#suggestions-discussion

1 messages · Page 825 of 1

fervent citrus
tepid root
#

perhaps

ashen warren
#

Bombs are actually almighty iirc

fervent citrus
#

Thats why i cant fight yharon with cheat sheet in a new world HDfailure

hallow kraken
#

You can break auric ore, whatever it’s made out of, with bombs?

tepid root
#

yea,,

hallow kraken
#

You don’t need a blossom pickaxe?

fervent citrus
#

Sounds questionable ech

hallow kraken
#

So prov is skippable?

frail mantle
#

indeed

tepid root
#

she is

fervent citrus
#

Seems like so

hallow kraken
#

heck yeah

#

actual challenge

fervent citrus
#

Ight, with ML down, we can go for yharon :P

zenith hazel
#

anyway, either move to #calamity-mod-talk for this or get back to talking about suggestions please

fervent citrus
#

Ight, heres a sugg: make auric ore immune to bombs and dynamite taxevasion

frail mantle
#

no

fervent citrus
#

Why?

frail mantle
#

cause it'd vibe check non-linearity

fervent citrus
#

Hmm

strong minnow
#

xd

#

check suggestions

frail mantle
#

that right there sure do be a channel full of suggestions for the mod/server

strong minnow
#

yea

tawny gyro
#

Make Alpha Virus a boomerang
Reason:

  • Epidemic Shredder, the thing you upgrade into AV is a boomerang
  • Celestus, an upgrade to AV is a boomerang
#

thoughts?

ashen warren
#

nerf crescent moon

tawny gyro
#

i'm just gonna assume people are okay with that, so imma post it

gray nebula
#

Make elemental axe a melee weapon then

tawny gyro
#

elemental axe is used in a summoner weapon tho

gray nebula
#

alpha virus wouldn't work as a boomerang because yeah no, it's supposed to explode

tawny gyro
#

what if it explodes after reaching max distance?

gray nebula
radiant meadow
#

it could work maybe

gray nebula
#

that's not a boomerang then

#

a boomerang is supposed to return to you

tawny gyro
#

it's not like there's a ton of things that explode but still somehow exist after exploding

radiant meadow
#

if the suggestion gets sent, I'll consider it

tawny gyro
#

as in, fly in, explode, somehow still not cease to exist and then return

gray nebula
#

oh like explode but not really

tawny gyro
#

yea

gray nebula
#

and the whole thing with alpha virus being very slow wouldn't really work as a boomerang imo

tawny gyro
#

unless it went fast after exploding

#

i was about to say how that'd be trading more dmg for vulnerability

#

but then i remembered you wouldn't even need to wait for it to return to throw it again

#

so uh

#

wait, slightly better idea

#

it's a boomerang, but it only goes back after it hits something

#

otherwise it goes on

radiant meadow
#

idea

#

it explodes

tawny gyro
#

ya

radiant meadow
#

but then another similar projectile returns to you from the sky

tawny gyro
#

from the sky?

radiant meadow
#

as though it travelled through an interdimensional wormhole to return to you

tawny gyro
#

no but really, either make it into a regular boomerang, make it only return after it hits something or just bring back shattered sun if you don't want it to be a boomerang

gray nebula
#

I still don't really see why tho

tawny gyro
#

consistency

gray nebula
#

yeah it has different upgrades but that's not really a rare occurence

tawny gyro
#

you turn a boomerang into a non-boomerang and then AGAIN into a boomerang

tranquil vale
#

or just make it a boomerang with an attached explosive

tawny gyro
#

^^ this

gray nebula
#

ele axe, executioner's blade , etc

radiant meadow
#

ele axe tree is completely shafted next update

#

so I wouldn't use it as an example

gray nebula
#

I don't think turning it into a boomerang for consistency would work that well

tawny gyro
#

ele axe is melee tool -> summoner weapon -> summoner weapon

gray nebula
#

yeah but still, it changes

tawny gyro
#

and executioner's blade will most likely be changed i think

gray nebula
#

no (?)

radiant meadow
#

there were no plans to change exec blade

tawny gyro
#

i mean, not that way

#

not change exec blade

#

i mean throw it out of celesuts recipe and replace it

gray nebula
#

and exo weapons are really not really well known for being consistent with their crafting ingredients

tawny gyro
#

um

#

that's-

#

not really accurate? at all?

#

unless you mean class changes

gray nebula
#

no

tawny gyro
#

then yeah, stuff like ele axe and the ele disk

#

which is doubleclassed kinda

gray nebula
#

cosmic immat uses sirius, an aura summon

#

and then it becomes a non aura summon

tawny gyro
#

but i mean how almost every weapon in the game sticks to it's type

#

exceptions are cosmic immat, celestus and magnomaly cannon

#

out of like, how many? lemme check

gray nebula
#

magnomaly uses aethers whisper too yes

tawny gyro
#

and it's a gun/rocket launcher, but actually just a rocket launcher

gray nebula
#

and the fact that it upgrades from a boomerang is more becuase of the plague themeing

#

I mean in the next update there will be another plague themed weapon that upgrades into a differnet plague themed weapon post ml and they arent consistent at all either

tawny gyro
#

which one is it?

gray nebula
#

next update

#

no spoilers for you

tawny gyro
#

ah

#

yeah, but going back to alpha virus

#

it even kinda looks like a disc

gray nebula
#

just know that they are pretty different summoner weapons that work differently, but they still upgrade like that because it's just plague themed

tawny gyro
#

which are known to be boomerangs in the terraria universe

#

i mean, i didn't really do a summoner playthrough yet so i'm not sure on the CI crafting tree

radiant meadow
#

sirius is getting removed from immat recipe

#

so again, I wouldn't use it as an example CompleteFailure

gray nebula
#

but there's no exo aura yet,,

radiant meadow
#

I adopted sirius for my dev weapon recipe so it's not going in any exo

gray nebula
#

o right

#

wait did you adopt sirius or sirius +

tawny gyro
#

yeah, given that exo weapons have never been known to have any correlation with dev weapons

#

looks at drataliornous

distant gyro
#

sirius+ iirc

#

drat is not an exoweapon nor a devweapon

tawny gyro
#

i am 5000000% certain drat is a dev weapon

#

or well, a dedicated weapon

#

i consider these the same thing

ashen warren
#

WhEre iS dRaeDOm

tawny gyro
#

he's at taco bell

ashen warren
#

lmao

distant gyro
#

bruh, does that mean a donator is a developer FLUSHD

#

yes i am aware drat is not donated

tawny gyro
#

he helped development by giving devs money to stay alive

#

and/or motivate them

distant gyro
#

drat is a part of a reward for being the first 5 nohitters

tawny gyro
#

development doesn't necesarilly mean programming

distant gyro
#

so that belongs to neither a direct development of the mod nor providing support

tawny gyro
#

ight, time to do a hard bluff

#

inhale

#

that is in some sense developement, as this shows people are really dedicated to the mod and are really enjoying it

#

uplifting the devs

#

and allowing them to work harder

opal barn
ashen warren
#

🙅‍♀️

radiant meadow
#

The simple answer is that I didn't want immat in my dev weapon recipe. so it won't be

gray nebula
#

🗿

radiant meadow
#

@jagged jolt it's already planned. you don't need to suggest it

strong minnow
jagged jolt
#

@radiant meadow oops didn't know

radiant meadow
#

no need to insult people

frail mantle
#

^

strong minnow
#

^

frail mantle
#

some people just don't know the suggestion rules, no need to be an asshole towards them

gray nebula
#

you agree with "no need to insult people" yet you're the one who insulted someone

hollow shell
#

by dev request.

civic pond
#

that covers quite a bit now

#

but how many people actually read them

terse sundial
#

it means we can delete resprite suggestions

hollow shell
#

It does, Bumble
Big suggestions like reworking a significant chunk of the rogue class will pretty much never be considered, due to the significant amount of time and effort to do them

civic pond
#

byeah and anything major like that tends be already planned out in some way

terse sundial
#

indeed

quick ice
#

It’s nice that the suggestion don’t doc was changed, but most people aren’t gonna read the changes unless they’re notified that it was changed

hollow shell
#

There we go

#

Now they've got a lil red icon on their pins :P

terse sundial
#

Once again, we can always inform people that it has changed

quick ice
#

Cool, problem solved

hollow shell
#

@strong jacinth Could you make the topic sentence a little more specific, saying that you want it to be a closer equivalent to the other Lunar sets?
(With that Don't updated it doesn't feel right have a sugg that just says "Rework ___")

#

Aight thanks

#

well, hang on

#

"better" may not be the best word to use

#

because that sounds like "it's not as strong as the other lunar sets, so buff em"

#

Maybe "closer" instead?

