#suggestions-discussion
1 messages · Page 381 of 1
whatever you get my point
also one of the few items to get sea prisms randomly added into its crafting recipe
“Few”
i dont actually know how many were initially given sea prisms cuz why not
all i remember is deific amulet losing em
I still think firebolt and icebolt are the most egregious ones but the entire line is stupid
can we get grass bolt then retheme the line to be like the terra- i was then personally executed by jane bast
we dont need anymore broadswords what about a hammer instead
to execute hs?
A worse fate would be to make them into an unoriginal bad weapon and never update or change it afterwards
You know the funniest missing tile
Why do Exodium Clusters not have a back wall
The big ol meteorites of them post-ML use Exodium as the case, some Luminite inside, and then basic stone walls
Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
The Meowmere is a Hardmode broadsword that has a 2/9 (22.22%) chance of being dropped by the Moon Lord. When swung, it fires a cat head projectile with a visual rainbow trail...
there you go theres your post ml meowthrower
true
lmao
at least paint them
WoF literally has:
Buster sword
Halo gun
Steampunk (BioShock?) gun
It's red's funny references
Unlikely it’s a bioshock reference, tho idk if it’s this either
@drowsy plank can you ban this guy from suggesting or something
Huh?
What did he suggest? I have that guy blocked
irl exo toothbrush
brother this is the third time you do this
we might need calval suggestion ban role...
do not
💯🙏
so true
youd expect someone with a guts pfp to be more mature
actually what am i saying no you wouldn't
add exo tech electric toothbrush to irl 👍
shoutout to the one calval user that got suggbanned without ever sending a message in their suggposting that was fun
the what
I would do that
Han shot first or something.
i'm just gonna warn you you've already been told to put the tiniest modicum of effort into your suggestions
please turn your brain on thanks

the context is they called goozma goonzma
one must imagine suggestionpbus happy
Gorezma
Wild
Yeah no that’s why I was thinking
Idk having the two cat weapons on the same tier would be neat tbh
make all ml drops cat themed, move current drops elsewhere
Turn the moon lord into a cat
We need cat weapons for all classes
Give me cat staff
cat bow
meowmere rogue bomb
Wires bomb

💥
💥
Also #multiplayer-looking-to-play ban
please do
Never saw it
already exists it's Multiplayer Blacklist
Alr
rename multiplayer blacklist to socially inept jail and encompass both suggestions and multiplayer

true!
reak
Unironically just
Use Nyan Cat sprite
And have it leave behind two Rainbow Rod projectiles each time it makes a direct hit, exploding for bonus damage at the end of travel time
Stealth hits make the weapon cause the Vaporified debuff
why must ranger lose more stuff
because it deserves nothing

you have superradiant and hellborn, now be happy
Because r*nger can bite the curb
melee gets three terra weapons but ig ranger can't
no
You have enough op stuff you ungrateful shit
terra edge duh
Clearly
botanic piercer, terra blade, and the stygian shield
thats scoria
How is Stygian shield a terra weapon lmao yeah
also removing the vernal bolter would just mean the lunarian bow doesn't get an upgrade
living shards
life fruit are terra
^
Also about that vernal bolter suggestion that has a 0% chance of passing but yeah
good
The what
i hope it goes through just to spite everyone who likes rang*r
ranger has enough issues, its late pre-hm bow not getting an upgrade would be just annoying

why do people hate ranger
The fuck is vernal bolter
The Vernal Bolter is a craftable Hardmode bow that is a direct upgrade to the Lunarian Bow. Similarly to the Lunarian Bow, when Wooden Arrows are used as ammo, it fires three parallel bolts that are not affected by gravity and deal 20% more damage and knockback; unlike other projectiles, the bolts tend...
Old weapon
Oh
a bow on the same tier as the plantation staff and terra blade
it's the terra bow
we dont need infinite upgrade lines
it is, despite what you may think, perfectly acceptable for something to Not Have A Direct Upgrade
it would be kinda weird to randomly remove the entire heavenly gale line ngl
and like
just skip that step
the whole point of miracle matter weapons is most of them are elemental upgrades
and those are upgrades to the terra weapons
Remove Terra Blade >
i dont like the infinite upgrade lines cal has i really really dont
Yes
it's odd that ranger would be the only one out of an entire category to not get one
cal has kinda designed itself into a corner with them because half the identity of a lot of weapons is that they upgrade into a more interesting weapon later on or that they upgraded from something else so you cant ever remove any of them because doing so breaks the precedent you've forced yourself into
i mean sure but... heavenly gale??? that's that line you pick to snipe?
Well you could ideally pick a weapon that isn’t the core of the Ultimate Weapon of your Journey line but regardless, yesh
like
i didnt even look at the upgrades to it ngl i looked and saw it was a terra bow and saw the functionality and thought "you need to go"
Why
oh this reminds me
and not the terra spear? 
