#suggestions-discussion

1 messages · Page 243 of 1

floral yoke
#

2020 was when it was requested though so lol

wide river
#

Which comes first
Yharim
OR
God Slayer Hoverboard

royal tapir
#

Silksong

wide river
#

Ture

hollow idol
#

well i havent actually added the DoG one yet if we’re being technical

crude geode
#

It’s a mass hallucination by the hollow knight community

proper granite
#

im thinking about a suggestion where extra details are added to boss drops to make them more memorable and intuitively satisfying

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like for example having astrum deus drop its fragments across the length of the body of the one that dies last which would be satisfying to collect and give the impression of how many youre getting

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for like 99% of bosses it just spawns a pile of whatever loot the boss is supposed to drop at the center of the boss hitbox but some bosses have a lot of drops or just dump everything in the treasure bag

novel belfry
#

WHAT THE FUCK

#

WDYM TOUR STILL STRUGGLING WITH GS HOVERBOARD

sleek turret
#

Do a 1.2 or lower terraria mod version moment and pick Shroomite Hoverboard and recolor it to Cosmolite pallete and call it a day until someone decides to sprite the item for real

novel belfry
#

Or just use the fucking sprite

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Slagsplitter originally had a shit sprite but someone quickly made a better sprite within days of its release

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Or maybe I’m wrong

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But again, you shouldn’t have to wait a bajillion years because you think the sprite isn’t good enough

wide river
#

However, as we can see by Grand Marquis Bait, that doesn't always happen

novel belfry
#

That’s because I’m pretty sure nobody has done the angler quests enough to even discover that calamity adds a new ultimate bait

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So nobody knows that exists

fossil finch
#

yeah the reason grand marquis is still that is the fact nobody knows it exists

royal tapir
#

It's meant to look like vanilla bait

wide river
#

Sorry, I wasn't intending to imply that it's a bad sprite

royal tapir
#

I know

wide river
#

I don't know where I was going with that point so if we could both forget I said anything that'd be cool

fervent orbit
#

what are the baits supposed to be

#

they just look like balls of matter

royal tapir
#

Good question!

fossil finch
#

ye

novel belfry
#

Anyways where were we

wide river
#

God Slayer Hoverboard

fervent orbit
#

i feel like the problem with the grand bait is that because it follows vanillas baits so well, its bad because of that

#

the problem is that the vanilla baits are bad

novel belfry
#

I think I was trying to say that the hoverboard legit doesn’t need a perfect sprite right now

wide river
#

That was in fact your point yes

grave zincBOT
#

@lavish condor - Your suggestion has received an updated status!

[Indicate that Expert is the intended Calamity experience on the world generation screen]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@umbral gazelle - Your suggestion has received an updated status!

[Make the "first exo mechs" choice given to the player that made a contact instead of random player]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@worldly sparrow - Your suggestion has received an updated status!

[Make Auric Ore launch golf balls]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

royal tapir
#

real

worldly sparrow
#

187 votes jesus

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i thought i was the only person who cared about terraria golf

crude geode
#

It’s the funny

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Ofc people are gonna vote for it

stone notch
#

:)

golden sonnet
#

I sure wonder why this user replied to that message clueless

drowsy plank
#

for fun, i think

floral yoke
#

I know why

stone notch
wide river
keen ore
#

i would really want to see calamity balance out stardust guardian

#

it has abysmal range and damage even for post-ml enemies and bosses

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or maybe replacing it even

umbral gazelle
#

just give it ability to stop time

keen ore
#

fargo's souls clueless

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maybe i should type it

worldly sparrow
keen ore
#

solar has free dash, vortex has extreme stat bonuses for exchange of horizontal speed, nebula has huge bonuses when fighting

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SG cannot even attack profaned guardians sometimes because so little sight range

novel belfry
#

solar dash also grants damage reduction of 20%

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when the shield is up

keen ore
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nor can he fend off or help fighting post-ml enemies like scorn eater

novel belfry
#

i guess the only issue with buffing SG is that uh stardust armor recently gained a bunch of other good stats

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buffed whip range and 1 sentry slot

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byeah regardless sg needs a buff

keen ore
novel belfry
keen ore
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i had an idea to replace SG with passive small crit strike for minions like 1-3% (bit extreme though)

dapper apex
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i think its boring....

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guardian is more interesting

keen ore
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also because in 1.4 player cannot control its actions, it would make up for little range by being a placeable sentry and a minion

drowsy plank
#

solar and nebula are already recieving more nerfs next update

keen ore
#

fair enough, they are strong

drowsy plank
#

vortex already has some pretty hard nerfs so i think it's fine, and because of that i think stardust's set bonus is fine too

keen ore
drowsy plank
#

yeah and the armor's already really good

#

so we dont really need to buff the free minion much

keen ore
#

yeah, about that.......

drowsy plank
#

about what

#

are you implying stardust ISN'T incredibly strong??

keen ore
#

im implying SG has so little stats that he isnt efficient compared to other set bonuses
like at least reducing damage and increasing sight range would make him a passive normal minion, because thats how he was intended to be, isnt it?

drowsy plank
#

im not sure what he was intended to be, all im saying is stardust already has plenty of good stats that i dont think it's aching for buffs right now
i guess if you want to make a suggestion about making the guardian have more range in exchange for damage that would count as a proper suggestion because that's just up to preference, but i definetly dont think anything about the armor is "weak" right now

keen ore
#

armour itself is fine, no complaints

novel belfry
#

at least increase his range

keen ore
drowsy plank
#

like i said you can post a sugg about it, since increasing his range in exchange for damage to make the minion feel better to use, that's fine because that's a preference thing

keen ore
#

and is free

golden sonnet
# novel belfry at least increase his range

The whole identity of the minion is to stick close to protect you, and deal high damage and knockback when they get close. feels kinda contradictory to give it more range

keen ore
#

like a combat asset its not good

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protection actually maybe so

drowsy plank
#

honestly thinking about it more now, most of the post-ML bosses actually DO stick pretty close to you
provi has no contact damage, polter is a close quarters fight, most of the distortion bosses are the same, yharon has his dashes, etc.

sleek turret
#

It requires you to play more aggresively as summoner which is a pain in the ass atleast for post-ML bosses I believe

keen ore
#

also whipping but thats a different thing

sleek turret
#

Whipping is an aggresive playstyle honestly

keen ore
#

not really if its just to throw in a buff

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but like this yes

sleek turret
#

If you want to whip focus then yea it's aggresive

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But if you're just for the tag then you can re apply it every 4 seconds

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Between those 4 seconds you can probably forget about it or just relocate your sentries if you use them

keen ore
sleek turret
#

Is this sarcasm

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I can't tell

keen ore
#

not really

#

they obliterate storm weaver, have single-targeting norm damage and crowd control

sleek turret
#

Vortex has long range but it's not that long either I think

keen ore
#

about a 2k screen range afaik

#

or just a normal screen

sleek turret
#

60 tile range

keen ore
#

wiki says just 60

#

still good, i like it

sleek turret
#

It's almost the same range as the OOA Flame sentry

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(without OOA armor)

