#suggestions-discussion

1 messages · Page 299 of 1

echo leaf
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vanilla defense is incredibly stupid

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the defensive strats for attacks like those is "dont get hit lmao"

drowsy plank
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true

violet zephyr
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Same person who beat Terraria with the Lawnmower, I believe.

echo leaf
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Defense doesn't really do anything against nukes like that and if you get hit then you deserve to get a huge chunk of your healthbar removed

echo leaf
idle dagger
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Saying you run a tank build on the basis of you never getting hit so it’s infinite defense is a funny concept

dense locust
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gfb ml and lc have the exact same damage as in master

golden sonnet
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beam isn't the issue in gfb

echo leaf
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Fantastic content 👍

golden sonnet
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it's the fucking rocks

golden sonnet
vocal cedar
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Intangible build

dense locust
violet zephyr
vocal cedar
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Hallowed armor can I get an amen 🙏

golden sonnet
dense locust
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if you let vanilla cultist spawn an ancient light you deserve to lose

golden sonnet
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also true eyes too

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pretty sure

dense locust
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true eyes have contact damage???

golden sonnet
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they do, but you are correct that the projectiles they spawn aren't npc's

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so it just affects their contact which isn't much

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unlike ancient light which itself is an npc

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ancient doom are the same

violet zephyr
golden sonnet
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their contact is affected, but not the projectiles which is their main thing

violet zephyr
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Ancient Light are the "projectiles" that look like Stardust Fragments.

golden sonnet
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^

dense locust
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oj

drowsy plank
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also i feel like we are overlooking calamity's changes to cultist

violet zephyr
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(NPCs)

dense locust
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we were refering to
vanilla

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I thought

drowsy plank
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oh lmao

golden sonnet
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i was yeah

drowsy plank
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i checked out a while ago so u cant blame me for getting confused

dense locust
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I can blame you for not backreading

violet zephyr
golden sonnet
#

but anyway, cultsit/ml is affected by master/legedary in the way:
Ancient Doom contact (not what it spawns)
True Eye contact (not what it spawns)
Ancient vision contact (not what it spawns)
Phantasmal dragon contact
Ancient Light

dense locust
#

calamity averaging 3 new armors per boss from wof to like golem is peak though

golden sonnet
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we love NPC projectiles!

golden sonnet
dense locust
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nah

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unironically

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I like the high quantity of armors

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I prefer it to having barely any options like pml

golden sonnet
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I do too, but also think it's a bit much at points, mostly pre plant/pre 3 mechs

drowsy plank
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pml armors are a travesty

dense locust
golden sonnet
slim cairn
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Delete frost armor from the game XD

slim cairn
golden sonnet
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might be a hot take but without deleting frost I think daed is the weakest. It has too many similarities with frost in theming and there are already an abundance of sets at that tier. It just does not need to exist imo

drowsy plank
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as fucked up as it is, rogue and summoner arguably need more armors at those tiers

dense locust
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spider being your only set until daed sucks

drowsy plank
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i just think forbidden is a waste bc it's competing right around the point where you dont really need it anymore

slim cairn
violet zephyr
# golden sonnet yeah, we really didn't need mollusk, titan, daed, brimflame, umbraphile, reaver,...

Mollusk is quite unique in terms of Terraria armour set design.
Daedalus we didn't need all of them, but Summoner did need an armour set eventually, since Summoner Hallowed didn't exist yet.
Brimflame has a good concept, even though it does compete with Spectre.
Plague Reaper has an interesting set ability.
Plaguebringer is donor, so can't do much about that.
Reaver is confusing...
Hydrothermic is even more confusing...
Titan and Umbraphile are excused due to being Rogue exclusive.

slim cairn
violet zephyr
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Forgot to talk about Fathom Swarmer.

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Uhh...

drowsy plank
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it exists

violet zephyr
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Calamity had a weird obsession with water arenas, I guess.

violet zephyr
lucid marsh
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Water areas are cool

drowsy plank
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fathom being the same tier as tiki is so fuckin pathetic i dont understand why it exists

lucid marsh
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you said arenas but I read areas first

drowsy plank
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ive literally never seen someone use a water arena unless they're fighting a water boss, or that one time JFL tried to automate yharon

violet zephyr
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People making water arenas would be more common if it didn't suck to make one, let alone many for different bosses.

slim cairn
dense locust
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you'd think right?

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problem.

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ada is still broken.

drowsy plank
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ture

violet zephyr
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We love Melee Speed.

slim cairn
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I was reading above and schmoovi said the frost set bonus is multiplicative, would that change anything or not really

drowsy plank
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frost is funny because point blank kinda makes up for the damage you lose by getting closer

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for ranger

drowsy plank
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point blank sure is one of the mechanics of all time

dense locust
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full frost boost is 1.15 point blank is 1.25

drowsy plank
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hilarious

slim cairn
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I dont like point blank a lot ngl, but i also dont like staying close to a boss as a ranger XD

violet zephyr
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True Melee Ranger.

drowsy plank
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save us heroic damage

violet zephyr
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No.

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Unheroics your damage.

vocal cedar
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fathom swarmer giving wall climbing instead of an actual out-of-water set bonus LETSFUCKINGGOOOO

drowsy plank
slim cairn
violet zephyr
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For when a weapon is good on bosses but not on enemies... somehow.

drowsy plank
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that's just weapons with shit crowd control

slim cairn
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Me when im trying to farm post DoG events and im using anything but murasama:

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(i will be dead in 2 seconds)

vocal cedar
drowsy plank
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im so glad those are dying too

slim cairn
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Same

violet zephyr
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Dying in 2026.

slim cairn
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Genuinely such a relief

vocal cedar
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Pumbkin...

drowsy plank
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post-ML events when clueless

violet zephyr
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Doing events with a trillion stat increases is so fun!

vocal cedar
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Post ML extra OOA expansion when

violet zephyr
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Waiter, waiter! More pointlessly buffed events, please!

slim cairn
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I genuinely hate ice queens so much

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They deal 52 octillion damage

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And are so tanky

vocal cedar
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They do flee

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Often

slim cairn
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That too

violet zephyr
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I simply use Wave Pounder or Last Prism if I'm Mage with a Zerg Potion and turn off my thinking organ.

drowsy plank
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i remember hearing plans to leave the upgraded eclipse but like actually do it justice by adding other enemies and making the event challenging instead of just turning off ur iframes or whatever the fuck they do right now

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but idk if those panned out

dense locust
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which it usually doesnt

vocal cedar
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More horror movie enemies?

drowsy plank
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yeh

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like i said idk if that's still planned tho