The fucking what
exo spear shall be real
i filtered by ranged weapons because my last 2 suggs were melee weapons
what would replace the vernal bolter for the planetary annihilation?
elemental lance is fine we can't let it go
The Botanic Piercer is a craftable Hardmode spear. When swung, it will fire out a green spear beam that deals 70% of the weapon's damage and knockback, pierces infinitely, but cannot go through tiles.
Its best modifier is Godly. It cannot get modifiers that affect size.
when the point vanishes
So true
ele lance is quite possibly one of the worst weapons ever created
Too iconic
i have genuinely never seen anyone have this in their inventory before
exo shiv 
i can concede nadir is cool but that's it
Oh it crafts into nadir eventually
It’s funny how Elemental shiv was kept alive solely because of Starlight
nadir isnt a miracle matter weapon so you can change its recipe without incident
it really does just feel like a lot of cal items cant be removed because their identity is that they upgrade into something that has the identity of it upgraded from that first thing
Oh
Exo Spear in 2030
true
like can anybody tell me what vernal bolters identity is aside from "it upgrades from lunarian bow and upgrades into planetary annihilation"
where you see a problem I see consistency
consider: give it an identity instead of removing it
or just remove it because terra ranged weapon already exists elsewhere
there can be multiple
then remove a terra melee
yeah im
not opposed to that
i explicitly said that the reason i didnt suggest to remove the terra spear is because i wasnt looking at melee weapons that time
also
could we like
not be trigger happy about removing weapons solely because they're part of a weapon chain?
they're already reworking a lot of stuff
that wasnt even why i suggested to remove it
yeah that's kinda weird
suggest removing actual irredeemable weapons
like all of permafrost's
iirc aren't all of the galactic singularity weapons being reworked?
if you read the suggestion i said its because ranged doesnt need another terra weapon
the weapon line thing is a different related issue that i only brought up because cog had mentioned its in an upgrade line and it cant be removed because of that
: (
yeah
except ark and superradiant
Remove every ice weapon because it’s getting too hot
I like the frostbite blaster
e.g.
the terra blade
just it's on a shorter chain because vanilla progression is shorter
and it can work if its limited and not 10 different weapons with that same identity per tier
How fucking dare you
it's 2 weapons in that specific chain that share a similar function
then it becomes an airstrike
global warming
Having only one or two weapons of each class per themed set would be ideal imo. Like empress' drops for example. The terra stuff is fine, but like pbg has 4 ranged weapons lmao
remove all weapons

i think i wasnt saying my point in the best way
what i mean is
lets take planetary annihilation. remove daedalus stormbow and its identity doesnt change. thats fine
but if you remove vernal bolter, suddenly planetary annihilation loses a lot of its identity
rather than having an identity of its own, its identity is currently tied to a specific one of its materials, the same going for essentially every terra and elemental and miracle matter weapon
mfw the gun themed boss with a ranger armor set drops ranger weapons
its not gun themed
did you miss all the rockets and literal nuke?
those. are not guns
also does it not fire weird laser plague bullet things?
no
I'm pretty sure she does
you would be wrong because she doesnt she has stingers due to being queen bee 2
Plague reaper armor is pre pbg though, its themed around the plague itself not the boss.
And Im not saying she shouldnt drop ranged weapons, just 4 is too many for one boss.
4 is too many when there are 12 weapons in total
clearly give her 3 more magic weapons, 2 more summoner and rogue weapons, and 1 more melee weapon to balance it out
obviously, every boss should have a drop for every subclass
Where did your virus go
i didn't say cl-
i still didn't write it
Damnit
Anyways nurse cheese is one of the mechanics of all time
What’s the stance on teleport cheese nowadays? I recall something happening with it or against it
nurse should just start chucking needles at the player for a minute when they pay while a boss is alive
True
Imo it's fine, because in the same vein as nurse it's like, the player is already showing they're taking some very deliberate steps to basically not play the game for the boss(es)
Like, removing that is probably gonna affect less players than expected since they can just use other mods like Dragonlens for less effort
Even as "legitimate" in a vanilla cal run it's just kinda there.
Okay I've (almost) finished my mana upgrade suggestion, what do you guys think?
Add a fourth permanent mana upgrade post-Calamitas Clone/Plantera
This would not only help with consistency by evening out the number of permanent life upgrades and permanent mana upgrades, but also help with their spacing. While life upgrades are placed pretty consistently throughout the progression of the mod, the first two mana upgrades are very spaced out, with the first one being available immediately after entering hardmode and the second one only becoming available right before moonlord. Therefore, I think it would be optimal (replace this word) to add another mana upgrade to bridge the gap. As for the point in progression where it could be added, I think an optimal spot would be after defeating the Calamitas Clone and/or Plantera, with these two bosses marking the middle point of hardmode.
ideal would be a good replacement word
Thanks 
if it was post plant it could be spectre themed
post calclone is just slightly too early imo
i kinda feel like it whould be a “great” idea to add more boots that dont use wings.
