#suggestions-discussion

1 messages · Page 250 of 1

royal tapir
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It'll likely be changed when Aquatic Scourge stuff gets reworked

fervent orbit
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its a very nothing effect

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why have an effect that wont change anything at all

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its like royal gel in vanilla

buoyant idol
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Royal gel has its uses but Aquatic Emblem doesn’t really utilize the effect.

wide river
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But in what situation would you ever need that effect?
In the normal ocean, by the time you get this, they are already not a a threat, given they'd do at most 1 damage to the player
In the Sulphurous Sea and Abyss, none of the affected enemies spawn

golden sonnet
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Honestly

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Remove aquatic emblem

wide river
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The absolute only reason I can see this effect staying is if it pacified more enemies
But as it stands I don't see much

wide river
# proper granite lol what

Royal Gel makes them not do any damage nor target the player, just as Aquatic Emblem does to some Ocean enemies
As for the "difficult or otherwise annoying" part, Lava Slimes with dropping lava, and Gastropods with their incessant lasers

proper granite
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yeah i know that

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the fact that royal gel has a use because it can pacify an enemy that is categorically not a slime is pretty ridiculous though

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why are they considered slimes, why would anybody know this

wide river
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Uhhhh
Bestiary??

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"Touched by the blessing, these nocturnal slimes evolved into a levitating snail-like creature which spits powerful beams of light."
Not saying that excuses it because who the frick reads Bestiary but still

proper granite
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yeah bestiary says they evolved into a snail

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which they are

fervent orbit
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"Touched by the blessing, these nocturnal slimes evolved into a levitating snail-like creature which spits powerful beams of light."

wide river
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Hey look Noob evolved into a snail too

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🐌

fervent orbit
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SHUIT HTRUEDJ*()IOPGRBDKFSVLJX:@ZMBN|J:N<OJ?HDMDTFG?>@VXjh]

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KILLES YOU

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DEATH

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MURDER

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they also drop gel

odd geyser
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Snail noob

fervent orbit
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thats probably the only reason why they were connected to slimes

proper granite
fervent orbit
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since they are the only thingthat drop gel

fervent orbit
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theyre snail like

wide river
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"Snail-like" is not necessarily "is a snail"
"Snail-like" means they resemble a snail, not that they are a snail

proper granite
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then why are they called snails

fervent orbit
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theyre not

proper granite
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gastropod means snail

wide river
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Real-life gastropoda are a class of mollusk that includes snails and slugs.

proper granite
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they have shells

wide river
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This fella is honestly just Schrodinger's Slime
Is categorized as a slime by Royal Gel and the Bestiary, doesn't drop Slime Staff nor act like a normal slime

proper granite
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my honest reaction

wide river
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Dear god that looks horrid

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He looks so wrong without the pink

odd geyser
buoyant idol
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Mixels calsad

fervent orbit
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i dont think those are visible ingame

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since theyre covered by the shell

buoyant idol
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Oh.

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But if they do show I am going to melt.

errant cradle
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The effect itself doesn't even cover any Abyss enemies so its practically worthless at that stage
You'll be easily killing off things like Squids and Sea Snails by Hardmode and Terraria Oceans have fuck all for content, you won't ever be there outside of like two bosses

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Abyss Detection is barely even a mechanic as is too, so there's not much point in giving it that either imo

wide river
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^

golden sonnet
drowsy plank
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sad!

sleek turret
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Remove this thing and put the rogue acc as the "expert" drop

sand marlin
fervent orbit
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ENCH MENTINOED THAT

sand marlin
fervent orbit
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killing you

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violently

sand marlin
errant cradle
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Royal Gel is actually useful yea

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This just isn't

sleek turret
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It's worse than the dehydrated version of it because atleast the former gives you extra mining speed for Sunken Sea exploring

proper granite
sand marlin
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Oh I didn't know Ocean Crest was reworked lmao

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Thought it'd be resprited as well

royal tapir
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This suggestion is pretty much a 🔒since Aquatic Emblem I'm quite certain will get reworked when AS drops get reworked

median scaffold
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And when will it happen?

royal tapir
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idk emoji

median scaffold
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Around 1 minute after this message or n^2 minutes, where n = n^2? clueless

sand marlin
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Sea's Searing rework CH_Thonk

royal tapir
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lim n->∞ log(n)

sand marlin
wide river
sand marlin
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This is actually the first time I've heard of AS drops considered for being reworked from any dev really. Like yeah normally they'd follow suit after DS and stuff but the idea was never brought to light

misty lichen
sand marlin
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How it feels to taste Rogue

frail fox
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Do not eat sulphuric spines

worldly sparrow
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just eat anything you want to eat regardless of if its edible or not

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want to get x2000 your daily iron intake? i wont stop you

tender crater
novel belfry
crude geode
novel belfry
grave zincBOT
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@coral carbon - Your suggestion has received an updated status!

[Make the Celestial Onion only drop on non-Master Mode]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

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@ebon skiff - Your suggestion has received an updated status!

[Acidwood Toilet]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

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@torpid mural - Your suggestion has received an updated status!

[Make it so The Perforators and The Hive Mind dont enrage out of the underground Crimsion/Corruption]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

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@fervent orbit - Your suggestion has received an updated status!

[Rename Warbanner of the Sun]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

buoyant idol
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No Auric random thing this time?

crude geode
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No, we got a toilet sugg in instead

novel belfry
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rework it to have a buildup similar to sulphuric poisoning

fleet grotto
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true

novel belfry
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like the opposite: instead of staying in the water for too long, you're staying out of the water for too long

topaz light
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they could also just add an option in the settings to remove the feature entirely

golden sonnet
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we don't need more config bloat, if a feature is flawed the flaw should be adressed, not just put a bandaid on

fleet grotto
topaz light
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tbh i like config bloat

grim tusk
topaz light
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it depends how its done but i prefer being able to pick and choose things

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also completly depends on the game

violet sierra
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maybe i should have waited to post until i wasnt immediately going to bed

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oh well, sorry about that

topaz light
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you mistyped ceaseless void

violet sierra
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I checked like 3 times

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bro i gotta be dyslexic or something

grave zincBOT
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@proper granite - Your suggestion has received an updated status!

