#suggestions-discussion
1 messages · Page 286 of 1
It'd be okay because balancing isn't real and testers don't have rights
I dont remember, but its probably that, i just woke up after randomly falling a sleep 
Normal optimal rogue testing is already 90% minmax anyway because of the dumbass strategies you have to use sometimes
Slick cane being thought of as trash and then shredding sg and wof is insanely funny to me
Well it was trash, but then it was moved to a tier where it could actually hit the bosses + got a money scaling buff, so yeah
Me when a weapon is only good with 4 very specific accessories and otherwise utter garbage
(I don't know if such a weapon currently exists this is just hyperbole)
So thats why im so unlucky 
Close enough
Although 4 is very broad
Yeah, it's closer to 1 most times
It's more like moonstone crown or eglove making a weapon go from bad to viable or busted
Blast barrel is a good example because in a normal flat arena it's trash but if you have a certain arena, it kills Aureus in 51 seconds
Truly the pinnacle of weapons
Is that why i shredded plantera before the infinite pierce nerf back in 2019-2020?
Considering it has never been nerfed or buffed in terms of direct damage since then, yes probably
Thats funny tbh
4 is generous, usually it’s just one
moonstone crown deciding when it wants to be good on a weapon
I don't remember why exactly it was a strict "Don't" suggestion before but cal is and has been very specific about not changing vanilla weapon classification since forever, it just introduces another set of problems like breaking that consistency and how it'd make crossmod worse (minor), balance is only one of the problems. Obviously these aren't huge deals but there isn't really a good reason to do this as "it fits Rogue" is technically relying on class distinction and isn't valid due to how class distinction having never really been the deciding factor for a weapon's class.
Why do people keep suggesting ideas that are way out of scope for calamity
There is this thing called dashing
People also just don't read the rules
Ramming is already like 70% of dodgerolling
Also @sullen crypt check the pins in #suggestions-posting
@sullen crypt This needs significantly more reasoning to be a valid suggestion, and is also disallowed under the "Extreme Effort" section of the suggestions don'ts doc.
Also, please don't make this your default reaction to an invalid sugg. This channel is meant to help people improve their suggestions, not make them feel bad for trying.
taking this long to write a message is probably just going to make it clear that it takes extreme effort to create and balance
- It was just a silly suggestion that I dont really care about.
- I find the dashing useless, unless there is a way to make it significantly better.
- I did not think about reading the pins, so if the suggestion is against any of the rules or pins, im sorry, my bad.
btw I was thinking
- Opinions are not tolerated for reasoning most of the time
- You must be doing something very wrong
- There's a rule that states to read the pins before posting in each channel
i fully disagree with the 2.
as I said, I did not think about reading them.
my bad
Sorry I was kinda mean
The dashes available are plenty though
They're kinda weak early to mid game, but they're enough
Malice Mode will never be re-added. In hindsight, the Calamity dev team sees Malice Mode as a huge mistake from beginning to end. It is much more worth the time to improve Revengeance Mode and Death Mode than to try and fix the horrifically broken and unfair mess that was Malice.
this line (from suggestion doc) will never be not funny
accurate though
Master mode is more like half and half, definitely workable with
does anyone know how to make dashing better?
how am I supposed to use it if it barely moves me 1 inch...
?
Base dash does not represent dashes
It is the only exception with 0 length
It is perfect for turning around though
ok. then how do I improve it. do I need items?
If you want a stronger dash, you just use a different dash obtained usually through accessories
Very few armor also have such function
ok, thanks
asgardian valor/asgardian aegis
thank u
!wiki Dash
this page will help you so much
thank u
ts funny
@sullen crypt this isn't fargo's souls 😭
?
I didnt say anything about that mod...
also isn't a dodge roll mechcanic like a really massive rework change
Such a great suggestion, totally all enchants are garbage
@covert bloom this suggestion violates the specific item and excessive work rules while also just being wrong; please read the rules before posting again
I have never seen anyone use Oblatory or Hellbound or Tainted. They are bad enchantments
tainted the burning sky
christ can you change your profile picture too
just going to delete that message until you do
LMAO
Oblatory is basically free damage, especially if you use a low fire rate weapon, or have a high regeneration set up.
Hellbound is free damage. Just straight up free damage. All you need to do is use your weapons again.
Tainted is Tainted. (No one is using True Melee on Exo Mechs)
i sent him a modmail so the fact he responded here first is... a little annoying tbqh
mpg exists
also I use true melee against exo mechs
I use true melee everywhere
do you want to see an almost 2 hour long exos fight because even if you dont he has done it
Was that the person who used Tainted Burning Sky for over an hour?
about an hour 45 yes

Fascinating.
Only swords should be melee clearly
bro there is literally a suggestion for this 3 messages above you
The top one was about ranged throwable items
Mine is about melee class throwable items
Its still the same thing lol
they're the same thing
In the end, it doesn't even matter
remember when the
When the rogue/melee weapons existed
Yep
foul
Its basically to avoid bloat
Plus rogue doesnt really need it
Imo what rogue needs is more stealth viable weapons on specific bosses
(like wall of flesh)
But even then
Theres like
Only 1, maybe 2
Which dont have a good stealth option
who removed the exclaim on that one btw? i know shade said no so idk
I'm even scared to imagine what he had as his pfp 
Me, when external bots:
and then they get compromised

hello mee6
actually lemme see the suggs its been a little while
only the dodgeroll one is truly bad
the other suggs are fair, but for the damage types, blame vanilla
and enchantments are slated for a full redo anyways when the devs aren't busy sunking the sea
Nothing to blame vanilla for
Damage type consistency is not a thing and won't be.
damage types are illusory...
