#suggestions-discussion

1 messages · Page 334 of 1

crude geode
#

there was definitely a mix of both at the end

golden sonnet
#

idk, summoner already has the most built in debuff options and has access to classless weapons

grim tusk
#

Yep this is totally uneccessary

indigo yacht
#

ok so uhhhhh why

violet zephyr
#

I'm not sure what this is saying.

golden sonnet
#

and eye of magnus for even more debuffs

violet zephyr
#

You want a system akin to Summoner Penalty on non-Summon weapons...

#

But you have no reason on why.

grim tusk
#

Need debuffs some minions and accessories do that whips
Need more support dmg? accesories whips
Need more effects? classless weapons whips

golden sonnet
#

summoner really does not need any more actives, whips and classless weapons are broken enough

drowsy plank
#

does this count as balance

#

i feel like this is balance

grim tusk
#

Yes this is balance

drowsy plank
#

and also does not
fix
the problem at all

grim tusk
#

Summoner is op in general, thus why the rebalancing is happening

indigo yacht
#

all summons despawn when not holding a summon weapon 🙏

drowsy plank
#

@shrewd topaz balance issues go in #1178515062030348308 but also this just does not fix your problem at all, and furthermore, like raesh said, what debuffs does summoner not already have native access to?

violet zephyr
#

Uhh...

#

I can't think of any others.

grim tusk
#

Marked for death

drowsy plank
#

yeah okay well hotswap for it cause sorry that's so strong you deserve the damage penalty at that point

grim tusk
#

Slows/stuns

drowsy plank
golden sonnet
violet zephyr
violet zephyr
indigo yacht
grim tusk
#

What was the other one that Animosity, Death sickle and even Signus and DoG inflict?

grim tusk
#

The red one

#

Yep that one

drowsy plank
#

seeker beat me to it

violet zephyr
#

Literally only five player sources.

golden sonnet
#

temporal umbrella XD

golden sonnet
drowsy plank
#

i love animosity having it
cause why not

violet zephyr
#

Where's our Rogue Whispering Death weapon.

gritty plaza
#

also summoner has that one debuff that nothing else gets and that literally nothing is immune to

grim tusk
gritty plaza
#

watchamacallit

#

the clam one

drowsy plank
#

i c

grim tusk
#

Or even spectral veil

drowsy plank
#

i moreso meant im surprised it's available that early

golden sonnet
#

granted plant was still hell cuz it was GFB

grim tusk
#

Yep (RIP old momentum capacitor, rest in piss)

golden sonnet
grim tusk
#

Ngl something like old momentum capacitor could work if its made all class and the stat gains are not ass

#

As the jellies and even sand veil have shown

violet zephyr
# grim tusk Or even spectral veil

Spectral Veil might be a good idea, since it could encourage using Spectral Veil ontop of a boss and, even if you get hit, you'd take less damage.

grim tusk
violet zephyr
#

80 of them.

violet zephyr
#

Time Distortion.

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Webbed.

#

If it weren't for Chronomancer's Scythe, all three of these would be literally from a single source.

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Shred.

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Wither.

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(Those are also both from a single source, being weapons.)

#

Summoner can inflict every non-single sourced debuff, except for Time Distortion, via weapons, accessories or potions.

#

I think.

#

Nevermind, there is one.

#

Daybroken.

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No Summoner sources.

grim tusk
#

add it to stardust dragon balance on that thing goes to shit for the 50th time

grave zincBOT
#

@odd fractal - Your suggestion has received an updated status!

[More uses for exodium clusters]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@novel belfry - Your suggestion has received an updated status!

[Make the Hemogoblin Shark, Great Sand Shark, and the Reaper Shark drop Shark Fins]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@unborn stream - Your suggestion has received an updated status!

[Add an indicator for bosses enraging for the vanilla style healthbar]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

indigo yacht
#

cool

novel belfry
#

its a simple one, really. just add Shark Fins as a drop from those three sharks, but it really isn't too needed?

#

still got 158 votes tho

half imp
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i think it has a good chance

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i don't see why they wouldn't

rugged belfry
#

I like the idea because I hate ocean farming

median scaffold
novel belfry
#

if anything im more sad that the astral ore rename sugg didnt get in

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😭

indigo yacht
#

and to think Australium was within our grasp

rugged belfry
#

To think we could've truly had Eteorite

north oracle
#

@jolly elbow please read the guidelines doc before making suggestions
Ideas to add specific items aren't allowed

median scaffold
#

Well, at least in actual Calamity clueless

jolly elbow
#

Unfortunately I read it after I finished but I already put it there so might as well gun for it sorry for the inconvenience

median scaffold
#

You could just throw it in here instead of the posting channel

jolly elbow
#

I was not aware of that choice

#

The exo suit upgrade into armored core
So here’s a idea when you get ahold of the exo suit and you just so happen to be by the
Shimmer lake and you decide to throw the exo suit in the lake and it comes out looking like the steel haze ortus suit and it would then instead of a melee mech it becomes a ranged mech with incredible mobility and flight along with shoulder mounted rockets it’s a big stretch but it would look pretty cool seeing a armored core reference in calamity p.s if you don’t know what the steel haze ortus is look it up it’s cool 🙂

#

Fixed it

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Sorry again for the mistake

olive saddle
#

my interest shriveled up when i read "its cool"

gritty plaza
#

the more i look at that cat the more disturbed i become

drowsy plank
#

okay i know the suggestion was already deleted but

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"exo suit"...?

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what is this even talking about
clearly not flamesteed or gemtech because it says that the armor is ranged and would turn melee but

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i legitimately have no clue what it was in reference to

median scaffold
drowsy plank
#

so it was future content sugg too?

