#suggestions-discussion

1 messages · Page 782 of 1

hollow shell
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That's true

ancient widget
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I am getting sort of sick of suggestions wanting us to add grandiose amounts of content, but they will never happen because we already have plans.

zealous ridge
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oh yeah, for sure

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that's uh... why im not really suggesting it

ancient widget
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I was talking about the suggestions in general.

zealous ridge
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i would feel better about suggesting to increase the drop rates for now

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yeah, understandable

ancient widget
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Not that I read most of them anyways, because quite a few of them are poorly-written and condescending.

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Which is another thing that needs to change.

gusty geode
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Imo having a plan doesn't necessarily mean you should completely discount other ideas
I'm sure you've come across a few that are well-written, good ideas, right?

zealous ridge
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i mean it's not even that

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sure there are well written ones, and maybe you can think about those suggestions in conjuction to dev plans

ancient widget
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I don't completely discount other ideas, but if they're so grand in scope that they would take up an immense amount of our time, there's no way I'm ever going to consider them.

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The small suggestions are fine.

zealous ridge
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yeye, i agree

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and like, i feel the whole condesending and overly difficult to implement suggestions is part of the culture of suggesting things in general

ancient widget
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Well yes, people thinking they know more than the dev team.

zealous ridge
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i dont speak for everyone, but i think the suggestions channel kind of makes me feel like im working with devs, in a way

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and a lot of people let that get to their heads

ancient widget
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As if they'd know what's best for the mod, that attitude makes certain suggestions difficult to read.

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And yes, that's why those certain people will never be actual devs.

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I'm glad it brings the community closer to us, but what I don't appreciate are when people think they know everything just because of that.

zealous ridge
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yeah

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and its hard to say if there is really a way to filter those bad eggs out

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while still keeping a sort of strong community link

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i dont have any solutions off the top of my head, at least

ancient widget
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Yeah, I think the only solution is to talk to those bad eggs about their behavior, and how it doesn't help anyone.

zealous ridge
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yeah, it seems the best thing to do

tired haven
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Unless this kind of people acts real provoking, it is incredibly hard to segregate them without a backlash

gusty geode
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I just don't like how limited our options for suggestions that might actually be added are
It's a lot worse than the rules and don'ts would have you believe
While this changing would be great, I'd be satisfied if you were just more honest about it
A pin saying that if it's not a rebalance, minor cosmetic change or something small like that, odds are it's not going to be added

zealous ridge
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encourage respect and moderation

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eh

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BOS, i understand your frustration

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but ultimately i think you just kind of learn that and make due with what you have, so to speak

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i dont think it needs to be pinned that "YOU WILL BE DISAPPOINTED", i think we just need to encourage that this chat really isnt a direct hotline to the devs and their plans and ours will inevitably clash in some way

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for instance, i dont think devs really relish in the idea that people will have ideas for the mod and they will probably not work with dev plans

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its just like... "sorry, but that's just unviable to implement for us"

ancient widget
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Acceptance of reality is important.

zealous ridge
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yeah, be realistic

ancient widget
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The reality being that quite a few suggestions are just unviable for us, regardless of popularity, yeah.

zealous ridge
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reasonable

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but yeah

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a little reasoning and a lot of patience go a long way

ancient widget
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Yeah, and I've tried to be patient as well with suggestions in the past, but simply reading them all burns me out.

zealous ridge
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yeah, yall get a lot of suggestions each day like

woeful ginkgo
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I hope mine didn't burns you out

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I tried to be as accurate as I could when I was talking about the dps of some of the betsy's weapon

gusty geode
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I understand things take work
That's actually why I suggested a reaction emote for ideas that are good enough to be implemented someday, but not right away
If doing something at that moment isn't possible, maybe it could be put on the backburner for later

zealous ridge
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hmm

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i thought thumbs up was that?

gusty geode
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That was that the devs liked it and it might be added

woeful ginkgo
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Also I did test every single one of the betsy's weapon with the right post-golem setup just to be sure that I wasn't wrong

ancient widget
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Well, I'm glad I have others that look through them, but I'd still like to be able to read some of them without feeling guilty that they will never be implemented.

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Yeah I don't take issue with the smaller ones.

zealous ridge
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yeah smoler ones are pretty simple usually

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also slimes combining would be cool but idk how easy that is to do

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i dont know any precedent in vanilla or calamity that does that really

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so interesting, but idk how viable it is

ancient widget
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You'd have to check collision for the slime hitbox, if it's touching another slime, combine them into something else.

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That's how I'd do it at least.

zealous ridge
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hmm

ancient widget
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In terms of code, that's the only real way to do it.

zealous ridge
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yeah that sounds about right

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i like it, but time will tell what the devs and others think of it

carmine island
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That would do something crazy fighting king slime

tiny agate
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I didn't think about it originally but would something like that end badly with a zerg potion or chaos candle.
For king slime, those slimes are splitting off of it, so they'd likely also be unable to reform

zealous ridge
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perhaps, hard to say

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depends on if theres a limit to how large they can grow

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which means, it probably needs a limit lmao

tiny agate
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Definitely

distant gyro
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we're kinda trying to avoid overlapping with masochist mode changes though

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and afaik that's already a thing in maso

zealous ridge
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mm yeah that too

sand umbra
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Maso does something sorta similar where one slime type splits into others when defeated

gusty geode
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They can split but they can't combine

sand umbra
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but they're like that by default, they don't combine

tiny agate
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That is true, it is very similar to how slimes act like the bloons in BTD

zealous ridge
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that would get scary really fast

distant gyro
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regrow though AmidiasEvasion

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black/baby slimes can regrow to mother slimes if not defeated in time

zealous ridge
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is that like, 2 slimes combine back into each other or like, it just turns into a mother slime

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either way yeah, i see your point

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might be too similar to maso

distant gyro
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just if you tag a slime, you have to defeat it in an x-second span

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I don't think maso has a regrow mechanic, only a split one

sand umbra
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camo slimes

zealous ridge
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bruh

elder kiln
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How about no

sand umbra
tiny agate
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At least there aren't any zomg slimes

distant gyro
sand umbra
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thank you for your wonderful idea, time for me to get on it

distant gyro
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old irradiated slime

ashen warren
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there are a few regrows

sand umbra
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DDT Slimes coming soontm™️

ashen warren
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baby slimes iirc become mother slimes
grounded corrupt slimers can regrow their wings

zealous ridge
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also quickie suggestion here

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Increase the amount of Ruinous Souls dropped by Polterghast and/or add other methods of obtaining Ruinous Souls

Currently, the one and only source of Ruinous Souls (Polterghast) doesn't seem to be meeting demands with the recent items added into the mod.

