#suggestions-discussion

1 messages Ā· Page 383 of 1

craggy girder
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then why arent they

half imp
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tactical plague engine being meta on scal was funny

craggy girder
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nerfed .

gilded citrus
last shard
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Ohhhh man we shouldn't tell them about the goofiness with Summon Slots and that getting every summon item's summon slots moved to set bonus due to being so broken

half imp
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also i dont' care to nerf necros personally it's funny

craggy girder
#

like flintlock being better. thats fine. underused weapon, thats okay

glass arch
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ngl i think you're just letting your bias against certain weapon archetypes define your perception of balance

craggy girder
gilded citrus
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Go slick cane go kill moonlord

last shard
craggy girder
#
  • with two platinum
glass arch
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tactical plague engine

gilded citrus
craggy girder
gilded citrus
craggy girder
last shard
glass arch
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calamity's economy

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not vanillas

craggy girder
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coin gun, a post wof drop, is good until polter

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i do not care about coinscalers

gilded citrus
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Atleast coin gun consumes coins

last shard
# craggy girder its a coinscaler

Yeah, and 2 plat is the cap and not hard to reach at ALL for WoF and other later Pre-HM bosses just since EoC and DS are so lucrative

glass arch
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also yeah no 2 plat is not that hard to get you dont get to argue against weapons being objectively good because you dislike them as a concept (unless its drat fuck you drat)

craggy girder
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them being objectively good requires major setup

gilded citrus
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Major setup
2 platinum

craggy girder
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like yes my pre boss is good if i take an hour to get stuff all together, it can kill ml guys

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lawnmowers can kill ml

gilded citrus
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I get multiple plat in calamity by like evil 1

half imp
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Glorious End is the main item that needs setup to be broken that we've talked about

glass arch
last shard
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I get it off DS being so fast

half imp
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the rest are just kinda good

gilded citrus
craggy girder
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presume slick cane stealth strike with maybe 20 gold

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as that i think is my normal amount

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to have on my person

gilded citrus
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Are you poor when playing wtf

craggy girder
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i dont farm

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because i like to

gilded citrus
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Do you not refight bosses

tepid crown
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you wouldnt be using slick cane if you were only carrying that much tho

craggy girder
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play the video game

half imp
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keep in mind, slick cane makes money by hitting enemies

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you'll have more money than usual when using slick cane

craggy girder
tepid crown
last shard
glass arch
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2 plat is objectively not a lot of money you can get that in like 5 minutes

craggy girder
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im not gonna use the slick cane

half imp
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that's fine

glass arch
half imp
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not all weapons are meant for all people

craggy girder
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because i do not care about optimization, i care about the consistancy

errant wren
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nobody was making you

gilded citrus
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Ok thats fine play how you want doesnt stop slick cane being broken

craggy girder
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i care about the fact that if i do the patterns, this item will let me kill the boss

gilded citrus
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Ok?

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We werent arguing against that

craggy girder
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im arguing against it being useful due to its situationality

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yes, its very powerful

tepid crown
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wait doze didnt u have an old user page on the wiki that had estimates on how much money every boss dropped if u sold everything

craggy girder
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if you put the work into it, it 20 seconds wofs

last shard
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I feel like that actually should move Rogue and Summoner higher than your list said tbh, since Rogue means you have to less focus on landing consistent hits with Stealth and Summoner being 80% not having to aim at all

craggy girder
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however, most will not often do that

gilded citrus
tepid crown
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this isnt work

tepid crown
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most of these weapons just

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do that

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they just are that strong

last shard
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^

craggy girder
glass arch
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this is objectively false

gilded citrus
craggy girder
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(Ignoring. the situational.)

last shard
craggy girder
last shard
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It's only downside is being squishy.

half imp
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summoner even without whips is on par with other classes

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with whips it's not even a contest

glass arch
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the average for summoner is higher than the average for any other class because whips

craggy girder
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an item should likely not be better than its future unless it dominates a different environment than its future

last shard
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And with whips, things like Kaleidoscope are MULTIPLIERS instead of flat damagers as well

half imp
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kalei being +23% DPS to all summons is so funny

gilded citrus
half imp
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especially when it stacks with MStar's +24% dps

craggy girder
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like if its upgrade makes it do damage in an environment vs the base being decent overall, thats fine

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if its upgrade does worse than its base

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then something is wrong

gilded citrus
glass arch
tepid crown
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whips literally are half the class of summoner

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or more like

half imp
craggy girder
half imp
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no? we're just saying how it is right now

tepid crown
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theyre another 50% of a class thats already at 100%

craggy girder
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i presume yall dont think that, but thats what it soudns like

half imp
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there's no point of talking about how it will be in the future

craggy girder
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i would say so

half imp
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like I haven't said anything about future balancing plans

craggy girder
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in the future i do not believe that item will be viable comparable to other options

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slick cane? fine, because coinscaler and it just always does that

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necros should, in theory, not do its 15s

glass arch
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necros is like that because without a full ai overhaul its just gonna be like that

craggy girder
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hide of astrum? mediocre but fine because true melee is a thing that exists

last shard
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hahahaha

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You think HoAD is good because of TMelee?

glass arch
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hide kills signus in 16 seconds weaponless

craggy girder
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true melee i feel is "yea we do a bajillion damage so yea"

half imp
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woo

gilded citrus
half imp
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hide of deus is being neutered in 2.1

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it really needed it

craggy girder
last shard
half imp
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taking damage no longer drops the stars

gilded citrus
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Oh lol

errant wren
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balanceā„¢ is an eventuallyā„¢ situation

half imp
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hide of deus stars getting stealth damage is funny

craggy girder
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ah i see why this things (necros) busted, its inf pierce it seems

last shard
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I mean anything Typeless will

craggy girder
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yea no wonder its good against wof

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the
solid hitbox
that barely moves

tepid crown
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inf pierce isnt wat makes it good

craggy girder
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(other htan horizontally)

glass arch
half imp
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notably: summoner will probably always be the best class at it's peak due to sentries + minions + whips

glass arch
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its a grounded minion thats why its so good

gilded citrus
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Arent inf pierce every melee summon

glass arch
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yes

tepid crown
craggy girder
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and can constantly stay on its target, like vampire frog

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or frog containment i think that thign was stupid for a time

half imp
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i don't think star swallower has ever been good

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i'm unaware of it being good at least

craggy girder
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i remember for a time it was ridiculous because it did vampire frog but also avid

