#suggestions-discussion

1 messages · Page 270 of 1

novel belfry
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i think its because we have a lot of swords

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a bit tad too many

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and some of them look cool. might as well not waste their sprites on uh beam sword #120321

sand marlin
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Didn't we get a whole flamethrowers update

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Oh my god not Mana Cloak
Magic Cuffs syndrome except actually usable

sand marlin
median scaffold
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I would kill some summons to get better ones in return

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And I would kill some summons to get more sentry-content...

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But, mage needs reworks

lucid marsh
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The only rework mage needs is the removal of mana flower upgrades

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Replace them all with mana cloak upgrades

novel belfry
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so ye

median scaffold
undone holly
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which would be signifigantly better if there was more variety in their vanilla placements in progression

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you have post skeletron (dungeon magic missle), post skeletron (underworld chest flame lash), and post twins (early hardmode)

errant wind
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ppl do you think i should suggest to move the credits when you beat the moonlord

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because like when you beat moonlord the credits spawn but you usually want to farm some unholy essence etc

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it force you to leave

oblique otter
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idk how you would move the credits tbh

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unless it's a very easy thing to move, it looks built into the game if that makes sense?

misty lichen
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do you not think doing ingame activities while the credits are playing is raw as fuck

oblique otter
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25103

sand marlin
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Credits aren't too bad of an obstruction, in most cases they don't really do anything because you sure are not going to be fighting the next boss immediately

sleek turret
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credits are fine I think

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if you want to sit and watch the cutscene sure but I don't think it's really that bad

fleet grotto
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should be moved to cal endgame imho

sleek turret
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can't you save and exit and re entering for skipping the cutscene though

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cal credits should be endgame and not in a donor item for the love of God

oblique otter
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I mean it's the basegame credits

sleek turret
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yea

oblique otter
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why move it to cal endgame if it has no connection to cal

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To solution is to simply move it to post king slime

wide river
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Make the credits play for every vanilla mob you kill

sleek turret
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basegame credits are fine as they are i think feels like you're over with vanilla thing

oblique otter
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constant credit theme

sleek turret
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the sound of beating The Game

hollow verge
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yea im fine w the credits as they are

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if anything itd just be add cal credits, but that feels appropriate once yharim is added

vestal lark
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Build-up to a certain point and then immunity?

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And yet they still won't nerf the Diabolists >:c

errant wind
sand marlin
vestal lark
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Okay but does it have vanity now

echo leaf
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Once some saint submits it in the cal art server

sand marlin
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Or I did and just forgot, either way cool

vestal lark
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I also want to mention that there is a Quick Mana hotkey in the vanilla game.

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Also sorry for responding to so much old stuff I haven't looked at this server at all in like a week I'm pretty sure.

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Also I can't remember if Deerclops has a Revengeance/Death rework.

dense locust
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it does

sand marlin
vestal lark
drowsy plank
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bind mana hotkey to walking

drowsy plank
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i think they're a bit less aggressive? but it really doesn't fix the issue with them

drowsy plank
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which is hilarious because it changes the fuckin snowball attack he does which is

vestal lark
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Genuinely Deerclops is I think the worst boss in the base-game.

drowsy plank
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who was complaining about that one??

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definetly

vestal lark
dense locust
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wof doesnt have telefrags

vestal lark
dense locust
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immedietly better boss

glass arch
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hell gen

sand marlin
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Queen Slime is right there

dense locust
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queen slime is bad this is true

drowsy plank
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okay fair actually

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deerclops is bad because he is trivial

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queen slime is just genuinely obnoxious

dense locust
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nah

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deerclops being easy isnt really why she's bad

sharp helm
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I really don't think Queen Slime is too bad

Deerclops though? Yeah

dense locust
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its the fucking hands

drowsy plank
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no i mean yeah the thing is like

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the hands are the only "hard" part of the boss

vestal lark
drowsy plank
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deerclops is managable because it is easy still but queen slime is bad because she's just bad

sand marlin
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If you're dying you're definitely dying to the random snail or spikes freezing you

sharp helm
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Queen Slime's reasonably fun if you know what you're doing

Deerclops is just "jump up and down repeatedly"

drowsy plank
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yeah

sand marlin
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Deerclops is post Skele in vanilla

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You have Cobalt Shield by then

vestal lark
# vestal lark Knockback.

They knock you back into the attacks and block you from going between the legs like you're supposed to.

vestal lark
sand marlin
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It's not high damage

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Idk where you're getting that from

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It's exactly why I said you're never dying to shadow hands

dense locust
glass arch
vestal lark
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That is fair.

sand marlin
sand marlin
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The first thing I knew about the boss was its stage funny enough

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I fought it pre boss anyway because cheese

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Random snail though

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Please god no

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And it's so trigger happy with inflicting snail

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If you stay a little bit out of range even for a short duration it can just say fuck you and inflict it

vestal lark
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Okay wait the wiki doesn't even say how much damage the Shadow Hands deal.

sand marlin
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They are expert exclusive

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Wait no they aren't

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What are you talking about trollage

vestal lark
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Their random spawns in the fight are.

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Also yeah I'm a bingus, found it now.

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60?

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I swear I've taken way higher than that.

sand marlin
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This is what I meant, 40 damage in expert is nothing

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And when you're post skele you don't get phased at all

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They're only annoying

vestal lark
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Okay I can't put it any better than this let me just-

sand marlin
timber hornet
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SORBETSWEEP

median scaffold
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What are we talking about rn?

sand marlin
# vestal lark https://youtu.be/jkp9AxiCZNQ?si=VX2NLdIjiO8anRrp

Master mode (shadow hands actually do a lot of damage and he has like no defense)
Not using post Skele gear. If the drops aren't good at that stage (which he mentions) then that's the issue with the drops not the boss
As much as Sorbet Cafe is based, he's completely not using a fair ground. Like yeah the shadow hands are annoying but as I've explained earlier it is not that bad

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M maybe that's enough boss talk for me I'll bring up queen slime sometime else

sleek turret
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Deerjak

vestal lark
sand marlin
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Sure

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I mean, in the middle of a blizzard at night is quite specific but it's not that rare to encounter early on

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Maybe something on top of that (absolutely not arbitrary locks) might make it work

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Ok no maybe an arbitrary lock could work for natural spawn

vestal lark
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I was thinking just making it so that it's only post-Skeletron.

sand marlin
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Original summon item still exists anyway

vestal lark
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Yeah but that goes for basically everything.

sand marlin
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No? What other boss has this extremely specific natural encounter that you can potentially get much earlier than you're supposed to

vestal lark
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No I mean summon items being obtainable earlier than you're intended to fight them.

lavish condor
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isn't deer thing preboss

sand marlin
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Oh, no that's fine really

vestal lark
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Yeah.

