#suggestions-discussion
1 messages · Page 302 of 1
Statis' Void Sash needed the swim ability.
true
Statis’ ninja belt is such a lovely accessory
Half of it is like crazy good and the other half isn’t doing anything
Radiance forces your natural regen timer to be at 30s minimum I believe
In that situation
climbing gear flipper meta
I’m not super familiar with natural life regen, so how much is that roughly? I’d assume it’s above 1.5 hp/s though
Basically it's half of its maximum power
Oh woah
I don't remember if it's linear or not but shouldn't be too different
Thank you radiance
no
its linear to 6 for the first 30 seconds
so at 30 its 3 hp/s
then its linear to 9 from 30-60

I’m fine with a lot of the statis ninja belt effects since they’re just carry overs from the accessories
I think the one thing about statis ninja belt that actually bothers me is the fall resistance increase
It's from frog leg
Aflame giving you a free 4.5 hp/s life regen
It's 3 hp/s
Wouldn’t it be 4.5 total
Well yes but I don't think you can increase the timer under a debuff
Radiance only enforces it to be 30s min
ah
Yeah
Void sash does increase these to just negate fall damage
I feel like the ninja belt not just negating fall damage post-ML feels…silly
I don’t know anyone who’s not using wings, especially by then
I mean you could ask to buff that up between stages since it's a pretty minor effect with no real impact and is only just convenience
Another thing that'd be nice is disabling wall climbing if visual is turned off
That’s a good idea actually
Feels like a very minor thing to suggest but I suppose that’s what suggestions are for, anyway
Neat! Good to hear it's not an oversight. But retheming it would require new sprites and a different debuff so uhhh
#suggestions-voting message
funny how a part of this (calcium potions granting knockback resistance) is in changelogs
wasn't this already planned
Rather doesn't the rates get buffed
#suggestions-posting message
...I knew I missed one.
lmao
nah thats acc a better idea
or just make it obtained another way
prolly by crafting?
I mean its drop rate gets buffed
...or so that was a common suggestion, I'll need to check it
According to CongratsIsTrash, this is intentional.
Huh it does not
Right, now I remember. There were a few other plans discussed for it, but I forgot and it was a while ago. Time to go dig up the old messages.
This never went through
Weird
Maybe I was thinking of Rover Drive
No that also doesn't get buffed in hardmode as far as I can tell
Help.
Am I just having a delusion
@thorny bay byeah I think you could try what this suggestion did
yeah
but i mean, my suggestions just a dime a dozen example
so it doesnt realyl matter what i do to it
Burnt Sienna is no longer used in Grand Guardian next update
Oh
Ok phew that's one thing
You're still having delusions, but that one wasn't one.
I've got a suggestion I'm working on, but I'd like some opinions on it before I post it. I've got a few different ways I could spin it
Make Reaver items be crafted with Chlorophyte and Living Shards instead of Perennial bars and Living Shards
Reaver armor is a post planetera, plant themed armor set made from a metal with few uses. Given the point in progression, theming similarity, and the fact that the armor already uses Living shards as a progression gate, I think it would be fitting to replace Perenial with Chlorophyte. Other points to consider: The weapons crafted from Perennial are already planned to be removed, and this system would be very similar to how bloodstone and ruinous souls are related.
is perennial gonna be removed entirely?
No, but I think it should
Another thing: There is a planned Silva related mini biome I have heard of, which would contain perennial, but it could be made to contain extra chlorophyte instead
What’s left besides weapons and armor
nothing lol
well, there's life alloy
but there is exactly nothing that Perennial does that chlorphyte couldn't do instead
Yeah
I'm also thinking of another way to write it
Perennial's gonna get reworked eventually™ into a set themed around a special type of Jade and tree bark
Found in a new minibiome
I don't believe that's reasonable, as that same tree bark could just be chlorophte too
Its current set of weapons are gonna get nuked too iirc
The armor is staying, not the weapons
Remove and replace Perennial
Perennial is a post plantera, plant themed metal that makes an armor set, a set of weapons, a handful of decorative items, and life alloy. All these purposes could be served just as well with Chlorophyte. For example, the armor set already uses Living shards, another plant themed material, in their recipe. This can serve to gate their progression to the intended point, same as before. The weapons could use this too, though It has been said that they're already planned to be removed or replaced. It has been stated that there are plans to rework the set to be themed around some kind of Silva related jade tree bark, but I ask, why not have that tree bark and mini biome just be a second source of chloropyte? It would help explain why this vanilla item exists, and remove redundancy. Another equipment set in the game uses a system similar to this, that being the ones made from bloodstone, and it works well. Considering all these reasons, I think it is a good idea to do away with Perenial entirely, and replace its uses with chlorophyte.
How does this sound? What to other people here think?
I might not be allowed to suggest it, due to it conflicting with existing plans...
but I think it should be considered
the only thing i can think is really that i feel like the point of changing perennial is to stop it from being too much like chlorophyte
Makes sense, but why have it at all then?
if it's too much like chlorophyte, it would be easier to just remove it and adapt chlorophyte to suit your needs
i mean we also don't know entirely how perennial is going to be changed
at least, i don't
That's true, we don't, but I don't believe any plan they have will avoid the current issues
there are three different plant themed materials, all relevant at the same tier
4 if you count planty mush
Because it's too much like Chlorophyte currently, there are 2 paths to take for the devs:
Path 1: Do away with Perennial entirely
Path 2: Make Perennial less like Chlorophyte
I believe devs are aiming for option two.
The option I present has the best of both worlds
i just looked at the current recipes involving perennial and living shards and, if anything, living shards are kind of redundant
Living shards have other uses designed to gate things to post plantera
isn't perennial also post-plantera?
Yes
I'm saying living shards are used for a wider variety of things already
Whereas perennial has no uses that requires it as a progression gate
could be more concise, and “i have heard” could be more convincing if you state it confidently (as long as you can provide evidence if questioned)
well my point is more that you could do away with living shards and have perennial in place of them (not that it's a good idea)
sorry pinged by mistake
But chloro is already existing bar
Yeah, I'm saying you just make the jade biome a new source of chlorophyte
And use chlorophyte for the things that perennial would have done
It would make Life Alloy feel pretty weird tbfh
Imo both Perennial and Living Shards could drop directly from Plantera, and EITHER can be done away with and replaced with the other in all recipes that use them.
Having two modded materials and then just a vanilla one is kinda. weird
I agree with this, I'm merely stating the implementation I prefer
Fair, but I agree with the other guy
my biggest argument against that is just that it's kind of unfair to target perennial for this instead of living shards, which could also ultimately be replaced by perennial
Living shards expand an already existing theme, terra items
might end up being a case where the items are merged in the rework for all we know...
Even if you remove them, terra remains
Perennial and chloro are both plant themed bars lol
And you're left with more holes to fill in recipes too
not to be rude but i did say that perennial could fill that gap just as easily
It can't, no
The items crafted by terra shards are specially terra themed, and have other components that are also terra themed
The only way to make perennial work thematically would be to make it be broken hero sword metal
Which I suppose is an option
It could be helpful to show screenshots of recipes involving the perennial and Living shards, respectively
I’d argue Terra is just nature themed as well tbfh
doesnt perrenial have dev plans
i do believe there are dev plans
“Plantation Staff, Wildfire Bloom, Vernal Bolter”
Does the Document say?
here's the list of living shard recipes
Honestly perennial just looked like a carbon copy of cheloprhyte to me
Both of them plant themed ores and stuff.
and here are the perennial bar recipes
and living shards just another nature theme
they're really not at all?
“Botanic” Piercer, Photosynthesis
they're specifically a different sort of nature, a golden and green crystal perfect mix of all natural elements
in my eyes, perennial could just replace living shards since they're both post-plantera materials
If the issue is that both Perennial and Living Shards share themes and progression stages, I believe that simply shrinking down each of their currently vast item sets to be more specialized thematically would solve this (Ex: Perennial = armor, Living Shards = Weapons, etc.)
I disagree about this being the best option
They could use Chlorophyte, but they don't have to.
but aren’t weapons dying?
They could use each other, but not necessarily.
Terra is this sort of ultimate world magic, whereas chlorophyte is plant specific
ah right, there was something perennial weapons being removed
not the terra-themed ones, i think
Only Perennial ones. Terra are staying, hence my point.
Just remove Perennial weapons, make the armor non-Perennial and you're golden in my eyes.
So basically only one set of items per progression stage, but with different materials.
i did look at the amount of living shards plantera drops, and it's around 30 shards
That's exactly what I was saying
Besides, you can't remove terra, nor can you remove chlorophyte
Those are both vanilla things
Oh! Also
That's exactly what the devs are gonna do. Perennial bloat is going away
Only specialized items will remain
Mainly armor
wait nvm
armor is getting reworked afaik
yeah, but it's still getting its own weird plant theme
instead of being the ones that already exist at the same tier
i really would just wait until that happens
Yeah considering perennial has plans I would probably just wait to see what happens
Or at least something with some of it’s crafts
strange
my reasons for debating against the whole "remove perennial" were just the plans and also that living shards kind of share the same issue
i ultimately just wanna see what's in store for calamity
if there's nothing else about this, ima go back to lurking as normal
It'd be the armor counterpart to Terra weapons, not just another plant themed armor. Plus it's not like Terra armor exists already or anything. You can't retier Chlorophyte armor either.
see y'all in approximately 84
(Chlorophyte isn't even on post-plantera, byea)
Perennial Shard
I’m wondering if the Deep Wounder thing was just an oversight tbfh
Maybe
Seems like the type of thing that’d be easy to overlook when retiering abyss stuff
Deep Wounder somehow getting brought up every week
But it's odd to have every post-levi abyss weapon be crafted, except that one.
Rogue privilege or something idk

