#suggestions-discussion

1 messages · Page 328 of 1

unborn stream
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trust

indigo yacht
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I'm going to, yeah

errant wren
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20 dollars is 20 dollars

unborn stream
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oh y'know what there's a suggestion i was gonna make but forgot to actually make it

oblique otter
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what was it

indigo yacht
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i wish i could cut down the last sentence because it sounds horribly clunky but whatever

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also armor set jump bonus precedence at 80 votes, absolutely tragic

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statigel will remain extraordinarily mid with bohb

worthy lintel
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shimmer

unborn stream
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i yap too much

indigo yacht
lucid marsh
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Makes sense, good enough for me!

sand marlin
indigo yacht
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ah. damn.

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i really should have checked for that already

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that's like... two and a half months ago, is that too soon?

glass arch
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no

sand marlin
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No

glass arch
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plus it didnt even make it to dev

sand marlin
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Mainly mentioned it because you may wanna take some examples from there

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Specifically the part where components of one half shimmer into each other and the other half with themselves but not all of them so it's not just "buy 4 of one item and shimmer all of them" that's just pointless and ruins everything about it

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Unfortunately the cellphone components are an odd number of 3 so the same thing doesn't really work for them if you were wondering

indigo yacht
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okay, I'll add a note about that

grave zincBOT
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@unborn stream - Your suggestion has received an updated status!

[Sound effect for the ranger point-blank damage bonus]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@indigo yacht - Your suggestion has received an updated status!

[Implement a method to find shrines besides getting lucky]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@indigo yacht - Your suggestion has received an updated status!

[Halt/Slow Biome Spread after killing Moon Lord]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

drowsy plank
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@olive leaf what... exactly are you asking here even????

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change what?

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most of this is a pointless anecdote and then it just says the fight is hard because of the two heads and increased aggression and just ends there

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ignoring the fact that if the fight is too hard you should just... turn the difficulty down, especially since master has AI changes now, this just doesn't actually state what the problem is

olive leaf
novel belfry
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oblivprime shoulda been a mechdusa rework

olive leaf
olive saddle
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elsi cooking with suggestions

echo leaf
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God bless Skynamite

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It is perfect as is

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Although this is a good point

fleet grotto
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shield dashes as in the two bonk shields?

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because good god ram dashes do not need a buff

olive saddle
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ram dashes need the biggest fucking nerf in history and itd still be a cockroach

crude geode
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@near seal this is just a copy paste of a suggestion to redigit from reddit. I don’t think it’s really the most relevant thing to Calamity?

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Also breaks the 1000 text limit

idle dagger
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Yoo elsi with the architect gizmo pack shimmer chain sugg?

median scaffold
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@compact palm
So, what shield dashes are you talking about specifically?

hollow shell
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#suggestions-posting message
@compact palm You definitely need to reword your title, here. The word "stronger" has a lot of implications and audio-visual aesthetics are not going to be people's first thought.

compact palm
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Noted

compact palm
compact palm
median scaffold
hollow shell
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"Give shield dashes more impactful audio-visual effects" ?

hollow shell
median scaffold
compact palm
median scaffold
fleet grotto
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i believe they only shake during rams

compact palm
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Its definitely an opinion based matter, but i think we can agree theyre not that impactful when under velocity

hollow shell
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I suppose better visuals and audio could improve the impact without requiring their acceleration or speed be buffed.

median scaffold
fleet grotto
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idk!

median scaffold
compact palm
hollow shell
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Just edit

near seal
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I feel like it could be implemented by calamity if redigit doesn't respond

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just a suggestion

hollow shell
hollow shell
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The Calamity devs have to read a lot of suggestions. They've grown to dislike suggestions which aren't able to be concise with their wording and get their point across.

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Hence, the character limit.

median scaffold
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Reddit

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Imagine a Calamity dev existing there

tired haven
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Well, externally sourcing the suggestion to bypass the character limit had to happen someday

frail mantle
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return of the dreaded google docs

hollow shell
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^

olive saddle
indigo yacht
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now I want to do that, make a suggestion that breaks every rule it reasonably can

hollow shell
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btw I'm exclaiming the shield dashes suggestion until they actually edit the title

compact palm
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done

drowsy plank
hollow shell
# compact palm done

Title is good now
But uhh, the body not so much. Making the velocity "stack" with the player's current velocity would not be an audio-visual thing, that would be an actual practical change, something that'd affect balance.

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The God Slayer Dash comparison from before wasn't bad

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New visuals (like particles) and sound effects is what you ostensibly should be asking for

compact palm
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only movement accessories im using are seraph tracers

drowsy plank
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the last thing rams need is more fucking buffs

sand marlin
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I don't think your dash is supposed to be like that in the first place, unless you have some wild dash cooldown reduction items

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You should probably not use any mods that alter your game experience in significant ways when you come up with a suggestion because I'm seeing a bunch of oddities

compact palm
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unless im tripping

compact palm
sand marlin
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Try fighting bosses that you usually ram a lot, without using a ram

compact palm
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i understand theyre essential for that

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but im confused on why some of the comments make it sound like theyre some rigged cheat thats overpowered?

drowsy plank
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they're not a cheat, they are overpowered

compact palm
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is it because they negate damage when ramming?

drowsy plank
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i mean that's a good place to start but also having ankh shield as a free bonus on top of that isn't helping either

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at least for the aegis line

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this style of dash is just really fuckin strong for what it is

compact palm
drowsy plank
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you can go right through bosses and it gives a ton of iframes and is incredibly generous

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it's very good for aggressive playstyles that like to play close and tight, but it's also good for any playstyle because it's literally just a get out of jail free card for contact damage

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using ram dashes on other mods bosses quickly demonstrates just how strong they are, and if you look at any other mod that has to balance around calamity the issues quickly begin to crop up

compact palm
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ok, yeah, that makes sense...

compact palm
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i love it when mods dont disclose such changes :)

drowsy plank
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lo

indigo yacht
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if the character movement is an indication it was probably overhaul

indigo yacht
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slap a 1.5x contact damage taken stat onto everything

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cant wait for dog to deal more than 3000 damage 🙏

nimble totem
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Just get the Fargo's soul of eternity and never die /j

indigo yacht
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it probably isn't though

gaunt needle
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Make rams have a bigger cooldown and add increased contact damage during this cooldown

median scaffold
compact palm
median scaffold
tiny minnow
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In case of Overhaul… burn it alive.

median scaffold
compact palm
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Im disabling it, thanks.

tiny minnow
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Yeah

unborn stream
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i like ram dashes primarily because they aren't the SoC bonk

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but yeah they are incredibly powerful especially against worm bosses

unborn stream
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does anybody else feel like depth cells and lumenyl don't really need to be two separate materials

