#suggestions-discussion

1 messages · Page 248 of 1

scenic pine
#

What about just addons that have more close dev association like VCMM, Catalyst, and CalVal

drowsy plank
#

are you

#

calling calval and catalyst small

scenic pine
#

Wiat I forgot to remove that cause I changed the message

#

Fucked that one up hold on

scenic pine
drowsy plank
#

considering they are
on the dev team
if they wanted that they could just

#

ask?

#

there is a reason they're addons

#

i dont think cal advertises thorium despite having support, the same way fargo doesn't advertise its DLCs for others mods either

scenic pine
#

True yeah

#

Then I feel like the best one to have would be VCMM honestly, since its more of an extra music mod and not a huge content mod like the others. but yeah they could just ask if they wanted it promoted

#

I'll delete my suggestion ig since, well yeah

drowsy plank
drowsy plank
#

im pretty sure the tesla part may or may not be reflected more in the future design of the armor when it stops just being 3 other armor sets in a trench coat

misty lichen
#

i mean i would say it’s already reflected well enough

#

wired-hemmed visage, space helmet

muted cradle
#

You know what'd be cool

#

a craftable auric ore variant that just bounces you and npcs around

#

without dealing any damage

tender crater
#

So, auric ore + pink gel or smth like that?

proper granite
#

@odd bison ravager's going to be re-tiered up to post providence i believe so there wouldnt be a good place to put ravager armor

yharim is planned to be added already

as for the armors you arent really supposed to suggest specific item additions, but you can explain why there *should * be more armors there (example: i think there should be more armor choices post-moonlord because being tied to the three major auric armor components is a bit monotonous)

sand marlin
#

You can only suggest one thing per sugg anyway

#

So this is just a No

muted cradle
lucid marsh
#

"auric Tesla" actually makes sense because it's redirecting the auric rejection lightning power, I think

errant wind
#

Me when can’t suggest a vanity set (because ref)

restive wharf
#

Now make the gore bounce too

odd bison
cloud obsidian
#

We do tho HDfailure

odd bison
cloud obsidian
#

If yharim was just an npc that would be the biggest tease in history imo XD

odd bison
floral yoke
#

Dragon Aerie:

restive wharf
#

It would be cool if there were some floating pieces of draedon's trash floating in the space layer

#

Would make sense if draedon also shot things into space as an alternative to dumping things into the ocean

#

Maybe even some old or broken satellites

coral carbon
proper granite
#

you shoot it and draedon materials come out

bright crag
#

I feel like, due to the Planetoids, Draedon's satellites would be higher up than you can go

proper granite
#

well theyre not really broken satellites if theyre still in their normal orbit

restive wharf
#

At least floating scraps and stuff

proper granite
#

and in video game fictionland where gravity is like a thousand times stronger than it should be there are plenty of planetoids to gravitationally pull satellites towards them

proper granite
# restive wharf At least floating scraps and stuff

a orbital debris field of some type being shown would be phenomenally cool because its literally a type of pollution caused by runaway scientific progress, its thematically perfect for draedon's character and would give him more influence in a biome that makes sense for him to be there

fervent orbit
#

mf really is on a crusade to make everything be affected by auric ore

sleek turret
#

Can't wait for code strings be affected by Auric Rejection so the game explodes or something

floral yoke
#

Lmao

umbral gazelle
neat linden
#

make your pc be affected by auric rejection, so it explodes when it tries to render the ore

umbral gazelle
#

make the moment you get auric ore from titanium crate you got yeeted away because the ore is in your hand while not being worthy

umbral gazelle
#

and make it if you have auric ore in your inventory without wearing auric equipment you get constantly yeeted because your not worthy hdflr

buoyant idol
#

Pusheen cooked again.

wide river
#

Minor problem

It interacting with only friendly people and golf balls doesn't sit right, because the enemies are being left out.
Considering these aren't publicly in-game yet this technically shouldn't be part of the reasoning imo

floral yoke
#

My problem is I feel like making enemies interact with it would be a lot more complicated than npcs

#

Also like Enchilada said, that reasoning does fall into future content suggs

buoyant idol
#

Make it only fighter AI.

misty lichen
#

why specifically that one

#

could just be any enemy with tile collision and no knockback immunity

topaz light
#

They should make it spesfically blue slimes trust

#

Also to avoid the future content suggestions rule you might want to just remove the first little bit at the start and end of your suggestion and replace with different reasoning

drowsy plank
#

auric ore farms AnahitaAwe

floral yoke
#

Who needs summons and lava traps, auric ore meta

frail fox
#

Auric jungle temple with auric traps

wide river
#

Old lore Yharim be like

frail fox
#

True

royal tapir
#

Peak

drowsy plank
#

be careful you might accidentally end up making the jungle temple fun somehow

frail fox
#

No need to buff Golem when you can make the temple hard but good clueless

buoyant idol
#

Temple is hard, but it’s so easy to get to the end because it’s so short.

golden sonnet
#

I just hoik straight into the golem room because it takes like 5 seconds and the rest of the temple is boring

sleek turret
#

The loot compensates some grinding if you need to do so but other than that it's quite easy to go through

#

As long as you use a dangerense potion or have something to enable wire view, though

golden sonnet
#

enable wire view doesn't work in temple

sleek turret
#

They changed that?

#

Huh

wide river
#

1.4.4 change iirc

sleek turret
#

I see

#

Atleast you have dangerense which provides some info regarding where are traps which I feel like they're the annoying part of the temple

golden sonnet
#

@fervent orbit "so for consistency it should be pointed to the right." but you are arguing it should be left

misty lichen
#

💀

fervent orbit
#

SHUSHJ

sleek turret
#

Icicle Arrows 2

fervent orbit
wide river
sleek turret
#

Suggestion of the Year

wide river
#

This is either going to get Icicle Arrow level of votes or perform averagely
There is no in-between

sleek turret
#

This is a really quick fix tbf

wide river
#

Or the third option: CIT implementing it before it reaches voting

fervent orbit
#

I SHALL

sleek turret
#

Just horizontally mirror the sprite?

fervent orbit
#

I WILL BE FAMOUS

fervent orbit
sleek turret
#

See it's that easy

frail fox
#

Calamity saved

worldly sparrow
worldly sparrow
#

time to remove that bit and reuse the same reasoning the third time in a row then :D

drowsy plank
#

wacky

wide river
#

Future content's future content, I'm not making an exception even for this

drowsy plank
#

not like it's very hard to fix

worldly sparrow
#

yeah its alr fixed

royal tapir
#

Chaotic neutral

wide river
#

So real

crude geode
#

We should have kept icicle arrow flipped

sleek turret
#

The Graverstoner

novel belfry
#

thats an

#

interesting suggestion...