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What?

sand marlin
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You are fully aware that you're gonna be fighting a boss that may or may not be out of your expectations (as you don't know the progression order as a new player), and you are choosing to spawn it yourself, not being forced upon it

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The blizzard condition is more being forced upon it

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That's why locking specifically that natural encounter condition behind Skeletron is fine

median scaffold
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Wait, what

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Is my brain not braining or the game just said "Fuck your suggestion, you're stupid"?

sand marlin
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What did happen there?

median scaffold
# sand marlin What did happen there?

I thought other lunar-tier pickaxes, other than Genesis one (rogue) didn't have the "Can mine Uelibloom ore" tooltip, but... uhh, I guess they have this tooltip

sand marlin
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Something something tooltip oversight belongs to bug forum etc.

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That's what I recall

median scaffold
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Oh, sure

fervent orbit
sand marlin
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Do I need to dig a dev's post or something

fervent orbit
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yes

median scaffold
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Jungle stuff is post-EoC hdflr

sand marlin
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Sigh

median scaffold
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And molten is post-Skeletron

fervent orbit
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because from what i know, deerclops has never been confirmed to be post skele

lavish condor
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it's got the stats of a post-skele boss at least

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high health and damage

sand marlin
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Where are perfectly relevant wiki references at right about now...

lavish condor
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On Expert, deerclops' health is slightly higher than WoF's and its attack damage hovers around that of wof lasers, so I'd say it's around post-skeletron stage

sand marlin
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fervent orbit
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so after evils

sand marlin
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I'll continue digging

lavish condor
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that sorta makes sense cuz it uses crimtane/demonite in its summon recipe

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post-evil boss is when you get a large amount of that

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but you can also mine it preboss

median scaffold
sand marlin
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Mid would be around evils but also slash Late is definitely around Skele so can't really say much without finding a post about its determined stage

sand marlin
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Vanilla

wide river
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In tips section

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Personally I'd say it's same tier as Queen Bee but that's just me

sand marlin
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I am finding some interesting things actually

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Unrelated though

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...somewhat

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You can see a lot of dev comments on the terraria forums

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It's not hard to search for them

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Like this

crude geode
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And I think most of the cal community would agree

olive saddle
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I do this awesome thing called forgetting she exists and never fighting her CompleteFailure

errant wind
vestal lark
sand marlin
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I don't use Boss Checklist trollage

sand marlin
sand marlin
fervent orbit
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didnt boss checklist also have deerclops at post skele at one point

errant wind
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On the list

sand marlin
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Boss Checklist bad

fervent orbit
sand marlin
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That too

errant wind
fervent orbit
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boss checklist is most useful if ur using it on new mods

errant wind
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You can see which boss you forgot or not

fervent orbit
errant wind
errant wind
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It happens that I forget deerclops or queen bee

sand marlin
errant wind
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Like

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Never

sand marlin
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Good for you

errant wind
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0 times

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And since I sometimes play with calamity begginers I need it

dense locust
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why are we arguing about bc

sand marlin
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Idk I stopped already

errant wind
errant wind
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I don’t wanna continue anymore too I don’t like argue

sand marlin
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Finally

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Jungle, Queen Bee and post Skele gear are treated similarly to Deerclops drops apparently

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This puts them as equals, so it is definitely not strictly post Skele

north oracle
sand marlin
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Knockback can be a valid problem as such

median scaffold
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That's a range of stuff for one boss

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...but, what was the starting point of this?

sand marlin
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Knockback consideration for shadow hands from deerclops

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Well this does not make shadow hands lethal but it makes them more annoying

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It is a little worse than I originally intended to display

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I get that jungle gear can be pretty strong due to the jungle being quite tough in general but Queen Bee at the same tier is a bit odd

But either way that concludes this entire... thing. Idk. We've reached the end

restive wharf
upbeat thistle
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Sorry I didn’t read it had to be in one message

olive saddle
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is this like

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paid content

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or content behind a paywall

upbeat thistle
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Yep

restive wharf
olive saddle
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so its behind a paywall

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isnt that like illegal to post stuff behind a paywall

grave zincBOT
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@drowsy plank - Your suggestion has received an updated status!

[Rename Thunderstorm and Sandstorm]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@fleet grotto - Your suggestion has received an updated status!

[Give Galactica Singularity more use before Moon Lord or make it Post Moon Lord]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

olive saddle
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oh hi

grave zincBOT
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@echo leaf - Your suggestion has received an updated status!

[Grant Demonshade armor a stealth value if the player holds a rogue weapon]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@bronze tendon - Your suggestion has received an updated status!

[Add a unique sound for Draedon's Heart's Nanomachines]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

restive wharf
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Huh

olive saddle
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oh jesus christ

restive wharf
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Suggestion bot jumpscare

fervent meadow
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what if i just download the images rn

upbeat thistle
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Idk it’s in kickstarter and you get it just for supporting

olive saddle
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..........so its behind a paywall noXD

restive wharf
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Isn't it already closed

upbeat thistle
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Perhaps

restive wharf
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I heard they already reached all of the goals

upbeat thistle
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Over 2mil their goal was 25,000

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We will see what they say

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I may or may not be back

olive saddle
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uh

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did they release the background to the public?

median scaffold
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What happened

olive saddle
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someone posted a terraria board game background pledge goal and i uh

median scaffold
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Funny

olive saddle
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dont think thats allowed considering its behind a paywall CompleteFailure

median scaffold
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It shouldn't, really

olive saddle
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unless they released it to the public then its illegal at worst and scummy at best

median scaffold
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I thought it was AI for a second HyperFailure

echo leaf
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I could have sworn I was the one that suggested the draeheart nanomachines change

scarlet musk
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people have already asked about having a godslayer equavalent to silva wings, right?

dense locust
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yes

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its been in sprite hell for god knows how long

fervent orbit
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theyre getting made

frosty trellis
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Ye

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We had a godslayer hoverboard submission
That got denied
And it was the saddest shit ever

fervent orbit
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we are now getting godslayer tentacles

wide river
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I would comment on this
However, the situation has been brought up countless times so any further comments reiterating the same sentiments would be rather pointless

umbral gazelle
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ADD IDEAL WINGS RAHH!!!!!!