#

Aight yeah that works

#

thanks

gray nebula
#

meld rework would be cool tho ngl

hollow shell
#

@earnest raptor You need to sacrifice an entire accessory slot to get rid of the plague debuff.

earnest raptor
#

Fair point, but inconsistency is still there.

hollow shell
#

aight sure

#

(If Alchemical Flask happens to be viable against PBG due to the seekers, tis more understandable)

earnest raptor
#

Yes, it is.

#

it's like mini-emblem

distant gyro
#

alchemical flask is just there

#

since there's no future plague content after goliath

ashen warren
#

is brimsus the new :why : and why bring that back, it was killed for a reason echceasebegone

distant gyro
#

god the why emote

earnest raptor
#

You haven't excepted why emote from inventor of emote?

#

Why?

frail mantle
#

why bring it back at all

#

like, sure, you're the person that first did it or something, but it doesn't contribute to the suggestion at all

earnest raptor
#

Ok, get a pleasing look of text version of why, no thanks.

frail mantle
#

why are you trying to use the why emote at all ech

#

it'd be better if you just wrote Why or Reason or something

hollow shell
#

s'fine

#

at least it spells out "why" now

frail mantle
#

i suppose

fervent citrus
#

plot twist: the boss was added after someone's top secret sugg taxevasion

ashen warren
#

is it necessary for the sepulcher to be a kind of meat tank

#

why dont we just make it completely invulnerable

frosty dagger
#

You can't kill sepulture by attacking it

hollow shell
#

It's more difficult the way it is
Kills piercing

frosty dagger
#

You kill the brimestone orbs

hollow shell
#

You can kill the Sepulcher by direct attack, if you've got high enough DPS

#

which is the fun thing

frosty dagger
#

Last time I did Scal I only got ones and twos, but that was in 1.4.2

radiant meadow
#

you would need a really fast weapon and a ton of patience

#

and also be careful enough to not kill the brimstone hearts in the prcoess anyways

#

and also you would need to be like completely insane to try and do that

frosty dagger
#

Oh that's what you mean, if people actually start trying to do that you gotta give a cool drop like dungean guardian

hollow shell
#

Naww it's just an obstacle in a greater fight

ashen warren
#

sepulcher staff OMEGALUL

hollow shell
#

That'd be weird

distant gyro
#

you also have to kill each individual segment pretty sure

#

aka have fun

frosty dagger
#

Killed sepulture with damage and not the brimestone orbs? What fight could be greater

tawny garden
#

Is it intentional that after beating a boss in expert mode you can switch to rev and get rev-exclusive items from the treasure bag, or is that just because it's hard to code?

hollow shell
#

We know about that problem but it would indeed be somewhat difficult to fix

frosty dagger
#

What if you pre assigned what the bag would drop

radiant meadow
#

that would be horrific to deal with

hollow shell
#

Well... it'd be difficult to fix on the treasure bag's side
There is a very easy fix of just making the Rev items drops directly instead of being in the bag, but Ben doesn't like that solution

radiant meadow
#

I don't care if they drop from the boss or the bag

tawny garden
#

you give rev-treasure bags if you are in rev

ashen warren
#

then let's move it to from the boss feelsgreat

radiant meadow
#

but there was some change to move them to the bag awhile back

tawny garden
#

and normal treasure bags if you're not

hollow shell
#

That'd hurt mod compatibility

tawny garden
#

oh

radiant meadow
#

more than one bag is obnoxious to deal with

tawny garden
#

haven't thought of that

lost agate
#

Just make them direct drops

#

Its the best and easiest fix

distant gyro
#

@scarlet torrent as much as I agree with the suggestion, that's not to say obsidian skin is irrelevant

#

the upper hand it has over lava charm+ is the fact that it's insanely convenient to obtain

#

you can pretty much find them anywhere and everywhere after a few hours of exploration

frail mantle
#

also it doesn't vore an accessory slot

distant gyro
#

that too HDFailure

scarlet torrent
#

Fair enough

distant gyro
#

that's why obsidian skin is mainly murdered so hard

scarlet torrent
#

Crafting the potion seems a bit unnecessary to be honest then if it's main appeal is being found while exploring

#

There isn't a potion that functions as vanilla obsidian skin late hardmode/post moon perchance?

#

Still fairly new to the mod, only done two full playthroughs

#

@distant gyro

hollow shell
#

Nah, there isn't anything like that afaik

distant gyro
#

yea

scarlet torrent
#

right

distant gyro
#

permanent lava immunity doesn't exist

#

even on items such as celestial tracers or the amalgam

scarlet torrent
#

I can see that being a good upgrade to the void of extinction

#

if not just on the amalgam

earnest raptor
#

can easily survive hit of phantasmal deathray
melts in lava

hollow shell
#

hey

#

.. it takes a while for you to melt

tired haven
#

Brb doing 1000 degrees bath

gusty geode
#

Can the Dryad keep track of how much of the world is infected by the AI?
If not would it be possible to change that?

hollow shell
#

That might be possible

radiant meadow
#

I'm not sure

#

but I also don't see it as necessary

#

AI doesn't spread

ashen warren
#

And it would be hell if it did

vital storm
#

guys ...
Heavenfallen Stardisk > Ballistic Poison Bomb
Pos-Plantera and Pos-Astrum Aureos > Pos-Calamitas

why Havenfallen Stardisk is so bad if compare with ballistic ?

terse sundial
#

If you aren't taking advantage of heavenfallen's gimmick, it's not great

tired haven
#

Do you move vertically when using disk?

terse sundial
#

if you are, it shreds everything in mid hardmode

vital storm
#

yes i do

#

using Daedalus Rogue Set

#

but ever ussing the heavenfallen stardisk with boss like Destroyer ... i can't deal more damage

tired haven
#

So, the exactly one of two worm bosses that are vulnerable to bomb's aoe?

vital storm
#

i tried Destroyer and Aquatic Scourge, but idk ... maybe need hit all things do deal more damage

#

if hit walls just lose damage ever with the missels

frail mantle
#

i mean it'd be better if you provided some kill times on Levi or something to show whether it needs a buff/ how much it needs to be buffed

vital storm
#

but ever hitting does not seems very powerfull

quick ice
#

for the "No specific item" rule, can I suggest a non-specific idea of a QoL item that I think could be useful?

