#suggestions-discussion

1 messages · Page 277 of 1

fallen skiff
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Dude I’m still in prehardmode, what I’m doing is insanely hard

hollow verge
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sad

echo leaf
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You should! Vanities are great

fallen skiff
hollow verge
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sad

fallen skiff
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It’s cool for those who do, but it’s just not my thing

hollow verge
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sad!

fallen skiff
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Okay

hollow verge
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anyway, back to the suggestion

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like i said - u can put it forward if u want. but there's cold reception thusfar. idk if it'll go anywhere. i wish u luck tho

fossil finch
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providence boss change,,, low chance to be implemented even if it's voted in tbh

fallen skiff
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I don’t want it to be insanely hard bruh, I’m talking about changing two more attacks to make them more dynamic

slim cairn
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Depending on which changes even two more attacks could make the fight a nightmare

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Pacing wise

fallen skiff
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I’m talking about the two attacks in which she goes into her shell

drowsy plank
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honestly of all her attacks those are the two i think would need to be changed the least

slim cairn
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The blades one can be pretty easy to avoid if you didnt close yourself

fallen skiff
slim cairn
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But the star attacks are already difficult to avoid depending on where you are

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Specially since its a very easy attack to ruin yourself with

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Not hard to take multiple hits once you take your first and start panicking

fallen skiff
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It’s not hard to avoid if you just go outward

slim cairn
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I mean its easy to say that tbh

fallen skiff
slim cairn
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But you assuming everyone can is your mistake

fallen skiff
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I don’t even want the attacks to be harder per se, but more dynamic

slim cairn
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In which way? If you could elaborate maybe itd be easier for me to see what you mean

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How do you want them to be more dynamic? Speed wise? Pattern wise

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Maybe both

fallen skiff
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I want it to require more thinking

slim cairn
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Im not even being a dick rn i just wanna see what you mean

fallen skiff
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That way you have more time to think about dodging the rotation, and you get to dodge it fairly

slim cairn
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That sounds like a nightmare in places like the underworld

fallen skiff
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Or actually yeah, add that to hallow provi

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Since that fight is easier

slim cairn
hollow verge
slim cairn
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For hallow it could work i guess, maybe, unless someone is using tracers XD

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Then they are completely out of luck

hollow verge
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infernum is a lot more learning and thinking

hollow verge
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tracers gang 🔥

fallen skiff
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Hook of Dissonance my beloved

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In fact I think HoD is severely underutilized

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I don’t use the RoD since I think it feels cheap, so I just make plats and use the Hook of Dissonance instead

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I think it’s a fair compromise

hollow verge
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^ person who thinks prov is too easy

slim cairn
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I always forget to use RoD

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Or platforms XD

fallen skiff
hollow verge
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thats a whole new sentence.

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i said u think prov is too easy.

fallen skiff
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Yeah, but I thought you were referencing my sentence about HoD to reference my opinions on provi

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Which is why I backed up my statement about HoD

hollow verge
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i dont have an opinion on HoD but i think the way you handle situations is just very much like... someone who's put way too many hours into the game, which is a factor to consider with your "buff prov" sugg.

fallen skiff
fallen skiff
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@hollow verge just curious on what you think is way too many hours?

echo leaf
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HoD is great on paper but I don’t know how to use it right

hollow verge
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the double ping is making me laugh hang on

fallen skiff
echo leaf
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@hollow verge

hollow verge
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you completely derailed my attempt to put my thoughts into words

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@hollow verge

olive saddle
hollow verge
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ok i think i got it. my N key is breakimg agaim so im replacimg N with M. you'll be ok. if u wamt to make fum of it i will limk u my paypal amd u cam semd me the momey to fix it.

there ismt really a set mumber. moreso "too mamy hours" is just slamg for someome who kmows a games ims amd outs so well that the game thus becomes "easy" to them, because theyve fully learmed amd practiced how to exploit the game. this ismt a bad state to be im, i love doimg it myself with games ive played. but it does give a very very very skewed idea of "difficulty" becoz u lose sight of what like, the average persom or skill level tacklimg calamity might be.

fallen skiff
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I have an extremely average amount of hours in tmod

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That being 443

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That’s probably on the extreme lower end when it comes to hours too

hollow verge
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oh mo i hauve Hyperfixatiom

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ive only played simce may 2

fallen skiff
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That’s fair I have a hyper fixation as well, but I’m not even extremely skilled, this is kind of self-centered of me to say, but I just have a knack for playing video games

slim cairn
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Ive done 8 runs so far

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This year

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(they started around june or may)

echo leaf
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SAME

slim cairn
echo leaf
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I’ve done about 8 runs too and half of them were true melee

slim cairn
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I always switch classes

fallen skiff
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I’ve been playing since last year, very scattered in between lol

hollow verge
slim cairn
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Once im done with a run

slim cairn
echo leaf
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I’ve only ever done true melee, summoner and a sprinkle of rogue

slim cairn
echo leaf
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A dash of mage

hollow verge
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mooooo i could mever delete my chars......

slim cairn
hollow verge
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fuckim. mooooo 🐮

slim cairn
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Its in providence tho

echo leaf
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Do true melee and do whip stackin’ summoner

slim cairn
echo leaf
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Also consider spamless rogue

hollow verge
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😔

fallen skiff
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Uh guys, my hours just updated

slim cairn
slim cairn
hollow verge
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im doimg imfermum multiplayer TM

echo leaf
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Tmelee is just a vastly different play style than anything else

hollow verge
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it is am experiemce. i am realisimg i am exactly as bad at this game as i amticipated 🙏

echo leaf
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It’s a lovely change of pace. Another skilled player describes true melee as “aiming your character”

fallen skiff
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YEAH so my computer was offline, but here's my acutal hours

hollow verge
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thats too many hours i thimk.

fallen skiff
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but that's not too many

hollow verge
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ill get there evemtually..

fallen skiff
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i leave my computer on over night

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so that's probably like 3/4s of that time

hollow verge
hollow verge
slim cairn
hollow verge
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WHY

fallen skiff
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i forgor

hollow verge
echo leaf
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No, but I’d be happy to write a Steam guide about it

fallen skiff
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my cpu prioritizes sleep when i put the lid on, so there isn't a lot of bg processes

hollow verge
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if u do hit me up

fallen skiff
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its just a laptop so

echo leaf
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I can tell you weapon and armor progression in DMs if you like

hollow verge
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id love a TM guide..

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👀

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yes

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we're post-golem but im curios

fallen skiff
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other people probably have over like 10000 hours or sum

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my hours are extremely average tbh

hollow verge
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glad we r all nolives w tmodloader 🙏 my ppl

fleet grotto
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Don't forget HotE components also obviously being summon damage

fallen skiff
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True, but I pretty much at least half of those hours are not playing and just leaving it idle, so I’ll give it a generous estimate of ~550 hours

echo leaf
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That didn’t last long

fallen skiff
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I wonder why XD

echo leaf
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Where’s the video of the dev server in shambles over HotE?

fallen skiff
glass arch
fallen skiff
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What’s HotE

glass arch
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heart of the elements

fallen skiff
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OHHHHH

fallen skiff
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Summon damage HotE obviously sounds busted af

glass arch
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ah
yeah this aint the dev server it was in a friend server

echo leaf
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Exactly this, yes

glass arch
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my wall of no...

hollow verge
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"good thimg its mot fuckimg christmas bitch" got a cackle from me

slim cairn
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I tried using HotE in my first summoner run this year then i realized it was dogshit

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Never touched it again

ashen warren
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Oh hey, that's me.