Whips are not melee
Magic guns are not ranger
Boomerangs are not exclusively rogue
I think I'll shut from now on, but you get the point 
Bullets aren't even Ranger exclusive.
To be fair the latter is just calamity's own thing
although, its funny we guess because thrower didn't have any boomerangs
Where is my sword that shoots bullets
There should be a Rogue weapon that lets you throw bullets.
We have magic sword, at least
Mage weapon that shoots bullets
i think we should add a melee gun
not next update hellborn i just mean a gun that deals melee damage
it'd be funny i think
that's already half the melee weapons in the game 
no it isnt
i want a ranger ass gun that deals melee damage
uses ammo and everything
it would be funny
gun that shoots swords
Don't held out weapons deal melee damage?

Like phantasm and that one OOA bow
erm
Like the sprite itself deals melee
indeed
We have been getting so many exclamation marks recently
Where's the #suggestions-posting bingo?
I did but since they added reasoning and you agrued about it not being a dont anymore
I have now added it back
this one?
Yes this one
Let's see...
Lmao
jesus that old duke sugg is now 120
the calclone one too
they're not gonna do it anyway id bet
calclone is even worse because calclone rewrite is coming with her rework anyway
🫠
i think these type of suggs are popular because being contrary to them is really hard to justify at times
remember the icicle arrow one? it probably had that many because no one could even justify NOT flipping it back to the same as otheres
i mean sure but icicle arrow makes sense
these are just weird subjective things
which prolly arent going to pass
the main issue with calclone is that calclone doesn't really
have a character yet
not a defined one anyway
she just kinda
Exists
also lowkey the suggested dialogue doesnt exactly make things better
YEAH
and the other one is just
whatever
old duke doesn't have lore, talking about draconic offshoots in his bestiary makes complete sense and i guarntee the lore writers are not going to budge on this
Can I ping Nycro and ask for the 20% of most popular suggestions for this week?
thats a weird thing anyways
i mean
nothing stopping you lol
just realized its literally just making half the words all uppercase
YEAH
which just makes it more edgy
like i said calclone doesn't even have characterization yet so i can't even say if this makes her more or less accurate it's just kind of
whatever
also is this a new rename dragonfolly suggestion or this is an old one
which one, cause i feel like there have been a few
yeah thats what i was thinking 😭
just because there ISNT lore for old duke does not justify NOT adding a real entry
@inland saddle
Sorry to bother you, but can I ask to see 20% of the most popular suggestions for this week? 
also does nycro nohit still delete nebula boosters
What do you want us to say there? Everything else about Old Duke is seen via his appearance and external information
I dunno. not a random tangent about offshoots
When the next round goes through ping me again and I can send them yeah
But we won’t know what the top 20% of the period is until the period is over
These are the stats for the last batch tho
Oh, sure. Though, when does the next round start? 
Old Duke is an incredibly old and powerful Draconic Offshoot, everything about him can be seen through his appearance. He is old, decrepit, hurt and has fought tooth and nail to adapt and thrive in his environment.
His survival becomes all the more surprising when you understand that Draconic Offshoots were constantly hunted down during the Deific Era. Old Duke not only survived his environment, but continuous hunting from countless adventurers. Its obvious by then that, if anything, he's a myth by this point, a creature so legendary he's almost faded to myth.
This is, by all means, everything there is to Old Duke
well i didnt get that from his entry
Exactly, because you don't have to
then its poorly worded
We don't need to spoonfeed this information onto you when it's understandable through context and other information you get that this is his story
We don't talk about Old Duke in his Bestiary because we already did
so you legit do not have anything to say about the Old Duke other than him being decently smart?
Thank you for ignoring everything I just said
Thanks, I'll ping you next time 
Off-topic, but I still like your CalClone lore 
No, we do have other things to talk about Old Duke, but they are not relevant
And, again, probably understandable by simply Looking At Him
The Bestiary ever since we rewrote it has always been meant to convey information the player could by no means understand through any other ways
And we can easily convey all information about Old Duke through other means
Therefore, the most relevant thing to put there is simply the irony that he, an Offshoot, grew to surpass and outlive all of his Auric brethren
it feels like a general descriptor
Thank you :D

If only I actually understand the lore...
"One of the original draconic offshoots who were born in the Draconic Era. Dragons who were born after all the auric souls had been gifted to their kind were forced to make do without, forever outside of the cycle of rebirth. Yet in a twist of fate, the Auric Dragons' age would end, and those rejected would be the survivors in this new world."
And again I will ask you
I don't want an idea, I want a thing
What else do you want us to put in this Bestiary that is not information you can gather elsewhere?
does he wants to know old dukes hobbies 😭
gimme a sec
Jokingly enough, that's an interesting topic
What the heck is OD doing in his (its?) free time?
no 😭
so uh, my issue is that you can literally replace any other Draconic Offshoot description and it would not conflict with their lore
thats the same thing you've said like 10 times already
We put this in Old Duke also because he is the strongest Draconic Offshoot. He is the one who tells you about why they exist and how they came to be.