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acid*

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also this mighta done summin

half imp
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i miss when rusty beacon did sulphur poison

glass arch
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star swallower was meta on deerclops at one point iirc

half imp
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ah

errant wren
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with the standard WoF arena (bridge) and SoN being grounded, you get some funny business

half imp
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necros are super viable only because of when you get them

last shard
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I know Brittle Star's popular for non-Summoner since it's a free 5 Defense per star

half imp
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they're only good on grounded bosses but hey! you get them right before slime god and wof!

craggy girder
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slime god keeps despawning himself

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his paladins just jump from my spacebridge and despawn and its a 45s

last shard
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optimized bug exploit kills them in like 15s?

glass arch
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necro is good primarily because of boss ai surrounding it

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it also nukes deus iirc but so do most things

last shard
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That's also what makes Murasama so meh for Yharon and Exos/Scal iirc despite the hype

craggy girder
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deus is a joke, get real

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worm boss with apparently pennies as armor plating

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it just dies

last shard
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Like yeah, Calamity balance is wacky

craggy girder
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cultist is also kinda a joke

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ml is somewhat real

last shard
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ML's nerfed on Cal difficulties iirc

half imp
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deus is a threat until haha piercing weapon

craggy girder
half imp
glass arch
gilded citrus
last shard
glass arch
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i remember pre nerf lazhar i miss my 20 second deus killer

craggy girder
half imp
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rip lazhar

glass arch
gilded citrus
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Whats the funny spear that nukes phase 1 of deus

glass arch
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tenebreus

last shard
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I think the scoria one right?

half imp
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vulcanite lance

gilded citrus
glass arch
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oh is it vulcanite

half imp
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the fact there's 2 spears that nuke deus

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is very funny

craggy girder
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slagspitter being so insane i think is it moreso akin to the fact dashslop

half imp
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3 actually bc the plague spear does too but not as crazy

glass arch
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tbf tenebreus tides is also design handicapped to only work on deus

craggy girder
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ive seen

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ramdashes being incredibly prevalent helps

half imp
glass arch
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yes

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the request was explicitly for a weapon designed to kill deus well

half imp
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deus rework neccecsitating tides rework ! ! ! (not really)

craggy girder
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boss ai also sucking just kinda helps

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calamity overall sucks! it will improve later

glass arch
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fabsolian

half imp
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2.1 will help a lot of bosses

craggy girder
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fuck you fabsolian gameplay

half imp
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i have done major work to improve 7? bosses for 2.1

craggy girder
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i saw skele prime isnt cancer anymore

half imp
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i don't even remember the count anymore

craggy girder
#

is twins still cancer

half imp
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twins were fine unless you mean master

craggy girder
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with its uberdashes against deep diver

half imp
#

master idk

craggy girder
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master is my primary gripe with bosses

half imp
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well the intended difficulty is exrev

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but yes master twins are changed

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idk how

glass arch
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master is also nearly entirely untested and unpolished

half imp
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i think most master bosses got changed

gilded citrus
half imp
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new death mode in 2.1 i like a lot because we can make a good difficulty that's hard

craggy girder
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i often cap myself to death expert / infernum expert

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since thats the valid balance

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difficult but not actual poop out a butt

half imp
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like i find 2.1 death dog a ton of fun + a difficulty level I can enjoy more than rev (which is too easy for me personally)

craggy girder
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i am excited for dog to not be a crawltipede

half imp
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2.1 malice dog is on cocaine though

glass arch
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as it should be

half imp
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but people have beaten it in beta testing now!

craggy girder
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oh! right! tracers sucking! thats somethingb

half imp
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i still haven't beaten it but I find it very fun

craggy girder
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angels treads being often better than seraph, cosmic, and whatever the rebirth ones are

half imp
craggy girder
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yay!!!!!

errant wren
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fuck yeah

craggy girder
#

my first instance of whimsy

glass arch
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elysian tracers finally having an actual point in progression yippee

errant wren
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oh sorry i shouldn't swear

craggy girder
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calamity MAY be redeemable

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they made boots better

half imp
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i like how elysian got buffed

then i retiered them earlier AND buffed them again

glass arch
errant wren
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NO

craggy girder
glass arch
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no

craggy girder
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darn

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uhhh what else

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hmmmm

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what can i hate on calamity

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outside of weapons and bosses

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hm

errant wren
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calamity itself

tepid crown
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-# oh no

half imp
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when will someone be on thick ice

glass arch
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stop fucking swearing in my christian minecraft server

craggy girder
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so maybe??

glass arch
errant wren
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true calamity fans speak ill of calamity for no good reason

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no don't

craggy girder
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i like calamity but am disappointed with it currently

glass arch
craggy girder
glass arch
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no

errant wren
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no

gilded citrus
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No that was fabsol

craggy girder
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a lot of their stuff got renamed iirc

errant wren
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there was a whole announcement

glass arch
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that was fab

craggy girder
glass arch
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ozzatron took over after fab

craggy girder
errant wren
gilded citrus
craggy girder
glass arch
#

ozzathoth

craggy girder
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idk the yoyo

gilded citrus
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Azzathoth to ozzathoth ye

craggy girder
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i can confidently say yoyos are quite bad

errant wren
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yoyos had one accessory that did anything

glass arch
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i remember old terrarian before the melee speed culling

craggy girder
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dragon pow is one of the few things holding flails up and spears are apparently somehow useful

errant wren
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can we get yoyo bag 2 at post-providence

glass arch
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as dark as those days were they were also fun

tardy geyser
mystic sandal
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Necros is really good but it is so situational and frustrating to use

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Literally 1 block of height difference can make or break it

north oracle
wispy wraith
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tbh summoner weapon tests dont include whips (which i personally disagree with!)

half imp
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it's mostly because whips are a huuuge skew

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it makes it hard to tell when a weapon is bad or good

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because all weapons will get significantly under kill time

wispy wraith
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yeah summoner is in a strange state atm

frail fox
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Solo summoner tests in 2025 are super unrealistic but like, yeah

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Balance dead

novel belfry
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eh necros should be reworked to just summon mini dark casters

half imp
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honestly could be fun

novel belfry
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actually unrelated but necros should have a hardmode post-plantera upgrade

half imp
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it does

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Plantation Staff

errant wren
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remove necros from the recipes it's in, rework it, add its previous function to new post-plantera weapon

drowsy plank
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necros should be reworked because its current implementation is ass

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busted out the wazoo but only if you can perfectly line them up is not fun

thorn talon
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that's like the price to pay to use them

glass arch
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yes that is exactly what cog just said

thorn talon
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yeah but why is it not fun

glass arch
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because being incapable of hitting the boss due to factors outside of your own control isnt fun

