#suggestions-discussion
1 messages · Page 308 of 1
Post-Skeletron feels nice for traversing difficult areas
Not like Skeletron has anything else going for him
Make it so Scoria Ore can be mined with pre-Golem pickaxes, but something post-Golem locks your ability to smelt them into bars?
So, equipment tiers stay the same, and you don't have to go back again one boss later
Is there something else in post-Golem abyss I'm forgetting?
Yea that'd work
Real tier
Just try making plant-golem feel like a real tier and that solves at least 500 issues
Is the ancient manipulator close enough?
More reason for Levi/Ana and less reason for Golem
Especially since Golem has plenty after is already because vanilla
Ehhhh
Inbetween Post 3 Mechs and Lunatic Cultist is so much shit
Scoria now requires beetle shells clearly
Would mean that, following progression, we'd lose Scoria for these bosses
(ignore funny wiki formatting)
Ok good point, I don't want to lose scoria for those
...
Not the worst idea.
Those bosses are all above the difficulty curve for vanilla equipment at that tier (even the vanilla ones)
Honestly how many new mats are there post-Golem?
Beetle Husks aren't a bad pick
Beetle shells are so random like why does golem drop these and why are they used for one thing it’s funny
No others, I think.
They're a bizarre artifact of a time when golem was the final boss, and then duke Fishron shortly after
Remember: melee gets an armor before planetera and then one after golem, while the equivalent ones for the other classes are post plantera, pre golem
It's weird
I'm old enough to remember that Beetle Husks & armor got added a few updates after Golem did
so they were a thing that was appended
Oh I totally remember that
Redigit design moment
I was watching Yrimir at the time, and I think Baum shortly after
Then later, he vanished
Actually i'd kinda enjoy if we only got Hydrothermic after Golem, but the rest of Scoria after Ana&Levi
Kinda like Bloodstone after Providence but Bloodflare after 'Ghast
RIP Yrimir
And then returned for one episode, and then vanished again
Does anyone know what happened to him?
Hm.
I personally am not a huge fan of that dynamic, feels a bit unintuitive
Just have Hydrothermic need post-Golem mats and you're golden
Eh
I guess it has vanilla precedent via the celestial fragment weapons vs armor
It kinda is, but it'll help abyss progression
I heard he had health issues at one point, then made another video, but then he disappeared again like I said
So like really does anyone actually know, I'm curious
Crimtane/Demonite as well
I think hydrothermal armor is fine the way it is, despite overshadowing vanilla armors
Oh true true
I have no problem with it
My issue lies with you having to beat a boss, go to abyss, beat the next boss and go to abyss AGAIN
(Leviathan and Golem respectively)
Oh right. I usually focus on uh...
Something else between that time. I forget what.
I don't always do things in exactly the same order
Aureus maybe
Probably
You don’t have to go to the abyss immediately after beating levana, they still drop good stuff you can use for Golem, but I mean normally people will go boss, abyss, boss, abyss ig
It's the normal way
Unless you want Depth Cells weapons to feel subpar (And Scoria not subpar)
Disagree heavily. So many of Cal’s armors just feel like “use this set but with your class’ helmet” for a few bosses with no variation. Aerialite, Cryogen’s armor, Slime God’s set, and pretty much all post ml sets suffer from this. It hurts especially so because the vanilla armors in that section are actually unique and do different things.
That said five helmet sets are a known problem and hopefully should see more changes (aerialite rework my beloved)
I mean they’re (supposed to be) equal to post-golem weapons so it’s not like you’re really losing anything
Eh. Still overshadowed by Scoria unless you're ranger
Ranger Depth Cells weaps are way stronger than Helstorm
Helstorm... 
I mean so are melees and mages in the current patch
Mages debatable. Melee you're right
I see your point
Actually maybe not, doesn't scoria have a yo-yo?
fault line
Oh btw, I know mage is the weaker option, but try playing it with no mana potions but instead mana regen and magic power potions available all the time
It's pretty fun that way
Abyss Blade and Typhon’s Fury are braindead to use and are better than the scoria weapons
But again, regardless of balance, they’re ideally intended to be equals (even if they may not be currently)
Flamberge definitely. I just haven't played around with the yoyo much
The biggest benefit Scoria has is Vulcanite being a good deus killer
I guess so.
Just having post-Golem tier weapons before it feels odd, but who really cares about Golem itself tbh
It's the only thing you can do after Levi unless you skipped Aureus so I wont argue there
By the way, I've talked about this before, but...
If having too many armor sets between mechs and moon lord is a concern, you can move some of them back a tier or two
They'd fit in that way
Is this about Forbidden and Frost
I mean post-levi and aureus weapons essentially being post-golem in terms of balance makes sense because else literally nobody is fighting them if the weapons are the same as others, I assume that makes sense I’m tired
If so, I agree ngl
Is it a concern? Or moreso are there other examples besides frost-for it?
No I agree
It could only cause issues for Golem itself but as I've said I could not care less about that fight specifically
Maybe just a me thing byea you're right
Golem hit by a nuclear bomb
🤷** **
Oh yea wasn't that a Cog suggestion?
I did enjoy that one
Yeah
Were Quick and Arcane reforges changed in the previous updates? I forgot about them...
Quick is getting buffed via base speed config becoming multiplicative
No news about Arcane yet, I suppose?