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you hear a lot of shit that just ends up dying

vocal cedar
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I know it just sounds cool

drowsy plank
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it does...,.,..

violet zephyr
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They should add genuine horror to the Eclipse.

slim cairn
drowsy plank
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one of the things i hate is that fandom aka community remix actually does this

slim cairn
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Im gonna be real

drowsy plank
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frost queen in solar eclipse 🤯

slim cairn
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I despise ice queens in vanilla terraria too

violet zephyr
slim cairn
vocal cedar
drowsy plank
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nah i specified just solar

slim cairn
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Oh wait

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I massively misread yeah

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Thats on me

violet zephyr
drowsy plank
violet zephyr
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FNaF.

vocal cedar
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NO

drowsy plank
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i need u to look past the cringe and consider the concept if it was done with actually good inspo

violet zephyr
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I know.

slim cairn
violet zephyr
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Peak horror.

idle dagger
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Wait you’re telling me it adds like, Jeff the killer and he Jeff the kills you??

violet zephyr
idle dagger
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What lmao

vocal cedar
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i hope it does

violet zephyr
slim cairn
vocal cedar
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sonic exe but hes just spindashing constantly with the angry tumbleweed ai

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🙏

drowsy plank
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KTJFIFBFJJDJFKFJDBDHDDN

glass arch
slim cairn
vocal cedar
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I bet a "The Thing" inspired enemy would be cool. Or maybe Xenomorph. (Spirit mod already does Xenomorph but its kinda weak in execution)
Byea I don't think I have anything more to add to this totally relevant Eclipse talk

glass arch
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anyways i should suggest to remove like half the empyrean armor projectiles

slim cairn
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💔

vocal cedar
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Definitely an SRS, but point being they could be remade somehow to be more engaging instead.

vocal cedar
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It's similar

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But "Rogue now shoots bonus things" isn't exactly a unique item/ability concept, so...

glass arch
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its been so long since i last made a suggestion lmao

frail fox
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Rogue class

vocal cedar
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Rouge class

north oracle
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but if you take projectiles off empyrean armor it loses its entire identity (projectile spam)

drowsy plank
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rogue players when there are projectiles at the function

glass arch
north oracle
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you're ruining the armor set !!!!!!

vocal cedar
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Make the identity stealth strikes XD

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dew it

glass arch
frail fox
slim cairn
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Genuine question because itd be cool i bet if it got something more unique

glass arch
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as for what that rework would be i have no idea

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but to start we can get rid of some of those unnecessary projectiles

slim cairn
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Wouldnt it be better to outright ask for a rework btw

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Instead of just projectile removal

glass arch
slim cairn
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Oh wait there is right

glass arch
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so until then im suggesting to cut down on projectiles

vocal cedar
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not armor

slim cairn
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As well

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I could be wrong though

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So dont take it for granted

vocal cedar
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One would hope

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Because the sprites are very cool

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They unironically don't show their age like, at all, despite being considerably old

lucid marsh
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How does this idea sound?

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Move Frost and Forbidden armor to Mythril tier

These two armors, while usable, have to compete with several other armors at this level (Cryonic, adamantite/titanium, and probably something else I'm forgetting)
The tier before doesn't have much going on, only Mythril/Orichalcum and the Old One's Army armors, and not everyone likes to go out of their way to get those. I think this would be a good idea to change, and also help space things out from the next tier, which has things like chlorophyte and hallowed and more. The stats of frost and forbidden armor also aren't that much higher than the tier before them, although they have been buffed from vanilla, so any change made wouldn't need to be massive. It may also be important to consider that these armors being competing is affected by the hardmode progression change, and to review the stat distributions to make sure the armor sets are well designed.

Perhaps most importantly, moving these down a tier would give summoners and rogues a post 1 mech armor, which both classes currently lack.

quiet fractal
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Is there a date for this update

lucid marsh
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No

north oracle
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there's never a date for updates

errant wren
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the date is between now and the heat death of the universe

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totally

north oracle
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maybe

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no guarantees

drowsy plank
vocal cedar
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crystaline

drowsy plank
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(OOA sets do not count; sentry summoner is an entirely different beast)

vocal cedar
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Forbidden Circlet my beloved.

lucid marsh
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Got it

slim cairn
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Forbidden also provides a great multiclass experience

drowsy plank
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oh shit i forgot about circlet

slim cairn
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iirc mage weapons dont give minions the penalty while wearing forbidden right?

drowsy plank
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guys we did it

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the post-1 mech rogue armor set

vocal cedar
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hell yea

lucid marsh
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Oh, is it also the only one for rogue?

drowsy plank
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yeah

lucid marsh
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Cool

drowsy plank
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you normally just keep using titan heart

frail fox
vocal cedar
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Deadalus 🤮

lucid marsh
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Anything else to consider?

drowsy plank
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not off the top of my head

lucid marsh
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I'll wait a little longer for any other recommendations, then post it

drowsy plank
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if this does end up happening

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i hope they make the treads give you generic damage instead of exclusively magic damage

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because turning this mage/summoner set into an optional mage/summoner or rogue/summoner set makes the treads giving magic damage really weird lmao

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actually maybe i can just make that a suggestion regardless of the mythril retier idea

vocal cedar
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Could also change the damage boost to be class-specific mage/summoner/rogue and transfer it to the set bonus, if it proves to be too good somehow
Not seeing how it could, but players seem to find a way to make the most inconspicuous things op.

drowsy plank
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that would be weird, and this is acting like there aren't a ton of other generic damage bonuses lying around on multiclass armors already

vocal cedar
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Also, self-counterpoint: Armor mixing my beloved LETSFUCKINGGOOOO

lucid marsh
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Gem robes are designed for that

frosty trellis
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So this more just feels like frost and forbidden being Not Good rather than a necessary retier
I could maybe see the argument for it but I'm not sold, as post mech 2 has like, nothing for variety in any regard besides like, cryonic, which is more of a why the fuck is cryogen unlocking cryonic post mech 2 while cryo itself is pre mech problem than anything

I think if those two armors were made good it would be kinda like OOA, something you can go out of your way to get (Since you need a blizzard for Frost and a sandstorm for Forbidden)

But for now I'm just not sold on the idea of retiering it

drowsy plank
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cryonic is whatever and really doesnt have much to do with the conversation that frost and forbidden are heavily outclassed by their more specialized counterparts, and that post-2 mechs into post-3 mechs is an absolute clusterfuck or armor sets right now

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Frost, Forbidden, Adamantite, Titanium, Daedalus, Hallowed, Chlorophyte, Turtle, Brimflame and Umbraphile

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Turtle should be post-Plantera, and Frost and Forbidden, being the weakest, would be the easiest to bump down

frosty trellis
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Brimflame and Umbra are post calclone no?