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sure when you can hit the boss generally it does extremely well but having massively polarizing things where either it deals zero damage or it deals infinite damage is generally not considered fun

thorn talon
#

i see

errant wren
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rework the staff to summon a lil group of assorted dudes

crude geode
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Everyone hates grounded minions, basically, since terraria and ESPECIALLY calamity are designed around movement in two axises

thorn talon
#

wait so they also hate daedalus golem staff ? ;(

glass arch
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daedalus doesnt count as a grounded minion because it does stuff in the air too

thorn talon
#

it does?

glass arch
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yeah it has. lasers.

thorn talon
#

ohh okay i guess that counts

errant wren
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basically if it just tries to tackle enemies without flying to do it

crude geode
#

^

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Flinx, Hermit Crab, Necros, etc.

errant wren
#

if necros chucked bones (instead of spawning the cell things) for example, then it'd generally be better

drowsy plank
#

necros was going to be falling skulls and be more like an active weapon but sadly those reworks died on one of the dev's laptops šŸ˜”

crude geode
#

I’ve heard like the most conflicting takes on active summon weapons

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In terms of ā€œis this good designā€

drowsy plank
#

well the addendum to that is that daedalus actually hits their targets HDfailure

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im sure pygmy could actually be good if they could reliably and consistently hit

mystic sandal
#

but it is really funny

novel belfry
crude geode
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case in point

thin lake
#

it actually started to piss me off when i was plantera into golem LOL

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even in master revengeance their dps is kind of stupid

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but they just kept killing everything on screen and i actually had to go kill Empress and swap to the Terraprisma just so my inventory could stop loading up with garbage everywhere i went with the golems

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if anything they probably shouldn't be able to shoot enemies the moment they pop up on screen and i would either heavily nerf the lightning or just take it out

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the lightning attacks are just broken

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it's weird cause whenever you're fighting something close to the ground their DPS is in that realm of absurdity but when you start flying around during fights like Anahita they just stay in the water and can't do anything

lucid marsh
#

Minions just shouldn't work that way

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Btw I thought of a way to make ranged weapons good but I'm not sure if it's a valid suggestion

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For bows:
Arrows have the player's velocity added to them when fired, and their damage scales with velocity

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This means players can get extra damage by running towards a target while shooting at them, and get reduced damage from running away

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For guns:
Some guns have a muzzle flash that inflicts a fire debuff on enemies it touches

keen zodiac
oblique birch
#

Wdym make ranged weapons good

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They aren't even bad in the first place

obsidian nova
keen zodiac
oblique birch
#

They're very much viable

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Just boring

keen zodiac
#

"viable" but there's literally always a gun or launcher that's better except for postgame

keen zodiac
#

blossom flux isn't that incredible

novel belfry
#

send 'em to the innards of the husk of what was once amidias

lucid marsh
#

Less boring

oblique birch
#

Idk how would that make them more interesting

novel belfry
#

yknow i had a bow rework idea too but it was literally just "make them like ffxiv bard's basic combo"

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combined with the occasional charged bow thing

oblique birch
#

Sounds just like point blank but more work and punish the ranged playstyle, that is for ranger class

novel belfry
#

like, it'd be just reworking bows to have a charged shot system, and the "ffxiv bard" thing would be that it would randomly have a chance to give a buff that allows you to just instantly fire a fully-charged shot

oblique birch
#

That idea has been rejected like many times

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Adding charge mechanic to bow subclass as a whole is simply not a thing Cal will do

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Just make each individual bows be interesting on their own instead

obsidian nova
obsidian nova
oblique birch
#

Because people will not use solo summoner in 2025 man

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Whips and support weapons exist

obsidian nova
obsidian nova
crude geode
obsidian nova
#

12 hours isn't even that old

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Also, I only reply to the comments I find interesting and/or funny

crude geode
#

It is in a public channel in a server with 230,000 people

thin lake
#

as opposed to Kingsbane where using high velocity rounds via musket balls is an option

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even the Condemnation uses a weapon exclusive projectile and doesn't use the homing the cosmilite ones have

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and the Planetary Annihilator is like Daedalus Stormbow upgraded but without the sauce

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i think Phangasm is the closest thing to an endgame bow that actually uses the arrows you intend to take effect

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without also axing the effect

misty lichen
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the thing is it’s not even a choice anyways because vanquisher arrows and god slayer slugs are so much better than every other ammo that there would be no point to using anything other than them anyways

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i find that a very strange design decision to keep especially after the ammo rework, calamity removes the point of the ammo mechanic then gets confused why ranger has no mechanics

thin lake
#

at least Kingsbane has tech to it

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Dragon's Breath is also pretty good for crowd clearing

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vanquisher arrows not actually being used for the Condemnation's autofire is one of the reasons i am pissed about it

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but also like

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a lot of the Ranged weapons that have charges, especially the Anomaly's Nanogun just use charges over ammo

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it would make sense if that used bullets and rockets to pair with its frankly outlandish versatility

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if not using bullets than just rockets for its grenade fire

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i can chunk around 10% HP off of Deus with a grenade at the right angle

gilded citrus
#

Me when i use the spear that instantly kills deus phase 1

thin lake
#

you compare the charging of that thing to the Pole Warper, which takes a good chunk of charge if you actively run a lot of minions, which mind you is also kind of insane

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like i used Nanogun for a few straight fights and i didn't drop past 90%

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while i maximize my minion slots and i drain like 22% with the pole warper

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for some reason i also kinda dislike the gimmick of summon weapons having multi-slot requirements

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the only one i actively ran was Tenryu when i juggled summoner for a bit

mystic sandal
#

if there's no need to change anything about guns or bows, why change anything about guns or bows

humble scarab
#

good ranged weapons and good ammo

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if ammo is good

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then focus only for weapons

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the flamethrowers rework are good example of how to make ranger better

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and those spoilers

obsidian nova
obsidian nova
obsidian nova
humble scarab
obsidian nova
#

Oh right XD

humble scarab
#

but gotta scroll up

obsidian nova
#

Yeah HahaYes

humble scarab
#

like this

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is beautifull

fleet grotto
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@fickle raft spriter hell gif

fickle raft
#

???

fickle raft
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oh

thorn talon
drowsy plank
#

that's true i think

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when i was originally making this gif i thought about putting really bad looking calamity sprites over the fire but then i decided i was not going to do that because i didnt want to

half imp
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Do specifically really bad calamity fire sprites

errant wren
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yharon's fire tornadoes

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man i haven't fought yharon in forever...

oblique birch
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???

