#suggestions-discussion
1 messages · Page 396 of 1
Devuff immunity isnt a qol its a stat that affects gameplay beyond minor inconvenience
Plus still where are these debuffs relevant when yiu can get valor/ankh like the immunities literally cant matter if they are not used
confusion, slowness, cursed, weakness, armor break, bleeding, and darkness are all prevalent in hardmode, and they dont stop existing post-moonlord
inverts controls
can I introduce you to laudanum
what is inflicting it
honestly
from a random giant bat you didnt notice
incredible
okay that is actually fair
oh my god not 5 seconds of confused from a giant bat post moon lord
truly this is an impossible to clear hurdle
Is inverting your controls for a few seconds seriously enough to change an accessory 😭 just use a summon then if random enemy 36464 is that much an issue
it's enough of an annoyance for me
ok cool man
Then use a summon
keep using ankh
Yeah or use ankh
that doesnt mean it needs to be put back into asguards
if it was actually inflicted by a lot of enemies i would consider it honestly i hate confusion
im more suprised they didnt bring up the actual problem debuffs
ankh shield was a fucking mistake
from elsi's suggestion i might try laudanum (especially since the on fire immunity was removed)
because adding the debuffs ankh creates the immunities for was a fucking mistake
i brought up cursed
silence, cursed, stoned... all of these stupid hard stuns shouldnt exist
i mentioned cursed
cursed is really annoying but it's fine because it's also very easy to avoid most of the time
still bad just like frozen imo
cursed should not exist in its current form it is bad game design
the instant a skull appears annihilate it
silence i forgot about cuz i dont use magic but that's also a nasty one
cursed silence and frozen are annoying because theyre actually common
the problem is not making ankh on your character 24/7 the problem is these debuffs need to be reworked
bc they're shit
oh i defo agree with you i just wanted to erm akshually about stoned
i am Turning you into a Shop Item
the rest of the stuff ankh inflicts are fine and frankly i dont think there should be a way to become immune to them because if things could actually use these effects you might actually get interesting gameplay based around debuff design
wellll i think confused is also fine in a vacuum its just that Feral Bite randomly inflicting it sucks ass
i like confused if its a consistant thing because then you can still play around it
but instead red just made the no button and when he actually wants to use them for enemy/boss design he had to make stronger versions
Feral Bite as a whole just sucks ass actually
oh, i noticed they readded random debuffs in caves in 2.1
feral bite is also stupid if you want your bats to inflict a debuff just make them inflict a debuff man
yeah lol
kinda cringe ngl
also removing fire immunity from literally every accessory in the game
who cares about that
the ankh debuffs that just disable you from playing the game are the real issue, the rest of them are fine
why did they have it to begin with
because of obsidian skull
bc obsidian skull when obsidian
Fire immunity as in the basic On Fire! debuff?
yes
we probably shouldnt go around giving immunities to damaging debuffs ngl it just sets a bad precedent. i think the resistances on stuff like cshell are fine
actually idk if shell resist survived the update
Eh, that’s fine imo. They removed a lot of DoT debuffs from Calamity bosses in Brainstorm which was one of my main problems with the mod, so making On Fire! prominent again seems like a fair trace.
they didnt
it didnt really deserve a nerf either
lmao yes it did
Feral bite makes ME feral
5 seconds of confusion early game just to fuck with you
cal debuff rework to make the bad debuffs good instead of bad when
the effects it gives arent enough for me to say it's worth giving up another accessory for it
that's hilariously wrong
that shit used to compete with elemental gauntlet on statistics alone
laudanum
not like that
Who thinked separating ankh shield from asgards valor was a good idea
The devs
Asgards valor needs to not be so centralising
It may be a generic stat stick
but it’s the basis of those with how absurdly strong it was
if ankh needs to be worn 24/7 the problems are how the debuffs are designed, not removing ankh from the already strongest accessory in the game
^
dashes are still centralizing, even if you take away all the debuff immunities
that's because the bosses are still designed around them
once bosses start actually getting reworked that will be less of an issue
i love fabsolian boss design
(Yharon, Duke Fishron, Is Dog Still Dash Centric?)
and i say that is to the benefit of the fights
Wait a minute
lmao no
Absolutely not
And spider armor is better than hallowed or daedalus armor 🤦
you should be able to use ninja belts
hallowed is vanilla idk why ur bringing that up
No its not? Limits what bosses can do and what the player can use
actually why are you bringing up spider armor at all lmao
spider armor is better than daedalus too, daedalus is literally more armor for less summons
what the bosses can and cant do isnt as important to me as how the fights flow, where dashes make them much more dance-like to me
daedalus is going to get reworked bc it is a bad armor set
spider armor better than hallowed ?? what
i mean in terms of damage yeah
bc hallowed is
more defensive
it has a dodge
thats kind of the point
What a boss can or cant do affects the flow
lol
Does this include DoG’s Brainstorm rework? I haven’t done it yet but I surmised that part of the rework involved him actually engaging you more often.
Would that not make a ram dash more mandatory? Or was it designed in a way that you can dodge just fine without?
So you don't have any better armor for summoner until tiki ?
and having to dodge or dash through contact hits as it shoots at you is more fun for me than pure bullet hell
chlorophyte 1.4.5 headpiece
talk to red about this man cal adds one summoner armor set in that leg and it's daedalus and frankly i am still questioning where you got "spider is better than daed" from
If a ram dash is the best option to always use then a boss cant really do much contact without just failing to hurt people with ram and being unneededly extra hard for those who dont use a ram dash
the set bonus makes it better than spider still
^
you still need to time those dashes properly, and if you screw up you get chunked
tbf i havent tried it so i couldnt say one way or the other, but also that DoG is still just an interim to hold people over so even if it is still dash centric, im sure the actual redesign will considering stuff like ninja gears. it was just that DoG was so miserable after fab butchered him SOMETHING had to be done
honestly it would be nice if ninja gear just gave I-frames on its dash
also hallowed is literally one of the strongest armor sets in the game spider is not just straight up better
there are situations where it's better but usually hallowed floors it instantly
Still hurts the competing dashes (bonks and whatever ninja belt does) unneededly
bonks Should knock the bosses back too
no, but i could see it working like the scarves at least where the dodge can be controlled by occurring only during the dash so it isn't just like a slapped on BoC
thanks for coming to my ted talk
isnt bonk only shield of cthulhu?
