#suggestions-discussion

1 messages · Page 324 of 1

indigo yacht
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I'm not sure they would be a great fit for flower boots

errant wren
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i feel like there'd be issues in doing that

tropic yoke
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I'm thinkin

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Tryna gather the ambient objects rn

tropic yoke
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Can cinder blossom grass grow?

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Like the cuttable grass

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Make Brimstone Crag Ambient Objects Placeable
I recently tried making a more natural build in the crags, and realized there was no way to add the stalactites/stalagmites or floral ambient objects to my build to add that final layer of polish. I ended up using cheat sheet, but the rubblemaker does exist in the game, so I figured posting a suggestion about it would make sense. I'd also appreciate a way to place lava lilies/pistils and the cuttable cinder blossom grass like with flower boots or seeds

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How's that

echo leaf
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I think that you can expand this to “Placable Crags debris/miscellaneous decorations” instead of specifically Rubblemaker

tropic yoke
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Yeah cuz of the big flowers

novel belfry
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This incidentally is the reason behind why for a few months post-22, I had zero clue that one of the outgoing devs was RoverdriveX

tropic yoke
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Wait what?

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Wym outgoing?

golden sonnet
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as in they left the dev team

tropic yoke
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Damn PensiveDoGCowboy Rover was a real one

golden sonnet
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They are still an admin and quite active

tropic yoke
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Never was there a better wiki editor

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He will be missed

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Mourned, even

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But he wouldn't want to cause us sorrow

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We will continue without him 🙏

golden sonnet
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Rover is real

tropic yoke
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RIP Rover 2024 🙏

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Gone too soon

golden sonnet
tropic yoke
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lmao

north oracle
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See this is why I was saying there should be a purple role for people that are both lizreddance

tropic yoke
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I'd like an orange role someday

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Just gotta earn it

golden sonnet
north oracle
whole tundra
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Rename the Rover role to RoverdriveX

Adding in this would stop confusion of assosciating our awesome admin and wiki-editor, RoverdriveX with the boring Wulfrum Rover enemy

crude geode
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But did you know that the enemy-

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is killed with hammers

golden sonnet
whole tundra
tropic yoke
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mmm acidwood fence

fleet grotto
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my heart freezes for a second when i see "Suggestion Author: sans"

gaunt quest
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Don't know which one you would even rename lol

indigo yacht
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simply rename astrum deus to deus astrum

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easy

fleet grotto
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probably aureus would get renamed

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the name is just a reference (iirc) and otherwise makes 0 sense

gaunt quest
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Astrum arcadnidbot

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I failed to spell that the way I wanted

tropic yoke
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Just readd astrageldon smh

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It's all there

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We all seen it

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He's like a million times better too

gaunt quest
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Astrageldon is just another slime

tropic yoke
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Uh yeah slimes are epic

indigo yacht
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astralgeldon was so fucking bland

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we do Not need another slime boss

tired haven
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Core Keeper should cover all the needs for slime bosses for like a full decade HDfailure

novel belfry
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i think VRZ is referring to the Astralgeldon from Catalyst... not the original

gaunt quest
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Core keeper?

indigo yacht
novel belfry
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Yknow how Calamity loves its worm bosses? Core Keeper has a whole lotta slime bosses

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anyways heres the og astrageldon

indigo yacht
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this is like borderline just a king slime resprite with more spam

tired haven
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And like, 4? 5? slime bosses

tropic yoke
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Nah I was talkin about catalyst

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lol

indigo yacht
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calamity's 3 are already just barely bearably different from each other

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we dont need more

tropic yoke
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I'd take that over aureus 10000 times over

gilded citrus
distant gyro
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idk i think ppl just dont like it

indigo yacht
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why not just allow whatever phm boss would force a blood moon to drop a bloody tear

prisma sedge
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That...actually sounds like an alright idea

errant wren
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i feel like that would make sense

indigo yacht
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i am a fan of the idea of a reliable way to get a blood moon but not a big fan of forcing it

errant wren
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which is probably why

tropic yoke
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I think if it was the first instance of that boss dying

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Like the morning after killing the EoC is always acid rain

errant wren
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it might just be that cal players hate forced events...

prisma sedge
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I wonder if it'd make sense for it to be dropped by EoC

tropic yoke
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Makes sense

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Beat the shit out of an eye

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Get a bloody tear

errant wren
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that makes the most sense, actually

tropic yoke
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Thanks I'll be here all week

indigo yacht
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i heard someone suggest graveyard special enemies just dropping the tear guaranteed which i would honestly prefer over just dropping from a boss, if those enemies weren't so annoying to get

prisma sedge
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Hell yeah! Do you think a suggestion could be made for that then, considering it's a bit different in concept from the last one?

indigo yacht
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you need like... was it 11 graves? which is already tedious if you weren't prepared and then also maybe i just got unlucky but holy shit brides and grooms seem super rare

errant wren
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pre-built graveyard biome

indigo yacht
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lol

errant wren
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surely that is an original idea

indigo yacht
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if it would be reasonable to just up the spawn rates for the rare graveyard enemies i think then the graveyard method would be fine

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you have to go a little bit out of your way but in exchange you get a way to control blood moon spawns without having to worry about chance

hollow shell
distant gyro
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sorge

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theres alternative ideas however

errant wren
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i think

golden sonnet
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indeed

errant wren
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i am learning

olive saddle
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hear me out here...

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have you considered

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just fighting the bosses in order

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you want to be forced into doing it

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so force yourself into doing it

hollow verge
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this is kind of a nothing suggestion

golden sonnet
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I feel like this is just kinda config bloat

olive saddle
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^

hollow verge
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the config is just not doing it

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what is the purpose of hardlocking the game

olive saddle
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none

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i already play linearly and its totally fine

golden sonnet
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also, you would still be able to do golem pre mechs without the config as the vernal pass exists

gilded citrus
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#suggestions-posting message
are you aware of vanilla pre hardmode where only like 2 bosses are required for gameplay despite there being like 7

grim tusk
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yea this is a nothingburger suggestion

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too much effort for something only 1% of players will use

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exclamed for too much effort

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all of the fucking bools we will need to add and change, and a mod gigantic as this one having hundreds of em

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and then all the testing needed

olive saddle
fleet grotto
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skeletron

olive saddle
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oh right

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cultists

fleet grotto
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not required but heavily recommended

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(eidolon tablet)

prisma sedge
fleet grotto
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after wof or calclone

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but on normal seeds you need either destroyer or wof to do calclone

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so wof is just. easier

prisma sedge
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Ah yeah, that's fair!

