#suggestions-discussion

1 messages Ā· Page 351 of 1

indigo yacht
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this accessory is so fucking stupid

dense locust
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what did I say that was explode worthy

kindred fractal
crude geode
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The other artifacts at least have some niche (or were nerfed into the ground, Draconic) but this thing is quite literally just stat stick

frail fox
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Kill all soul artifacts

indigo yacht
#

true

oblique birch
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what? Toxic Heart just got reworked last year

crude geode
dense locust
crude geode
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But also give eldritch a mage niche

severe sparrow
#

just niche

indigo yacht
kindred fractal
oblique birch
#

ye because not every accessories need to be a must have in every builds that has ever existed?

crude geode
#

^^^^

oblique birch
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it does its job well

kindred fractal
#

what is we took a pre boss sentry and slapped it on an accesory

dense locust
# frail fox Kill all soul artifacts

asa: literally only does anything on a singular (mediocre) summon
dsa: nohitter acc lmao
esa: why
psa: stat stick that primarilly benefits summoner #7

severe sparrow
#

i do think that it would be cool if the Regenerator got a crafting recipe to it

indigo yacht
dense locust
indigo yacht
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wasn't it like 4k dps on its own against eol

kindred fractal
#

Toxic Heart? Are you serious?

indigo yacht
#

yes

crude geode
oblique birch
#

it's a good accessory against regular enemies and DoTs

severe sparrow
dense locust
dense locust
severe sparrow
frail fox
dense locust
#

its donor anyway

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lol

frail fox
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Well

indigo yacht
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of course it is

frail fox
#

It is staying then

oblique birch
#

it's a dev item in disguise 😨

frail fox
#

DSA removal would make some nohitters cry but just make other accessories not bad (looking at you rtn)

crude geode
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all items are dev items, if you think about it

indigo yacht
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i dislike dsa

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it's such a fucking boring implementation of an inherently not awful concept

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at least it's multiplicative instead of additive

frail fox
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Your damage goes up šŸ‘

crude geode
#

woahhhhhhh

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imagine an accessory boosting your damage

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wild

dense locust
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crazy

sleek turret
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tears up all your hearts are empty bone hearts

frail fox
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Actually rare in Calamity

tepid crown
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i think the only change dsa should get is that it killsu on equip and u get no damage increase

indigo yacht
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true

frail fox
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Welcome back LUL

crude geode
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yeah I was gonna say

olive saddle
#

fair. i can probably reword it to be less cope-y later

half imp
frail fox
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What even are they supposed to represent exactly

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Ig the souls of the bosses but like

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It’s just odd currently

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Eldritch Soul Artifact be the worst one

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PSA ~ Represents Provi well
DSA - Strong but reckless like DoG?
ASA - idk chicken nuggets
ESA - random bullshit go

oblique birch
#

sounds like Polterghast

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random bullshit

crude geode
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Isn’t it lunatic cultist’s

frail mantle
#

was

crude geode
#

What

tepid crown
# crude geode What

it used to be an item for summoning lc future boss but when that was removed it was turned into an accessory thats not even related to him

crude geode
#

I mean. all of the other ones are still related to bosses.

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even if it’s in a more loose way than Provi’s artifact

tardy geyser
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I guess it makes sense that it buffs all classes a little bit due to cultist summoning the pillars

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But it would be nice if it was a bit more than just a jack of all trades master of none

half imp
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it's likely all of them besides PSA will be reworked at some point

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maybe DSA can stay

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ASA somehow needs a rework even worse than ESA

tepid crown
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me when +3 minion slots but only when ur using up all ur other slots on this other minion

half imp
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it just

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why does it

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ASA of all things should be all class

tepid crown
dense locust
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asa should steal the revive from [redacted] tbh

indigo yacht
tardy geyser
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have asa be a bone glove upgrade that throws auric landmines instead

errant wren
#

aurically rejected bones, you mean

thin hazel
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So peak

olive saddle
half imp
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auric bone glove

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honestly

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ASA should double your HP

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and make you able to be crit

olive saddle
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the thing i like about the soul artifacts is that they're completely blank slates and have no real theme so theres endless possible reworks

indigo yacht
indigo yacht
frail fox
alpine dawn
frail fox
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Live in the distortion

coral carbon
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be able to survive in the distortion

glad tundra
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Can I survive 100 days in Terraria Calamity Mod's Distortion Dimension?

golden sonnet
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No, I will make sure of it

half imp
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Distortion Corruption timer

gilded citrus
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If you stay there for 99.9999 days you distort and die instantly

tepid crown
echo leaf
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the fucking clickbait

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that'd hurt me

gilded citrus
#

And then the tags are just
Calamity mod, wrath of the gods, noxus, nameless deity, calamity overhaul, avatar of emptiness, mod of redemption

prisma sedge
errant wren
#

xX_YharimProGaming_Xx

dense locust
#

1823 is just their birth year you see

glad tundra
prisma sedge
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I know this talk happened a bit ago, but scrolling back to it...I wonder if the Distortion corruption thing would actually be a good idea? Because on one hand, it could be interesting to have to work around depending on how it'd be implemented, but on the other hand, I'm not sure if basically a world-spanning drowning effect would really fit in a game like Terraria

indigo yacht
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doesnt wotg do something kinda similar

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ish

tiny minnow
alpine dawn
frail fox
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Noxus

indigo yacht
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raesh npc

sleek turret
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peak????

gilded citrus
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Theres already a planned rework and resprite iirc

whole tundra
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I really like this suggestion but it breaks the Specific Rework Suggestion and Suggestions to add more references to other media rules

indigo yacht
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i was going to say

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lowkey actually good but way too specific

gilded citrus
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Yeah its pretty neat
Sadly too soecific and may contradict already existing plans

drowsy plank
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@golden nimbus SRS; please read the rules document in the pins

golden nimbus
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Oh okay my bad

prisma sedge
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Ah shoot, I was thinking it really had a chance šŸ˜”

drowsy plank
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sad i know but this is way too specific

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it's really neat but bare minimum it needs to be reworded and needs actual reasoning beyond "it would be cool"

prisma sedge
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Oh yeah, fair! I wasn't sure if it'd get through either, I just thought it had a chance to get to voting

drowsy plank
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mentioning phase 1 being underwhelming and using the idea as an idea rather than the core of the suggestion would probably work

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uhhhhhhhh

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@half imp you i think
can i mark this as šŸ or whatever;
#suggestions-voting message

think i remember hearing that there were already plans for ranger accessories

prisma sedge
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I'm of two minds when it comes to the first phase being lackluster, because...yeah, it kind of is, but that also feels a bit on-brand for the stage it's at, difficult but not particularly complicated

golden nimbus
drowsy plank
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fair

golden nimbus
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Plus could be a funny nod to Dead Space, if it came to fruition

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I did know about the resprite though, didn't realize if it was getting changes or not before I said my piece lol

grave zincBOT
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@severe sparrow - Your suggestion has received an updated status!

