#suggestions-discussion
1 messages · Page 392 of 1
im looking at the wiki and i dont see any pre-requisites for getting draedon's forge
besides yknow
the materials
he mentions a blueprint he sends you way
oh okay i mean
maybe draetalk says something about that
but there's no like
mechanical lock
i thought there was what the heck
"I mentioned the first time we communicated through your "Code Breaker" that I had other reasons for giving you the blueprints for this forge."
“For this reason, I will upload blueprints for a copy of my forge to your “Code Breaker”.”
im aware
it would make more sense to be this
exactly
hey at least then it's not a dark timeline where fabsol owned the most popular mod
he doesnt even MENTION draetalk
Miradas' Touch
like i feel like he’d love to chat with us but he says nothing other than “if you wanna fight my guys again, you can”
man i love how we accidentally ragebait draedon
It's like Midas' Touch, but you turn into Miracle Matter and die
“… and how it pains me to say this, “Skeletron Prime.””
miracle extractinator, you can put literally anything in it and it spits out miracle matter with the chance varying per item
...true
@mystic sandal - Your suggestion has received an updated status!
[Retier Cryonic Ore to be mineable with Cobalt/Palladium Pickaxe]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@jade crane - Your suggestion has received an updated status!
[Make more of a connection between Queen Slime and the Slime God]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@tardy smelt - Your suggestion has received an updated status!
[Make Sulphurous sand craftable into glass]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@dense locust - Your suggestion has received an updated status!
[standardize lifesteal across all difficulties]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
i dont actually know what this means
no way fluffy implemented their own cha- oh yeah it's a different fluffy
you can basically treat it as a lock if this wasn't in your vision
i think it just means make lifesteal amount not affected by difficulty ??
or affected less by difficulty scaling
- lifesteal is still affected by difficulty. vanilla ones. (Classic, Expert -- they didn't bother adding ones for master i guess but whatever
- lifesteal is still nerfed in calamity because it was generally agreed that 30 hp per second in expert mode is absurdly overkill and is thus reduced to 9 hp/s (36 -> 12 in classic)
technical list of changes
Lifesteal cap
Old: 60 C / 50 E / 40 R / 30 D / 40 M / 30 MR / 20 MD
New: 80 C / 70 E
Vanilla: 80 C / 70 E
Lifesteal recovery
Old: 0.2 C / 0.15 E / 0.125 R / 0.1 D / 0.1 M / 0.075 MR / 0.05 MD
New: 0.2 C / 0.15 E
Vanilla: 0.6 C / 0.5 E
I think it was just Cog
It's a spriter hell suggestion
Fortunately it's something that was already in the works
Cogs you
@bold blade that's not what the channel is for
sorry
you're good, just read up next time
Can you recommend any forums where i can share my idea
terrariaforums??
maybe try your luck at the tModLoader server, there should be a channel with something about teaming up and what not
thank you, hope i find someone to team up with, or else, i will need to code the mod all by myself......
have you seen heart of the elements
that's not even anime that's just fabsol
WOW
oops capslock
yeah miracle matter recipe has always been silly and nonsensical to me
it's just "random bullshit go"
@obsidian nova - Your suggestion has received an updated status!
[Add a fourth permanent mana upgrade post-Calamitas Clone/Plantera]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
I am interested in your idea (although I doubt I will be able to contribute anything)
i would suggest a guide book in the inventory alike to those you would find in some minecraft mods
and maybe expand upon them like the one from terraria’s coralite
if we didn’t have calamity we wouldn’t have calamity fables
so i guess that’s something
or a note inside the starter bag
that could work too
that's what I sent after sending that.
And calamity vanities too 
agreed
Hardly a shocker I am afraid
Dm me
I'd like to workshop a suggestion to unnerf the Rod of Harmony except when a boss is alive
concept is the Rod of Harmony would give Chaos State if you use it while a boss is alive / when you're in the Abyss
everywhere else is fair game
does that break any rules out of the gate?
I will take the silence as a no
calamity isn't just supposed to be about fighting bosses you know
they're not going to make it so that you can just teleport anywhere outside of boss fights
if you say it's because exploration I will summon DoG directly inside you
"don't say things about sonic or I'll have to use my dinosaur mode" type of a comment
like, where do you go during post-ML?
you're aware they're going to add more non-boss content in post moonlord right
why would the devs shoot themselves in the foot in the meantime
for Providence, you go to the Underworld to get unholy essence. Demon Conch
afterwards, you get bloodstone. Pylons
Mining, I see your point, but we have the Onyx Excavator Drill already, which is just as fast
you're already teleporting all over the place post-ML
maybe I'd get not wanting to cheese the buffed Frost/Pumpkin moons and Solar Eclipse, but really?
trust me, if they did this instead of nerfing RoH directly, they've had reasons
ok but why
and even if you suggestion passes to the voting, gets enough stars to pass into dev voting
is the reason "bc it's easier?"