tired haven
#

Depends on how vague the qol item function would be

frail mantle
#

if it's just a general concept and not anything specific it should be fine

#

at least i think so

quick ice
#

Add in an item to spread the Astral Infection in a small area than the Astral Solution:
This could be done through an item that functions like an "Astral Seed" item which would spread the astral infection to one tile, or an item that functions to the Evil/Holy water weapons from vanilla, which spread their respective biome in a small area.
Why?: This would allow for the Astral Infection to be spread in a small radius should the player only want to infect some blocks, which is currently difficult with there only being Astral Solution which has a wide area of effect

tired haven
#

Looking good, altho the first sentence seems like a repeat of title

#

May want to adjust/remove it

quick ice
#

aight, I'll cut it

tired haven
frail mantle
#

maybe change the first sentence to something like Add a way to more easily spread the Astral Infection in a small area, like an Astral variant of Holy/Unholy Water

hollow shell
#

Eh

#

He already mentions the Waters later

#

.. the thing that bothers me is "in a small area than the Astral Solution"
It should be "smaller"

distant gyro
#

seed, water, and powder

quick ice
#

oh yeah, I forgot Powders exist

#

added the powder thing to the sugg and fixed the spelling error

tired haven
#

Powders only remove the opposite biome tho

quick ice
#

they do, but that's still important since there's no way to remove the biome in a small radius either

hollow shell
#

ye he says for removal

tired haven
#

... it could still work as universal hallow/evil removal, but-- o

#

Yeah goodie then

quick ice
#

I could also change it to "Change the Purification Powder to also remove the Astral Infection Tiles in a small radius" if you guys think that would be better

hollow shell
#

Yeah that should be fine
No reason for it to be a new powder

tired haven
#

That probably should be separate suggestion, ngl

hollow shell
#

hrm

quick ice
#

aight, I'll do a separate sugg then

lost agate
#

make a fruit you throw into the ground that converts to astral iirc

tired haven
#

Like, yeah these all are bound together, but it'd be like 3-in-1 already

mighty knot
#

wow, there are a lot of suggestions

hollow shell
#

wew
In the time it took Krank to get feedback and post a separate related sugg
Two people burst in with their own

quick ice
ashen warren
#

awesome emote

dusty stirrup
#

Emote but awesome

hollow shell
#

(I'd say since 2 days ago)

teal ibex
#

smh not even hecticThree

#

the blush makes it better

wooden wedge
#

it's also an owo

#

which is illegam

dry grotto
#

smh

#

why not both hectique

civic pond
#

is that even possible

dry grotto
#

yes

#

instead of :3c: it becomes :;3c:

teal ibex
#

i believe i used to call it :3b:

dry grotto
#

could work

ashen warren
#

Am i the only one that never uses emotes?

wooden wedge
#

maybe, maybe not

quick ice
#

yes begone 🤡 no, most people don’t use them in every message though which is why you won’t see them to often

cyan lagoon
#

@ashen warren the cleanest way that would happen is if the set gets resprited

#

which is not a priority for the devs rn

ashen warren
#

Yeah that could work too

gray nebula
#

resprite suggestion

ashen warren
#

Ok, I just think it looks weird in comparison to the other items

quick ice
#

if you think it looks weird, make a resprite/find someone to resprite it and get it submitted in the Art Server

hollow shell
#

Well the sugg isn't about quality so it's okay
I could see it being reduced while maintaining the same design

#

(We've done it for things like The Pack before)

sand umbra
#

honestly a lot of Calamity's weapons are like obscenely big

#

this especially applies to swords, many of which out-big even the Breaker Blade

unkempt bolt
#

trashbox's sugg is strange because his example of calamitas kinda undermines his point

#

because brimstone flame immunity is available before calamitas

#

i suppose it isn't available before brimstone elemental

sand umbra
#

Brimstone Flames immune is obtained from Brimbo, yes

#

primarily because it's Brimbo's main debuff

gray nebula
#

pog reasoning

sleek wadi
#

Does Baurinade or whatever even have anything special about or is it just stronk bow?

hollow shell
#

They both shoot electric arrows.

#

That go PSHAW when they hit anything

#

That's it.

#

@fierce grotto Can you give any more reasoning for why these two bows should have an upgrade, beyond the fact that you liked them?

sleek wadi
#

Yeah I don't see why this upgrade should be a thing when ranger is not struggling anywhere in the game, both in terms of DPS and weapon variety.

distant gyro
#

The Storm is a super ascended meme version

hallow kraken
#

The bows look specific to the scourge siblings, it would be kinda weird if the ranged weapon had upgrades but not the others

#

Being cool is a weird reason to justify that

radiant meadow
#

the storm should be less laggy

#

and the wooden arrow version should be buffed

unkempt bolt
#

i'd like an upgrade to the barinautical as well

#

but also just because i like it and having 3 would be cool

hallow kraken
#

That’s the reason given in the suggestion

#

And simply being cool isn’t a reason

fierce grotto
#

@hollow shell Since They Are Very Good Bows And The Could Use An Upgrade And I Feel Like They're Underrated

unkempt bolt
#

if DoG didn't already have a bow

#

even though DoG doesn't really fit with barinautical theme

hallow kraken
#

Deathwind

unkempt bolt
#

ye i know

#

if he didn't

sleek wadi
#

Underrated? Barinautical is meta right now IIRC

hallow kraken
#

Can we get a reason other than “it would be cool”?

hollow shell
#

That reason still doesn't have much substance
So far you've said "I really like them" "They are good" "I want an upgrade" etc
Do you have any actual substantial reasons, like ..

What is it about the bows that you like?

sleek wadi
#

What is it about the bows that are cool, does it fix any particular issues, does it fit in with any particular thematics or lore, etc etc.

hallow kraken
#

Curious

#

What makes you say it’s “underrated”?

sleek wadi
#

I don't think a Barinautical upgrade is all that necessary when ranger is never weak and never forced into a single option.

#

Hell even bows only, which isn't valid reasoning due to don'ts, isn't struggling for option variety anywhere.

fierce grotto
#

The Barinade Is quite Good as for dps and damage but most players dont have much usage time
As for The Barinautical Has a much shorter usage time than the Barinade But the dps and dmg is pretty good

hallow kraken
#

But why should it have an upgrade?

sleek wadi
#

Short usage time is not really any issue. If anything it is seen as a good thing as a weapon that survives multiple tiers ends up crowding out multiple tiers.

hallow kraken
#

also isn’t barinade like usable until skele

hollow shell
#

Short usage time I could see as a reason why you'd want an upgrade

#

to say an item is underrepresented or something

sleek wadi
#

Its the most valid reason you got, but I'm not sure if its really an issue.

hallow kraken
#

I have a problem with these specific scourge drops getting upgrades but not the others

#

Or does that sound dumb

sand umbra
#

Barinautical being meta sounds pretty funny given the absolute memes you can get at about the same tier

fierce grotto
#

Since Most Players Don't Get To Use Them Much

#

Sry bad internet

tawny gyro
#

So, is there like... a single reason Aether's Whisper is a double-damage type weapon instead of getting split in half like most boomerangs get split between melee and rogue?

hallow kraken
#

I think that was suggested before

tawny gyro
#

yeah, but why didn't that sugg pass?

#

or did it?

hallow kraken
#

Huh, it didn’t get enough stars

hollow shell
#

If it was suggested before I'm either forgetful or it was a long time ago

#

aight

quick ice
#

Whisper is still split, since they deal different types of damage because Alt Fires

tawny gyro
#

yeah, because alt fires

hollow shell
#

I like the fact that Aether's has the damage alt fires
It makes it unique

#

One of very few hybrid weapons

quick ice
#

yeah

hollow shell
#

(if not the only one in Calamity, afaik)

tawny gyro
#

which means you can't get ranged modifiers

#

and, then again, what does it being a hybrid weapon bring to the table?

sleek wadi
#

The weapon's double damage types is probably still around because Aether's Whisper would just be funny magic sniper otherwise. Also ranger doesn't get a modifier but it does get ridulously strong shots for no ammo cost. Not that that really matters considering ammo is hardly a draw back but its something.

quick ice
#

true, Hybrid only makes it easier for Multi Class

tawny gyro
#

you're either not gonna use its alt fire at all or only use its alt fire

#

i get that it's special, it's just

quick ice
#

wait lemme do some researching here

tawny gyro
#

being special doesn't really mean anything here?

