#suggestions-discussion

1 messages · Page 232 of 1

worthy lintel
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imagine the world peace if summoner stayed a mage subclass

worn coyote
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i hate that summoner has no unique modifiers to it's weapons

flint notch
glass arch
fervent orbit
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i think it needs them

glass arch
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im killing you

drowsy plank
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new summoner exclusive prefix;
Dogshit
-100% damage
+300% mana cost
+900% use time
+12 minion slot cost

glass arch
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TRUE

frosty trellis
fervent orbit
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well duh

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now it makes it so u have to be summoner to use summons

random talon
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calamity when they see people having fun:

flat cipher
# sand marlin Ruthless:

that isn't unique to summoner, its just best for summoner weapons, but not unique like sneaking/cloaking related ones for rogue.

worn coyote
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still not unique

sand marlin
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Unique enough that no other weapon would use it 99% out of 100% of the times

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It's really just good enough

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3% base damage over other classes' weapons usually with no drawbacks

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Simply because it's the best reforge for it

flat cipher
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3% is nothing when the base damage of summoner weapons in general are much lower than that of similar tiered weapons for other classes.

worn coyote
drowsy plank
sand marlin
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And it's multi

random talon
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You gotta love how much Cal hates summoner

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like every day it's "how do we nerf it harder?"

sand marlin
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Nah how about no, cal loves summoner so they want to make it balanced and fun to use

drowsy plank
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yes of course calamity just hates summoner so much which is why it's the strongest class in the game with the most unique options of any class

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why planet are yall living on fr

worn coyote
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summoner is way too powerful

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less than a 1-2 minute killtimes on almost every hardmode boss

flat cipher
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you all must be playing different mods because I fail to find this so-called strong summoner class when I constantly get insta-gibbed due to low defense and far too much shit on screen to manage.

sand marlin
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Feels like you would be doing the same on any class regardless

drowsy plank
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🥹

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also like how many defensive accessories are you using

worn coyote
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far too much shit on a screen is a problem sometimes, i agree

flat cipher
sand marlin
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Don't forget vanilla has no defense damage

worn coyote
sand marlin
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Tarragon is supposed to be the tanky armor clueless

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Well it's bad anyway so

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It's gonna be gone probs

worthy lintel
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my man is not playing the same game

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summoner is by far the strongest class and he doesnt want to admit it

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getting killed fast is not an issue when the boss gets killed faster

sand marlin
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Elaborate skill issue trollage

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It's hard to judge the classes when you're not really good at them or at the game tbf

flat cipher
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And that's the problem with you all, you all say its skill issues when NOT EVERYONE PLAYS THE GAME THE SAME WAY AS YOU.

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So sick and tired of the condesending attitude I get from you all.

sand marlin
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Sorry, I didn't mean to insult you, genuine skill issue is a big factor

royal tapir
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Oh, summoner discussion

sand marlin
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Because if you don't know the class well or can't use it well then you don't really know what it does in the first place do you?

worthy lintel
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nah, more like summoner daily public execution

royal tapir
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Shooting minion slot boosts out back

sand marlin
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Summoner issue tbh

flat cipher
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That's the thing, I have ZERO issues/problems with vanilla summoner. Whatever calamity does kills the playstyle I like, and that's a problem for me.

worthy lintel
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...so the playstyle you like is a class that steamrolls the game?

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Which is also an issue in Calamity mind you, the nerfs are the thin rope that prevents summoner from completely breaking the mod

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With arguable effectiveness seeing as it's still so strong after literal years

sand marlin
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Keep your distance and occasionally apply whip tag/stack

worn coyote
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Tbh mixing summons in calamity is required for good dps

flat cipher
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Exactly @sand marlin .. except here I get deleted after two/three hits as my reaction times are slower than most

sand marlin
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I don't really see how that's different for any other class

flat cipher
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The game doing much higher damage and the nerfs to defense being a problem.

sand marlin
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Melee can take hits better but it'll still die easily to chainhits

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And isn't as much of a powerhouse

worthy lintel
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Melee is wack in general

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How it was greenlit in vanilla is a mystery

sand marlin
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Wdym

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If you're talking about melee speed affecting broadsword projectile firerate, that's a tMod thing

worthy lintel
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Melee weapons turning into magic weapons around Plantera because Red realized the base game was not designed with melee in mind

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💀

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Design is irreparably fucked and I despise melee

sand marlin
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I don't think the odd design ruins it as long as it is fun to use

worthy lintel
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At the end of the day it's just me being pointy though

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Melee has the merit of being functional somewhat

drowsy plank
flat cipher
drowsy plank
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well if you're playing rev+ instead of expert things are going to hit harder

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which is to be expected because it is a higher difficulty

flat cipher
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but I was on standard master.