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Also wait, I just realized you were saying the eidolon tablet is why Skeletron isn't necessary, not why it's recommended, my bad

fleet grotto
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mhm

grim tusk
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Vanilla itself has non-linearity with all of its balancing

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Jungle stuff is post-EoC in power

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Seasonal moons are post-Golem

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iconic items are made stronger on purpose

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Hell stuff being post-Skele despite being available as soon as EoW dies (or dont even need EoW like demon scythe)

glass arch
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hell stuff being post skele will never not be fucked up

indigo yacht
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they should make zenith preboss and just make it like slightly grindy to get

glass arch
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zenith is preboss due to an exploit with the guide

indigo yacht
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i don't consider bugs

tired haven
nimble totem
tired haven
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Kind of. It's undeniably similar, although definitely not to the degree of M-names in Elden Ring for example nothoughtsheadempty

north oracle
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People mix them up frequently

gaunt quest
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They aren't the same boss? /J

crude geode
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well one is a worm and one is basically a slime

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so they're the same as king slime and eow

gaunt quest
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I was making a joke why you react to me with that scary rain world emoji

nimble totem
nimble totem
crude geode
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you'll never guess what king slime has when he jumps

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I know you mean outside of jumps but like one of aureus' main attacks is jumping at you

nimble totem
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It's an attack. I wouldn't say a main attack, but it's one of them

lucid marsh
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Personally I think Astrum Aureus should be renamed because the current one makes no sense

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And sounds too much like astrum deus

humble scarab
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Personally i think thats a skill issue wires

wet vigil
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Astrum aureus is the hardest boss

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How do you dodge him?

humble scarab
wet vigil
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He is horrible

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DoG is easy compared to him

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He’s terrible on literally every difficulty

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How are you meant to dodge him?

humble scarab
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I play only infernum now

wet vigil
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Is he even worth fighting in his stage of progression?

humble scarab
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I dont remember his attacks

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Only the ufos one

wet vigil
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He seems pointless

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Ah

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He also does the stupid stomp

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That’s undodgeable

sand marlin
humble scarab
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You get adrenaline upgrade iirc

leaden ibex
median scaffold
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Well, that's just being based!

leaden ibex
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And somehow he succeeds

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then while farming with me for vines to get me a jungle drip he just dies because he was standing in water and he didn't notice lmao what

river lily
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acidwood suggestion is awesome

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love for builders <3

golden sonnet
river lily
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same with the placeable crags items

river lily
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or anyone else for that matter

golden sonnet
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I don't think there is an explicit list, but literally anything missing from a set

median scaffold
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Most likely a dev thingy, if it exists at all....

river lily
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Would be

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really nice if that was posted in calart somewhere

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Like a channel or smth

golden sonnet
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Like wulfrum door, eutrophic glass wall, etc

indigo yacht
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eutrophic glass wall...

tropic yoke
echo leaf
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Astrum Aureus means Golden Star, and Astrum Deus means Star God

golden sonnet
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Astrum auric, new post yharon superboss

echo leaf
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Before its infection, Aureus was an Aureus-class scouter. Astrum was presumably only added to the name afterwards

lucid marsh
echo leaf
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Maybe it was colored gold before its infection?

glass arch
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its a reference to a bacteria

gritty plaza
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Staphylococcus probably

fleet grotto
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correct

echo leaf
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Staphylococcus Aureus, I remember that

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After a brief look I can tell you that I don’t know why the guy who discovered it called it staphylococcus aureus

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He was German so I can’t read his literature

gritty plaza
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Staphylococcus is Greek for "grape cluster"

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That's not the real colour but the shape is similar

echo leaf
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I did know that, yes

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But another person differentiated two strains of staphylococcus, one he called staphylococcus albus and another he called staphylococcus aureus

gritty plaza
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oh weird

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it ain't exactly gold is it?

echo leaf
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No, which is why it’s weird

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Actually what does albus mean?

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Ambus means white in latin

gritty plaza
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albus also means white apparently

echo leaf
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AH FUCK albus

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Ambus isn’t a word, it’s a typo

gritty plaza
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oh

grim tusk
gilded citrus
frozen hornet
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Rename it to astrum albus and make it a white boy

open gyro
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Add fent

sleek turret
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TRUE

echo leaf
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yharim's stimulants

glass arch
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yhimulants

open stag
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there’s something so insanely niche i’d like to see that i’m not sure it’s even worth suggesting

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but more wiring interactions that are very specific

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like exo prisms/plating and auric plating becoming electrified when powered with a wire

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or eutrophic glass becoming opaque and glowing

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i already suggested one wiring based thing though

echo leaf
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That's exactly the kind of thing that goes in the suggestions channel, so... why not give it a shot?

open stag
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eh screw it why not

echo leaf
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I think eutrophic glass' opacity being affected by wiring can be neat, and auric repulsor panels turning on and off would be cool

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I've never used the latter so that might already exist?

gray bone
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Plus, who wouldn’t want to build a Draedon-approved town NPC/invader disintegration chamber?
new life goal unlocked

median scaffold
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Is it under 1000 characters limitation?

hollow shell
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Nope. 1419 chars.

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(in the Body)

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It has to be trimmed

hollow idol
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auric panels being activated with wiring was the original idea, but I didn't wanna make a building block that conflicts with wiring

median scaffold
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Are we counting only the body or title too?

hollow shell
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It only reads the body

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The bot, that is

median scaffold
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I think, while the idea is pretty based, the suggestion itself focuses too much on what can be done, rather than answer why it should be done

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And the title is funny, but I'm too stupid and eepy to get it XD

open stag
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yeah hold on

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if i had more time, i would’ve written a shorter letter

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and i rushed through writing that

median scaffold
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This is more niche than my previous suggestion regarding furniture interactions, but I believe that there’s a large enough technical and building community that there would be a reasonable amount of appreciation from such small changes.
I also think that this line is somewhat redundant (and referring to other suggestions is not a good thing, afaik)

open stag
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gonna have a conniption

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i’m too tired to fix any formatting issues now

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i’ll wake up in the morning and write good

median scaffold
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No problems, and good night

olive saddle
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i kind of want to make a suggestion about iframes as i feel they're extremely niche

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this could be me but i basically get zero use out of iframes deliberately and its more of an accident

sand marlin
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I'd say they're a bit more than niche considering it's a common occurrence. Especially with how important they are atm with current defense damage. Ignoring that whole thing though, I've always used it to gain better positioning in fights after taking a hit which has given me many advantages over the course

echo leaf
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^

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Plus it just feels better to have lotsa i-frames since it makes it less likely to just get hit two or three times in a row and immediately die quicker than you could react

prisma sedge
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Honestly, I'm kind of interested in what this suggestion said when it was twice as long as it is now

gray bone
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i had it in my clipboard

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but i've copied three too many things today

open stag
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redundant info

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and a few random ideas for implementation

abstract geyser
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has anybody suggested increased vanilla npc health

echo leaf
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I think that's already a thing

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What's your issue with NPC health right now?

glass arch
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fuck you sea urchins i have no other reason for making this sugg aside from hating them

indigo yacht
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it's kind of hard to argue with

glass arch
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yeah because it doesnt do anything

median scaffold
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Can't argue with something that is true

frail fox
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Cal ocean enemies 💔

echo leaf
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mantis srimp

grave zincBOT
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@indigo yacht - Your suggestion has received an updated status!