[Rework statigel's set bonus]

It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message

bright crag
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Note that "planned for implementation" doesn't mean "implementation in the close future"

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But whenever we rework Statigel set, we will rework its set bonus

novel belfry
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Yknow I do like that most of the multiclass ore armors are getting trimmed down

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But I really don’t like that godslayer melee is being moved to silva

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Why not both?

golden sonnet
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If it had both Godslayer and Silva it would be the only class to do so

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And I believe it was moved to Silva because of braelor

novel belfry
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I get that

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I know summoner will be moved over

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But like

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I really think there should be multiple options

glass arch
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no there really doesnt need to be

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the silva/godslayer split was made to not have a single multi helm armor set have shit for every class

bright crag
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Yeah

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If there would be multiple options, the secondary options would come from standalone sets like Fearmonger

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Thematically disconnected from the mainstream sets

tacit kestrel
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ive fought dragonfolly 36 times and it hasnt dropped a trophy am i doing something wrong CryEmoji

golden sonnet
tender crater
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i think it would be a good choice to do so

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rn having 6 minion slots from the set bonus alone is a bit yarring lol

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it's understandable why it has to be this way, but at the same time it shows the limitations of multihelmet armors and shit

topaz light
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Multi helmet armors work for all classes BUT summoner imo

kind marsh
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When devourer gets resprited, is he gonna get his fight reworked? Because it’s CRIMINALLY easy
me and my brother were playing death mode for the first time, and as a joke summoned the devourer with only the weapons we used to fight polterghast, and we beat him first try
We spent like, 30 attempts on providence, but we beat devourer first try
The fight is cool, but it’s just a little lackluster and the only thing that would make it a little hard is just how long the fight is

You’re probably already planning a fight rework but if not then I think it would be nice

fervent orbit
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yea the fight will be reworked

kind marsh
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Oh awesome, I’m excited to see what they do with it

novel belfry
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for one, doggo will be really big

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they'll design the fight around that

topaz light
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I've heard a lot about the reworked fight and I'm very excited to play it when it eventually comes out

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Idk if a lot of what I've heard is still confirmed or not but it was still very cool

kind marsh
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Hoping it’ll be a little more optimized too, cause rn (particularly that laser wall) drops the fps quite a bit

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it’s not that bad if you have a decent computer, but still odd

topaz light
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I have an extremely good computer and my game still dropped to like a few frames a second the first time I fought it, fairly sure they've made updates to optimize it a bit since then

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It made beating dog crazy easy when it's hardest attack gives you superhot levels of slowmo lol

golden sonnet
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It only gives slowmo with frame skip off

topaz light
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I forget if I had frameskip off then, I don't think I did

novel belfry
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hilarious how lag actually makes dog easier

floral yoke
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This is true

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Frameskip off op

fervent meadow
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carried my first run at a constant <20 fps (i didnt know about frame skip)

south bolt
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ive never used frost or forbidden armor in calamity

kind marsh
# kind marsh When devourer gets resprited, is he gonna get his fight reworked? Because it’s C...

Also, will his dialogue be changed?? Because frankly (and I don’t mean to hate) but it’s so edgy and flat that it just lacks any character at all
His only characteristics are edgy and then suddenly humble with the “a god does not fear death” at the end
Honestly I think infernum does it a little justice with the “I WILL NOT BE DESTROYED” because he actually kinda shows anger/denial

it’s not that big of a deal but I think it would be a little nice

coral carbon
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yeah there'll be a rewrite

kind marsh
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awesome

worldly sparrow
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iirc the rewrite for most dialogue is only taking a while because npc dialogue exists

olive saddle
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Edgy is fair

half prairie
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guys what if they added scoria slimes to the game?

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like think about it, we have cryo slimes and perennial slimes already

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and farming ravager is a slow process imo

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idk abt other people but that's just my experience

sand marlin
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Also the mod is looking to get away from ore slimes

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So this would be doing the opposite

wide river
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I think there was a "scoria slime" in the past, but I can't seem to find it

half prairie
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and its just not a very renewable ore

frail fox
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Chaotic Puffers exist

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And the last thing this mod needs is more ore slimes

sand marlin
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Idk about you but we had like enough for a team of 5-8 with just abyss alone

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So I don't see how you're lacking in Scoria ores even if it's multiplayer

wide river
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You also have fishing (Sulphurous Crates) and shimmering Luminite

half prairie
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idk, i just think that it's not fair that you can get so much cryonic ore and perennial ore

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and then there's scoria ore

sand marlin
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I would argue getting Scoria is easier than those

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Because Scoria is in plain sight

neat linden
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cryonic and perennial have small veins

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scoria um

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yeah

wide river
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The only difference between Scoria and Cryonic/Perennial is that the enemy that drops the ore isn't a slime
That's it

neat linden
half prairie
wide river
half prairie
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life alloys and mortar rounds

sand marlin
frail fox
neat linden
half prairie
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my guns absolutely eat through mortar rounds

sand marlin
half prairie
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try getting 3k scoria bars in under 7 hours

neat linden
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curious

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same amount

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10-26

sand marlin
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I can get it in like one minute if I log onto multiplayer rn trollage we have like an absurd amount of crates

frail fox
neat linden
half prairie
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chaotic puffers have a ton of health compared to the slimes too

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and they dont spawn as often

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and theyre just an annoying enemy in general

sand marlin
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Mind showing me how much scoria you got?

half prairie
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but i need m o r e

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you also get a decent amount of money selling them in bulk

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i would assume

sand marlin
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If you're looking to excavate a large amount area just use Scorpio + Mini Nuke II

half prairie
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1 gold per scoria bar is awesome imo

wide river
# half prairie 122 bars atm

122 bars of Scoria is 12200 Mortar Rounds
If you're using all of those up before you get the next ammo I think that's on you and not the mod

half prairie
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i could get 300 platinum after 1 night of afk farming

half prairie
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well what about life alloys

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especially when youre not at the stage in the game where ravager drops them

frail fox
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How many life alloys could you possibly need

half prairie
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as many as humanly possible

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because its funny

sand marlin
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Cheat sheet:

half prairie
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yeah but thats all i have to say about it really

neat linden
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to craft every single life alloy item (Excluding Hyperius rounds and Miracle Matter) you need 140ish life alloys

wide river
half prairie
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oh yeah also selling life alloys as opposed to the 3 materials separately gives u more money

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cuz cryonic bars only sell for 60 silver

sand marlin
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Good idea you should report that in bug forum as inconsistency prob

half prairie
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ok

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well considering the stage of the game it makes sense they only sell for 60 silver

neat linden
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20 more silver per alloy can quickly stack up

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but also like

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the economy is already horrible as it is hdflr

half prairie
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actually its 40 more silver 🤓

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also more money equals more coin gun ammo XD

neat linden
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it's not unless my mathing isn't mathing

half prairie
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nvm

neat linden
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going off wiki numbers
60s - cryonic
1g - perennial
1g 20s - scoria

half prairie
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my math isnt mathing

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your math is mathing

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you were definitely right

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cuz i thought scoria only sold for 1 gold lol

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but all im saying is that there should be some way to make scoria ore as farmable as perennial and cryonic ore

wide river
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It's already plenty farmable
You have fishing, killing normal enemies, Shimmer, Ravager, and the large amounts that already exist in the Abyss as obtainment methods
Even if you exhaust the veins that exist, there's still 4 other obtainment methods, just like Cryonic and Perennial

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To me, adding a "scoria slime" wouldn't actually make it much faster, because logically it'd need to be found in the Abyss, which is where you'd go anyway

half prairie
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you can get scoria ore with shimmer?

wide river
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Shimmering Luminite, yea

half prairie
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you sure?

wide river
half prairie
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oh bettt

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youre right then

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theres no point in making scoria farmable

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i had no clue you could do that

wide river
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It's a recent feature, so I don't blame you

half prairie
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and you can also make it with astral ore which is an easily farmable ore

wide river
half prairie
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anyways thanks for clarifying that

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i didnt mean to cause such a big argument over this

wide river
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No no, it's fine
Hope your farms go well

half prairie
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thank u

drowsy plank
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scoria is already farmable via chaotic puffers still anyway what 🥹

frail fox
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Unfortunately fish aren’t real

drowsy plank
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just like birds

fervent orbit
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government spies

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for which government?

