#suggestions-discussion
1 messages · Page 257 of 1
Masdeath is irrelevant atm
And certainly not what it is designed around either way
Crazier idea
Make the old man turn it to night
thats literally what we are discussing
... that is the suggestion
Generally things are balanced around Expert Revengeance
Wasnt the suggestion a preharmode cosmolight
I guess you're right on that point, fair enough
Or did someone change it
nah check the channel i made a new one
Oh sorry i thought this was about the old one mb
ur fine
There is a separate issue in a possibility of Skeletron's boss changes being out of tune right now but that's a boss issue and not valid for this, fyi
Expert Rev Skele probably takes 1 maybe 2 nights, so im with you now on this
its not really needed

Yeah your suggestion seems good tbh
ive never seen the old man not instantly respawn, but if thats an issue then it should be fixed
I'm not against having Old Man like make it night in a fitting way but more than that is probably unnecessary
Specifically referring to a cosmolight tiershift
You get 1 free skip with moondial as well
2 actually
Oh yeah definitely no cosmolight shift
sun and moon dont share cooldowns
Thats dumb
Sundial makes it day so not really helpful 
Its alright instantly into hardmode
oh i thought it just skipped 12 hours
lo
Sundial skips to 4:30 AM and Moondial 7:30 PM
i see
Moondial can be used for skeletron
but most people don't do 26 fishing quests pre skeletron
im not most people 
Moondial is shimmer anyway
no, sundial is hardmode from titanium crates
yeah, angler is the only way to get them pre hm
I keep forgetting
it's only pre hm because calamity makes one obtainable from fishing quests
thats gotta be an oversight
in vanilla it is hardmode locked
Can we stop having a silly argument over dials and stuff which seems irrelevant to the suggestion when a workable solution was already proposed
It should move it to Gold Crates considering Cosmolight exists
Blowing it up to a big thing with dials is weird
Good point
Thats true
Thats fair yeah
Just because you say it's irrelevant doesn't make it irrelevant 
It is infact relevant
Dials were relevant to the above convo because we were why Skeletron is locked to night time
Irrelevant was the wrong word
Anyways moving Sundial makes a much better sugg here
I mean ywah but thats seperate anyway
i got sundial prehm and i used it multiple time to skip blood moons, it aint irrelevant
...you did?
Ok
But that isnt part of the skeletron suggestion
Sure, but we realized there was a seperate issue
It is part of what is used as an argument for the suggestion
So true
real
If you dont like the concept of the item, just remove it 
Is there anything even time locked in that tier
Mech boss souls in cosmolight recipe
Prov
just fight night provi 
cosmolight even feels like a post ml vanilla item
Player-base is spoiled as hell by cosmolight, it further incentivizes that the game is only bosses 
guardians
it does but a cosmolight post ml sugg would get 10 votes total
Throw both dials into shimmer post ml and they craft into cosmodial 
Yes that's what we've been saying with "3 minute breaks"
The day is 15 minute long
yep, people are so used to cosmolight that they would riot even worse than when defense dmg became a thing
That was another argument made against Old Man setting it to night yes
you see, thats why you complain to the devs directly, so they discuss it in the server without a suggestion
5x faster time in a bed makes that 3 minutes
Please dont move cosmolight
Maybe my Mas Death playthrough, i try life without cosmolight
Journey Mode 💪
I will pay to keep cosmolight where it is
i hate Journey, too many tools, and i have no self control
I will duplicate potions even if i hate it
You only need to avoid godmode and that's it tbh
get ready to pay an undefinable amount of currency
i hate duplication but i wouldnt be able to resist
Fair enough
I would prob use journy if cal didnt have zerg and zen
same
zerg kept me from going insane yesterday
when i had to kill 23 mimics for a putrid scent
#suggestions-voting message i hope this atleast gets some attention from devs because cultist is just a tanking fight if you don’t have an above average weapon
Same thing as just using Alch Npc lol
hm
Skill issue
die
Still have to make money
yeah but installing/enabling a mod is enough barrier to usage that I wont do it
is it possible to make the dungeon cultists ai always be stationary
like
the archers
Maybe that was supposed to be for master only?
it was explicitly added to rev so idk
Money laundering exploits 
regardless it’s incredibly dumb
Still better than master rev skele prime
Or just murdering evil boss over and over (summons are not consumable)
Still takes more time than just duping
wow really
Dont be an ass
It was added to Expert Mode