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they're unlocked at the exact same time and come from the exact same source and are often both used in the same recipes

drowsy plank
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this is true

royal tapir
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Depth Cells are used in 22 recipes
Lumenyl is used in 19 recipes
There are 3 recipes which use both

drowsy plank
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lumenyl is still so fucking weird to me

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despite dropping post leviana, it's primarily used for the post-ML stratus set

tardy geyser
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Id rather see depth cells be removed than lumenyl

drowsy plank
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like the only items that aren't post ML and ONLY use lumenyl are tenebreus tides, apoctolith, and lumenous amulet

everything else either uses depth cells or is post-ML

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i think lumenyl should honestly just be moved

tardy geyser
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Lumenyl looks cool and is mined

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Yeah moving it to post polter or smth would work

drowsy plank
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personally i would just have lumenyl exist in the world from the start, but make it only mineable with like, a lunar pick or something idk

fleet grotto
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I'd say picksaw+ but there doesn't need to be another abyss thing post golem

unborn stream
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idk about how others play but I've never mined for lumenyl

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you have to go all the way down to the void as opposed to farming easy enemies at higher layers

drowsy plank
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yeah me neither BUT it is the more interesting method to get it

unborn stream
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lumenyl definitely would feel at least a little more distinct if it were mined only yeah

unborn stream
distant gyro
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dw lumenyl drops were removed from most enemies

unborn stream
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oh are they? i didn't see that in the changelogs

distant gyro
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awesome discovery from some months ago

unborn stream
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okay but those aren't the easy-to-farm upper layer enemies

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viperfish, laser fish, etc

drowsy plank
distant gyro
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new sources i think are corvina and wyrm

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exclusively

unborn stream
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corvina is the fish alert guy right? the one at high layers that also drops voidstone?

echo leaf
unborn stream
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actually yeah the whole depth cells thing is a bit weird to me (disclaimer i do not have much experience with the depths so i could be misinterpreting), adding a reward/need for killing enemies in a stealth mission?

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in the void it makes more sense, the enemies are stronger and it actually matters to try to pick them off without having them all notice you

dense ferry
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I am of the opinion that the stealth mechanic might just end up being nuked when we change some Abyss enemies or at least be rendered a very minor thing

echo leaf
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Ah, unfortunate

dense ferry
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It'd require us to change a lot of the Abyss generation to work and I think it's not worth it

echo leaf
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Valid

unborn stream
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I wouldn't complain tbh, it is quite different to how the rest of the game operates, I was playing with a friend earlier and they personally didn't appreciate the forced change of pace

dense ferry
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I think the most we could do would be making breath and stealth intertwined, as in

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Breath does not drain in the Abyss passively anymore, unless you get hit

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And the more you get hit, the faster it drains

echo leaf
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That’s a valid compromise, I think.

dense ferry
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But that'd also change the whole dynamic of the Abyss to something I would not be interested in

unborn stream
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that would be nice actually, make it so you want to avoid hits, but not making it basically a nohit like it is now with amidias' blessing

dense ferry
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I like the Abyss because of how it actually incentivizes the player to be faster to get all of the resources they need

unborn stream
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interesting

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to me it incentivizes playing more slowly and carefully

dense ferry
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I think what should be done is that remaining undetected should simply be easier, and hitting any enemy in the Abyss while undetected makes them take more damage while also increasing their drops

unborn stream
dense ferry
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Probably

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Which is being nuked next update so

unborn stream
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lets you choose between fast and risky vs slow and safe

echo leaf
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Amidas’ Blessing is a problem in its own right

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I also set up a Teleporter for this run. I flick a switch and boom, layer 2

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If layer 4 becomes an issue then I can set up a teleporter for there too

tardy geyser
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Make teleporters give chaos state XD

unborn stream
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me with no pylon restrictions mod: (which i decided to specifically not use for the abyss lol)

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speaking of materials that feel redundant, perrenial

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green plantlike ore immediately before plantera vs green plantlike ore immediately after plantera

tardy geyser
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So true

dense ferry
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Return Potions

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They give you like, a second of Chaos State upon returning

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Which spawns PW

unborn stream
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based

tardy geyser
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Nice

dense ferry
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Though we wouldn't do it with Teleporters because it's a lot harder to set them up

tardy geyser
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Teleporters and pylons could do that too, but the work around is just to dig a hole in the abyss and place them outside it

unborn stream
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but like idk

sand marlin
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My favorite transportation method

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Hoik train

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Almost beaten out by hoik loop

golden sonnet
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Yeah, I pretty much always hoik into the final layer of abyss super early

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Mostly because I play multiplayer and use terminus as a despawn tool

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Especially with the queen bees in gfb like holy fuck

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It was like babysitting toddlers but 40% the time I'm the toddler that caused it

echo leaf
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But using it to skip into the Abyss is mega lame

echo leaf
drowsy plank
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it's just being moved to being a special ore type in the vernal pass

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i think

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something like that

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i dont even think it's "perrenial ore" anymore

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it's like some kind of tree bark, or so ive heard
no idea if those are still the plans, but perrenial is very much on The List rn

glass arch
royal tapir
gilded citrus
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Oops ping

dense ferry
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I'm not going insane am I?

royal tapir
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I think you are going insane

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🐱

golden sonnet
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I think that might be an infernum thing?

dense ferry
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No I remember discussing it on Dev

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I thought it was implemented

glass arch
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ur going insane

royal tapir
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Are you thinking of making Teleportation Potions no longer teleport you into the Abyss

dense ferry
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No, I am 100% sure I discussed making Return Potions spawn PW upon returning

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But it was a good while back

royal tapir
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Checking the code says that Calamity makes no changes to Potion of Return

glass arch
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yeah reb is going insane

golden sonnet
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I mean, she did discuss it

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just was never implimented

royal tapir
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Looking up "potion of return" in caldev gives the most recent use being nalyddd suggesting it purely for spawning Eidolists for a low% run

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Awesome

drowsy plank
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🤯

royal tapir
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Rebecca jumpscare

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(So scary!)

royal tapir
maiden quartz
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could've made it a perfect loop ..

boreal lichen
golden sonnet
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that's not allowed

indigo yacht
glass arch
golden sonnet
grim tusk
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i could probably just make some of the dont dig up special AI for wulfrum enemies apply to every world

indigo yacht
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i kind of preferred the slightly tactical aspect of convincing one of the robots to fly into the wall, especially since the drones are really hard to deal with early game

fleet grotto
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because i like the idea but looking back at it god damn my reasoning was ass

zinc socket
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Fellas, where should I report Cirrus selling candles for cheaper than she's buying them for?