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as that's the mode I play on vanilla and have no issues.

drowsy plank
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master mode CalWheeze

flat cipher
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so I had rev off.

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I also struggle to keep track of a bazillion hotkeys that the game seems to add when playing in rev+ too.

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I tried it, turned it off shortly after.

glass arch
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rev+ adds two hotkeys

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rage and adrenaline

drowsy plank
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arguably one bc you can just put rage and adren on the same key lmao

glass arch
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yeah thats what i do

wide river
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Even then it technically doesn't because of Draedon's Heart and Shattered Community being usable in all modes

drowsy plank
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ture

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i think you should just try another mod if the bare level of entry to calamity (one hotkey) is too much
also master is a dogshit difficulty that cal doesn't balance around; there really isnt a whole lot you can do when crawltipedes like one or twoshot you through solar even in vanilla

flat cipher
drowsy plank
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you still havent posted what your build looks like once

flat cipher
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But okay, thanks for the feedback. apparently my feedback is unwanted and/or going to just be ignored as I don't play the game like most of the population.

wide river
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We can give you better feedback if you help us help you

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Such as giving what build that you're using
That'd let us identify if there is a problem

flat cipher
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well my build would be invalid anyways since i use more accessory slots and you guys seem to HATE that mod.

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So I'm just gonna exit, stage left.

glass arch
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dont let other people tell you how to play a singleplayer game

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if you wanna use more accessory slots go for it

wide river
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The only reason people "hate" it is because it's not what the game is balanced around
That doesn't mean it's not allowed to be used, so use it if you want

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No reason to hate something if it's not objectively bad, after all

fervent orbit
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says a class is bad
people offer to help
refuses to get help
blames people for not wanting to help

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truly a moment

grim tusk
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@lean sleet sprite submissions go in the art server

crystal crag
fervent orbit
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if they get accepted yes, and #info

novel belfry
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Give Aureate Boosters a set bonus effect with the Perennial Armor
Not only is this an inconsistency compared to other wings in Calamity that have bonuses with Armor Sets, but the Aureate Boosters themselves are easily outclassed by other wings in every way.

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Just wondering

wide river
fervent orbit
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time to contact a dev on why this was changed

novel belfry
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my only guess on this is a possible oversight after reaver got reworked into something much more unique than "Multiclass Ore set"

glass arch
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no

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it had a bonus before 2.0

small beacon
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I think there should be a channel in this server that just talks about the sountrack. Idk maybe like #calamity-music-talk or something like that.

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woudn't that be interesting?

wide river
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Could bring that up by DMing @sonic torrent if you want it

small beacon
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you could suggest things to them?

glass arch
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server suggestions, yes

small beacon
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hmm

glass arch
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do not attempt to suggest things for the mod itself in staff mail

small beacon
wide river
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Suggestions about the server are best directed to staff mail
Once you send a message, the moderation team will deliberate for a bit then get back to you after enough time to decide

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For something like this I'd suggest giving the request, plus a couple use-cases for this suggested channel of yours and why it'd be a good idea

novel belfry
glass arch
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the rework was before 2.0

novel belfry
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weird

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then thats even weirder

wide river
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Not feeling too strong about this one but I had it lying around so I figured I'd throw it out there /shrug

crude geode
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the only real problem is wtf is astral armor supposed to be then

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(that said it's a problem it has already)

wide river
buoyant idol
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Reworked XD

wide river
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It's getting reworked Eventually™️ I assume so its weird placement won't be a problem forever

buoyant idol
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Gaia Armor style rework?

wide river
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Ideally it'd be strong enough that lunar armors don't entirely outclass it, but not so strong that it in turn doesn't outclass lunar armors

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It should have its own little usecase that makes it worth actually using over lunar armors for a little bit of post-Moon Lord (besides just, multiclassing)

crude geode
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it's a really hard balance to strike

wide river
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Could do something where it requires high skill to use to its fullest (thereby outclassing lunar armors in this case) but would be worse than lunar armors otherwise... Question is what though

buoyant idol
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Glass cannon

wide river
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That could work... since Reaver is a couple tiers before for tanking needs, and I don't think there's an all-class glass cannon set until Omega Blue

buoyant idol
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Considering Providence is such a long and difficult fight from a new player’s perspective, glass cannon would provide an alternative route to defeating said bosses. Tarragon is already a tank so I doubt Astral could do the same.

