#suggestions-discussion

1 messages · Page 235 of 1

novel belfry
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though, at least exoblade kinda knows where its going, compared to some of the other exo wepaon redesigns...

crude geode
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Devs claim bc it’s supposed to resemble the Calamity C

novel belfry
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yeah i heard that too

misty sigil
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just my opinion tho

small timber
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it looks abit weird yes, way too bulky

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it looks less like a functional weapon and more like a plant that mutated into the shape of a weapon, whether it is intentional or not
it remsembles the shape of a weapon but dont look like an actual weapon

novel belfry
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on one hand, it feels less like the culmination of the journey in the form of many of the swords you've used throughout calamity into a single, super epic sword

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and more like... well, what you said

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a plant that mutated into the shape of a weapon.

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on the other hand, its a really good "plant that mutated into the shape of a weapon" weapon

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much better than the other two i showed here

spark ravine
# novel belfry much better than the other two i showed here

Out of curiosity, what issue do you have with gale? I get vortex, as it has "comically disproportionate size syndrome" like the Deepcore GK2 does, but in my opinion gale looks... fine? I do prefer the funny goopy bow that was last sprite, but I don't see anything particularly awful about the current one.

novel belfry
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well, the copied sprites from wiki.gg dont look good for some reason so it makes them look shittier

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hang on

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wait its still a .webp

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WHY IS WEBP STILL USED

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FUCKING HELL

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IT SUCKS

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anyways

novel belfry
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its probably the point, but I really just dont like how its done

spark ravine
novel belfry
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SPAMTASM

glass arch
random talon
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I love the crazy overdesigns of the exo weapons. It helps to make them pop out and highlights their unique nature

grim tusk
cobalt pewter
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I think current exoblade looks nice wires

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it's less overdesigned than the other 2 examples up there

misty lichen
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that doesn’t make it not overdesigned

glass arch
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its

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really not overdesigned

novel belfry
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yeah theres something about exoblade that makes it look good

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i wasnt initally very keen on it (I was NOT aware that other resprite of Exoblade was a 22 dev's sprite that was accidentally left in)

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but now its grown on me

glass arch
novel belfry
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IT WASNT?

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this WASNT/

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what

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heaesfs

hollow shell
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That was an Inanis sprite I think? Maybe touched up by Iban. I know Iban programmed the functionality.

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I wouldn't say it was unfinished as much as it was, Inanis was planning on redoing it, and already had a near-complete redesign all sprited
but it was part of a more extensive full Exo set redesign so it wouldn't fit to implement on its own

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and so that older Exoblade resprite there was added instead for the rework

frail mantle
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(Doing the programming, that is)

hollow shell
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The Exoblade rework was definitely mainly Iban

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I may be misremembering Dom's contributions to it in which case sorry Dom

sand marlin
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FTW/GFB aren't even proper difficulties

olive saddle
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#suggestions-posting message i disagree. its a hidden difficulty, unlike death or rev. it shouldnt give you anything for doing it, otherwise it wouldnt be hidden

ashen warren
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So, a hidden trophy

small timber
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we should introduce new item "Toxic Community"
it is like The Community except 2 times as powerful, and grows as you successfully nohit each bosses, and is only obtainable if you nohit King Slime in a hardcore word in Master Mode

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but yeah, calamity generally actively disincentivize absurd difficulty other than just to experience the difficulty itself; aka the mod developers literally is actively against the idea of "bragging rights" for beating these modes

Death and Rev is an exception since by all means Death and Rev is still designed as the "intended" Calamity experience (Expert, not Master)

ashen warren
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Oo

sharp furnace
olive saddle
olive saddle
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could suggesting a shadow orb speed buff (the light pet) be reasonable? i feel like the thing is so damn slow

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compared to the crimson heart too

small timber
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probably is fine if you can do the comparison

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the suggestion itself is fine, just a matter of how many people will vote for it

if you do a good job at making the speed comparison people will be inclined to agree

hollow shell
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Eh yeah maybe
I feel like it's reasonable for one of the earliest light pet options to be lacking compared to what you can get later. yknow, progression.

Crimson Heart, while faster, has the tradeoff of being more erratic (dirties your minimap), less controllable (not a major feature but that is something Shadow Orb has over it, being able to move it with the directional keys), and is affected by gravity (it'll keep up worse in certain environments as it keeps falling)

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I feel like Shadow Orb's speed is acceptable for doing stuff like caving/mining, where you're rarely moving in one direction at top speed

olive saddle
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thats a good way of looking at it

ripe owl
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@quasi juniper not for wiki suggestions

sand marlin
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@quasi juniper for one thing, #wiki-discussion, for another, you can sort by rarity which is pretty much progression order

sand marlin
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Use the sorters at the top of the weapons tab

quasi juniper
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what page are you on because I only know about this:

sand marlin
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Click on swords

quasi juniper
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ahhhhhhh thats sick thanks

sand marlin
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Right

drowsy plank
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@quasi juniper This channel is not for wiki suggestions and also Calamity moves so fast compared to vanilla with updates that doing that is unsustainable and ALSO... like. Have you actually looked at the vanilla wiki's page? Because that thing is a mess. Like yeah it sort of arbitrarily tries to follow some kind of order but other times it is just a complete scramble with stuff in just like clearly wrong places. It's just not really worth it.

quasi juniper
drowsy plank
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im not saying anything about the wiki's status or quality

dense ravine
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also i think due to calamity's non-linearity that it would be much harder to categorize every weapon into a list based on progression

drowsy plank
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but that page is not actually sorted by progression either

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yeah

sand marlin
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Rarity isn't entirely consistent but it works for the most part

drowsy plank
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yeah

whole tundra
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I have some super stupid ideas for a way to change GFB exo mechs but i know the rules so i'll dont post them in #suggestions-posting but instead here.

Ares Changes: Ares itself cannot be damaged till its cannons are each destroyed, all having seperate health. Once the cannons are destroyed, it stats spinning towards you. It regenerates the cannons once it reaches the Berserk phase.

Artemis and Apollo Changes: Both have their own health bar. Once 1 of them reaches 60% health, the one that reached it will become invulnerable till the other also reaches 60%. They individually turn into their 2nd phase upon reaching earlier said, 60%.

Thanatos Changes: Thanatos will be split into alot of segments. Once one of the segments is destroyed, the segments on the front and on the backside of it will seperate themselves, while maintaining the same firerate. Once there's several segments left in the berserk phase, the laser will only be on a minimum of one of the heads, or if there's more than 5 left, 1 per 5 heads.

Yeah ik these ideas suck to be in #suggestions-posting but i just wanted to get rid of keeping them in my brain.