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Should it go into bug reports? Should I still attach a log they're asking for?

golden sonnet
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If it happens with calamity only then make a bug report yes, and logs are required as they show if your mods are updated and what your mod list is even if the error may not be in the log

zinc socket
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Oh I see, fair enough then. Should I check myself before reporting? I doubt any of the mods I use are causing this, but that's not much of a hustle

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Check with every mod except calamity turned off I mean

golden sonnet
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If possible testing with just calamity would be good to ensure it's not a conflict yeah

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You can test in a copy of your world if you want to be extra safe

zinc socket
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Yep, still there

royal tapir
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This got fixed a while ago

tropic yoke
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I feel like this suggestion and the one below it mesh together really well

indigo yacht
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ah yes because calamity is balanced around multiplayer

tropic yoke
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Oh shit wait I thought it said information accessory shimmer

indigo yacht
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iirc

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they made the traveling merchant informational accessories shimmerable

tropic yoke
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Like into other merchant accessories or the items they join either to craft the 3in1s?

indigo yacht
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other merchant accessories

tropic yoke
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Hmmm

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The way you get all the info accessories is really weird

median scaffold
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@junior moat
No

indigo yacht
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@junior moat please read the suggestions document

errant wren
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i read that sugg and

median scaffold
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Firstly, yeah, check the rules
Secondly, as far as I know, it is getting a resprite

errant wren
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what

median scaffold
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Preferably, if you don't have actual reasoning besides... uhh, the look

median scaffold
errant wren
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i know what those look like

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what does purified gel look like

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i

junior moat
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im sry it just has bugged me my entire playthrough it looks exactly like a pad to me for some weird reason 😭

median scaffold
junior moat
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oh boy

errant wren
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i have literally never interpreted purified gel as looking like that

median scaffold
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I've never did that either

errant wren
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frankly i still don't see it

junior moat
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i guess infernum has taken chucks out of my brain

tropic yoke
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Wait what??

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What’d I miss?

indigo yacht
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one sentence nothing suggestion

tropic yoke
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Someone call statigel a tampon or sumn?

indigo yacht
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purified gel

tropic yoke
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Ngl

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Kinda goated suggestion I totally see it that’s hilarious

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Might’ve ruined SG for me lol

novel belfry
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what

grizzled dome
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Why does Delicious Meat even still exist? I'm tempted to suggest its removal, honestly.

drowsy plank
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funny

grizzled dome
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Because the only way to get it is from Permafrost, and if you put him in the snow (and you will), he also sells ice cream. ...except ice cream costs 4 times as much and gives the same buff for less than half as long.

grizzled dome
drowsy plank
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by funny i mean it's used a lot in CCR and CalVal lol

grizzled dome
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...huh.

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whats CalVal again? Calamity's Vanities? Surely not, right?

glass arch
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that is what it is

median scaffold
glass arch
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yes

novel belfry
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Delicious Meat should give you an extra good buff on top of it

drowsy plank
grave zincBOT
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@indigo yacht - Your suggestion has received an updated status!

[Halt/Slow Biome Spread after killing Moon Lord]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@indigo yacht - Your suggestion has received an updated status!

[Implement a method to find shrines besides getting lucky]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

lucid marsh
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Wow

median scaffold
thin hazel
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unfortunate

umbral gazelle
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@radiant urchin sorry to be that guy but sea king is named amidias not admias

median scaffold
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@vapid hill
First of all, this probably falls under the "specific item suggestion" rule
And second, what is the reason for adding new throwing bricks variants?

sand marlin
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Consumable rogue weapons are dying. Only the specific one you get right at the start stays consumable

median scaffold
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Also that

sand marlin
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This directly conflicts with non Soon™️ plans

median scaffold
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However, throwing bricks are an exception, so I didn't type about it

vapid hill
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But if it required throwing bricks to upgrade to a specific ore with its own abilities it might make it more useful

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Also make rarer ores (e.g post moon non consumable

sand marlin
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Firstly, above all else, you cannot suggest more consumable rogue weapons. As stated above the ones that still exist except for a singular item are going to stop being consumable so there is no way around this.

vapid hill
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Making it require other items from that progression point might make it less just a bar that you throw and an endless supply of bars that you have modified to return to you

median scaffold
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...what?

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If you want an upgrade to throwing bricks, Apoctolith exists

vapid hill
median scaffold
vapid hill
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Yeah

unborn stream
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that abyss pylon suggestion could do with a period, took me a while to understand it

median scaffold
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Throwing Brick is already relatively useful when it is obtained first — literally first minutes into the game, and there are enough rogue weapons on other stages of progression

vapid hill
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Rouge doesn’t have too many progression based weapons that I know of apart from the seraphim line

median scaffold
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There are 2 miracle matter weapons

vapid hill
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As in not using other weapons

median scaffold
vague bramble
median scaffold
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Do you want to add more weapons just because one weapon doesn't have more than one upgrade?

steep patrol
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More weapon=more possible side grade which can be good but if it get added but have other option at that tier that is better then it just become weapon bloat

median scaffold
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Yeah

unborn stream
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question: is anybody else weirdly bothered by calamity structures using actuated and painted blocks?

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idk why it annoys me so much

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i guess it feels to me like, the builds that look good are supposed to be the players', right

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like imagine you go to create a painting and there's already stuff on the canvas

gilded citrus
indigo yacht
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i mean it probably does

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would be stupid if it didn't

tropic yoke
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:(

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Oh nvm my discord is stuphid

indigo yacht
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idrc though lmao

drowsy plank
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@vapid hill this suggestion has no reasoning so im flagging it

nimble totem
indigo yacht
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i like actuation and painting, what i do not like is actuated stuff like the archives pillars and the vernal pass island tree because they often get in the way of building arenas which is annoying

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not really anything you can do about that unfortunately besides just swapping them to walls

ripe owl
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or removing them altogether clueless but that's not a good solution

distant gyro
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its fun to dissect how those structures are built, and to a player unfamiliar with building techniques but wanting to build something cool it could give an idea of how to

indigo yacht
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i wish there was a way to do actuation without it interfering with arenas though, it's not a big issue but it's a minor annoyance

distant gyro
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plus they are always available for alteration and thats how several people come up with bases of their own

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allowing you to change or extend whats there if you choose not to make one of your own

distant gyro
indigo yacht
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trueee

nimble totem
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Maybe even placing any block on actuated tiles. Since you can't place blocks on normal tiles, there wouldn't be any problem there, but activating the actuator with two blocks on it would swap which one's active

drowsy plank
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@polar bison sorry this violates like 3 different suggestion rules

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like this is both future content and reimplementation

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also im not sure what turning it into a critter accomplishes

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you're just making a new NPC at that point

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why not just ask for ocean critters?

polar bison
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I like sea urchins 🥺

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If they get shrunken down into a critter they mitigate the original issue that garners their removal, that being enemy bloat

drowsy plank
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i mean this doesnt change my point

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why not just ask for ocean critters instead of trying to turn this enemy into one, because you'd need to make a new sprite and new AI and at that point it's not even the same thing

polar bison
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That is fair, and I do think there needs to be more ocean critters