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FLY, BROKEN WINGS

scarlet musk
scarlet musk
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since i. don't know

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which is why i asked the question

wide river
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Information that doesn't get brought up (or is brought up in passing) there is how the whole hoverboad/jetpack idea itself was shelved, as Cosmilite's theming itself is going to be changed at some point, so the high-tech appearance would no longer work

crude geode
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Something something the entire calamity mod will be reworked

wide river
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Mhm
A philosophy I don't entirely agree with (I believe some things are better off in the recycle bin but that's a topic for another day), but I agree it has its merits in some ways

echo leaf
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Ahh, gotcha. 😔

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Wouldn't it be better to slap it in and call it a day? They can shelve it during the rework.

scarlet musk
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also what about like, a super jetpack

sharp helm
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I'll miss high-tech Godslayer, shit's cool

scarlet musk
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it'll be more badass tho

sharp helm
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Meh

misty lichen
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why do we care about this thing that’s going to happen several years from now

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if the sun explodes sometime next year it’ll look really stupid just sayign……..

umbral gazelle
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@scarlet musk i think they buffed the droprate on hard mode its just not public yet i think iirc

scarlet musk
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thank god

wide river
wide river
scarlet musk
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awesome

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should i delete my suggestion?

wide river
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I would say so, yes
It either gets deleted now, or locked in voting later

scarlet musk
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sorry i forgot lol

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there we go

ripe owl
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Can't you toggle visibility to disable the shield?

dense locust
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mhm

ripe owl
scarlet musk
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not if its in vanity i thought

dense locust
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correct

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but like

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just take it out of vanity

ripe owl
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Yeah just

scarlet musk
scarlet musk
dense locust
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litterally first world problem

scarlet musk
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it would still be nice though

errant cradle
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That's how the vanity slots work though

scarlet musk
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yeah so make a config option to turn it off, best of both worlds

ripe owl
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❗ worthy suggestion tbh

errant cradle
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You can use it to store accessories, yes, but it's meant to show the visuals of the accessory without the effects

scarlet musk
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yeah

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so then make a config option so people who want to have it showing can have it showing, and people who want to store it there can store it there without the shield effect bothering them

ripe owl
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And there's absolutely zero reason to add a whole config just for two accessories that can be taken out of your vanity slot to solve your problem

errant cradle
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That just feels like config bloat atp tbh

dense locust
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would boss retiers fall under future plans / extreme effort?

dense locust
ripe owl
errant cradle
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Would probably fall under either of those depending on the boss tbh

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Like how Rav is planned to get retiered

ripe owl
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Boss retiers as in retiering some stuff pre-/post- other boss? With a slim margin possible but might be future plans

umbral gazelle
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i wanna make a suggestion about flamsteed ring to be dyed with companion shampoo instead of torso slot but ibanplay left the team do i still have to contact them?

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oh also it has been 3 days since i dm'd keelhaul donator and no response yet? how long until it count that the donor is inactive?

ripe owl
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It is a dedicated item so probably still needs a permission

dense locust
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not that I know of

umbral gazelle
misty lichen
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if the abandoned slime staff donor suddenly had a heart attack would it just be like that forever then

fervent orbit
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mechanically, yeah

frail fox
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Using ouija board to get donor permission

fervent orbit
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luigi boards are so useful

umbral gazelle
fleet grotto
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bc they were abandoned

boreal olive
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remove the hydrothermic mage set healing cap of 100

timber hornet
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no suggestions update?

echo leaf
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suggesting gfb make everything immune to the clammed debuff. because funny.

signal onyx
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Idea on obtaining the terragrim, maybe make it a craftable using the enchanted sword since thats already a craftable weapon

north oracle
median scaffold
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I want something like PSC, really
Such goated accessory

echo leaf
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Oh, lucky me, someone already posted it

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Should I leave it up or delete it?

crude geode
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Considering it simply got a 👍 and has received nothing else for almost a year, it’s fine

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(Suggestion discussion users dragging up suggestions from five years ago: haha I have utterly destroyed you)

livid robin
signal onyx
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A drop works as well

hollow verge
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i thought it was craftable im ngl
edit: after double checking it sure isnt.

signal onyx
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I thought it was too but just the starfury and enchanted sword are

lucid marsh
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"mini bullet hell" is kinda the point

glass arch
novel belfry
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and that would be hilarious

glass arch
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fandom:

median scaffold
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About the fandom...
I'll do that later

median scaffold
olive saddle
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What even is this sugg

oblique otter
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idk

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joke!!

sand marlin
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@sonic gyro no joke suggestions

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Please read the suggestion rules document

sonic gyro
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got it

sleek turret
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peak sugg

stable kiln
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classic goku black

umbral gazelle
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you silly its obviously goku black pink

stable kiln
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What

umbral gazelle
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you see that goku has pink hair not black so its goku black pink not goku black

ripe owl
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Goku BTS when clueless

umbral gazelle
ripe owl
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Uuuuh no not that clueless

fervent orbit
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@vale cairn are you playing on master rev? if so, only the vanilla bosses (aside from ml) have been updated to have master ais

vale cairn
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Yes i am

sand marlin
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The current state of master regarding this topic is that the majority of cal bosses don't yet have their master mode changes which is why they feel easier than vanilla ones as those did get their master mode changes

echo leaf
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^

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Vanilla master mode bosses will never get nerfed to be in line with the other bosses, but instead Calamity bosses will get buffed to a similar level

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I highly doubt any of them would get crazier than skeleprime though

sand marlin
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Skeletron*

ripe owl
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You wanna tell me regular Skeletron is crazier than SkelePrime?

sand marlin
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SPrime's been overblown out of proportion, it's not as high on the troublesome bosses on the list as a few others

ripe owl
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Truly a calamity

echo leaf
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I've never fought either on master death, I'm just going off of what everyone else says XD

sand marlin
median scaffold
hollow verge
median scaffold
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If SkelePrime is so strong, imagine Ares

echo leaf
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According to the wiki, King Slime should only have 420k, and Cultist at 330k, each on expert rev

hollow verge
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  1. nice weed number
  2. yeah that's weird.
echo leaf
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Cultist has always been pretty frail; the fight's a DPS race

median scaffold
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...and the player wins it easily clueless

hollow verge
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slime just has an insane amount of bulk for like, not really a good reason.

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yeah cultist doesnt get a chance to do any dps in boss rush 🧍‍♂️

echo leaf
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¯_(ツ)_/¯

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As long as someone is spamming demonshade enrage the boss rush should be a joke

vale cairn
hollow verge
echo leaf
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Actually looking into it, KS isn't nearly as bulky as some of the other pre-hardmode bosses

vale cairn
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Wow

hollow verge
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you'd think that prikki, but KS always takes the longest for us to kill of the pre-HM bosses in the rush

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because hes got nearly 1 million hp when you've got 3 people 🧍‍♂️

echo leaf
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The only ones weaker than it are BoC and Skeletron at 272 and 225, presumably due to minions and hands

sand marlin
hollow verge
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i just think the scaling is weird. brimstone elemental is also supremely tanky for no reason but it's at least HM. the first boss shouldnt be that inflated.

echo leaf
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Multiplayer scaling is super weird

hollow verge
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worst happens, devs say no, i reckon

echo leaf
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Good idea

hollow verge
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side note what does BoC stand for.

