#suggestions-discussion

1 messages · Page 350 of 1

dense locust
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my least favorite calamity changes all involve basic enemies

frail fox
#

Meta now

dense locust
#

they are the number one contributor to boss rush mentality tbh

indigo yacht
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readd horror except only on master mode

frail fox
#

Genius

errant wren
#

having it equipped during exo mechs replaces the music with steve's lava chicken

upbeat tundra
indigo yacht
#

if the enemies are hard enough they physically can't XD

drowsy plank
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i dont

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yeah i dont think that is how it works

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lol

crude geode
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there's only so much people are willing to slam their heads into bosses

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most people will try to gather sufficient gear first

cloud surge
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Boss rush mentality just comes from their being too many bosses crammed into progression imo

indigo yacht
#

master mode bosses are getting curb stomped in sso anyways so just undoing the nerfs to normal enemies should be enough

drowsy plank
#

ture..........

dense locust
errant wren
indigo yacht
#

are zen potions actually effective

cloud surge
#

Theres just so many optional bosses its crazy

indigo yacht
#

I've never used them lmao

drowsy plank
#

no i wasnt saying you were wrong i was saying making enemies harder isnt going to make people rush bosses more

dense locust
indigo yacht
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oh i see

drowsy plank
#

most of the time if both enemies AND bosses are harder it leads to me wanting to do more exploration/mining/fishing to feel more properly prepared before fighting

indigo yacht
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^

dense locust
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^

errant wren
#

^

frail fox
#

I think I agree with the above message

indigo yacht
#

if enemies are harder that just makes me think twice about trying to jump into the corruption chasm for a musket within 2 minutes of making the world instead of not hesitating at all

dense locust
#

if enemies are harder you could also justify turning down rev/deaths inflated spawn rates which are far more annoying than hard enemies

errant wren
indigo yacht
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death mode blood moons my ambivalented

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that's not a word is it

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I don't care

frail fox
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Older cal was funny because not only were the spawn rates annoying high, but things also dealt stupid damage

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Worst of both worlds

drowsy plank
#

death blood moons aren't a bad idea necessarily, but i feel like that should be more of a hardmode thing than a difficulty thing
since in hardmode blood moons are kind of a pushover with the lack of new enemy types
or well
maybe it would fit more in post moon lord
idk

drowsy plank
frail fox
#

Blood orbs

indigo yacht
#

give phm and hardmode respectable spawn rate increases but save the absolute insanity for post ml

dense locust
#

make blood moon fishing enemies able to spawn naturally in pml trust

frail fox
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True

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100 nautilus

indigo yacht
#

dreadnautilus farm

frail fox
#

Hope you like Sanguine

indigo yacht
#

no not particularly

dense locust
#

its not a bad color tbh

#

solid 7/10

indigo yacht
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is this a repost

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i swear ive seen this before

upbeat tundra
#

Yur

indigo yacht
#

i see

tepid crown
#

i totally love suggestions that are guaranteed to happen

indigo yacht
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Make all master mode enemies immortal and able to instantly kill the player

prisma sedge
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Give every Master Mode enemy a desperation phase

upbeat tundra
#

How about we integrate the Infernum gatekeeping into base Cal?

prisma sedge
#

But it's in reverse, you have to beat Legendary before you can play Master, then Master before Expert

devout rivet
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its called master mode for a reason like they should make the entire game no hit

indigo yacht
#

that would be fucking awful

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speaking from experience

indigo yacht
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Add the snail to master mode

fleet grotto
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numa

vocal moth
half imp
indigo yacht
#

that genuinely startled me

errant wren
half imp
#

-# for legal reasons if it wasn't obvious this is not serious

errant wren
vocal moth
half imp
indigo yacht
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"what suggestion did i make recently that made it to voti- WHAT"

half imp
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lol

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The snail

vocal moth
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They should add fortnite to calamity

indigo yacht
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no.

vocal moth
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Yes

distant gyro
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feeling slow

frail fox
#

Camper 2

novel belfry
#

After Yharim's end at your hands, the credits roll.

vocal moth
vocal moth
novel belfry
#

Then. After the heartfelt last message from Fabsol, a stinger.

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Ignalius, the Retconned, pulls himself out of the retconned old lore. Cue "Calamity Mod - Chapter 2"

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what next

tepid crown
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wats next is me killing u cuz thats a horrid idea

novel belfry
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(for those who dont know Ignalius was Yharim's brother in the old lore. He tried to challenge Xeroc, only to get driven mad by Xeroc. This led to Yharim and his family getting tossed into lava, and why in the old lore Yharim wants to kill Xeroc)

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(I... don't think Ignalius exists in the new lore anymore.)

indigo yacht
vocal moth
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Nice

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i should go for that

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Is it still able to gurt

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get*

indigo yacht
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well

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you can't get the role in this server anymore

vocal moth
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Aw

indigo yacht
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but you can still do nohits

vocal moth
#

isnt there a nohitter server

indigo yacht
#

yes

indigo yacht
vocal moth
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Ok?

whole tundra
indigo yacht
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bug in the code that causes it to play regardless of which class weapon you're using:

whole tundra
#

After that, he summons his Persona

errant wren
#

a calamity-esque remix of [whatever the best song in the persona series is] begins playing

indigo yacht
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the song's name is winterholic

errant wren
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after reaching the threshold for phase three (99.5% hp), he heals back up to full and uses his stimulants (an hour has gone into this fight already)

errant wren
prisma sedge
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I think this suggestion is too specific

errant wren
#

also, i don't see the point

prisma sedge
#

The devs usually like to have some room for creative liberties

alpine dawn
errant wren
#

it uh

golden sonnet
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Your suggestion is far too specific, diving entirely into what should happen, and not why. Please read the pinned suggestion guidelines @alpine dawn

errant wren
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it doesn't really accomplish anything, to be frank

alpine dawn
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isnt "too general" not allowed either

glass arch
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too broad in relation to the scope of the suggestion yeah

errant wren
#

the point of a suggestion is more so to point out a problem and do a general highlight of what should be fixed about said problem

glad tundra
golden sonnet
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Too general is fine in most cases, you can pretty much just say "I think this is an issue, this is why, now do something you think we be good to fix it"

glass arch
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yeah

alpine dawn
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ok then i have a larger complaint ill make in like five minutes

glass arch
#

the issue with too general comes into play when the scope of the suggestion is like. a full overhaul of melee

errant wren
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unless drones have interactions with mobs in vanilla (which i'm almost certain they don't), i don't think part of those would even be valid