#

i dont know what to say

drowsy plank
#

@median geyser no specific item suggestions please

#

i know this aint exactly our usual SISs but this is just way too specific in terms of implementation and has like. 0 actual reasoning

sleek turret
grizzled dome
#

I had a random idea, but before I post it, I want to double-check that it hasn't already been posted because I feel like it has? And I'm not even sure I personally would use it that much, because I'm a magic storage addict. But, the basic suggestion would be some way to make it easier to intentionally create a graveyard biome; the changes to make it so *accidental graveyards don't spawn are neat, but sometimes you want ecto mist.

fervent orbit
#

yes, graveyards are being lowered to 13

#

(next update btw)

grizzled dome
#

that's both good and apropos

misty lichen
#

also there’s gravestone recipes

bright crag
#

^

novel belfry
#

aww man

#

i knew it had to break SOME rule but like

#

thats a really funny idea

#

its the kind that red would add to terraria because someone asked for it and then chippygaming decides to post a video about it

median scaffold
#

If something is funny - GFB exists

ancient panther
#

Yes, summoner is OP. And I can't wait to see the new sunken sea. Also 1.4.5 is coming in a few months most likely, so that might delay that update if tmod loader decides to port

#

Also, nerf avalanche, or make the destroyer take less damage from it, because he dies so fast to that weapon on any difficulty

median scaffold
#

I would like to have a suggestion about summoner, but I fell it won't get any stars (or maybe even will fall under SIS rule, but that's just me, ig?)

drowsy plank
#

just post it, worse case scenario it gets flagged

median scaffold
#

Yeah, I'll do it when I feel like it (probably today) clueless

median scaffold
#

Isn't someone already working on nerfing this thing out?

wide river
#

While we're on the trend of incredibly minor changes

median scaffold
#

Shrieks is such a funny thing clueless

median scaffold
wide river
#

I just mean like
We've got "Remove a single word from this item's name", "flip this item's sprite horizontally", and "add two periods" notably in posting atm

median scaffold
#

I have a suggestion, for like, 2 weeks clueless

royal tapir
#

What a nice suggestion

scenic pine
#

And even then most mods don't usually start porting until theres a stable beta

#

So sunken sea update will most likely be out before and 1.4.5 porting needs to start

grim tusk
#

^ ports are the main reason we didnt want to work on Sunken Sea update til Tml stopped breaking shit

#

once things settled, sunken sea!

serene vapor
#

behold my opinion

#

say what you will about it

misty lichen
#

i think it should have indication of some sort

#

since the way you dodge it is by being closer to the wall

#

either that or not accelerate/home as fast as it gets when you’re further

serene vapor
misty lichen
#

i agree

serene vapor
#

Considering you want to stay as far away from the wall of human flesh with 30 tiny mouths and laser eyes

misty lichen
#

it’s not exactly unfair just not well communicated to the player, especially in bad arenas where it’ll jumpscare 90% of players

serene vapor
#

Yeah

misty lichen
#

also with the demon scythe sprite being so tiny and fast im sure some people won’t even see what hit them

serene vapor
#

my exact problem in my ongoing playthrough

#

boss is too chaotic to notice sometimes

crude geode
#

Wall of Flesh having a good fight is a myth

uneven adder
#

wof could certainly do with a more complex, hard to dodge version of the scythe attack that encourages getting closer, but is clearly telegraphed

arctic barn
#

hope this suggestion gets accepted, to tell players that the hellfire treads is atleast useful

proper granite
#

i think the demon sickle does do too much damage

#

its like 70% of the total damage the boss can do to you HDfailure not even close

#

its weird to have attacks that dont have any visible difference and one deals 30 damage and the other deals 190

#

its why hungries doing literally like 250 damage a hit at the end of the fight was cut from calamity

sand marlin
#

It's already known

arctic barn
#

guess ill delete the suggestion then

sand marlin
olive saddle
#

Its kinda easy to dodge but i also have an unhealthy amount of hours on this mod so i dont know if its actually easy to dodge or me being decent at the fight

vagrant spindle
#

Draedon's body in the fight looks like that because its an old recon body he doesn't mind losing

#

which is also why his hologram looks different

tender crater
#

i think i's less about the difficulty of dodging the sickle and more about it having extremely poor telegraphing

#

it just kinda shows up and your eyes are rarely paying attention to the mouth, you're usually looking at the eyes for both offensive and defensive purposes

lone ravine
#

I mean it only becomes an option to attack Draedon after the fight is over

bright crag
#

Why would Draedon use his best tech and body in the fight when there's a high risk of getting destroyed?

#

It'd be a waste of resources compared to just using an old, rusty recon body

#

@lone ravine This is why the recon body was chosen, and your suggestion has to at least acknowledge that
And ideally, provide convincing reasons to change it from that

ripe owl
#

So wait, is the Draedon in the fight the """real""" Draedon?

#

I recon there was something like "There's a hologram that watches you"

vagrant spindle
#

it is the real draedon, watching through an old rusty body

#

the hologram that shows up if you destroy his body is one of his newer ones

lone ravine
#

Well, in the lore item it states he has a near limitless supply of materials, correct? And you can fight the Exo Mechs and infinite number of times and each time you defeat them, that’s a huge waste of resources. Plus if you acknowledge the previous text, Draedon has a shield of sorts that can protect him from any sort of damage. At least according to the gameplay.

vagrant spindle
#

you only fight exos once

#

rematches arent canon, safe for scal

#

also gameplay doesn't always translate to lore, because why would he disable this supposed shield at that point?

#

its not mentioned anywhere either

fervent orbit
#

"he has a lot of materials" but its never stated which materials

#

could be about exo prism or just iron

buoyant idol
#

900 stacks of stone and 43 dirt.

ripe owl
#

Bro simply enabled Journey Mode

worldly sparrow
#

suggestions can be interesting sometimes

whole tundra
#

Lets not react this with an❗and see what happens

worldly sparrow
#

too late

bright crag
buoyant idol
#

I guess delete the everyone ping.

bright crag
worldly sparrow
#

most refights aren't canon, that is

#

some are

#

but exos are not

dapper apex
#

Probably the fact that you can't damage his body during the fight

#

Which I would say just is a gameplay mechanic

golden sonnet
dapper apex
#

It would be really wacky if you accidentally damaged him during the fight and didn't even notice that

#

And there was a giant hologram flying all over the place

hybrid steeple
#

so true discord user vintonz

errant cradle
#

gone

quick wraith
odd geyser
#

what

dapper apex
#

That was peak suggestion

#

The best one since senator amstrong

odd geyser
#

add story of undertale to terraria calamity mode

buoyant idol
#

Add me godoftroll

wide river
buoyant idol
drowsy plank
#

discussion just becomes cmt but for people that do not have the brainrot

grizzled dome
#

there are people on this server who do not have the brainrot?

buoyant idol
#

No.

wide river
#

Staff Mail clueless

drowsy plank
#

it's different stages

golden sonnet
#

Brain rot is a spectrum

buoyant idol
#

I am the spectrum.

floral yoke
#

brain rot, like like… the debuff in calamity..? 🥺

buoyant idol
umbral gazelle
coral carbon
#

The Absorber doesn't inherit Baroclaw's damage increase
I find it really interesting that The Absorber, being a direct upgrade to the Baroclaw, doesn't inherit the 10% damage increase from it, while also being directly crafted from it. I know that it isn't the point of the Claw Carapace line, but I still would find it nice to be consistent.

