#suggestions-discussion

1 messages · Page 269 of 1

distant gyro
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but many others felt like enemies treated as minor inconveniences

novel belfry
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that was their charm, they were just far stronger and gave the idea that the world had gotten much more dangerous

lavish condor
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wiki says hardmode enemies get HP and damage nerfs by 40% before killing a hardmode boss

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that's insane

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especially with higher defense from calamity items reducing damage by a flat amount after that 40% nerf

distant gyro
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stronger enemies are enemies of the people

novel belfry
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it felt like the game had really restarted. yknow how you struggle a lot at the very beginning of the game? you'd get that same feeling in vanilla from hardmode

distant gyro
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but i dont necessarily think thats a problem to be solved

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maybe in classic mode

lavish condor
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To me it makes death mode feel like a joke compared to vanilla expert mode with the sole exception of boss fights, which feels wrong to me

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I see enemies being treated more as minor inconveniences and so making them minor makes sense tho

distant gyro
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downside is killing enemies become mindless

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death mode also buff enemies but they still die before doing anything

novel belfry
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i think its also because vanilla enemies are well, vanilla enemies

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they dont have the same scrutiny applied to bosses like calamity does

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in fact, calamity's own normal enemies are rarely interesting imo

lavish condor
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I'd say calamity enemies are pretty interesting tbh

novel belfry
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unless they're more recent

lavish condor
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a lot of sunken sea ones are cool

distant gyro
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half and half for me

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stuff like luminous corvina alerting other fish

lavish condor
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clams not aggroing til you hit them a bunch, that one enemy dashing away when you hit it, prismbacks doing more damage if you get hit by the spikes on their back

novel belfry
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yeah admittedly tho acid rain and sunken sea enemies are good

distant gyro
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devil fish having two states

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then theres just renegade warlock and other crag enemies

crude geode
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Crag is so ass

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that and the “post ml dungeon” are the two biggest misses

fleet grotto
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enemies are so annoying

novel belfry
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phantom spirits are just bigger spirits

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scorn eater is batshit insane

distant gyro
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i wouldnt really say most vanilla enemies are super interesting either

lavish condor
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yeah calamity definitely one-ups vanilla in enemy design

crude geode
lavish condor
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most enemies just feel undertuned in stats

distant gyro
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but they kinda are exempt from any real issues because theyre just vanilla

fleet grotto
distant gyro
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like wraiths just get to fly towards you

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and people still know them because theyre wraiths

crude geode
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They kill npcs which is funny

lavish condor
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bane of afk farms

hollow shell
crude geode
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Astral and Plague enemies when they just use the same AI with a debuff thrown on

novel belfry
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i was so elated when i recently saw the reworked ice clasper

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like, "YES! IT'S NOT JUST AN ICE EATER OF SOULS ANYMORE"

distant gyro
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some astral enemies that arent just clones are pretty good

lavish condor
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isn't plaguebringer an entire mini-boss that's just queen bee with a debuff?

distant gyro
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the entire plague is

crude geode
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“The plague enhances those it infects” by giving them one single debuff

lavish condor
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I like the atlas yeeting you in astral

distant gyro
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well i dont exactly hate it i guess thats the point

novel belfry
distant gyro
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but it could always do more

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and i guess thats an issue

crude geode
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So many bosses get reworks and redone, even vanilla, meanwhile enemies are left in their original state for years until the biome itself is reworked

novel belfry
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hives (or Astraglomerate as it will be called) is more unique, but probably just needs to be made more threatening

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yeah

lavish condor
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a lot of the enemies unfortunately get either killed really fast or nullfiied by blocks so it's not worth putting work into their ai

novel belfry
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hives could be an interesting enemy, but calamity makes its enemies so eassyyyy

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its just

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i really wish calamity gave enemies the same attention as its bosses

distant gyro
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a lot of these are down to being weak though

distant gyro
lavish condor
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what if there was just a universal stat bloat on most enemies to account for the player having better weapons and more defense than they do in vanilla

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most bosses have way higher stats than they do in vanilla already iirc

novel belfry
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maybe if the mod didnt nerf vanilla hm enemies to comical levels maybe...

distant gyro
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because enemies are barriers between you and the next boss its an issue if they serve a threat

hollow shell
# crude geode Astral and Plague enemies when they just use the same AI with a debuff thrown on

I was gonna say that I'm partially to blame for the boring Plague enemies because I'm the one that proposed them back in the day
But, actually
They're more boring than what I proposed them to be!

For instance I proposed that Melter would still have the Bat AI but it would constantly drip down damaging projectiles below it, like those fat fly fuckers in the Infected Crossroads vertical shaft room in Hollow Knight, yknow the ones
But Melters didn't even end up getting that
They're just still Giant Flying Foxes with no differences afaik

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Fun fact Melters are one of the few of my sprites that are still in the mod
Recolor with slightly offset eyes and mouth drool

distant gyro
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fuck it

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primal aspid

novel belfry
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to be fair. decent sprite

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plus like

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who gives a crap about the flying foxes. they're just easier bats because they're so big

hollow shell
crude geode
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All of them have enemies which are threatening when first encountered, and not complete pushovers

distant gyro
novel belfry
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its not a good mentality tho

distant gyro
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acid rain? nerfed
draedon lab turrets? nerfed
buffed enemy AI? nerfed

hollow shell
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((Fun Fact. Back then I proposed Virulings (Plague Derplings) to be a non-threat enemy. The plague took their legs and so they simply can't walk anymore, they flop around ineffectively like Goldfish on land. Just something to make the plague seem disturbing instead of serving a gameplay purpose))

crude geode
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That sounds hilarious

lavish condor
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there's a charm to barreling through caves holding lmb and just killing everything but it gets bland when it's the entire between-bosses experience

golden sonnet
distant gyro
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players have to move faster because enemies moved faster because players moved faster because of a difficulty mode that made enemies move faster

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cyclic mobility boosting

crude geode
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So true

novel belfry
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im getting the idea that rover had a bunch of cool ideas but probably due to not knowing how to execute it we just now have five million vanilla enemy recolors