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hell, i forgot drones existed

prisma sedge
errant wren
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jim carrey played both robotniks in sonic 3 i think it's fine

prisma sedge
tepid crown
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not only did it create a lot of comedic jokes about them being the same actor, they are also visually similar in the source material

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this is dog and xeroc

errant wren
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i mean i know but i'm pointing out that the same person can play multiple roles in one piece of media just fine

tepid crown
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in... what?

errant wren
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there are multiple things that message could mean and i am not keen on figuring out which of them it is

tepid crown
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u used "in" one time in ur previous message

indigo yacht
errant wren
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the message has been deleted

indigo yacht
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oh i thought it linked to the cosmic immaterializer one

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mb

errant wren
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it's fine

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the discussion was over really fast anyway

indigo yacht
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it seems to have resolved pleasantly which is nice, that doesn't often happen

errant wren
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(gonna just avoid talking about it in case it falls under the "not talking about deleted posts" rule thingy)

errant wren
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cause i uh

tepid crown
errant wren
#

oh

indigo yacht
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incomprehensible conversation

errant wren
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yeah ima be honest i'm completely lost now too

vocal moth
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Genuinely stay away

olive saddle
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its not that bad good lord XD but fine

olive saddle
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have you played the game

vocal moth
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Yet the game contains Blood brother and sister having “relations” that cant be justified at all

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dont even

glass arch
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why the fuck did we instantly jump to ad hominem

vocal moth
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Idk sisyphus prime

crude geode
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Why are you discussing this in suggestions is the better question

glass arch
#

we go offtopic so much in here that its not even a question

errant wren
#

something something suggesting that they un-👎 react idk

crude geode
#

Trueee

vocal moth
#

its a general but we diss suggestions

olive saddle
#

should the moon lord credits stay at moonlord or be moved?

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i was thinking they should be moved but also it makes sense if they dont

novel belfry
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something tells me its hardcoded

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i dunno, its just a hunch from me

half imp
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I'm sure it can be moved

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But is it worth moving

dense locust
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moon lord credits make sense where they are

indigo yacht
#

make calamity credits

errant wren
#

that might be neat actually

prisma sedge
#

It would be, but it'd probably be best to save those for Yharim

brittle panther
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I think it's fine having the credits where they are

keen zodiac
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plague minibiome is already planned iirc

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at least they've said it might happen

clever canopy
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Before I make a suggestion, can someone confirm whether this would fall under bug or suggestion?

Currently a lot of the changes calamity makes to vanilla drops don’t flow through to recipe browser, such as making most food items unavailable as drops

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The suggestion would ofc be to make it so it shows up correctly in recipe browser

keen zodiac
clever canopy
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I kinda feel like mod comparability should be viewed differently for recipe browser than any other mod

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It’s not like asking for compatibility with another content mod, and pretty much everyone uses recipe browser with calamity

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It’s like a mod not showing recipes in JEI in modded MC

hollow gale
#

Could you make the altar of the accursed symmetrical to the scal arena in all difficultys? Cause as it stands, its not, the left side is one block shorter than the right

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and it kinda screws over symmetrical builds?

whole tundra
frozen hornet
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I had this issue a while ago and it already got fixed

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so there might be something else wrong

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Is your altar 5 wide or 4 wide

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If it's 4 wide, break it and place it again and it should be 5

oblique birch
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The vanilla credits should stay to mark the end of vanilla journey, I think that's really nice, Calamity can instead make their own credits at the end of the mod playthrough

hollow gale
frozen hornet
#

Thumby

vestal crater
#

would it even be worth to suggest that sunken sea walls shouldnt drop walls

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cuz like

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sunken sea overhaul

grave zincBOT
#

@tardy geyser - Your suggestion has received an updated status!

[Allow Wulfrum Lure to spawn Wulfrum Rovers]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

grave zincBOT
#

@whole geode - Your suggestion has received an updated status!

[Make the buffs for Rage and Adrenaline Consistent in whether or not they show their remaining time.]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@tardy geyser - Your suggestion has received an updated status!

[Allow Wulfrum Lure to spawn Wulfrum Rovers]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

#

@whole geode - Your suggestion has received an updated status!

[Make the buffs for Rage and Adrenaline Consistent in whether or not they show their remaining time.]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

prisma sedge
#

Oh wow, that was quick

tardy geyser
#

Noice

distant gyro
#

in case you wonder which one was done

oblique birch
#

wow

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that was quick

gilded citrus
#

Adren lost numbers i think

drowsy plank
#

lol

brittle panther
#

It's not rover yet, kid

golden sonnet
#

@ rover, your reign is over

clever canopy
drowsy plank
fleet grotto
#

#suggestions-voting message

i really like this suggestion because i can imagine genuine arsenal/codebreaker upgrades that are still optional

like, battery production rate, arsenal weapon charge codt/efficiency, schematic decryption cost, schematic decryption speed

i genuinely really like that idea even if it's not part of the suggestion itaelf

errant wren
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yeah it is a pretty good sugg

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i just hope that people actually give it votes

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can't wait for the encrypted log where draedon talks about how much he likes axolotls and unlocks the recipe for a robo-axolotl pet 🙏

warm juniper
#

they could just separate the exo mech fight schematics and non mandatory schematics

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like for example 3 mandatory schematics (one pre hm, one hm, and one post ml)

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then a couple other optional schematics specifically for arsenal stuff and what not

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thats something id like to see

vocal moth
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for the jungle maybe they do a hollow knight crossroads thing

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That would be cool

gaunt needle
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Yeah they should make the jungle orange after you visit the brimstone crags

indigo yacht
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or pick up monarch wings

dense locust
#

wait this sugg is awesome

crude geode
#

yeah waiting for the eye is just annoying

prisma sedge
#

Agreed, though I wonder what a similarly obvious cue that the laser's about to go off would be

prisma sedge
#

Maybe it could blink a few times beforehand?

tepid crown
#

the fact that it looks at the centre

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yknow

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the tells that alr exist?

glass arch
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im gonna be real

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i didnt even notice ml having an audio telegraph for the laser

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the laser itself has a sound yeah but i never noticed the chargeup

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...which is because it doesnt have one

royal tapir
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I think Calamity adds one

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Which you still can't hear well

glass arch
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ok yeah listening to it on the wiki its both not very long and not very loud

royal tapir
#

Oh it's because it plays on the NPC, not the player

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trollface

glass arch
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they're almost identical

tepid crown
hollow gale
#

am I able to/ allowed to propose weapon reworks?