And shield of high ruler iirc might be missing some
nah that's the only one unless you count mounts or something? i dunno what's going on with those
those are the only 2 unless 2.1 added more which let's be real it didn't
Wait mounts have bonks???
i cant remember i know some of them have dashes
Damn
like the stupid 1.4.5 one
A pre plantera armor should be better than a pre mech armor in every way, it having the dodge doesn't make it that good
why would you ever use a mount other than fishron or broom for a boss?
Bc mounts cool
I could tolerate this but separating ankh from valor geniunely makes me mad
me when the defensive set is defensive (hallowed) and the offensive set is offensive (daed) and both are better than spider
same
why
free dodge once every 30 seconds is busted on its own but you can also stack it with accessory dodges and it's just fucking insane
Slime mount increases fallspeed and other gimmicks maybe people forsaking mobility accessorys for more stats then using mount to compensate
There exist many more viable mounts
spider is at least available pre-mech
if you can dodge even semi decent you will never take damage
Fucking how
the only vanilla mount ram ever but one of the things on why it is strong is because it increases your damage by 10%
arent there like 3 vanilla rams
portal gun does the same thing without sacrificing flight
and then the other ram is solar flare armor
the desert one and golf cart or something
basilisk
That’s also post ml and added by calamity lmao
Uhhh… Solar Flare armor and Chillet are all that come to mind for me
like that doesnt sacrifice you being able to actually output damage
^
Like they could just add the resistance to debuffs and nerf the armor, not having the inconvenience was a game saver
Im rarely in a situation where i need infinite flight for a boss and portal gun sacrifices attacking so still a compromise
portal gun is vanilla what are you on about?
Basilisk might just be the same mechanic for Icon of Sin mount and Unicorn
My mistake
lol
and also the Hexxed Branch
Mispoke and whatnot
nah it has a ram i know that for certain
above a certain speed
every single bullet hell section?
idk the specifics of how it works
the ever reliable platform
if its at a certain speed then its the same for unicorn mount, icon of sin mount and the hexxed branch mount
Scal is piss easy for me and dog i did use (yet to face bs dog) but apart from that uh idk what other ones you may be on about
i do not believe those have rams
They do
is substantially worse since it slows your downwards movement and doesnt give precise enough vertical control
they arent rams but u can dash through enemies if u move fast enough
If you have to double tap a direction it then its defintively a ram like asgard's (which is on solar flare and chillet)
I'm tripping
rail
and also
it's a fucking block
how is it supposed to give vertical control
honest question
Vertical control is what i use wings for
The trick is that you can use SoC and then have enough speed at the same instant as you press the mount to have a "ram" but the way these mounts works is that they ram enemies when they reach max speed
it doesnt, and thats the problem, because that's really important for a lot of fights
what does then
The separation of calamity accessories should be studied, it feels like every update every accessory becomes separated and you can't upgrade your accessories like we used to
Or i am going schizo
broom and fishron?
because i am the d1 vertical precision person i know all the stuff that can do that
ok get outta here
./j
The separation of calamity accessories is important for making sure players actually have to choose their accessories instead of getting spoonfed the best options (sponge, ram, wings, damage accessories)
Why is this an issue oh no accessories are not as overly centralised as before
Even if it was true i think youre looking too deep into it
tbf im used to infernum and eternity-death where ultra-precise dodges are pretty common
(see: dog's laser grids)
Not being able to have a ram dash and debuff immunity is unfortunate on paper but Asgard’s Valor is now much easier to obtain.
Even in vanilla, there exist other shields besides Ankh Shield, with knockback immunity being the only common denominator. And then it’s up to you to decide which one you like more.
I use frozen shield in vanilla
well you still can, you just have to burn a slot on laudanum instead
No not really
You misunderstand me
i would normally agree if it werent for the fact calamity makes all the ankh components craftable
Again
Summoner weapons can help with random enemy numero 374 that has a annoying debuff or you can just hold down a homing weapon while exploring so weak enemies dont even get close
-# didnt they remove those
I think the new way makes progression less interesting, upgrading your accessories over the whole playthrough and adding new things was exciting. Things like sponge and crazy combined damage accessories was busted but a simple valor wasn't gamebreaking, valor was a major milestone, now it feels like you need to chose between a new accessory at the cost of inconvenience
WRONG! Calamity removed Ankh component recipes
have you considered that some people dont like having a random summon?
Debuff immunity was never the appeal of shields. Anti-knockback was.
Even vanilla had choices for this, what you wanted the extra perk to be.
Then thats your choice to not use the other option
The only changes are that these have an increased chance of dropping from their respective enemies
okay wtf devs
they also removed the sandy tackle bag so now cell phone is a pain again
just fish bro
Calamity lets you buff spawnrates massively and with increased droprates its not an issue if you like explore the world
Ankh Shield for knockback immunity? Frozen Shield for endurance? Hero Shield to take the aggro?
Choices like these exist in vanilla
And now they exist in Calamity
Calamity alredy reworked the fishing quest system to make Cell Phone and fishing tackle bag guaranteed drops
and how many quests are required for them?
the drop rates are a lot higher to compensate so (in theory) it's pretty easy to get them normally by killing enemies
because each angler quest takes a minimum of 12 minutes without sundial or cosmolight
bed
Do them passively
i was factoring that into the 12 minutes (probably off a bit but the point stands)
each day is 24 minutes
I start doing fishing quests from the very beginning of my playthrough. I don’t have a phase of the game where I’m stuck doing nothing but fishing quests.
Beds reduce it to like below 5 mins
They’re always done alongside the rest of the game.
And that’s something that should be accounted for.
