#suggestions-discussion
1 messages · Page 377 of 1
honestly i want yharon to be a post-exo/scal fight regardless
and not like, yharim update before that
yharon himself feels more fitting for a penultimate boss than the current final bosses
since, yknow, hes the one who gave yharim his defining motivation
Yharon doesn’t really have the same buildup that exos and SCal do
still, I think he's arguable more influential in the grand scheme of things, compared to like SCAL
Massive disagree
Calamitas killed a lot of people. Draedon? Arguable.
Yharon is quite literally the driving force of the crusade
He's what gave Yharim the idea in the first place and provided support
Yharon is the guy who told Yharim, "Yeah all those Gods? Every single one of them could only exist through the death of my kind."
"Even that nice jellyfish girl."
All of this isn’t really prevalent to a playthrough in any way. It matters lore wise, but the effects aren’t really felt as much as having areas/bosses you completely wrecked like SCal, or labs you built like Draedon. For what it’s worth, Yharon has Dragonfolly, but it’s not nearly as impactful as mech trio or Clonelamitas imo
To be fair, yeah.
But that sounds more so a failure on part of the game rather than a specific reason against moving Yharon slightly later
And, do remember, the devs do really want to add more lore and buildup to a lot of things, Scal and Draedon included. I'm sure they could do something similar with Yhar the On.
no more buildup for draedon 
there's so much
for some reason i misread that as literally taking away all buildup for draedon
mech bosses? Now they're resurrected bosses that Yharon revived to specifically kill you twice.

true
yeah, no need for any more buildup
Right, the name is changed too 
the foller
I barely know her!
-2
Banned for bullying of moderation

Everyone knows kiriwhite is who you target
@frozen kite I believe this was suggested and rejected

that’s so stupid though….
@teal yarrow suggestion too long
pretty sure it was rejected cuz of IL edit hell
we love vanilla hardcoding shit
relogic moment
ik im shortening rn
holy yap
also
effectively just a specific rework suggestion
just write "astral armor is cool but the set bonus is boring, it should be reworked into something more interesting that plays to the strengths of both summoner and mage"
if it has no reason it gets deleted 😭
if it's too specific then it's really hard to implement
i mean i specified that its just my idea and they dont have to follow
@teal yarrow specific rework suggestion; check the doc
I know
I made sure to include that “specific” part was just an IDEA
;-;
if you can use that as an example of why it is a problem (ex; "the current set bonus is incredibly forgettable, giving it a keybind-based set bonus would make it more memorable and skill intensive, as well as fill the niche of a lack of keybind armor sets at that point in progression") then it's fine, but that's not what you're doing
(also that's not true i was just making up a point; brimflame, plague reaper, and im sure others im forgetting all exist already)
🗿
furthermore, your first point isnt even correct, it's an all class set and it is completely viable for ranger too
yeah i used astral as ranger
and its great
people see minion slots and mana bonuses and just immediately assume it's dedicated to those classes
lunic corps is better but it also takes a rover drive
im looking at the message right now, it still says it's "a summoner-mage set"
well that is just not correct still
it's not focused on mage and summoner i know you had some point about it but you should just remove that comment completely
it isn't focused on those classes
summoner cant even crit
an entire galaxy worth of star reactions, all reduced to duste
@drowsy plank i fixed it see if theres anything that you dont like
it's
fine ig, still dont love the wording on the set bonus part but whateve
funnily your point about the stars is kind of just wrong
🗿
periodic extra damage on crit vs. periodic extra damage by pressing a key 
funny
¯_(ツ)_/¯
it can go to voting at least but im pretty sure there are prolly already plans for astral armor rework
Nah its fine
we're so fucking far behind on updates it is unreal
I swear “plans have been made” for absolutely everything.
I was being somewhat hyperbolic
plans have been made to delete calamity mod and send post changelogs the day after,,,,
Our plans are measured in generations
my great grandchildren will see the brimstone crags overhaul
just kidding! no kids for me!
true
meow
meow
meow
meow
meow
none of you are the meower
Say the line meowjak
oh! umm…
how are you so sure
WHAT
hiss
thats a weird looking cat
pat every lizard you see
True
i agree
i concur with this statement
asset hell
dark sun dye is not in sso)
darksun ore when
never

darksun dye could be cool
@umbral gazelle - Your suggestion has received an updated status!
[Add more post-Providence dialogue to guide]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@indigo yacht - Your suggestion has received an updated status!
[Make "Town NPCs Spawn at Night" enabled by default]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@silver mulch - Your suggestion has received an updated status!
[Give draedon weapons infinite energy in godmode]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
why didn't the draedon one get locked
oh good question
@silver mulch - Your suggestion has received an updated status!