Nothing
#suggestions-posting message I think they just still haven't found something to replace it yet
Nothing really wrong with the suggestion anyway
just call bro signus for the time being then
Honestly just a one word name could go hard
No titles no monikers
His name alone speaks for itself
.. or it could look simple and boring.
The risk.
Probably saving that for Yharim
rename Signus to Sigma
or crabulon
"Signus, Onyx Messiah"
or something like that ?
idk his new lore very well I just know some Onyx clan really likes him
Yes
it’d be fun if the other bosses had such long names and then it’s just “yharim”
i just think the current title makes things confusing
alternatively just The Godseeker
i kinda want that more honestly
It'll be the opposite
He'll get the Gray Prince Zote treatment and be listed with every title he's ever been known by 

oh you mean the Invincible, Fearless, Sensual, Mysterious, Enchanting, Vigorous, Diligent, Overwhelming, Gorgeous, Passionate, Terrifying, Beautiful, Powerful, Grey Prince Zote?
Jungle Tyrant King Lord of the Cosmos Auric Dragonmaster Godseeker Yharim
is that his actual title.
yes
ok well
kinda
you can fight zote 10 times and after every win against him he gets stronger and gains one more title
LMAO
THIS IS ACTUALLY FIRE WHAT
Pulling out the total calamity yharim list
Ok they definitely reduced it I remember there was like an entire paragraph of just names
Junle tyrant is hilarious though
Lord Jungle Tyrant King Yharim, the Godseeking Bad Auric Man
the tyrant of the junle
audio junjle
Pull that up
All-Seeing Tyrant of Ages, Eternal Scourge of Weakness, Supreme Conqueror of Mortal and Divine, Herald of Fire and Ruin, Unquestioned Sovereign of All Lands, Wrathful Arbiter of Power, Bringer of Unending Dominion, Godkiller Yharim the Godkiller
Destroyer of Worlds, Yharim
If anyone fails to recite it perfectly they are executed on the spot
-# ʏʜᴀʀɪᴍ
Forced microphone suppport
You have to say it out loud
YES
God
I feel like a lot of those are a bit redundant, you really don't need every grammatically configuration of "Tyrant" and "Lord"
I guess I don't
It's peak
Yharim’s the name, Calamity’s my game
Actually the game is terra- Gets shot
How many "Rename Signus" suggs there were that got the ❌️?
Because this is gonna be an another one
#suggestions-discussion message
#suggestions-discussion message
Only two that I can see, but they were both "neither passed nor denied" verdicts
yeah
Still, that's a 🔒, making this third one pointless
@hollow shell considering the team very obviously knows about this would you want to add it to frequent after this one? if this passed it's just going to be the third time this gets rejected most likely
I wonder why they were marked with a lock specifically instead of a 🛠️, that's interesting
But uhh I think I would rather just
@vagrant spindle You already know what the result of your suggestion is going to be.
Do you want it to go to voting and everything just to see the 🔒 on yours too
(hint, hint)
ban garbo iirc

People don't want to have anything that somewhat resembles the sentinels, so the answer is yes 
imma just delete it
Thank you
#suggestions-posting message
I quite like the elemental debuff system, but then I remember that almost all of them either have a DoT effect, or only have a DoT effect
Nothing to say against the suggestion, tho. We definitely need more variety in debuffs 
we need a different ichor-like debuff for each element (so you can stack them with all sorts of sources like bullets, arrows, flasks and weapons)
We need Ichor 2 (disables defense entirely)
Marked for death flask
ACTUAL Pee flask, they are so grossed out they drop all their defense
(This is a joke, just to be 100% clear, I do not want actual pee in the game)
FROST CORES FOR FROSTBITE FLASK
💥
use luminite for nightwither flasks 
yeah i was gonna say i thought moon lord inflicted nightwither
counterpart to daybreak
also making crumbling flasks use forbidden fragments instead
see my vision
it's not like the essences really need more sinks
they're like the one material that cal properly integrated
am i dumb
im checking nightwither now
It's probably gonna move to Moon Lord but I don't really find the idea of matching Luminite with it because Luminite is like grey metal
Is it not cyan?
I know it’s got black but it has cyan highlights
the grey metal is exodium
I mean I guess I see some cyan there
But that is still grey metal
Exodium is black
it’s grey.
Half grey half black huh
no u

delete all debuffs
from the nightwither page lol
but like actually I hate flasks bc wasn't the whole point of making the debuff system was so that debuffs matter more
Also
i mean
and they aren't just some random shit thrown onto weapons
it’s also inflicted by polterghast too for some reason
and moon bite too
isn;t that all changed next update
idr
flasks to me just seem. really boring
Huh what do you know they're actually connected
Also that just proves exodium is the better material for it 
i don't see how flasks not contribute to debuff system
oh fair actually
my point is they contribute in a bad way
ah, the opposite actually
I think it’s because most people just use ichor flasks and call it a day
also that
nightwither is moon lord and luminite themed only next update
i think the fact flasks exist sometimes does actually lead to people using debuffs they wouldn't normally bother with
night profaned and other stuff is now voidfrost
like i dont think anyone is going to switch to a weapon for it's debuff unless it's like
maybe make ichor a “sickness” debuff and add defense reducing debuffs for other debuff classes?