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Yeah I completely murdered it.

slim cairn
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Honestly idk if it can be buffed without making it busted

slim cairn
hollow verge
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the 5 weed-smokimg girlfriemds deserve to be powerful

ashen warren
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It can be balanced, but it the fact that is garbage is completely intentional.

hollow verge
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😔

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my girlfriemds..

ashen warren
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It will not be allowed to good until it gets reworked.

hollow verge
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how would it be reworked, amyway?

slim cairn
novel belfry
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i mean, you could just change the attacks of the elementals

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they're really basic

slim cairn
north oracle
hollow verge
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i wamt male hote 🙏

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thats the rework /j

north oracle
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horny acc should never be meta

ashen warren
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There's been a few concepts thrown around, but nothing solid at this time.

hollow verge
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sad!

wide river
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Fix HotE by making it out of order like Sponge

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Great idea here

north oracle
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lmao
grants 10 defence, out of order

novel belfry
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i could not get over that

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just seeing 10 defence, OUT OF ORDER

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i was baffled by what i saw

hollow verge
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wdym out of order

wide river
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It's a joke to when the Sponge's tooltip got replaced with "OUT OF ORDER"

hollow verge
royal tapir
wide river
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So good they made a sequel

hollow verge
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peggle.... 2!!!

light prism
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whats that acc

novel belfry
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its brimmy's current "expert" accessory drop

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it used to be a really funny accessory that gave a boatload of defense (36 DEFENSE) at the cost of severely reducing movement speed. getting hit would halve the defense but also give a lot more movement speed in exchange

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now it is a parry accessory, where you have to press a hotkey in time to parry an attack

ripe owl
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Out of order^2 when?

fleet grotto
worldly sparrow
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heart became meta for 2 seconds and got nerfed so hard that it gives roxcalibur a run for its money (not really)

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yeah remember when roxcalibur was shot in a dark alley

distant gyro
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i love roxcalibur because i was somehow the only person that got bearable kill times with it post nerf

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as everyone racked like 6 minutes

worldly sparrow
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zamn

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built different iirc

distant gyro
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yeah it was a 2:17 cryo

dense locust
glass arch
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after which it got nerfed again iirc

dense locust
glass arch
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pretty sure it was just because of

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old fashioned multiplying accessory damage

lucid marsh
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If you have to make an accessory suck, shouldn't you just remove it entirely

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Like, it's not HOTE if it's not the horny accessory, and if you refuse to make the horny accessory good, then just remove it

misty lichen
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you missed the point entirely

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it’s getting reworked and they don’t want to waste their time buffing it

lucid marsh
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oh

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then yeah

distant gyro
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its a fine idea short term

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but it also doesnt feel too great for people to be hooked onto something mechanically poor just for its performing benefits

north oracle
gentle bramble
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Suggestion : patch Aegis Blade

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Just literally one try moon lord (infernum) with a weapon (after golem)

crude geode
frosty trellis
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Also second: Cal is not balanced around whatever infernum is

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Cal balances around itself

sleek turret
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spreadsheetmaxxing fr

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so balancecored

fossil mural
drowsy plank
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i mean summoner is still the best class in the game so losing hote is nothing

sleek turret
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Hote is very niche just skip it

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It's always better to just increase summon slots

fossil mural
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Yeah I guess it opens up an accessory slot

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You can have hote as vanity can't you?

sleek turret
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You can I think

harsh echo
fossil mural
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Then doesn't really matter lol

molten nova
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neptune's bounty needs like a 50% dmg reduction against DoG maybe? Seems like it outpaces dmg on DoG by a lot from other melee weapons without any special aiming or positioning

echo leaf
frail fox
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DoG variance desolage

fleet grotto
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why do they have white rarities

drowsy plank
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didnt a sugg for this already pass or did i forgor

fleet grotto
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Idk!

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It's been made but didn't pass

royal tapir
fleet grotto
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I stand corrected

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Alright then

wide river
grave zincBOT
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@wintry gale - Your suggestion has received an updated status!

[Increase Tranquility/Chaos Candles rarity]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

fleet grotto
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deleting that

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lol

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!

fleet grotto
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atleast a dopey little suggestion I made reminded people "hey that one exists"

fossil mural
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What does the rarity increase even do

wide river
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Peace/Water Candles are blue rarity (internally, rarity 1)
Tranquility/Chaos Candles are white rarity (internally, rarity 0)
Effectively, the only change is making it so the upgraded candles don't burn in lava

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(That, and also consistency with the vanilla candles)

sand marlin
sleek turret
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yeah this sugg is peak

cyan panther
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Question: Does Calamity have a major update on the way anytime soon?

sleek turret
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yeah

worldly sparrow
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maybe

sleek turret
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June 1st, 2026

worldly sparrow
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misinformation

sleek turret
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Remember the date. June 1st, 2026.

worldly sparrow
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calamity does not do release dates

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you're welcome

cyan panther
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Sounds good thanks

worldly sparrow
fossil finch
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June first 2026

sleek turret
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June 1st, 2026 is the date.

cyan panther
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One other question: When 1.4.5 drops, I guess Calamity would need to take some time to become compatible? Anyone have any estimates how long that might take?

fossil finch
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Give or take the entire month but June first 2026

sleek turret
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uhh yes calamity will probably take some time to port

fossil finch
cyan panther
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Thanks!

olive saddle
worldly sparrow
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porting hell when i shoot it in a dark alley

fossil finch
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Tmod will be on 1.4.5 in like 3 milliseconds

cyan panther
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Looking forward to another playthrough. Sounds like not worth waiting for 1.4.5 🙂

worldly sparrow
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dont wait for 1.4.5 to come out lmao

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re-logic is even more inconsistent than calamity in terms of releasing stuff

fossil mural
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i dont think 1.4.5 would take tooo long to port once its out unless relogic goes "lol"

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i know the first iteration of 1.4 took a bajillion years for tmod to stabilize then a few more billion for calamity to port

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but i dont think any of the other 1.4.x's have taken tooooo long?

sleek turret
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I believe they're like testing seeds I think and other stuff while adding other small stuff

fossil mural
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the real question

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1.4.5 or mod of redemption 0.8

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which comes first

sleek turret
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idk

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they're having FUN testing the 256 seed combo possibilities

fossil finch
novel belfry
sleek turret
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finally the alcohol seed where every npc is drunk and they sell every alcohol

fathom sequoia
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the gambling seed where there are casino stuctures everywhere and you can gamble for the entire playthrough

ashen warren
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No

drowsy plank
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doesnt cal also change how movement speed works

dense locust
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yes
the suggestion mentions as such

drowsy plank
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oh right

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i think we should just revert the movement speed nerfs :)

dense locust
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why is anklet of the wind nerfed

misty lichen
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that’s the worst fix

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food buffs give you like +40% movement speed thats stupid

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and like probably 30 items that give +20% speed

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you’ll literally not notice any difference for both earlygame and midgame if base run speed is just buffed to be at the same level it is now

drowsy plank
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oh im not talking about those im just being funny about how the scaling was changed

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there was a time where you could hit this softcap tier thing on movement that made the boosts very noticeable and i miss how good it felt

glass arch
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as someone who plays a lot of jacorb games i never expected someone to say a softcap feels good

drowsy plank
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tbf it was more like

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a barrier

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and once you broke it movement got wacky

dense locust
drowsy plank
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it's still kind of there if xpcqe's testing is accurate still too

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yeah

glass arch
drowsy plank
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yeah

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it's late

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words are hard

glass arch
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dw i only know what softcaps are because i play far too many incremental games

grave zincBOT
#

@heady hatch - Your suggestion has received an updated status!