[Give draedon weapons infinite energy in godmode]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
explosion
Why did they send my idea to be voted on when they're removing energy? I'm glad people agree with me, but it's kind of redundant.
might send something else manually since it robbed a spot
mods forgot to flag it as "has conflicting plans"
what does that mean
nycro forced one in because its out of the bots stat collection period
because the bot died for 2 ages
3 ages actually
Same 
Ugh wait. I made a suggestion a few weeks ago and never saw what happened to it
It was an actually good and fun way to rework the charge system
I guess it was just buried
The charge mechanic is getting removed from Arsenal Weapons
I think that "charge up" replacement mechanic that was suggested (arsenal weapons deal more damage the longer you use them but using them for too long will cause then to overheat) is actually pretty cool 
How long does it take for a suggestion to go through?
supposed to be once a week that they get pushed to dev iirc
with 24 hours between entering posting and entering voting
Ah damn
i don't think this would constitute high effort because it should be possible to just override the function that changes stats and have it set a flag to true to add a line at the bottom of the tooltip letting the player know what changed, and although this would have to be done manually for the weapons with special stats there aren't many of them in the game
MAID OUTFIT FOR PLAUGEBRINGER GOLIATH
no
please stop being weird
I just did all the ones with 100+ stars
These API changes are driving me insane and are getting ridiculous to keep up with
I just pushed an update that hopefully will help but I can’t say for sure
Even the library I use is getting pissed lol
any thoughts on a sugg to add a vanity accessory that reduces the size of all non-melee weapons by a bunch
(speaking as a mage - void vortex, prince, and arch amaryllis look cool but have such a massive sprite that it can make it a bit harder to see your hitbox)
dyeable weapons 
i thought my suggestion would be one that people would at the very least accuse of being too large in scope but nobody has said anything about it
maybe it was the Fargo's reference
it's high effort but I support it
They should just be resprited to not be massive
as in like
to balance
or to show changes
bc changes have a little block at the bottom of the tooltip that say the changes
though i dont know how applicable that is because most fargos balance changes only take effect in emode+
it'd be the exact same
I was pretty much just imagining a red line at the bottom of the tooltip saying "Damage reduced from 112 to 98 by Calamity" or something
and if there's a special stat like with the phasesabers it would also have another line saying "Damage dealt ignores defense by Calamity"
probably with a more eloquent way of showing the origin, anyways
my only concern would be the items with colored tooltips causing some confusion, but since (afaik) there aren't any vanilla ones it shouldn't be a pervasive issue
A toggle for this could be nice
config hell
one extra button
"config hell"
Fair enough - however, I felt that it'd be, like.. a lot more effort to suggest a resprite of every weapon with this problem in the art disc. And possibly a bit rude.
Wasn't sure if it'd be easier to just.. hijack the existing size modifiers to do it.
Well it is easier but it's just botching around the actual problem
Historically not a good thing to do
that is a very long name
good point
trying to avoid sprite size creep has been on our minds some
solution, we upscale all of terraria minus the big weapons no that'd be stupid
i guess one way could be to make smaller alternate sprites that you can toggle. not sure that actually solves much
yeah
This is primarily a "avoid moving forward" type of thing
not something we have the manpower to go back and remedy old ones for currently
yeah, i figured it might be way too much to resprite all the weapons affected by this
What if there was a toggle option that simply downsizes the weapons without changing their sprites? They would look out of place for sure, but this options would not be the default, so it would be less of a problem.
(also, in my opinion, the deepcore gun is the worst offender)
i think that was kind of addressed earlier
i think vanilla does downscale some shooting weapon sprites
to be fair though, i'm pretty sure vanilla has smaller weapon sprites
i guess the downscaling looks weird if you tried to use it on like...
uh
i guess just a large sprite
it could work to at least an extent
@indigo yacht - Your suggestion has received an updated status!
[Make "Town NPCs Spawn at Night" enabled by default]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@umbral gazelle - Your suggestion has received an updated status!
[Add more post-Providence dialogue to guide]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
good
@indigo yacht - Your suggestion has received an updated status!
[Make "Town NPCs Spawn at Night" enabled by default]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
that was so hard
true to false in the json file
i didnt even do anything apparently its already default true
or backwards rather
wait i just realised i needed to investigate that
git blame tells me what happened was that i removed the potion selling config and the lines i truncated inadvertently made that config true by default on accident
or something
lol
Would it be impossible to add a qol toggle in the config that just lets you disable the Terrarian holding the tool in current use similar to view model disable in source games?
That isn’t even in calamity or terraria
Unless you’re meaning when you actually use something
Yeah. As opposed to Subsuming Vortex being shrunk and going through sprite hell to downsize things, would it be possible for there to be an option to just have the book not be visible when in use?
I mean probably but cuz of spaghetti code and how absolutely gigantic it would be
It’ll most definitely be refused
if anything thats a side mods job
ye idk why would Calamity ever need to do that in the first place
@drowsy plank kill
can we get this individual exploded
💥
oh thanks
pls direct to modmail im usually busy and it's more consistent
cog how goes your dayjob of rotating in a machine
it's awesome i recommend everyone does it
cog you're so cool please don't explode
if you think about it, we are all just cogs rotating in the machine of society
If you think about it, you should PayPal me $1000 USD
Rob a bank
shitty doodle
lol
Do not the machine
@silk garnet I marked your suggestion as invalid as it's too vague, as well as too large in scope to result in any meaningful change, and thus violates the suggestion guidelines in the pins. That being said, pretty much all of this is already planned, we have plans for a new distortion subworld to explore, with content in it that will replace the buffed moon events, as well as other plans for post ML content diversification. That being said other projects are currently in line first so it will likely be a bit till this issue gets addressed.
Right, I understand. thank u for the clarification i’m super happy it’s being addressed though 🙏
Is the stealth mechanic planning on getting reworked in the future or is it set in stone?