[Add More Hooks]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@golden bane - Your suggestion has received an updated status!

[Add bait to the starter bag]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

oblique otter
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we are getting bait in starter bags?!

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i can only hope

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(1 single apprentice bait)

fleet grotto
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8 MAGGOT

median scaffold
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I see the potential for another suggestion that will be not popular LETSFUCKINGGOOOO

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Ashen Chests are unlocked by default, aren't they...?

fleet grotto
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pretty sure yea

olive saddle
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moving ashen outside of the primary item pool since theres other ways to get them?

fleet grotto
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same logic goes to oathsword

median scaffold
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...uhh, no, add OLC instead clueless

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Actually, what is their purpose? To give you an easy way to get those 2 weapons?

olive saddle
median scaffold
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Okay, 2 suggestions regarding Ashen Chests:
Either add Old Lord Claymore to their primary item loot
Or just... uhh, give them actual purpose clueless

fleet grotto
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granted. you can now get early hardmode accessories in the crags chest (just like how you used to)

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but instead of charm of myths it's actually good like ursa sergeant or smth

river lily
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i dont think theres any point to the ashen chests theyre just sorta nothingburger

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like wow you can get these. pre hardmode weapons. which drop from prehardmode enemies.

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i mean i guess the idea is "so you dont have to grind" but thats honestly kinda lame to me because isnt that a fundamental part of the terraria appeal experience whtever

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its not even like theyre rare

vagrant spindle
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too bad crags enemies are stupid and i hate gthem

river lily
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if it was like rod of discord yeah yknow what fine but they aren't even that bad

river lily
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because they dont even drop from crags enemies

vagrant spindle
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yea but you have to deal with them to get to the chests

river lily
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this also makes it funnier because it means the chests r arguably more annoying

vagrant spindle
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and theyre super annoying at the point when you'd be looting ashen chests

river lily
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just

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why do they exist

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i mean i think REMOVING THEM wouldnt do anything atp but meh

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its just one of many features where calamitry just arbitrarily tries making the game Easier

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when its actually just making it More Boring

median scaffold
vagrant spindle
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they just exist, all removing them would do is wake up the like 3 people who suddenly decided ashen chests were their favorite part of the mod and that fabsol hates fun or something

river lily
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yeah

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i just dontlike their existence

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i feel the same way abt it the way i feel abt half of the vanilla recipe additions cal has

sand marlin
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Crags enemies are actually doing a great job ngl

median scaffold
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At what?

sand marlin
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Stomping you when you try to test the waters pre boss... or should I say lava. Really tells you that you shouldn't fuck around until later

tired haven
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Not by a huge margin but nonetheless

tidal notch
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Only vanilla recipes that are good are the bottles and balloon because bundle is really good

whole tundra
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how did this not get caught

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nevermind

river lily
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terms are agreeable

indigo yacht
indigo yacht
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if there's one thing i hate it's making everything obtainable by crafting

indigo yacht
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although honestly if sandstorm and blizzard required a cloud in a bottle to craft (like a prehardmode version of vanilla's recipes) i wouldn't complain

median scaffold
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Tbh, even they are not really required. If only fishing wasn't boring and overpowered at the same time...

indigo yacht
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i really hate fishing for biome crates

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they feel 10x rarer than everything else

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I'll fish for reaver, amulet, frog leg, pufferfish balloon, alluring bait, etc. but I'm not going to fish for biome crates unless i have to

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I wonder if there's a suggestion to be made to help make fishing more bearable

forest glen
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Shouldn't we have Calamity flails (the non-solar eruption ones) act like spin flails (aka vanilla flails)

Calamity flails only launch, and don't do anything else

They aren't as versatile as vanilla flails as those kind of flails spin to provide a true melee option (like the Sunfury, Dao of Pow, Flower Pow, are examples of good spin flails)

It's an inconsistency that's bugged me for years ever since vanilla flails got reworked to have that spin mechanic

drowsy plank
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"versatile"

forest glen
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At least vanilla flails spin and can be thrown

drowsy plank
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and they are worse off for it!

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don't get me wrong, it is miles ahead of what their previous implementation was, but except for exactly like

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using dao of pow on destroyer the extra animations just make it take longer to get to the actually good attack

gaunt needle
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aren't they the exact same except you can spin them

drowsy plank
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you need to do the spin before the normal attack

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for calamity you just get the normal attack immediately

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which actually has range

gaunt needle
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don't you get normal attack if you just click?

drowsy plank
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wiki isn't really making it clear and i dont really remember because i never use flails lmao

indigo yacht
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for bosses, at least

drowsy plank
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okay yeah im not crazy

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for stuff like ball o fugu you can just hold the button down and it works

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aka old flairon

indigo yacht
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yeah

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it's a lot easier to use and it doesn't reduce your damage potential

drowsy plank
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like why isn't that just on right click

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never made sense to me because the times you'd actually use the spinup are horribly niche, and mostly worms lmao

indigo yacht
forest glen
indigo yacht
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i use spin ups relatively often but only ever against enemies in close quarters, and that's mostly because I'm worried that the actual thrown flail won't do enough knockback for the enemy to not hit me (or when there's more than one enemy)

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and also for fire imps and goblin sorcerer type enemies

drowsy plank
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yeah like dont get me wrong it's good for mobbing but cal already has a severe lack of mobs that actually threaten you, which makes the spinup attack only really matter on like, meatball and below flails

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once you're trying to use blue moon/sunfury on WoF the spin up is mostly a detriment because you do not want to let hungry/leeches get that close in the first place and you don't want to be that close to the eyes

indigo yacht
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isnt sunfury super good on wof specifically when using only the spinup and standing inside the eye

drowsy plank
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sunfury is very good but i dont remember which mode

indigo yacht
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past that point spinup is kinda just a hindrance more than anything

drowsy plank
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probably all of them if we're being realistic that thing is busted out the wazoo

indigo yacht
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lol

drowsy plank
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god i love terraria

indigo yacht
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why boohoo

spice stream
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god bless red

forest glen
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💀💀💀

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Pain

median scaffold
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Specifically those ones

193 - Reworked Yateveo Bloom's flail attack. - Done ✅
194 - Removed Urchin Flail. - Done ✅
195 - Reworked Ball O' Fugu. - Done ✅
196 - Reworked Tumbleweed. - Done ✅
197 - Improved Rem's Revenge. - Done ✅

forest glen
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Thank goodness

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I should have looked in the changelog lmao

indigo yacht
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i hope they didnt add spins

spice stream
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no way they would

golden sonnet
median scaffold
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Having knowledge is funny, don't you think, Raesh? clueless

golden sonnet
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The best part is I haven't even looked at the reworks so I don't know either

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I just thought it would be a funny response

vestal crater
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The hell

median scaffold
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He's a tester, yeah