why is unnerfing rod of harmony a good idea why does that help the game
true
giving it a cooldown kinda defeats the purpose of it being rod of discord but without a cooldown
i use the rod to teleport underground when purifying dunno if most others do the same
better than not using it at all (unless you have addons but that's besides the point)
you'd think a post-ML content mod would be the chance to give you a reason to use it
wait i thought roh was post scal
it is
I'm unsatisfied with the devs basically tossing it out of sight, out of mind
the issue with rod of harmony is that its entire identity hinges on it being endgame
ahh
its entire identity is cooldownless rod of discord which is insanely unbalanced giving it a cooldown even if just in bosses makes it for most intents and purposes, at least in current, just rod of discord but again
and in the future having it be cooldownless even outside of bosses has the issue of the distortion eventually existing
me when theres a different definition of post game in vanilla and modded
why not apply the nerf in the distortion as well?
because then you have just turned the rod of discord upgrade into the same thing as rod of discord
I just think we could afford to be more flexible than just a flat nerf
this IS just a flat nerf
by "flat nerf" I meant "devs moving it to after you did everything"
yeah you just reinvented the nerf trying to undo the retier
vanilla roh is after u did everything too
as things are right now it does feel a little like it
supposed to be
but otherwise I agree, arbitrarily restricting an item depending on whether or not a boss is alive further emphasises that boss centrism that the mod seems to be trying to move away from for one, and heavily detracts from interacting with the world post-Moonlord in any meaningful way for another, something that is already a pain point of Calamity post-moonlord and doesn't need to be exacerbated further
its best kept in Calamity's postgame
just as it is kept in vanilla's postgame
I mean, you're already teleporting around the world to get materials via shellphone, pylons, etc.
exception being mining for ores but that's Cavern pylon / Onyx Excavator Drill
those are just not comparable to roh
pylons take setup time and can only go to a certain location
shellphone too
roh is teleport anywhere whenever
rod of discord is even easier to get than a pylon
onyx excavator is dying
also pylons require work to set up
you put the wizard in the hallow
and encourage building which i think is good
for a pylon you need to make sure they're happy first
roh just encourages blasting through the game and getting to the next boss even more than it already is encouraged imo
literally just put party girl next to him???
Not dying but getting nerfed iirc
it's not rocket science
yeah thats what i meant
that's still more effort than just buying rod lol
what's your point
that you're heavily exaggerating
like literally, just put guide and merchant, the two base NPCs, together in the forest biome
boom, a forest pylon
and you feel the need to bring this up why
this is not contributing to the discussion in a meaningful way
I am baffled, you first say that getting RoD is easier than Pylon as if it really is rocket science
they're both equally easy
and then say that I'm a lunatic basically
?
I am not saying that the otherwise is true
When?
also it's not like buying rod will allow you to teleport halfway through the world in one click
okay now I am exaggerating, apologies
unless you get universal pylon, ur not using pylons like how you use rod of discord
and also that would be the most absurd and obtuse way to try to bypass rod of discord's limitations
rod of harmony is post-endgame because it deserves to be there because it will inherently ruin any content that comes after it in terms of challenge be it boss or exploration
even vanilla knows that
rod is not easier to get than pylons because 2.1 removes the shop.sale
this
rod of harmony sure doesnt result in harmony in the community...
rod of harmony should be moved back to postml but it instantly kills you if you use it
rod of harmony should be usable but only on sundays
Honestly just kill RoH entirely 
Huh 
I support this
so, rod of discord before it became obtainable
if I am not misrecalling
right, this
🔥
Structures
👍
If the rule is that a suggestion has to get 100 likes to be considered by the dev team, will these be looked at:
thats not the rule

Terraria used to have a killbind damn
There’s no set amount of likes
@tardy smelt - Your suggestion has received an updated status!
[Make Sulphurous sand craftable into glass]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@tardy smelt - Your suggestion has received an updated status!
[Make Sulphurous sand craftable into glass]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
addendum
might be a generational "made you look" move
however that did brought light into me looking into any sand recipe group and finding out that 1.4 made infected hardened sand any sand which has yet applied to astral and eutrophic
so +2 (UNRELATED)
silly fish
@errant wind - Your suggestion has received an updated status!
[make astral snow craftable into snowballs]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Oh well it all worked out in the end
mm noice
Straight up to implemented 
i would say citfix but considering the context its probably done by altix instead
an altfix perhaps?
altfix indeed
glow moss bricks, ice torch, desert torch, snowball, frozen banana daiquiri
Thank you 
Altfix
I don't fully agree with this suggestion...I mean, the sound could've been Coin_3.wav
true
Jokes aside though, yeah, that's kind of a weird discrepancy
maybe I should change the wording to be more polite
I was jsut flabbergasted when I wrote it
and that reflects in the writing quality
Oh yeah, that's fair enough! It is an odd choice, and I wonder if it's moreso just an oversight than an intentional choice
Huh- kind of off-topic, but I'm just now finding out that there are sound effects on the wiki that aren't used in any pages
That's kind of funny
the summoning for Ravager is actually an unused Terraria vanilla sfx
found it on their wiki
The one I found was Item_122, which is funny since 121 and 123 are both used for Lunatic Cultist
Why the hell is the crunch sound effect for eating a bunch of different food items also the sound for using the dog whistle- do you eat the whistle?
THE SQUEAKY TOY-
They gave a crunch sound effect to the Full Moon Squeaky Toy
I think I have to stop, because I just keep finding absurd ones, and it's breaking me- apparently there's a unique hurt sound effect that dripplers and the Flying Dutchman share, and I cannot tell you why
Wow, fascinating
I hope it doesn't change, it's so iconic and cool
Good job on reformatting my suggestion
Good boy
enjoy the shadow realm weirdo
lmfao i blocked bro basically instantly
he's banned now, he will not be missed 🙏
Oh that's nice!