Rogue weapon sold by the Bandit. Looks and acts like the rest of the HM abyss stuff, but didn't get retiered along with them.
Stuck in the past.
Feels like the 6th time I've had to say that I was aware of Deep Wounder when tiershifting Abyss stuff, and I made the conscious decision to keep it there
You have mentioned it yeah
@echo leaf not moving deep wounder was intentional
I was enlightened
Sure, that totally works, but make it terra themed instead of something different. Make it out of several past armors combined, and give it regal looking powers tied to the world itself
That really doesn't matter as much as it might seem. A majority of the items created with chlorophyte are a tier after they normally are, like specter and shroomite.
But anyways, you don't have to do all these things to make something terra themed, it's just an option
Auric tools when
The Green:
Like this is just directly conflicting with future plans lol lmao xd
And either way you can't really use those plans to argue because Future
But why not make it something different? I'm 100% certain that adding a special type of Jade for an armor set, in a special minibiome that's already planned to exist regardless of said Jade, does not count as redundant.
Because there are already multiple armor sets competing at this tier
And yes, since Chlorophyte does have its upgrades for more classes in Shroomite and Spectre (Turtle too kinda), I really don't see the harm in adding another class-specific (Or even classless) assorted armor. Especially since your own suggestion is for a Terra set instead, which when you take away it being composite armor (Unfeasible without making it auric 0.5) is yet JUST another plant themed armor.
Also minor nitpick but "it would explain why this vanilla item" vanilla already explains why it exists, its plant ore, this isn't reasoning what world are we on
Yeah bc Reaver is far more unique than the other components of Life Alloy
In terms of it’s armor*
It's also competing with several other things at that tier
And doesn't have bonuses for any class
Explodes you
And it wins imo
Reaver tank is powerful
Specially on melee, even with the other melee armor pieces
I get that, but since its gonna be like, shrunk down to the minimum of being only an armor set, with the matching weapons already existing as of now (Terra) I really don't see the point in axing it.
If Turtle gets buffed and retiered to post-plantera like another suggestion says (Which I agree with, since it IS kinda the weird underpowered middle child of Chloro upgrades), this won't matter as much anymore.
Byea anyway, tl;dr if Reaver gets stripped down to being just Armor and Tools I won't mind its inclusion, personally. It'd fit with the tier overall.
ARE THEY REMOVING THE SUMMON THO
THE VIRAL SPROUT
is that going
i would explode if that went
to be fair Angel didn't know about it, which is the only reason im not touching the suggestion
since that's another dev and that implies some possible division of opinion on the item
so it's valid at least
and it’s gonna be mentioned another 8000 times in the future until it’s tiered again
bc it makes no sense
other than the bandit is gatekeeping
good sugg
the perennial sugg is eh
mostly because of the "why not just use chloro instead for the new idea for perennial" probably bc they're going to be themed completely differently i expect lol
I genuinely think perennial is fine
They are changing it likely for the better but removing sounds too extreme
Its not an unused hard to obtain armor line
i will riot if the perennial movement armor is removed
I will stare angrily at someone until i combust if perennial tank gets removed
i dont think just moving them all to chloro really helps or fixes anything
Yeah
Dyou think it needs an exclaim for future content or nah
(future content was something that i brought up while i was still talking here; back to lurking for the most part...)
The thing that grows everywhere as long as the jungle/mud exists
oh wait right
@lucid marsh you can't mention future content in a suggestion
Everywhere in the mud/jungle*
It really does
Even as a ranger i couldnt use all of my chloro based ammo
And i hadnt even mined like 30-ish% of my chloro reserves
Ah
see this isn't a bad idea but as always I think the limiting factor is sprites
peak sugg
honestly a based sugg
Make the gigachad Permafrost illustration from the Draedon logs into a painting and I'm sold
I'll hang 5 of them in every NPC's house
one of the paintings is just that thing that i think happened between calamitas and permafrost in the lore?
i think we’re reaching a point where they can’t just “add paintings”
i need to reread that
painter 2
painter on a specific biome?
this is just “add several large items” for “vanilla consistency”
Sold by NPC's as usual I guees
In the world, of course
Calamity painting art server contest
TRUE
yea like explore the world or smth
YES
even if it’s not denied you should at least try to give better reasons to why they should do this
paintings really are just for the funnies
Azafure would have had paintings, some of which might survive under the rubble. Same for the air filled parts of Ilmeris, and the vernal pass, and chrysidia
for the sake of consistency with vanilla 
historians are canon in calamity now
actually:
"I would suggest adding paintings to the mod to enhance the building aspects and visual experience of the player. Furthermore, these paintings could be used to create more worldbuilding if necessary."
ez
once again, paintings would just be there for the flavor
You could even branch out to not just paintings, but other unique decorative objects
you could add lore you could add references to other irl paintings etc etc
portraits of Famous People
i think vanilla has paintings of events that don't happen until after their earliest appearance
there's that one with the destroyer
Yharim portrait
^
there's a lot of creative liberty you should definitively mention that in the suggestion
painting of astrageldon slime...
they do, which would definitely be helpful for some random bosses that have less buildup
Ravager...
Ravager my beloathed
™️
just download calvan...,.,.,.,.
too late
more paintings.,,,,
of the reasons you can possibly name consistency is probably the lame one ngl
wh
first of all, i think this is technically a reversion sugg
second, even if it weren't, i think it's entering SIS territory because of the "recommendation" and "bonus"
finally, why did you write that at the end i just don't think that was necessary
Well, that's essentially the point I'm making
Because humor
I want the old sponge back and making it rover 2.0 isn't exactly what I call an upgrade
the fact that this is from an infernum player makes me immediately realise this sugg is not going to be worthwhile
pffft
sponge is very good in basecal lmao
no need to add absorber and make it even more broken
Thats why I suggested lowering the stats of the absorber and the rover together
sponge was so good in fact it had to be nerfed multiple times and even now its still one of the better defensive options
the other thing that makes it less reasonable is that basecal sponge as it is now isn't really meant to be what it was before
that's the absorber's job
while i think absorber should get some kind of late game upgrade, this aint it
sponge is now a rover drive upgrade first and foremost
shadowspec sponge
combining extra effects into it is the last thing that needs to happen
cal is trying to move away from accessories that are exactly a combination of their components with maybe a new debuff thrown in
Sorry, I'm not a dev yet 
ok but if we do get a post-game sponge accessory for some reason i want to be referenced somehow
nanotech