I think adding more methods to obtain the souls (happy phantoms post-polter) or straight up just increasing the drop amount from Polter themselves would go a long way in making this phase of the game less tedious bossfight-wise.

distant gyro
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that's not on the maso wiki page ech

hollow shell
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Looks good Chozo

tiny agate
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It could be something that was suggested by someone but not yet added

zealous ridge
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alright ill suggest

sinful violet
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By the way we're going to really have you guys cut down on the unnecessary formatting in your suggestions. The "Today" etc etc stuff really has to stop. It doesn't contribute anything and makes it harder to sort through and locate suggestions we need to find. I'm going to pin this here for now and add it to the guidelines in the actual channel as "please keep it simple."

frail mantle
zealous ridge
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well i dont mean to sound bratty

swift bison
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:notlikethis:

zealous ridge
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but im glad that's gone

tiny rose
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Straightforward from now on

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Ahoy!

ashen warren
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god bless

cosmic jungle
indigo fog
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maybe edit the rules

radiant meadow
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it's in the rules

frail mantle
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implying people actually read the pins

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byeah

indigo fog
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oh ok

radiant meadow
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smh not reading the rules before suggesting to edit them

indigo fog
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i did but i missed it

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somehow

distant gyro
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last post-ml hook sug to reach the threshold was in Jan 16; ☑️

hollow idol
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Can we add hooks to the frequently suggested already

radiant meadow
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the last one was in september I think

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the last one to get a green check

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which is in the blue check mark range

small talon
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I really hope at some point we do get sond pst ml hooks

distant gyro
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Jan 16 was a bluechecked 90+ star

ancient crow
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a polter themed hook would probably work

radiant meadow
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blue checks are determined by green checks though

small talon
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No hook goes faster than 60 mph which I see a problem with

radiant meadow
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@quiet abyss can you add grappling hooks to frequently suggested in the document when you wake up? thank you

wary canyon
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About that slime suggestion, maybe if there are enough slimes they could just straight up make a king?

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iirc that’s basically his lore

hollow idol
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where do the ninja and crown come from if that happens

keen geyser
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lore and gameplay

arctic wren
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yharim puts them there
Also I think an easier way to do that would just be to make big big / 3 slime versions of the other slimes that could spawn in deathmode
or maybe hm

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rather then trying to code them combining

indigo fog
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Post-ML hooks have been suggested so many times already

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It's probably going to get implemented at some point

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there's no need to suggest it again

arctic wren
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are they on the "don't suggest" list? tbh they should be

indigo fog
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no

arctic wren
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devs clearly know they're wanted at this point

void kelp
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additional hooks are probs gonna be added as a general statement

arctic wren
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who knows if they'll get onto it or not, but it's kind of pointless to suggested it the 500th time

indigo fog
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hooks that are stronger than the lunar hook sound kinda too strong

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even post-ml

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it's not really necessary

hollow idol
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Omni movement hook

indigo fog
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i'm still fine with it being added

hollow shell
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@quiet abyss @radiant meadow I can do that

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Done did

sterile moon
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Ive got an idea, i want too see what you all think. A new accessory(s)
the idea is a gun accessory that allows most bullets to peirce when used by any gun
for a name i was thinking "steel bullet".

Maybe it could have an upgrade? So it doesn't get lost in progression.

ancient crow
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would be a bit broken with certain combos

sterile moon
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liek?

bronze abyss
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i would rather name it fmj or full metal jacket but ye that would be broken

indigo fog
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thats a specific item suggestion

distant gyro
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will either turn out to be really bad or really good

ancient crow
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Literally any late game gun would be super broken with piercing

distant gyro
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just not practical overall

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actually, if it's something like meteor shot piercing then it will do more harm than good

ancient crow
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Also if you want a gun that pierces just use a flamethrower

zealous ridge
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please add more yoyos

distant gyro
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if it's luminite bulet piercing then it's the opposite

hollow idol
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@//ThomasThePencil#1118

zealous ridge
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piano, you're gonna have to be a bit more descriptive than that

sterile moon
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whats the difference?

indigo fog
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im pretty sure this suggestion isn't even allowed

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to add more subclass specific stuff

queen delta
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@tacit geyser Make your suggestion more specific and add a reason why

indigo fog
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isn't this a don't

queen delta
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When I say specific, I mean, what tiers need it

distant gyro
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yoyo gap is already pretty filled with the m

hollow shell
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Actually, no tiers need yoyos ever

distant gyro
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exact

hollow shell
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As long as you have any melee weapons, you're fine

ancient crow
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@sterile moon meteor shot piercing gives i-frames and makes multi-bullet weapons garbage, luminite bullet piercing works the way you’d think piercing should work

hallow kraken
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Suggesting to improve yoyos is a don’t, restricting a playthrough to a subclass is considered a challenge and games shouldn’t cater towards those

tiny rose
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@tacit geyser add a proper suggestion along with a proper description and why

indigo fog
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the suggestion got deleted

tiny rose
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Or i am deleting it

hollow shell
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"improve" aint the right word, bat

zealous ridge
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i have a feeling he's a ditcher

distant gyro
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he's a silent ditcher

indigo fog
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the suggestion was a don't anyway

zealous ridge
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he's actually in the vc right now

hollow shell
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wew

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That's a new one.

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@whole wedge Tell pianomanaphy to respond to these pings :P

ancient crow
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considering calamity is all about breaking vanilla sequence, would it make sense to have a pre-boss gun?

zealous ridge
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there is a pre boss gun

hollow shell
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Is there not one?

hallow kraken
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musket

indigo fog
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minishark is too

ancient crow
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I guess that counts

zealous ridge
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musket, flintlock, minishark, snowball cannon,

indigo fog
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^

zealous ridge
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magnum???

indigo fog
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no

zealous ridge
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i guess its not ranged weapon but

hallow kraken
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not that

distant gyro
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paintball gun, pumpler, opal striker, firestorm cannon

zealous ridge
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its a gun

distant gyro
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etc

hollow shell
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Magnum dont count

hallow kraken
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not pumpler iirc, needs seeds

distant gyro
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yes pumpler is pre-boss

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thank stuffed fish for that

zealous ridge
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if it's halloween

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oh yeah that too

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magnum is a gun change my mind

indigo fog
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it's not classified as one

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it's a classless weapon

zealous ridge
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but

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it gun

indigo fog
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no it not

zealous ridge
indigo fog
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its not even affected by shroomite armor gun bonus

hallow kraken
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Every single melee weapon that is thrown instead of swung would like to talk to you

zealous ridge
distant gyro
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it's a gun in design but it's not a gun that shoots conventional bullets

indigo fog
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^

zealous ridge
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there ya go

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anyways this is off topic

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sorry

hollow shell
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The important part is that it doesn't deal ranged damage

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yeah I spose

ancient crow
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the sprite for magnum rounds is a clip of six bullets but each shot uses one whole item

hollow shell
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lol

ancient crow
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it shoots the whole clip hellyes

zealous ridge
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yes that's fair i will concede that but it is shaped like gun and act like gun and shoot gun and is named after a gun

hallow kraken
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but you throw a boomerang

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those aren’t throwing in vanilla

zealous ridge
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okay anyways

ancient crow
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Considering all this talk about the magnum, what do y’all think about an exo tier post dog classless weapon

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Even the elephant killer is pretty bad against the last couple of bosses

indigo fog
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no

hallow kraken
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nah

indigo fog
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i don't like this idea

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we don't need exo for everything

hallow kraken
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sug: exo geyser trap

ancient crow
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well not necessarily exo, just something stronger than elephant killer

indigo fog
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you said exo tier

zealous ridge
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i mean

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okay but

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okay

indigo fog
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We don't really need that

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Hydra is already stronger than elephant killer

wooden wedge
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doesn't the hydra delete like 20% of a bosses max HP?