[Make different Labs use lab-appropriate turrets]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@languid umbra - Your suggestion has received an updated status!

[Turn the harvest staff tiny pumpkin into a town pet/terrarium]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

lucid marsh
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This is outrageous

restive wharf
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Death

distant gyro
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id be fine with it existing but also

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bloodworm cage doesnt even exist even though it should've for like 4 years you're telling me you want another one to add to the pile

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(and its not particularly befitting of a pet, in terms of the other option)

median scaffold
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Just to clarify, is Shadow Armor the only item that doesn't have a specific number displayed for mobilty stat increase?

languid umbra
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Rest is peace

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It was a good run

fossil mural
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I feel like stuff like pets can be better left off to vanity item mods anyway

sleek turret
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Not necessarily

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Pets can be in the main mod

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Although there's like a lot of pets planned since I believe there will be master pets in some time

harsh echo
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NOOOOOOOOOOOOOOOOO

steep patrol
gray bone
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is there a reason why cal is so inconsistent with which flamethrowers have a chance to not consume ammo?

median scaffold
harsh echo
sand marlin
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I actually recorded the majority of my gel usage

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Comparing Wildfire Bloom with Aurora Blazer for instance

A 5:1 ratio of average gel consumption

sand marlin
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That was kind of obvious, I mean why would they make a pet/terrarium of a random summon for no reason in particular. It was also specific about its implementation

harsh echo
hollow verge
harsh echo
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reason behind rejection??

slim cairn
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Dang rip

distant gyro
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vanilla does not have ammo conservation chance on its flamethrowers, instead increasing amount of round burst and only consuming ammo on the first projectile

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so spark spreader has no ammo save rate but the use time + clockwork time make being slow reduces its gel consumption rate to 1 per second

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shadethrower slightly higher at 1.5 per second and vanilla flamethrower at 2 per second

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beyond that it kind of stops practically mattering

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also explains how overloaded ended up with one

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shadethrower: 1.5 (60/40)
overloaded: 1.61 (60/28 * 0.75)
meowthrower: 1.875 (60/32)

echo leaf
#

Good catch there

dense locust
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#suggestions-posting message I cant help but feel like this is backwards
"this accessory is strong all the way up until you upgrade it, lets make its upgrade available sooner so it can be even better during that timeframe!"
like it technically solves the "problem" of abrain being viable for half the game but in a way that just kinda masks the "problem" rather than actually addressing it
like, if asgardian aegis was removed, would you consider elysian aegis to be better now that it's technically viable for longer? nothing about the accessory would actually change, it just changes how you view the item @echo leaf

echo leaf
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The issue isn't that the accessory is strong- it's perfectly fine

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It's just odd how long it's usable for when its upgrade, with a very interesting mechanic, is very meh and not used for long

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By moving Amalgam down to earlier in progression, it makes it usable for a longer time and lets players enjoy the mechanic

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No balance will actually change

dense locust
# echo leaf No balance will actually change

that isnt true though
retiering an item absolutely changes balance, as now suddenly all other accessories at that stage of the game have new, stronger competition
things like reaper tooth necklace or destroyer emblem become comparatively worse if amalgam is moved

fossil finch
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destroyer emblem is post golem

dense locust
#

yes

fossil finch
#

so not really relevant

dense locust
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a post golem accessory being viable in early post moonlord is common

fossil finch
#

yes but you're not making it unviable or displacing it entirely

dense locust
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didnt say you were

echo leaf
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Well, yeah, Amalgam is objectively stronger than abrain because Amalgam has a 5% higher damage bonus and the shade rain going from 60 damage to 300
The debuffs on hit exist and I completely forgot about them so oopsie doopsie 🥺

fossil finch
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it's okay everything is immune to them

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unless we've started caring about profaned enemy balance

echo leaf
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Acid Venom, Astral Infection, Confused, Irradiated, Plague and Sulfuric Poisoning

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Four sickness debuffs and one effect to grant vulnerability

sleek turret
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the weapons kill the enemies in like 2 seconds at least so it's nothingburger effects

fossil finch
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yay

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Eitherway guess the only acc you'd maybe perhaps be displacing is rtn but like rtn already is a sort of niche but not really damage build acc people use well into post dog when they actually care about using it

echo leaf
#

All of those combined on a boss that does not resist Sickness is 495 DPS and -15% contact damage for 5-8 seconds for a total of 2,475-3,960 damage

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Obviously it can be boosted further with a debuff build

fossil finch
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The contact damage is the most important effect here lol

dense locust
#

reducing contact damage is massive vs providence tbh

echo leaf
#

It procs after you already got hit so it's just a vaguely relevant anti-chain hit effect

fossil finch
#

Which Debuff deals it again

dense locust
#

plague iirc

echo leaf
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Acid Venom, Astral Infection and Plague each do -5%

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I don't know how they stack so I'm going to assume they stack additively and if it's misinformation I really don't care

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BUT

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Providence resists sickness so she takes half damage

fossil finch
#

we thought she'd straight up be immune to at least one of these

echo leaf
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She isn't

fossil finch
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getting the rock pile very sick

echo leaf
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Actually, if it got moved to post-ML, pre-Guardians then all bosses except Storm Weaver are either resistant to sickness or are Devourer of Gods and ignore debuffs entirely

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OD is only going to suffer Astral Infection and Plague so he really doesn't care

fossil finch
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plus it's od

echo leaf
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If Absorber Affliction isn't overpowered then this isn't going to be either

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Absorber Affliction deals 200 DPS for 15 seconds for a total of 3,000 damage

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Also note that Absorber Affliction reduces DR by 20% and Absorber has plenty of other effects

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yeah there is a 0% chance this fucks up balance for guards thru dog

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the only chance it can is with shade rain but, like, what the hell is shade rain

fossil finch
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We don't think 300 damage projectiles are going to do anything

echo leaf
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Hide of Astrum Deus' 320 damage stars are absolutely relevant because they actually hit things and there's a fuck ton of 'em

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shade rain just kinda goes wherever it feels like

harsh echo
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yeah i welcome this change (i dont use amal line)

fossil mural
#

I used to sleep on hide of astrum deus then I used it with a true melee weapon on moon lords hands and saw the absolute shreddage

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Unfortunately I still suck at true melee and it's so easy to get lost in the sauce just swingin and dealing big damage