#

Is it a good suggestion?

grim tusk
#

Its op as fuck already

fervent orbit
#

yea we really dont need another incentive to use absorber

coral carbon
#

Yeah

#

It's good that I asked before posting

misty lichen
#

baroclaw only has that damage as a bandaid to make it usable really

proper granite
#

probably would need to move it forward in progression for it to remain balanced

wide river
#

The aura grants +3 HP/s life regen, +8% damage, and +5% damage reduction for all players inside for 10 seconds
It also covers the damage reduction from Giant Tortoise Shell

shell grotto
wide river
#

@zenith slate Server suggestions would go to @sonic torrent, not here

zenith slate
#

o

coral carbon
#

hungry? try seven corndogs

#

no ketchup no mustard
just dog

median scaffold
#

Dog?

grave zincBOT
#

@steady harness - Your suggestion has received an updated status!

[Astrum Deus should drop the Ancient Manipulator.]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@whole tundra - Your suggestion has received an updated status!

[Make the Drunk Princess sell Prismatic Lacewings right upon entering hardmode]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@golden sonnet - Your suggestion has received an updated status!

[Rework Calamity QoL Recipes]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@trail fiber - Your suggestion has received an updated status!

[Put a reason for rogue class to do the old one's army and the moon events (frost and pumpking moon)]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

golden sonnet
coral carbon
#

the reddit will not be pleased

misty lichen
#

it got votes because you said rework instead of nerf in the title

median scaffold
#

Well, some of them suck at making farming "easier". And genuinely - something like adding more items to Skeleton Merchant or any other NPCs would be better imo, but there's much more room to improve

drowsy plank
#

smh my debuff rework sugg is bombing

#

sad!

#

i dont care enough to bother rewriting it at this point

serene vapor
wide river
fervent orbit
wide river
drowsy plank
#

unsure how to rewrite it to apply more

#

maybe like

#

"Rework Stun Debuffs"

wide river
drowsy plank
#

idk

fervent orbit
fervent orbit
#

that was extremely vague!!

misty lichen
trail fiber
#

YES

#

my first suggestion that is sended to the devs

#

i know is not 100% sure that is gonna be accepted

#

but anyways i'm happy

drowsy plank
#

8000 projectiles

torpid mural
drowsy plank
#

his projectiles should despawn once they go outside the arena unless you are also outside the arena

misty lichen
#

this is a post dog rogue moment

torpid mural
#

btw this was with no resource packs and bare minimum graphics while terarria was running at priority on my pc

misty lichen
#

MORE 1 DAMAGE PROJECTILES PLEASE

torpid mural
#

wait

#

not fr

#

i read that wrong!

errant cradle
#

Huh

#

Suggestion was so good it had to post it twice

drowsy plank
#

should i ask nycro about this?

#

@inland saddle hey do you have any idea why this suggestion doubled, also, should i delete one?

errant cradle
#

^

wide river
#

I half expected it to start mass producing itself again

grave zincBOT
#

@wide river - Your suggestion has received an updated status!

[Slightly adjust the post-Moon Lord Dungeon buff status message]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

wide river
#

Ah so that's what that meant

golden sonnet
#

we can still get it to dev server

wide river
#

How stupid that would be
Flag it as implemented then also vote on it after implementation

wide river
robust spear
#

Hello, my game crashed today, after killing the meat wall it simply crashed and the boss's death didn't count

bright crag
#

@lone ravine Already planned

lone ravine
#

Oh nice!

novel belfry
#

here it is

#

in all of its amazing glory

#

seriously, this fucking rocks

buoyant idol
#

I wonder if the symbols look better with exo colors but otherwise it’s fantastic.

novel belfry
#

i think its fine as is

floral yoke
#

They actually wanted to do it exo colors but the shader they would have needed to use wouldn’t work HDfailure

drowsy plank
#

this is two suggestions and also not formatted correctly you need a title also do EITHER rogue or yharon projectiles being a problem not both at once @torpid mural

torpid mural
#

used to other suggestions

#

ill format it better gimmie a min

#

wait

#

all i need is a title and to seperate the 2 suggestions?

drowsy plank
#

i mean i would say the reasoning is not exactly. great either. but that's not inherently disallowed. but yeah i dont think there's anything disallowing you to ask yharon's projectiles to despawn faster

#

i mentioned my idea of making them despawn instantly once outside of the arena unless you are also outside of it

torpid mural
#

ill add that on too then

#

if u dont mind ofc

drowsy plank
torpid mural
#

YAY!

drowsy plank
#

close enough

proper granite
#

actually, what's up with this projectile lag? i'm getting it too and on mods that aren't calamity

#

feverishly went through all installed mods and still couldnt find the culprit

golden sonnet
grim tusk
#

Pushed that report to dev

golden sonnet
#

alright, won't make a new report then wegud

#

while you're here, was the exo plating creating pixel lines pushed?

#

and is vanilla set bonus overrides not working in multiplayer something you have the info for already, or should I make a report with logs

grim tusk
#

Pretty sure that was

golden sonnet
#

alright, will make a post then, thank you for the responses wegud

inland saddle
drowsy plank
whole tundra
umbral gazelle
buoyant idol
#

Do not disturb for phones:

olive saddle
sleek turret
#

Just supress pings on the server

buoyant idol
olive saddle
#

Oh

#

Holy shit I'm stupid

#

Yea

buoyant idol
#

Works for me at least.

sand marlin
#

Or more like I'm sure it is

umbral gazelle
cyan thunder
#

ngl with the moon lord dungeon message i think it should be changed altogether

#

the actual message is way too similar to plantera’s and doesnt really exemplify as much

drowsy plank
#

honestly kind of agree there

coral carbon
#

just change the message to "WHO LET THE DOGS OUT?"

drowsy plank
royal tapir
sand marlin
#

GFB post ML dungeon

coral carbon
# royal tapir

Love is in the air? WRONG! The profaned flame blazes fiercely!

distant gyro
#

When there's something strange...

wide river
novel belfry
# royal tapir

Something strange? In the Dungeon? Who you gonna call?