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Was added alonside Fluffy, iirc

golden sonnet
vestal crater
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If I had a nickel every time a mod has also been a dev and was added around the time fluffy became a dev

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I would have two nickels

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Which isn’t a lot but it’s weird it happened twice

median scaffold
lucid marsh
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Why do people not like flail spins

gaunt quest
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why don't you not like them

odd geyser
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ooga booga add whatever add a pre-boss nuke that allows you to instakill every boss in the map regardless of any factor

errant wren
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flail spins are fun until you realize that the range is so unbelievably short that there's almost no reason to spin it on purpose, in my opinion

tired haven
glass arch
tired haven
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(used to suck even more when knockback on spin was so low you couldn't even block fighter ai from mauling you)

lucid marsh
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Oh wait I misread

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I think flail spins are great

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You can do good damage and knockback against fighter enemies and such, especially early game

lucid marsh
# gaunt quest why don't you not like them

They have a unique purpose that works well in the early game: they beat anything that does contact damage and can take knockback, even in large crowds. Imagine if there was a golem tier flail. It would be great against half the pillars and the martians

gaunt quest
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I was kidding flails are fun

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But yah

lucid marsh
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Ah

olive saddle
prisma sedge
# drowsy plank god i love terraria

I find it a bit funny how this repeats the point, like "The base damage of flails are half what's written in the tooltip, which is to say the damage written in the tooltip is twice their base damage, ie: the Sunfury's tooltip says it has a base attack of 64, when it's actually half that"

indigo yacht
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cog threw out the thing about putting the spin on m2 and the normal throw on m1 and i feel like that's best of both worlds

echo leaf
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beefin up knockback on the spin sounds like it could be a good idea too

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Anti-fighter is always appreciated

novel belfry
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I think Flails should actually charge up "damage" the more you spin them

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so that when you release the flail it unleashes that damage

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maybe you could even increase the charge rate by hitting enemies with the spin attack

errant wren
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that feels like moderately high effort

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still probably would be interesting as a subclass mechanic

frozen hornet
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biome bla

errant wren
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rework biome blade line to fill every melee subclass

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i say that but

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it kinda does

crude geode
#

Soon every weapon will be a part of biome blades’ kit

errant wren
#

old cal moment

indigo yacht
novel belfry
#

i mean, if you add the "I charge faster if you hit the enemy with the spinning charge" thingy, it might be more interesting

glass arch
#

exoblade

#

would be the closest to this

#

or nadir

errant wren
#

unless the sugg is more about the "culmination of the journey" aspect of the zenith

#

which yeah those weapons do have that

#

but not so much the visuals, if that makes sense

#

that's how i interpreted the sugg, at least

lofty breach
#

It's kind of like the weapon acts like a zenith but the weapons are post-moon lord

fleet grotto
#

idk violence kinda acts like zenith already

#

(as a weapon)

indigo yacht
#

@lofty breach this suggestion doesn't have a reason (which is important, you need to explain why more weapons with a crafting tree and/or mechanics resembling the zenith should be added) and seems almost more like a question than anything else

indigo yacht
fleet grotto
#

visually similar

indigo yacht
#

nah

fleet grotto
#

of course distinct, but visually similar

lofty breach
fleet grotto
#

weapon swings in a circular motion around the cursor

indigo yacht
#

one is a spinning spear at the cursor the other is a collection of like 12 swords that travel in an oval from the player to the cursor

#

rainbow swords might i add

indigo yacht
#

instead of saying like "i am fond of the zenith because of how it encompasses and summarizes your journey" say like "the zenith is iconic because it encompasses and summarizes your journey"

#

although this part isn't really a rule or anything, just some advice about persuasion

lofty breach
indigo yacht
#

edit what you've already sent

#

omg wait i just remembered crystal assassin exists

#

waitttttttt

#

that goofy idea about non-summoner multiclass i had was... well, sort of in the game already

#

not exactly but still

#

i should make a suggestion about that

indigo yacht
lofty breach
indigo yacht
#

i suppose multiclassing wouldn't really ever be practical, just fun, but multiclass armor is still cool

drowsy plank
#

this is definetly just a specific item suggestion

fleet grotto
#

that's what I was thinking

drowsy plank
#

it's probably valid but that doesn't really fit the new formatting at all

fleet grotto
#

"Make the Ball and Chain activated with right click rather than favoriting

Ball and Chain is an item that causes the player to lose dashes from equipment that grants them while the item is favorited. Other items that function similarily (disabling something) such as calamity's Sirenproof Earmuffs and vanilla's Encumbering Stone can be activated/disabled by right clicking on the item. This is not the case for the Ball and Chain. Not only this, but aforementioned items such as the Sirenproof Earmuffs used to be activated by favoriting them, which leads me to believe that the Ball and Chain was forgotten amongst these items. Changing this would not only make the item more flexible in its use cases, as it can be enabled or disabled regardless of if it's favorited, and also act more consistent with other items."

any thoughts on this? would it be more fitting for a bug report since consistency issue? im tired rn

drowsy plank
#

i feel like this was probably already addressed in the next update but yeah this is fine, but i could see the argument that it could be more befitting for bug forum just because it would be faster

fleet grotto
#

oh let me check

#

it isn't in the changelogs at least, so at the very least it hasn't been done yet

drowsy plank
#

not necessarily, but it might not be in changelogs yet yeah

fleet grotto
#

think it would still be worth posting?

drowsy plank
#

yes

fleet grotto
#

👍

thin hazel
#

yep literally kill sea urchin

median scaffold
#

Can I ask why does Ball and Chain exists in the first place?

#

I guess it has its niche, eh...

steep patrol
#

Probably for builder

echo leaf
#

Self-imposed challenges?

glass arch
#

even then cal doesnt have to cater to those

fleet grotto
#

i assume it's because some dash accessories (such as Asgards valor) have desirable stats and the player might not want to have the dash?

#

wiki lists a usecase example such as scal

#

where a long dash probably isn't too good for the player

#

funny the pre-boss item is recommended for scal

royal tapir
#

Its entire purpose is just disabling dashes
It was added in the same version which removed being able to toggle dashes on Asgard's Valor line using visibility, basically as a compromise for that

fleet grotto
#

sounds about right

echo leaf
#

Valid

grim tusk
#

add more weapons like zenith

Bro we had those already before Zenith was even a thing

grim tusk
glass arch
grim tusk
#

ah true it got absorbed and then changed into a config by Nycro’s nohit efficiency

indigo yacht
#

we should reintroduce it for no reason

errant wren
#

reintroduce old difficulty modifiers sugg

indigo yacht
#

i dont care about any of them except defiled i have a soft spot for defiled

prisma briar
#

hey guys can we bring back the malice mod

drowsy plank
#

no

glad tundra
#

good idea arde

sleek turret
#

yea

fresh wolf
#

i suggest adding the yharim fight

grizzled dome
#

...I can't believe the Rune of Kos still hasn't been renamed. I know there are changes to all three associated bosses coming Soon™️ but I don't think it's the next update necessarily? Would suggesting a rename be pointless?

drowsy plank
#

im pretty sure it's next update

grizzled dome
#

well never mind then.

indigo yacht
grizzled dome
#

🤦 never mind then

serene vapor
grave zincBOT
#

@indigo yacht - Your suggestion has received an updated status!

