Phantom Debris was also my doing and that was more so my fault
I did intend for that to be in the Underground and I wanted it to be like, disguised as a rock ("ambient object") and ambush you when you got close
But I didn't provide any disguised frames in the sprite sheet so it just got added as a regular always-active Fighter AI enemy,
and in hindsight it's just a bit inelegant to have one random phanto enemy not be in the Dungeon where the rest are
#suggestions-discussion
1 messages · Page 238 of 1
We're always wiser the following day, it happens
If I could do it again then I woulda done it differently
Probably would have made 3 sprites for Soldier, one for each faction
And if I kept Debris at all I woulda made it disguise as Dungeon-specific objects instead, be them ambient or furniture or something, and provided the frames in the sheet to let it be disguised
Oh well.
🤷
It's how it's
anyway yeah good suggestion, nobody's satisfied with those guys as they are currently afaik
Honestly I'd be down to see them reworked, there is potential
maybe
It could work

@full flint please change the recipe part. Other than that, the suggestion is fine
Small additions aren’t against the rules, as far as I know
@quiet kettle While I agree that it would be cool, there isn’t a definite purpose to add a Supreme Calamitas/Calamitas themed mount
Yeah you need a better reasoning than "it's cool"
I just think it would help out with people making calamitas themed characters
We already have a vanity set for that
Yeah no that's not really a reason
You can try suggesting something like that in CalVal
Also, it would be helpful to have maybe something that's better than the exo chair
Why? The exo chair is good enough as it is
Also Exos and SCal are on the same level
Although there IS the brimrose
whar
SCal's fight doesn't really have something that would fit as a mount not gonna lie
Skull 💀
Unless you’re talking about her old design, which we already have a pet for
THE BRIMSTONE BULL
YES
Anyway, I think there is not really a lot of reason to leave this suggestion so I'll delete it
Anybody mind?
I would personally sprite a Brimstone bull
I have aseprite and plan on making lots of stuff for mods
Again, you have better chances at making such suggestion for Calamity Vanities
Best of luck in your future endeavors
Thank you! I think I got accepted by Shade Mod!
You could try, but if it's gonna be something different then it's better to just delete the old and write a new one
Oh right, because it has reactions
Oh okay
Simplier?
Also, I'd like to take a look at all the class weapons of the bosses
I'm sure there's a weapon for each class, but I'd still like to check
im pretty sure there is supposed to be a class divide between the bosses tbf
probably biased but christ reaper sharks have so much fuckin health
what the fuck why does a single reaper shark have almost a 1/3rd of the health as polterghast
ok so no wonder i feel like it takes forever they have a 1/3rd of a recent boss's health
you could also just increase the amt of reaper teeth dropped that works too ig
This is a pretty good sugg
Wait isn't insanity a moderator in one of the calamity addon servers
Infermain?
i figured since it takes for fucking ever to kill at least one and the amount you get is piss poor
Anyway back to topic
i feel like you should be spending a longer amount of time in the t4 abyss so the gameplay doesn’t just become go down, get 2 items then leave. but there’s no way to do that without just making shit longer to grind
I mean t4 is literally the void 
There is nothing but the minibosses and bobbits
And uh one more enemy I think
Also the fast breath drain
bloatfish
i don’t think this is true, you only need to kill like 2 for most weapons
Idk why but the breath drain is extremely fast no matter what I do in t4 abyss
For weapons yeah it's one or two
It's just Omega Blue taking a lot of teeth
i think it’s just omega blue armor
reaper teeth in general are pretty scarce
oh
nvm
yea i see now its just omegablue armor
every craft that isnt omega blue takes 6 or less, which is minimum 2 sharks
Max you can get is gills, suit and cshell or something of equivalent strength, aquatic emblem does not work because it is literally gills so they don't stack
yea i see now, doesnt change how much omega blue takes but its not nearly as bad as i thought
You can also fish 
fishing works too
There's also amidias blessing, but there isn't really a fast way of getting to the abyss, and there's only like 1 npc that can breathe underwater so I can't use a pylon
though for some reason calamity players dont like to fish
fishing fun 
Teleporters
im not one of those people its fun
probably true
I'll also have to take breaths outside of the abyss, and the minibosses despawn when i teleport outside the abyss
the helmet alone takes 8 and thats already more than anything else
never gone out of my way for omega blue will confess
its really good if you know what you're doing
otherwise its a hard avoid since it eats life regen
it’s good for DoG and not much else
because of when it’s obtained
it depends on playstyle but yea dog is the main use case
1 that’s not true 2 that’s not what we’re talking about
its decent for yharon if you play that way
it also eats thanatos but thats becasue its thanatos
I feel like layer 4 abyss drops should be after Providence instead of polterghast, just my thoughts
prov already gives bloodstone
dont need to kill ravager and do abyss stuff, then polter is useless
tier 3 acid rain
plus all the sentinels don’t progress the game in any way, yet none of them are useless
It can't be moved to prov for sure but it's also currently not the best on polter
It used to make sense for polter before
yeah
why
Lore
now its just a bunch of people kinda stuck together i think
omega blue is insanely overpowered, but most people cant use it comfortably and properly
I guess you could say Polterghast is a feral amalgamation
Isn't that just OD rest phase
almost like the song is named after the boss 
The one time a boss allows you to get close without giving you a headache
OK I still have the omega blue video
i didnt know old duke had a rest phase until recently
I am almost certain omega blue will be WAY better next patch
because of contact damage changes
Speaking of old duke
holy fuckin christ
Why do both dukes want to kill you
cuz you fished them up
You're basically just feeding hem
Old people don't like tentacles
I'm gonna be honest if you play perfectly like that even just natural regen would've healed just as much lmao
i could also probably make a sugg to make old dukes rest phase a bit more obvious because the heavy panting can sometimes be drowned out by the noise and you cant really tell that hes taking more damage
Also how the fuck is a literal fish almost as powerful as a fuckin god eater
silva i think
https://www.youtube.com/watch?v=5cqZDnHG4To&t=7m22s
self promote but yeah I dont have other good old duke showcase prepared
something got blessed by silva
self promotion detected
I love how it worked for a second then it stopped working