Learning the origins of the Offshoots is also learning Old Duke's origins
what about these entries
We are not fucking adding a massive lore drop to Boss minions
Also aren't you on Fandom???
no
Because I'm pretty sure we removed those two entries entirely
i have no clue where these are
like i really dont understand what else you WANT to know about it aside from what you can see about it 😭
Oh wait that is Old Duke
I assume it was an updated Bestiary once From the Ashes rolled around
A few entries were changed to not contradict new lore
the thing is... it's placed under "From the Ashes" update
Yeah so it's that
i have NO CLUE where that second description went
im talking about this
Yes
cause this IS NOT the current bestiary entry
oh wait, the bestiary was updated later
but anyways, point is that the first bestiary update entry is what i would expect
A small one in From the Ashes to remove contradictions, a second one to give stuff
it focuses on the old duke
the current one just takes the focus away and puts it on ALL offshoots
Cool, it tells you fucking nothing you already don't know
it belongs more in some ingame book about dragons
Of course Old Duke is a descendant from the Dragons, he is a Draconic Offshoot. It's obvious he is the apex predator, no enemy in the Sulphurous Sea is stronger than him. Of course he is old, it's in the damn fucking name
that does not mean giving him a generic descriptor
The problem is as I said, if you want to write a Bestiary about Old Duke, everything you could possibly talk about him is already painfully obvious from the role he has and the visuals
i dont think you get this. just because his design actually does effectively convey what he is suppoesd to be, does not mean you just give up with his entry
you dont get it seemingly
what's in his entry is far more useful and interesting than anything else that could be put there
"Old Duke is old and is an apex predator" There is not much else to say since Old Duke has nothing else meaningful.
Remnant.....
admittedly... yeah
.
if everyone is saying you're wrong about something maybe you're wrong about it
lmao
And it still talks about Old Duke
its hard to think up of anything else about old duke
Again, knowing the origin of the Offshoots is knowing OD's origins
hes just a old fucker who lived
I still think the existence of 120 votes should probably imply something is also off about his entry
the calclone suggestion also has 120 votes
i suppose so, but even then
that doesnt mean you aren't allowed to repeat whats shown
The most interesting thing to talk about Old Duke that is not obvious by his design is the fact that he is a veteran who was hunted countless times and survived, growing to become essentially a myth akin to Moby Dick in the Terraria world.
However as I said this is also obvious if you think about how Draconic Offshoots as a whole were hunted down for sport, it's obvious the oldest and most powerful of them would grow to become this. Still, I plan to address this with the rename.
Wait, Moby Dick?
it still doesnt focus on him in particular
Yeah, Moby Dick is the most similar thing I can think of
Or, well, the kraken ig
why does that matter at all
Because it's his entry
That mythological giant whale that people wanted to hunt.
okay and
why does it focus on the whole of draconic offshoots
Ahh, that's a book
I thought it was a character from the lore, lol
Thanks 
im sure if i went and dug through the entire bestiary i could find entries that are more generic
its not how you write an entry
according to what
Again, learning the origin of the Offshoots is also learning his origins
And according to what?
Says who
At least, how i would, but thats just me
So write his entry rn
I said earlier, the entire point of the Bestiary entries is to say things you cannot in any other way understand

And there is nothing about Old Duke that cannot be understood by visuals and contextual clues
Therefore, the most fitting thing to put there is why he exists
so why not specify Old Duke's place in it
His place in it is very clearly stated
You are forgetting this. Old Duke's entry straight up tells you what he is: a Dragon that was born too late to claim an Auric Soul and was forced to make do without one
He survived while most auric dragons couldnt
And he still outlived his Auric brethren
But it also could apply to literally the other offshoots you encounter
No because the follies arent one old folly
And Old Duke is still the most impressive one of them all
Even if OD is getting redesigned, Duke Fishron is technically also a offshoot
They are a species that breeds fast enough to compensate for it
not all offshoots are pureblooded dragons
Literally the first of his kind.
The irony of him outliving the Auric Dragons rings the strongest to him
Because he has been alive ever since they were
And has toughed out even worse things than they did
so what the hell is the eidolon wyrm, or their big silva-boosted dad
eido is old sprite
Primordial Wyrm is an outlier and should not be counted, specially because he had external help from Silva
Also Old Duke is stronger and older than all Eidolon Wyrms
silva isn't a guy 🫤
wait
Eidolon Wyrm isn't their first of their kind, and, as YOU said, Primordial is Silva-boosted.
i read that wrong
I feel like you being ignorant on purpose.
Prymordial wyrm literally has crutches
It had a lot of help from Silva
Old Duke didnt need any help
well then i didnt get that
thats on you then
because its again, too much of a descriptor
^
@sleek turret hallowed spawns in jungle biome blast
its not
That's entirely on you
its very rare for the jungle to eat the entire blast+ then you'd be light soulless eitherway
It's literally straight up said that Primordial Wyrm was blessed by Silva, and if it's not said anywhere that Old Duke had external help, then he quite simply didn't
fair i spose
the recipe is redundant because it has light souls we think
the old duke, just because he happens to be supposedly the draconic offshoot, has to have a rather generic descriptor?
But he doesn't even have a descriptor...?
obviously this means it should be made out of rubies and hallowed grass seeds 
Like
What else can you say about old duke then
Di

Enlighten me, please
It's redundant because it's boring and doesn't really do justice to the original adquisition method which is unique.
The entire point of new Bestiary was to Not Be Descriptors
Why do I need a description for Old Duke?
valid
I can fucking see him
i think it was mostly a way to get it if your hallowed gets fucked but
You could add more about how he works. Like look at the Dragonfolly's description
"Long ago, these siblings of the auric dragons hid themselves away in the depths of the jungle. They hunt prey using the immense static electricity generated by the flapping of their wings against their feathery bodies, manifesting as deadly bolts of red lightning."
But think of the blind calamity players rebecca
a la rod
this one actually goes into how he does lightning and shit
How would that work if the hallow screws up
I meant to have that on his summons but those were cut
context clues...?