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isnt arsenal armor going to be modular anyway...?

gritty plaza
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And multi class right?

drowsy plank
#

yeah

median scaffold
jolly elbow
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Listen it was late and I thought it would be a cool idea I just wanted see the what people would think

echo leaf
#

getting all the shark fins passively makes getting more hunter potions easier

glass arch
#

do people actually need hunter potions

spice stream
#

yes?

sleek turret
#

Honestly not really

drowsy plank
glass arch
#

i never use hunter potions they are nothingburger

prisma sedge
#

I mean, they're pretty nice when you're looking for rare spawns underground, or bound NPCs

glass arch
sleek turret
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They're good if you're trying to find a rare enemy that is in like a cave bubble I guess or any of the bound NPCs but the latter are easy to find

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The problem is them getting killed coming from a vanilla perspective

glass arch
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i dont remember the last time i actually made hunter potions

sleek turret
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I have gotten more of them from crates and chest loot than from making them honestly

echo leaf
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hunter pots are a component of omniscience potions

glass arch
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hell i dont remember the last time i made omniscience potions

sleek turret
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is it a uhh old potion combination item similar to how yharim stimulants and cadence potions were so that you could have less potion slots

echo leaf
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They were nice when I was hunting for statues since I could spot traps, statues and nastiness in addition to statues

half imp
echo leaf
glass arch
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every projectile i can think of is visible already and if i need to see traps i can just use a dangersense

sleek turret
#

True actually

half imp
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i just use omnicience all the time so i can see everything

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journey mode <3

sleek turret
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Truly

echo leaf
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sometimes omniscience just kinda fails to do its job

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Which I think is just a lil silly way to punish infinite potion users like god intended

sleek turret
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(qol mod issue)

half imp
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make potion effects get weaker the longer you have the buff on tbhh

echo leaf
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we should make gills potions making you suffocate outside of liquids vanilla behavior

half imp
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that was vanilla behavior

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when i first played the game

sleek turret
#

Keyword, was

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It used to in like, 1.1 I think?

echo leaf
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It’s now an FTW exclusive

sleek turret
#

Or prior to 1.3

half imp
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i was terrified to use gills for so long bc of that

half imp
sleek turret
#

It was kinda fucked honestly

half imp
#

it made fish bowl meta idk

sleek turret
#

The uhh that shell item I guess

echo leaf
#

breathing reed?

half imp
#

i was thinking neptune's shell

sleek turret
#

Yeah neptune's shell

vestal crater
#

i know you guys have talked about this but like

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armor pen is already hard enough to balance

drifting socket
#

armor pen? what about armor pencil?

vestal crater
#

true dat

errant wren
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armor marker

gritty plaza
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armour highlighter (hunter potion)

errant wren
#

armor brush (dyes i guess)

gritty plaza
#

armour charcoal (golem's lasers that inflict broken armour)

echo leaf
#

armor penetration (tank round)

errant wren
#

armor... you know maybe i shouldn't say that

unborn stream
#

codpiece?

errant wren
#

i don't think i'm allowed to say it here

gritty plaza
#

armour penetration (the fair maiden seducing the knight so she can stab him later)

unborn stream
#

armor polish (ancient bone dust's singular use)

gritty plaza
#

armour crunch (very popular at Subway's For Dragons™)

median scaffold
#

Stop

unborn stream
#

armor Stop (some jojo stand idk)

gritty plaza
#

🔥

errant wren
#

armor armor (defense damage defense)

gritty plaza
#

armour armour (stabbing people who forget the letter "u" in armour)

errant wren
#

are you european

pastel oyster
#

will we have malice mod back?

errant wren
#

never

pastel oyster
#

???

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why bro

sleek turret
#

It sucked

errant wren
#

malice doesn't exist

unborn stream
#

master death:

pastel oyster
#

we need a new diff

median scaffold
#

Why?

pastel oyster
#

harder than death

errant wren
#

master death is the new difficulty

median scaffold
pastel oyster
pastel oyster
errant wren
#

...

unborn stream
#

malice mode
better gameplay

median scaffold
median scaffold
dense locust
#

master death has actual ideas

pastel oyster
dense locust
#

it is the conceptually better mode just the execution is awful

median scaffold
dense locust
pastel oyster
median scaffold
pastel oyster
median scaffold
grim tusk
#

these masochists…

if you want bullshit difficulty For The worthy master death is right there

pastel oyster
sleek turret
#

because harder = better, better = faster, faster = stronger

median scaffold
grim tusk
#

to make it closer to malice add Fargo’s Hyper mode and set speed to 1.5x

pastel oyster
#

u got the point

median scaffold
#

Well, we don't need a new difficulty, then! We already have one!

grim tusk
#

I suppose if thats what you want

#

someone insert the Destiny mode copypasta sticker

pastel oyster
#

if anyone want to make the game harder then u have many choices

median scaffold
# grim tusk someone insert the Destiny mode copypasta sticker

Actually gambit is more popular than both pvp and pve so doing what i did actually takes skill no one on this game can do what i can on anything in this game gambit was my almost 3 year deathless and 0 loss starter than trials i owned it than pvp i owned it than all of pve i owned it i have more things to brag about than anyone just like how i reset gambit 32 times last season within a week of the season starting even pros that carry cant come close some advice d2 isnt hard my list goes on and on my guy 16 wins in a row before that loss and i carried the person we were helping and i soloed his enitre gambit quest for him for the exotics its just what i do i simply just thought it as funny how desperate they were like we werent even playing to win at all which makes it funnier it was a good laugh

#

(I know this is not what you've meant, but it is funny)

pastel oyster
#

like eternity + death + getfixedboi+faster game = 👍

grim tusk
median scaffold
pastel oyster
#

we have diffculty compinations now

median scaffold
#

What a strange user

pastel oyster
median scaffold
pastel oyster
median scaffold
pastel oyster
pastel oyster
grim tusk
pastel oyster
pastel oyster
dense ravine
#

:3

pastel oyster
#

do you have some

dense ravine
#

not for you

#

i need mine

grim tusk
#

nah, I use caffeine for that instead

dense ravine
#

trueee

pastel oyster
errant wren
#

this is one of the strangest conversations i've seen here

grim tusk
#

that has caffeine iirc

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I prefer coffee tho

pastel oyster
#

but in a low percent

grim tusk
#

i tried chai once and it was so fucking bitter

pastel oyster
#

bro u dont know the egyptian chai well

grim tusk
#

i guess

pastel oyster
#

i have from 2 to 3 cups in a day

median scaffold
dense ravine
#

i prefer my caffiene injected directly into my bloodstream

pastel oyster
pastel oyster
median scaffold
errant wren
#

i don't drink coffee; too untasty for my liking

median scaffold
dense ravine
#

i like energy drink

dense ravine
grim tusk
dense ravine
#

mocha my beloved

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gay ass coffee

pastel oyster
grim tusk
#

very sweet drink and has chocolate, very nice

errant wren
#

hm

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maybe

pastel oyster
#

bro i drink energy drink then i sleep

errant wren
pastel oyster
#

i think i have anticaffiens

dense ravine
#

everyone i know that drinks mocha is queer

pastel oyster
#

i wanna know what is mocha

dense ravine
pastel oyster
#

made of

dense ravine
#

pretty mych

errant wren
grim tusk
crude geode
#

True!