frail mantle
#

if they're not too specific

tepid crown
#

depends

prisma sedge
#

It's generally preferred that you focus on what's missing in a weapon, rather than the specific changes you'd like to see

lucid marsh
#

I don't think the nerf to hard mode enemy stats should be removed but I could see it being lessened

indigo yacht
#

moon lord ai jumpscare

gaunt needle
#

631 - Added a flashlight minigame to moonlord fight. - Done ✅

drowsy plank
#

it has like three phases of telegraph, though this does require you to kind of have him on screen

indigo yacht
#

is this the death ray

drowsy plank
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yeah the death ray

tepid crown
#

giant shader that shows ml absorbing power into his eye

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clearly thats wat we need

drowsy plank
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lmao

indigo yacht
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it's literally on a timer you shouldn't need ANY telegraphs to know when it's about to go off, the telegraphs are just bonuses

drowsy plank
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well if you haven't fought him before...

indigo yacht
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yeah okay fair

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but i don't imagine it would take more than like, 3 death rays before people start learning the timing for it

gaunt needle
#

You shouldn't need a timer to know when a boss does an attack

drowsy plank
#

like i said though, there are plenty of telegraphs already (sound, eye charging particles)

indigo yacht
#

what's your opinion on dog perhance

indigo yacht
#

not that one

crude geode
gaunt needle
indigo yacht
#

that's literally the laser walls

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to dodge them effectively you need to know their timer

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it's 12 seconds btw

gaunt needle
#

What? It's telegraphed for like 2 seconds before an attack, why would you need a timer

indigo yacht
#

you're not just standing still during the telegraph

drowsy plank
#

do you know what elsi means by timer

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because it is more a thing you get a feel for, not a literal timer

gaunt needle
#

I feel like I don't understand it

drowsy plank
#

dog laser walls have consistent timing, moon lord laser has consistent timing

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there are certain attacks that always come out after X amount of time and after you fight a boss enough you can usually intuit about when

gaunt needle
#

I never got a feeling for it and always relies on the telegraph

keen zodiac
#

i still think the suggestion is good

indigo yacht
# indigo yacht you're not just standing still during the telegraph

i cannot tell you how many times I've found someone who's nohitting or even just fighting the boss normally who just cannot understand the laser barrages whatsoever and then once i tell them that it's every 12 seconds after a teleport (and after 50%, with a forced one at 20%) suddenly they're struggling much less

keen zodiac
#

not being able to attack at points is stupid and boring

indigo yacht
#

i know I've written out the whole explanation paragraph at least 9 times

tepid crown
indigo yacht
#

you'd think!

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but most bosses before dog are free to just... watch them ingame

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so they don't bother

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also the wiki is commonly VERY outdated when it comes to bosses

royal tapir
#

Where

indigo yacht
#

in the attack descriptions

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the stats and stuff are all (usually) updated

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but a lot of the attack descriptions and changes across difficulties are from like a few years ago and no longer accurate

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i noticed quite a few of them when i was updating the guide pages for them

royal tapir
#

I don't see any for DoG at a glance

indigo yacht
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oh i just meant in general

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i... think dog is updated?

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i mean i dont recall it being changed very much in a while

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I'd try and correct them myself but I don't really know how to do that besides trying to read through the code which frankly I'm not good at

royal tapir
#

On a related note, if there is outdated boss behavior, that should've been notified

drowsy plank
#

im not sure if the main boss behavior pages are outdated, just the guides

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i know the guides are bc updating those is sisyphean

indigo yacht
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i know that some of the boss behavior ones are outdated, i don't really remember which oens

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ik there were a few under eoc and i updated one for desert scourge yesterday

prisma sedge
#

@alpine dawn just to let you know, your suggestion is too long for the guidelines (I don't know what the specific maximum is, but I think it's 1,000 characters, not including the title), so you'll have to trim it down before it can go into voting

alpine dawn
#

do i edit or repost

prisma sedge
alpine dawn
#

aight, is the trimmed version still too much?

prisma sedge
#

If it doesn't include spaces, then it should be fine, but if it does, then it has 1,018 characters, soooo...since the reaction wasn't removed, maybe it'd be safe to trim it just a little more

drowsy plank
#

you can totally fight EoW in the chasm and hive mind on the surface tbh

half imp
#

you can totally fight hive mind in the chasm

indigo yacht
#

this suggestion yaps too much

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just say the problem and the solution, omit all the details about your playthrough and the specific bosses

frail fox
#

Hey Doze

crude geode
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I think we should delete auric toilet

whole tundra
north oracle
#

wait yeah lacerator has been viable for like a year plus now lmao except DoG

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byea @hollow gale lacerator's already been reworked, aside from it definitely being quite viable

hollow gale
#

a

#

oke

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I genuinely didnt know it‘d get reworked

north oracle
#

also, as a general note, specifying ways in which the weapon could be reworked is not something you should just include gratuitously in a sugg
we will figure out exactly what to do with it if the sugg goes through clueless

hollow gale
#

yeaaa… i realized that too actually
I had a whole rework concept cooked up before i realized „Wait, i cant do that“, and tried to dial it back?

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Prolly not enough though

north oracle
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yea, just specifying potential ways it could be changed shouldn't be included (unless you are pointing out a specific flaw in the weapon and using a comparison)

hollow gale
#

Noted

indigo yacht
exotic gyro
#

Isn't lacarator the exclusive yoyo to delete DoG from existence in GFB?

fleet grotto
#

it's not exclusive

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but it's buffed in gfb to have like 3000% damage against dog or something

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because funny reference

gilded citrus
exotic gyro
tepid crown
fleet grotto
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i think it's like the resistance thing but the other way around

whole tundra
drowsy plank
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didnt

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isnt the whole point of gods in calamity that they absorbed an auric soul

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henceforth they would be able to interact with auric ore

tepid crown
drowsy plank
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ah

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so do they experience auric rejection then? that doesnt sound right but im not a lorehead so

drowsy plank
#

wild

tepid crown
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if they could ud see provi wearing auric lmao

drowsy plank
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sounds like a skill issue tbqh clueless

gilded citrus
umbral gazelle
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imagine ordinary human seeing auric toilet and decide to sit on it

half imp
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we need auric slime mount

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auric rejects anything it bounces on except yharon and yharim

indigo yacht
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204 max fall speed

half imp
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no it's just normal slime mount with strong bounce