Calling Stratus "T3 Abyss" is very interesting
idk what's the one summon weapon
i used (exclusively) crumbling post ML tho!
that's the other one, congrats
flasks existing, and having more options might actually lead people to use them
Oh dear
the problem is they are usually weak, and if people aren't even willing to swap to a debuff flask i think it is even less likely for people to switch to another weapon just for the sake of its debuff
I kinda just matched the blues and the lumenyl ngl I never stopped to think about it
however (iirc) DoT flasks are actually better (mainly cursed flames and whatever the profaned flames)
cursed and holy are better against weak targets
And holy flames have... one effective target
and poison and fire flasks actually do compete in the small stint of preHM that they are avaliable in before ichor and crumbling
Like 30 less than Ichor
i think that just shows the lack of flask options is a real problem
having more debuffs be accessible would mean more bosses that actually have weaknesses to them
Isn't that just compounding with the fact that every single weapon applies a debuff? like the one I can think of is mythril knives where it used to apply every single debuff in the game, basically, including 'post ml' ones
mythril knives was dumb
also not every single weapon applies a debuff
calamity makes it so a lot more do, obviously, but that's definetly a bit ridiculous
Honestly do we really need holy flames as a flask? Prov gear already fills in that role and there is like seriously no reason to ever use flask of holy flames when Weaver is intended post Prov alongside other rune of kos bosses when most of its targets are either resistant or immune
it only exists to utilize the old sprite tbh
imagine if every single debuff class behaved differently (like ichor having flat armor reduction and crumbling having % DR reduction) leading to debuff weaknesses directly impacting weapon choice
and not just "use fire-style debuff against fire-vulnerable boss"
I mean that's one half of it
Ichor versus crumbling is already its own thing
I think it works just fine it's just AP isn't handled well post ML so Ichor especially post nerf just doesn't do anything at that stage anymore unless you're rogue
JARATE
i remember cooking a joy buzzer debuff to give flask of party a debuff
but honestly electrified on nanites just seems like a no brainer lol
need excuse to fight the fish boss underwater that isn’t “durr abyssal amulet”
the 50 defense you get for no reason
wait fuck
not abyssal amulet
aquatic charm
aquatic emblem
yes please
no that's
that's the item you're talking about
it's called aquatic emblem
the 50 defense AS drop
Doesn't it cripple movement speed?
10% ms isn't exactly crippling
Ah. I wonder if that downside is countered by mounts
oh no, less than half of a swiftness potion
It subtracts 10 from your movement speed bonus %
There’s accessories that do far more movement speed decreases than 10%
So you go from +~80% movement speed to +~70%
Literally nothing
Godslayer flask 🔥
Nanites sure are the material of all time
The only time I noticed movement speed reduction being noticeable was when I was mixing mollusk with cirrus’ dress and ursa sergeant
How many flasks even are there
Crazy build idea...
mollusk does something special to your movement instead of just reducing numbers iirc
It’s definitely less than 10 right?
Sky grid of water blocks in bubbles plus aquatic emblem plus Fishron mount
better idea: completely flooded arena plus lava shark mount
the set bonus multiplies horizontal maximum speed and acceleration by 0.6x iirc
In addition to the -25% (???) from the shellplate and shelleggings
Confusion really is just useless
You’re not the first one to think that
I like my suggestion better
Didn’t some stuns get reworked to work on bosses?
Yes
But Confusion is legally not a stun so it doesn’t matter
they’re immune to the debuff
also
Imagine if you confused RAVAGER and he runs off and despawns because of the confusion
Yeah exactly
ravager becomes an ICBM
im giggling at the thought of Nameless Deity just getting confused and utterly whiffing everything
a confused Yharon flies into his infernadoes and kills himself
That reminds me. Ravager should have a special long distance charge attack instead of despawning when far away
make it instantly kill you
instead of just pissing you off and wasting your time
it pisses you off, wastes your time, and wastes your buffs!
increases Chance for disappointment

Create a new debuff that makes your parents disappointed in you whenever you die to a boss
why would you need a debuff to do that? you're already playing terraria 
easy star sugg
this is just from trying to get abyssal amulet and alluring bait
me trying to calm down my horse named star sugg
it's very nutritious mush i guess
Is it directly fished or is it a crate thing
I'm genuinely curious I don't bother fishing
directly fished
It's directly fished
it's like at least 50% of all pulls
It's a common item that gets obtained in bulk
again this was like, maybe 12 mins of work. an average fishing time over the day to try and get the items u actually want from this pool
I don't exactly see the issue with making the early-game economy nonexistent (fishing does a pretty good job of that by itself afaik, crate money is pretty good)
But everything else I agree with
fire name
considering SSO is trying to fix the economy, it's relevant
I never said it wasn't relevant, I only said I didn't see it as a concern
@low cargo - Your suggestion has received an updated status!
[Make primordial wyrm always drop ectoplasm and lumenyl]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@echo kestrel - Your suggestion has received an updated status!
[Add a Fishing equivalent of the Potion of Omniscience]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@hollow verge - Your suggestion has received an updated status!
[Add a Post-Moon Lord upgrade to Ambrosial Ampoule]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@novel belfry - Your suggestion has received an updated status!
[Make most mounts actually worth using]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@echo kestrel - Your suggestion has received an updated status!
[Give Demonshade Armor Immunity to Auric Rejection]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@novel belfry - Your suggestion has received an updated status!
[Make most mounts actually worth using]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
mount users rejoice
sad! (but fair)
that was fast
Ooh, nice. Does bumbledoge have better vertical speed/acceleration, specifically?