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poor guy

hollow shell
crude geode
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Instead of yknow players learning to use actual debuffs like confusion or glacial state or knockback (not that most take knockback bc knockback is such a bloated stat)

hollow shell
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I was the ultimate ideasguy

crude geode
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Knockback being bloated to being absurd on most weapons is one of my least favorite things

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Cuz it means every enemy is immune to it and it doesn’t exist anymore

hollow shell
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Knockback is a very non stat yes

lavish condor
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Melee upon equipping any gauntlet:

wide river
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Honestly at this point every weapon could just have no knockback and barely anything would change

crude geode
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^

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Blast barrel being one of the strongest crowd control options in the game but just being considered funny meme because everything else is so absurd is one of the greatest tragedies

distant gyro
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i dont think cal suffers a kb bloat

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more of a pierce

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issue

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esp given i think no enemies have changes to their kb resistance

hollow shell
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... Of course that's assuming enemies are actually enough of a threat to make that distinction worthwhile, enemies you can't immediately evade or kill before they can reach you

crude geode
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Bone Lee when it gets it’s one notable trait nerfed

distant gyro
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and one some vanilla weapons received kb changes and only the silliest ones

lavish condor
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titan arm being viable for getting rid of strong enemies would be amazing

distant gyro
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kb is less of an issue than stunlocks i think

golden sonnet
hollow shell
distant gyro
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you can make an enemy knocked as far as you want

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but if you keep shooting an enemy with a minishark and it never gets to you isnt that really just the same effect

hollow shell
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Yeah.

distant gyro
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in fact it might be even more useful

crude geode
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Fast weapon meta

lavish condor
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are enemies getting their actions cancelled (like paladins shooting hammers) reliant on knockback or damage taken?

crude geode
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Damage taken

distant gyro
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and thats despite minishark having little to no kb

hollow shell
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(In fact Minishark has no knockback. But bullets do.)

crude geode
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Technically being knocked back also counts but the latter is far more reliable since paladins for example can’t take knockback

distant gyro
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enemy interrupted by taking damage is done through enemy AI and its all voluntarily added

hollow shell
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Add FromSoft-style poise breaking. clueless

crude geode
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True!

hollow shell
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Build up an invisible meter to interrupt enemy attacks instead of doing it on every hit

crude geode
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I love heavier weapons! I love doing big damage in less hits (shut up stealth strikes you aren’t real)

distant gyro
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im also thinking hades where enemies with armours/barriers do not get stunlocked until they reach their plain health bar

lavish condor
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calamity's kinda the opposite because rev makes a lot of enemies stop getting stunlocked at low health

wide river
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Simply make Terraria a different game at this point

wide river
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All issues fixed immediately

crude geode
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Terroguelike when it-

lavish condor
distant gyro
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thats a thing

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unfortunately 25% of 400 health is like 100

lavish condor
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25% hp is so little hp for those enemies so it like hardly matters

distant gyro
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and 100 is killable in 2 hits

fervent orbit
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hp buffs to all enemies

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💥

fleet grotto
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give giant tortoise 2460 hp

fervent orbit
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knockback nerf to all weapons

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💥

hollow shell
# crude geode Also true!

This reply threw me for a loop because you and Enchilada have similar pfps and relatively similar typing styles. I thought you were the same person for a second

hollow shell
dense locust
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massively boosted stats
slightly reduced spawn rates
increased drop rates for items

lavish condor
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sounds like something another mod could do easily

crude geode
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Reject Rev, return to vanilla Expert mode

lavish condor
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cal difficulties should be harder than vanilla imo

hollow shell
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Do you think maybe vanilla Master Mode was actually onto something

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^ this is how you know I've finally gone insane

distant gyro
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no

wide river
golden sonnet
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tbh, as much as they are bloated to all hell, I actually enjoyed GFB in vanilla because the enemies were actually a threat. Like I'm not even joking when I say I had to resort to wearing angler armor when mining because bats would two shot regardless of gear and the spawn reduction was super helpful. I know it's not for everyone, but I kinda enjoyed that kind of theory tbh, intentionally using gear and weapons that would allow you to reduce and knock away things like bats

distant gyro
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i think the biggest thing about master is that they went with a crazy stat multiplier

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then realized its crazy on bosses so they nerfed it

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and then kept enemies the same difficulty (more buffed than bosses)

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they got the reverse calamity diff

hollow shell
golden sonnet
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it's actually like, way more impactful than you expect

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it's pretty noticeable

hollow shell
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Neato

distant gyro
golden sonnet
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I agree, master bosses didn't do shit as the ai was the same

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the enemies were the threat

distant gyro
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and traps but idm traps those are kinda what terraria is known for

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traps are memes for a great reason

golden sonnet
lavish condor
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(traps are also nerfed by calamity)

golden sonnet
wide river
distant gyro
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okay

hollow shell
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Lack of AI changes in Master was indeed hella disappointing
Especially considering the AI changes in Expert were hella cool

crude geode
distant gyro
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except when they become poo

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then it stops being funny HDfailure

hollow shell
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(It was also half relieving because Calamity was deep into development at that point and it would've been a nightmare having to manage so many overlapping boss AI changes- oh wait

golden sonnet
crude geode
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Red has almost the same obsession with poo as Edmund McMillan

distant gyro
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no but you have auric landmines dealing 40000 damage

crude geode
lavish condor
hollow shell
wide river
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Don't tempt him

crude geode
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^

lavish condor
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1.4.6 poo update confirmed

distant gyro
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i think cenx is withholding him from doing exactly that

crude geode
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“We can’t stop support for terraria we have to add the poo update”

golden sonnet
distant gyro
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its like appeasement tactics

hollow shell
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failing

fervent orbit
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mark my words, terraria april fools 2025 will make a new version of terraria where everything is related to poo somehow

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1.4.poo

distant gyro
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"can we have poo blocks"
"ok fine you can have it"
"can we have poo boulders"
"ok fine but this has got to be the last one"
"can we have a poo biom-

golden sonnet
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was just talking about in vanilla

golden sonnet
lavish condor
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how would a loss condition for events work?

