#suggestions-discussion

1 messages · Page 423 of 1

inland frigate
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Yeah you're right

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Say goodbye suggestion

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let the devs cook

drowsy plank
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@mental lodge this wasn't following the rules before and posting an even longer version does not make it follow the rules any more

and also those links still dont work

drowsy plank
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@mental lodge im putting you on the suggestion blacklist because you aren't actually listening to anything we're saying

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this is the fourth time you've posted the same suggestion and it is still invalid

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you need to read the rules document in the pins

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multiple people have explained how this still falls under the "Specific Rework Suggestion" rule, and you also are not formatting the post correctly because you do not have a title, you just keep saying "sorry for the spam" while not actually fixing any of the real issues with the post

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right now your suggestion would be called "Sorry for posting 4 times! Everything is fixed now, sorry for spam!" not "Phaseslayer Rework", which, again, is not even allowed because you are not supposed to give solutions to the problems but explain what the problem is in the first place for developers to fix

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if you're not going to actually communicate here, then there's no reason to let you keep posting because you simply are not actually going to fix the problems with your suggestion

glass arch
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wait theres a sugg blacklist now

lavish yoke
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im suggestion blacklisted

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reason: evil

drowsy plank
oblique birch
#

Wtf

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Seeing something new everyday

craggy girder
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you see someone put onto a new no-go list every once in a while

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whats funny is that im pretty sure this could be implemented alone

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i cant see the quality of the stuff since the links dont work on mobile but they’re probably at least semiquality

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if this guy actually put them into his own mod it maybe could be a Very hidden gem. keyword maybe

sleek turret
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alternatively just refund the donor and add credits on the steam workshop page like most modern mods cffffffffff

drowsy plank
craggy girder
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is the spritework any good

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in like, a respectable way you can phrase it

drowsy plank
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it is just the existing sprites

craggy girder
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🥹

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well i gave him the benefit of the doubt

grave zincBOT
#

@near totem - Your suggestion has received an updated status!

[## Add Shroomble Cage]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

#

@lucid marsh - Your suggestion has received an updated status!

[Add a way to hide the difficulty selector]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@safe gorge - Your suggestion has received an updated status!

[Give the Brimstone Crags a unique background showing more Azafurian ruins]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

lucid marsh
plush flame
limber drift
rapid eagle
#

guys does the suggestion bot do reposts of older suggestiond or nah?

glass arch
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you can repost old suggestions if they arent currently in voting or didn't make it to dev

plush flame
rapid eagle
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how exactly?

drowsy plank
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this is all in the pins

kind laurel
drowsy plank
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@violet widget do you mean Rogue weapons? furthermore, to say your reasoning is light on this would be a massive understatement

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like, what do you mean by "more interesting" and are these weapons even necessary? is there actually a lack of rogue weapons at that tier?

craggy girder
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i can check. i think so

drowsy plank
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oh wow what the hell is going on with rogue rarities rn

lavish yoke
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theres

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gilded dagger

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the other gilded dagger

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uhhhmm

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nasty cholla

drowsy plank
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that's preboss

lavish yoke
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demonite and crimtane are also preboss

drowsy plank
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they're proposing this as a post-EoC weapon and also crimtane and demonite and preboss the same way shrine accessories are

glass arch
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not in any meaningful amount

lavish yoke
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eoc is brought up because thats when you usually get them, from it dropping it

drowsy plank
frail fox
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I support the creation of rogue weapons for the remaining phm ores (copper/tin, silver/tungsten, demonite/crimtane)

drowsy plank
glass arch
lavish yoke
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all dungeon items are pre boss

drowsy plank
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lmao

lavish yoke
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hellstone used to be preboss

drowsy plank
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it's not

glass arch
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hellstone still is preboss

lavish yoke
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meteor is still preboss

lavish yoke
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didnt the reaver shark unnerf get reverted

errant wren
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dirt is preboss i think

lavish yoke
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no you have to beat a boss to get it

drowsy plank
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not in any meaningful way when it comes to balance so no they're not "preboss" by the conventional meaning of that word the same way destroyer and aquatic scourge are not actually viable first bosses to fight

frail fox
drowsy plank
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anyway i think the idea is fine conceptually but the reasoning is bad

glass arch
limber drift
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and then like get infinite

lavish yoke
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i forgot those are for some reason made of hellstone

glass arch
limber drift
#

oh yeah also rox yeah

craggy girder
#

isnt acid rain a good post eoc thing

limber drift
#

Also I believe the flame walker boots from obsidian crates can be shimmered into hellstone

craggy girder
#

i remember it as "The Rogue Event In Prehardmode"

glass arch
drowsy plank
lavish yoke
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nothing there you could say

limber drift
drowsy plank
#

it's also how you make all the good acidwood crafts

glass arch
lavish yoke
#

gladiator

limber drift
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Oh right yeah they have 1 before

glass arch
limber drift
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but like its still an upgrade for armour

drowsy plank
glass arch
drowsy plank
#

lo

lavish yoke
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Wow

glass arch
#

cog you're being explodicated

limber drift
#

Also it is dumb how front loaded rogue armours are in terms of prehardmode progression, they're all either pre-boss or just after eoc

lavish yoke
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it was indeed a good choice to not do ranger after 2.1.0

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no desert prowler

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:(

limber drift
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ranger gets snow ruffian now

lavish yoke
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thats so ass

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i hate it

craggy girder
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#"whyisacidt1aftereocitshouldbeafterskeletron"gang

limber drift
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it was cos ranger don't need two pre-boss desert armour sets

lavish yoke
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yeah they did

glass arch
drowsy plank
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yeah ranger has fossil now

lavish yoke
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fossil wasnt ranger before wild

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i always used it,,

drowsy plank
#

blame red for deleting thrower idfk

lavish yoke
craggy girder
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have prowler be the preboss, have pre-skele-acid have the mid prehm, have sulph be the late hardmode option, and have gladiator be the ancient shadow armor of rogue

lavish yoke
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whats the mid

drowsy plank
#

glad is already the ancient shadow armor of rogue

craggy girder
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yeah i know thats why you keep it like that

lavish yoke
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indeed

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isnt ancient shadow just regular shadow

drowsy plank
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rogue getting its second armor set in 2036 with the perf/folly swap fr

craggy girder
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aeralite is for mid hardmode and i dont like ti

lavish yoke
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dont you mean ancient cobalt