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oh yknow

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the government

sand marlin
misty lichen
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this guy hates fish

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keep in mind it’s chaotic pufferfish and devil fish, so technically you’re just gonna get more from that then slimes

half prairie
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I started an unnecessary argument over this for no reason and found out I was wrong

drowsy plank
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lol fair

half prairie
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but hey at least I found out you can turn astral ore into scoria

golden sonnet
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@lime lynx there is already an unofficial mod that adds calamity QoL

whole tundra
whole tundra
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Anyways, it'd be better if the suggestion was changed to have more configs to turn of Calamity QoL

whole tundra
golden sonnet
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yes, there is already a seperate mod that just has calamity QoL

royal tapir
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I feel like I briefly remember this being mentioned, but nothing came of it
Anyway, I think I'm gonna have to flag this under the "Extreme Effort" Don't

lime lynx
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It's just really unusual playing other mods after playing Calamity for a big while

lime lynx
glass arch
drowsy plank
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@weak crow please read the rules in the pinned document

weak crow
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my apologies, I think I understand which rule I broke

restive wharf
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i wish i could move my post to the bottom so people could see it easier

grim tusk
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@brittle moth Repair bots in the labs drop em as well, also I suggest you change your title

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also idk if it will be the case but the Excavators could maybe drop em in the future

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but since its uncertain there's no risk of getting 🔒

drowsy plank
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8 millionth draedon cell sugg

grim tusk
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Add to Frequently suggested pls

drowsy plank
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@hollow shell

weak crow
proper granite
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excavators should definitely drop power cells

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lets see, 22 factories producing 4 cells a minute, about 5000 an hour with all of them running
one hour to get all the cells you need isnt bad over the course of a playthrough but getting in that situation where you have to wait an hour is a little doodoo

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i think preventing the situation from happening in the first place is first and foremost the most important thing that can be done, power cell factories arent exactly intuitive

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i think power cell factories should go from inactive to active and display the slot for power cells when you right click them, that way its a little harder to overlook them as normal furniture

fervent orbit
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there is 1 active power cell factory in the main arsenal labs

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done

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issue solved lets all go home

proper granite
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one active factory you mean?

fervent orbit
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yea

proper granite
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one factory for like 20 hours is about 5,000, yeah

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works out

fervent orbit
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im saying one for every main lab

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so that would be 6 (if u also include onyx)

proper granite
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a single factory is honestly fine

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factories produce so much the only way you would ever not have enough cells is if you never ever touched a single factory across the course of the entire playthrough

novel belfry
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so much that if you have a mod that prevents stacks of consumables over, say 1000 from being consumed, you'd very easily reach a stack of thousand in like

novel belfry
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with one factory

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now if you happen to find the space biocenter lab very early

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and get those four factories up an running yeah

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so having one factory active in even one of the main arsenal labs can do the work for you

cobalt pewter
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idea: factories should be able to work with wiring and add a small system to boost production later in the game

novel belfry
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hmm

cobalt pewter
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but regardless I think a simple reminder somewhere in the labs would work fine

novel belfry
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actually

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an upgraded factory would be very neat

cobalt pewter
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upgraded factory could work, akin to extractinator having post-mech upgrades (or is it post-plant in cal? I forgor)

novel belfry
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you should make a suggestion about that

cobalt pewter
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still does lots of damage, but not all

wide river
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Ye

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Touching the flame pillars will deal massive damage, and successfully leaving the arena or flying above Yharon's designated enrage height (656.25 blocks high) will cause Yharon to become enraged, which massively increases his speed and quintuples his damage until the player returns.

cobalt pewter
cobalt pewter
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maybe the general idea could work

novel belfry
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yeah thats what im saying

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just the general idea, not the specifics of what those factories should be crafted from and which part of the game

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or if there should even be multiple upgrades or not

hollow shell
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What is it that you want me to add now?

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Any suggs about increasing power cell production rate?

grim tusk
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The alternative way to get cells suggestions

hollow shell
#

Alrighty, there. 👍

grim tusk
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Separate Cal QoL mod, and then you can link the one sent here

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Moon events and OoA rogue items

stark locust
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levi spawn item

lucid marsh
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If it's so commonly suggested and well liked, then maybe it should be added

cloud obsidian
north oracle
olive saddle
serene vapor
drowsy plank
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^

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just gonna delete that because

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wrong place lol

grim tusk
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This feels like extreme effort

drowsy plank
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i mean my suggestion to make it vertical passed

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¯_(ツ)_/¯

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i get where ur coming from tho

buoyant idol
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Wasn't there another mod that made them pillars?

peak yarrow
# grim tusk This feels like extreme effort

I felt that might be the case with the 2nd solution, I am not familiar with how terraria is coded but typically modifying something is more difficult than just removing it in general

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Just thought it would be a significant improvement because dealing with evil biome stuff sucks and its just something thats sort of accepted

rough sorrel
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how many people already suggested making npcs and enemies/bosses get affected by auric rejection?

peak yarrow
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I think

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I mentioned it under the first solution

novel belfry
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random rename suggestion go

fervent orbit
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"Earth Construct"

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or smthn idk

frail fox
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Earthen Gladiator

weary bane
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clockwork elemental

novel belfry
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i tried to think up a name to include but couldnt

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thanks lads, i'll reference these names

fervent orbit
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isnt clockwork elemental the exact opposite u want

buoyant idol
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Yeah.

novel belfry
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i mean

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sure

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i dont want players thinking, "Clockwork is an element?"

golden sonnet
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Clockwork Construct

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combine the two

novel belfry
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Clockwork Gladiator

frail fox
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I don’t think “earthen gladiator” is the greatest name but I was just going off how well, it looks like a gladiator

golden sonnet
fervent orbit
#

AHHH

golden sonnet
novel belfry
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LMAO

fervent orbit
#

PERRY THE PLATYPUS

fervent orbit
#

IT SEEMS YOUVE FINALLY MADE YOUR WAY UP

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AND READY TO MEET

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MY CLOCKWORK-INATOR

golden sonnet
round ravine
#

Does the Plaguebringer Goliath need any nerfing/reworking? I haven't fought it in a while, so I was just wondering.

misty lichen
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no

median scaffold
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...why are you questioning that?

glass arch
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you can always fight it yourself and judge off that instead of asking

round ravine
median scaffold
round ravine
median scaffold
#

I feel terrible to say that non-jokingly

median scaffold
round ravine
#

Wait, can dangersense potions highlight its projectiles?

glass arch
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yes

round ravine
#

Great, now I feel stupid for losing to her.

golden sonnet
golden sonnet
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yes

fervent orbit
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potion of omniscience can be gotten pre hm yea

round ravine
#

Now I feel even stupider. Thanks, Calamity server members!

novel belfry
round ravine
#

That last sentence was meant to be said in a joking manner.

novel belfry
#

good sugg

ripe owl
novel belfry
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...what?