Well the radiance is a new combined accessory, Idk if we're straying away from that
Or am I just late to the party
fun fact: the absorber's name basically comes from a single line people will easily overlook:
5% of the damage from enemy attacks is absorbed and converted into healing
this isnt a counter btw
this is me pointing out another accessory that needs redone
Well, kinda
this is notable since this specific stat does not exist in any of the Absorber's downgrades
its an entirely unique ability that i genuinely don't know if it exists anywhere else in the game
The 5% healing is basically just 5% dr but not scaled which is inherited from giant turtle shell
but what i do know is that specific effect is actually an holdover from its previous version
anyways yeah this is a reversion sugg so unfortunately it gets the exclam
now. i wonder if this specific effect could either be obtained earlier or somethin
i personally don't like the way it works, but yeah
God dammit I want me old Absorber upgrade back 😦
it would be funnier if it buffed the next healing potion you drank based on the damage you last took
idk what to tell you /shrug
I was thinking of implementing all of it's initial buffs to the barrier shield and have reduced buffs when off shield
AHA, I just conceived an idea most ingenious
The Post DoG Class accessories are likely staying as the "omega combination accessories", tho
On another note I disagree with making an upgrade to the Sponge or the Absorber, period. Same for a inbetween state for Ambrosial Ampoule
I personally believe that accessories shouldn't receive steady upgrades
tbh even if ampoule was moved to post-prov or smth that's fine
it's just such a weird length to use only ampoule
And instead, should focus on having unique effects that you can mix and match depending on what benefits your build the best
Whats the point of the upgrade if it's not going to give you mega cool counter attacks on endgame like the other access
nerf the absorber
look at old sponge and tell me with conviction that it wasnt a bland stat stick
nanotech sticks out as a weird one, is all. raider's talisman is in there for the vibes. rogue emblem is, uh... i mean i guess? why not vamp talisman which is its upgrade? it's just a bit silly, is all.
@umbral gazelle is there a reason beyond "vanilla consistency"? i dont think adding random shit just to Match Vanilla is a good reason. that adds a lot of bloat.
sltp
?
To put it in better terms, I believe Accessories should focus on being unique rather than being just strong. If an Acessory is unique (and, of course, is strong enough to have a place in the meta), then it will be used and does not warrant for an upgrade. Shrimple
It was bland. But they made the new one even blander. I was expecting some cool mix up with the rover and absorber but NOPE! Expectations are ruined
what does sltp mean,,
This is why I disagree with giving the Absorber an upgrade
blood pact + charm of myths niche 🔥
(now that i think about it, there isn't any endgame parry accessory)
man im not gonna lie some of yall gotta get better reasoning than consistency
Thats really kind of my original point is to make it unique
i can excuse paintings as a legitimate sugg but statues are just a no from me
i love needing likr 100 sprites no one will ever do
(time to become a dev and have my dev item being a parry accessory)
some vanilla statues is functional and it can be used in some situation
The Absorber has unique effects that make it one of the most viable accessories in its tier and hold an integral place in Endgame Tank Builds
add that to your post then
sprite backlog already sucks as is we dont need more
You do not understand how unique Shields are and how they interact with other effects
I STILL WANT MY LUXORS GIFT BE A PARRY ACCESSORY!!!
👍
whar
mhmmmm
I know how unique shields are. I just want to ADD more to the shields
"consistency" is kinda weak reasoning by itself which is why i suggest that
you dont have to add the absorber to the Sponge like the old days
tbh their sugg is just a reversion sugg anyway, im surprised it hasnt been hit by the exclaim
I ised to post a lot of parry suggestions but every one of them was denied 😞
i still dont know what calamity mod enemy should be given a statue and i'll still use them just for decoration
Examples range from Shields making you lose only half the Adrenaline when you are hit, not stop your health regen, and also add more HP onto a build without counting as Max HP (if you had 30% HP + 180 from Sponge, you'd still get effects from items that give you buffs under certain health thresholds)
you can literally just say, "Make the Sponge more interesting", describe in your own way why you think the Sponge's current singular effect as a super rover drive isn't that interesting
Shields are so fucking unique and interesting that I just do not believe they should be made "more interesting"
then add that to your post, that they could be used as decorations to builds.
again, your only reasoning atm is "vanilla consistency". im trying to toss you some actual reasons
Its not just a reversion, I wanted to add the rover AND the absorbor together to make the shield stronger or have it's old stats again
(that said i'd probably just say "Add intermediaries between Rover Drive and The Sponge")
that's. that's literally a reversion sugg what
but uh
I do think there should be more Shield items. I remember I suggested turning Cryo Stone into one
Ok I guess but it's not ENTIRELY a reversion. Just an addon I guess
still
i remember the frost barrier sugg which was good 🔥
it is PARTIALLY a reversion
Yea
On this note, yeah this is because Rogue Accessories are kinda fucked 
updated, i hope it looked better
PARTIALLY
because I still want the old stats back but weaker because of the shield
Also Rampart is planned to become this
I personally think Rampart should have a "invincibility on cooldown" but it being a parry also works so
it's a lil better yeah! it's at least got more meat 😎
¯_(ツ)_/¯
Isn't the asgardian already a parry accessory?
Rampart of Deities
it's a ramdash
And it's a ramdash yeah
can it be eaten
a parry is smth like flame-licked shell
Oh yeah, most of the shields are parry accessories
i have like 4 suggestions backlogged rn but i prefer to wait until after the last voting period is over before posting new ones
ramdashes arent parries
Well, technically they are
i'd like to recommend Dead Cells to all the people who crave parries 
neither is a bonk
@dense locust would u ever consider reposting your "turn frost barrier into a shield accessory" sugg? #suggestions-voting message
Anyways yeah I just entirely disagree with the notion of Sponge not being interesting enough
based
you mean, like the Flame-Licked Shell and the Blazing Core, right?
Oh man you would not believe how much I love parrying
Shields are, inherently, one of the most interesting effects in the game
And yeah
Like those
dead cells my beloved
the only issue is how much ive gotten used to zooming around with assault shieldrolling
I don't know if you can convince wallsonbob with that, but I'll just say that
The Sponge's effects are strong enough that it doesn't technically need anymore added onto it. It works fine.
Omw to ruin Ark's uniqueness
its all too slow now when i dont have assault shield i love the zoom
It's NOT RUINING IT
It's EXPANDING ON ITS POTENTIAL