wide river
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Hmmm... yeah, that sounds good
Lunar armors for individual classes, then this theoretical reworked Astral Armor for multiclassing

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So you'd have class specializations, then Reaver for tank and Astral for glass cannon

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(But of course, still the ever-present question of "rework to what")

buoyant idol
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Something to do with Deus’ summoning stars

olive saddle
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Honestly make the set bonus actually universal this time

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Because the stars cucked summoner really badly

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If we want some kind of baseline then something similar to demonshades enrage or smth. Obviously not the same but possibly something similar to that or relatively close

crude geode
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doesn't summoner usually get cucked by multiclass

golden sonnet
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See, all OOA armor, forbidden armor, fearmonger, demonshade, etc

serene vapor
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Forbidden armor is multi class?

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I thought it was summoner

worthy lintel
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its multiclass but the stats are excessively skewed in favor of summoner

serene vapor
wide river
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Forbidden is the counterpart to Frost armor yes

worthy lintel
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essentially

serene vapor
fervent orbit
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...

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forbidden

serene vapor
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oh

wide river
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Frost armor is for Melee and Ranger
Forbidden armor is for Mage and Summoner

fervent orbit
#

forbidden gets a rogue variant too

olive saddle
# crude geode doesn't summoner usually get cucked by multiclass

well.. lets look at it
Mollusk: Not really.
Reaver: ...yes...?
Astral: Main set bonus activates on crit, summoner can't crit that well, so yes.
Omegablue: Yes. +2 max minions and 24% increased damage compared to bloodflares +3 max minions and +50% minion damage, not even counting the mines. Don't even get me started on the crit bonuses of omegablue.
Fearmongerer: No. Summoner is primarily focused here.
Gem Tech armor: ...nah? I don't really think so. So long as you never swap to a summon weapon and dont get hit you just have summoner bonuses.
Demonshade: not at all lol. +100% minion damage and +10 max minions, more than auric tesla.

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so its kinda 66/34.

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also yes i know reaver isnt technically "multiclass", i kinda count it as multiclass as it doesnt really cater to 1 class

spark ravine
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Would the old lord claymore left-click always knocking back enemies to the right regardless of player direction fall under a bug?

drowsy plank
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yes

drowsy plank
uneven adder
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oh that's a balance issue? interesting

drowsy plank
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...

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you literally said buff

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buffs are a balance thing

uneven adder
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oh it was more of a rework than a buff

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but yeah that works too

drowsy plank
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okay regardless you are starting from false pretense anyway, brimflame armor is fucking busted rn

uneven adder
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it's not at all practical for anything except speedkilling, and even then it's not the best option

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considering how powerful calamity tank is and how small of a niche brimstone frenzy is in, overall it kind of needs its accessibility increased

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on the other hand, stacking it with adrenaline is busted yeah, but those proposed changes are to mitigate that somewhat and make it a lot less advantageous

hollow shell
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The suggestion could have worked in sugg-posting maybe
Though I see that half of it was specific rework proposals which are no bueno

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#1178515062030348308 does operate very differently but if you do want to submit there, you would essentially have to prove that Brimflame is underpowered (or too dangerous) via testing w/ comparisons to other armors

sand marlin
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I just never find it worth to use it because you're pretty much draining yourself constantly for some more damage that you don't necessarily need so it is indeed not practical outside of speedkilling

north oracle
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The bigger issue with it is that it stays as the best glass set for far too long

small timber
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I am almost certain unless they change it brimflame by default (without the active) have better stat than spectre armor (the damage one), especially that spectre armor set bonus is nerfed

which basically make it so brimflame is better than spectre on most weapons unless your weapon has absurdly slow fire rate to take more advantage of spectre armor bonus

glass arch
sand marlin
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Yeah it's so funny having a heavy close range armor and then you just can't use it because lmao get zoned

small timber
fervent orbit
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frost flare is outdated btw