echo leaf
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Brain of Cthulu

hollow verge
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splat RIGHT

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i kept thinking body and i was like hm. thats not a boss

vale cairn
median scaffold
echo leaf
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Oh, 'course- these bosses are only recieve the AI changes that make them crazy on master rev or master death

median scaffold
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When I was writing my own boss, I opted to this little system:
Normal is base boss
Expert is an extra attack + some buffs to the other attacks
Rev and Death are some minor changes, making the boss more interesting and harder
Master is a small reimagination of the boss
(Master) Rev and Death are practically the same minor changes
...and FTW is just bullshit

sand marlin
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Rev isn't nearly considered minor changes at all

median scaffold
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Well, yeah, but I was too lazy to make huge differences and technically a permanent wet debuff was enough for the boss

sand marlin
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Considering the master mode suggestion though, I don't think there's any point in posting anything that aims to suggest changes at a large scale for master mode. There's been a discussion here some time ago and the conclusion was that firstly master mode changes are at rather an early stage of development which means immediate reversion and rather drastic changes as suggestions are a bad idea and the goal of master mode changes is to go away from master mode just being a stat bloat mode, to make it something more interesting and in a way it is accomplishing that but this would be practically against that exact goal

@vale cairn I'd recommend you read down from here #suggestions-discussion message as that is where most of this information is gathered from. Since the discussion has already been held in place, there isn't much else to say.
Your best chances are as was mentioned later in that discussion too, that is to give it time and come back later to see how it may have changed by then

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Long story short the suggestion is probably going to be answered the same way as back then, I don't think it'll make any difference

drowsy plank
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im just going to flag it

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this isn't really an actable suggestion and like you mentioned a similar one was already flagged

sand marlin
drowsy plank
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like at least that one had clear points this one is just sort of "nerf them because they're hard" which doesn't really address the issues with the mode anyway

vale cairn
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No, i said nerf them because they are harder compared to calamity bosses, they should be easier considering the stage of the game, being just "hard" its not a good reason, but being out of the curve is

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Anyways i got you guys

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Lets see what gonna happen in the future

echo leaf
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The game will become more balanced in the future

crude geode
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“Future” being anywhere from 2-10 years

fervent orbit
#

crazy

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almost like

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thats how its done right now

frosty trellis
#

You don't have your good mobility tools in phm

#

So skele is way harder to prepare for and avoid than skele prime

#

While also doing like a 1/5th of your health a hit in full warding

#

And despite skele being objectively unfair to even fab saying yeah this needs to be nerfed and it shouldn't be able to teleport mid dash

It's not even the most unfair fight by any means

#

That goes to golem

#

There has been
One master-death golem nohit
And it was in the elysium nohit arena
Which is not something players can even get because you can't wire the temple anymore

So you're just stuck in a box with hoik traps while still getting hit left and right from three times the fireballs and malice mode dashes

#

I skipped golem in my run
For

#

Moonlord

#

Because golem was just awful

sleek turret
#

Insane

dense locust
# frosty trellis That goes to golem

if golems damage wasnt low enough to comfortably tank with a good setup it would genuinely be infuriating
that being said the fact that it can be comfortably tanked makes me almost disagree with the "master golem is the most bullshit" idea, almost

drowsy plank
#

tanking it doesnt make it a good fight

dense locust
#

correct

drowsy plank
#

id argue much the opposite

frosty trellis
#

Not only that but like

#

It's not tankable with my standard balanced builds but warding shit

#

It's the opposite in fact

#

Especially if you're not playing Melee

#

I try shit out in mage FOR THE SOLE PURPOSE of not tanking it

#

It's quite possible to tank it but it's quite possible to tank most things if you try hard enough

#

And just becaue you can tank the attack doesn't make unfair or bullshit attacks good

#

What if you can't take the hit?
Like dying to bullshit Isn't good boss design

#

Like the entire reason why unfair or unreactable attacks aren't good is because the fact that they can still absolutely kill you

#

It's not about nohitting it's about the fact that you die to shit outside of your control

#

If I'm going to die over and over again on a boss
I want to at least say it was a skill issue on my end
Not just there is no way to dodge this shit

vale cairn
#

We gotta remember its still a game and it needs to be enjoyable noy stressfull.
If u want to tryhard for real, dowload the infernum mod, thats why its a separate mod.
But yeah golem is not fun, if at least the dash was nerfed... not even ravager has this kind of dash, and ravager is more late game... golem should be easier than ravager logically speaking.

echo leaf
#

At least Infernum is fair in its difficulty

sleek turret
#

master is bullshit and death is bullshitmaxxing the bullshit

#

never had to see the day when i played the worst mode combination and see King Slime was dealing 180 contact damage (master-death)

sand marlin
#

Eh Lead armor and Iron armor are right there

sand marlin
vale cairn
#

The problem is balance, thats it, a mid hardmode boss should not be hard as DoG, and DoG has a lot of projectiles but u can dodge them, its not just random projectiles everywhere, the battle becomes tiring. Tiring man, finding a pattern is good, dodging a bullet hell is also good, but when its random, it becomes boring, hard and boring.
I dont know why you guys want yo know why its a problem everytime... just play it by yourself. The problem is, the battles are not challenging, they are tiring, for example, DoG is hard asf but its cool, skeletron prime is hard asf and its tiring because theres so many things happening that it becomes tiring and hard.
The twins for example is a boss that got reworked, but its not tiring, its just hard.
The problem is not being hard, the problem is being tiring. And then u guys ask "uhhh but why is it a problem?"
Because its a mod to enhance the game, not make it worst. Thats it, its soo simple.
And one more thing, like i said, im not the first that is complaning about the new AI, golem is harder than ravager now, skeletron prime is at the same level as anahita and leviathan, if u guys think thats skill issue, then why would i beat a more late game boss than a early one? It is supposrd yo gradually increase the difficulty. Not the oposite.
Which that said, maybe somebody gonna say "huuur dur hes yapping" or "if u are not comfortable just dont play calamity"
I say this shit because i wanna enjoy the mod, i want this mod to get better and better, thats why. It has to be enjoyable.

#

Ok enought for today

gray bone
#

that message directly following insanity's is kind of funny to me

#

also i don't really find skeleprime tiring personally

vale cairn
frosty trellis
sand marlin
#

Yeah it's okay I get it I've been through the same fights... somewhat

crude geode
#

Rants are like half of this channel lmao

sand marlin
#

If that's the case then maybe that should change

frosty trellis
sand marlin
frosty trellis
#

Master wof should be rev wof

#

Just

#

Flat out

#

That fight is just

#

So fucking fun

sand marlin
#

Because rants are not really helpful in the grand scheme of things and often make people look away instead of pay any attention... do I need to say anything else?

crude geode
#

Disagree on the former, a lot of rants come from a desire to change something in the mod and can easily lead into suggestions

sand marlin
crude geode
#

Hence why they’re rants here

echo leaf
#

A rant likely isn't as well thought out or structured as a calm suggestion, so they're less effective

sand marlin
#

^

sleek turret
dense locust
#

wha

sand marlin
sleek turret
#

500 page doc

sand marlin
#

The good suggestions don't get as much conversation going since they're likely to pass anyway so nobody tries to stop them or give them any advice/etc. byeah

