#suggestions-discussion
1 messages ¡ Page 413 of 1
Still lame
@abstract sand please read the rules in the pins
i want to make a suggestion regarding rubico prime except it's a donor weapon except my suggestion is about a qol for the weapon itself, would i still need the donor's permission?
what is the request about
you can always pitch here and we'll tell you if permission is needed
Sugg posting opened again woa
Give a indicator of how many shots are left and the ability to reload manually
Doable
I need to redo this weapon anyway
Exoblade really does not need a charge gimmick
It takes parts of the components not the whole thing
It's not just a Lightspeed upgrade, it's also a Terratomere upgrade
(and flare frost and Entropic, but neither of those have a distinct enough identity to show through into an upgrade)
I don't think a charge mechanic would make Exoblade a more well designed or well rounded item, it feels like a "add this for the sake of adding it" thing and not something that actually improves exoblade itself
(the suggestion is valid, though, these are just my personal thoughts on the matter)
fair enough
me personally i think landing the rebound swing could give elemental mastery, to then make the sword stronger
incentivizes rebounding even more
oh i guess i don't need to make a suggestion then
sentries are DEFINITELY not worthless
they are very very verrry strong
@dusty atlas what exactly do you mean by "useless"
mainly pml
post moonlord
as you dont really benefit from them
cadaverous carrion is amazing, lunar portal staff has good uses, sanctified spark also works well
lunar portal and rainbow crystal are extremely strong
the evil spikecrag staff:
wait really
yeah mnay sentries are good
they can like, halve the length of your fight even without any sentry accessories or armor
plus stardust gives a sentry slot so they're even better
It would be nice to see more sentry armours tho maybe?
i can agree with that
like a 4th ooa tier post providence?
but that would need to come after or with the summoner rebalance
i don't think it's very necessary
you could edit it if you wanted to change your point
must've been the wind
in response to the add elemental mastery to Exoblade post, maybe call it Exotech Mastery or something?
celestus is like gen D tier
shits cooked
either it gets a rework or it gets a buff and adds your sfx change
i remember when celestus used to be like crazy good back in like. 2018 or something
the uncification ray hits it real bad
its really the magnomaly cannon i feel bad for but I think that rework is in the pipeline
tbf it was like the only real rogue weapon then for scal so it had to be good
saved by plot armor
đ
I think it's spam bots.
can we macerate them
@buoyant tangle that was a wiki fail
Celestus uses the normal generic swing sound
oh really? its been a while since i had used it i figured it was up to date
nah, it was just that someone accidentally put 21 instead of 1 when editing the page, it was never the
sound
@verbal basin radiance is being changed next patch and this won't be an issue anymore
(valid suggestion, it'll just be marked with a lock as soon as it gets to voting and I'm explaining why ahead of time)
W
hi there elsie
is cosmic immaterialiser gonna be reworked anyway?
Eventually yeah
yay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i say with joys
all miracle weapons will be
I don't think this is true
Some of them might be
But I think at minimum exoblade and supernova are finished mechanically
(as of 2.2)
well they all at least need updated visuals to fit the resprites
yeah but that's not a rework
different colors and all
Supernova (as of 2.2), Exoblade, Photoviscerator are all like truly done I think
heavenly Gale too probably unless we decide to change how the charge works or something
I don't remember Celestus or SSV enough
and then like, Magnomaly, Immaterializer, Vivid Clarity all need total reworks
celestus is just old nanoblack i think
you're rogue dev 
yippee
Seven weapons, and some accessory tweaks
there's way too many rogue weapons that still feel like they're from 1.3
A couple weeks ago I tried the post yharon weapons
I was so baffled at why these existed still
They all suck
wdym post yharon
The only one that's slightly okay is seraphim
do you mean his drops or
All of the weapons locked behind him?
all of them??
There's only four
what
Context
wrathwing, final dawn, eclipse fall and dynamic pursuer
We're talking about Rogue
sob
i <3 autocorrect
Seraphim is probably the best one, considering it's tier
But it still has plenty of jank
Like the directions, the laser spawn is not symmetrical on reflection
isnt final dawn technically a rogue weapon
and isnt it good if you can land the hit
Final Dawn is easily the best design, but the tier it's at is horrific for it
true
So it sucks
is it good on Yharon ?
oh it would be good for yharon true
it's post yharon rn
It was very fun to use on yharon before
i know. is it good on its dropper
Back when it was pre yharon
when??
I believe it was from solar eclipse after part one of the fight
oh god 1.4.5 đ´
ooughhh. why was he in two parts
the horse.
Hype moments and Aura
"yea man i dont think you're worth my time. go summon me again."
fits with him being an egotistical rat but What Ever
Eclipses fall will finally give that tier a good weapon
man i wish SRS wasnt against the rule if the rework was explained well enough
i have so many Awesome Idea but suggestion is WOKE and wont let me
Celestus is definitely not done (itâs been the same for like 8 years), SSV is like mechanically fine ig just needs better visuals imo and I kinda wish it bounced off walls like the old one but that might just be 2018 nostalgia talking
I was testing Celestus the other day and god that stealth strike is so bad mechanically
phrase my rework in such a way that yes, it is definitively a rework and it is specific, but its not specific enough to be SRS
I genuinely don't even know what it does
would it be possible to just get it retiered? i know it's donor, but you could always ask
wait its donor
to be fair, the donor also like... programmed it
and is also
the creator of shadows of abaddon
so it's not exactly like ur typical donor weapon
Oh!'