Its already not unique because Brand of the Inferno exists 
It literally is ruining it 
no it is inherently ruining its uniqueness
Ark's entire point is the parry
ark is one of my fav weapons. shame about biome blade.
If other weapons have the parry
Me when someone expands on a new concept
unique is one of a kind
BoI doesnt exist it doesnt count
The fuck does Brand of Inferno does?
making more of something makes it immediately no longer unique
Brand of the Inferno has a similar parry effect, but interesting this requires a shield
ive never even heard of it lmao
It parries
Contact damage only, requires a shield acc
comically bad i think idr
like.
a shield accessory, ala Obsidian Shield and Paladin Shield
And it's not similar to Ark's parry anyways
Also, parrying isn't a new concept in games, especially terraria. It's already ruined by other mods
If you can even call Ark's parry, a parry
calamity isnt designed around other mods
Good thing I don't care about other Mods!
the only design choices affected by other mods are worldgen shit like sulph sea placement
theres also sus yes
Either way, my point is quite simply that Ark's ENTIRE POINT is the parry mechanic. Ark is built around it, it's Ark's main selling point and ultimately the only thing the weapon has going for it
spoken like a true infernum player
the captain america shield can fucking parry too
I'm saying, it's not a new concept. We've just implemented in calamity and calamity players are now exposed to the concept of parrying.
And if anyone tries expanding on it, god forbid it will happen because "iT WiLl RuIn iT'S unIqUeneSs!!"
.
It's the equivalent of making other weapons have Attunements like Biome Blade does :p
and the funniest thing is that its a boomerang
That's the entire point of the line
Its not a unique game design twist (doubt anyone would claim so given how widespread the term parry is, anyway), its a unique weapon line in Terraria Calamity's arsenal 
^
Ark has projectiles! It's useless now!
Just because one weapon has the same concept doesn't mean it's gonna override the popular weapon everyone likes to use.
side note, how did we end up debating ark being unique
Idk 
like i lost the plot on how this is tying to the sponge sugg, i wasnt paying attention
I'm trying to think of another weapon with unique mechanics
im just here to watch where the fuck this goes
devil's sunrise is unique in that it kills polterghast in 30 seconds if you're brave
ion blaster iirc
Because of shields and the new sponge being unique because of the barrier
Giving other weapons Ark's parry is the equivalent of making other Summons attack you other than Metastasis or Cinders of Lament
It's the entire point of the weapons
Isnt that like half of true melee's gimmick
no
i think you're not phrasing it correctly.
The Vanilla weapons that parry don't gain any unique effects aside from giving an absurd damage increase to the next melee attack.
Ark weapons gain more stronger projectiles and starting from Elements, you can even perform this fanciful super attack to eat up all of your charge
Theres one sword that makes you fly while shooting projectiles. Thats unique and I would love something else have that
most true melee weapons do not kill polterghast in 30 seconds if you're brave
Doesn't it start with Ancients?
just it isn't the big rip yet
only a big burst of energy
Elements gains the attack
oh
Ancients doesn't
devils sunrise counts as true melee?
thats neat
it does not
coz it has the yoyo effect
WHY IS ARK LIKE THIS
and the beam isnt even good.
Also violence has an attack that moves with your curser
SINCE WHEN DID ARK OF THE ANCIENTS HAVE AN ULTIMATE????????
SAME
i constantly try to use the beam and it sucks
WAIT WHAT?!??
That's called an Yoyo
it's so much worse than just using the powered hits
i've seen like
three people use AotA's burst attack
flying knife
and i'm one of them
And Flying Knife
But it's techically not
And they're both awesome
Thank fucking God we are cutting down on that weapon good God
flying knife has (or maybe had? I don't know if this was fixed) a bug where you can have the projectile still out while using other weapons
Why is the Ark line SO FUCKING EXTRA
wait wtf
We aren't removing anything, mind you
Just moving some things a bit later to make Ark scale better
lmao
Also, @dense ferry, captain america's shield has a parry attack. I guess the ark is not unique now 😞
And also making Big Rip not suck dicks to use
pog
hyrule shield is unique in how it reflects arrows. i think.
dont quote me on that
Can you drop the act, please?
im still just waiting for the ❗ on the sponge sugg 
And stop acting as if "parry" means the exact same thing in every case :p
Ark's "Parry" is COMPLETELY different from Sargeant's Shields and Brand of Inferno's
deflect
star shower
wrath of the ancients
fates reveal
eternity
ice barrage
void vortex
voltaic climax
i can keep going this is just mage
counterattack
So whats the problem with making a new parry weapon?
It doesn't habe to be the exact same as the ark series
If your point is making a "Parry" that is different from Ark's Parry
Then what the fuck is your point?
Why don't turn Muramasa into parry weapon
Haven't you been arguing this entire point to make more weapons have the same effect as Ark?
Probably "denying enemy attacks is fucking awesome"
What's your point? Why do you say making a new parry weapon will make the ark weapons not unique?
If your point is just "make more weapons have any of the multiple definitions of Parry" then I couldn't fucking care in the slightlest
Parry?
Gasp
Parry the Platypus?
i was under the impression you wanted a copy of the ark series considering you said like the ark series
I assume you mean murasama
and yeah that kinda does fit the game it’s referencing even more
@lyric depot ^
How else am I going to reference parrying?
Well, to be fair if one says "like brand of the inferno" then nobody will get it 
just say parry
the identity is boosting the next ten attacks after parrying
i think we all have an idea of what a parry is
I literally looked up BoI's Parry for this convo man 😔
Murasama should have parry if you time left click when getting hit with a projectile
.
Ark's is
Not it 
Again
oh no
Ark's Parry is not a Parry and I think we can all agree on that
nuh uh
i think that’s what the industry calls a “deflect” 
I agree. We need the historically accurate sam representation in this game
The only "Parry" property it has is making projectiles deal less damage for a while
Otherwise it's
"Poke enemy for extra damage"
please no more mgrr reference content i beg
"im not gonna sugarcoat it"
It's technically a parry in game terms since you're not taking dmg
royalguard
me when the entire game mode is called revengeance:
also please no more touhou reference content too
YOU AREN'T TAKING DAMAGE FROM WHAT 
D+d
Um, physical contact with the enemies body?
yes thats what i mean by no more
i left for like 30 minutes why are we talking about parries
if you “parry” an enemy you get a brief set of iframes
A "Parry" is a defensive movement which consists in deflecting an enemy's attack to open their guard
dunno
As far as I'm concerned, this is the objective definition of what a Parry is
But it's still technically a parry since youre taking dmg reduct or no dmg. It's ENTIRELY DEFENSIVE DINGUS
I agree parry should be a skill based mechanic
oh that’s another cool video game mechanic! guard break