[Add more Ranger accessories throughout the game.]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

crude geode
drowsy plank
frail fox
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Thank you for adding every new Ranger accessory doze

oblique birch
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doze will add 100+ Ranger accs to Calamity Mod

whole tundra
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New ranger accessories coming in 207X

severe sparrow
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uh

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i didnt expect that

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ummmm

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i mean

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i appreciate it

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a lot

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(what do i do with this now)

frail fox
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Now do the exact same suggestion but for mage

prisma sedge
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Revel in your victory

crude geode
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Also happy 1 month to me being Jane bast

severe sparrow
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i mean

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sure

severe sparrow
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you know Radiators? Those little sea slugs in acid rain?

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i think they should have a circle telling you where their radius affects you

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on an unrelated note

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i beat Infernum crabulon

prisma sedge
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They have an AoE effect? I never even knew that

severe sparrow
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yeah

frail fox
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Make 500 boss suggestions

severe sparrow
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when you are in the area

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you get hit by debuffs

errant wren
prisma sedge
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Damn, I never even noticed that!

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Wait, I basically already said that

errant wren
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you're doing great, jennifer rogue

golden sonnet
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I knew about this, but had literally zero clue they had a light pet

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I refuse to believe this is a real item

errant wren
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wdym it's literally required for progression XD

prisma sedge
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Not if you use CalVan!

errant wren
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i remember back when it was needed for Fargo's DLC soul of eternity

keen zodiac
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this won't matter bc radiators are being demoted to critter in acid rain update

errant cradle
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The summon item being locked behind the boss is so that it's more convenient to farm the boss after you've already beaten it legit once. It's in the same vein as Starcore and Ceremonial Urn

I do suppose trying to get Cysts/Tumors to spawn can be annoying so this does have merit to it, but I don't agree with making the summon items simply craftable early than their intended to. That feels like it would just make their intended summon method obsolete very quickly. I also do personally prefer bosses having unique summoning methods. I'm unsure about others on the team but I know I've seen quite a few people here express that same opinion as well

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It'd be good for us to improve how Cysts/Tumors spawn so that the process is less tedious, but just making these summons craftable earlier than their supposed to be is something I don't agree with

crude geode
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Yeah this feels like it would make cysts/tumors not matter in the slightest outside of jump scaring newbies

golden sonnet
short warren
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I just want a way to do the bosses instead of numbingly waiting for the shit to spawn

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(I've also been doing nohits on HM and uh, I utterly hate having an entourage of enemies just appear and mess with me while doing attempts)

crude geode
#

mhm

short warren
#

(No I will not cheat in the Evil 2 summons, I'm keeping my playthrough a clean one)

crude geode
#

You can ask for a way to make it more consistent, that would be fine. But I would not vote for a suggestion to gimp the usefulness of the unique summon method

short warren
#

The logic I'm going off of is the same as like
Breaking shadow orbs or having the mechs show up randomly at night

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You have the natural method of them appearing and the summon to consistently get them

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It's also why I specifically want the Evil 2 summons locked behind the EoW / BoC

crude geode
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Former is completely unreasonable considering there’s a limited number of shadow orbs and you could softlock yourself out of a boss fight
Latter is more applicable, but still exaggerating the problem

short warren
#

So that the tumors still matter

crude geode
oblique birch
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Shadow Orbs and Crimson Hearts are limited, natural bosses spawning at night happens once per day, also the chance is 10% per "day"

crude geode
short warren
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I see

tepid crown
crude geode
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Funny

oblique birch
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clearly the chance needs to be x10 😨

golden sonnet
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they are super common, especially if you have a creature detector

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from my experience you cant exist in the biome for like 5 seconds without one

tepid crown
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i was gonna ask wat if we reduced their chance post evil 2

oblique birch
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what if instead of spawning offscreen they just spawn on top of you so the player won't miss ultimatesmug

tepid crown
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but theyre alr reduced in hm

short warren
tepid crown
oblique birch
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make Cysts have a spawning animation and let them spawn on top of you

tepid crown
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i saw that message before it was deleted...

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not looking good just based off the title...

errant cradle
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The most I can see happening then is maybe improving the spawning algorithm so that they only spawn on flat areas on the surface

prisma sedge
errant cradle
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Corruption has pretty shitty generation sometimes with the pits and the Crimson, while more flat, you can possibly have one spawn in a cave if you get unlucky

forest bobcat
short warren
#

Maybe like
An item or smth that causes a tumor to rise from the ground could be nice?
Idk, trying to play into the using the tumor thing since the recipe won't be changed

golden sonnet
golden sonnet
errant cradle
prisma sedge
#

The funny part is that it wasn't on GFB, they were just also chilling around before the boss spawned

golden sonnet
#

or a specific spot/shrine they spawn, idk

golden sonnet
tepid crown
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shrine

crude geode
prisma sedge
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Oh weird, I must be misremembering then

oblique birch
#

what I see is the frustration about those often comes from that they spawn offscreen and then despawn because the players can't find them, making them feel rarer than they actually are

prisma sedge
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Oh yeaahh, kind of like ???s

golden sonnet
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??? has music and spawns in a small enough area that if you cant find it and let it despawn thats on you

oblique birch
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having something similar to specific guarantee spawn structure (like Vernal Pass) or make a delay spawning animation for them (rising up from the ground like Dragon said) after your wakes would be nice no?

tepid crown
#

give cysts n tumours the goner sound effect from undertale

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when they spawn

errant wren
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make cysts able to spawn and stick to walls

golden sonnet
#

give cysts the goofy ah cnidrion thing where they just slowly swim at you through blocks

errant wren
#

better yet, snail ai

drowsy plank
#

@kind laurel specific item suggestion; please read the rules in the pins

frail fox
#

Mage

kind laurel
#

I apologize

oblique birch
#

time wasted

drowsy plank
#

it's fine

oblique birch
#

poor guy

drowsy plank
#

i will probably delete this suggestion then because the nature of these kinds of suggestions is usually unsalvagable

kind laurel
#

okay

#

Made a broader version

oblique birch
#

more Magic Accs are also coming in the next update

keen zodiac
#

can we just remove rotten matter and blood samples please

oblique birch
#

they're already in progress

drowsy plank
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@half imp lmao hi again we're getting more mage accessories too right
again just want to confirm with a dev before i go shooting suggestions down or flagging them if they do reach voting

half imp
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I don't know what the plan is for mage