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56.25 range

keen ore
#

so um

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back to the topiK

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SG def needs something

drowsy plank
#

again, i really dont think it does, but if you want it to have more range because you think that would make the minion more satisfying, then you can make a suggestion about it

wide river
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(I'll be honest I forget Stardust Guardian exists sometimes)

sleek turret
#

I feel like it doesn't contribute to DPS as much as the other set bonuses

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Vortex and Nebula for instance since I feel like Solar is more related to defense

keen ore
#

Solar just gives free accessory slot

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which is huge

sleek turret
#

Probably

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But we are talking about DPS output here

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Solar Flare contributes by essentially dashing onto the enemy always if you want to have extra damage output to your alredy existing damage output

keen ore
#

agreed here

sleek turret
#

Vortex provides +40% damage and +15% crit chance at the cost of -33% movement speed

#

Nebula practically gives you stat bonuses for free which contribute for your total DPS and survivability (as well as mana regen but I think you alredy have insane mana regen at that point regardless)

fervent orbit
#

the mana regen works while attacking with weapons, so its more like mana reduction

tender crater
#

HUH?

fervent orbit
#

just means its better than actual mana regen

tender crater
#

Wait, it does???

fervent orbit
golden sonnet
sleek turret
#

So TRAE mana regen system?

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Except with current Cal mana system

tender crater
#

and yee vortex stealth is way harsher when it comes to movement penalties

sleek turret
#

Huh

tender crater
#

pretty sure the only reason it got nerfed in the first place was to weaken facetanking

#

but in terms of practicality in normal setups, there isn't much

golden sonnet
fervent orbit
#

also vortex stealth isnt really a negative thing, since any wings with hover will just completely negate it

tender crater
#

oh, didn't know that

sleek turret
#

True actually

fervent orbit
#

the solar shield in solar armour uses adr too, so yea

sleek turret
#

Moonlord itself gives one hover option

fervent orbit
golden sonnet
tender crater
#

man i love kirby

fervent orbit
#

i sure do love vortex booster

#

anyways what does stardust get? insane fucking stats

tender crater
#

i forgot the vortex booster had hovering

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5 minion slots+a shit-ton of additive damage is absurd ye

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it doesn't need a good set bonus, the armor pieces are already cracked on their own

golden sonnet
#

Also the sentry slot is insane

tender crater
#

i forgot it has that now

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so ye, even better

sleek turret
#

I see

fervent orbit
#

free sentry buff go!

tender crater
#

go go gadget free spikecrag

sleek turret
#

War Table

tender crater
#

free spikecrag(s)

sleek turret
#

It's funny also because you can get 4 sentries at pre-hm

keen ore
tender crater
#

that's just how the armor works in vanilla

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and atm it's unchanged from that

sleek turret
#

Yeah

keen ore
#

SG might be possibly having the longest time of being trash in vanilla

sleek turret
#

In Vanilla it probably works because of how Vanilla is balanced in the first place

keen ore
#

probably yep

sleek turret
#

The issue could be translating vanilla balance to calamity balance

#

Since the stats are unchanged I feel

keen ore
#

wait and see thonk

sleek turret
#

SG damage is also boosted by minion damage modifiers too

sleek turret
#

Vanilla wiki states in the Notes section

keen ore
#

bruh

sleek turret
#

"Due to the Stardust armor increasing all summon damage by 66%, including the damage of the Stardust Guardian, its base damage is about 43-47."

tender crater
# keen ore he is?

why wouldn't it be? other armors that come with a free minion also do this

#

like the summoner variant of aerospec

keen ore
#

i didnt remember anything from armor set bonuses was affected

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but it makes sense for scaling

sleek turret
#

It should also be affected by whips tag but the wiki doesn't state anything regarding that

worldly sparrow
keen ore
#

still meh

worldly sparrow
#

and since stardust is the summoner armor

#

you best bet its not getting balanced

fervent orbit
worldly sparrow
fervent orbit
worldly sparrow
#

wtf since when

fervent orbit
#

since always

worldly sparrow
#

damn do i just not use hover that much

keen ore
#

yes

worldly sparrow
#

but thats just one of the three set bonuses

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im not gonna say that solar is balanced because it is the farthest armor set in the entire game from balanced

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but i can defend nebula

keen ore
#

its not about them balanced though

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as one guy perfectly framed

#

SG does not contribute to damage like others

worldly sparrow
#

im pretty sure SG was meant for non-boss application

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of course its gonna do jackshit against bosses because its not designed for them

keen ore
#

in general

worldly sparrow
keen ore
#

no like SG in general never contributes as much as other set bonuses

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-_-

fervent orbit
worldly sparrow
#

i think thats just the fact that its designed for enemy protection

golden sonnet
#

Set bonus doesn't matter if the individual pieces are better

worldly sparrow
#

the other set bonuses are useful everywhere

sleek turret
#

So are summons though?

worldly sparrow
sleek turret
#

Minions also protect you from enemies due to it's nature

worldly sparrow
sleek turret
#

Stardust insane stats are probably going to get toned down in the next prophetized Grand Summoner Rebalance

worldly sparrow
#

ive lost hope in the great rebalance

keen ore
#

summoner rebalance will balance the entire universe

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probably

worldly sparrow
#

ive heard whispers but it just isnt happening

sleek turret
#

Since I think one of the plans is limiting the amount of minion slots

sleek turret
#

Even more.

worldly sparrow
sleek turret
#

Whips are also going to be changed so that pre-hm whips now have flat tag instead of multiplicative tag

worldly sparrow
#

calamity doesnt like to delete game mechanics but this is the exception

keen ore
#

whip stacking is obsolete right after ml

worldly sparrow
#

its quite literally the best weapon in the mod rn

keen ore
#

broken?

sleek turret
#

Flat tag whips pre-hm is kinda silly because I personally think it could break with stuff like Blade staff even if it means increasing damage by 6

keen ore
#

damn

sleek turret
#

(reminder that Blade Staff whip tag effectiveness is 75%)

worldly sparrow
keen ore
worldly sparrow
fossil finch
#

Using bone whip in post ml because flat tag makes it really good when using the blorpo summon

sleek turret
#

True actually

worldly sparrow
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and oh man 1.4.5 will roll out with a moon lord whip and a stardust whip

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if summoner rebalance doesnt happen by then

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summoner will ascend to godhood

floral yoke
#

Yeah

fossil finch
#

We still don't get why would calamity Need a summoner rebalance

worldly sparrow
fossil finch
#

But we know where that discussion goes so

floral yoke
#

Because Summoner is busted

sleek turret
#

Summoner is alredy godhood if you play optimially by using sentries and/or debuffs

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It doesn't need any new whips to do so

floral yoke
#

The combination between the powerful summons and sentries with whip tag damage is like??