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(oh yeah ofc if you dont know the source ideas, Ares changes = Skeletron/Skeletron Prime. A&A changes: The Twins. Thanatos Changes: EoW

random talon
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XD

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beautiful changes

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probably a bit better than beserk spam

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alas, one can only dream

drowsy plank
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ares with sprime charge..,.,..,.

random talon
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that would look so cursed

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that's why it's good HDfailure

drowsy plank
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also are you proposing thanatos would become EoW

whole tundra
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(in gfb)

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The evilness of my ideas are too evil

drowsy plank
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truly

misty sigil
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You can tell its unfinished but it looks fine

novel belfry
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the only thing i legit see is unfinished about this is the outlines on the blue-gray areas

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thats bout all i can see

errant wind
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I hope my suggestion don’t have issues this time

buoyant idol
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Too SIS

drowsy plank
errant wind
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Wdym specific

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It says to give lots of details

drowsy plank
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on what the issue is

errant wind
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But if it ain’t good ok

drowsy plank
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not on the implementation itself

errant wind
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Ima remove it

drowsy plank
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ok

errant wind
drowsy plank
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...on what the issue is

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i just said that

north oracle
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just talking about how the summon method is boring and how an unspecified new summon method would be more interesting would be a better sug

drowsy plank
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^

north oracle
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don't specify things about implementation, that's up to the devs

errant wind
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Hum ok then

novel belfry
wide river
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Indeed, it must be absolutely clear that any specifications in implementation are examples

drowsy plank
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a lot of acid rain drops are like this, not just rusty

north oracle
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yeah, RBP is the same

atomic shell
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fair

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but rusty medallion isn’t super viable after eoc

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but is very viable if you get it early

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so it gets some importance there

north oracle
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it's viable thanks to ranger's lack of accs lol

atomic shell
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yeah lol

north oracle
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continues being good right through pre HM

atomic shell
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but it’s especially good for the earliest bosses, which you could fight before eoc

cobalt pewter
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before I make a stupid sugg

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does Sahara Slicers have anything to indicate the amount of bolts you have outside of just throwing it

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like visual or audio cues

ripe owl
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iirc they appread behind you like Terraprisms

novel belfry
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but thats about it

cobalt pewter
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I was guessing that but they're barely visible

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so I was confused

misty lichen
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you can see when you’re at max fairly easily yeah

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you get 10 at max and they stack up behind you rotating like prismas

cobalt pewter
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maybe rover drive visual made me confused earlier, but yeah I see it now

small timber
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isnt arid] artifact obtainable as a random drop

sturdy basin
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Not according to the wiki page

hollow shell
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(50 Ghouls isn't that much, is it? That's one banner.

Also I thought there was quite a bit of stuff to obtain in the UG Desert during Hardmode, especially if there is Evil/Hallow overlap)

small timber
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ok likely removed, it used to drop from like earth elemental or something

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and also yes something something zerg potion

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you probably get it in like, 10 seconds

sturdy basin
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I did forget to mention, Zerg potion helps but the layout of underground desert makes it much less effective

small timber
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it dont have to be super effective

sturdy basin
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You don’t get enemies flocking to you bc of all the small pockets

small timber
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it is just a difference of 10 seconds and 1 minute, even if it is uneffective

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and you can just, you know, dig a room

sturdy basin
small timber
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you need to be really unlucky for that to happen with zerg potion as long as you are in the correct biome

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or you kill the mobs too slowly

sturdy basin
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70 for what would be on average 50 isn’t that unlucky

small timber
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that is not the issue

the issue is how do you only get 70 ghouls in 10-15 minutes when usually it take like 2 minutes maximum with zerg potion

sturdy basin
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Idk I was in underground hallow desert when I did it, maybe the ghouls spawn much less there? All I can say is I wasn’t trying to make it take a long time

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Also I could be an idiot and thought I used Zerg potion. Can’t say for 100% sure I did

hollow shell
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Been a long time since I farmed in UG Desert so I don't have much perspective on how frequently Ghouls spawn

small timber
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maybe, I am unsure

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because ghouls are not that rare, especially that any ghoul works (even hallowed ghouls)

sturdy basin
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I’m going to boot up rn and test with Zerg bc I might just be a fucking idiot

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Yup I don’t think I used Zerg the first time. I did get lucky with 6 in 30 ghouls and it took me about 3 mins

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Dune splicers are assholes but suggestion rescinded I guess

olive saddle
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#suggestions-posting message i like this. Maybe tune it a bit so its not super random or has some buildup before shooting lasers and its a much better attack

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There are many ways to improve thanatos berserk attack in general tho

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Faster movement or heating him up and forcing distance or smth

drowsy plank
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i mean what about frags

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you get those from deus too but they're still useless til post cultust

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idk

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this sugg feels weird

sand marlin
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Deus drops still exist there's not really much a reason to add any further incentivization to progression skip

fervent meadow
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idk it might be personal bias bc i was disappointed to not be able to use it

drowsy plank
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tho i will admit it is funny that astral bars need to be crafted at an ancient manip despite no other bar having the req

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well
sides luminite ig

misty lichen
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but other bar gear post cultist does

fervent meadow
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you do bring up a good point with the frags tho thatd be admittedly janky to be able to use early

drowsy plank
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yeah the gear but not the bars

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which is weird

sand marlin
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Space bar -> space crafting station
Isn't that good enough?

drowsy plank
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mfw making uelibloom at an ada forge

sand marlin
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They have relative theming

drowsy plank
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yeah i spose it makes sense when you consider deus was originally a moon lord alt

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so astral would be the lumi alt

misty lichen
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deus is just, insanely easy to progression skip i don’t think you should be allowed to get lunar tier armor and like 15 weapons when every other progression skip is just weapon drops and plantera i guess (she barely even counts)

drowsy plank
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doesnt astral still have a post golem pick requirement anyway

fervent orbit
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yes

drowsy plank
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like u have deus gear now just go kill cultist lmfao

fervent orbit
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which means beating either golem or ravager

fervent meadow
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yeah i farmed out a ton of astral ore from slimes

drowsy plank
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oh that is

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bad

sand marlin
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You do get scoria from astral shimmer

drowsy plank
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guh

fervent meadow
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still pre golem bc were waiting on others to come online

drowsy plank
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this is goofy as hell

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ore slimes need to die

fervent orbit
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oh nice

fervent meadow
misty lichen
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to celebrate you should cover yourself in a box of astral ore

fervent orbit
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so just do calclone cultist and deus

sand marlin
drowsy plank
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yes but you see the difference is people hate fishing so by forcing them to fish it might as well not exist >=)

sand marlin
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You actually get full bars from fishing wtf

fervent meadow
sand marlin
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Not that you can do anything with it

misty lichen
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i wouldn’t mind ore slimes if they did something