[Add More Hooks]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@golden bane - Your suggestion has received an updated status!

[Add bait to the starter bag]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

golden bane
#

sad

vestal crater
#

sad indeed

#

adding a bucket of worms to starter bag would be sick

sand marlin
hard moon
#

how?

olive saddle
#

The zenith is i think the strongest weapon if you want to use it against all 4 endgame bosses

#

You can use individual options like dragons rage against thanatos for more damage but zenith is incredibly consistent against all 4

#

Its the strongest general option i think, so much so that it had to be nerfed lmao

hard moon
#

i tested it out earlier

sand marlin
# hard moon how?

"Underwhelming for the last two bosses" why do you think that? It's generally considered to be at least a solid option for both of them with a screenwide range and how versatile it is with good damage on both single and multi target and good velocity.
Secondly, it would not be suited for Guards or Providence at all because of these features and would very much stand out between all the other weapons there as well as the fact that this change would mean nerfing Zenith so far down with no actual reasoning when it fits its tier quite fine

olive saddle
#

Also the whole reason zenith is in the tier is because theres a bug with tmod and the zenith

sand marlin
#

No?

olive saddle
#

Oh there isnt

#

Oh it just does that much fucking damage then

sand marlin
#

What do you mean

olive saddle
#

I swear i read somewhere about zenith not interacting properly on tmodloader or something

#

As in something with its iframes made it deal way more damage on tmod than in base terraria

#

That could also be vanillas endgame being stupid strong and not tmod so either or its placement isn't artificial

sand marlin
#

You need to verify this

olive saddle
#

Ill go look

sand marlin
#

Either way Zenith's only received a small damage buff and exemption from pierce resistance to fit right onto post Yharon tier

hard moon
#

i find it doing around 500-1000 dps

sand marlin
#

DPS meter isn't reliable and that is definitely a problem on your side if it's doing way too little damage otherwise. I use it just fine and it does good damage

#

We do have standard tests for the weapon as well

hard moon
sand marlin
#

It's Zenith

hard moon
#

including me

sand marlin
#

I'm sorry but skill issue of this calibre is not the mod's responsibility

#

You can use another weapon

frozen hornet
#

How do you miss with zenith

sand marlin
#

Zenith is better than homing weapons because those can actually get left behind against fast bosses when all you have to do with Zenith is hold cursor on boss

olive saddle
# olive saddle Ill go look

I was horribly schizophrenic i apologize

Unless the video is gone or deleted and not the one I'm thinking of, no, there was no issue with iframes or tmod. Vanilla endgame is just that fucking strong.

I dont know where i got this from XD either way its false and vanilla endgame is just that strong

sand marlin
#

Zenith is just that strong*

olive saddle
#

Yea oops zenith is just that strong

umbral gazelle
olive saddle
#

I forgot vanilla favors melee and the last prism is left in the fucking dust vs the zenith

sand marlin
olive saddle
#

It does. It has very slight aim assist but its not too too noticeable

ripe owl
sand marlin
#

That sounds like a different thing byeah

olive saddle
#

Yea that's different

#

I was thinking it got stronger when transported from vanilla to tmod due to some tmod bullshit but i was incorrect

ripe owl
#

maybe I'm just wrong tho

olive saddle
#

There was a time where it didn't ignore calamitys pierce resistance system though

#

Or is it vanillas, i have no idea

#

Either way it didn't ignore the pierce resist system and that got changed in i think a 1.4.4 hotfix or the main port

distant gyro
#

cosmic myth

#

it was probably concerning default melee with attack speed class which worked on zenith

#

never made anywhere out of porting because it wasn't a big hassle but the myth kinda blew up

olive saddle
#

I read about that on rhe video i think i got it from. I wasn't exactly sure what it meant but i think i understand now which is vicious.

I dont know if i got it mixed up with something else or I'd horribly schizo but thank you for the information

whole tundra
#

Gets moved to post Yharon, 20 damage buff, B Tier against SCal, Top Tier against Exos

#

This thing needs a nerf, not a buff

ripe owl
#

maybe we could bargain for a balance change?

sand marlin
#

Well either way this suggestion isn't making it for reasons explained

tardy geyser
#

It’s was called zenith because it’s at the end of the game, makes sense that cal moves it. And if it was to be balanced around post ML then its damage would have to be nerfed a lot.

coral carbon
#

Also, it's post-Moon Lord already, might as well rewert the recipe change instead of uselessly adding Luminite

hollow shell
#

Sugg could go in one of two directions

  1. Remove the mention of viability and focus entirely on its placement in the game. What bosses you get to use it against, what Zenith's purpose is as a weapon, etc.
  2. Focus only on its viability in its current tier, as a buff suggestion, without mentioning moving it. This would thus belong in #1178515062030348308 .
#

(It's viability should not be an argument for moving it, because rebalancing it is literally just changing one number. Stuff like this fluctuates every single update)

indigo yacht
#

maybe they already have something or other

wet vigil
#

The zenith suggestion is pretty brain dead

#

It’s good for exos

#

It’s just not the absolute best

indigo yacht
#

i mean it kinda is

wet vigil
#

Wdym?

#

That one Yharon weapon shreds ares

#

The galaxia is great for the twins

#

And for Thanatos the zenith is the best though

indigo yacht
#

iirc it is the best weapon for ares, and it's a good weapon against hunters, the only mech it's not great on is thanatos but even then since it has no pierce resistance it has wild damage potential

wet vigil
#

So that is correct

indigo yacht
wet vigil
#

Ah

#

Really?

indigo yacht
#

yes

wet vigil
#

Oh ok

indigo yacht
#

anti-worm device

wet vigil
#

I forgot what it does

indigo yacht
#

idk as much about scal but i know that zenith is the best weapon for seekers

#

i think its ok for the rest of the fight

wet vigil
#

Oh right it’s deadulus stormbow 2

#

Draconic boogaloo

drowsy plank
indigo yacht
#

wouldn't this also be more tuned towards a balance issue

drowsy plank
#

yes rover literally said it in the message im responding to, even if they're wrong and zenith has no balancing issues

wet vigil
#

I feel like the Zenith is not really needed for its stage in progression but it is nice to have

#

And options are very important

hollow shell
hollow shell
umbral gazelle
#

change zenith to post game because it is named zenith which mean the end so it should be moved to post scal and exo mechs XD

median scaffold
#

Clearly, "Make Zenith Red's shadowspec weapon" clueless

buoyant flint
#

What do you guys think about a Calamitas clone remake? New ai, some new attacks, and a respite. It feels really outdated for a large step in progression

boreal lichen
#

All of that is already planned

#

But not priority

drowsy plank
#

yeah

prisma sedge
#

This suggestion feels particularly funny since the Zenith is already post-ML in vanilla, so adding luminite to its recipe would just be pointless

whole tundra
bright crag
#

Yeah
You may be able to use it against the final two bosses in Calamity, but you can't use it for any boss in vanilla

novel belfry
#

(real issue imo is the wacky crafting recipe that just adds auric bars and calls it a day)

whole tundra
novel belfry
#

im sure there's been a suggestion that got rejected, but i really dislike this

frail fox
#

Needs the auric sword

novel belfry
#

yeah why doesnt it have the auric sword?