#

Some do, as they may be involved with some sort of controversy but that's not as common

drowsy plank
sleek turret
#

No actually it's well written

#

the major difference between a rant and an opinion is how much impersonal you write

drowsy plank
#

there's doc about bad accessories, there was a doc about boss design issues, there's a tierlist detailing what weapons are weak and what weapons are strong

#

frankly said manifesto already exists in piecemeal form

crude geode
#

There was a doc about RDR

drowsy plank
#

true

sleek turret
#

There are docs about the rabbit hole

drowsy plank
#

and everything else is just the stuff that goes in this channel

#

so basically there already is a calamity issues manifesto, it's just that no one has compiled it all

sleek turret
#

rage the only and the ugly

#

feedza document from years ago

dense locust
vale cairn
frail fox
frosty trellis
frail fox
#

Wake me up when something big happens like The Evolution making you reflect all projectiles

#

or the camper being viable at all

echo leaf
#

camper my beloved

hollow verge
lucid marsh
#

Does teleporting count as moving for the camper

echo leaf
#

I don't think so

#

Besides, the effects are instant as long as your velocity is zero, to my knowledge

olive saddle
#

If only the camper wasn't shit

lucid marsh
#

You could probably do shenanigans with teleporter pads and a summoner weapon but even then it's probably not great

lavish condor
#

The only thing camper does that doesn't get rendered useless by proper preparation is 15% damage and more regen while moving lol

echo leaf
#

It's an exploration/farming accessory. But even then it's unfortunate it's bad

#

It's post-Golem!!

misty lichen
# frail fox The xpc one is but schmoovi made one that’s up to date
#

like xd

crude geode
#

Void of Calamity when it exists

sand marlin
#

It is a sad accessory

novel belfry
#

this accessory's sprite looks too good to have this pathetic set of effects

#

like seriously

sand marlin
#

It might get something when brimstone related stuff get changes later

#

That's my bet

ashen warren
#

Xyk and I both had separate ideas for Void of Calamity. I prefer Xyk's concept on it, and what I had in mind will probably become an entirely separate accessory when I get around to it.

#

Bloom Stone is also something I've been thinking about a lot recently.

novel belfry
#

mmph

sand marlin
royal tapir
#

Bloom Stone finally grows up

north oracle
#

Renamed to Broom stonr

#

Now sweeps the floor

wide river
median scaffold
#

Me, when Laudanum is both the best and the worst accessory at the same time:

echo leaf
#

It's the swingiest thing in the world

median scaffold
#

Depends if you can get Red Potion or not

echo leaf
#

holy shit I didn't think of that

median scaffold
#

If so, Laudanum (and Infected Jewel+ post-Astrum Aureus) become basically your best combo for the entirety of your game

golden sonnet
#

Farming accessories are based and we should have more

echo leaf
#

It increases mob spawns

golden sonnet
#

Buffs tree harvesting, herb harvesting, and moss harvesting, bloom stone is good now. Could even like, make every axe into axe of regrowth or something

crude geode
#

It makes bosses drop 10 treasure bags but you die in one hit while they’re active

median scaffold
#

Hey, that's just better Armageddon! clueless

stark locust
#

Idc if it’s boss rush

drowsy plank
#

im gonna be honest that sugg is pretty bad

median scaffold
#

King Slime in Master Rev+ is quite bullshit, tho clueless

#

Imagine Slime Queen, but it is actually King Slime 2.0 (summons 7 soul crystals)

glass arch
#

the thing about the hp differences is

#

they're often times lower because of defense values

#

king slime has 10 defense compared to lcs 47 (27 at under 50% hp)

#

as well as lc having 15% dr

royal tapir
#

They all die in 5 seconds anyways clueless
Boss Rush moment

novel belfry
#

more and more i come to understand why dominic decided to basically delete boss rush in wotg

#

(you can still access it, but you gotta cheat it in via a new item called terminal)

median scaffold
#

WoTG is just... wow

novel belfry
#

yeah really. you instead use terminus to go fight nameless

grave zincBOT
#

@marble bone - Your suggestion has received an updated status!

[Make iridescent excalibur not use shadowspec bars in its crafting recipe]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

royal tapir
#

Surprise random user !!!!!

#

Saw this while looking for something else

grave zincBOT
#

@olive saddle - Your suggestion has received an updated status!

[Rework or Remove Tesla Potion]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

drowsy plank
#

holy shit

royal tapir
#

Tesla Potion accessory rework real in 5

golden sonnet
#

????????

#

yoooo

#

massive

royal tapir
#

Speaking of

grave zincBOT
#

@runic stone - Your suggestion has received an updated status!

[Reduce the opacity of the tesla potion]

It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message

golden sonnet
royal tapir
#

You too
(Aura has reduced opacity if visibility is disabled)

royal tapir
novel belfry
#

wait is it reworked or is it dying

fervent orbit
#

reworked to acc

fervent orbit
echo leaf
#

You can't just tell me tesla's getting reworked and not elaborate

dense locust
echo leaf
#

merging calcium and bounding is a good idea

royal tapir
#

You should put it in suggestion posting clueless

dense locust
#

so it can get beaten out by calamity kites 2 the hit sequel

echo leaf
#

If Raesh doesn't do it tonight I'll do it

wide river
#

I did make a suggestion about this about a year ago
It was neither denied nor accepted... which is to say, there's no real problems with suggesting it again

echo leaf
#

nah i'm stealing the idea.

#

i'm doing it now

wide river
echo leaf
#

Ah, mmmm

#

clamity makes fledgling wings craftable too

golden sonnet
echo leaf
#

so you don't even need to go underground to merge 'em

wide river
#

Lucky Horseshoe is back in the sky too

errant cradle
echo leaf
#

remove ancient bone dust

#

or give it a building block?

novel belfry
errant cradle
echo leaf
#

anti-shit mob accessory number five WOOHOO

errant cradle
#

Like it would barely change anything

echo leaf
#

Unironically might be a decent suggestion

royal tapir
#

Suggestion mentions Lucky Horseshoe twice
Otherwise cool

echo leaf
#

Well, it's because you can get the lucky horseshoe underground OR in the clouds
But I get your point

oblique otter
#

You know it's a suggestion when it starts with a fairy tale

errant cradle
#

wh

#

sink?