#

it's still haha funny magic sniper

sleek wadi
#

Never said it was a good reason, but it is the reason that is keeping it that way nonetheless. Not the dumbest reason either, Cosmic Discharge is probably still legendary just because otherwise Apotheosis wouldn't have an expensive crafting recipe.

quick ice
#

Ranged Sentinel Tier

  • Bows: 1
  • Guns: 3 (4 with Aethers Whisper)
  • RPGs: 0

Magic Sentinel Tier

  • Staves: 4
  • Others: 1
  • Guns: (1 With Aethers Whisper)
radiant meadow
#

rpg's?

#

rocket launchers?

tawny gyro
#

yeah

quick ice
#

the weapons that use Rocket for ammo

#

I forgot the name

radiant meadow
#

that being said, aether's whisper isn't a gun

smoky wagon
#

blissful bombarider is woat

radiant meadow
#

it doesn't use bullets

distant gyro
#

it's a magic gun

tawny gyro
#

it is a magic gun

radiant meadow
#

but under ranged, it's not a gun

#

it falls under other

quick ice
#

ah, okay

radiant meadow
#

and magic subclasses just exist

#

they don't mean anything

tawny gyro
#

you dare doubt our lord and savior, piranha gun?

distant gyro
#

also expect sentinels tier to be underwhelming

radiant meadow
#

it's just differentiated by appearance

distant gyro
#

if sentinels tier mean provi-polter exclusive of both bosses

quick ice
#

anyhow, ranged already has 3 gun weapons, so Aethers doesn't need to be in the ranged class

#

I just considered Sentinel Tier the weapons that directly use the Sentinel Materials or dropped by Sentinels

distant gyro
#

if post-provi is inclusive then the amount of bows and launchers are blatantly false

radiant meadow
#

ideally you'd include most of post prov

distant gyro
#

if post-provi is exclusive then I'm pretty sure the staff count is false

tawny gyro
#

additionally AW is used in Magnomaly Cannon, which is a rocket launcher

distant gyro
#

sentinels staves are crafted with ruinous souls

radiant meadow
#

magnomaly inherits whisper's splitting beams

quick ice
#

hm, lemme recount for Post-Provi to Pre-Polter

tawny gyro
#

so if it doesn't go to "other" i think even "ammoless RPG" would make more sense

#

(is that even a thing?)

radiant meadow
#

other is anything that's not a flamethrower, gun, rocket launcher, or bow

#

the latter 4 are decided by ammo consumed

#

with a few exceptions

#

(like impaler, spyker, and dragoon drizzlefish)

tawny gyro
#

i'm pretty sure they do say "does not consume (specific type of ammo)" afaik

radiant meadow
#

shroomite helms are a general way to differentiate class

distant gyro
#

melee and summon subs are different by gameplay design, ranged subs are different by ammo, rogue and magic are different by visual design with rogue having exactly one way to distinct

radiant meadow
#

for ranger subclasses

tawny gyro
#

atleast i remember some flamethrower saying "does not consume gel" instead of "does not consume ammo"

radiant meadow
#

ethereal extorter also utilizes some rogue subclasses

tawny gyro
#

well, given shroomite, does any headpiece buff Aether's Whisper?

radiant meadow
#

no

#

that's why it is other

tawny gyro
#

hmm

quick ice
#

Ranged:

  • Guns: 4
  • Bows: 4
  • Rocket Launchers: 3
  • Flamethrower:
  • Other: 1 (2 With Aether)

Magic:

  • Anything: 7 (8 With Aether)
    This is only Provi drops, Uelibloom and Divine Geode crafts, Bloodflare Sentinel Drops and Sentinel Crafts from Pre-Polter
radiant meadow
#

bloodflare?

tawny gyro
#

magic gets just 6 weapons pre-polter?

radiant meadow
#

krantanuck completely forgot the bloodflare set so no

tawny gyro
#

yeah, i thought something was wrong

quick ice
#

I added Bloodflare

#

2 more for each

radiant meadow
#

mage gets biofussilade, purge guzzler, sanguine flare, viscera, divine ret, mistlestorm, aether's whisper, and plasma rifle iirc

#

thunderstorm if you're into rivs

quick ice
#

yeah, sounds about right

#

so since magic has less weapons at this stage, taking Aethers Whisper away from the Ranged category seems fine imo

radiant meadow
#

but why though?

#

what do we gain from removing a weapon's gimmick?

tawny gyro
#

and then upgrading a mage weapon directly into a ranged exo-weapon?

#

that's kinda ech

quick ice
#

people were suggesting it, I was just checking to see how many weapons each class has at this stage of the game

radiant meadow
#

aether's also has a weird mixed recipe

#

which also leads into its hybrid gimmick

tawny gyro
#

it'd make more sense to split it into two

quick ice
#

yeah, I agree

tawny gyro
#

the same thing happens with terra disk

#

you use a melee, melee/rogue and rogue weapon to make it

radiant meadow
#

it was originally just seashell boomerang

tawny gyro
#

(and you make the rogue weapon out of 2 melee weapons)

#

yeah

radiant meadow
#

the equanimity and thorn chakram were Ozz's suggestions to make it less bare of a recipe

tawny gyro
#

and celestus originally had crystalline in it's direct recipe

#

no prismalline+

radiant meadow
#

crystalline is rogue though

#

and so is celestus?

tawny gyro
#

wait no, i thought you meant something else with that

#

nvm

#

on a completely unrelated note, the calamity wiki is run by the devs, right?

#

i think there should be a supernova crafting tree

distant gyro
#

no

sturdy pelican
#

definitely not run

tawny gyro
#

no?

distant gyro
#

I'm working on that

sturdy pelican
#

check altix’s roles

distant gyro
#

well, not always

sturdy pelican
#

lul

tawny gyro
#

well i mean, it's an official wiki

#

not fan-ran

distant gyro
#

After all, it's a wiki

#

Anyone can edit it

tawny gyro
#

bruh

distant gyro
#

Do you not know how a Wikipedia works

#

Anywho

#

It's official because it's backed by source

terse sundial
#

some wiki editors are devs

#

some arent

tawny gyro
#

i thought gamewikias were special

#

well, the more you know

distant gyro
#

There's a fan wikia and that's left in shambles

ashen warren
#

"i really want an upgrade to them" best reasonjng tbh

zenith flicker
#

it is of the highest quality

hollow shell
#

Isn't that dynamic reasonable considering Auric Tesla takes much more effort to make and has a generally more significant presence

#

Like you make the super duper final best armor
and then you beat one boss
and you throw away the old shit cuz the new one you just got is better in every way

ashen warren
#

bruh

subtle oracle
#

Oh yeah, i always felt like this one was necessary... I agree ⭐ for you

quick ice
#

smh just buff Demonshade
also doesn't Auric Tesla Armor just use the armor sets that you're already supposed to use throughout Post-ML AND the materials from segments of Post-ML that you're encouraged to explore?

hollow shell
#

I think Demonshade having superior DPS and Auric having superior survivability is an okay balance

ashen warren
#

yea i know thats why i said preserve the original one

#

just add an alternative

hollow shell
#

But, the alternative will be superior to Auric's survivability?

ashen warren
#

yea..

hollow shell
#

so
.. use Auric for one boss then it gets replaced?

ashen warren
#

doesnt get replaced still usable

#

demonshades revive ability isnt as strong as at's then

karmic stone
#

Auric having superior survivability is an okay balance
yea i know
the alternative will be superior to Auric's survivability?
yea
Thinkies