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Then suddenly half your health is gone

echo leaf
#

HoAD is incredible

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Tens of thousands of DPS for free

median scaffold
#

I'm fine with The Amalgam being pre-DoG and not post it

fossil finch
#

RTN used to be so meta they had to go to people's houses to remove it from their games

harsh echo
#

what

echo leaf
harsh echo
echo leaf
crude geode
#

It turns out 100 armor penetration is kinda broken

sand marlin
#

That was before the stat bloat cull

echo leaf
#

Yeah, presumably it isn't as crazy as it sounds

olive saddle
#

I miss the lunar RTN

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Was fun

slim cairn
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You know, one thing i also thought, which would be good if they made the amalgam at least pre DoG

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Is that farming will be so much better

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Since you keep potion effects

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And you might die a lot farming for the event materials

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Itd be a pretty big QoL to just use the amalgam and be able to finish the whole event without chugging at least 10 battle potions

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Or at least make the amalgam post DoG but not use the ascendant spirit essence

hollow verge
#

i love running nycros and fargo's mutant for eternal zerg.

fossil mural
#

So keeping effects through death is barely noticable

slim cairn
novel belfry
golden sonnet
#

Yeah, when like 20 different mods all do it it's pretty common

echo leaf
#

Balancing the game with the assumption people are using external QoL mods is not ideal

novel belfry
#

ya

#

ideally you dont use people like me who use a goddamn wing slot mod as reference for balancing

slim cairn
#

Its calamity mod and its not downloaded with all of these addons

#

Even if common thats just bad balancing if you have to account for them

prime karma
echo leaf
#

mage is so broke for offensive accessories it uses destroyer emblem as a secondary offensive acc

slim cairn
#

Lmao true

hollow verge
#

poor mage. almost all its accessories is just mana flower.

fossil mural
#

Mage is boring and it's accessories are boring

#

I said it

glass arch
#

congrats

#

you said the coldest take ever

echo leaf
#

Yeah it's boring

#

Just like melee and ranger

fossil finch
#

every class acc is boring like

#

summoner has gimmicks because calamity decided giving it stats was illegal do you like, get rune

#

But tbh rune is just a stat stick with conditionals if you think about it so it's like profaned soul core tbh

echo leaf
#

I think the class accessories are alright, the issue I have with it is just the core design of the classes

fossil finch
#

well you're going to have to take that to the time travel machine to tell it to red more than ten years ago

#

not really fixable now

#

don't think calamity does too well when it tries either

echo leaf
#

I did hear mage is getting a new toy in the future which is gonna be great

fossil finch
#

tbh it's more important to focus on weapon design here rather than like, class mechanics as a whole

echo leaf
#

Anything would be better than glorified ranger here

#

Weapon design is important too

fossil finch
#

yeah but you're not going to fix the classes with sweeping mechanical changes unless you restructure a lot of the game

#

and like that's obviously not in scope

echo leaf
#

That's more or less what's going on with summoner and also what I assume is gonna happen with rogue

#

So I wouldn't put it off as impossible yet

fossil finch
#

erm

#

if we speak you murder us with laser beams

#

anyways this was about like mage having no accs and yeah in calamity we agree that later on it falters

echo leaf
#

Yeah

#

beyond allclass accessories it gets... the sigil of clamitas line, chaos stone and mana flower line?

fossil finch
#

talisman absorbs mana flower and cuffs

#

Which is literally both vanilla mage lines

echo leaf
#

Ah, so just sigil and chaos stone

fossil finch
#

and there's chaos stone

echo leaf
#

Lovely

fossil finch
#

chaos stone is probably good but we have a hunch nobody has ever tried

#

Like objectively it is a damage up

dense locust
#

sigil is just a cele emblem upgrade now

fossil finch
#

okay but that's still a magnet and that's the important part of cuffs past like, mid hardmode

#

you're roided up on Regen pots at that point

dense locust
#

I mean tbh melee has this problem too
it has
moon charm and its upgrades
gauntlet line
badge of bravery
worm tooth/scarf
the 2 true melee accs
thats basically it

#

its more than mage but not by much

fossil finch
#

That's like 6 more accs than everyone else gets

echo leaf
#

that's so many

echo leaf
#

It can run class accessories AND allclass accessories

fossil finch
#

yes

dense locust
#

have you seen the amount of accessories the bandit sells

#

thats really not that many

echo leaf
#

Rogue has loads of accessories too, yeah

fossil finch
#

okay but rogue is stupid

echo leaf
#

But they're outliers

dense locust
#

summoner gets a fuckton too

echo leaf
#

Ranger has few, mage has few, and summoner has a bit more

#

Summoner has a healthy amount

fossil finch
#

summoner gets two lines and profaned core

dense locust
#

one of those lines has like 8 different components

fossil finch
#

Yeah

echo leaf
#

The two lines also stack with their downgrades sometimes and are a cursed amalgamation of multiple individually usable accessories from many segments of the game

fossil finch
#

Calamity moment

echo leaf
#

Endgame summoner does get stuck with Nucleogenesis but they don't really care

dense locust
slim cairn
#

I hope the devs at least make it so you dont need ascendant spirit essence for the amalgam ngl

fossil finch
#

The entire nucleogenesis line is made up by like 75% calamity accs

slim cairn
echo leaf
slim cairn
#

But you only get it after you farm everything

dense locust
#

like badge is just warrior emblem + uleibloom
amalgam is just abrain + a bunch of random shit
deific is just star veil + astral bars
its boring tbh

fossil finch
#

lol

novel belfry
#

i'd probably just make a magic accessory that is counterintuitive to use with mana flower

echo leaf
#

make people actually interact with the class mechanic instead of taping down their M1 key

fossil finch
#

that's called The Regen Potion and Wanting To Deal Damage

dense locust
#

+200% mana regen and +10% magic crit
mana sickness lasts twice as long
incredible

echo leaf
novel belfry
#

what i mean is somethin like this

echo leaf
#

Even neater!

#

The enchantment system is so neat I wish it wasn't post-SCal

fossil finch
#

wanting to "make people interact with mana" is a Lost Cause you're going to have to fundamentally change weapon design and the mechanic for that

novel belfry
#

its literally a single problem child accessory

echo leaf
#

Remove mana flower and the game suddenly gets so much better

fossil finch
#

Except that like the button j exists

echo leaf
#

Look, auto-mana is at least a step above mana flower. You have to actually perform an input XD

fossil finch
#

this is really just not an actual problem within the game

novel belfry
#

mind you, the only reason why i am not advocating for the removal of mana flower is that last prism is my beloved