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the fire tornadoes are insane what you talking?

errant wren
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i honestly forget what everything looks like

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all i remember is rectangles

drowsy plank
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oh yeah you mean like the ones the wand uses

errant wren
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yeah

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the pillars are fire

oblique birch
#

still insane spritework

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just bad origin of being Fishron's tornado clone

thin lake
tepid crown
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im pretty sure the wand uses the same exact sprite just at a lower opacity

oblique birch
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no it's different

tepid crown
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ok nvm it is

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slightly different

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yharon infernado

half imp
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It's content for 2.1

thin lake
#

based

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did not expect the prime beam reference to get a massive upgrade

oblique birch
gilded citrus
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Second one is profaned fire looking

thin lake
#

providencenado and jaratenado

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they kinda resemble something you'd see in deltarune tbh

errant wren
#

horizontally-emanating dark fountain

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that said

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genuinely do not remember it looking like that

thin lake
#

yeah it's more like a bright yellow sharknado

fleet grotto
#

Yharon's shader is likely a reason it looks different

errant wren
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and probably that it moves so much when i'm also trying not to die

oblique birch
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justice for Void's sprite

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wtf 1 minute

fleet grotto
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If someone comes in and says this is coming in sso I will die

indigo yacht
#

yeah bc everclear sucks and is stupid

mystic sandal
#

Good sugg to both

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Make more fun unserious bullshit

prisma sedge
#

Unserious? In my Calamity? They would never...

drowsy plank
#

why dont we just kill everclear

indigo yacht
#

thats what im saying

keen zodiac
#

@half imp thoughts?

fleet grotto
#

kill alcohol

half imp
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alcohol rework is standardizing all of them to 5 minutes

fleet grotto
#

why is nothing ever put in changelogs im going to implode

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Good.

half imp
fleet grotto
#

yea i typed that out before I read your message

thin lake
#

i hope the Amalgam doubles them too

half imp
#

I haven't thought about it but I can do that

echo leaf
#

I see no reason why not

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Nurse will be able to cure excessive alcohol debuffs so a long duration is no longer a very niche downside

thin lake
#

and also just makes that accessory more appealing overall

lucid marsh
#

Make it explode and kill everything nearby

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Actually, funnier: it turns you until one of the explosive rabbits

thin lake
#

except it's a polymorph potion from Noita too

lucid marsh
#

Only the demolitionist can survive drinking it, and he has a quest for you to get some for him

lucid lily
#

No not the flower quest in calamity mod 😭

echo leaf
keen zodiac
#

true

last shard
#

i drink straight everclear

#

my body is deceased, it was not an egg like I hoped

last shard
glad tundra
grave zincBOT
#

@hot condor - Your suggestion has received an updated status!

[Rewrite Golem's Lore Item to give more emphasis on the Plague or effects after it is defeated.]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

hot condor
#

This shit aint gonna fly with them

keen zodiac
#

the basis of the suggestion was incorrect

half imp
#

There was no competition

#

It's based on star count relative to the others for the week

#
  • make binoculars craftable
  • golem lore item
  • effigy of decay work on NPCs
  • change scope to a custom keybind
#

those were the only ones

ripe owl
#

wow that's depressing

oblique birch
#

bad week

grave zincBOT
#

@hot condor - Your suggestion has received an updated status!

[Rewrite Golem's Lore Item to give more emphasis on the Plague or effects after it is defeated.]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

fleet grotto
#

i think they know

humble scarab
#

bot wanted to make sure they saw it

dense ferry
#

#suggestions-voting message

This suggestion both misses the point of the Golem Lore Item but also the Plague being started by killing it is just not really a detail we'll be keeping around

#

The Golem Lore Item is a peep into just how fucking racist Yharim can be

#

It ends up overlapping with Golem which makes it come off as sort of a joke, which, while I didn't write the item and wasn't around for it, I'm fairly sure it was intentional to mask Yharim's racism as a joke to the player

errant wind
#

Welp people don’t like my suggestion

#

Eh I already got one accepted so it’s fine

indigo yacht
#

i understand where you're coming from but people almost always aren't going to vote for a suggestion that makes the game less convenient

thin lake
vague bramble
#

I wanna hear him out

thin lake
#

he was talking about the Lihzahrds right

#

yeah he was

#

i mean there's a couple ways to interpret his thoughts on them

#

but they do worship the lamest boss in vanilla so

#

he has a point

#

the next lore item shows he does care about nature with how much he despises Draedon for enslaving the bees of the jungle

#

so he probably has beef with the Lihzahrds in specific

tepid crown
#

he has beef with the lihzahrds because a large majority of them worship golem, a robot made specifically to replace their god when it left

errant wren
#

"false idol" kind of thing

#

not that i really remember

last shard
glass arch
#

yeah

#

because the bot picks a top percentage

#

and that percentage is not greater than 25% so when there are 4 suggestions only one goes through

indigo yacht
#

yes i know that gravity globe does something similar. no i don't think it's enough

#

even assuming that it is sufficient for all of post moon lord (which it admittedly well might be), there's still the time between moab and gravity globe, which is a substantial portion of the game, around like 20% of it

#

I'm going to go to sleep tonight and come back to a dq super react

errant wren
#

"bigger bundle of balloons" and it just adds the other balloon/double jump accessories and their effects

indigo yacht
#

at this point i dont even care anymore that would be acceptable

thin lake
#

i get why having more jumps is good, in fact if one was desperate enough they would use an extra accessory slot mod to add in a set of balloons if they chose, but wings are extremely good for a reason. they allow you not just vertical freedom, but eventually horizontal freedom and even then you eventually get the God Slayer armor if you choose Melee, Ranged, and/or Rogue for the insane dash. if anything an additional jump could be added to the tracers crafting tree somewhere down its line, but the Auric Tesla armor also features a magic carpet effect as a set bonus regardless of class path and still has the God Slayer dash in 3 of the 5 class paths. it'd be a lot of movement fluff to work through when you can also use the soaring insignia or its upgrade alongside soaring potions to vastly increase your flight speed and air time.