Rogue and stealth as a whole are planned to be reworked yes. I don't think the mechanics are going to change a ton, but the name and the formula and most items are.
hm i see, alright thank u
@narrow sandal #suggestions-voting message
oh didnt see that one
"it would be nice" is in no way sufficient reasoning
Yeah that's the entire reason
changed to have better reasoning…
it's still just "it would be nice"
Are there any confirmed new title screens in the update either way?
Good to know
and a couple other unspecified ones iirc
Yeah, I think the suggestion is a bit too much "how to do it" instead of "why it should be done"...
And I'm not sure what you mean by "a title screen that is akin to vanilla one"
I don't think they are intractable, if we exclude being able to drag the sun around
as in just a moving biome background
also i didn’t say that the vanilla title screen is interactive
he didnt say that?
i would like to see the ash crag smth whatever its called
maybe astral
the crag doesn’t have its own background….
and idk if this matters but astral would be spoilers for new players
everything is spoilers if you know nothing 
what do you mean this is the one server i’m in that don’t got true emoji….
the crag will be overhauled iirc so it prob will get one
true but it don’t yet and idk if it’s gonna have it by sso….
it won't
by sso
oh
highkey crags would be more fitting but for that exact reason we can’t do it….
the normal bg is spoilers since yharim
#suggestions-posting message I agree with this, but the reasoning needs improvements
Maybe sulphurous sea
I mixed things up, sorry
what?
added more onto it
Honestly, I think Astral Infection works just as well as sulph sea for a biome background
cyes
@knotty igloo that would be too much ammo saving i feel a tradeoff of the weapon is the ammo usage unless your in qol hell you gotta prepare
a 10% would be good at the max
new title screen suggestion is kinda weird but nothing wrong with it
ngl i feel like the blossom flux thing is a balance suggestion though
the weapon isn't even that good
theres others available at that point in the game that just DONT have a drawback
It's just unnecessary and absurd
feels more like an unintentional oversight tbh
ngl if shredder has 66% ammo conservation there's literally no reason flux shouldnt have 30% bare minimum
Kingsbane has 90% ammo conservation
66+1?
to be fair it does need a little buff
mb i dont like ranger and last time used years ago
kingsbane is auric tier isnt it
Thats alright i barely remember any of the calamity weapons
just happened to run into this in my playthrough
:D
fair\
yeah
Astreal Bow also has this same issue
You can run out of a full stack of arrows in ~3 attempts of prov
do you mean Astral Bow or Astreal Defeat?
because fab made the latter and the former is just a very uninspired item from the astral set
furthermore, im surprised both it and blossom flux have usetimes of like 20 but fire faster than minishark, but yeah i think it would make sense for both of these bows to get ammo conservation
@knotty igloo if you want to add Astreal Defeat to your suggestion as well, it might be more convincing to point out this an issue in general with rapid fire bows just not getting that stat at all compared to fast firing guns
i can attest to astreal defeat ripping through ammo i used it in my first playthrough and had to go and get another 3k arrows every like 2 providence attempts
Of course it was fab
Five of the weapons are just 'Astral ___'
Also, Drataliornus might also have this ammo problem, but I haven't used it in game
this is true drataliornus may very well have this issue, but we'll never truly be able to get data on it because nobody fucking uses it 
nohitters do 
ooh.. how do i edit it...
who?
it's just in #suggestions-posting so you can just edit the message
it won't get locked in until it's in #suggestions-voting
Why is everyone blaming fabsol for everything bad in calamity 🥲
Are you clueless
Or is this a question
i mean he had a reputation of pushing a lot of unnecessary stuff into the mod while simultaneously holding back changing things that very much needed attention because of his own desires on how to do things/how they should be
and that's not even mentioning what actually got him excommunicated from the server
master death prime
ohh yeah that makes sense
I LOVE EXXO AVALON REFERENCES- 💥 💥 💥 💥 💥 💥 💥 💥 💥 💥 💥 💥 💥 💥 💥
masdeath prime is peak
no not him
did you notice the changelogs recently did a lot of removing and reworking of really old things
peak dogshit
excommunicated? exo communicated? draedon? hello?
DRAEDON MENTIONED
🔥 🖊️
i say it
🔥 🖊️ 2️⃣
holy shit calamity 2
Calamity 2 tomorrow says my aunt she’s Jane Calamity
sso scope creep is something else
Please dont...
Whar
Almost got off topic there
sso scope creep was insane even before it became an even more important update considering it's the first major fabless update
Yeah and there’s two mods and one of them is a dev here
I'm pretty sure this is public so I'll say it. SSO is so big it pushes the version number to 2.X, so calamity 2 is literally real
i was making a joke about calamity 2 being part of sso
fair
anyway hopefully null makes those edits, but if not maybe i can fuck around with making a general fast bow ammo conservation suggestion some other time
Tbh I might just pull a CIT and change it before voting when I get home
would be kind of fire ngl,.,.,.,.
specifically dont give it to drat so it has more of a reason to be reworked entirely 
Donor : (
i know the stories surrounding it, but i thought talks were being done with the dedicatee anyway? plus, it's not even true donor, so it's not like they paid to add it, it was just made on behalf of someone
changing it shouldn't be too far out of the scope of possibility
people getting official recognition from the mod developers for nohitting seems kind of wild to me
ig thats just because the veterans list is like 300 long now lmao
oh ok only 230
terraria nohitting i think sort of came about around the same time as calamity, so it's not surprising, but it is annoying to have to deal with the consequences of it
not that calamity did itself any favors by incentivizing it
Legacy roles.....