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am i tripping

glass arch
drowsy plank
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yeah but ancient shadow is obtainable preboss from enemies

lavish yoke
glass arch
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folly is intended post moon lord

lavish yoke
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omg the lag

limber drift
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I do kind of feel like gladiator doesn't really need to be rogue armour since like it has enough early-prehardmode armours and like its a good classless option in vanilla with its knockback immunity set bonus

glass arch
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so no actually perfs will be right after moon lord

violet widget
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Rogue could use crimtane weapon for parity, but you do get coin of deceit from demonite and crimtane

glass arch
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its lead and its way easier to get

limber drift
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Lead armour having it is dumb and I hate it

lavish yoke
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lead is the defensive armor

craggy girder
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is iron the offensive

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no its the knockback

lavish yoke
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iron is the forgotten child

craggy girder
violet widget
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not that rogue doesn't have any good options ofc just the same reason there's bricks and tomohawks near the beginning

limber drift
lavish yoke
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not the middle child the one lost in a forest and never talked about again

limber drift
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rogue not having an equivalent is stupid when the other classes got ones in calamity

craggy girder
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whats the other components

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whats the jungle, dungeon, and uh

limber drift
lavish yoke
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tbf one of those is the lunarian bow

craggy girder
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right hell

lavish yoke
limber drift
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we have rogue weapons that match up with 3/4 of the night's edge components we just need a crimtane/demonite throwing knife like weapon to complete it

drowsy plank
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discord ate all my messages anyways no

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the other classes shouldn't have night's edge equivalents in the first place

lavish yoke
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scale the demonite swords down and make them throwable

limber drift
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slight's bane

drowsy plank
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night's edge is night's edge it doesn't need to be every class's weapon as well

lavish yoke
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delete lunarian bow pls

drowsy plank
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it just homogenouses and devalues the actually interesting terra bow line

lavish yoke
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most underwhelming weapon ever

limber drift
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yeah but like calamity gives equivalents to the other classes but rogue which is so dumb if you've done it for the others

drowsy plank
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lunarian is the only one trying to be different thematically

limber drift
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eye of night, lunarian bow and night's ray

glass arch
lavish yoke
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theyre all themed after night

drowsy plank
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its functionality is ass but at least it's not just "night's bow" or something

lavish yoke
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lunarian is moon

limber drift
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I would love if they tried to each be unique design wise also but like there should be an equivalent to rogue if the others get one

lavish yoke
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moon is up at night

drowsy plank
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yeah but at least it isn't literally just a purple bow

lavish yoke
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sun's edge for rogue

craggy girder
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night's edge
sky's slight
earth's crusher
depth's watcher
sinner's slicer

glass arch
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at least it isnt exactly the aesthetic of nights edge

drowsy plank
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it wouldn't be hard to pivot more towards the moon angle and differentiate it more

lavish yoke
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true

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it would be cool if it wasnt the most underwhelming weapon ever

limber drift
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I will say I kind of feel like eye of night is kind of lame as is like its just an eye ball minion it feels underwhelming visually imo

drowsy plank
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yeah but that's the story of calamity lmao

violet widget
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the game already has a ton of terra blade-like weapons I dont really think more nights edge variants would be terrible

lavish yoke
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eye of night is like that one early hm summon that is like a floating plate

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you know the one

limber drift
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the thing with rogue is it gives every class but rogue a night's edge equivalent which is so stragne

drowsy plank
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eye of night should've been a deathstare rod upgrade

lavish yoke
glass arch
lavish yoke
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the mage one is okay to use

craggy girder
limber drift
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ehh the terra set looks neat but like imo we don't need like a terra flamethrower and spear

craggy girder
limber drift
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It is neat to have one for each class but like why do flamethrowers get one it feels so random

craggy girder
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or, evil item

half imp
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Eye of night should apply Celled

limber drift
lavish yoke
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eye of night should apply social anxiety status effect

craggy girder
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it should apply vulnerability hex because it watches you when you're vulnerable

indigo yacht
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oh boy 156 messages I'm sure they're all about the suggestion in question

indigo yacht
half imp
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the fact eon doesn't do a stacking debuff is sad

limber drift
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make eye of night have a tiny phantasmal deathray attack

half imp
lavish yoke
half imp
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Make eye of night go to sleep during the day

limber drift
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make eye of night blink

lavish yoke
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make eye of night

indigo yacht
half imp
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Necrosteocytes also should apply celled

lavish yoke
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i like how the eye of night concept gets completely thrown out

drowsy plank
limber drift
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all summon weapons should apply celled except stardust dragon

lavish yoke
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suddenly there is no eye

half imp
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sets aren't boring when handled right

lavish yoke
half imp
lavish yoke
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stratus is fun because it has a very fun gimmick to it that all of the weapons share in their own way

indigo yacht
half imp
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The issue is not sets in and of themselves, it's just having too many of them

lavish yoke
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except for halleys inferno which just does its own thing because its starburst SUCKS

limber drift
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yeah but the "Night's Edge equivalent" set is different cos rn it just says fuck you to rogue and just has one for the other 4 classes which feels weird to me

half imp
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as of 2.1.2

half imp
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2.1.0 Halley starburst was bugged and did 25% less dmg than it was supposed to

violet widget
indigo yacht
violet widget
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not with the crafting ofc

indigo yacht
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over@frigid night

lavish yoke
indigo yacht
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he is evil

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this is true

limber drift
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Night's edge in vanilla is moreso part of a set with dark lance and arguably demon scythe being hell themed

indigo yacht
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puprle

limber drift
#

shadow chest is also part of the set I guess

lavish yoke
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ourple!!

fleet grotto
limber drift
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neighbour

lavish yoke
fleet grotto
violet widget
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nights edge equivalent that doesn't follow the exact same steps of nights edge would maybe be better too

fleet grotto
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dumb question how would it be a ne equivalent then

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wouldn't it just kinda be its own thing

lavish yoke
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if they have distincter theming but the same process maybe thatd be cool

limber drift
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Make each of the night's edge equivalents have unqiue challenging ways to obtain to make them unique but still so they're meant to be group

lavish yoke
#

nights bow nights ray nights summon nights knife

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🔥

violet widget
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like instead of just combining evil weapon hell weapon dungeon weapon and jungle weapon you just use whatever the most popular or best weapons already were regardless of theme

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gets the same effect as nights edge but is more original

limber drift
drowsy plank
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even within the hell set you still have the divide between night's style, hellstone style, and even just complete outliers like flower of fire