#

if the topic more concerns pre-hardmode, then i can understand the sentiment. jumps have an upper limit to how good they can be and your dash options are not very strong.

indigo yacht
#

but that would take too much space so i just focused on double jumps

thin lake
#

ahhhh

#

well

#

this would fall under SIS but there could be a consumable upgrade, perhaps via shimmer, that increases mount movement speed

#

since there's a good amount of mounts that are very good in vanilla but get power crept by wings in calamity

indigo yacht
#

literally how is it an SIS

thin lake
#

i'm saying there could be a SIS for an upgrade

indigo yacht
#

oh mb i misread

thin lake
#

but there's a bunch of ways to approach it

#

you're good

#

but stuff like the witch's broom and shrimpy truffle are extremely good options

#

witch's broom specifically trivializes moon lord at its point

indigo yacht
#

mounts are nice but they're very static

dire warren
#

hi there meower

indigo yacht
#

also I'm not sure it does, at least not on calamity difficulties

#

i think it's a little too slow

indigo yacht
#

stuff like fast and featherfall is also unavailable

thin lake
#

i unironically tried it on master revengeance moon lord and i finished it one try but that's posibly also cause of my experience from vanilla master

#

and that acts like you should already have the luminite armor

#

but anyways, double jumps are very good i agree, i actually realized with what you said the tracers could benefit to a double jump to one of its iterations on the crafting tree

#

so as to not add overchoice

#

the acceleration on wings is wildly inconsistent until the second tracers

#

having a second jump would make that inconsistency be nullified

half imp
#

hi gravity globe rework gives another jump accessory!

thin lake
#

oooooo

indigo yacht
dire warren
errant wren
drowsy plank
#

@low osprey ^ yeah this reasoning is not very good

errant wren
#

i also feel like there's misinformation since

#

which, still a gap but not entirely

low osprey
#

Nothing beyond that

errant wren
#

what would a post-dog sentry even be

low osprey
#

There could be at least an auric-tier sentry

errant wren
#

or yeah what would that be

low osprey
#

I don't have any idea on how to design weapons, I just noticed the gap and made the suggestion

#

Just something with Auric-tier damage, and crafted from auric bars. That's all I'm talking about. It's up to the devs to decide how they should work.

errant wren
#

i think the problem is just the fact that you don't have much reasoning beyond there being a gap (which cal devs have no real obligation to fill, since summoners get a decent chunk of content where that gap is)

low osprey
#

Yeah, but it's a niche that some people like to play. It's well known that there is a good chunk of the calamity players that like to do challenge runs like that, and it's more content for the players that like using sentries.

#

The rest of the game is already pretty solid, it's just that part of the endgame that doesn't have much

oblique birch
#

challenge run is not a good reason to fill the gap

crude geode
#

ā€œ(Weapon type) doesn’t have a weapon here, so therefore one should be addedā€ isn’t good reasoning

#

Yeah

oblique birch
#

if every gap is filled for a subclass then is it even a challenge

errant wren
low osprey
#

So what could be a good reason? It's a pretty big gap there.

coral carbon
#

holy

errant wren
oblique birch
#

@tidal epoch Luxor's Gift will get reworked in the next update

tidal epoch
#

Oh, nice

errant wren
#

it would fall under srs if it wasn't

#

but yeah

drowsy plank
#

last thing luxor's needs is a fuckin buff

tidal epoch
#

I mean, summoners Luxor's gift is pretty much useful on early game

errant wren
#

especially to summoner

tidal epoch
#

I dont see why summoner can find it useful

#

And Im a summoner

drowsy plank
#

i dont know what ur saying but all you need to do is summon it with something with high base damage like deathstare rod and it's pretty fuckin good

tidal epoch
#

Like on late game i dont find it great, but I can see the idea, never tought of that

drowsy plank
#

in endgame people summon it with that one shadowspec remote and it's fuckin busted out the ass bc it's like a 600k damage minion

oblique birch
#

a preboss accessory that is viable for the entire game

tidal epoch
#

I did not knew it scaled with the damage of the weapon used too

drowsy plank
#

doesnt it literally say that on the tooltip or am i misremembering

errant wren
#

no it doesn't

#

should probably do that, actually

crude geode
#

It could also just not scale

errant wren
#

scale with summon damage multipli- no don't

crude geode
#

^1.0006 damage modifier

errant wren
#

absolutely busted; remove forever

north oracle
oblique birch
#

600k damage minion postgame

north oracle
#

Universe splitter luxor's is an entirely different problem

oblique birch
#

I hate bast statue

half imp
#

and as far as I'm aware using the summon + another class (with good weapon choice) makes it viable literally through yharon

#

Luxor does not need a buff, but it's also getting a rework

thin lake
#

@low osprey I get the sentiment but like. Rainbow Crystal Staff. and the others you just mentioned all kinda satisfy post Moon Lord sentry roles, at least in my eyes. there probably should be more visual variety to be fair but i'm not quite sure what the goal is

#

Rainbow Crystal is just insane enough to not require upgrades if you really wanted to stick with it because of how much it reaches enemies for crowd control

north oracle
thin lake
#

and literally the turret that you get from Thanatos is the one thing that surpasses it

#

imo the turret should require a very high power cell charge to summon one so you can't just refresh it ad anuseum

#

cause it is genuinely broken

#

like 4 summons per charge

indigo yacht
obsidian nova
thin lake
#

like i can see a Providence or Yharon specific Sentry

#

but the way Rainbow Crystal functions lets it deal absurd amounts of damage to enemies and bosses with huge hitboxes

#

it would be very difficult to pull off without nerfing the Staff severely

half imp
#

rainbow Crystal isn't even that much stronger than lunar portal

#

It only performed better on Providence iirc

#

which makes sense bc single giant target

#

there are actually already a handful of sentries at these stages

  • The profaned enemy one (used to be called Energy Staff, idr the name)
  • Guidelight of Oblivion
  • Aqua's Scepter
  • Cadaverous Carrion
  • Atlas Munitions Beacon
  • Perdition (going back to being sentry)
prisma sedge
#

The first one's Sanctified Spark, I think

keen zodiac
#

yeah

thin lake
#

i will be fair, i did have a potion mod that buffed the summoner potion to also add +1 sentry to its effect