it would probably be better to give consistency for reasoning rather than it would be cool
added that part but im sure people would have gotten it anyway
Banners will get their physics eventually
Something like that
In fact this suggestion is not needed the changes have been sitting in changelogs for 1 year
Can confirm this is done
I'm pretty sure the crunch sound effect is used for most of the pet summoning items in the game LOL
Don't you just love eating the Zephyr Fish to summon it?
Huh? 
Oh wow that's very strange then, does anybody know how to get it to work properly? in my game they just hang as in they had no fx
it's not ingame yet, this is for the next update
the #changelogs also tells what will be in the next update
which can cause confusion
Got it, thanks a lot
@
Explode
just get a Bloody Tear beforehand
this suggestion, while making sense, also doesnt
you can just Farm the Blood Moon
i Died to a Boss once
it should be Reworked
no but i Half see what you're going for here
just save a Bloody Tear for next time, they're Non-Consumable
We learned our lesson after that, yes, but I wouldn't wish that for anyone
it was like, absolute dread all over
Most dont Do that
btw u can use cosmolight for events
yeah literally cosmolight spam to a blood moon
or a graveyard
albeit that method can be really annoying
maggot and marriage zombies drop blood orbs
wait they do i was thinking of grinding the marriage zombies for a bloody tear
i love how that droprate is useless for the marriage zombies because their bloody tear droprate is 20%
i remember staying at a graveyard for an hour and seeing literally 2 of these spawn that entire time
why the fuck do you even need blood orbs to make bloodstone cores
infact, why does bloodstone even exist
why doesnt rav just. drop bloodstone cores directly
i know crags enemies still drop bloodstone (for some fucking reason) but if bloodstone isnt placable then it's literally just the same thing as meld blobs where it's just pointless
it isn't placeable 
it should be though that'd be cool
if it becomes a block i will accept its existence
bloodstone core is like bottom 3 intermediary crafts
make bloodstone placeable, remove bloodstone cores, make everything craftable with regular bloodstone
it really should be just bloodstone
also remove meld blobs and make enemies drop meld constructs
are either placeable
make enemies drop the weapons themselves
meld constructs are already placeable

can we add calval to basecal tbh
LITERALLY
like actually
YuH is already on the cal team and like i know it wouldn't be the smoothest but oh my god sometimes why is it even a seperate mod
like these sprites exist and the mod is made by yuh and i doubt itd be very difficult to just convince the spriters of the tiles to just
put them in the main mod
true
if we can make VCMM official and basically just mod-nap all of the catalyst developers why can't we just ask YuH for stuff like this 💥 💥 💥 💥
wait if meld constructs aren't placeable by default
why the fuck do they exist 😭 😭 😭 😭 😭 😭 😭
GREAT FUCKING QUESTION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

terraria tradition of making an ore and bar equivalent for every material
i was going to say "meld isnt even an ore it's a fragement" but
while we're removing things
GALACTICA SINGULARITIES P L E A S E
what the hell were relogic cooking with mechs dropping hallowed bars but then moon lord drops luminite ore
kill them caldevs and my life is yours
they already got rid of most of galactica's purpose in 2.1 just get rid of them 💔
hell world hell world hell world hell world
what would the ethical procedure be? would you need permission from all the spriters
p much yeah
i don't suppose this could be a suggestion
Get permission from calval spriters to implement vanities items into the main mod
or something
but you would need to ask YuH for who made what sprites and ask them if it would be okay
and at that point
you would basically just be doing it
yharim pogo in basecal.........
of course i guess they could just say no for
some indiscernible reason
i dont think everything in calval would come over
but you could probably get a decent handful of things that really just ought to be in base cal
signut painting 🔥
i would like to work on this
polterchan ❤️
but i have to write a program for my pharmacy class and also work on college applications
and my second semester is starting
sigh
i mean you could DM YuH, get started on it
doesnt have to be immediate
would be a lot of waiting anyway
that's true I'll do that
i have connections but unfortunately i suck at talking to people
i asked and he said that the art team standards are high enough that anything that would be added from calval to basecal would probably be resprited and that would be more effort than it's worth unfortunately
fair and rip
sad!
Yes
Remember that one guy that got banned from the server yesterday? Gourmet or whatever?
Yeah
They sent me a DM request earlier today that just said "good boy"-
So I'm starting to feel more glad than I already was that they were removed
Agreed
Eugh
That's horrible, idk why but it just sends a weird feeling down my spine reading it out loud
This should be astral snowball that inflicts like 1 second of astral blight 
Bleamur in calamity

@jade crane - Your suggestion has received an updated status!
[Make more of a connection between Queen Slime and the Slime God]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@mystic sandal - Your suggestion has received an updated status!