Their health also got buffed
If it was dmode i would be fine with that
Calamity devs hate fun
New suggestion: get the cal devs therapy for being such boring downers
no fucking clue what the hell you expected to accomplish by saying that
ur literally talking to two devs right now
hard to tell sometimes when you act like such an asshole to people right in front of a mod
please just tone it down a little, you've already been warned about this twice
it's fine, it's definetly hard to read intent sometimes
and it only takes a small trip over to cmt to see people saying it unironically
Yeah i get it
I was just making a joke about the amount of complaints about difficulty and pretending it was done on purpose to upset people even in lower difficulties
It is pretty ridiculous how many of the "calamity hates fun" comments aren't ironic
I didnt even know some people actually thought that
(90% of cmt)
And then the 10% cmt is talking about normal stuff with cool dudes
That's the only time you have fun in cmt
Im stupid and still cant work out what cmt means
I mean i can work out the first 2 letters
Oh that hell
Correct
Yeah i try to stay in help-advice and suggestions mostly
@gentle chasm scaredy cat
:(
I kinda felt this way abt balancing until fluffy cleared it up for me. They even buffed the meteor set to be much better and more forgiving, arguably eliminating some of the anti-fun in the mod while keeping it not brainless (i know it got a total 6% damage nerf but going from ½ mana used to ⅓ of mana used is fucking insane)
What
Hang on, I need some elaboration on the last statement about meteor armor stats being changed
Meteor armor lost 2% on each piece (i think it went from 9% to 7%, so overall a 6% dmg nerf) but they made the space gun mana cost a third instead of half, AND made it apply to all magic guns instead of the space gun and zapinators i think
I can check rq hold on
Oh whoops. It was actually a 1% nerf
It's still pretty much worse than Jungle 
Touche. Crit chance and more mana is kinda better
it's so tricky considering the armor is post-evil1 when at that point you might have alredy gotten jungle content which afaik it's post-eoc
It's... pre-boss, no?
Jungle can be pre boss if you have bravery