Calamity needs to handle its sets more like that

drowsy plank
lavish yoke
violet widget
limber drift
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night ray uses wand of frosting and amber staff (and Vilethorn or Crimson Rod and magic missile)

craggy girder
fleet grotto
limber drift
#

but yeah making them each use a different collection of themes in the components could be cool

lavish yoke
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indeed

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we should add a 4th component to the lunarian bow

limber drift
#

flinx staff + hornet staff + vamp frog staff + imp staff or something for summoner idk

fleet grotto
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the acid rain bow

violet widget
#

arc of the cosmos is another zenith even though they're not the same theme kinda

craggy girder
lavish yoke
#

thats just a long crafting line

craggy girder
#

nights -> terra -> elemental -> miracle

lavish yoke
#

we should have more of those i like crafting

violet widget
#

ok so a long crafting line

lavish yoke
violet widget
#

I think scarlet devil does something similar

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or one of them

fleet grotto
lavish yoke
#

and some of them dont go all the way up

lavish yoke
#

😭

limber drift
#

and some go randomly on side routes like elemental lance -> nadir iirc

fleet grotto
#

okay so i may have to go literally die

craggy girder
lavish yoke
#

nadir is a zenith equivalent

craggy girder
#

but for spears

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and for melee

fleet grotto
lavish yoke
#

nights edge is parallel to dark lance

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zenith is parallel to nadir

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👍

craggy girder
#

melees a fat chud they get two zeniths

lavish yoke
#

your greed is hurting the economy

limber drift
#

its kind of a nadir parallel but like its not really like a culmination of all your spears like the zenith is with swords since nadir only includes 3 base spears in its tree

lavish yoke
#

terra tier is like so mid i dont like it

violet widget
#

seraphim is a really long crafting line too
it goes back as far as wulfrum dagger and goes to auric

lavish yoke
#

if we had more spears

violet widget
fleet grotto
#

they

  • use multiple weapons from different parts of progression
  • are near the very end of their progression stage
    • basically after the penultimate boss (if you just ignore that yharim isn't in the game yet)
  • use a special material locked behind the aforementioned boss
limber drift
#

I feel like the Terra set should kind of be made smaller, by like making the terra flamethrower and terra spear into entirely seperate things so it just has a weapon for each class I feel

fleet grotto
lavish yoke
#

make nadir use more spears theyre like all mid

limber drift
#

make nadir into a jousting lance cos they're peaker than spears

lavish yoke
#

theres tenebreus tides proboscis and banshee hook and a bunch of ore filler

fleet grotto
lavish yoke
#

earthern pike doesnt count because fraud elemental

limber drift
#

honestly having like nadir include jousting lances in its recipe and like have a right click jousting lance mode would be fire

lavish yoke
#

true...

limber drift
lavish yoke
limber drift
#

also yateveo bloom too

fleet grotto
#

make nadir use violence.

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but don't change the strength

violet widget
#

trident too

lavish yoke
fleet grotto
#

immediate upgrade? No. immediate DOWNGRADE

limber drift
violet widget
#

just make you go out of your way as much as possible

half imp
#

Source: I made it up

lavish yoke
#

viable for exos

fleet grotto
#

not normal trident

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amidias' trident

lavish yoke
#

that's used for tenebreus tides

limber drift
#

nadir will also now use spear of paleolith and spear of destiny in their recipe now

lavish yoke
#

💔

fleet grotto
#

losser

half imp
#

Nadir should use nothing in its recipe

lavish yoke
#

ur so right bestie

fleet grotto
#

nadir crafting speedrun world record

limber drift
#

nadir should use 22.69 delicious meat in its recipe

violet widget
#

complimentary nadir when you download calamity

half imp
lavish yoke
fleet grotto
#

nether auric bars

limber drift
#

nadir should need nadir in its recipe if its the ultimate spear it should include the strongest spear in its recipe

fleet grotto
#

😟

lavish yoke
#

twisting nether

fleet grotto
#

are we going to… the nether?

limber drift
#

yeah thats signus' home

lavish yoke
#

twisting netherite

violet widget
#

craft trident using nadir

lavish yoke
#

like some sort of community remix

limber drift
#

I do kind of wonder whats the plan with the miracle matter weapons cos I do wonder like if there is plans to change what kinds of weapons get them

lavish yoke
#

make exo prisms usable for something

limber drift
#

give me a miracle matter flail devs and my life is yours

violet widget
#

miracle matter should become the weapon you just throw it

limber drift
#

also make a miracle matter golf club devs please

violet widget
#

miracle matter toilet

lavish yoke
fleet grotto
lavish yoke
#

thats a donor item!!!

fleet grotto
#

that is something!!

limber drift
#

we're also gonna eventually get exo armour also so like it'll have that

lavish yoke
#

ashes of annihilation

fleet grotto
#

and in the future ashes will just be turned into the demonshade armor stuff

limber drift
#

I think I remember hearing demonshade armour will be re-tiered to just post-scal

lavish yoke
#

yeah it will i believe

lavish yoke
limber drift
#

they should add exo prism, an upgraded last prism, crafted with ashes of anihilation

limber drift
fleet grotto
#

idt the sprites are even finalized

lavish yoke
#

i think there should be an armor set made of auric bars to go with those two!!!

limber drift
#

I do hope that like more exhumed weapons are added since like it could be cool if the miracle matter weapons and exhume weapons are kind of equivalent sets from defeating exos and scal but idk

lavish yoke
#

rn exhuming only benefits mage and summoner

limber drift
#

well there is the shattered community but yeah

lavish yoke
#

shattered community is all class

#
  • its like so cool i love it
limber drift
#

but yeah weapons for each class at least would be grat

fleet grotto
#

Ermm technically it's slightly worse for summonerrrr

lavish yoke
#

summoner gets two exhumed weapons smh

fleet grotto
#

I mean scomm

limber drift
#

Like theres a lot of potential, maybe letting us get like cataclysm's sword and punch like catastrophe clueless

lavish yoke
fleet grotto
#

stinker

limber drift
#

make a cryogen based exhumed weapon so that we can get a bit of dialogue from scal on its creation

lavish yoke
limber drift
#

yeah catastrophe the brother who punches my favourite

fleet grotto
limber drift
lavish yoke
#

exhume soul of cryogen

fleet grotto
#

Icebreaker could also get some love. Literally among the most nothing weapons in the whole game

limber drift
#

I do kind of feel like it could be cool if there were exhumes for all of cal clones weapon drops also cos like I just feel like it would be kind of fitting idk

half imp
#

meh

limber drift
#

like oblivion upgrade thats a whispering maelstrom on a string

half imp
#

I don't think any of them really need exhumes

limber drift
#

well one does already but fair

fleet grotto
half imp
#

The summon makes sense because it gives her a brothers exhume

#

Tbh Maelstrom should be represented in Calamity

limber drift
#

I do kind of very much wish there was exhumes for each of the brothers individually too so we can learn more about each brother seperately too

half imp
#

too bad

#

Catastrophe Claymore revival when tbh...