I don't think any more boots need to be added
Angel Treads work fine and are splashable onto any setup
Clearly we need boots that give you a bonk dash.
and fairy boots are a good defensive option
what else do you want from boots
offense??
fairy boomts my beloved
spiky shoes
yeah we have that it's called DEFENSE
Hover Boots.
hellfire treads
okay i guess so
alternate line for boots that's just flying carpet
demon boots have been a planned thing for a while
i dont think we need any more than that
Unironically
Permanent Step Stool effect but increased horizontal move speed
Compensated by the fact the player could have lower decel
this is basically moon lord legs
But but- maybe make it more like super short permanent Marnite Lift? So it works like a hover with limited height off the ground, which could be decent for casual exploration in spots with rougher terrain or a build project?
wow! statigel ench
i uhhhh
@frozen kite that's a great idea you should go make it yourself
i have no idea why this would be something calamity makes officially
you need look no further than infernum to see replacing sprites is already possible
is CTP not an official thing?
it is considered official but like, they could make it if they wanted it to exist, and if calamity wanted to resprite those items, it would just yknow
do it
bot alive 🎉 🎉 🎉
@last shard - Your suggestion has received an updated status!
[Remove Colossal Squids from T3 Abyss.]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@indigo yacht - Your suggestion has received an updated status!
[Inform players of Calamity vanilla balance changes on weapons and equipment]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
wow informating balance changes might actually be coming
Can't blame them lol
the wings on tracers are toggleable next update
so you can use them as just boots if you want
nice
wow crazy i did not already know of this decision before this notification!!!
idk to what extent but at the very least there will be stat differences
Wait someone asked for vernal bolter to die
yes i did
🍅 🍅 🍅 🍅 🍅
Why not heavenly gale and planetary obliterator or whatever its called as well
we should kill all weapons
all rang*r weapons first
i forgot they were part of the upgrade line

@fleet flume to be fair, bladecrest is already balanced around the skeletron tier because that's when ur supposed to go to crags
the only difference would be removing the ability to obtain it early
the chest that guarntees it is in the crags and you're not suppose to go to hell until post-BoC (in vanilla hellstone is balanced post-skele so that would be even worse for your point)
so farming demons for it pre-boss would take a lot of effort
Well I did go there and it dropped in like fifteen minutes
Short trips there that may happen over time make it likely to drop early
why would you be going to hell pre-boss besides specifically farming bladecrest anyway
and at that point ur just choosing to go after it on purpose
actually wait a minute this would be something for #1178515062030348308 anyway
You might want to:
• Build an arena
• Build a base
• Loot things like potions from pots
and others that I might not think of
why would you be building an arena in hell preboss 
those are very much not necessary
Hard not to go at some point, even without great reasons
your first trip to hell is intended to be post evil boss
^
you can go early if you want
Bladecrest’s drop chance is gonna be reduced until post-evils next update
but it'll be less forgiving
And it’s removed from the chest too
In my opinion it is too overpowered to be available at all at this stage
It may be a balance issue
I’ll move it to #1178515062030348308 right now
it'll get rejected there too
Why?
we've told you like 6 reasons why it's unnecessary and doesn't really work
It is very clearly not unnecessary to move it—I know as it causes problems for me personally
I didn’t intentionally farm for it
and this has happened multiple times
And intentions in development don’t matter if that is not how it works in practice
Of course people will go to the underworld before they are intended to
Again, this is addressed next update (along with a rework) unless I’m missing something
I know it’s reduced but still in my opinion it should be removed, unless the rework changes it completely
making my suggestion irrelevant
Well it’s a complete rework so yes
No more homing projectile sword pre-boss
Pre-boss grape beer
would be funny....... if you did tho............
Homing projectile swords preboss are incredibly cringe
Honestly you could also say it about pre-hm in general
homing sword
homing sword
it just yeets you at the enemy
homing sword (resprited magic mirror)
It's r*nger actually 
whichever one it is i dont want them anymore
(oh thank god)
imagine old lord but without the homing projectiles that it has for some reason
They're getting reworked in SSO from what I remember, right?
Thanks for your wisdom the meower
meow
Providince is too easy, double the projectiles
fight her at night
Play for the worthy or get fixed boy or smt
Or just play infernum and do her at night
Make lunatist cultist harder
He's fine as he is
Oh and your suggestion got deleted gg
Yes because it wasn't done correctly
why you hateing man 🙁
well you see there are these things called rules
they're outlined in the suggestions document in the channel description/pins
guys can someone tell me how does the suggestion votiong works?

ight thx
why am i banned from streaming
i made 2 bad suggestions
i repent
gimme perms back
warned role expires in like
6 months iirc
wait it's 1 month
you need to wait 6 months to appeal a ban is what i was thinking of
That would be funny
begging to have it removed is how it gets extended iirc
the best solution is to read and dont commit a crime in the first place!