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I do believe we are but I don't know for sure

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dang all the accesory suggestions today

frail fox
#

Doze we’re sending you to the mines

alpine dawn
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Cool ass stuff like turning into a mech and getting revived in an ice chamber to 99% everything

indigo yacht
#

@odd fractal where is it mentioned that dragonfolly is after guardians? because I've always been under the impression they were interchangeable, and also boss checklist doesn't count since its not calamity and has to put one before another regardless of intended progression

half imp
#

Yesterday I finished going through every single accessory tooltip to give them fancy debuffs

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weapons are next

oblique birch
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working ultra overtime

indigo yacht
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no time to doze

half imp
#

today I worked on fixing vanilla stupidity

oblique birch
half imp
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and learned how to shader

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the two are tied

frail fox
oblique birch
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becoming god of shader

half imp
#

I also fixed movement yesterday

frail fox
#

Pretty cool work so far though

frail fox
tepid crown
half imp
frail fox
#

What does calamity visuals mean

indigo yacht
oblique birch
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no more clam

half imp
#

calamity visuals

frail fox
#

Dust

half imp
#

tomorrow I might rework an entire set of weapons just because

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who knows

indigo yacht
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unpredictable

half imp
#

I already did one set this week

oblique birch
#

wtf

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one whole set?

half imp
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yes

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well

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Except two of them

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one is going to die probably

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And the other someone else already did

brittle panther
#

wdym by a set, like a crafting tree?

oblique birch
#

the rework economy just keeps getting out of hand at insane pace

half imp
#

not a tree

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like

tepid crown
#

liketerra set

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or cryonic set

half imp
#

^

brittle panther
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Oh in that sense

tepid crown
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something thematic tying them together

half imp
#

this was potentially the most forgettable set

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at least to me

tepid crown
#

forbidden set?

half imp
#

Wait nevermind

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Forbidden and Stratus exost

tepid crown
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"nvm i forgot about that one"

indigo yacht
half imp
#

i need to write down my to do list

tepid crown
#

unholy core set?

half imp
#

unholy core?

tepid crown
#

yea

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suevite stuff

half imp
#

Oh

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Brimstone set

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no

tepid crown
#

m

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alright

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forgettable...

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astral bar??

half imp
#

I have the entire set a cool new shared gimmick similar to their old gimmick but cooler

half imp
tepid crown
#

dang !

half imp
#

including the armor and amulet

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(deific just needs better on hit effects)

tepid crown
#

idk dragonfolly drops?

north oracle
indigo yacht
#

frog leg armor set

tepid crown
#

true !

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the most forgettable set is the one u havent rememberd!

half imp
#

true

tepid crown
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and since u worked on it it isnt the most forgettable

half imp
#

do you ever just remember fearmonger is an actual item set

tepid crown
#

OH

oblique birch
#

what?

tepid crown
oblique birch
#

is it not just an armor

tepid crown
half imp
tepid crown
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yea

half imp
#

not just visual

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Recipe too

oblique birch
#

I mean

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nah I never smell the connection

tepid crown
#

gss/grand scale set?

half imp
#

They're explicitly an item set

oblique birch
#

didn't think those were a set

brittle panther
# half imp

Was this the one you reworked or is that unrelated

half imp
#

Unrelated

glass arch
#

i mean doze has worked on fearmonger so

brittle panther
#

Hmmm... Perennial weapons?

tepid crown
#

nights set?? idk

half imp
#

Bloodstone

tepid crown
#

oh

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i wouldnt call

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bloodstone forgettable

brittle panther
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What like blood boiler?

tepid crown
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ye

brittle panther
#

Lacerator?

tepid crown
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yea

frail fox
#

Don’t tell the claret cannon fans the bad news

oblique birch
#

Blood Boiler and Viscera already out of the oven

north oracle
frail fox
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It’s absolutely up there

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Alongside Galvanizing Glaive

north oracle
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I always think it's removed or entirely made up till I Google it

oblique birch
#

the one that dies is surely Claret Cannon

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no way it outlives Bloodsoaked Crasher

frail fox
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Well rogue needs a weapon so yes

tepid crown
#

arterial assault

oblique birch
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hey we need cool Bow

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it can stay for a rework

half imp
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Arterial got a rework yes

oblique birch
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yeeee

half imp
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Sanguine Flare rework isnpeak

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just feels good

oblique birch
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ye Ranged is like 3 weapons

brittle panther
#

Speaking of Bloodstone it feels like there should be like a building/furniture set for it

oblique birch
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Claret must die

half imp
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I mean I could make claret cool

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but I really do not care

tepid crown
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it would be nice tho

oblique birch
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#assets-needed ultimatesmug

half imp
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I need to join cart

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I could do so much more if I had more assets

oblique birch
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click the join button doze

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no regrets

brittle panther
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oh wait that's the other thing weird about Bloodstone, the armor is post-Polterghast but everything thing else is post-Provi

half imp
#

I did it

oblique birch
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because if they're not they have to compete with Stratus and Polterghast gears

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which will be a whole lot of weapons in 1 spot

half imp
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it makes sense it's just weird

brittle panther
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Makes sense

half imp
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have plans to fix it

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Eventually

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ravager rework my beloved

oblique birch
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by demoting Bloodflare of course

tepid crown
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that one ravager gif

oblique birch
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until Polterghast has its own armor

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it'll be true surely

dense locust
tepid crown
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i think its dragonblood disgorger

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its the closest one to 200

indigo yacht
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the original 200 was already a damage boost wasn't it

oblique birch
#

dragons no longer breath dust

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is it real

tepid crown
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it could also be an entirely different weapon

tepid crown
lucid marsh
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That's funny

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I remember a lot of the bloodstone weapons seeming extremely bad

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But that was a long time ago

indigo yacht
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80000% damage bonus

frail fox
indigo yacht
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and nothing of value was lost

frail fox
#

Another purge soon…

oblique birch
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-50 +100

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exchange

dense locust
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like, an eternal one?

frail fox
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Eternal exch

indigo yacht
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remove all calamity weapons. retier vanilla slop to fill in the gaps

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wand of frost to post ml mage

frail fox
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Tragic umbrella post-dog

indigo yacht
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frozen daggerfish yharon meta

dense locust
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frost daggerfish is a cryogen drop wdym

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or actually

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cryonic bars

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1 bass 1 cryonic bar gets you 70 daggerfish

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good luck

indigo yacht
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every fish drains 0.2% ofthe boss' health clueless

frail fox
tardy geyser
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trimarang now takes miracle matter

dense locust
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trimarang is already retiered in cal...

half imp
tepid crown
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was i right?

half imp
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Sanguine Flare, Arterial Assault, The Mutilator, and Lacerator all got major changes

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especially Flare

tepid crown
half imp
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no

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it's lifesteal but in a never-before seen way (at least for calamity)

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(i have no idea if it's been seen in other mods, but I've never seen it)

tepid crown
#

oh alr

half imp
viral ferry
#

How can i improve this text?