20
Not to mention how many other great rewards you get from fishing in the process.
yeesh
Well 21 for the Lavaproof Fishing Hook
the only useful thing fishing gives for most of my playthroughs is buff potions, and i can just farm blood orbs instead
Yeah vanilla ends in like 10 hours unlike calamity, valor with the ankh shield isn't even that good, it was just prize of convenience, they could add more choices for other situations but choosing between valor or ankh isn't even a good comparison, ankh is just a little convenience
How the fuck are you playing to end vanilla in 10 hours
The devs already want to make fights revolve around ram dash less
Yeah idk from where are you pulling this information
Especially if its a non-journey mode playthrough
i have no reason to fish in vanilla outside of challenge runs, since even in master the buffs dont tend to matter outside of just making the fight quicker
🤣 🤣 🤣 🤣 🤣
Ok thats true
on regular master mode i really only need regen ironskin and food buff
Historical Rover Quote
(for vanilla)
well calamity's default mode is rev and balances around having potions so more people will fish
man we gotta kill borbs
alluring bait my beloved
but then blood orbs exist
aren't blood orbs getting moved out of potion crafting or something
Idk
in the vast, vast, Future.
Vanilla terraria is so repetitive and boring, going and building 30 npc houses isn't even that exciting
I don't want to judge anyone for liking vanilla terraria but it's boring af
The npcs arent needed for gameplay so like idk just dont build that many
(Disclaimer that not one dev represents the opinion of Cal)
but also lol
to think alluring bait will be goated in future 1.4.5 cal port because now if you want consistent t2 food buffs you have to fish
i think blood orbs are a neat material and i think their potential is wasted just being a potion substitute
It's just an example
pumpkin pie got moved to t1 food items
i hate fishing, and love fighting, and that's my sole justification for most of the potion-related opinions i have
The game has so much to offer but there is actually so little exciting content
well calamity is moving away from boss centric design so
^
lol
pho and pad thai are still a thing?
Yeah they are still a thing
"so little exciting content" man i think you should just go try something like silksong if u dont wanna do building or other side content. this is a sandbox game. actual action platformers exist
No wonder people were so disappointed in the removal of all the QoL stuff
reminds me of the prisma incident
remember people, always carry a pocket mirror on you in hardcore
lmao
Do Calamity players just… not like Terraria??? lmao
not to repost but...
note the timestamp
Literally
LOL 😭
5 years we’ve been having this talk of “the game should be more centered towards this” when it already is and it’s bad
most metroidvanias dont have the same level of buildcrafting as terraria
oh you meant
like builds as in items to use to fight things
i thought you meant actually building houses or stuff for a second

arena construction is fun too, but that's a separate thing
Kinda just. wrong as well there’s plenty of options for how you approach fights in silksong and other similar games
to think some players go directly to calamity and never play vanilla... 😢
All those responses on Cei’s reddit post make so much more sense now
ok well then u arent blend if u actually like building in the sandbox game my point was more towards them
the only games i really know of with the same level of equipment building are monster hunter, souls, and rlcraft
“Now we have to install other QoL mods that decrease performance!”
It’s not Calamity’s job to make the game easier for you. The content was always the primary appeal of Calamity.
optimizing your character and getting better at the fights are some of the biggest appeals of terraria to me
well sometimes optimizing is gonna require u to fish
If you wanna curate your experience to make the game more streamlined then that’s on you. But again, that’s not Calamity’s responsibility.
shrimple as
It just happens that cal historically acted more as a do everything mod (rompatch modding theory) but glad this line of thinking is being phased out
^
+1
Ender did mention this once about how tmod is a modding environment and etc etc
tbf cal does still do a lot and i dont think that's a bad thing either if devs believe it is actually improving the experience
like how fishing quests got completely overhauled
I like fishing
i wouldnt want that to be removed just because people think cal should move away from touching vanilla stuff
i just think there's gotta be a better middle ground between
"calamity does everything" and "calamity does nothing"
i was responding to kasyu saying earlier they'd rather just use blood orbs
Calamity does vanilla changes when necessary
(Hardmode ore rework)
I have always been a Terraria player primarily. I like the extra challenge that Calamity has to offer. But that love comes from the game it’s based on.
this is true but i think cal is scared of changing some things for fear of backlash or stepping too much on vanilla's toes despite the fact that it steps on vanilla's toes all the time and also people will create backlash for literally anything
including improving spritework or boss ai
The thing i don't like is advancing and being forced to chose between 2 different not that big things just for the sake of chosing between things. Valor and ankh wasn't even that bi
seems like occult skull crown is joining my list of "always use" accessories
valor was the single best accessory in the game, removing the unnecessary immunities from it is the first step to making it at least on par with other accessories
Valor is still the same with a lot of inconvenience, i don't care about defence or stats, i just liked the functionality
okay i cant believe im saying this but maybe ender had a point
ur not obligated to ankh shield
valor was definitely not the single best accessory but eh
labelling it as inconvience is insane
but i want to
okay then use it in one of your accessory slots
That convenience is still a factor that centralised it that other dashes didnt have
And yeah you are not obligated to the immunities otherwise why would they exist in the first place
Then use ankh or laudanum or whatev
You have free will
If you want to use the effect enough to lose a accessory slot then use that
im probably using laud for future runs
i mean what would you have labelled as the best then? the dash was basically obligatory, and it was one of like two sources of kb immunity last update, and before that it was the only one because calamity only started spreading kb immunity around in direct response to people pointing out valor line was the only source of it, and it just gave a shit ton of debuff immunities, esp asguradian aegis ALSO giving godslayer flame immunity for DoG rematches which was kind of goofy
and to note, this still doesnt make asgard's valor any less opressive, because contact damage immunity with a dash is just that important to the game, at least with my playstyle
yeah that needs to be addressed via boss design
^
calamity added a dash button for a reason
i for one actually like it
i think valor has recieved enough nerfs that ninja belt can at least compete now especially with its new buffs
Yeah calamity plans on making it less oppressive later this is just a step in that direction
cool it's bad
The thing with Ankh Shield is just the convienence it offers especially in Vanilla because at the stage you'd obtain you have debuffs coming from everywhere (and in pre-hm you still had these but not as aggresive enough to justify having Ankh in pre-hm)
Cool
Still not great
Back in my days you combined everything and only used the same 5 accessories with only difference between classes was the emblem and it was beautiful
it was not beautiful i was there it was ass
half of the effects did nothing
Yeah and that sounds boring as shit
I know don't ruin my nostalgia 😭
Can’t believe people are reminiscing about sponge in the big 2026
it was just verbal diarreha on the screen and people who actually knew how to build picked out the most important effects from the noise
i will ruin all nostalgia
Tbh i hated the sponge
do not like old things just because there are old and hate good things just becase they are new
ignoring the blatent outliers of "with minor effort you completely remove all skill from the equation" like aquatic emblem or toxic heart, I would probably say it was either gladiators locket or maybe amalbrain
pre-hm debuffs ever are like poison, cursed, on fire and bleeding (dungeon spikes)
The current design is good but i still think removing ankh from valor is excessive
poison and on fire on their own are still pretty dangerous
Not really
ok amal brain is a fair one, it was definitely in close contention
and i guess i overlooked locket a lot but it was certainly kind of wild all things considered
underground jungle and dart traps
Why does the ram dash accessory have this random effect killing a bunch of debuffs
We’re really worried about dart traps in hardmode.