#

I really see no point

hallow kraken
#

Reminds me

#

Isn’t it kinda weird how godslayer gets outclassed after half of a boss fight

hollow shell
#

(In my experience it gets some good use during that half boss fight)

#

But, yeah fair. Similar situation

#

The God Slayer and Silva revives are distinct, to the point where you prolly could choose between the two

#

but
yeah.
similar.

hazy timber
#

i don't see a problem with an armor getting outclassed right away, just another upgrade. it's the same with most weapons anyway

sand umbra
#

Isn't that dynamic reasonable considering Auric Tesla takes much more effort to make and has a generally more significant presence
Like you make the super duper final best armor
and then you beat one boss
and you throw away the old shit cuz the new one you just got is better in every way

#

I'd agree more with this argument if it wasn't already

#

literally exactly what you do with exo weps and dev weps because of the asinine power spike post-SCal

#

Demonshade armor is actually the outlier in this regard

#

every single exo wep has a big chongulus crafting tree, to varying extents, with the sole exception of like. Hadopelagic Echo

#

you make these super duper final best weapons™️
and then you beat one boss
and you throw away the old shit 'cuz the new ones you just got are better in every way

split narwhal
#

Isn't demonshade also a dev armor?

sand umbra
#

yes

#

but it is in fact worse in most facets than Auric Tesla for anything that doesn't strictly serve glass cannon purposes

#

despite being later in the game

split narwhal
#

I remember something in the don't doc that said no dev items suggestions, or I am tripping

sand umbra
#

it goes against the law of progression, the general precedent set by everything else on the argument of exo tier vs. dev tier, and furthermore directly defies Calamity's absolutely absurd post-ML power spikes which for the record start around after the Devourer of Gods

hollow shell
#

That's asking for new items, freeze

#

You can suggest changes as long as you get permission from the dedicatee

#

(or if the dedicatee doesn't exist anymore, it's fair game)

split narwhal
#

ah, good to know

hollow shell
#

@ashen warren You kinda get off the rails near the end there

#

Also it'd be way easier for us to nerf our summoner weapons than to edit the AIs of vanilla weapons

radiant meadow
#

entropy's vigil is nerfed next update

#

and I think I buffed plantation staff a bit

daring cliff
#

I was mega sad and disappointed when I found out the demonshade armor wasnt even as good as auric tesla, especially after the effort it was to deal with the nightmare that was scal for me

Also the red devil being always active is extra annoying because I want to choose when I hit enemies, not let the summon ai do that. Afaik there is a pet summon that removes it? But you need a hardcore character or something to obtain it

radiant meadow
#

and I'm nerfing ice clasper detection shenanigans

ashen warren
#

I do tend to do that when discussing summoner related topics, but there really isn't a solution that would make everyone or even most happy.

#

ice clasper is like inferior to black hawks and forgotten apex for mechs tho

#

I had figured that the EV nerf was coming.

#

maybe not dest

#

The astral slime minion was also rather lackluster due to it's lack of mobility for that stage of the game.

radiant meadow
#

that's not changing

#

getting the dumb thing to work in the first place was hard enough

ashen warren
#

I could see it being good against aureus and golem but well, you have to fight Aureus to get it.

radiant meadow
#

also pretty sure it eats ravager

ashen warren
#

I'll have to try that out, still rather niche, it's cute though.

zealous ridge
#

i could see an astral meteor attack working

hollow shell
#

(Anyway your last paragraph doesn't apply to the rest of your suggestion)

zealous ridge
#

like every time the minion lands if it's big enough, it shoots a cluster of star projectiles

#

but yeah

#

what defines utility minion?

ashen warren
#

It does reasonably well vs ravager but it seems to have an obsession with being on the same horizontal plane as the character.

zealous ridge
#

as does vanilla slime staff

ashen warren
#

So it flies off very often.

#

It's more exaggerated here I would say, and even if it wasn't this is a late hardmode weapon, it'd be nice to have some utility.

zealous ridge
#

byeah

#

late hardmode gives way to more mobility on both sides of the fight

#

so grounded minions like abandoned slime will feel underwhelming

hollow idol
#

@summer herald 1. Crusher is being reworked in a few days
2. seperate unrelated suggestions please

summer herald
#

oh k k my bad

indigo fog
#

yharon is only invincible when transitioning between phases and subphases

#

and that's because he pauses

zenith hazel
#

I definitely approve of this

summer herald
#

still i find it a bit annoying that while he is paused u still have to move dodge and even not touch him cuz the fight its still happening.

indigo fog
#

ice boomerang is needed for terra disk?

zenith hazel
#

yes

hollow idol
#

YuHp

indigo fog
#

oh yeah

#

equanimity

zenith hazel
#

you need it for equanimity yea

vital storm
#

edited to equanimity

#

looks better

sand umbra
#

mfw rogue now has an exo wep it can be locked out of because of worldgen funnies

hollow idol
#

Dragon Pow can also be locked out of if your abyss chokes itself

sand umbra
#

DP isn't one of two options though, it's one of like seven

hollow idol
#

fair

sand umbra
#

the only other option that a rogue has is Supernova if the Ice biome shits itself and lacks an Ice Boomerang

queen delta
#

that's assuming the player doesnt have a QoL mod that lets ice boomerang be obtained another way

sand umbra
#

QoL mods allow a lot of things that Calamity adds recipes for to be obtained another way

#

yet those recipes exist in Calamity anyway despite typically being outclassed by those QoL mods

#

not to mention the various methods Calamity adds to obtain items it doesn't give recipes to

#

e.g. Gatligator, Arkhalis, Bone Sword, every gem and herb in the game, Shark Tooth Necklace, Glowing Mushrooms + Mushroom Grass Seeds, Fallen Stars, etc.

hollow shell
#

@summer herald Just change that second suggestion to be your whole message.
You're not supposed to have more than one suggestion in a message because of how the star voting system works. Just delete the first one considering it's getting done next update anyways.

summer herald
#

done, sorry for that

hollow shell
#

Thank you

pulsar jay
#

are you like, this channel's guardian?

sand umbra
#

he is the sugg guardian
guardian of the suggs

hollow shell
#

Basically yes

digital saddle
#

I actually wish loot hunt and cavern crawling mattered more

#

I don't want to make item finds even easier

hollow shell
#

Yeah..
It's just a shame, a necessary evil kind of

Worldgen loot relies heavily on RNG, which makes exploration more interesting and unpredictable, but potentially much less fair

digital saddle
#

Most worlds don't spawn with sandstorm in a bottle which is a shame

radiant meadow
#

@vital storm calamity adds an ice boomerang recipe

#

Do your research >:C

hollow shell
#

That would be a great addition to have on this page
https://calamitymod.gamepedia.com/Vanilla_item_recipes

Calamity Mod Wiki

The Calamity Mod adds recipes for certain vanilla items, weapons, and accessories that previously only could be obtained through chests or enemy drops, so the player cannot be prevented from obtaining those items in their world, or so the player will not have to extensively fa...

#

because whoops

radiant meadow
#

Check in game first always

hollow shell
#

I'll add it

radiant meadow
#

I added an ice boomerang recipe because I added it to Equanimity

#

So the reasoning is invalid

vital storm
#

wait what

#

i don't see it on vanilla item recipes

hollow shell
#

Yeah it's missing cuz we're dips

#

I'm adding it right now

vital storm
#

oh

hollow shell
#

Sorry about that

radiant meadow
#

Fact checking in game helps

vital storm
#

i just removed the suggestion now

hollow shell
#

Thank you

digital saddle
#

If it's not on the wiki how are they supposed to know

vital storm
digital saddle
#

Guide doesn't go both ways

radiant meadow
#

Byeah, as fun as it would to see people suffer, I added ice boomerang recipe so Celestus wouldn't have world rng

hollow shell
#

Recipe Browser mod, probably

radiant meadow
#

Recipe browser is what the guide should've been

vital storm
#

i am not using hacks or recipe browser mod GWsetmyxPeepoSad

radiant meadow
#

(Recipe browser is epic tho. You should use it)

tired haven
#

Mfw ingame wiki is hox

queen delta
#

i mean...