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like the aero slimes fly that’s something

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all of them just jump the same distance regular green slimes jump

sand marlin
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Ore slimes are just the non fishing alternative to ore grinding if the ores in your world aren't enough

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Like for building and stuff that's usually the only reason

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Or in mp

wide river
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I will take the sad state of affairs that is Ore Slimes as opposed to an NPC just. Selling them

sand marlin
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Wait what

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The uhh permafrost ore?

drowsy plank
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goofy ahh mfs adding npcs that sell ores

fervent meadow
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just make it so ore slimes are reworked into other enemies with unique attacks based on the ore they drop

wide river
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That could be cool

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Of course it would require the reworking
But conceptually that sounds like a good idea

misty lichen
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auric slime miniboss

wide river
misty lichen
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🔥✍️

fervent meadow
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make unique minibosses that drop the ore

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similar to biome mimics kinda

royal tapir
misty lichen
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pickaxe actually

olive saddle
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Probably a really cold take but axes should in general be used for more. Like why do you break bamboo with a pickaxe???

wide river
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Love when axes and hammers become entirely obsolete after Hardmode
So then you get a hamaxe which combines their obsolescence :hdflr:

grim tusk
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Hamdrax’s return when?

drowsy plank
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clearly this means we need post-ML trees

sand marlin
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Luminite grows on trees

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🔥

olive saddle
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Fucking auric tree

drowsy plank
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make astral trees require a certain axe power clueless

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i mean if dragon's aerie has its own tree

misty lichen
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still waiting for astral fruit

novel belfry
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make them not braindead easy to kill, but make them interesting much more interesting enemies

drowsy plank
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auric slime,...,.,.

errant cradle
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@sterile quartz this channel is for suggestions related to Calamity Mod, not the server
If you wish to make server suggestions then contact the sever staff via the Staff Mail Bot

sterile quartz
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kk

golden sonnet
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I'm not sure what you mean either, VC3 already is a 10 person VC

sterile quartz
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i think im just rlly blind

errant wind
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is my suggestion good

grim tusk
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Its ok

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Its passable

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Altho cant you just fish for it?

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(Altho fishing sucks)

bright crag
drowsy plank
sand marlin
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Yeah, you can also fish for demon conch though it is craftable in cal

drowsy plank
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add demon conch to shadow chests and scarab rod to desert chests clueless

grave zincBOT
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@wide river - Your suggestion has received an updated status!

[Add an in-game way to determine enemy debuff resistances/vulnerabilities]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@low hare - Your suggestion has received an updated status!

[Add more non-item (and lore related) boss summoning methods]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

drowsy plank
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very funny that boss summoning methods passed

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again

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like im p sure the devs very solidly know this but it is funny

novel belfry
grave zincBOT
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@wide river - Your suggestion has received an updated status!

[Rename Solar Flare (the weapon)]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

ripe owl
north oracle
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niceee

ornate kestrel
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Good

umbral gazelle
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do suggestion with high star amount from december around the time suggestion bot was ded get a chance to be sent to dev server?

grave zincBOT
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@drowsy plank - Your suggestion has received an updated status!

[Remove the Ability for Trashers to Phase Through Blocks]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

small timber
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now trashers can fly instead

sand marlin
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Next one gotta be Skyfins ngl

buoyant idol
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They now disable block collision for nearby players to fall into them.

drowsy plank
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finally

golden sonnet
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Just like we discussed

drowsy plank
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i add a real live alligator to your house

golden sonnet
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Awww, skrunkly. I could use a friend

dense ravine
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they should make alligators phase through walls irl

misty lichen
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skill difference

grave zincBOT
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@coral carbon - Your suggestion has received an updated status!

[Make the Abyssal Diving Suit components shimmerable into each other]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

sand marlin
dapper apex
coral carbon
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My suggestion is actually being implemented

sand marlin
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Some flails to fill in missing gaps would've made sense but that is just adding a subclass accessory line which is not happening

drowsy plank
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@raw epoch this is too specific and lacks a title; you should be focusing more on the why and less on the what

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describe the problem, not the solution

random talon
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I suggest to launch a propaganda campaign in favor of fishing

median scaffold
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I think the "add more weapons to the subclass" isn't a suggestion in this context

errant wind
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The swing

median scaffold
errant wind
median scaffold
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That is, indeed, a bad suggestion, ngl

median scaffold
errant wind
median scaffold
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Voted

errant wind
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Yes

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It feels annoying to dig your underground desert

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And like demon conch

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Just craft it

median scaffold
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Wouldn't argue

errant wind
median scaffold
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Actually, having a recipe to craft every component of shellphone or a way to shimmer them would be nice

median scaffold
errant wind
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And the the treasur detector dropped by nymph

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Very annoying to craft

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We need glowstick sold by skeleton merchant

median scaffold
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Either you grind for a recipe, or grind for itself

errant wind
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So hard to find

median scaffold
errant wind
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And

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Yk

median scaffold
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Maybe it should be normal glowsticks + golden/platinum ore?

errant wind
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Should just use single piece of ore

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Or each from copper-platinum

median scaffold
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Hm, idk

errant wind
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Idk

median scaffold
median scaffold
errant wind
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Well

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Could be glowstick platinum or gold

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And mineral potion

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Forgot the name

median scaffold
errant wind
median scaffold
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Hmm

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It kinda makes sense that is uses wires

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But making it post-skeletron (technically) is pretty cruel

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Even tho shellphone itself is post-skeletron

errant wind
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Maybe

median scaffold
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Wait

errant wind
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Just remove or replace the sticks

median scaffold
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Amber hook can be shimmered into sandstorm in a bottle?

errant wind
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Yes

median scaffold
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Never knew about it

coral carbon
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Basically sanstorm in a bottle for 15 amber

errant wind
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How to get auric boots if no pyramid

median scaffold
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Kinda absolute

median scaffold
coral carbon
median scaffold
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What's the connection?

errant wind
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For the carpet

errant wind
median scaffold
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Uhh, it's a different craft, tho?