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do you mean that suggestion about renaming Cnidrion to not be related to Cnidarians since he's obviously a seahorse

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anyways

misty lichen
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anywyas

novel belfry
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cool. we're of the same mind

verbal jasper
sand marlin
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I get what the second issue says, I just don't think it's expressed properly that it ties to the prior problem with how Turtle armor isn't useful on the bosses in between so you might wanna tie it back in some way via a minor reference or sorts so that Reaver being better while it is two bosses later does have relevance with an armor two bosses back. I got confused on my first read after all @misty lichen

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For example if you took the issues as standalone and not consider the first problem then mentioning Reaver just looks confusing

umbral gazelle
sleek turret
#

The inventory spawn blockers stuff is going to be moved to a separate UI for inventory space problem afaik

stoic adder
stoic adder
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should I delete my suggestion post then?

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It didn't age well, despite it's short lifespan

sleek turret
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I think so

verbal jasper
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What if turtle armor benefits TM users?

sleek turret
#

Turtle should have more offensive bonuses honestly because all the other classes at post-Plant stage get their respective class identifying armor such as Spectre, Tiki/Spooky and Shroomite

#

And all of these armors are geared towards damage instead of tanking, differently from Reaver tank set

sleek turret
#

Issue is that after like 2-3 bosses into progression you get Beetle armor which can fit both a damage and tanking playstyle

drowsy plank
#

@supple hare no joke suggestions please

supple hare
#

Okay I'm sorry

#

Didn't know

drowsy plank
#

if you read the pinned rules document you can get an idea of what's allowed or not

errant wind
#

Can I suggest to buff scal stats

drowsy plank
#

probably not?

misty lichen
misty lichen
round ravine
#

Has anybody ever used Gael's Greatsword?

umbral gazelle
fervent orbit
#

gael isnt a real person

frail fox
#

People have used a weapon

grim tusk
#

Curse of Scal drop

#

Quite broken yet still not used

frail fox
#

Well that’s how it used to be

#

Now it’s probably just average at best

grim tusk
misty lichen
supple hare
drowsy plank
#

no

sturdy basin
#

You're about 8 days late to the party for that

supple hare
#

Ah

#

Alright

#

Thanks 👍🏻

misty sigil
#

I almost always do, so I never end up actually using Gael's Greatsword because it's so unbelievably outclassed by the Shadowspec weapons

sturdy basin
#

I will say I fought scal first in my melee PT and AotC was very capable against her, I never fought exos tho bc potato pc

misty sigil
#

AotC's fun but against SCal there are quite a few options that just outclass it unfortunately

sturdy basin
#

Don't need it FallWithinMyCalculations

misty sigil
#

Fair enough lol

#

AotC is pretty badass so I don't blame ya

sturdy basin
#

Yeah it's way to fun to use and honestly dragon pow might be stronger but when I was landing parries consistently it wasn't too far off

misty sigil
#

Dragon Pow is annoying as shit anyway

#

That sound, man

grim tusk
misty sigil
#

Doesn't help that SCal/Exo weapons are kinda in a weird spot progression-wise

#

They're (usually) immediately worthless or severely underpowered after killing the other boss

sturdy basin
#

Where does boss checklist put cryogen because I swear people often say it's pre mech boss but it's obviously post 2 mechs bc you can't even make cryonic bars until you get adamantite/titanium

misty sigil
#

Never paid much attention to it

frail fox
#

Cryogen is "intended" pre-mech but it really doesn't matter that much

misty sigil
sturdy basin
#

Those quotations are pulling some serious weight

misty sigil
#

If Cryonic Ore is locked behind Titanium/Adamantite Picks?

frail fox
#

It just is

golden sonnet
#

Wall of flesh gives access to plantera, doesn't mean plantera is post WoF

#

same thing with cryonic and cryogen

misty lichen
#

cryo has much more than cryonic bars

#

it’s unintuitive but that’s how it is lo

golden sonnet
frail fox
#

Pretty sure Cryogen is mostly considered pre-mech due to the fact that it used to be the only one of the 3 mech alts with a craftable summon pre-mech

#

Obvously that isn't the case anymore

#

But that's how it used to be and it stuck

#

For now anyway

sturdy basin
#

ngl I don't think "it isn't intuitive" is a fair argument, it obviously should be intuitive ideally

misty lichen
#

it’s also using souls of light/night in the recipe which is usually considered one of the first hardmode items you try to get

sturdy basin
#

It makes zero sense for a boss to have gear that you unlock from it that is balanced for two completely different points in progression

misty lichen
#

it’s very likely the player finds the summon before killing another mech

misty lichen
#

well aureus spawns astral pre

sturdy basin
golden sonnet
#

and unlocked post plant

frail fox
#

A better example is idk hellstone or something

#

Because you can very clearly get it pre-boss

#

But balancing it there is dumb

sturdy basin
#

I completely understand that calamity emphasizes nonlinearity but that doesn't change the fact that cryogen is an outlier because it feels particularly jank. It's like ambrosial ampule or harpy wings where you can get the materials but are cockblocked by a crafting station, it just isn't interesting or impactful

drowsy plank
#

crafting stations are a completely valid method of locking an item

#

i think the bigger issue is that cryo has like three different sets of gear; perma's shop, boss drops, and cryonic

golden sonnet
misty lichen
#

^

drowsy plank
#

do you really need like idk stardust fragments or something put into ambrosial ampoule

#

life alloy is something i think would make sense to lock behind ancient manipulator because it otherwise is sort of an instant craft from scoria

golden sonnet
#

sure, I have no issue with that

drowsy plank
#

feels weird

sturdy basin
#

It would make it more intuitive for sure. The examples of it are few and far between enough that you normally wouldn't check for crafting station requirements, hence unintuitive

golden sonnet
#

^ yeah, generally you get a new item, think "I wonder what I can make with this" and go to the guide/recipe browser, if you see you can't make it yet you just chuck it in storage. And if not a single item in a material is obtained when the crafting station is, it just gets forgotten

drowsy plank
#

ive never minded stuff being locked by crafting stations, even vanilla does it with obsidian armor, arguably

golden sonnet
sturdy basin
#

yeah

golden sonnet
#

even if vanilla "technically" puts hell at post skeletron, I don't really agree with that logic

drowsy plank
#

imbuing stations technically lock flasks behind queen bee even if you have the components for them
ancient manipulator locks most things you can make with frags if you count beating deus before cultist
crystal ball technically counts too with bottomless quiver and endless musket balls