Tbh it's less than I thought
Were these for no-hitting and such?
Yep
Boss rush, defiled mode
Oh right, wingless
was the genesis of shroomed after legacy roles?
It existed, but wasn't really it's own category
ah
Pretty sure there are two in the screenshot 
MANKIND IS DEAD 
astreal defeat is astonishingly mediocre for anything small to medium sized, its ridiculously annoying to use
The what?
I'm guessing these are dead now?
very
nohitting with odd mushroom
The Odd Mushroom is a Hardmode consumable item that is sold by the Truffle for 50. Upon consumption, it grants the player the Trippy buff for 1 hour, which increases all damage by 50%, and causes enemies and projectiles on-screen to have a hallucination effect similar to that of Expert Mode Brain of...
They are legacy, so not removed but no longer obtainable
are there any plans to change how crimson/corruption effigies work
id like to write a sugg to make them act like station buffs but i wont bother if theres already plans
already done, they act like station buffs
👍
wow
me when the changes are logged
for SIS items, are we allowed to ask for an item if it might have a lore reason (exhumed item for permafrost)?
it would depend on what the suggestion is
"Add an exhume that provides lore on Permafrost" is probably fine, but specifically what the item does would not be
Assuming proper reasoning is given alongside the suggestion of course
its also going to be a thing but you wouldnt know that
can we exhume the dirtiest block to make the dirtiester block
❌
you have to consult john dirt
The cleanest block 
About the last part of your reasoning, there are already plans for more exhumed weapons that aren't mage/summoner
Well damn, would have loved an exhumed kelvin catalyst, i love the vibe of the weapon
Exhumed Avalanche 
kelvin catalyst will not be one of them because it's donor
Could you theoretically do so if the donor was contacted and gave an approval?
Because Catalyst feels like probably the most iconic of the Cryogen items
contacting the donor is not the problem, none of them will be donor since all donor content is strictly non canon and should not affect future development
catalyst feels like the most iconic cryogen weapon because the rest of them completely suck rn
cryonic reworks will come, and there will be actually interesting weapons centered around cryogen and a new exhume that's built from the ground up off of one of those weapons
peam
I haven’t played calamity in a little bit, but I was curious as to why Yharon’s phase transition lost the health regeneration phase.
I think that was the coolest thing ever in that fight
because fabsol was the boss dictator and he didn't like it
not to worry, it's coming back Eventually™
PEAK
I’m so happy to hear that
I just heard about Fabsols departure not knowing any context before, I’m glad Calamity seems to be moving in a happier direction.
And very glad my boi Yharon gets his health regen justice.. Eventually ™
yeah it was fabsol who added it but it was also him post-playing dark souls 3 and hating it that vowed to remove all fakeouts and heals
is it a reach to say some weapons like mycoroot with fast usetimes have pointless stealth strikes and that maybe it'd be much more fitting as a rogue weapon if they had a decreased stealth use per stealth strike
i just feel like rogue is not very unique because of how inconsistent the gimmick of stealth strikes are which could just be fixed with something like having different stealth percent usages depending on which weapon's stealth strike it is
stealth strikes aren't always the same every time and effects are how they're supposed to pull ahead
having different stealth costs per weapon feels more like tweaks of numbers than so called uniqueness
similar pitfalls certain rogue weapons fall into right now where to compensate for their lackluster effects they just have an extremely high damage multiplier on top to supplement for their viability
that's "better" but it's not truly better
to principally hammer this point, nanoblack reaper has the same use time as mycoroot (12 shots per second) and the stealth strike is significantly better. better than spamming
decreased stealth cost is definitely just moving the goalposts rather than addressing the actual issue
in which case its a bit of a trap to assume fast weapons are better spammed
i thought it was sekiro that sealed the deal
name the soulsborne game idfk
super soulsborne brothers 3

Byeah rogue is at it’s best when each stealth strike is worth considering, and the best way to do that is it’s unique effect
and when you’re mixing the two together instead of focusing on one or the other but that’s planned™
terror talons stealth strike throwing a single projectile and you just have to trust it's better because you don't know it does 9x damage
hilarious
many such cases
crazy stealth
tbf removing yharons fakeout death id say was a good thing
even if it was because of how bad the fakeout was handled
lmao
he got mad he died
something tells me he hated malenia
ok i don't even play souls and i know she's from elden ring and not dark souls 3
Duskbloods 
Now that they're gone we should make it so King Slime can use Gel drops like players use heart pickups
That'd be a very healthy and fun mechanic to give King Slime don't you agree?