[Retier Cryonic Ore to be mineable with Cobalt/Palladium Pickaxe]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
I understand the denial of the second one as early pre hm has too many armor sets, but something needs to be done with cryonic as it's in such an awkward spot
just move cryogen to be the third hardmode alt
it should be AS -> Brimmy -> Cryo anyway
it's gonna get overhauled Eventually™ anyway so i understand why they don't want to rebalance literally the entire set rn
also the queen slime one asked for a cutscene of course that was never gonna happen
was surprised the queen slime one made it to dev
True
Cryonic is weird too cus its quite rare
And sometimes annoying to get, it’s hard to see
do the unholy act of farming the slime
actually wait
i heard something saying they were gonna move slime gods to mid hardmode
so i can kinda understand that
Maybe
It’s not guaranteed
But maybe they’ll switch it with calclone
i see
It literally glows in the dark smh
It’s very faint
If you don’t know what you’re looking for it can be annoying
But ofc theres spelunker potions
it's not that faint
it's pretty easy to see
maybe you have your brightness really low
I got mine as default
Well now I do have ease to find them
But before I can’t remember why I couldn’t find any minerals and the ores were like 3 blocks
I remember struggling to find Eulibloom or however it’s spelt on my first world because it was a muddy colour
dont worry uelibloom fucking sucks and will die
Its gonna get removed I heard
I don’t mind it
Yeah
actually not everything needs to be an ore
it sparkles and glows using treasure detectors and spelunkers im pretty sure
true!
True
Add cosmilite ore
on it
That would legit be fire
isnt cosmilite gonna be a liquid or smthn when the distortion is added
the evil cosmillite ore that will kill my dog
or am i stupid
that's an idea yeah
That would be kinda weird
it should grow like chlorophyte
I don’t get how you could make bars out of liquid other than a fuck ton of buckets
though we don't know if tMod will support custom liquid when the update happens
well it wouldnt be a bar lmao
also how do you think you make bars out of metal
you have to melt them down into molds

Yeah but like terraria isnt irl…
I don’t know I’m confused 
theres no reason for physics to be drastically different and like i dont think freezing a liquid is that foreign of a concept
you literally just cast the metal and let it freeze
Like real metals
Yes but how do you move it…
If it’s in a sub world
Like I get how you can make bars out of liquid
you pick it up
Isn’t it liquid?
metal go in Mold
Mold holds Metal
Metal Cools
Cooled Metal is now a Bar
Use the Bar
there can be any number of ways to move it
i don't think cosmolite is mercury
and Die of Mercury Poisoning
thats what i'm Saying
maybe you don't even pick it up and have to move it in world to wherever the mold is
that'd be interesting
i mean if Cosmolite Ore exists Later in the Distortion Realm
then Maybe it could be a Liquid that you gotta take Home to Process
just pick it up
If draedon made stuff with cosmilite SURELY we can
Draedon has made stuff with like
a Lot more than Cosmolite
that is a Poor Estimate
Yeah, ig you just craft 100 buckets 
Very Large Cosmolite Bucket
Would be cool if the ores were liquid but you could mine them and have them as blocks
it Would Be
imagine if the Mined Liquid gives Less Ore than Processing Bucketed Cosmos
like Mining the Liquid Gives 1:1, but a Bucket could give 5:1
(1 Bucket = 5 Ore
Mining the liquid...?
if Thats the Weirdest Thing you've Ever Seen
Hi
Also @queen marlin , you should probably read the document at the top of the channel
Wdym
That channel's not for chatting in
If you want yo make a suggestion, follow the format and do it in one message
If you just want to talk about a sugg, do it here instead
Everyone look at my suggestion it's valid right in #suggestions-posting
"If you're good at the game you can progression skip"
You're going to need a bit more reasoning there, calamity's non-linearity is intentional
Oh
Also the reasoning is kind of poor, in my opinion
Calamity's progression is intentionally nonlinear wherever it reasonably can be, so if you can kill a boss earlier than you think you're supposed to because you have the skill for it, then you're intended to be able to do that
incomprehensible
Ok
Also, you need to have a header for the suggestion
it is not
read the google doc
Wait, was Uelibloom ever related to Provi at all?
(Also, yeah, come to think about it, a fire boss causing plant ore to appear doesn't sound too cohesive)
yes but you would only ever know via some discord messages in the lore channel years ago apparently
Uelibloom spawns in after you killed her duh
just like how meteors are related to boc and eow
Yeah everyone knows meteors are evil
Has there been a suggestion about changing DoG's skip summon recipe because I feel like I've done it but can't find it
just post the suggestion
she was like part tree or some shit and uelibloom was petrified tree bark
Uelibloom used to have a vague radioactivity theming
Also it was added to the mod before Providence was
Pretty wack overall
Also
yeah lunba's suggestion is near incomprehensible
Meowmere v SCal can't be an easy fight...
Please someone do that as a challenge
I want to actually see SCal being Meowmered to death
Certainly more doable than SCal with Wooden Bow & default Arrows (which has been done)
Add Ashes of Calamity to the True Excalibur's recipe
I always found it very annoying in the Terra Blade's line when a weapon gets unlocked right at the same progression point as its immediate upgrade, and right as the 1.4.1 update fixed it in Vanilla for good (by making the True versions of Excalibur and Night's Edge just post-3 Mech - the only remaining case is the Night's Edge, but it can be variable depending on if you get the Muramasa or the Volcano last, and Calamity fixes it by adding Purified Gel to the recipe), Calamity's early-Hardmode progression rework breaks it again by making Hallowed Bars (required to make the Excalibur) unlocked at post-3 Mech, at which point you basically can just mine Chlorophyte and upgrade it to a True Excalibur right away.