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alternatively auric pogo stick that uses Auric rejection to blast you sky high

worthy lintel
#

we also need auric gauntlets as a titan arm spiritual upgrade

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you reject enemies on hit

indigo yacht
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that's actually a good idea

gilded citrus
#

Auric baseball bat

half imp
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wait that'd be peak

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I have a fantastic idea

fleet grotto
#

Australium frying pan

indigo yacht
#

🔥

brittle panther
kindred creek
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If I suggested to remove decryption times, would that get shot down?

errant wren
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depends on what the problem with decryption time is

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that's what i would imagine, at least

half imp
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it could be a valid suggestion

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Does not mean it would be accepted if it makes to dev

idle dagger
#

Doze, since you’re a dev, I want to ask if the dev team is interested at all in accessories that do specific things in multiplayer or if you are all leaning away from that

I have a suggestion I want to repost, but I heard that multiplayer based accessories aren’t in the dev team interest

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Wanted potential confirmation if you can provide it at all

half imp
#

I can't speak for the team, but stuff like Trinket of Chi and Affliction exists

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so it depends on the effect

prisma sedge
#

Out of curiosity, how much life regen is +2, hp/s-wise?

half imp
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I would say multiplayer-centric accessories is not happening, but stuff that has singleplayer use and just a multiplayer bonus is fine. Just me personally though

prisma sedge
prisma sedge
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Oh okay, so not quite as complicated as I thought!

glass arch
#

its with regen speed that shit gets fucked

tepid crown
#

natural regen can go die in a fire for all i care

distant gyro
#

imagine for a second you run a 4 player multiplayer playthrough

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why would you ever pass up affliction for the rest of the game

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one person equips it everyone gets the big pool of stats

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you get 4 accessories worth of power in one accessory, just distributed to everyone in the team

errant wren
indigo yacht
#

affliction is halfway decent in singleplayer even

errant wren
#

it's pretty good overall

drowsy plank
#

affliction is very silly

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stat stick who's gimmick is... it is a stat stick for everyone

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feel like you could prolly do something more interesting with that tbqh

golden sonnet
#

I love multiplayer effects, but agree they are currently fairly polarizing, being a lot of free value

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I think sticking to less combat focus could allow them to be powerful without disrupting balance

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Like a lantern/mining accessory that grants all allies close to you a minor light effect and mining speed boost

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Or an item that slightly reduces the breath loss of allies near you

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Or requiring all allies to use it for the effect, like a chain

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Like that one ring from thorium

drowsy plank
#

the ring................

golden sonnet
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Yeah, like that where each person needs to have it to get the effect

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But not broken as shit like the thorium one is

drowsy plank
#
Thorium Mod Wiki

The Ring of Unity is an accessory that increases damage by 1 and additionally 1 more for each player nearby wearing this ring. It has an 80% chance to be found in Scarlet Chests, and can also be found in Scarlet Crates.
1.4.3.2: Introduced.

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the funny

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i confused the ring and ring of unity

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The Ring is stupid, ring of unity is just funny
flat damage for every nearby player wearing it is very silly

indigo yacht
#

I can't tell if that item would be dogshit or really overpowered

drowsy plank
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ring of unity is just good

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very good

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this one is the stupid one (pre-boss btw)

indigo yacht
#

NOOOOOOO MY FREE GIFT

gilded citrus
#

My 50 dolar

tepid crown
indigo yacht
tepid crown
drowsy plank
#

i love my +3 flat +4% crit

indigo yacht
#

Add Armor Penetration Reforge

it wouldnt suck i promise

drowsy plank
#

i mean that is true

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it would not suck

gilded citrus
#

It sounds like itd be strong

indigo yacht
#

well it would depend on how much

#

knowing how calamity treats armor pen it would be like 1-4 which would fall off as soon as you killed wof

#

well

#

actually it might last longer than that

north oracle
#

It would last longer than that on specific weapons, which it would cause to shred absolutely everything in their path

#

That's the problem with AP, if you hand out much of it then suddenly your fast firing weapons are either completely broken with it, or useless without it

tepid crown
#

it depends on how powerful the reforge would be when compared to menacing or lucky

idle dagger
indigo yacht
#

the obvious solution is to make it only like 1-2 ap so the reforge is dogshit and never gets used

idle dagger
north oracle
#

True

golden sonnet
#

We should bring back old reaper tooth necklace 100 armor pen

idle dagger
#

Sounds like it’s worth reposting so give me a sec

tepid crown
indigo yacht
#

well rip to those guys

north oracle
#

If someone unironically adds an AP reforge I'm killing them ❤️

indigo yacht
#

is that a promise

tepid crown
#

AP Reforge

smthn smthn buld variety, new unique reforges, new ap source

golden sonnet
tepid crown
#

how does my suggestion sound yall

indigo yacht
#

your execution is at sundown

golden sonnet
#

Can it be during sunset so it's pretty

indigo yacht
#

ok fine but only for you

idle dagger
#

Bringing this one back since I like this one

golden sonnet
indigo yacht
#

<3

#

eh

#

this would be better if you didn't say "i believe an upgrade to heros shield should exist" like 4 times imo

tardy geyser
#

Clearly remove ankh from valor and have it combine with heros!

idle dagger
indigo yacht
#

just cut it down to the two reasons and a bit of elaboration

grim tusk
#

thin ice

#

passable though

novel belfry
#

The Absorber

indigo yacht
#

the slimer

idle dagger
ashen warren
errant wren
#

mana regen reforge

indigo yacht
tepid crown
half imp
#

+5 DPS to all debuffs

drowsy plank
#

@odd snow there... is no onyx excavator key recipe???