Glowsticks can be equipped or right clicked to dance animation with glowsticks. Right click to cycle different dances, disables if not idle.

I am playing multiplayer and someone threw on a cool music box. I thought it would be fun to just break out a cool dance for the occasion. Shouldn't work if not near music boxes, imo. If equipable, glowsticks can change color by dyes.

Edit: Glowsticks can be equipped to dance animation with glowsticks, nighttime bloom effects if aesthetically viable, disables if not idle. Dyes change glowstick color.

I am playing multiplayer and someone threw on a cool music box. I thought it would be fun to just break out a cool dance for the occasion, or perhaps just around Deerclops.

Edit #3 concept: Craftable equipment: Party Glowsticks
Edit #4 concept: Throwable dyed glowsticks
Edit #5 concept: Right clicking glowsticks changes their colors
Edit #6 concept: Compatibility with DRG Flare Glowsticks mod.
(haven't tried, but I just read it's description after looking for any mods that might have already existed covering this basic coloring idea, none found.)

Consolidating all of this under one idea, non equipment, throwable crafted dyed glowsticks, dancing if right clicked.

Note: I am tired and may not submit this. I just felt like I enjoy seeing dyed glowsticks and the whole idea just jumped out at me. Considering that there must be many varieties of glowstick dancing such as Glowstringing, Freehand glowsticking, Liquid dancing, Techno dancing, Gloving, etc it all seems like too much, so a simple animation - well this is Terraria, I have to remind myself, the hands are just pixel blobs. I thought waving with them after raising up high and back down would be a start. It's just a a lot that needs to be simplified if executed to any extent, barring all this, just craftable colored versions is a great leap forward anyway.

indigo yacht
#

suggestions are usually for solving problems

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so when you post one, you're looking at a problem and offering solutions

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for example - "rogue has 4 hardmode armor sets. this sucks and we should add more, and here are a few possible examples"

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I'm not sure if a dancing animation for glowsticks would be solving any problems present in calamity

viral ferry
#

It would be solving the problem of being unable to dance when cool music is playing. DannyDab

crude geode
#

Make your own mod

viral ferry
#

I guess I can simplify the Party Glowstick idea. Just craft/dyes. No multiple versions of dance animations.

grave zincBOT
#

@wanton bluff - Your suggestion has received an updated status!

[Shrine Locator Items]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@upbeat token - Your suggestion has received an updated status!

[Replace the "Don't get cocky!" line on Devourer of Gods]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

indigo yacht
#

word?

drowsy plank
#

i let that one in to show devs people really want it and that something should be considered in relation to shrines

indigo yacht
#

if it doesn't pass again I'll just make that fairy mod thing

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or, maybe not fairies but something similar to make finding them more lenient

#

you don't need to be half a screen's length away or you'll completely miss it you just have to be in the general area and probably a tiny bit of rng

whole tundra
gilded citrus
#

Like the mech bosses they had to pick one to be below the other two and such despite functionally being same tier i think?

whole tundra
#

Calamity itself doesn't make an "intended" progression list. Outsiders do that so I really do not see any reason why this should be added

gilded citrus
#

Theres the bosses wiki page

whole tundra
#

Which is made by the community and not the actual devs themselves

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Also I'm pretty sure that besides the Rune of Kos bosses, they just used Boss Checklist's list

frail mantle
#

But it’s only a suggestion

frail mantle
whole tundra
#

Who made an intended progression that says "twins > destroyer > SPrime" when they're all balanced around being able to be fought first, second and third

frail mantle
#

That’s just cause BC is… well, a list

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They had to make some kind of ā€œintendedā€ order

vestal crater
#

Petition to make bc have interchangeable bosses

whole tundra
#

True

frail mantle
#

Flowchart checklist

crude geode
#

There’s also always going to be an easiest boss

frail mantle
#

I’ve been sayin this

whole tundra
#

Just because the devs had to make something for Boss Checklist due to how it works, does not mean it is the only way to do the intended order

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This image I made a while ago is way closer to the intended order

vestal crater
#

That’s only issue I can see

whole tundra
#

Well unless you have the HM rework off, you are not able to fight her pre mech 1 without using bugs so that should be self explanatory

#

I just really don't see the point of this suggestion as it's based on the dev's attempts to make a list full of interchangable bosses a straight line, for something that isn't even Calamity itself

vestal crater
#

Unfortunately most people would think that you can get mythril but doesn’t find it

#

Then they will go weep saying cal devs suck

crude geode
#

People already do that

vestal crater
#

Yes

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But maybe doing that it will stop it slightly

whole tundra
#

I also just noticed how there's some inaccuracies in the post

  1. The Dragonfolly's attacks deal more damage overall
  2. While yes, the Dragonfolly has less HP, it's by little more than 11%, while it also spawns minions and is a single target. The Guardians can all be hit at the same time.
  3. Exotic Pheromones is only placed at a lower rarity due to it being craftable Pre-Moonlord
crude geode
#

God, early hardmode and preboss are treated so differently it’s insane

whole tundra
#

There isn't an intended order ingame or on the steam page either
@odd fractal if you have comments about the "intended" progression on the wiki, that goes in #wiki-discussion and not in #suggestions-posting

crude geode
severe sparrow
#

Rogue only has 2 accessories post ML but pre DoG

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the Blunder Booster (alright, ig) and the Spectral Veil (who on earth uses this thing)

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I was reading the Old Duke guides, and this idea came to me (since it recommended Dark Matter Sheath and Vampiric Talisman, both pre ML)

fleet grotto
#

dms is also busted so

severe sparrow
indigo yacht
#

arent the endgame accessories already getting reworked

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or are they just being resprited and renamed

half imp
#

resprite and maybe rename

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well

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resprite is also a maybe?