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Or it can be shimmered too?

errant wind
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You were talking about pyramid stuff

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So it made me think of it

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Floral pass have weird spawn

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It spawned in my dungeon

median scaffold
errant wind
serene vapor
median scaffold
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Make more items shimmerable between each other

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That is, actually, a nice suggestion

errant wind
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I wouldn’t vote for it

median scaffold
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Why tho?

errant wind
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Idk

coral carbon
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Mobs when I try to grind them: SleepySpirit
Mobs when I try to build an Plantera arena: FallWithinMyCalculations

errant wind
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I feel like uncrafting is more important

median scaffold
median scaffold
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Yeah, sure

median scaffold
errant wind
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They should buff lunarian bow and all its evolution

coral carbon
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IDK

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One of the comments here reminded me of that struggle I had

median scaffold
median scaffold
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Maybe post-skeletron?

errant wind
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But it would have to be the same for anhk shield components

median scaffold
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Wdym, exactly?

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What's wrong or right with them?

errant wind
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Shimmer to get other varient

errant wind
median scaffold
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Not getting from the other ingridients

errant wind
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Idk

median scaffold
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Okay, we need generally more ways to get shellphone, without a really long amount of grinding

errant wind
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Tbh anhk amulet is a pain to get

drowsy plank
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the only big issue is the fishing stuff id say tbh

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oh

median scaffold
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Shellphone is a pain to get too, most of the times

drowsy plank
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and the fucking ticker thing uh

errant wind
drowsy plank
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tally counter

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post skeletron for whatever reason

median scaffold
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It's okay

drowsy plank
median scaffold
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No idea why shellphone is post-skeletron, but it's okay

errant wind
drowsy plank
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but why tho

spark ravine
drowsy plank
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nothing else that's part of the cell phone is except the fucking tally counter it's so dumb

median scaffold
errant wind
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Is there a time goblin army can spawn

median scaffold
median scaffold
errant wind
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Or can spawn any time

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Before any bosses

drowsy plank
median scaffold
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If calamity didn't change anything

drowsy plank
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yeah cal didnt

errant wind
median scaffold
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Yes

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And shellphone is post-skeletron for whatever reason

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Cellphone is also post-skeletron

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And the thing before it

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I only remember ПКП from russian translation

drowsy plank
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im actually working on a mod and one of the things we do is move tally counter to wall crawlers because they do literally nothing lmao

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PDA

errant wind
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I never understood why re logic made people fuse magic mirror with all other things lol

drowsy plank
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convience?

errant wind
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Idk

drowsy plank
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that's certainly not one of the things id take issue with; tally counter being post skele is way more bizzare

median scaffold
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Hm, idk

drowsy plank
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truly an old terraria moment

median scaffold
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Also, thanks for the name of the thing

drowsy plank
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np

wide river
median scaffold
drowsy plank
#

powercrept by besitary moment

median scaffold
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Nvm, I wanna make shellphone bre-boss

errant wind
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I never got shellphone no cheats

median scaffold
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I get it every playthrough, most of the times

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A nice item, ngl

errant wind
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Not me

median scaffold
drowsy plank
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you could too CalSmug

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unless ur asking if that is allowed

#

which i would say yeah

median scaffold
#

I kinda asking

#

And I don't think it's a good idea to suggest making shellphone pre-boss and also adding more recipes for its ingrediants in one post is a good thing

#

God, I hate balancing

serene vapor
wide river
drowsy plank
median scaffold
#

And isn't tally counter is from the enemies?

#

Or I don't know something about Calamity?

errant wind
median scaffold
#

I don't know something

errant wind
#

In the big arena for ceaseless

wide river
#

Under normal circumstances (vanilla) you'd have to kill enemies to get the Tally Counter
In Calamity, you can get the Tally Counter from an unlocked chest in the Forsaken Archive

median scaffold
#

That is also a nice suggestion

median scaffold
errant wind
#

Just

median scaffold
#

It's not a strategy imo

#

It's a cheese

errant wind
#

Use eye of Cthulhu servants and go get it fast by diging in it

#

By under

median scaffold
#

Yeah, I get it know

errant wind
median scaffold
#

But it's not a solution to the shellphone being pre-boss

median scaffold
#

Who is the sane person, who'll do it pre-boss, again?

#

Also about double posts - maybe the person will vote for one, but disagree with another, so I'll probably make two posts

#

CognitiveAfflatus is writing something

#

I'll read it.

serene vapor
#

Not a horrible suggestion

errant wind
median scaffold
#

Nah

errant wind
#

Yes

median scaffold
#

No fishing

errant wind
#

It said that magic conch

#

Can get various way

median scaffold
#

The suggestion: no more fishing
You can just grab it

errant wind
#

And that crafting sucks

median scaffold
errant wind
#

I craft it

serene vapor
#

lava fishing sucks!!!! unless you want money

median scaffold
#

Lava fishing sucks in general

errant wind
median scaffold
#

Kill bosses, idk

#

Also I'm kinda scared?

errant wind
#

There should be a funny easteregg where if you do house into abyss and put angler in it he will be happy

coral carbon
median scaffold
#

Oh, nvm

#

I'll make a suggestion later

#

Someone pinged me in TRu

errant wind
#

The only time I fished into lava was for that fish for fire aura potion

tardy geyser
#

Based cog suggestions. Adding recipes for things is overdone and a boring band aid solution

median scaffold
coral carbon
#

Though, if I really don't want to go lava fishing, I can create a GFB world, enter it with my character, and murder The Perforators there for a lot of Bloodfins

median scaffold
#

Even tho it's better

errant wind
#

What are bloodfins

coral carbon
#

!wiki bloodfin

red stormBOT
spark ravine
#

supreme healing potions, but better

median scaffold
#

And harder to get

errant wind
errant wind
median scaffold
#

Idk about shellphone ingredients now
Crafting is a nice way to decrease the grind time
But crafting is, I would agree, kinda boring

errant wind
#

You can get 9999

median scaffold
#

And the only thing I could actually thing about rn is NPC selling some of the ingredients
Which is even more boring imo

errant wind
#

I don’t hate crafting

median scaffold
#

I hate when I think about something, but the moment someone says it's bad, I'm like "wow, it's bad"

tardy geyser
#

Id much rather see their drop chances get increased or more likely to be in shops

median scaffold
#

I'm a mental issue, ngl

coral carbon
median scaffold
errant wind
errant wind
#

But yeah you don’t

#

Need to craft for scal spawn

coral carbon
#

Yeah

wide river
#

Me omw to turn on the randomizer clueless

coral carbon
#

Boss summons need to be crafter

median scaffold
novel belfry
#

i think someone did a playthrough of an earlier calamity version and succeeded

median scaffold
novel belfry
#

i mean, its really the only way...

#

what about armor/accessories only? i dont actually recall any big calamity playthrough that involved that?