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I think that's pretty strong

indigo fog
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it's busted

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even post-ml

ancient crow
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i didn’t realize it was that strong wow

indigo fog
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i killed yharon with it with over 10% health

ancient crow
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I’ve only ever used the magnum upgrades and the bazooka and they both seemed pretty underwhelming

hallow kraken
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They’re meant to be not used as regular things

ancient crow
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ik

indigo fog
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bazooka kinda works on scal but they aren't used as weapons

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use them to kill minibosses

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multiple hydra shots can destroy abyss minibosses

versed tundra
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I feel like you made this sugg too personal, @prime elbow

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It's hard for me, even though I use wiring in every playthrough, to get why you'd need them pre-hardmode

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the only time I ever felt like using gates is that one time I made a lock system for my automatic bunker entrance.

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Never have I NEEDED them since, especially pre-HM.

prime elbow
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toggleable alternating spear traps was the main use of 2 second timers that I needed. It took >13 timers from what I remember

versed tundra
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spear traps are hard-mode traps dude

prime elbow
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and severall bunny statues

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you can enter temple preHM

versed tundra
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why do you need to hook bunny statues to a 2 sec timer?

prime elbow
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to turn off

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I needed them to add in a tiny bit of delay

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pretty much the only way to make a 1 second delayed pulse is to hook a 1 second timer up to a bunny statue pressure plate system and have that turn the timer off

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it was janky but worked as long as it wasnt a blood moon

versed tundra
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So... you want them to add a recipe for some HM items barely anyone uses to begin with, solely so you can cheese pre-hardmode using the traps you weren't supposed to get at the moment?

prime elbow
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because corrupt bunnies don't die to a spear trap in 1 hit

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I guess? It was mainly a proof of concept

elder mist
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me when people think lunar hook is the best hook in vanilla

prime elbow
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(and was actually built in hardmode)

elder mist
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what a meme

prime elbow
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bat hook bat hook

versed tundra
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I wish there was a faster dual hook

hollow shell
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I don't really see the point in making logic gates obtainable any earlier

swift bison
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Lunar hook is faster than bat hook iirc

hollow shell
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seems like kind of a
weird thing

prime elbow
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but my alternating 2 second timers

hollow shell
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1 and 3 don't cut it?

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For your very specific setup?

elder mist
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ah yes

prime elbow
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spear trap

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need even delay

elder mist
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0.5 hook velocity in exchange of...

hollow shell
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Spear?

prime elbow
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yes

hollow shell
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Lihzard Temple?

elder mist
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how much? 2x? 3x? the pull speed?

prime elbow
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yes

hollow shell
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In Pre-HM?

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Even though we make the key obtainable in Hardmode

prime elbow
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also was needed to make bunny statue toggles

versed tundra
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you are just asking for solutions to your one specific problem

prime elbow
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in order to make a 1 second delayed pulse you need statue trap kill box thing

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Is there a reason to not add this though?

hollow shell
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Yes.
There's no reason to add it.

versed tundra
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that doesn't have much related to the Calamity mod at that point...

hollow shell
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You even say in your suggestion that you are able to make 2 second timers, it's just not convenient

versed tundra
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The only use case is pre-boss hardmode

hollow shell
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which is a good thing
As you progress through the game, past things should get more convenient

prime elbow
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Its unbeleivably jank though

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and breaks when blood moon

versed tundra
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then don't make it?

hollow shell
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Good

radiant meadow
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bat hook maybe be the "best" hook but it's also a pain in the ass to get through normal gameplay being locked behind time-based event and rng

ancient crow
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Am I the only one who thinks it’s a bit odd how much rogue stuff is just sold by the bandit

wooden wedge
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yep

hollow shell
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Yes, you're the only one :P

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Bandit is the rogue merchant

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Why wouldn't she?

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It's not like there's a shortage of non-bandit rogue items, either

cobalt rose
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have you ever noticed that melee doesnt have a "dedicated" town npc?

ancient crow
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none of the other classes have a large percent of their items all coming from one NPC tho

hollow shell
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except

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Arms Dealer

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kinda

ancient crow
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Not really

hollow shell
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and Witch Doctor for summoner kinda

ancient crow
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He just sells bullets

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bikers lmao

hollow shell
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and Wizard for mage kinda

ancient crow
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none of them are anywhere close to the bandit tho

hollow shell
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m

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I don't think that's a bad thing tho

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All of the items are unique

sand umbra
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...I'm extremely tempted to say something on the latest pin, but I won't

that said, I think it's fine that Bandit sells a decent number of items

hollow shell
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And she does have the non-rogue option of Goblin reforge refund

sand umbra
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especially given that, yeah, a lot of Bandit's wares are unique rogue accessories

cobalt rose
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melee actually gets left out in this context
skeleton mercha t doesnt count

ancient crow
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Ok ngl, the reforge refund is very nice

wooden wedge
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tax collector is the melee man iirc

ancient crow
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especially when you spend 70 plat getting godly on soma prime

sand umbra
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tax collector being melee man is a good meme

wooden wedge
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he has a cane and he drops a cane

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that's all you get

sand umbra
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literally just gives negligible-by-the-time-you-get-him amounts of money

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and grants an equally negligible cane if he dies

ancient crow
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Just get better tax collector mod

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it does just what it says on the tin

wooden wedge
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but this is calamity mod

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not better tax collector mod

cobalt rose
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should i suggest, perhaps, giving another npc items (or even making a new one) that make them a "dedicated" npc for melee?

hollow shell
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Hmm

wooden wedge
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if it's a pre existing one then who'd it be?

sand umbra
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I'm gonna come right out and say that probably isn't necessary

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melee already has an egregious number of items from everybody

radiant meadow
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what items?

sand umbra
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and from plenty of other non-NPC sources

tiny rose
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New pin makes perfect sense iirc

swift bison
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Give the Omega Blue and Demonshade Sets Rogue Stealth

❔ Reason: The Omega Blue and Demonshade sets are meant to be all class glass cannon armours, with weak survivability but superior offensive ability. However, for the rogue class, the single class armours often provide both superior survivability and offensive ability due to having rogue stealth. This undermines the purpose of the glass cannon armours for the rogue class, but could be remedied by adding rogue stealth to the armour sets.

radiant meadow
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oh I see

swift bison
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is this too much formatting?

indigo fog
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you have eclipse mirror for demonshade

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that gives stealth anyway

swift bison
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the stealth damage boosts scale with how much stealth you have

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so stealth strikes are still way more powerful with auric rogue

sand umbra
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gonna be entirely real, I feel really heavily targeted by the new pin. all I can say without getting torn apart

seems fine to me, Seraph. good concept, explains itself well, doesn't use any "unnecessary" formatting

indigo fog
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stealth affects movement speed so it would buff all classes

radiant meadow
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problem was that other people started doing it too, Thomas

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and then it honestly just added unnecessary fluff to several suggestions

sand umbra
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m

tiny rose
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It was full of unnecessary wording and details