Bumbledoge is gonna passively fire projectiles too
Ooh, nice
it already does
I like the silly guy a lot

It already does? Huh
Also didn't know
I guess nobody uses it :(
I used it but only occasionally, and mainly for getting places, not fighting
By the time you get it, there's not much it's good for
I was also writing a suggestion to make more Flails spinnable/chargeable, but I just reviewed the Changelogs before writing it and looks like the top 3 contenders are already getting some type of rework, so that hopefully will be it
Wait you can go infinitely upwards with bean again?
RIP my cunning ingenuity I guess
i dont think so
but you can jump god bean and it will shoot up really high
no because that's the point of the item
you're just supposed to move really horizontally fast with it
it's too fat to fly well (canon)
Bumbledoge + Wings combo on Providence lives
Except Clam Crusher isn't in said list, but what can ya do. It'd sadly be an SRS if I suggested just for it unfortunately :<
clam crusher is not a ball one does not simply spin it around
imagine if you spin ko cannon
or anchor
I mean, I guess you could try and spin an anchor
Although at that point you certainly won't be throwing it anymore
you can do knife tricks you can do anchor tricks
but yeah still too funny for that item
Simply turn it into a ball smh 
I mean it's definitely the correct shape for the vanilla swinging animation
It'd just need a bit of scaling down, but I guess that'd make the weapon more impractical overall
Crates are fine they don't give a lot of money and they're hard to get
OLC invalidates the speed anyway 
I'm interested in gaze of crysthamyr actually
A flying mount with vertical control
What do you know maybe optimal yharon arenas will start to use platforms again
It 100% looks like a sizable hitbox increase though
At least from the one time I've used it (Wasn't even against a boss lmao)
i unironically used hexed branch for death mode dog
Oh well
There goes my two suggs
it technically a nerf but in reality is a buff. the damn thing is so fuckin uncontrollable for me
tbh i think the demonshade one was rejected because (1) it's a suggestion about a dev item and (2) it's To Be Reworked™️ eventually anyway
Demonshades a dev item?
Technically yes, although it's one of those very old ones
2016 / early-2017, forum era
I heard that’s why it’s so apeshit busted
It was designed and balanced with pre-1.5 clamity in mind
I find that to also be unlikely. Seems strange that they'd miss the single armor set in the postgame tier when doing the stat flattening.
But, won't be relevant soon anyway, if the rework is coming soon
Forum stuff is so funny because you’ll look at a removed weapon and half the time it’ll be like “this was suggested by some guy on the forums”
And yeah at the very least the demonshade devil wasn’t changed in 1.5
i know the GSS and his stuff was SUGGESTED
demonshade rework save me
would you believe me if i said they literally did
it’s minions damage was completely missed in the stat flattening
and was never caught until very recently
That's pretty funny.
10k damage red devil moment
That means it was dealing about 10x more damage than it was before the flattening, in terms of proportion,
right?
yeah
something like that
also fargos had to stomp this shit out of demonshade in order to balance it as well for the DLC
it will always receive at least a 145% damage bonus since that’s how much summon damage demonshade grants
And it’ll always take from the strongest class
It actually deals magic damage i think!
Why? Fuck you that's why!! idk
@low cargo - Your suggestion has received an updated status!
[Make primordial wyrm always drop ectoplasm and lumenyl]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
cool
Funniest progression break
YEEEEEEEAH
...god
Will Wyrm be added to Low%?
The suggestion was born on my eyes...
I mean you don't need rav for ashes of cal since you don't fight prov so rav is skippable
Although tbf no one in their right mind would do pw even if it was technically a smaller amount of bosses
no, you need rav for life alloy
also then you need to start the debate of if a hidden boss counts as a boss for low%
as it has boss in it's title, but isn't treated the same as other bosses
They do. The end of discussion.
From what I know, you can skip CalClone to get some better loot with defeating Providence
You exchance CalClone for Providence
Isn't it the same amount of bosses or I forgot something that makes CalClone required....
Guardians are required for prov and they count as a boss
Also Cal Clone is required for summoning SCal
what whiteturtle said is the reason
you don't need calclone if you do prov, but prov needs guards
It's so sad Low% is fated to die
I mean, Ravager being retiered and losing the Geode will inevitably be a huge blow
and removing ravager just replaces itself with cryogen and plantera
Thats til Crags update
I forgot something, yeah
My bad here 
which is +1 boss, but doesn't change much
Wait, why is Providence needed?
Yeah, but yeah
she isn't
Please, can we have Cryogenic bars in the shimmer chain? 
Cant you get Uelibloom from shimmering Auric
Idk
yes you can, they were mistaken about something
Cryonic is on thin ice rn
I had ideas for making Permafrost able to craft Cryonic Bars if you handed stuff to him
But that doesn't change the fact that Cryogen is required

providence is only required in wofless iirc
you could just
add cryonic to the shimmer chain
idk why it gets special treatment
i dunno why either
cosmilite isn't in there but it isn't mined and it doesn't have an ore
Could it be just an oversight from the devs' side?
no idea
Meteorite, astral, cryonic, infernal suevite
Hellstone I think aswell
That too yeah
cryonic not being in the shimmer chain wouldn’t be too big of an issue if the ore veins weren’t so damn small
Meteorite and Astral ore come from meteors, hellstone and infernal suevite come from hell. Cryonic spawns in the underground and caverns following a boss kill, just like Perennial and Uelibloom
Can you get perennial pre-Plantera using shimmer?