#

seems a bit weird to me

#

okay NONE of these were rejected, just that they never got into dev server

wet vigil
#

The auric bar looks like copper in that image

#

But shiny copper

whole tundra
#

If I had to pick 3 sword to add there, I would pick Terratomere/Holy Collider, Last Mourning and Ataraxia

wet vigil
#

Ataraxia definitely

#

They should add the submarine shocker to it

#

It would make a lot of sense

#

And also the brimlash

whole tundra
#

Definitely shouldn't be that hard to obtain

#

just 3 iconic swords would be fine

sand marlin
#

Adding Ataraxia wouldn't make sense

#

Nor any auric tier weapon

#

Why would one weapon have another on tier weapon in its recipe

whole tundra
#

Zenith is post ML in vanilla and uses 2 post ML swords

sand marlin
#

Wrong

#

Zenith is postgame

#

Argument invalidated

#

You could've just said Night's Edge

#

trollface byeah for Night's Edge there is actually a bit of progression between Muramasa and it so it's not immediately upgraded or anything

#

Even if you have everything at ready you probably wouldn't head out of dungeon after getting Muramasa if you want everything that's generally relevant from there

novel belfry
#

according to Cog, apparently Zenith is treated as a "Donor item for Red"

#

which i find to be horseshit but whatever

median scaffold
#

It kinda has a good point, tbh XD

crude geode
#

Copper shortsword is Red’s dono item

median scaffold
#

Explode

sand marlin
#

No it's poo blocks

median scaffold
#

That's true

golden sonnet
#

just wait for poo boulder

sand marlin
median scaffold
#

Wouldn't that require also changing and / or adding the projectiles to fit the new swords?

crude geode
#

yes

median scaffold
novel belfry
#

h

whole tundra
#

Just going to make a suggestion concept here

#

Rework Violence

Violence is a weapon that drops from Supreme Witch, Calamitas, one of the final 2 bosses in the mod. It works by holding your mouse at the spot you want it to attack. However there are 2 very similar weapons obtained right before you obtain this one. The Oracle and Zenith, whereas Zenith can hit opponents between the player and the curson (and slight homing) and The Oracle which gets better the longer you hit enemies in a row. Violence has neither of these gimmicks and is just a Yoyo that can be directed across the entire screen. This also is not what a player would expect in the slightest when looking at the sprite of the weapon. Reworking it would make it stand out much more.

echo leaf
#

Zenith requires a copper shortsword, right?

fleet grotto
#

this is truth

echo leaf
#

Not including upgrades is kinda the point

fleet grotto
#

i think you're missing the point

echo leaf
#

It’s supposed to represent your journey from start to finish

fleet grotto
#

wait i misread

indigo yacht
#

adding more swords to zenith could be interesting

#

I dont personally like the idea of replacement

#

especially since most of the swords are really easy to get even if you don't have them anymore

echo leaf
#

oh no i sold my Volcano how will I ever live with myself boohoo

golden sonnet
#

can't even throw the game smh

sand marlin
#

You are world limited and unrenewable

golden sonnet
echo leaf
#

If you dig out all of the hellstone of your world and didn’t save any of it then you’re a dumbass and deserve to not have it

drowsy plank
#

i still dont like this suggestion as much as the last 3 times it was suggested

#

clearly the solution to zenith being hard to obtain after making the calamity lines is to make it even harder to get

#

you can just go and get those swords again, and it's not like they dont have their own auric tier upgrade lines

novel belfry
whole tundra
#

Just going to wait to wager some opinions and then I'll post it later

crude geode
#

Sounds good, so many of supreme calamitas’ weapons are unique and fun so it’s weird the yo-yo is just. a yo-yo

whole tundra
#

It's not even a yoyo

#

It's a spear that acts like

#

a basic yoyo

#

I don't get it

median scaffold
#

Imagine a throwable javelin that isn't a rogue weapon

#

IN MY CALAMITY?!?!

whole tundra
#

hold on

#

there we go, edited the message to explain a sort of general direction I would like the rework to follow

median scaffold
#

What

sand marlin
#

Violence is much more satisfying than a yoyo though

#

Beautiful hit effects, although slightly overdone on blood

whole tundra
#

It's Zenith in terms of actual use, but without the slight homing + less range (and it's also weaker XD)

sand marlin
#

That's a dumb comparison Imo all weapons are more or less "hold on cursor to use" and going off of just that is not fair either

#

Zenith and Violence are wildly different when you actually look at them

whole tundra
#

They're very similar

#

I did tests with both weapons

sand marlin
#

I also used both weapons this does not simply justify it. An on cursor boomerang and a flying knife type weapon (yes, more similar to it than yoyo's) are not really similar however you think about it

#

I oversimplified Zenith to a boomerang but it's a pretty unique boomerang tbf

gilded citrus
#

Flying knife is a vanilla yoyo knife clueless

sand marlin
#

You are a vanilla yoyo knife

median scaffold
#

Well, he kinda has a point clueless

sand marlin
#

All yoyos are flying knife downgrades 💥

gilded citrus
#

Terrarian

median scaffold
#

True

gilded citrus
#

Shrimply

median scaffold
gilded citrus
#

All yo-yos are violence downgrades

sand marlin
#

Exactly

median scaffold
#

Violence is a downgrade to the Flying Knife, and yo-yos are worse than both

gilded citrus
whole tundra
#

The difference between Zenith and Violence is absolutely minimal in the gameplay department

whole tundra
#

Also I just noticed that Violence uses the yoyo-holding animation

sand marlin
#

How do you manage to call something very similar to Zenith of all things though that's what I'm curious about XX

whole tundra
sand marlin
#

Zenith is like an actually really unique weapon both by vanilla and modded standards

gilded citrus
#

Which I like about it

whole tundra
#

It's pretty underwhelming for a SCal weapon aswell

sand marlin
#

Hold a dummy farther away and use both

#

Put one dummy in the middle as well

#

And one right by you

whole tundra
#

Yeah I know

#

Homing

sand marlin
#

???

whole tundra
#

I literally explained it in the post

sand marlin
#

This has nothing to do with homing

#

Zenith will hit the dummy next to you and the farthest one, yet not the one in the middle