pastel oyster
grim tusk
dense ravine
pastel oyster
#

but i eat coffee in the morning

drowsy plank
#

what on earth is happening in here

grim tusk
#

yea we went offtopic

errant wren
#

coffee discussion for new coffee themed item sugg

pastel oyster
#

let go

pastel oyster
errant wren
grim tusk
median scaffold
#

Cats

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Wtf, no cats

gritty plaza
errant wren
#

i see

pastel oyster
gritty plaza
#

Water

median scaffold
#

Bri'ish

gritty plaza
#

/ˈwɔːtə/

#

Or /ˈwɔːʔə/ depending on dialect

indigo yacht
#

british people arent real

gritty plaza
#

Yes we are

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(sorry)

gritty plaza
#

Hey we may suck but at least being British gives me an excuse to wear a waistcoat

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And use a pocket watch

median scaffold
#

That's a privilege of French people

errant wren
#

i don't think not being british has ever stopped people from wearing that, regardless

indigo yacht
indigo yacht
#

shuki

errant wren
#

what person am i

indigo yacht
#

hs

median scaffold
indigo yacht
#

idk what country you're from

errant wren
#

usa

median scaffold
errant wren
#

united shuki of auric-tier absorber

indigo yacht
#

besides the boring answer of russia

median scaffold
#

Of AoE

median scaffold
indigo yacht
indigo yacht
coral carbon
indigo yacht
#

🔥

errant wren
#

i hoped for any other reference

#

but yeah

median scaffold
errant wren
#

miku is pretty epic

median scaffold
#

How could I not be a Medic main while being Auric-Tier Absorber

errant wren
median scaffold
errant wren
#

wrong answer

#

explode

#

how did we get off topic again

glass arch
#

how are you even more offtopic now than last time

median scaffold
#

There is no boundaries when it comes to being off topic

drifting socket
#

there is one.

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being on-topic

novel belfry
median scaffold
pastel oyster
#

@median scaffold

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why the heck are u still talking here

median scaffold
#

@pastel oyster

pastel oyster
#

move to general talk now

median scaffold
pastel oyster
errant wren
#

wh

#

huh

pastel oyster
median scaffold
errant wren
#

why did you just quote sans undertale

pastel oyster
#

nice that ur still knowing the game

median scaffold
#

Okay

pastel oyster
pastel oyster
median scaffold
pastel oyster
#

SHUKIIIIIIII

median scaffold
gilded citrus
median scaffold
gilded citrus
#

You will lose your bones

gilded citrus
errant wren
#

lmao

median scaffold
#

Kill me.

errant wren
#

raesh am i real?

golden sonnet
errant wren
#

erm why would you say that to a mod

#

clearly a bannable offense XD

golden sonnet
#

true, I'll go ban em

median scaffold
#

Raesh, you should go to the summoner mines

fleet grotto
#

Wait, that's a bammablr offense?

median scaffold
fleet grotto
#

Hold on this is huge

#

Fuck you!!!!

errant wren
#

no i was making shit up

fleet grotto
#

the joke is that "Calamity Discord Sucks And I Don't Want To Be Here Slash J"

median scaffold
fleet grotto
#

holy fork

errant wren
#

you know what is a bannable offense?

median scaffold
#

Okay, that becomes really weird

errant wren
fleet grotto
#

this sucks

median scaffold
#

Fuck me

#

I guess

fleet grotto
#

we should discuss suggestions

violet zephyr
median scaffold
errant wren
#

uhhh

median scaffold
#

🔥

errant wren
#

i have no sugg ideas

median scaffold
fleet grotto
# median scaffold We have none.

Rework the way that Brimstone Elemental and Calamitas Clone's hellfireballs work

For those who don't know, hellfireballs are the projectiles that explode on contact with blocks or after enough time passes.

The issue with these projectiles is that bosses are typically fought in arenas, where they will explode into a decently dangerous aura far away from the player as they do not contact platforms. This makes them incredibly easy to ignore, especially for Calclone who is typically fought on the surface. They can only be distinguishable from other projectiles when the player walks on the solid floor, where the projectiles can actually do something.

Changing the way these projectiles work can make them more threatening and force the player to change the way they tackle these otherwise simple bossfights.

median scaffold
fleet grotto
errant wren
#

what the heck

#

perfectheart reference

violet zephyr
#

Add the entire Perfectheart boss fight into Calamity Mod, 1:1

fleet grotto
#

with how easy she is it could be done pre boss

violet zephyr
#

Watch all the non-Omori fans suffer.

#

: D

fleet grotto
#

: D

errant wren
#

: D

median scaffold
#

We should add Engineer from Capture the Intelligence

errant wren
#

We should add

#

1 + 1 = 2

fleet grotto
#

why are we saying "we should add"

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we're not adding anything

errant wren
#

uh yeah we are

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1 + 1

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duh

violet zephyr
fleet grotto
#

yea

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why i didn't post it

indigo yacht
#

just say "hellblasts should explode on contact with platforms", give a short blurb as to why, then post that

fleet grotto
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i don't wanna be too specific about it

errant wren
#

i mean

#

i can rewrite it

#

Make the Hellfireballs in the Brimstone Elemental and Calamitas Clone fights more threatening
Hellfireballs are projectiles that explode on contact with solid blocks or after enough time passes. The issue is that they don't pose a significant threat if the player uses an arena, since the projectiles pass through platforms and the timer takes too long for the projectiles to explode at a threatening range.
Changing the behavior of Hellfireballs to make them a more significant threat near the player would make their danger in arenas consistent to that if the player fought on the ground.