#

the closest i can think of is that coldheart icicle playthrough where the guy used minion accessories to compensate for situations where icicle would be lacking in

median scaffold
#

Oh, "no weapons"

novel belfry
#

i am "technically" doing this, but i did allow classless weapons

#

since like, only whipless summoner players would use those

median scaffold
#

Whipless is whipless, not weaponless

novel belfry
#

yep but also theres certain summoner weapons that are more active but still not whips provided by calamity

#

Igneous Exaltation my beloved

#

cant seem to think up of a sentence to end off the sugg

sand marlin
#

Does it have putrid scent effect as well?

#

Nvm, honestly I don't think it would be too bad if it did have the rest of the mana flower upgrade effects. May seem like the old combination thing but I would argue it's not a bad example here

drowsy plank
#

i mean

#

he's right but

#

that's goofy

#

just buy puri powder from dryad lmfao

ripe owl
#

Or use the biome sand on the Chloro Extractinator

drowsy plank
#

right that also exists

#

lmao

hollow shell
#
Terraria Wiki

Thrown Powders are consumable items that can be used to convert blocks and walls between their Crimson, Corrupt, or (Old-gen console and 3DS versions) Hallowed forms. When thrown, they release a cloud of sparkling powder with a very short range, comparable to that of a broadsword, and produce a fair amount of light. Thrown Powder comes in three ...

#

also you'd be hard pressed to not have access to just 40 sand blocks even if you had multiple deserts/beaches overtaken

#

Your suggestion is fine as a consistency and convenience thing,
but I think trying to argue that you wouldn't have access to literally any sand in the world is a bit of a stretch

golden sonnet
#

it's super easy to fix, but also should definitely not be the case and would be a super easy fix

#

"any sand" is already a recipe group

hollow shell
#

yeah it'd be very easy to implement

proper granite
hollow shell
#

You can/should include that entire message in your suggestion

proper granite
#

well as you said, purification powder

#

it wouldnt be anything more than a mild inconvenience at worst so its a minor thing

hollow shell
#

indeed
You can mention that too

proper granite
#

ill add it anyways

tawny plover
#

maid scal canon

coral carbon
tawny plover
#

my bad bro

#

reworked phasesabers with alternate force attack

#

let me throw goblin peons

ripe owl
#

My lad

#

This is Calamity, not vanilla

fervent orbit
#

@median scaffold you shouldnt mention other sugggestions

median scaffold
#

That was fast

#

But ok

whole tundra
#

#suggestions-posting message
Most (if not all) ingredients for the Shellphone are already made easier to obtain in some way by Calamity.

Wether it'd be a recipe or dropping from bosses, its still easier to create.

median scaffold
dense ravine
#

is tally counter only acquired through killing dungeon enemies?

#

cause if so, then thats probably the hardest to get shellphone material

median scaffold
dense ravine
#

oh then dw

median scaffold
#

Idk, Tally Counter being acquired through dungeon feels kinda unnecessary

#

And I would argue that it's the hardest thing to get in the Shellphone recipe (travelling merchant moment)

dense ravine
#

arent all of the travelling merchant materials craftable

median scaffold
#

No

#

One of them, I think

#

There's three: stopwatch, DPS meter and lifeform analyzer
I get that you, most likely, get them by post-skeletron stage, but it is luck-based, really luck-based

dense ravine
#

yea dps meter is craftable

median scaffold
#

Post-Skeletron (requires wires)
And there's also 2 other items that aren't craftable

#

The idea of Shellphone being locked post-skeletron is kinda weird, but it's fine, ig?
Terraspark are pre-boss, but most likely every player make it around mid pre-hm or even late pre-hm

dense ravine
#

post skeletron is not that far into the game

#

i think its fine where it is

small timber
#

it is also in fact supposed to be grindy until you get later into progression

#

and the fact that it is currently only postskeletron is just not that grindy

median scaffold
median scaffold
fossil finch
#

actually think we shouldn't do away with a qol's item prog lock for once

small timber
#

shellphone by no means is an item required to beat the game

#

cellphone most of the time is overkill even, there already is enough antigrind

median scaffold
#

I said my opinion - shellphone doesn't need to become pre-boss, sure, but needs a little bit push to not require something as inconsistent as travelling merchant

small timber
#

which part of it requires travelling merchant

#

for the most part, the crafting recipe are supposed to be the easier way to obtain the item, but not the "earliest"

median scaffold
#

Stopwatch and lifeform analyzer

small timber
#

the fact that you can still get them by post-Skeletron is already early

median scaffold
#

Won't argue, you can get them
But an alternative way to get some of them would be nice

bright crag
#

Could make Undead Miners drop Spelunker Glowsticks

fossil finch
#

good to see we still do these

ripe owl
#

@brittle apex your suggestion has no proper reasoning. Something isn't gonna get added simply just because

brittle apex
#

Hmm

#

because it is an awesome gun

#

that I fell in love with

#

is that proper

ripe owl
#

Still no. The reasoning should be as to why we all need it, not why you need it

#

It's really hard to make an argument for some weapon upgrades

brittle apex
#

sadge. we all need that awesome weapon

#

but

#

I can make it myself

#

:-)

median scaffold
median scaffold
#

Example: I love old Temporal Umbrella, but I can't do anything with it's rework
Also, I love sentries, but I can't just come here and say: "ADD SENTRIES, PLEASE", that's a rule breaker and not a suggestion to make mod better (technically)

#

@ripe owl
Is MrBones also a rule breaker?

robust dawn
median scaffold
#

It's a suggestion for a new weapon, which is a rule breaker

robust dawn
#

Not to be rude, but its you are, not youre

median scaffold
#

Lemme check to be exact

dense ravine
#

its you are

median scaffold
#

Okay
Will be using this, if I won't forget

dense ravine
median scaffold
#

It's a SIS rule If I'm getting this right

#

DON’T: Specific Item or Rework Suggestions

robust dawn
#

Its not specefic

median scaffold
#

Yeah, there's that too

#

So, idk

#

Coak already said what's wrong, so, good luck on your suggestion

dense ravine
#

If you dont have an actual reason then there is no reason to suggest

median scaffold
dense ravine
#

Also there are good endgame tmelee

median scaffold
#

I think he meant shadowspec-tier

robust dawn
#

Isnt it just the one earth weapon? I meant shadowspec yes

fervent orbit
#

if you want endgame tmelee weapons then
!wiki enchantment

red stormBOT
dense ravine
#

truee

median scaffold
#

I forgot about that, ngl

median scaffold
dense ravine
#

just get tainted on the weapon

median scaffold
#

Also, shadowspec weapons are devs-only, sadly

ripe owl
#

First of all, you're straight up wrong, since Earth exists

median scaffold
#

Would love to have more rogue/summoner stuff

median scaffold
ripe owl
#

Second of all, not a good reasoning

median scaffold
#

He said there's only Earth as an endgame tmelee

#

But yeah, no reasoning is kinda a rule break

ripe owl
#

The reasoning is here, it's just

#

Not well supported

median scaffold
#

"I want it"

#

Wouldn't argue with 0 shadowspec-tier choices for tmelee (except tainted enchantment)

buoyant idol
#

Earth:

median scaffold
robust dawn
# ripe owl Not well supported

Well my original reasoning (which i feel like i failed to convey) was that there are ceveral none tmelee options after beating scal and exo mechs, but tmelee just gets one weapon, which is very good, but i feel like after beating the currently final bosses of the game (specially on a tmelee only run) there should atleast be 2 options for the tmelee as a reward ish type of thing, now if thats not a good reason, then im sorry for wasting ur time with my dumb suggestions

#

Several*

ripe owl
#

Well then why didn't you include in the suggestion?