#

like this is a completely normal thing for the game to do

frail fox
drowsy plank
#

LOL

#

@civic ruin specific rework suggestion and also like no reasoning; please review the rules before making a suggestion by review the pinned document

frail fox
#

Forced rod attack is really not what you’d wanna do anyway

civic ruin
#

rod of harmony exists

frail fox
#

Clueless

golden sonnet
#

it's post Scal and Exos

civic ruin
#

oh

golden sonnet
#

and designing bosses around it is unhealthy regardless

civic ruin
#

just make it post moonlord and make most the bosses have attacks requiring it

#

for more skill

misty lichen
#

💀

frail fox
#

So real

#

Ready for bosses designed around Rod of Harmony

wraith grove
#

bring Jetstream Sam murasama ee back😁 😁

civic ruin
#

ngl they should make ceaseless void have a death animation where the dark matter kills it

frail fox
#

If you want to fix the sugg, probably just change the title to something like “Add more variety to CV’s attacks/Add a new attack to CV” and note how the boss only really has 2 attack modes and not much variety and how you find it boring and represent as it currently is

sand marlin
#

Gonna be honest moving locks from stations to materials makes 0 difference and kinda silly. It's a flawed idea because there is 0 difference and having a different way to lock things visually is more interesting. Like make ancient manipulator a crafting material and have the station be by hand, there is actually no difference lmao.

golden sonnet
civic ruin
#

i just got an amazing idea

wraith grove
civic ruin
#

after ceaseless void, dark energy spawns in the dungeon and acts like a cursed skull

sand marlin
#

The idea of having the materials but needing a different method to weave them together is pretty cool instead of just them magically meshing together when you have a different material instead

drowsy plank
#

it's randomly restricting design for no good reason

#

like life alloy is a great example of an instant upgrade that could be fixed by changing the crafting station without needing to add more materials to it which would ruin the thematics

sand marlin
#

I mean life alloy is kinda different so I'm not sure if I'm speaking the same aboutit

#

But basically, having only stations as lock is fine. It's more unique and interesting than majority of what the game already does

misty lichen
#

im half and half, it’s fine for like life alloy but for weapons with complicated recipes it’s sucky

#

you go through the process of getting every material and then oh i can’t even get it yet. neat.

#

with life alloy it’s 3 things you most likely already have

sand marlin
#

That's not really a problem with the recipe

drowsy plank
#

that's not even any of the items that have this issue

sand marlin
#

That's just your way of preparing things and not thinking about whether or not you can actually get it

misty lichen
drowsy plank
#

most are incredibly simple

misty lichen
#

it’s annoying to also have to glance at that when you’re also having to process how to get like 8 specific recipe components

sand marlin
#

Doesn't that mean it should become more common unlike otherwise so that it is more interesting and not the rarest recipe in the world

#

It's still not an issue with the recipe either way

#

Or at least, the station

misty lichen
#

ok where else would you like to introduce this then. there’s 4 crafting stations at very sparse tiers

sand marlin
#

If you kept the lock at a station then you can use less items for a recipe even

#

I'd start from anvil and hellforge prob

#

Best to start from the beginning

#

Of the game I mean

misty lichen
#

i guess

sturdy basin
#

The point of the argument is that so few having recipes locked behind crafting stations is unintuitive and unexpected, so either make it a more common occurrence or make it not an occurrence. At least for me I don't care in the slightest about design, uniqueness, etc., I just care about consistency and removing the inconvenience that (for me) has no real positive impact on gameplay

drowsy plank
#

it literally isnt

#

i listed like 12 vanilla recipes that do this

sturdy basin
#

Out of how many vanilla recipes

sand marlin
#

That helps me out Ig

misty lichen
#

what vanilla items

golden sonnet
drowsy plank
#

i mean yeah a lot but you're acting like they dont exist at all

#

flasks are locked behind queen bee, the infinite ammo items are locked behind crystal ball, if you count deus giving you fragments then those are all technically locked behind ancient manipulator, shadow armor is arguably locked behind hellforge considering you can craft everything else immediately at an anvil

misty lichen
#

flasks don’t count, the entire purpose of the imbuing station is making flasks, the point of the ancient manipulator isn’t for crafting tenebreus tides

drowsy plank
#

it's for making items with fragments

sand marlin
#

My reaction was towards adding materials to absorber and ampoule but absorber did kinda get a fitting mat so that was fine

drowsy plank
#

that's literally how the vanilla wiki describes it

misty lichen
#

and teneb doesn’t use any fragments yeah

drowsy plank
#

i guess

golden sonnet
sand marlin
#

Meld blob on absorber is pretty fitting yall think?

misty lichen
#

i think yeah

drowsy plank
#

yeah

misty lichen
#

to me meld blob is glue and you glue together the 8 random accessories

#

clearly it should be used for every combination acc clueless

sand marlin
#

As long as it isn't tied to some random material and it actually makes sense it could be considered if it's not a bloated recipe already

drowsy plank
#

technically furniture items are locked behind furniture crafting stations but that's not progression so yall prolly wouldnt count it

misty lichen
#

crystal blocks being locked behind adam forge is so dumb i hnng

sand marlin
drowsy plank
#

that one is stupid ill agree

misty lichen
#

even without the hardmode rework

drowsy plank
#

@civic ruin you can't just keep posting boss attack suggestions that violate the rules, like at some point im going to have to give you a warn if you don't actually look at the pinned rules

misty lichen
#

crystal items don’t even need a mythril anvil

sand marlin
#

Better move it to crystal ball clueless

fervent orbit
#

i love my one line of reasoning with 3 super complex and in depth attack ideas

civic ruin
#

no attacks

#

too easy

golden sonnet
#

on brand

sturdy basin
civic ruin
#

i could skip from prehardmode straight to polterghast and win

cloud obsidian
#

ah yes

buoyant idol
#

Post video.

cloud obsidian
#

the best reasoning ever

civic ruin
cloud obsidian
#

if only things such as difficulty was subjective and you can technically beat any boss with almost anything if you tried hard enough

fervent orbit
civic ruin
#

like

fervent orbit
#

my day is ruined

drowsy plank
#

you can just upload a youtube video (which is what it would need to be anyway) of you beating polter with preHardmode gear and we could just click the link

civic ruin
#

polterghast is literally reskinned plantera

#

with no second phase attacks

golden sonnet
sturdy basin
fervent orbit
civic ruin
#

and no attacks at all

#

except a stupid dash

fervent orbit
#

hope this helps

civic ruin
#

that does no0thing

fervent orbit
#

c:

civic ruin
#

and spirit mob spam

sand marlin
#

Dodging polter wouldn't be that hard though it would take forever to kill trollage but yeah this is a nothing burger

fervent orbit
#

calclone has 3 attacks can we give it 15 more

civic ruin
#

thats infernum only im p sure

drowsy plank
#

shhhh habble dont say that i want to see him actually try and do it

sand marlin
#

It's ok they don't know polter has 90 defense. I think.