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they leave once you and all npcs die?

fervent orbit
hollow shell
fervent orbit
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this just in

distant gyro
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event moons dont really have one either

fervent orbit
hollow shell
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The holiday moons and DD2 are the events with loss conditions
The former because of time and the latter because of yknow the crystal

distant gyro
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theres a reward but theres no punishment

lavish condor
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but like if pirates are stomping you effortlessly why would they stop invading

crude geode
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The punishment is you losing the summon you spent

distant gyro
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who ever gets to fm wave 15

fervent orbit
hollow shell
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If you can't kill enemies fast enough in the holiday moons then you can't get the later enemies to spawn, preventing you from getting their drops which are good

distant gyro
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you just get the loot and dip

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you dont have to beat it

fervent orbit
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thats literally the only punishment ever in events and bosses

lavish condor
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goblins and pirates take every item out of your chests/magic storage if you die to them clueless

distant gyro
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the reward is a mere achievement hdflr

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ykw fuck it

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martian clear in 60 seconds achievement

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theres your something to shoot for HDfailure

distant gyro
golden sonnet
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Drop rates increase the longer the event goes on like frost/pumpkin moon, dying speeds up time by an in game hour

hollow shell
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(I can understand the argument behind a different design philosophy for the invasion events.
They're an active inconvenience, the ""loss"" condition is that they're still happening and bugging you in your safe town, you just have to get rid of it.
At most they're a time cost as you have to wait out respawn timers and for your NPCs to respawn. And time cost isn't invalid, that's the core of most video game uhh motivation)

lavish condor
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invasions feel like the game punishing you for no reason and making you stop what you're doing to go deal with them

distant gyro
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with the martian example you can beat the martian invasions with "no loss" but if you have to do it again that probably means martian saucer didnt drop the damn item you wanted

crude geode
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Shimmer save me,,,

distant gyro
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your "loss" is the effort spent getting through the event

lavish condor
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I wouldn't mind goblin/pirates/martians going away if you don't progress them for 4 minutes like acid rain does

distant gyro
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thats kinda forced upon you though

hollow shell
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... I still do think it would be a bit more interesting if the stakes were higher, make them feel more "oh fuck they're coming I gotta deal with this I gotta prepare" and not "ok"

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Like, say, random boss spawns
"The air is getting colder around you" induces that feeling a LOT more than "Pirate are approaching from the west"

wide river
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All event spawns are replaced with the entire "impending doom approaches" sequence

wide river
hollow shell
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It all comes back to us taking this casual game too seriously

distant gyro
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invasions are casual yes

hollow shell
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And by "us" I mean us in this conversation and also all of Calamity

distant gyro
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its just kinda a thing you do to progress or get stuff for or etc

wide river
crude geode
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Competitive calamity

distant gyro
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i would compare it to getting into the void in forager but im pretty sure that one has stakes

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actually kind of actually no

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its also more like frost moon

dense locust
hollow shell
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Even Minecraft has higher stakes in common gameplay largely because of keepInventory = false being the default
Any expeditions you take away from your house run the risk of you losing everything that you're carrying on your person. The more you prepare, the more you can lose.

distant gyro
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well

distant gyro
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i get the thrills of the current gameplay loop and thats how the direction of the changes is supporting

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"beat the game again but with different stuff/difficulty" with the emphasis on bosses

fervent orbit
hollow shell
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Normalize playing Mediumcore

fervent orbit
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give hunger bar and thirst bar to terraria

golden sonnet
fervent orbit
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and temperature ba- oh wait

crude geode
distant gyro
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mediumcore is ideal for mc its like hand and glove

crude geode
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Death mode heat mechanics return

hollow shell
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(while I was typing that message about Minecraft I did legitimately forget that Mediumcore was a gamemode that Terraria has)

fervent orbit
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perhaps to make it more realistic, u could have stres- oh

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huh

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uhmm

hollow shell
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I should do a Mediumcore playthrough at some point and see how it affects my gameplay

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I'll get to that in 2026

fervent orbit
crude geode
wide river
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I do actually toy around with Hardcore now and then
It's quite refreshing from the usual "death has little consequence" mindset this game has

hollow shell
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Especially considering Terraria doesn't have durability mechanics

fervent orbit
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!!

lavish condor
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it probably makes exploring more methodical too

fervent orbit
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how could i forget the most important aspect of survival games

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durability!!!

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lets add durability to terraria >:3

wide river
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And so was the tale of how Noob turned Terraria into Don't Starve Together

dense locust
royal tapir
fervent orbit
dense locust
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again?

royal tapir
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again

dense locust
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how many times has this happened

royal tapir
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At least 6

golden sonnet
# royal tapir again

Please no, I had to help put her back together last time cuz no one else would

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think of how your actions affect people other than noob

crude geode
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Humpty Dumpty ass

distant gyro
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kills a zombie oops my minishark broke

crude geode
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Coin gun becomes even more expensive to use

golden sonnet
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everything have 10 durability, but each block mined is like mending and restores one point, so you have to keep mining a few blocks mid combat

dense locust
wide river
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This is like charge again but now you need to get multiple of the same weapon

fervent orbit
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i love it

crude geode
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Summoner meta (for the five hundredth time)

fervent orbit
crude geode
wide river
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(Somehow I feel like this tangent is going to end at "remove Terraria")

crude geode
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It always does

royal tapir
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“I fucking hate this game”
keeps playing it

fervent orbit
distant gyro
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it always does

lavish condor
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would accessories also have durability?

torn zenith
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No

distant gyro
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yeah its in seconds instead

wide river
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The player has durability and automatically dies after a set amount of time
Reactive damage reduction in reverse

lavish condor
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age meter

crude geode
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I would say the game has a limited durability and breaks after a number of years but that’s already what happens

distant gyro
lavish condor
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we are making it to remove terraria

wide river
distant gyro
wide river
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True

sand marlin
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Never again...

olive saddle
sand marlin
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Has all the glaring problems dropping items in minecraft has except traveling around in terraria is much more dangerous than it is in minecraft