#

Violence will simply only hit the one you have your cursor on

#

It will pass through to hit all three dummies and keep hitting the farthest if you hold your cursor over that one, unlike Zenith

whole tundra
#

The larger arch goes after your cursor

#

the smaller one to nearest target, if your cursor is somewhat near it

sand marlin
#

Which again, has nothing to do with homing

#

I will just do a drawing

#

Zenith

#

Violence

fleet grotto
sand marlin
#

You did further prompt something neat though, Violence can be using Flying Knife animation probably if it isn't already and that would be a neat little improvement

whole tundra
# sand marlin Zenith

I have never noticed this during gameplay. Who would use weapons like Zenith at close range. Can we atleast agree that Violence's actual use is just a large yoyo

sand marlin
#

It's just a flying knife type of weapon shrug

hollow shell
#

if it hasn't been mentioned yet, Violence originally had alt melee attacks planned which didn't get finished

sand marlin
#

Who made Violence?

hollow shell
#

uhhh idk it's been a while

sand marlin
#

Wondering if it's like an old dev that left or something

royal tapir
sand marlin
#

Oh yeah that makes sense

median scaffold
#

Lucille should come back just to make Violence better

fleet grotto
olive saddle
#

This weapon was added in 1.5, highly unlikely anything will happen to it for a long while

#

I feel like vehemence needs one more as it feels really odd to use

#

Neither here nor there though

frozen hornet
#

Wouldn't you know it vehemence also got reworked in 1.5

stark locust
#

thinking about suggesting that they add a few more optional difficulty addons like the odd mushroom and the ball of chain?, inverted movement, perma blackout buff, ect all with their own bonus

indigo yacht
#

ball and chain doesn't give any bonuses... i think it's a fun suggestion, but I don't know how other people would feel

drowsy plank
golden sonnet
#

Ball and chain is supposed to be for the players benefit, allowing them to use the stats of a dash item without being forced to use the dash. It isn't really a challenge item

fleet grotto
#

can we readd revengeance mode?

indigo yacht
fleet grotto
#

that just basically removes dash

#

can you not use the default dash with ball and chain? I've never used it btw can you tell

indigo yacht
fleet grotto
#

wrap the ball and chain around a dash accessory to restrict its dashes (other dashes will take priority)

indigo yacht
#

i think you can just do that be reordering your accessories

golden sonnet
#

^

fleet grotto
#

isn't it stupid

fleet grotto
stark locust
#

i have a good idea how about something that disables wing flight, something that makes you die 1 hit and something that disables life regen XD

indigo yacht
#

those are some crazy original concepts

stark locust
#

ikr

#

like they fr need me on the team

fleet grotto
#

i have a better idea

#

what if

#

the revengeance and death things were made into items

#

it would be so much simpler

stark locust
#

like hear me out what if they reworked the sunken sea

indigo yacht
stark locust
#

and idk what iron heart really did

indigo yacht
#

tbh i can see iron heart getting removed just bc nobody used it

stark locust
#

like they reworked defiled in 1.5 and removed it a few months later

indigo yacht
#

i never saw anyone use it at least

stark locust
#

but like defiled \

#

i also kinda think it was because they were stopping nohit roles in cal main

indigo yacht
#

that's a

#

odd reason

stark locust
#

yeah its def not official but idk i have a suspicion

grim tusk
stark locust
#

i knew it

odd fractal
#

do suggestions for another armor set (not sis) count as extreme effort? doesn't say anything about it on the doc but i just want to make sure

golden sonnet
#

it's not explicitly forbidden, but would need very good reasoning

drowsy plank
#

yeah, it really depends on the suggestion

errant wren
#

probably has to be vague

drowsy plank
#

an armor set addition sounds more like a solution than a problem to address

#

so you should probably think about why you think this armor set is necessary and make a suggestion about that

golden sonnet
#

yeah, especially with the new evil 2 and arsenal armors in the near future, the game has no shortage of sets

drowsy plank
#

well maybe post-ML but

errant wren
#

tiering is probably the hardest part of that kind of sugg

drowsy plank
#

that's a whole 'nother can of worms

#

tbf there are a few places lacking armor sets

#

like rogue in hardmode

errant wren
#

intermediary sets maybe

#

probably not though

#

nah

#

definitely not

golden sonnet
drowsy plank
#

you literally use one set for all of pre-plant, pre-golem, and pre-ML each

#

titan til umbra, umbra til hydro, and then hydro til lunar

#

no other class does that

indigo yacht
#

you have a pre hardmode boss set, then daedalus, then a post calclone/plant set (although summoner gets 2*)

drowsy plank
#

summoner has spider, daedalus, hallowed, tiki, spooky, fathom swarmer, plaguebringer, and the DD2 sets

golden sonnet
#

Rogue does have daed too to be fair

drowsy plank
#

this is true

indigo yacht
drowsy plank
#

isnt summoner getting ore helms too

indigo yacht
#

i forgot the ooa stuff but... ehhhhhhh

drowsy plank
#

i swore that was on the cal docket at some point

golden sonnet
errant wren
#

i looked through the cal and vanilla wikis just to see

#

i think there's no lack of armors

#

but i could maybe see an argument for variety or something

drowsy plank
#

a while ago i heard rumors about something akin to that

#

forbidden needs help, especially forbidden circlet

errant wren
#

armor suggs should be held for later imo

#

other than for sets with issue like that

indigo yacht
#

Add a purple armor set

Its my favorite color :)))))

errant wren
#

this gets through

#

cal adds 1 purple set and maybe 2 more if i start going colorblind

indigo yacht
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which one

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I'll use it in a nohit i promise

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oh right dark artist

errant wren
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god slayer is purple kinda oh

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oh

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that's vanilla

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i think

indigo yacht
errant wren
#

more vanilla sets are purple

indigo yacht
#

ebonwood armor lmao

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i didn't even know that existed

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ill use that

errant wren
#

Ebonwood, Obsidian, Shadow (maybe ancient shadow), orichalcum (maybe), Beetle, Shinobi Infiltrator, Dark Artist, and Nebula are all purple

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in vanilla

indigo yacht
#

nah orichalcum is pink, meteor is kinda purple though

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anyways

errant wren
#

meteor is more blue than purple i think

indigo yacht
#

Add more purple armor sets

Its my favorite color and theres not enough i think

drowsy plank
#

woaw

indigo yacht
#

not good enough (sometimes it really just isn't which always annoys me, like what do you mean this color just doesn't show up)

random hound
#

lowkey i want a new railgun type weapon

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titanium railgun is fun as hell to use

vestal crater
drowsy plank
#

i have no idea how to feel about this suggestion

violet zephyr
drowsy plank
#

yeah

violet zephyr
#

Half of it is "it would be cool", the other is saying how to do it.

errant wren
#

something about it feels invalid

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yeah

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oh my god it really is just that

drowsy plank
#

what even is a "railgun-type weapon"

violet zephyr
fleet grotto
#

probably charge

indigo yacht
#

hitscan

fleet grotto
violet zephyr
#

They want more weapons just like Titanium Railgun.

errant wren
#

titanium railgun is a "railgun-type weapon"

drowsy plank
#

i mean yeah they say they want something like titanium railgun but it's not exactly the most unique thing in the world; im trying to figure out what exactly they liked about it besides "cool" so they can improve the suggestion

frozen hornet
#

I assume they meant charged/slow firing hitscan weapons

fleet grotto
#

tbf there are a good amount of charged weapons, especially for ranger

drowsy plank
#

yeah that was the other thing?