#

so i probably should go over my numbers again

#

but i remember it also helping a ton with Calamitas especially during her adds phases

thin lake
#

it's gonna be reverted to sentry status i think

#

over being a minion

half imp
#

yeah

#

it being a minion was a weird decision since scal already had 2 minions

obsidian nova
glass arch
#

vigilance and metastasis

obsidian nova
#

I FORGOT

fleet grotto
#

She also has cinders of lament as ANOTHER summon weapon

glass arch
#

summon weapon but not minion

half imp
#

it's fine for her to have a bunch of summon weapons

#

It makes sense she's literally a summoner mage hybrid

fleet grotto
half imp
#

It's just that she doesn't need 3 minions, 1 active, 0 sentries

#

2/1/1 makes more sense

errant wren
#

make all her drops do summon or magic damage

half imp
#

that's already a thing! It's called installing The Stars Above

errant wren
#

never even tried that mod tbh

oblique birch
#

Sentry that follows the player -> ??? -> turned into regular Summon

#

like surely there were better solutions for that

keen zodiac
#

i would be very surprised if ooa was ever expanded upon

#

given how most people either don't care or straight up dislike it

glass arch
#

also its collab content

#

i dont think cal would particularly want to expand on a collab that happened with specifically vanilla

frail fox
#

Yharmy but it’s just ooa covered in auric

keen zodiac
#

true

drowsy plank
#

@thin lake this is pretty specific and also doesn't have very good reasoning and also also the post-devourer moons are dying as soon as the distortion is made because they fucking suck

thin lake
#

okay, what are the fucking rules to this suggestion box

#

cause you're just framing it as a complaint bait box at this point

drowsy plank
#

the rules are in the pins

thin lake
#

i read the rules

#

and apparently they're extremely strict

drowsy plank
#

you definitely spent too much time outlining specific implementations instead of trying to explain what the problem is

#

what does adding an OOA tier actually accomplish, especially post-Devourer, which is one of the most gear bloated tiers in the mod?

oblique birch
#

if we're doing something similar to OOA for post-ML it shouldn't be OOA expansion I don't think

drowsy plank
#

ignoring the fact that DD2 is like. super dead so cal wouldn't even have much to draw on, due to it being a crossover event it's mostly planned to be ignored like deerclops

#

yeah

oblique birch
#

it can be more unique

thin lake
#

and yet i can't suggest a new event after that cause it'd again be specific

drowsy plank
#

also betsy actually being canon to calamity lore practically breaks it in half because yharon is supposed to be the last dragon, and as previously mentioned the holiday moons are notoriously bad design

#

you could suggest an event should be added in the post-moon lord section because there is a lack of them, but yes, you couldn't suggest a specific one

thin lake
#

and how the hell are the holiday moons bad design?

drowsy plank
#

are you kidding me?

oblique birch
#

enemies spam

#

mindless grind

thin lake
#

but that's the point of every event in this game no?

#

you just deal with a unique horde of enemies

oblique birch
#

OOA did pretty good to stand out from the rest

thin lake
#

cause it also requires you to focus sentries

coral carbon
#

OOA is the only good event in terraria actually because theres actually something you have to do

drowsy plank
# thin lake and how the hell are the holiday moons bad design?

the number of enemies you need to kill to actually get enough ASE to make all the gear you need is ridiculous, and on top of that most of their drops are useless clutter and they drop like 5 of them each once you get deep enough, so your inventory gets filled with a ton of garbage. furthermore, there are a total of ZERO new enemies, and literally all calamity does is shorten their attack intervals, increases their iframe time, and boosts their stats; they don't even actually get any new AI, it's all numbers and it's all super boring because the point that the moons actually become threatening, they just becoming undodgeable because you're fighting like 15 ice queens or pumpkings at once and there's literally nowhere to go so you just kite them across the whole world. and also have to throw all their drops out afterwards

#

it's not like how vanilla handles events at all

thin lake
#

okay, i thought you were talking about the moons overall

#

because yeah they do suck in calamity

drowsy plank
#

goblin army in hardmode gets this huge powerspike and a central focus on the goblin warlock, while the other goblins are more like fodder to make it harder to move, the solar eclipse is great at this because it incrementally adds new threats like reapers and mothrons as you make your way through early hardmode

thin lake
#

i just like the idea of returning to those events for the new materials

drowsy plank
#

calamity's upgraded events are done with all the grace of a raging bull in a china shop which is to say not at all

thin lake
#

i mean

#

solar eclipse could add a godzilla boss if you defeat enough enemies

#

since mothron is a reference to the kaijus

oblique birch
#

huh?

thin lake
#

unless mothron is something else

drowsy plank
#

that doesnt solve the problem of them dropping a million low tier items that quickly clutter your inventory, or that the rest of the enemies in the event would be nearly harmless at post-devourer

thin lake
#

they definitely can drastically lower the drop rates post-Devourer

#

but idk how to solve the enemy problem

drowsy plank
#

even if you just spammed bigger numbers on them the issue is your drastically increased technical ceiling and movement abilities that you could use to mostly invalidate them, making everything else mostly just an annoyance to reach this new "mini" boss, which at that point, might as well just be a normal boss, as seen with old duke, which calamity doesn't plan on adding

#

the events are just going to die and their materials will be moved to the distortion Eventuallyā„¢ which is just all around a better idea on all fronts

thin lake
#

the only other thing i can think of is making an event similar in structure to OOA based on the concept of Draedon searching for a means to purge the Astral Infections

#

like building a spot for him to collect info and defending his location

coral carbon
#

ngl i think he could do that himself 😭

drowsy plank
#

instead of coming up with the theming and reason the event exists you should be focusing more on why events need to or should exist in post-ML

regardless, if calamity does add a post-ML event, it will probably be yharmy because it has been an on and off idea for a literal decade almost

thin lake
#

the problem is the post-Moon Lord progression structure is mostly airtight

drowsy plank
#

lol?

oblique birch
#

yeah the dev team already has some ideas and plans for events in post-ML

thin lake
#

like a post-Providence slot is one i can think of

oblique birch
thin lake
#

you go from Dragonfolly to Profaned Guardians and Providence, then you kinda have an open ended set of paths before Devourer

drowsy plank
#

post-ML progression sucks bad rn, it's probably one of the easiest places to mix things up right now, like everything between moon lord and devourer is so ethereal; people sometimes do polter as their first post-ML boss bc he's such a nothing burger rn

gaunt crystal
#

also

drowsy plank
#

and then after that it's just 3 bosses in a row no other content

#

unless you count auric mining i guess

gaunt crystal
#

"points at ammo distribution"

thin lake
#

upgrades to older ammo types?

oblique birch
gaunt crystal
#

post ml ranger is literally just ammo being overriden so you use what has the most damage or you're using basic ammo

thin lake
#

god slayer slugs are just luminite bullets on steroids but you could make a case for Uilelbloom Bullets being better Chlorophyte

oblique birch
#

and then just get mogged

drowsy plank
#

literally

drowsy plank
#

i hate how fucking cool polter's spawning method is it's one of like two and then his fight sucks and also there's no way to actually control the spawn method

gaunt crystal
#

uelibloom ammo?