HUUUUUUHHHHHHHHH
no wonder its forced to be semi-quality
new soa is cool tho
honestly being reminded yharon's drops used to be balanced on himself makes me think that like
maybe final dawn should be retiered
Considering it used to be post-darksun yharon I feel like Final Dawn is meant for Yharon but suffers by not being there anymore and a retier would make sense
im sure something could be worked out
could reasonably put it post DoG via Darksun to keep the idea of it
dragon's aerie shrine 
no that wouldnt work bc isnt aerie gonna be post Everyhting
the entrance was always going to be a structure, and im pretty sure a post-DoG pickaxe is going to exist Eventually⢠so you could just do a roxcalibur shrine but in the sky
fuck you yharim's weapon isn't the ultisword anymore it's final dawn. die
honestly if Yharim's lore shapes out that he was a Poor Farmer Boy b4 The Yharon Thing, him having a scythe would be kinda aura
superman lookin ass
where the fuck would he be farming he lived in hell
actually yharim with a scythe goes hard. it is his job to reap the stolen souls of the gods
theres plants
also wdym he lived in hell
i thought he lived in the general area of the gods of dogma and war
lots of plants, actually. azafure even post-destruction has a lot of plants
i dont think there's a way to (if there was, i would've added it to so many builds by now)
yea theres not
i think there should be (i'd beg for a way to place them not on scorched remains so i can put them in my wotg genesis garden but oh well)
cheat sheet paint tool!
oh that too, yeah
just make breaking them drop seedlings
Give Storm Surge a less abrupt projectile vanish
The Storm Surge's projectile immediately disappears when it reaches it the end of its lifespan in an abrupt manner. Adding a small âanimationâ when it reaches/is reaching its end would make it look far better.
Chat does this look like a valid suggestion?
seems fine
Thanks
Does anything happen if I edit my suggestion? Will the bot die?
no
@verbal basin - Your suggestion has received an updated status!
[Make Radiance accessory not emit any honey particles but still have the effect]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
The bot is alive, huh
bot's gonna die after this
the only real bosses tbh
Deerclopsâ GFB drop is its own Treasure Bag
Betsy in gfb actually drops enough medals to buy something you want
Getfixedboi should swap Betsy and Deerclops.
Gfb should force you to beat deerclops in dont starve
#suggestions-posting message doesnt boc flip you on ftw
genuinely why would you want more changes
because it has zero currently
rev brain overwrites all of its ftw changes
its just stats and nothing else
do any bosses get major noticable changes in ftw ?
yes
DoG i know does (4x fast)
Doesnt dog get fed 30 kilos of meth
yeah
all bosses (other than brain) have some amount of ftw changes even if they're just "attacks faster"
brain has nothing
what the fuck i thought it wouldve at least had th vanilla flip
I should make creepers share iframes in FTW
also give them all cross necklaces
i see the scambots if discord keeps notifying this channel .....
Draedon's devious Infra-Red cameras or something.
unironically invisibilty potions being able to cheese turrets would be awesome
Would be more fun then just cheesing it by placing blocks between you and the turret until your close enough to break them
yes
or just not going for the labs until hardmode when you can get a RoD
the block strategy is horrible gameplay
Or just mining in from another side away from the turrets but like its kinda lame how you deal with them now
what if going into a lab gave you the creative shock debuff until you obtained the schematic
WHO THE HELL INVITED SATAN!?
(for all intents and purposes, this is not serious)
congrats you just made lab hunting nearly impossible
The issue then is that thered be no real way to get through without getting hit
the better idea i had was just make turrets turn on their own but not aim/shoot until they see you
Does Creative Shock block Ice Rod?
Invisibility potion being a counter to lab turrets could give the lab exploration a stealth-mission like feel and I think that would be cool
make a lab the size of the underworld and give you five invis potions
It also gives invis potions a use besides decreasing spawns
Honestly has anyone ever actually used invis potions
Like theyâre probably the least useful potion in terraria
if the enemies are being especially annoying shitheads when I want to build something yes
I stack every spawn decreasing item
Photosynthesis Potion:
Oh yeah they completely massacred it didnât they
like it went from "probably pretty damn good" to "hey man +5 more health from hearts :)"
it only causes dropped health hearts to drop a measly +20% hp (i think)
cos like it goes from 20 -> 25 right?
yes
Also it being hardmode* exclusive makes it basically useless
useless is a stretch
it just has very few applications
also like heart statues exist
Yeah but like 95% of potions are just either always useful or periodically useful without needing niche gimmicks to be useful
kid named titan, inferno, warmth, and calcium potion
Titan is meta just like minion knockback
Inferno and calcium do generally give the player noticeable benefits
But fair with titan and warmth being niche
Albeit now that i think about it maybe titan might be the worst since knockback doesnât really benefit the player and can make stuff take longer to kill
warmth is pretty alr
i use it for deerclops (if i fight em) and cryogen
titan ig is niche enough to be just not used
calcium is 100% v. useful though. same with inferno
Warmth is great when it does anything but outside of deerclops, cryogen, lunatic cultistâs 1 ice attack, the frost moon and i guess frost moon theres like no other major bosses/events where it can apply
Honestly it could be cool if it did something to cold debuffs on the player or maybe heat debuffs on enemies
potion of cooling that reduces heat debuffs and then a potion of comfort that reduces both by less than their construent parts
other potions that reduce x-element debuffs and one combo potion
Wait for the ftw changes they should at least make it so vanillaâs changes apply onto rev+ brain
That really should be a thing at least
knockback benefits the player a lot
just not in bosseee
Knockback is the savior of early hardmode for example
if titan potion lasted longer i would use it tbh
but as it stands i usually just use it on like wof
I do wonder what the stone walls would be replaced with in the case of the Exodium Planetoids getting a revamp.