It's like it suddenly realized "oh shit this isn't a media channel"
I agree
it is a massive outlier compared to other reaper teeth recipes
Infernum reaper shark is a bitch to deal with as is
the top thing takes 6 and the cheapest part of omega blue is 8
I mean yeah that is what it's saying
Yes, would like to see it
Goddamn Infernum and, pretty much, goddamn Calamity
its also armor and not a weapon and you generally need all the pieces of armor
so on top of it having an outlier cost you need 3x reaper teeth
you can say that but that is also the point:
omega blue is already much more offensively better than other on-tier armor
if it can also reach "normal" or above normal performance than it is just an "offensive oriented armor" instead of "nohitter armor"
that is the distinction
it’s a tradeoff effect
one is your armor is stronger offensively, one is "you die as soon as you take a hit", the showcase is to proof that it is not the later
Btw, are reaper shark teeth still post-old duke?
we have to ignore the high damage from the tentacles because that’s just it’s own balance issue; replacing life regen for close range lifesteal tentacles is a valid tradeoff that will be more negative towards less experienced players
i do not think it’s too good in any way except for the tentacles dealing too much damage
Defensively it's not really comparable to Auric still
For God Slayer yeah I do think God Slayer needs a buff, already talked all about this before so to keep it short GSD should get a buff so that the armor has significance, in this way God Slayer would also have an edge over Omega Blue for being a tier above it
I don't know about the crate, but I think it should be post-polter. Maybe it made that way so the player can't just... not go to the abyss?
all crates are like that
Wdym?
you cant get abyss stuff after skeletron until wof has been killed
oddly enough this doesnt apply to ores?
or weapons
until sg has been killed*
oh is it slimegod?
that applies to the weapons
i think its either or
sg or wof yes
An artifact of old cal
Waiting until this is moved to skeletron
oh that explains the discrepancy
i got an exclamation point on my suggestion and i was pinged in #suggestions-discussion , what am i meant to do
ores are very easy to obtain, abyss items are very difficult to obtain and getting them with no combat is skipping a decent portion of the game experience
change the sugg to not have the recipe
Read what you were pinged for
the post sg thing should stay imo
So you're saying fishing should be removed
no that’s not what i said
oh yeah i didnt look for messages past today but i forgot it was midnight
pull up the image of that one tweet
Yeah I get that having to go to abyss makes you spend some effort on getting them but like
The entire point of fishing is to not do (extra) combat to get the items
Why is?
It doesn't really make sense in any other case besides for the sake of "balance" even though there are million other examples of this that are fine

i do think the abyss is just different
it’s an incredibly major and lengthy part of calamity gameplay for new players
There won't be any abyss reworks or smth, yeah?
i doubt it, outside of layer 4 the abyss is really good
enemies actually do things instead of being vanilla ais
i was gonna say reaper shark but its outside of layer 4
Not me
And specifically after skeletron for the abyss loot

I think it's a pretty weird part of the game
a lot of people
Then they wouldn't do it again after SG, that makes no sense
And gets to the "player should be guided towards more obscure content" suggestion
in general terraria has a problem with lack of feedback
i mean, the game tells you in a chat message every time the abyss gets new content
Ok I'll admit it that was a bit exeggerated by me, that specific message
you get vague indicators of what luck is without really knowing what it even does its such an obscure yet integral part of grinding
But this is still an issue
i kinda see it
the only way to make that happen and not make fishing invalidate exploration is like, making it rarer which is bleh
fishing power is already kind of weird as is
I've never had trouble fishing myself as I do spend a lot of time on it, enjoying it and getting as much as I can as I do so
if you half its chance its going to do weird shit and not actually half its chance because fishing power is fishing power
So I can't say too much about making it rarer having any effects
For me it would be nothing
they’re crate items though?
lol
i thought you meant making the crates themselves rarer 
all crates have a set chance to be caught then it chooses a type
so fishing power just determines the type?
i think
it might not improve biome crate chances but i think it will give you more iron/gold than wood
Crate has a lot of other stuff that's not strictly the difficult to get items you're looking for so
Best to just tweak the inside crate chances if anything
imo it is like this:
- the main point of fishing should be for exclusive drops (to certain degree this is constantly being reduced), and for "grinding" an item to be its side/secondary function
- a secondary function of fishing is to provide a renewable sources of limited items without resorting to just "oh hey here is a crafting recipe"
- fishing should not be the primary (or easier) way to obtain an item unless it is a fishing exclusive drops
- tldr:
i) Reaver Shark, Abyssal Amulet etc are what you try to get from fishing, not Archerfish etc which are meant to be reward for exploration
ii) as an alternative renewable soruces of limited items, it being available post-SG instead of post-Skeletron is fine to me
I literally did not know there was an audio indication 
with all the other sound going on it just seems like normal old duke sounds
Yea he starts fucking HEAVING
I didnt know he had one until literally looking it up
Yeah i never really noticed any indication as to when he's tired tbh
like I know he stops moving but when im still dodging all his projectiles and shit
its hard for me to tell
he's off-screen most of the time anyways
and like you said its not really a noticable increase in damage so the only reason I knew about the tired thing was the wiki
I'll leave it in there. Only harm done is it getting deleted or flagged
Which is unlikely as I was extremely broad with it
I don't think you're allowed to sugg before 24h pass after your previous sugg actually
Yeah I just read the doc again
Oh fuck
Just save it for tomorrow
I should probably actually read the doc fully because i know the general rules but i didnt know that
Oh its two
Cannot post more than two per day it says
Ill still save it though
Better to get more feedback about the one i already have for now
Yeah
Suppose it wasn't phrased the best
@ripe owl Is Onyx's suggestion fine now?
They removed specific recipe and that was the only issue then but uh, maybe weak reasoning?
Capping it off with just a "it looks cool" doesn't work well even though the base had something better in mentioning "this lacks a dye"
Not much reasoning necessary for a pure vanity suggestion
Just going to put this here at first so i can gain some feedback before posting it officially.
Rewrite the piercing part of Opal Striker's tooltip to make it more clear
Currently, the Opal Striker has a pretty vague tooltip when mentioning about it being able to pierce. Yes, it states that it can pierce, but how many times is left unanswered. When you do not fully charge it, it pierces only once. When you do fully charge it, it pierces twice. It's left in the dark that it changes depending on charging. So i'm suggesting to rewrite the piercing part of the tooltip to make it more clear.
@south bolt don't, thank you
I think it's good, especially considering afaik the line about a charged shot also doesn't mention that it pierces more
Then i guess i'll post it, ty!
@oak otter Not the right server
What server so
Goshdangit the bot's down again
Could it please stop dying every two weeks
Same brain cell
doesnt arcane have the best mana reduction or
Tied with magnet flower
But magnet flower is obtainable prehardmode
Does my suggestion break any rules
I can never tell
ARCANE REFORGE SHOULD INCLUDE MANA REDUCTION IN CALAMITY holy
I forgor what mana reduction is
I’m talking about the Arcane Flower, not the arcane modifier
How much mana do you use