drowsy plank
civic ruin
#

step 1: kill wall of flesh

#

step 2: kill duke fishron right at the start of hardmode

drowsy plank
#

ur no longer in prehardmode

#

you failed the challenge

sturdy basin
fervent orbit
#

folly has 4 attacks can we rework him?

civic ruin
drowsy plank
#

wof only has one attack clueless

civic ruin
#

i said i can skip from prehardmode, like right after wall

sturdy basin
cloud obsidian
#

yea but you didnt

#

you said fishron

fervent orbit
#

dummy

cloud obsidian
#

not needed at all

#

skip straight to cultist and ml then polter

civic ruin
#

we gotta make it so wall of flesh randomly turns around and at half health starts moving up

drowsy plank
#

shit the sickles are in rev+ i was hoping they were death only

sand marlin
#

Ok it's 6 am I unfortunately cannot continue this tomfoolery

misty lichen
#

step 1: kill wof
step 2: kill plant
step 3: kill golem
step 4: kill cultist
step 5: kill moonlord
step 6: kill polter
phm polterghast! 😀

drowsy plank
#

minions dont count as boss attacks otherwise hive mind would have like 2 dozen attacks

civic ruin
civic ruin
#

that means kill wall then kill duke then kill polterghast

cloud obsidian
#

why duke

misty lichen
#

you killed another boss that’s not skipping

fervent orbit
#

thats wat i was talking about

misty lichen
#

you skipped from duke fishron

cloud obsidian
#

that the fuck does duke do

drowsy plank
#

idk lmao

#

this man is a coward anyway calamity lets you do duke in prehardmode

buoyant idol
#

This isn't going anywhere, I'd end the convo here.

drowsy plank
#

if he did that id allow it

misty lichen
#

true…

civic ruin
#

wait

#

u can?

cloud obsidian
drowsy plank
#

mushroom shrine

#

3 truffle worms

civic ruin
#

oh

#

nice

#

now i can kill duke pre boss

fervent orbit
#

you genuinely dont even need to do duke when the start of hm gives u the best weapon for all of hm

civic ruin
#

then skip prehardmode essentially

cloud obsidian
#

yeah but like

#

why duke

#

you still havent answered that

drowsy plank
#

i think he meant speedrun to polter but that =/= skipping to polter from preHM

cloud obsidian
#

yeah

#

also

#

you literally need ml and cultist anyway for polter so like

#

use their equipment

fervent orbit
#

guys dog only has 7 attacks can we rework him

cloud obsidian
#

??

drowsy plank
buoyant idol
drowsy plank
#

LOL

sturdy basin
#

You know most bosses only have 1 segment, we should really rework them to have more

fervent orbit
cloud obsidian
fervent orbit
#

perfs have like

cloud obsidian
#

yharworm my beloved

fervent orbit
#

2 attacks aside from spawning the worms

sturdy basin
buoyant idol
#

Hive Mind has 3 besides spawning things.

cloud obsidian
#

or both

sturdy basin
#

Hive Mind is a worm and all of its minions are worms, think about it

fervent orbit
fervent orbit
#

i was thinking more of coin gun but blast barrel also works

golden sonnet
civic ruin
#

same with eye

misty lichen
#

should i kill polter with crown blast barrel

drowsy plank
#

classic isn't a real difficulty it's the tutorial

frail fox
#

That would be too easy

#

You need to use acidic blast barrel instead

drowsy plank
#

is

#

is acidic worse than normal

misty lichen
#

yes its worse

#

but!

#

both of them are broken.

drowsy plank
#

that's so awesome it's like wither blossoms all over again

#

and prolly some other stuff too

#

that i am forgetting

civic ruin
#

i just use cheat sheet to spawn 8 of the polterghast 120,000 health spirit clone things

#

whenever i fight it

#

and i also spawn in 200 dark energy during the ceaseless void shield phase

#

to make it more fun

misty lichen
#

thats cool honey

civic ruin
#

u should add malice mode back, infernum is too easy

buoyant idol
#

:doubt:

drowsy plank
#

ah i see

golden sonnet
fervent orbit
#

u want malice back? install fargos hyper mode

#

there

#

problem solved

drowsy plank
#

well i think that means it is time for me to checkout
someone let me know when this guy sends his third suggestion so i can just time him out for trolling

ripe owl
#

Okay guys I think at this point it is reasonable to leave this place clueless

golden sonnet
ripe owl
#

So kind of you ☺️

#

Unfortunately, don't feed the troll

civic ruin
#

ngl rod of harmony needs the ability to click on the minimap to telport to it

#

teleport*

civic ruin
#

guys

#

why does polterghast keep despawning

ripe owl
grim tusk
grim tusk
#

I recommend any souls game, Lobotomy Corporation or Hollow Knight (with all its bs difficulty mods) since you are a masochist

glass arch
#

yeah if ya need to just difficulty mix or play a different game entirely

royal tapir
grim tusk
#

Just do [the fucking difficulty modes copypasta]

glass arch
#

which one

grim tusk
#

Ah true, there’s like 3 now right?

#

One of the DADI Eternity Destiny Masomode Infernum Malice Chariot, etc

#

mode

cloud obsidian
#

there ones that have more

grim tusk
#

Yes that one

misty lichen
#

why isn’t this a sticker actually

grim tusk
#

Also like half the people that complain that the game is too easy use morbillion “QoL” (the ones that are just straight up cheating ones) mods

ripe owl
#

Me when I use LuiAFK (why is game so easy)

grim tusk
#

The other half are no-lifers that have over 5k hours in the game

#

Most beta testers have ~2k time which is mostly spend testing

glass arch
sturdy basin
#

Hey you can have a life and have 3k hours on tmod, it’s just that your life is tmod

errant cradle
golden sonnet
ripe owl
#

I used to say that I had like 10k hours in Terraria counting the time I played on pirated (it was quite some time ago)

glass arch
ripe owl
#

Looking at my hours now

grim tusk
#

I think I have ~2800

ripe owl
#

I've probably had like 2k at that moment HDfailure

misty lichen
#

4.8k so close enough

glass arch
golden sonnet
#

and I thought I was bad

cloud obsidian
errant cradle
#

Still gotta reach 10k

#

💪

glass arch
# glass arch ok no its 2700

that time will skyrocket when cal updates next because thorium testing wooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

umbral gazelle
royal tapir
#

Terraria hours discussion detected

whole tundra
buoyant idol
golden sonnet
drowsy plank
#

if you cant be bothered to even attempt to right click the chest to see if it's unlocked i feel like that's on you

violet sierra
#

Why would you, if youve played vanilla and know those chests are locked until you have the keys?