#

POLTERBUSTERS!

whole tundra
serene vapor
novel belfry
#

please

fervent orbit
#

dragon scales when it

sand marlin
#

@torpid mural I don't think you're allowed to send a suggestion before 24 hours pass from your last one

sand marlin
#

Huh?

#

Did it change?

fervent orbit
#

no

#

it was always 2 per day

sand marlin
#

Well there goes like a few people I told not to sometime ago

#

And nobody told me

dapper apex
fervent orbit
#

habble doesnt read sugg guidelines confirmed?????

north oracle
sand marlin
north oracle
#

so rogue instead of being a slow but high damaging class, is a very fast and low damage class
what exactly does this mean

fervent orbit
golden sonnet
#

I think it's saying that rogue being based around stealth is slow high damage hits, but because of the amount of on hit projectiles with low% scaling it feels like the opposite

torpid mural
fervent orbit
#

nevermind can we delete this guys suggestion

torpid mural
#

shoot fast

#

do 1 dmg per projectile

#

but overall does a lot of dmg bc of how fast it shoots

#

executioners blade for example

drowsy plank
#

i feel like you are mistaking executioner's blade/spam for the entire class's identity

torpid mural
#

srry if i worded that weirdly

fervent orbit
#

you see there is a phenomena named after this its called projectile spam

torpid mural
#

and even then

fervent orbit
torpid mural
#

some weapons like wrath wing spawn like 30 projectiles per stealth strike

drowsy plank
#

when you build for spam it is better to spam yeah

#

that is also true

north oracle
#

when rogue uses stealth, the weapons shoot quite slowly
they just produce an awful lot of projectiles

torpid mural
#

also im not talking about this being a full feature

#

im talking abt it being like

#

an ldm option

drowsy plank
#

surely this will be addressed in the third rouge rework clueless

torpid mural
#

lol

golden sonnet
#

like, on hit effects are practically part of rogues identity rn

drowsy plank
#

true

fervent orbit
#

empyrean armour

drowsy plank
#

i sure hope they wont be soon!!!!!!!!!!!!

fervent orbit
drowsy plank
#

what's that clueless

misty lichen
golden sonnet
grim tusk
#

So just increase Dragon Scales’ transparency again?

fervent orbit
#

yea just literally make it invisible

golden sonnet
#

they are also bringing up lag to be fair

#

not just visibility

grim tusk
#

Also locket needs a visual rework or a complete one

#

Cuz atm its in fact horrid

#

Although last time I tried, I gave every single projectile a shader instead of the one I wanted

stark locust
#

how is this
**Make it so Deerclops spawns above the player or make it so he is unable to spawn below the player **
I think that this would be a good idea because this would prevent deerclops from spawning under the player and getting cheep hits as well as just removing the annoying wait time for him to surface where in most cases on Rev+ he will do his far ranged attacks/harder attacks even if the player isnt trying to run away from him

crude geode
#

Spawning above the player sounds problematic

stark locust
#

yeah thats why i said or unable to spawn below, even if he spawns above he cant really telefrag unless your moving up since his legs dont have a hit box

prisma isle
#

is there a faster way to fight the laviathan?

stark locust
prisma isle
#

then i shall change it, should there be a way to spawn the leviathan in faster?

median scaffold
olive saddle
prisma isle
#

yet sitting next to a water candle and drinking a zerg i normaly wait 5 min each try of fighting them under water

#

just want to smash my head into a brick wall faster ya know

grim tusk
#

This guy doesnt know —> @left crag

grim tusk
#

Demonshade is being tiershifted to not be from shadowspecs and to be from Ashes of Annihilation instead

left crag
grim tusk
#

Not planned

left crag
#

link jumpscare

wide river
#

Adobe once again

eternal escarp
#

making deerclops spawn above you would just lead to confusion and probably people complaining that it might be unfair or cause more cheaphits depending on how its done
i think itd be better to just ask for it to always spawn out of screen on the ground, like its natural spawn is during a winterstorm

fervent orbit
#

why do u need more fishing accessories

boreal olive
#

it feels empty

#

i can get everything pre-mech

#

there should at least be new stuff

warped vector
#

Who fishing post moon lord

#

Also that's very specific (miasma)

#

And probably overpowered

#

Miasma is good for worms tho

north oracle
#

@boreal olive for both of these suggestions please focus more on the reasoning (or why these changes are needed) and less on what specifically should be done. In particular, you can't suggest specific reworks to items or specific new items to be added.

boreal olive
boreal olive
fervent orbit
#

1 minute destroyer kill time:

warped vector
warped vector
north oracle
#

(Also, miasma is quite strong on most bosses, and especially shreds destroyer)

warped vector
#

Curious

boreal olive
warped vector
#

list

north oracle
#

1s

fervent orbit
#

Miasma

Twins - 2:14
Destroyer - 1:11
Skeletron Prime - 2:30
Cryogen - 2:07
Brimstone Elemental - 2:08

warped vector
#

Pretty good

north oracle
#

Thanks noob

boreal olive
#

that's crazy

north oracle
#

awkward on mobile

boreal olive
#

i never knew that

#

i'm a calamity mod newgen

warped vector
#

maybe discuss your suggestion here before posting them

boreal olive
#

ijat

#

okay

warped vector
#

And also read the rules

boreal olive
#

ijat

#

okay

north oracle
boreal olive
#

cool

median scaffold
#

#suggestions-posting message
I guess this suggestion is already dead, but isn't the deal with those fishing items (not from Supreme Angler box) is that they give you easier time getting things from one pool (potion fishes) or another (crates, iirc)?

#

Also, Devourer of Cods already exists and it's pretty good clueless

lucid marsh
#

Fishing is unnecessary at that point in the game

#

You don't need better stuff

serene vapor
uneven adder
#

and also debatably inferior to auric tesla

olive saddle
#

Dude i love gem tech so much

grave zincBOT
#

@ripe owl - Your suggestion has received an updated status!

[Add (at least a shitty) sprite version of the Golem's Inferno]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

royal tapir
#

Not a sprite but it uses particles now

ripe owl
#

No more unfair hits!