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all attacks now inflict frostbite

drowsy plank
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hm

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i wonder if something like this should go in balance thread at this point? but probably not

small timber
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wow

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now it go from completely useless to 90% useless

small timber
golden sonnet
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@misty lichen sprime already gains defense bonuses for each hand (8 defense) and I feel like this is exactly the kinda thing you are proposing. I feel mentioning this existing feature and proposing to increase its effectiveness would be better than just phrasing it as a new mechanic

misty lichen
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i didn’t know that

golden sonnet
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(Also, the hands despawn when the head reaches 66% not 50%)

misty lichen
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i’ll rewrite

small timber
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and I am almost certain that the invincibility was removed intentionally, as I think at one point having arms give invincibility

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unless they decided to change their decision on it to the exact opposite now

fervent orbit
misty lichen
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it needs to have dr like other bosses with removed invincibility then

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instead of just 24 defense

golden sonnet
small timber
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I think that is the reason the change was made actually, to make more weapon viable against sprime since not all weapon can actually hit arms

glass arch
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the issue is

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now the arms are just completely ignorable

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doesnt normal skeletron have the really high dr on the head when hands are alive

misty lichen
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edited

small timber
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normal skeletron arms are slower, positioned lower and are easier to hit

misty lichen
small timber
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the requirement to effectively hit normal skeletron arms are almost the same as the skeletron head; if your weapon can kill skeletron head it can kill the arms

the requirement to effectively hit skeletron prime arms are completely different, not only are they fast some are constantly up of range due to being held at upward position

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dr sure yeah, I dont mind it too much, probably not invincibility though (though the suggestion seems to give alternative already)

misty lichen
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should i remove the part about invin then

small timber
misty lichen
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ok

novel belfry
olive saddle
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That sounds like a plague on humanity

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I should do it

golden sonnet
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Old fashioned made it a lot more feasible and more fun

novel belfry
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yep

spark ravine
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How do you even start off? Bombs?

novel belfry
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cactus armor

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and hope you can find the unstable granite core

modern rapids
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summoner victide?

novel belfry
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at some point, switch to wulfrum armor since its "weapon" is just a set bonus

modern rapids
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oh right that

novel belfry
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until you get aerialite armor, whose minion should be better suited to the task

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i dont use bombs in my playthrough, but if things are too hard, im not gonna stop you

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oh, and at some point, when you get to plantera, i HIGHLY recommend using turtle armor, a whole lotta Warding modifiers, and Ornate Shield+Slagsplitter combo

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grab the inferno and tesla potions to complement that set

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and just... try to constantly dash plantera for basically the whole fight

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cryo stone helps here too, since it can do enough kb to push back those pesky plantera tentacles

golden sonnet
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This should probably move to another channel

spark ravine
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So, by classless, you just mean no weapons? Because certain things like ram dashes and armor set bonuses may still use damage types that aren't classless

novel belfry
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i just mean only classless weapons

golden sonnet
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The classless part was only referring to weapons

novel belfry
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accessories and armor are fair game

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anyways yeah lets go to help-advice

golden salmon
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ravager needs a very massive nerf its literally impossible

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its harder than all the bosses ive defeated up to now even without the final phase

oblique otter
golden salmon
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revengeance

oblique otter
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it's not literally impossible

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and this isn't the place to talk about it..

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and also

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ravager is getting reworked soon

golden salmon
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good

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its ridiculously hard

oblique otter
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literally 7 minutes ago

peak mulch
oblique otter
peak mulch
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(Dont bring out this isnt infernum server pls)

oblique otter
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because we're not suggesting anything here

peak mulch
misty sigil
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not really sure why but I always unlearn how to dodge whenever I fight him lmao

drowsy plank
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ravager isnt impossible or even that hard he's just unintuitive and unfun

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anyway that's not a suggestion so im gonna put an end to this convo here

misty sigil
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the fight isnt hard its just annoying as shit

crude geode
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Praying for Ravager’s fight to be reworked when he gets moved

glass arch
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moving it to post provi without reworking the fight is a recipe for disaster

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so yes it will get reworked

random pasture
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The only boss where almost standing still is the intended way to fight them

hollow shell
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Wasn't Alchemical Flask like this in the past or am I misremembering?
I know there was one like this for Brimstone Flames

olive saddle
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i just looekd on the wiki, this is the most recently its been updated, which is odd, since this specific version doesnt say it granted immunity

drowsy plank
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abaddon?

hollow shell
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Abaddon is the Brimstone Flames one yeah

olive saddle
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wait what

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heh?