#

but thats like, tragically outclassed in calamity

#

y

echo leaf
#

plus mana flower is a vanilla item and killing it is, like, weird and stuff

#

the most it'll get is an adjustment to make it a sidegrade to mana regen which would be very tough to implement

fossil finch
#

anyways so good to have the class discussion in this channel again it's been like a year since the last time

echo leaf
#

I'm sure the devs can figure it out though

#

I'm just here so I can be here when it gets to true melee discussion

fossil finch
#

never, we intentionally did not bring it up

#

Not having That again

echo leaf
#

Anyways, um, my thoughts on mage can be summed up as it's fun as long as mana potions aren't involved, because mana potions are dumb and stupid and turn the class into Ranger 2

dense locust
fossil finch
#

Ranger haters don't understand their problem isn't fixed with weird forced mechanics but with weapon design

slim cairn
#

Honestly theyd have to change mage a bit if they want to curb some auto mana regen items

echo leaf
#

I love it when weapons are interesting to use in spite of their pointy-clicky-ness but not enough weapons do that

fossil finch
#

then make more

slim cairn
#

Would not be good

#

Imo

#

Thatd just make a class thats punishing with little payoff

echo leaf
#

It'd be nice to make more but I'm not a designer, I can't make anything that's both interesting to use, fun to get and unique

#

So in discussions like these I'm in this weird spot where I can only really complain

#

(I don't like to complain without constructive criticism)

slim cairn
#

Im not really a designer either its just that this would just make mage less fun

novel belfry
#

what if we just took notes from black mage ffxiv and had an accessory that fucked around with mana regeneration
have it be able to access a mode where it neuters mana regen but greatly increases damage in exchange

echo leaf
#

Oh it would

#

^

#

Brimflare does that and it's good fun

novel belfry
#

(notice that i mentioned this idea would be an accessory)

novel belfry
echo leaf
#

😔

#

Maybe armor sets and accessories can have effects that can be activated at a mana cost

fossil finch
#

Anyways true melee is bad calamity makes it viable sure but the bosses still aren't designed for it so the weapons overcompensate making enemies even less relevant because swords now deal a billion damage to compensate for the incredibly inconsistent lack of uptime not going to discuss this further

echo leaf
#

I agree

novel belfry
#

while i would disagree with CIT's beliefs on why tmelee sucks, i do think probably removing tmelee damage would be fine?

#

it would allow them to be easier to balanceable

#

it would probably piss off a lot of confused people tho

fossil finch
#

Tmelee damage .,,.,.,.

slim cairn
echo leaf
#

Removing tmelee damage type could work, but some items will need a redesign

slim cairn
novel belfry
slim cairn
#

Imo its goated too

fossil finch
#

Personally we just think Calamity shouldn't have tried to true melee but that would obviously upset people now so the only option is to nuke Venezuela

slim cairn
#

True.....

dense locust
echo leaf
#

Can't satisfy everybody, so if it'd be better in the long run to remove ___ then go for it

novel belfry
slim cairn
#

Yes

echo leaf
#

no, we should nuke Venezuela anyways

fossil finch
#

correct

fossil finch
#

You can hit the nuke button now

echo leaf
#

I think another issue with tmelee is how bulky players can get

dense locust
#

cit dissagreeing with cit no way

echo leaf
#

When bosses are so weak they deal negligible damage then there's no downside to tmelee- you get full uptime which is a recipe for fucking disaster

novel belfry
# royal tapir what

i dont know if it was you but i remembered a dev saying "There's a reason why hardmode just starts throwing projectile melees at you" and saying a whole lot of things about tmelee that i disagreed

#

im probably really butchering what they said

dense locust
novel belfry
#

i'd have to look back at that to see whats going on

echo leaf
#

I don't imagine any class benefits from obscene defense more than tmelee

dense locust
#

every class benefits from obscene defense

echo leaf
#

Damage uptime is more valuable on tmelee than anyone else, and since obscene bulk increases damage uptime, then obscene bulk is more valuable on tmelee

#

If the crazy level of defense players can accomplish is toned down (somehow without ruining balance or offense's experience) then tmelee will get a bit less crazy

novel belfry
#

the guys at Hunt of the Old God deciding the comically gigantic goozma scythe melee should not do tmelee despite it fulfilling all criteria for tmelee

fossil mural
novel belfry
#

i know its the endgame but damn they knew what to do

echo leaf
fossil mural
#

Because people were purposely stacking an accessory with all of its components to maximize summon slots

echo leaf
#

Papyrus Scarab stacks with Necromantic Scroll but not with Statis' Blessing

fossil finch
echo leaf
#

Or at least not with most of Statis' Blessing. Either the damage or the minion slots got forgotten while the other effect remains

echo leaf
novel belfry
dense locust
echo leaf
#

Thank you

fossil finch
dense locust
echo leaf
#

But you need to land a tmelee strike in order to make the projectile appear

#

It's true melee for the same reason why Sahara Slicers and Holy Collider are true melee

dense locust
#

sahara slicers shouldnt be tm imo

#

but I digress

echo leaf
#

well wulfrum screwdriver isn't the most obvious example

#

wulfrum drill is not true melee XD

fossil finch
#

Iban being based as al

echo leaf
#

There are more hiccups like that but it's not productive to list them all

royal tapir
slim cairn
#

I mean it sounds like it was done on purpose

#

Wasnt it?

echo leaf
#

(please don't fix the wulfrum screwdriver damage type I need it for my nohits please)

#

tmelee EoW is going to drive me up a wall if wulfrum screwdriver isn't good

fossil mural
#

Clocks tickin

fossil finch
misty lichen
#

despite not even having any projectiles granted on hit or whatever

echo leaf
#

yep, redtide spear is too

misty lichen
#

it’s literally just a normal spear with a charge

royal tapir
#

Minor trolling

misty lichen
#

i will forever wish that things like ark blade hits or similar can count as true melee so more accessories can give effects on true melee damage but it’s probably too much effort with how much there is

echo leaf
#

I assume that's why the biome blade line doesn't have any true melee attunements despite some fitting the definition

misty lichen
#

yes and no

#

its really weird actually what counts as a true melee “hit”

#

to put it shortly, true melee damage is given automatically to weapons with no projectiles, and also given manually to weapons that spawn projectiles that should be tm, like Nights Edge which technically spawns a projectile
and true melee hits are given automatically to all broadsword hits, true melee spear hits (but not projectile spears) and a few other true melee items

Nights Edge is directly edited to count as true melee, but it never deals true melee hits which means it’ll scale with true melee damage boosts, but never proc true melee boss resists like from worms

echo leaf
#

Good to know

#

Sounds fucked

#

Also explains why HoAD sometimes forgets to work

misty lichen
#

wont proc soaring potion flight regain either

#

let me get the full list

#

Bugs and Oversights

ALL projectile spears do not have any true melee hitbox despite the fact that true melee spears do count as true melee (wont proc boss resists, work with soaring pots etc). this includes:

  • amidias trident
  • goldplume spear
  • earthen pike
  • starnight lance
  • chlorophyte partisan
  • botanic piercer
  • hellion flower spear
  • north pole
  • galvanizing glaive
  • tenebreus tides
  • elemental lance
  • banshee hook
  • nadir
    strangely, two projectile shortswords are also affected by this (all others work as expected):
  • lucrecia
  • galileo gladius
    this also affects the only two projectile chainsaws in the game:
  • respiteblock
  • photon ripper

The following weapons are edited to count as true melee weapons, but never actually count as true melee hits (wont proc boss resists or soaring pots etc.):

  • Old Lord Claymore
  • Night’s Edge
  • Excalibur
  • True Excalibur
  • The Horseman’s Blade
  • Phosphorescent Gauntlet
  • Iridescent Excalibur right click