#

(is it that projectile again or am I seeing things?)

royal tapir
#

Which one

ripe owl
#

The overused

#

Used in most EoL drops, for example

#

The Crystal thingy or whatever it is

royal tapir
#

It's the same texture yeah

#

Not like I care about that HDfailure

ripe owl
#

Not like I care either

#

But I find it funny

uneven adder
misty lichen
#

well the dust explosions are yellow

royal tapir
#

It specifically was changed to be yellow so that it did not look identical to Inferno Fork's projectiles

misty lichen
#

💀

ripe owl
#

Well yeah cause you might use it during the fight

#

Which might cause confusion

hybrid cedar
#

what if i turn my monitor off, then it's confusing regardless of which colour is picked Clueless

uneven adder
#

just uninstall calamity

#

instant solution

median scaffold
# serene vapor blood fins and reaper teeth

He says about post-providence fishing acc, where you can use the alternative to bloodfins, which is also easier to get, and reaper teeth... ehh, kinda fine, but people tend to just go and farm reaver sharks. And reaper teeth from crates are post-OD, which people also tend to just skip till post-DoG or smth

restive wharf
#

why isn't there a brimstone lava fountain that changes nearby lava to brimstone lava?

buoyant idol
#

Either it was never brought up or it's a sprite issue.

drowsy plank
#

functionality issue i believe

umbral gazelle
#

if any suggestion require a sprite, suggest it, and make the spriter suffer CirrusBreakdown

floral yoke
#

Wait until you see an indomitable spriter 💪

median scaffold
#

Sorry for the ping, miss click CompleteFailure

median scaffold
sleek turret
#

Are you willing to fish on honey?

golden sonnet
#

They are not comparable

#

As bloodfins are much more common

#

I still disagree more fishing stuff is needed, I just also disagree that no one is fishing then

sleek turret
#

Yeah there's also Hadal Stew which is the whole bundle (60 minute T2 well fed buff and mana/hp recovery)

median scaffold
sleek turret
#

See

median scaffold
#

I actually don't know exactly how rare Bloodfins are

sleek turret
#

You get Bloodfins from lava fishing right?

median scaffold
#

I think so

sleek turret
#

Issue with honey fishing is that it takes longer than lava fishing I believe

#

Way longer

median scaffold
median scaffold
#

And ye, 10% isn't that rare, even if that's only for 1 bloodfin

sleek turret
#

You also can sped up the lava fishing process

#

Using the Hotline Fishing Rod or upgrades that let you fish on lava + that one acc that enables you to fish with any rod on lava

sleek turret
#

Otherwise it's always Honeyfin

drowsy plank
#

tbf they can spawn anywhere

misty lichen
#

i really dislike how the perfs/hm and eow/boc enrages are incorporated

#

evil1 bosses are meant to be fought underground but you CAN fight them on the surface for the “harder mode but with more space”, but then the evil2 bosses are meant to be fought on the surface but CAN be fought underground for the “easy mode with less space”

torpid mural
#

unless u dig it out but

#

im too lazy for allat

drowsy plank
#

ive fought perf in the underground crimson just fine

wide river
#

If I'm not wrong this suggestion has passed before ain't it

drowsy plank
#

dont remember

misty lichen
#

evil2 bosses enraging on the surface is just confusing with the red name making you think you’re doing something wrong

wide river
torpid mural
#

oh

sleek turret
#

imo From a first player perspective the player would encounter the spawners on evil surface rather than on underground evil biome

torpid mural
#

should i delete or keep mine then

#

idk

wide river
#

It doesn't really matter either way

sleek turret
#

It's until then that you learn about the enrage that the bosses have when you craft the boss item consumable

torpid mural
#

bc i kept fighting them on surface

misty lichen
#

they’re still easier on the surface

torpid mural
misty lichen
#

the surface enrage does very little

glass arch
#

their surface enrage isnt even an enrage yeah

misty lichen
#

the underground ai is so pointless

glass arch
floral yoke
#

Only time I did underground perfs was infernum, before then I forgot surface enrage was a thing

#

Definitely not enough to warrant going out of your way to go underground

wide river
#

Love me an "enrage" that's barely even noticeable

sleek turret
#

Atleast for surface death-Hive Mind it felt like the boss was pretty good that way

novel belfry
#

im annoyed that enrages are just applied in situations that i dont think make too much sense

#

why is the eow/boc now stronger outside of the corruption/crimson? shouldn't they just turn back and try to leave?

sand marlin
#

Because despawning them is quite annoying for the littlest step you take outside and becomes cheesy as well

#

Works best to just make it leave more of an impact that it is indeed enraged and make the player more aware outside of an incredibly vague health bar indication

#

Well, not as vague but people can't usually pay attention to the name on the health bar

misty lichen
#

i think enrages are a general rev change

stark locust
#

Ok made some changes

#

Did it on mobile so check if everything makes senses I gtg

restive wharf
#

why are there no biome campfires

drowsy plank
#

i mean sunken has ultrabright

#

doesnt crags have gloom or am i just crazy

#

i mean there are definitely torch types at least

#

as for campfires that depends on spriters

restive wharf
#

yeah there are no campfires

#

i checked

drowsy plank
#

art server moment

misty lichen
#

you can paint vanilla campfires as a temporary solution

stark locust
#

Or use cal Val

restive wharf
#

cal val doesn't have campfires

#

i'm using it for consistency and the torch luck mechanic

drowsy plank
#

i dont

#

think campfires affect torch luck?

floral yoke
#

Campfires seems like a simple thing to accomplish

drowsy plank
#

yeah they dont

#

feel free to make one and submit it in calart then HDfailure

restive wharf
#

why does fertilizer not work on calamity mod trees?

bright crag
#

Probably hasn't been implemented

golden sonnet
#

I think it has to do with modded tress being jank AF

#

unless they've gotten better

bright crag
#

Mechanics like that need to be actually integrated to Calamity through code, and won't work otherwise

#

There's also that, yeah

restive wharf
#

i want to submit a suggestion about that but i already have today

drowsy plank
#

you can do 2 per day

grim tusk
#

^

restive wharf
#

oh

grim tusk
swift furnace
#

make a kelvin catalyst upgrade

sleek turret
#

Celsius Katalyst

fervent orbit
#

requires 273.15 delicious meat to make

#

i love how this is just

#

wrong

frail fox
#

Sentinels downgraded to not bosses damn

fervent orbit
#

yea

#

polter too

golden sonnet
#

@faint pivot The only needed post ML bosses are devourer of Gods, Yharon, SCal, and Exo mechs

dense ferry
#

Guardians > Provi > DoG > Yharon > SCal and Exos

#

Considering what is expected for a player

fervent orbit
#

guards and provi can be skipped with shimmer if ur willing to do yharon early

dense ferry
#

Skipping to DoG is unrealistic to consider imo

golden sonnet
#

fair, it's still way less then their claim

fervent orbit
dense ferry
#

That post still de-considers Void, Signus, Weaver and Polter

fervent orbit
#

_ _

#

yea

dense ferry
#

And, in the future, Ravager will be there too

#

Tl;dr half of the Post ML Bosses are realistically skippable for the average player