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We will make it more simple if necessary, it was, now it is a rule

hollow shell
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"However, for the rogue class, the single class armours often provide both superior survivability and offensive ability due to having rogue stealth."
I'm not sure what this means

radiant meadow
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it means stuff like auric rogue has better survivability and dps than demonshade

indigo fog
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it's talking about rogue sets

hollow shell
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"single class"

radiant meadow
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or bloodflare rogue to omega blue

sand umbra
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~~I mean I can cut down on it if it's getting that bad
I just feel targeted given the fact I was doing it for months before people started bootlegging the way I did it

either way I'll make my suggs more simple from now on, sorry if it bothered people~~

radiant meadow
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I think single class refers to that with one helm, it specializes in a class
whereas omega blue is all class

hollow shell
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That would be appreciated, Thomas

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That's better wording, Seraph
Thanks

ancient crow
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I think he’s saying that auric rogue has more damage and def than demonshade, whereas auric is meant to have more def and demonshade is meant to have more damage

swift bison
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changed wording

swift wadi
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Is the stupid television opening to suggs finally banned

indigo fog
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yes

ancient crow
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Yes

swift wadi
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Praise Fabsol

ancient crow
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checkpins lol

hollow shell
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(Praise Mrrp)

sand umbra
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actually praise Mrrp yeah

wooden wedge
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praise the rat lord mrrp

sand umbra
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the one who wrote the pin and has the pinned message

indigo fog
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You should probably mention Mollusk armor too, Seraph

swift wadi
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Yeah but Fabsol is server god

indigo fog
#

that's also classless

swift wadi
#

Byeah thanks mrrp for ending that

ancient crow
#

Isn’t mollusk armor melee?

hollow shell
#

Nah, classless

sand umbra
#

mollusk is all-class/classless

hollow shell
#

Technically summoner

indigo fog
#

astral armor too

ancient crow
#

Oh yeah

#

Astral is really good lmao

swift bison
#

mollusk isn't glass cannon iirc

#

just multiclass

wooden wedge
#

so go from demonshade and omega blue to "multi-class armors that don't have it"?

ancient crow
#

Mollusk is the opposite of glass cannon lmao

swift bison
#

the only multi class glass cannon armours that don't have it
are demonshade and omega blue

swift wadi
#

lag

swift bison
#

lag indeed

warm tinsel
#

Future suggestion to keep for 1.4
Add some kind of support for the Razer Chroma Blackwidow keyboard like Journey's End does, have the keyboard glow purple, aquamarine and orange in the Astral Infection, orange and red in the Crags, blue and purple in the abyss, an orange tint between the blue for the void layer of the abyss, aquamarine in the Sulfur Sea, blue and sky blue in the Sunken Sea...

1.4 already does it to give immersion... We could have the same thing, AND EVEN HAVE IT BE BETTER!

opal barn
gusty geode
#

Would upvote

radiant meadow
#

it's hard to add support when we have no idea how it's going to be implemented

queen sail
#

Y’all ever heard of

opal barn
#

but it's a future suggestion so it's okay xdd

queen sail
#

Patience

zealous ridge
#

cant help but wonder if that falls under "no making a suggestion about unimplemented things"

opal barn
#

It does

queen sail
#

1.4 will come out next july dw

swift wadi
#

that is, by definition, what that is

zealous ridge
wooden wedge
#

to the terraria devs next july is next july

#

but the year isn't specified

gusty geode
#

Was supposed to come out last year
So I would imagine July 2020 is a good guess

#

Any plans for what to do in that period between 1.4's launch and when tmodloader gets fixed btw

hollow shell
#

"purple and yellow in the Astral Infection"
You're a few years out of date

radiant meadow
hollow shell
#

and yeah just hold onto that suggestion for when 1.4 comes out and Calamity & tMod get compatibility with it

radiant meadow
#

current astral is blue and orange

hollow shell
#

and green

#

moreso purple than blue

#

.. kinda

swift bison
#

green and orange with a dark and desaturated blue/purple backing

hollow shell
#

There's a lot of colors in the Astral actually

radiant meadow
#

well it's called AstralBlue in code

swift bison
#

this is true

radiant meadow
#

as far as I'm concerned, it's blue

#

also

swift bison
#

but it's closer to moderator teal

radiant meadow
#

Celestus recipe will need replacements

#

I don't want to remove the 2 biggest parts of the recipe

#

without adding something back

swift bison
#

if Epidemic Shredder doesn't go into anything then you have an easy one right there

hollow shell
#

That's not a boomerang

#

iirc?

#

nah it is actually I was thinkin of something else sorry

swift bison
#

Same with Galaxy Smasher and Goulish Gouger if having one weapon craft into two others isnt a problem

ancient crow
#

Epidemic shredder is in Alpha Virus

indigo fog
#

Why is celestus a scythe when none of its materials even resemble a scythe

hollow shell
#

except Exe Blade

indigo fog
#

that's a hook

hollow shell
#

ok

#

Unfortunately Nanoblack's got the market on scythes

swift bison
#

Alpha virus can be added then

hollow shell
#

... well, only one of them is a rogue weapon

#

but still

ancient crow
#

Alpha virus isn’t a boomerang tho smugyon

tiny rose
#

If we are going about looks there is going to be a lot of change

indigo fog
#

valediction is a scythe

swift bison
#

at least it isn't a dagger or spear

tiny rose
#

Thats a small unnecessary detail

swift bison
#

valediction could work byeah

indigo fog
#

molten amputator too

zealous ridge
#

brimblade would make the most sense to me, alongside molten amputator

#

brimblade has the splitting aspect

indigo fog
#

elemental disk splits too

zealous ridge
#

true

#

that is already an ingredient, right?

indigo fog
#

yes

zealous ridge
#

eh idk i like the idea of brimblade being used in celestus idk really why but i feel it fits

indigo fog
#

there isn't a single brimstone weapon that's a part of an exo tier weapon

zealous ridge
#

i mean, okay?

indigo fog
#

unless you count lashes of chaos being a part of helium flash i guess

zealous ridge
#

there is anarchy blade, which is a surogate brimstone weapon, although i dont think its brimstone tier iirc

#

but anyways

#

it really doesnt matter, its not my suggestion

ancient crow
#

Helium flash is exo tier?

zealous ridge
#

used in clarity

indigo fog
#

it makes vivid clarity

ancient crow
#

well yeah

#

but it isn’t exo itself

indigo fog
#

lashes is still a material for it

radiant meadow
#

brimblade, molten amp, and alpha virus aren't terrible contenders

indigo fog
#

what about valediction

radiant meadow
#

although I'd prefer something with more crafting

indigo fog
#

oh yeah

radiant meadow
#

especially since phantasmal ruin and shattered sun were both pretty distinct upgrade lines

zealous ridge
#

that's true

#

shattered and phantasmal had upgrades all throughout the game

#

phantasmal kind of picks up... post golem i think?

radiant meadow
#

although I guess I can't really complain

indigo fog
#

galaxy smasher could've worked if triactis hammer didn't take that

radiant meadow
#

since like a few months ago, it was spear of paleolith and crystalline

zealous ridge
swift bison
#

If it were me i'd put in Alpha Virus, Brimblade, Molten amp, and celestial reaper for the new celestus recipe

radiant meadow
#

it actually was something I was considering

#

switching up celestus recipe

#

hence why celestus uses frostcrush valari now instead of pwnagehammer

swift bison
#

frostcrush valari is probably a nice choice

radiant meadow
#

which is why I picked it

#

and it's in the public update

swift bison
#

byeah

radiant meadow
#

pwnagehammer goes into true paladin's hammer now

swift bison
#

if frostcrush valari was given another upgrade in late hardmode or post moonlord, said upgrade would probably be even better tho

#

true paladin hammer is a thing?