@alpine dawn already happening
cool
So, are you going to delete your submission? 
the nefarious essence of eleum
yeah, its good for farming eleum
I mean Eleum doesn't even need the event, and is already quite easy to farm
Wouldn't that still be good for like, any form of early HM routing? Even if the drops are just weaker reskins of like, Psycho Knife, a random automatic, and consumable Snowball or giving Santa Claus trees a buff to NPC happiness
something
i feel like it being early hm is exactly the issue
adding more to it doesnt fix the issue of its in a really bad place in progression
what does the second paragraph of this suggestion mean
"i would be fine if you just killed frost legion and put it in frost moon"
yea
Just did
the calamity devs don't remove vanilla content even if it's bad
(you win this round deerclops)
I mean, imo it's fine wherever it is because your only reasons to do it is
- renewable snow
- Hyper-farming Essence of Eleum (maybe for bulk making Elumplate?)
- Santa Claus decorative drops
Wherever you put it matters not, since I don't think there's a single useful drop for an incentive to do the event regardless of progression
I mean yeah, 5L and 5N
?
5 Souls of Light and 5 of Night
But even then, that means you're either playing during Christmas and just doing WoFless (can it even be shimmered like Roxcalibur in Pre-HM?) skipping the event
Or you're post-Frost Moon which... why would you even do frost legion at that point or need the souls anyway
I still stand by it though
Snow ballas would be funny to see in that event
you mean, of night?
anyways free souls as in you dont have to put in any effort to getting them
my least favorite part of early hardmode is soul grinding
I'm stupid, yeah
Do I ping admin for this
I contacted mod mail with this message in another chat
Nothings been done yet
Ok modmail dealt with it
Yeah, they caught us at a time of inactivity
Normally we or the bot get those pretty fast
what was it
A bot.
oh
i see
I believe it was asking people to contact them for a business thing.
i mean technically it was advertising
Obviously, there is no business.
What if slings
there was no merit to cirrus' dress two extra alcohols was not good enough to warrant going without a chestplate
wasn't it decent for nohitting or am i hallucinating
there was merit back in ye olde days
nah
i mean maybe a long time back
this is vague enough that I can just mark it as finished technically
Good suggestion, armor mixing is cool
im ngl i disagree almost entirely with armor mixing being cool lmao
wow instead of a unique and thought out set bonus you get... a bunch of numbers
it's like the antithesis of interesting terraria design
the singleton armor pieces only get a pass because they're in pre-hardmode and are basically set bonuses but on a single piece of armor
i guess that is supposed to be the tradeoff but it would be way easier to just have them be like, normal armor sets, yknow?
Counterpoint: the point of terraria is to be a sandbox
Forcing armor sets to only be good without mixing is the antithesis of that
^
that's not a counterpoint to it not being lame as fuck
the entire point is to build and play how you want
yes that is obviously true, but that doesn't make it any more uninteresting
to you, perhaps, but other people find mixing more interesting than most of the set bonuses (like me)
my point is that armor mixing isn't interesting, while armor set bonuses as least have the option to be
Even some of the cool set bonuses I would leave to armor mix if I am going for something specific
because they can be mechanically complex, while armor mixing is basically just trying to find the highest numbers available to you at the time
and some people very much enjoy that playstyle
why is it a problem for that to be an option?
that's fine, that doesn't make it interesting though
Interesting is entirely subjective
Min maxing is a playstyle for a reason
actually yes I have found emblems - especially avenger - as interesting parts of builds I've made
are they individually interesting items
it doesn't matter if they're individually "interesting" on their own, what does matter is if they player finds using them interesting or worthwhile
none of these are in a vacuum
that's not true, there are definitely accessories that can have interesting gameplay alone, and there are obviously more that are interesting in the synergies that can be made with them, my point is that the items, individually, are not interesting, because the interesting part of avenger emblem is its role in the accessory system, not because 15% damage alone is in any way a compelling effect that actually makes you think
armor mixing, most of the time, is just reducing the armor pieces down to emblems
in which the optimal way to design around them is to just find the biggest numbers and putting them together
that's not interesting set building, that is inherently boring
again that's an entirely subjective statement
@echo leaf btw another thing you could add is shroomite helmet when using ranged weapons that dont use ammo
such as pulse rifle and superradiant
there is actually more armor mixing options than these in this list
that are decently worth using
I think the biggest offender is the overcorrection on ooa gear
i like armor mixing because it can let you approach the game in a new way
My opinion is that set stats should be on the pieces and set bonuses should be the unique effects of the set
I also think trying to condense armor into one singular piece is, in itself, boring. Which is what 99% of post ml armors do imo, because so much of their value is tied to set bonuses
That doesn’t have to be the case
Omega Blue Chestplate for example disables life regeneration
Not the set bonus
If you wanted life regeneration removed but didn’t want the set bonus… there you go i guess
is this a toxic heart thing
it could be
mollusk armor in 2.1 has the slowdown split between all 3 pieces for example

doesn't it already have that
No
The multiplicative slowdown is a set bonus
oh