#

also you could just

#

fish for a reaver pickaxe to do this anyway

#

actually you can get this many hellstone bars just by grabbing the ones in draedon's lab and shimmering the roxcalibur

#

i think

odd snow
#

Oh crap it's a calamity addon recipe that's my bad guys

drowsy plank
#

the shadow chest drops are way more useful anyway

#

lmao

#

im just going to delete since it's not cal doing this

#

regardless that would be more of an exploit/oversight than a suggestion kind of thing

indigo yacht
#

has anyone ever actually used baroclaw before

#

besides just upgrading it to absorber

keen zodiac
#

no

tepid crown
indigo yacht
#

lmao

#

i might look in to this

tepid crown
#

if ur askinf for changes to stats then yea bring it to balance reports

indigo yacht
#

well im 1 for 2 on balance reports so we'll see

#

this one is quantitative though so can't be that hard

grim tusk
indigo yacht
#

im ngl the only thing about it that seems okay is the armor crunch

#

reciprocal damage accessories are underrated though

indigo yacht
#

but they're really nice for casual gameplay

keen zodiac
#

i'm pretty sure i'm the only human being on earth that's ever actually used obsidian horseshoe

tepid crown
#

probably

fleet grotto
#

Bundle of Obsidian Horseshoe Balloons

tepid crown
golden sonnet
#

I love it

indigo yacht
#

i can't see it being worth an accessory slot for the average player

golden sonnet
#

For general use it's really nice as anything that touches you while mining/fishing/existing gets smited, but for boss fights it's a bit lacking even if imo it's underrated for that too

tepid crown
#

its good its just not exceptional

indigo yacht
#

i can see that

#

lowkey thats why i use craw carapace for a while longer than i reasonably should be

#

especially earlygame it can deal far more damage than i can lmao

#

I'll do some math

half imp
#

absorber moving all the reflect damage on hit into absorber affliction is a mood

golden sonnet
#

Yeah, I know absorber is strong enough, but it does kinda ruin the point/make it worse

indigo yacht
#

see im wondering if i can do like

#

i would suggest buff boss reciprocal damage but i have a vivid fear

#

ok i should probably turn off nohitting config for this

#

how the hell don't i have enough defense

#

oh I'm missing effigies

#

why is face tanking so hard!

#

ok this doesn't work which is disappointing but removes my worry

dense locust
#

isnt this already in the next update

#

I could've sworn this passed already

brittle panther
#

made another suggestion that has a high likelihood of already being in the game and not posted to changelogs yet

tardy geyser
dense locust
#

yeah

golden sonnet
#

already implimented next update yes

brittle panther
#

it's already in and just hasn't been posted to #changelogs I see

#

completely expected

golden sonnet
#

could have been missed, or just not deemed important enough

#

as not every single thing gets put in changelogs if it isn't super relevant

#

for example, all GFB drops are per player next update (spoiler!)

#

oh wait

#

I can do this now

grave zincBOT
#

@golden sonnet - Your suggestion has received an updated status!

[Make GetFixedBoi Items Drop for Each Player]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

golden sonnet
#

cheating!

tepid crown
indigo yacht
#

what does rhis mean

#

oh

tepid crown
#

like boss bags

golden sonnet
#

Becoming a dev to implement your own suggestions

whole tundra
indigo yacht
tepid crown
#

yea

#

learn how to code

indigo yacht
#

no

dense locust
whole tundra
indigo yacht
#

oh that reminds me i need to add those shrine locator fairies

indigo yacht
#

for once I won't be modifying vanilla code so maybe it won't be fucking awful

tepid crown
#

have fun with that

indigo yacht
#

no dont say that now im scared

whole tundra
#

#suggestions-posting message Half of the examples here (QS, EoL and Yharon) are just straight up wrong. QS and EoL do not enrage outside of their spawn biome and Yharon can be spawned anywhere. The enrage for Hive Mind and Perforators is almost unnoticable but they enrage on the surface, you shouldn't really fight them there.
Also, most bosses don't even have a biome enrage in Cal. I'm very sure that all of the ones that do have one are fought underground or are an ocean boss (which reaches space). There's a few exceptions but those bosses are all horizontal movement based

#

There's 3 bosses with a biome enrage that are intended to be fought on the surface and those are DS, Cryogen and Dragonfolly.
The first 2 are unlikely to be enraged due to them being mostly based around horizontal movement and Folly's enrage is just minimal and feels unneccessary.

#

I do not think this is worth doing for 3 exceptions that you are likely to never notice

distant gyro
#

hive mind and perfs aren't intended to "enrage" on the surface

#

frankly

whole tundra
#

Yes but they still do, but their enrage may aswell not exist due to how little effect it has

distant gyro
#

the default difficulty is evil biome surface

#

the intent is that they reverse enrage (get easier) in the underground

#

people can still frame that as harder on surface anyway

#

and do

whole tundra
#

I've always seen enrages as something to restrict your freedom of movement

distant gyro
#

but yeah

whole tundra
#

Which causes players to think creatively

distant gyro
distant gyro
#

a lot of people just do that

whole tundra
#

True, you likely have an arena there already

#

I don't really see the point of this suggestion as it only really applies to 2 bosses

distant gyro
#

how do you even get out of heights extensively on evil 2 anyways

#

its not like you have bundle of balloons yet

#

unless you genuinely just triple stack bottles

gilded citrus
#

Or have a concerning amount of platform layers

whole tundra
#

Yeah Cryo is the only boss where you can realistically (albeit unlikely) trigger the biome enrage

tired haven
#

I've been regularly leaving the biome during evil boss fights, but thats with multiple layers of platforms and height variation of the surface itself. I think its about 40 blocks from surface when you run out of the biome

#

Which, like, is something you should be playing around. It's not too little

distant gyro
#

you can jump up and fall back down to mitigate the enrage because it takes time for activation

whole tundra
#

Also another thing, how would this even work

tired haven
#

Presumably by sledgehammering the requirement to count the blocks at bigger range

whole tundra
#

The ocean biomes are possible as they defined positions on the world, but all the other biomes change their position all the time

whole tundra
#

The forest biome would practically not exist and most of the world would be turned into the evil biome

tired haven
#

-# you'd need to 5x the range for that to be true XD

#

But yeah

fleet grotto
thin hazel
#

evil 2s are meant to be fought on surface???