I doubt itd be Exodium Cluster walls because spriter hell
Honestly even just removing them entirely would be nice since having to hammer away some stone walls from my sky because I i donât like having random floating walls, especially since theres no logical reason in being there
Removing them would create an inconsistency in itself since other planetoids have walls
warmth potion should be reworked
it's just a million billion DR against enemies in the arbitrary "ice" category terraria made
it could just be cold debuff reduction
the elemental damage system fabsol always wanted...
lmao
I could see it being changed to cold debuff reduction and maybe potentially immunity to chilled
How would it affect chilled tho
well chilled is just burning but for ice
so you could just make the player immune to it
it's a nothing debuff anyway
Wait i thought it slowed you down
other planetoids arent (usually) things youd 100% destroy for all their resources though
chilled is just slow
exodium clusters are
chilled is slow yes but im talking about in terms of usage
burning from hellstone and chilled from the ice biome i feel like are feeling the same niche
meanwhile on fire!/frostburn are the actual damaging debuffs
which u prolly would not want to give out immunitites to as generously
Isn;t burning also damaging
thats not really the case in cal anymore because environmentally chilled is replaced by the fuck you fast breath loss debuff
yeah but it's only inflicted by a block and u can just get obsidian skull to ignore it
oh burning ALSO slows you
see they're basically the same 
so realistically this would be the thing given immunity to and not chilled
That would also kinda make sense if the potion is warm and it prevents your internals from getting too cold
Wait is it just that all liquids give you chilled in snow biomes
Oh so honey doesnât?
Curious
mrbeast
KILLLLLL
must've been the wind
miracle blight level damaging
fucking 30dps
It is really funny how debuff on enemies go up to like rhe 1000s dps range while players only take like at most like 40dps or smth
perhaps because the enemies scale up in health to the hundreds of thousands while the player scales up to like 700
I know its just really funny and kind of seems to suggest that the playerâs body is incredibly resilient to effects
we're throwing hands with gods i think we just are
the one constant of calamity: nobody can agree on anything except for the fact that most things need to be changed
dang I guess someone say mine and wanted to sgare their opinions on exodium planetoids
I can agree on the stone walls that are there being dumb
Honestly why is exodium even a thing?
To add more useless materials for the player to fetch of course
Why else
Like especially since them being post moon lords there are two space themed ores that generate together after his defeat
It's just a lazy way of adding content between pacing by forcing you to mine them instead of actually giving you interesting stuff to do once you kill ML
This applies to a lot of stuff in Cal really
stares at Perennial and Uelibloom
And like theyâre only used in the eldritch soul artifact and 3 donor items before polterghast so honestly moving them to post polter could at least make them not entirely overlapping with luminite
Perennial also sucks since its basically chloropyte 2 only one tier later
Uelibloom at least has a tree theme and is a lot of tiers later but like perrenial and chlorophyte are also too similar
rogue probably
That's meld if we're thinking the same thing
Why would rogue make exodium exist
Exodium is the space ore
Meld at least has a reason to exist
the other space ore added on top of the existing space ore right next to it
Not to mention the one thats also close in progression to the astral ore and a couple tiers before the cosmic themed ored
nah i swear exodium was used in a bunch of rogue stuff earlier but maybe I'm misremembering
Its really dumb as is
Albeit the idea that exodium planetoids donât have to look good cos theyâre made to be destroyed is kind of a but dumb
I love Exodium having Exo in the name whilst being completely unrelated to the final bosses
exodium meteors đĽš
Like those small gem caves are meant be destroyed but they should still look nice
Okay but exo does just mean literally âouterâ
well it's pretty obviously derived from the word exodus
either because it sounds cool or because like, idk the fuckin luminite is leaving the moon
Honestly I kinda feel like if exodium generated as like a bunch of smaller asteroid-like things in space, not the giant ugly blobs they are now
Also maybe just remove the luminite from in them, cos like isnât that specifically from the moon
...why does exodiu. Exist anyways
exodium should generate underground and in the jungle
Why not just make it luminite
hire me
They serve the same purpose
It is really redundant
Like 90% of the items crafted from it could be luminite and nothing would really change
Albeit exodium could be interesting if it was more differentiated in some way
it is kinda crazy how aerialite used to generate underground
Like why did the air-themed ore generate underground after a random evil boss is defeated
I guess its exodium hate day
it was added in the very first calamity update
and not changed for a long time
The only (?) issue with making exodium decorative like in the newest suggestion is then since its still there wouldnât the donor items still use it since those changes need to be communicated with the donors
Also theyâre also honestly ugly outside of their invenory sprite so why do we need to keep it
exodium is fine
it's nice to have something to lock luminite (kinda) behind actually needing a pickaxe
and the recipes it is used for are different enough from luminite
what do you mean lock luminite behind a pickaxe
the real question is why it shows up so early when its really mostly intended for stratus
Still is weird for two space themed ores to be given simultaneously.