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I just think Sea Urchins turning into one would be a step in the right direction

indigo yacht
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ok then make a suggestion for ocean critters and offer sea urchins as a possible example

polar bison
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Good point I’ll get on it 🫡

glass arch
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what the fuck are these

drowsy plank
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this is true

polar bison
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Yeah I saw a resprite posted recently on calart and was flabbergasted it was rejected cuz like

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What are those even supposed to be

novel belfry
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what crispy is referring to

glass arch
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thats from

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almost a year ago

indigo yacht
# novel belfry

that resprite is kind of just a slightly more polished version of the same mess

drowsy plank
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mhm

dense ferry
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The Ocean might be the LEAST empty biome in the entire Mod when it comes to enemies

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Cal adds like, 5 enemies on top of the already existing ones

fleet grotto
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the already existing ones being like 5 already

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so many enemies for one biome

fleet grotto
#

somewhat

dense ferry
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The Ocean feels empty because the generation sucks dick

fleet grotto
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true!

dense ferry
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And that's not our job to fix

fleet grotto
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also like 3/5 of the vanilla enemies are rare

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(sharks are rare you can't convince me otherwise)

dense ferry
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I already think the Ocean is perfectly fine anyways, that biome just shouldn't be an actual biome

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I vastly prefer it as just a neat building site

fleet grotto
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ttue

dense ferry
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Making towns in the Ocean goes hard

golden sonnet
fleet grotto
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i remember making a base in the ocean

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My main base

fleet grotto
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something i came to regret once hardmode started

dense ferry
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I meant more so "it's not our job to fix the Ocean"

tropic yoke
dense ferry
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I'm really tired of hearing people go "do something about the Vanilla biomes"

fleet grotto
#

make the underground desert 5% bluer

dense ferry
#

"Make Corruption cooler!!" no fuck you we aren't going to fix the problems with Vanilla biomes when we have 5 of our own to work on

tropic yoke
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I think it's better to look at plain biomes as an opportunity to spread a mod's influence without oversaturating a region, and not a chore to be taken care of

golden sonnet
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yeah, like throwing stormlions in the desert

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it's not fixing the many issues vanilla desert has, but still allows the mods content to feel more cohesive

indigo yacht
lucid marsh
fleet grotto
#

" Limit Fairy Boots to spawn only a few fairies at a time to make building less tedious
Fairy Boots spawn fairies naturally in Calamity. However, the limit of these fairies is quite high, potentially leading to a swarm of them surrounding the player. This can be quite annoying because you cannot place blocks on top of entities (including fairies). This means that simply wearing Fairy Boots can make building much more annoying, as they will simply block players from placing blocks where they float around. Changing the number of fairies that can spawn will make the problem much less prevalent while still keeping the unique identity of Fairy Boots."

#

this is a remake of an ~6 month suggestion should i post it

#

i want thoughts

indigo yacht
#

don't they all coalesce together

#

if you move around a lot

fleet grotto
#

are you moving around a lot while building

indigo yacht
#

yes

#

you need to gather materials and craft them into stuff, buy paints, actuators, whatever, and just move back and forth between different segments unless you're making a really small build in which case you can usually just stand a bit away and use extendo grip or whatever

#

also you can just unequip the boots and put something else on

glass arch
#

it doesnt look good

#

it looks like a mess

errant wren
#

i mean

#

what do you want out of an urchin

#

that's kinda just what they look like

#

i would've just been happy if urchins had slight color variations

indigo yacht
#

the clear solution is to remove the enemy from the game

#

no more shitty sprite!

gritty plaza
#

turn sea urchins into a dust clueless

indigo yacht
#

Make defense block 1.25 points of damage in legendary mode

Since you take more damage than you do in master you should receive a defense bonus to help compensate

golden sonnet
#

is this serious?

indigo yacht
#

no

golden sonnet
#

lmao, ok good

crude geode
#

I think legendary mode should give 20 accessory slots

indigo yacht
#

I'd have written a longer body

indigo yacht
frail fox
#

The Sponge should be pre-boss

drowsy plank
#

that's just gfb

indigo yacht
#

see honeydew understands

novel belfry
crude geode
prisma sedge
#

Definitely agreed here, though I've found them less annoying while playing, and more just...pointless
They can be easy to spot when you know to look for them, but when you do, they lose any ability to threaten you until you stop thinking about them and get sneak shot again

unborn stream
#

they're mainly annoying early game when you don't have knockback resistance

prisma sedge
#

Or, maybe pointless is the wrong word for that, but I feel like they don't serve as a good obstacle

unborn stream
#

and yeah you can pretty easily dodge them if you're paying attention, but in situations like acid rain that isn't exactly easy

prisma sedge
#

Fair enough, honestly! I haven't had too bad of an experience there, since I usually just stick to the surface and slash away at nuclear toads, but I can imagine that being annoying

frail fox
#

Dumb bubbles vs my ceiling of blocks

drowsy plank
#

@haughty heath this can't be implemented due to a tModLoader implementation problem

#

it was rejected previously because of this and i have heard no developments on fixes for it so far

violet zephyr
haughty heath
drowsy plank
#

well there is announcement boxes but those aren't the same

#

the bigger problem is that signs are 2x2 and those are 3x2

violet zephyr
#

Hmm...

drowsy plank
#

just doesnt really work

violet zephyr
#

Cog, what do you think of a suggestion asking for a tile such as the Laboratory Screen, but as a 2x2 sign instead. Would that be overstepping the boundraries of "specific item"?

drowsy plank
#

no clue

indigo yacht
#

also this suggestion doesn't have any reason

haughty heath
#

my bad, ill revise my post has been updated

hollow idol
#

2x2 sign will exist if someone sprites it

#

no need to pass through suggestions

novel belfry
#

YOU HEARD EM

violet zephyr
distant gyro
#

yeah as it turns out terraria sign data corrupts if you try to make a 3x2 sign

#

its incredible

indigo yacht
#

this isn't even spaghetti code anymore this is like nuclear pasta code

crude geode
#

Always has been

#

cue lava slime nuking the code

distant gyro
#

i have mingled into a lot of terraria's dusty nooks like tile painting and the chatbox and like player eyes and sleep animation and whatever

novel belfry
distant gyro
#

signs are truly untouchable

violet zephyr
novel belfry
#

no but i probably could just cobble it together from ingame draedon sprites and make a placeholder

indigo yacht
#

oh boy boss rush!