fossil finch
#

Is summoner being good a real problem that negatively impact the experience or is it a thing numbers nerds can froth at the mouth about

worldly sparrow
sleek turret
#

It also comes to the issue that Summoner balance in Cal clashes with Summoner balance in Vanilla since 1.4

worldly sparrow
#

balance never actually negatively impacts the experience one way or another so long as nothing is too underpowered or too overpowered

fossil finch
#

Is it really

sleek turret
#

To be fair the summoner issue could be solved by making summons be complemented by whips equally to Vanilla

worldly sparrow
#

yes

fossil finch
#

Is it really

worldly sparrow
#

yes

floral yoke
#

Being a singleplayer experience I can understand the argument of just leaving it as is, which is why it hasn’t been nerfed as of right now

fossil finch
#

Is it reall- dies

worldly sparrow
#

spamton real

sleek turret
#

Summoner being minion-centric (totally new term made by me :stuff:) is an issue

fossil finch
fossil finch
#

It would be so awesome if calamity was balanced like vanilla

sleek turret
#

Yeah but you gotta acknowledge summoner in Vanilla was always a class complemented by other weapons

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You can look to summoner gameplay before 1.4 and you will see that people are using Lava buckets to kill King Slime + Slime Staff on pure summoner playthroughs

keen ore
sleek turret
#

Not sure if y'all watched Yrimir's Summoner playthrough atleast once

keen ore
#

for 1.4.4?

sleek turret
#

1.3

dapper apex
#

i think summoner didn't exist before 1.3

worldly sparrow
#

yrimir never played 1.4.4

dapper apex
#

It was a mage subclass

keen ore
dapper apex
#

or was it another version...

floral yoke
#

I was always curious if some weapons like bat scepter would have been nice alternatives to whips

sleek turret
#

"it was a mage subclass" No, it was it's own class that lacked weapons to complement it

floral yoke
#

Pretty sure it had weapons like throwing, just very few like tempest staff and frost hydra

dapper apex
sleek turret
#

The creation of whips was made with the reason that summoner needed class weapons for itself that complemented it and benefited it as well

fossil finch
#

The point being made by kaizo here is that summons were bad on their own but calamity didn't like that so you had to use them on their own but they were bad so Calamity buffed them but kinda too much so it fucked balance and then whips rolled into the game but Calamity summons were still buffed to be good on their own so whips don't work with that and also vanilla rebalanced the class around using whips as support so calamity is now

keen ore
#

so thats what great summoner rebalance will be

fossil finch
#

We have a fear it won't! But we get no say in that so we don't bother thinking about it too much

keen ore
#

if it wont

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who cares

#

people can play any other class they like

sleek turret
#

Afaik prophetized Great Summoner Rebalance isn't going to be rebalancing summoner stuff to how vanilla balance works

fossil finch
sleek turret
#

Yeah the "don't like it, don't play it" argument

floral yoke
#

More interested in the rogue rework

royal tapir
#

🔁

keen ore
sleek turret
#

Waiting for summoner rebalance

sleek turret
#

It's more probable that the colapse of our capitalist society comes first than the entire rebalance of summoner itself

keen ore
#

dont do that prediction

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u will spoil it

fossil finch
#

Sorry jested a little too close to the sun there

sleek turret
#

We also remove the fact that most rogue gear are projectile vomits

sleek turret
#

👻

keen ore
#

nervous sweating

serene vapor
#

We need more rogue weapons like Final Dawn

misty lichen
#

no we don’t no we don’t no we don’t no w

keen ore
#

lul

crude geode
#

Balance nerds when make it cooler nerds show up

misty lichen
#

it’s not cooler

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try using it

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your fingers won’t like you

sleek turret
#

cal balance people when I show them how many summoner weapons with 4 support weapons tests they will have to do on KS

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(it's an excel 15x5 killtime table)

keen ore
#

huh

crude geode
sleek turret
#
  • on standarized balance gear which sucks ass honestly
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wrath/rage potions are post-Skeletron

serene vapor
misty lichen
#

yeah

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blood orbs

keen ore
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its for lazy people to wait for skeletron death

misty lichen
#

you can’t have both without making an artificial evil biome or blood orbs

sleek turret
#

Could be reason however

keen ore
sleek turret
#

Explain why Summoner Potion is considered post-QB

misty lichen
#

it’s not

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changed to post skeletron

sleek turret
#

It is according to the "Standarized Gear" which is used as a guideline for testing

misty lichen
#

nope

misty lichen
#

ur outdated

sleek turret
#

Am I?

keen ore
#

yes

sleek turret
#

Ok I am

keen ore
#

summoner potion is viable at the start

sleek turret
#

Even then fishing isn't something that is exclusive to post-Skeletron if we go by the blood orbs logic

misty lichen
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yeah but

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imagine if the game EXPECTED you to be using every offensive potion before king slime

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especially summoner which at preboss is like a 33% dps increase

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if you go for the extra effort to fish for them, you deserve extra damage, not “expected damage”

sleek turret
#

You get extra damage but what even is the expected damage

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Especially when the Standarized Loadout specifies to go with 2 offensive 3 non-offensive on pre-hm when it doesn't even catter the playerbase accordingly

misty lichen
#

that’s also no longer true

sleek turret
#

Neither me nor you have an idea of what the player base goes before a boss and we only use assumptions on our bias

grim tusk
#

Thats why we dont test with fishing potions nor Ex. stuffed (minus Summoning due to the mega rebalancing) til like Evils 2

keen ore
#

whar

grim tusk
#

Potions are strong as shit boy

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or gal

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Or whatever

keen ore
#

galboy taxevasion

sleek turret
#

Reforges guideline are 2 offensive 3 non-offensive as well as how accessories are in the summoner sheet

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If it were updated the summoning potion disclaimer would have been updated to reflect the potions and buffs sheet on the document.

grim tusk
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Although you wont need tests for March unless a horrible bug that needs a hotfix is found

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(No critical bug has been found yet)

floral yoke
#

Potions, imo, have always been a get out of jail free card

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In cases, you go out of your way to make your fights easier

sleek turret
#

What even is the relation between standarized testing builds and tierlist tests builds when both serve the purpose of knowing the current state of balance of weapons

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Especially when both seem to have different guidelines regarding on what to use or what not to use

sleek turret
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It's literally on the doc

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Same with accs selection

misty lichen
#

the doc is outdated

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it hasn’t been worked on for a while

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i don’t get your point at all, if people are allowed to use whatever they want then everybody would get extremely different results, simple as that. test gear is not and has never been meant to be perfectly aligned with “expected” gear

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what are you even concerned about, that rage and wrath aren’t used preboss? we didn’t declare that they can only be used post skeletron, that’s just when all tests start to use them because by then they are easily accessible

sleek turret
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It's due to the fact that tester gear expects players to play as casual by going with a guideline on what is expected on the casual player in the first place

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And the "casual" part is only pure assumption on things that is assumed that the overall playerbase uses

misty lichen
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it’s not gear expected for a casual player, i just said that

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its gear meant to not be skewed towards offense or defense

golden sonnet
sleek turret
#

If I were assuming things here I would have assumed that the playerbase goes with a balanced loadout of 2 offensive 2 defensive 1 movement for both accs and reforges

misty lichen
#

well you didn’t assume that, and nobody assumed that

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that’s also not even tester gear if that’s what you were trying to go for

sleek turret
#

Then what is tester gear exactly, what does it use and what is the aim of it

misty lichen
#

it’s balanced gear meant to keep testing times consistent between people

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again, what’s the complaint

north oracle
#

It's purely for consistency when testing
Not being the balanced load out that everyone should use

misty lichen
#

do you want tester gear to be more offensive? defensive? do you want more niche potions crammed into it?