calm down
IT'S ENTIRELY OFFENSIVE
NO
its not that big of a deal
Actually its a mix of both
parrying? it has defensive and offensive capabilities
p o i s e d a m a g e
DonBro i think we should stop this and start talking about Don Quixote instead
This conversation has become fucking stupid by this point we're solely debating the semantics of what a "Parry" is
I'm going to sleep man it's 3am
No i don't want to get punished severely because i missed a milisecond of parry
gn rebecca
Well anyways, ark isn't a poke, it's still a parry. It literally says it in the description of the item
thats it
weakness broken with ice damage
you're frozen now for 1 turn followed by another turn of being in break state
i mean, i would imagine that hitting a projectile would... maybe...
And it's wrong!!
It uses the term "Parry" because everything else sounds lame as shit!!
you're parrying the projectile by poking it, clearly 
Since when did we start referencing honkai star rail
hey deflect sounds pretty damn cool!
If Ark's main feature was called "POKE"
and oh give it Armor Damage

ark also says you create a big rip in the fabric of spacetime
Big fart
rebecca it doesn’t matter what it’s called
This clearly scales to pissversal
i always figured that ark parries were just in the 3rd dimension
i think its fine to say that ark exxagerates on a lot
It doesn't
i’m cravin a poke bowl right about now
some salmon and tuna with that wakame
DoG makes a rip in the fabric of space time 
Big rip in the spacetime
The rip : -------
Anyways, my final message before leaving
The barrier of sponge with absorbers counter attack would be so cool. Idc about the stats I just want counter dmg
jk I still want stats
it’s called thorns
IDK HOW TO DESCRIBE IT
congrats you found my current brainrot
Thorns with extra steps
(damn i really have to finish this essay... i'll be back in 54)
hasnt it been like 30 minutes
bye
around there
good night
goodnight rebecca
Gn guys I hope my idea gets passed
bad night berecca im feeling EVIL >:3
im still waiting for the exclaim for being a reversion sugg 
Maybe make the Absorber shield explode and damage everything around it when its broken