#

Except the reward aspect, everything is good

#

Oh

#

Wait

#

You're doomed from the beginning

#

Shadowspec is dev items

robust dawn
#

What

ripe owl
#

So you can't really do anything with that

robust dawn
#

Oh

median scaffold
#

I... said that

robust dawn
#

Well i mean i guess it could be a scal drop, but well i guess im just dumb

median scaffold
#

More tmelee options from SCal/exo's will be worthing pointing out

robust dawn
#

Ok i dont understand, is my suggestion fixable or not

median scaffold
#

It is, kinda

#

More tmelee for post-yharon stage is an ok suggestion

#

More dev/shadowspec items/weapons is not

buoyant idol
#

Problem: The suggestion is add a subclass weapon to a tier, must have reasoning besides lack of subclass at that tier.

#

Considering that there is a large amount of melee weapons at that tier, there it no valid reasoning for True Melee at that tier, especially with the tainted enchantment.

robust dawn
#

Wait correct me if im wrong, wasnt one of the reasons murasama was moved down a tier becuz there werent many tmelee options for yharon?

median scaffold
#

I would say the more problem with "lack of weapons in a sub-class" is... sentries
There like, 5 of them in post-ML stage?

buoyant idol
#

I don't remember why.

#

Oh wait

fervent orbit
#

instead of "sword that takes entire screen but we still call it tmelee because uhhhh no projectile"

buoyant idol
#

It's because the 2 bosses at that tier didn't lend themselves to True Melee if I remember correctly.

spark ravine
fervent orbit
median scaffold
#

Valhalla being still enough for yharon is funny

robust dawn
median scaffold
spark ravine
robust dawn
#

yeah i do think there should be more senteries

median scaffold
#

I did that as joke, ngl

#

But wouldn't argue with that there should be more tmelee options for post-dog, post-yharon and at shadowspec tier or post-exo/SCal

#

Choice of 2 weapons for 1 bosses and 3, which includes 2 named before, for 2 bosses is really harsh

median scaffold
glass arch
median scaffold
#

More content isn't always a bad thing, especially for some of the more "developed" sub-classes (namely tmelee and sentries)

#

Tmelee doesn't have armors, but has quite a handful of weapons, compared to the regular sub-classes
And sentries even have busted armor and weapons

#

So, maybe developing them a little bit more wouldn't hurt the game
But summoner needs a rebalance update, so, yeah

small timber
#

more "developed" is never a bad thing

the question is the developing part, because turns out to actually add something, someone need to add it in; it is not a question of "why not just add 1 true melee armor at this progression", the issue is "since we added 1 true melee armor at this progression where is my flail, yoyo, rocket launcher, bow only, mage staff and dragon summoner subclass armor"

there is an inherent difference between the devs just added a subclass armor and suggesting to get 1; the devs can add whatever they want, while adding 1 through suggestion will just create a bad precedent for this type of suggestions to be spammed

robust dawn
small timber
#

it literally was a rule, just that after the suggestion doc rework it is not a "hard rule" anymore

robust dawn
#

Oh

#

Well

robust dawn
small timber
#

I mean more like

this is before the rework:

if you make a subclass suggestion, you need a really strong reasoning for that to be acceptable

this is after the rework:

we don't outright restrict subclass suggestion, but your suggestion need to consider: balance suggestion, specific item suggestion, extreme effort suggestion and "do not be too specific on suggestion" and so on

median scaffold
#

Yeah, that's a bet too good argument to deal with and I'm pretty lazy about it

small timber
#

it used to be explicitly stated as an example to not make subclass suggestion unless you have very strong reasoning, now the restriction is loosen but still exist basically

median scaffold
#

Developing, balancing and adding new stuff to the game is hard

robust dawn
#

I had suggestions about all of them i just thought maybe theyd count as too specefic

#

But now that i think about it their not

#

If i edit it, then will be okay?

small timber
#

if you have a really strong reasoning you can be somewhat specific (just not "way too specific")

#

just well, the idea itself need to be very good in that case, and the reasoning need to warrant the specificity

robust dawn
#

Well okay wait ill edit it in a sec

#

In doing something rn

median scaffold
#

Nah, I won't be making a suggestions about sentries at the moment
As a guy who really likes them, I still thinks summoner needs a major rebalance

small timber
#

for endgame, there are some considerations, but to put it simply:

  1. endgame referred in this suggestion is shadowspec tier (post scal and exo), in case you didn't know shadowspec are reserved for dev items basically and no suggestion can use shadowspec

  2. calamity don't balance endgame right now, as in literally; boss rush and endgame weapons for the most part is unbalanced because they are prioritizing balance other phases of progression, this also make it so having weapon variety in endgame is less of a priority

  3. adding an endgame true melee and make it functional without making it Earth2 (aka mega lifesteal) and make it work against boss rush is a pain

#

this probably gives you a good idea on why the suggestion was ❗(beside, well, it being a subclass suggestion)

robust dawn
#

Well, i have an idea for that, cuz this kind of changed my entire suggestion as a whole, wait and read my edited version when i edit it

#

Wait, quick question just to be sure, isnt the one yharom weapon the only post yharon tmeleee weapon?