Yeah it was just a random thought in my head
nah it's good
oh it just reduces how much mana you use
truly a
moment

Yes, it is, but I won't say anything about it
Mana reduction is pretty rare in vanilla iirc
Make a suggestion about it if you so desire
I do not, no one would use it and it would be a waste of time cause damage is so much better
I agree
I am not malding I am not malding I am not malding I am not malding I am not malding
Mald


I think the suggestion have 1 huge issue
golem dont have an inferno attack it dont exist and it cant hurt you
Who is golem
you forgot about the strongest enemy in the game prenerf? the one that deal like 400 damage per hit on master mode
this guy
You guys are not making the matters better 
I think your suggestion is pretty cool
I remember trying to suggest that
but then we instead have like, acid wood bookcase or something
Great
besides golem, aquatic scourge still have that attack that is invisible right?
#1042197406776827914 message
this is the attack I am referring to, but yeah looking at wiki looks like it should be changed?
erm actually golem uses projectiles coming from the diabolist who drops the inferno fork 
(im ngl i dont mind it being gone as an alternative either)
honestly could go in #1052323733961977947 considering it is a consistency thing but
¯_(ツ)_/¯
I wonder where these fishing suggestions are coming from 
Hmmm, maybe I guess?
up 2 u
If it counts as an oversight then a report is much faster at getting to devs than a suggestion, just unsure if it would count
Could ping shade I guess
Hope this is a good sugg. I didn't even know this was a thing until checking the wiki
not sure if its been posted or not, but when fishing up sulphurous crates is there a reason that the items in the chests (which are unlocked post skeletron) are locket behind beating slime god / WoF?
Encourage players to actually go into the abyss instead of just fishing
yes, it's an intentional thing to incentivise not skipping exploring the new areas
what cursed said yeah, I brought up the same thing a while back as I was also confused by it
that makes a lot more sense, ty
Oh right
@inland saddle Sorry if you're aware of this already but the Suggestion Bot is down currently
@spark ravine - Your suggestion has received an updated status!
[Update the Yateveo Bloom's flail attack]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@proven needle - Your suggestion has received an updated status!
[Allow Calamity foods and Drunk Princess Potions to be placed on Plates]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@serene vapor - Your suggestion has received an updated status!
[Remove the ability to lose Amidias’s Blessing from sulphuric poisoning]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
All set

Neat
@serene vapor - Your suggestion has received an updated status!
[Add Putrid Scent’s damage bonus to the Arcane Flower]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Mage finally playable

better it be meta than it never be used at all
Well it'd be used over concoction in vanilla since concoction wouldn't be a thing but I guess it does need some more viability in cal
I think mana cloak also needs to be buffed to 12% tbh
The self damage gimmick doesn't make it deserving of lower mana cost reduction when there's a reason cuffs aren't used
true
cuff crying in the dumpster
i swear mana cuff will be usable eventually trust 
Mana Cuff (full power)
3 Defense
+2 life regen
Increases mana regeneration rate
Increase pickup range for mana stars
Restore mana when damaged
Increases maximum mana by 20
ya I think it is probably usable, probably better than mana flower upgrade until Arcane Flower even