Oh no dart traps the prehardmode debuff is gonna do stuff to me post plantera
yea like if they were Venom Traps (scary!)
it makes early game hell enough to where i never want to deal with poison again once im able to
excessive how
They were brothers
😭
Thats a you thing and i dont find it the same
And thats not dangerous thats just annoyance
unless it really is just that feeling of obligation to have it mentioned earlier
I mean is it really that wild though
preboss accessory that is viable on old duke sounds pretty good to me
anyway more to the point valor wasnt by any means obligatory, default or mng were more than sufficient for just about nearly every boss in the game, it only had a few tiers before getting completely outclassed/upgraded, and even on tier it had active competition from deep diver for the ram slot
i didnt realize it was viable on old duke, i just remembered the healing and the weird scaling damage effect
oh right i fuckin forgot deep diver existed
Deep diver is truly one of the bandaid fixes ever
to be fair i think i still just look at all rams as part of the same archetype but i suppose DD didnt have the ankh effect
think about how many sharkrons and urchins he shits out
now imagine healing an extra 10 health for every one you kill
ok yeah that's kind of stupid
That’s wild
you see the other issue was the number of bosses that have 0 minions so i never really thought about it
I got up until DoG before I realized that ram dashes were even a thing. That included killing Old Duke.
insane
crazy
Can’t tell you how I did it
to be fair DoG and Yharon were definitely the worst offenders of obligatory ramdash
^
They definitely are
it also helps that even if the boss didnt have minions lockets raw stats were so insanely good for how early it was that it just completely outscaled most accessories prior to like, post skeletron
yeah like i said 20% damage even if it was conditional is kind of stupid in fucking prehm
even if you only average like 10 thats still roughly on par with bloody worm tooth and thats before factoring in the healing orbs
yharon still deserves his resprite
it still bugs me that he's the only boss to never have gotten a resprite
Can we still play the old tmodloader 1.3 version of calamity ?
Yeah thats cause he is hell to play
You can get every version if calamity on the github
👍
he has, it's just that most of them are old or worse than the current one
the current is just the latest resprite and it is very old
the new yharon will take a while bc oh my god animating FEATHERED WINGS SUCKS
and u dont get the luxury of being able to make them small and let the brain fill in most of the space like on player wings
Highly detailed anatomically accurate things are hard to animate shocker
Animate the same three colors NOW
i mean yes obviously but wings specifically SUCK
there's so much fucking repeition drawing all the individual feathers and if u really want them to be good u have to consider the actual physics of how they would move with the wing in relation to air and stuff and IT IS BAD
Hell torture
Sentenced to 20 years in the animating Yharon jail
It didn’t load for like twenty seconds but I instinctively knew what gif it was
Futurama peak
specifically one
I desire sea prism walls they look so pretty
and even that wasnt a full resprite it was more a reshade
i think those items are in the game for SSO
Next hotfix should be making them all obtainable I believe
Ngl I think the only item recipes that should stay are
Anklet of the Wind
Fishing Bobber (just got added)
Flame Waker Boots
Fledgling Wings
Flying Carpet (maybe)
Frog Leg (for the funny
)
Ice Skates (maybe)
Lava Charm
And Obsidian Rose
If any Ivy chest item deserves one it’s flower boots not anklet
i got fucking 4 of them off planetoids earlier
Which
there are 3 different colors
blue green and purple
flower boots
@chieflogan
hmmm
wiki doesnt seem to think flower boots dont generate in planetoids at all
wonder how long ago that changed
well its because the jungle planetoids have ivy chests in them
i can't wait for those little goobers
yes, i 100% agree
forcing players to do fishing and RNG rolls if they want an item and don't get lucky isn't making the game better
especially since fishing got kinda uber nerfed vis a vis the removal of the angling bags from Desert Scourge's loot pool
and the removal of the Angler's Golden Fishing Rod drop
fishing is fine considering angler quests are actually reasonable after the buffs
fishing is just considered bad now because you actually have to interact with fishing systems instead of getting to kill things to get fishing loot
fishing has been a boring system from the beginning
if you didn't want to kill things for fishing loot you could simply not interact with the fishing loot drops
we just got all the new reworked hooks and rods by doze as well
i think we should make angler quests only once a week because itd be funny
angler quest cooldown should honestly be removed ngl
i dont even get what the point of it is atp
fargo removes it !!!
doesn't Fargo's make event summons non-consumable?
no it has an npc to sell you them
yeah
also cal plans to do a similar thing to fargos for its boss summons where you get refunded one until you kill it for the first time
anyway
cant believe im genuinely bringing out the old suggestions draft doc in 2026 because the bot is down lmao
Similarly to how Magma Stone and Lava Charm can transmute between each other, Flower Boots and Water Walking Boots could as well. Both are somewhat important items that are boot themed, and currently have obtainability issues due to being part of significant crafting trees.