Adding Ashes of Calamity (or another material like that - can be even post-Plantera, as you must defeat a post-Plantera Eclipse to get the Terra Blade, and it will still have an use case then) to the True Excalibur's crafting recipe to not make the Excalibur last for exactly 5 minutes while you're mining Chlorophyte.
What does Terra blade need again
we should go back to the 1.2 days and make tne require broken hero blade
true excal + tne + living shards
Broken Hero Sword
and broken heros sword too
I would rather just make the 2 of them sidegrades than this
please pass please pass please pass
let Excalibur have a life again
I swear did I actually already post that and forgot
I'm not sure what you can do about the phoenix egg when that is its only recipe but the cosmic worm having two recipes is really confusing
@kind laurel i think ur sugg is too long
pro tip: don't do this!!!
yeah ur 400 characters over
Still?
just remove that last paragraph
basically just don't suggest any implementation
Done
im ngl it's kind of bad anyway. why would you have a boss drop behind a boss enrage this isn't malice that sounds awful especially if it's required
I only included it because I didn't want people to say "you have any better ideas? then shut up"
I really wasn't confident in them much
that's why we have this channel (do devs actually read any of the discussion here when it comes to considering suggestions?)
if ur name is CIT or Altix
some dont even read the bodies of the suggestion unless they're controversial
I do
but very rarely does it change my mind
I read the discussion
Usually trying to get someone to make a decent idea into a sugg that has any change of succeeding
I don't think anyone is going to assume yharon or dog are fought in the wrong place because they're yharon and dog
this reminds me of that one suggestion crit made
saying theyre yharon or dog means nothing to a new player who wouldnt know where the fuck yharon or dog is in progression
you have to put yourself in the shoes of little Timmy who has no idea that the wiki exists
I don’t think the eidolon tablet is good personally, but yeah good suggesting
except they probably would
because it's dog and yharon
but i digress because i really don't care to argue about something of this little importance
ur entire arguement is just "they would know" which isnt a good point because it is very possible to just not know

sigh
what do you mean sigh
there is more than one way to know of calamity mod other than cultural osmosis
like you can just find it naturally on the workshop
or get recommended it by a friend and they dont actually spoil shit for you
like i really feel like i dont need to bring an example but
imagine if you started playing a new game with non linear progression and u were struggling on something and a guy said "are you stupid? you are doing that way too early. EVERYONE knows theyre actually meant to be the penultimate challenge" meanwhile the game had no indication that they were penultimate challenges
Also, I'd argue you can know that DoG and Yharon are supposed to be fought late into the game, but not know about the amount of bosses you're expected to fight before them
I would refer to Sorbet Cafe's "The Calamity Mod Experience" as a good tongue-in-cheek showcase of what the mod is like to play without external information
add dog spawn message that says exactly that
am i allowed to suggest a "Yoyo Bag Upgrade sometime after Sentinels" or is that too specific
not like precise stats but just the fact yoyo bag remains unupgraded since like i think prehardmode
sorry, hardmode
itd require rebalancing every yoyo after and a bit before its obtained
hmm. Fair
yeah itd just be one sprite maybe an equipped spritesheet
oh are they really
whats that
gives the user "Magic Yoyo SkillS"
What
oh it lets them Rip The Yoyo Off the Bag
What The FUck
That would be so peak 

ravanger
How many yo-yos even are there
There’s Lacerator
Uhhh Oracle
Is that it?
Theres a lotta suggs thst sre dev hell in my experienc3
Especially as far as fev hell is concerned
Lacerator, Obliterator, Oracle, maybe Burning Revelation and maybe maybe the moonlord yoyo but idk about tjat one
Sorry... :(
Made my first suggestion; I tried to follow the guide by making sure not to be too specific, and I don’t think adding more hooks would be on the level of a “massive overhaul”, considering it’s a vanilla feature.
That being said, any feedback that might help me tailor my proposal would be greatly appreciated!
this suggestion already got denied
#suggestions-voting message
although that was a year ago
They lied to us.
these are for the next major update
that makes sense
but to be fair to myself
that suggestion was two calendar years ago
Best suggestion of all time
nothingburger i suppose
maaaybe add a thing so it blooms on any moon event??? i Guess????????
or, Celestial Event i should say
like Solar Eclipses
make it bloom whenever moon lord is summoned
moon
I think the comment about beating the whole mod without seeing one is unreasonable, especially as they are farmable if you really want one
thats fair
I kinda wanna reword it to have the main focus on phm (since hm you get moondials and later cosmolight which makes things substantially easier
I will say "farmable" in this case is litterally just spending 20 minutes for an 11% chance prior to getting cosmolight
in vanilla they're more accesible than shiverthorn I must say
so true
okay but have you considered
we went like
18 hours without a blood moon
shiverthorn is also used to craft a grand total of 1 combat relevant potion
the version we were playing kind of doesnt have graveyards
have you considered the humble staff of regrowth
this
staff doesnt magically make plants bloom
no, but you get the same drop as if it was
but does not work when you use planter boxes
what the fuck
oh
yeah, this is a vanilla inconsistency
staff of regrowth/axe of regrowth will only drop the respective herb seeds on mature herbs if they are on any of their respective tiles they can grow aside of planter boxes
1.4.5 may improve this, I'm hoping
weird fucking item
you can force bloom with blood moon anyway
yea and if you're lost you can just look at the moon and count days like a pro
???