drowsy plank
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furthermore, this also helps with the rather uselessness of forbidden and frost fragments in early Hardmode rework progression, since everything you can craft with them is mostly locked behind two mechs

frosty trellis
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Brimflame requires ashes an umbra is post calclone solar eclipse

drowsy plank
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im just going off of class setups for that, and that's still the space between mechs and plant that just has a shit ton of armor sets dumped into it

frosty trellis
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Also don't retier turtle that's like a terrible idea

drowsy plank
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why lmao

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it's an instant upgrade

frosty trellis
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Reaver

drowsy plank
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ok and

frosty trellis
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It's immediately outclassed

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By something

drowsy plank
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you're implying it isn't already

frosty trellis
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Significantly easier to get

lucid marsh
frosty trellis
lucid marsh
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Side note: reaver honestly has no reason to exist in my opinion. Other armors already fill the niche, both in gameplay and theme

slim cairn
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Sorry for tbe ping btw

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Meant to disable it

drowsy plank
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it's whatever im in the channel

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but also like, again, you're acting like turtle doesn't already have plenty of competition as a melee tank set

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like chloro and adamantite are already both very good at that

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at least at post-Plant you could have chloro->turtle->beetle

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and also reaver is generic??

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doesn't it have like a fucking -25% damage penalty?

slim cairn
echo kestrel
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ngl reaver is crazy being the only armor in hm with DR

drowsy plank
#

okay sure so just

frosty trellis
drowsy plank
#

make turtle into an actual melee set

slim cairn
drowsy plank
#

turtle should already be there anyway

frosty trellis
drowsy plank
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it's siblings shroomite and spectre are

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so what the fuck is up with that

frosty trellis
#

Reaver tank is so goated

drowsy plank
#

turtle just gets the shitstick because. idk red felt like it or something

frosty trellis
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Because living shards don't exist in vanilla

echo kestrel
drowsy plank
#

could just make the turtle shells drop post-Plant

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not like they're used for anything else there

vocal cedar
drowsy plank
#

let me check

verbal aspen
drowsy plank
#

in vanilla

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we're talking about why vanilla did this

frosty trellis
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Huh

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So it is

drowsy plank
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all of them dropped in 1.2

echo kestrel
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and even tarragon doesn’t have as much flat DR as reaver lol

vocal cedar
#

i see, thank you

echo kestrel
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but then again no damage decrease for tarragon

frosty trellis
#

I mean tarragon is good for a number of reasons

echo kestrel
#

yeah definitely

frosty trellis
#

You also need to realize that DR is also kinda dogshit in cal bc of hte scaling

drowsy plank
#

turtle being a bruiser set (tank with damage) for melee seems like a perfectly respectable niche for it to fill, as well as giving melee an actual damage set for that tier instead of just coasting off its old sets until Golem

frosty trellis
#

Ykw fuck it
I've needed to make a suggestion about this for a long time

Time to finally make a controversal suggestion

echo kestrel
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i’m always just amazed how rare sources of flat DR are post-ML

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there’s just affliction, community, sponge, tarragon, and rampart i think

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and even then auric doesnt inherit tarragon’s flat DR, just the DR set bonus

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for good reason probably

wide river
echo kestrel
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true it’s been less than a week

vocal cedar
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Technically not against the rules I think
As long as the old one was in a previous batch, and didn't get the votes to get into the dev server that is.

wide river
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The 21st is in this week's period

echo kestrel
frosty trellis
#

I can't really add math
I'm more just talking about experience

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As the literal tank satan I've learned over time that trying to invest into damage reduction doesn't work

echo kestrel
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i know but math adds credence and makes it less biased

frosty trellis
#

Like the reason why I said rover drive outclassed worm scarf was because it's true

wide river
frosty trellis
#

10 defense while the shield is up has always been better than the 17% DR of scarf

vocal cedar
frosty trellis
echo kestrel
#

btw what’s the soft cap for cal’s DR formula? Or does even 10% base from endurance potion already start getting nicked by the formula?

frosty trellis
#

It starts to get nicked

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10% DR is around 9.01% DR

echo kestrel
#

jesus

frosty trellis
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The DR softcap is 33.4%

I don't think I've been able to get it higher

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At least within reason

echo kestrel
#

that’s rough
now I kinda’ understand why reaver tank is the only armor piece with flat dr in hardmode lmao

frosty trellis
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It's more just defense matters so much more due to the softcap making DR shit

echo kestrel
#

indeed

frosty trellis
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I get why the dr scaling exists but it wouldn't need to exist if all the stuff that gives DR wasn't as stupid strong

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So it ends up just making them pointless

echo kestrel
#

Yeah, it probably could be simply managed by looking at loadouts at different points of the game

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then just totaling the DR on paper before the formula

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then reducing the values so the theoretical maximum is at a good place

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so that would maybe effectively remove the need for the formula

ripe owl
#

Wait isn't this technically a revertion

slim cairn
#

They should simply double down on defense damage XD

ripe owl
echo kestrel
#

the formula though does seem to serve a purpose like a catch-all in case new DR items are introduced

ripe owl
#

Also formula removal might lead to full warding nothing but DR accessories builds which will eat all the damage

echo kestrel
#

not needing to tweak individual items and rather subject them to an overall cap

royal tapir
#

See, we could go through and rebalance every source of DR to flatten it down
Or we could make the curve less strict

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I know which choice I prefer

vocal cedar
royal tapir
#

Looking at Desmos right now to see stuff

frosty trellis
#

Bc the highest amount of DR I have ever been able to reasonably get is 33.4% even minmaxing it

And it's been worse than just stacking more defense every time

echo kestrel
#

and again even if new items that are sources of DR are introduced

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they are not above the almighty DR curve

wide river
royal tapir
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Yeah it has for its entire history

echo kestrel
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Oh wait is that because defense comes first before DR?

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like, damage is reduced by the flat defense value first and then further by DR?

lucid marsh
#

I think this conversation is missing something

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Why does DR exist? Why does anything grant it besides niche accessories that aren't the main line ones?