The shellplate and shelleggings just lowered movement speed but that didn’t really do anything
maybe some stuff that is usually set-exclusive could be moved to one of the pieces
I personally agree very much with the idea that set bonuses are reserved for unique effects
wait i have an idea for a better solution to this
That's how most of the sets except ores are in vanilla
remove armor from the game
peak
the OOA sets could potentially have the armor stat bonuses divided somewhat equally among multiple pieces
I think the single most interesting armor in the entire game is moon lord legs
hell yeah
Fr fr
can we have more mobility focused armors
specifically because it forces you to trade a set bonus and defense
that suck for offense but are cracked for mobility
but you get its own boosts
maybe not as good as mll but
reaver visage
Yes

the silly little hat inexplicably making you super fast??? hell yeah
Mage set is one of my favorites because it forces you to try and fill the last slot (tho I’m usually extremely lazy and just fill it with jungle)
beetle reworked to give a really bad omnidirectional dash
im ngl I've never understood the hype for this thing, like it makes you move somewhat faster and what else
makes you somewhat faster
i don't usually use wings so those bonuses mean nothing to me
dash cooldown my beloved
the jump speed is nice i guess
deep diver with reaver armor is so fun
the hook speed is genuinely nonexistent i cannot notice it at all
me too
It's there but it's hard to notice yea
i see people call it the primary use of the set LITERALLY HOW
like i do not like how it got turned from overtuned to completely useless
ooa gear is incredibly strong
OOA is one of the vanilla decisions of all time
kill ALL sentries
NOOOOO
what if we made it so you could craft armor sets and related items into accessories 
no
What if we crafted you into an accessory
Isn’t that just aero stone
strongest item in modded terraria history
aka i break computers
They could
could
move some armor set bonus effects the onto individual pieces, to make it less of a numbers minmax and more of a mechanical synergy thing
afaik there are still several armors where the set bonus grants several disparate effects rather than a singular cohesive one
didn't i kinda say that
meh oh well
im just saying. prismatic armor's 2% jump speed is on the leggings not the set bonus
true yeah, missed that
i remembered a suggestion on the terraria forums that asked for set bonuses to be modular, i.e. having 1 armor piece of a set give a weaker version of that set bonus, 2 giving a slightly less weaker version, and 3 giving the full set bonus
that's how it works in hypixel skyblock for most sets
Yes but that’s Mine-craft.
This is like the opposite of calling Spider-Man Spiderman.
Spiders-Man
good suggestion
i think more set mixing would buff a lot of classes in hm, notably ranger
Now I'm reminded that Multi-Class armour is a thing, and Vanilla uses it like, once outside of the OOA armour. And Calamity also uses it like once.
hell calamity also removes the multiclass potency of ooa armor
so there's even less
Yeah
if only frost armor wasnt so ass 💔
yes which means it can't really give armor mixing
sorry that's what I meant not multiclass
I disagree since these effects can be comparable to individual Armor pieces treated like accessories
We still consider like, Shackle not a very great accessory statwise
now that you mention it accessory sets sound kinda neat in concept
Because it's just flat defense
i think like thats the interesting part
But that doesn't mean effect pieces like Reaver Helm (Mining) with the upcoming removal of Sea King's Blessing buff wouldn't be welcome as a trade off for not having a "full set" bonus
you're forsaking an (often times really good) set bonus for raw stats
It sucks in a unique and innovative way.
And considering when you get it there are still worse options.
ive done it before and i do still enjoy it
As long as some armors are reworked gently to have better individual effects, I see armor mixing as pretty great especially in transitory phases of the game with multiple paths or ores to choose from, like Pre-Post Mechs in HM or later Pre-HM
its also not as much of a handicap if you need better armor pronto but dont have the materials to make a full set at once
Again, especially if we're amping up the use of debuffs and terrain troubles as well- losing a set bonus to capably handle yourself in those places comfortably is a good trade
(Again- T4 Abyss is gonna be hell on earth without Blessing on breath without the Mining Reaver Helm, Sunken Sea is going to be overhauled and appreciate more water mechanics in armor than just "use victide")
Only one that comes to mind is Reaver iirc
Although maybe Omega Blue? I never used it tho
I was thinking of Gem Tech but Omega Blue is also one I suppose. Then again they're both All-Class rather than Multi-Class like Frost Armour.
Calamity has a couple multiclass sets
fearmonger, forbidden, gem tech
then for all class there's mollusk, astral, omega blue, reaver, etc
and the forbidden one is one of the most obscure pieces of armor in the mod
only because it's horrible right now
is it getting buffed
Reworked
frost armor is a true melee set 👍
Oh neat
ultimately though I don't think that armor mixing should be changed to become meta again, I'm totally in support of keeping the majority of a set's power in the set bonus
But I just don't like that ALL of the power is in the set bonus. A lot of Calamity armor pieces are pathetic on their own
One armor piece for example grants has 3 defense, 10% DR, and 5% class-specific damage
It's summoner's Tarragon Horned Helm
Less defense than bee armor’s helmet lol
I feel like a lot of post ml armor sets are like that
Victide’s Shellmerang sucks
cal is so adverse to putting slots on armor pieces themselves
Literallyyyyyy
I'm like
Pretty sure this specific sort of issue got changed by Altix
yeah this one post patch shuffle has 10 defense, 25% summon damage, 1 minion slot
(tarragon dr is moved to the chestplate)
Honestly though
Why?