Bruh?
A nice suggestion, I just have another problems

Regarding the OD suggestion, my opinion is that I didn't know it was a thing until I checked the wiki, and I didn't even know the heaving sound was a thing until someone was talking about it here
I guess theres not much to discuss on it, its pretty cut and dry, but its a good point
no
Are you sure?
There are plenty of users named "Pusheen" if that's what you're talking about
i did not
Oh, my bad on that one. Guess that’s a common name then.
yeah, pusheen is not a unique name
that's not pusheen that's pushing
no
oh man
nah its just the wind
Hi wind
i saw what you deleted
me
#suggestions-voting message tbh old Momentum Capacitor could be brought back if made not exclusive to rogue
(And it the boost wasnt dogshit nor made boomerangs unusable)
This is fair but
There's already a Brimstone Crags Update planned after the Sunken Sea Update
we already have post moon lord azafure enemies, their name is ravager 
So I'd imagine suggestions like these would either get locked or rejected
It'd be straight up locked yeah
so theres gonna be new enemies?
We don't know
But suggestions like this may intersect with plans already put in place
So its generally better to avoid making them
okay
because i was also gonna put my brimstone bull idea
as like an enemy
in order to get the mount
Suggestions to add new content like that aren;t allowed, so that wouldn't have made it into voting to begin with
I'm leaving the reaction on your suggestion for now if you;d like to change it to something else
Your reasoning isn't very strong, and there's also everything that was initially said about it
did i already suggest an astrum aureus mount?
you should really be focusing less on the what and more on the why
also aureus already drops a mount
suspicious jelly bean
suspicious jelly bean is just another slime mount, so i thought id give it more variety
i mean i cant say i added it because it would be cool
Most likely be another slime mount function wise?
no
it would be faster, actually have legs, and it would have a special ability where if you double tap down, the mount would charge downwards and deliver a shockwave across about 20 blocks in total
so
it's a fast slime mount with gravistar sabaton's effect
not talking about the look
it would combine both the mount and sabaton
the look doesnt really affect the functionality
that's just an instagrade that devalues two already existing items
what does SiS mean
specific item suggestion
oh
i like randomly apparating into random channels
going to wiki-discussion now cya
what i try to do with these is distill the specific part out of them and address what the actual core problem they're trying to address is
the main issue here is that this doesnt really seem to be addressing anything. you just want a really strong mount to drop from aureus cause... reasons?? aureus already has drops that do these things and i feel like combining them would make a movement option that is way too strong, not to mention there's like. no logical basis to the implementation. i cant think of a good reason of why this should be added
it doesnt really have to be strong
okay well the functionality you outlined would be
id rather have the shockwave knock grounded enemies into the air
and the speed should be at least 50-60 mph
oh
what exactly is the item trying to accomplish
being able to help with crowds like events
there are plenty of piercing weapons that do that perfectly well, and again, sabaton has an explosion on ground impact too
this just feels a bit repetitive
but there has to be a specific height you have to be at in order to get good damage/explosion radius
im sorry i just dont get it
i dont exactly feel like cal is dying for good options to deal with events rn; we have plenty. and as for everything else it's just stuff other items are already doing better. plus they are more balanced because they are separate so there's an actual tradeoff for these effects
this is difficult
i feel like this is bc you came up with an item instead of a problem and are now trying to retroactively justify it's existence
this channel is about finding and addressing problems in cal; if you cant find a problem this is solving, it might be better to just go back to the drawing board.
i just wish there was an ideas channel
why? the devs would just ignore it lmao
idk it would just be nice for people to show their creativity
show your creativity by making a mod
idk how
the calamity art server has channels to share writing and art and stuff
maybe that would be a good fit?
learn
that doesnt help

This suggestion is just... uh, not really a "suggestion", but an idea
Ideas are good sometimes, but that's not what devs whats from us
i dont know where to start for modding
probably ExampleMod or the tmod tutorials
how do i get examplemod
i think it just comes bundled with tmod, in general it's good to just look at the github for tmod
There should be plentiful of example mods out there and videos-tutorials too
get cal source (for learning purposes)
(Totally)
Definitive Learning Purposes
@modern kayak Wrong server.
^
Its in #other-discords
It has one anyway 
probably already been suggested but I don’t see it as a recent thing
isnt uelibloom just fucking dying
i think so
removing or replacing?
replacing moreso
To quote Cei, it is getting reworked to the point of "is gonna be an effective replacement"
yeah
eh?
it will become a new material that creates some kind of profaned set
It's kinda like what happened with Astrageldon
Removed, and effectively replaced with something similar (but not identical)
suggestion deleted, had no idea uelibloom was getting axed
Is there any plans for redoing the acquisition of life fruit upgrades in cal currently
Cuz with some of the newer pre generated areas (Draedon labs, special jungle/dungeon area) it would be nice to have the life upgrades somehow relate to those areas instead of just being crafted
there kinda was but now they are in a weird spot due to the 22 incident
yes sure
fuck
Uh... Sorry for the ping, but what's the incident?
Dec 2nd 2022, the dev team split with 22 devs leaving
21* 