#

something like that

fleet grotto
#

yeah i like this

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do you mind if I post this?

indigo yacht
errant wren
#

it's a step to a broader rework

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not that i'm a dev

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hmm

crude geode
#

saying rework this entire fight is probably not the best

errant wren
#

exactly

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i'll post the sugg myself

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if i get blasted then yeah

crude geode
#

I'd really argue that 'rework this specific projectile', is in fact fine considering we had something earlier with the indicator for skeletron's projectiles

errant wren
#

(ok so i didn't immediately get 🗜️ so i'll wait)

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you know

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usually if i see a sugg posted i'll try to comment on it if it's still relevant

indigo yacht
errant wren
#

#changelogs 547 - Skeletron and Skeletron Prime's homing skulls now turn purple to indicate when they've stopped homing. - Done ✅

#

shit forgot to reply

indigo yacht
#

does that

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have anything to do with

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i think i have misunderstood

errant wren
#

it does technically change the behavior of a single projectile by making them purple when they stop homing

indigo yacht
#

I don't see how that's relevant to the specificity of language in a proposed change to a projectile

errant wren
#

well i'm gonna explain dang 💀

#

changing single projectiles to make them better in a fight is precedented

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so there is precedent to changing the specific attack in the fights to actually do something, and reworking the hellfireballs may lead devs to put some more work into the fights in general

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not that i'm a dev, and ultimately it's their call to do so if the sugg makes it to them

indigo yacht
#

that's not really what i was arguing about but i guess yeah

errant wren
#

small steps

#

i'm just here now to actually suggest something for once (no that sugg i made years ago does not count)

crude geode
#

which is reworking the behavior of a single, shitty projectile

indigo yacht
#

that's not what i was directly asking

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nvm

errant wren
#

you did phrase your messages kinda weirdly

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i also may just suck at reading

gritty plaza
#

Aren't they removing night providence?

dense locust
#

they are

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well no

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its just being changed to not being fought exclusively at night

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enraged guardians are dying though

gritty plaza
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no 🗜️ ?

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i thought it needed a linebreak

indigo yacht
#

this is literally just how terraprisma works why is it being compared to providence lol

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oh wait

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i misread

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providence only gives a dye anyways

gritty plaza
#

there's the 🗜️

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good bot

olive saddle
#

like actually this is just an enormous balance nightmare

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i dont think calamity likes doing permanent upgrades outside of health and mana

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oh yea

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adren too

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and rage

indigo yacht
#

the core concept is something calamity should elaborate on

olive saddle
#

i dont think its a good idea to 1 make rogue stronger and 2 give free armor pen to litearlly everyone

cinder patrol
#

im no game designer/balancer, i just thought it was an interesting idea

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its also just a proof of concept

indigo yacht
#

i take some issue to the examples given though for the reasons Elliot mentioned though

glass arch
#

stealth gen is also not necessarily good for rogue

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iirc the damage formula decreases the higher your stealth gen is

cinder patrol
#

the thing is, terrarias shimmer upgrades are fairly odd too, for things like fishing power and luck, so i thought some of calamity's obscure stats could get a small boost

indigo yacht
glass arch
#

^

cinder patrol
#

i see

indigo yacht
#

focus less on examples

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because that makes it less likely the devs will care

glass arch
#

being too specific with examples is a surefire way to get ❗

olive saddle
#

i feel like they havent done it for a reason but that could be me being a conspiracy wizard

drowsy plank
#

@cinder patrol please remove the specifics from the sugg yeah it seems like people have already covered the issue

cinder patrol
indigo yacht
drowsy plank
#

also lmfao some of these stats as passive bonuses are insane

glass arch
#

armor pen when it exists

olive saddle
#

i hate armor pen

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its balanced

indigo yacht
olive saddle
#

because it gives the benefit of heavier damage weapons ignoring armor to smaller ones but also

#

it does barely anything for bigger weapons

glass arch
#

armor pen is balanced but i fucking hate it because of the variance it gives to certain weapons

olive saddle
#

yea same

#

thats probably a way better way to put it

indigo yacht
#

armor pen is kind of swept aside in calamity

glass arch
indigo yacht
#

oh boy +7 damage on my weapon that does 25000 damage every hit

olive saddle
#

i might make a sugg on it then

indigo yacht
olive saddle
#

because its so polarizing depending on the weapon

indigo yacht
#

truly wonderous

olive saddle
#

it either does

drowsy plank
#

you're ignoring the weapons that fires 25000 times and has a base damage of 8- yeah i was gonna say

drowsy plank
#

it's so funny

indigo yacht
#

the most common armor pen rework I see is to make it percentage based

#

idk if it would actually help

#

but it's interesting nonetheless

glass arch
#

percentage based as in..?

olive saddle
#

percentage based is a good direction but i dont know if its the right direction for it

unborn stream
#

remove enemy defense entirely tbh

indigo yacht
olive saddle
indigo yacht
#

scal has 50 defense so with 10% ap you'd ignore 5 of it

olive saddle
#

so we're back where we fucking started lmao

#

muh 5 ap does nothing

makes it 10%
muh 5 ap against scal!

indigo yacht
#

it was an example

cinder patrol
#

the thing about editing my suggestion is just that i dont exactly know how to rewrite it to actually benefit calamity so i might just delete it instead

olive saddle
#

i know its just funny is all

#

i think armor penetration is inheritly flawed but that could be me

indigo yacht
glass arch
#

yeah

indigo yacht
#

"calamity expands upon vanilla permanent upgrades for stats like health and mana, but the shimmer variants are neglected"

cinder patrol
#

I get that calamity is very combat and progression focused, so parity with vanillas own odd upgrades doesnt really matter much

glass arch
#

cal is also trying very hard to turn away from that

drifting socket
#

Interesting idea but I feel like the hook is dull as it is

indigo yacht
#

doesn't mean those things aren't good additions

cinder patrol
#

i might as well just post a different suggestion cos i have some other ideas

unborn stream
#

shimmer celestial onion to get an extra extra accessory slot

indigo yacht
#

you're dying

unborn stream
#

yipeee!