#

they should add rdr to boss rush to make it even worse than it already is

violet zephyr
#

Boss Rush order is based on intended progression.

unborn stream
indigo yacht
#

er, better, better, i meant better

novel belfry
bold bison
#

exactly, nothing about Plantera or Cal Clone's summoning really suggests that one should go before the other

indigo yacht
#

that applies to like 80% of boss summons, probably more

bold bison
#

yup

indigo yacht
#

why should a giant floating brain go before a skeleton

rugged belfry
#

Why not have all of them spawn at the same time

golden sonnet
#

just buff plantera in boss rush then? it wouldn't make sense for boss rush to be different than the actual game

bold bison
#

I mean, I meant in terms of "Plantera's summoning item doesn't require items dropped only by Cal Clone" but sure I guess

unborn stream
#

make the game keep track of the order you beat bosses in and then use that for boss rush

bold bison
#

or, hell, keep their ordering the same and just move the start of tier 3 to after Cal Clone and before Plant

indigo yacht
bold bison
#

so you're agreeing with me

#

"that's the order of progression" isn't an argument

violet zephyr
#

No, they're saying your arguement is bad.

unborn stream
#

or make the boss rush order semi random

indigo yacht
#

flawed, not bad

violet zephyr
bold bison
#

then what's it forced by?

rugged belfry
#

It's based on vibes

violet zephyr
bold bison
#

and I'm giving reasons why the developers could change that decision

#

:because it makes the boss rush progression better while having literally no impact on the rest of the game

unborn stream
#

wait make the game more linear just so the boss rush can make sense? no thank you

bold bison
#

you're just saying "because that's how it is" I'm sorry that's not an argument at all

bold bison
#

you can not like the suggestion but don't misrepresent what I'm saying please

violet zephyr
#

Boss Rush's order is based on the order of progression. It won't be changed unless the developers decide to actually change where a boss is suited.

unborn stream
golden sonnet
#

I exclaimed the suggestion for quite a few reasons:

  1. calamitas is optional too if you kill ravager for ashes of calamity
  2. Boss rush is entirely on intended boss order, not lore relevance or other things
  3. If plantera is too easy in boss rush then buff plantera, changing it to completely disregard the established boss rush order just causes issues
  4. Difficulty is subjective
  5. This Identifies an issue, but then asks for one specific solution to it which falls under SRS/SiS
bold bison
#

it was, "intended" progression order, as has been argued, doesn't actually mean anything practical for a playthrough

indigo yacht
golden sonnet
bold bison
#

yup, that's reasonable

unborn stream
#

didn't boss rush have a different order in the past? not trying to make a point here just trying to find out if I'm remembering correctly

bold bison
#

would amending the suggestion to "Make Cal Clone last boss of tier 2 and Plant first boss of tier 3" still be too specific?

rugged belfry
#

I believe it used to be based on community input

languid pollen
#

(terrible ordering imho)

violet zephyr
rugged belfry
#

I preferred old order tbr

indigo yacht
#

cant wait for boss rush to be removed from the game

unborn stream
#

what are the tiers in boss rush? I've never tried it before so maybe this could be a helpful perspective — I'd find it most intuitive for the final boss of tier 1 to be WoF and the final boss of tier 2 to be ML

languid pollen
#

scal was before yharon and DoG 💔

bold bison
#

not sure why your arguments seem to basically amount to "I hate boss rush" but ok

#

personally it's one of my favourite parts of the game

languid pollen
#

i hate boss rush

indigo yacht
novel belfry
#

Boss Rush's only reason why it's not getting nuked is because CDMusic made godtier music for it, so it'd be a huge waste if a good portion of his work on calamity was rendered unused

#

thats my assumption at least

indigo yacht
#

I'm just whining because i think br is stupid

bold bison
#

don't worry I was only directing that comment at you lol

rugged belfry
unborn stream
#

oh there are more than three tiers? idk why I assumed there were only three lol

bold bison
#

5

rugged belfry
#

Ofc order isn't linear so there's some overlap with certain bosses across tiers

unborn stream
#

what makes yharon part of "the big trio"? don't you need to kill him first and then you have a choice between the other two?

#

to me he just looks like another stepping stone like DoG

golden sonnet
indigo yacht
bold bison
#

I will amend the suggestion with your input then, thank you

unborn stream
#

do we have a rough idea of how many bosses will eventually be between scal/exos and yharim?

rugged belfry
unborn stream
#

interesting

indigo yacht
#

honestly i consider calamity to have 4 final bosses despite my absolute hatred for dog, but i think that's primarily fancy

unborn stream
#

then personally I'd probably look at it as like, a "big five" including yharim

#

since they're all required and important characters

indigo yacht
#

horay!

unborn stream
#

real (i think)

bold bison
#

alright, suggestion amended

nimble totem
ripe owl
#

no?

#

its only use is to place it

indigo yacht
#

calval brainrot

novel belfry
#

at least in base cal

nimble totem
#

Oh

glass arch
#

its shimmered into the monolith but other than that it dont do shit

ripe owl
#

oh yeah monolith

nimble totem
#

...i might be thinking Fargo's dlc then lmao

olive saddle
#

yea the rock is used for nothing

glass arch
#

oh suggbot is down

#

i would ping nycro about it but i already pinged him about calart bot being down

golden sonnet
violet zephyr
#

@inland saddle The suggestions bot is also dead, if you were not already aware.

bold bison
#

my thanks

unborn stream
#

what are y'all's thoughts on defense damage?

#

i think it's cool but feels out of place because nothing affects it (ie no accessories to mitigate it or anything)

violet zephyr
#

Fine.

sand marlin
unborn stream
#

but also it feels like its purpose is simply to nerf tank builds

frail fox
#

There is Bloodflare Core but that’s about it

sand marlin
unborn stream
#

what i both like and dislike about it is it makes normal enemies able to be a threat

violet zephyr
sand marlin
#

That was 5 and a half months ago, if that counts

violet zephyr
#

...

#

Damn.

sand marlin
#

Idk either 4 or 5 w/e

glass arch
#

~5 months

unborn stream
#

i feel like sorta on a fundamental level, preventing facetanking was what potion sickness was supposed to do

sand marlin
#

Well we know that would've never worked

unborn stream
#

allow you to take hits, but if you take too many hits too fast, you lose

#

game balance is complicated

distant gyro
#

well

#

the apex of facetanking is you taking no damage so it defeats the necessity of a heal pot in the first place

glass arch
#

yeah

distant gyro
#

you outheal the damage source perpetually indefinitely

sand marlin
#

Even if you had no regen, as long as you killed the boss without moving an inch that's still called facetanking

#

Or even actively tried to get on it

unborn stream
#

mhmm

sand marlin
#

Just uhh different purpose, not one for ultimate flex

glass arch
#

potion sickness is to make you not instantly immortal

#

defense damage is to make it way harder for you to be any sort of immortal

sand marlin
#

Glass cannons facetanking

unborn stream
#

terraria but pressing quick heal removes 1 frame from the potion sickness timer

#

I'm sorry i should probably go to bed lol, I was looking for an interesting discussion and i found one but i am not currently smart enough to participate

steep patrol
#

Draedon heart used to reduce defense damage taken

#

Also right now barrier mitigate defense damage

unborn stream
#

so it's like, the classic problem of wanting to make sure getting hit = bad but you also want to give the players a way of making it less bad but also want to make sure they can't make it not bad

steep patrol
#

They could also remove defense damage but reduce the amount of defense you can have but buffed Regen but that will bring another problem