#

that tooltip fooled me, i fought them underground really early on ever since

#

:/

brittle panther
thin hazel
#

so im not the only one

#

maybe that should be clarified

indigo yacht
indigo yacht
#

you get a lot of height very quickly

whole tundra
#

The latter of which is literally just 1 extra lightning pillar and that's the entire enrage

indigo yacht
#

cant wait for dragonfolly to no longer be a real boss

#

it doesn't deserve it

drowsy plank
#

@alpine dawn going to flag this until you remove the factual inaccuracies (QS, EoL, Yharon, do not have biome enrages) as Silva pointed out earlier

#

not to mention how changing biome detection like this would probably break so much stuff

indigo yacht
#

you could always just make it for bosses only but that would just be weird

drowsy plank
#

mostly just in the fact that
idk if you can even make it only detect vertically, and even if you did how weird it would look to detect a biome that's so far off screen

#

yeah

tepid crown
#

solution is to remove biome enrages

drowsy plank
#

if this is really an issue maybe you could get some footage and suggest increasing the delay to enrage or something? that's the only thing i can think of and it's prolly not even that bad rn

indigo yacht
#

it's 5 seconds

#

and what counts as leaving the biome also has a bit of leniency iirc

drowsy plank
#

yeah i know it's already pretty leinient

#

if this is really an issue id like to see footage proving it and maybe they could make it even longer

#

but i doubt it

whole tundra
#

So it's either making worldgen super boring or breaking the game by making the biome detection area way too large

#

Both of which are, not ideal

indigo yacht
#

desert scourge: maybe, because the nuisances encourage circling but also like you won't be leaving the biome for more than a few seconds
crabulon: easier when enraged
boc/eow/perfs/hive: not an issue at all
deerclops: pretty much the most grounded boss in the game
cryogen: i can maybe see this but it's still primarily horizontal
brimstone elemental: again
dragonfolly: personally i just fight this boss underground but it's not like the enrage matters

#

not counting the ones where height doesn't matter (fought underground/ocean)

whole tundra
whole tundra
indigo yacht
indigo yacht
whole tundra
#

I feel like most people fight Crab, Evil1 and Brimmy underground

whole tundra
#

Don't see how someone could accidentally enrage her

indigo yacht
#

yeah that's why i said the fight was primarily horizontal

#

you'd have to be trying to enrage her intentionally

whole tundra
#

Yeah there's so little bosses that you can reasonable enrage on accident that changing how an entire thing is coded is too much effort

prisma sedge
indigo yacht
#

and they still biome enrage which was what i was focusing on

exotic gyro
#

To extend the height of any biome , I think the devs might have to touch the base code of terraria

#

idk

whole tundra
#

It's either something among the lines of making every biome generate at the same place in every single world, or somehow change how biomes are detected in the vertical aspect. The latter of which seems extremely difficult to make

indigo yacht
#

I don't imagine it would be so much hard as just very laggy and prone to bugs

#

(laggy relatively speaking I don't think it would directly affect performance on its own)

olive saddle
#

ok question

do yall think the cultist freeze stun is fine? i dont think it is because its for a decent period of time and its a complete stun. i dont think its excusable either as the attack is decently hard to avoid due to cals changes to the frost ball thing

drowsy plank
indigo yacht
drowsy plank
#

master death loves its freeze spam

indigo yacht
#

obviously a bug, but yk

olive saddle
#

just lowers the damahe

#

i think

drowsy plank
#

it does

#

it's one of the many reasons i hate warmth potion

olive saddle
#

even if thats the case thats more grounds to remove it

indigo yacht
#

they should make it last twice as long and make ice mists able to teleport actually imo

drowsy plank
olive saddle
#

i will say cryogens "stun" is fine because its very short and i think is hard to actually have happen, and it just superlowers your velocity

tepid crown
#

they got rid of that when they made the stun shorter and added stun cooldowns

drowsy plank
#

it still has a duration reduction tho right?

olive saddle
#

theres a stun cooldown on players???

drowsy plank
#

that's what the wiki says

tepid crown
#

maybe

tepid crown
#

it doesnt rlly matter for cultist since the snowflake usually only hits u once per time it spawns

olive saddle
#

wtf???? i mean good change but i never knew it existed. i dont think this changes the fact that a like 1-2 second stun is total ass

indigo yacht
tepid crown
#

holy mother of damage values

drowsy plank
#

do yall remember when destroyer blue laser inflicted frozen

tepid crown
#

no

indigo yacht
#

i try not to

#

"what if we made the worst boss in the game even more abysmal"

drowsy plank
#

i loved when it was either malice or master that just made it so like 3 bosses required warmth potion bc they spammed frozen

#

king slime was one, which was miserable for the first boss of the game, then dest

#

and i dont remember the third one

#

oh wait right cultist

#

i complained about it and the counterargument was basically just "use warmth potion" and i was like "that fucking sucks"

indigo yacht
#

ok i actually kind of like the master death changes to king slime because it makes hand warmers actually like
useful
for once

tepid crown
#

when did warm pot changes happen

#

maybe the wiki changelogs will say

drowsy plank
indigo yacht
drowsy plank
#

well yeah but the changes were removed by then

#

it was all very, very silly

errant cradle
#

very silly

drowsy plank
#

so yeah idk i mean prolly wouldn't hurt to remove frozen on cultist but idk how far it'd get

tepid crown
indigo yacht
#

its also very very fast and accelerates quickly :3

#

they don't need a nerf but i would like to see frozen get murdered

olive saddle
#

is it ok to suggest in the post that the frozen debuff gets changed to glacial state or is that too specific

drowsy plank
#

i remember doing a true melee cultist fight and it was basically just "attack him until the ice ball comes out and then run away like a bitch"

indigo yacht
drowsy plank
errant cradle
#

i found them pretty easy to avoid when i was playing expert death mage like a week or two ago so yeah i dont think they need a damage nerf

olive saddle
errant cradle
#

frozen being gone would probably be the best bet

olive saddle
#

one is a velocity capper, the other is a full stun

errant cradle
drowsy plank
#

looking at the name it uh

errant cradle
#

i gotta make this do something else

olive saddle
drowsy plank
#

they both seem like full stuns

#

that's dumb

#

why does this debuff exist

olive saddle
#

it doesnt inhibit weapon use

drowsy plank
#

okay we're getting back into stuns again

#

why the fuck does webbed not work like this

#

i can clearly see my hands are free red why do i need to not be able to use items too

errant cradle
#

cause its vanilla and only one enemy inflicts it

#

not really a problem there but calamiy comes around and makes every spider shoot webs

tepid crown
#

i think its meant to be more like the uhh

#

trope

drowsy plank
#

all the stuns suck ass i hate them so much

tepid crown
#

of people being in a caccoon of spider web thing

#

string

errant cradle
#

also yea ^

drowsy plank
#

is it fargos or whatever that lets you mash out of them earlier or is that also a vanilla thing idr

tepid crown
#

fargos

errant cradle
#

fargos

drowsy plank
tepid crown
#

red got lazy idk

errant cradle
#

i think web might force your character's sprite into its jumping animation?

olive saddle
#

yes

errant cradle
#

in which case it looks like your limbs are all spread out and trapped on the spider web

olive saddle
#

all the full stuns are different

errant cradle
#

so technically it works

#

a cocoon would be more fitting tho yea

olive saddle
#

frozen is webbed but you have gravity webbed is no gravity no item usage and stoned is frozen but you have fall damage