Mostly Water Walking in the Treads line. The current recipe is boring and easy, but the vanilla method is just annoying, requiring fishing for Ocean Crates, which have one of the worst loot pools in the game (Flipper is… fine, I guess?). Jungle meanwhile, has an amazing loot table. Considering Flower Boots do not go into a long crafting line like Treads, being able to turn them into Water Walking Boots would be a much easier way to get them, as well as allowing people to gather other useful loot in one of the largest biomes, rather than pigeonholing them into one of the least support biomes in the game, because reworking the Ocean is just not within Calamity’s purview, nor its responsibility.```
YES
good
so wait, after you kill a boss for the first time you have to craft the summon every time you want to kill it?
yeah so money actually means something instead of just getting to summon infinite brain of cthulhus for 1 billion platinum
can i be direct?
yes, i think that's fucking stupid
the implications for trying to get uncommon drops are dire but otherwise it doesn't really matter
look you can either have an economy that matters or have infinite boss summons and honestly after playing vanilla, while i dont love how high some of the prices are, i do think money should have SOME value
a lot of super uncommon drops have died anyway
that's true
who cares about Terraria's economy?
like stellar turn on empress going from a 2% drop to being one of the guarnteed bags
you can use as many QoL mods as you want to give yourself infinite money
cause i dont like town NPCs just being extended chests
the problem is i don't want to do that
you see the game has a built in qol mod called journey mode
plenty of people don't want to do that
TRUE
can i be direct with you?
are you the oracle
yea go on try to make up some kind of arguement
you cant deny the fact that journey mode literally has everything you need and then some
Then install a Mod or play Journey Mode
i think what you said was irrelevant and misses the entire point
it doesnt
when it says "at least one of the following" does that mean theoretically they could all drop at once but only one is guaranteed
you can get infinite money and summons with journey mode
yeah
at least one of the following is that yea
i said it with full confidence of what it can provide
oh ok then provided the other relatively rare drops get treated similarly then thats fine
that's like someone having trouble with something in Survival Mode in Minecraft, and then you saying that Minecraft has a built-in QoL mod called Creative Mode
like no, i don't want to play Creative Mode, i want to play Survival Mode
You're wrong by comparing Journey to Creative
journey mode isnt creative mode
And again, ok
creative and journey are so different it's crazy
have you played journey mode
Then install another Mod
it happened to me in my vanilla playthrough with queen slime where first bag dropped me 2 pieces of the crystal armor and the hook and then the 3rd dropped me everything
lucky...
god mode on journey isnt even on by default it is NOT a creative mode at all
why do you want the solution to enjoying your mod to be "just install more mods" instead of keeping the features people liked to begin with?
its a qol mode
There is literally a mod on the workshop RIGHT NOW that brings back the QoL we removed this update exactly for people like you
The solution to a small subset of people demanding something is not to immediately cave and do it lol
the idea is good game design
Because Calamity wants to provide an experience which these features run counter to
what is that experience?
it's not a small subset of people, it's a pretty large subset of people but this place is an echo chamber
The mod's a big content mod with people who like the qol and people who don't like the qol. Rather than making everyone use the qol through untoggleable changes that come with the content, it's easier to just let the ones who like the qol get the other mods themselves
One that is closer to Vanilla and does not trample upon its systems and mechanical balance
i already told u man money needs to actually matter; town NPCs shouldn't be infinite chests you can access by using ur infinite boss summons to generate 1 billion plat in 10 seconds by nuking BoC 18 times with ur post-ML planet buster
the simple solution is to not interact with the QoL changes such as the vanilla item crafting recipes
"this thing sucks" "just ignore it lol"
you say that right after saying journey mode sucks??
ignoring the issue does not solve the issue
which it shouldn't be
why not
We aren't going to leave the mod as a boss rush because people demand it to be
why does calamity NEED to have this qol in it
please point me to where i said the words "Journey Mode sucks"
I will ask you this, then
Someone post the terraria players hate playing the game image iirc
What makes your experience more meaningful than other's, that they should be the one to go through hoops and leaps to enjoy Calamity?
ignoring crafting recipes is "hoops and leaps" to you?
sorry, you more implied it by saying journey mode is equivalent to creative mode. I interpreted that as you meaning it was overpowered and made things too easy with the toggleable mechanics, I suppose you didn't?
Thanks tsuki
they should add more frog leg variants highkey
youre welcome fluffy
God thats nearly 5 years old
that doesn't make sense, it's as simple as seeing a recipe in the crafting menu and scrolling right over it
Ignoring core mechanics of the game because you don't enjoy them is going through hoops and leaps

you understand the vision
Adding these mechanics is, too, but one much less intrusive and customizable
This is just Minecraft
You don't like something in the game? Well, then install a Mod that fixes it
Frog leg + unstable granite core
That's the beauty of this
i enjoy Terraria, otherwise i wouldn't have nearly 1k hours in it. but it's undeniable that there are parts of the game that are tedious and unfun
You flurry kick the enemies that you're close to
🔥 ✍️
Calamity is that mod. at least, it was
And why should Calamity be the only Mod?
Yes, cal used to want people to do nothing except run from one boss to the next
It doesnt anymore
Out of curiosity, what is wrong with journey mode that makes it akin to creative mode? If you don't like a part of it you can turn it off. afaik you can make it equivalent to non-journey in every way by not using any of the powers
i never got that experience at all from Cal
wait sorry I'm curious what do you mean calamity is that mod is it supposed to like fix everything you dislike about the game or did you mean it in a more general sense for other people too
i think that claim is MASSIVELY overblown and overused
You and me both
But a lot of hardcore fans of the mod just wanna blitz through everything
They've lost sight of Terraria
Calamity was the mod that introduced content and QoL changes that made the game more fun to play since i wasn't relying on RNG systems and farming everything to get the items i need
and not just for me but for scores of other people as well
like i said, this place is an echo chamber
ah so you just meant for the grindy parts
I rejoined this server just to say that it should have been a toggle in base mod
10 million configs
calamity doesn't want to make the game grindier it just wants to make those items fun/interesting to obtain and crafting it pretty boring
like exploring for stuff is fun
it could quite literally be one config option. "Enable QoL Changes" or something. why would it have to split into a bunch of different config options?
we all know people would ask for it to be
that sounds unwieldy given most people probably like some but not others
people complain about stuff like that all the time already
I can understand wanting it to be a config
it would also take like a really long mouse-over description to describe what it does in sufficient detail
Why should calamity try to be a everything mod with expansive qol and ither stuff
most of the cal qol is never explained to the player ingame already though
farming/fishing/relying on RNG isn't fun or interesting. it adds nothing to the experience except needless tedium. with the vanilla recipes you still had to go out and experience the game to get the materials you needed to craft the items
half of it wasn't even on the wiki for a while
Separating it into a Mod or a toggle are functionally identical
i think you're misunderstanding
It's an opt in/out button
as you could see with backlash, it is spiritually not
It's just in a different place
anyways i dont care one person shouldn't be enough to make this entire channel a warzone
Having it be a mod does impact performance
it really isn't and i do not understand the angle the dev team is taking in defending it so hard
fluffy im sorry i know ur doing a bit but this sounds sick as fuck
I mean, being honest, I don't really care about "spirituality"
PLEASE ADD THE FROG LEG VARIANTS /ns
If the config menu had a section for random qol stuff that could be toggled, would there be a downside? Something like too large config file or something?