#

And we aren't adding more Bosses

#

@faint pivot

north oracle
#

(except yharim who will in fact be required for progression)

golden sonnet
random talon
#

bc... he's the final boss?

median scaffold
north oracle
random talon
#

unrelated but the YTer Nova is about to beat SCal for the 100th day while waiting for Yharim to release

median scaffold
wide river
median scaffold
#

Would be actually funny if Yharim will be somwhere before SCal XD

#

GFB moment, ig

grim tusk
#

Also looking at the sugg:
A- Folly has stuff planned
B- OD drops can obliterate DoG and are decently Yharon viable
C- You only need DoG, Yharon, Draedon and SCal lol

median scaffold
grim tusk
#

You’d need Providence and Guardians if it wasnt for fishing

median scaffold
#

Low% exists

grim tusk
#

You can fish auric ore up from crates

median scaffold
#

Can you kill Ravager from Low%, please? FallWithinMyCalculations

grim tusk
#

Probably will when it gets moved

#

Then Cryo becomes mandatory

median scaffold
#

Can you kill Ravager and bring Low% to 5-6 bosses instead of 6-7? Pretty please FallWithinMyCalculations

#

There was some suggestions making this possible, but iirc those didn't get passed, sadly

uneven adder
#

so WoF -> lunatic -> ml -> dog -> yharon -> scal hmmm

#

i mean yeah removing ravager would bring it down to 6, though I would really only support it if it was viable in a speedrun context considering how much work it would take + the fact I'm biased af
low% and speedrunning are both extremely small niches though so I don't think it's getting changed at all

#

though I would seriously like there to be a cosmilite pickaxe of sorts so provi and guardians could be skipped in speedruns

grim tusk
#

And then you get Uelibloom with shimmer

golden sonnet
median scaffold
warm vale
#

There's a boss called Calzone?

#

Nowait, I misread...

grizzled dome
coral carbon
worldly sparrow
golden sonnet
glass arch
#

no you need dog anyways to make altar

#

dog is unavoidable in every route, ive checked

wide river
glass arch
#

yeah

umbral gazelle
#

you dont need to kill any of these boss if you have cheatsheet hdflr

glass arch
#

you dont need to play the game if you have cheat sheet

golden sonnet
glass arch
misty lichen
#

it was a joke man

sleek turret
#

Your honor, the client used the hdflr emoji on the end of their sentence, indicating a sarcastic tone.

novel belfry
#

i use XD to indicate a sarcastic tone

sleek turret
#

I use /s since it feels the most direct one

warped vector
sleek turret
#

See there's many sarcasm indicators because of Poe's Law or whatever the wikipedia page says

north oracle
#

||XD||

bright crag
#

Just noticed that Demonshade suggestion

#

How did no one comment against it?

#

Actually, no need to

grave zincBOT
#

@left crag - Your suggestion has received an updated status!

[Demonshade Armor should provide Auric Rejection Immunity]

It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message

north oracle
bright crag
#

Basically, Demonshade armor won't be made with Shadowspec Bars in the future
It will be made with Ashes of Annihilation

#

Even if you don't consider that, Shadowspec and its tier is dedicated (non-canon) content
So the rules of canon don't apply to it at all

drowsy plank
#

tbf it does still make a modicum of sense for late game armors to have immunities to it tho

grizzled dome
misty lichen
drowsy plank
#

i dont really consider that a "cool" part of auric......

misty lichen
#

it’s something

drowsy plank
#

i guess

#

the armor is gonna get reworked eventually anyway so im not really too concerned with that

#

tho i think tracers give you immunity now anyway or something so i suppose it isn't a big deal

#

or at least

#

some accessory does

#

i know something passed that gave you an alternative at least

uneven adder
#

if it's exos it's currently wof -> lunatic -> ml -> ravager -> dog -> yharon -> exos iirc

coral carbon
#

Make the Celestial Onion only drop on non-Master Mode
The Celestial Onion gives a bonus accessory slot, that for balance reasons can't be obtained on Master Mode. It also means that it is just a waste of space on Master Mode - you can't even sell it to NPCs, as it has no value. Thus, it would be the best go make it drop only on Normal and Expert (and, by extension, non-Master Revengeance and Death as well).

#

...oh, I think that it would be a duplicated sugg. But, is it good anyway?

olive saddle
misty lichen
#

i just don’t see why it shouldn’t have a sell price

#

i would buy that thing at a garage sale

olive saddle
#

We can throw lore out the window here and say "its for gameplay fuck u"

floral yoke
#

Make it activate prepare to cry in master mode

olive saddle
floral yoke
#

😇

umbral gazelle
quiet kernel
hollow ridge
#

@boreal jetty what are you actually suggesting?

#

As in make all minions have no projectiles

boreal jetty
#

But

#

I wanted say

hollow ridge
# boreal jetty I wanted say

I do agree with the mess on screen sometimes but it isn't really possible to change all summon weapons like that

sand marlin
#

Fargo's Mutant Mod has a configuration for friendly projectile visibility which includes summons

boreal jetty
#

Well

#

Another mods

hollow ridge
#

It fixes your problem

boreal jetty
#

Thx

#

In future then i play infernum as summoner i will instal fargo (for minions) and maybe unofficial whips

floral yoke
#

Calamity unofficial whips?

#

Because that’s a part of Catalyst now

#

And vastly improved in Catalyst as well

sleek turret
#

There's a separate mod

grim tusk
#

@boreal jetty either Fargos Mutant or Summoner’s association

faint pivot
fervent orbit
#

yharim will be added obviously

#

just dont expect it anytime recently

restive wharf
#

Bruh, my suggestion never got posted even though it's been more than 24 hours

golden sonnet
#

wdym

restive wharf
#

Yeah voting

#

It never got transferred

golden sonnet
#

what one was it? you sure it didn't have a reaction?