The following weapons are not classified as true melee nor count as true melee hits despite not creating any ranged projectiles (without requiring hits):

  • Wulfrum Screwdriver
  • Redtide Spear

Several other melee weapons have parts that could be considered “true melee” but do not count like the Ark line and Terratomere/Exoblade sword hits, Typhon’s Greed melee hits, Roxcalibur, and many more. But this is technically not unintentional, so I won’t list them.

fossil finch
#

the reason these things don't have true melee damage is probably because iban made them seeing as thats the common thread here (barring this last message referring to wulfrum, Victide and arkline)

misty lichen
#

it’s with basically every custom made melee weapon

echo leaf
#

Those weapons that don't count as tmelee will be useful to know of

#

Maybe!

misty lichen
#

projectile spears in specific is very good to know because it means they MELT worms

fossil finch
#

ark line isn't true melee because true melee players don't deserve nice weapons

echo leaf
#

TRUUE

misty lichen
#

go use Lion Heart

echo leaf
#

We get UseType1 or get the boot

dense locust
#

wait thats not even listed as a projectile spear

#

huh

misty lichen
#

bc it’s not

dense locust
#

just shreds deus anyway

#

neat

misty lichen
#

it’s a true melee spear like brimlance

#

they both proc the true melee resist properly, they’re just broken on worms anyways

echo leaf
#

The new hellkite is gonna be so nice

#

Finally something to solve the issue of bosses you can hit once every cycle

frail fox
novel belfry
#

Winged Boots with hover...

#

GODSLAYER HOVERBOARD NOT DEAD!?!?!?

errant wren
#

clearly the answer was always to make two separate lines of winged boots where the only difference is a hover with less vertical speed clueless

olive saddle
#

Probably a 🔒 for devplans

shrewd topaz
#

I just like the hover :p wish more wings had it

sleek turret
#

yea this sugg is peak

shrewd topaz
#

Thanks ❤️

echo leaf
#

Tracers need something and I think a hover is appropriate

#

In fact, maybe they could get a hover and a boost

novel belfry
#

Was going to suggest to make the Marnite Lift not exclusively a set bonus and instead be its own mount

sleek turret
#

i think marniteblift being it's own set bonus is ok

echo leaf
#

Sometimes I switch out the marnite architect toga for the mining shirt and switching back is a bit annoying but it's no biggie

novel belfry
#

maybe make it instead override the current mount? or do that as a toggle?

echo leaf
#

That would be great, if the toggle can be made intuitive and not obnoxious to trigger

#

maybe it can be an activated set bonus ability, just like godslayer dash

novel belfry
#

WHAT

#

WHAT

#

HADARIAN WINGS DO THAT?

olive saddle
#

Overdone I just realized your pfp is a seal with a giant neck and not a seal with the biggest fucking nose possible

echo leaf
#

I always thought it was an eagle with an extremely large mouth

drowsy plank
#

i need to get this added to frequent suggestions

grave zincBOT
#

@golden sonnet - Your suggestion has received an updated status!

[Make Pyre Mantle Walls Obtainable]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

dense locust
#

w

golden sonnet
#

Hell yeah

#

That's what I was hoping for, as it didn't really need a sprite as it already exists in game

#

Otherwise I would've just gone to calart

#

I suppose it needed an item sprite though

#

So props to whoever did that

echo leaf
distant gyro
#

tracer hover

distant gyro
echo leaf
#

Ah

#

Good

golden sonnet
drowsy plank
distant gyro
#

probably

shrewd topaz
#

How come? Doesn’t seem like that big a deal and it fits the theming. Not like a strait buff to flight :p

novel belfry
#

i dunno man i think the tracers might need a upgrade

shrewd topaz
#

Not really the point of the tracers, it’s meant to be a trade off to normal wings :p Horizontal (less good) instead of vertical, hover would just give it a bit more of an identity

drowsy plank
#

giving that to tracers which already gives you boots on top of wings is too much

fathom sequoia
#

still wouldnt even make me use tracers tbh

drowsy plank
#

lol

fathom sequoia
#

sheer flight time difference between wings and tracers is just too much to give up

misty lichen
#

flight time is the worst stat in the game

#

actually minion knockback is the worst stat in the game

#

but its close!!!

wide river
#

Wdym minion knockback is a very valuable stat clueless

fathom sequoia
#

flight time most definitely is not the worst stat in the game

misty lichen
#

you can just reset it on platforms extremely easily

fathom sequoia
#

doesnt make it useless

misty lichen
#

i didnt say that its useless

#

if you have an actually ok amount of platforms it is exceedingly rare to find yourself holding the spacebar for more than 3 seconds before just hitting one

#

the only exception is scal

echo leaf
#

the worst stat is luck

#

maybe rogue/ranger velocity

echo leaf
dense locust
# drowsy plank giving that to tracers which already gives you boots on top of wings is too much

I hate that we still pretend boots genuinely matter past like, providence
no, having a hover would not make tracers "too much", what wings are you even talking about when you say "hover is so good it's some wings entire identity"? nebula/vortex are on par if even a little worse than their contemporaries, hadal literally needs a special mechanic for its hover, and when was the last time you genuinely saw someone talking about Betsy wings?
boots are still worse wings than wings, with or without hover, so long that's true, people will prefer wings in combat, will it make boots better? yes, would it make them "too much"? I dont think so

steep patrol
#

Worst stat is yoyo string length

echo leaf
#

TRUUE

golden sonnet
dense locust
golden sonnet
echo leaf
#

nebula and vortex wings are a special kind of crap

fathom sequoia
golden sonnet
# golden sonnet Nebula and vortex are a good bit worse than others, even tracers

Celestial Tracers vs on tier wings, decimal places indicate it fluctuates between the two values.
Horizontal only/Vertical only/Diagonal
Buffless
Solar/Stardust: 48/103/114 MPH
Vortex/Nebula: 35/84/91 MPH, with hover 59
Celestial Tracers: 49/86/99 MPH

Buffless Summary:
Tracers vs Solar/Stardust: 1 MPH better horizontally, 17 MPH worse vertical, 15 MPH worse diagonal.
Tracers vs Vortex/Nebula: 14 MPH better horizontally, 2 MPH better vertical, 8 MPH better diagonal, 10 MPH worse horizontally when using hover.

All Buffs
Solar/Stardust: 56/107/120 MPH
Vortex/Nebula: 40/87/96 MPH, with hover 68.5
Celestial Tracers: 62/89/109 MPH

Buffed Summary:
Tracers vs Stardust/Solar: 6 MPH better horizontally, 18 MPH worse vertically, 11 MPH worse diagonally.
Tracers vs Vortex/Nebula: 22 MPH better horizontally, 2 MPH Better vertically, 13 MPH better diagonally, 5.5 worse horizontally when using hover.

fathom sequoia
#

worst stat is abyss light level 😭 🙏

steep patrol
#

Dayum

dense locust
distant gyro
#

personally into the bumpscosity stat myself

fleet grotto
#

my fav is the murder stat

light prism
#

bumpscosity underrated fr

novel belfry
#

**Add a unique debuff to Nanites-related items. **

It’s a well known fact that Confusion is a rather useless debuff, what with how many enemies are immune to it; especially at the stage you get Nanites and their relevant gear. Even in older versions of Calamity, this was recognized and was attempted to partly fix by adding an Enhanced Nano Round. This was later removed once Nano Bullets were reworked and were just straight up better than Calamity’s upgrade of them.