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It feels like all of calamity's history has been adding things without understanding the reasons things don't exist in the first place, and then scrambling to make it work without realizing that the real issue is the presence of these new mechanics in the first place

echo kestrel
#

i guess it’s because endurance potion exists in vanilla terraria

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as well as worm scarf

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beetle shell

drowsy plank
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honestly i couldn't actually tell you why damage reduction exists

wide river
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Redigit™️

drowsy plank
#

lmao

lucid marsh
#

You don't need defense damage. You don't need DR. You just need to reduce defense stats across the board, and reduce DR to zero in most sources. The worm scarf is somewhat balanced in vanilla because it has no upgrades. You can use it throughout the whole game, but you're giving up an accessory slot to do it

slim cairn
drowsy plank
#

defense damage has nothing to do with defense or DR

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it's literally just for facetanking

lucid marsh
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Face tanking wouldn't be possible if defense stats were balanced

drowsy plank
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it should be tweaked more to better reflect that but it was never supposed to be a real nerf to defensive options

slim cairn
drowsy plank
#

that is not true

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how would you even do that

slim cairn
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Like sorry but thst genuinely sounds awful

echo kestrel
lucid marsh
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I don't mean evenly across the board, I mean reduce the highest source of defense a lot and the lower ones not much

echo kestrel
#

i genuinely do not want that for the devs

slim cairn
drowsy plank
#

vanilla can't even stop facetanking (not that im even sure it's tried); how would a mod that adds MORE DEFENSIVE OPTIONS manage that

lucid marsh
#

Would it? You can't usually face tank in vanilla, outside of classic difficulty

slim cairn
#

You make high defense more miserable

hollow verge
#

vernal soil at 76 so far let's go lets_electrode

drowsy plank
#

that is a outright lie

slim cairn
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And low defense slightly more miserable

drowsy plank
#

do i need to go get the defense video

slim cairn
#

Thats a lose lose for everyone

lucid marsh
#

It is?

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Maybe I'm stupid

drowsy plank
#

sorbet cafe moment

echo kestrel
lucid marsh
#

My thought was mainly: why expand a mechanic to the point that you need a new mechanic to counter balance it, and then another mechanic to balance that, when you could just make the first one balanced

drowsy plank
#

also i know i could go find a (god forbid) shyguymask video of him tanking master golem and killing it with terra blade in like 10 seconds

slim cairn
lucid marsh
#

However, it seems I was mistaken and that this was necessary after all

drowsy plank
#

the real question is why did they give DR to bosses.,.,.,.

vocal cedar
#

Damage Reduction isn't a problem just because its a separate stat you can get imo.
The problem is making its use as widespread as it is currently, so it requires this many countermeasures and failsafes to balance

echo kestrel
drowsy plank
#

isn't there a buff outline on the sheet too

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or is that on another sheet

drowsy plank
echo kestrel
#

true XD

echo kestrel
drowsy plank
#

lol
lmao

echo kestrel
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I did not scroll far enough to see the potions and buff sheet

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all the way at the end

vocal cedar
drowsy plank
#

i mean i get it, but DR was already kind of busted in vanilla; at least Calamity is giving it attention

and it's not like it's the only mod that gives items that give DR

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in fact, im quite sure Fargo's has a DR cap too

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ah, yeah
it's WAY higher than calamity's effect 33% softcap, but it still exists

echo kestrel
vocal cedar
#

True I suppose. Point is maybe the more "absolute" values like DR should've remained that way. Something more like a stat devs can play around with, than something so readily handed to the player.

drowsy plank
#

i mean it's already been kneecapped
twice

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lemme go see how many sources there are

vocal cedar
echo kestrel
#

again that would mean having to go in and look at and individually rebalance every source of DR at the moment

#

the current way it works seems good for the scale of calamity rn

royal tapir
echo kestrel
#

it ain’t perfect definitely, but it’s cool that it can’t be outright abused right now

vocal cedar
drowsy plank
#

Calamity-Exclusive DR Sources

Accessories - 21
Armors - 9
Potions - 1
Weapons - 1

#

soom of these are really weird ones

#

like moonshine, vanilla augmented wings, or absorber's onhit effect

royal tapir
#

Also a couple of those are dead next update with several wing stats dying

drowsy plank
#

true

vocal cedar
#

nice tbh.

drowsy plank
#

again, i think wings should still have effects, but they can probably be better than. Generic Stat Stick

vocal cedar
#

I don't mind personally, but they definitely shouldn't have to be paired with armor

drowsy plank
#

and by better i mean more interesting not stronger

vocal cedar
#

Byea bone wing-esque effects indeed better

royal tapir
#

You may like what I did to the Lunar Wings then

echo kestrel
#

yknow if they aren’t generic stat sticks, people might be further incentivized to not use wingslot lmao

drowsy plank
#

👀

lavish condor
#

fin wings give water breathing and mobility rather than stats; more of stuff like that would be cool

lucid marsh
#

I'm never not going to use wings, they're too useful

#

Wing slot just makes my build less limited in other aspects. As an extra accessory slot would

dense locust
vocal cedar
#

Just more cool ways to interact with flying/flight time in general would be neat I bet.

#

Like the aforementioned bone wings

wide river
lucid marsh
#

The mounts that make a sufficient replacement for wings are mostly end game things

lavish condor
#

spectre wings could give brief invulnerability upon running out of flight time or stuff like that

vocal cedar
#

Cool sounding.

lucid marsh
#

Actually, you know what I would like

#

Take the idea of wing stat bonuses and reverse it. Make accessories that are under utilized also count as weak wings

vocal cedar
#

Soul of Cryogen...

lucid marsh
#

Yeah, like soul of cryogen but more

frozen hornet
dense locust
#

we do not talk about soul of cryogen

lucid marsh
#

Hell, give them weird variations on the mechanic of wings

vocal cedar
#

Byea I don't think that would work but sounds cool in concept

lucid marsh
#

I mean you'd make them weaker, but still grant the utility of a weak set of wings

echo kestrel
#

soul of cryogen is a sick vanity wing

#

thats all i use it for lmao

lucid marsh
#

Imagine if, say, what's an underused accessory...

dense locust
lucid marsh
#

No, hold on

lavish condor
dense locust
#

vanilla has a lot of bad accessories
most of those accessories would either still be shit or stupidly broken if they doubled as wings

lucid marsh
#

Imagine if sand elemental in a bottle gave you a buffed version of the sandstorm in a bottle effect that you could use to glide

echo kestrel
lucid marsh
#

Imagine if the star cloak let you glide like wings but had zero flight time

lucid marsh
#

That's not the same... You have better control over wings

echo kestrel
#

darndest vanilla potions

frozen hornet
lucid marsh
#

Now you'd have a real choice to make: do you use a dedicated set of wings? Or do you take some extra boost and a tiny bit of wings

#

Ok it's slightly different: with feather fall you hold down to descend at normal-ish speed, with wings you hold space to slow down

lavish condor
#

most boss attacks are balanced around wings and the control they give you

lucid marsh
#

And feather fall also lets you hold up to fall even slower

#

By the way...