glass arch
#

thats just celestial onion

indigo yacht
#

"allow shimmering the celestial onion to get 8 slots in master mode specifically"

glass arch
#

make it something completely fucking stupid like +1 inventory slot

indigo yacht
#

fire

unborn stream
#

extra layer of vanity slots

indigo yacht
#

thatd be peak though

olive saddle
# olive saddle i think armor penetration is inheritly flawed but that could be me

if you make it a flat amount then it deals too much for smaller weapons, but if you make it a percentage then it either deals the same but worse and better in some situations (it mildly becomes another generic damage% accessory), but if you make it too strong then it usurps all the options and becomes way too strong vs some enemies

i probably phrased it horribly, but i believe its inheritly flawed because it will either be so polarizing that lower damage weapons get their killtime cut by like a 1/4th and higher damgae weapons will get nothing from it, it will either be boring and uninteresting/go back to square 1, or do too much.

all of this changes as well if you apply other debuffs like ichor which can probably amplify this problem.

im horrible at actually laying out why its bad but i hope the point gets across that i believe its flawed

#

i might make a sugg about doing something with armor pen as its really polarizing right now, but im also conflicted

indigo yacht
#

i think the problem is more from bosses not really thinking about defense, it's just a stat that's there to make armor pen do something

glass arch
#

ye

#

most bosses in cal have... pretty low defense actually

olive saddle
#

because on 1 hand do think build diversity is interesting and catering to lower damage weapons is cool, but on the other hand armor pen does way too much for those weapons and its hard to balance depending on what it does for higher damage weapons

glass arch
olive saddle
#

clearly we need to make RTN ignore 0.66x of dr too then Clueless

#

this will fix Terraria Calamity Mod

olive saddle
#

if its too high its annoying to fight against

#

if its too low then armor pen does nothing

errant wren
#

clearly we just make weapons that are gonna be classified as "heroic" not benefit from armor penetration as much

indigo yacht
#

ngl i think heroic is dumb

#

it just makes me think about stone imps

errant wren
indigo yacht
#

doom eternal saw that the combat shotgun rapid fire mod was basically the worst weapon in the game and decided to fix that by adding an enemy that is specifically weak to that one mod and very tanky against everything else

#

balancing, hamfisted

olive saddle
#

gam desgion

glass arch
indigo yacht
#

heroic (to my knowledge) is quite similar because it's taking "bad" weapons and giving them extra damage against bosses, like how the bad combat shotgun mod has extra damage against stone imps

#

i mean they're very different games

glass arch
#

its not taking something and making it specifically vulnerable

errant wren
glass arch
indigo yacht
violet zephyr
indigo yacht
#

i see

glass arch
#

heroic is the way the devs have decided to do that so weapons dont completely trivialize literally anything that isnt a boss

errant wren
#

there is a point in cal progression where it's literally just boss rush

indigo yacht
#

i think cal is trying to move away from that

#

(because its lame)

errant wren
#

exactly

#

i think that's the other benefit of heroic damage

#

(almost said heroin by accident)

glass arch
#

heroic is the way the devs can keep the current boss performance while also being able to butcher the base damage

indigo yacht
#

not really, base damage and damage type are hardly enough information to extrapolate a weapon's performance elsewhere

violet zephyr
#

Using The Enforcer on buffed Festive Moons and Solar Eclipse is hilarious.

errant wren
#

how many enemies does orderbringer projectile hit?

errant wren
#

because i have literally not played cal in half a year

violet zephyr
#

I believe the entire sword is single-target based.

olive saddle
#

Rethink boss resistances or do something with armor penetration

This stems from a discussion, but essentially most bosses have higher DR than defense. It's pretty obvious as to why this is, which is it can shaft lower damage weapons and/or is annoying to play against, but it often shafts armor penetration. Armor penetration is one of the most polarizing statistics in the mod by far as it either does absolutely nothing on some weapons or makes some weapons extremely strong.

This suggestion is either asking to rethink how boss resistances are, or to do something with armor penetration, as both in their current state are unbalanced around each other and create polarizing interactions. Defense + DR can do a lot on higher damage weapons but that stems from how DR and defense mix and is mostly the fault of DR, while lower damage weapons are shafted by defense, but said defense can be partially ignored and the damage can be shot into the stratus-sphere with armor pen, hence the minimal improvement overall from armor pen on most weapons.

(i probably repeated myself here a bunch)

violet zephyr
#

"Upon swinging the sword, a rainbow sword is fired, which swiftly homes into a nearby enemy. Every one-tenth of a second, two rainbow orbs are fired out on either side of the sword, which travels a short distance before disappearing on enemy hit or after one second. After two seconds or an enemy has been hit, the sword dissipates, and homing rainbow rain rapidly drop down every one-tenth of a second for the following 20 seconds at the location of the projectile's death. The rain pierces once, homes through tiles, and lasts three seconds. If 20 seconds have not passed since the last projectile's death, the next orb will only change where the rain will spawn." I lied. A single projectile of the many it spawns has one pierce.

glass arch
#

the issue with stuff like enforcer is its a multitarget weapon that also has to be good on single target which leads to fucking ridiculous results when using it for multitarget

indigo yacht
olive saddle
#

dr is fine, dr + defense isnt is my point

#

defense comes after dr

indigo yacht
#

I'm not sure what you mean

olive saddle
#

sorry im bad at phrasing

glass arch
#

the issue is the flat reduction coming after the multiplicative reduction

violet zephyr
# errant wren that's a lot of words

"Homing projectile that hits once spawns two falling orbs while it flies and only hit one enemy or dissapear after one second. After the homing projectile hits something or after two seconds, multiple homing projectiles with a three second lifespan and pierce once spawn near the target. Hitting another main projectile moves the secondary rain of projectiles"

glass arch
#

right?

indigo yacht
olive saddle
#

dr then defense shafts lower damage weapons as if a boss has like 50 defense + 30% dr and a weapon does 100 damage then it will do less than half, 45 damage. ((100 x 0.7) - 25). If you ignore, say 20 armor, then suddenly that 25 becomes 15 and you're doing 22% more damage total.

dr then defense does very little to high damage weapons. same equation. 50 defense + 30% dr on a 500 damage weapon. it will only deal around 40% less at 300 ((500 x 0.7) - 25). ignoring armor is such a small increase to 310 that it barely does anything

hollow shell
#

@cinder patrol I'm not sure if the Astral Infection is meant to be a Hallow/Evil counterpart. It's usually treated like kind of its own thing afaik

olive saddle
indigo yacht
olive saddle
#

Why???