So yeah kaizo do you remember that one bit we talked about a little some months ago about suggestions
you could make an artificial one with hallowed grass seeds from dryad and not have to wait for it to spread to stone and for the crystals to grow and-
like you get the logic right
no?
dragonfolly is one of a whole species, it's not the Dragonfolly anymore
Still
don't remember too well
old duke is unique
my point is that the dragonfolly's entry goes into how its kind works
Either way, it's really because you just don't have to and because it's more interesting in this case if you just don't really understand how Old Duke can pull off some stuff
This is your crash course then
this is a matter of not comprehending
Like, it's boring if we explain how Old Duke can throw 35 billion Sharkrons at you
It's funnier if he Just Does That
QS is so irrelevant that she doesn't really need a really easy summon, also in most cases there is still some underground hallow as Astral cannot reach that deep
its like how in minecraft they dont need to explain why crafting tables work
they just do
i mean i was going to re-edit my credit devs sugg and repost it today but its in accepted limbo
its minecraft
which definetly can reach that deep
old duke can just throw sharkrons at you
jungle is pretty much directly vertical while hallow is diagonal, unless your jungle is massive you will have hallow stick out on the top or bottom
Yeap
Unless you are watching the Minecraft movie then they dont 
duke fishron does that too, so admittedly no reason to describe it when the boss that literally originated as an april fools joke in fucking Terraria does that anyways
I was also going to make one about evil2 bosses dropping their uhhhhhh respective evil hardmode materials in hardmode being really bad design because it neglected exploration but whatever
evil 2
2 evil

can still make it hard
idk im just saying why i think it exists
and trying to come up with alternatives
I have discussed it in length multiple times including listing every single recipe I have an issue with, but I feel calamity QoL recipes largely overstep their bounds and the player shouldn't never have to work for things
I do agree with removing the Grand Gelating recipe or at the very least moving it to later
my list again
And in general with trimming the recipes
I mean the alternatives are fair but atleast make them challenging; reminder this is a 2% chance of generating item to replace any generating Crystal Shard which includes it being able to spawn in hallowed sand tiles and pink ice
"A draconic offshoot nearly as old as the Auric Dragons. Though it never obtained an auric soul, it made up for it in sheer guile, which allowed it to, ironically outlive the majority of Auric Dragons."

i know
That formating is nice
I agree with these but I would add alternate obtainment methods for most
SPECIALLY Ankh Charm ingredients
i tried to format it to end up focusing it on the Old Duke
you're just saying the same information but phrasing it differently
me who likes the ankh charm craftables so bad it makes me look stupid:
Uhh... I don't want to be this guy, but I guess that's the PFP Cog mentioned?
#suggestions-posting message
That is my point. You can just rephrase the thing and make it more focused on the Old Duke.
theres no point though
that is certainly a pfp
but why not?
Sincerely the only thing that is needed for Ankh components is having them shimmer into their respective other variant that make the combined part of the Ankh Charm recipe
god forbid people use their eyes to see old duke
Like, I get they are easier to get but
1 - I think Shimmer is never and should never be used as a reasoning for anything due to how obscure that thing is and how obnoxious it can be to find it
2 - Farming for that thing is still so fucking annoying because of how many items you need
context clues, i'd imagine
"One of the original draconic offshoots who were born in the Draconic Era. Dragons who were born after all the auric souls had been gifted to their kind were forced to make do without, forever outside of the cycle of rebirth. Yet in a twist of fate, the auric dragons’ age would end, and those rejected would be the survivors in this new world."
You made the same entry but less descriptive.
im gonna kill this guy istg
I know its rather smaller but it wasnt going to replace the entry anyways
You just rephrased it but lamer imo
It's not that hard to grind for these items in particular because the way Calamity weapons, especially in Hardmode, kill the enemies that drop it easily
shimmer is consistent to find, and provides access to a ton of things. Shimmer isn't a niche thing it is required for a bunch of permanent power ups and the excusive way to get some items. Not to mention you can just craft shimmer after moon lord
i wanted to at least try to make the entry more focused on the old duke
its less descriptive because he wants it to be about old duke
even though
its very clearly also
while still technically saying the same thing
about old duke anyway
in pre hardmode not expecting shimmer is fair, but in hard mode you should have or already, or can easily now find shimmer
yeah theres no point to this
its. not.
you just proved your point wrong
I bolded the parts in the original entry where it was talking about the same thing.
Why Ankh shield was brought up?
you're not getting the point. its not focused as much on a boss enemy as it should be
I just... missed everything
its a general descriptor
nvm this actually seems to be mobile discord. god i hate discord why cant it just update people's profiles correctly
Secondly, the grinding for these items gets easier after you kill your 50th enemies that drop these materials; the enemies get killed in a faster fashion.
(banners)
Also because unlike in Vanilla, Ankh Shield is actually one of the single most important items in the game due to evolving into Asgard's Valor. And like, yeah I get how important Shimmer is but honestly I just think it's an incredibly poorly implemented mechanic that should have had more interesting things tied to it instead of just that fucking pond
And yeah, I know the enemies are easy to farm, my point is not the difficulty
It's how time consuming it can be
#suggestions-posting message
I will agree with this suggest, since crafting stuff is not the most interesting thing to do on Earth, but at the same time I don't have ideas to give the player a way to know about Slime Queen
It's not a 30 minute detour, it can take well over 2 hours to get the items and I just don't like having to sit while holding m1 for that long
calamity buffing all spawn boosts by a large bit + zerg massively alleviates that, and the current system just disregards farming entirely
disagree, if you have the biomes it takes like 2 mins per item max with zerg
You don't need to focus on Old Duke the entire time if the first line directly correlates to Old Duke and how it is the first Offshoot in its species.
read it in a vacuum
"One of the original draconic offshoots who were born in the Draconic Era. Dragons who were born after all the auric souls had been gifted to their kind were forced to make do without, forever outside of the cycle of rebirth. Yet in a twist of fate, the Auric Dragons' age would end, and those rejected would be the survivors in this new world."