#

The ideal of defense damage is you cannot take hit consecutively

novel belfry
#

its confusing

median scaffold
#

And the shields came into equation, deleting defense damage because

unborn stream
sand marlin
#

Consecutive isn't quite the right term

unborn stream
#

like sure you can't facetank a boss but you also can't take a moment to switch around your inventory during an invasion you're over tier for

sand marlin
# sand marlin Consecutive isn't quite the right term

Chainhits will happen pretty often regardless and being punished too much for that goes into elitist territory, you wanna make sure you can avoid punishing a player too heavily when they aren't trying to facetank

unborn stream
#

yeah or, I'm realizing, when they're allowed to facetank

sand marlin
#

Elitist territory is fine in difficulty stuff but Revengeance is The Intended Experience not the difficulty mode

unborn stream
#

as in how do you tell if the player is minmaxing or if they're just already past that part of progression

steep patrol
#

Defense damage from non boss enemy used to be non threatening but because they both use the same formular (defense damage=some amount of "damage taken") which in late game will eventually get toned down to 1 damage or a little more which does not reduce your defense or doesn't do much so later they rework it to "damage mitigated by defense" instead so non boss enemy with low damage but have defense damage still deal high amount of defense damage (especially when 100% of their damage is blocked by defense)

distant gyro
#

and most probably more susceptible to getaway tactics or Wall of blocks

errant wren
#

knockback immunity turns into kb resistance, beef up bosses' knockback, people get sent further away which might reduce chain hits (?), then accessories used to facetank have more of the kb resistance where defense damage could accomplish the goal of preventing it in the first place

#

idk

#

i just thought of that

#

probably out of the scope of the mod

sand marlin
#

Not happening until you fix knockback in the first place, I can tell you that much

#

KB resistance is coming but to warp current kb immunities would be pretty bad

distant gyro
#

knockback can be wildly out of your control so it either reduces chain hits or just sends you to more of them

errant wren
#

i feel like everything has the same knockback

#

not that i would know

#

i gain immunity to it

humble scarab
#

It would be fun to have an enemy with high knockback like the atlas arm

unborn stream
#

what if instead of defense damage it was damage damage

median scaffold
#

What if instead of damage damage it was defense defense?

humble scarab
#

What if instead of defense defense it was damage defense?

olive saddle
distant gyro
#

does defense defense imply the boss increasing in bulk if they can't kill you so you can't kill them either

#

battle between 2 immovable objects

olive saddle
#

-# standing here...

fleet grotto
#

Raiden was very much movable

#

atp make critters for the evil biomes

#

they have much less enemy variety than the ocean, which has like, 10 enemies and a respectable 3 critters

median scaffold
#

I think the issue with the ocean is the lack of interesting terrain

#

Sulphurous Sea has basically 2 on ground and another 2 underwater enemies pre-HM (as far as I remember), but it doesn't feel as empty as ocean does

fleet grotto
#

i blame all the ocean enemies being rare

fleet grotto
#

oh okay

median scaffold
#

(Not counting the golden variant)

fleet grotto
#

sea turtle, seagull, dolphin, uhhh

#

oh seahorse

#

Unironically never seen one

median scaffold
#

Let me check what Calamity has to offer clueless

fleet grotto
#

Sharks? Fuck no

median scaffold
#

Uhh...

fleet grotto
#

Just like vanilla, only two of these are somewhat common!!

median scaffold
#

Fair enough

#

...oh, btw, I need to redo that one Aquatic Heart suggestion

gilded citrus
#

Wtf are the frogfish and box jello

fleet grotto
#

They hang out at the bottom

gilded citrus
fleet grotto
#

You don't hang out in the waters for ??? ?

fleet grotto
#

ihatw those fuckers

gilded citrus
fleet grotto
#

you must clearly never get ??? Spawns

crude geode
#

Complaining about ocean variety when Post ML has like. two normal enemies is certainly a choice

#

(I know it has more but compared to the rest of the game)

fleet grotto
#

it has like atleast fiive...

crude geode
#

Yeah and they get instantly obliterated unless their name is Scorn Eater

gilded citrus
#

Scorn eater obliterates you

steep patrol
#

Not if you eat them first

fleet grotto
#

scorn when they mean scorn eater

crude geode
#

Corn Eaters when S class Corn Eaters show up

crude geode
# dense ferry I meant more so "it's not our job to fix the Ocean"

@polar bison I think you should keep in mind this dev reaction. Calamity biomes are severely lacking and if you wanna make this sugg for one of those that would be far more understandable in my eyes (such as providence critters in Hallowed biome), because you kind of just hand wave away the problem that devs wanna be focused on their own biomes primarily. Additionally, critters are arguably harder than enemies at times, considering most people will want tanks sprited of them almost immediately upon sight.

rugged belfry
#

Didn't the changelog just remove sea urchins

visual kayak
#

Hey guys! My name is Kolya and I am a musician from Russia. I write electronic music in various styles, which, in my opinion, would be very well suited as a soundtrack to Calamity mod, or another terraria mod. Below I will attach an excerpt of one of my compositions, and if you are interested in it, I will be very glad if someone contacts me. Good luck to all!

median scaffold
#

I... don't think it is the right channel to ask about working on the mod

glass arch
#

generally requests to work on cal dont go anywhere

median scaffold
#

Actually, where or to who do you even request them?

glass arch
#

the exception is like. asking where the public repo is so you can fix bugs

glass arch
median scaffold
#

I would assume that's the case, really

glass arch
#

all the people i know that have joined caldev were added because the devs thought they were community members that would be good to have on the team, not because they asked to join

unborn stream
#

soooo why are sandstorms locked behind desert scourge? more importantly why does that warrant another status message

indigo yacht
#

what are the ds status messages again

maiden quartz
median scaffold
unborn stream
#

I'm considering suggesting removing that feature entirely since it seems unnecessary

#

are there pretty strong enemies in pre hm sandstorms?

indigo yacht
#

the underground desert enemies are aboveground

#

and also the tumbler thing

unborn stream
#

cnidrions don't need sandstorms and they're like, threat #1 in early game desert

unborn stream
indigo yacht
#

i think restricting sandstorms behind scourge is fine, if i had to guess you probably aren't intended to go into the underground desert until after killing it

unborn stream
#

honestly my main issue is it starting a sandstorm immediately on the first kill

ripe owl
unborn stream
indigo yacht
#

oh right

unborn stream
indigo yacht
#

i guess

median scaffold
#

Can you get sandstorms without killing DS?

indigo yacht
#

arid artifact

fleet grotto
#

sandstorms are simply annoying to traverse early

#

once you've been desert scourge you've likely proven you have enough mobility to not get fucked over by it

median scaffold
royal tapir
#

Sandstorm ban is lifted in Hardmode

median scaffold
#

The wait has begun...