#

What else do I add

drowsy plank
novel belfry
#

that was something I was thinking of

#

Okay does this look good

shrewd topaz
#

Make confusion give the enemy inflicted with it a chance to miss. Kind of like with how they changed the brain of confusion lol

dense locust
#

the issue with confusion isnt the effect itself
its that every boss to exist ever is immune to it

steep patrol
#

I want debuff that deal damage every 1 sec but every time it trigger it will give knockback in random direction

misty lichen
#

that’s stupid

dense locust
#

I wasnt saying confusion should be able to be applied to bosses

sand marlin
misty lichen
#

doesnt hadarian have less flight time then angel or something lol

sand marlin
#

Like 60 or 80 yeah

#

The hover is also much slower than Betsy so the extended time isn't doing much there... I know Betsy is one tier above but the difference is kinda big for being one tier below

hollow shell
#

This suggestion probably shouldn't be going with the most high-effort proposal as the main suggestion

#

It would be far easier to simply add a recipe for Sunplate Blocks that doesn't require the Sky Mill, or a recipe for the Sky Mill that doesn't require any floating island materials,
only active on the Don't Dig Up and GFB seeds of course.

#

Is that the most boring solution? Yes. It's also the easiest and most realistic.

fallen skiff
#

I just want a solution period

#

Making sunplate, cloud, and rain blocks accessible is the main issue here

fallen skiff
#

I’ve edited it to include your proposal, since it’s also an effective way to solve the problem

harsh echo
fossil mural
#

It's useful if you somehow aren't running a mod that gives infinite ammo at 3996+ ammo

#

Or in pre hardmode

#

Even excluding other mods though it's usually not hard to craft several thousands of ammo

drowsy plank
#

this isnt an issue because gfb isnt a real difficulty

#

sometimes shit like no sunplate just happens and you have to live with it, because unsurprisingly gfb had less than 2 seconds put into its design

maybe i could see it being an issue for exactly dont dig up, but from what i can tell the chests still have standard loot so you can just get a sky mill from there, can't you? and if ur super unlucky you already mentioned steampunker exists

#

jesus christ

#

@robust sigil you can buy rod from wizard in hallow biome

sand marlin
robust sigil
#

and there are more than just the rod that have low drop rates

drowsy plank
sand marlin
#

That'd be a technical skip clueless well it's gfb who cares

#

The chests are usually locked

#

Wait aren't sky crates also locked or do I remember wrong

drowsy plank
#

yeah lmao
uhhhhhhhhh
sky lockbox wegud

sand marlin
#

Ok yeah

#

Is that a thing or

drowsy plank
#

that's not a real thing im making it up

sand marlin
#

M well let's make it real clueless (no)

drowsy plank
sand marlin
#

I would argue Zerg is overkill frankly but eh I guess it's not that harmful

drowsy plank
#

ur not wrong the devs agreed i remember hearing they might just remove them entirely

robust sigil
#

when it was 10'000% it was fun to use and really helped without just making the hard things to get something you purchase (which is the most boring way to get it)

drowsy plank
#

it's okay to be wrong about them being useless but you really dont have much of an argument about anything else in your post

#

you can still just stack zerg + battle + water + blood moon and death mode if you REALLY need a shit ton of spawns

slim cairn
#

It made my fps drop to 3 whenever i used old zerg lol

drowsy plank
#

lmao

robust sigil
sand marlin
#

Actually I want Zerg gone so that my (other) friends stop using it randomly which causes lag trollage (this is not a real point)

robust sigil
#

it is not a "zerg potion" anymore it is a "greater battle potion"

fervent meadow
#

if you really want crazy spawns that bad too you can always go to luiafks scroll of battler

drowsy plank
#

zerg is going to die before it gets reverted

slim cairn
drowsy plank
#

fargo's battle horn

slim cairn
#

Its not a factual statement

fervent meadow
sand marlin
robust sigil
fervent meadow
#

you could just not use the cheaty items

robust sigil
#

not a full 10'000%

fervent meadow
#

"its cheaty" then don't use the cheats?

slim cairn
drowsy plank
#

zerg is going to the hell dimension before it gets a buff

robust sigil
#

just make one able to change it in the mod settings then?

drowsy plank
#

no

slim cairn
fervent meadow
#

config bloat clueless

drowsy plank
#

we're not adding a mod config for a potion jfc

sand marlin
#

Yeah this suggestion has lost its purpose by this point

slim cairn
#

Honestly yeah zerg is still a very good way to farm, more manageable rn too

#

Also dont drops start to vanish if theres too many on screen?

#

I swear ive seen that happen during my post DoG farm

#

For the essences

sand marlin
robust sigil
#

okay but it is still not a zerg, it is literally just 2xbattle potion

sand marlin
#

It will stop being anything so it doesn't matter thumb_yoy

slim cairn
#

Rename the zerg potion to 2x battle potion so this person stops crying about it

drowsy plank
#

nah

robust sigil
drowsy plank
#

he can just get over it, it's a cool name

fervent meadow
#

wdym not a zerg 😭
zerg just means a large group which is exactly what it does, spawn a large group of enemies

slim cairn
#

Unless your pc is really good and you could cosntantly grab all drops

fervent meadow
slim cairn
#

Current zerg is more manageable

drowsy plank
#

unsurprisingly "it would be fun" is actually one of the explicit things you cannot use as reasoning for a suggestion in the rules because you could use that to justify anything lmao

slim cairn
robust sigil
drowsy plank
robust sigil
#

a 500% is not that non manageable

drowsy plank
#

in the sugg

slim cairn
robust sigil
slim cairn
#

Good for you

fervent meadow
drowsy plank
#

yknow you usually dont. notice it. because there are so many drops on screen

slim cairn
fervent meadow
drowsy plank
#

that also

slim cairn
#

Unless you believe no one else is real except for you XD

robust sigil
#

so a suggestion is not based off of ones own experience

#

damn huh

fervent meadow
drowsy plank
#

if we're being honest it prolly did but unless you lose out on a super valuable drop bc of it it wont register because there are 5000 items on screen lmao

fervent meadow
#

based on the experiences of many

slim cairn
#

You are acting like it cant be real

#

Lol

robust sigil
#

?