#

is it before or after fallen

radiant meadow
#

no, I'm just going to give frostcrush valari an upgrade but not put it in the celestus recipe for no apparent reason

#

oh, I just still call it true paladin's hammer

#

even though Ozz changed the name at one point

#

fallen paladin

swift bison
#

Is there an unwritten "rule" in the dev team against having one weapon craft into both an exoweapon and a dev weapon?

radiant meadow
#

technically no

#

but I dislike split trees

#

for awhile phantasm crafted into contagion and phangasm (which made gale), but I changed that for the new update

#

contagion uses phangasm now

#

and heavenly gale gets galeforce BanditHueh

swift bison
#

oh right contagion is a thing that exists

radiant meadow
#

the gale similarity was too good to resist

keen geyser
#

i mean

#

only makes sense, now doesn't it

swift bison
#

Heavenly gale needs a resproot imo

radiant meadow
#

perhaps

#

but suggesting a resprite gets you absolutely nowhere 99% of the time

swift bison
#

^
this is true

radiant meadow
#

you can, but spriters don't usually check that channel

#

mostly programmers, testers, and Mrrp

#

and sometimes Necro and Meta

swift bison
#

my reasons are:

  1. it looks really dated and other sprites of similar quality are constantly getting upgraded
  2. two of it's ingredients have bigger and flashier designs then it does, and exos are usually meant to be the biggest and flashiest as far as weapons go
radiant meadow
#

most gale resprites were denied

#

the ones that were submitted

#

for various reasons

swift bison
#

what about that one that jace made a while back?

#

anything ever come of it?

radiant meadow
#

did he finish?

#

I recall he did something but I have terrible memory and Jace has done a lot of stuff BanditHueh

zealous ridge
#

jace remade the exo set the current ones at the time, at least

swift bison
#

im not sure if jace finished or not

#

doesn't use the proper exo palette tho PensiveCore

radiant meadow
#

we denied that iirc

hollow idol
#

I prefer current

indigo fog
#

it was denied

radiant meadow
#

only remaking one weapon and then making that one weapon in a different style is a surefire way to get something rejected taxevasion

#

scourge of the seas is different

hollow shell
swift bison
#

it does look good

#

if a little simple for an exo

hollow shell
#

but I've brought it up before and nothing came of it so
idk

indigo fog
#

it's kinda triangular

hollow shell
#

I like that it has a big ole arrow in the middle

swift bison
#

Unpopular opinion: Dune Hopper and Scourge of the Seas should have their sprites swapped

radiant meadow
#

the arrow thing looks kinda weird ngl

#

idk if swapping their sprites after they've been implemented is a good idea

#

I know what you're getting at though

indigo fog
#

swapping sprites can confuse people

radiant meadow
#

ye

sterile moon
#

Ano or mega, made some awesome exo weapons if you wanna check those out @swift bison

empty geyser
#

Good point @potent veldt, but I'm not sure if that's just part of the challenge

potent veldt
#

It's not

#

DoG's guardians purposefully despawn if you kill DoG before them in Phase 1.

#

So it definitely doesn't feel like it.

empty geyser
#

I suppose.

hallow hatch
#

halleys inferno is a lame weapon

potent veldt
#

That is almost completely besides the point

hallow hatch
#

its irrelevant

#

your suggestion is on pint

versed tundra
#

Why not propose having the "set bonus" key activate that attack?

potent veldt
#

Because that would be really clunky, as the bloodflare horned helm already has an activation attack

versed tundra
#

does it?

potent veldt
versed tundra
#

oh, ok, I didn't know how it worked...

potent veldt
#

Worth mentioning that the Bloodflare Souls thing is completely overshadowed by the actual Explosion Orbs

versed tundra
#

2% isn't a low chance for most guns and bows though

potent veldt
#

I get that it's meant to reward faster weapons with lower damage, but it's only rng-based

#

Meaning, for that late stage of a game, there's absolutely no checks or balances on how strong it truly can be at any given time

#

Which is why you can go a DoG fight where it simply doesn't trigger at all, or have a DoG fight where it triggered more times than you can count

#

Without having done anything to cause one or the other

versed tundra
#

I think it just shouldn't activate at all on all weapons slower than a certain threshold, or not do as much damage (not 60%).

potent veldt
#

Changed the sugg a little bit

sand umbra
#

RNG-based damage is smelly iirc

potent veldt
#

So it's not as harsh on faster weapons either

#

My main gripe with it is how extremely powerful it is

#

For being something that you have almost zero control over

#

Which is why I think it'd be better if it had a cooldown based on the weapon that fired it

#

So something like Halley's Inferno would have like, a 15ish second cooldown

#

Where something like the Seadragon has only like, 2 or 3 seconds of cooldown

versed tundra
#

The reaver armor rocket for comparison is a 10% chance. Even on slow weapons it doesn't feel too random on a whole bossfight's length

potent veldt
#

Again

#

The main problem with the bloodflare orbs is that they're extremely strong

versed tundra
#

2% is 5 times rarer, and then you have to take into account the fact that you have acess to even slower weapons for that tier

sand umbra
#

so I remember doing the SAC research project a while back

#

Seadragon proc’d the explosive orbs much more than Daemon’s Flame or SAC itself

#

almost without question

potent veldt
#

It's meant to, yeah

#

That's how they wanted it, and I won't deny that it does work to an extent

#

Faster weapons just will trigger it more.

sand umbra
#

but they deal fixed damage I’m pretty sure

#

or something close to it

potent veldt
#

What, the explosions?

sand umbra
#

ye

potent veldt
#

They do not.

sand umbra
#

I may be wrong

#

correct me if I am

potent veldt
#

From experience, they absolutely do not.

#

And also just from what the wiki states.

sand umbra
hollow idol
#

@cloud surge Das a frequently suggested

#

Well hooks in general

versed tundra
#

They were discussed not too long ago already

cloud surge
#

Yes, but I but an idea of one, not just to add some

#

Ok

versed tundra
#

Ideas aren't what's stopping them form making a cool post ML hook

hollow idol
#

Also smh yall need to get more creative with hooks, all I hear about is polter

potent veldt
#

Alright, so

sand umbra
#

where’s my DoG head hook

#

smfh

cloud surge
#

I've never seen polter hook idea

hollow idol
#

ive seen it many times

#

CXD is adding a polter hook

potent veldt
#

Just tested it out on five Super Dummy's (as I'm talking about how strong it is during the DoG fight, a worm enemy)
A single Seadragon bloodsplosion: 25000~ dps
A single Halley's Inferno bloodsplosion:

cloud surge
#

Yharon foot on a chain hook?

hollow idol
#

jesus

versed tundra
#

I want a hook that's a long cat
Make it post-ML because there aren't any post-ML hooks
CompleteFailure

hollow idol
#

meowmere

potent veldt
#

Which again, that damage makes sense, as they both will trigger that bloodsplosion at significantly different rates