novel belfry
#

i dunno why we need to have two different damage reduction stats

violet zephyr
# indigo yacht I'm not sure what you mean

DR first, then Defence. An enemy with 50% DR and 50 Defence will take 25 damage from a 100 damage attack (100 -> 50 -> 25). If it were the opposite, it'd be 37 damage.

olive saddle
#

is that better or worse what the fuck

novel belfry
#

aside from specific cases like when you want a specific part of a boss to be more sturdy to encourage players to shoot a different part

#

like wof

#

but it feels wack on bosses that ONLY have one hurtable zone

violet zephyr
hollow shell
#

If there's no condition to it, why does boss/enemy DR need to exist when you can just increase their HP

indigo yacht
#

so it affects everything equally

#

unless the wiki is wrong which i will attempt to check

olive saddle
#

50 defense + 30% dr and a weapon does 100 damage. 52.5 damage. ((100 - 25) x 0.7). ignoring 20 armor does this: ((100 -15) x 0.7) = 59.5

50 defense + 30% dr on a 500 damage weapon. 332.5 ((500 - 25) x 0.7). ignoring armor does ((500 - 15) x 0.7) = 339.5

#

eeh?

violet zephyr
#

How useful...

jolly elbow
#

Armored core

hollow shell
#

(not a useful image)

olive saddle
#

then the conclusion isnt that armor pen is strong its just that it does fucking jackshit lmao

hollow shell
#

Well it's better on low damage weapons, obviously

olive saddle
#

7% more damage per hit vs like 2%

hollow shell
#

Because armorpen is effectively a flat damage increase

olive saddle
#

let me do exomechs rq

violet zephyr
hollow shell
#

Indeed, and I don't think it was ever meant to favor every weapon equally

violet zephyr
#

It will favour higher fire rate weapons, because of course a high fire rate weapon would like two more damage per shot.

indigo yacht
violet zephyr
hollow shell
#

heheh

indigo yacht
#

that's not smoke that's ash

olive saddle
# olive saddle let me do exomechs rq

100 defense + 35% dr and a weapon does 100 damage. 32.5 damage. ((100 - 50) x 0.65). ignoring 15 armor with RTN does this: ((100 - 42.5) x 0.65) = 37.37500. a 1.15x damage increase. meh? i guess? not terrible...

novel belfry
indigo yacht
#

explodes u

jolly elbow
#

holy ash

olive saddle
#

i dont know of any weapon that does 100 damage on exomechs though

violet zephyr
#

Phoenix Flame Barrage?

olive saddle
#

140

indigo yacht
violet zephyr
#

Close enough. Do consider RTN also provides a 15% damage bonus, on top of its AP. So its not just AP on an accessory.

olive saddle
#

from what i know the moer damage you have the less impactful armor pen becomes but i could be wrong ill run a calc rq

indigo yacht
#

that's accurate

violet zephyr
#

Perhaps it would be better instead to look at SSTN.

olive saddle
#

100 defense + 35% dr and a weapon does 100 damage. 42.25 damage. (((100) + 15%) - 50) x 0.65). ignoring 15 armor with RTN does this: (((100) + 15%) - 42.5) x 0.65) = 47.12500. a 1.115x damage increase.

#

ok yea it does get considerably worse

#

i know i couldve done 115 shut you're mouth

#

it goes from 1.15x to 1.115x

violet zephyr
olive saddle
#

with just 1 accessory thats already a pretty heavy loss

#

thats not counting armor and other shit

indigo yacht
#

ok so astral isn't really meant to be an evil biome

#

and it does have early hard mode equipment

olive saddle
#

even though it does favor lower damage it doesn't seem to do much later NOTED

indigo yacht
#

mostly rogue iirc

olive saddle
#

on shit like bees and minishark its great

indigo yacht
#

i guess lunic eye is also there

#

and polaris

olive saddle
#

defense is actually relevant around that area since minishark like 5 damage increased by like 30 or something is ~6.2 and ignoring 2.5 points of armor or 5 points of armor is nearly double damage depending on the boss you fight which is a pretty decent DPS increase if im running that calculation correclty

idle dagger
#

Ursa seargent being changed drastically next major update

#

Society

glass arch
#

because of the way cal is balanced, without stuff like heroic damage, the disparity shown in enforcer vs orderbringer leads to multitarget weapons, which are balanced as single target weapons, being ridiculously overpowered when used for their actual purpose

#

why did the reply delete

olive saddle
#

its an offensive accessory now

#

or something

idle dagger
#

It’s losing all it’s defense and instead increases movement speed

#

Or something

indigo yacht
#

well that's just- hold on movement speed?

idle dagger
#

I don’t remember exactly

#

I just know all the defense is gone

indigo yacht
#

hm

olive saddle
idle dagger
#

I’ll miss you 20 def

indigo yacht
olive saddle
#

i think its movement speed + damage

#

but i could be wrong

oblique birch
indigo yacht
#

you're playing vrchat dont speak to me

idle dagger
#

Lol???

oblique birch
#

imagine bringing that up

olive saddle
#

god not that fucking game

cinder patrol
olive saddle
indigo yacht
#

there's a few others i didn't mention as well

cinder patrol
#

yeah so my point is theres not enough equipment

indigo yacht
#

let's take the crimson as an example, you get uh bladetongue and crimson minics

#

ichor, which i would argue is equivalent to starblight soot

cinder patrol
#

theres more than blade tongue and the mimics

indigo yacht
#

there's souls of night and dark shards

cinder patrol
#

also ichor wouldnt be equivalent to the soot, the soot is like the pixie dust

#

its a standard crafting material

indigo yacht
#

the difference between the evil biomes and the astral is that they are untouched after early hardmode while astral has two more bosses attached to it providing a new tier of equipment, twice

sleek turret
#

True actually

indigo yacht
sleek turret
#

The equivalent would be if there were Astral Arrows, Bullets, Darts, Flask, etc

cinder patrol
#

yeah

#

kaizo gets it

sleek turret
#

(a separate material solely for that purpose)

indigo yacht
#

but she only has her drops to offer, while the astral unlocks new gear besides boss drops

cinder patrol
#

after 2 bosses that are both after golem yeah

indigo yacht
#

hm?