LIMBUS COMPANY!!!!!!
yeah let's spam the chat more woooooo
Exactly my stance
@ shade
just play with CCR
sponge gets absorber there

Im not getting it but just in case
Playing on the current update of tmodloader where the absorber is switched out with the rover
Yes
ye
That's exactly it's purpose

i was wondering why my wifi vanished and i had accidentally put myself on aeroplane mode
somehow
"add more statues"
Aeroplane
It's suppose to make you a sponge but now it's just the brittle hard exterior thats an excuse of what I call a "sponge". Stupid update I love my accessory upgrade progressions
imma go out on a limb and say its not
Aeroslime
5% damage reduction...

Blame the devs idk
is the 5% DR from absorber reduced by the formula
yes
adr is stupid and should never have been a thing
does flame debuff slows down your regen
Technically but no. It just dmgs you
in the same way getting hit by a boss does, except slower

i think they should replace that
healing speed getting slowed down when hit by a boss
Regen damage
Alright guys, this lame, uncreative progression accessory deniers is making me shleepy by how boring they are and I hope they bring our beloved sponge back to life with a new barrier roommate that will hopefully be creative enough to mix the two
Devs really doesnt want us to face tank bosses
So true
i mean yeah
tanking is fine facetanking isnt
i really meant face tanking as in just standing still
because facetanking is just ignoring and not interacting with core gameplay mechanics