What a calamity...
i wonder how much the lore rework that came after was effected by 22
a dev then left a bit later so still 22
it was gonna be rewritten regardless but it pretty much was affected as the old lore writter was among the 22
^
The three musketeers main lorewriters are Cei, Rebecca, and myself
Cei and Rebecca became devs after 22, I was promoted to dev (from tester) when 22 happened
So yeah, the lore rewrite, as it currently is, is a direct consequence of 22
Yeah, because I'm the opposite of gatekeep lol
I'm not sure what the old lorewriters had in store for the lore, but it seemed like they wanted either a gradual shift to updated lore, or to decanonize everything and work on a rewrite to be published much, much later
As much as I don't like the shitty behavior that led to the 22 leaving, I have to admit the lore is far better as a result
There's kind of no telling if the mod itself is better or worse
you could just make your own mod
i mean, i was hired in the shade mod
but i still dont know how to make my own
its not like i have the time
i have no idea what "the shade mod" is
(not affiliated with me, I have no clue either)
thats besides the point
Okay so, I don't know if this is just a "me" thing or if others would agree with it, but do any of you feel like it would make sense for polterplasm to turn into ectoplasm if you throw it into the shimmer?
Asking here in advance to make sure I'm not suggesting anything stupid
seems harmless
100% safe and 100% a genuinely good suggestion. I can definitely see the tradeoff you gotta do and I think itd be a great addition. It would make some sense; polter and ecto shit kinda go together
The idea came from how throwing ores into shimmer usually downgrades them, so maybe the same logic could apply to plasm
Cool idea
neat, i'll write it right away then
What is that 22?
i accidentally pressed enter without holding shift, hopefully i was able to fix shit in time
I personally don't like the idea of having 2 oinments for 1 world (since you only need one generally) but I like the idea of combining these general "favorite this item to prevent x from spawning" items
I think devs are working on turning all anti-spawning items into consumables? At least I remember Dia was working on UI and items and shared it in calart
If it's gonna be like that it's awesome
Does it include vanilla stuff though?
You know, Encumbering Stone, Guide for whatever Peaceful Living or smth (zoologist + driad toggle combo) etc
Looks like yea
Yeah the bunny and the sunflower seems to indicate those toggles
Encumbering Stone and the dash toggle item seems to be missing though
These sprites have such Fargo Souls vibes to, I simply cannot
Dia made some sprites for Fargo’s Souls
Fair 
Dia sprites my beloved
Oh, if its on the table ill just scrap the suggestion i guess
do the drunk princess' spirits inherit the same +5 fishing power effect that being drunk off ale has?
its one of those weird unexplained terraria mechanics that could use a tweak in calamity alongside toilets giving +5 fishing power
yeah drinking booze and bringing your toilet to the fishing spot both give +5 fishing power each
i think i'd rather have any chair give the fishing power bonus though, it would make a bit more sense
Being on the toilet lets you take a dump, making you slightly lighter to react to things faster
with nycros or fargos mutant mod youre constantly shitting yourself on the toilet because of the unlimited well fed buff
Terrarian had some really bad Taco Bell
im almost tempted to suggest adding scat balls as a rogue weapon to utilize the fact poop is in the game
red when he adds the most fucking horrible feature to the game (he is praised by the entire community for being lmao xd)
but yeah I mean i always forget about the other fishing bonus stuff
didnt even know ale gave anything
red when he adds the most horrible feature to the game but still also adds something everyone wants in exchange
@golden sonnet - Your suggestion has received an updated status!
[Remove or Rework Enhanced Nano Rounds]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
@buoyant idol - Your suggestion has received an updated status!
[Remove Enhanced Nano Round]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Sick!
this stupid thing has been in the mod for over 6 years and has less than 100 mentions in this server (20 of those are from wiki bot)
we finally remembered to kill it
Calamity subreddit summoning hundreds of random Reddit users to call the Calamity dev team incompetent because of this change (they have never used this item)
On a more serious note
Direct bullet upgrades are wacky
Wow, I completely forgot they still existed.
finally!
Moon Lord defeat theme is from Infernum ain't it
It is.
I like that idea because some of the songs are long or happening during stressful moments and you don't get to fully experience DM DOKURO and the other composers' amazing soundtracks.
"I really liked this item too, such a shame" my brother in christ you never fucking used it 
I can could the number of times I've used enhanced nano rounds outside of cheat sheet on an amputee
me when the game is silly :333333
True
I used to know a dude in another discord server who literally acted exactly like this
He would post screenshots of the changelogs and talk about how Fabsol hates fun or whatever 
fabsol balloon popping "fun" gif
I used to have this. Especially with the meteor armor + space gun thing. Though now I prefer cal balancing over base game balancing I know fab doesn't hate fun anymore
my favorite is when people complain about balancing, like wow killing the boss in 22 was seconds is totally intentional and fun gameplay
killing the boss in 22 seconds is def unbalanced but it's fun to pull off
Guys funny red blade killing eye in two swipes is totally fair and balanced
You probably could with pure and unadultered bullshit but that's also unadultered bullshit
you do that with unadultered bullshit (anything powerful the game gives at that stage) and pure unadultered bullshit (summoner)
am i allowed to repost my suggestion?
This thing’s existence was so funny because it’s on the same tier so why not just, buff/change nano rounds?
yeah, I mentioned that in my suggestion
tbf doing that was like the least bad thing that guy did 
"Noooo but Murasama easter egg makes the game better!!1!11!1
"
If i had to take a guestimate:
Remnant of old cal; they couldn't modify vanilla items so they made an alternative which received little care and attention as they could actually modify nano rounds shortly after and completely forgot about it
objectively good change and seeing people cry about it gives me life
tbh i bet that guy complained about that when it was removed, i wasnt around tho, sadge 
I could be wrong, but I believe you are. As long as you're not being obnoxious about it, and as long as you're not intentionally reposting a flawed suggestion.
(Do also note that there's a 2 suggestion per day limit, and a repost would count towards that.)
okir
I think that one was really high up and didn't get sent due to bot bullshit, so it's totally fair
Okay so a slight correction: It is not given to a random player, it is given to the player with the higgest aggro value
Yeah it was in the top 20% of its batch but then the bot just stopped sending suggestions for a bit
Or if one was fine but didn't get enough votes to get pushed, so you're reposting it to show a new audience.
h
Draedon being aggravated sounds funnier than it should be
"You wish to obtain bitches" yada yada
but still i cant see other player aggro soooo ill mark it as random
also theres many factor that affect aggro so it is rather quite inconsistent
mhm
@thorn socket Which theme plays after Moon Lord's defeat? Do you mean the Terraria credits?
i honestly dont remember
but its like a calming piano track
might just be an infernum thing
but i really like it either way
That's not from base Calamity, it's from VCMM
So there isn't really a precedent for such thing
fair
yeah same as the sweet song when you beat wall of flesh
Though the suggestion is still valid, afaik
You just have to acknowledge that there isn't really any precedent to such thing in Calamity, but addon mods have done it with decent success
Small correction:
DoG is pretty far from all powerful, but he'd like you to think he basically is
compared to a literal goddess (providence), hes pretty strong, but otherwise thats correct
Gods in calamity aren't like what people think of as gods in real life
They're like Undertale's monster/human soul fusion thing
Except instead of needing 7 to be a real god, you just have to have a really powerful special combination
This isn't true
There's barely any aggro factors in the game in fact
Invis pot, vortex stealth, rogue stealth, flesh knuckles and some melee armor
I'm not gonna make the assumption that you should always know but if you took a quick look at your friends' loadouts you would know who has more aggro pretty easily
You have to remember that providence is in a weakened state when we fight her
Her full potential probably surpassed DoG power-wise
That's old lore, she's at full power now
Oh right, the lore rewrite
Then she's kind of a fraud now lol
Either that or the title of "god" is being given like candy
Okay then the title of god isn't all that impressive
I just always assumed slime god wasn't a literal god but moreso was just a fancy way of referring to him as the zenith of slimekind
Huh, i see
God is a person who absorbed auric soul of a dragon
Auric souls had domains that they got from the world soul when it shattered, like light, life, death, gluttony, flame.
When a person absorbs auric soul, it merges with their own, forming something new. So that's why gods domains are different (dragon of gluttony -> god of slime, dragon of flame -> goddess of ashes (Providence), dragon of death -> god of sacrifices (ravager before he was reanimated with necromancy); but there are exceptions and some gods do have the same domain as their dragons), and they don't have auric souls themselves
I see, i should probably do a double reading on the current lore then, I'm probably out of date
Astrum Deus is not a true God because it didn't absorb auric soul, but it is worshipped as a god
yeah in the current lore he’s kinda just… there
just vibing
He was infected
only if they are playing melee or rogue
or if i play it
Wdym
Do you mean you only look if they or you are playing those?
Anyone can wear knuckles or use invis pots if they wanna manage aggro
I agree with the sugg's idea either way though
Oh also putrid scent and upgrades
yes that
its the only way to estimste their current aggro without reqesting them for a screenshot
Stat meter shows aggro as well
You can also show your loadout in chat
@thorn dock last I recall suggesting resprites based on quality is not allowed
also like
I think a previous version of that failed byeah, nice to see it got improved