sleek turret
#

The concern what I am having here is that what even balance is based on whether is balance from killtimes tierlist, standarized or what catters to the playerbase

north oracle
#

Catering to the player base is nearly impossible when they all use different terrible builds

You have to spend about 20 minutes in this server to see that the general player base does not have remotely optimal builds

wide river
misty lichen
#

it also was never meant to cater to the playerbase either

north oracle
#

Yeh, not only is it not a good idea... it never even tried

grim tusk
#

Playerbase has:
The Nohitters, Speedrunners and other optimizers (small fraction)
Sugg disc/Tierlist gang (even smaller fraction)
The “qol” (wingslot, alchnpc, etc) mod gang (like a third)
Devs (both addons, Cal and other mods’) (even smaller fraction)
Multiple content mods gang (also smol)
Regular gang (the rest)

misty lichen
#

tester gear if it was good and actually catered to the playerbase

wide river
sleek turret
north oracle
#

I'm pretty sure that's just the tester pipeline

sleek turret
#

Honestly I'm just gonna drop out the convo because if we're gonna start by making exagerated claims then we as a whole aren't going to formulate a conclusion neither have a healthy discussion because I know how this ends up

ashen warren
#

Does it really matter to the community how testers test these things?

grim tusk
#

Or “oh this thing is usable now”

ashen warren
#

Other than that, but like, nerfs and buffs happen according to the gear

sleek turret
ashen warren
#

I just don't see the point on trying to change it

misty lichen
#

😭

grim tusk
#

The first 2 on w*ng and boot slot

ashen warren
#

Boots are overrated tbf

golden sonnet
novel belfry
ashen warren
#

I'm mainly the Speedrunners and Other Optimizers
And Hc but no cares about hc

misty lichen
#

regular gang wya

ashen warren
#

I need to get back into 1.3 speedruns. Scal Seeded is the freest run ever

sleek turret
#

You are true Raesh, the response was childish and I am sorry about that with deepest lament.
However, I will articulate my response when I gatter testing knowledge regarding on how balance works in this mod as well as vanilla so that I can finally expose if it's flawed or has to be changed, due the never ending knowledge we both have to expierence.

ashen warren
grim tusk
ashen warren
golden sonnet
sleek turret
#

Thank you for your understanding and emphatic character in your response.

limpid salmon
#

:)

worldly sparrow
coral carbon
grim tusk
worldly sparrow
fossil finch
#

the truth is that we are an evil person and all along we just wanted the mod be balanced exactly to cater to all our preferences

olive saddle
#

So true

#

Buff beetle armor when

median scaffold
#

Buff valhalla armor to be viable post-yharon (...wait, is it actually not viable post-yharon?) clueless

olive saddle
#

I think it is

grim tusk
#

OD drop moment

#

(Carrion sentry)

grim tusk
fossil finch
#

actually time to reove rog

misty lichen
buoyant prairie
#

I don’t know how suggestions work so I’m going to write something that may make no sense

drowsy plank
#

or you could just

#

post it in here

#

or ask us

buoyant prairie
#

Oki

#

I was thinking there could be small additions to the events of the normal game, like, making the event enemies more difficult or with more abilities, and maybe adding new enemies

drowsy plank
#

buff events, basically?

buoyant prairie
#

Ye

drowsy plank
#

i guess you could make an argument for it due to a lack of real event based content considering all calamity adds is acid rain... i dunno, just try to focus more on the why and less on the what

buoyant prairie
#

I understand

buoyant prairie
#

After thinking for a while, I will try to elaborate:
The reason I feel these events could be updated or buffed is because compared to the content and items in the mod, the events don’t offer much aside from the loot and crafting materials, there could also be a lot of freedom for what can be added to these events such as new items, new enemies and crafting materials that would be difficult to make or find in the mod

grave zincBOT
#

@umbral gazelle - Your suggestion has received an updated status!

[give photon ripper a non tool right click mechanic]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

olive saddle
#

oh cool

grave zincBOT
#

@wintry gale - Your suggestion has received an updated status!

[Make photon ripper and Hydraulic Volt Crasher's tool capacity be used in a diferent button]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

hollow idol
#

forgot about HVC.,.,

serene vapor
misty lichen
#

what does that have to do with its tool function

#

it’s actually a really good hammer for like a while iirc

grave zincBOT
#

@worldly sparrow - Your suggestion has received an updated status!

[Make Auric Ore launch golf balls]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@umbral gazelle - Your suggestion has received an updated status!

[Make the "first exo mechs" choice given to the player that made a contact instead of random player]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@worldly sparrow - Your suggestion has received an updated status!

[Make Auric Ore launch golf balls]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

ashen warren
small timber
cyan thunder
#

what if arrows affected by auric

#

thatd be kinda funny

sand marlin
#

That would actually be more of a balance thing

#

Not that any arrows beyond Yharon refrain from converting HDflr

small timber
#

what if auric arrow is literally just an arrow with no special property other than higher base damage than vanquisher arrow

fervent orbit
#

high knockback value

#

🔥 ✍️

small timber
#

insane property that will 100% be useful in any scenario presented in the game

sand marlin
#

Auric arrow grants auric rejection to hit enemy which makes them repel everything in existence. Ares' arms fuck off into the atmosphere, Thanatos' segments brutally dismantle, A&A instead magnet each other and explode, seekers abandon SCal, brothers play tennis, sepulcher flings the hearts away so you can never kill them

cyan thunder
sand marlin
cyan thunder
#

i thought vanquisher was the one that bounces against walls

sand marlin
# cyan thunder i thought vanquisher was the one that bounces against walls
Calamity Mod Wiki

Vanquisher Arrows are craftable post-Moon Lord arrows that are made from Cosmilite Bars. Fired Vanquisher Arrows pierce through tiles and fade after 1.5 seconds, spawning a homing arrow clone after 0.75 seconds. The arrow clone behaves similarly to the main one but does not pierce through tiles. The main arrow will strike an enemy twice if they ...

fossil finch
#

He doesn't know.

olive saddle
#

I'm aware solutions aren't allowed but I figured this one is so incredibly obvious that it shouldn't matter.