To limit slotmaxxing?
I know slots are generally big DPS upgrades but it can't be that bad a deal
Is it?
back in the days of valhalla + astral + spooky being the optimal summoner set by a long shot
overcorrections happened
having more slots than you're supposed to can be huge
O
I'm actually terrified by how awful the current stats are in comparison...
About this, the sunken sea pylon actually will be obtained differently than other pylons in 2.1
I'm more inclined to make Sunken Sea Pylon provide water breathing around it than Effigy of Decay working on NPCs, although that would be a solution
Oh yaaay!
EoD would work better though for more biomes than just Sunken Sea
Since both Oceans also could use it well, I think.
abyss pylon will surely be real as well 
"Who wants to live in the Challenger Deep trench?"
honestly that being the reward for beating whatever the eidolon wyrm superboss is being called at this point would be neat, i think calval already does something like that
What was that one show, something like "You can live in a pineapple under the sea!"
spangbill
Spangbill, right.
It's not a superboss, it's a hidden boss.
All this means is that it's not in boss checklist mods I think.
Maybe like "being outside of water no longer collapses your lungs into fine paté?"
Yeah rather than water breathing
Just make it so you don't collapse from the non-water pressure
drowning eternally must be agonizing
It's called having a job I hear.
the WHAT
A job?
Sounds about right
god I hope I earned enough this month to afford starting therapy
Why don’t we just use magic and transmute npcs into versions that can survive under de water
Because only Sea King does that
And he pretends to drown anyway
it does but also the thing they drop is buggy as hell in my experience
I've had it stop working for npcs if I leave the abyss
well that could likely be chocked up to the fact that it is an add-on, not working with the source code
if base cal added it, i imagine it would work a lot better
well tbf yuh is the owner and i think main programmer of calval so i think hed have access
i meant it might be a bit hard to detour through cal instead of having access to the code natively
which would explain the buginess
im surprised it allegedly works on npcs at all, i dont think i programmed thatb, just the player
You woke me up at 3am 
Is there a reason for feller of evergreens to still exist? Like axe of purity could just use axe of regrowth instead.
There is plans for fellergreen
Hey, fellow central timer
What if binoculars could be upgraded into a weapon
why
Air strikes
I want to call gun runs on DoG
atom splitter
Feller of evergreens exists to get crafted into axe of purity and then inferna cutter so I don't have to care about the existence of destroyer 
That’s an arrow strike
That’s not a gun run, that’s a javelin.
Black hawk remote
That’s a bomber
Halley's Inferno
That’s not how the Binoculars work
it literally has binoculars functionality on right click
Not really but whatever
??
what is the difference between sniper scope and binoculars
the sniper scope does the exact same thing as the binoculars
The zoom function is identical to that of the Binoculars or the Sniper Rifle,
actually what is the difference im pretty sure they are literally the same effect yeah
You just hold it instead of needing gun
According to wiki
ok so halley's inferno has the sniper scope effect natively
I mean it is made with it
so there's your weapon upgrade to binoculars
having it on a right click is more convient becuase I for one don't want to deal with binoculars all the time while holding my weapon
Not really. I just want binoculars to be more useful
I don't think binoculars need a anything to make them more useful
they do their job perfectly fine
binoculars are intended to allow you to see farther which help with seeing offscreen attacks sooner but I don't think that you can easily "upgrade" them
you could really only make another set of binoculars?
Would it be interesting to have them as a material for a weapon. Sure? But I genuinely don't see how you can have the exact "hold out and see farther" on a weapon without it being annoying to use.
which is why the rifle scope and its upgrades zoom on a right click so that its not constant
binoculars shimmer into a sight upgrade
I’d take it
these binoculars?
anyways enough nohitters glaze them that I'd say they already are useful
Needing to see even farther away from my character for whatever godforsaken reason
you dont understand i need to fallgod harder
i mean i meant like, permanent night owl or something
why do you think QoL mods exist checkmate purists 
i fucking love binoculars
they're basically glued to me
I'd love binoculars if they actually dropped
same
Yes
Real
i hate binoculars not gonna lie
I am terrified of people who find themselves in a situation where switching to binoculars is best play
I’ve actually never used them, mostly because Redgit decided that it would have a drop rate of 2.5%!
Seriously tho, there is not a single damn thing justifying that. Hell, it shouldn’t even be a boss drop!
You should be able to craft it with lenses, wood, and gold/platinum!
They aren’t tho.
That’s just the scopes
For binoculars you just hold them for the effect
“The Binoculars operate similarly to the Sniper Rifle, the Rifle Scope, and its upgrades, but without the need to press ⚷ Open / Activate with a gun being held.”
Is that worded right
I copy pasted it from the wiki
I mean my suggestion
Oh then yeah.
i mean, its scopes speciality to be able to use binocurals without swaping weapon
i agree that the scope could have its own changeable keybind
but for binocurals, i would leave it as it is
Also binoculars should be craftable.