Honestly it should just be moved to post polter
At leats
to get the extra luminite u need to mine the exodium around it by making a pickaxe with the luminite u got from moon lord unless u want to rematch him
it's one of the few times calamity even attempts to pickaxe lock
even if u can just explosives cheese
You can definitely still reach some of the luminite
Also like moon lord literally drops enough to make a pickaxe so like all it does is force a pickaxe
i mean yeah
u have to make nightmare pick to get hellstone
i think it is a good thing calamity at least attempts to engage with the pickaxe system
luminite should probably just
I guess but like why not just make luminite harder
ALSO have a mining tier lock
because i dont know what else would spawn exodium clusters
like at best you could argue storm weaver but i also think luminite looks ugly as fuck as a building block and exodium at least helps smooth them out a bit
Well like calamity does still have point were boss unlocks arenât really justifiable all the time
the planetoids and exodium are just kinda fucked in general
Exodium I feel is like if beating the Mech bosses also made a new ore along with the Hallowed Ore. A bit redundant to do the same thing twice.
Polter unlocking acid rain 3
polter isn't going to do that
that's one of the many things the team is trying to tackle
of course that might be old news
i dunno what the fuck is really going on in dev atp
There's a bunch of arbitrary unlocks. Lumenyl from Anahita, Golem unlocking a lot of stuff, Plantera unlocking a bunch of stuff, Astrum Aureus unlocking the Dungeon Chest.
anahita is an ocean boss and her unlocking an ocean material makes complete sense
way more than calclone doing it
i know it's an abyss material but she originally came from the abyss anyway it's fine
It's a material on the other side of the world.
Most of those are at least thematicly fitting in some way tho
terraria is an island they are the same ocean you the player are the one with the narrow view
It's a continent.
Also isnât anahita from the abyss or something
I canât read
Also I kind feel like for me exodium is mostly for me used just to shimmer into more lumit
Luminite
Also calamity also giving a ton of luminite after moon lord feels kinda weird
He already drops it why does it need to generate as well
because luminite gets spammed in crafting recipes
and also because the vanilla recipes for armor and the likes were pretty greedy
it's like the one material calamity has for a post-ML lock (because we are afraid of adding new materials in fear of them being called bloat) so it gets shoved into every calamity item too
so rather than forcing you to refight moon lord umpteen times
the planetoids were added
the bag only gives you enough for like
Couldnât they just reduce luminite costs
maybe one lunar set if you stretch it
Because... The Guardians like the smell?
Its already post moonlord locked through unholy essence as well
Why does it need some luninite too
in theory but theres like
not a whole lot of luminite actually used in most of the items
Probably to not have a boss summon be too cheap.
Why though? Its not like its making it more expensive since you immediately get luminite at the start of post moonlord
Its only 5 bars iirc so it isnât even taking a lot
prolly bc 25 profaned essence might as well be dirt
it's really not that hard to get
at least you have to try to get a bit of luminite
going back to the whole pickaxe thing
BUT YOU INSTANTLY GET LUMINITE ITS NOT HARD THO
Not even the most arbitrary cost. Dragonfolly needs Solar Fragments. That thing has literally nothing to do with the sun.
it only goes above 15 in 6 items, specifically all of the lunar chestplates and dcu
folly needs solar fragments bc they're orange and we need a material to make it so you can fight it in hardmode
ignore the part where you still can
not a good reason but it certainly is one
Its really funny how calamity has like a ton of extra recipes for solar fragments compared to the other fragments
Melee really gets the main character treatment even with their fragments
again i literally just think it is bc they're orange
It is funny that Dragonfolly has electric theming and there's a pillar with electric theming but they went for the orange one because Dragonfolly is orange.
But dragonfolly is yellow
Not orange
And yellow is more associated with stardust even
stardust is blue
Stardust is the blue one.
gold is associated with stardust but thats as an accent color
Brown is just dark orange.
Yeah but like that moreso to me looks like its meant to be yellow with the darker parts being shaded
it looks like the color of my dog except a bit washed out and my dog certainly isnt yellow
Of course, Dragonfolly is being retired, so that issue will solve itself.
Can't wait for Hive Mind to need Solar Fragments to summon!
Wait wasnât it the dragon of mind that got turned into the nebula pillsr or something (or am i dumb)
Yes.
Just because it's purple?
Mind = hive mind
in theory yes
Then what about Perforators?
Uhhhhhh stardust cos theyâre kind of a summoner with their wormies
perfs get fucked
Solar and Vortex both have literal soldiers.
The evil2s are really stupid as they are now also
And it's the war themed boss.
I guess it could be cool if like hive mindâs summon needed nebula and stardust while perfs used solar and vortex
Kind of making them equally treated while differentiating them in some way
Isk
Idk
I will say the current point in progression for evil2s is probably the worst point they could possibly be
Directly after the other evil boss
INCONSISTENCY ERROR??? GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Also with their eventual retiering i wonder whatâll happen to amalgamted brain
Like i could see it just being a corruption themed brain of confusion upgrade but like idk
What have I done.