dense ferry
#

@polar bison WHY DO YOU WANT MORE CRITTERS ON THE BIOME WITH THE MOST OF THEM

#

Like, PLEASE

#

LOOK AT THE AMOUNT OF SHIT IN CAL'S OCEAN AND REMEMBER THAT IT'S A 100 BLOCK WIDE POND

#

I'm not actually mad mind you

median scaffold
#

Well, tbf, it only has 4 critters, but we don't account for enemies XD

#

Btw, Rebecca, hi!
What do you think about my suggestion? (if anything)

dense ferry
#

Yeah but 4 critters is more than enough

#

Specially when both Seagulls and Dolphins add natural ambience when they're around

tardy geyser
#

Add a structure like a ship wreak or lighthouse instead :3

dense ferry
#

Anyways, this will forever be my stance on the Ocean

#

Stop treating it as a biome

median scaffold
#

Does it have any flaws regarding either the argument itself, or the structure of the suggestion?

dense ferry
#

And stop asking us to make it feel like one, because it's impossible unless we decide to completely change its worldgen

drowsy plank
#

4 critters is 4 more than most biomes

median scaffold
#

Actually, how many critters does Astral Infection has?

drowsy plank
#

do enchanted nightcrawlers count

#

otherwise, twinkler, i guess

tardy geyser
#

Cal val adds a couple I think

drowsy plank
#

well that's not calamity

tardy geyser
#

ye

drowsy plank
#

otherwise i would say ocean has enough critters because calval adds like 50 lmao

glass arch
median scaffold
drowsy plank
#

okay so astral infection has One

median scaffold
#

Yeah

dense ferry
#

Why wouldn't Enchanted Nightcrawlers count?

#

They spawn there

median scaffold
#

Do they spawn often?

drowsy plank
#

bc they're
vanilla or something idk

#

lo

glass arch
dense ferry
#

Bro we reused something creatively and now we get fucked

median scaffold
#

Because I don't see critters in Astral Infection... like, at all

#

Maybe it has something to do with Astral infecting my Snow biome XD

tardy geyser
#

Isnt there plans for one? Pebbles or smth

median scaffold
#

Astral + Snow should become a new ship

dense ferry
#

Yeah we do want to add more Critters and I never said I was against it

glass arch
dense ferry
#

I'm against the wave of going "the Ocean is kinda bleh" and then saying "so you should add 35 things to it when they're already there!"

#

The problem with the Ocean is the worldgen.

#

And we are not fixing that.

drowsy plank
#

do you want me to flag this post then or

dense ferry
#

Not really

#

That's just my opinion, others might disagree

drowsy plank
#

aight

median scaffold
#

Sorry to bother you, Cog, but can I ask for your opinion regarding my suggestion?

drowsy plank
#

you should probably fix the typo in the title

#

obtain -> obtainment

glass arch
drowsy plank
#

peak! !! !

drowsy plank
#

like this is goofy

median scaffold
#

This really is goofy

drowsy plank
#

i think it's known that the item is stupid at this point but idk if there are even any plans to mess with it because during accessory tierlist i think people straight up forgot it existed

median scaffold
#

@random dev, do you know what Aquatic Heart is?

glass arch
#

we should forget it exists so hard that it mysteriously disappears from the code

echo leaf
#

nothing spawns here because the player’s “spawn blocker” covers half of it at all times

dense ferry
#

Yeah, people just fundamentally misunderstand what's the problem with the Ocean and it's been annoying me recently

#

And that's a problem we can't solve unless we just decide to make our own Worldgen for it

#

Which is not our job

#

Red even mentioned wanting to do a proper expansion for it iirc

glass arch
#

people misunderstand how to fix the issue

dense ferry
#

Both HDfailure

glass arch
#

adding new things to something does not make that something suddenly good

#

this can be seen with the clusterfuck that is post plant and post golem

maiden quartz
drowsy plank
#

i did like the guarnteed ocean cave suggestion, but that's really nothing burger

#

like it helps but

#

not enough to really change much

dense ferry
#

It's about the best we can do

median scaffold
#

...however, the next question is — why does it exist?

dense ferry
#

"Ocean expansion"

median scaffold
#

Btw, I've edited the suggestion to include its goofy nature with progression XD

tardy geyser
glass arch
median scaffold
#

Eh, fair

#

(Although I would argue it does more harm than good)

drowsy plank
#

ocean cave at least gives you enough chests to get most ocean chest items despite calamity eating one of them for sulph + abyss

median scaffold
#

Yeah, that's fair

polar bison
#

The only true aquatic critters are seahorses and they’re

#

So rare

dense ferry
#

Dolphins

median scaffold
dense ferry
#

And Sea Turtles are also mostly aquatic

median scaffold
#

Also, they're not particularly rare, as far as I remember

dense ferry
#

The problem is more with the fact that nothing can spawn within the player's vision

#

So half the biome just gets eaten and nothing can spawn

median scaffold
#

Ocean shenanigans

tardy geyser
#

Simply add a natural block that expands the ocean horizontally, like what sulphurous sand does with the sulphurous sea, what could go wrong!

distant gyro
tardy geyser
#

Yeah but like, how would the game know to make it an ocean instead of a desert

median scaffold
#

1000+ blocks of water

#

Or it is non-player dependant and is created upon generating the world

tardy geyser
#

So 1000 sand and 1000 water in the middle of the world would make an ocean? Wouldnt really be a bad thing I guess

median scaffold
#

...well, the thing is, Ocean is world-dependant

tardy geyser
#

But yeah just making the natural ocean area wider would work

median scaffold
#

Tbh, it really wouldn't make things that much better besides removing the rate in which it is annoying to farm enemies (it still is annoying, but just because enemies are)

sand marlin
#

It's just sharks that are rare which to be fair do provide pretty damn good crafts

#

Everything else is just completionist territory in ocean

indigo yacht
#

aquatic heart always felt extremely random

echo leaf
#

someone said it was an issue with how the ocean is generated and nothing more

novel belfry
#

making it at least as wide as the Sulphurous Sea would be nice

#

the only reason why calamity doesn't do much with the Ocean like adding another abyss is becasue thorium alr had a underground ocean biome on the jungle side

drowsy plank
#

truly one of the funniest things of all time

golden sonnet
#

not really, thorium only influenced the side abyss spawns on

novel belfry
#

i mean but still

nimble totem
#

The ocean's good for one thing really and calamity does it better anyways-

errant wren
#

make sharks more common, then make killing a set amount of them make ??? spawn

#

clearly this will go well clueless

median scaffold
#

Well, this will increase the spawn rate of both, so I... kinda see it? Really kinda??