Is Jungle nerfed in Calamity, tho?
idk exactly but there's like some kind of vanilla jungle stuff tiering i think
I can check rq
it was this update yes
as before it was best till post slime god
yea thanks eggg
but that doesn't stop anyone
Oh holy sHIT JESUS CHRIST
It... isn't?
Wow 
Oh wrong image oops
that's the same image
That's the same image
that's the same image
Im getting baited
Wait fuck i am stupid. I swear it sent the meteor one. Either im dumb or discord mobile sucks
gulp
Ig it depends on weapon arsenal
Meteor looks to be strictly better if you're running magic guns but jungle seems good if you dont have a subclass or arent running a mage gun
Though, this is still true. Lucky is multiplicative because thats how crits work, so ig it depends on your build as well
it's tricky
If you already have a damaging loadout you should probably pick up jungle since its damage bonuses are multiplicative. But if you don't have very many meteor is likely more valuable
but overall i feel jungle is better personally because it's all rounder for all the mage stats aside from damage
Actually, is crit percent applies before or after armor calculations?
and i think the game expects the player to use other cool mage weapons that aren't Guns at that point as well
Crit is after EVERYTHING. Including enemy defense
This is why you can deal 2 damage to doongen guard on a crit
Well... 
Yea, think of crit as a 1.x multiplier to your damage, X being crit chznce
Which armor?
...armor penetration 
Oh i see what you mean. I apologize
It's nothing 
Crit would definitely benefit i think twice as much from armor pen on paper since if something has 100 defense and you deal 100 damage on a crit its gonna be 100 damage, but adding like 15 armor pen makes it i think ~115ish damage?
107.5 i think
Or 130
I cant remember if defence is 2 damage or 0.5 damage per
I think that depends on the difficulty, actually. Like with player's defence stat, it increases in Expret and even further in Master (75% and 100% defence efficiency respectively)
Only player defense scales
Not enemy
Is it 100%, then?
Oh
Armor pen isn't as good as I thought it was, but it's still pretty fine as a damaging stat
Yeah i knew it was 2:1 just couldnt remember which way
Oh, man. I was raving to myself about the reaper shark tooth necklace and how good it was gonna be
it's still very good for weapons that are good with AP
but as with all items that give armor pen, they either have a pretty minimal impact, or will literally halve the killtime depending on the weapon
Yeah, I’m using summons so I’d assume it’s gonna be great
My next fight are the exos so it should dunk on thanatos
#suggestions-posting message i think the "why not" is simply that it's a wip, they just aren't done yet
believe triangle was doing some master mode pets?
I imagine its also because theres still a backlog of donor items
ye
they're being worked on
ill leave it be but yeah master pets will exist eventually and in the interim you have calval
oh hm
right you can just
re-equip it
i was going to say it's part of balance that there isnt shield regen but
yeah
if the issue is balance, then make it only regen Sponge-style with an Wulfrum Controler alt click
Why is it called CalVal if Vanities doesn't have an l?
Because we aren't calling a mod Calvan.
Are those the developers?
no, it's a joking reference to hit comic series, Calvin and hobbes
Why not the whole name?
bfr whos writing out calamitys vanities to talk about a vanity mod
guys would this be a bug report or a suggestion
what
This abyss themed item didnt get changed to be post levi with the others
thats so drawn out when anyone after a one sentence explanation or even context clues could understand calval
It just bothers me a lot, and there are probably better ways to shorten it.
@royal tapir was this item balanced for post-Lev Ana?
This guy already was answered that it was kept at post-Cal Clone
@vale cairn you can't just keep resubmitting an invalid suggestion to try and get it to pass
i explained how your suggestion lacked reasoning and wasn't really actionable, you can't post it again unless you write something to actually addresses what specifically needs to be changed beyond "too fast and too many projectiles"
@coarse flare please review our rules for suggestions; Specific Item Suggestions are not allowed
aw😔
so is getting deleted?\
that is just not true at all
kinda
no
yes
i assume you mean post-DoG ranged options which
there are like 20 so even just based on numbers i have to disagree, but i also know there are plenty of strong options there
such as anomaly's nanogun
okay there's no pistols at exactly DoG tier but like
Ace's High is right there after Yharon
dodu handcannon
oh true
wait that's pre dog
well that's pre-DoG
but yeah
i mean there's pistols before and after it
and pistols aren't exactly
Interesting
at all
its not pre dog
its like
after dog was defeated
but ya
since u need cosm bars (which is from dog)
?
im talkin abot my sugest
we weren't talking about your's
we agree that there are no pistols at DoG tier but
who gives a shit lmfao
real
like i said pistols are not a unique weapon type
they're just another skin for bullet hoses
look at norfleet
i ran a mage pt and still used it
it dosent require ammo
btw your suggestion won't be considered anymore
ik
wait
if someones gald armor is ok why not mine🤔
?
better so u dont have to get more
Gladiator armor?
galidator armor yes
ye
that's an existing item in vanilla
ik
read the suggestion rule
did
what exactly is the issue then...?
i agree
pillars already do this
having support for cryogen, anahita, and CV would only make sense
well they do it in vanilla
w/e you get my point
Hi where can i post a bug?
iirc lore items are going to be replaced with something else?
normal mode player seeing this suggestion 
You seem to be misunderstanding it
Normal mode drops aren't any different from treasure bag drops outside of expert exclusive items
And rates