restive wharf
#

It didn't have any reactions on it

median scaffold
misty lichen
#

i love being convinced why low fishing power is a bad thing, actually

proper granite
#

and to prevent this you must drink a flipper potion and ale and sit on an underwater toilet with the inner tube on

misty lichen
#

i don’t think most baits are as useless as you think, it’s more of a nightcrawlers being really broken deal i think

median scaffold
proper granite
misty lichen
#

most of them are above 15% power and it’s just like the really common critters like grasshoppers and scorpions that are under that, anything 15% or above is good enough

proper granite
#

later on its definitely less of a big deal since youve got access to other sources of fishing power

median scaffold
proper granite
#

but early on its very important

median scaffold
#

Minmaxing minions? Nah, minmaxing fishing

misty lichen
#

night crawlers kinda an instagrade ngl ngl

median scaffold
#

Night crawlers are existing and already breaking the entire fishing balance, I guess clueless

proper granite
#

now me, i just get one master bait and go infinite from there

misty lichen
#

i could honestly see just nerfing their recipe to use more stars or something, as far as baits that aren’t hyper rare are it’s only lightning bugs (hardmode item) and magma snails being at 35%

#

and they’re stupidly easy to get if you have the stars to spare

proper granite
#

im not sure if nerfing night crawlers are the solution, they're the only really consistent source of bait

#

the thing that annoys me is that like for example maggots require fighting zombies in a graveyard biome created by the player and still give less fishing power then a worm

#

same with dragonflies, whom i never see

misty lichen
#

nah fireflies are where it’s at

proper granite
#

and apprentice bait is the biggest joke of them all

proper granite
#

the ones that only spawn above water and spawn in groups of 2-3

misty lichen
#

im talking about fireflies

#

they spawn in such high amounts and give 20%

proper granite
#

yeah those are fine

#

its like butterflies, they arent consistent to find

#

so it makes sense its good

misty lichen
#

and at the end of the day just worms would still be the best bet if you can’t get nightcrawlers

median scaffold
#

Fireflies are pretty good as an early alternative to bites, imo

proper granite
#

and if you find the shimmer early its literally joever because herb bags turn into can of worms

drowsy plank
#

if your issue is maggots/dragonflies you should mention those as being rare but also shit

#

like that is a good time to be specific

#

mention rare critters having awful fishing power in particular

proper granite
#

so going into the sunken sea and getting sea minnows and baby ghost bells does give you bait that has 20% fishing power but going anywhere else would get you worms which not only give more fishing power, but can be upgraded into nightcrawlers later on

#

maggots arent necessarily rare but it doesnt make any sense that bait which should be at least as good as a worm is nerfed to 22% for some reason

#

and fishing power is really important doubly so early game because fishing power doesnt scale linearly

drowsy plank
#

like i said

#

you should say that in the suggestion then

proper granite
#

hows that

drowsy plank
#

yeah that works

drowsy plank
#

wh

#

i dont

#

stealth is literally just free damage even if you're using spam i dont understand what the point of this is

#

right?

#

am i forgetting how stealth works?

golden sonnet
#

you aren't

#

and like, if you spam stealth won't ever happen anyway

#

so like, why would you need to disable it?

#

for the single stealth strike at the start of the fight that is free damage?

ashen warren
#

Also, isn't that what makes rogue unique as a class?

drowsy plank
#

yeah

wide river
#

I can see an argument for this
Not a good one
But an argument nonetheless

drowsy plank
#

i

#

cant

golden sonnet
#

I can't either

coral carbon
#

i cant

drowsy plank
#

im gonna flag it until i get more of an explanation

#

this is just config bloat

#

@marsh scaffold can you please explain why this is needed, exactly?

marsh scaffold
#

I just want to use the blunder booster without needing to stop attacking to charge stealth

drowsy plank
#

wh

marsh scaffold
#

it's a super cool accessory, just wish it was easier to work around

drowsy plank
#

you just wouldnt be able to use it if you-
oh you mean make it so stealth isn't consumed and doesnt give you any bonuses when you use the weapon

marsh scaffold
#

Yeah

drowsy plank
#

i

#

guess that is technically allowed but i dont think they're gonna do it

wide river
#

Stealth regens fairly fast, you'd only need to wait a second or two at most
By the time you have Blunder Booster (or even Plagued Fuel Pack, really) you can get that 25% of Stealth back in no time at all

#

There's also, of course, ye olde Stealth Rework™️ in the plans so I'd imagine this'd get 🔒'd in a hurry

marsh scaffold
#

i guess

boreal jetty
lucid marsh
#

Honestly stealth seems like a dumb mechanic

#

For terraria

#

Plus it also kinda isn't stealth at all I think?

glass arch
#

its gonna be renamed

#

this will happen with stealth 3.0

lucid marsh
#

I see

#

Maybe I'll try it then

#

I have also noticed that rogue is basically just melee minus swords

#

Tbh I think it shouldn't have existed in the first place

grim tusk
#

Melee is just mage with no mana

glass arch
#

rogue is very much its own thing, no matter how ununique it was when first implemented

crude geode
#

Summoner is just mage with longer lasting minions

#

Ranged is just mage with ammunition

glass arch
#

*more types of ammunition

crude geode
grim tusk
#

@marsh scaffold
Please specify that this is for accessories such as Plagued Fueled Pack, Sand Veil, Spectral Veil and Blunder booster cuz otherwise this suggestion looks extremely pointless, you can already not use stealth strikes by just keeping spamming your weapon and use whatever accessory you want. So maybe be a bit more specific so it gets better chances to pass

bright crag
bright crag
crude geode
drowsy plank
grim tusk
# lucid marsh Plus it also kinda isn't stealth at all I think?

Stealth 1.0 used to be more stealthy with accessories and the stealth points giving aggro reduction

Stealth 2.0 stripped a lot of those aspects away to make stealth more combat viable but its not stealthy anymore (although stealth doesnt work on Terraria boss fights at all)

Stealth 2.5 was just making it not actual torture to use early game

Stealth 3.0 is going to rename it and more more so towards dynamic combat which makes more sense. The most likely name currently being “Focus”

crude geode
#

I love Hollow Knight

grim tusk
#

Unfortunately whips are first lol

crude geode
misty lichen
#

honestly i just don’t like how stealth regens automatically

#

for charge attacks you should feel like you’re doing something to activate it

#

with stealth you just constantly get it whenever you’re just trying to mine or something

frail fox
#

Rogue is all boomerangs and slick cane

lucid marsh
#

Well, yeah. Boomerangs are melee according to terraria

distant gyro
#

i think boomerangs are only melee according to terraria because traditionally their design is based on the fact that you can only throw one, there is a sizeable penalty for missing, and the closer you are the faster you throw and hence higher dps

#

a typical rogue boomerang will feature none of those and some that feature one will not necessary feature all

misty lichen
#

or you can be fishbone boomerang (⚠️)

distant gyro
#

fishbone boomerang is a myth

frail fox
#

But ultimately it doesn’t matter and classes are made up

#

Magic guns, whips, beam swords, magic swords, there’s plenty of stuff you can say

distant gyro
#

some spiky balls last enough time to might as well consider themselves summoner so rogue has it all

frail fox
#

System’s Bane is my favorite sentry

grave zincBOT
#

@fervent orbit - Your suggestion has received an updated status!