Ngl that'd be hilarious to do for when spawning King Slime during the Slime Rain event *w*
Health regen so potent that the boss becomes almost on par with Skeletron or the main evils
Oh not really dangerous, but it'd be funny with the sheer health regen of such an event- especially if a Slime Rain like effect was forced in as part of Boss Rush KS
it just sounds really boring because it would just give KS effectively infinite HP if you have any kind of piercing
bc you'd keep killing his minions
that assumes one minion heals more HP than you deal dmg to spawn it
fair
clearly meower has never fought against king slime on tier
i have never fought the boss off tier
I see it working more for Queen Slime
king slime is really just that easy I hate to say it
I MEANT INFERNUM
I MEANT THAT
THAT FUCKER SUCKS
infernum king slime isn't hard either
you just tap your movement key every other second
maybe jump if youre feeling spicy
Masdeath king slime
ngl still probably wouldn't pose a threat if you play intelligently
Is it Fargo's or Infernum that has the ninja fight against you at one point?
Infernum have that
I always jumped to bait the crystal
is a calamity version switcher a good idea
no
Cant you already use the calamity github or other mods for this
yeah there are several standalone releases of older versions too
also assuming it's not straight up impossible it would be a colossal amount of effort and make the file size enormous
What if there was an accessory that turned defense into health like the Stoic Perkdeck from Payday 2.
you should try making that
true!
yeah like, i think defense would be the more useful stat there?
the inverse might be interesting
it would need to be like a 4-1 ratio for it to be even remotely usable
health into defense
not if you did like 10 health for 1 defense
i assumed it would only apply to health bonus effects so you'd need to burn two slots and also have something that gives a lot of max HP
well i guess if it was obtainable earlygame it would be problematic
late game most things are harder to tank (fearmonger isnt real)
exhume chalice of the blood god for this 
like if an accessory gave +100 HP and you turned that into 100 defense that's obviously very good but you could also just use two accessories or something
if you did it 10 to 1 it would just be bad (10 defense
)
it could be pretty strong with radiance (+70)
idk I dont think theres a good way to balance it without it being either complete dogshit or completely broken
when you think about it the best accessories are either mobility or extremely niche
i mean i guess it's balanced if it's just bad
like aquatic emblem is busted but it only works in water arenas
i think
i don't remember i haven't played tmod in a while
reminds me of the accessory tierlist tiercord made
it's a little outdated but the idea is there
ahhhh yes rogue emblem in staple
the list doesnt include vanilla accessories and everyone slaps on emblem so
¯_(ツ)_/¯
I have basically stopped using emblems outside of tests
they're just not very good in cals meta
imo
i haven't used one in a while in calamity yeah
amal brain is just so much better lmao
it doesn't help that the rogue emblem is abysmal dogshit on stealth rogue and just alright on spam rogue
amal brain and then if you really want another damage boost moon stone
sabiton placement still pains me
cant believe we didnt allow sabiton bug to be ranked smh
lo
is that the thing with glorious end
that was one version of it
was it the gravity flipping thing
this was by far the most broken version though
they should just remove the slam from the game it has no practical application outside of abusing bugs tbh
but then you cant use it to cosplay aureus everyone's favorite boss 
🥀
i remember one time i said it was useless (foolish me) and the immediate response was a bunch of bug showcases which like yeah i was wrong but i also mostly was thinking in the non exploitative sense
you can uhhhh
use a different mount if you want
since you can fastfall with it
and wouldnt need to auto equip saddle/pogo
yeah but doesnt it need to charge up?
still a shame it doesnt scale with stealth
would've been really funny
if it didnt need to charge this would be a viable use
well
well you can do that with it unviably rn too 
lol
the slam and the fastfall are different
the slam needs to charge but fastfall is just holding down
i
i know that
i use this item religiously
the slam is faster than the normal fastfall
*can be
does sabaton count as a ramdash 
holy shit cog you just solved the ram dash problem
we add a two second charge up time before every ram
🔥
that was actually considered
lmfao
???
cog is saying the fastfall replaces the mount, not the slam
presumably the slam is the same speed as the mount, while the fastfall is not
i wouldn't be surprised considering how fast the mounts fall
idk much about sabataon tbf
i like to maximize my mobility and there is still a solid niche for both the fastfall and a fastfall mount
sabiton fastfall is +50% max fall speed, and saddle is 2x y velocity iirc
according to the wiki sabatons fastfall is 50% faster
so 1.5x vs 2x
@inland saddle Bot is down in case you aren't aware. If you have been informed apologies for the duplicate
also I don't know if this is accurate but i think saddle accelerates faster so it's a lot better for fast movement
the fastfall is better for precise movement
hey @golden sonnet i see u typing did you ever add the ammo conservation to blossom flux and astreal defeat
No, thanks for the reminder, will look into it now
discord KILLED nycro('s bots)
Save us SSO…
dw im sure all the reworks will be great when we finally get them in 2056
*3056
again i'm convinced discord is targeting nycro specifically
we should do an armor sets as vanity tierlist next, it'd be super objective
*30560
dirt block tierlist
dirtiest block SS tier
super overrated. b tier at most
inexplicably there is a single minecraft dirt block and it is put in M tier for minecraft
I will turn your femur into bone dust, and then ban you. Never talk about my son like this again.
c tier
what about minecraft course dirt
oh my gosh calamity reference
no way scp reference
bone dust tierlist; they all go in F
actually didnt we already do a materials tierlist
yes
yes
cog tierlist: cog goes in cog tier, the item itself goes into like, B+
I think we're solidly out of ideas for new ones at this point unfortunately
So true
nvm
So many good ideas left to do
while I'm here, why is Shredders 40% chance to not use ammo just not mentioned anywhere
love that
we should do vanity sets as hypothetical armour sets after that
We should do your mom
calm down
wh
wait for real?
i swore it used to show it and that it was like 66%
what is going on
hallowed slept on aesthetically tbh
fr it's peak
I meant 60% sorry
but still not on tooltip or wiki yeah
awesome
oh wait, this is like a prevalent thing
it's not on infinity either, or a few other things
more work for me I guess, time to go on a scavenger hunt

gl lmao
I can’t code.
somehow, i doubt you've tried
Maybe it’d have extra effects, like damage reduction or health regen or more healing from potions.