I'm really not expecting much. Just reduce the stats and bring in the absorber into the sponge. Idc how bad it's reduce I want my absorber progression
Absorber my beloved
but that's not a good idea 😦
https://calamitymod.wiki.gg/wiki/Auric_Absorber absorber progression
With the new barrier in there? I think it is
I think
nah
why sponge of all things
you dont get to think
has nothing to do with healing
1984
Radiation/poison debuff and flame debuff should reduce Hp regen even more
clearly put it in radiance and buff that even more
HOLY SHIT ABSORBER MY BELOVED!!!!
I think...
the higher the regen the lesser the effect of the debuff should be
radiant ooze
Like 12hp/s would give you -6s duration and 20% less damage taken

but when the regen is low you are punished by getting longer duration debuff and more damage
Oh shit I should be gone

they like not master mode
But yes, there's actually an upgrade for the ambrosial
It's called the radiance
It's in the latest update in tmodloader
magnificent
yeah it's post-yharonn
you go thru the whole of pML with just using ampoule which is why im like maybe smth should be wiggled a bit to feel better
Ah, I see
It's a separate multiplicative to final damage
It's "DR"
If you took 100 damage it heals 5 for example
#suggestions-posting message byeah this isn't happening
First of all it's a reversion
Ah, ok "DR" makes sense
And Sponge being inferior to its old version is objectively false
Turns out having a free hit every 9s that doesn't even register as a hit is really good
what
that suggestion leaves me baffled
theres nothing stating why would it be better
just "please do it"
also they have another suggestion in the suggestion
@novel belfry - Your suggestion has received an updated status!
[Rework the Empyrean Armor set bonus]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
äaaaaa
Yharim statue...
summons the lorde
I'm want to mix the Barrier ability with the absorber so the absorber doesn't get left out
It's not just a reversion
Absorber isn't left out, it's still viable lategame
Unless the absorber has plans for it to have another upgrade in the future, I still think it's a wasted potential.
It's not a wasted potential it's doing great it doesn't need any upgrades
its already plenty strong and not everything needs an upgrade
Besides it's still reversion and especially one that would never work considering Absorber and Sponge just don't mesh well, alongside "amalgamation of effects go" being heavily avoided nowadays
Oh shit I never actually exclam'd this and it never got edited
Whoops!
#suggestions-voting message
@low cargo I believe the only time the Bandit is referred to by she/her is by the Princess, which is probably just an oversight during the lore rewrite (which was when Bandit was made non-binary)
(Just so you know this isn't a widespread issue)
Edited
Thanks👍
can you just delete the sugg in that channel?
I could.
... and I'm tempted to.
The reasoning really does kinda suck
no offense to xb
You could.
Yeah I'm doing it
Here, for posterity:
Change Ascendant Insignia to grant Mount style flight
Ascendant Insignia is an accessory that grants "infinite wing flight for 4 seconds". However, I think this is weird, and not that different from granting 4 extra seconds of wing flight time? It also seems boring, It might as well just be doubling your wing time. It might be more interesting if it instead granted around 4 seconds of flight that works like the cosmic car key or exo gaming chair. This would also make it control more like the thing it is referencing from Rain World.
Suggestion Author
@xbxbxb123
Chqt how is my suggestion
Good.
Yeah, my reasoning was pretty bad
I don't know how else to explain it. It just feels like it should be more satisfying if it was that way
Maybe I just make bad suggestions. Are they all too drastic? Or just not fun?
Or maybe my reasoning is always bad in a way I can't comprehend
"Throws a bomb which explodes into a agonizingly forceful shockwave
Stealth strikes emit absurdly powerful shockwaves"
Shouldn't it be AN agonizingly
Yea
Ok this painting suggestion was genuinely funny
The sponge suggestion doesnt sound too good ngl
it's thinly disguised as a reversion sugg
#suggestions-posting message while i do seriously fuck with this idea i think ampule is fine for the majority of post ML
Methinks it'd be an infected jewel upgrade since that hasnt gotten an upgrade in a while. Though I'd say both are very strong regardless
Ceaseless jewel
Arcanum ..
idk why no one else did this esp because @dense ferry made it very clear she didnt like it at all but like... im just going to flag @lyric depot 's suggestion
it has like no real reasoning, is blatant reversion, and, while it isn't explicit, is using infernum as reasoning. along with rebecca wholesale rejecting it, i dont know why this isn't flagged already.
lines like "just a free hit for nine seconds" are borderline criminal things to say
like damn it's just a free hit with a shorter cooldown than any dodge in the game? we all know how weak dodges are 
not receiving damage on any hit on a super short cooldown is worthless wdym!
They even pull the "Oh, woe me, I'm going to get targetted for suggesting this"
sorry if this post triggers some of y’all, but i don’t like receiving damage and it can’t be bc skill issue
They also admit how powerful the new Sponge is, and act like it isn't a big deal.
Alright no need to further shove it in their face it's already been done like 5 times at this point
oka dokaly
Dumb idea: Make The Sponge feel less like a jump by introducing some intermediate accessories between the Rover Drive and The Sponge
(i think that i suggested that once already)
1 BILLION INTERMEDIATE ACCESSORIES
Lunic Corps and PSA being class specific 
Clearly this would be solved with my frost barrier suggestion 
honestly i cant imagine retiering infected jewel
it's already only good on like 1 and half bosses
being the two that inflict astral infection
its an interesting accessory for sure
and i feel like the idea with the lines is to switch between them or something
so you get crown jewel (post-KS), then honey dew (post-QB), then radiant ooze(post-SG), then living dew (post-Plantera), then infected jewel (post-Aureus), then ambrosial ampoule (post-Cultist), and finally radiance (post-Yharon)
like idk maybe you could put an upgrade after like. polter? that's the only spot i think makes sense
Clearly, we need to reintroduce Astral Arcanum.
Post cv to be full circle 
woo
I would unironically like for there to be more new accessories between Provi and dog
honestly i think it could work tho?
like if you put a post-CV upgrade to infected jewel that was just Astral Arcanum and took some of the eventual effects of Radiance and put weaker version onto it, i think it might see some use at least
More accessories Post-Moon Lord and Pre-DoG in general would be nice.
Cause there’s like, 10 total
At least 2 of which see a whopping 2% usage
Rework CV accessory to be a unique standalone sidegrade 
lmao
Evolution is getting changes next update anyway tbf
Is it?
Wher
"285 - Buffed The Evolution and fixed the reflected projectiles not doing 10x damage. - Done ✅ "
Funny how the reflected projectiles don't even do increased damage.
Oh my god
"Buffed" is gonna need to do a lot of work in this context lmao
No wonder it felt underwhelming
I fucked around with the reflect some time back and didn't find it strong at all so I just never used it again
Tbf if arcanum’s resistance lasted for more than like 1 attack it would actually be okish
I hope it has the same changes Dodges got.
Evolution probably has some niche with facetanking SCal bullet hells
other than that Idk same projectile type condition is pretty harsh
It's not like I use this accessory btw so don't take my word on it
This and no more
lmao if it just gave you 15% DR after any hit it might be usuable
If the reflected projectile damage wasn't properly working, how can we trust this is working either?
What if all of Evolution doesn't work and no one knew because of how bad of a concept it is?
The dr only effects the first projectile you’re hit by after reflect
That buff will come in real handy 🙏
a buff would be nice
Nah that's pretty exaggerated, some people must have used it at some point (outside of me I mean)
I think having like a projectile defensive property is interesting, much like High Ruler. Just this execution may not be working out
Specific projectile condition is definitely having a hand there because honestly this could arguably be worse than High Ruler because High Ruler's condition is far more effective most of the time
Anyway I'm looking forward to the buff(s?)
Thinking about it more, why are so many pml accs just kinda mediocre/bad
You have
Yharims gift
Neb core
Blazing core (might be ok but not worth the effort for most players)
The 2 getting buffed (calamity and evolution)
Esa
Asa
Phantomic
Rtn
Rampart (yes, I would classify this as mediocre)
Probably some rogue accs I know nothing about bc I don’t rogue
idk what ur talking about ESA is incredibly mid but usable for mages and summoners 
Summoners don’t even want it unless they’re hybrid
I completely disagree with Rampart but uhh some of those yeah are questionably unremarkable
also why would you say rampart is mid?
Yharim's Gift was overnerfed, Nebulous Core is in rework hell waiting for distortion but honestly it should give more health on revive
RTN is in AP hell
If RTN gets its armor pen buffed then it becomes too good on the few weapons that care about armor pen
Rest I have no clue other than what I said earlier
rtn needs a bonus effect unrelated to armor pen
or that is to say, make armor pen the bonus effect lol
Clearly we need to buff RTN's damage increase.
Id disagree about rampart being mid
30 armor pen 🔥
lmao
Summoners only use it for min max (theres better options anyways)
mana cost reduction when it
I think that it has a small niche (namely scal bullet hells) but in general I think it relies way to hard on iframe value since it’s other effects are kinda just afterthoughts
Its value is inherently inconsistent, since if those extra iframes aren’t actively letting you avoid an attack that would otherwise hit you you might as well be wearing a frozen shield in post yharon
Meanwhile other accessories like sponge chalice you benefit from every single time you take damage, they have that consistency rampart lacks
for once i can say buff rampart and people might actually take it seriously,,,,,,
Rampart could get some secondary effects that aren't Frozen Turtle Shell.
Like Charm of Myths!