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it says it grants immunity on the actual wiki page but the history says otherwise. history may be behind though

hollow shell
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Calamity Mod Wiki

The Alchemical Flask is a craftable Hardmode accessory. When equipped, it grants immunity to the Plague debuff, causes the player's attacks to inflict the Plague for 2, 4 or 6 seconds and projectiles spawn a plague seeker on enemy hits. Plague seekers deal 30 typeless damage which are affected by the average of all damage bonuses, and up to 3 se...

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So yeah it looks like the History section on the page just needs to catch up

olive saddle
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thats...strange..? from doing ctrl + f on the 2.0.0.001 wiki version page, nothing comes up from Alchemical, might be an error on my end though. thank you

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nothing from flask either

hollow shell
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That is strange indeed
It's possible some changes never made it onto the 2.0.0.001 page after all this time

olive saddle
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i wouldnt be surprised, 2.0.0.001 looked to be a huge update considering it was the 1.4 port, some things are bound to be missed

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but it was somewhat of a recent change, so ill redact my suggestion, they probably have a reason for it

hollow shell
#

byeah
Anyway
I spose the suggestion would technically be a reversion in that case
(Though if it were my choice I'd put some kind of time limit on the reversion clause, I think one full year after a change has been made is enough time for it to not be considered "reactionary". Not that you even knew that it had DoT reduction instead of full immunity in the past anyway)

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I'll try to remember to bring that up to the devs, so I can maybe edit the doc

olive saddle
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i didnt at all intend it to be a reversion or a reactionary change, ive used it against plaguebringer multiple times and it feels pretty cheesy being able to avoid the main debuff of the fight. though i suppose it isnt a required boss for progression.

misty lichen
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probably it and abbadon should get the treatment that cshell got

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halving the dot instead of full immunity

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immunity makes the boss just facetankable even on a less defensive build

olive saddle
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that was the suggested change, but it still falls under the category of revision since it was like this in the past, so i deleted it.

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even though the past was 2.0.0.001

olive saddle
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its only inflicted by plague enemies and plaguebringer and you can become immune to it before even fighting the boss

misty lichen
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it’s one thing when it’s a defensive accessory doing that

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but it and abbadon are straight up offensive accessories

olive saddle
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the difference between abbadon and it is abbadon isnt a very good offensive accessory (at least to me, it doesnt seem great) and it grants resistance to brimstone flames instead of immunity before the bosses. flask is a really good offensive accessory and grants total immunity before the bosses

random talon
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bitch really tried to post an xvideos link

novel belfry
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and its upgrade is even better

golden sonnet
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Abaddon is amazing now

buoyant idol
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@restive wharf Please do not talk there.

drowsy plank
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^

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there's a reason this channel exists

restive wharf
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where can i post suggestions for addons?

drowsy plank
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nowhere

restive wharf
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i wanted to submit this for wrath of the gods ):

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minion idea

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took me two days to make

drowsy plank
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Dom doesn't take suggestions and probably wouldn't want to add a specific item suggestion either.

restive wharf
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if he does, i'll give him options

drowsy plank
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You can share your art in the Calamity Art Server if you want, I guess.

restive wharf
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weapon ideas for nameless

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alright fine i guess

drowsy plank
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The server should be in #info

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or uh

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wait uh

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no yeah it is there

restive wharf
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nah im fine

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imma stick to just this server for now

ashen warren
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Yeah nice sprites but aren't just gonna add random items

restive wharf
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idk man what am i supposed to do

ashen warren
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Sprite for the fun of it

restive wharf
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i worked real hard on these, and i wanna get dom's opinion

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even if they say no

ashen warren
restive wharf
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btw are you the youtuber, toasty?

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no wait nvm

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im being silly

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i thought you were the guy who posts terraria yt shorts

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lol

golden sonnet
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Lmao

ashen warren
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I'm not that degen

drowsy plank
restive wharf
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holy crap its dom

vocal grotto
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Uhhhhh
Hold on let's go to DMs about this or smth
This channel isn't the best location for this

restive wharf
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ok

golden sonnet
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It's kinda scary how fast they got summoned

restive wharf
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ikr

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im new to calamity discord

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my heart stopped

ashen warren
olive saddle
golden sonnet
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The crit alone makes it a really good option

olive saddle
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I forgor abt the crit chance but ill definitely try it vs a boss the next chance i get

royal tapir
golden sonnet
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True