I’m a concepts person. I have neither the skills nor the patience or mental stability to actually make it
well you should read the rules document in the pins, cause discussing it is pointless since cal doesnt accept specific item ideas; it was just a fun thought exercise since nothing else was happening here
Oh yeah.
Happy to give that at least ig.
About ammo conservation
blood boiler tooltip also just lies
What?
awesome !! ! ! !!
does it just not have any or is the number wrong
Number wrong
“60% Chance to save health.” Ain’t no way
it's way higher than listed iirc
lmao
I think it's 80%
So just free heals
something i always thought about was like, how viable would it to just generate the tooltip off of the actual math of the code? like you could get it to just print the result of the math it runs instead somehow
i know it probably doesn't work exactly like that, but maybe there's some way you could convert the result into readable numbers
wait a template exists?
i think it wouldn't be very hard but it might require standardization
what do y'all think of my suggestion
can't hurt to have
more accessibility is a good thing
fine, since there's probably a clusterfuck of variables to control what ammo types are allowed in
this list makes me angry purely because it considers the radiance as "Boring"
turning debuffs into regen buffs is an exciting endeavour how bout you read a book
also hote aint thaaaat bad tbh
i think it's just because you don't actively do anything, all the effects are passive
it isnt, the list isn't accurate
I want that template
This was fixed in 2.0.5
Off Tengal's suggestion as well, although more niche- There's a bunch of Gun weapons (or listed as such in wiki) that seem to use either none/strange ammo which makes it curious which ones can utilize the effects of Bullets or not- particularly ones with effects like Ichor or Marksman. Like does the Corinth Prime altfire triggor Ichor bullets? Can it trigger Crystal on alt fire direct hit (which sucks but still)?
For ones that use Bullets, would such a tooltip for like "Bullet bonus effects ignored when using this weapon" be useful at all, or would that be too niche?
Or would that be too specific on a case-by-case to be useful to players?
if its a convert the only property of the ammo it takes is base damage iirc
which is why silver/tungsten bullets are better than musket balls
not silver anymore,,,,,
only tungsten
fuck happened to silver
1.4.4 took it out back (changed the projectile it shoots to its own custom one so it can deal extra dmg to werewolves)
(unlike tungsten which is literally the same projectile as musket but with added damage)
me when negative number turns into positive number 🤯
sorry like radiance is doing the bare minimum a numbers only accessory should be doing to be interesting, it doesnt have any sort of mechanical nuance like the ones with active abilities. so it's like the most interesting of the least interesting
@bleak gorge dont spam memes; you've been given a Warn
i dont think you need to go shouting to rooftops about how uninformed you are
honestly i should probably just ban you for spamming but it's not like you can post images anymore so you're harmless i guess
Gang this is discrimination
dude it was the same image in nearly every channel
Nuh uh
I don't think Jesus was lesbian
I mean the name's proclaiming they are a form of Jesus, not the base module Jesus, so it works.
No, base module Jesus not base module of Jesus.
Mb gang
Oh boy here comes another one
That's like saying your tomato inside is the source material of a sandwich, not the bread it's all stacked on
What does that even mean
Anyway I'm not going further on that lmao
Please do not.
Mb gang
Nuh uh
I saw that patchy
I want to know what you were saying
Oh boy here comes the paragraph
I wonder why they didn't just make it apply to all lycan-like enemies
...or wait would it be -thrope enemies?
can you stop being turbo annoying
Either way, Silver sucks in that context- should've been given effect to work against like Mermen and Face Monsters or smth too
No way José
Wait
Can I send one picture
Please stop being needlessly combative. This is a verbal.
if it's about discussing suggestions then yeah
In media
theyre already warned btw
cough (dw it's not a ping to cog)
Probably? It's what the channel is for. Just not here? Idk I'm not a mod
Yes, that was for a different offense though so it does not get escalated. They were put on thin ice though due to the time between warn and verbal
they're warned so they lost image perms
I'll stop if I get image perms back
Hey crumb

hi skinny
Crumb should I get image perms back
If you have an issue with your punishment contact modmail. Stop discussing this.
Woah I got the whole gang typing
Would Silver Bullets even really need a rework tbh
Idk, they are probably fine as they are, they don't need to be all that special
Like, the whole anti-werewolf thing feels like a fitting, well, silver bullet purpose
Just kinda sucks to have an "upgrade" to Musket Balls only be usable for a single enemy at a point in the game silver/tungsten bullets are super obsolete though
For an enemy that's already nothing special
whatd you do to get them taken...
If you got them taken it was for a reason
Not anything horrible
.