#

what if world rng doesnt make a snow biome

indigo fog
#

then make a new world because you're gonna need cryonic bars to actually beat the game

hollow shell
#

Nah fam

#

Ravager

radiant meadow
#

Make a new world because your world gen had a massive aneurysm

sleek wadi
#

Nah fam keep the world, because world gen having suck a big seizure that it ended up skipping the snow biome entirely is a rarity to be treasured and shared.

fleet jungle
#

novelty world; treasure it.

hollow shell
#
#

(Bongos, in your case, the treasure bags will be shoved into world boundaries if Levi dies outside the map. This will also apply to other Ocean bosses)

teal ibex
#

lifesteal pensivecore

subtle oracle
#

Did life steal sug get rejected?

hollow shell
#

No leaning one way or the other

#

Neutral opinion.

tired haven
#

The one that was rejected is talking scal pet

subtle oracle
#

It got a shrug, idk what that is

hollow shell
#

yeah we don't have official notation for neutral response

#

we might get one if Hectique's other suggestion gets completed

mighty knot
#

what're the new emotes gonna be?

subtle oracle
#

Yeah OF COURSE the undesired ones like talking pet WILL be rejected

digital saddle
#

I don't think any lifesteal items are very problematic right now

mighty knot
#

they are kinda weird

#

they don't exactly fit in

digital saddle
#

They're fine I think

#

They don't allow you to facetank endless damage but they help sustain between potions

pulsar jay
#

hurt*

teal ibex
#

krastyan please stop acting like this hecticBlank

pulsar jay
subtle oracle
#

Hey, the talking pet is a fun idea... But nothing in terraria speaks

teal ibex
#

also yeah they're not causing an active problem but if you read my original suggestion you'll understand what's missing with them as of right now

pulsar jay
#

scal literally does speak

subtle oracle
#

But she does so in Text

pulsar jay
#

did you think I was asking for a voice actor

hollow shell
#

The sugg doesn't say to do it in voice

subtle oracle
#

Yes monkaS

teal ibex
#

oh god LOL

pulsar jay
teal ibex
#

horrifying

tired haven
pulsar jay
#

is scal still British

subtle oracle
#

Oh yeah, doesnt she speak as a british lady in Dm dokuro's video?

teal ibex
#

i don't think that was ever official

hollow shell
#

I dunno if that's canon or not

tired haven
#

Doubtful

pulsar jay
#

hope not because it really doesn't match

subtle oracle
#

What would you expect Calamitas to sound like??

digital saddle
#

I think that was from a movie or something

tired haven
#

No idea

subtle oracle
#

A mushy satanic woman voice... Alright i'll stop Offtopic

tired haven
#

Yeah you should

hollow shell
#

Nah it wasn't from a movie

#

Dokuro got a freelance voice actress

hexed ore
#

Oh, nice

#

My suggestion got approved

#

but what part

ashen warren
#

This is why we separate suggs

hollow shell
#

I said which part mood

#

(Her Treasure Bag will get shoved into the world if she dies outside the map)

#

@digital saddle So, landing 15 hits grants you the same boost as Rogue Emblem?
As in... you always have the Rogue Emblem boost unless you utilize stealth?

digital saddle
#

Well currently it's "you always have a rogue emblem boost so long as you don't mind spending 5 minutes stacking it after every death"

hollow shell
#

Yeah that's indeed tedious if you bother doing that
but I don't think one of the earliest rogue accessories should discourage you from using rogue's unique mechanic

digital saddle
#

Stealth in the early game needs work in general
It has a number of accessories but they just don't feel good enough until like eclipse mirror which is lategame

hollow shell
#

Your suggested change would exacerbate the problem

#

Make stealth even less worth it to use

digital saddle
#

Ideally, other accessories or stealth in general would be made stronger to compensate

hollow shell
#

This is not an assumed change. You'll probably need to put that in your suggestion

karmic stone
#

stealth in general would be made stronger
h

#

Would that fall under the "stuff that takes alot of time and effort" dont

digital saddle
#

Someone was talking earlier about giving rogue more distinct sub-classes
My personal fantasy for rogue would be a stealth specialization which is about spaced out burst damage, and a all out thrower specialization that holds down lmb and chucks to their hearts content
Something like this could help to create that split, though obviously that's only my personal vision for the class

hollow shell
#

It's a bit backwards to say that early game stealth needs more work, yet you suggest a function that actively discourages stealth with the hope that it'll lead to the other accessories getting buffed to compensate
Suggest that the other accessories get buffed, cut out the backward-ass middleman

digital saddle
#

The intent wasn't to "nerf" early game stealth that's more of a side effect.
I was more trying to suggest a way to remove the drudgery of the long term stacking mechanic while keeping the flavor of the accessory

hollow shell
#

You should probably think if a different new function

#

Something like "When you land a crit, your stealth gain is doubled until you attack again" or whatever

#

Doesn't involve stacking tho, if that's a part of the accessory's identity. Made it up just now

digital saddle
#

I removed it for now. I'll give it some more thought tomorrow. Off to sleep now. Night

hollow shell
#

Alright. Good luck brainstorming.
Gnight 👋

hollow shell
#

@sturdy pelican Don't comment on suggestions in that channel. Do so here.

sturdy pelican
#

ok

ashen warren
#

boss immunity phases could stop existing once you've killed the boss after them or killed the boss X amount of times

#

allowing the pure catharsis of just slaughtering a boss

bitter drift
#

@hollow shell why didn't you tell me that my suggestion past?

worthy fiber
#

How about dummy + wulfrum?

#

Or is that too early? afaik the only thing locking the dummy is the Merchant since you need hay

bitter drift
#

wdym?

fervent citrus
#

maybe add bones to the recipe?

pulsar jay
#

why bones

worthy fiber
#

Late pre-hm then, post-Skeletron

#

But that's still past plenty of summon weapons already

pulsar jay
#

if anything you should just be able to craft the dummy in it's super form from the beginning

#

maybe you can buy it from the merchant if you have a dps meter on you

#

since it's useless otherwise

bitter drift
#

i have to ask
but is the bug where you have 1/2 the amount of Invince frames intended or not?

tired haven
#

Which bug is that?