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Cau isn't real

misty lichen
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and even if you did make it ignore all defense that’s still most of the time only doing 3 damage 4 times a second at the absolute best, which is 12 dps lol

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it’s usage is mage if you don’t want to emblem stack and that’s it

random talon
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my brother and I had an idea for the Wing Time bar to smoothly become blue upon infinite flight granting instead of suddenly flashing into blue

restive wharf
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dom said nope

golden sonnet
restive wharf
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but he still liked the ideas

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who's next bro, fabsol himself?

ashen warren
sand marlin
random talon
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why is my example gif not giffing?

restive wharf
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the champion of light

worldly sparrow
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lieflight?

random talon
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the champion of light

restive wharf
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oh well, time to ask mr fargos mod if he can add it lol

sand marlin
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^

royal tapir
random talon
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dang

sand marlin
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Infinite flight jumpscare

restive wharf
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that's how i feel when dom spoke to me

worldly sparrow
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anyways uhh as a person managing an upcoming addon
dont think those weapons would fit our general thing

random talon
# royal tapir

lol I need to wait 8 minutes to put this gif in my suggestion

restive wharf
#

alright

random talon
restive wharf
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wait can you please please please please please tell me a teensy itty bitty spoiler

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for nameless mod

drowsy plank
#

...

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isn't nameless like

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done

worldly sparrow
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i dont have wotg spoilers

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well actually i do but confidental info

random talon
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go to the cal talk channel

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or not

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idk how the rules work

drowsy plank
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yeah no this should move

worldly sparrow
restive wharf
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o k

olive saddle
#

Open to feedback about that one as its probably a solid meh suggestion to some but I want sundials to have some use at least

drowsy plank
#

maybe sundials should just be a better item

#

seriously i have no idea what that thing's intended use is. i guess skipping events. frankly as much as cosmolight powercreeps, im glad we have it, arguably i wish it was earlier

#

maybe you could get sundial moved to pre-Hardmode

#

being hardmode exclusive is the real thing that kills it

olive saddle
#

Sundial in prehardmode would be a great change actually, considering how many nights I have to stay indoors during a bloodmoon

drowsy plank
#

plus it wouldn't need to compete with cosmolight anymore and also incentivizing fishing more

#

all positive changes id say

bright crag
#

Honestly, I'd like to nerf how Cosmolight works, and alter its recipe
Not only would it require a Sundial and a Moondial, it'd speed up time instead of skipping large chunks of it

gaunt tiger
#

like the bed but a toggle?

#

and maybe also faster

#

I can't imagine that breaking the code at all

olive saddle
#

I was more thinking sundial speed

royal tapir
#

Technically Enchanted Sundial is pre-Hardmode with the Angler rework

olive saddle
#

It is?!

royal tapir
#

Although it's the 26th reward

drowsy plank
#

Man.

olive saddle
#

Ok that explains that I never use the angler

#

Well now i will

#

Free bloodmoon skip!!

misty lichen
#

1 trillion people would complain but cosmolight as it is right now feels like using a heros mod time toggle

#

instead of like, magically altering the time of day or something like that

#

sundial/moondial do get that part right

sand marlin
#

Plant growth, npc rates, etc.

bright crag
#

True
Though plant growth isn't too useful, I think? And all of it depends on the speed you pick

crude geode
#

Npc rates are already insane

bright crag
#

I say plant growth isn't too useful because, even though herbs might grow faster, you still need to collect them when they're blooming

#

And you can use Fertilizers for trees

misty lichen
#

i can’t think of any notable advantages

sand marlin
sand marlin
#

Also life fruit growth

#

Any weather rates, mainly sandstorm which you can't get until post plant

#

And forbidden fragments would be nicer to have right off the bat

bright crag
#

Yeah but not all herbs have time-of-day-based blooming conditions

misty lichen
#

forbidden fragments aren’t useful until post2 mechs

#

and arid artifact is also post2, it’s just the fact that needing ancient cloth is dumb and takes way too long to farm

sand marlin
misty lichen
#

the only real benefits are like

sand marlin
#

Either way herbs still definitely get a big buff it's just not instant obtainment

misty lichen
#
  • weather (we have the tear and the rest don’t give much)
  • traveling merchant (you can farm this anyways it’ll just be made slightly faster
  • herb farming (if you started in phm you should have over 50 of all 6 by this point)
  • life fruit
crude geode
#