#

Its also a single item and a consistency change that, in my opinion, is needlessly inconsistent

small timber
#

the bar cost are the same right for item?

olive saddle
#

Yes

#

I'd..hope so

#

Regardless it'll still be inconsistent as its like 4 at max

#

If it was 6 for mythril and 5 for ora then it'd be fine

floral yoke
#

Both are 4

#

4 ore for 1 bar

#

And this is a vanilla issue, I’m surprised it’s like that in vanilla lol

olive saddle
#

Did red do controlled substances or something when making that code because the difference is pointless and an outlier

floral yoke
#

Someone should tell Red

buoyant prairie
#

Ye

fossil finch
#

Keep this it's hilarious

worn coyote
#

increase them both by 2

olive saddle
#

Just change one of them to match the other

worn coyote
#

both

olive saddle
#

The main reason i put it as lowering the value is to reduce amt needed for an anvil but it can genuinely go either way

royal tapir
#

This could be changed in like 30 seconds

fervent orbit
#

go go gadget cit

#

changes stuff in the game that takes 30 seconds

olive saddle
#

If you want to change it you could and I'll delete the sugg

royal tapir
#

Lemme get out of bed first

golden sonnet
#

Damn, it doesn't need to be right this second

royal tapir
golden sonnet
#

Cit really living up to their reputation

#

Thanks for your dedication wegud

olive saddle
#

I assume that's that and the sugg can be deleted?

royal tapir
#

It is in next update now yes

worn coyote
#

🎉

olive saddle
#

Ok cool thank you

golden sonnet
#

Common CIT W

left crag
#

lmao I had no idea the oricalcum anvil was more expensive

golden sonnet
#

Isn't everclear the ONLY alcohol that takes more than one??

left crag
#

oh red

left crag
#

plus I always forget if Fab's Vodka and vanilla drinks contribute or not

left crag
#

idk, just thought it'd be nice and wouldn't create text clutter

fervent orbit
#

ale also counts as an alochol

golden sonnet
left crag
#

so thats why I was always getting drunk only having "2" drinks

#

(I was running Fab's and Sunrise)

golden sonnet
#

You need more than 3 to get alcohol sickness

#

Even with ale fabs and sunrise you wouldn't have issues

left crag
#

see I lose track of what 30 stack buffs I have after a while, so there was probably something I forgot about

#

I keep the icons hidden

royal tapir
#

This is a fair suggestion

warped vector
#

question

#

mythril vs orichalcum pickaxe

#

are they the same or ori more expensive

olive saddle
#

Whyyyy

#

Its a three bar difference

#

With ori being more expensive

#

What the fuck

left crag
#

oh red

olive saddle
#

Dude...

#

The adamantite pickaxe costs 18 and the titanium one costs 20

#

Red did you drink pure everclear and do about 35 controlled substances when making this

fervent orbit
#

no

#

he did UNcontrolled substances

small timber
#

I am almost certain every single drink is 1 except that everclear is 2

olive saddle
#

Yes

#

Itis

left crag
warped vector
#

a suggestion?

worldly sparrow
royal tapir
#

YuH posting

sand marlin
golden sonnet
#

Check [[Vanilla Item Recipes]]

golden sonnet
#

Bruh

#

!wiki vanilla item recipes

red stormBOT
drowsy plank
#

@dusty atlas that is waaaaaay too specific also unless im insane im pretty sure bloodstone has more to do with ravager than it has to do with crags? regardless, there are already plans for ravager to get a lot of changes anyway, i think. if devs disagree or im wrong or something feel free to lmk

fervent orbit
#

bloodstone will be a ravager only material after his retier iirc

golden sonnet
drowsy plank
#

yeah, thought so

fervent orbit
#

plus, with the current conotations of ravager being a necromantic construct of the god of sacrificies, along with multiple other drops being related to blood, bloodstone makes more sense to be with ravager

royal tapir
#

@frail fox - Your suggestion has received an updated status!

[Add Meteorite Bars to Smoking Comet's Recipe]

It has been officially implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

Manual message because the bot refuses to mark the suggestion when I react it HDfailure

golden sonnet
#

Bot looks different today

frail fox
#

I always knew you were a bot cit

royal tapir
#

Remember that the bots are better at Uno than you

golden sonnet
#

Don't worry, I don't have uno

buoyant idol
#

You have Uno.

golden sonnet
#

I don't have fucking uno

frail fox
royal tapir
#

Words of denial

buoyant idol
novel belfry
golden sonnet
#

I will not be continuing this dead bit to avoid spam, but I appreciate you acknowledging the reference

buoyant idol
#

Yeah, no need to flood this chat with a joke when it's meant for suggestions.

stable kiln
#

im still salty

wide river
#

If you're salty

Does that make you a soup

stable kiln
#

if i have to see this word one more time i'll do unspeakble things

royal tapir
#

Cannot deny the soup

golden sonnet
#

(never heard before joke)

stable kiln
#

you people are literally the worst

golden sonnet
dusty atlas
#

actually if its already planned, then there is no need to fix my post

restive wharf
#

does calamity nerf spiked jungle slimes?

lavish condor
#

I think it nerfs everything pre-boss

restive wharf
#

jungle slimes are super unfair, i just think they should balance it more

lavish condor
#

if you go do king slime you can trivialize them with royal gel

#

they're pretty easily the hardest underground jungle enemy but I don't think they need to nerf it because underground jungle's supposed to be later pre-hm

tender crater
#

There's absolutely no needs for nerfing them lol by the time a player reaches the jungle, they'll have the tools to handle them

#

They're only a mayor threat if you're rushing jungle, and at that point things are on your own risk

fossil finch
#

Actually zenith seed giving you a good weapon right away because of an oversight is very funny and right on the spirit of the seed

#

It doesn't have to be playable but it doesn't have to be balanced against the player either

drowsy plank
#

^
there are other things id much rather have changed first before randomly making the seed harder

ashen warren
#

the alcohol thing needs to be better explained for sure

#

i didn't even know it was a thing until i died to it when fighting ravager

mortal rock
#

Alcohol poisoning moment

worthy fiber
#

it's pretty straightforward with the debuff I think

golden sonnet
#

Yeah, if you are above the limit you will be taking damage at all times

#

If you died to it without noticing it was probably just the death message being bugged and not actually you dying to it

ashen warren
#

i just never realized it was a thing, and thought the damage was from boss effects

#

the death message said i died of alcohol poisoning iirc

golden sonnet
#

Yes, it's bugged

#

If you die to any debuff while you have any alcohol active even if it's only 1, you will get that message

ashen warren
#

well the point is i only realized it was a thing there

#

so giving other hints to players as oblivious as me would be nice

golden sonnet
#

Post SCal killing them is super easy

worldly sparrow
#

how so

golden sonnet
#

Just use any exhumed weapon

worldly sparrow
#

that still takes effort to do

golden sonnet
#

Cinders of lament one shots the whole town except brimstone witch

worldly sparrow
#

putting npcs in an auric box is more fun + you dont have to keep attacking

floral yoke
#

More a consistency thing

sand marlin
floral yoke
#

For fun too

golden sonnet
worldly sparrow
#

unless every npc is attuned to a dragon (there is only 1 dragon and hes taken) theres no way they dont take damage from auric

ashen warren
#

better idea, make a flymeal upgrade that uses auric rejection as an attack

floral yoke
#

Also would be funny seeing a slime get launched by auric… If they don’t explode from the damage first

ashen warren
#

oh better yet

#

make it the homerun bat from smash bros

worldly sparrow
ashen warren
#

does it hit npcs??