#

But, again, there's no check or balance on it to make sure of that

#

Which is the problem

sand umbra
#

yeah, I see your point

potent veldt
#

Which it's also worth mentioning with DoG himself, it won't even just hit 5 parts of him either

#

Because of DoG's movement, almost half of his entire body will go through it

versed tundra
#

how is this different from getting a falling star during the last moments of a bossfight? /s

potent veldt
#

I

#

What

sand umbra
#

lolwut

versed tundra
#

(that's a joke about how a falling star can do massive damage to a boss in pre-hardmode, but it's ungodly rare)

potent veldt
#

Alrighty then

#

If I remember, falling stars only do, what, 2500 damage at most?

versed tundra
#

you don't need to go through with the full comparison, it's just a joke

potent veldt
#

I must compare

hollow idol
#

I just had the idea of a hardmode variant of fallen stars being astral fallen stars and do enough damage to heck up hardmode enemies

potent veldt
#

No dont do it

hollow idol
#

Ofc that would be bad

gusty geode
#

An AI-exclusive Fallen Star variant would be neat tho
Would provide a more unique way to get materials

ancient crow
#

You’re hiking over to the dungeon and a fallen star just clocks you on the head and kills you instantly smug

potent veldt
#

Fallen Star that homes

ancient crow
#

death mode fallen stars should just spawn a whole fucking meteor wherever they hit

hallow hatch
#

Death mode fallen stars should deal damage to player

hollow shell
#

@cloud surge That counts as a grappling hook (and a post-ML one at that) and therefore a don't

#

Also yeah lol Polter hook has been suggested multiple times in the past

#

Granted most of em were a long time ago so

worthy fiber
#

Polter already has a "hook" HDfailure

hollow shell
#

also Seberian, you too

indigo fog
#

Adding a post-ML hook isn't even necessary

#

lunar hook is fine and good enough

zealous ridge
#

yeah, fair

#

lunar hook does do the job well enough

hallow hatch
#

Eh

#

Post ML hook would act as substitute for tracers

zealous ridge
#

but the point of those suggestions might not be to make hooks better than lunar, but ones with more interesting utilities

indigo fog
#

we also don't really need that

zealous ridge
#

yet at the same time, yeah its not really nessecary and i can see why its a don't

#

some people may have the intention of making better-than-lunar hooks but i digress

indigo fog
#

why is this the third time today

#

that a hook has been suggested for post-ml

zealous ridge
#

idk

#

but i mean, i really wouldnt worry about it

#

maybe the devs are a bit annoyed by it, that's fine

#

still like thinking about ideas for post-ml hooks

#

ill make them up in my own time

lost agate
#

3 hook suggs in 3 hours, wew

zealous ridge
indigo fog
zealous ridge
#

are hook suggestions in the don'ts now?

indigo fog
#

yes

lost agate
#

Isnt it just as frequently suggested

zealous ridge
#

yeah its just a frequently suggested

#

so like, suggesting more post-moon lord hooks would be redundant

indigo fog
#

the polter hook suggestion is 2 don'ts in one

#

it's also a specific item

zealous ridge
#

so like, okay i guess

#

still nothing stopping someone from just suggesting a rulebreaking sugg anyways

hollow shell
#

Nah the Polter hook isn't specific

indigo fog
#

It seems close enough

versed tundra
#

I think there should be a way to force people to post their sugg draft here, but I don't see what/how

hollow shell
#

not that specific, at least

#

Didn't give a name or describe exactly what it'd do

swift bison
#

Exoweapon recipe submission 2 out of 3

indigo fog
#

2 of those aren't classified as bombs on the wiki

#

and what about penumbra

#

supernova has no post-ml weapons in its recipe

swift bison
#

Suggestion 3 of 3 will be to add Mineral Mortal, Scorpio/The Pack, and the Chicken Cannon to the magnomaly cannon

indigo fog
#

the pack is a patron item

swift bison
#

yes i am aware of that

zealous ridge
#

cosmic shiv is a patron item and that's in exo gladius

indigo fog
#

so i'm pretty sure it has to be approved by the patron

swift bison
#

theres a reason i put "Scorpio/The pack" instead of just "the pack" izzy

hollow shell
#

I don't know if specifying the exact items is really necessary
but, w/e it's prolly fine

indigo fog
#

The supernova suggestion should be edited to not include exorcism and star of destruction

#

they aren't bombs

karmic stone
#

Star is a mine syhea

swift bison
#

Exorcism was added this update and the wiki hasn't bene completely adjusted yet

indigo fog
#

star of destruction isn't classified as a bomb on the wiki so im pretty sure it's not a bomb

karmic stone
#

Exorcism explodes also (the page is up now)

#

It's under others

#

Because it's a mine

#

Actually fuck CompleteFailure

#

It isn't even classified in the page yet a

sand umbra
#

Star of Destruction isn't a bomb

#

what meme-tier classification is this

#

it's literally a mine that is thrown by the player, deals rogue damage, and explodes into a ton of shit, usually after contacting an enemy a few times

#

what makes it not a bomb

#

I'm confused

potent veldt
#

Because it's a sTaR

#

duh

sand umbra
karmic stone
#

Wheeze.

hollow shell
#

A spell check would be beneficial

hearty yew
#

@swift bison Your suggestions are sound. Exo weapon recipe updates were definitely on my mind

#

I hadn't considered all the options yet though

karmic stone
#

@zenith hazel Meme sugg

tepid root
#

god

karmic stone
#

Wait fuck

#

I just processed it, elaborate

hollow idol
#

Nice

swift wadi
#

Isnt that a blue check

tepid root
#

thats not really meme its just 2 words an no reason ech

karmic stone
#

Yea I read it again and I just noticed its about the piggy npc thinga thing (lol Brav)

distant gyro
#

that's a very simple suggestion that makes sense but no reason is provided nor is there any context

swift wadi
#

rip it died

distant gyro
#

it's just piggy cage

hollow idol
#

I mean, can piggy even get a cage

zenith hazel
#

@royal yoke yeah please provide an actual reason instead of just putting piggy cage, sorry for accidentally deleting

distant gyro
#

yea ||piggy can be caught with a bug net recently||

hollow idol
#

||but its more items||

royal yoke
#

dude i want top ut the adorable pig in a cage.

hollow idol
#

Piggy already has a banner and the cirtter itself too

karmic stone
#

Provide reasoning doe,.,.,.,

loud steeple
#

Does calamity add any block destroying exploding stuff aside from the motar rounds and the onxy drill?

hearty yew
#

It's a valid suggestion with that reasoning

#

@loud steeple crystyl crusher and its pickaxes

hollow idol
#

"explosive"

swift bison
#

It's possible to put other critters in terrariums

royal yoke
#

it's cute, it's piggy, right now piggy only used for bacon and nothing else. would be cool to see a new modded critter cage

loud steeple
#

Forgot about those

hearty yew
#

crystyl crusher is coded as an explosive

#

not as a pick

swift bison
#

is that true?