limber drift
#

give me lore on cataclysm and like his hobbies and my life is yours doez

lavish yoke
#

his hobbies are being dead and getting summoned by calamitas

limber drift
#

hear me out blowgun exhume which fires brimstone darts like the ones in the bullet hells

drowsy plank
#

holy shit a dart weapon

limber drift
#

the 3rd dart weapon in calamity

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even though 1 of those was removed and the other is dartecho greatbow

worthy lintel
#

if we changed blowgun and blowpipe so it fired darts instead of seeds...

limber drift
#

I have some crazy news to share with you

#

it dose both

lavish yoke
#

it doze both

limber drift
#

I will say I would love for exhumes of items which like let us learn what calamitas has to say on more bosses and character that we don't have yet that she would have things to say, like maybe her talking about cal clone, permafrost/cryogen, maybe like draedon and brimmy idk

oblique birch
worthy lintel
#

if one made an auric blowgun, would it be a blowgun or a railgun

limber drift
#

that'd be a taser

half imp
#

That'd be peak

lavish yoke
worthy lintel
#

the terrarian would absolutely make a weapon that is literally just a tube that abuses rejection

lavish yoke
#

i wouldnt want to put my mouth on something made of auric ore

limber drift
#

auric golf club when it'd be peak

fleet grotto
#

its like a flute

#

You just put your mouth close to it not on it

worthy lintel
#

bard class

lavish yoke
#

fair enough youre just gonna abuse rejection to throw a dart really fast

#

what if you want to throw an auric dart huh

glass arch
#

auric sling

limber drift
#

monkey dart revival as an auric dart

worthy lintel
#

apex auric master

lavish yoke
limber drift
#

but if you try to use it as dart ammo instead of firing the dart the rejection launches the dart gun away as the projectile

indigo yacht
half imp
#

Auric baseball bat

limber drift
#

auric tesla's amulet upgrade when

pulsar marlin
#

I definitely agree on a Demonite/Crimtane rogue weapon

feral sparrow
#

it would be cool if there were more mgrr items like raidens armour or something. or an accessory that gives you a fuel cell bar/meter that would allow time slow down (using rage meter makes time stop completely) allowing you to deal consecutive attacks. and if timestop or slow isn't possible then maybe increasing dps briefly?

ripe owl
#

We definitely do not need more references for the sake of references

indigo yacht
#

a meter that fills up and increases dps briefly

drowsy plank
#

NO MORE BARS!!!!!!!!

limber drift
#

Calamity already has too many references to Mgrr

feral sparrow
#

my bad lol

lavish yoke
#

add gilgamesh from the hit roblox game balanced craftwars overhaul

indigo yacht
#

add haileyy exterminator from the hit game me

limber drift
#

add the grand thunder bird from fargo's mod to calamity

lavish yoke
worn elk
#

how would you even change the speed of time in a multiplayer game xd

limber drift
#

slow everyone else down obviously that'd totally not be incredibly annoying

worn elk
#

especially for an extended period of time

frigid night
plush flame
glass arch
#

no add gilgamesh from hit game fate grand order

ocean flare
#

alcoholism update where no alcohol is added

indigo yacht
dire warren
#

add gilgamesh from the hit joostmod

humble scarab
#

@oblique bone calamity already adds option to limit particles

humble scarab
#

you can put any number

oblique bone
#

I want it to be 0

#

Nothing

#

No particles no Animations

#

No projectile animations

#

Poor intel hd xd

humble scarab
#

nvm

#

you can put 500 minimum

#

prob cuz it will break stuff

humble scarab
oblique bone
#

I need 3000 dollar xd

humble scarab
#
  • terraria uses mainly cpu
#

it doesnt use gpu

oblique bone
#

I need a real pc

humble scarab
#

and only 1 core from the cpu

glass arch
#

yeag its a cpu issue your gpu isnt used nearly at all

calm knot
#

@drowsy plank any advice for this one

oblique bone
#

😔

drowsy plank
indigo yacht
#

I don't think it's a bug since spine trees are ostensibly not wood (and therefore can't be used in any general wood crafts) and use a different seed type

#

I'd like the axe to be able to replant them though

keen zodiac
#

@dusky sedge that suggestion is invalid

#

literally no text???

indigo yacht
#

probably spam bot

keen zodiac
deft yew
#

You can’t just

indigo yacht
#

perchance

limber drift
#

perchance indeed

grave zincBOT
#

@fleet grotto - Your suggestion has received an updated status!

[Change the obtainment method of the Crags Pylon]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@kind laurel - Your suggestion has received an updated status!

[Replace Amidias' Help Dialogue about Fighting Yharim with Fighting Calamitas]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@gaunt trout - Your suggestion has received an updated status!

[Add an Empress of Light rogue weapon]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@oblique geyser - Your suggestion has received an updated status!

[Force Deerclops to spawn closer to the player in Boss Rush]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

lucid marsh
#

Why do I even bother making suggestions

keen zodiac
#

sounds like skill issue

half imp
#

they're supposed to be nurse removable

#

Being fixed next update

keen zodiac
#

oh nice

fleet grotto
#

Honestly why are they even considered debuffs

#

Is it something to do with tracking the alcohol poisoning

drowsy plank
#

i think part of it is flavor and the other is alcohol poisoning yeah

#

like they do have downsides, unlike most potions

#

which i feel like is also part of why ale was subsumed into that category, beyond, obviously, being an alcohol

#

it is really weird that you can't just cancel them tho considering im... pretty sure you can do that with ale? feel free to correct me if i am wrong

#

"Since Tipsy is a debuff, it will be removed by the Nurse."
nvm that is also just parity too

#

very silly

drowsy plank
fleet grotto
#

I hate that damn bird

drowsy plank
#

anyway when is calamity adding this;
https://terraria.wiki.gg/wiki/Legacy:Wiesnbräu

Terraria Wiki

The Wiesnbräu is a consumable buff potion that grants the Drunk buff when consumed. The buff halves all damage inflicted by enemies and the player (rounded up). This lasts for 30 seconds, but can be canceled at any time by canceling the buff from the buffs screen. Consuming a Wiesnbräu also activates...

keen zodiac
#

that's an intentional design feature in calamity

fleet grotto
#

yes but i also don't get why you shouldn't be able to lol

keen zodiac
#

idk

#

@half imp i summon thee

vocal wedge
#

You can't just stop being drunk on a whim.

#

The other potions are magic.

#

But alcohol is still alcohol.

fleet grotto
#

i mean i guess

humble scarab
#

how alcohol gives you homing shots if its not magicwires

keen zodiac
vocal wedge
#

You get so drunk that you begin curving the bullets.