#

you might not even go near it

#

since you see it and decide its for later

#

"oh they made an easy to find frozen chest"

sturdy basin
#

Hmm I see the reasoning, but I think that if people are playing a mod they should at least try to subvert their expectations and not just apply vanilla knowledge to everything

violet sierra
#

i think games should protect players from themselves, so thats why i made the sugg, is all

sturdy basin
#

Yeah though I think that can be taken too far

violet sierra
#

if it was something not vanilla, yes, its on the player

#

but we're talking about an iconic item with defined rules

sturdy basin
#

Calamity changes the function of plenty of vanilla things, and like cog says you really should be expected to at least try to open it once

violet sierra
#

I don't think thats entirely reasonable, personally

sturdy basin
#

Considering expert rev is the intended base calamity experience, which is significantly more difficult than normal or expert vanilla, I think the player has a pretty good amount of responsibility placed on them

#

I just don't think the frozen chest thing is significant enough to change it

golden sonnet
#

Idk, I feel like people see a biome chest there and go "huh, why is a biome chest here" and go to check it out

#

Would be kinda weird to see something interesting and just not touch it

violet sierra
#

idk calamity has a number of clarity issues that bother me, i might just be getting worked up over nothing

sturdy basin
#

I think it's a matter of perspective, since I would consider calamity to be a completely different game from vanilla but it seems that you wish transitioning from vanilla to cal was a more intuitive experience

violet sierra
#

i also see it that way

#

the other stuff i take issue with

#

is with Amidas being behind 2 optional bosses, being the major one

#

but hopefully SSU fixes that

sturdy basin
#

I do wonder for a new calamity player how intuitive they find the messages popping up after killing bosses for the first time

#

Vanilla does it so I imagine it's fine I just forget they exist

violet sierra
#

They make complete sense - with help from Amidas

#

but you need Amidas or you have no direction in calamity imo

sturdy basin
#

I guess I've always been a wiki gremlin so I can't relate XD

violet sierra
#

Im a big anti wiki focused design person

#

So i like to advocate for changes that keep you in the game

#

Vanilla since 1.4 does it almost flawlessly, the only stuff you arent told is meant to be secret

sturdy basin
#

I think any game with significant sandbox elements are extremely difficult to be self guided

#

The biggest problem being that many people will not read text put in front of them, even if they haven't played the game before

#

All the "waaah reading in my video game" people

violet sierra
#

At least then you can say you did your best

#

you cant help people who wont read

wide river
#

I think if they aren't interacting with content that is incredibly clear, that's on them and not the game

violet sierra
#

Desert Scourge and Amidas arent clear, since thats what we are on about now

#

You have to go to the underground desert and find a medallion to even know ds exists

willow widget
#

guide also exists

#

simply finding a stormlion is enough to discorver it

violet sierra
#

dies he mention DS?

#

oh does the medallion use Stormlion mandibles? i guess thats intutive enough

willow widget
#

just checking what items do i feel like is enough imo

sturdy basin
#

Ok I've changed my mind making the game easier to progress in without using outside sources is an amazing idea, it means less people coming into cmt to ask basic questions they could have looked up in 30 seconds XD

violet sierra
#

i just still think Amidas shouldnt be behind 2 optional bosses

sturdy basin
#

Every boss is optional FallWithinMyCalculations

willow widget
#

most*

violet sierra
#

low% enjoyers FallWithinMyCalculations

sand marlin
#

Transmutation enjoyers

violet sierra
#

is that a calamity item?

#

ive never heard of it

sleek turret
#

Martian Madness event spawner

serene vapor
#

It spawns the Martian madness event

violet sierra
#

huh ok

#

very good sugg then

serene vapor
#

Not much more to say about it, except for the fact that it doesn’t have a use sound

violet sierra
#

it should at least nake the default to confirm it worked

#

yesh a summon woth no sound will confuse me

#

ill think it broke

serene vapor
#

if I had personal say, I’d say use the abombination sound for it

#

as both of them are summoning items that look like remotes

#

makes sense

misty lichen
#

anti alien alarm imo

stoic adder
#

Has there been a suggestion about furnite crafting stations?
I'd like to have them combined, or less of them (Ancient + Ashen for example)

drowsy plank
#

@stoic adder too specific, focus on the problem of too many crafting stations and explain why that's bad, don't focus on trying to give your own solution; you can have that as a suggestion as a way to solve the problem tacked on near the end as a mention (but i still dont recommend it because it, again, feels too specific) but you can't go and outline exactly how you think it should be fixed. that's for the devs to decide. i will say ancient altar and ashen altar both existing feels... weird, so i dont entirely disagree that some crafting stations feel repetitive

wide river
#

Far as I can tell, both Ancient Altar and Ashen Altar exist because the "Ancient" ones appear to be ruined or otherwise damaged versions of the "Ashen" furniture

#

Besides that there's no real difference, they could easily be merged

drowsy plank
#

you could still just have one brim furniture crafting station lol yeah

sturdy basin
#

Yeah couldn't hurt to just have them look different

wide river
#

Furniture™️

golden sonnet
#

you could always use rubble maker or shimmer to switch between versions

wide river
#

Oh god, the Ancient Altar is off-centered

sturdy basin
#

The cosmic anvil and draedon's forge already provide the crafting for related furniture, so perhaps incorporating the furniture crafters into late game crafting stations could be a good solution. Though having a seperate combined station would probably work better so you don't need to get special stations if you don't care

stoic adder
golden sonnet
#

edit

frail mantle
#

nah you can just edit

#

the point of letting suggestions sit in posting before they get passed to voting is so people here can give feedback on how to improve the suggestion and you can edit

drowsy plank
#

^

#

just ping me when you think you've fixed it

stoic adder
#

combining Ancient and Ashen Altar into one doesn't do much in the grand scheme of things, as they are just 2 of 11

#

if players want to arrange the stations seperately, it does kind of make sense to have those two seperate as well, as they are used to craft different furniture

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@drowsy plank edit complete

drowsy plank
#

no like

#

okay no you should focus more on the problem get rid of the suggestion part about the combination stations entirely preferably

grim tusk
#

This is a SIS and should just be its own addon

drowsy plank
#

yeah that's why it's still flagged lol

stoic adder
#

then I don't understand

drowsy plank
#

i do think they have a mild point that cal is prone to having a too many stations but idk

stoic adder
#

what other solution could there be

#

other than combining them

drowsy plank
#

you aren't supposed to be bringing solutions

#

they could have draedon's forge count as more stations, or remove duplicate or near duplicates like ashen and ancient, or simply introduce another "combo" station that idk counts as all furniture crafting stations but isnt necessarily crafted out of all of them