Either way I don't like the recipes anyways, my personal take would be to just make Ankh Charm obtainable somewhere through a lot of effort
I do not believe it is time consuming provided it is a big QoL item in Vanilla and in Calamity it is incredibly easy to grind these items. I agree with the point Raesh makes about Zerg existing which eases up the process by a large margin.
assume you dont know what old duke looks like and you're just reading that
i would understand this to be referring to something in the first sentence
does it describe anything about him in particular
why would anyone read the entry without knowing what it looks like
you're still going on about old duke
Your version doesn't describe anything about him either, and you are forgetting the most crucial part that you are not meant to see the Bestiary Entries in a vacuum
This isn't just about being in a vacuum
This is a video game.
i would also understand that whatever the thing was in the first sentence is probably old
Bestiary Entries require beating the boss to unlock, and therefore, there is no need for a description of appearence.
even in a vacuum, you can get a good idea of what the entry is for
"Long ago, these siblings of the auric dragons hid themselves away in the depths of the jungle. They hunt prey using the immense static electricity generated by the flapping of their wings against their feathery bodies, manifesting as deadly bolts of red lightning."
If you read this in a vacuum, you could assume this is a chicken.
the biggest thing i feel that makes it kind of unnecessary is just context clues based on the fight itself
an electrical chicken dragon
Siblings of the auric dragons
Flapping their wings against their feathery bodies to generate red lightning
you can figure out something pretty close to the Dragonfolly's appearance
By the way, how long apart is a good time for resuggesting something that didn’t manage to get enough votes? A few weeks? A month? Perhaps longer? I looked in the pins and may have missed where it would be mentioned
hell, it even says "these siblings", implying that there's multiple of these
you can in fact describe a boss in its bestiary entry, even after fighting him
Whatever you heart feels
This is also present in Old Duke's entry.
Yeah, bumblebird 
overdone dude you need to give it up 😭
give it like 3
Same with the dragon comment.
"One of the original draconic offshoots"
And you also learn that it outlived these so called dragons.
So in reality, these explain the same amount of information
it does not describe the fact that he's also a water dwelling one who dwells in the Sulphurous Sea of all places
Your so called great example is nothing but a pile of trash because, comparitvely, they provide a similar amount of information.
Regardless, this is not being done in a vacuum, and does not need to be treated as such.
okay i dont think we're convincing each other at all at this rate
this is not going anywhere
3 weeks seems pretty solid
this is probably the most intense argument i've had in this entire place
Yes, because you don't have to know that
yeah it doesnt need to describe that because YOU SEE HIM RISE FROM THE WATERS OF THE SULPHUROUS SEA 😭
hey i didn't say what i meant by 3
Again: This is not meant to be seen in a vacuum
so why does the dragonfolly's descriptor get to describe him?
and how hes also a few of them and not one
Alright we know what we have to do
It doesn't. It needs to to explain the lightning.
Remove dragonfollys description
You can't just say "it produces lightning."
red lighting is pretty weird for a jungle-dweller
i mean its consistent...????
what
🖋️🔥
If it didn't mention the fact that it produced lightning, it wouldn't mention the feathers or wings at all.
💀
Actually we should remove all descriptions
Then all of them will be consistent
With each other
I think I remember seeing this argument about dragonfolly lore like a week ago
that was a jest but point is i dont think i can convince anyone here nor be convinced of their opinion
is it the same one
Maybe you should reflect on why your arguement isn't convincing anyone.
i already tried telling him that maybe everyone disagrees because he's wrong but that didnt seem to work
Evil
they are malicious
Then this changes from ignorance to stupidity.
skibidity
omni
sorry
not the time
That’s true
Did you mean 3 months? That seems a bit long, but…
I think from my perspective, my logic seems to hold up, but it doesnt seem to hold up with other people in this place.
I think I'll have to think about this for a while, to see what they're thinking.
its not gonna change man
terrible monstrosity
You all are still going, gosh...
Agree
Because I don't feel convinced. I can't however ignore the fact that others are disagreeing with me.
I think its a difference of opinion
okay im done 😭
overdone, even
pfft
fantastic
accurate
I started sounding like jonkler
this is not suggestive
Delete the lore, please
lorrendous
#suggestions-posting message
Tmelee is literally getting murdered as a "class" in the future 
@rough venture this severely lacks any reasoning, and frankly, for a subclass, true melee has more than enough options as it is
The solution is to readd the DoG lore item effect
What did it do?
WTF
People are trying to cook with suggestions
DID I BREAK SUGGESTIONS
Actually, Kaizo. Stop
25 or 50% true melee damage
WITH MY RANT
Wait, how?
@sleek turret can you not
im refering to people making suggs
Thanks, Kaizo 
But yeah, Calamity has more than enough true melee weapons
in case you're wondering what kaizo wrote
We are removing Demonic Bone Ash anyways
A Letter To Ancient Bone Dust
You are a worthless non-relevant item. Your importance literally is as equal to a summer ant. I'm just gonna trash you and you're gonna keep coming back, imma avoid killing enemies in the Underground, you're gonna keep coming back. Why? Cause you dropping from common enemies. You worthless non-relevant item.
You gonna stay on my trash slot until you die. You serve no purpose in life. Your purpose in life is to be on the Removed table in the Unobtainable features wiki page. Your purpose in life is to be in that page forever.
Your relevance is nothing, you produce zero importance.
The devs should delete you, NOW.
And give someitem else a piece of those recipes, and Calamity recipes, that are made up so that we can craft various things.
It happened to me 
They hated him because he was right
@jade crane this is too vague to mean anything
I was just thinking that the mini boss could maybe have an extra attack using the axe weapon to make the fight more unique
you should specify why this should happen and also mention specifically that you think earth elemental needs another attack in the suggestion, also i suggest reading the rules before making a suggestion
boy the suggs lately are being beaten with sticks
Rocks, even
TRUE
beat them to death with hammers
think we got to uhhhh 7 flagged suggs this batch
👍
You're true, btw
Nycro will love this
Hey Cog
What do you suggest as a good amount of time between a suggestion and resuggesting it, if it didn’t make enough votes?