thin lake
#

yeah the name is

#

so hard to spell still

gaunt crystal
#

that

#

that isn't a thing

drowsy plank
#

yo they got that dollar store calamity

oblique birch
#

there's no Uelibloom Ammo

thin lake
#

i'm just suggesting it could be a thing

oblique birch
#

oh

drowsy plank
#

you were talking like it already existed

thin lake
#

it is late

drowsy plank
#

also no because uelibloom is dead next update i think

#

or soon if not then

gaunt crystal
#

also there's the whole issue of like

oblique birch
#

nah not next update, too soon

drowsy plank
#

idr if we're waiting for profaned ore or not

#

sad!

oblique birch
#

gonna take a while

thin lake
#

dead like, no more things for it or

gaunt crystal
#

and that's the lag machine

thin lake
#

yeah i'm not a fan of defaulting to musket bullets for a little gimmick

oblique birch
drowsy plank
#

it sucks that calamity debases ammo mostly, but i can't exactly blame them

thin lake
#

but why tho, are they replacing life alloy too?

gaunt crystal
#

also

drowsy plank
#

due to how terraria works, it's just really hard to make actually mechanically interesting ranger weapons without making them converts

oblique birch
#

Uelibloom has no connections to Life Alloy?

drowsy plank
#

uelibloom doesnt go into life alloy but i think it is dying too but for different and unrelated reasons

oblique birch
#

also Uelibloom theme SUCKS

#

literally Chlorophyte in post-ML

gaunt crystal
#

half of this issue could be resolved by making gimmick ammos into normal ammo

drowsy plank
#

uelibloom is dying because tree bark and providence have literally zero connections, and also Third Plant Ore

#

life alloy is dying bc the only reason it was still alive was pretty sprite

#

it's literally just a bloat material

gaunt crystal
#

if they remove the weapons that need it I will be very sad

oblique birch
thin lake
#

miracle matter in shambles

oblique birch
#

good news

thin lake
#

profaned ore sounds interesting though

oblique birch
#

Miracle Matter will live

thin lake
#

actually wait hold on, that means the Tarragon Armor also dies doesn't it

gaunt crystal
drowsy plank
#

yeah i mean, i might be remembering wrong but maybe it was ozz, maybe it was someone else, but tiercord was doing a material tierlist once and someone mentioned that the only reason life alloy still existed was because the sprite looked too good to scrap.

of course, this was long enough to be back when fab was still in charge, and ive heard that it is highly likely life alloy dies soon, so look forward to that

oblique birch
#

it's connected to interactions between Draedon and the player and also, more useful

drowsy plank
gaunt crystal
#

I

drowsy plank
#

no they're just going to be rethemed to be cooler i think

gaunt crystal
#

that's not my concern

drowsy plank
#

idk about hyperius bullets

#

oh uelibloom

gaunt crystal
#

they're already removing the elemental weapons I like

drowsy plank
#

i mean maybe, it depends on if they can get pawned off in other places in progression

thin lake
#

yeah but losing tarragon armor is gonna suck a bit, it's a nice set tbh

oblique birch
#

don't say Elemental Blaster

thin lake
#

unless they transfer it to profaned

drowsy plank
#

tarragon armor SUCKS that thing is literally just orichalicum with bigger numbers

thin lake
#

the set bonus that's transferred to auric tesla is why i like it

drowsy plank
#

which one

gaunt crystal
oblique birch
#

Devastation has banger sprite that is also dead just because it's bloat

thin lake
#

tarragon which has heartreach potion effect, decreased enemy spawn rate, and some damage reduction iirc

oblique birch
#

so Life Alloy can definitely go bye bye

drowsy plank
#

oh planetary annihilation is dying?

#

idr that

oblique birch
#

rework

drowsy plank
#

oh lmao

thin lake
#

please just be a better daedalus stormbow

#

it feels like ass rn

drowsy plank
#

please dont be that

oblique birch
#

all of Elemental weapons will be reworked and rethemed

drowsy plank
#

that's what it already does??

#

it already is a better daedalus stormbow if you think it feels like ass why would you want it to be more like stormbow lmfao

gaunt crystal
#

???

thin lake
#

okay then why do the vanquisher arrows not home whatsoever

#

fired from it

gaunt crystal
#

I think you're mixing up what I am saying

oblique birch
#

huh?

drowsy plank
#

im talking to steen tbf

gaunt crystal
#

they didn't mention the stormbow

#

I did

oblique birch
#

why are we switching from Tarragon armor to Planetary then to Vanquisher Arrow in instants?

drowsy plank
#

please just be a better daedalus stormbow
it feels like ass rn

gaunt crystal
#

oh

#

nvm

drowsy plank
#

lol

gaunt crystal
#

but it already is a better stormbow

#

it homes instead of just shooting arrows everywhere

drowsy plank
#

that is a post-DoG ammo and a post-ML weapon

thin lake
#

i was testing it out???

#

i was building up to the elemental bow anyway

drowsy plank
#

that

#

is the elemental bow

#

do you mean the miracle matter bow

oblique birch
#

Vanquisher homing is really weak tho

thin lake
#

yeah that

oblique birch
#

are you sure it wasn't homing

#

oh

#

bruh

gaunt crystal
#

elemental bow is the planetary annihilation

#

which is the better daedalus

frail fox
#

Extremely confusing conversation

drowsy plank
#

very

#

hi gps

thin lake
#

when you guys said elemental i thought you meant the exo weapons

oblique birch
#

I can't

gaunt crystal
#

the miracle matter bow is just a homing lightning bow

oblique birch
#

I'm multitasking this shit with eating my lunch right now I can't

frail fox
gaunt crystal
frail fox
#

Just wanted to say more post-ml ammo variety would be good !!