indigo yacht
#

remove both sharks and ??? from the game and make their drops accessible via fishing

median scaffold
errant wren
#

sand sharks

median scaffold
#

Elsi, stop cooking

#

You've burnt our house twice

errant wren
#

Elsi, please

indigo yacht
#

no

errant wren
#

i live in california i don't need this

indigo yacht
#

ok fine

#

shark fins will henceforth be crafted out of stone blocks and leather

errant wren
median scaffold
#

Stop, you've built at least 2 buildings with this sentence 💔

indigo yacht
#

aquatic heart can be bought from the guide

median scaffold
#

Cog, PLEASE, stop this man
He's rebuilding the industrial revolution at this point

indigo yacht
#

i should make a mod some day that markets itself as some shitty qol cheat mod but instead does all of this absurd bullshit

#

also the crash button

drowsy plank
#

CCR 2

indigo yacht
#

terraria community remix 🫡

indigo yacht
#

no indicators

median scaffold
#

Before I eventually crash out, ofc

indigo yacht
#

no

median scaffold
#

Okay, what's the crash button...

indigo yacht
#

;

tardy geyser
fleet grotto
#

is this not a balance thingymibob

drowsy plank
#

i believe you are correct yes

whole tundra
#

It's not, it is a rework/remove accessory suggestion regarding a bloat accessory

#

Void of Calamity is indeed just avenger emblem + fire rain upon taking damage, despite not being related to them in any way

drowsy plank
#

eh

whole tundra
#

@tardy geyser I think it would be better if you leave the damage parts out of the suggestion

drowsy plank
#

idk another mod can make the call on this

tardy geyser
#

Yep just changed it 👍

whole tundra
#

If I got in charge of changing Void of Calamity, I would probably make it something like, lower hp = less hp regen and vice versa

north oracle
#

this isn't balance, it's just that the item needs a rework HDfailure

errant wren
#

the information about damage was just to show how bland of an item it is, imo

whole tundra
errant wren
#

sble

#

anyways

#

void of calamity is there

#

the only calamity is just how it works as of now

fleet grotto
tardy geyser
#

Yeah something thats a trade off would be good, a bit like enchantments. She is calamitas' clone after all.

whole tundra
#

Time to write a rework suggestion about brimfl-

errant wren
#

rework brimstone-themed items

nimble totem
#

Debuff install is much more interesting imo than just losing hp

novel belfry
#

Safi'jiva armor set skill

tardy geyser
#

Clone drops 3 accessories, ravager as well BrimSus

novel belfry
#

the good ol days

novel belfry
#

oh man

crude geode
#

legendary fail

fossil finch
lucid marsh
#

I do think there's a kind of satisfaction in big crafting trees of useful accessory lines that has been diminished, though it still exists for some weapons

#

But they can also just be a pain

drowsy plank
#

this thing was just a frog leg with bonus points

#

at least with the seven stat sticks removed the focus of the accessory is actually on the interesting part instead of just numbers

novel belfry
#

agreed

drowsy plank
#

sadly it is in dev hell rn
one day we will get good and interesting HotE

novel belfry
#

that said many of the non-summon materials have since been reworked

drowsy plank
#

except bloom stone

novel belfry
#

ya....

drowsy plank
#

fucking bloom stone

novel belfry
#

Aero Stone is a special flight-boosting accessory, Cryo Stone humorously also summons something, albeit a ring around oneself (and multiples cold debuffs), and Chaos Stone is a novel complementary accessory to the Mana Flower that damages you instead of reducing your magic damage

#

now mind you, one of those is a mage-class specific accessory...

#

also apparently those 4 stones were originally intended to be a way to spawn specific ores

drowsy plank
#

perennial, scoria, cryonic, yeah

novel belfry
#

no.

#

not perennial

#

UELIBLOOM

drowsy plank
#

goofy

novel belfry
#

almost as if the stone is called BLOOM

fleet grotto
#

ueliBOOM!!!

errant wren
#

pretty strong item set post-golem

valid coral
#

add eye of rah

hearty trail
#

we already did that for coldheart

drowsy plank
#

true

median scaffold
glass arch
#

brimflame is fine for an armor set

#

especially a mage one

median scaffold
#

Yeah

median scaffold
#

@cerulean lotus
No XD

cerulean lotus
#

u dont see the vision

median scaffold
#

Jokes aside, your suggestion lacks basically anything and breaks one of the rules

cerulean lotus
#

i know

median scaffold
#

...did you send it just because?

golden sonnet
#

No joke suggestions, please follow the rules outlined in the pinned document

inland saddle
#

Haven’t had access to the VMs

drowsy plank
#

there's got to be a better way to do this than the 18th recipe

kindred creek
unborn stream
#

shimmer muramasa

kindred creek
#

ooh, that's a good idea

#

post dog, shimmering Muramasa turns it into murasama

sand marlin
#

Doesn't really need to be post DoG tbh

kindred creek
#

i guess

kindred creek
unborn stream
#

idc lol

#

not like making a suggestion gets your name in the credits or anything lol

drowsy plank
#

dont tag people in suggestions it's pointless

glass arch
#

what does this suggestion mean

drowsy plank
#

@vocal moth incomprehensible specific item suggestion

vocal moth
#

I thought i wrote fine

drowsy plank
#

you want another multi-class set, which i can discern as much, but you don't explain why this is necessary, or where it would go, and you detail an incredibly specific implementation of it

drowsy plank
#

if you want a pre-Provi ranged/melee set, you should explain why exactly it is necessary and what it accomplishes that isn't already accomplished by the sets on the tier

vocal moth
#

Not that

drowsy plank
#

your explination just sounds like a second gem tech and like

#

we have gem tech

vocal moth
#

What i said was a Set that changed based on the weapon your holding

#

Essentially

drowsy plank
#

that's just gem tech

#

why do we need another gem tech

vocal moth
#

why dont we need another gem tech

glass arch
#

because it sucks

drowsy plank
#

true!

vocal moth
drowsy plank
#

we have armor sets for most classes and the ones that don't have them for certain tiers of progression would prefer just getting their own armor set

vocal moth
#

fair enough but still thought it was a good idea

#

Cause of all the weapon options at early post ml

#

Having a set that adapts to weapons would just wrk

#

work*

glass arch
#

anyways your reasoning should not be be "well why not" you should explain why this is a good idea
when suggesting something you have the burden of proof, as in you need to prove that its a good idea, rather than having others prove its a bad idea

vocal moth
#

i needa know

glass arch
#

yes

vocal moth
#

Good

drowsy plank
#

what should be done is spread those tiers content out wider instead

#

rather than leaning into the clutter

vocal moth
#

Heres my reasoning

vocal moth
#

You have So many options for weapons and i find myself Always Struggling to choose a class ranger has cool shit mage has cool melee has cool summoner (i despise rogue) But The mixed idea is Being able to incorperate anything u want at the time

#

Like elemental ray with lunar flare