solution: make normal mode not drop any items 
but moving lore item drop to just treasure bag simply make its only way to get in normal mode is trophy grinding
and thus it still doesnt solve the problem in normal mode
It's not "moving"
Read the suggestion again
but it still doesnt solve the problem in normal mode though
What problem?
floaty thingy
Hm
the problem in suggestion was lore item floating and is easy to miss and is suggested to move it to treasure bag but normal mode bosses doesnt drop treasure bag iirc unless calamity changed it
Yeah that makes sense
Though this doesn't really prove the suggestion invalid, this just means there's another problem which can be taken care of with a solution that applies to both
So yeah, there can be a better way to do this but this isn't a bad one for what it is aiming at
If anybody has a better idea, they can put it on the table here and we could talk about it and then the suggestion could change to a better suited one
I wish boss loot could somehow be handeled better in general
I hate when I have to dig underground because a worm died and drop the loot there
There is Treasure Magnet post Skeletron but nothing before then
i forgot that existed tbh
maybe make the lore items be shown in the minimap like treasure bags
Does anybody know if the community got removed? I've been fighting leviathan for hours now and hes not dropping it
it is still in the game
zamn
@drowsy plank I dont understand you, you should test it by yourself to see, these 2 bosses are just way stronger. there is no argument, no deep explanations, just facts, you should go to the game and try defeating these bosses now, they are much harder, and "too fast and many projectiles" are basically what the fights are! you dodge projectiles and the bosses themselves, so, it may sound idiot but its soo simple, instead of arguing, you should consider my opinion.
I dont think so, u guys point "skill issue" as a terminative sentence lol, thats why this is a suggestions channel, everyone can suggest, i think these 2 bosses are hard, ok, take my opinion, lets see if more people will agree with it.
Hur dur skill issue
you literally said "the boss is supposed to be projectile spam"
Your interpretation is very wrong, i said that dodging projectiles is what a battle is made of
I did not said it is supposed to spam projectiles
Many, not spam
He said my explanation was that, but what would you change in a boss that has not the boss itself of his projectiles? Nothing
I did not corelacionate the "many projectiles" with "what the fights are"
Lol weak mind
XDDDDDDDDDDDDDDDDD
i am convinced you have not seen md sprime
md sprime?
mfs be like "i'm not even gonna argue with you *argues*"
ngl they should stop arguing and have a pillow fight instead :3
Ah forget that shit lmao
classical example of mfs saying "going to sleep bye" and keep talking for 2 hours more
they might use their brain to type while sleeping
because it doesn't make sense
it makes complete sense
celestial claymore drops from biome mimics
jungle mimic is a biome mimic
it drops celestial claymore
it's a joke enemy that isn't supposed to be useful
Why is this a suggestion
it makes sense in one part of the theming but it doesn't make sense in another
it doesnt matter that it's a joke enemy, it's a biome mimic, so it drops the biome mimic sword
what does removing its ability to drop the sword accomplish, exactly, besides make it even more useless??
that's the thing, it shouldn't be useful
why
maybe that's stupid
it's not supposed to be useful to the player
maybe it's good that calamity actually makes it the smallest smidge useful
maybe we shouldnt have to deal with reds stupid dumb shit
LOL
shit is quite useful actually
sugg disc
lets you make fertiliser
golden shower is also a good weapon
yeah but i can shit myself...
and the bait it drops is pretty decent too
yea
where do jungle mimics spawn again
red potion is also good on ftw
_ _
thanks
underground snow biome i think 
where do jungle mimics spawn
people aren't going to farm the jungle mimic for celestial claymore, if they are (for whatever reason) it'll be for the aforementioned drops
okay
(i mean which special seed)
you mean the 10th anniversary?
yea
ah.
and if someone encounters one outside of farming?
I don't see the need to remove it tbh
i just don't see the need for it to drop at all
it's quite funny to see a giant sword drop among coal and sparkle slime balloons though
its not like removing 1 item from its drop pool is gonna reduce its drop bloat
me when the drop table from jungle mimic is actually meant to be just a silly thing and not actually serious
it also drops golden shower, master bait and red potions which are quite helpful items
It dropping a cal weapon because of probably an oversight or something goes right in line with it why would they remove it.,.,.
it's just silly
it is silly but the non silly weapon dropping from the silly thing is off
Well like the entire jungle mimic pool isn't about making sense
just make it always drop as broken 👍
it's the biome mimic sword
it's dropped by biome mimics
jungle mimic is a biome mimic
it drops the sword
It's not a meme item but the fact it's there can be understood as a joke on its own
alr fine
yeah it's a shit suggestion but tbh idk what to do with it besides just deleting it
yeah delete it
it isn't accomplishing anything and it's not gonna garner any votes anyway
at least deleting it will prevent more people from bringing it up again and arguing with you about it like this
the mandatory need of removing the silliness of terraria to move on seriousness and it's consequences to the modding community
idk i dont think odd mushroom is a very serious thing
Yeah but you can't pretend calamity doesn't want to treat itself seriously compared to Terraria, cirrus removed
no more getting drunk
calamity is definitely more serious, but it's not like it's incapable of having fun
removed cirrus (we do not support alcoholism)