its like some Trees dropping Acorns only if Above Grass Tiles and No Where Else
and SPECIFICALLY Purity Grass. Nowhere Else
yea that's another thing
(i think This one works with Specifically Jungle Trees
like yeah thats something you can do
but like
thats not exactly relavent here
speaking of acorns, why don't they grow in astral grass
i dont Think Astral "Trees" are Trees
i can Easily Put Acorns Somewhere that they Cant Grow
have you checked if the conditions of planting and growing a tree are possible
I think the scorched bone trees have the same problem
because tmod trees are the devil
vanilla has these checks for planting trees that are goofy
i Think they're considered "Plantable" but not "Growable"
literally a bug, I'm telling you
i mean yeah it is
they are bugged because tmod trees are like ancient fucking hieroglyphs to understand
can you throw fertilizer at it though
you can't grow more bone trees and if you lost them all you're effed
Bad Comparison; its like Chinese
doesn't work either
or it just does not grow regardless
Hieroglyphs make Sense if you Know The Alphabet
oughhh that's fucked
i had to grow all my acidwood trees with fertilizer
doesn't grow no matter how much you try
they wouldn't do it on their own
acid trees are working
acid trees work but not astral monolith trees ???
Damn You Calamity Devs; making Cool Weapons and not Fixing Shitty Trees
i planted them in prehardmode and they were still buds by postmoonlord
like technically this is a solution but this requires players to know a: that blood orb drops are tied to enemies not just "any enemy during a blood moon" b: groom/bride can drop blood orbs, and c: that bride/groom spawn in graveyards
Truth Nuke, unfortunately
Graveyards having Those is like. Halfway down the Iceberg
It'd be like Solar Eclipse Enemies dropping Blood Orbs because they're Also Spooky
i would agree but sadly not really because its so easy to farm these in cal compared to vanilla
what does these refer to
like what cal gives you a ton of herb bags for planting seeds early on, you have the fishing option
you can literally just sleep in a bed to make time pass and wait until its a full moon
and its Not Fighting Yharon Resplendant Phoenix
Every Second i dont Spend Fighting Something is a Wasted Second
-Most Calamity Fans
ok but like
thats still upwards of like, 20-30 minutes of waiting
I Hate Waiting
and what is exactly the problem of waiting
Boring
waiting for full moon normally is bad because spending over 2 hours waiting to harvest is simply not reasonable
waiting for a full moon by sleeping is bad because even if the time spent is less you are forced to do litterally nothing while you wait, there is no doing something else in the meantime it is litterally just afking
wdym there's nothing you can do you can keep track of the moon cycle and know when to go harvest the deathweeds while doing other stuff
its just using info to your advantage here
if anything waterleaf is the nightmare of herbs because rains are kinda hard to get and not as consistent as a full moon cycle
in vanilla I could see it but cal litterally gives you a "make shit rain button right after eoc"
if using an item to get the condition for an herb is an argument then obtaining bloody tear and using it is also an argument
One, legally, is RNG, the other is EoC
like Yes, Bloody Tear is the Correct Option. Objectively.
issue is bloody tears require you to farm rare graveyard mobs for a like 20% droprate
but
Technically.
you could go an Entire Playthrough without one (sin Graveyarding)
if you Kill EoC, as Soon as you Walk Into The Sulph Sea, You get One
you cant guarantee a bloody tear like you can guarantee instant rainstorm button
the difference is that bloody tears are random unless you go out of your way to farm graveyard enemies (which I do not think is a realistic thing to expect players to even know they can do let alone actually do
the other requires them to respond to a status message the game conveniently puts in chat
and then, for 10 scales, You Get As Many As You Want
its true the droprate for bloody orbs is quite rare
Oh? Why?
Dev Hell i think
probably
you don't Reaaaally need more Hooks
like the progression often goes
Gem -> Bat -> Lunar -> Bobbit
if you Dont get precisely this, you get Near it
Dev Hell
isn't the stuffed fish getting removed
tbf hook progression being this linear is itself the kind of thing more hook variety could aleviate but :/
i think so yeah
you already get herb bags off fishing regardless so it doesnt change much of anything
yea
Adding More is just Bloat atp
I mean I had assumed it would be relatively simple - just shifting the stats of some vanilla hooks really.
Most intensive part would be texturing rather than programming
You Don't Reeeally Need More, Most just Want More so they Dont Have To Grind
only if you make the hooks boring
so just
make them not boring
we don't listen to the "fish for 8 minutes and never again" crowd
Situational Then
Can’t you just use bloody tear to summon blood moon?