worldly sparrow
#

unfortunately not, you cannot send golf balls into the guts of town npcs

floral yoke
#

Sadly

worldly sparrow
#

even though that'd be fun as fuck

ashen warren
#

so close to peak

worldly sparrow
#

i want golf subclass but cant suggest it

golden sonnet
#

Make it yourself

#

Be the change you want to see in the world

floral yoke
#

The most fun yet inefficient way to damage enemies

worldly sparrow
#

i just manage shit

floral yoke
#

That’s why you got to get likeminded coders

worldly sparrow
#

unfortunately i cannot recruit people for shit

#

i am too mean to everyone to have contacts with really cool programming people

golden sonnet
umbral gazelle
worldly sparrow
#

i mean also me but yeah

#

you should add a golf class

#

heavier golf clubs
faster swings
heavier golf balls
fast speeds
more damage

#

sounds great

golden sonnet
#

Make the colors of golf balls have functions like ammo

#

Explosive golf balls, homing golf balls, extremely bouncy balls

buoyant prairie
#

Fishing with golf

floral yoke
#

Golf… Boulders? 🤔

buoyant prairie
#

Enemies with golf clubs

floral yoke
#

Should be like GTA vice city

#

Just hit them with the club

worldly sparrow
#

we should remove all weapons, bosses, accesories, and enemies and let terraria become golf simulator

golden sonnet
#

Golf discussion should probably move from this channel XD

floral yoke
#

Tru

#

Anyway add auric npc rejection

golden sonnet
#

I agree, but as stated before I think the argument of it being for NPC killing is silly

worldly sparrow
#

tbh i think the inconsistency argument is enough

floral yoke
#

It’d be inefficient at doing that, but would still be funny

worldly sparrow
#

but at the same time it'd be funny yes

golden sonnet
buoyant prairie
#

An item that can make enemies into allies, with the only exception being bosses

floral yoke
#

Probably something for a future update, Fab already had to go through each Master Mode enemy to tone down their stats this update lol

dapper apex
#

God I love the style of Pusheen's suggestions

worldly sparrow
#

typically people ask for small to medium things in suggestions

#

but im not sure how im supposed to be immersed if auric ore doesnt reject town npcs

floral yoke
#

I want to put Auric Ore on the ground next to an npc’s door and watch as they launch themselves into the stratosphere

dapper apex
#

adobe scams again

#

they keep coming

fervent orbit
#

i want auric ore to literally interact with everything in the game

floral yoke
#

I place an auric ore next to a block and it should dirt rod projectile away

fossil finch
#

Tbf auric ore doesn't care about non living things

buoyant idol
#

Bacteria:
Astral Infection’s interaction is a defining thing in the whether or not viruses are living things.

dapper apex
#

its not really viruses its mana

fervent orbit
#

thats not what they meant

#

and besides, astral infects anything that isnt sapient

#

so unless viruses are sapient somehow, they get infected by astral

novel belfry
#

also astral infection is a... sickness debuff

#

wack

#

is it a fuck ton of mana, corrupted mana, or is it a space virus

#

(i assume its the middle)

sleek turret
#

Unorthodox debuff

worldly sparrow
#

are golf balls alive

fossil finch
#

Yes

worldly sparrow
#

i love abusing small creatures!!!

golden sonnet
#

of course, it is accurate to reality

olive saddle
#

The gift that keeps coming back and haunting us all. Auric ore

fervent orbit
worldly sparrow
#

of course i have

#

but i dont see any omnipresent floating triangle with a top hat so

fervent orbit
#

then ud know golf is a conspiracy

floral yoke
#

Auric HATES golf, Simple.

olive saddle
#

do you think yharim would enjoy golfing with the terrarian as a phase 2

floral yoke
#

Probably Terraria Kart

#

But this is not a suggestion topic 😭

#

Been getting slowly off track

olive saddle
#

its technically on topic if we say what if we suggest yharim golf ball

novel belfry
olive saddle
#

good one tho lmao

cyan thunder
#

atp make everything be affected by auric ore

#

golf balls, npcs, players, pets, projectiles, enemies, bosses, blocks, traps, items, liquids, debuffs, buffs, tile-ignoring enemies, tile-ignoring projectiles, and everything else

olive saddle
#

oh hell nah we debuffing auric ore

worn coyote
#

tbh auric ore should be affected by auric ore

serene vapor
#

good suggestion but PLEASE KEEP MAGNETIC MELTDOWN PRE POLTERGHAST I BEG YOU

median scaffold
#

Just make Fly meal 2.0 or smth

novel belfry
#

AURIC FLYMEAL

dapper apex
#

yharim's sword drop but its actually just flymeal 2.0

median scaffold
#

At least it's useful, so why not

crude geode
#

Spectre staff being in magnetic meltdown never made any sense

grim tusk
#

Bruh the new ShyGuy vid trying to fight misinformation about the discussion here with even more misinfo

  • Minmaxes to hell on his tests
  • Fights Aureus with post-Golem gear
  • Uses some claims from back on 1.4-beta when firecracker was x3 and ofc distorts the claim to “give himself an advantage”
  • cherrypicks info
  • Fights Brimmy with durendal
  • Uses Teryu which is bugged
  • Expert death tests
olive saddle
#

is firecracker not 2x? last i checked on the wiki it was but i could be deficient

#

also aureus with post golem gear XD

grim tusk
#

Last time I checked the code it was infact not x2

#

Theres likely some fuckery that we’ll have to deal with when we move to hardmode whips

#

Altho some of his info holds up as firecracker being a tad overnerfed

drowsy plank
#

oh shade btw MPG was p sure that the fights were done on expert-death and not expert-rev too

#

something about when the flare rings on yharon happened or something

olive saddle
#

ill check, im not super knowledgable about rev yharon but i know a lot about death yharon

grim tusk
#

And ofc uses the bugged summon (Teryu) vs Yharon

olive saddle
#

he also isnt using lunic eye i notice

grim tusk
#

Wait nvm I prob looked at the whip branch, firecracker is infact x2; so he did correct me on that one

olive saddle
#

i dont really understand this point? whats the point of this argument when you're supposed to scale your whips throughout the game?

drowsy plank
#

lol i figured he probably got that right tbf
he seemed very adamant about that point and would look pretty dumb if he wasn't checking source

grim tusk
#

Doesnt he know we’re gonna get rid Kalaleido’s crit?

olive saddle
#

i didnt even know that, makes sense considering it gives two multiplicative damage bonuses

drowsy plank
#

i dont think he knows much about what cal plans to do with whips
the only person that's ever really gotten close to civil discussion with him is angel id say, at least, from what i hear

grim tusk
grim tusk
olive saddle
#

you scale your summons and all other weapons, so why in gods name would whips be exempt? also whip stacking exists and im fairly certain he likes it so why cant you just stack them together?

grim tusk
#

Imo:
whip stacking attack speed is ok I suppose
Debuff stacking is absolutely not (you get absolutely batshit insane results)

olive saddle
#

oh yea whip attack speed can make whip only a lot more viable and its a skill ceiling for a bit higher dps. the increased tag damage from all 3 though isnt ok since they're all multiplicative damage bonuses that can stack off of each other XD

grim tusk
#

Even with flat its not ok

#

Slime staff suddenly hitting 14 dmg per hit with 2 whips

#

3 and 4 tag respectively (they add up for +7 dmg)

olive saddle
#

blade staff in particular eating good with flat damage whip stacking

olive saddle
grim tusk
#

Blade staff has a 0.75 whip tag multiplier btw

#

It doesnt get the full boost (and even then it gets mega stupid with flat tag)

olive saddle
#

with coolwhip and durrendal flat bonuses multiplied both by 0.75 thats still more than double damage (around +11 damage), definitely and totally fine and fair

grim tusk
#

Idk if it still has that mult in Cal (probably still has) but its likely going to stay as we move towards flat tag in pre-hm