#

its odd

drowsy plank
#

i feel like it would be easy to make it look like stylist's trapped animation tbqh

errant cradle
#

then that'd mean webbed would just become frozen 2 though since you'd need to give it gravity

drowsy plank
#

hm

#

idk i hate the stuns they all suck 👍

errant cradle
#

true!

drowsy plank
#

someone that actually wants them to exist could probably redesign them better than i could

exotic gyro
#

After installing .NET 9 calamity started to lag horribly

drowsy plank
exotic gyro
#

oh I misclicked the channel

olive saddle
dense locust
half imp
#

cultist freeze is fine when warmth exists

#

makes it significantly less long

#

issue is mostly that it makes warmth so good

tepid crown
half imp
#

Vanilla it cancels it entirely

#

I think it's 50% in cal? That might be upcoming in sso

tepid crown
#

only things that grant immunity to frozen in vanilla is snow armour set bonus and hand warmer

tepid crown
golden sonnet
#

It's a 66% reduction

half imp
#

Ah

drowsy plank
# half imp cultist freeze is fine when warmth exists

warmth shouldn't exist
not in the way that it does currently in calamity idc if it was changed from an immunity to a duration reduction, it existence is exactly what encourages thinking like this and i think that's awful
it's ridiculous to need to use warmth potions on cultist, or king slime, or whatever else has frozen randomly slapped onto it
there's no counterplay to a full stun besides "shouldn't have gotten hit" or having an outright immunity to it, and sure the duration reduction helps but it's still just a dogshit mechanic in the first place, when it is usually already placed on incredibly punishing attacks
like at that point just make it deal more damage or inflict nightwither or something if you just want it to be a guaranteed kill idk
like is that crazy to say

prisma sedge
#

Personally, I think it'd be fine if it just slowed you down instead of fully stunning you

#

Like, it'd still be punishing in a high action fight, or early in progression when you don't have a lot of experience or movement accessories, but it'd be fair

drowsy plank
#

hence the suggestion asking frozen to be turned to glacial state

prisma sedge
#

Isn't that a complete movement stun though?

drowsy plank
#

appearntly not

prisma sedge
#

Like, you can still use items, but you can't dodge attacks

drowsy plank
#

it just caps your acceleration or something according to above

prisma sedge
#

Wait, nevermind! I mean, they are, but I thought they were used in the ankh shield, they're not!

drowsy plank
#

honestly should be with calamity's changes lmao

prisma sedge
#

They're not part of any crafting recipes, so you'd have to wear them on their own and waste an accessory slot in late hardmode to combat the debuff, that sucks...soooo yeah, it should probably be part of the shield

prisma sedge
drowsy plank
#

not to my knowledge yet no

tepid crown
#

so u can like

#

hook

#

or rod

#

maybe dash idk i dont remember if that one works

drowsy plank
#

default dash does according to elsi

#

but default dash seems to bypass everything so lo

#

or keybind dash

#

idk im working on my final project rn lmao

tepid crown
#

yea maybe go do that lol

half imp
#

because it being reliant on warmth is absolutely stupid I agree

#

I don't think stuns themselves are an inherent issue though

#

especially for how cultist works, if the duration was always the warmth duration, it would mostly mean your positioning gets messed up for the next line of attacks

#

the stun should not be enough to force the next cultist attack to hit, but enough to make you have to readjust your positioning due to it

alpine dawn
dense locust
#

I mean currently it will pretty much always be enough to force cultists next attack to hit
because cultists next attack... is the ice mist that is now practically ontop of you because of the homing

alpine dawn
#

I'll try to get a clip today

indigo yacht
#

it also works for stoned and i believe webbed although for webbed you only move like half an inch

#

@olive saddle ngl i don't like the freeze but your suggestion just sounds like coping

drowsy plank
#

you know on the topic of hand warmer

#

atp why doesnt it just drop directly from enemies that inflict ice debuffs

dense locust
#

Wait hand warmer is a craft??

drowsy plank
#

yes

#

and in vanilla it only drops from presents

#

it's very dumb

indigo yacht
#

it honestly has no reason to exist other than christmas theming

drowsy plank
#

hand warmer should drop from snow zombies minimum and snow armor should be loop shimmerable

#

it's pretty useful for vanilla expert water chilling

#

cal removes that ofc but the point remains

#

the problem is by the time you get handwarmer it's useless bc presents are so rare

indigo yacht
#

the only time i ever use hand warmer is for king slime

#

you really just. dont have to use it for cryogen

#

that's almost as dumb as using it for cultist

prisma sedge
errant wren
prisma sedge
#

Because I can see why it would be for the surface, but I think it'd fit pretty well for the underground

drowsy plank
prisma sedge
drowsy plank
#

but yeah instead you get fast drowning in snow biome

#

which works ig

indigo yacht
#

they should make it so that you drown in lava

prisma sedge
#

Kind of funny to imagine gills potions actually having a purpose in the underworld

errant wren
#

temporary lava immunity

#

clearly we make it so that you start suffocating around lava underground because of fumes or something

indigo yacht
prisma sedge
indigo yacht
#

what does she inflict

dense locust
#

Poison

errant wren
indigo yacht
#

you'll forgive me for not giving a fuck i hope

#

isnt poison -6 hp/s

#

oh wow no i was wrong it's fucking -2

#

for 1 or 8 seconds (usually 1)

drowsy plank
#

does she inflict acid venom too or just poison

dense locust
#

Just poison

errant wren
#

make poison stackable, problem solved

dense locust
#

Ok actually

indigo yacht
#

8 seconds of bleed

dense locust
#

I think the spike balls inflict venom

#

But otherwise just poison

indigo yacht
#

ok so currently equipping ankh shield will save you approximately 2 extra damage whenever you get hit by a thorn spike and 16 when you step on the thorn ball itself because they're lowkey really hard to see

#

Make plantera inflict dragonfire

dense locust
#

I don’t think ankh gives venom immunity

#

Unless you’re just talking about 8 seconds of poison

indigo yacht
#

the poison yes

dense locust
#

That’s also 8 seconds of cut regen

indigo yacht
#

true but at that point, honey dew

#

or whatever the other accessories are

dense locust
#

Honey dew doesn’t come with 8 defense and knockback immunity

indigo yacht
#

actually wait crown jewel is kind of just -

#

hm

#

i hate natural health regeneration it's so weird

severe sparrow
#

there should be more ranger accessories (especially for guns and other types of ranged weapons besides bows)

indigo yacht
#

there should be less ranger accessories

#

because ranger ducks

#

sucks

#

nailed it

errant wren
#

there should be less ranger accessories

indigo yacht
#

i like this suggestion but i disagree about the "no rhyme or reason" part, they're surprisingly (for a calamity boss) rather compatible in terms of how you dodge them