#

Boots add 25 flight time to all wings

#

Specifically rocket boot upgrades

dense locust
#

closer to 40 afaik

lavish condor
#

you would either have to make these alt-wing accessories match or exceed wings in control/mobility or rebalance all boss attacks around not needing wings, which both sound unideal

lucid marsh
#

Or something like that

dense locust
#

vanila wiki says its 0.7 seconds

frail fox
#

Giving Hand Warmer 400 flight time

dense locust
#

which would be 42 flight

dense locust
vocal cedar
#

Step stool now gives +10 flight time get hype

lucid marsh
#

Calamity is still designed under the delusion of players not needing wings, and you can actually sort of get away with weaker wings or only boots or dashes. This was seriously recommended to me for some bosses

echo kestrel
#

speaking of wings
does gravity normalizer really have to be an individual potion buff

can’t it just be an immunity added to Infected Jewel, Astral Armor, and Hide of the Astrum Deus

vocal cedar
#

Suppose it could

lucid marsh
#

Like. People have legitimately told me to consider not using wings and instead using ninja gear, or something like that

vocal cedar
#

It currently needs aureus cells so that'd be good

lucid marsh
#

Maybe it was boots

#

I think this would make more combinations of accessories viable

echo kestrel
vocal cedar
#

Yup

lavish condor
#

boots can be replaced because wings can replace their horizontal speed if you are airborne. There's really nothing that can replace wings vertical mobility other than more wings

dense locust
#

the only time I've seen someone suggest not using wings was if they were suggesting chair

lucid marsh
#

I can't remember. Maybe I'm misremembering and it was shield dashes that they were suggesting dropping

lavish condor
#

I struggle to think of a way to make "alt-wings" that are weaker than wings but offer sufficient mobility to dodge attacks without severely crutching you

lucid marsh
#

The point is that the extra effects you might get or have could be enough

frozen hornet
dense locust
frozen hornet
#

No one talks about replacing wings with MNG

#

They do however talk about replacing rams with MNG

echo kestrel
lucid marsh
#

Let me put it this way. I could fight the destroyer with like, fledgling wings and terra boots, if I had an extra accessory slot or two to use for something else

#

I can say the same about cryogen

dense locust
vocal cedar
frozen hornet
dense locust
#

yes

#

the point is more to benefit from mng

echo kestrel
dense locust
#

aka "rams don't have much value on ml lets use mng instead"

#

tbh I'm not too big on it

lavish condor
#

trading ram dash with dodge is what this is afaik

dense locust
#

I'd rather just go dashless

echo kestrel
#

it’s just a minmaxing thing tbh

echo kestrel
dense locust
#

you have 2 items that give kb immunity

lucid marsh
#

I'm posting it here for storage

#

Move Frost and Forbidden armor to Mythril tier

These two armors, while usable, have to compete with several other armors at this level (Cryonic, adamantite/titanium, and probably something else I'm forgetting)
The tier before doesn't have much going on, only Mythril/Orichalcum and the Old One's Army armors, and not everyone likes to go out of their way to get those. I think this would be a good idea to change, and also help space things out from the next tier, which has things like chlorophyte and hallowed and more. The stats of frost and forbidden armor also aren't that much higher than the tier before them, although they have been buffed from vanilla, so any change made wouldn't need to be massive. It may also be important to consider that these armors being competing is affected by the hardmode progression change, and to review the stat distributions to make sure the armor sets are well designed.

Perhaps most importantly, moving these down a tier would give summoners and rogues a post 1 mech armor, which both classes currently lack.

vocal cedar
frozen hornet
#

I just think calling it a useless source of kb immunity is weird

echo kestrel
#

it’s more redundancy

#

like i said its just a minmax thing

drowsy plank
#

something that has been said a lot is that cal really needs more knockback immunity sources

#

in general there's a lot of stuff a player is just assumed to have sometimes in design, and the asguard's line is the biggest perpetuator of that

echo kestrel
#

kb on wings

wide river
#

Guide to Plant Fiber Cordage knockback immunity

frozen hornet
#

Titan potion knockback immunity

#

It's literally called titan potion

drowsy plank
#

make a suggestion about it ultimatesmug

frozen hornet
#

true...

echo kestrel
#

or or

shimmer demon heart or celestial onion into kb immunity perma upgrade XD

drowsy plank
#

PFFT

#

i think there's a reason no one time use items have shimmers

frozen hornet
#

the coldheart

#

prevents knockback

vocal cedar
#

✍️ 🔥 🔥

echo kestrel
vocal cedar
#

I'm 100% sure that would create confusion for newer players

drowsy plank
#

also like

#

what if you just got two

#

lmao

echo kestrel
vocal cedar
#

Those items would have to have 3 billion warning labels

drowsy plank
vocal cedar
#

On their tooltips

drowsy plank
#

or just

#

bringing one over from another world

echo kestrel
tired haven
#

Fyi 1.5x movement speed was already a thing multiple years ago
It got changed to flat 50% movement speed because it messed with lategame mobility way too much, while the intended effect of not moving like molasses in early game is achievable without the multiplier
The fact that it's gonna be reverted is... peculiar to me

drowsy plank
#

fuck if i know at this point

echo kestrel
drowsy plank
#

i think we should go back to whatever the first movement speed changes were those were funny and you had to stack the shit out of movement speed to do the busted stuff anyway

echo kestrel
drowsy plank
#

if i have to do wings/blizzard in a balloon/frog leg upgrade to outrun malice calclone then let me outrun malice calclone who give a shit

hollow shell
#

@frosty trellis Worm Scarf is 14% in Calamity iirc

drowsy plank
#

that's like half ur build

vocal cedar
#

Jousting Lances viable?!?!

echo kestrel
#

they already are wdym

vocal cedar
drowsy plank
#

^

echo kestrel
#

hallowed jousting fucking destroys calclone

drowsy plank
#

cal already caps jousting lances anyway so i think breaking movement speed is fine

vocal cedar
#

Then give more. Can never have enough Lances

echo kestrel
#

true

#

would like to see postml jousting lance

wide river
#

Jousting class

vocal cedar
#

I wish

#

Cosmilite Lance...

drowsy plank
#

auric jousting lance feels like something i heard about being joke about at least once

#

bc of auric repulsors existing

echo kestrel
vocal cedar
#

This is canon

echo kestrel
#

that’d be so fucking cool ngl

lucid marsh
#

nothing can compare to floatie tube joisting

wide river
#

Strong bones

vocal cedar
#

Potassium Potion

#

Or something

wide river
#

(I'll take a reason for Calcium existing still, whatever makes it warranted these days)

frosty trellis
#

I don't like the idea of it being on a potion personally

#

I would rather it be on an accessory and even certain armors

wide river
#

Give it 3 second duration and make it not work with permanent buff

vocal cedar
#

Its good for early game before cobalt shield

#

It'd*

echo kestrel
#

calcium is weird because featherfall exists

novel belfry
#

calcium is so stupid

frosty trellis
#

Featherfall and Calcium do different things

For instance, featherfall is busted

vocal cedar
#

Calcium is an ok reason to go for skeleton merchants early and thats about it

#

Kb immunity would work better for it

echo kestrel
#

Is KB immunity just a boolean?