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I don't think Nucleogenesis is getting a resprite or rename

brittle panther
#

Nucleogenesis just got a resprite

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(and by "just" I mean like over a year ago but still recent)

half imp
#

yeah

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exactly

bitter hawk
#

Hey this idea just popped but what if we had a new class: transformer
Different ritual lanterns would transform you into different creatures/machine that would have 2 or 3 attacks each being unique, imagine being a planterra nature beast that will cling to walls similar to the game (carrion) or maybe a exo mech or mini primordial worm, the ideas are limitless and I believe the main game has something like this( the bat and the rat are the ones that I have seen)
Soo what do you guys think ?

frail mantle
#

another new class isn't really something the devs want to do because of how much effort it'd be

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balancing the vanilla classes is already a lot, and then they have rogue to contend with on top of allat

vestal crater
#

Yeah

errant wren
#

also i think thorium did something like that

bitter hawk
#

Yeah that's probably true

vestal crater
#

Like transformer is already those mounts turning you into animals but attacks which is vanilla

gilded citrus
frail mantle
#

thorium has, like, three new classes if you count throwing doesn't it

vestal crater
#

And then thorium made something that’s exactly the same

bitter hawk
gilded citrus
#

Thrower
Healer
Bard

errant wren
#

it's not really fleshed out as a class

bitter hawk
vestal crater
errant wren
#

but there are some "mounts" that you can use with an item for special attacks

bitter hawk
errant wren
#

well, yeah

vestal crater
#

Also dinosaur and mouse in next update

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I may be missing something

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Idk tho

bitter hawk
vestal crater
#

Ah

errant wren
#

point is, that class idea has kind of already been done by thorium

lilac ruin
#

I think this is a really cool idea though!

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perhaps some summon weapons that do that?

golden sonnet
#

there are already things that do this, it does not need to be a full class, and a full class has a lot of issues mentioned prior

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profaned soul crystal, wulfrum armor, flamsteed ring, etc

lilac ruin
#

akin to the profaned soul artifact

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indeed! i wholeheartedly agree that this shouldn't be a full class

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however, adding more weapons/armor/accessories that do stuff like that would be cool!

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like a weapon that gives you a shapeshifted "debuff" (just so it can't be removed easily and has a tradeoff) that makes it so right clicks do one attack and left clicks do another

bitter hawk
#

I saw one before it was kind of a blue mech with murasama projectiles

indigo yacht
#

instead of adding a class we should remove a class

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that class being ranger

errant wren
indigo yacht
#

we can keep coin gun though and give it to summoner because summoner is too weak and doesn't deal enough damage

golden sonnet
lilac ruin
#

Indeed

hollow ridge
#

it must stay

gilded citrus
#

Nuh

indigo yacht
#

what

cinder karma
#

what

idle dagger
#

Hm, do we know if the rogue accessory nanotech has any current plans related to changing it?

frail mantle
#

@cinder karma you have been told off for saying weird shit way too many times to be doing this

cinder karma
#

i'm gonna snitch on you yk

frail mantle
#

i'm giving you one (1) chance to turn your brain back on before you're going in the crystal for a week

indigo yacht
#

warned role speedrun

golden sonnet
cinder karma
#

sheesh

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any spoilers tho raesh?

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šŸ™

golden sonnet
cinder karma
#

except for thesešŸ˜”

idle dagger
cinder karma
#

yk like in the old days when you guys would dump random shi in the spoilers talk

golden sonnet
cinder karma
#

exactly yep

gilded citrus
# indigo yacht warned role speedrun

i could easily do that

I could just post the image in lore chat im pretty sure
They know which one
-# i wont i value my teeth and knees and the image perms

gilded citrus
#

Lore chat has image perms back yippee

cinder karma
#

oh nvm i can too

frail mantle
#

go somewhere that is Not a suggestions channel if you're gonna continue this convo

cinder karma
#

aight sure

idle dagger
#

I have a suggestion I’d like to repost about nanotech but I’m not sure if there’s plans for it already

gilded citrus
#

Its atleast getting a rename but unsure on resprite or rework

golden sonnet
#

it's planned to be reworked, but it's still a good bit away and nothing has been decided yet

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so it could recieve a major overhaul, or not much at all

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likely the former though

cinder karma
#

Raesh, is there an approximate ETA of the sunken sea update?
i heard that it'll be likely released in the first half of 2025 or at the very least in 2025

errant wren
#

wait raesh i can give an estimate

golden sonnet
#

sure

errant wren
#

sometime between now and a week after sso releases

golden sonnet
#

true!

errant wren
#

hope this helps šŸ™

golden sonnet
#

Being real though, it's hard to gauge an estimate, especially as I am not super involved with some of the main stuff (I have never touched NPC code before), but probably like 1-2 months? that could be way off though

prisma sedge
#

I kind of wonder, what counts as a rework anyways? like, is it just any changes to an item that aren't purely visual/audible, or is it a specific amount of change?

idle dagger
#

My suggestion is more of an inconsistency fix though so I don’t think it overlaps thankfully

golden sonnet
indigo yacht
prisma sedge
#

Interesting, I guess that makes sense though!

gilded citrus
severe sparrow
#

I think there should be more flasks

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you know

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the things that make weapons deal debuffs

novel belfry
#

ALSO HOLY SMOKES

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THAT AMOUNT OF STARS

indigo yacht
#

not even that many ngl

oblique birch
#

free star farm working 2025

drowsy plank
indigo yacht
#

i mean it does have reasoning just very weak reasoning

severe sparrow
#

wasnt aware

drowsy plank
#

it's fine

whole tundra
whole tundra
#

I've only had one suggestion go to voting. Disclaimer: it failed

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Doesn't stop me from having 3 passing suggestions, somehow

prisma sedge
#

Seeing the other suggestions around it, I don't think mine was ever going to get through

whole tundra
#

Yeah that week of suggestions is literally the Yin-Yang of all suggestions. Almost all of the posts got very well received, but there were too little

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Tbh, there should be an amount of stars your post needs to receive (no matter how much other posts have) to be forwarded to voting

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Sometimes there's more amazing stuff than the 2 or 3 that got the most votes by a small margin

prisma sedge
#

Honestly, I'm not sure if that'd be much of a benefit above the current system, because there's always situations where they don't get a lot of votes simply just because they get buried by other suggestions and/or there aren't as many users active around that time, so in those situations, it makes sense for it to go to whichever ones are the most popular