Oh mb didnt see that message
Crumb is cooler though
All good 
tungsten are better than normal for any situation, higher base damage and they convert into custom ammo from weapons
id watch it before you catch a fat perm ban
silver were stopped from doing that for the sole purpose of letting them deal extra damage to werewolves
It would be neat to have the bonus like, work against Shapeshifter enemies? Like Vampires, Werewolves, Dr. Man Fly, etc. Could be cool to keep the niche purpose point but still be usable?
Yeah, silver not getting the convert isn't exactly a fair trade off for the niche bonus damage. Like it's fun, but not really practical
Probably from joining a link in the Terraria main server
Maybe
Since that's your tag's origin
Exactly. If we make it work against Shapeshifter-ish enemies in general, it'd at least have a funny use case in like Solar Eclipse or maybe one or two Pumpkin Moon enemies iirc?
It'd be probably kind of annoying to just give the ammo type a hard list of specific enemies it'd work against though.
i know red wanted to be funny but we really dont need more Warmth Potion type effects tbqh
Aye, thus hoping to sort of diversify Silver Bullets being even worse than Warmth Potion there. Like it's not even something that affects every class, it's only Ranged players using guns
why
you know now that i think about it were convert bullets even intentional
we think the niche one off bullet with a silly interaction is fine actually
dk what u mean by intentional
im pretty sure the issue is that silver was supposed to be a counterpart to tungesten so one of them is arguably just worse because converts exist but i dont even think there are any guns that convert bullets to other types of bullets in vanilla that actually keep the base damage of the original round like they do in cal
The reason only normal bullets convert is because the others would lose their effects and assumedly you're using them for those effects
Eh I don't like it because it is a Pre-HM ore that could replace Tungsten in worldgen
So in other words your worldgen can give you a fairly decent access advantage just based on what ores it has- it's why the Cal devs made killing Mech bosses bless the world with both ores
we can't even remember any conversion vanilla gun
huh nope nevermind venus is a convert
No, it's just because they have the same projectile id
we mean its a fairly minor thing
IE: Cobalt and Palladium, Mythril and Tungsten. IIRC currently worldgen still only creates Silver or Tungsten
you can always just use best of both worlds from fargos
like under vanilla you're always just probably going to get one of the Worse ores
So like, there are workarounds but getting stuck with the more joke ore for your ranger versus the better ore for your ranger for that world just stinks
Copper Iron Silver and Gold all are ever so slightly worse than their normal counterparts
it's only really a problem in vanilla and frankly silver bullets not converting with the three guns that turn stuff into high velocity is more of a trivia point than a fundamental mechanic like in cal
like you can just
make high velocity rounds at that point
fishing and extractinator exist anyways
I mean there are other guns that do that with alt effects though too no?
no it's literally just those three
they're the only vanilla convert guns
bows do it more in vanilla but even then they're awfully rare
If you Really Really Need tungsten bullets for the extra damage like you can Fish for it
yeah like in cal it is a bigger problem, but like
the easier option here just seems like making tungsten not convert tbqh
wdk it's rlly minor and we don't think the game owes you ultra damage maxxing even if it's completely rng whether u get it or not, moreso when there's a fairly accesible workaround eitherway
Neither are a good source tbh. Fishing is generally decentivized as a method because it's more or less time you spend not playing the game you get rewarded for more than time you spend in the main gameplay loop.
im surprised shimmer was overlooked
but also it's goofy that you'd need to shimmer down an ore just for like
That's a really awkward way of framing the game having alternative options for its gameplay
what 2 flat damage
Tbh Shimmer just is fucking wack
lol
still considering how many guns in cal are bullet hoses 2 flat can actually be a lot
so idk
it's dumb any way you look at it
sure tbh
Tin Armor set bonus is that iirc
It's also earliest game possible
And it's a huge difference for a gun like Minishark and Bullet-Filled Shotgun
Literal 33%+ damage increase
in the context of convert guns specifically though
i mean this is true, and shark tooth can be used for a while
which is basically the same increase on those weapons
Yeah. It's not until like, Hardmode where 2-5 bonus damage is suddenly questionable
Yeah and how many conversion guns does cal have in prehardmode
all of them
except the statigel shotgun and bullet-filled
all of them are converts
what the fuck is wrong with calamity dawg
archer, fungicide, and aquashard are all converts
Oh boy. We're not counting conversion in this case- we're talking Silver Bullet effect. Especially ones like Crackshot Colt where it uses very specific convert
So the bullets getting convert matters there a lot.
oh i forgot about crackshot
eviscerator
so that's 5/7
Personally we'd go with the remove tungsten because that's funnier and we hate ranger players
But even in the case of Tungsten vs Silver in Calamity, that's a very big thing given how much little flat boosts are at that point
evicerator is a convert it turns it into a blood clot
i play ranger but i agree that just removing tungsten is the easier option here
All in all if you wanna maximize damage it's okay for fishing to be needed for that depending purely on pure worldgen rng imo #solarcrowntake
i wonder if you could just make cal convert guns ignore silver and treat it as a normal bullet...
after all, it just works by checking for a projectile ID, right?