#

I don't recall anything like that ngl

vital marlin
#

idk if this is what they are talking about but if you dash into an enemy with asgards valor you occasionally get hit multiple times even when you have extra i-frames

keen nebula
#

someone made a suggestion to change the crystyl crusher

#

just why

#

do you want it back to its old ways

#

do you like destroying your own buildings or some shit like i don't understand

terse sundial
#

It's not getting reworked a 5th time

vital marlin
#

breaking things is more fun then building things :)

bitter drift
#

@vital marlin 1. yes it is
2. it's not JUST with the valor it's with every calamity dash

vital marlin
#

guess I just don't notice it with counter scarf because of the dodge thingy

bitter drift
#

except the counter scarf

vital marlin
#

yea

bitter drift
#

ya

#

but for the longest time i though it was only the valor as a balancer but then i die the same way to calamitas by dashing into her with the cryo dash

#

so this is a bug or is it not?

vital marlin
#

probably a bug I think. Its really annoying to if you are running true melee without counter scarf for whatever reason.

bitter drift
#

ya but it does need a change be intentional or not

vital marlin
#

idk if its intentional but i dont think it should be

bitter drift
#

ya i am ok with it being on the valor but not on the cryo dash, it already lower your defense by 10

#

so i don't know if this is a bug or intentional so i will put it here as a suggestion
currently if you dash into an enemy with most calamity dashes (valor and it's upgrade, cryo dash and i think it also applies to the belts) your invinceability fames kind of disappear and buffs that increase it [I frames] don't do anything to solve this problem

so my suggestion is: if this a bug remove it, if this is intentional nerf or remove this mechanic
reason: is it really fair to die to the prime saw that just changed it's direction right into you while you were dodging the laser beat that was fired into your direction?
or loss 99% of your health to the attack providence just summoned while you were dashing though her body that doesn't do contact damage?

what do you think of the suggestion?

toxic kettle
#

if you're not sure if it's a bug or not you should probably ask in #bugs-read-pins

bitter drift
#

ok

frail mantle
#

are you talking exclusively about the i-frames you get by ramming an enemy with Asgard's Valor and up

bitter drift
#

not just the valor

#

it's also with the cryo dash

#

i wouldn't have complained about it if i knew it was just for balancing the valor and it's upgrade

frail mantle
#

doesn't cryo lore basically do the same thing as Valor and up

bitter drift
#

no

#

it doesn't damage enemies that you charge though

#

i think it's slows them but that's it

frail mantle
#

it does though

#

at least it's supposed to

toxic kettle
#

iirc it just freezes them

bitter drift
#

wait a sec i will check the wiki if it should ram enemies

frail mantle
#

directly from the wiki: The player can dash, dealing 50 damage and applying Glacial State for 5 seconds to any enemy hit. The player loses 10 defense.

#

doesn't say anything about i-frames

digital saddle
#

i posted that wulfrum suggestion a long time ago (like years) but it didnt get through. I hope its ok to post it again

vital marlin
#

the bug is that dashing sometimes seems to reduce your players i-frames

bitter drift
#

ya it does do damage but that is basically nothing?!

#

50 damage?

#

also why in the world it does damage, that sounds dumb.

frail mantle
toxic kettle
#

I mean the purpose of a dash is not to deal damage, it's just a little addition

frail mantle
#

^

bitter drift
#

well if the down side is that i don't have any i frames when i dash WHAT IS THE PECKING POINT?!

#

iirc most of the time you dash to AVOID damage not deal it

frail mantle
#

it sounds like a bug

bitter drift
frail mantle
#

good idea ye

ashen warren
#

I think its way more worth to go with summoner headpiece at the start

#

+1 minion is more valuable than 3 defense lole

#

You get his point though

tired haven
#

Indeed

weary walrus
#

Imagine being defensive in calamity, especially when you're not melee

timid topaz
radiant meadow
#

yes

timid topaz
#

Ok.

radiant meadow
#

although brand new enemy suggestions are frowned upon

timid topaz
#

Then what are not brand new enemy suggestions?

frail mantle
#

suggestions about adding brand new enemies

left crest
#

everything except brand new enemy suggestions are not brand new enemy suggestions

hollow shell
#

An "enemy suggestion" could mean changes to existing enemies

left crest
#

exactly

#

though suggestions for specific items also aren't allowed and I'd advise reading the rest of the suggestion "Don'ts" doc as well

timid topaz
#

Ok, that's what i needed.

hollow shell
#

You could ask for a new enemy to be added, if you aren't super specific about it

left crest
#

yep

#

same with items

hollow shell
#

Like, for instance, you could ask for any new enemy be added to Hallow/Hell post-ML to flesh out the Profaned concept more
but you can't ask for "Hellish Judge - Enemy resembling priest which shoots 5 fireballs and deals 200 damage", etc

timid topaz
#

Oh, ok i bet it.

left crest
#

if you name the item or enemy or detail its exact functionality it's probably a specific suggestion

timid topaz
#

But is concept art allowed?

left crest
#

if you have a sprite or concept art that is also specific

hollow shell
#

Yeah that would make it too specific, asking for an exact appearance

left crest
#

you can suggest a general suggestion, such as "we need a slime for x ore" but not "auric slime and it looks like (image of auric slime)"

timid topaz
#

Ok.

#

My idea was for a new enemy to spawn after the Perforators, and it would look similar to this.

#

How specific is this?

hollow shell
#

Yeah
You wouldn't be able to ask for that guy in particular.

You could only ask for an enemy to be added post-Perfs

left crest
#

you should have a good reason for it to be added as well, suggestions without a reason will likely be quickly denied/removed

timid topaz
#

Ok...

frosty dagger
#

Increase the amount of Luminite that moonlord drop.

Moonlord drops about 25 bars worth of Luminite ore. There are dozens of new craftable weapons post ml and they all require luminite. To get all of the weapons of one class and armor you have to kill moonlord almost a dozen times. You also have to do the lunar events multiple times to get the fragments required to make all the summons. You have to grind here so much for no real good reason.

hollow shell
#

That's a fine suggestion

#

Surprisingly not a bluecheck, people haven't suggested that in a while

mighty knot
#

mmmm

#

one thing I've been sitting on is enemies that drop luminite that spawn in space post-ml

#

since you'll be there to get exodium and cinderplate

frosty dagger
#

The only issue with that is that there isn't any new space enimies

#

And the normal ones don't get buffed

hollow shell
#

An alternate method to obtain Luminite is a very frequently suggested thing
I should probably put it in the Don'ts doc.. but I'm personally frustrated that none of them have been done yet even after repeated approval and discussion

#

I will put it in the Don'ts doc actually but I'm gonna bring it up to the devs again

digital saddle
#

im fine with it

#

but i think if moon lord was harder, i would definitely rather not fight him several times

hollow shell
#

@solid nimbus 11 per line, actually

frosty dagger
#

I prefer having to plan the buffs I'm gonna use, but that's just my opinion

jaunty isle
#

or just maybe make the Martian madness drop it but a small amount post Moon lord?

digital saddle
#

there are a lot of ways you could go about it

frosty dagger
#

Aureus

solid nimbus
#

True, i was kinda close thankfully xD

digital saddle
#

post ml aureus is a pain in the ass

frosty dagger
#

That guy is such a tank

hollow shell
#

Rev+ ML is really frickin hard

frosty dagger
#

And the mount doesn't go through platforms

digital saddle
#

idk i did him first try

#

on my rogue

#

maybe other classes have a harder time

hollow shell
#

I think he got changed again after I fought him

digital saddle
#

i just remember he used to be a lot harder

jaunty isle
#

depend on classes and wep tbh

hollow shell
#

I fought him while the True Eyes were removed entirely

indigo fog
#

I did buffed ML first try with melee

#

with arma actually

#

i never found ML hard

tired haven
#

11 buffs limit sounds much more harsh than current floating one echthink

jaunty isle
#

Depend on experience tbf

#

i found ML much more easier than some that were around him

tired haven
#

(not that I would not love it, but others probably won't)

gray nebula
#

yeah 11 buff limit kinda ech

digital saddle
#

what do you guys think about nerfing hivemind
i feel like theres a very big difficulty discrepancy between it and perforators

gray nebula
#

buff perfs then

jaunty isle
#

what but why nerf him

wooden wedge
#

hive mind is pretty mild in difficulty

hollow shell
#

Hive Mind was too weak compared to Perfs for the longest time

wooden wedge
#

like just perfect for a pre hm boss

jaunty isle
#

its pretty good on difficulty actually

unkempt bolt
#

i find perfs harder

indigo fog
#

What makes hive mind that much harder than perfs?