Binoculars I don’t really care for
They’re a niche utility item
It’s fun to have those
Like Slime Gun
Like, lenses and wood.
i missread
Maybe gold
i thought you meant binocurals and scope
lenses wood and gold should be enough
Set California on fire
Yeah
It has no right being a rare boss drop
What did(n't?) California do this time???
Be rather flammable
BOOOOOOO BOOOOOOOOOOOOO (2nd suggestion)
reasoning is fine but introducing crafting recipes for everything is 💔
boosting the drop rate would be better imo
Agreed, or getting it from a structure like a draedon lab or mechanics shack
Look as long as SOMETHING is done to make it actually reasonable to acquire I’ll be happy
Also binoculars feels like one of those things that you SHOULD be able to craft but can’t. Like Jousting Lance
I didn't even know binoculars were in the game until just now
I propose just remove scope effect
Make it an effect always available to the player
And make binoculars just able to see as far as you want in any given direction like an unbound scope range
❓
That’s a horrible idea wtf
Revoke player camera control
No
It now centers on your light pet
Shut
Upon world creation you'll automatically have the crimson heart pet
Just so the camera can jump all over the place when you move
Give Cultist, Draedon, and Calamitas a new attack that makes your camera center on them or the Brothers during the duration rather than you
Anyone vaguely human sized should be in camera instead of the player
This will surely be good for game health
camera centered at world spawn
Camera centered at last location an enemy was killed
camera centered on mouse
Remove the camera.
That's just scope/binoculars...
camera centered on the opposite of where the mouse is
Fuck yeah
No no we want it to still be usable
mouse always centered on terrarian (YOU) and the camera moves with mouse input
camera centered on primordial light
People won't suffer if they give up immediately
...honestly though
The idea of Draedon or Cultist being able to temporarily rip the camera away from the player sounds interesting
new most hated lunatic debuff
no camera
make bats delete camera on hit
Considering Draedon could just be chained to not travel that far from the player and Cultist could do it if you fail the correct target roulette
And Minimaps still sort of function for basic movement
Camera zoomed out to see the whole world
Unironically cool as fuck
Now do this with Draedon.
actual peak
make this an addon
Ngl QB and PBG would probably be cool with it, just disjoint it so they're always angled to the top corner of the screen they're not facing
Help make it far more frentic during the dash attacks
Idk
wait so.. why does someone want to remove Vernal Bolter?
I don't think I understand the reasoning
all weapons are boring and suck
13 stars lol
tbh just changing the theme from "kill this weapon" to "rework this item (and conveniently change the theming/tier)" would probably have made it more palatable
say something about how "vernal bolter is boring and because of wildfire bloom is just the second living shard weapon, so it should be reworked to have it's own identity'
this probably isnt going to happen
golem is completely unrelated to the plague
the fact it shows up after it's defeated is pure coincidence
i do think this part of the lore should be changed, but golem's lore item won't help with that
right
i agree it's just that it feels like it's super emphasized on how easy golem is
either that or yharim just hates the lihzahrds
idk lmao!
true but it also makes sense bc yharim is turbo racist
ok that i didn't exactly know
yeah he hates all religious people
they built a false god
that's like
the worst thing you can do in his eyes
he genocided the gods
right
#suggestions-voting message wth is ts 😭
me when subclass diversity options
just rework it instead. and please change the sfx
and also there'd be a gap in the line Heavenly Gale is in
"subclass diversity options"
its a fucking bow
ranger only has like 3 subclasses
and also dont even start bows do not count as a subclass that needs diversity there are around ten bows at that stage in progression alone
flamethrowers too
i wish bows were interesting weapons
ok anyways my point is bows are everywhere
my bow only run was the most boring shit i have ever done in this mod
the arrows were more fun than the bows
🔥 ✍️
cal has 40 bows on its own yeah on top of vanillas 32
every single bow sucked except for ultima, telluric glare, and phangasm
the clockwork bow was fine
the arrows were very fun though, icicle and elysian were my favorites
icicle arrows are fucking awesome
verium bolts are fine, they're just needletick
vanquisher arrows are also fine
cinder arrows were a nice change of pace from normal arrows at that point in progression
elysian arrows are really really awesome, i love how they barrage stuff with a ton of aoe
either those or icicle ones were my favorites
Even guns are more fun than bows
speaking of, hailstorm bullets have got to be my favorite in the whole mod
And the guns aren't that good
clockwork and heavenly gale are prolly the most interesting bows imo and it's just bc they're charge weapons
elemental bow rework with that one concept art is dead, yeah?
everything else is just an M1 weapon besides shellshooter but shellshooter sucks bc all it is is slow heavy projectile
projectiles can be slow, but they'll never feel heavy unless they have some kind of build up or impact to them
it has incredibly high gravity
"heavy" 
i dont what the fuck you think heavy means but yes gravity effecting it more is what heavy would mean
pound of feathers pound of steel ahh question
a pound of steel will fall faster than one feather which is what every other arrow is comparatively because it reaches terminal velocity faster and experiences less air resistance
that is what shellshooter is to every other arrow
a pound of steel will fall faster than a feather because it has less drag
throwing a rock vs throwing a ball of paper
they would. fall at the same speed.