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like clockwork and gale and stuff like that exist so it's not like there's a lack of charging ranged weapons

errant wren
#

it's such a weird want in a suggestion

drowsy plank
#

@random hound hey sorry, but there isn't really enough reasoning for this to be valid. you basically just say "it would be cool" without explaining the what or the why of this. there's probably something about titanium railgun you like, and there is probably another point in progression that such a thing could be missing, but you dont really touch on those in this message.

frozen hornet
#

afaik titan rail is the only one

drowsy plank
#

to be fair "hitscan" is a weird term in terraria

errant wren
#

the funny part is that i woke up like an hour and half ago, saw the sugg, and forgot to say anything

frozen hornet
#

ok "beam" would be more accurate

drowsy plank
#

im pretty sure it just makes a beam a la shadowbeam staff or something, right?

frozen hornet
#

Maybe

umbral gazelle
#

quick google search, railgun is a gun but with EXTREME bullet velocity

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idk if it can actually count as hitscan

frozen hornet
#

well we're going by ingame not irl

errant wren
#

if it's that fast...

umbral gazelle
#

true

royal tapir
#

Any "hitscan" projectile just means it has like 100 extra updates

errant wren
#

i don't really know what that means but i'm pretty sure i know what that means

violet zephyr
errant wren
#

figured

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and that would make sense

gaunt needle
#

Calamity should add real hitscan weapon tbh

drowsy plank
#

how would that even work

umbral gazelle
drowsy plank
#

yeah but how does that hit things that are off screen

gaunt needle
#

You scan the line in direction of cursor and find enemies

umbral gazelle
drowsy plank
frail mantle
glass arch
indigo yacht
#

would literally anyone vote for this

#

Fix Food Enemy Drop Consistency

All food items in vanilla obtained via killing enemies are changed to be obtained via crafting or buying from NPCs in Calamity, with 3 exceptions: Chicken Nuggets, Bacon, and Blasphemous Donut. These are quite out of place and seem to stand contrary to the changes Calamity has previously implementing regarding food items, and should be rectified by removing the ability for Harpies and Pigrons to drop food and changing Blasphemous Donut's method of obtainment.
While the former two aren't blocked because other NPCs (specifically getfixedboi Yharon and Piggy) drop the food item, the latter has no such ramification, and anyways the item could simply be removed from the individual NPC's drop table.

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or am i the only person who gets annoyed at the minor inconsistencies

drowsy plank
#

the whole situation is clearly just a mix of oversights considering the other GFB items that fail to drop because the filter actively interferes

median scaffold
drowsy plank
#

the only one that is accurate is probably blasphemous donut

indigo yacht
#

idk how to write a bug report

#

I'll just change it to only be for the cal food item

drowsy plank
indigo yacht
#

or how they would indicate the problem

drowsy plank
#

to prove it isn't another mod causing the problem, and to possibly show the results of the code

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in general they help

golden sonnet
#

I'm aware of the issue

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no need for a report tbh

indigo yacht
golden sonnet
#

CiT might have already fixed it, but I'll need to check

#

Yep, CiT got it already

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my goat

fleet grotto
#

since when was it intended

#

i thought calamity just added the recipes/sales so it's not a pain the ass the grind

golden sonnet
#

No, Fab removed them because it didn't make sense

fleet grotto
#

What

golden sonnet
#

YuH explained it here

fleet grotto
#

Oh ok

golden sonnet
#

Was also explained when it was initially changed

indigo yacht
#

i kind of adore the "implication" that we're just eating the corpses of our enemies

dense ferry
#

You do know we didn't make this because otherwise you'd need two Terratomeres right?

#

Like

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You'd need

violet zephyr
#

Clearly the solution is to make Shimmer a lot more centralised in usage for items, and force people to deconstruct items to make new ones.

dense ferry
#

An Ark of the Elements (Enchanted Sword upgrade)
A Galactus Blade (which is used in Earth)
A Last Mourning
I don't know if Starfury has an upgrade in Cal but I'm pretty sure it does too

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And, yeah

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A second Terratomere which goes in Exoblade

indigo yacht
#

seems to rather run counter to the argument of "already upgraded their zenith component"

dense ferry
#

Wdym?

violet zephyr
dense ferry
#

Yeah it's not

violet zephyr
#

Oh wait, it was moved to Ark of the Ancients.

dense ferry
#

Oh

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Two Ark of the Elements

#

Byeah like, it's just impossible to make this work in a meaningful way

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Also it makes making Zenith a pain in the ass

violet zephyr
dense ferry
#

It's not a problem to have so many overlapping swords with Calamity because aside from Terra Blade, all of them are just

#

Super basic shit

royal tapir
#

Zenith is the final vanilla weapon, so keep it vanilla frankly

dense ferry
#

There is also that

violet zephyr
#

I believe The Last Mourning is the only upgraded weapon within the Zenith that also doesn't deviate from the original weapon's theming.

#

Terratomere, too.

#

But

dense ferry
#

Galactus Blade too but like, whatever

violet zephyr
#

Terratomere is in Exoblade...

indigo yacht
# dense ferry Wdym?

one of the reasons mentioned in the suggestion was that "the player is likely to have already upgraded many of their 'Zenith Material' swords", so having two copies of one item is reintroducing the same problem except then you can't even shimmer to reacquire it

violet zephyr
indigo yacht
#

it's a nice idea, but like putting it into practice is impractical

violet zephyr
#

A romantic idea, with zero practicality.

novel belfry
#

I mean, yeah...

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(exoblade in zenith would be the funniest thing ever)

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but that wouldn't be a good reason, wouldit?

#

i mean, one solution would be to rework the Zenith, but apparently Caldevs don't want to rework vanilla weapons...

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despite yknow

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reworking a lot of other Vanilla systems to fit Calamity

indigo yacht
#

in terms of weapons, stuff like boomerangs and flails were reworked/buffed to try and keep the weapons in the categories viable

#

in calamity bosses and enemies simply tend to be faster

#

there's also more defined progression than in vanilla

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(especially prehardmode)

errant wren
#

shadowspec-tier zenith+1 where the recipe just the zenith plus cal swords

indigo yacht
#

ngl

#

cool idea

novel belfry
#

zenith+1 would be so funny for a zenith upgrade name

errant wren
#

i want to be credited for that name if it happens

whole tundra
novel belfry
#

but it would be funny