#

If we're talking fully theoretical, maybe it could be a mix of the two, like...the most popular ones go through, but if the ones that normally wouldn't are within a certain range of votes to them, they go through too, but that'd probably be too complicated to implement

keen zodiac
#

what's the current star requirement to go to devcord

prisma sedge
#

There isn't one I don't think, it's just the top 20%

keen zodiac
#

that's stupid

whole tundra
#

I agree

keen zodiac
#

when did they change that

drowsy plank
#

a while ago

#

it makes complete sense because the activity of this channel is tumultuous as hell

prisma sedge
#

Exactly! There are a lot of posts that don't get to 100 votes or so for...a while, if ever, simply because the channel isn't active enough around then

drowsy plank
# keen zodiac that's stupid

like realistically, if you have a better idea, feel free to drop if because sometimes the most suggestions get is like 50 one week, and then we can get one with 200 the next

keen zodiac
#

hrm

drowsy plank
#

if there is a better system than top 20% please tell us because 20% was only chosen because the original goal of 200 would make this channel literally unusable, and updating it every other month is even stupider

prisma sedge
drowsy plank
#

you'd think so but honestly it's been way slower than when i joined

whole tundra
#

There are times when the suggestions are all extremely good, but ultimately don't pass as a few of them had slightly more stars

drowsy plank
#

how is that any better than the current system then
like i said the average star count changes rapidly and it's easier to just do the part we know works and doesn't need to be constantly updated
i was originally wanting some kind of hard cap too, but where do you put that? 200? 300? 150? it just doesn't work

drowsy plank
#

that's an awful idea

#

as soon as summer comes or a big update drops you're going to have to adjust it

prisma sedge
#

I feel like there's just issues with every system

You have a goal and it's too high, then a lot fewer will get in, but if it's too low, then it'll become too easy to flood the dev server with suggestions, the current one makes it so that popular ones sometimes don't get in just because the others around them were more popular and there weren't enough in that week (or two, I don't remember) to put it up to the top 20%

Then in a mixture, the main ones I can think of are either what I described, which would probably be messy and complicated to work with, or it'd be like...the top [number]% of suggestions over a certain amount of votes, which would make even less of them get in

drowsy plank
#

my personal idea was just to set a minimum number of suggestions if top 20% only returns 2 or 3 suggestions

#

4 feels like enough

prisma sedge
#

Oh yeah, that actually sounds like a solid idea!

indigo yacht
#

idk if that would work

prisma sedge
#

So like, the top four, and then however many more if 20% is larger than that?

drowsy plank
#

yeah

prisma sedge
#

I like that idea! I wonder if there's a way to put in a suggestion for that

crude geode
#

Yeah I’d like if there was consistently more than like. two suggestions sent over every two weeks

prisma sedge
#

Or...actually, who operates the system anyways? The server admin?

drowsy plank
prisma sedge
#

Is it even automated, or does someone have to do it manually?

drowsy plank
#

there is indeed a bot and nycro maintains it

prisma sedge
#

Ah okay! Then maybe we could ask Nycro about that

drowsy plank
#

šŸ”„ šŸ–Šļø

prisma sedge
#

"They their sprite"

novel belfry
#

Thanks!

drowsy plank
#

@novel belfry you should mention the difficulty in finding hallowed ore sometimes, as well as it introducing a renewable way to get it (besides shimmer)

novel belfry
#

dont hallowed ore literally straight up glow

drowsy plank
#

moreso issues with generation

errant wren
#

i haven't ever played with the progression rework, but do mech bosses still drop hallowed bars afterwards?

novel belfry
#

Luckily, yes.

errant wren
#

i see

tepid crown
novel belfry
#

Although I still think it'd be sensical to get Hallowed Ore from the sword enemy that is literally the sword made out of Hallowed Ore

drowsy plank
#

like i said, moreso making it obtainable without just shimmering the bars

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well yeah, im just saying you should lean more into the reasoning here

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i think it could be more convincing like that

errant wren
#

i was going to point out, then, that the sugg would also have it move away from refighting/farming bosses

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so there's that i guess

prisma sedge
#

Wait, so is there really no way to get hallowed ore or bars renewably? Weiiird, I assumed you'd at least get it in crates

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Or wait, it drops from the mech bosses after you fight all three, right?

errant wren
#

yeah

#

apparently

prisma sedge
#

Interesting, so I guess it is renewable, just...to a degree

novel belfry
#

OKay, in your defense, Hallowed Ore is a calamity addition.

tepid crown
#

bars drop

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not ores

drowsy plank
#

you can shimmer the bars, but yeah

errant wren
#

refighting bosses is just... it shouldn't be the only way certain things can be renewed

novel belfry
#

(also i genuinely think the early hardmode progression thing calamity does would work wonderfully in vanilla terraria)

drowsy plank
#

very true

tepid crown
drowsy plank
#

oh it didnt say that before

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i suggested they add that

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didnt realize they had

errant wren
#

hey wait

#

shouldn't the corruption/crimson versions of the enemies also drop their respective materials by extension

novel belfry
#

that is true, but i doubt there's any real reason to beyond consistency

errant wren
#

the materials aren't really used by that point but like consistency

#

pffft

novel belfry
#

the player, BY THIS POINT, is probably well past the 3/5 bosses that drop ebonite and crimtane

prisma sedge
#

That and they're more easy to get in large numbers, since they're dropped by EoC

errant wren
#

what the hell is ebonite

novel belfry
#

Demonite

#

Fuck

#

Hoxxes calls for me...

errant wren
tepid crown
#

sorry u got one piece of factual info wrong in sugg disc, thats grounds for execution

errant wren
#

clearly we move evil2 to hardmode then make the evil weapon enemies drop the evil2 materials clueless

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i cracked the code

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but uhh yeah

#

pretty good sugg with no real downside

prisma sedge
errant wren
#

i always forgot eoc also drops the materials

indigo yacht
#

not that i think it's bad or anything

#

i genuinely dont care about it

novel belfry
olive saddle
#

what itd do

errant wren
crude geode
#

no

#

gamers can't read

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I know it's the meme but also gamers can't read

errant wren
#

i guess that might be true for some

prisma sedge
#

Funny enough, the reason I remember is because for some reason, I forgot for a while that the evil 1 bosses dropped their respective ores (I wouldn't refight Eater regardless, but Brain's better for that, and more profitable), so whenever I was in a pinch, I'd kill a bunch of Eyes and pawn their drops off to a particularly happy customer

errant wren
#

i see

#

heh

#

i'm so funny

olive saddle
#

dont read

crude geode
#

I meant cal players not reading is the classic meme

#

gamers not reading is true

hollow shell
#

@autumn wagon This sounds like a funny bit but in practice it also sounds like it could be very annoying

#

Would be fine as a GFB addition I suppose

indigo yacht
#

I'm okay with just clicking the altar to summon instead of whatever the heck this is

#

you don't even have access to the brimstone witch until you kill her the first time and after that it's just meant to be practice so I'm not sure why you'd be trying to kill her with flymeal to begin with

#

unless like this is meant to allow long acceptance post scal but like it's literally just different voice lines and 12 seconds longer

keen zodiac
#

but consider:
funne

indigo yacht
#

no

lucid marsh
#

It would make sense for calamitas to run away instead of attacking because she already knows you can kill her, you won once before

tardy geyser
#

Couldnt you accidentally trigger the fight with exhumed weapons then?