the only clueless one here is you if you think im wrong

glad to know THE LORDE is in fact an incredibly serious boss

i cant wait for him to add his new dogshit unplayable secret seed in 1.4.5!!!!!!

okay actually stop spamming that
Sure
xd
Is adding the charge and dash function of the Old Lord Claymore to its upgrade a good suggestion?
But instead of spinning you just charge at the enemy kinda like the first fractal animation
“i want another olc” NO, NO YOU DONT.
Terrifying thought
I thought it was fun
@dense ferry you handle lore stuff mostly, this #suggestions-voting message should be 🔒 since yall already have plans, right?
Probably yeah
@river lily - Your suggestion has received an updated status!
[Change Signus's in-game name to reflect his new lore]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
there done
i have another dastardly suggestion in my brain juice.... except it actually makes sense
just want to gauge the thought to remove step stool from surface chest loot pool and instead make it craftable out of just wood at a sawmill.
I thought that was already the case
unless it was literally this cal update, stool is still chest loot
idk if it can be crafted or not though.
My guess is yes if it has in any way come up as a topic
It can be crafted but it's also chest loot
I remwmberyits been craftable for a while
same with other surface chest loot afaik
10 of any wood at sawmill
Why should stool not be chest loot it's useful
aglet for example
More than Fiber Cordage..,
Craftable fiber cordage for calamity 2024
suppose that checks out yeah. Just could be better and that's all I'm thinking.
and stool is just... not helpful at all...
fiber cordage vines if they were sellable for some money
It's incredibly helpful early on
gives you like 2 blocks of height which you should have at least a few on you anyways
Convenience
i don,t understand why it's a problematic acc for chest loots?
Takes up space for much better things like wand of sparking?
if you didn't get aglet on the very firsts chests you can always craft it early on
same with the other helpful stuff like shurikens or throwing knives
Craftable grenades when
not sure if wand of sparking has a craft i don't remember well
grenades don't need them i feel since chests can give you bombs early on which is one of the requirements for demolitionists
and a generous amount of them as well
wood chest loot feels abundantly mid these days
the discrepancy between aglet and wand of sparking vs. step stool and plant fiber cordage
yea because it's meant to be general stuff to give you atleast something early on
i mean even for the point of the game you get it in
do you ever say "man i just dont have enough ROPE right now"
Aglet isn't even that useful on its own
or well it isn't in vanilla but since someone will jump at us with true cal statmaxxing data
Climbing Claws when they are literally identical to Shoe Spikes but you need both for some reason
yes
Having both makes you not slide
Useful!
I'm surprised some cal loot hasn't found its way into wood/gold chests honestly.
(I could be wrong about this BTW but at least iirc)
early sky islands moment
at least climbing claws and shoe spikes synergize and could be mildly useful
early planetoid moment
no ur so correct
They're also alternatives for when you can't find the other!
Having both exist has value
cal has plenty of good earlygame weapons that could make it. But for now it still works fine
every time i get a flare gun and KNOW i have to save it because ill need it for firestorm cannon later on but having to just deal with it rotting in my chests until post evil-1 😭
I feel surface chests being mid is intended for the early game and I don't think it's necessary to give you the best stuff early on without risking going to caves
of course, but like i said earlier, wand of sparking and aglet are usable
the most you're going to get out of plant fiber and step stool is their modifiers
I don't think having too much rope is a problem as well because the item stack is 9999
Step tool Does have value in early game mining
yeah i can accept that at least
they're niche stuff you can use for specific situations
And guide serves the extremely niche use of giving you rope if you're a tortured soul who gets no rope drops but that's not probable
Step serves a thousand the value of it
cordage could really get moved to dryad (actually maybe not her she has enough as is) or zoologist and nothing of value would be lost
it's likely you alredy get more than enough rope early on because pots give them as well
You'd actually be killing the item
true
We've had times we don't but they're rare
nah i mean it's got a purpose for builders
you're acting like it isn't already dead
who are the only people who use it already anyway
also yeah a good builder item could just be dryad sales
the only reason anyone uses cordage is to put some funny vines hanging from their jungle pylon housing
A Calamity
see the value of cordage is entirely anecdotal and my anecdote is better than yours...,.,..
omg wait why are throwing knives and glowstick primary loot 💀
those honestly make sense
from a early-game perspective it's just a niche acc to fill an acc slot early on if you feel like it with utility
i guess im so used to seeing them as secondary in gold chests that it looks kind of goofy lmao
i get throwing knives, theyre actually quite usable weapons
glowstick tho,,,
give step stool a 1% chest loot rate. It'd be funny 
the unlucky few who get rolled by RNG
i understand knives being primary because they're pretty good for early game exploration in general
oh that's EXCLUSIVELY old console
you literally disproved yourself with your own screenshot
dies
same with shurikens right,
dont blame me for overlooking that icon it's everywhere
I use a lot of those for hellavators actually, if I got one that early instead of stuff like aglet or radar or anything else it would genuinely be good lmao
shurikens are secondary
i mean yeah but by the time im hellevating ive usually got like 1k rope or merchant by then
not beating the doesn't play actually allegations (joke this is a joke we're jok
i guess i dont usually rope my hellevator bc i have horseshoe or fledgling by then
or i just yknow
hook
lol
Merchant is fair enough though with the money I got by then I still come off short
i was playing like yesterday which is where i got the 1k rope stat from xd
The rope isn't to go down
hook
it serving various purposes makes up for it's value outside specific things like hellvators
Alright alright it's obviously not a big deal but it's definitely got its usage so
Just that
You may be also starting a hellevator before you have hook or mirror also,
We don't need to go too far into details
Because it's not like your early game is decided by this item or anything
yeah i just pointing out that hooks, horseshoes, and wings all also cover that purpose, and there is a very slim chance a calamity player would not have access to one of those by the time they're getting to hell (technically post-evil1)
nah course not
oh don't forget ropes giving free access to planetoids in bulk
i just like JFL's point that the natural chests could prolly get cal loot in them at this point not only to spread content out some more, but also just improve the loot tables in general
anything to make less craftable calamity weapons
is a good idea