#

By sheer chance they seem to home in.

fleet grotto
#

but also you can decrease your duration of being sick with a red rock

half imp
#

I have been summoned

vocal wedge
#

Read my- wait no.

keen zodiac
half imp
#

Like toggling off bloody Mary once you're done

fleet grotto
#

oh okay

half imp
#

You're committing to the full duration, that's part of the risk

keen zodiac
#

makes sense

half imp
#

We're also fixing alcohol poisoning death loops, it'll cut you down to 3 alcohol worth on death

fleet grotto
#

it feels tedious thinking about it because like "i just want to try this out" and you can't back out if you don't like it. unlike almost everything else

#

but i guess there's not a way to keep players from just avoiding the downside if it's not for that

gilded citrus
fleet grotto
#

snaaaaiil

humble scarab
#

nurse but make it very expensive

gilded citrus
half imp
full sentinel
#

Thank god, cause being forced to wait for ~8 minutes for the alcohols to wear off was not fun lol

#

Still, I do think there should be an alternate way to clear alcohols without the nurse, that way if you want to test some out with a build you won't need to wait if she isn't available

half imp
#

There's a handful of them that disabling would cause balance issues with

drowsy plank
#

do alcohols work like flasks

#

what do you mean dying repeatedly

#

why would they work like that

tepid crown
#

so that you get their full uptime

drowsy plank
#

does ale do that in vanilla

tepid crown
#

no

#

its a thing doze did to the new alcs since he also made them more costly to obtain

drowsy plank
#

i see

half imp
#

it serves two purposes yeah

#
  • maintain some of the risk of Bloody Mary specifically so you can't just die to bypass the downside of having to do the whole 6 minutes
  • make it so 1 craft actually lasts 1 hour / 2 hours of boss attempts
worthy lintel
#

does make me ponder why all potions are not just like that by default

#

less people would be driven to alchnpc if potions werent wasted on an early demise

whole tundra
vocal wedge
#

Wasn't Astrum Deus meant to be an alternative to Moon Lord at some point?
Might make more sense to have it unlock profaned enemies rather than having to come up with a reason for how it would have swallowed something like that.

keen zodiac
vocal wedge
#

Fair enough.

sleek turret
#

boss related to the astral biome... unlocks profaned (hell/hallow) enemies?

vocal wedge
#

Profaned stuff isn't even meant to be tied to there.

#

And you already beat up a Distortion monster that lives on the moon for them anyway.

glass arch
sleek turret
#

I'm not concluding that moon lord is different though

#

It was an observation

worthy fractal
#

is there any reason that the astral meteor spawns the second you kill wof

vocal wedge
#

Coincidence.

tepid crown
#

it was like

#

the original plan for ad

#

which is why astral stuff (especially the armour) is as strong as it is

worthy fractal
#

astrum deus would be way too easy if it was an alternative to ml

vocal wedge
#

Good thing that it is undoubtedly going to be changed at some point.

#

Since it's... just weird.

#

Why does it turn into two worms?

glass arch
#

why is it at a fake progression point hdflr thats the biggest issue

frail fox
tepid crown
#

thats awesome

#

7 years ago

keen zodiac
glass arch
vocal wedge
frail fox
#

11 worm deus went hard

keen zodiac
tepid crown
#

i still dont understand why old cal had a thing for wanting to add alternatives to vanilla bosses

sleek turret
#

clown car deus was funny (awful landmine zone)

keen zodiac
tepid crown
#

was golem, cultist and duke really the only hm bosses that didnt alts

frail fox
#

Mech alts because cal made mechs so bad that you need an alternate source for souls

tepid crown
#

dies of death

vocal wedge
#

Sure, the idea of having alternative routes for progression is fine.
Just, you know, actually implement that properly.

glass arch
#

duke you could argue leviana was supposed to be an alt

keen zodiac
#

mmmmmmm

glass arch
tepid crown
#

tbh duke doesnt unlock anything so having an alt wouldnt make sense in the first place

frail fox
#

By alts I assume you mean bosses based off vanilla ones (which aren't alts), which is just how a lot of old Terraria mods were (why do you think Fab liked Avalon so much)

glass arch
#

no alts being like

tepid crown
#

no

glass arch
#

alternatives to the boss that still gets you the same result

#

like boc and eow

tepid crown
#

i mean bosses that would unlock things that let you skip a vanilla boss

#

like cryogen having souls of

#

might? i think?

gilded citrus
#

Brimmy, cryogen and wet scoog were mech alts for some reason

glass arch
#

cryogen had might yeah

frail fox
glass arch
#

cryo had might, scoog had sight, brimmy had fright

frail fox
#

Wait nvm

#

That was hardmode

tepid crown
#

calclone was plant alt, and deus would be ml

frail mantle
#

soul of blue, soul of green and soul of red

tepid crown
keen zodiac
#

true

gilded citrus
frail mantle
#

good to see we're all in agreement here

frail fox
tepid crown
#

lol???

gilded citrus
#

Clearly slimegod the wof alt

vocal wedge
#

Did Clone ever even unlock the Temple?

tepid crown
#

at the start of hm

vocal wedge
#

Amazing.

gilded citrus
keen zodiac
#

can't you still do that

gilded citrus
#

Old calamity let you craft the key early hm

frail fox
#

Wasn't that a thing until 2.1 lmao

gilded citrus
gilded citrus
tepid crown
#

since u can just hoik in anyway

glass arch
vocal wedge
#

Ok, so when you're making interesting options in gameplay, you don't make it so that you can just do it whenever at minimal cost.
Someone take this message and send it back in time.

glass arch
#

temple key recipe was killed in 2.1

gilded citrus
#

Fighting the sentinels for dog summon sounds like hell

worthy fractal
#

why

keen zodiac
#

have you fought them

vocal wedge
#

Because you have to fight them.

frail fox
#

Signus 😨

gilded citrus
vocal wedge
#

They should just hand you the Mark of Providence and the Cosmic Worm as Moon Lord drops, to skip the middle men.

worthy fractal
gilded citrus
#

Yeah calamity bosses are torture

vocal wedge
#

Brain of Cthulhu and Devourer of Gods:

gilded citrus
worthy fractal
gilded citrus
keen zodiac
worthy fractal
#

i know that everyone hates on cv

keen zodiac
#

cv is actually the best one

glass arch
#

signus is notable for being the single easiest boss in calamity
void is notable for being probably the worst designed boss in calamity
weaver just isnt notable actually

keen zodiac
#

it's just way too easy to get comboed rn

tepid crown
#

cv is kinda like

#

how do i explain it

keen zodiac
tepid crown
#

people just kinda dont realise what to do with it (and also the suck phases suck. they suck.)