Previously Discussed; Some may Not Have Those
Tbf, you could say the same about many pets, mounts etc - you don’t need them, but they’re nice to have
Somethings only bloat if it’s redundant, and I don’t think hooks would be
yes the issue is you cant guarantee it like you can guarantee caustic or torrential tears
i mean in vanilla if you want to play optimally and efficiently there are like 3 hooks ever but realistically anybody playing vanilla plays for fun and not efficiency so you just kinda pick whatever really
you cannot guarantee orb drops like you can guarantee caustic or torrential tears
you just have to get literally one natural blood moon
I am planning to add one more hook
It’s really easy to get 10 blood orbs
which can range from day 3 to litterally never
Unless you kill no mobs
jellyfish or spring hook that pushes you away from latch point
we already reached the epitome of unique hooks its called wulfrum acrobatics pack and its a pre hardmode accessory
Yeah, my point exactly, not everyone is gonna be optimising everything, and sometimes it’s fun to play with “side content”
Oh sick!
it is very easy to not what the fuck do you mean
but what can you do about that, there's already the graveyard method
like the biome mimics hooks are just almost identical to each other you just don't care for much of the stats I think
Yeah, I actually had that idea too - like an auto launching hook. Didn’t get that specific in the recommendation ofc
what more should it be
Whatever
graveyard method is not realistic for 90% of the playerbase
people should not have to go wiki hunting just for a slightly more consistent method
I already know how to code Jellyfish Hook too
force a blood moon after a specific boss?
Just to tell i never got under 10 orbs and no tear in a blood moon
i dont really see deathweed as an issue
yes that isnt the issue once you get a blood moon you have infinite blood moons afterwards this is known the issue is getting the first blood moon
it's the herb i always have the least of but it's not hard to get
A hook based on polterghast would also be fun, since the boss itself has hooks lol
But any hook is cool with me
Yeah
Sometimes I don’t get blood moons until hard mode
for me its shiverthorn in vanilla but the thing with it its just how the herb works
I'm not here saying it's impossible to get your hands on what I'm saying is for the amount of potions you probably want in a fairly large supply I dont think deathweed needs to be as uncommon as it is
Oooooh I see
I mean even if that’s not intentional it’s pretty funny, could have some use idk
waterleaf is a waiting game for when it rains but the growth of waterleaf is really fast
i don't think the problem is with deathweed blooming i think it's just with blood moon spawning

I've preconditioned myself to harvest deathweed whenever a blood moon happens bc i always forget otherwise
bloody tear is a deathweed blooming button
the other tool you can use to use info at your favour would be the sextant honestly
it tells you the moon phase
Though the two hooks calamity does add are “aquatic themed”, so something like a cloud/aerialite/etc hook could have that same effect with a different flavour (although I’m far from an expert ofc)
its part of shellphone isnt it
idk why you keep bringing up keeping track of moon phases its really not hard to see that the moon is full
yes
yea
in cal its a guaranteed quest item right
probably
yea it is
the problem with that is the fact that unless you know the moon phase order it doesn't really tell you what's coming next
and when
yea it just tells you what moon phase it is in the day it occurs
tbf the moon phase order is litterally just the real life moon phase order
also it tells you its gonna be full moon that night at 4:30 am
doesn't it also have a visual icon
yes
but how are you supposed to know which direction it goes from a single icon
well the icon is for the toggle I think
#suggestions-posting message
I mean
Bloody Tears are non consumable in Calamity, right?
As soon as you get one you can get Blood Moons whenever you like
And they have a non Blood Moon obtainment source (Can't remember what, a crafting recipe or a graveyard drop)
actually these are calamity players it really could
rover quote on mod design
It says "Waxing" and "Waning" doesn't it?
yea
you get them via graveyards but they're very very tedious to get that way
I mean, we have stuff like the cosmolight to change time, and items with multiple buttons like the grand design - an item to choose the moon phase might(?) work? No idea if that would be way to powerful or way too niche
cosmolight is already that
consider that people literally might not know what those even mean
true.....
I LOVE THAT, PLEASE ADD IT LIKE THAT
(technically Thorium did it first but I loooove non conventional hooks regardless)
waning tHirD qUArTeR waning
Learn.
Or use observation skills to know that the light travels right to left
real
the graveyard method relies on the player knowing that the graveyard method exists
which unless you're already familiar with graveyards, is probably at least 2 seperate wiki pages on 2 seperate wikis
if people don't know the moon cycle i don't think that's calamity's issue to solve, if that's what's being argued. i lost track

people should know how to use in-game info more at their favour by observating and thinking I believe
yeah it's not a Calamity problem as deathweed blooming isn't either
or guaranteed the first time
only if we take away infinite tears because why is that even a thing
Yeah, but this could be more efficient and also potentially be made with different summon items to make a quick summon for frost, pumpkin, blood moon, eclipse etc - total moon control
Again maybe too op
why
I mean all of those are alredy non-consumable
Yeah, just makes it more convenient
wdym infinite tears
honestly I get so annoyed by bloody tears and pirate maps being unstackable
plus not gonna argue on each of them because they're piss easy to obtain really
non consumable bloody tears
solar tablet is given for free on temple chests and if you didn't get one there are the fragments you can use to craft one
i think all summon items are non consumable
gelatin crystal slightly less so but that's also annoying
and power cells
right
gelatin crystal just requires you to explore underground hallow
they should make those non consumable that would be funny
the only problem comes if your underground hallow is on a really bad place (it spawned on the jungle)
I love Gelatin Crystal for not just being another craft
and bloodworms I guess wow theres more of these than I thought
but my point being that because they are not consumable and are unstackable they clog up your inventory
vanilla is very good at making the summon methods for bosses not explicitly require crafting
and its something I wish cal took more from
✨ ✨
yup another calamity mod classic
top ten ??? of all time
this is fabsolian design
you can craft an easy to obtain item with harder to obtain items, yeah veeeery useful
ASS
this is literally the devil
iirc every single vanilla boss can be fought either without their summon item or their summon item has a non-crafting obtainment
sometimes i forget that vanilla has like two and a half bosses compared to calamity
most require the item for refights but otherwise correct
kill this recipe !!!