Since, if we look at one of the examples to compare to that Critaquil brought up, Chalic of the Blood God, that has Philosopher's Stone that is always effective.
I just don't really agree with its supposed inconsistency when I'm making use of IFrames to find much better positions while going through basically 1.5 attacks and the ice barrier is just underrated
We arent touching that thing… its scary
better idea
remove it

make the falling star effect on rampart good
Frozen Shield itself wasn't simply viable post ML because there weren't other options before Ampoule and Absorber but because it was actually good
i swear it would help so much if the falling star effects on star cloak upgrades and items like it were made to be relevant instead of just "oh right and it's also star cloak"
frozen shield is still good post ml
looking at you amal brain
Rampart has a planned secondary effect for a while, but there hasn't been much progress on it. Maybe I'll see what I can do.
ESA is something I have a solid concept on, RTN is something I've been thinking about but nothing concrete.
Auto-aims to the closest enemies.
honestly yeah lmao
Yeah, which is why having that combined with Deific Amulet post Yharon is fairly strong
👍
Yay, Star Cloak but ealier.
amal brain is post dog
Interesting
Sand Cloak is better as dmg but no longer fucking trivializes BoC
Said effect comes from Rotten Brain.
i think
PLEASE move Amalgam to post-ML
it already is

die
dir
Dir
dir
dir
embarrassing!
Honestly I've been underestimating Amalgam. How exactly do dodges interact with shields again?
The dodge cooldown is based on the damage you would have taken after the shield blocks it.
the reason is because whenever an accessory was bad, they just added 10%-15% damage onto it to make it “usable”
When would the dodge activate?
Always- even if the shield fully eats the hit
When you would take significant damage
Yeah that too
Wait does this still happen?
Oh so if the damage your shield takes is below 5% of your max health then it wouldn't activate?
I might be wrong- been a while since I used Sponge with a dodge
Sorry for misinformation 🥺
Hm I need more details on this because it's a bit polarizing
But I am certain that the dodge cooldown is lower
400 damage with Sponge full means that the Sponge breaks and the dodge cooldown is based on 220 damage
That is true
So the dodge prevents the damage that leaks out?
Spectral veil is either occasionally better NR that has high opportunity cost OR devilish combo extender
(Guess what is the far better way to use it)
Yes
Unless its too low (like 10 dmg or smth)
Shoutout to Blunder Booster, currently better than most weapons if you spam the dash with Old Fashioned.