#

Cos if that weren’t the case, could see calcium giving KB resistance

vocal cedar
#

I mean kb values obviously exist

#

But I don't know about enemies having resistance

echo kestrel
#

I would like to see a point in the future where you could achieve effective knockback immunity without the asgard valor line by stacking sources of KB resistance

#

If that were ever the case

frosty trellis
#

If I were to give knockback immunity to more things, this would be the list of it:
Rover Drive/Lunar Corps Armor/Sponge (While the shield is up)
Flame Licked Shell/Profaned Core
Abyssal Diving Gear/Suit
Flesh Totem

Like, all of these make sense as just general sources of kb immunity

vocal cedar
#

Flesh Totem LETSFUCKINGGOOOO

echo kestrel
#

Flesh Totem LETSFUCKINGABOOOOOOOOOOOOM

drowsy plank
# hollow shell Calcium Potion, perhaps?

would need to be retiered and if it's a potion, the most id accept is partial knockback resistance
too many times potions are stronger than accessories. which is dumb because they have 0 real cost

north oracle
#

i'd remove ankh from asgard's so that you aren't nearly guaranteed to have kb immunity for the entire game

echo kestrel
#

Sick

drowsy plank
#

i dont actually know

echo kestrel
#

Oh

drowsy plank
#

but im pretty sure stuff like that has been messed with before

#

if stuff like slap hand works on players then it probably could work

vocal cedar
#

I may remember the Scarab boss from the Spirit Mod having something like KB resistance actually. But it could be modded code specifically for it.

wide river
#

Enemies have knockback resistance, but I believe the player does not

#

That said, the player takes the same amount of knockback from any attack from what I remember

vocal cedar
#

Understandable

drowsy plank
#

hm

#

uh

#

okay i dont actually know a ton about the uh

hollow shell
drowsy plank
#

Player class

#

but looking at the tmod documentation

#

there seems to be a knockback float under the hurt function (or class? i cant tell which one this is)

#

so it might be possible to modify that

#

since it just has the value of 4.5f according to this

idle dagger
drowsy plank
#

noKnockback is a boolean tho

idle dagger
#

but i I think that's definitely fault of aegis

wide river
#

Cal has definitely had a history of shoehorning the player into using Asgard's in the past

idle dagger
#

what is a boolean btw

echo kestrel
#

or rather true/false

idle dagger
#

ahh

vocal cedar
#

value that can be only true or false, yea

idle dagger
drowsy plank
#

okay yeah i was right you can modify knockback

vocal cedar
#

High Ruler KB immunity...

idle dagger
#

how many accessories even do grant knockback immunity

drowsy plank
#

all you'd need to do is modify the knockback variable in the HurtInfo struct

#

which is
probably easier said than done but

#

should be possible i think!

echo kestrel
drowsy plank
#

i think that would be fine

#

unless a dev pops up and tells me "actually modifying the knockback variable in hurtinfo requires sacrificing three newborns we're not doing it"

echo kestrel
#

perfect

golden sonnet
#

Yep

drowsy plank
#

as long as it's clones of the angler it's fine

lucid marsh
#

increasing by tier

echo kestrel
lavish condor
#

would paladin's shield line/absorber remain as full immunity?

lucid marsh
#

other idea: resistance becomes immunity if it is close enough for the given attack

#

so a really low knockback attack is easier to be immune to than a higher one

drowsy plank
#

most of the ankh shield debuffs were fucking mistakes anyway

vocal cedar
#

curse hdflr

drowsy plank
#

how about silenced

hollow shell
drowsy plank
#

fuck mages in particular

lavish condor
#

I would say attacks either have low (projectiles/minor contact) or high (major contact) for simplicity's sake
cobalt shield line could give immunity to low knockback and resistance to high knockback while other more niche forms of immunity gives full immunity

hollow shell
#

hmmmm

fresh idol
#

hii

idle dagger
#

i feel if you aren't using ankh line for whatever reason you could and probably would just use this for kb resistence until you get paladin's shield

hollow shell
#

Well, we do already have a list of attacks the devs have deemed majorly impactful.
Defense Damage.

We could make it so that any attack that is set to inflict Defense Damage is what inflicts "high" knockback

echo kestrel
hollow shell
novel belfry
#

i dunno man

drowsy plank
#

you get hit by moon lord's beam and get shot halfway across the world like you got hit with slap hand

glass arch
#

so true

novel belfry
#

knockback is not a fun thing to deal with and the game becomes a lot more fun when its out of the equation

drowsy plank
echo kestrel
#

It does

lavish condor
#

also bosses like crabulon and skeletron doing high knockback would make getting stunlocked less common

glass arch
#

knockback res can be interesting but honestly

#

just keep the current kb immunity and MAYBE add a couple extra sources

echo kestrel
#

Yeah, that’s the sugg I’m writing up basically

drowsy plank
#

LET SKELETRON SLAP ME ACROSS THE MAP LIKE SLAP HAND HyperYharimJudge

lavish condor
#

I wonder if there's a mod for this out there

echo kestrel
#

Keep current sources, and add res so that there’s an alternate way

idle dagger
#

Assuming you aren't use ankh line (for whatever reason)
What parts of the game lack a good kb resistance accessory the most?

echo kestrel
#

Doesn’t replace current methods of obtaining kb immunity

vocal cedar
#

Unless you're always using absorber

idle dagger
#

feel like absorber is a fine slot in for a good chunk

novel belfry
#

add knockback anti-resistance

#

make some moves just ignore kb res

drowsy plank
#

absorber works fairly well but like

glass arch
drowsy plank
#

idk if id be using it on DoG/Yharon, and rampart is post-Yharon

idle dagger
#

yeah ^ that's about where i'd say

lavish condor
#

don't a lot of bosses have contact damage and projectiles use separate iframes

glass arch
idle dagger
#

well the idea is "what if you aren't using ankh line"

novel belfry
#

and by some moves i mean the Atlas

echo kestrel
idle dagger
#

i guess the example is what if i'm using statis belt

glass arch
drowsy plank
#

why wouldnt it

glass arch
#

because it isnt an upgrade to it

vocal cedar
#

Its ankh adjacent in the crafting tree

#

An essential component

echo kestrel
glass arch
#

its used in an upgrade to its upgrade

drowsy plank
#

and it has a nearly identical effect going on

idle dagger
#

alright better statement: components of the asgardian aegis

drowsy plank
#

with the whole fire debuff immunities and knockback res

lavish condor
#

upgrade doesn't necessarily mean crafted from it's downgrade, but yea technically it's a sidegrade because you lose general debuff immunity