median scaffold
#

Dragon rage, yes

robust dawn
#

Okay i edited it

median scaffold
#

Also, you're kinda wrong
Dragon Rage is being from post-yharon tier, but Murasama and the Enforcer is still good there

robust dawn
#

Murasama has pretty bad range to

#

Well I dont know any other way to fix it, so if this one is still wrong then my suggestion is just as a whole flawed

misty sigil
median scaffold
robust dawn
#

True

misty sigil
#

Dragon Rage has more range(?) and significantly higher DPS than both of them

median scaffold
# misty sigil How do you figure that

You can call Animus, he's much better at this stuff
But the Enforcer is really good for Ares/twins, using it's on-hit flames attack on Thanatos
And even with Dragon Rage having more DPS, Murasama is much better when you can hit only 2-3 hits

robust dawn
misty sigil
#

Not sure about the Murasama one since the Dragon Rage's range over it would allow you to hit more often anyway

median scaffold
misty sigil
#

not much, yeah, but still a bit

median scaffold
#

I will put this as an example of murasama being used for SCal
But I wouldn't argue about lacking content of tmelee

small timber
#

too broad, and reasoning entirely is based on a subclass only challenge (aka true melee) which the mod is not balance around; and as others stated enforcer and murasama is still viable at that point and are considerable options

#

true melee can and should be used when the enemy have a window of opportunity to exploit with true melee's high damage; if you intentionally restrict yourself to only true melee the entire fight it is your fault, the mod do not account for that by offering more and more easy to use option to the point of old murasama with the size of literally half the screen just so people can cope with true melee

fervent orbit
#

its used to craft the basic lab turret too

serene vapor
#

Right, right, I’ll add a section about that

#

My bad

fossil finch
#

the whole point of sus scrap's existence is that you don't have to Only get the plasma core but also explore for them to craft the shpc

#

you're crafting the weapon from its actual pieces scattered around labs and arsenals

serene vapor
fossil finch
#

and that's fine actually and you could suggest something about that but like

#

Shpc was? is? part of the rebranding of used to be legendary weapons where all of them would get their unique obtainment method

serene vapor
#

I’m rewriting the suggestion, don’t comment on it right now

fossil finch
#

You don't always need to get shpc in all your pts we think, and, honestly, we've never had a pt where we didn't find enough

median scaffold
#

Isn't sus scrap also needed for codebreaker?

#

Or I'm tripping?

median scaffold
#

Oh, my bad

serene vapor
#

Dubious plating and mysterious circuitry are required for the codebreaker

median scaffold
#

I thought about the other things

#

The plating

fossil finch
#

Not really sold: we think it removes the point still, which is exploring to get all of shpc's parts
With that they're just More Loot in the main labs you will always go to anyway

serene vapor
#

Rather than going through a bunch of caves

fossil finch
#

it's not really any more or less "cohesive" honestly, nor do we consider "cohesion" is worth sacrificing the whole point sus scraps exist in the first place! If you did this it would now make absolutely no difference whether or not they exist

serene vapor
fossil finch
#

The point of shpc as is right now is that you gotta explore the world for it, and while this greatly varies how much effort you gotta put each playthrough to get it, variation's the reason terraria's so replayable, and we don't think you're owed shpc being an easy, guaranteed find every playthrough

serene vapor
fossil finch
#

lab turrets was a later addition to its uses actually

#

It was made solely for shpc's craft

#

And also, that's the point of their existence, that you have to explore for them!

spark ravine
#

I DO think that sus scrap should be removed from the basic lab turret recipe. For the SHPC, fair enough, you can choose to explore the world to get a pretty neat magic weapon. However, I don't get why a defensive furniture piece that you would typically want to make en masse has a rare, non-renewable resource required to make it. Especially when every other lab turret does not share this trait.

serene vapor
fossil finch
#

That's very fair we don't have the slightest clue either

#

except it doesn't really

#

You're directed to every arsenal lab by the seekers

serene vapor
fossil finch
#

do not percieve that as a valid point

#

Everyone uses them and, it still downplays the idea of exploring for them when you always have the seekers available

serene vapor
fossil finch
#

think it's a little like if there was an item that guarantees rare drops and you argued rare drops are still rare

#

yeah like shpc already is now

#

without the arbitrary hypothetical of people not using items they are going to use

#

(Because the biome labs are extremely important for their own reasons!)

serene vapor
#

I just wish there was a better way to get suspicious scrap than digging through your world

fossil finch
#

Well, you're entitled to that we guess, We just don't see it that way.

serene vapor
#

As far as I’m aware, the suggestion is still within the rules, so disagreeing with it is okay

spark ravine
#

Remove Suspicious Scrap from lab turret recipe
The Suspicious Scrap is a crafting material used solely for the SHPC and basic lab turret. For the SHPC, the material makes sense, encouraging exploration to obtain a neat magic weapon. However, for the lab turret, it does not make sense. As turrets are intended for base defense, you would typically want to craft several of them. However, the basic lab turret is gated by a difficult to obtain, non-renewable resource while literally every other turret's materials can be farmed for. Either swapping the Suspicious Scrap out for another material, or simply removing it from the recipe entirely, would alleviate this issue.

Anything wrong with this?

serene vapor
#

Should be good to post

fossil finch
#

yeah its fine

spark ravine
#

cool

serene vapor
fossil finch
#

no

serene vapor
#

Good

#

I guess we’ll see if people agree or not

gray bone
#

i never need to go out of my way to find it

misty lichen
#

id like it if the scraps were a like 50% chance in every arsenal lab

#

so you most likely won’t get enough for shpc by just coasting the biome labs but you’ll have them available for any other items they may craft in the future

#

keeps shpc still relatively difficult to get but not a 3 hour straight process

buoyant idol
#

@cyan jungle Please read the guidelines before posting.

fervent orbit
#

suggestions are about the mod themselves

#

you cant suggest merch

#

also, there is currently a campaign for a calamitas plushie, but the company will only do it if it gets enough interest

cyan jungle
#

i wish we got a DoG plush but it will do

buoyant idol
#

@waxen stone Could you line break to make a title?

waxen stone
#

👍

hollow shell
#

@ripe owl Has this suggestion been edited such that it is valid now? #suggestions-posting message
(It looks like from convo context it was a very different suggestion before)

ripe owl
#

Yeah, it was Shadowspec true melee options

#

But, idk what to think of "Murasama upgrade" part

hollow shell
#

That bit's weak yeah but imo doesn't invalidate it anymore

ripe owl
#

Alright then

hollow shell
#

Hmmm this sugg is pushin it a lil

#

The SIS factor

north oracle
#

yeh, there's no reason to elaborate on what a rework would be

#

@muted cradle just focus on why the weapon should be reworked, instead of what it could be reworked to. Leave that part up to the devs.

drowsy plank
#

i mean ur just wrong lmao

muted cradle
#

man

shy sand
#

Buff summoner ‼️ 😭

muted cradle
drowsy plank
muted cradle
#

it doesn't need anymore buffs

shy sand
#

Out of all of the classes summoner has the least amount of love

drowsy plank
#

w

shy sand
#

It hurts 💔

drowsy plank
#

what planet do you live on

shy sand
#

Earth

#

Also you don't need to be a dick

drowsy plank
#

no, i dont think you do

shy sand
#

Mr moderator

drowsy plank
#

im not being a dick but summoner has more option than even calamity's own custom class like