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Only very low rarity items get deleted in lava though, fortunately

boreal olive
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remove divine geode from prismatuc armor crafting recipe

sand marlin
timber hornet
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God I'm so glad someone else noticed how painful the nigh-invisible stingers make the PBG fight

umbral gazelle
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simply remove the darkened background tbh

boreal olive
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it's way easier

timber hornet
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besides, fighting her on the surface wouldn't make the stingers any more visible

boreal olive
timber hornet
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neither of these things fix the stingers though

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they're workarounds, not fixes

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i shouldnt have to fight her on the surface, nor should i have to switch my lighting style to have a more enjoyable experience

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those things should be optional, not "if you dont do these things you will more often than not get hit by projectiles you can't see or control"

oblique otter
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ok i know this'll just repeat what you say here, but omniscience potion works well for projectiles in my experience

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But projectile visibility is good!!

timber hornet
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wait, do Potions of Omniscience highlight the stinger projectiles?

oblique otter
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I wasn't playing on basecal, so I don't really know

lofty igloo
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yeah visibility can be pretty bad at some points

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with omniscience btw

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might also be due to map overlay tho

gray bone
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I wish you could alter the opacity of the map overlay

fervent orbit
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u can

gray bone
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How???

fervent orbit
fervent orbit
gray bone
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I don't think I have even pressed those keys in over a year so no wonder I didn't know about this

river lily
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among

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can we remove terraria

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calamity (not a mod)

harsh echo
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Will the Chalice and Eclipse Mirror dodge incompatibility be fixed

boreal olive
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she becomes super fast hyper mode

fervent orbit
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no she doesnt

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she only enrages outside the jungle

errant wind
drowsy plank
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do unsafe sulph walls not work the same as abyss walls?

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i swore they did

hollow verge
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ive fought her on surface like, almost entirely.

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im not seeing anything about that on the wiki so i think not

hollow verge
glass arch
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but that might have changed

hollow verge
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if they do, it's far too slow to be noticeable. i haven't observed it like i have the SS

errant cradle
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They don't have logic for spawning water

craggy girder
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have people mentioned/already suggested to make the debuff system more noticable?

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weakness* mb

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like hive mind being weak to frostburn, etc

echo leaf
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Define noticable

errant wind
drowsy plank
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sad

errant wind
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Same for ocean

golden sonnet
# drowsy plank i swore they did

They indeed did, so this is a reversion suggestion. Would be good to know if there was a reason it was removed besides bugs though

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It was changed in 2.0.1.3 for reference

median scaffold
golden sonnet
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It was mostly sulphur sea worldgen changes I believe

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"The 2.0.1.003 (or 2.0.1.3) update implemented some generation changes for Sulphurous Sea and order changes for the Boss Rush. It also included many balance changes and bug fixes."

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Thanks wiki

olive saddle
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This also. Seems like such an odd thing to remove

hollow verge
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maybe its for people who wanted to drain the sea...? im taking a potshot guess though

golden sonnet
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Yeah, I know it was causing a few bugs at the time, but seems weird that would be the only reason to remove it

olive saddle
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^

hollow verge
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yea that was my thought.

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but it causing bugs makes more sense

olive saddle
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Seems odd to cater to a few people when most of us are unfortunately plagued by our sea level being too low

hollow verge
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i really dont know, im just taking wild guesses

olive saddle
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Though bugs

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If that's true that makes sense

hollow verge
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i only started playing calamity right before bountiful harvest dropped

odd geyser
#

ya mom

sleek turret
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YEP

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THIS IS IT

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THE PEAKEST SUGG

hollow verge
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i see someone else falls victim to the Sulphurous Vortex

dense locust
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old duke is awesome though : (

wide river
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Obligatory "what difficulty is this on" question

gloomy linden
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I basically changed difficulty to normal to jusy skip him and get his rogue weapon so I can finally start the dog fight

gloomy linden
glass arch
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old dukes issue isnt with the hp pool being too big its with rest phases not lasting long enough and having too high DR when outside of rest phases

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its the old aureus problem

gloomy linden
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I gave Ceaseless Void fight as an example, there is also phases where Void itself does not takes any damage, and this part is as interesting as the other knez and you can as quickly beat it as the other one, and yet ut's still incredibly challenging

glass arch
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the way aureus was fixed wasnt by it losing max hp it was fixed by lowering the default dr and making rest phases last longer

worldly sparrow
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as a man whos favorite boss is old duke
fuck this sugg

buoyant idol
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Yeah, this is an issue not with the boss but rather not learning the rest mechanic. The problem seems to be that the rest mechanic isn't telegraphed well enough and not a boss health issue.

wide river
gloomy linden
worldly sparrow
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old duke does not infact take too long to kill if you are using good on-tier gear

gloomy linden
dense ferry
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Honestly the problem is more

dense ferry
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"Old Duke is fine if you have a decent enough loadout but takes three years if you are a bit undergeared"

gloomy linden
worldly sparrow
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old duke isnt a boss you can just instantly jump into after polter

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he needs some prep

gloomy linden
dense ferry
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So, basically, you need to make sure you have a good loadout

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And not just jump into it immediately bro you are Post Provi why are you using Empyrean and Asgard

gloomy linden
# gloomy linden

I think this is the best you can get on this fight, as far as resources I used can tell

glass arch
#

for reference, old dukes testing kt is the same as polters testing kt

dense ferry
#

I'm not a Rogue but I'm sure your loadout can get

#

At least twice as good

worldly sparrow
errant wind
dense ferry
#

Yeah Angel Treads aren't that good on Old Duke anyways since you aren't running too much

errant wind
#

Just suggest like

dense ferry
#

Fuck, I think the only Boss Post ML where Boots are great is Provi

errant wind
#

Rework old Duke on a way to make it more fun and explain a bit but don’t suggest what to change

errant wind
odd geyser
#

old duke

#

the gif

glass arch
#

suggest stuff like "Make old duke's rest phases more present and intuitive", not stuff like "rework the entire fight"