if they're both of equivalent mass and similar size yeah
the mass. doesn't matter.
mass is connected to weight so yes it does matter
neither the mass nor the weight have anything to do with how fast objects fall
only the size/shape does because it determines surface area and drag
no those very much do have to do with how fast things fall
no... no they don't...
similar size does mean the masses would be different, methinks
no not necessarily
not entirely because density
unless you have heavy paper for some reason
why are we even talking about this actually
this stemmed from like
mindless pedantry
bows
because the shellshooter arrows are described as heavy even though they just fall faster or something idk i dont use shellshooter
but yes there is an important distinction to be made from something being heavy vs something being impactful
and i think you were complaining about the latter while wording it as though it was the former
i understand that in a video game where intuitiveness is more valuable than accuracy, describing a projectile that falls fast as heavy is better than saying it falls fast
im just saying that it doesn't make sense
mindless pedantry
You do have to account for who is writing the lore items in-universe and the scope of their knowledge.
yharim is the one who released the plague 
But I thought he was the king bee
i do not understand
What??
I refuse to elaborate
No it doesn't?
No it's not 
Its upgrades are
Doze this mean the axe of purity/inferna cutter are no longer OP? 
(Also, will inferna be moved further into progression? Because right now it can be crafted almost immediately after its precursor)
"how do i start an argument about the most insubstantial difference of all time?"
#suggestions-discussion:
"inferna cutter" doesn't use the fire bars
Yeah that's what I was thinking about 
(I was also thinking about replacing essences with cores but then I remembered they're being killed in SSO
)
Oh hey my suggestion is actually doing alright in the votes
i think the only issue with it is. how would you lock it behind eoc? using evil seeds? that doesnt really make sense
are you talking about binocular craft bc it wasnt even asking for it to be locked and i cant exactly say i disagree
the effect is so nothing burger you could get it in the starter bag for all i care
remove binoculars from the game
Starter Bag will give 1-10 Binoculars based on how many hours you have in Tmod
If you have over 4000 hours it should tell you to touch grass by filling your inventory with grass
Can someone make a concept for happy chaos’s gun
I don't know what that means
Honestly I’d be fine with that too. Just SOMETHING to make it actually accessible
Happy Chaos is a godlike figure from Guilty Gear, and, yes, this violates the rule against specific item suggestions. But it's also funnier because Happy Chaos just like... uses a normal gun.
It's not special or magical or anything. It could be, since Happy Chaos invented magic in his canon and is incredibly powerful, but he decided that guns were really cool actually and just actually used those instead.
here's happy chaos's gun: https://terraria.wiki.gg/wiki/Handgun
This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.For the differences of this information on Old-gen console and 3DS, see Legacy:Handgun.
The Handgun is a pre-Hardmode gun that has a 1/7 (14.29%) chance of being obtained from Locked Gold Chests...
I think both your and Codename CATs suggestion are pretty valid
Changing binoculars to be an accessory would also give it more versatility
golem's lore item is less so meant to be "guys golem is easy!" and more so meant to be "guys i'm racist!"
😭
I didn't even really associate it being written like that meant to be making fun of how easy of a fight golem is
Don't think it's supposed to be that anyways
it's both probably
i might be hallucinating but i think a rework was already planned where it would let you shoot reaper teeth occasionally at enemies that inflicted a water debuff or smthn
i couldn't find any information about it but if so then I'll delete my suggestion
There is a rework planned though I don’t remember if it was that exactly
does it make rtn at least somewhat interesting
or is it just stat changes
If it were simple stat changes, then it wouldn't be called a rework
Rework for it sounds great cause it definitely is boring
this is not the current plan
I think our current plan is more interesting than that anyhow
cool, i couldnt remember if it was real or not
I have no idea either but whether or not it was gonna be real
it's probably not going to be anymore
in SSO???
epic
dunno yet
aight
parries should instantly refill your health to the maximum
but certain attacks should do hard damage that temporarily lowers your ma-
your what
what if the wulfrum pylon used the vacuum cleaner to steal your mana to heal?
i need to be executed
genuinely though I do think the parries need a buff
guys is there a limit for how many stuff i can write in a suggestion?
yea
yes each suggestion should only tackle one issue
I meant the character limit
There is a character limit and I think this is too many
core idea is good, it feels like it needs to be more concisely written
feels like a lot of fluff
yeah tried to summarize it a bit more but felt like i needed everything that i wrote to be in there
Try cutting it down to a list of important bullet points first, then use that as an outline
Like, the two main points for the problem I see is
- Usually, when there is time to react and parry, you could simply dodge an attack
- Purposely parrying an attack is usually only good for using the parry's offensive attack, as you still take some damage and lose adrenaline