Without killing it*
golem, ravager, astrum deus, and moon lord all grant access to higher tier ores which will shimmer down to it
I would mostly agree, but it does make sense for it to be excempt as there isn't a clear point in progression it would be
as the mech bosses and the mech "alts" don't have a set order
Chlorophyte -> Hallowed -> Cryogenic -> Titanium, etc.
so there isn't a good spot to put the ore in the chain
that would probably be the best solution yeah
Maybe that could be a suggestion...?
its so funny that people here really want low% to not get harder
Ravager will still be required, won't it?
I do
I want AEW to be required
Low% players when they get to skip scrumbloginu the annihilator by taking the quasiphysical metawormhole to travel through spacetime to get to endgame immediately
that would legitimately be terrible
Yes exactly
also AeW is still a boss
so
it will never be required as you'd just do plant instead
I think that’s just how low% players will justify never doing it
Doesn't count towards Community false boss...
There’s no trophy and it doesn’t boost Community
🐌
it's still called a boss
You're still called a boss
yeah so is martian saucer
and aint nobody saying martian saucer is a boss
hell yeah I am
it's an event boss
same with every other event boss
Event bosses also don't count towards community 
And some events enemies, ig
489 - Martian saucer is now considered a mandatory boss - Done ✅
saucer is specifically coded as a boss and other event bosses are not
isn't betsy too?
Oh yeah I kinda remember something weird about that
Betsy (and ogre and dark mage) are real bosses though
Maybe not, do all minibosses get vanilla boss bars?
betsy even has a treasure bag
nope
i mean it very much has a clear progression point. regardless of when you fight cryogen, you need to have ada/titanium tier pick to mine it; so it goes exactly where shuki0 said. idk where else it would go and why it isn't there already
put infernal suevite post 1 mech then
pls
don't leave him abandoned
funny thing about that
still not a boss anymore
i want to make an argument against it bc. exploration good but. you make a fair point
internally it isnt a boss but everywhere else it is a boss
still not going to include it if i do end up making a suggestion about cryonic tho bc fuck u go mine it everyone has suevite asshole it came free with your fucking brimstone crags
:)
Guh so many inconsistencies...
cryonic is also very important to progression which suevite most certainly isn't
it's frankly, barely even an ore
it doesn't even have ore in the name
it's an ore internally
yeah i realized, and it used to be charred ore, but i like the fact that it doesn't really feel like a mainline ore
just like sea prism
yeah, exodium, sea prism, and suevite are the only ores without "ore" in the name
oh
and obsidian and technically luminite
This is the perfect timing to recall the Flower Boots buff idea 
Hellstone itself as well
ah fair
oh god what the fuck
I didn't know this
why is this so fucking messy
vanilla wtf

tbh based sugg
RED CODE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(Chloro is excluded because it has its own achievement)
other things can grant multiple achievements though
Good sugg
No idea why Cryonic is excluded
Indeed
I figure it's that the achievement is meant for the Altar ores
Not any other hardmode ore (of which there is only Chloro)
my only assumption is planned reworks for Cryogen's bloated ass weapon pool
i love my three tables of ice weapons all dropped from one boss it is not weird at all smile
that's fair yeah, well besides luminite which is not placed in vanilla
I doubt it. It would have been really easy to add to the chain. I don't know why they would exclude it before the rework happens
On top of endo energy and the pre-hm ice shit it really makes ice over-represented
because it would be weird if it ends up being retiered
ice is not over represented at all
Then they could just move it in the chain
ice is still super fucking weak because unsurprisingly cal was scared to add actually evenly spread ice drops because it snorted a kilo of crack and threw three of its 5 ice themed weapon sets onto a single boss
and the other two are just locked behind the same event, which, get this, also is tied into the npc which you get from killing that boss!!!!!!
I blame lack of creativity from the devs at the time of Permafrost's addition.
I was devs.
My fault (partly), sorry
Thanks, Cog
I love you, Cog
^
it's nbd this is mostly a meme, and it is a very well known issue which is being addressed
Wall of Bronze would fix the issue, 100% 
it’s being addressed?
I still think daed armor doesn't need to exist and is too similar to frost
hot take
cryogen and permafrost are definitely getting touched up next update bare minimum
are we sure
when was this said
i talked to rebecca about this why are you casting so much shade on this
Frost and Sand (forgot the name) armors should be post-1 mech and not 2, to be honest
we literally have sprites for the reworked daed set publicly
i also talked about it with angel but her ideas were much more radical (but i liked them a lot)
This does make it a lot better
And Daed is getting rework, so I think it would be a nice alternative to Spider at some point...?
👁️
Oh wait
Nevermind
A couple bits of the Cryonic kit also had sprites shown like
A year ago at this point
it would be very goofy if they reworked exactly the armor and touched nothing else
Daedalus Golem Staff's the big one I remember
oh true i faintly remember that
I thought Daedalus armor resprite was shown like super long ago and I never got a gist of whether it was completed or not and certainly nothing about when it'd ever be put in
That'd make sense Ig
Hopefully it makes it in with the arsenal t1 armor for more armorage....
it was mentioned that cal would start from preHM and work its way up and im pretty sure we know the aerialite tier stuff is done, i can't imagine statigel took that long, and after that is daed, so id imagine it's prolly been handled at this point
especially considering there was some light work on perennial stuff happening last i heard?
tbf not everything goes in logs 
Well no I mean if it's going to be next update surely it'd be logged eventually
well yeah eventually but much like uh
what was it? the last really big one, there was some stuff that was only logged like the day of the update or just before it or something
Guh...