worldly sparrow
#

boots just progressively get worse the longer you wait to switch them out

dense ferry
#

I don't see how you can make the rest phase more intuitive than

dense ferry
#

Old Duke huffing down on your neck hdflr

errant wind
#

I always use

wide river
#

Bigass clickbait arrow points to Old Duke in the rest phase

worldly sparrow
errant wind
#

In any case you simply just can skip old Duke

worldly sparrow
#

and even then ive had success flygodding ml

odd geyser
#

old duke sigmachad edit with judas by lady gaga playing

errant wind
dense ferry
#

In this case I genuinely think it's just a matter of

#

Your loadout is pretty ass

worldly sparrow
dense ferry
#

And Old Duke requires your loadout to be quite good

errant wind
#

But I can’t live without boots

worldly sparrow
#

old habits die hard ig

errant wind
dense ferry
#

Honestly I could see some extension on OD's rest phase and a decrease of the general DR

glass arch
dense ferry
#

But that's about it

errant wind
#

Also I simply don’t want to remove that habit

dense locust
worldly sparrow
#

and to those people ive just told them to get good

errant wind
dense locust
# dense ferry What

dukes attack pattern is on a 4 attack cycle in phase 1 and a 3 attack cycle in phase 2
and he rests every 10th attack

errant wind
#

I’ve did it in like 3 atts

worldly sparrow
#

me when the optional challenge is hard (shocking)

errant wind
dense ferry
#

The monkey paw curls, Old Duke now rests every 12th attack

dense locust
#

W

worldly sparrow
#

most people do

glass arch
wide river
#

Old Duke now rests every 72nd attack

worldly sparrow
#

actually make old duke have one really long rest phase after his 100th attack

#

like, survive 100 dashes and fight over

errant wind
worldly sparrow
errant wind
#

Except like if you play ranger gun

wide river
#

If you stall out Old Duke for 7 years of real time he dies of old age

errant wind
worldly sparrow
errant wind
#

Like Duke old Duke and yharon

errant wind
worldly sparrow
#

yharon.....

glass arch
#

every 12th attack means it will always line up in a way that doesnt interrupt a cycle

#

it will always be between cycles

errant wind
#

Let’s agree that megalodon is the best gun in the mod ever

errant wind
dense ferry
#

I brought it up on Dev, so

errant wind
#

Megalodon is my favourite gun ever

worldly sparrow
#

the true best gun is the coin gun

errant wind
worldly sparrow
dense ferry
#

You forgot Sevens Striker is now amazing

errant wind
#

It cost 1000$ to fire the weapon for 10 seconds

wide river
#

Aw dangit

dense ferry
#

LET'S GO GAMBLING!!!!

worldly sparrow
#

no longer yharon viable

errant wind
granite pivot
#

midas prime is very nice

errant wind
#

But my fav gun is megalodon

granite pivot
#

my fav gun is

#

hmmmmm

dense ferry
#

Sevens Striker is that weapon where

glass arch
granite pivot
worldly sparrow
dense ferry
#

If you farm Platinum Coins hard enough to the point where you have near endless ammo

#

Whatever

dense ferry
#

Go use this thing until Yharon idc

granite pivot
#

i think in terms of visuals and design is starmageddon

#

like

worldly sparrow
#

fun fact: coin gun will never get nerfed, at least platinum wont

granite pivot
#

ye

worldly sparrow
#

gold might.

granite pivot
#

my fav bow is ultima

north oracle
#

It might recieve a universal nerf, but noone wants to nerf specifically plat

odd geyser
errant wind
#

I don’t really like bows but like phantasm is nice

granite pivot
errant wind
#

Though melee has some of the coolest weapons ever

granite pivot
worldly sparrow
granite pivot
#

like brimstone fury absolutely carried me through the mech bosses

errant wind
granite pivot
#

cant agree though

errant wind
#

Gun and flamethrower are the best subclass

wide river
errant wind
#

For ranger

granite pivot
#

didnt try any flamethrowers yet

errant wind
granite pivot
#

maybe in later playthroughs

worldly sparrow
errant wind
#

A post calclone flamethrower cheese deus

granite pivot
errant wind
fervent orbit
#

lmao imagine malding about a boss u cant beat

#

158 tries on cv too, whos practically a miniboss with how complex it is

#

maybe u should lower the difficulty

wide river
#

Noob we've already covered this you don't need to mock this person

wide river
#

Acronym for Ceaseless Void

granite pivot
#

ah

errant wind
#

Oh yeah

#

Also Who’s AoE

granite pivot
#

wait 158 tries????

#

damn

wide river
#

AoE stands for area-of-effect

errant wind
errant wind
granite pivot
#

i cant imagine have SO many tries on any boss

#

thats crazy

errant wind
#

How tf you do 158 tries on a boss

#

This game isn’t that hard

granite pivot
errant wind
#

After like 15 try I get mad

granite pivot
#

i cant even imagine this on infernum

#

maybe like

#

50-60 tries maximum

errant wind
#

I think i managed to do exo infernum in like 30 attempts

granite pivot
#

but not fucking 158

errant wind
#

Maybe more

errant wind
#

Also fast question what’s your fav melee weapons?

granite pivot
#

also ceasless void isnt that hard

errant wind
granite pivot
#

like the entire gimmick that u dodge the balls

errant wind
granite pivot
errant wind
#

Ok good choice

#

You should try melee playtrough

sharp helm
errant wind
#

How many hours you got on terraria?

granite pivot
#

my melee friend gave me and i used it to farm bosses when we needed money

errant wind
granite pivot
#

modded?

errant wind
granite pivot
#

hold up

sharp helm
granite pivot
#

70 hours in modded and 152 hours in vanilla

errant wind
#

Like

#

When you open tmod it opens terraria

errant wind
#

I love murasama cus of the ref

sharp helm
errant wind
#

Ok

granite pivot
errant wind
#

I got like 1k hours if I combine pc Xbox one Xbox 360 and switch

errant wind
#

I really said cool boss boohoo boohoo boohoo

granite pivot
#

murasama, draedon's heart, red sun and the best thing for me is the exo mechs theme which has collective consciousness part

granite pivot
errant wind
granite pivot
#

whats ur fav boss?

granite pivot
errant wind
errant wind
granite pivot
wide river
errant wind
fervent orbit
granite pivot
north oracle
fervent orbit
visual plume
north oracle
#

Take this somewhere else please, it's completely offtopic now

fervent orbit
#

the genniest of all medias

sharp helm
novel belfry
#

This suggestor would HATE infernum od

echo leaf
olive saddle
#

please remove the only mechanic that makes him unique (the exhaust)
lmao

hollow verge
#

i think the funny part of it to me is saying ceaseless void is a good fight to copy like that boss isnt miserable.