oblique birch
#

bruh moment

frail fox
#

I swear there were plans for that

oblique birch
gaunt crystal
#

well

thin lake
#

i'm still relatively new to calamity 😭

gaunt crystal
#

just arrows

frail fox
#

Well 14 is a bit much

#

Idk how you’d even get 14

#

reaper teeth arrows

gaunt crystal
#

I have 27 ideas for bullets and 7 ideas for rockets

drowsy plank
#

isn't there? i remember hearing there were plans

oblique birch
#

ye there's plan for new ammunition

thin lake
#

okay 7 new rockets is a bit much

oblique birch
#

I have screenshot I think

drowsy plank
#

how did you even come up with 27 mechanically distinct bullets, let alone 41 ammos total (rockets are not real adding rockets is hell it will not happen)

frail fox
#

I remember it being discussed awhile ago but this update has taken 500 years so time feels fake

drowsy plank
#

awesome

frail fox
#

Are there even 27 post-ml materials

drowsy plank
#

ngl kinda curious

gaunt crystal
#

also coming up with ideas for my add-on so it isn't just bosses

drowsy plank
#

not counting like

#

bars

thin lake
#

auric bullets but they have insane knockback because the ore just flings you around when you touch it

gaunt crystal
#

I said ideas

#

didn't say that they weren't based on the same material

thin lake
#

actually you know what

#

the autohammer is a thing

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could combine some bars

drowsy plank
#

i am curious what the implementations are tbh as i was trying to say earlier

thin lake
#

or fuse bars into bullets

drowsy plank
#

like what were your ideas

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as i mentioned it's hard enough to come up with good distinct ammo types in vanilla, let alone base cal, that dont overlap

oblique birch
#

FUCK

frail fox
oblique birch
#

I lost it, the fucking new ammo progress

drowsy plank
#

rip

oblique birch
#

but yeah there's plan

gaunt crystal
#

Idk if this is the best place to talk about all of em but I can discuss a few

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if you'd like

thin lake
#

so my question is why not just make some new bullets post-ML that are direct upgrades over previous ones

drowsy plank
#

oh yeah not all of them but just a couple of the more interesting ones you had in mind

frail fox
#

Welcome back Enhanced Nano Rounds clueless

gaunt crystal
#

close

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one of em is based on the acceleration rounds

drowsy plank
#

tbf that's not the version of hallowed points we got but

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that was the original plan

gaunt crystal
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but uh

drowsy plank
#

tungsten bullets... 2!

thin lake
#

kingsbane my absolute beloved

gaunt crystal
#

that was actually the one I was going to mention

oblique birch
#

I want different ammo choices in the same progression for more variety tbh

thin lake
#

the same tree of cursed, crystal, and ichor but post ML is all i ask

drowsy plank
#

cursed and ichor postml sounds lame as hell

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we already have cursed postml it's called literally any debuff bullet

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and ichor is, well, ichor

thin lake
#

not literally the same effect, i mean the same distinct options

drowsy plank
#

it's already stupid

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oh i mean yeah that's what the ammo plans are for

gaunt crystal
thin lake
#

ichor darts splitting up will not be the stupidest thing for me

frail fox
thin lake
#

dart rifle my beloved

gaunt crystal
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basically rewarding the player for leading their shots

drowsy plank
#

that would be pretty cool, like super duper slow almost not moving kind of minefield type effect that then jettisons off after a couple seconds for high damage. you could even add a lil modifier for speed to the damage if you wanted. that would be neat

gaunt crystal
#

that's kinda what I'm doing

thin lake
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btw i almost threw my headset when i saw the dart rifle had "material" in its tooltip and saw it was just a transmutation

frail fox
#

Welcome back Gauss Pistol

drowsy plank
#

i was gonna say xenopopper but that doesn't make it bad

thin lake
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i love the dart rifle

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anyway

gaunt crystal
#

also another idea is simply exo rounds which gain more and more buffs the longer you fire them out of a weapon

drowsy plank
#

one morbillion years dart balancing hell
perhaps in a better time, a better place, charged dart blaster may return

thin lake
gaunt crystal
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supposed to be based on smart weapons from cyberpunk

oblique birch
#

nevermind found it

drowsy plank
#

oh like emphasizing the elemental mix thing where it stacks more debuffs the longer you get consistent hits or smthn? or something else

gaunt crystal
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the bullets individually start out slow and weak but overtime gain a lot of damage and piercing as they gain speed

drowsy plank
#

i c

thin lake
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so a reverse luminite bullet

gaunt crystal
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the longer you fire and hit targets the higher crit chance and homing they have

thin lake
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i would need to use it to better understand it

drowsy plank
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luminite does not do that

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luminite spawns clones of the projectile on hit

drowsy plank
gaunt crystal
#

also an idea for arrows were storm arrows that call down lightning after they hit something

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making it where you hit struck targets twice and can also hit targets if you miss but still hit close to them

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also I was thinking of making them damage the player akin to rockets

frail fox
#

I can’t tell if I’m a snail but hyperius could become elemental set or something (3 bullets immediately post-ml is a little iffy but it seems fair for a whole new area of the game + there’s already 3 post-golem with it now

drowsy plank
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so kinda like icicle arrows but stronger? would the lightning be able to hit other entities in its path?

gaunt crystal
#

I should probably mention when these are gotten actually

drowsy plank
#

worms hate him! find out this one simple trick this arms dealer used to channel the power of thor

oblique birch
thin lake
#

the lightning is just the daedalus crackhead golems lightning

oblique birch
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Exoblade the ammo

drowsy plank
#

lmao

gaunt crystal
gaunt crystal
gaunt crystal
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btw these are ammunition I want to make for my add-on

oblique birch
keen zodiac
#

the concept of ammo that's from storm weaver sounds cool

gaunt crystal
#

like confirmed I want to make

drowsy plank
#

hallowed clueless

gaunt crystal
thin lake
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unless you make the empress superbuffed after moon lord is dead

drowsy plank
#

it does kinda suck that the new ammos are just more vertical progression rather than more sidegrades tbh, but i get why

oblique birch
#

wait a minute

frail fox
#

Post-eol and arms dealer sells them

oblique birch
#

put Holy Fire post-Providence instead

thin lake
#

wait yeah LOL

oblique birch
#

now post-ML has only 2 bullet types

keen zodiac
#

true

oblique birch
#

problem solved

gaunt crystal
#

also I wanna make some type of abyss bullet but I don't know what I'm gonna go with

keen zodiac
#

why are there profaned bullets the same tier as luminite and not after the profaned boss

drowsy plank
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i assume u already have reaper teeth arrows right

gaunt crystal
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no actually

drowsy plank
#

easiest idea ever

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damn lmao

oblique birch
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Black Ink arrow

gaunt crystal
#

my idea for abyss arrows are actually based on eidolon wyrms

thin lake
#

reaper teeth arrows with the reaper tooth necklace

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easiest combo

drowsy plank
#

you could make it like, eidolon pearls or smthn

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oh huh

keen zodiac
drowsy plank
#

i was gonna say they seemed better for the bullets lmao

frail fox
thin lake
#

what about something from Dragonfolly

gaunt crystal
#

dragonfolly is likely being moved

keen zodiac
#

definitely being moved

thin lake
#

wdym

frail fox
keen zodiac
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to hivemind tier

thin lake
#

HUH??

keen zodiac
#

hivemind and perfs go to early pml

oblique birch
#

ye I guess that's fair