#

Cuz you could just use Spinal tap with it over Cool whip and break the game

#

Anyways
Summoner.

olive saddle
grim tusk
#

Yep, thats why pre-hm whips (except maybe Spinal tap) will have flat tag

#

Note: next patch will not have the mega summoner balance patch, thats for sunken sea or maybe a patch after it

olive saddle
#

theres something coming before sunken sea?

misty lichen
#

miscellaneous balance/rework patch #??

ashen warren
#

Yes, we're releasing an intermediary update in between.

olive saddle
#

oh good to know

grim tusk
#

The next patch is more of a ranger patch

royal tapir
#

The next patch is more of a "A lot of fucking things" patch

glass arch
#

most things except mage

golden sonnet
#

mage isn't real Jacob, you've been asleep for 13 years

grim tusk
#

Mage is likely gonna get love after summoner

#

Unsure if before or after rogue

ashen warren
#

There's been talks, but nothing concrete yet.

grim tusk
#

Same for rogue

glass arch
ashen warren
#

Ranger won't need a wide sweep like the other classes will - it's in a good spot just needs more options for variety.

grim tusk
#

Ranger’s problems are:
boring, outdated weapons
Ammo (which is being addressed next patch)

ashen warren
#

Xyk's ammo changes have all been incredible.

ashen warren
#

People are really going to love them.

small timber
#

now how much will the new ammo broke the game though

grim tusk
#

You done yet Nathan? Remember that Discord has a character limit

glass arch
#

bro is cooking

grim tusk
ashen warren
glass arch
#

incredible

small timber
#

that had always been the problem yes

#

meanwhile if you make things no longer convert ammo automatically, marksman round instantly become broken

ashen warren
#

Phangasm has had a heavy nerf, Alluvion is still an issue though.

small timber
#

the only reason it is not now is because there is no good weapon to use it

#

phangasm and alluvion had always felt weird, but are very similar bow on the exact same progression

uneven adder
# grim tusk Bruh the new ShyGuy vid trying to fight misinformation about the discussion here...
  • See image for reference, wasn't even close to 'completely minmaxed'

  • The only things used during those tests that could be considered post-Golem are Dark Harvest and other Pumpkin Moon gear. Not only is this post-Plantera in every sense, but in Calamity it's almost stupid to not go for Pumpkin Moon when you easily have the gear to do so. It's like restricting Summoning Potions to Queen Bee- any player who actually wants to deal optimal DPS will not follow arbitrary, baseless progression rules.

  • People have still said it's viable on Yharon, long after it was nerfed to 2x. Even claiming that it's viable past Plantera is extremely misleading given how badly it's outclassed outside its intended point in progression.

  • That's possibly the vaguest non-argument ever lmao

  • Brimstone Elemental, according to the wiki, is intended to be fought post-2 mech bosses... keep in mind that hardmode progression rework is a setting, and as such all options have to be accounted for. Keep in mind that this is a whip comparison, not a class loadouts guide- this is solely giving another whip to test and compare at the intended stage.

  • Teryu is literally bugged to deal less DPS... it may be overpowered even with one dragon effectively disabled, but if it was that much of a difference in whip tests, it wouldn't have been used.

  • The point of this is to prove DPS, is it not? Death Mode doesn't make a difference (if anything, it helps prove his point) in anything except bosses being more durable. That's like saying a speedkill isn't valid because it was performed on Master Mode instead of Classic Mode.

grim tusk
#

1 See: Aureus

#

3 that I agree with

#

4 his argument was still invalid and its just cherrypicking, you’re not making yourself any favors with an Ad Hominem

#

5 Brimmy is still not balanced around hallowed gear

fierce epoch
#

It's so over.

uneven adder
#

Ad hominem? I insulted your argument, not you.

grim tusk
#

6 ok, valid point

small timber
#

and also the hallowed setting (hardmore ore progression) is for cross mod compatibility or something iirc

#

the balance is generally intended with the hardmode ore progression turn on

drowsy plank
#

yeah it's just for compatability

golden sonnet
#

yeah, it only exists to avoid mod conflicts

grim tusk
#

7 No, the point is talking about how to balance stuff and checking stuff for the balanced game which is Expert Rev; some bosses (notably Yharon) change drastically on Death

ashen warren
#

Holiday Moons being balanced for post Golem was an incredibly dumb decision that we're still dealing with the consequences of.

#

I have never seen anyone that doesn't do them immediatly after Plant.

small timber
#

well vanilla said moons are post-Golem so

#

(I completely disagree)

small timber
#

at least not post-Cultist martian madness

#

pillar weapon tier martian madness drops

drowsy plank
#

post-Cultist Besty when it

small timber
#

time for my influx waver to be as good as daybreak and solar eruption and not break the game

#

tbh I always thought cal dev should just say "fuck vanilla balancing decision" and just put moons at post-plantera

golden sonnet
#

agreed tbh

north oracle
#

honestly i agree, yeah

small timber
#

or hard enforce it with post-Golem material for moon summon, or alternatively make it so it is much harder to get moon loot

#

rework the event so that it is wave based with bosses instead of making it so you just easily cull a bunch of miniboss with the only benefit of having high hp

uneven adder
grim tusk
grim tusk
uneven adder
#

death mode mainly makes bosses more aggressive (and therefore easier to whip) though, does it not

small timber
#

some bosses matter a lot more (eg: leviathan), yharon matter abit (because bh timing); aureus generally do not matter outside of like, probe self damage

#

which do not matter in a short fight

grim tusk
#

In some cases, yes whipping would be easier but in others its the other way around

uneven adder
#

yharon for example is harder to whip iirc because of the larger amount of projectiles, but it's still kind of hard in Expert-Rev

small timber
#

also I do not understand

#

why is he making a whip video, when cal devs had been saying they want to rework summoner + whip for like, several months now

grim tusk
#

Because drama brings money

Or to fuel his already sky high ego

golden sonnet
#

he has said he would stop discussing whips and calamity like 3 times, he just doesn't move on

grim tusk
#

Pretty sure it was more

small timber
#

that will be like saying how ranger are broken with so many different ammo now, when literally all (all except 1?) ammo are gonna get changed next patch (of course summoner patch is not as soon, but you get the idea)