#

or so I think from wiki reading

drowsy plank
#

like it very obviously is supposed to replace asgard's until you beat DoG so you can make aegis

idle dagger
#

Real and true answer: upgrade hero's shield post polter

drowsy plank
#

the paladin/flesh knuckles one?

glass arch
#

anyways uhh sothr on dog and yharon clueless

idle dagger
#

yes

drowsy plank
#

that would be funny

glass arch
#

it would be even funnier if stygian shield

drowsy plank
#

you know idk why this popped into my head but

#

DoG is the Plantera of post-ML

idle dagger
#

DoG is a pretty huge step

#

you get a HELL of a lot of accessories post DoG

vocal cedar
#

Polterghast..

hollow shell
vocal cedar
#

Byea ai jokes aside DoG definitely unlocks more stuff

drowsy plank
#

boss indicating you are about halfway through progression that unlocks WAY too much of the game's content at once that has very important resources locked behind that you have to revisit things for

idle dagger
#

while this obviously cannot affect now, combining hero shield with like reworked post provi's ravager's flesh totem or something

#

actually flesh totem is just post provi ravager rn isn't it

glass arch
#

but yeah kb immunity first shows up with astral armor if you arent using ankh line

glass arch
vocal cedar
frosty trellis
#

I am the entire reason that item and absorber have kb immunity rn

#

I asked ozz for it

drowsy plank
#

actually

#

wait yeah what the fuck

frozen hornet
#

Dog is exactly in the middle of post ml

drowsy plank
#

why is elysian aegis not just a post-Provi asguard upgrade

frosty trellis
#

At this point

#

It should be an upgrade

vocal cedar
#

True

idle dagger
#

ah this is the accessory that drops from ravager post provi

frosty trellis
#

The wings can be the drop and the cores can just upgrade it

idle dagger
#

not totem

frosty trellis
#

Core is crazy

lucid marsh
glass arch
frozen hornet
#

Why core instead of divine geodes

echo kestrel
frosty trellis
#

Titan heart does

#

Not astral

drowsy plank
#

someone suggest elysian becomes an actual asguard upgrade instead of just a weird half-spiritual upgrade

idle dagger
glass arch
#

yeah i keep confusing them

lucid marsh
#

why can't you just tell the devs this directly instead of needing it to go through suggestions voting for a week with a 30% chance of beeing seen

hollow shell
#

Cog isn't a dev

crude geode
#

^

drowsy plank
#

yeah lmao

lucid marsh
#

moderator, close enough

hollow shell
#

lol.

drowsy plank
#

because that's

lucid marsh
#

I would assume

drowsy plank
#

an abuse of power??

glass arch
#

no the mod to dev pipeline is shut the fuck down

#

and the dev to mod pipeline is also basically nonexistent

crude geode
#

“Devs do this thing I want”

hollow shell
#

I don't think the devs would appreciate a moderator in the Calamity Main Discord Server starting to make demands of the mod itself

drowsy plank
#

yeah

idle dagger
#

the reason Cog makes so many suggestions I presumed is because they cannot directly suggest things to devs lmao

drowsy plank
#

that is correct

lucid marsh
#

not even a demand, just a "hey maybe you should consider this obvious design oversight"

#

I see

idle dagger
#

You could say...she's a cog part of a larger system...

drowsy plank
echo kestrel
#

Okay wait so before I fully write the sugg about KB resistance, I just realized, what's wrong then with just suggesting for more sources of KB immunity?

drowsy plank
#

nothing

#

mpg did it i think

idle dagger
#

I do kind of like the idea of a hero's shield upgrade for mid post-ML actually

#

mainly because I just like hero shield

drowsy plank
#

i just thought a knockback immune potion is dumb and bad

vocal cedar
#

Bonk supreme shield

echo kestrel
drowsy plank
#

yea

echo kestrel
#

Oh, okay yeah I see it now

idle dagger
#

One run I want to use Statis' belt over aegis

#

seems fun

crude geode
vocal cedar
#

Tier 3 counter scarf might be cool as well

#

To have as an upgrade

idle dagger
#

I love the statis belts conceptually but god does 70% of it feel unhelpful

#

it's probably closer to like 50% but whatever

wide river
crude geode
echo kestrel
#

Currently, the only ways to achieve general knockback immunity are through:

  • [Pre-Hardmode] Cobalt Shield, Obsidian Shield
  • [Hardmode] Ankh Shield/Asgard's Valor, Paladin's Shield/Frozen Shield/Hero Shield, Giant Tortoise Shell/Absorber, Titan Heart Armor
  • [Post-Moon Lord] Elysian Aegis/Asgardian Aegis, Rampart of Deities

Am I missing anything here?

glass arch
# drowsy plank someone suggest elysian becomes an actual asguard upgrade instead of just a weir...

Make Elysian Aegis an actual Asgard's Valor upgrade

Elysian Aegis is a weird item. It's obviously intended to replace Asgard's Valor after killing Providence, seeing as they function almost identically. However, its in a weird limbo state of trying to be a spiritual successor (like Betsy's Wrath is to Golden Shower), but also combining with Asgard's Valor extremely soon after in the post-DoG accessory boom. I suggest making Elysian Aegis a direct upgrade to Asgard's Valor instead of the weird half-successor half-direct upgrade to Valor it currently is. This also lets Providence's loot pool be a bit less weird and bloated, as biome specific drops are pretty awkward, and Providence already has one of the largest drop pools in the mod.