#

there are a lot of things you could do

stoic adder
#

well I don't think my post works without the solution idea

drowsy plank
#

it very much does

grim tusk
#

First half: absolute valid reasoning
Second half: what? go read the rules my guy/gal/whatever

stoic adder
#

having Draedon's Forge do it is a bad implementation and hardly tackles my issue(s) becuase it's far too late into the game progression

#

maybe my creativity is hitting a brick wall, but I can't imagine a solution for my issue(s) that has a similar level of convenience

#

as combining them

grim tusk
#

Seems like it

#

You could suggest combining stations but not the extremely specific way you are suggesting it

#

But imo this should be its own addon

drowsy plank
#

to
be fair
ur
not supposed to be suggesting implementations this is mostly for identifying problems, it doesnt necessarily need to have a solution attached to it XD

grim tusk
#

The only exception i can think to this altho i’d like to change how it was implemented is astral seeds

stoic adder
#

isn't the line between a cal suggestion and implementing another addon very muddy?

grim tusk
#

Not quite

#

If you start to get quite specific its addon territory

#

And your case with your solution is one of em

gaunt needle
#

Honestly reducing the amount of stations is a way

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Like do you really need upgraded gel solidifier for making 1 tier of weapons and armor?

misty lichen
#

id just reduce the station amount yeah, even vanilla doesn’t have one station for every furniture

#

why does astral wood need a station to make furniture? how does that even make sense?

sturdy basin
#

The problem is that it makes sense for each furniture set to have a crafting station (and said stations are more options themselves), but there needs to be a way to not have every single one be seperate for the purpose of crafting

drowsy plank
#

actually im just going to

sleek turret
stoic adder
#

I wouldn't want the devs to remove the current crafting stations, actually, because they can serve the purpose being good looking furniture themselves

#

this is how it works for vanilla
for reference
one station crafts one set of furnitre

wide river
sleek turret
#

No, I think you should

#

/sarc

misty lichen
stoic adder
#

team

sturdy basin
#

@stoic adder I would say remove the "solution" part of your suggestion, then add on to the end something along the lines of "for this reason it would be extremely helpful to have a way to access all of the recipes without needing to manage all of the seperate crafting stations." That gets the point across while giving devs plenty of freedom with how they implement a solution

stoic adder
#

can we stay on topic

#

please

drowsy plank
sturdy basin
#

damn that's kind of uncalled for

sleek turret
#

No I thought of astral wood being infected or smth and required proper usage but we're talking about practicality here

#

Statis Refiner

#

🗽

grim tusk
sleek turret
#

True

bright crag
grim tusk
sleek turret
#

Yeah I was going to mention that

#

Because it's just gel actually

grim tusk
# stoic adder

They missed the one thats just used to make Asphalt blocks

sleek turret
#

✨ Glittery Gel ✨

#

Blend-O-Matic

#

2 stones 1 gel at the station

bright crag
#

Doesn't help that vanilla sets the precedent of furniture groups having each their own custom crafting station
Ice Machine for Frozen furniture, Bone Welder for Bone furniture, Glass Kiln for Glass furniture, Sky Mill for Skyware furniture, and so on

stoic adder
drowsy plank
sturdy basin
gaunt needle
#

Teapot 🗣️🔥

sleek turret
#

The classy way

#

Because I'm not pouring a caulderon of boiling water into my tea

stoic adder
#

Hm, I didn't want to cause a partially off-topic discussion about stations, vanilla or not.
Personally I appreciate every single item (mod or vanilla) that's placeable, station or not, because it can act as a decor regardless. The Teapot may be a prime example because I've used it plenty of times as a simple decor, not caring about it's teacup crafting at all.

sleek turret
#

Wait Wulfrum furniture also needs to be crafted on a separate crafting station?

#

That's silly honestly

stoic adder
#

The deleted section of my suggestion post:

There could be three tiers of Combined Calamity Furniture Stations, one for each pre-HM, HM, and post-ML. For example it can work like it does with Magic Storage and vanilla stations: Wulfrum Labstation, Eutrophic Shelf, Static Refiner combine into Tier 1. That + Hardmode ones combine into Tier 2, which combines into Tier 3 with post-ML stations. For newly added stations put them into which tier they can be obtained.
This is soley for archive purposes.

#

@drowsy plank edited again

drowsy plank
#

yeah that works

half prairie
#

Also would it be a good idea to add artificial arsenal lab biomes?

#

Would make grinding for draedon power cells less of a pain

#

(Draedon cell factories exist but they slow asf)

stoic adder
#

what would a biome change in that regard? can't you place the cell factories anywhere?

fleet grotto
bright crag
#

And if we make farming power cells through mobs invariably more convenient, then what would even be the purpose of the factories?

proper granite
#

22 factories running for an hour nets you 5,000 power cells, which is about how much you need

sturdy basin
#

Maybe an option would be for power cell factories that haven't been mined by the player to produce cells at much slower rate so if you don't set them up early there should be a decent amount in factories by then

#

So you don't get stuck twiddling your thumbs because you forgot/didn't know

proper granite
#

im game to just put one active factory in the onyx lab

grim tusk
#

Considering the gfb does it I dont see why the base shouldnt

half prairie
#

because I did hear that they drop 2-4 draedon cells at a 50% rate

#

but they’re uncommon due to the size of the arsenal labs

sleek turret
#

Wouldn't it be a better idea to incorpore in-game enviromental foreshadowing elements as well as gameplay elements talking about the bare existence of the labs therefore players get to know and start the power cell farms way earlier and not acknowledging this way later in the game

sleek turret
#

Like the issue isn't even how slow it generates or of how there isn't anything that gives a lot of power cells in any point of the game, it's the fact that it isn't properly introduced to the player

misty lichen
#

the player is going to find the first arsenal lab

#

that’s not the issue lmao

#

the dialogue of the first schematic even tells you here the next lab is

crude geode
#

It’s defining the power cell factories as important

#

Which you can do by like slapping an ❗ above them until the player interacts with them

fleet grotto
#

if I suggested a change in DoG's summoning item, would that be better suited in the art servwr or here

wide river
#

Depends what kind of change
If it's a change to the sprite, art server would probably be better
If it's a change to the function, here would probably be better

buoyant idol
#

Idea: Make PBG require progress in it, much better than holding up a random item.

tardy geyser
#

Just wait until dog rework and distortion iirc

buoyant idol
#

Wait I was reading power cell messages my bad.

#

PBG could have lower requirements and is at a more open tier, probably a good solution.

proper granite
#

if abombination recipe required draedon power cells this would catch a lot of people before they went the whole run without touching a draedon lab

#

effectively preventing this situation from happening on any run that isnt skipping a ton of bosses

ripe owl
#

But I like it so much

proper granite
#

or make the abombination fuelled by draedon power cells like a draedon weapon