@hollow verge - Your suggestion has received an updated status!
[Make Vernal Soil spawn Jungle Enemies]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
Yeah changelogs is not extensive
It's just hard to imagine skipping right to daedalus before even aerospec is shown
and we’ve assumed statigel is done too

theyve done this twice now
i get the feeling they think it's a good idea
I feel like the cryonic ore thing has already been rejected but I could be a stupid dumb idiot wearing stupid dumb idiot pants
there was one 6 months ago but it's reasoning kind of sucked
wtf
it goes on a pretty long tangent about ravager for some reason
(This one, to be clear #suggestions-voting message )
yeah, i realize now
thought you were talking about mine at first lmao
was bouta throw hands
lo
your's is even older than that one, and yeah the last one did manage to get rejected
yeeaah
Weird sugg
that old one
Cryonic ore is weird
Really all the ones used in bars of life are weird
Feels shoehorned in
Funnily enough they were part of the original release of Calamity, 1.0
So you could say they are as far from shoehorned in as they could possibly be, they're fundamental to Calamity's identity
.. At least, its identity on release. Not necessarily the identity it eventually ended up with today.
(I wonder if any lines of code in the files of their items somehow persisted basically unchanged from 2016 until now
Or rather, how many lines of code)
I see the reasoning, but I think that if you consider gameplay instead of identity, they aren't really made with the thought of "is this fun" in mind
They exist just to be a thing to do, not necessarily a better thing to do
I think they'll be better later on, but also lose their identity
Like perennial, making it tree bark sounds neat, and is better on its own, but now it's not a metal bar
(also perennial is also just really stupid considering the existence of chloropyte as I've said before)
indeed Fab probably wasn't thinking of game design and what would benefit the gameplay experience when he first made Calamity
He was just havin fun, implementing what he felt like with the tools and skills that he had
As such they're a bit outdated now, to say the least. Without purpose. Cuz they didn't really have a purpose to begin with, aside from being content.
(doesn't Uelibloom already have the tree bark theming? Or natural wood at least)
would it be okay if the Uelibloom furniture set and associated items stay in spite of Uelibloom's Supernova fusion into Profaned Ore?
It could be sent to calval or something
It will return in hit Calamity addon "Re-add Uelibloom items" coming 2047
I wish people liked the idea of replacing everything perennial does with chlorophyte more
because I really think its the best option
Fr
Wasn't there an idea floating around at one point about Perennial becoming a cactus-themed desert ore?
That sounds vaguely familiar
Indeed... god that suggestion of mine is nearing two years old now
(Well, "mine", I say when I'm fairly sure Cog was the one who actually wrote the suggestion, I just was the messenger to post it)
I think I'm going to suggest magiluminescence into Statis' line, but I need to give good reasoning that isn't just balance related
I mean it fits the identity
The Ninja acc line is largely about maneuverability
And Statis's Ninja Belt has Frog Leg providing vertical acceleration
Magi would provide horizontal acceleration (and deceleration)
kinda getting into balancing, but you could mention magi only doing something on the ground, so it wouldn't affect the balance in the air but would help add more alternatives for boots
I would have said Animus, if it wasnt deleted
Altho that was not in 1.0 wasnt it?
Animus the sword was added in the 1.1.4's, apparently
Its predecessor Blade of Enmity was added in 1.0, actually
And that was also deleted
indeed
oh hey a dev is here
what do you think about having two plant themed ores a single tier apart from each other
I think perennial should just be replaced with chlorophyte
(idk how much Shade works in that realm of game design)
fair
It would be better to ask tringle
it's not tringle_
A mistake
Altho we have plans to make perenial more interesting (probably tiershift it as well lol)
I do mostly gear and sometimes involve myself with world gen and more general stuff.
Do not ask me about lore, thx
Rogue lore
Rogue lore is crazy
Yeah that definitely works for it
The idea that Statis' Ninja Belt is the 'ultimate ground based accessory'
that would be better, though I still think my chlorophyte idea is also good
Calamity needs 76 more plant ore
500 plant ores
We must have more
THAT WAS MINE YEAH :D
i still think cactus perrenial is peak + ties into GSS
GSS relevance wtf….
It's true that there is not Underground Desert content after Plantera...
I think even in base Terraria, Red has stated the underground desert is something he wanted to touch upon
administer more plant ore
I have a feeling something may come of that in 1.4.5
How long ago
Cuz it got plenty expanded in like, multiple major updates
I see
iunno, I kinda feel like Desert has enough now
I guess if it's just changes and not new content additions it'd be fine
Desert about to be the most packed thing ever post-SSO and 1.4.5
i feel like vanilla desert is fine tbh
this sounds nice tbh, mostly so desert prowler has more of a reason to exist lol
yeah
like there's enemies there but, to what end
fossil is also the only armor listed for pre-BoC/EoW rn anyway so
Basilisk mount!
Vanity...
And a pretty valid place to get Souls of Night and Cursed Flames/Ichor, if evil spreads into it
and dark/light shards i guess
Dark sharts
Spirit Lamp is good
for the 173 onyx blaster fans
I legit forgot those items existed for a short moment. But yes those
Onyx Blaster and Sky Fracture are poggers
tbf I haven't had to leave the surface for the shards
Go underground to kill big scorpions for no reason
"Where's the 1.4.5 desert" - Players
"I ate it" - Sunken Sea
Why are people saying the desert is fine? It's completely useless in Hardmode besides a single set of weapons
Oh wait I guess there's sand shark and elemental
Ok, underground desert is useless beyond the beginning of the game
The issue being that the Hardmode UG Desert doesn't have unique purpose?