(Tiger skin)

sand marlin
#

Traveling merchant is definitely still really hard to get stuff from so anything is great

misty lichen
#

getting tiger skin is like

#

i will now sit in this room for the next 8 hours looking at occasional blue messages that pop up on my screen

sand marlin
#

Just make a traveling merchant farm clueless I have never heard of this but it'd be insane if someone actually made this

#

Tryna remember what else speeding up time does

misty lichen
#

tiger critter

crude geode
#

The only traveling merchant farm is sleeping in a bed

sand marlin
#

Looking over every single one of my pylons tryna find him

#

One of the biggest things about time rate in vanilla is plantera bulbs because god those were awful before 1.4.4

#

Thankfully cal has a summon item

restive wharf
#

Can I suggest crab resprite

#

Complementary puss in boots doodle in the corner

golden sonnet
#

If you submit a crabulon resprite it would need to be a complete sprite, and done through the art channel, and considering there is already plans for them it would be incredibly unlikely to be accepted

restive wharf
#

Just some basic ideas, maybe they could be inspired

#

I hope they make his redesign more realistic

flint notch
#

Post in calart then, art devs would be more likely to see it

restive wharf
#

Because rn he looks bloated asf

golden sonnet
#

Plans are already in place to do with it being from the sunken sea

restive wharf
#

Hey, wait can I suggest something

flint notch
#

And yeah crab has a planned resprite

golden sonnet
#

Otherwise if you have read the pinned guidelines on suggestions, then yes

half sundial
restive wharf
#

What if, there's an event after killing desert scourge where you see fish swimming in the sky as if ilmeris was still around

#

Hallucinations

#

And coral and stuff

golden sonnet
#

Events and bosses are both a no as events are too high effort, and all future bosses already have plans

restive wharf
#

Just a small cutscene or ambient event to represent the past

#

Also, I was thinking that maybe a bunch of other sea creatures went to mushroom biome with crabulon, and also became zombie things, they could be enemies in the biome or boss servants for crab

#

What do you guys think

golden sonnet
#

I would bring up the way vanilla uses achievements to guide the player through progression, and the fact calamity could use this to introduce their new content @pearl turtle

#

As vanilla achievements have a small spot on your inventory, and are ordered in a way to make a tutorial of sorts that can guide you through progression, which calamity could definitely benefit from

pearl turtle
#

Though are achievements hardcoded is a question I wanted to answer.

golden sonnet
#

Don't think so

pearl turtle
#

Was I the first person to bring it up?

crude geode
#

Are achievements in tmod yet

pearl turtle
spark ravine
#

Is the new dragoon drizzlefish supposed to consume gel, or did the devs just forget the to remove the "brimstone sac appears to contain fuel" line in the tooltip?

golden sonnet
#

It consumes ammo now?

spark ravine
#

ye

golden sonnet
#

I would report that as an oversight then yeah

spark ravine
#

k thanks

pearl turtle
#

And also, only vanilla items can trigger vanilla achievements.

#

I crafted the desert medallion and it didn’t trigger any achievements.

drowsy plank
#

that would be an oversight and belong in #1052323733961977947, though it probably has something to do with a lack of tmod support for achievements. im not sure if they've implemented an API for them yet or not

#

this is why infernum has its own custom system for them

bright crag
#

If I'm not mistaken, we were waiting for tMod achievement support

#

Because I remember a pretty hefty list of potential achievements in the dev server

restive wharf
#

I've been wondering what achievements they've been cooking up

pearl turtle
grim tusk
#

Imma exclam this in the meantime due to that

#

Cuz it would have been locked if it got to voting

#

If this is wrong someone can correct me

bright crag
#

It would be 🛠️ in voting, wouldn't it?

#

If it doesn't break any rule, please remove the exclamation

#

It'll make it to voting, and I'll mark it with 🛠️

#

@grim tusk

restive wharf
#

Are they adding emotes too?

grim tusk
#

Alr then

restive wharf
#

Wait are they??

grim tusk
hollow shell
#

has anybody told Jands that their GIF is actually a PNG

oblique otter
#

speaking of inf flight

#

sometimes people don't notice that they got the inf flight effect..maybe a sound effect might help?