#

i do think old duke could go for changes, but id rather focus that energy on yharon who is just kinda fire-type duke fishron

olive saddle
#

ceaseless is just straight up bad i have no idea why they mentioned that

#

also yea old duke probaly could use some changes but not at all what they suggested

hollow verge
#

i dont think cutting its hp by a third is what id be imagining yeah. funny enough the only boss ive ever felt was just too tanky was brimstone elemental, but only during boss rush. everything else has felt fine.

#

well. ok maybe not king slime boss rush considering he has more hp than lunatic cultist boss rush, but. im derailing.

olive saddle
#

OD with properly timed adren + rage is like

#

2 minutes max CompleteFailure

hollow verge
#

i suck at stacking adrenaline tbh

median scaffold
#

Hey, Prikki is making a suggestion XD

#

I'll wait for that

echo leaf
#

I suggest that Old Duke replace all bosses on gfb

median scaffold
#

#suggestions-posting message
Ok, I want to adress this suggestion once more
Me, with some knowledge, going to fucking tank everything (including both CV and OD):

median scaffold
#

Justifiable clueless

median scaffold
#

CV is laggy as balls

echo leaf
#

I'm probably also going to suggest that Ursa Sergeant have its movement speed penalty turned into an acceleration penalty just like Mollusk armor

hollow verge
dense locust
drowsy plank
#

immunity to astral infection could be all it does and it would still be good to my knowledge

median scaffold
#

20 defense is rather good for a small movement penalty

dense locust
median scaffold
#

Or a sunflower, which is even easier to get than a swiftness potion XD

royal tapir
#

@echo leaf Ursa Sergeant got a rework, it’s more offensive-focused now

dense locust
#

oh?

dense locust
#

I'm... intregued

median scaffold
#

CIT's common deleting the entier suggestion W

dense locust
#

that being said I'm kinda worried that this is gonna kill the acc lol
cause premech offensive accs dont exactly have a great track record

#

but hey

#

it could be anything

fervent orbit
#

pre mech offensive accs have to compete with amalbrain

dense locust
#

yeah

fleet grotto
#

amalgamated brain has no reason to increase damage like what

drowsy plank
#

when the brain is amalgamated

fervent orbit
#

amalbrain has no reason to _ _ like what

drowsy plank
#

the problem is rotten brain does fucking nothing so amal brain needed to inherent SOMETHING

dense locust
#

^

drowsy plank
#

so it just decided it's going to be a flat upgrade to a class emblem instead

echo leaf
#

I was about to suggest its speed penalty be adjusted but that works great

dense locust
#

tbh

dense locust
#

my take on abrain is more of "its a good offensive acc in a sea of bad ones" rather than abrain being overtuned

fleet grotto
#

atleast make rotten brain a consistent damage accessory, maybe then there's 1. a reason to use it and 2. there'd actually be a pre hardmode damage accessory

echo leaf
#

pre-hardmode offense build starter guide:

  1. use menacing
fervent orbit
#

stn

median scaffold
echo leaf
#

oh, and honey tooth necklace!!!

fervent orbit
#

hive pack

fleet grotto
fleet grotto
median scaffold
drowsy plank
#

pre-hardmode offense build starter guide:

  1. shark tooth necklace
  2. another shark tooth necklace
  3. a third shark tooth necklace
fleet grotto
#

make rotten brain a ranger accessory

echo leaf
#

yoo

harsh echo
echo leaf
fleet grotto
harsh echo
#

oh yea ranger has literally nothing

median scaffold
fleet grotto
#

ranger literally has the sulph amulet and that's it

median scaffold
#

Making ranger a class with an offensive accessory?!??!?!?

#

No.

fleet grotto
#

also makes it a counterpart to bwt

harsh echo
#

all for another ranger phm acc

echo leaf
#

Unacceptable

median scaffold
fleet grotto
dense locust
golden sonnet
#

I think baroclaw is very very good tbh

median scaffold
echo leaf
#

naw, the spirit glyph is killer

harsh echo
#

hallowed rune is bad?

golden sonnet
echo leaf
#

It just gets less awesome as time goes on since there are better toys to play with

median scaffold
median scaffold
echo leaf
#

It’s kinda huge in general

golden sonnet
echo leaf
#

You just need all your summons combined to hit at least three times per second

drowsy plank
#

isnt spirit glyph line meta

echo leaf
#

It is

drowsy plank
#

thought so

echo leaf
dense locust
median scaffold
dense locust
#

it does

#

barro is 5% dr 10% damage

median scaffold
#

I forgor, ig clueless

dense locust
#

it got buffed recently

median scaffold
harsh echo
#

is hell a new accessory? never heard of it

dense locust
#

phantomic in particular I think is just
straight up kinda bad
10% damage 2 regen 10 defense and 5 dr is just straight up outclassed by affliction

#

ovb theres the extra effects but like

echo leaf
#

Phantomic artifact has a few other things going for it, like that 30% shield

dense locust
#

its 20%

echo leaf
#

but they’re so situational

dense locust
#

and it has a 30 second cooldown
its literally fucking aquatic heart

median scaffold
#

Aquatic Heart

echo leaf
#

Yeah, I’d prefer something more consistent

median scaffold
#

The best worst Anahita drop (technically)

median scaffold
#

Has a shield

dense locust
#

^

#

psa is also just kinda better

median scaffold
#

A "3hp/s buff"
Damage
A minion slot

#

Quite literally the meta for pre-boss rush

dense locust
#

never said they all needed fixing immediatly

median scaffold
#

PSC is, on the other hand... uhh... clueless
-# ||I love PSC, I love PSC, I love PSC, I love PSC. I really love PSC||

dense locust
#

I'm saying I dissagree with nerfing abrain (and amalgam)