It was just funny seeing a lot of people pop up to talk about literal vine book or whatever it's called
i wonder which weapons would be a good example tho
even thorium beats calamity out at that
The Calamity Mod Discord Book of Plant Fiber Cordage Debate of 2024
has a bunch of weapons exclusively from natural chests
Pumpkin weapons should be wooden chest loot
kind of cooking tbh
Because them being post EOC except for Halloween is stupid and dumb
I was looking through weapons and there are so few weapons that would work since most of them are so well themed by resources, areas, etc
halloween content when it 🥹
theyre pre boss
stuffed fish
not real
real
Calamity doesn't add weird qol calamity doesn't add weird qol calamity doesn't have weird qol
The entire terra set still exists
OH YOU MEANT
Yeah okay
lmao
red ryder could be in chests, frost blossom could be in ice chests, sun spirit could be in desert chests, could probably throw some rogue ore weapons in there too why not, not like that class gets jack from chests rn ever since thrower died
i was gonna say smoking comet could be one, but thats patreon
and also its not pre boss

That is like
The worst possible example you could have picked
i was just thinkinh
i wish red ryder was gold chest/crate loot it's so fucking limited by being in fucking presents
"whats a weapon thats not in a theme and is crafted"
sun spirit in desert chests is a good idea
total chest loot candidate
Pre-boss Blizzard Staff 🔥
frost bolt or icecle staff in frozen would be good BTW since ice has jack shit for magic
theyre both even called urchin [x]
and also just replace snake caller with sun spirit if it's primary and move snake to 2nd
fucking suggestion speedrun
monstrous knives when they are donor 🥹
Looks to be primary
veering wind sky chest loot coming never bc donor 😭
Donors
™️
ask the donor!!
actually wait wasnt this alr done
such great crafting recipes XD
making it just straight sky chest loot is new
WHY did they REMOVE THE BOOK from FROST BOLT. THE SPELL TOME. 💥 💥 💥 💥 💥 💥 💥
time to kill it and make the bad item secondary loot.
earlygame mage for ice biome explorers
alr made at a bookcase
except nobody uses flowers so nobody will discover this item by accident
chest loot GO
God
This got me thinking
Why tf did weapons and other items use random-ass items like buckets and throwable water
That's what frost bolt already Is
me crafting enough calamity spell tomes to empty the book shelf
ok but how about 2?
Never have we been in a position where we could make staff but not frost bolt
no anvil
In what situation would you have a bookcase but not an anvil
nvm I misread
Why not Murder one of them instead
is there any logical reason spiky balls couldnt also be in like caverns chests or something over throwing knives/shurikens so rogue has a reason to use chests
We love Weapon Murder
both are uninteresting versions of their originals i feel
but icicle staff dear God
goblin armies becoming less useful. That's kind of it.
Icicle Staff when it when you when
Like how did it went through the Weapon Murder
also I doubt community would like a consumable weapon being primary loot
How is it still alive
oh no now rogue's like One preboss option other than fucking nasty cholla is more obtainable cries about it
Frost Staff's a vanilla Hardmode thingy
Not to be confused with Blizzard Staff
Wait I waited too long frick
nah i said over cavern chests' throwing knives and shurikens which are secondary loot
I went to go confirm then you edited it again
I am Dumb™️
I mean I'm not suggesting it'd a bad idea I'm just thinking about the illogical pushback that is inevitable
ah. Then perhaps
Bolt is at least like, classic silly earlier ver of wep that develops into an iconic weapon line
Icicle Staff is an affront to God
maybe they forgot to remove it because it's just THAT nonexistant XD
therefore gets to stay since it accidentally avoided the purge
atleast frost bolt is somewhat important and stands true to water bolt's similarity
I remember the devs mentioned doing a "Cold Weapon Purge" when they get to Cryogen stuff
Genuinely no idea if that includes Icicle Staff or stuff like that
But it absolutely includes Permafrost weapons, Cryo drops, and Cryonic crafts iirc
(Side note, holy shit this thing is forgotten as hell)
Good because both ice flares also have the urchin problem and also have the same solution but instead of removing one it's removing both
LMFAO
Neither Flares should exist
it's just that useless
What were they thinking blah blah
You can keep rogue weapon if you make it a ranged targeted zone attack iirc
BTW this weapon has been in the game 6 years
if the item had like something interesting it could be acknowledged more I feel but it's not the case because as I said before it's a worse vanilla weapon copy