gilded citrus
#

Storm weaver is the best one of the three imo

glass arch
#

with cv its way too easy to get combod, the fight structure relies on you removing the single mode of attack followed by a bullet hell, and you have to do it FOUR TIMES

keen zodiac
#

hm

drowsy plank
drowsy plank
glass arch
keen zodiac
worthy fractal
#

exos are just complete bullethell

drowsy plank
#

actually wait

#

this is a legal suggestion

#

because it was rejected back in 2024

keen zodiac
drowsy plank
#

gfdjsghlkjfdg

vocal wedge
#

On the one hand it is bad for you to be able to beat a boss and have the rewards be useless.
On the other hand being able to skip things with very little effort isn't good design.

tepid crown
#

i mean technically yeah

glass arch
#

mathematically impossible to win bosses are from the outset poorly concieved and no boss should EVER strive to be mathematically impossible

#

and exos didnt ever strive for that

keen zodiac
#

i mean in like
the vibes department

drowsy plank
#

it's crazy that we're out here saying exos and distortion trio are the worst bosses when ravager is right there

gilded citrus
#

You see, ravager is incredibly easy to ignore

keen zodiac
drowsy plank
#

fair enough

keen zodiac
#

and isn't important to the story at all

vocal wedge
#

Not like, the actual design goal while making them.

#

Since that would be really easy.

keen zodiac
#

yeah that

vocal wedge
#

Just make them invincible and one shot.

whole tundra
#

Some people like them and others think they are the worst thing ever introduced

#

(I'm on the latter side)

keen zodiac
#

i just don't care at all

drowsy plank
#

the collision is good, the problem is ravager is still bad

#

so he's just mid

whole tundra
#

I find them to make the fight much worse as they either make you quit attacking for a bit while putting yourself at large risks, do some strange movement and hopefully have a piercing weapon so you can fire through the walls after going underneath them (going over them is basically no use), hastily attempt dodging ravager with more strange movement, or spam ramdashes!

half imp
indigo yacht
#

big fan of how the walls don't actually do anything

#

oh boy now i have to turn around instead of just running in a straight line

#

revolutionary

tepid crown
#

for what was originally a fabsol boss, id say thats quite revolutionary

keen zodiac
half imp
indigo yacht
#

interesting suggestion

kind laurel
#

It saddens me to say I'm referring to multiple other bosses with that

kind laurel
#

the progression the mod wants you to go is Provi -> MoP trio (with Polter as an optional challenge) -> DoG

#

but in reality anyone who knows the game just goes Provi -> Polter -> DoG

#

Unless you need something specific from one of them there's genuinely no reason to ever fight a single one, let alone all three

#

I'd suggest to fix it but I can't think of a way to do that that isn't flaggable for high effort

deft yew
#

old duke manages to be an acceptable fight because duke fishron is good

frail mantle
#

i been saying this!!!!!

deft yew
#

exos ai is original but completely and utterly worthless flaming garbage

kind laurel
#

what about Yharon

deft yew
#

yharon strays a bit from being a cleanly acceptable fight because he strays a bit from duke fishron XD

#

he's fine though

indigo yacht
#

i like yharon a lot
his main problem is the 18 attacks that do nothing

kind laurel
#

I honestly didn't have a problem with Exos but I do kinda have low standards so idk

spare bison
#

as you said yourself, od is just Acceptable

limber drift
#

Doesn’t yharon also take some parts from betsy or am I just miremembering parts of yharon

frail mantle
#

he does

deft yew
#

most any concept is workable to some kind of extent

#

that does not make them good

frail mantle
#

or at least did before i can't speak on the current state of the fight

deft yew
#

except the splitting part

kind laurel
#

speaking of splitting are exos worse than deus though

deft yew
#

highkey deus is the worst boss

kind laurel
#

I can't imagine "worm but oh now there's two and they don't syncronize at all" is any better

#

shame because the concept and theme song are epic

deft yew
#

that's literally everything in the mod bro

limber drift
#

Nah deus is cool conceptually and isn’t like just completely random chaos imo

deft yew
#

deus DEFINES completely random chaos

kind laurel
#

the ost is pretty fair though I just have bias towards it

#

'cause I like that kind of mood in a song

indigo yacht
deft yew
# deft yew deus DEFINES completely random chaos

it has four attacks that all do nearly the same thing, they all run on freely overlapping timers, the way it moves is incomprehensible and completely changes with no warning, it gets way faster in every sense as it takes damage

#

any weapon with any range limit (hailstorm bullet, true melee) feels near unusable on deus unless you can dps race it

indigo yacht
#

deus is a sleeper pick for worst boss because when you think of the worst boss you think of like, ravager or exos or whatever but deus is arguably worse than all of them

deft yew
#

rav and exos can be made reasonable or even braindead if you know how to abuse them

#

there is no abuse with deus

plush flame
#

the abuse is using one of a billion weapons that genuinely butcher it

indigo yacht
#

i wouldn't say how abusable a boss is has much of an effect on how bad it is
if anything a more abusable boss would be worse

kind laurel
#

like Destroyer

#

at least in Vanilla

#

All I remember is that CalDestroyer is a pushover

deft yew
#

abusable bosses give you the chance to not make you want to put your head through a wall

plush flame
#

yeah

plush flame
#

imo if the boss sucks but is abusable its not as unhealthy as an amazing boss thats easily abusable

kind laurel
#

abusable bosses make the boss objectively worse 100% of the time since they effectively let you skip it
Sometimes the boss is so bad that effectively skipping it is preferable to fighting it

#

doesn't make skipping it good game design

deft yew
#

sometimes the boss makes you want to put your head through a wall and you can't do anything about the fact

indigo yacht
#

"goodness" isn't really quantifiable

kind laurel
#

fair

lavish yoke
#

mrrp meow meow

deft yew
#

if a bad boss isn't abusable you HAVE to have a bad time. if it is, you can get it over with and move on with your life

indigo yacht
#

i would measure by enjoyment from the players as the main thing (sometimes bad bosses are still fun) and sometimes being able to skip dogshit makes it more bearable

kind laurel
#

I honestly don't measure that way
Like a super powerful weapon that breaks through everything is fun but horrible for the game

#

player is having fun sure but it still sucks

lavish yoke
#

tf kinda example is that

#

😭

deft yew
#

i do not have fun with gear that makes the game free

#

also yeah

kind laurel
#

is vanilla Terra Blade not fun?
Is it not overcentralizing?