#

aureus is post plantera

#

deus is post cultist

sleek turret
#

isn't aureus in the middle between plantera and golem yeah

cinder patrol
#

i thought aureus was post golem?

sleek turret
#

the entire post-plantera content bridge

indigo yacht
#

if anything i would endorse a suggestion to make the crimson and corruption biomes less useless later in hardmode

cinder patrol
#

then suggest that

sleek turret
#

LMA

indigo yacht
#

no i don't care that much

sleek turret
#

actually add uhh Soul of Stars and then make Astral Key and then make Astral Mimics

cinder patrol
#

my point is that if the astral infection is going to start existing at the same point as the hardmode biomes with all their equipments and drops, it might as well have parity

indigo yacht
#

it's not meant to be an evil biome though, it doesn't even spread

sleek turret
#

although the souls need to end in the "ght" prefix though

indigo yacht
#

soul of starlight obviously

cinder patrol
#

souls of uh

#

plight

#

souls of blight, guys

#

like the oldgen console shit

#

add ocram to astral infection

#

new update

grizzled dome
#

I regret to say this, but... if you're a rogue, isn't your first hardmode armor set from the Astral Infection?

cinder patrol
#

yeah but thats the only thing pretty much

limber bison
#

Isn’t there a forbidden armor helmet for rouge too?

indigo yacht
#

that's not astral related

sleek turret
#

Yeah but that is like post 2 mechs alredy

#

Later in progression you can get that

#

I mean you also go for Astral for like a couple of early hardmode items for some classes like Mage for the Comet Shard and uhh

indigo yacht
#

lunic eye and ursa sergeant

sleek turret
#

There's also 2 fishing exclusive weapons

#

Rogue weapon and a ranger one

cinder patrol
#

hate to say it a third time, but ONE armor set and like 3 weapons is not enough for straight wof, which is what i was suggesting

indigo yacht
#

polaris parrotfish sucks i think, but gacruxian mollusk is pretty decent (?)

sleek turret
#

idc if it sucks or not

cinder patrol
#

i also didnt even know about those until now anyway

sleek turret
#

What matters is that it exists

#

Yeah you do obtain a quite amount of content from it

#

Has some parity with how hardmode fishing on the other biomes has at least 1 fishing weapon

grizzled dome
#

also the astral infection doesn't really count as an evil biome because it doesn't spread. I can see it needing more content, but if you make it all immediately post-WoF it might end up fighting all the other immediately post-WoF content.

cinder patrol
#

hate to say it a fourth time but my point is thats not a lot of equipment for straight after wof, my point is there should be a little more for straight after wof

#

1 armor set and 4 ish weapons straight after wof isnt really relevant in its own right, so there might as well be like 2 or 3 more weapons

sleek turret
#

Yeah but like Hatate suggests you could put Celestial Claymore into some enemy and you'd still have the same weapon pool avaiable

cinder patrol
#

the claymore fits the astral infection anyway

#

i thought it was odd that it was a regular biome mimic drop

sleek turret
#

Mutated Astral Armoured Skeleton or something idk maybe another Mimic if it feels fancy

grizzled dome
#

I thought you meant inventing new content to put there, rather than transplanting existing content to there. Fair enough.

#

An astral mimic would kind of make sense, actually.

cinder patrol
#

well it would be like a combination of that

sleek turret
#

It doesn't also need to be like the bigger mimics it could be like the smaller ones with ice mimics

cinder patrol
#

1 or 2 new weapons and move the celestial claymore to astral

#

yeah

indigo yacht
#

the problem with this suggestion is the reasoning surrounding "astral being an evil biome" because it isn't
additionally, the bit about the celestial claymore should either be a larger focus or a smaller one (like, it should either be the suggestion, or it should be an example for the suggestion) bc rn it feels kinda like two related suggestions combined into one

#

i would change the evil biome thing to what you said about it being accessible after wof

tardy geyser
#

Add souls of blight to the underground astral obviously iirc tbh

indigo yacht
#

• execution

sleek turret
#

Instead of the V evil spread we get the W spread

tardy geyser
#

Byeah astral has plenty of stuff pre mech. A lot of stuff post aureus too unlike the evil biomes

grim tusk
#

Astral has a lot of stuff directly after hardmode

#

and yep feels like 2 suggestions at once

#

including a specific new enemy

#

for these 2 reasons imma ❗

indigo yacht
#

I don't have to look past the title to know this one breaks the scope rule

#

ah

#

it wants to remove progression skips

errant wren
#

basically

indigo yacht
#

Calamity intentionally adds like three dozen of them so i don't think that would happen

errant wren
#

that's uh

#

yeah

#

like that's the whole point of a progression skip

unborn stream
#

you... don't need to beat golem to fight ravager

indigo yacht
#

also i love the rav

#

yes

#

the ravager example

#

since it's literally post 1 mech

unborn stream
#

ravager can be your first boss I'm pretty sure

#

oh does it need hardmode anvil

indigo yacht
#

don't think so, but it can be second

#

yes

errant wren
#

i do remember getting the temple bricks once as a drop

unborn stream
#

but also how does prehardmode not have this issue?? literally any prehardmode boss can be your first boss

errant wren
#

not that i actually remember

unborn stream
#

like there is zero linearity in prehardmode

indigo yacht
#

true

olive saddle
#

i remember a take in the vanilla terraria discord that hardmode is less linear than prehardmode

unborn stream
indigo yacht
#

although calamity hardmode is relatively nonlinear which is fun

drifting socket
#

You can just go kill the wall of flesh right out the gate

#

In theory

olive saddle
#

to be fair

#

the terraria discord is full of unintelligence

drifting socket
#

this place is much better?

errant wren
#

that's more of a discord thing than a server thing

indigo yacht
#

if the show's called invincible
then why can i see it

olive saddle
#

until i remember calmain existed

#

and uh

#

its a very slight yes

indigo yacht
#

cmt my nightmare show

olive saddle
#

90% of the comments are like

#

(update version) PLEASE

indigo yacht
#

genius

olive saddle
#

its terrible

#

zero feedback to be found anywhere

glass arch
indigo yacht
#

see this is why i never got into Minecraft modding there are options

olive saddle
#

unfortunately sunken cost fallacy and im on 1.16.5

hollow shell
#

@ashen warren How difficult was it for you to beat Astrum Deus pre-Mech? Or Leviathan, or the others?