Honestly i feel like it shouldnât just be one of the fragments cos theyâre kind of a set and making one at all being more relevant seems odd
Making it use like a different thing or all of them might be a better temporary fix
yeah
luminite stratus would be kinda weird
Exodium is the Stratus material and that's the main thing it has
also the soul artifacts but who gives a fuck
also prismatic
not real
Prismatic really should not use Luminite
yeah but it's still a use that would be replaced and it is still worth noting that it makes much much less sense as Luminite
donor content still exists even if it's non canon and/or sucks
we should replace exodium with bone feather
Especially since the donor distinction means absolutely nothing to an average player
wait cook
okay Exodium planets now generate inside the desert
With prismatic armour does it even need to use exodium or luminite? Like does it really need that while it already uses armoured shells, divine geodes and nanites?
It could just be those
It is also green in a couple parts but it doesnât use any green things
it uses weaver armored shell and weaver tail is rainbow glowy
But also luminite is quite black and could make the green sections slightly more logical
Hold on this is actually kind of cool, like it could also maybe like give extra lunar fragments to reduce the grind for those
anyway Luminite has distinct lore behind it vs Exodium
in the case of stratus specifically it wouldn't make sense
what is exodium again
all i know is that it is cold and dark
(and used in most stratus tier crafts)
i like how the argument for replacing solar with vortex is because vortex is thematically electric and then there's like
vortex lightning
and technically storm divers if you ignore literally everything but their name
oh ok i forgot vortexians exist
lunar portal staff uses lunar and luminite is like that kinda so like
ozzatron hates lab turrets
we love ozzatron here
@calm knot i think on top of this lacking any real solid reasoning, this is also technically a reversion because harvest staff used to be a mage weapon, so adding a mage pumpkin weapon would just be reimplementing old harvest staff basically
I don't think this counts as reversion
it's not reverting harvest staff nor asking for a mage weapon that even functions like harvest staff did
Just some pumpkin mage weapon
Consistency is a valid reason, but why is this set being consistent for all classes important?
that's why my angle was more of a psuedo reversion, in the fact that, if dev wanted a pumpkin mage weapon at that tier, then harvest staff wouldn't have become a summoner weapon
i just thought it could act as a early game version of the Terra set
that sounds awful
i do actually agree that a melee and magic pumpkin weapon would be fun, but not for that reason
this is
a weird one
also maybe if you can't understand the screen after 1 AM, maybe you should go to bed
i just like weapon sets
one day i will learn to code and i'll just make ideas i have myself
terraprismađ¤¤
weapon sets are easily one of the worst parts of terraria
what if every single weapon on a tier was identical
well the sets are very rarely every single weapon
the stuff calamity is doing with its weapons sets a big improvement in terms of trying to make them more distinct even within their sets
#suggestions-posting message isnt this just aether monolith as a consumable
@granite gyro you focus too much on implementation and not reasoning, not to mention this is too long, and you don't need to add stuff like apologizing for bad grammar. it would be much preferred that you just try to fix it rather than draw attention to it by adding unnecessary tangents to the suggestion.
that would be a good start, but again, your entire suggestion is focusing on an implementation and not a problem
you need to explain what the problem is in greater detail, rather than trying to propose a solution to a problem you have not even properly explained
implementation is intended to be left up to the developers
i switched up on the omniscience potion
i would just remove the second paragraph entirely and explain more on why this potion is even needed. you're still focusing a lot on what colors things should be instead of explaining why this even needs to be added in the first place
what is this trying to solve
i assume the idea is contrast/visibility but you should focus on that instead
maybe give examples where contrast is low and explain ways to improve it. though as other people mentioned previously, this feels like something that could be easily solved with an aether monolith in your vanity slots/in your arena
can i have media perms to have a omniscience vs one i mentioned
ill prepare the images
you already have media perms
you're not warned so you can post things in these channels, yeah
i will say, again, that you shouldn't go creating an image to propose your implementation if you do not have an idea on how to explain the issue in the first place
if the issue is contrast between projectiles and the backgrounds/walls bosses are typically fought on (ex; PBG in jungle, Profaned Guardians in hell), then you might get more milage out of simply asking for higher contrast projectiles
do you have lights and shadows or fancy lighting
no
even ignoring the fact that those are yellow attacks on a blue background, how is this not something that aether monolith could already solve itself?
day empress projectiles are pretty visible and if they arent we've already got the item that makes your background pitch black
well regardless, having an item to make boss attacks more visible is a failure of boss design
visibility should be the default
who is supposed to think to bring a monolith to the fight
plenty of people considering plenty of people do it
if you have trouble seeing a projectile, the object that makes your background black seems like a pretty obvious solution
ok but the player knows the monoliths as cosmetic items no
and?