lavish yoke
#

its not fun i dont like melee

indigo yacht
#

in general i would always say a boss that's badly designed but still enjoyable to fight is "better" than a boss that's well designed but isn't fun to fight

lavish yoke
#

also thats still not a great example

limber drift
#

Its fake m*lee it isn’t fun its discount mage/ranger

deft yew
#

that sounds paradoxical

kind laurel
#

yeah

kind laurel
#

(genuine question not sarcasm or anything)

gilded citrus
indigo yacht
# deft yew what boss is well designed but not fun

well designed as in it's tied into the systems of whatever game in question and doesn't have any unfair mechanics
usually the reason why it wouldn't be fun is just that it's boring or the mechanics it uses are tedious or unenjoyable (which i would say is a fault of the game not the boss)

gilded citrus
indigo yacht
#

admittedly I can't think of any examples off the top of my head

kind laurel
#

it's busted in Vanilla at least

indigo yacht
#

i would have said ultrakill leviathan but they updated it to be pretty neat

deft yew
lavish yoke
#

flying dragon or whatever its called

#

influx waver

kind laurel
deft yew
#

terra blade is difficult to get if you're neither a monoclass nor a hoarder

kind laurel
#

yeah it's a sidegrade but you have to beat Golem then do what is possibly the hardest event in the game
Terra Blade is free after Plantera

indigo yacht
# deft yew good design makes things fun though

ok well moving the other direction i can definitely think of bad bosses that are fun to fight, typically because they encourage the use of fun strategies or mechanics to overcome the tedious/bullshit parts of the fight

kind laurel
#

Influx Waver used to be better but after 1.4.4 rework Terra Blade sweeped it

deft yew
#

bad bosses that are fun uhh

kind laurel
#

It might be better in niche circumstances but Terra Blade is generally just insane

deft yew
#

i think Everdark Libra takes the cake

kind laurel
#

next to Vampire Knives

lavish yoke
#

scourge of the corruptor?

deft yew
#

arguably a good boss that's not fun is Morgott, who has insane mechanical depth and balance but doesn't ask you engage with it because his stats are too low

#

he's fun when you restrict yourself

kind laurel
#

just Vampire Knives

indigo yacht
#

anyways deus sucks hopefully it'll be reworked sooner rather than later

kind laurel
#

lifesteal is very balanced

lavish yoke
#

:(

indigo yacht
kind laurel
indigo yacht
#

you only need to on death

lucid marsh
#

shouldn't this be flagged

#

its based on a fundamental misunderstanding AND is out of scope for the mod

gilded citrus
#

Oh probably then

oblique birch
#

I don't have to progress past him with my current save so whenever I feel like it I can just hop in and play dodging game

worthy fractal
kind laurel
#

buffs it actually

#

but power creep probably

dire warren
#

but it's still a decent weapon

kind laurel
#

went from being highly buffed in Cal to being buffed by 10 damage

#

so it's still buffed

oblique birch
#

deserved

#

it has good range and very easy to use it shouldn't be S in the first place

polar bison
#

Honestly probably the best compromise

#

There’s been a weirdly high amount of debate about how damage penalty is communicated

surreal pebble
#

#suggestions-posting message
I feel like this would just cause the stat block to just be bloated especially if you don't multi class. It would be more annoying than anything

sleek turret
#

mmmm what if the summoner penalty didn't exist

tardy geyser
#

i think summons would have to be nerfed and whips would have to be buffed, to not make multiclassing op

glass arch
#

summons would have to be incredibly nerfed yeah

tardy geyser
#

culling summon slots would also help

plush flame
#

universal 3/4 damage mult for summons i think

drowsy plank
misty lichen
#

“hold shift to see one line of text shorter than the line of text telling you to hold shift”

half imp
#

so true

#

I'll be honest knowing summoner penalty exists doesn't matter 95% of the time

#

or more

#

The penalty itself matters but it existing very rarely actually has effect on how you build

fossil finch
#

dark woke opinion is to remove it #whogivesashitanymore

kind laurel
#

guys people are using weapons from another class we can't let them get away with this

#

25% less damage go

half imp
#

I would prefer summoner using its own active weapons not flat out just being worse

#

So penalty remains

kind laurel
#

now summoner isn't overpowered since every other class gets buffed from it

#

anyway on this topic

#

A suggestion I've had for a while

#

would it be a good idea to suggest some sort of accessory that negates/nullifies the penalty for class mixers?

#

there's a cost to it so it's not broken

#

accessory slots are very valuable

drowsy plank
#

id rather have an accessory that incentivizes class mixing... outside of summoner

half imp
#

there's already armors to remove penalty

lucid marsh
#

It should be trivially easy to just make minions weaker by default and then make the combination of summon armor, accessories, and whips add up to what you had before

half imp
#

I don't think accessories need to

half imp
lucid marsh
#

Instead of having a percentage penalty, just lower the base damage of all minions by 25% or whatever

half imp
#

that doesn't fix the problem at all

lucid marsh
#

None of that matters if you make it standardized

#

It would totally fix it

glass arch
#

"we dont need the nerf so instead of making the nerf we make the exact same nerf"

lucid marsh
#

Well no it's not about that

half imp
lucid marsh
#

You need a nerf, you don't need an extra tacked on mechanic to implement it

half imp
#

not really no

glass arch
#

except summoner doesnt need a nerf

#

well it does but thats more whips specifically

half imp
#

Well, summoner does, but even when it does get a nerf multiclass with summoner will still need a harsher nerf that what summoner gets

lucid marsh
# half imp ? I don't get what you mean

Decrease the base damage of every minion but 25% and increase the minion damage boost applied by whips by 10% and give all summoner armor an extra 10% summon damage boost

half imp
#

25% less base damage is not a 25% overall power nerf

lucid marsh
#

Oh

#

That's surprising and strange

glass arch
#

it shouldnt be

lucid marsh
#

But in that case you should just be... Balancing summoner

glass arch
#

yeah the summoner multiclass nerf is part of that

lucid marsh
#

Like you are going to have to balance summoner anyways so balance it without an abstract extra mechanic

#

Even if the exact numbers I proposed are wrong, this doesn't change the fact that the multi class penalty mechanic is taking the place of what you're supposed to achieve by putting damage bonuses on armor and such

glass arch
#

and now you've replaced the one issue with another issue

lucid marsh
#

What other issue?

glass arch
#

that being summoner being even more reliant on accessories and armor than it currently is

lucid marsh
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Whips are the "and such"

lucid marsh
glass arch
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yes

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because you know what issue it causes

lucid marsh
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Summoner's baseline damage is the multi class damage, and you make it a proper viable full class with other items

glass arch
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armor mixing being even MORE impossible than it already is

lucid marsh
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Armor mixing is a joke