it's giving the ranger acid rain tier 1 accessory vibes
https://cdn.discordapp.com/attachments/711268703991365642/1238689347688075324/SPOILER_Terraria__The_Water_Fall_Of_Content_2024-03-07_16-14-43-1.mp4?ex=6646219a&is=6644d01a&hm=21ab7b61d64edef16e46aac047c13e1aa0898150a2d38d7a085dabf615b390cd& and that accessory bugging the fuck out by spawning Flak cannon holdouts instead of rain droplets
this is hilarious
This is amazing
I'm sorry what's happening here
you stack cnidarian with toxicannon??
we're in the ranger recoil ages now
So while developing the new toxicannon the droplet projectile was turned into the holdout and since the accessory summoned that projectile…
It was ofc fixed
Real suggestion
i so badly
wanted to put veering wind being a sky chest loot drop and monstrous knives being like gold or something in here
but i dont feel like bothering the donors rn
ill see how this does and then consider it
also moving the fucking
present and goodie bag drops out of seasonal only shit
bat hook is already post-Eclipse now
Honestly the seasonal stuff is fine where it is IMO besides bat hook. A nice easter egg can stay the way it is.
especially since ryder isn't anything crazy good like bat hook
so it can just stay background content for those who know to expect it
idk make fucking uhhhhhhhh
merchant sell presents when in snow biome
or maybe something drop candy cane blocks so the candy items are craftable early on when they'd be good
ice biome during a party
Goblins are not pre-boss
what are they considered
?
Post-EoC, otherwise all of their drops would have been nerfed a shitton long ago
You can fight goblins pre-boss
you can do holiday moons post-Plant but vanilla considers them post-Golem like
yeah
Or skeletron
i feel like it's most oriented pre-boss because i think you'd love getting musket/undertaker early...
post EoC is a good placement though
since you have to chase a few conditions to make it spawn
I agree with icicle staff and iron/lead tomahawks being able to be found on chests
Sun spirit staff is maybe
same with life crystals, note that you only need to use 5 of them which is a low requirement
Corruption is ass to explore pre-boss so if you did and got loot you deserve it
seeing this, @frail fox, shouldn't stuff like Balloon on the gear loadouts in tiercord be replace with a normal bottle? since you can't get combo accessories without goblins. and this isnt even mentioning what that means for reforges
Could buff it a little and slap it in temples and move the robe to secondary loot (assuming it isn't already)
Especially on expert+ where they hit like a truck
We already replace robe with amber hook
Totally
anyway sorry for sparking this massive discussion lol
i still hope pumpkins seeds get put in herb bags and surface chests maybe considering their nebulous place seasonal content is in right now
could use a small buff ngl
I mean I guess, but the real thing that matters is the weapons really (balls, plasma rod, ruler)
i mean i feel like having less mobility on average means weapons that are reliant on good mobility would be worse
and henceforth effect times
which in turns means they'd need to be balanced more aggressively
So just true melee at that tier which is already balanced aggressively
and also like i said. no idea what this means for reforges either
ehhh i mean there are other weapons besides the funny swords which like to be close
not that i
remember them rn
but i know they exist
idk pre-boss true melee is gonna get retested again anyway because reasons I'm sure so it's not a big deal to change things rn ig
im just throwing it out there for consideration knowing the difference between having the best modifiers on everything and having balloon over bottle in terms of how well i do on a fight on average
I love reforges!
just uhhhhh use none preboss 
i suppose you could hand wave it away by saying shimmer could be used prolly
Reforges can just stay the same for now, I don’t wanna constrict pre-boss too much atm
This tier sucks
soooooooo true
pumpkin seeds from dryad and stuffed fish:
no i didn't read all of it before typing that
Pre-boss dryad 
cog the cook
nugget
biscuit
nugget in a biscuit
I disagree
Hey guys Im trying to make this jungle cavern farm efficient but I noticed that dart traps don't wake up mimics. What else can I do?
ask in #calamity-mod-talk or #help-advice-read-pins
oh sorry wrong channel
@lyric spade
I actually already suggested happiness changes for cal npcs a while back and it got accepted, devs are working on implementing it :p