wide river
dense locust
#

fair

harsh echo
#

what is psc

dense locust
#

profaned soul crystal

median scaffold
#

Yeah

harsh echo
#

ah

median scaffold
#

That one accessory that makes summoner not just fun, but fucking

Fun HyperFailure

#

At least, imho
Probably too overtuned for the most part, but that's a shadowspec item, so who cares

echo leaf
#

Profaned soul crystal my beloved

#

I overlooked it too much

dense locust
# golden sonnet I think baroclaw is very very good tbh

the thing about barro to me is like
you get it right before getting access to a ton of offensive accessories from post golem (gauntlet, recon scope, sigil, etc) that in one way or another just kinda outclass barro, so even if its technically good for when you get it, its gonna get outclassed literally one or two bosses later

fervent orbit
#

we should move destroyer emblem to post provi iirc

dense locust
fleet grotto
fervent orbit
novel belfry
echo leaf
#

Catalyst mod in a nutshell

novel belfry
#

lmao

wide river
#

I used the Providence to destroy the Providence

fleet grotto
umbral gazelle
#

"You stumbled upon a locked chest."
"There is a note on it."
"The note read:"
"'This is the rarest chest in this world, to open this chest, you need a special key, which can be found in this chest.'"

novel belfry
#

honestly you could just make some backgrounds more transparent

#

i think calclone's background would be better if it didnt make the back pitch black, but just make the environment darker and redder

#

like you can still see the stars, but its slightly darker

scenic pine
#

It used to be like that

#

When 1.4s port relesed

#

Alot of boss shaders were bugged and had less opacity

#

Domt know why they "fixed" it

umbral gazelle
#
Terraria Wiki

Ambient entities are objects that appear and move around in the background, and cannot be interacted with in any way. They are displayed depending on the time of day, biome, and weather. While some can be seen regularly, others are only displayed rarely. Clouds can be considered background entities although they are not affected by biomes. Ambie...

sleek turret
#

consistency with vanilla arguement kinda boringat this point after bring used for practically evrrything i feel

dense locust
#

and?

#

so what?

sleek turret
#

you could talk about how it could be so awesome and cool and awesome

#

idk maybe worldbuilding or maybe some other cool stuff like how vanilla does with meteors

golden sonnet
sleek turret
#

Insane

#

it would be awesome (like that) vs writing why it would benefit the mod visually in such ways that ...

#

the trick is to make the sugg persuasive and more attractive as possible

umbral gazelle
#

maybe i should make suggestion reasoning tierlist XD

sleek turret
#

it's B honestly because it's solid in general but it gets better on specific contexts

umbral gazelle
sleek turret
#

like x item lacks certain quality of x group

umbral gazelle
#

or at least A+

umbral gazelle
sleek turret
#

of course

#

like the torrential tear sugg i made years ago that made zillions of stars (it was just adding the item to the abyss crate loot table)

sleek turret
#

It went to the game akshually

umbral gazelle
crude geode
#

@outer crane the problem is likely spriting, which is usually the bottleneck for blocks

outer crane
#

Ah fair enough

oblique otter
#

make scorched bones functionally the same as normal bones

amber garden
#

Sparing Yharon after you defeat him.

oblique otter
#

no

#

he deserves to die

harsh echo
#

and if I shall die before you continue...

hollow verge
#

i dont think yharon wants to be spared. he'd probably just try to kill you again.

umbral gazelle
hollow verge
#

i mean thats the calamitas fight to be fair. but she gives up, lore wise. yharon doesnt, he's all or nothing

echo leaf
gray bone
#

no yharon is a pretty terrible person

#

as far as i'm concerned

buoyant idol
gray bone
#

and probably as intelligent as a human

#

with as much comprehension of what he is doing

#

and what he is encouraging yharim to do

#

(genocide)

echo leaf
#

I don't care

#

I can fix him

buoyant idol
#

Can you fix his sprite first?

echo leaf
#

Probably not, no

gray bone
#

gonna have to wait for that one unfortunately

#

the new sprite is awesome though

echo leaf
#

Absolutely

#

Somehow he's even more handsome

buoyant idol
#

Wdym more?

echo leaf
#

Yharon is handsome

buoyant idol
#

And by handsome?

echo leaf
#

The new Yharon sprite is handsome too, but to a greater magnitude

hollow verge
grave zincBOT
#

@scarlet musk - Your suggestion has received an updated status!

[Make Plaguebringer Goliath's stinger projectiles more visible]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

oblique otter
#

yay

#

Can we have a picture

median scaffold
novel belfry
#

The dog is making yharim do garbage shit

echo leaf
#

When Yharim recruited Devourer of Gods, that was the moment when he transitioned to tyranny

scarlet musk
timber hornet
scarlet musk
#

yeah i was doing death mode pbg and its such a fun fight except for the stingers

#

fun fact: a tesla potion will knock back all the homing missles and mines, effectively rendering them harmless as long as you keep moving

scarlet musk
scarlet musk
#

and yharon started getting uncomfortable with it and thats why he left

echo leaf
#

I think the story of Yharim is that he was getting increasingly desperate to end the war and began doing increasingly fucked up things

oblique otter
#

everyone left yharim??

echo leaf
#

Yeah

buoyant idol
echo leaf
#

He ‘fired’ Draedon, Calamitas, Permafrost and Yharon defected

#

Devourer of Gods is still on his payroll, I think

timber hornet
#

PBG is so fun and the theme bangs but those stingers weigh it down so much

sharp helm
timber hornet
#

wasn't it Yharon who convinced Yharim to go on the whole "Godseeker's Wild Ride" anyway?

sharp helm
#

Yeah

#

Which is based

echo leaf
#

I don’t really care what Yharon did

#

I want to hug him

sharp helm
#

Also based

echo leaf
#

Would he be fluffy? I think he’s feathery.

sharp helm
#

He seems pretty feathery

oblique otter
#

hug a parrot

#

same thing i think

sharp helm
#

Also he's particularly warm probably

echo leaf
#

Parrots are pretty soft

#

Actually yeah, a parrot seems like a good comparison

#

Hopefully a dev can confirm that

scarlet musk
echo leaf
#

Fluffy feathers……

golden sonnet
median scaffold
#

Huh XD?