#

The fact that it's possible is completely intentional on Calamity's part

glass arch
olive saddle
#

can you port a curseforge modpack over to there

glass arch
#

hell it has mods down to 1.0

ashen warren
#

i no hitted them

errant wren
#

might i ask what mods you had enabled?

glass arch
#

next question what was your modlist

hollow shell
#

Hm.

indigo yacht
#

also, you realize that all post golem bosses besides moon lord and Plaguebringer goliath can be fought if not as your first hardmode boss, as your second?

ashen warren
#

i just compressed the suggestion tho

#

is that good

indigo yacht
#

duke fishron can be fought prehardmode, even

ashen warren
olive saddle
ashen warren
olive saddle
#

non-linearity is a vital part of calamity

glass arch
#

calamity intentionally leaves progression skipping in

indigo yacht
hollow shell
olive saddle
hollow shell
#

Lemme check the doc

olive saddle
ashen warren
#

???

olive saddle
#

because thats dumb?

indigo yacht
#

because you'd nerf the entire game

olive saddle
#

its like turning spicy ramen into normal boring ramen

ashen warren
#

astrum deus is the easiest boss in the game but his loot literally breezes through everything

indigo yacht
#

there are very few bosses that can only be fought after killing another prior boss

ashen warren
olive saddle
indigo yacht
#

^

glass arch
#

zacey you havent answered the question
what is your modlist
is it straight cal or is it crossmodded

ashen warren
#

straight cal

#

i was on death mode

#

its ez

#

oh and i did the same thing on masochist death mode

olive saddle
#

smells like go play another difficulty like master death then

ashen warren
#

only one i havent played is infernum

glass arch
#

frankly that just sounds like a skill solution at this point

indigo yacht
# indigo yacht to give the player options

calamity wants to reward the player for fighting bosses earlier than they're intended to be fought, since you're (intended to be) taking on a more difficult challenge

olive saddle
#

yea i was gonna say

ashen warren
#

so ur saying ive gotten too good

errant wren
#

essentially

olive saddle
#

go try master death

#

see if that is enough

ashen warren
#

i was on masochist death mode dude

#

and i beat astrum deus pre mech

hollow shell
unborn stream
#

to me it sounds like. pathological liar moment

olive saddle
#

masochist deaht mode is probably super less hard vs master death

indigo yacht
hollow shell
#

This sugg does not inherently break any rules, afaik

verbal aspen
glass arch
#

maso death deus is. literally just death deus. there is no difference

indigo yacht
#

^ those two too

ashen warren
#

think about pre hm progression guys

errant wren
ashen warren
#

notice how you need to beat the previous boss to upgrade right

unborn stream
#

pre hm progression? where you can fight any pre hm boss at any point?

hollow shell
#

Wait were you playing with Fargo's, Zacey? Like you had its accessories?

indigo yacht
#

...you dont

glass arch
#

you actually dont

olive saddle
#

i will reiterate

indigo yacht
#

phm you can fight any boss in any order with no repercussions

olive saddle
#

master death is a great way to challenge yourself or

ashen warren
#

and still breezed through deus

hollow shell
#

Okay

glass arch
#

zacey i dont know if you know this
but you can beat the game while beating literally only like 2 pre hardmode bosses

indigo yacht
#

that's just a deus problem i think

#

actually, you can do it with 0

olive saddle
#

suffer

indigo yacht
#

including wof

ashen warren
unborn stream
#

i wager that if somebody is legitimately good enough at the game to easily beat deus pre mech, then they would naturally also know enough about the game to know that you can fight any pre hm boss in any order

glass arch
#

yes i know wofless exists i was the one who came up with it

ashen warren
indigo yacht
#

eh?

ashen warren
#

theyre harder to defeat without loot

#

astrum deus has copy and pasted ai

glass arch
#

...yeah and? what does that have to do with needing to beat them?

ashen warren
#

most generic worm boss ever

#

hes easy

unborn stream
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i wager that somebody who is legitimately good enough to beat deus pre mech would also be able to form a coherent argument

indigo yacht
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this suggestion seems kind of baseless

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imo

olive saddle
ashen warren
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ur just trash

errant wren
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now that's just rude

indigo yacht
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that's really helping your argument

unborn stream
hollow shell
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Ok this is becoming non constructive

ashen warren
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what argument lmao

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i think you misunderstand

hollow shell
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I was about to ask a few people to stop talking so that this isn't a dogpile

ashen warren
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suggestion is not an argument

errant wren
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...

indigo yacht
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if deus is so easy
how does locking its summoning past cultist fix the problem of the boss being easy

glass arch
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a suggestion is arguing to the devs why said thing should be added

unborn stream
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yeah i will back off as i think I've made my point lol

indigo yacht
ashen warren
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but ur not a dev

indigo yacht
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and some other bosses as well

ashen warren
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so what that gotta do with you

glass arch
indigo yacht
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very true

ashen warren
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get me some pros in here tho i need people who are as good as me at this game

indigo yacht
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I've nohit all of master death am I good enough

ashen warren
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word

indigo yacht
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ive also done it on low% and I'm doing it without weapons rn

ashen warren
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capp

indigo yacht
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i recorded it all

hollow shell
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Elsi do you agree that Deus is unusually easy

glass arch
ashen warren
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so where is the footage ill view it myself

indigo yacht
ashen warren
indigo yacht
ashen warren
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his loot is insanely good

glass arch
indigo yacht
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oh and the nohits are on my yt channel

ashen warren
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they might as well make all of his loot craftable with the ancient manipulator

hollow shell
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I'm wondering if this sugg should be changed to focus only on Deus, because that'll be easier to support than a sweeping change of almost all bosses in the latter half of the game

glass arch
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it is an issue with deus, not with non-linearity

ashen warren
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like his treasure bag drops

ashen warren
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anahita

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aureus

indigo yacht
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aureus?

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that's a random choice

ashen warren
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and make aquatic scourge only a hard mode thing

ashen warren
hollow shell
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Deus is a good starting point, though
Because he is intended to be the furthest in progression

ashen warren
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true

unborn stream
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what's the argument for anahita and aureus? you say deus is so easy because it's just another worm boss, those two have much more unique ais

ashen warren
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no anahita is extremely easy

indigo yacht
glass arch