Either way the sugg is still pretty much not right
Yeah, not only are these suggestions not allowed there's an accepted resprite anyway
Oh thats awesome
Looks a little bit too big, but looks awesome either way
huh
please dont mention that
also yea
Okay then
I still think Arsenal Excavator would be a better name overall, considering the armor set name
i think it will be called Deconstructors Mk I, II, and III (because it will be 3 different entities for each progression point)
i dont think the devs will add a pet just cuz someone asked nicely
tbf i imagine that it will have master mode pet variant, just like vanilla minibosses have mm pets
it would be pretty cool if all 3 stages had their own pets, and at the end you can combine them, so all 3 worms fly around you
worm
they should make it so you can combine all worm pets into one
and have a bunch
deus reference
calamiworm
Devourer of Calamity
And when you fight Calamitas while the pet is equipped, she questions what it is and why you have it

speaking of calamitas fight
why doesn't she have a similar first time monologue to draedon?
because she wants to kill you
shes afraid of you becoming someone else like Yharim
alright then
Summon SCal for the first time.
SCal says "Fuck you."
You die.
she is getting an entire dialogue rewrite
Projectile ID oversight, I would imagine. Deus resists the electrosphere launcher, which has the exact same projectile ID as the pulse dragon's electrospheres, so he resists those as well. More of an oversight than anything, also the pulse dragon is getting reworked in the future anyways.
@serene vapor
this is correct
additionally most worms have a generic pierce resist system to lingering piercing projectiles
Also why the downpour behaves like the reworked sandstream scepter, even if it makes no thematic sense for it to do so
Yeah I wondered about that
oh pulse dragon is getting a rework?
Well I guess there’s no reason for the suggestion of a rework is planned
I believe triangle mentioned it in spoiler talk a while ago, so ye
@odd cradle - Your suggestion has received an updated status!
[Generate Sunken Sea closer to the actual surface in Don't Dig Up worlds]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@olive saddle - Your suggestion has received an updated status!
[Add more multiplayer based items like Affliction]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@winter moon - Your suggestion has received an updated status!
[Delay the Devourer of Gods’ transition into phase two so he leaves the portal on the actual drop of Universal Collapse instead of the 3 note pickup]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
nice
Gasp! I'm so excited!!
i would not be surprised if its a no. pretty broad suggestion yet it has kind of a high bar for entry.
i guess there is a want for this kind of stuff though
pusheen really made the suggestion #suggestions-posting message
its my inner bug tester
auric ore has the silliest interactions with everything, had to try it out with golf man
if it bounces off at mach 2 and the terrarian can react to it, you know what that means 
mach 2 is the least of my concerns when it comes to auric ore and speed