There's 7 Pre-HM guns from Calamity alone, not counting any reworked Vanilla guns like Boomstick getting downed 3 points, High-Velo going up 2 points, Meteor Shot getting double velo same as Musket Balls, Pew-Matic up 5, etc
for modded weapons yea
dunno about vanilla tho
maybe its the same
i dont think anybody give a fuck about what uzi, magnum, and sniper are doing tbqh
It's okay nobody us going to be checking if silver and tungsten bullets get converted by the fucking sniper rifle
So like, I'd say if the gap of just 2-4 damage alone was worthy tweak values for Pre-HM, that should be considered
Cal has a bunch of cool sniper variants
IE: Anti-Materiel, Tyranny's End
cal's custom snipers are not the vanilla sniper
ok? Not talking about them
True, I just like the snipers :3
it's also very unlikely people would be using those with either bullets anyway
(hehe midas prime alt into sniper = big shot)
Probably, tbh. I think Musket/Silver/Tungsten all use the same visual projectile too.
doesn't revolver also convert to high velocity
mods kill them
@covert aspen Don't do that.
oh the one thing about tungsten
We made Endless Musket Pouch do the same dmg as tungsten for 2.1
pog
I am extremely sorry sir
He was calling the calamity background lame
I thought his brain was missing
Won’t happen again
Kinda reductive and rude to respond to a suggestion like that so yes please don't do it again
Thank you for apologizing
halfway
yeah but you cant get inf pouch till hm and this seems more geared towards pre hm
you still get the alt ores in planetoids iirc
vanilla checks projectile id for converts yes
specifically projectile 14
which is why silver bullets got fucked
they dont use that projectile id anymore theirs is something like projectile 361
2 base damage. might be the significance here
BFS is a convert; fires explosive realm ravager rounds
who pinged me in #suggestions-posting ...
someone replied with a shitty reaction image
to your title screen sugg
yes that one
oh, the tooltip doesn't specify that it's a convert, that should prolly be addressed
oh well
it does say they're exploding
hm
weird that every other gun specifies that it's a convert tho
its a convert everything type
looks like most convert all type weapons never specify it in vanilla
blood rain bow, ice bow, shadowflame bow, pulse bow, aerial bane never specify anything about being convert all
molten fury, the bee's knees, and hellwing bow are all descriptive about being convert one
uzi, venus magnus, and sniper rifle never imply they only convert regular bullets
marrow, phantom phoenix, eventide straight up say nothing meaningful
relogic ☕
1.4.5 coming never
👍
truw
Asgard's Valor is a cooler name on its own imo
Asgardian Aegis can be the one to change
Could try and grab from another religious/mythological afterlife
Already got Ankh from the Egyptians and Asgard from the Norse
somethin like Olympian Targe 😭
olympian would b cool
Considering it's the end of its line and DoG's theme of surpassing other gods, I was almost thinking, like
going for one of those insane speculative super religio-mythologies that combine the gods and stories of many mythologies into one
the pagan protector
damn okay
I don't actually know much about either Suspiria film and was under the impression Mother Suspiriorum was a "pre-God deity" which idk if that's ever made explicit
what about
dyeus
that name is a reconstruction of a really ancient sky god
spaghetti protectti, final answer
Only if we actually get to spell it like *Dyḗus in-game
( *Dʰéǵʰōm would be even funnier.)
you do not want to know what i seriously considered as a response to that
(wait)
(that word i was thinking isnt explicit?)
okay then
Dyeus Defenestrator
that sounds epic
for some reason i never actually knew what defenestration meant and assumed it meant something extremely explict
and not... throwing people outside a window
The tooltip needs to be " *h₁e gʷʰent h₁ógʷʰim " at least
these names are so absurd man
They're all reconstructed hypothetical words and were never real language
like, *Dyḗus? You can EXTREMELY easily extrapolate how "deus" and "zeus" and "dyaus" and even "dievas" could be used as a basis to construct that
"*H₂n̥gʷʰis"?
i dont
that is just an eldritch word if i ever seen one
People get college degrees in this shit so I assume they did some insane research and formulation to reconstruct that
mind you im almost certain these never were written down
... anyway this is all quite off-topic, sorry
If anything, good inspo source I hadn't thought of before
agreed
rename it to supper plate
The thing an Asgardian Aegis rename needs to beat is the fact it makes so much sense
Elysian Aegis + Asgard's Valor = Asgardian Aegis
Asgard's Valor being Norse also makes a lot of sense for reasons I don't know if are public yet
Perhaps a reference to Valhalla would be fitting
considering elysium is Greek mythology i would call it quite random instead with the only connecting thread being the replacement of Elys with Asgard
yes, but it's replaced with asgard because the other shield you combine with Elysian Aegis is Asgard's Valor
which is again random, elysium is a place in hell where the "good people" go, and asgard is the home of the gods
they have no relationship
this isn't related to Asgards valor vs Asgardian aegis i just think it's dumb
also aegis is a shield in greek mythology
yes
This is finished btw, but will wait for the bot to revive so I can 🏁 it in voting #suggestions-posting message
@inland saddle helppppp
Hey I have asked about this once before but I don't think anyone ever talked about it when I suggested it, so I guess I should again...?
I was thinking of a good way to rework the charge mechanic. I think I'm allowed to suggest that...?
Although it probably won't be accepted by the devs
Oh. Since when?
since when what
When was it announced that the charge mechanic is being removed?
several months ago