I'm not Cog, but I usually repost my suggestions after a few weeks or so 
yeah id wait a little bit after it fails
Hm alright, thanks!
fun fact: the Old Duke suggestion that I just had a argument over is technically a "repost", and i do repost
i did rewrite it for the current sugg
crazy 💀
Fun fact: dragonfolly suggestion was reposted at least 3 times, from what I remember
kek
i know so many people who will be mad abt tmelee being killed
I mean, it's more being replaced than killed. People will still be mad about it though, same way they are mad about literally every calamity change
plans aren't 100% set in stone, but the general concept is that tmelee will not exist, and instead all weapons (not just melee) that are very good against enemies but not on bosses will have a tag called "heroic", which will increase their effectiveness against bosses
this will allow close range options to still have an interesting risk reward on bosses without completely invalidating all non boss content
on top of applying to other classes besides melee
here's a summary by Ozz from a bit ago
is it possible for old man to respawn after a skeletron attempt
👍
I like this
cuz having to wait an entire day for another attempt is kinda gross
give me my true melee flails.
Doesn't Old Man get affected by the night time respawn config?
does it? i actually don't know
Weird how the default is false.
Same with Spawn Rate Multiplier being the same as Vanilla.
yeah honestly i think it should be on my default
#suggestions-posting message just nitpicking here but souls of flight are really easy to get + Sunken Sailfish takes significantly more effort to obtain in comparison
Even if that is the case it's still so many blorbs compared to similar potions
Altix did this
Oh, so in the next update blood orb costs will be adjusted?
Another point about the size thing: sprite sizes being scaled means the pixels are at inconsistent sizes with other things on the screen. This is usually considered bad for pixel art.
I agree with this idea
Granted, master mode also does it
I think that instead of size scaling, bosses should get like, some kind of magic aura that extends their contact hitbox, so that their sprite is the same size
@heady hatch - Your suggestion has received an updated status!
[Make Providence speak to us during the fight.]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

Rip
May I know why it won't be implemented?
Probably dont see fit to do that? Either that or they are touching up her lore a bit
@hollow verge - Your suggestion has received an updated status!
[Allow the Enchanted Sword to be shimmered into the Terragrim]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Nice
Excellent

wait you couldn't already do that??
No
YIPPEE
@mental vigil is there any reason you couldn't just... not use them? like a config should be a last resort typically and i dont see why the mod needs this when you can just. choose to not use them
the temptation

atleast he elaborated in a way that doesnt make him a contrarian
i appreciate
@drowsy plank - Your suggestion has received an updated status!
[Add Shroomerang to Mushroom Chest Loot]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Congratulations, both of you 
Not only do i agree with this but
I think the fact gelatin crystal is not consumable in the first place is kind of wacky with how insanely easy it is to get
Like just go in the underground hallow for like 20 minutes and hyou find like 5
Like QoL is nice and all but this just feels like Too Much 
"""""""QoL""""""""
(intentional design choice to make the game speed up faster so you can jump between one boss to another quicker)
What in the world is this reasoning
I'm flagging this until it has better reasoning
Or just, better wording
I'm pretty sure they are intentionally trolling, last time wasn't any better
I'm changing to an actual sugg later
Kaizo, can you don't do that
It's just a silly for now
Don't misuse the channel
Sure
im just going to warn for that
i already told you off for misusing the channel once
Alrighty
this suggestion sucks 👍
im pretty sure the point is just so you dont have to waste time making avenger emblem, of which there are multiple other recipes just like this
the recipe is actually not a complete dud
it's to specifically force you to input the correct class's emblem
and the vanilla recipe is removed
It isn't a new recipe, it is a changed recipe.
i thought it was just like the alternate recipes for terraspark and balloons or whatever so you don't need to make every single component
funny
so this is also inaccurate!
cracked actually
yeah
why the fuck
also there's a mech glove recipe just like it one recipe down
which is funny you cropped it out
idk if i specifically agreed with ozz on it
Correct. Mech Glove works the same way.
it's also crafted by hand for some reason?
I was only showing off that Celestial Emblem was an updated recipe, and not a new one.
but yes the intent is that the warrior emblem needs to make the mech glove
Absolutely fucking mangled the guy
that one is weird yeah
honestly maybe it made sense back in early 1.4 days but we have shimmer now so any emblem is any emblem so
lo
We just don't see a reason to change this but
calamity design choices shooting themselves in the foot
this is an oversight i fixed exactly 17 minutes before the suggestion was posted by sheer chance
huh
if you dont assign a tile to a recipe by default it crafts by hand
Alrighty
3 seconds is minuscle time
We just learnt that is not the point of the recipe.
I know
It was to force a specific emblem to be used for crafting.
the point is dumb anyways
like even in a world without shimmerable emblems where it objectively just doesn't matter
why does it matter if people don't have the right emblem
i mean you alredy need to use the class specific accessory which is the case for both glove and celestial emblem
It doesn't. It just makes logical sense to use the correct class emblem for the recipe.