#

they complement each other, but then they feel lackluster on their own

errant wren
#

give them a moon lord laser where they work together to fire it and call it a day

whole tundra
#

If creating these new team attacks is too much, atleast make them more threatening when on their own

errant wren
#

pfft

errant cradle
errant wren
errant wren
indigo yacht
#

@severe sparrow did you know that recon scope is about the same strength as elemental quiver
and also daawnlight sucks ass with a good ~70% (?) of ranger weapons

severe sparrow
#

that also shows a problem with the Quiver, if it is the same power as a post golem accessory

#

being post DoG

indigo yacht
#

quiver is being buffed in sso i know that much

severe sparrow
#

good

#

it needs it

indigo yacht
#

you're forgetting that ranger also only has 1 prehardmode accessory

#

and it sucks

severe sparrow
#

As I said

indigo yacht
#

personally i would count how many accessories every other class has and then compare them

severe sparrow
#

alrighty

#

will do

#

ranger has 6 calamity accessories.

#

that is it

indigo yacht
#

wait is that actually

#

lmfao??

frail fox
#

Happening next update supposedly

severe sparrow
indigo yacht
#

ok thats hilarious

severe sparrow
#

i mean, mage only has 4

#

but those are amazing

#

melee has 7

#

summon has 14

indigo yacht
#

mage has more vanilla accessories than ranger anyways

severe sparrow
#

rogue has 29

#

which is understandable

indigo yacht
severe sparrow
#

due to it being a new class from calamity

#

is the Quiver of Nihility any good, anyways?

#

it seems pretty nice

#

i see a massive issue with Cal ranger accessories. It has 2 bow only accessories (both post ML), one garbage accessory, one situational (Daawnlight), and two decent ones

#

post Yharon dynamo stem cell upgrade, anyone?

indigo yacht
#

the quivers are not bow only

severe sparrow
#

fair

errant wren
#

bow-centric

severe sparrow
#

but they benefit them the most

kindred fractal
#

hang on

#

Moulten?

indigo yacht
#

bows barely benefit from equiver more than other weapons

severe sparrow
#

i am not joking when i say that i can get the bonuses of the Elemental Quiver with the Ranger emblem and Ammo box with a Lucky reforge (without using a bow)

indigo yacht
#

oh boy an extra 20% ammo reservation

severe sparrow
#

and i only miss 1% crit strike

indigo yacht
#

you don't have the extra update on your projectiles

severe sparrow
#

fair

#

but it is still strange

crude geode
#

Most of the post dog class accessories are cringe

indigo yacht
#

why is this necessary

#

????

severe sparrow
alpine dawn
#

Edited to fix it

dense locust
kindred fractal
tepid crown
#

theres nothing to explain

indigo yacht
#

they should make an elsi accessory that makes every npc (friendly and hostile) look like a cat

dense locust
#

how bout you mfs explain why they arnt cringe

crude geode
#

They’re pretty much just stat sticks but for one class. It’s just as cringe, but because it’s centered on one class people think it isn’t for some reason

tepid crown
#

all they are are just more stats of the previous ones

severe sparrow
kindred fractal
#

Why ARE they though?

indigo yacht
#

dark sun ring isnt cringe

#

everything else is though

dense locust
#

plain and simple

severe sparrow
#

should there be more endgame multiclass accessories

indigo yacht
alpine dawn
crude geode
#

That’s not the post dog ones I’m talking about

severe sparrow
kindred fractal
dense locust
alpine dawn
severe sparrow
#

although the Alliance is endgame

crude geode
#

Talisman is so insanely lame

severe sparrow
#

(post SCal and exo mechs)

severe sparrow
alpine dawn
#

I only remember the ones that correlate to my current stage in game (which is post mech 1)

indigo yacht
#

god nanotech is just stat vomit wtf

#

half of them suck too

alpine dawn
dense locust
indigo yacht
#

which one is talisman again

dense locust
#

mage

kindred fractal
#

mage

indigo yacht
#

i dont remember that accessory

crude geode
indigo yacht
#

mage is my favorite class cant you tell?

crude geode
#

It’s just sigil of calamitas + mana flower with some stats thrown on randomly

kindred fractal
indigo yacht
#

oh right

dense locust
indigo yacht
#

that's why i don't remember it lmfao

severe sparrow
#

i mean

alpine dawn
#

I feel like cal kinda suffers from things not feeling connected in quality like, much at all but that's mainly a symptom of it being wip still

kindred fractal
#

I wouldnt say its bad, but what else are they supposed to do with Talisman to make it unique?

indigo yacht
#

remove dog from the game imo

severe sparrow
#

i think they should all be reworked into having a completely unique effect that none of the previous ones have had

dense locust
#

litterally the only differences between it and sigil are +5 crit +50 max mana and the mana flower effect

#

thats it

alpine dawn
#

Like take wulfrum armor, giving you a full on mech suit, vs a lot of later armors just being stat sticks with a minor secondary effect

indigo yacht
#

that's not really even

crude geode
indigo yacht
#

true

kindred fractal
alpine dawn
severe sparrow
#

alrighty

alpine dawn
#

I mean it's "calamity" not "yharimity"

dense locust
#

mage has so much potential for cool accessories that just gets wasted

crude geode
#

Yeppppp

errant cradle
indigo yacht
#

more mana regen accessories please

errant cradle
#

we're trying to get everything up to similar quality standards slowly

crude geode
indigo yacht
#

cuffs dont count

errant cradle
#

there's just
a lot

kindred fractal
#

The 3 mana flower tinkers should each have their own upgrade line

severe sparrow
indigo yacht
dense locust
#

the best we get is celestial cuffs (too much setup required for the average player) and polarizer (what if vampiric talisman but mage)

#

chaos stone is not real and doesnt exist

severe sparrow
#

are there any currently existing accessories without much use that could be reworked to be way better (looking at YOU, toxic heart)

dense locust
#

toxic heart is fine though

crude geode
#

Eldritch Soul Artifact

dense locust
#

its like
a perfectly viable accessory with some fun synergies

kindred fractal
indigo yacht
severe sparrow
severe sparrow