do you think staff of regrowth should automatically plants seed back into the planter
Yess
it was just trees
Hm
Just trees ye
Yeahh, why not, actually 
does it not?!
It doesn't
@lone ravine sulphur sea, just like the ocean, is defined by world position
so adding a solution wouldn't really do anything
Wait there’s gonna be desert solutions?
Or is this guy confused by a mod adding such solutions
there are already
1.4.4 added some solution post ML that can override other biomes
such as a snow solution that can spread over anything
I think it is partly also tied to blocks
I’ve had to in the past add a ton of actuated sulphur rock blocks to increase the range of the sulphur sea biome
cant you make an artifical sulphur sea with the sand blocks
Ye
Yeah that definitely
Actually what happens if you fish in an artificial sulph sea
Adding sulphur sea solution would not be the worst thing
I might test that later
Either works
I could see a use for a Sulphurous Sea solution, if the player needed large amounts of Sulphurous Sand/Sandstone for building purposes
so is the normal ocean
you need both blocks and world position
so again, a solution wouldn't do much
No but like you can still make an artificial sulphur sea
sorry but what are we trying to achieve again
does sulph enemies spawn in an artifical biome..?
that's probably the most important part
+acid rain, does it work in it?
only at the ocean
and nowhere else
I assume that’s because you tested that
no, because just the ocean it is defined by world position
It says right there on the wiki you can make an artificial one with block amount, with no mention it has to be on the position the natural one is,
Vanilla's ocean is defined solely by the former which is why it's impossible to make an artificial one
I mean sure, int he same way you can make a crags biome, only in hell
You can make crags outside hell?
incorrect, in needs sand blocks just like sulphur needs sulph sand
No, that is what I'm saying
... No, we're just confused because pretty sure you can and that's been a thing since always
you cannot
So is the wiki wrong?
about what
Maybe someone should test this in-game to clear the confusion
Well you're being confusing by stating it so strongly when the wiki seemingly disagrees
it doesn't
it literally a subsection beneath the other section
It does
So you're saying that sulph sea cannot be "moved"?
implying you need to be in the right spot
As in, acid rain and sulph mobs dont spawn in an artificial biome? (and fishing)
can you get planty mush in an artificial sulph sea

they will, but the artificial biome can only exist in the outer 338 tiles of the map
so making an artifical sulphur in the middle of the map won't do anything
Incorrect
nice font
yes, it is literally below it
Minecraft text??
The shit game font 🤢
Where??????

ok
Also shut up
anyway
?????
"in an area" doesn't specify which area
So raesh meant that you cannot make the sulph sea biome outside of the original sulph sea?
you can in the vanilla ocean as well
the first paragraph also says rather implying the natural one doesn't need blocks to exist, which is correct because if it did the following statement would be wrong anyway
I think the area means that it can literally be anywhere, the blocks just have to be close to one another. Its not a predefined area?
But like, nothing in the wiki specifies those blocks HAVE to be in an ocean to make artificial sulphur sea
So like, is the wiki wrong?
I think it's saying it's both a predefined area and artificial
Just check it in the game? 
I can't do it at the moment, but will check if it can wait 10 to 15 minutes
Exactly
That would clear up this whole argument in a mere moment
The main thing is, we're discussing if its anywhere that isnt an ocean, but that's important for clarification
working on it rn.
according to what the wiki says it is decided either on world position and blocks, if one checks passes it's a sulph sea
On the sulp sea topic, I heard and saw that it counts as a desert subbiome for... no particular clear reason?
it does?
Exsqeeze me? Whar?
in what way
I sent angler there and he didn't get the ocean happiness
Because it's not the ocean?
Ok the main question is
It's technically not an option, but not a separate biome either, iirc
technically it doesnt count as anything 
Will duke enrage in the sulph ocean
Can be wrong, tho 
the biome preferences are just extracted from their vanilla preferences that overlap with sulph sea
i remember in 1.3 taking leviana to the sulphurous sea and they unenraged
so usually forest or ocean
so i don't think so
So, technically, my angler lived in a void

Tho, brimstone crags exist as a biome preference
yeah idk
For one NPC in particular, to my knowledge
is kinda goofy
I swear it worked differently in the past, and this is in direct contrast with how the ocean, but I was indeed mistaken
sulphurous sea can exist anywhere, and is valid for both enemy spawns and acid rain
😔
sorry for all the misconceptions
Raesh lost.

Rare Raesh L
LMAO
Common*
true
Damn, so mean
i am!
gonna report you to the mods brb
am i a bug to you
common? do you mean everytime?
true...
"Everytime? Do you mean in every universe Raesh exist?"

How 
for
he is no longer immune to molecular manipulator
peak is obtained
Something else, see if duke or levi enrages if you have the time/want to. Because if Duke and Levi dont enrage and but the angler doesnt get biome happiness this sounds like a bug
Levi doesn't enrage in sulph sea
If so, lemme check the duke
probably not either
It's easier than making NPC houses 
if i can fish a trout then it's an ocean biome
It did spawn, but idk if it enraged
keep in mind that ~40% of the naturally genned sulp sea isn’t actually in the ocean
Then this sounds like a bug, or a very odd and misleading feature
My demon killed it too fast 
because the ocean is too fucking small