I think golf balls are a projectile so idk how itd work. If that's true then in theory we could get a golf ball sdmg 
@thorn socket Hey, I'm the developer for the Calamity Interludes Mod
After a very short internal discussion, I'm going to add your suggestion to my mod instead and lock it here 
@thorn socket - Your suggestion has received an updated status!
[(If DM Dokuro is okay with it): Play Scourge of the Universe (Eulogy for the Ego) after Devourer of Gods is killed, similar to how some addons have themes played upon the defeat of major gating bosses]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
YAY
I WANTED TO PUT THE ALCOHOLS FOR MY BUILD
THEY DIDN"T LET ME
it didnt pass
it's just in dev voting now
they could still reject it
prolly wont but also like
hopefully it does pass
yes yes yes yes please please
also does "Storms Before the Catastrophes" intefere with calamity vanilla music's "The Memory of a Cruel World", which both play after moonlord
this is also entirely dependant on sprite submissions lmao
they probably only reject if: 1. nospirte 2. no time 3. to hard to implement
The fate of 90% of aesthetic/building suggestions
Spriting hell
I'm honestly not sure, I've never played with cal vanilla music
I think it does though
hmmmm
maybe add a config option?
well uh
tbf it arguably is all three of those 
it's a lot of sprites so it's just a lot of manual labor for sprite artists when they could be doing like
NOOOO
I WANT MY SHRINE OF INTOXICATION
understandable
or boss works
there's so much stuff cal still needs to do it's very funny
yeah i mean idk maybe if there was some kind of way to suggest sprites which could then be pushed to the calamity art channel where artists could make submissions or something-
you are an moderator
maybe if the admins& mods discuss abou t that?
irony is a literary device
(I'm pretty sure the thing Cog is talking about is already in the works from what I've managed to infer)
Or at least, it's something the mods and devs want to do, given this excerpt from the Suggestion Guidelines doc here
something ive tried to get into the works 
oh ic
sadly it seems like prolly too much work to get much momentum going on it but i did try so you gotta give me that much at least
@drowsy plank also would you mind checking up on #wiki-discussion ?
there is something that i'm not reall sure about
btw if you can try having the vanilla calamity music mod on
that serenity theme playing during the lantern nights is so fucking powerful
Update has been pushed
Also fixed a bug and some sprite issues
new MrJFL video: "Defeating Supreme Calamitas in the dumbest way imaginable"
this needs to be a thing, that sounds comical
I mean. It is basically a plastic bullet, isn't it?
Larger than a bullet
And potentially just as fast
golf ball can be lethal
phantom forces has proved that by making a golf ball one of available ammo for can cannon
new way to summon exo mechs
The dragon aerie is just a golf course where yharim challenges you to 18 holes
I have been the tiger woods to you calamity
time… the hole in one
YES
Although an auric golf ball would have little effect on someone like yharim, who is immune to auric rejection. Therefore, it is optimal to make the club auric, to launch the ball via rejection
You'd make the handle out of mock attuned auric, to make it safe to hold, and make the wedge thingy out of raw auric, to hit the ball
What's the point of having a tiny strip of normal underground sandwiched between brimstone crag and the abyss
huh
Pusheen with the greatest suggestion I've ever seen
why do you need auric ore to affect golf balls when you can turn yourself into the golf ball
Golf ball mount when
the golf ball suggestion is good but you should also have an auric golf ball that isnt affected by auric ore for the sake of detail and more interesting courses
auric gold ball = easy mode
regular gold ball = HARD MODE
Kind sir this is #suggestions-discussion
but pusheen golf auric
its relevant, we're talking about auric repulsion suggestion
now we just have to see if golf balls are repulsed by some of those panels
there was actually a suggestion along the same lines about 4 months ago and it got delivered but never confirmed or denied, and it was using different reasoning so i decided it was different enough to post
the main issue is that terraria also balances around rarity and people not getting SHPC is already bad enough, so making the biome chest drops more accessible especially when they have upgrade lines does sort of make sense
cause calamity does not balance around rarity
but zerg already exists
this is true, but you can get biome keys 100% of the time using shrines which is what i was insinuating
zerg too
and rarity is occasionally balanced around too
shrines always have a biome key in them and encourage exploration of the world which is a nice bonus
the previous suggestion that was about this basically said that since the shrines always offer a consistent way to get all the biome keys the bosses dropping them is redundant
I would mention the shrines
Calamity already takes several steps (biome shrines, zerg)
is that good enough or should i dedicate a full sentence for it?
biome weapons are intended to transcend progression somewhat in order to justify the effort required to get them. The upgrade lines serve that purpose and balance out their viability range being a bit squashed so i don't think they're any more or less important than they are in the base game.
isnt slime ore rework frequently suggested/suggested don't (used to be)
because well, if you have the option no one will just simply throw ores onto the most basic enemy in the game
just suggestions about adding an auric slime, if I remember correctly
problem is just calamity lacking real enemy content in general
90% of enemies that aren’t in a calamity biome are nothing burgers
Still
We have Ice Claspers, Ice Turtles, Mermen, Cryons I think they're called?
There's a ton of possibilities of where to put the Cryonic Ore to
ice elementals too
True
cryogen