Because we don't want the Mod to be like that bro
😭
That's literally it
and i do not understand why
it would be hard for people to parse their way through the rest of the config
config is so fucking bloating already it's hard enough for people to realize cal has photosensitivity modes
the config has a toggles for every single piece of HUD
"these features make the game easier. remove them"
we do not need to add every single vanilla crafting recipe
cal players are well established as being illiterate
maybe the game should have some difficulty
got it
i feel like there has to be a better way of doing this
i wonder
it... did????????????????????????????????
Idk if a category just for QoL is that offputting
it literally did
you're acting like the vanilla item recipes put the game on little bitch baby mode
we already have a category for qol and it's so long already
The removed QoL was removed because it infringed on intended gameplay of the mod. We're not adding a config to bypass intended gameplay except if needed for mod compatibitly.
unless there is no way in tML to make new config files
Cog, #general-talk when you have a moment
Ngl it sorta does in my experience cause it means i always have the optimal shit i want instead of dealing with what i had the patience to get
apologies in advance but so many of the responses from the dev team on this come across as "we recognize that people loved these features. however, we do not care in the slightest"
We don't want the Mod to have so much absurd QoL that tramples upon the mechanical balance of Terraria and makes so much shit wildly unbalanced. So much of Calamity diluted and destroyed Vanilla mechanics and made them utterly meaningless. You didn't have to interact with half the mod, everything besides Bosses was beyond easy.
Fundamentally, Calamity had removed everything that wasn't the Bosses. Nothing mattered. Enemies didn't matter, building didn't matter, setting up anything didn't matter. Nothing mattered.
i love Calamity which is why i'm pissed off about it
I love calamity so im glad its no longer exploding half of vanilla
Even my shitposts go hard
it also effects the average player of the mod significantly more than the active community - players like that will entirely miss the intended gameplay because the QoL was both easier and more accessible
goated
they don't know what's broken or may take away from the experience because it's their first time
so separate mod is deliberately annoying to discourage average players?
adding recipes for vanilla items was "absurd QoL"? that was "destroying Vanilla mechanics" and forcing the player not to "interact with half the mod"? that was making everything that wasn't a boss fight "beyond easy"? that was removing "everything that wasn't the bosses"?
i like vanilla so i think calamity moving closer to it is good
not all of vanilla
but most of it
that is an INCREDIBLY out of touch statement
how does the game being paced more like vanilla discourge avereage players
The Calamity gameplay loop was, and still is
Go to Biome > Pop Zerg > Spend 15 minutes getting functionally infinite materials > Craft everything > Fight Boss
like... if vanilla pacing discourged players, terraria would not be the 7th best selling game of all time, and best rated game on steam
i've got multiple playthroughs upwards of 90 hours each. i can firmly say that everything about this statement is untrue
wheres that one meme
I have over 2k hours in the game and think you're entirely wrong.
Stop flexing time spent playing to give your argument weight please
of the turtle
can i post the image again
vanilla pacing is different yes, but it's not inherently worse nor better than older calamity pacing
Yes
tell me how
"calamity players when they dont have to just fight a boss (they could play touhou)"
I also have 2k hours in Terraria bro and I think you're wrong lol
whats maple's argument
i have 1.5k hours and i also dont agree and im not a dev
tell me how removing tedium fucks the game so hard that it becomes purely a bossrush
however, following the vanilla pacing gives us better opportunity to expand on all the aspects of gameplay we want to
TRUTH NUKE !!!!!!!!!!!!
I also have 2K hours on terraria and think youre wrong with calamity as prob the most played mod
i have 1.7k hours in terraria and i think this is fine actually
shocker: other content
I'm just going to leave this argument because clearly no one is going to convince anyone here
wat if i pinged cit and asked him to post his hours
if they streamline the game down to a barebone and let you zergrush the bosses, you dont get to interact with all the Cool Shit
the rover image is getting so much use today
example: removing Anh from Valor allowed me to design Cultist for 2.1 how I wanted via using debuffs Ankh blocked
from my perspective the dev team does not care
You have your mod to bring back everything. Just get the damn frosting to your cake from the store, it's not that hard
okay but...
what if i posted it a third time?
because Valor was almost always used, prior to that change I fundamentally could not design Cultist the way I wanted
BREAKING NEWS: Players who want QoL can have and always been allowed to download... QoL Mods!!!
i think i posted it in nohitcord too earlier
wanna craft your shit? get a mod for it
its Your game. You can play the game As You Want
this is the most redditor response that is constantly given
"just download more QoL bro"
that's not the point
if calamity really wanted to emphasize change, then qol restored mod shouldn't have existed
but it existing and being made by devs makes the change meaningless, arbitrary and targeted
you sound like a redditor
this applies to many other QoLs - Cosmolight retiered because it broke time-based systems
doze correct me if im wrong but BS was tryna move away from having a lot of QoL baked into it right
says the guy saying "just download more QoL bro
"
correct
I mean you want more QoL
you're fun to have around i'm sure
oh yeah, got plenty of friends
ultimately though - if the removed QoL ends up worse for Calamity in the long run, we'll restore it
wants QoL
gets mad when Calamity removes QoL
"okay so theres these mods for QoL"
"erm redditor much"
we want calamity to be the best it can be, but we also believe Calamity is better off without those changes for various reasons
like it is your singleplayer/close multiplayer videogame.
you are the terrarian. it is your game.
why are we defaulting to ad hominem arguments
Everything is Reddit unfortunately
i thought we were better than this
add reddit to calamity
gets mad when Calamity removes QoL
"erm, just download more QoL bro"
its a lot easier to insult a person than a concept
chat how do we feel about this being a server sticker
it's far, far too soon to say that the removed QoL was bad for the game's health
Yeah whats the issue
Something something Hive Mind boss
FIRE
FIRE
AMAZING
DO IT
🔥
yeah
Extremely good idea cog thank you
True
based?
i just got here but i agree
maybe remove the "suggesting" part
it applies to everyone at this point
that the features didn't need to be removed in the first place, that the solution to enjoying a mod shouldn't be to download more mods. if i wanted a QoL mod playthrough i'd do a QoL mod playthrough
Its a 5 year old message we can't just not have a word in it 
the magical power of image editing
tue

you walked into the tea house, sat down, looked at the menu, and got mad when they didnt serve buffalo wings
Be better. You know better. You are at fault here too.