Because anything you can obtain there can also be obtained on the surface Desert or in other Underground biomes? (with the exception of a few vanity items and a handful of weapons)
Cuz you can do stuff in the HM UG Desert. It's a place where you can farm Hardmode evil materials and Light/Dark Shards
Giving every single biome something unique is kinda difficult
As well as the standards for what makes that unique content "worth it"
A lot of people will say Truffle is not worth the hassle of fishing in a underground evil ice biome
Look at the underground tundra. The enemies have unique weapon and accessory drops, like 5 of them
The underground desert has exactly zero uses in Hardmode except for a handful of things you can do on the surface
If Basilisk mount was a game changer in the way, iunno, Onyx Drill is
then people would probably say that the whole biome is fine
Uhhhhh ice golem :)
Ice golem
And like maybe basilisk mount I guess
Surface tundra and underground desert are united in that fact that they are outclassed by their alternative
honestly I think that's fine
Underground tundra also has an entire ore and a crafting material in calamity
Not everything needs to have stuff
((If you count the Sunken Sea as part of the Desert then the Desert actually has a crazy amount of added content, including required progression to fight Draedon
But many would hesitate to do so because it's distinctly separated as its own biome, despite its proximity and theming))
I disagree. If it doesn't have anything to do, then why does it exist?
Underground desert will get at least a little bit of stuff when SSO comes
Oh yeah actually sunken sea is neat in Hardmode. Needs a little more though.
Makes sense
It would be awesome if calamity became like official dlc
God please don't do that
Yeah let’s not
I'm sorry are you just gonna explode surface tundra in hardmode just because it doesn't have relevant content?
Like
You can't remove it
Probably because it has another point in progression where it matters
Not every biome is relevant in every stage of the game
Yeah
It does actually have content. It has ice golem (frost armor by extension), the amarok, the ice feather, and cryogen
And the blizzard, which has rainbow slime
Well true
Put essence of sunlight and/or chaos in the desert
My point is asking "why does it exist" is really silly because it was already there
You can't unexist it
ah yes so much more valuable than the sun & moon masks and djinn's curse
Hardmode desert has equivalents to those on the surface but none underground
and unique to the biome too
A slime, what a novel concept
.. Can you fight Cryo in the underground ice?
Should be able to
People just don’t bc making arenas underground isn’t usually what they do
So technically Cryo isn't unique content to the surface snow 
Out of all the things I’m surprised that isn’t in vanilla, it’s that there’s no boss for ‘the underground’
Like the bogstandard stone galore
It makes up the most % of the map, I’d say?
move cryo exclusively to underground ice and give him a unique structure 
deer is now the surface ice boss and cryo is the underground ice; this will cause 0 issues
Like a giant spider or something is what I expected vanilla to add at some point many years ago
For some reason I feel like that's fitting
Just for what the normal underground/cavern is
actually the more i think about it the more this actually makes. a lot of sense??
like with the cryo key summon and everything
like
urgh
Skeletons are the boss in underground/cavern
why is a magical ice prison flying around killing things
...permafrost's ice castle being underground would be pretty cool
Yeah that also makes sense tbh
As the most highly explored area it’s filled to the absolute brim with just monsters and mining
i feel like i'm missing most of the context of this conversation
…how long has permafrost been trapped in there now that I think about it
I guess that’s more of a question for lore channel though
as far as i remember, since at least a week ago
So true
They just do that
I think magical ice prisons tend to not conform to logic and reason
uhhhh fleshing out biomes at certain progression points
Namely the Underground Desert in hardmode
Surface Snow in hardmode was brought up as a point of comparison
magical ice prisons have... cold attitudes 
i'll see myself out
that was bad

on so many degrees
i love how essence of eleum was clearly supposed to get you to explore the underground snow biome but due to it have so little other content people got frost legion to drop them and now everyone just does frost legion instead because it's just faster and easier
You could say it was in the negative degrees
Below freezing, even.
People do Frost Legion instead of snow biome farming???????
what a cold audience
ok i'll stop now
You're on thin ice
i have never heard of this before 
We are living in 2024 Rover, we are ancient individuals atp 
that's what every playthrough ive done since the change was implemented have done; the ice biome just kind of sucks and there's nothing to get there. it's so much easier to just do that and use zerg
wait the frost legion drops eleum?
frost legion is never pointless
you need them to get santa
How recently was eleum given to them
iirc the summon has been craftable for ages
Yeah summon was definitely before their use case came up
i just thought cal players liked frost legion that much
idk, i think it was a couple updates ago
like 2.0.1 or something
we're on 2.0.3 rn, right?
2.0.4.
close enough
Also I like how this disregards the whole ass summoner weapon they add into the tundra
Permafrost's sealed castle, impenetrable to any ordinary pickaxe. A powerful frost magic eminates from the block of ice covering the door. What will happen when you use the key you found?
ancient ice chunk is not real i do not see it
also that's all of
One Item For One Class
lmao
and also ice claspers still assault you on the surface so like???