tepid crown
#

unless u mean like

#

during a boss fight

indigo yacht
#

you don't need to deal a million damage

#

it mentions flymeal

#

that thing does like 25 per swing or something

tepid crown
#

yes calamitas has

#

nearly a million hp

indigo yacht
#

what about it

crude geode
#

The sugg just mentions dealing damage to start the fight. Not killing her.

tepid crown
#

oh i see

#

well that just fucking sucks

#

"i need to summon skeletron rq let me ju-"
and then fucking scal kills u

half imp
#

make her start the bossfight if her happiness is too low

frail fox
#

So many good ideas

molten orchid
alpine dawn
#

trying to build around calamitas when she decides to stand in the way (i cannot move her or she will massacre my entire town)

obsidian nova
#

(Also, I think they should also drop the light/night souls as well)

small bramble
#

Has there been a suggestion of like "make more of the flasks relevant"
Feel like I never hear about holy flames for instance. Just ichor crumbling and sometimes venom or whatever the damage lowering one is

wise steppe
fleet grotto
umbral gazelle
#

@wraith plaza i think calamitas npc's bestiary entry imply that her magic overflows with extreme power to the point she cant cast normal spell so even if she didnt intend to kill player her magic power just wont allow her

lucid marsh
#

Make LESS flasks relevant

#

Return to ichor, the only way it should have been

wraith plaza
umbral gazelle
gilded citrus
#

She casted cryogen im sure she has control

wraith plaza
#

Which is why her fighting the player doesn't make sense. She should refuse.

gilded citrus
#

"After inheriting nigh limitless magical power as a mere teenager, she was recruited into Yharim's army, where she served for nearly a decade. She reveled in the violence of it all, the endless dance of madness and death, allowing the Godseeker to wield her as a weapon in his endless war against the gods. But now that the fire inside her has died, all that remains are the smoldering embers of regret."

Here the entry

wraith plaza
#

Something else to note is that Terraria doesn't have mechanics for a bossfight legitimately ending in any way other than one side dying (the boss despawning because you got too far away is why I added the "legitimately"). You can't yield, even though you should realistically be able to, so we're already accepting some level of abstraction. Why not have reducing the player to 1 hp represent the point at which the player yields? Canonically, the player would in this instant be further from death than 1 hp, them being this close to death would only be a gameplay thing.

tepid crown
#

the ominous vulnerability hex:

wraith plaza
half imp
echo leaf
#

Flask of Party is the only flask I need tbh

gilded citrus
#

Flask of party the best one

#

Fuck gameplay have sillies

echo leaf
#

try flask of party + fungal clump. i call it the Boss Smokescreeninator because it makes a smokescreen around the boss so you can't see them!

gilded citrus
#

šŸ”„

echo leaf
#

idk why i got kicked out of a multiplayer run after inventing that

golden sonnet
#

I would let you play with me prikki

#

I can comprehend your genius unlike them

echo leaf
#

šŸŽ‰

gilded citrus
#

Dryad tear/hyperius bullet + halibut canon + party flask

echo leaf
#

you hit the dust cap 🄺

gilded citrus
#

Shame

wraith plaza
#

That's why you use gores to get past the dust cap

echo leaf
#

actually i remember one of the game's particles are legally gores despite being absolutely not gores

golden sonnet
#

Gore of my comfort character (confetti) 😭

wraith plaza
#

Liquid dripping from the bottom of a block is a gore

half imp
echo leaf
#

Flask of Buggy

#

i should do that tbh. texture pack which replaces confetti with just fucking bugs

tepid crown
#

potion of flask, multiplies ur flasks effect by 5

wraith plaza
#

Flask of flask

#

It doesn't do anything except multiply itself by 5, which means it multiplies itself by 5 5 times, which means it multiplies itself by 5 25 times, which means... oh dear.

tepid crown
#

good thing anything times 0 is 0

wraith plaza
#

It would still be doing things in code, just not in game

#

An infinitely recursive function that does nothing is actually how forkbombs work

echo leaf
#

hell yeah

drowsy plank
#

@undone oasis you need to provide actual reasoning, and also, isn't changing damage types a don't or something? idr

undone oasis
#

Oh my bad, sorry. I swear I read through it but I guess I accidentally glazed over that.

#

I thought it'd make sense since all the Rogue class weapons seem to be thrown items, like all the Ranged damage throwables are.

indigo yacht
#

calamity has made a few vanilla items rogue, i know gladiator armor is but idr if any weapons are

#

i think there's at least one

drowsy plank
#

okay yeah no ozz removed it so the idea is fine but there's still no reasoning

indigo yacht
#

ah i see

tepid crown
drowsy plank
#

also yeah no there are no weapons with a different damage type rn

#

also that

indigo yacht
#

the effect is the same

drowsy plank
#

no?

#

glad still has its original stats, it just has more new ones on top of it

indigo yacht
#

i do not want to argue about something this trivial

drowsy plank
#

that's not the same as completely changing the damage type of an item

#

since the original class would in turn, lose that item

whole tundra
#

Me patiently waiting until SSO releases so I can check if I can post this or not

#

@undone oasis Read the pinned document on how to make a proper post

drowsy plank
#

i pinged them already silva

whole tundra
#

They editted the post but did not format it correctly

undone oasis
#

Fixed I think, idk if I need to repost or not but just thought the idea should be out there. And also the Throwables are so weak it is really trivial, game won't change whether they're ranger or rogue.

#

nvm

#

sorry

drowsy plank
#

oh lmao

undone oasis
#

I hope it doesn't come off as an Inflexible suggestion, it's just very small tweak so It's hard to have that wiggle room.

golden sonnet
#

Currently I would more clearly state you are recommending them to be rogue

#

As currently you don't really state what you are requesting

undone oasis
#

Thank you, I hate when that happens.

exotic gyro
#

am I allowed to share youtube video here ?

golden sonnet
#

Depends on the context

exotic gyro
#

about calamity

undone oasis
#

Thinking about the main idea so much you forget that to write it because you think it is.

golden sonnet
exotic gyro
indigo yacht
#

that just sounds like normal calamity clickbaiting

golden sonnet
#

That will just result in negativity, no need for that here

half imp
#

I don't think that's relevant yeah

exotic gyro
#

ok

indigo yacht
half imp
#

about the rogue suggestion

while it's not invalid, the chances of it passing if it makes it to dev are very little

#

calamity used to have rogue weapon versions of throwable weapons and we removed them

half imp
#

I almost gave a classless weapon a stealth strike yesterday ngl

indigo yacht
#

replaced the daggers and tomahawks with shurikens and throwing stars

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trust

exotic gyro
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I dont play stealth. So does stealth actually give u invisibility or something like that or just extra strike bonus ?