#

and summoner is so fucking strong i genuinely have no idea how you came to this conclusion

crude geode
#

when a count of weapons was done

drowsy plank
#

idk recently

#

like a few months ago

#

i remember because i did it to prove this exact point HDfailure

shy sand
#

Melee and mage have cooler and more powerful options than summoner

drowsy plank
#

MAGE CalWheeze

golden sonnet
#

There is a section of the community including volunteers and devs that test killtimes for each weapon, and summoner has not only the most below killtime options, but also has a pretty large disperancy between how far below killtimes the results are

royal tapir
#

Summoner is the most broken class

golden sonnet
royal tapir
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It’s a good thing summoner has the least weapons of any class type

drowsy plank
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this is also ignoring the fact summoner gets things like whips, active weapons, sentries, and things like Flamesteed Ring, Universe Splitter, Black Hawk Remote, Wulfrum Remote, and Cinder of Lament which sometimes just completely ignore class identity and have incredibly unique functionality compared to. idk mage which... shoots projectiles?? i guess?

the most interesting mage weapon is like Glorious End and the rest sometimes have right clicks i guess??

drowsy plank
royal tapir
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If you mean combined then I have no idea

drowsy plank
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i c

north oracle
# muted cradle is this better?

the structure is better, but your reasoning is (as cog's pointed out) quite flawed
APA is not universally worse than railgun, and base damage really doesn't matter at all for how good a weapon is.

drowsy plank
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me when the slow firing weapon has a higher base damage than the fast firing weapon
im sure there isn't any reason for that or anything clueless

muted cradle
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tbh

drowsy plank
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also i think apa's polarity gimmick is neat!! it's nothing crazy, and when using it on bosses, it really doesn't matter much (as you'll basically always get it), but i still think it's cool it exists

muted cradle
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I lost my reasoning after I remembered I can't be specific on a rework

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I know an idea shouldn't be limiting on the devs but the structure of the rework was all I submitted it for

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its just

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that 20% boost seems pointless

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its just free damage

drowsy plank
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not if you miss CalSmug

muted cradle
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titanium railgun needs you to charge it up for full damage

drowsy plank
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so ur either holding left click or... holding left click
look i like charging weapons too, i adore clockwork bow, but i feel like ur really discrediting ada here a lot

muted cradle
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for me personally the gimmick seems a little less cool than the railgun

muted cradle
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the one shot behind the player would deal more damage

drowsy plank
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i guess it's a little interesting in that you'd need to put your mouse on the opposite side of where ur aiming

muted cradle
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yeah

north oracle
misty lichen
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i will agree that the damage boost is just pointless, the reward for hitting both of the shots is hitting 2 shots instead of 1

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but apa is cool as it is

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it doesn’t need to be deep and railgun isn’t deep either

olive saddle
past hound
median scaffold
random talon
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anti-summoner brainrot goes hard

median scaffold
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Wdym?

random talon
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I think the reason why summoner is "broken" is because you have stuff like Lunic Eye, Betsy's Wrath, and the fact that most bosses are as wide as a fridge and get hit by everything possible

fervent orbit
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strong class thats easy to use that gets even further buffed by actives

random talon
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A baby slime going ham on the DS is like infinite pierce without any drawbacks

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and lets not forget some grounded summons that Cal adds try to compensate for their trash AI by doing stupid damage

small timber
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the reason summoner is broken is simple:

  1. multiplicative scaling
  2. whips
  3. summoner rebalancing was on a massive delay because of various rework plans (that will happen soon™ that will fix every single balancing problem summoner has)
random talon
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keep dreaming that #3 will happen buddy

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ok, that's irrelevant to the topic

fervent orbit
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bold of you to assume the summoner rebalancing is being shown publicly

random talon
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I should get into DPS testing so I could prove this nonsense wrong

fervent orbit
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its most likely done on another branch of calamity that wont be merged until its fully complete

random talon
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"Remove whips: Done ✅ "

small timber
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yes, the omega ultra soon to become in the game massive summoner rebalancing plan that will rework minion slot count, minion behavior and whips tag damage

random talon
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aka. nerf everything to hell

small timber
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which is on another branch of calamity that wont be merged until its fully completed

which is exactly what I said ("public" client rebalancing is delayed because the changes is on the dev clients)

median scaffold
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That is not a really good take

random talon
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that's the point

sand marlin
outer sandal
remote mauve
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1.4.5

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stardust whip coming

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also a post-moonlord whip

outer sandal
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i mean

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the main question is will it be better than the kaleidescope?

remote mauve
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i dunno

outer sandal
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Maybe they will make stardust whip pre moonlord and the kaleidescope will be from day time EOL just like the terraprisma

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who knows

remote mauve
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the duke fishron / stardust whip should be more like unique variants

outer sandal
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idk the main thing that i want is calamity to add more whips and also for vanilla whips to be more than stronger reskins

remote mauve
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use catalyst mod

outer sandal
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I already do

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Dont they only add astrageldon and that stuff?

fervent orbit
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no

remote mauve
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they merged flamethrowers and whips

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into that mod

fervent orbit
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yea

outer sandal
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wait

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so what would a pre providence whip be

fervent orbit
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unofficial cal flamethrowers and unofficial cal whips were merged

remote mauve
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no idea, i havent played calamity since 1.4 came out of alpha

fervent orbit
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some of the fat were cut, but the things that stayed were given much needed revamps

outer sandal
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Alright

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i just need a pre prov whip for my friend

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then i think we can actually shred

median scaffold
muted cradle
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man why do parts of aquatic scourge just disappear when he dies

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I didn't think those microscopic organisms were that fast

glass arch
golden sonnet
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^ keleido needs to be brought down before others can be brought up

median scaffold
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Uhem, morning star exists

golden sonnet
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and is worse than kaleid

median scaffold
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Isn't it worse DPS wise, but is 12% crit?

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Or am I tripping?

glass arch
median scaffold
glass arch
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oh sorry

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kaleido is 12 crit

median scaffold
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I think Morning Star is 15% in vanilla

golden sonnet
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no

glass arch
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morning star is 12 in vanilla

golden sonnet
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kaleid is 10%, morning is 12%

median scaffold
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Nvm, yeah

glass arch
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it has less tag

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so kaleido is better

golden sonnet
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but kaleid has way more tag damage, personal damage, and more range