wide river
#

Like a material sink

#

Not the furniture sink

errant cradle
#

oh okay

echo leaf
#

A sink of ancient bone dust

errant cradle
#

that had me worried there for a second lmao

echo leaf
#

GIVE ME. SINK MADE OF DUST

flint notch
#

So peak

echo leaf
#

It's important because it's a water source but it's affected by gravity

flint notch
#

Ancient bone dust sink

hollow verge
echo leaf
#

i'd be down for the furniture

flint notch
#

I mean that would be

#

Inherently

#

A material sink

wide river
#

A sink in every definition of the word

flint notch
#

Ancient bone dust tiles

#

Ancient bone dust furniture

wide river
#

Get Calvan on it

echo leaf
#

I'd be SUPER hyped for an ancient bone building set

dapper apex
#

Damn Prikki is the strongest suggestion posting warrior

ashen warren
coral carbon
lucid marsh
#

Fun fact: a Minecraft April fools update had a copper sink that is a literal sink like that

olive saddle
olive saddle
# royal tapir Tesla Potion accessory rework real in 5

Question about this btw. I assume Tesla potion as an accessory is rebalanced in some way to make it stronger/weaker so it can be worth an accessory slot, though the ability to invalidate boss minions is probably fine enough

sand marlin
#

And like, Bundle is super used

royal tapir
umbral gazelle
echo leaf
#

Item description:
"Here's your fucking sink, stop asking"

drowsy plank
bold wave
#

Retier Recon Scope

Instant upgrades are seen as undesireable since they make their downgrades inferior from the moment they're available. Calamity already retiers the Fire Gauntlet so as to not make it an instant upgrade to the Mechanical Glove, like it is in vanilla.

The same treatment should be given to the Recon Scope as well. It's strictly better than its downgrades, and is available as soon as they are, outclassing them. The Recon Scope should be retiered, perhaps by adding a material such as Luminite to its recipe, though any tier beyond its current one would be sufficient.

#

Is this alright?

median scaffold
#

Hm

#

I think yeah, that's mostly fine

golden sonnet
#

as sniper scope is nerfed to be literally worse than its materials because recon scope stacks with it

#

where if recon scope was retiered that would be less of an issue

bold wave
#

Hm

#

If I were to decide

#

I'd buff both but make them not stack

#

But given that probably won't happen, this way it feels better imo

#

Cuz sniper to recon would barely be an upgrade in that case

#

I'm sure most players can't even tell the difference

hollow verge
#

luminite seems a bit late-game for an accessory like that. maybe instead it should use vortex fragments? keep it pre-ML to match fire gauntlet and stuff

bold wave
#

Fair enough

hollow verge
#

ranger in calamity is already sort of weak (at least in my playthroughs and the people i personally have talked to)

#

the only other thing i could think is making rifle scope itself available earlier, to parallel when you can pick up the mech gauntlet. but that's probably a lot harder than simply tacking on a new item to a recipe

north oracle
#

(ranger isn't especially weak unless you're comparing it to summoner, when every class is weak)

echo leaf
frosty trellis
#

Not saying mage is bad it just doens't have the same level of accessories or customization to allow it to powerspike

novel belfry
#

huh

#

to be fair, it seems only rogue has a large variety of accessories to have differing playstyles

echo leaf
#

TRUE MELEE

#

True melee on TOP

misty lichen
#

no rogue accessories change playstyle btw

glass arch
misty lichen
#

👍

glass arch
#

o7 traitorous biofusillade thou shalt not be missed

frosty trellis
#

Gotta love good ol;

harsh echo
#

Love that gif

median scaffold
golden sonnet
#

just realized now I technically have the image as the walls crafting the blocks, rather than the other way around

#

but idk if I want to fix it considering the image is only included as an excuse to shitpost

median scaffold
#

Quick question, do Spiky Balls drop through platforms?

sleek turret
#

No

median scaffold
#

Thanks XD

high nest
#

I wake up every day and celestial cuffs are still squandering the potential of a mana regeneration band upgrade path

golden sonnet
#

I think devs have discussed some ideas for it, probably just not top priority

#

I know @bright crag was theorycrafting some ideas for them for awhile

#

idk if any of it is public or finalized tho

median scaffold
#

Btw, I will probably go to sleep for the next... 8 hours, I think, so won't be answering as much
Sorry in advance, I'll check the messages whenever I wake up clueless

bright crag
#

The ideas are in really early stages

#

Summoner and probably Rogue reworks will cone before a Mage rework, as well

high nest
#

😔

#

mana flower my beloathed

echo leaf
#

I did a mage run and the second I stopped using the mana flower line I started having fun

high nest
#

mana flower is a false god, a blight. mana flower is not the way. mana flower will chain you to samsara. do not believe mana flower's lies.

hollow verge
#

why is mana flower and its lines bad? /genq

high nest
#

(because I dont like it)

#

I do not have a more thoughtful answer than this handy, sorry

hollow verge
#

fair enough

tired kettle
#

sea prism brick walls would be so slayful tbh

golden sonnet
lucid marsh
#

Mana flower takes the entire mana mechanic and makes it not matter

#

Well, kind of. It's replaced with a sort of damage efficiency mechanic

#

In terms of getting better damage by chugging fewer potions

median scaffold
echo leaf
#

It takes the one interesting mechanic of the class, mana, and chucks it out the window

median scaffold
#

And Chaos stone
To be fair, it's much more interesting and unique compared to the entier mana flower line

lucid marsh
#

I am of the opinion that mana flower should either not have upgrades, or other mana restoration methods should have accessories that are just as good

median scaffold
echo leaf
#

Summoner but with free support summons? Wow, almost like a summon limit is important

median scaffold
#

We have 4 ranger with somewhat unique gimmicks

lucid marsh
#

Summoner active items should only be able to do two things:
Eliminate weak but fast close quarters nuisance enemies that summons have a hard time hitting, and buff the abilities of summons

#

For this reason, whips are the best design for a summon support item type

echo leaf
#

Whips are fantastic design, just a tad overtuned

lucid marsh
#

Agree

median scaffold
#

I agree with you, but actually balancing out those are a whole another nightmare

echo leaf
#

Whip stacking is insane at improving damage output, but I'm playing Eternity mode rn where whip stacking is outright removed and suddenly Summoner is a lot less enjoyable

median scaffold
#

Remember, summoner has 3 types of weapons + he can use other class weapons just as much, if not more

lucid marsh
#

Summoner in principle should not benefit significantly from other class weapons by virtue of not having the support accessories to make them good, but the game is not designed to make this work

#

But then again, if you're doing that. Are you really playing summoner?

median scaffold
lucid marsh
#

(no)

echo leaf
median scaffold
#

I love summoner hybrids, tho

echo leaf
#

YEAH

lucid marsh
#

Summoner hybrid is great when you're primarily not summoner

median scaffold
high nest
#

hybrids in general are good fun these days, now that we have 3 equip loadouts

median scaffold
#

I'm quite sad that Calamity pretty much kills multiclassing for most of the game
At least, without using separate loadouts a lot

lucid marsh
#

Anyways, the other solution to both of these is to make the primary source of damage for the summoner class come from hitting an enemy with a whip causing your summon to deal way more damage

echo leaf
#

I'd be down to keep whips the way they are and just generally nerf summons

lucid marsh
#

Make the damage bonus disappear if you're not holding a whip, and you have a perfectly balanced class

echo leaf
#

But I'm sure the devs can cook something both more interesting than that and more fun than I can come up with

lucid marsh
#

Why?