#

Oh, fine clueless

#

The suprgeme maid defeat twins

Explainatory title. Le champion LETSFUCKINGGOOOO

#

So, I should go and defeat Scourge rn?

#

If only my most recent / active playthroughs weren't Low% / multiplayer ones in pre-HM clueless

#

Gosh, I should make another playthrough or just... do something

#

I'm lazy as fuck rn nothoughtsheadempty

#

I was. Quite a lot, even

median scaffold
sleek turret
#

Mage, the vilest class

echo leaf
#

Remove mage

dense locust
#

remove rogue

olive saddle
#

Remove classes

#

Have all weapons deal classless damage

sleek turret
#

rework the mana system

sleek turret
#

the root of all the issues with mana is the mana system

#

attack the sourcr not the consequence

#

karl marx of modding

echo leaf
#

What do you suggest for mana?

sleek turret
#

uhhh

#

not make it dependant on mana regen potions

crude geode
#

Delete mana potions

#

and mana flower too for that matter

sleek turret
#

not make it dependant on mana flower as well

olive saddle
#

My idea is to make mana a per weapon thing instead of a giant bar on the side though that's not at all something I'd suggest for calamity

sleek turret
#

you could compare different mana tweaks in different mods i think

#

trae, fargo, thorium, vanilla (not a mod but you get the idea

#

calamity as well

crude geode
#

There’s so many interesting things to do with mana yet potion is just always the default

#

Bc of like 1 weapon type that’s boring af (prism)

#

and “how will it exist if mana potions don’t”

olive saddle
#

The tragedy. The usually op weapon is missing the op accessory

#

Didnt last prism get its damage axed by like 33% in calamity

sleek turret
#

i don't think prism is really that boring when practically it's the same for laser machine gun and practically any mana weapon

olive saddle
#

It aint borin

sleek turret
#

you just hold it and if you have mana flower equiped anyways it's going to be the same thing

olive saddle
#

Im saying its op with mana flower and having it so dependant on mana flower is bad because it makes it really strong

#

Not a bad suggestion to rework mana flower to give mage its own identity based on burst damage. Though that's a large scope change so it probably isnt a good suggestion

#

So it can be different from ranger (they're kinda identical)

sleek turret
#

mage weapons are uninteresting tbh

#

both for calamity and vanilla in particular

#

a lot of them are a better upgraded version of an alredy existing weapon in vanilla and vanilla reutilizes some weapon gimmicks for other weapons

#

like the cursed flames fire flower ice flower trio

#

although vanilla makes it like this for like 2-3 weapons mostly like the magic missile gimmick

#

it would be interesting if you could do different spells with mana weapons in general

dense locust
sleek turret
#

a mod i really look into called terrafirma is implementing different spells (including the og attack) as variants to make mage weapons even more interesting

#

calamity is not innocent at all with this matter as well

sleek turret
#

having water bolt clones, golden shower clones, etc etc

fleet grotto
#

mage is NOT dependant on mana flower and mana potions

sleek turret
#

some weapons are directly bigger versions of alredy existing vanilla weapons m...mm

fleet grotto
#

it's only the few weapons like last prism that truly require it

fleet grotto
#

(but exceptionally mage...)

sleek turret
#

we're talking about mage were there could be way more variety in general

#

like

#

oh wow here's a book with only one spell

sharp helm
#

Wait until you discover Ranger

sleek turret
#

can't you just idk maybe cast another spell related to the weapon

fleet grotto
#

do you want an entire rework for every single weapon?

sleek turret
#

Yes.

#

direct to the core

#

inferno forks does devilish things spells and so

fleet grotto
#

never happening in 10 years lol

olive saddle
fleet grotto
#

play it like rogue

echo leaf
#

I wish Mage was more like Rogue

olive saddle
sleek turret
echo leaf
#

Well lucky you- that's what's happening

sleek turret
#

yea, in June 1st, 2026 I will see the greatness of the mod with my eyees

echo leaf
#

Ranger is uninteresting

wide river
crude geode
#

Inferno Fork line being the most boring shit

echo leaf
#

Play true melee and enjoy the game

sleek turret
#

i would but a lot of them weapons are the vanilla swing

#

lunar veil modation made me realize some weapons would look good and awesome pilled if they had cool swing effects

echo leaf
#

You don't need a special swing animation to have fun

crude geode
echo leaf
#

Plus infernum profaned guardians and providence with true melee is the most euphoric experience concievable

echo leaf
#

I'd rather pluck my teeth out of my skull than play melee

#

True melee or death

sleek turret
#

i haven't played infernum yet so i can't really relate to your experience of euphoria and fun

echo leaf
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Infernum rocks, give it a try sometime

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It makes true melee not torture

crude geode
lucid marsh
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Mage is incredibly fun if you remove mana flower from existence

echo leaf
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^^^^^^^^^^^^

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ANYTHING to take it away from being a point and click class

olive saddle
lucid marsh
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Mana cloak is a great substitute that lets you keep attacking without waiting as much but in a more fun way

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Mana Regen potions are also not terribly expensive and help a lot

crude geode
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Mana regen my beloved

olive saddle
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Mana regen band is amazing

lucid marsh
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I wish calamity had mana cloak upgrades that don't just throw away all its unique parts in favor of mana flower

sleek turret
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it's like the fat capitalist pig guy with thr mouth opened with the caption saying "Melee Class" and the tube with s million melee weapons and then the tube leaks with a caption saying eveyr sother class

crude geode
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^

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Ranged ammo rework gives me so much hope for other classes tho

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The fact the update also got like five other melee weapon reworks shoved into it pissed me off but like the core concept of other classes getting more major reworks is really fun to me

dense locust
crude geode
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Bc melee is the class that already gets the most work put into it for reworks

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Aside from meme legend rogue

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Mage and Ranged sit around with laser machine gun and sdmg clones, meanwhile an entire melee line and five other weapons get reworked each update

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(Exaggerating on the line bit but still)

lucid marsh
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I find ranger and melee at least fairly fun, though not all the time, despite that