It doesn't make any more "logical sense" than it does to just use avenger emblem
it also makes sense to use avenger emblem because thats the colour scheme of the item
Only for one of them. Mechanical Glove has a seperate colour scheme entirely.
avenger emblem is truly the item of all time
Mechanical glove is still just grey
Avenger emblem win
unless it's a thematic idk whatever small detail on the recipe it doesn't matter you're just crafting stuff like it's Old Calamity
byeah it doesn't really make more "logical sense"
they are both gray and red
Yeah, I agree with Cog that shimmer just makes this recipe more annoying without making it any more difficult, it just results in one more trip to the shimmer
is the fact that this says "6 summon tag dmg" as opposed to "1.04x" intended or no
bc if its intended i wanna sugg it's changed
no
ok bug reports it goes
Pretty sure it's known
this is also very known and the tag number is also subject to change because of summonet update

will the tag text be fixed in SSO?
just before i proceed any fuirther
bc if it's gonna be adjusted, no point in a report
yes
idk there are things that calamity is willing to update out of self enforcing consistencies that may have never existed
two examples are flamarang and lunar wings
flamarang's change is that the boomerang is placed on top of the bar
wait so it's just shuffling the recipe
Still weird lunar wings use souls when the pillar fragments are what make it fly/float
oh god
and for lunar wings, its 20 souls of flight added to it to make every crafted set of wings use 20 souls of flight
Just kinda unnecessary
yes
danny devito clapping in tears with caption above saying "this fucking sucks"
instead of 10 hellstone + 1 boomerang its 1 boomerang + 10 hellstone
Nah, I think the flamarang recipe change is fair
It's so minor it doesn't matter but looks better
i think this makes perfect sense
is this even followed by other calamity weapon recipes
Should it be a vanilla thing not Calamity? Yes. Does it matter? Not really
yes
this has been followed through 3 times over
once by phupperbat all the way back in 2021
i think it achieves absolutely nothing in particular because it's not even adding a new material (in the first place it shouldn't have a new one) neither in depth
by ozz and i in 2022
it's like saying 3+2 = 2+3
and myself again 2 months ago
its an ocd trigger
Also it's just nice to have consistency
almost every recipe in terraria its an unspoken rule to put the weapon above the materials almost always
or accessory or whatever it's upgrading
Alrighty
you can say "well your fault for looking there" but like
feelschungus
Would you by any chance have a list of items in vanilla that don't follow this?
i can just go by what calamity changes
phoenix blaster, flamarang, lavaproof bug net
every piece of the beetle set
(turtle set at the bottom)
extras
dao of pow is in the minority that places soul of light under soul of night
and avenger emblem is in the minority that places the mech soul order in might -> sight -> fright
(instead of fright -> might -> sight)
Destroyer, Twins, SkelePrime is the official Calamity order
Funny facts right there 
Is it based on rarity
...maybe not, there are some accessory upgrades that don't follow this, yeah that makes more sense
and 547, 548, 549 for mech souls
also additionally they are in alphabetical order
double facts
💥
i dont think this is officially enforced
mechs should still be under the idea of complete interchangability
True
I usually fight the "hardest" for the respective class first
Because i leave the "easiest" to get the normal stats
yeah technically its ideal to do hardest first since the lower stats are more impactful than the gear you get from each kill
Lavaproof Bug Net - Hellstone Bars are above Bug Net
Flamarang - Hellstone Bars are above Enchanted Boomerang
Phoenix Blaster - Hellstone Bars are above Handgun
All Beetle Armour Pieces - Beetle Husks are above Turtle Armour Pieces
Chlorophyte Extractinator - Chlorophyte Bars are above Extractinator
You can also argue that these are also incorrect.
Peace Candle - Gold/Platinum Bars are above Pink Torch
Shadow Candle - Crimtane/Demonite Bars are above Torch
Flamethrower - Iron Bars are above Illegal Gun Parts
your damage/defense will increase by more than 5%
half of them put the container first other half put the critter first
Well, in that case, Tiki Torch is the outlier.
please make them normal
But for some classes they dont really have great weapons depending on the boss
I usually fight twins first on melee for example because the best consistent ranged option they have is shadowflame knife
Oh wait wtf
All lamps (which tiki torch is) have torches first as the light is on top
But chandeliers and lanterns have it on bottom cuz the light is on the bottom
Also, I love how Terra Toilet follows this scheme, but not Chlorophyte Extractinator.
Lmao
And then candles are just wrong
So are candelabras
Nvm I think lamps are just dumb
I'm mostly joking and still agree on the idea of mechs order being different from person to person
this is true ✅
I had a random thought while fighting moonlord yesterday. So, a week ago ppl were discussing ways to deal with tank builds being strong without punishing new players too hard. I was also sort of thinking that I don't like how current Adrenaline works since I feel like I don't really get to benefit from it because I tend to get hit right before or after filling the meter and there's no incentive to holding it at high values and looking for a strategic time to pop it like there is with Rage. So, what if having high addrenaline values passively gave you health regen or something? Probably not a fuck-ton of it. But I think it could address both issues. Idk. Someone's had to have said something like this already. But I'm curious what other ppl think since it was kinda just a passing thought.
having full adrenaline and losing it to a hit already gives you increased DR for that hit
It’s a very substancial DR effect
Oftentimes if I get adrenaline when I can’t safely maximize its benefit I’ll ‘drop’ it for DR instead of ‘pop’ it for chip damage
ah, didn't realize it worked like that
i thought it was only when you activated it ;-;
@sleek turret Best I can tell, it's not an alternative recipe, it's an edited recipe.
That's what the wiki seems to be stating, anyhow.
Mechanical Glove has similar
yeah we actually covered that earlier
Not exactly sure why they did this but I guess it makes them cheaper
This has been mentioned.
i dunno why they didnt change the suggestion yet
Gonna flag it until wording is changed
@sleek turret might as well inform them
honk mimimimimi
The wulfrum acrobatics pack needs a reel in/out feater.
So it still can work like a hook.
make it have dynamic stats based on your hook?
Like hold up to reel in and hold down to reel out.
hm
it's changed
Removed mine, can't remove others
@boreal lichen
yeah
(remove the exclamation thing on the sugg)
^
k
That's what I am doing for now, but it still adds a large amount of clutter to the already massive crafting menus.