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You do not mix armors

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You should not mix armors

glass arch
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tell that to vanilla where thats half of every build ever

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you should in fact be able to mix armors

lucid marsh
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It is a gimmick for early game mage and also a mistake that exists because of the OOA crossover

glass arch
drowsy plank
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im ngl the only times armor mixing unironically comes up I feel is like when base armor sets are failing to cover a niche (or even a large chunk of players, looking at you shroomite)

lucid marsh
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Exactly

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Or when vanilla screws up by giving a helmet the stats of a chest plate

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(looking at you OOA)

lucid marsh
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Regardless, suppose you ignore armor

glass arch
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now summoner is either made by the accessories or whips are the class

lucid marsh
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Imagine that minions baseline power is what you get when you multi class currently, just its baked in instead of a penalty

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Give the boost to whips

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This is good actually

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Whips are fine

drowsy plank
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i still disagree with removal of the penalty; i think the summoner penalty is fine because it makes sure summons are at their strongest when actually within their own class instead of them just being something EVERYONE uses and just makes other classes stronger instead

it's just that i think armor mixing is not nearly as fun or interesting as people usually talk about it as

lucid marsh
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The whips are made not ridiculous by buffing minion damage rather than doing direct damage

glass arch
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that doesnt make them not ridiculous

lucid marsh
drowsy plank
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i dont think it's arbitrary and just slapping a shitton of summoner tag onto its other weapons is not a solution

glass arch
lucid marsh
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If you nerf minions across the board the same amount that the penalty would, and then make whips and equivalent items buff them more, you get the same result

lucid marsh
drowsy plank
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the problem with that assumption is how sentries and whips actually play into that equation. people will at least use whips, we know that much, but where does that leave sentries? or typeless weapons? or even non-whip summoner actives? this is just such a slippery slope of unnecessary counter-balancing niches that are avoided by just. having the penalty.

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the penalty means it is a passive issue, your proposal makes it an active balance problem the devs need to solve. for every weapon. individually

lucid marsh
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I guess I can see your point here

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I don't like adding extra mechanics, but it's undeniably easier

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I do feel like maybe there could be a better way

glass arch
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there is its universal rdr clueless

lucid marsh
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What if summoner had a mechanic loosely comparable to rogue's stealth that wasn't tied to any specific weapon?

glass arch
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thats summon slots

lucid marsh
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Ok so like. The summoner penalty is a mini version of universal rdr in terms of how it technically solves things

lucid marsh
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I should have been more specific

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Idk what exactly.

lucid marsh
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Assuming you don't swap out another class accessory for one that adds minion slots

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Dedicated summoners should have way more minion slots and therefore should be way better

glass arch
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they do have a lot more slots

lucid marsh
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Except for some reason I guess minion slots don't scale like you would intuitively expect them to

glass arch
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minions are just weird

lucid marsh
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Yeah

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I guess the solution is "make minions not weird"

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Make each minion apply I frames independently of each other or something

glass arch
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im pretty sure thats what they do

lucid marsh
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Oh

limber drift
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Yeah isn’t that like how 90% minions work iirc

lucid marsh
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Then why are minion slots not effective

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At balancing summoner

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Do we need minion slots to scale exponentially or something?

glass arch
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so you would think they behave like a damage multiplier

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and in fact with early slots they do

lucid marsh
glass arch
lucid marsh
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What's up with that then

glass arch
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they can miss, they have downtime, etc

lucid marsh
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Even then, why aren't they a damage multiplier?

glass arch
lucid marsh
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I understand that this may be true somehow but I don't understand why that actually happens

limber drift
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Also since without any summoner accessories or armours you can get to 3 minions slots through bewitching and summoner, so the next summon slot is only a 1.33x multiplier, then its only a 1.25x multiplier, etc

lucid marsh
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...what if minions apply a kind of summon tag that only buffs other minions, not themselves

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And it stacks

glass arch
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doesnt fix the issue

limber drift
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That would be both very unintuitive and confusing, and if its a normal kind of summon tag would be flat damage and thus be broken on some minions and pathetic on others

lucid marsh
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You sure? It makes minion slots a damage multiplier

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Yeah I mean more like a percentage based summon tag

glass arch
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the same still goes

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pathetic on some broken on others

lucid marsh
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Or hell what if your minion slots just act as a weak damage multiplier

glass arch
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they do

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they inherently do

lucid marsh
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No like on top of the existing thing

glass arch
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see this is just adding more mechanics

lucid marsh
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Granted this is getting back into the territory of arbitrary nonsense mechanics. Yeah

glass arch
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the exact thing you were trying to avoid

lucid marsh
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And my entire goal was to avoid doing that

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If you're going to add mechanics, they should at least be something the player interacts with

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Summon tag is a good mechanic because the player interacts directly with it

glass arch
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in the case of the summon damage penalty it is fine for it to not be interactive

lucid marsh
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I don't like it on principle of it being a mostly hidden mechanic

glass arch
lucid marsh
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Why exactly do minion slots not work out to be a direct multiplier? Why does 2 slots become 1.5x damage?

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It would make sense if minion I frames interfered with each other, but they don't, right?

glass arch
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its not exact math there with the 1-2 being a 1.5x but its because minions have attacking behavior

lucid marsh
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I still don't get it, unless the behavior of one minion affects the behavior of another

glass arch
drowsy plank
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dont forget whatever the fuck is going on with vanilla summon iframes

lucid marsh
lucid marsh
drowsy plank
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(i know what's going on with them its low flat damage bonus fuckery that would make them busted if they weren't made janky on purpose)

lucid marsh
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IMO, each individual minion should inflict I frames that affects that same minion only and no other minion

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Fix this, and suddenly it should become much easier to balance summoner via summon slots

glass arch
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thats how it works

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most minions dont have conflicting iframes

lucid marsh
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If minion A misses it's attacks 25% of the time, adding minion B which also misses 25% of it's attacks should still be a 2x multiplier

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It's just twice as many attacks that miss 25% of the time

glass arch
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you would assume so

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thats what i would assume too

lucid marsh
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No, I know so, unless something else is going on that you're not aware of

glass arch
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but minions are WEIRD

lucid marsh
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Example: if minions affect each other's behavior by existing

limber drift
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They do sometimes iirc but only in a minor way, such as some of them lining up behind the player when not attacking which means the first ones presence causes the second one to be moved back but that obviously wouldn’t effect dps majorly

glass arch
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again this is logic that SHOULD work but it DOESNT because minions are strange

half imp
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Even with penalty

lucid marsh
half imp