#

thoughts?

idle dagger
#

One thing to note

#

biome specific drops are dying iirc

#

she's just gonna drop both now

#

otherwise looks great

wide river
#

More reason to move one to a craft methinks

echo kestrel
vocal cedar
#

She'll drop both yea
Still weird as a drop thou

drowsy plank
echo kestrel
echo leaf
#

Gladiator armor too, yeah

idle dagger
#

Does any of the debuff immunities actually matter for the distortion nomads and polter

#

genuine question

glass arch
#

no

drowsy plank
#

they're just mildly annoying from random enemies

#

which sucks but

#

doesn't add any difficulty

echo kestrel
#

That strue

crude geode
#

Yeah

glass arch
#

ankhs debuff immunities become irrelevant as soon as you hit like golem

crude geode
#

Cursed when it makes me not play the game for ten seconds

hollow shell
drowsy plank
#

lo

echo kestrel
idle dagger
#

I love this accessory as a dash option but it's so funny that so much of it doesn't matter
especially the increase in fall damage resistance post-Moonlord like okay lmao

glass arch
drowsy plank
wide river
#

Why do that when new furniture item

glass arch
#

im going to kill you 👍

drowsy plank
echo kestrel
crude geode
idle dagger
#

I hope I open the besitary and see the Terrarian added and lists a set of debuff weaknesses

vocal cedar
crude geode
#

No literally

idle dagger
#

if the player isn't on fire they are diseased

idle dagger
#

that's actually probably less fights than i imagine it is

vocal cedar
#

(not saying the player should have elemental weaknesses, but still)

glass arch
idle dagger
#

sickness i mean

crude geode
#

and if they aren’t diseased they’re using warmth potion to kill cryogen’s will to live

drowsy plank
idle dagger
#

i remember the conversation about silenced resulting in a (based) suggestion about it

echo kestrel
drowsy plank
#

yes

#

vanilla did that

#

gave it knockback immune

drowsy plank
#

it sure was!

wide river
#

Was it though

crude geode
#

It was!

#

Just not very well

vocal cedar
#

One of the games of all time

hollow shell
glass arch
idle dagger
#

Calamity only has...2 accessory lines that have dodge in them, yeah? It's literally just brain and ninja?

vocal cedar
#

Hehe I am under that last debuff

echo kestrel
crude geode
glass arch
#

theres a reason i always have a helmet on

drowsy plank
echo kestrel
drowsy plank
#

...

idle dagger
#

I love making a player character model that I immediately cover up and never see the face of LMAO

drowsy plank
#

that is the vanilla wiki page

echo kestrel
#

Yes

crude geode
drowsy plank
#

well you listed cobalt shield and stuff didnt you?

#

you were listing all sources of knockback immunity

echo kestrel
#

Well I was but it's in the context of calamity mod

drowsy plank
#

you were missing lead armor and glad armor

#

i mean

#

it

#

still does that in cal

echo kestrel
#

Oh it does okay

#

Sorry I was going off of the vanilla changes page

#

I saw lead armor giving kb immunity

#

But wasn't sure about gladiator armor

frail fox
#

People are cooking up suggestions tonight damn

glass arch
idle dagger
#

rooksby said it was empty so

#

we fixed that

echo kestrel
#

Smh I could be playing gfb true melee right now but I'm in sugg writing mood

crude geode
#

Usually that doesn’t happen, it just feels awkward

dense locust
glass arch
#

so when i saw an empyrean armor sugg i knew what i had to do

#

and when cog said someone should make a sugg about elysian aegis i knew what i had to do

echo kestrel
drowsy plank
#

well it's cause we're actually having constructive discussions instead of uhhhhhh

#

"add fortnite"

echo kestrel
glass arch
drowsy plank
#

💥

vocal cedar
slim cairn
#

Ngl i like the idea tho

#

Of making provis shield

#

Just an upgrade

idle dagger
#

feel like that one will pass tbh

slim cairn
#

Instead of a regular drop, it does make the thing a bit less bloated

vocal cedar
#

It is a good idea

idle dagger
#

extremely inoffesnive and overall great idea

#

easy pass

drowsy plank
#

can yall believe my suggestion about removing the hardmode lock from solar tablet didnt pass

#

im still a lil salty

vocal cedar
#

The what lock

dense locust
#

moon stone prehardmode too op trust

drowsy plank
#

the only event progression lock in the game

vocal cedar
#

Fym its locked how/why

drowsy plank
#

id probably bother angel to bother someone else like i usually do

dense locust
idle dagger
#

the last batch had a whopping 30 suggestions, and a whole TON of them good

glass arch
drowsy plank
#

vanilla adds a hardcoded lock that prevents you from using the solar tablet til hardmode

vocal cedar
#

Is it a vanilla change

#

?

slim cairn
drowsy plank
#

yes this is a vanilla thing

slim cairn
#

Id say thatd be enough, wouldnt it

slim cairn
#

To elysian

#

Not asgards itself lmao mb

dense locust
#

yes since hoiking into temple is real all of temple has to have anti fun locks because game design

vocal cedar
#

I guessed as much

#

Also "Anti fun blocks" XD

drowsy plank
#

woo hoo

#

it's funny bc

#

ravager doesnt have a lock

idle dagger
#

ravager is so damn funny
this guy causes so many peculiar things to occur

drowsy plank
#

and golem is losing the plantera lock
idk about the hardmode one but yeah
it's goofy

#

he is a funny guy

slim cairn
idle dagger
#

hearing that ravager's just gonna be sitting in the profaned biome allegedly is just beautiful

#

what is it doing there

vocal cedar
#

He's not sitting on an altar, he IS the altar

idle dagger
#

so damn funny

dense locust
slim cairn
idle dagger
#

I love it

idle dagger
#

I think it might be like 1 more

#

that depends on if summoning ravager requires provi dead though
which I think may be the case

#

provi not being mandatory for progression is so odd

hollow shell
hollow shell
idle dagger
#

shimmer auric

hollow shell
#

fuck

echo kestrel
glass arch
lucid marsh
#

When does the set of suggestions which my first try of the frost armor thing is in get processed?

idle dagger
#

next friday

#

1 week

lucid marsh
#

Ah

drowsy plank
lucid marsh
#

Ok

#

But it was posted several days ago

hollow shell
glass arch
drowsy plank
idle dagger
#

every friday is sends posts "older than 7 days, younger than 14 days"

lucid marsh
#

Ah

#

Ok, I misunderstood

idle dagger
#

it was probably like 6 days old i presume

drowsy plank
slim cairn
#

It also fixes the gap a bit imo

#

Its mainly for drop bloat id say

frosty trellis
slim cairn
#

But the former part about helping with provi drop bloat is true

glass arch
#

i mean hell even if it doesnt end up being an elysian drop it would still be a win in my book if it was like some random craft with unholy essence

slim cairn
drowsy plank
#

i think it's just stupid that elysian is an upgrade to aegis but isn't an upgrade and then. you just. combine them. like wow! i could've just done this a tier ago!

glass arch
#

i just want shit to not be so boss centric

drowsy plank
#

p much

glass arch
dense locust
# dense locust

shield is so dumb if it fully absorbs btw you gain:
kb immunity
debuff immunity (except self inflicted)
halfed adren loss
defense damage immunity

idle dagger
#

the elysian tracers I hear are being moved to post providence
meaning you would upgrade both the tracers (hypothetical where you're using them) and the shield into their upgrades immediately after killing providence which is pretty neat