#

interesting

#

it's left click seems like it's coded as a pick

loud steeple
#

But I'm talking more about say mech level explosives kinda like dynamite

hearty yew
#

it's a raw killtile

#

left click is a normal pick yes

hollow idol
#

Holy hand grenade

hearty yew
#

right click is raw unfiltered killtile

swift bison
#

we do not speak of the monstrosity that is pre 1.3 mobile

hollow idol
#

post 1.3 is arguably worse but anyways

loud steeple
#

From what I'm understanding here is calamity needs more boom

#

Well block boom

hollow idol
#

add the other critters while youre at it tbh

royal yoke
#

i did it i provided reasoning

karmic stone
#

Good job

distant gyro
#

Another reason for you: consistency with vanilla critters @royal yoke

#

I think you could use that to further strengthen your point

hollow idol
distant gyro
#

Every vanilla critter catchable with a bug net can be caged afaik

tepid root
distant gyro
#

"why not same for clam's"

royal yoke
#

i justw ant the cute pig

distant gyro
radiant meadow
#

they need sprites

#

and sprites need to be good

#

and sprites need to be animated

#

and that takes time, especially with many other spriting priorities

#

@swift bison seafoam bomb goes into supernova already
it is used to craft ballistic poison bomb now

swift bison
#

oh ok

radiant meadow
#

also, I didn't want it to have too many single upgrade weapons

#

although that was difficult to work with

#

(also duststorm has a planned upgrade at one point or another I think)

hallow hatch
#

🐽 piggy cage piggy cage 🐽

cerulean needle
#

PIGGY CAGEEEEEE

#

we need

royal yoke
#

it's time we made a piggy change.

gusty geode
#

This is gonna turn into one of those memes that you get flamed for bringing up in a few months, isn't it

royal yoke
#

it's not a meme it's an actual legitimite suggestion

distant gyro
hallow hatch
#

Piggy cage

sterile moon
#

Saying the piggy has no use is total lies, gold, bacon, cuteness, etc

tired haven
#

Anyone wanna share thoughts on Temporal Sadness from Statis Blessing and upgrades destroying most of non-boss fauna?

fervent zealot
#

temporal sadness is kinda strong in general

#

teardrop cleaver actually disgustingly viable ngl

royal yoke
#

It's cute, but wouldn't it be great if that cuteness were forever preserved? @sterile moon (also bacon is useless since other mods and fishing invalidate its use

sand umbra
#

Temporal Sadness is really strong and it's honestly the big thing that keeps Teardrop Cleaver even usable, let alone viable

#

shout-out to Statis' Blessing + Lightning Auras making OOA T3 mostly a cakewalk

tired haven
#

Teardrop cleaver is in pretty nice position
It is quite weak compared to swords you can have at this point but the debuff allows you to safely cleave enemies

#

Statis blessing on another hand breaks the point of about 8 biomes/events before being upgraded to curse

sand umbra
#

Statis' Blessing + Lightning Aura = meme

#

memes huges on everything once Statis' Blessing can be obtained

#

not to mention all the other implications of all of the user's summons inflicting Temp Sadness

tired haven
#

I thought about suggesting to remove the sadness from blessing, to make it an unique trait for statis curse (so it's kind of a win-win), but not sure if the CC ability as powerful as that should be kept at all

sand umbra
#

Curse already has Shadowflame

#

so hmmm

queen sail
#

Does Statis Blessing honestly just

#

Meme ooa into oblivion

sand umbra
#

yes

#

especially because Lightning Aura sentries exist

#

literally the easiest CC of my life

queen sail
#

Does literally nobody move for the entire thing

sand umbra
#

nearly everything in OOA is vulnerable to Temp Sadness, ye

queen sail
#

I need to do this sometime

sand umbra
#

combine Blessing with Lightning Auras, you won't regret it

queen sail
#

Save time and effort HahaYes

sand umbra
#

easiest Tier 3 OOA literally ever

tired haven
#

would have imagined you know how much of a meme shadowflame as a dot is, thomas CompleteFailure

sand umbra
#

shhhhhh

queen sail
#

Ah yes

#

6 dps

sand umbra
#

also I've just realized that Shadowflame on enemy hits is literally just First Shadowflame effect

#

hm

queen sail
#

Does shadowflame offer much else apart from flame dot but better Re: EX’s Revenge 2.0

tired haven
#

Ofc not

sand umbra
#

it's a fire debuff

#

were you expecting anything better

queen sail
#

:pencilpensive:

#

What

#

Okay I tried typing in pensive twice for some reason

tired haven
#

Cursed flames do have dr reduction so probably yes (but putting that on yet another debuff is meh)

#

Tbh I'd be interested to see shadowflame to slow enemies slightly (like, about half of temporal sadness)

#

But then it affects those 3 weapons which are already p good

sand umbra
#

I'd be interested in having Shadowflame actually do appreciable DPS

tired haven
#

(except doll but shh)

sand umbra
#

but then again that doesn't deviate much from my usual opinions of DoT debuffs so /le shrug

#

also where is the implication that Shadowflame Knife is good

#

is it somehow actually good for its tier and I just never knew

tired haven
#

It is about the best ranged melee option in vanilla so it is somewhat decent in calamity

queen sail
#

Shadowflame Knife is
Interesting

sand umbra
#

bruh??????

queen sail
#

Instead of pierce or burst memes it bounces

#

So take that effect how you will ech

tired haven
#

(basically single target except when used on destroyer and hordes of enemies)

queen sail
#

It’s very weird to use because there’s nothing else like it

#

...which may probably imply that not that many people use it or find it interesting

tired haven
#

(well, in vanilla it can also be used up to plontoro where it excels on tentacles)

tepid root
#

shadowflame knife is actually really powerful in vanilla byeah

tired haven
#

I just noticed I go apes on summoner nerfs a lot recently (which is already considered the weakest class)
Don't mind that too much, please: pretty sure there will be enough people to counteract that with suggested buffs. All I try to accomplish is to tone down the edge cases where the class was overtuned in order to assist it

versed tundra
#

Making nerfs is necesary to make room for better buffs HDfailure

tired haven
#

smugyon exactly

split narwhal
#

A certain spikecrag staff should also be mentioned

tired haven
#

Might as well mention all the sentries but iirc they were deemed generally fine by devs

#

"Intentionally op" or "not counting for the dum ooa content", how ever you want to spell it

split narwhal
#

Spikecrag killing providence memes

tired haven
#

Energy staff dabbing on polter

split narwhal
#

But anyway summoner is really weak in some occasions and very powerful in other occasions

#

The balance seems to be off

tired haven
#

Thanks vanilla for designing a class that rekts mobs and sucks against anything floating with big sprite (bosses)

#

Altho some credit goes to any mod that tries to bandaid that, too

ashen warren
#

@sinful violet thank for the pin

hallow kraken
#

@umbral shore could you add a reason to that suggestion?

frail mantle
#

SCal will get a mask and a trophy when someone sprites them

hearty plaza
#

^

hallow kraken
#

10 minutes after ping, list time

frail mantle
#

same with Guardians trophy

tepid root
#

how many times has skoores been added to the list already ech

frail mantle
#

at least once

tired haven
#

Someone should post a sprite of the trophy being a sugared donut
pls don't

radiant meadow
#

Call Profaned Guardians Trophy a specific item suggestion and call it a day CirrusBreakdown

tired haven
#

big brain

ashen warren
#

it is a specific one isn't it? thinkies

prime elbow
#

rename bone welder to ligament laminator. thats definitely not too specific.