Not everyone enjoys the qol given you are not the baseline and seems not to be the target audience
I think there's a fundamental misunderstanding on the "just download qol" argument
you had the option to bring buffalo wings in if you wanted them
i know
And I think this is where you simply disagree with the devs on a subjective issue with multiple right answers, unfortunately
thats why i said that
Different design philosophy does not mean worse
no, i walked into a restaurant, enjoyed going to that restaurant very much for multiple years, then got mad when they removed an item i liked very much from the menu
like what is the point of new philosophy, if old philosophy is still there and is first-party addon
if you don't want to truly commit, then make it as frictionless as possible
aka base cal config section
are there not other restaurants in the nearby area
plenty of them serve the food you want
guys can we stop with the restaurant metaphors
the addon is not official
im getting hungry
why is the solution to the restaurant i like removing an item "just go to other restaurants bro"
One dev decided to make it , it was not a collective calamity decision
oh true
just because it was made by a dev does not mean it's a first party mod
And then refused to add the condiment (qol mods) that go from a close meal to the meal you wanted earlier
bc you hold no control over whether a restaurant removes or adds an item from their menu
you got mad that the tea shop stopped selling red bull
it was one dev
i shouldn't have to install more mods to re-introduce what were hitherto core aspects of the gameplay
so this is an act of sabotage?
they
???????????
were
the dev lore deepens
look at vanilla these things arent baseline
What core aspects, pressing the craft button???
In what universe is that sabotage
i feel like this is intentional misinterpretation
how did you come to that conclusion exactly
no it's an act of sagitarriod
its an act of DANCE
removing needless tedium, as i've said ten billion times over by now
hits a very cool move
an act of imposter amongu s
okay which in specific
i have to know
Is infernum an act of sabotage because an ex dev made it
i assume that dev realized that people would be annoyed and made it to get them to not be annoyed, or maybe they disagreed and wanted it still there somewhere
which in specific are you actively not happy about
bc it cant be every vanilla craft
i think that's the core difference - things you feel are "needless tedium" others think are core parts of the terraria experience
to make other devs look spineless
Tedium to you but not all
It was made to make sure that Calamity Mod Talk would never actually talk about Calamity, obviously.
@drowsy plank make that sticker faster
go place, do unfun mob farming/fishing for ten gorillion hours because RNG is a fuck
this is not specific
which items are you not happy about with their recipe being removed
you asked which tedium, i answered
a lot of farming doesnt even take that long
no, i asked "which vanilla craft are you unhappy about not being able to do anymore"
Idk but to me the mob grinding aint unfun i turned off qol for more vanilla
Axe of Regrowth, Cell Phone and Ankh Shield materials
do u like fishing for potion fish
no
i see
axe of regrowth didnt lose its recipe what
didn't ankh shield components get their drop rates buffed
what??
Yea
i think they mean staff
*Staff of Regrowth
more stuff drops them too
axe of regrowth has a recipe still
oh staff of
...axe of Regrowth is definitely not a grindy item
plus bloody mary was added
so that shouldn't matter
also isn't staff guaranteed in the vernal pass lol
Axe of regrowth and cell phone are not necesities
staff of regrowth is guaranteed in every vernal pass
yes
so it's really easy to get
devils advocate here, vernal pass may be a bit hard to find
so they may not want to explore their entire jungle
how was vernal loot changed to account for belladonna btw
So axe of regrowth is needles complaining cause it still has guaranteed method to get
is there just an extra chest or
Not luck based
chest loot RNG for Staff
its not chest loot
wrong
its above the required structure that you know youre going to need to find
Not really, especially as temple is always vertical with it. Temple and vernal pass are like 10% of your jungle
its guaranteed
@timber hornet
calamity guarantees staff
its still a mild search
they may not want to do that
ankh shield is like
half understandable
its not glued to your ramdash anymore
also cell phone is completely optional and not vital to any sort of progression or even that much better than magic mirror
Then they can get another mod to "fix" that
you dont need it anymore, but it is nice to have it
have you grown allergic to exploration?
I only use like maybe 4 of the parts of it
Cell Phone and Ankh Shield are both intentionally hard to make mega-items that are a reward but not a necessity. that's their entire idea in vanilla
they've explicitly said they do not want to do that
or well it can be under too but rarely (happens because if it did go above it wouldnt be underground anymore, so they put it below instead)
Ankh recipes being gone would be much worse if Ankh was used in an important item
to be fair ankh shield is kind of stupid
they're unhappy that the food place stopped serving mayonaise and horseradish
Just do the game only using items dropped from bosses then you don't need to explore at all
cell phone is different imo because you still get use out of every component
ankh sheild is the ultimate "you really do not ever need this"
i farmed ankh shield materials passively over the course of like an hour with only about 15 minutes of active farming while i was distinctly not doing bosses and gearing up in hardmode in vanilla
calamity gives you so many extra ways to farm faster you just have to put in like the bare minimum of effort and clear out room for mobs to spawn faster
you still gotta find biomes
Cell Phone is extremely nice to have so i don't have ten billion items taking up my inventory space to display info, i can just have all of that stuff + Magic Mirror in one item
you can just use one debuff immune item
as long as they're in your inventory
Cell Phone is nice to have that is fair
however, half of the stuff can just be like
Bought
Shell Phone is even better
You dont need all those items either so eh
sadly all votes last for at least a day unless we get a super majority so yall will have to wait 
but they're nice to have
which you have to roll RNG for, especially for the items that need to be bought from the Traveling Merchant
Ankh is just, it’s not in valor idk why people care that much now + got some drop additions and buffs
That a you choice
and that niceness is meant to be the reward for the effort put into it
okay which components are annoying in the shell phone
Ankh Shield isn't even that hard to get.