echo leaf
#

Don't kill eye of magnus pls 🥺

lucid marsh
#

It doesn't have to disappear immediately

median scaffold
#

At least, let the bonus stay if you use another whip and not another weapon

lucid marsh
#

Just after a moment

lucid marsh
median scaffold
echo leaf
median scaffold
echo leaf
#

clamity limits whip stacking to 3

lucid marsh
#

It's similar, but whips also just do a stupid amount of damage on their own without summons at all

#

If I remember correctly

median scaffold
#

I would say depends on the combination of the whips

echo leaf
#

They are quite strong

lucid marsh
#

Kaleidescope is viable against scal

north oracle
#

kalei alone is a solid contribution before even considering summons

median scaffold
north oracle
median scaffold
lucid marsh
#

You can literally beat most parts of scal as a summoner and your pre moon lord whip will do a significant amount of the damage

#

Yes

north oracle
echo leaf
#

I noticed about 15%

median scaffold
echo leaf
#

But even if it is 15% that's still incredible for a silly little toy post-Golem

median scaffold
#

Idk what do you mean by the contribution
Sorry for that, too eepy

north oracle
#

it drops down to 2/3% by endgame, but still good timesaves from the tag

north oracle
median scaffold
echo leaf
#

The whip itself, yeah

lucid marsh
#

Whips need to be reworked. Their damage as an independent weapon should drop off with progression, not scale to be higher than the summons

echo leaf
#

Kaleidoscope has a base damage of 180 (big number!!!!!!!!!!!)

north oracle
lucid marsh
#

They should however make the summons do basically the amount of damage that the whip would have done itself currently

north oracle
#

(ontier)

echo leaf
lucid marsh
#

Other whips are like this too. You can swap kaleidescope for the other one and it's almost as good

median scaffold
#

It really is

median scaffold
lucid marsh
#

The hard mode dungeon one is like, massive base damage

echo leaf
lucid marsh
#

All the hard mode ones pretty much I think?

north oracle
echo leaf
#

Morning Star isn't too terribly far behind Kaleidoscope in base damage

north oracle
#

snapthorn, kalei, and morning star are the big 3

#

the rest just exist and are good

median scaffold
#

Snapthorn

north oracle
#

snapthorn my beloved hage

echo leaf
#

Snapthorn is crazy

high nest
#

I don't really like the concept of whip stacking, it feels a bit out of place that they stack to me

median scaffold
#

Could we just remove the tag damage and maybe nerf the damage little?

echo leaf
#

Without whip stacking, summoner is way less fun, so I'd prefer it be kept

median scaffold
echo leaf
median scaffold
#

But agree. Whip stacking pretty much made summoner a fun and actually interesting class in eyes of many, myself included

median scaffold
#

It is just weird, I didn't say anything about post-ml

echo leaf
#

If Kaleidoscope had no tag and less damage, then at about that point in the game, its damage output is too poor to justify wasting the braincells to whip things

#

Summoners would then go to find other weapons to get debuff support from

high nest
#

post moonlord whips just havent come because there arent calamity whips yet

#

thats not like

#

a permanent feature or anything

echo leaf
#

i think I heard somewhere that Terraria 1.4.5 is gonna add a stardust whip

median scaffold
echo leaf
#

OH

#

lizard brain

#

I'm so sorry

median scaffold
#

Nah, it's nothing

echo leaf
#

but snapthorn definitely deserves some nerf

median scaffold
#

Snapthorn, as well as both Kaleidoscope and Morning Star, are quite heavily overturned

echo leaf
#

What if it had a range penalty?

#

It stays as strong as it is but it was as stubby as the leather whip

median scaffold
#

Leather whip.

#

Actually, if it was the only whip with tag damage pre-skeletron, it would be useful

north oracle
#

whip balance dev approaches

ashen warren
#

Whip stacking will not be kept. It is not reasonable to properly balance around.

high nest
#

I am vindicated

median scaffold
#

Fair enough

echo leaf
#

Valid??? I mean, Yeah? I suppose?? Reasonable? Still sadge about it

#

it feels like a bug

ashen warren
#

I'm already suffering with whips, please don't make me suffer more by trying to balance using 5 of them at a time.

median scaffold
echo leaf
#

I was about to mention the agony of whip stacking for experienced and new players

#

Somehow whips and summons need to be in this harmony where new players who don't whip stack are given a comparable experience to other classes, but experienced ones who do need whip stacking to be impactful enough to care but somehow simultaneously not blow everything else out of the water

#

Putting it like that makes it sound impossible, huh

north oracle
median scaffold
#

zz indeed

high nest
#

oh more multiclass support?

ashen warren
#

There is also the fact that Calamity whips will focus more on unique effects (Cool Whip, Dark Harvest) rather than straight boosts.

Unique effects make each individual whip more impactful as well as being much easier to balance.

high nest
#

real shit?

north oracle
#

i'm not a dev

high nest
#

rip

north oracle
#

i can't make angel do that

#

-# clueless

echo leaf
#

Kinda like the Catalyst whips, but official? And less janky?

high nest
#

cant believe i was lied to on the internet

echo leaf
#

I'm so down

ashen warren
median scaffold
echo leaf
#

Ooh, speaking of- will there be whips that are exclusively focused on damage?

#

I'm so down for a fathom swarmer rework

north oracle
echo leaf
#

I used it a while ago in my underwater arena and concluded that above water it's Tiki but worse, and below the water it's Mollusk armor but if it was post-levi

#

It'd be neat if the OOA is reworked to fit Calamity progression, but I doubt that'll happen

north oracle
echo leaf
#

Maybe there could be a 'spiritual' T4 OOA set that uses the T3 set as a crafting component

north oracle
#

new post DoG summoner set

echo leaf
#

another?

median scaffold
#

Fearmonger, but sentry

north oracle
#

honestly tarragon (or the rework) might not be the worst spot
there's still Stardust -> Bloodflare

ashen warren
#

Weird, I specifically made sure the stats were better than Tiki, even before counting the summon damage boost in water.

echo leaf
#

I was taking into account that Tiki had the leaf wings which grant some crazy boosts

ashen warren
#

Fathom Swarmer:
Full stats: 41 defense, 6% damage reduction. +4 minions, 36% summon damage. 20% summon damage, 40% movement speed, 10 defense, 2.5hp/s while in water.

Tiki Armor:
Full stats: 35 defense. +4 minions, 30% summon damage, +30% whip range.