hexed ore
#

Is it ok to make alternatives to other people's suggestions?

versed tundra
#

I think the accessories that work "when underwater" should have a weaker form of these effects when the player has the wet buff. Also, a way to easily obtain that buff anywhere would be nice. Maybe a potion? Or a special "weapon" like the water gun, only made to spray yourself?

carmine island
#

A buff potion that grants the benefits of being underwater would be neat.

waxen pike
#

if you ever noticed the fish bowl will drown you but does not effect water specific items giving no wet buff either, possibly similar to this stating your underwater and can drown if not using appropriate gear as well as movement is slowed like underwater

#

almost like your own water bubble

#

my thinking is maybe adjust the abyssal amulet to do this? its an overall very strong accessory with the debuff it applies with no down sides at all

zealous ridge
#

besides, well, taking up an accessory slot

#

the damage becomes less useful over time

#

the 10% hp in the abyss is helpful for the post-polterghast void dives, though

#

lumenous amulet even more so

waxen pike
#

this can make water resistant accessories and water breathing more useful for later in the game and buffing an unused mount like the shrimpy truffle so its more inviting to the player instead of just the cosmic car keys roughly obtained at the same time since people usually kill duke around golem

keen geyser
#

and makes amalgam actually do something

waxen pike
#

duke and leviathan are sometimes forgotten and not useful, this gives them a little more attention to actually be fought

zealous ridge
#

@tulip parcel i believe that's a don't in suggestions pins

#

specifically, making changes like converting a throwing set to rogue are not really allowed

frail mantle
#

^

waxen pike
#

^

tulip parcel
#

kay

zealous ridge
#

plus, as much as it would make sense, at the same time

#

there's like several armor sets around that tier that benefit rogue anyways

tulip parcel
#

Yeah but they're not at the time you fight slime king

#

re:very beginning

zealous ridge
#

there is wulfrum at least

#

and if you want to work for them, obsidian and gladiator are changed to affect rogue since in vanilla they have no real use

frail mantle
#

there's Wulfrum, Victide, Gladiator and Obsidian if you use bombs

zealous ridge
#

victide would probably be the hardest one to get imo because cnidron grinding is kind of annoying in my experience

#

but it is possible to get it

waxen pike
#

I’m honest option wulfrum/victide is better anyway

tulip parcel
#

the only one of those that doesn't require concerted effort that sequence breaks is wulfrum

waxen pike
#

There are accessories that do a better job at ammo conservative early in game

zealous ridge
#

gladiator isn't that hard to get, i think

#

its a pretty common drop

#

its just that rng screws you over sometimes

waxen pike
#

Obsidian is also very easy if you use bombs or reaver shark

frail mantle
#

Victide isn't really sequence break tbh

radiant meadow
#

ninja armor does boost rogue dmg by technicality because of tmodbruh
but you don't get stealth

tired haven
#

(weirdly enough, I never experienced the boost, but that may be due to it applying only on the hit and not the weapon, i suppose?)

sand umbra
#

(wait wut)

indigo fog
#

"Add Supreme Calamitas mask and trophy"

#

that needs some reason

#

and scal is a superboss so i dont know it thats happening anytime soon

hallow kraken
#

The guy won’t respond to pings

indigo fog
#

there's also no need to ask for a profaned guardians trophy

#

it's probably gonna get one at some point

#

I think these suggestions are a don't

void kelp
#

The only thing preventing them is a lack of sprites ye

hallow kraken
#

Ah yes, “add config to unnerf thing because other mods”

indigo fog
#

this is the second suggestion to ask for a piggy cage

#

how are these not a don't yet

hard crescent
#

A config option for a blanket nerf to an entire class is a pretty valid suggestion imo

indigo fog
#

its gonna happen

hallow kraken
#

people really want a thing that will obviously be added in the future

queen sail
#

Ruins the experience when played with other mods

#

You have failed the vibe check

hard crescent
#

If you have a weapon designed to be swung fast, and you cant do so because calamity-

queen sail
#

Question

#

Why are you breaking the golden rule of content mods

hard crescent
#

Id much rather there just not be a cap or a higher one

#

But those have been denied

#

so here we are

#

‘Golden rule of content mods’

#

Idk what that is but im sure it doesnt matter

#

Is it dont play with multiple mods?

hallow kraken
#

That’s a really nice statement

queen sail
#

Multiple content mods*

hallow kraken
#

“Idk what that is but I’m sure it doesn’t matter”

hard crescent
#

Right, so because someone on the internet wants me to play one way that means I must abide! Of course

hallow kraken
#

We can’t just add a config to remove a nerf

#

That’s not how nerfs work

indigo fog
#

What they're saying is that lots of giant content mods don't work well together

hard crescent
#

Look im just trying to play without a blatant handicap to true melee

#

That is all

#

If removing the cap is too busted, even if i disagree, fine whatever

keen geyser
#

ah yes, let true melee quintuple their damage

hard crescent
#

But the fact that there is no workaround is kinda bs

queen sail
#

PensiveDoGCowboy lore

radiant meadow
#

maybe changing it to a softcap

hallow kraken
#

Of course there’s no workaround to a nerf

radiant meadow
#

like what dr is atm

hard crescent
#

rogue exists
ive gone on enough autistic rants, you can get a x3.2 increase in speed maximum

radiant meadow
#

rather than a hard cap

hard crescent
#

I suggested that too, it was denied

#

This is more of a last resort

queen sail
#

Incompatibilities are more or less your problem

#

Unless the devs of either content mods agree to cross-content then it’s not their responsibility

versed tundra
#

how is melee speed broken?

radiant meadow
#

the main point you made was to raise the cap which is why the suggestion got denied, but I'll look into a softcap myself

hallow kraken
#

remember stellar striker meme

versed tundra
#

I don't remember seeing huge numbers...

hard crescent
#

Would be appreciated, thanks

queen sail
#

Even then isn’t true melee still pretty busted (despite there only being, like 4-5 swords that work like this)

hard crescent
#

no

#

Like not at all i dont think

versed tundra
#

what makes them busted?

queen sail
#

The unusually high damage most of the time

#

Or size

versed tundra
#

but you have to be in range...

hard crescent
#

The meme is that you can kill enemies real fuckin quickly with death mode adrenaline, which is no longer in the game btw, and stellar striker

versed tundra
#

and I don't remember my stellar striker being that strong...

#

Why would melee speed buff it more than melee damage?

hard crescent
#

Using shitty armor (like hm tier stuff), spending all accessory slots on feral claws and its counterparts, using buffs and armor, the highest you can get is an extra 220% melee speed for a tota of 320%, meaning use times are divided by 3.2

#

Meaning you swing roughly 3.2 times faster

#

That is without a cap

#

With a cap you can only swing twice as fast

versed tundra
#

3.2? I have a hard time believing it...

hard crescent
#

Basically none of the armor in calamity buffs melee speed

zealous ridge
#

i uh.. is that true?

versed tundra
#

Just checked ataxia and it gives none, yep

zealous ridge
#

i mean, on godslayer there isnt any