#

point is things will be drastically different

grim tusk
#

Heck didnt he say he was quitting? and yet now seems like his second channel has even more activity than before

misty lichen
royal tapir
#

Trying to salvage attention

misty lichen
#

he wants to look really cool

royal tapir
#

Which he is certainly getting simply through this conversation existing

grim tusk
uneven adder
royal tapir
#

lol said the shark, lmao

misty lichen
#

pissed? 💀

golden sonnet
grim tusk
#

Sgm aint that simple

misty lichen
#

who fucking cares lmoa

small timber
#

I mean

grim tusk
#

As we saw when he was actually here

small timber
#

the average cal main chatter is like

olive saddle
small timber
#

where is my png again

grim tusk
small timber
royal tapir
#

brb putting Beetle Husks in Seasonal Moon summons

olive saddle
#

actually not a... bad idea

small timber
#

incredibly outdated now

wide river
uneven adder
#

vanilla is fine

#

it has some balancing issues and very glaring iframe issues but overall it's good

grim tusk
#

Videogame modifications when the videogame modification modifies the game

royal tapir
#

Chair

small timber
#

vanilla also have 1 boss post-plantera which is golem

olive saddle
#

golem is also an issue but

grim tusk
#

Golem does not exist in vanilla as a factor

olive saddle
#

they're fixing that ig

small timber
#

which is a complete non-factor for 90% of terraria life time, until it get reworked to be slightly more relevant, but still weak

royal tapir
#

(It's still pretty much the same)

grim tusk
#

They just made it very slightly harder and thats it (still a pushover)

small timber
#

meanwhile vanilla cultist also definitely is too weak

#

then you get pillar weapon

olive saddle
#

ah yea thats a pretty big buff, still a shame i kill it in like 1 minute XD

grim tusk
uneven adder
dense locust
small timber
#

so vanilla moon being post-plant/golem in power is not a factor because: you cull 2 bosses and get incredibly powerful weapon instantly

grim tusk
olive saddle
#

i personally dont like golem in rev+ but i cant tell if its a skill issue becasue i expect golem to be easy or i personally dont like it because i dont like it

small timber
#

isnt cal cultist still dont summon dragon because you cant hit the fake clone

#

or they finally changed it

uneven adder
#

then go into the comments section I suppose

grim tusk
#

And I aint talking to him in chat again, dude becomes quite obnoxious (which lead to his ban)

tardy geyser
grim tusk
#

At least he seems more civil on those screenshots

small timber
olive saddle
#

i dont know much about shyguy but from what i can tell he paints his opinions as how it should be and refuses to hear otherwise

small timber
#

instead of like, the opinion of the actual testers (though tbh it is hard for him to reach due to the ban)

royal tapir
#

SGM has the fatal flaw of refusing to drop something

wide river
#

As does this chat, when whips come up

dense ferry
#

I want to kill people

royal tapir
#

@dense ferry 💥

#

Me when I find you

dense locust
dense ferry
#

I am here to genuinely

#

Fucking beg on my knees

#

To stop this

#

I am so fucking tired

small timber
#

it is a civil whips and moon discussion clueless

royal tapir
#

Rule 4 of Terraria Modding

small timber
#

but yeah, Fishron Phase 4 transition when (genuinely)

dense ferry
#

I have literally never debated about Whips

ashen warren
#

This conversation has been talked to death, and I'm still not sure why people are trying to bring it up when it's the same circle every time. Positive discussion is not happening and it's only serving to make people more hostile at each other. The summoner rebalance is happening right now, and will be done with the SSO. There are differing opinions how it should be balanced, and that's fine, it's a sensitive subject but none of y'all are getting anything done except argue.

grim tusk
dense ferry
grim tusk
#

Anyways we should stop as Reb said

royal tapir
#

Please do

uneven adder
#

agreed

royal tapir
#

This is just like the DivermanSam quote

dense locust
#

the who now

royal tapir
#

"All whip discussions are now banned, just step away from the computer bro..."

olive saddle
#

the getting banned is "summon the courage to go outside"

grim tusk
dense ferry
#

I have literally never debated about Whips and I can't fucking stand seeing them anymore. It's always just two sides refusing to back down, and I'm fucking done, because every time this is brought up I get stressed, there is a dumb argument here, and we have to come solve it

#

I genuinely don't care and I will say this now

#

If I see people discussion about Whips I will shut the conversation down

#

I'm done

ripe owl
small timber
#

leather whips should be able to be crafted from leather... *BANNED*

dense ferry
#

And, for the sake of posterity

royal tapir
#

Double bad timing of messages

golden sonnet
dense ferry
#

Whip discussions are discouraged due to their frustrating and fruitless behavior. If a Moderator sees fit, they can shut it down.

grim tusk
#

Diversam Quote 2

royal tapir
#

We finally whipped out the pin message

golden sonnet
misty lichen
#

this is so funny

ripe owl
#

It is so sad that I am not fearful anymore

small timber
#

ok so cal is still following vanilla progression for event right?

Moons = post-Golem
Martian = post-LC (?)
Betsy = post-LC

royal tapir
buoyant idol
#

New pin unlocked.

small timber
#

replace it with old duke scale instead clueless

grim tusk
grim tusk
small timber
#

too close in progression (post OD and postDOG)

golden sonnet
small timber
#

and also likely slightly overpowered

olive saddle
misty lichen
glass arch
glass arch
#

(the reason was fryzahh asked for it

misty lichen
#

i feel like it would be so easy to just say “moon items are slightly stronger then regular post plant items” instead of like.. only testing them on post golem bosses because ?

grave zincBOT
#

@drowsy plank - Your suggestion has received an updated status!

[Replace the Sulphuric Scales in The Amalgam with Corroded Fossils]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

small timber
#

post aureus and leviathan power for moon make sense for me

#

(although tbh it is post-plant, but you gonna give events more power to make people actually do them)

wide river
ashen warren
# grim tusk Could be an option

^
Another option is making the moons harder and the items more difficult to acquire.
Make the increased strength from post-Golem needed to get the items.

misty lichen
#

rev ais to event minibosses would be good too

ripe owl
misty lichen
grim tusk
misty lichen
#

personally i would know

small timber
misty lichen
#

it’s like 8 pages long on my phone i didn’t want to clog chat

glass arch
misty lichen
#

of course

small timber
#

to more like OOA where you need to get pass obstacles for items to get dropped
them being effectively miniboss with high hp is not really working

royal tapir
#

It's also something unofficial really

misty lichen
#

main issue being you can just throw yourself at the early wave versions 50 times and eventually you’ll get what you want

small timber
#

so it make it worse by making it basically Legendary on low waves

#

yeah

misty lichen
#

emode makes the items only drop on wave 15

grim tusk
misty lichen
#

well yeah but it’s emode

small timber
#

ok I just remember I had an old suggestion: will OD rest based on pattern instead of based on no. of attack valid

#

because I will be honest, it is near impossible for someone without wiki to even know OD have attack based rest

#

because it is just incredibly unintuitive, especially some attack last longer/shorter (eg: the entire sharkron is 1 attack which has super long duration, same as 1 charge)

lucid marsh
#

I just ignore the mechanic entirely and attack constantly

grim tusk
lucid marsh
#

does it ever matter?

small timber
#

imo the can still pay attention to the pattern itself

dense locust
#

^

small timber
#

since well, it still take times to figure out the pattern without wiki

#

(my assumption is always ideally it can be played without reliance on wiki)

lucid marsh
#

is there ever a reason that the player needs to know when OD takes more or less damage when they can just attack constantly and independently from dodging with most weapons?

misty lichen
#

either way rest phase should just be obvious

small timber
#

eg: I am certain most players do not know the full yharon attack pattern