please
I think the only bosses that explicitly require crafting after running out of natural versions is bee, the mechs, and the evils
mechs condition for natural spawning stops after you beat one of the mechs I think
eyeball
right
no they can all spawn naturally until you beat them
each one separately
right
i know for certain that once you kill a mech boss its spawner stops being dropped by enemies
but the spawners stop dropping too
idk how the random spawns work
it's the same requirement
But to quickly wrap up that point, what about hooks makes them dev hell? I know adding multiple of them would ofc take increased time, but are they known for being hard to develop because if so I had no idea (I’m talking normal hooks not like wulfrum acrobatics pack)
the only difference (in vanilla) is that the natural spawn at night won't happen until you smash an altar
Colloquialism moreso than Actuality; why do That when they have So So So much more
Oh I get that, I was asking how it would be “Dev hell” as I thought it would be relatively simple
it is still some work and they just decided they would rather focus on other things 🤷
that's not really what denial means
I guess, but then again you could say that about any suggested addition lol.
they will vote in favor of suggestions that won't be implemented in the near future
So they voted not to for the foreseeable future, and didn’t give any reason?
Guess there’s not much I can do about that, oh well. Thanks for the discussion anyway!
The devs? Through like modmail or whatever right?
I mean it’s not really a big deal, I’m not that desperate to know lol
I suppose a mod did respond that they had some plans, so I’m happy with that :D
you can talk to devs normally also
they're the orange names
modmail is mostly for talking to moderators
i guess the real question is like
wtf would cal hooks be adding
i like the weird pogo hook thing doze showed off and i think it's a waste if that didnt survive in some form, but what makes hooks worth looking into and adding more of when there's still 5 biomes to develop
guh
it's John Calamity The Second (and the better)
You could suggest that Cal changes a bit
at least crafting is better than Guardians and Provi just dropping the next item
"and then when they die the guardians drop providence's spawn item" 🔥 ✍️
there's an actual lore reason yk
ive Been of the Opinion that you should Only Get the Core, and the Guardians Ambush you First
You Want To Fight Providence but you're Instead Assailed
tho it is a bit weird provi's item is just a fully formed tablet thing when it's supposed to be the raw power that DoG was after, and the reason it lured in the other distortion beings was because they were after it for similar reasons
i could see it
tho that would require something like profaned biome to actually exist first
lmao
that is what I'm poking fun at
same vein as those jokes about a game/tv show's title
"but don't be misled, this isn't some sort of pizzeria simulator"
@leaden raptor pretty much see above
suggestions to add specific items (especially references) aren't allowed
i'm impeccable at saying "Your Thing Is Bad"
i think more guns is good personally
it Is, Legally? but the Devs have got Better to do
well i mean i would think theyd be ok getting some cool ideas from me, the rangers number one supporter and ultimate gun person
Hm. Maybe Power Hayakawa.
Maybe.
if you Wanna See it, you can Make it yourself and see how long it Takes
???
i think personally
we need a shotgun
i havent seen any endgame shotgun footage
and looking at the wiki im not seeing much for shotguns
"Development is a Tireless and Fearsome Beast. It can only be defeated with your greatest effort."
-gerson Boom
onyxia is a late game one
No.
ok
how big of a number after the p before its a yes
theres a price for everytihing
yes but there should be more than just like one
i mean check the AR category
Add One Yourself.
theyre drowning in loot while shottys are done for
ok so this is the SUGGESTION are where we pitch ideas
we dont make them ourselves otherwise we wouldnt pitch
not allowed by the format
if you want a weapon added go give the devs a billion dollars
this is moreso "I Don't Like This Problem Ingame, here is Why it should be fixed
READ
WRATH OF THE WORDS
there's enough people on the dev team to come up with random weapon ideas, we really don't need to get the community's contributions
READ Friend READ
oh i read
now i know what im going to do
“Instead of suggesting the addition of a particular item, you should explain the problem that is caused by an item not existing, and explain how adding an appropriate item would solve that problem and improve the mod.”
bingo
you’re a great hype man has anyone ever told you that
Many
i used to think that the number on the gun represent the variant/model number but suddenly i realize it isnt because m1911 can not be the 1911th model of series
90 iterations of P is crazy work btw
Not a very helpful argument at all
Yes that is the relevant line
I personally don't think we're lacking in guns in the mod
So you'd have to convince us why adding more would be beneficial
im pretty persuasive just you wait
just you wait…
wait wait
you’re a dev right
i have an important question
is the halibut cannon a shotgun?
i feel like it is but i dont know
ok thats useful to know
It shoots a tight burst of bullets, don't it?
I think that's your only one
The closest shotgun before that is Onyxia, just after DoG
(Dragon's Breath from Yharon used to be a shotgun but it was reworked into a flamethrower.
Which, to be fair, is a weapon type with much less representation)
a real weapon distinction that needs more love is dart guns
true