items that change the look of the background
it honestly makes way more sense than a potion
^
why would a potion be changing projectile visibility and not the series of items that changes the background that everything is drawn on top of
the thing is that omniscience does nothing against bosses that use similar colors that omniscience highlights attacks in
omniscience is a crutch for good boss design
ok so lets just have a better one
making bosses better is
if omniscience itself is an issue why not fix it
it's not
why make omniscience again but better instead of making omniscience good
that's what we're saying
ok then lets just make omniscience good
idc *if another potion gets added in or omniscience gets reworked
omniscience imo should not be a potion and would be better as a vanity equippable
omniscience isn't even a good idea, if a boss's projectiles are hard to see, those projectiles should just be made easier to see
that is also true
my point exactly
i cant even really think of a boss where the projectiles blend into the background even with aether monolith
like maybe pbg since theyre dark green and black
pbg is a fucking atrocity anyway
true
green dust bost in green biome be like
pbg because i fight her in vernal pass where there's background walls
i remember fighting her on the surface with the old dog monoliths for a bright background
this just goes back to PBG being a shitty boss
aether monolith is a cosmetic item that a normal player wouldnt really guess to bring to a fight unless they find it online
i mean i already explained previously it makes about as much sense as a potion
i should make an omniscience effect that outlines things instead of tinting them
TRUE
that would probably be useful
honestly just change dangersense to that
no
yeah that seems like itd be good and probably not break or be useless
(not changing the vanilla effects)
how will i see traps then
why
it could still highlight blocks
it is really funny how useless dangersense is in like. hell. the lihzard temple if you actually place torches
nah dangersense is good
orange on orange is not a good way to show off danger
it only gets away with it because most of the time people dont even put torches in the temple so you can see it in the dark
if it just outlined stuff it would just be flat out better
because torches won't be in the place you haven't yet explored
so you can go into the area knowing where the traps are already
if you don't break the pressure plates on your way through and get hit again later that's just on you
if you miss something it's still orange on orange
it's still usually noticable unless you enable fullbright
but anyway, omniscience kinda sucks right now and could 100% be better
lmao TIL dangersense highlights pressure plate tracks now bc of the new trap types
spose it makes sense cause it is just a type of pressure plate, even moreso now with the newly naturally generated traps that actually use them
i think i'd want to move omniscience into not being a combo potion and just being focused on highlighting projectiles though
probably for the best
do i delete my suggestionđ¤¤
i was going to say you might not need to, but unless you want to rewrite it to be like "Improve Omniscience Potion and Boss Projectile Contrast" it might be easier to just delete it
what if omniscience potion died
what is small fluffy kitten in my lap

Yo
I now hold the award for most !s
Somebody just post after me to fix my thingđ
Theres been more !s on a sugg before, trust me
it feels like a remnant of the times of cadence potion
Does a Thorn Blossom upgrade a SIS
My reasoning is that the game-spanning line feels unfinished ending post-Prov
Same thing could be said about the flower minions tbh
Is that a yes or a no?
Iâm not 100% sure
Flowers of Mortality (I think that's what you mean) could really use an MM weapon yeah
not inherently
I feel like "More Elemental Weapons getting MM forms" is a whole other suggestion though
my issue is that what would a TB upgrade do but shoot more flowers
not really but I'm not sure that you'd be able to muster up reasoning for it
Wtf is MM
maybe
miracle matter
miracle matter
Oh duh
more elemental weapons getting miracle matter forms is like
meh
doesnt really accomplish anything
Summoner and Melee only have one while most have two
Save for Ranger but Magnomaly Cannon doesn't count so still two
Vanishing Point and Flowers of Mortality getting upgrades just evens things out a little
so actually not most and the number is completely arbitrary
Still a bit unfair for two classes to get less than the others but to each their own
especially summoner needs another mm weapon imo
summoner needs its already existing mm weapon to be not dogshit
Really needs a post-Exos "army" weapon imo
whips realizing they will get added in 2047
true
im half sure the only reason exodium doesnt not exist is to fuel Stratus gear
and that is the entire list of reasons why its kept around
Yeah
And that's stupid
Anyways: what if spine of Thanatos was reclassified as a whip
And then we got a different, better melee weapon from exos
three summon weapons from exos
ares mute beacon and the arms
objectively four mecha arms are not lame
atlas munitions beacon is kinda a snoozer but ares's exoskeleton is not
pluuss. S tierrr
Ok I definitely forgot about that
Unfortunately Exodium will never be removed
Because devs love keeping old garbage content with the promise that they'll remake it into something cool in another 5 years
So we have to settle for suggestions like this
Exodium can be cool, but as it is it just luminite 2, and changing it to differentiate it would help with making sure nothing feels redundany
Honestly does it even need to be an ore? Couldnât it be like a mob drop exclusively maybe from sky mobs if the sky does end up getting changes, cos like it being an ore its partially why it does feel redundant
If it was also made more explicitly themed around like the vast abyss of space in some ways could also help to make it different from the moon-themed luminite
better idea what if morningstar died
traitor
The fact that neither of you two actually spelt mourningstarâs name right
Goes to show I guess just how forgotten it is
it doesnt deserve to have its name spelt correctly
its only lived this long because of the horse anyway
đ´
is the horse dead or alive
you don't know until you open the box
I will say calamity does have kind of a lot of those solar eruption-type flails which kind of make it itself less interesting
oh wait this reference is not gonna land
-# 
It is funny how its description even refers to it as âwhip swordsâ despite neither being a sword or gameplaywise a whip
Also spine of thanatos also refers to itself as 3 whips in it tooltip
@limber drift did you get donor permission
whuh
Unless Iâm blind and didnât see it
because someone added it
It looks kinda cool i guess so maybe someone thought it was a cool idea
Also a good pun with it being a morning star, thats also mourning i guess, but it doesnât really show that
But like its funny that all of the solar eruption-like flails call themselves either whips or whipswords, but arenât whips
Also does anyone actually use any of them
i'm pretty sure solar eruption is classified as a whip sword on the vanilla wiki
so that's where that came from
Oh it is too
But cosmic discharge and spine of thanatos just say whips, not whip swords
I don't think thats an actual classification of weapon and just wording
in the tooltips or wiki?