remove cryonic bars, bring back frigid bars. Problem solved.
remove natural cryonic bars obtainment methods, cryonic bars are now acquired exclusively by buying from permafrost
Let's not get too carried away with this
Cryonic Bars are now sent to the player's house via heat seeking missiles
obtained through throwing both soul of cryogen and titanium/adamantite bar in shimmer
which will definitely be not annoying at all when you have to get the soul of cryogen back
This recipe should be brought back just for this, it'll really give you a sense of accomplishment for every bar you craft
putting cryonic ore as a drop for cryons makes a ton of sense and beats using a slime, definitely
cause cryons have no actual drops other than the soul of eleum they give unless youre running calval or some other addon
cryons have a direct connection with permafrost too
Jokes aside, the suggestion is good. Ore slimes are generally pretty uninteresting, at least how they are right now
old lore moment
or not daedalus, permafrost
theyre made by permafrost
it makes sense for the guy who developed cryonic ore to use golems also made out of the cryonic ore he developed
@hollow steeple Your suggestion needs reasoning.
yea i ented by accident
was trying to go to the next line
still have no idea how to do that to be honest i just clicked space a bunch of times
shift + enter
wow that reasoning makes me want this change even less
yes please make the bosses more homogenous and remove the diversity in storm weaver's attacks id love that 
the only valid point here is maybe the telegraphs are a bit shit and the projectiles are a bit weird since they're technically just vanilla
custom ones would be nice
Aren't those like snowstorms or something?
yeah
yea, idk how i feel about this
DoG's laser grids aren't known for being a good attack, being more like DoG is not a good thing
they're ice queen frost waves
he should get his own projectiles but im cool with them being ice themed
more varying weather attacks would actually be a good thing i feel
Yeah true
storm weather weaver
Wezā ripōto
implying there aren't multiple types of storms 
got me there
Rainstorms, thunderstorms, windstorms, ice storms, hailstorms, firestorms, dust storms, and solar storms.
Any others?
Shitstorms

storm weaver should incinerate the player with the power of the sun true
The golfer should upgrade his golf club to be made of auric after Yharon
Then he'd launch golf balls at enemies at mach 7, dealing 2000 damage per hit
This would be really funny
And also a practical way to make NPCs better at defending themselves
Its a faster version of the magnet sphere like a pre 1.4 broadsword 
Idea: remove the bonebreaker.

That's a shitty idea
Go back with a new one later
But, if cryonic bars will be added to the shimmer chain + we could transfer polterplasm into ectoplasm... No more ravager in low%?
idea: Feller of Evergreens becomes a tool and when chopping down trees you get extra fru it
It already is a tool
I want it to become tooler
Tool (the band)
no unless you want to do calclone instead
Well, you need both to deal with SCal, iirc
Lemme check if it's post another boss or I didn't know about something
Well, yeah, sure, he drops cores
Not the core of calamity before Providence, tho
Well, you still need CalClone for SCal
So uuuuh 
Yeah if the shimmering gets real we literally can skip Ravager (haha no, Life Alloys)
Shimmer chain in question:

We still need to Moon Lord and he drops luminite, which can be shimmered to all materials for Life Alloy except Cryonic
And if we'll get polter to ectoplasm, so no mo Ravager nerds to be defeated (we need the cores for both Exos and SCal routes iirc)
I have some critiques
Zerg potions don’t really make key grinding any easier, and there wouldn’t be a way to get a hallowed key outside of grinding due to no shrine.
also its a lot of grind and most of the weapons you get arent that good
you are spending ages grinding just to get a weapon that you will replace immediately or not use
then you can just not grind it, biome keys are primarily just "nice if you get them" thing
well in calamity things like pirhana gun are part of massive upgrade lines so making them a bit easier to obtain is kinda important
all except desert tiger, ye
the curse of upgrade lines 😔
allow biome chest weapons to shimmer into each other
I disagree with the suggestion but we’ll see what public opinion thinks
this curse has been carried over to other mods since the release of exxo avalon
Then just make the weapons good?
if you want people to get biome keys by grinding you need to make the weapons be worth it
Ideally the easy-to-get/use weapons should be worse than the ones that take genuine effort to obtain or use properly
This includes Biome Chest weapons
That
honestly remove guaranteed way to get biome keys via bosses and return to grinding or massively exploring biomes for a guaranteed key
Hallowed Key is an exception (but it can be worked with) because it doesn't exactly have a shrine and the only way to get it is by grinding
Fortunately the devs are gonna move the key drops from bosses to minibosses (or simply "stronger enemies")
Source: #suggestions-discussion message
It's at least away from bosses
So that's a win in my book
Takes more effort than clicking your mouse until you get it (now you have to move somewhere else to do that)
I like shrines more honestly
So, biome mimics, ice golem, sand elemental, and whatever the fill in for the jungle may be (moth?)
Moth
moth
Yeah probably
jungle doesn't really have a "miniboss" type enemy
plaguebringer but that's plague related and also post-golem
draconic swarmer 
moth
there are Jungle Mimics but those are a meme enemy to be honest and also they only appear on remix worlds I think
Indeed, they're seed-specific
Isn’t pearl god a donator weapon?
no
Pearl God is a RIV normal weapon
just a borderlands reference
Dust spam my hatred and the pinacle point of 1.3 weapon visual design
A good few weapons feel like that don't they
Freaking Molecular Manipulator
I dislike them now since there's cool visuals for flamethrowers
They really needed a glowup honestly
that weapon is so goofy it honestly should only be kept for sillyness and goofyness in the game
It's the gamblemaster 2K
I feel like I remember Xyk talking about this weapon
pearl god or molecular manipulator
tbh the worst part is that like
beyond the dust pearl god's functionality is fine
it's not terribly interesting but it's definetly not bad
Pearl God
i was fine with the previous dust form of flamethrowers, but man am I glad about the new cool visuals
dust pillar
and look at this fucking calamity flamethrower
i have many words to say about calamity boss visuals, but they certainly are not slacking off with these reworked weapon visuals holy shit
The visuals are pretty indeed
It doesn't feel very 'flamy' honestly it feels like it could be from another weapon like a staff or smth
i think thats the point