Spooky Armor:
Full Stats: 30 defense. +4 minions, 58% summon damage (WHY VANILLA), 20% movement speed.

echo leaf
#

Underwater it's absolutely a juggernaut

north oracle
#

spooky is an armor set

high nest
#

Water arenas are always fun, aquatic heart my beloved

echo leaf
#

^^^^^^^^^^^

#

fighting EoC in the sunken sea with Victide was a blast

north oracle
#

i do dislike on principle 3 competing post plant (i do not care about post-golem moons)

echo leaf
#

yeah, Fathom Swarmer was doomed from the start since it has to compete with Spooky

median scaffold
echo leaf
#

But I love me my 51 defense, 56% damage and 5 regen on summoner

north oracle
echo leaf
#

I don't know if T3 armors would survive post-ML
I haven't heard much discussion about the shinobi infiltrator and dark artist sets at all

#

Red Riding set only really works if you're spamming the sentry (where it works great)

north oracle
#

shinobi is valhalla knight but whips get improved and you're less tanky

echo leaf
#

and valhalla knight is the only one that can really last

median scaffold
echo leaf
#

Valhalla Knight can stay as is

north oracle
north oracle
median scaffold
#

Probably it is

echo leaf
#

VK could and probably would get melee buffs

#

mmm, what if it had a special effect where it removed the summon damage penalty but only for sentries?

median scaffold
#

I had an idea of making shinobi OOA armor into a rogue-hybrid one, to make Valhalla both unique and give rogue some love

echo leaf
#

oooh, good idea

#

Monk/Shinobi deserve it

ashen warren
#

There was a short time in the development builds where OOA armors did not trigger the summon penalty.

#

Plaguebringer Goliath: Xeno Staff
Spooky Armor/Dark Harvest: 2:08 (30% whip)
Red Riding Hood/Flak Kraken: 1:40 (56% flak)

That didn't last long.

north oracle
echo leaf
#

Yikes.

echo leaf
#

balancing sounds like a nightmare

median scaffold
#

It is, really

north oracle
#

summoner penalty exists for a reason :plumg:
summoner penalty was 50% for a reason

ashen warren
echo leaf
#

Lesson learned

median scaffold
glass arch
north oracle
#

yeah, everything about summoner is devplans conflicts atp

median scaffold
echo leaf
#

I'd adore a summoner/rogue set

glass arch
#

sometimes you balance classes other times you test rogue for 4 hours straight because who knows maybe moonstone crown is good on this when paired with gor and armor pen and fuckshitmcbitchass

median scaffold
echo leaf
#

👁️ 👁️

median scaffold
#

The forbidden has a helmet piece making it a summoner rogue hybrid

echo leaf
#

OH YEAH

median scaffold
#

Can't say for sure how good it is, I'll try it whenever we could actually get into hardmode

echo leaf
#

Forbidden Circlet

median scaffold
#

Yes, the crabbar helmet (somewhat literally)

echo leaf
#

crab <3

novel belfry
#

the one thing i want it to change is uh

#

the fact it gets rid of your hair when worn, making it look really really weird

tardy geyser
#

Tbh remove bone dust and calcium pot, and give bounding fall damage immunity

echo leaf
#

GOOD IDEA

tardy geyser
#

Oh youre suggestion says that mb, didnt read the whole thing lo

#

We should kill trapper bulb next

echo leaf
#

good to know that more people are on the same wavelength

glass arch
lucid marsh
#

Aren't there like 5 different calamity jungle materials?

#

Or at least 3

#

And then another 3+ from vanilla

golden sonnet
#

correct

lucid marsh
#

That sounds

#

Mega stupid

echo leaf
#

stingers, vines, jungle spores, then there are trapper bulbs and planty mush?

bold wave
#

Beetle juice

#

Oh wait did that get axed?

echo leaf
#

Yeah, I don't recognize it

golden sonnet
#

beetle juice and one of the bulbs died, but murky paste is still pretty jungle, and planty mush is more nature than jungle

bold wave
#

I think planty mush is an abyss material

echo leaf
#

MURKY PASTE

fleet grotto
#

yeah planty mush is abyssal

echo leaf
#

murky paste, I was getting it mixed

#

it's that green sludge with spikes or thorns inside

lucid marsh
#

Murky paste is also a mostly jungle material. I think you can technically get it another way but practically no

#

There are 6. It's stupid. Should just remove all the ones from calamity, unless you really need something hard mode specific

#

I'm going to make a suggestion about this

golden sonnet
#

I got one passed a while ago, but that was when beetle juice still existed

#

For reference if it helps with yours

lucid marsh
#

Ok so that's the exact same suggestion but they implemented it by only removing beetle juice and not the other items.

novel belfry
#

actually

#

lemme repost my sugg, but with an image to show what i mean

golden sonnet
#

I dislike murky paste, but I think trapped bulbs are fine and should stay

lucid marsh
#

Why?

#

I do not see any purpose that they fill which could not be accomplished with a different item

#

Such as:
Planty mush for late hardmode
Bezoar, mana flower, or jungle spores plus essence of sunlight

sand marlin
#

I keep forgetting Crush Depth has that effect

gray bone
#

i like this idea a lot

sleek turret
#

peak sugg

grave zincBOT
#

@echo leaf - Your suggestion has received an updated status!

[Remove Ancient Bone Dust, or introduce an Ancient Bone Dust sink]

It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message

bright crag
#

Either Ancient Bone Dust or Demonic Bone Ash will be killed - either way, only one bone dust material will remain, and it will probably get more uses

cloud obsidian
#

Sink

hollow verge
#

does demon ash even have a use beyond zerg potions

gray bone
#

slagsplitter pauldron

#

demon conch

drowsy plank
#

@polar mica no joke suggestions

fleet grotto
#

hot dog 😱

drowsy plank
#

also to address some previous suggestions; in pretty sure calamity is trying to move away from using life fruit as a material, and im also pretty sure that a lot of debuffs have had their secondary effects removed recently, so im not sure how well those suggestions will fare

polar mica
drowsy plank
#

ur fine

#

better than most joke suggestions; people usually fight tooth and nail after they get flagged, so it's nice someone just... listened for once

hollow verge
gray bone
#

it has a few more but yeah it isn't great

misty lichen
#

that’s it

high nest
#

crush depth got its awful enemy defense gimmick removed

#

debuffs dont need to be fancier

#

just functional

echo leaf
#

I see debuffs as a fancy way of saying “STOP WITH THE HEALTH REGEN”

#

“FUCK DEFENSE”

drowsy plank
#

oh yeah crush depth too

misty lichen
#

sure but

#

i think you can see why

drowsy plank
#

i dont disagree that it should've been removed

#

im just saying i dont think they're going to be adding many secondary effects when even the less extreme ones have also been killed

high nest
#

As a player I couldn't be happier with the simplification of crush depth and introduction of riptide as a prehardmode version

#

more complexity isnt always better

misty lichen
#

that’s completely different

#

the on player version of crush depth has never been changed

sand marlin
#

I don't think the removal of those secondary effects dictates whether or not secondary effects can be good. Those secondary effects were just not handled well