Also yeah i donât think terraria ever calls solar eruption a whipsword in game
Tooltips

Honestly has anyone actually ever used cosmic discharge
it's very good
Oh I actually didnât know
used to be meta back in ye olden days (like 1.5)
Isnât also like a legendary weapon though so only a 10% drop chance
yeah
Wait hold on i just noticed that nebulash, a âwhipswordâ flail crafts into crescent moon, a normal flail
That feels a little odd to me
i forgot nebulash existed
this is a mistake
the more you think about weapon upgrade recipes the less sense they will make
I think its literally just solar eruption basically
the previous nature of Crescent Moon was essentially Nebulash 2
the current effect of Crescent Moon is meant to upgrade from Blue Moon
yeah it's identical
Well like blue moon is just a basic flail so like it wouldnât really function as an upgrade really but like i guess yeah thematically
Oh okay

I canât wait for 1.4.5 where if you have sunfury in your inventory it is launched too
That would be kinda funny actually
To make it a true âBlue Moon upgradeâ
hm perhaps you could combine crescent moon with mourningstar
actually no it already has starburst
there's enough mechanic
does crescent moon upgrade
It doesnât get directly upgraded any further
not even in dragon pow?
could make an eclipse flail with a sunfury upgrade + crescent moon
doze seems to like eclipses
Hold on i just noticed something with dragon pow, most (4) flails in its recipe are spun around, except mourning star, and curretn flairon which is thrown, but it gets thrown instead of being spun around
Which will be especially weird since in 1.4.5 the flairon has 2 versions, with the base version being a spun flail
didn't flailron get renamed to electric eel or something
No???
Those are entirely different items
Flailron now can be turned from a thrown flail to a spun flail and back
Electric eel is just the new whip dropped by fishron
flairon and flailron
oh i thought eel was called flailron on release
Also the old flairon behaviour is now claled flairoon
flairoon
close enough
Flailron is such a better name tho I will say since it actually it a pun,
I can see why chippy initially accident called it that when going over the 1.4.5 trailer he helped with
I will say with mourningstar its design also does scream whip instead of at all looking like a flail
Honestly i could maybe see it being retooled into a morning star upgrade (with an rename of course) but like adding whips is still a big thing
Also wait i just realised hasnât it been over 24 hours since my exodium planetoids suggestion? Shouldnât it have moved to the voting section?
nycroooooooooooo
I did edit it afterwards to fix a type so did that make it be delayed?
Wait but Mewkâs and TEH STINKYâs also havenât been moved on after the 24 hours after theirs
Is the bot dead again
@inland saddle
Power outage đ
Oh no
It's back
yippee
Yipee
Hold on this is actually a kinda cool idea, like having a post dog (?) darksum fragment flail that combines crescent moon with like mourningstar, where both are used at once
the eclipse theme stratus upgrades (saros possession and eclipse's fall) are post yharon
but yeah that'd be a cool addition
Also i just thought it could be that when the two flails overlap they visually look like an eclipse and deal extra damage then
That could make it actually interesting beyond just being 2 flails at once
The only issue with how that work is that like the two flails should definitely in some way move differently so that they arenât always overlapping
no
doze hates peak confirmed
Why not
no
but like meh
But like the blue moon and sunfury being used at once is like so perfect to make an eclipse themed weapon calling back to
no
WHY DO I GET EXPLODED
you deserve it
Make the eclipse happen once in a sun fury.
đĽ
âď¸âđĽ
no
yes
guhhh
too much work
make yuh do it
no u

eclipse's flail....
so true oomfie...
more like fail
so false ..