Ice Mimics exist but also that’s vanilla so people don’t care
you dont even need to explore it to get them
ice clasper minion is useful for multiclass, I use it in every playthrough
Okay it was in the 2.0.3.001 update
maybe back when frostbrand and frost staff were SS tier but definetly not anymore
frost legion should be canon
permafrost's funny servant golems that went rogue and made the ice mafia without their master
Ice Mimics are such a letdown compared to non-Ice mimics
Regular mimics drop so many game changing items and ice mimics just get weapons
Yeah
lol that reminds me of the time i made concept art for the suggestion someone made that some inexperienced mage found one of permafrost's arifacts and that's why the frost legion exists
awh
I like the ice mimics but yeah it’s a lot less significant than say Philo Stone
let's just make ice mimics mandatory for progression
True
surely nothing can go wrong
slander
ice mimics have a pet
regular mimics dont
ice mimics drop the cryo key :3
checkmate
Put their drops in the major crafting trees
Miracle matter now requires 3 frostbrands
exo weapons now require their drops
... Hmmm
Cryogen does drop three whole accessories
Could one or two of them get moved to Ice Mimics?
yes
Absolutely
i would say that works
Cryo Stone, Frost Flare, Soul of Cryogen
The Frost Flare is a Hardmode accessory that is dropped by Cryogen. It grants the following effects while equipped:
Oh frost flare can definitely be moved to mimic
let's move soul of cryogen 
Cryo Stone should stay on Cryo because it gives you the rotating shield, that's iconic
But Frost Flare could very easily get moved to Ice mimics
And even Soul of Cryogen could get moved if it gets renamed
You have
frostbrand
frost staff
frost flare
moving frost flare to the mimic also makes it available for your first cryogen fight, which is very useful
(Frost Staff isn't Ice Mimics)
Someone lied to me
Frostbrand added to Terra Blade
(they got the frost fire flower)
ah
ye ye, those immunities and cold resistances
well still frosty
I feel like it'd turn out like abaddon
You'd use it for cryogen and nothing else
Hey it's better than using it for nothing
true
Frost barrier is also an accessory that exists btw
If an item's purpose is being the counter to a specific boss, that's a purpose.
Not anymore
Thankfully
They changed it?
Debating whether it'd be better as an Ice Mimic drop
Ice Claspers are fun enough enemies to fight
They do have Ancient Ice Chunk for summoners but that's just for summoners
Add more for other classes 
you could also use it for... frost golem
Ancient ice blade
Ancient ice bow
Ancient ice staff
Ancient ice boomerang
ancient ice
Two of those four are already ice mimic drops 
hey, ancient ice chunk is the best(?) multiclass minion at the start of hardmode tier
Also maybe some of the cryo drops/perma shop/cryo ore could be moved to something
(and one is, what, Ice Merman?)
since yeah
I did originally think that Perma's shop stuff could get moved to Ice Mimic but he is just all weapons except for Permafrost's Concoction and that's the best thing Perma has.
Sounds like we got ourselves a new crafting material
And adding more weapons to Ice Mimics is not the solution
No way it’s the ice desert fossil equivalent
Frost Cores exist
Oh right I misread
now hold on, we have cryonic ore
("Ancient Ice" really does go hand in hand with "Desert Fossil" tho)
honestly just make cryonic ore and ancient ice the same thing
Not mimics but just idk a funny ancient ice thing
Anyway before we get off track
Generally seemed like we all thought moving Frost Flare to Ice Mimics was a good idea
Does anyone wanna just suggest that
I can do it, but I think the fact that my suggestions never get in is evidence that I'm bad at writing them
Give me a few minutes, I'll have a suggestion written for you
👍
(You're the one who pointed out the Cryogen use case though, I wasn't even thinking of that)
honestly there's a non-zero chance a large swathe of cryo's stuff just dies outright but we'll see when we get there i spose
I only got it from the wiki
also ice mimics dropping cryo key is hilarious and honestly i wouldn't even be completely opposed to it but also newbies would literally never find that
spose it aint much worse than current cryo key tho
tfw craftable summon only boss
A couple of those
make it both
at least two 
craftable or a drop
reminds me of how you can buy ancient ice for like 400 dollars and its literally just fucking water
like yeah its old
Another recipe should be added instead
but its just water
as long as we aren't stupid and try to prevent it from being shimmerable im down for it
the ice chest (ice mimic) drops an ice key, which summons a boss, which drops an ice key, which opens an ice chest
God damn it, I'm pre-emptively annoyed because I can already anticipate what's going to happen
"We'd rather remove Frost Flare than move it to a new source like this, it'd be weird to change it before we get rid of it."
[Frost Flare stays in Cryogen's loot pool for another year or more cuz they never commit to actually removing it.]
anyways, I find it weird that people more readily consider removing things like cryogen's drops, but refuse to consider less interesting things like perennial
YEAH
ldkpfgjvml;dcxkbcfg
im telling you
stupid devs
cactus perrenial was the solution
they always do shit like this
they just didn't understand my genius
(hopefully a facetious statement)
it is an exaggeration, but I do think they make countless bad decisions
Calamity is a huge mod, there are an unending sea of problems that could be solved, and they can't solve all of them at once
One random forgettable item is going to fall by the wayside in the face of more pressing concerns and larger update focuses
Perennial is getting removed though, with the exception of reaver armor
damn we should make that fuckin "graaaaaaaaah too many problems must fix all of them NOW!" message a sticker
i can never remember it but it comes up so often
see, I totally agree, but I'm talking about the problems that arise as a result of deliberate bad decisions, instead of just a lack of time
isn't this just frost barrier