I've gotten it while hardly trying the last two times I played Vanilla, and with mods of any kind I can only see it being easier.
if you do the math shell phone saves 15 inventory spaces
get a dupe of an item? congrats! you can shimmer it into its upgrades other component
the shells can be i think crafted or fished
traveling merchant items are a little evil i agree actually
the effort put into it is the effort put in to go gather the necessary materials to craft the items therein
Real.
ocean shell is an ug desert chest loot, also crate loot
the travelling merchant stuff should probably be shimmerable into their other form
The traveling merchant ones are a bit mean yea lmao
i do want to fix traveling merchant shop in general
like dps meter into other stuff
He's very rude
demon conch is Tedious to get because lava fishing takes time
They are in cal iirc
thats a fair one
the trav merchant ones are kinda easy as long as you have money since u only need one of them to show up
like i wanna make every item always avaliable but expensive with random ones having a discount or something
because that still requires you to go experience the game. making the items craftable doesn't turn the game into "sit in one place and wait and eventually you have a Cell Phone" simulator like you seem to think it does
demon conch should probably be in the chest by crags maybe
(cal adds shimmer between all 3 of em)
in calamity the 15-20 minutes spent farming in vanilla is reduced to like 5 minutes
yes
okay so like
consider: most of those spaces were niche or completely useless anyways
the fishing combo accessories are oughh
keep in mind these items also work in void bag
We all use Sextant
oh yea
my bad
it actually only saves like 3 since you can combine them before u get pda
WE do i forgot
yea I was taking into account if you don't actually craft the combinations
dps meter, lifeform analyzer, clock, maybe stopwatch are the useful parts imo
stopwatch isn't
I dont really use anything else 😭
sextant is useful for skeleton merchant stuff and also anything moon phase related
i love stopwatch but it's actually almost completely useless
Cellphone is neat and convenient but idk why people act like it’s required, satisfying ig
yeah sextant is nice
i have said this one hundred million billion times but every person that insists ankh shield needs to be in valor is identifying the problem but mistaking it for the placebo solution
compass, sextant, and depth meter have niche uses
to be completely honest?
post-covid gamers have grown to experiencing nuclear rage on seeing the word "removed" without any nuance for some reason, that has been lost now
so like melee players trying to get moon stone ig
if ankh feels necessary then the problem is the debuffs are fucking dogshit and need to be reworked and not that the item that literally disables all of them needs to be an instapick on literally every build
oh yeah moon phases matter huh add sextant
which is like. the most suggestions-discussions moment ever
i really tried to give the update a chance last night and i still hated it
100 million suggestions identifying a real problem but insisting an epic reddit item is the solution
Compass is useful for locating shimmer using certain world tricks (world size, jungle side, and dungeon brick color)
the only other time i think you need to know moon phases is like
deathweed blooms ig
not useful in cal theres a surface indicator for shimmer
Use a qol mod instead of forcing a feature on literally everyone
Ngl when i played cal brainstorm yesterday i was surprised there was still so much qol entries i wanted more gone 😭
REK
radars easy just go to Any wooden chest and you're prob getting it
tally counter is in the archives, go get it
lifeform analyzer is from the guy, just buy 3 of any of these and shimmer two
GPS
depth meter is a bit annoying, but bats are prevalent
compass is a bit annoying, but cave enemies are prevalent
you can just make a watch
goblin tech
metal detectors a bit finnicky
dps meter is from the guy, just buy 3 and shimmer two
stopwatch is from the guy, just buy 3 and shimmer two
fish finder
Its All Fishing. Which Does Kinda Suck.
Give it time
yea now there is but before that you could just do that and in vanilla you still do that
someone should make a mod for that
Cal has to readd acidic rain barrel to save qol
the only ones on this list i dont like is the Metal Detector and the Fish Finder, but i understand some people like fishing
No ones gonna make a mod for it and idk how to tmod code
Lifeform Analyzer is good but I wish it displayed a list of rare enemies instead of the one it has higher priority
i should make a mod for it
and metal detector is fine if you get Lifeform Analyzer
what QoL do people still want gone
best time to plant a tree was yesterday, second best time is today, crack open that C++ For Dummies book and get to work
speaking of reddit: I saw a suggestion about expanding changelogs to include reasons for changes there
terraria uses csharp
HAVE YOU SEEN 2.1
Nah i have college work to do and other projects i dont got time rn
i thought it used C++?
I wonder what...
same argument can go for you, crack open that C# For Dummies book and get to work readding the qol you want
Nah C#
we do want to do that but it's hard sometimes
no terraria uses C# and NET
C# .NET8
i saw a post that was a tribute to acidic rain barrel and i laughed my ass for like 3 minutes because im pretty sure its unironic
cal uses .NET 10
like what do you MEAN
God thats amazing
im half sure it was like
50% ironic
Its like the stratus sphere gif
nobody on the PLANET talked about this fucking thing before it was removed
Dont remember since been a day since but i do remember being surprised life crystals craft still exist
THEY GOT RID OF ACIDIC RAIN BARREL?! BUT IT WAS MY GOAT FR FR (it wasnt)
terraria still outdated in net 8 😭
That one yep
wait wait
What
...I think I used it.
#stratusgang
Remove it you cowards #antistratusgang
bring it back you cowards #spectreriflegang
LMAO
Hell assignment done i got told to forget about it due to how much stress
i might revive CDB
Spectre staff but gun was the best
WHY IS LEI HENG THERE
why the fuck is lei heng limbus company there
this is what i mean by this place is an echo chamber. nobody wants to hear other opinions or inputs, they want to act like the only thing that matters is what they think and what they want because this server is, apparently, the only place that matters for Cal
Blueprint Update: reworked weapons can now be shimmered into pre-reworked items
i genuinely cant tell if its ironic
is that fucking pm
wtf capo IIII in my sugg disc
because it came from calsub
this would be hell
to maintain
like
theres a 50/50 chance it was made earnestly
10000 weapons
we heard your opinions man we gave ours and you wont listen
???
of note, the QoL tonedowns also make Calamity easier for us to manage and maintain
...i would like to point out that the same goes for you
This would be so fucked
this isnt an echo chamber this is just a disagreement
i have listened, and i still don't agree