[Rotate the Eye of Desolation sprite so that it points to the left.]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

distant gyro
#

yeah

fervent orbit
#

what the FUCK

quiet kernel
#

Visual consistency

fervent orbit
#

you were supposed to let it surpass icicle arrow

distant gyro
#

can't beat the og

north oracle
restive wharf
#

My suggestion still hasn't been posted...

#

Oh well

royal tapir
sand marlin
worldly sparrow
faint pivot
umbral gazelle
sleek turret
#

Ranger is Black Hawk Jet but instead of it attacking by itself YOU use it to attack enemies

#

/s

drowsy plank
#

smh ranger just copying calamity summoner 🙄

sand marlin
#

** ** ranger

umbral gazelle
#

‎ i ‎range ‎ agree

sleek turret
#

See class weapon consistency is whatever the devs feel like instead of it following whatever assumption or smth We Don't Care as long as the weapon is fun to use

sleek turret
#

I agree with this sugg

#

Even if certain themes suggest what debuff weakness/resistance an enemy has it feels a good game design thing to tell the player what weakness/resistance an enemy has directly

sand marlin
#

I believe this suggestion idea is already in voting

#

@weary plaza

sleek turret
#

Afaik it's also planned that the bestiary would show the enemy's weakness/resistance thing but I don't particulary like this change

sand marlin
#

So it was already agreed on by the devs to implement this

#

Or like, thumbsup I guess

weary plaza
#

alright mb then

sand marlin
#

I mean you couldn't have known so it's fine

weary plaza
#

ig that was from like 2 months ago so i would have needed to scroll up a lot to see that

#

ill delete it in that case

flint notch
#

I wonder where this sugg spawned from?

fervent orbit
drowsy plank
#

...

#

just use dash keybind

golden sonnet
#

^ the keybind exists for this reason

drowsy plank
#

@torpid mural i literally cant think of any reason to do this when dash keybind already exists

torpid mural
#

lower the ms

#

where

#

you have to double tap faster for it to actuate

#

as in, some sections of some bosses (ex scal bullet hell) u gotta move kinda slowish, so u tap ur movement keys

#

then u accidentally dash even though you werent tapping that fast

glass arch
#

yeah so you use dash keybind

torpid mural
#

WAIT

#

omg

#

i just

#

that exists?

glass arch
#

or alternatively dont use a dash at all

torpid mural
#

i just processed what yall said

glass arch
torpid mural
fervent orbit
#

me when people dont check the controls

glass arch
#

no it does not

#

cal has a default dash anyways

grim tusk
#

Also: Old Lord’s Oathsword and Phosphorescent Gauntlet

torpid mural
sleek turret
novel belfry
#

thats

#

a good idea

sleek turret
#

It is in my opinion and has been tried on Thorium for explaining wtf is the inspiration mechanic whenever you get a Bard weapon for the first time

golden sonnet
#

base dash and fall speed are self explanatory tbh

#

and calamity already has an explaination on stealth, like thorium does for inspiration

novel belfry
#

its a bit finicky tho to see

golden sonnet
#

oh, maybe calamity could add a guide charachter, to explain stuff to you

#

it could be called Fanny

north oracle
golden sonnet
drowsy plank
#

🥹

bright crag
distant gyro
#

id rather have clippy

grim tusk
ripe owl
umbral gazelle
ripe owl
#

@ebon skiff no reason, no nothing, plus SIS

hollow idol
#

a reminder that toilet asset submissions for furniture sets without them are allowed clueless

#

Abyss, Acidwood, Ancient, Ashen, Botanic, Cosmilite, Monolith, Otherworldly, Plague, Profaned, Sacrilegious, Silva, Statigel, Stratus, Void
Eutrophic probably getting resprited for SSO

novel belfry
#

you cant stop me from submitting an otherwise good submission for toilets and including a skibidi version of that toilet in it

crude geode
#

Yharim fight but it’s just his head on a toilet

buoyant idol
#

I think that was on the list of don’ts but it got wiped.

gleaming vortex
#

about my automatic weapon charger suggestion, one way to balance it could be to only make it charge weapons up to a maximum of 50-80 percent so that you dont fully benefit from the dmg bonus at high charge

buoyant idol
#

80% is the cutoff for damage loss. I think it’d be best to not have it or cap it at around 30%.

drowsy plank
#

im pretty sure the devs have said multiple times they aren't going to do this

buoyant idol
#

Considering that’s the point of the mechanic, I agree on not adding it.

drowsy plank
#

yeah i mean if you search for similar suggestions im p sure this one has been explicitly rejected

gleaming vortex
#

i just looked at the suggestion doc

grim tusk
#

And yes this sugg is on frequently suggested

#

Oh, used to be there

#

No longer there

#

@dense ferry can you move Sugg doc to the top and add autocharger/battery pack/power bank back to Frequently suggested

dense ferry
#

That's for Rover

#

But I can move the pins

ashen warren
#

I think I posted this #calamity-addon-talk message in the wrong place. Should I post it as a suggestion? Eg "Add True Melee support to Recipe Browser"?

grim tusk
ashen warren
grim tusk
#

👍

drowsy plank
#

honestly i was almost thinking this should just go in #1052323733961977947 bc it's a consistency/compatibility thing

ashen warren
#

Certainly was scratching my head trying to find the correct channel 😆 please move it as you see fit @drowsy plank, and thanks!

drowsy plank
#

nah i was just thinking about it in relation to what Shade wants but if shade wants it in here then this is where it should go

gleaming vortex
#

maybe not tomorrow, maybe not next month or even year but at some point, i swear, i will come up with a good Suggestion

grim tusk
#

Rogue gets split cuz its internally a throwing subclass (for now) and Recipe Browser recognizes that

#

True melee is on the same vein

#

Although this sugg might get a 🔒 given true melee’s plans

#

Although the separation might still be good so idk

hollow shell
bright crag
#

It depends on how far off those plans are

golden sonnet
#

I don't agree with this, nothing would imply that it makes you lose adrenaline as you aren't taking damage

#

Same way dodges don't need to specify they don't lose adrenaline, because if you dodge the attack you aren't taking damage

gritty plaza
#

But the tooltip just says "reduces damage by 10%"

golden sonnet
#

No, it creates a barrier

#

And the barrier is what takes damage not you

#

The Dr is unrelated to it not losing adrenaline

fervent orbit
#

the wiki for rover drive doesnt even mention adrenaline

#

barriers are a new mechanic in calamity that most people dont even know they even have this ability