whole tundra
#

Oh yeah right, Stealth Strikes

half imp
#

it gives damage, stealth strike effects, and also reduces aggro

tepid crown
#

it gives u minus aggro

whole tundra
#

This suggestion would mean giving 20 weapons a stealth strike

exotic gyro
#

i think rogue should be renamed to assassin or tactical striker

indigo yacht
#

no

exotic gyro
#

it fits how the class works

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just an opinion

indigo yacht
#

not really, anyways stealth is being reworked somewhat in sso

exotic gyro
#

rogue was just thrower in the early days

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the mechanics changed but not the name

indigo yacht
#

summoner didn't have whips to begin with but it wasn't renamed when they were added, though it was changing the mechanics of the class

exotic gyro
#

so are u expecting them to rename it into whipper class?

indigo yacht
#

that's not my point

undone oasis
#

I see I see, I admit while I think My suggestion makes sense it is very unnecessary where time could be better spent in other aspects of the mod.
Also Rogue works perfectly fine as a name for what it is, nobody would rename Late game Melee to the Swinger class.

exotic gyro
#

no need to argue on that

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it was just an opinion

indigo yacht
tepid crown
#

vanilla should rename melee to thrower class because daybreak is thrown

indigo yacht
#

so true

#

half of melee weapons are thrown to some degree anyways

undone oasis
indigo yacht
#

those are just double entendres though

tired haven
exotic gyro
tired haven
#

Yoyos...

indigo yacht
exotic gyro
#

lol

undone oasis
#

Fair fair, I am surprised it doesn't exist as a word to describe someone who just swings stuff.

exotic gyro
#

idk it feels very misleading to me because stealth is not stealth in calamity

indigo yacht
#

that is why it is getting renamed

exotic gyro
#

reworked not renamed

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ok we will see what happens

tepid crown
#

when its reworked so that it properly creates a playstyle of utilising both spam and strikes in normal play throughout the game, it will also be renamed to (most likely) focus

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iirc we alr got shown vamp talisman changes

exotic gyro
tepid crown
#

no

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stealth

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will be called focus

exotic gyro
#

ok

#

my bad

half imp
#

but in the future

indigo yacht
#

wait so we can still do funny things with typeless damage in sso

half imp
#

no

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well yes but not via rogue stealth

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but that's not a rework, that's just disabling stealth dmg from changing typeless

upbeat tundra
#

I know it’s been talked about before but does anyone know if boss rush changes have been actually greenlit

echo leaf
#

NOOOOOO

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Why have you done this

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Please don't

half imp
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I didn't

echo leaf
#

I'm burnt out and I need Toxic Heart to beat Taurus

indigo yacht
#

i thought stealth was going to be changed too when it was disabled from affecting typeless damage šŸ’”

half imp
#

good luck

echo leaf
#

oh yeah

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okay psycho knife is cool we can do that

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i'm already cookin

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(it's burnt)

indigo yacht
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make psycho knife post ml

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actually no post providence

half imp
#

psycho knife is niche enough and hard enough to do that it can stay

#

psycho sword when

indigo yacht
#

so true

hollow shell
#

@undone oasis "minor tweak" is significantly underselling the change
Please just say to change them to rogue damage in the title

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((assuming this sugg doesn't get ā— marked regardless, which I can't remember if it would nowadays))

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ok cool thank you

undone oasis
#

Sorry, the throwable weapons are so Unremarkable I forgot a whole damage type change is kinda big. Woops

hollow shell
#

Yeah in terms of a class's weapon options in early game,
you would essentially be removing all those weapons from the Ranger class, and adding that many to Rogue class

undone oasis
#

mmm yeah, Although I have never seen anyone use them outside of Challenge runs, and panic options for an early EoC fight. (Plus Beenade WoF)

#

I think that would likely be the group most affected, thrower class fanatics.

warm juniper
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aren't like all consumable rogue weapons being changed

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meaning they'd have to also rework all of the weapons being changed from ranger consumables to rogue weapons

undone oasis
#

I was unaware of that.

indigo yacht
#

Remove shurikens and throwing knives

they do literally nothing besides clog your inventory

whole tundra
#

No I pretty frequently use them in the early game

drowsy plank
drowsy plank
vocal moth
#

i like terras cal suggestion

whole tundra
#

So much variety

#

They're not just reskins and totally aren't just, different, damages

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(they should get the Pearlwood Bow treatment)

frail fox
#

Rule 1 of cal vanilla changes: don’t touch wood gear

drowsy plank
#

or well

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arrow with no bow

golden sonnet
crude geode
#

Good for woke

whole tundra
#

Calamity is getting Woke

drowsy plank
#

like ash wood would need to be as strong as gold minimum and idk where you would even begin to put palm and the evils

prisma sedge
#

I feel like those would be fitting for silver/tungsten tier stats

golden sonnet
#

Boreal pick gets 10% extra mining speed in snow biome

whole tundra
#

What

golden sonnet
#

Boreal bow converts wooden to frost burn in snow biome

errant cradle
#

biome blade armor

whole tundra
golden sonnet
#

Did it actually?

drowsy plank
#

i dont remember that

whole tundra
#

2.0.2.001 184 - Snowballs no longer inflict Frostburn. - Done āœ…

drowsy plank
#

hilarious

whole tundra
#

rest in peace meta pick for King Slime

drowsy plank
#

is ks weak to ice? i thought he was weak to fire

frail fox
#

Also because it’s never supposed to be boss viable or anything

#

It’s filler

whole tundra
#

It's just that for whatever reason, Frostburn was bugged to deal 15 damage rather than 8 back then

errant wren
#

boreal does +2 flat damage in snow
palm gains speed in the desert
evil converts to unholy arrow in evil biome
mahogany poisons in jungle
ash converts to hellfire in hell
normal plants acorns in forest
i feel like i'm forgetting one that isn't pearl

whole tundra
#

Imagine finishing a boss and suddenly having like 80 more trees

errant wren
#

exactly clueless

drowsy plank
#

peak

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add it to CCR

whole tundra
#

Lorax Bow

fleet grotto
errant wren
#

oh it does?

#

i wouldn't know i never used it

fleet grotto
#

it's fair

#

it has the same bonus as obsidian rose iirc

#

(that being decrease damage from lava)

prisma sedge
#

Wait, how does that work?

dense locust
#

it reduces damage

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from lava

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what is there to not understand

tardy geyser
#

The armor does that, not the bow

brittle panther
indigo yacht
#

nobody in this channel will see heaven

brittle panther
#

Was this idea that horrible

frail fox
#

True suggestions, unfortunately DevPlans

drowsy plank
#

hey @dense ferry isn't feller already reworked and also like a lore item or something idr and im asking u because
lore person

dense ferry
#

It's relevant lore-wise, yes

#

I don't think it's reworked but we want to do it