Calamity also doesn't advertise itself as primarily* a QoL mod in the first place. (It took me a great while to even find that it was the one responsible for adding these recipes!) And thus, since that's not the point of Calamity as a mod, these feel more like optional changes you should be able to turn off for your worlds.
The only downside I can see to this is the dev time spent adding the toggle. It wouldn't change anything for the average user, but for those of us looking for more restrictive challenges or grind, we'd have the option. (Similar to how the changes to Mech bosses in early hardmode has a toggle)
Edit: *Whoops, that's bullet point 4 on the mod description.
calamity is a massive overhaul of the vanilla experience and changes a lot about vanilla, some of it is QoL
that is simply the nature of such a wide ranging mod
the problem with toggles is there are so fucking many of them some people dont realize that some of them even exist
it is a bit daunting to see a wall of like
idk what is it rn
25 or something
Oh, wait, my mistake, bullet point 4 in the mod description does mention Quality of Life.
That said, I'm pretty sure the other options on that list all have toggles already, too. (I'm going to double check myself though.)
I do understand that configs can be daunting to the average user, but that's always been just a part of modding in general, especially bigger mods.
But yes, looking at the config, all the other options on that list also have toggles already. Fast Falling, Reforge RNG, Hardmode progression, Boss spawn rates, Town changes-...
Heck, even the things Calamity is explicitly balanced around have toggles, like base move speed and jump changes.
The toggle says Calamity is balanced around having them enabled, but you can still turn them off. That's what I'm suggesting for the QoL recipes too.
But those are all configs that affect mechanics that you can't really avoid if you have them toggled on, if you have the Reforge RNG toggle on you're stuck with it, the recipes can still just be ignored
i sincerely doubt it's even gonna get through voting anyway, so whatever
True enough!
Regardless, this was a suggestion, not a mandate or anything.
Thank you both for your input and suggestions though! For now I'll see if I can just stomach the clutter as is, or else look for some mod to disable/change recipes.
(I do still feel like it should be an optional change though, so I'll leave the post up.)
👍
spriting 🤯
This isn't about a sprite, believe it or not.
oh huh
i didnt realize they had actually effects on the dash so i just assumed this meant on the player
funny
cosmetic dash effects would be really neat
Where can I find the format thing for posting suggestions? I can't find it but it is probably me being dumb.
Thanks
just make sure the title and the sugg are on different lines
Ok
wulfrum acrobatics pack suggestion 🔥
hey remember this
#suggestions-voting message
im still not sure if they buffed the bean mount
because im still reeling from it being nerfed for some reason
kinda wish it would take the appearance of whatever grapple is equipped ngl
it would also look incredibly ugly because wulfrum hook is specifically designed to Do That
i dont even know if the cord part is a sprite, so using the segments of other hooks would prolly look awful
@lean sleet You should probably have a bit more to your reasoning than "It would be nice"
Explain why you want this
The benefits
Not just how you think it would work
Uuuuh isn't it a Don't though?
I remember suggesting this and something something the WAP is rusty so it's can't retract the whip back
I remember suggesting an upgrade for it though, but can't remember the outcome of that one
I know that Iban intentionally designed it without this functionality.
iirc it was so that it wouldn't be too useful as the early-game item that it is
But yknow things can be changed after they are designed
It is not currently a Don't.
(Adding an upgrade with more functions makes more sense I think, but that's me)
Exo Acrobatics Pack 
Maybe a sidegrade
(Jokes aside, an arsenal thingy -- not necessarily "exo" -- could work for the theoretical upgrade)
But then again arsenal kit is weird as-is
So meh
speaking of obscure early items, I love scaffolding kit not only because it is super underused, but because the blocks are invisible in multiplayer but still have collision : )
Comedic
I would never troll with this information
Surely not
Well that's.. more reasoning indeed
But it's not very strong
There's no reason why it needs to work like a hook
It's not a hook. It's an accessory.
i think it's also factually incorrect, the item is used for conserving momentum while being a hook to refresh jumps. being able to reel in and out wouldn't make that better
You could argue something about how the grapple hook swings aren't worth replacing the default hook functionality over? That normal hooks have many more usecases and the swinging is just a gimmick with very few practical usecases?
(if that's your argument)
I would enjoy being able to reel the hook in and out, it would be useful for traversal
But adding a hook effect to it is unnecessary
There's been a lot of suggestions this week huh
Well not this week but over a similar amount of time
I think... at least 20?
holy the qol recipe toggle actually got to voting
congrats
Not really sure if it's allowed or possible so I'd ask here first. Is it allowed to make a suggestion about the mod's steam page and if it's possible to change it without updating the entire mod?
well it should be possible and yes you can change it without doing anything to the mod
We agree the calamity workshop page needs sauce

...uhh, that will be a little bit weird suggestion, but I want to see it
Okay, I can't say anything against it 
I also want to see the steam page update a little bit, but that's different
this is just a universal yeah
what change u proposing
to add t he link
Add VCMM?
calamity fans never beating the dont read allegations
🔥 💪
I am now also going to share that the VCMM steam workshop page still links to the terrariamods wiki rather than the cal wiki
...huh
probably faster to mention that on their discord than try to pass a sugg about that here
yeah true
I think it is just generally faster to ping and discusse it with Ozz or possibly Fabsol
neither of them haave power over the vcmm workshop page
nor are open to pings like that
but whatever
maybe ozz
I mean it's quite understandable as VCMM doesn't have a wiki page on the cal wiki yet
I mean the Calamity page, not VCMM
all vcmm content is on the cal wiki still though
But I'm just going to mention the wiki link issue in calmusiccord
Is the VCMM stuff on Music page too?
yes