Mourningstar is weird and donor coded
Now that I think about it why is it called âmourningstarâ
Like what about it has to do with âmourningâ
yall are way overanalyzing this weapon in particular when you could do that to like 70-80% of all calamity weapons (and vanilla for that matter) and come to the same conclusions
"why was this added" "why is it themed this way" "why is it called this" "why does it work this way' i know these are rhetorical but they're so easy to apply anywhere
But like this is a random weapon, not part of a set, that also doesnât really have a super clear idea behind it besides just making solar eruption-type flails, and it probably was made because the solar eruption is the only weapon like it so trying to turn into an archetype thing for flails was probably something that people thought would be cool
Its especially donor like since like for some reason basically all of the weapons crafted from divine geodes that donât match with providenceâs colour scheme are all donor, outside of galactus blade, aetherflux cannon (which is post-yharon notably) and mourningstar
Not to mention its other ingredients are also weird since it uses esssence of havoc and sunlight for some reason
again you can look at like, nano purge or mistlestorm which are upgrades to earlier vanilla weapons just like mourningstar, arbitrarily placed post provi
er mistlestorm is post cv
not post provi
spyker too
I'm not saying there's not any potential criticism to be made about these designs I'm just saying that it makes little sense to think of mourningstar as the only one
it's hardly exceptional besides having a dumber recipe than normal
But also its name is the biggest issue with it
Given how vanilla has a weapon called morning star
Also it really looks like itâd be a whip but its too old to even possibly be one
But it also isnât like its the only solar eruption upgrade cos calamity has like 5 of them
Also spyker isnât really a stynger upgrade as it doesnât use stynger bolts
Its moreso a needler upgrade which is from calamity
look me in the eyes and tell me the item named "spyker" is not intended to be a shared upgrade between a calamity weapon and the vanilla weapon named "stynger" whilst also functioning very similar to stynger in terms of explosion and shrapnel
Like it is definitely deriving from both of its ingredients but like Its not just a random upgrade of a unique vanilla weapon but rather taking partial elements from both of them
that still makes it a stynger upgrade and anyways this is mostly a semantic argument that doesn't matter
Fair
But like mourningstar is just solar eruption 2, not taking several weapons that take elements from both of them like stynger or mistletoe (which is both leafblower and razorpine), literally just solar eruption 2, even using the same debuff and iâm pretty sure the same explosions
And like its one of the like 5 solar eruption upgrades
mourningstar is not really part of a set
It just shares materials
it's one of two solar eruption style weapons that are available after solar eruption, one of three total iirc
Nebulash, Cosmic Discharge, Mourningstar
I guess if you wanted to stretch it, spine of thanatos
Stretch a spineâŚ
Anyway I'm sure the reason for the name is entirely "it sounded cool"
either that or its a continuation of the mourning wood gag
I just look at its old sprites and it was like literally just solar eruption 2 like it looked almost the same
well yeah it was meant to be solar eruption 3
I meant to type 2
2
FUCK
I think you pressed enter real soon
yaa
@novel belfry i have implemented this
really?
yup
thats awesome
anyhow apparently this is what the crescent moon initially looked like
yup
they should be given id static iframes so that it's optimal to minion mix
does that mean my suggestion is a lock
The wording implies that not because they got them
No
my rework got scrapped
it was based on the hpu slime god sprite
and was kinda meh
god i wish those sprites were still implemented
like idunno about you but that hpu slime god core looked baller
Look in the bright side, it means higher chance of mega slimatron.
What's Ur favourite boss
shpc obtainment suggestion award
are the other legendaries going to get unique obtainment methods still
supposedly
i thought one of the crim/corroslimes got killed with carnage ray what do you mean it didnt
of course not
I think I got a suggestion to kill them passed like 2 years ago or something
Maybe not that long
Close enough to remove
im surprised it didn't already work something like this considering the boss itself is literally both slimes at once
If i heard it suggested or teased by a dev i would have implicitly assumed it was like optic staff before two separate weapons
Next Calamity update : Yharim's Boulder update
[CONTENT]
-Aerialite Boulder (Flies towards you
)
-Astral Boulder (Jump in the sky before crushing down on you like a meteor đ¤ )
-Cyonic Boulder (Freezes you on impact before shattering you in pieces)
-Perennial Boulder (Heals you by 10 hp before inflicting supreme poison : 1000dps to player
)
-Uelibloom Boulder (Becomes alive and aslo a mini-boss fight
)
-Scoria Boulder (Explode into a napalm explosion on contact
)
-God Slayer boulder (Rushes towards you if you are 200 tiles near the boulder and can go through tiles
)
-Auric Boulder (Zap and bounce of walls at crazy high speed and deels 2000 contact damage and inflict Auric zap having 1500dps on player)
-Calamitous Boulder (Will fly and home towards player and inflict 5000 contact damages and inflict superior Brimstone burning and vulnerability hex^2
)
-Exo-Boulder (Will nuke you...)
[BALANCE CHANGES]
all Boulders now deals 5x as much damage and scales with player progressions
tbh I don't even knoow what uelibloom correspond to
It's for some ungodly reason from Providence.
ohh ok
You may be wondering, what does Providence have to do with tree bark?
ABSOLUTELY NOTHING.
every update leads to boulder tho
Don't... post joke suggestions.
bro it's not a joke
I really want that fr
I'm buying an auric patreon if they add them
Lacks reasoning too tbf
alright I'm deleting this
it was literally free content
I did all the work for them
we need reaons ?
Yes, of course.
but what about a war ? a war without reason ?
Like, I can't just make a suggestion like;
Add Captain Olimar from Pikmin as a boss.
I like him.
alright I get it but why specific items are not allowed ?
Suggestions are mainly to fix issues in calamity iirc
this is obvs trolling
Yeah feels like it
no I'm not I really want that
People will ask for Dark Souls items.
Or Anime items.
Or items for themselves.
Or...
You get the idea.
i mean i started with a suggestion for 18 types of boulders so i figured that would be self evident
if they actually care to make a suggestion they will 
right I should really read pinned chat before posting anything...
however this really wasn't a troll I genuinely want boulders to be added
You could MAYBE argue a consistency for Bigger and Boulder that there is greater boulder variety in Terraria that Calamity doesn't match...
lmao the bot is down again
I think more boulder types would be interesting, but I donât know how itâd be done
im pretty sure he had already fixed it from the last outage so there it goes again
prolly discord's fault too lmao
I literally gave ideas for every boulders types đ
and those are peak
Iâm about to start eating a burger with no honey mustard (I canât take it any more)
No youâre good lol
okay i was right this is a different outage
you see the problem with discord is it is just too good of a platform
Wait is honey mustard on a burger good? Never tried it before