#

what

slim cairn
#

Saying "literally never happened to me" is just dismissive

robust sigil
#

when i am talking i am obviously talking based off of my own experience

drowsy plank
#

yeah this is the opposite, you're saying other people couldn't have experienced something, not that we're denying your experiences or something

robust sigil
#

i am not saying the despawning is not happening

#

i am justifying my suggestion

#

by saying i did not know of this

slim cairn
#

Its still a counter argument to your suggestion

robust sigil
#

i don't think i said it was invalid?

slim cairn
#

If things can despawn even at 100%, imagine at 500

drowsy plank
#

im not sure what your point is then lmao

slim cairn
#

It could make farming worse

drowsy plank
#

i feel like we are all missing the bigger picture here

in that this is a reversion sugg and would never pass anyway

#

lmao

robust sigil
# drowsy plank im not sure what your point is then lmao

my point was exactly what the suggestion said, but then it was taken here to discuss and now i have gotten to know some things i didn't know before, i still insisted on the 500% because 100% felt really ass compared to the previous one

slim cairn
robust sigil
#

what i was more surprised about was how quickly the discussion turned hostile as if i was a moron for not knowing something that never happend to me

drowsy plank
#

no one called you a moron but people justifiably got annoyed when it seemed like you were dismissing the fact that item despawns are an issue by saying you never experienced it

this isnt what you meant, of course, but that is how it came off

robust sigil
slim cairn
slim cairn
#

Its good that you havent experienced items vanished but i did, and it was annoying

#

Because it was during the worst event to farm (frost moon)

robust sigil
drowsy plank
#

it's snarky but im not going to police every snarky comment or half the people on this server would be banned, anyway like i was saying

this discussion is pointless, the devs frankly think zerg is too powerful as it is rn and it is more likely to die than be buffed

drowsy plank
#

so we might as well move on

robust sigil
#

i suggested another %age

#

cause i would think it wouldn't be that large a problem

#

apparently that was still too much

drowsy plank
#

we're moving on

#

i do need to tackle the sky mill thing bc i feel like it's ideas are a bit too specific

#

i might type something up for the guy and suggest he try using that instead because the current one is a bit too ranty and then you get stuff like. mini sky islands or whatever which is definitely too much

fossil mural
#

How did a 10,000% zerg even work

#

I thought spawn rates had a hard cap in Terraria

fossil finch
#

it does

fossil mural
#

I thought the cap was lower than that

#

Like 60x or something

fossil finch
#

higher spawnrate uncaps the usual 15-18 cap anyways

drowsy plank
#

that is probably also true

fossil finch
#

max npcs is 200

#

so you only relaly get like

#

150 npcs ever

drowsy plank
#

no one said zerg was well designed HDfailure

fossil finch
#

because of town npcs and other stuff

#

anyways doesnt wizard still sell the thign

sleek turret
#

yea it's like 50 gold or smth

#

Really easy money

fossil finch
#

honestly the fishing recipe was fine

#

should go back to that

sleek turret
#

boss centric design as always

#

yea the fishing recipe was good

distant gyro
#

im surprised no one actually looked into the truth of that statement at all

#

zerg, in fact, is not a 100% boost

#

it's actually 5x, or +400%

drowsy plank
#

hilarious

#

i guess no one bothered because like i said, im heard discussion that zerg might be on the way out anyway so

#

it's w/e

distant gyro
drowsy plank
#

huh okay

#

i definetly remember seeing discussion about that the last time i zerg brought up by devs

#

someone was annoyed by it

royal tapir
#

I've never seen any discussion about removing Zerg or Zen

distant gyro
#

yeah i think both items have silently been established as staple items

slim cairn
#

Lmao

drowsy plank
robust sigil
#

mb then

distant gyro
#

it would've been true for the update that nerfed it

#

but that makes an assumption that it hasn't been buffed since

robust sigil
fossil mural
#

It's not an easy task to maintain the wiki

#

Lots of the boss strategy pages are very out of date

distant gyro
#

the update history says its wip on the very top of its section

fossil mural
#

Not enough people working to change em all the time

distant gyro
#

the body section of the page correctly says 400%

royal tapir
#

Undocumented changes

#

explodes

distant gyro
fossil mural
#

How dare you not document every minute change over the course of development made by several handfuls of developers across several in development versions of the updates

distant gyro
#

honestly in terms of spawn rates you could tell me battle potion is completely placebo id believe it

robust sigil
distant gyro
#

so im happy with zerg in its current state

#

if you need more spawn rates for whatever reason consider turning on death mode and spawn in a blood moon

fossil mural
#

Key word, most things

#

Some things slip under people's radar

#

Or are forgotten about

#

And people aren't paid to edit wiki pages so it's not like a priority to update every single page every update

distant gyro
fossil mural
#

With 100% accuracy

fossil mural
#

For even more spawn rate

distant gyro
#

battle + water candle + chaos candle too

#

stack up everything. it will start to get insane

sand marlin
#

Jungle tiles as well

fossil mural
#

I remember one time I made one of those hyper efficient underground mob farms

#

And stacked all of that

#

It was so much that adding Fargo's battle cry barely made a difference

distant gyro
#

yeah at some point its just enemies spawning every frame until it reaches the npc cap then it no longer matters

fossil mural
#

NPC cap is a really funny thing

#

When you crank spawn rates that much, worm enemies start to break

#

Since segments are seperate entities

#

So sometimes you'll have like an armored digging worm that's just a head flying around

golden sonnet
fossil mural
#

I thought it did, til

#

Ohh it just reduces the anti spawn rate thing that towns have

#

Okay

harsh echo
#

that would mean it does affect rates

sand marlin
#

It affects rates in a town, which isn't relevant because you're not gonna be farming in a town

golden sonnet
#

and if you are just shadow candle

sand marlin
royal tapir
distant gyro
#

ambiguous message jumpscare

harsh echo
wide river
#

What if we made all history sections like that
"Adjusted damage"

fossil mural
hollow verge
#

AA

#

NO I WANTED TO TURN OFF THE PING

#

im sorry 😭

golden sonnet
#

I do not care wegud

hollow verge
#

😂 im glad

echo leaf
#

There was a tangible increase and decrease in spawn rates when it started and stopped

dense locust
#

Oh
10% movespeed 40% jump speed

echo leaf
#

schmoovement

#

it was back in ANCIENT times

dense locust
#

It was like that up until 1.4 port
Which is recent in the grand scheme of things

echo leaf
#

oh huh

fossil mural
#

2 years ago

dense locust
shrewd topaz
#

erm... what did I get the warning thing for on the suggestion, just says 3 with nothing here :p

#

Is it planned content or something?

wide river
#

Well, Calamitas does have some dialogue changes planned in the future, so there's that
I also imagine it's because the suggestion gets rather specific at multiple points

shrewd topaz
#

Hmmm, I kind of wanted it to be more specific for people to see what I wanted or envisioned with a change like this. I just really want an inbetween phase between her becoming friendly that isn't just (beat her x times)

wide river
#

While I get the intention behind outlining how your idea works, unfortunately excessive specification tends to make suggestions harder to agree with, because the suggestion proposes one and only one method of changing something

#

What you could do is instead list an issue that your idea is one solution to the problem, and explain why yours would be best

As a generalized example, instead of saying "move this weapon to post-Moon Lord", you could instead propose that the theoretical weapon gets moved later in the game, and bring up post-Moon Lord as an example area

shrewd topaz
#

I can change it too maybe just the likes/ dislikes and re-work how I word the bigger change

wide river
#

Would you mind if I also tried rewriting your suggestion to potentially make it more passable?

#

Ok, wait, I actually remembered something @shrewd topaz
Like I said earlier Calamitas does have a dialogue rewrite planned, and adding proper NPC happiness is also planned iirc
So both things your suggestion talks about will be implemented someday, just maybe not in the way you describe

shrewd topaz
#

Ah ok then I'll just take it down