wooden wedge
#

IMO buff perfs a bit more

toxic kettle
#

Perfs were made harder too recently

indigo fog
#

also perfs got a new ram attack in 1.4.3

hollow shell
#

This is true

jaunty isle
#

his attack much more easier to dodge then the new Perfs attack

digital saddle
#

hivemind has a lot of hp

#

the second phase specifically

ashen warren
#

There was an argument in here for a while whether EoW was harder than Hive Mind, whereas that’s not really a thing with Perfs vs. BoC

#

That’s true, second phase is a tank

digital saddle
#

main perf has 6k, worms have less and segments

agile cloud
#

EoW is easy given you get a good arena

#

Or make one

digital saddle
#

hivemind has 12k

#

in second stage

#

just feels like a grind

agile cloud
#

4k in first iirc

jaunty isle
#

i mean perfs do have 3 worm to deal with and if you try to rush em the hive will try to ram you then making the fight more chaotic

ashen warren
#

And the perfs are quite fast and that can be irritating

digital saddle
#

idk i find perfs almost trivial in difficulty, but i dont enjoy fighting hivemind at all

agile cloud
#

perfs isnt hard

jaunty isle
#

what

agile cloud
#

it just melts

jaunty isle
#

...

agile cloud
#

hive mind is an endurance test

digital saddle
#

yeah

#

thats probably accurate

agile cloud
#

dodge all the random crap it sends at you for like 5 mins

#

perfs is melt it with piercing for 2 mins while not getting hit for insane damage

solid nimbus
#

Maybe it should be increased to 16 or someth, or an alternative to the potion system entirely;

Enter potion charms-
One time use items like the demon heart or onion that give you the effect of the potion permanently, however now you are unable to use those potions anymore as you already have those boosts (think cadence replacing regen) these should be fairly expensive and post-ml though

agile cloud
#

i've killed it in >1 min

ashen warren
#

Hive Mind is one of my favorite fights in Calamity tbh

digital saddle
#

perfs can probably be done in 1ish

hollow shell
#

That sounds a bit specific, Omega

wooden wedge
#

what should be increased to 16?

agile cloud
#

specific item suggs are on the donts right?

hollow shell
#

yeah

wooden wedge
#

is it the buff cap? because that's 22 already I thought

hollow shell
#

This isn't as specific as some other ones, though. It could be edited to be valid.

agile cloud
#

yeah

#

but buff cap is 22 right?

hollow shell
#

He means post-separation (look at his sugg)
so the full total is actually 32

agile cloud
#

oh

digital saddle
#

different classes need different amounts of buffs

#

which is kind of a problem

agile cloud
#

enter rogue

jaunty isle
#

thats make the potion and buffs kinda bonkers tho

solid nimbus
#

Tru, especially summoner

agile cloud
#

Rogue needs way more than summoner

jaunty isle
#

^

agile cloud
#

flasks, crumbling, ammo conservation

digital saddle
#

rogue needs crumbling and ichor

#

basically

jaunty isle
#

penumbra also

digital saddle
#

stealth kinda dead

agile cloud
#

flasks stack though dont they?

indigo fog
#

rogue uses ammo conservation?

solid nimbus
#

Been a while since I did a rogue playthrough tho

agile cloud
#

It works iirx

#

iirc*

jaunty isle
#

and some utility pots

solid nimbus
#

Sry xD

agile cloud
#

for consumable items

#

i'd need to double check that though

digital saddle
#

i dont think penumbra is worth bothering with

#

tbh

#

maybe for like yharon p2

jaunty isle
#

it still nice to have but not mandatory yeh

indigo fog
#

I never heard of rogue getting benefits from ammo conservation before

hollow shell
#

They do

#

It affects the thrown consumables

agile cloud
#

Ok

hollow shell
#

iirc

agile cloud
#

but not the non consumable ones

jaunty isle
#

Consumables do works iirc

hollow shell
#

Yeah it has no effect on the nonconsumable ones of course

agile cloud
#

dupes non consumable weapons

ashen warren
#

Epic money maker

solid nimbus
#

Maybe some of the new potions could be folded into one for rogue to reduce inventory and buff clutter

indigo fog
#

I don't see anything mentioning it on the rogue or buffs wiki page

#

I'll test it and see if that's a thing

agile cloud
#

try with potion and ammo box

#

ammo box stacks with it, so thats an extra buff

solid nimbus
#

Noticed A LOT more potions since my previous rogue playthrough in 2019

jaunty isle
#

yes

solid nimbus
#

Like an unnecessarily large number tbh

hollow shell
#

(There's only 3 dedicated rogue potions)

agile cloud
#

its not like you dont have the buff slots for all of them

hollow shell
#

1 of them is a straight upgrade to another

agile cloud
#

especially once you get cadence

jaunty isle
#

shattering ye?

hollow shell
#

yeah

ashen warren
#

Well, also just because a potion exists doesn’t mean you need to have it

jaunty isle
#

not all of em is needed

solid nimbus
#

True, but inventory management is very important, even with alchemist tokens *which are third party it is still a lot to manage

agile cloud
#

i just use every potion cause i can

#

ravager farming is ez money

indigo fog
#

so ammo conservation for rogue consumables is a thing

#

just tested it

agile cloud
#

does ammo box stack?

indigo fog
#

not sure

solid nimbus
#

A peek into my inv, it would be cool in vanilla calamity if near the moonlord-tier you were able to combine potions into bottomless long-lasting mixes that combine the effects of similar potions, helping to remove clutter and grinding to restock, alchemist has some things like this but they last for very short periods of time.

agile cloud
#

luiafk has unlimited buff potions

solid nimbus
#

*same with similar boss soul effects

hollow shell
#

At least one of those is a non-vanilla or Calamity potion

#

the pink thin one?

solid nimbus
#

*bottomless cadence

#

has a different sprite

hollow shell
#

oh wew

solid nimbus
hollow shell
#

mmmseveral of those aren't Calamity

solid nimbus
#

oh tru

agile cloud
#

some are alch npc

hollow shell
#

and several are class-specific or situational

agile cloud
#

like dryad potion

hollow shell
#

You won't use Crumbling and Astral Injection at the same time.

#

and Ceaseless Hunger is not something you want on all the time

#

@fierce grotto Can you please not capitalize every word

hallow kraken
#

Aren’t more being added next update or

hollow shell
#

It's a bit annoying to read

solid nimbus
#

should be folded into a universal defense potion though, same with several of the class-specific ones

gray nebula
#

Incredible Reasoning Right There Epic

distant gyro
#

Why Is Everything Like This

gray nebula
#

Also Yes There Might Be A New Legendary

hollow shell
#

Also yes there are more legendaries getting added next update

radiant meadow
#

more as in 1

gray nebula
#

force a programmer to code one more

distant gyro
#

Wait Are We Confirming this

gray nebula
distant gyro
unique vector
#

werent legendary weps banned from suggestions

distant gyro
#

ok sure

hollow shell
#

Update is coming out in like a week, it's fine

distant gyro
#

yes there is 1 more legendary

hollow shell
#

Also no, Ava

distant gyro
unique vector
#

mmm

radiant meadow
#

can we ban leggies?

#

since they're already planned anyways

unique vector
#

we can ban legs yes

solid nimbus
#

These are cool but they are not vanilla calamity and looking for a close-to-vanilla experience ;c

unique vector
#

starting with yours

radiant meadow
#

brb removing divine trash from the game

solid nimbus
#

using bottomless stuff but didn't want to grind, doesn't alter gameplay tho

unique vector
#

legcerlegs 🔪

hallow kraken
#

Better idea!

#

Make it so perforator worms don’t drop samples

jaunty isle
#

yeah

hallow kraken
#

The reward for a boss fight should be from beating the boss

agile cloud
#

more resources = less grinding

#

tell that to BoC or EoW

jaunty isle
#

since if it drop it in the first place you just cheese it will the weapon from em