#

namely the dog laser grid and ares' blender

#

(unless there IS a sfx, i just didn't hear it)

misty lichen
#

i don’t think you need to notice having inf flight

#

it’s just kind of a bandaid effect, knowing you have infinite doesnt really change how you play unless your flight time is super low (it isnt)

oblique otter
#

well, the fact that inf flights happen at late game bosses, fair.

left hawk
#

Not sure if this is the right channel to ask about this but since I'm thinking of making a suggestion about this, can I ask what the purpose of the effect not applying if there's a shield is, and if there's a chance of changing that via suggestion?

glass arch
#

shields dont reset adren

#

iirc

#

like if i have rover drive on and am at full adren, if i get hit while the shield is active the adren doesnt reset

left hawk
#

Yes but it doesn't apply for any bleed-over damage either

#

Here's an example

#

If I get hit by DoG's head as summoner it deals ~700 damage. If I get hit by the head with full Adrenaline it does ~400 damage. If I get hit by the head with full Adrenaline and a 25 hp Profaned Soul Artifact shield it does like 675 damage because the Adrenaline doesn't reduce any of the damage taken after the shield breaks

#

I still lose my Adrenaline though

#

I tested this to make sure it was the shield and it is

#

It makes having a shield make tanking with Adrenaline literally impossible because if you went unhit long enough to have Adrenaline you also went unhit long enough to have a shield which... completely nullifies your Adrenaline DR

#

Which seems kind of dumb

small timber
#

I am almost certain that if the amount of damage you received is more than the shielded amount it still apply, but I am not exactly 100% sure

left hawk
#

It definitely doesn't I can tell because of the obscene amount of damage DoG's head does

#

I literally tried it with and without the shield and I take massive amounts more damage WITH the shield and full Adrenaline, compared to no shield and full Adrenaline

small timber
small timber
#

as in, I mean it should be changed to work that way

left hawk
#

That's the suggestion I wanted to make basically, but I'm not sure if its an oversight that should go into bugs, or if it's an intended mechanic for some reason

small timber
#

the fact that adrenaline DR dont work when you have a shield (for damage ON your shield) is intended

the fact that it basically makes adrenaline DR (On your HP) completely useless if you have any amount of shield, even if miniscule, is probably an oversight

left hawk
small timber
#

probably suggestion-posting, this is not exactly a bug, just oversight that was not considered during implementation

left hawk
#

OK

#

I'll record some videos demonstrating the issue then post

left hawk
#

Posted it, if there's anything wrong I'll be online for another 10 or so minutes

sand marlin
#

Not a bad sugg but it'd seemingly be more than simple to implement for a minor thing as this

#

Especially when it's already working pretty well

hollow shell
#

The explosions don't even do anything if I recall correctly
They don't have a hitbox, they're purely aesthetic

#

so the sound could easily be completely removed

#

and maybe even the particles
Just have em fade out like Spore Sac or something

ripe owl
#

True

random talon
#

I fixed my suggestion in a very scuffed manner

hollow shell
# random talon I fixed my suggestion in a very scuffed manner

That doesn't work, the way you just did that. You basically just posted a second unrelated suggestion that has no text and only an image HDfailure

It'd be better if you sent the image in this chat and edited a link to the image into your original suggestion, and simply instructed people to click it.

Or, just reposting the suggestion with the gif.

flint notch
#

Honestly you could probably just submit that to asset subs in calart no? Similar stuff has passed before like that

hollow shell
#

You're misunderstanding the sugg
That's the current animation

flint notch
#

Owhhh

#

My bad

hollow shell
#

it's aight

#

Basically they're just bothered by the instant 1-frame transition into the blue bar sprite after the animation finishes

flint notch
#

Ah ok then

random talon
#

finally fixed my suggestion

hollow shell
#

Nice

frail fox
#

Ah yes the weird progression of the Eye of Night line, something that has bothered me ever since I noticed it

drowsy plank
wide river
grave zincBOT
#

@pearl turtle - Your suggestion has received an updated status!

[New Achievements]

It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message

bright crag
#

Thanks for the reminder!

bright crag
frail fox
#

That

drowsy plank
#

didnt i make a whole diagram about this

pearl turtle
#

One more thing I would like to add: At least a Warrior Cats and a BFDI reference in the achievements.

wide river
drowsy plank
#

found it

#

it did also pass already, too

frail fox
#

I love how cosmic immat also uses 0 multi slot summons in its recipe, just an amalgamation of single slot pml summons

restive wharf
#

They should totally add emotes too

golden sonnet
wide river
#

Miracle Matter doubles the slot usage, since additively it gets 5 clueless

novel belfry
#

this means that miracle matter is actually secretly a summoner weapon

wide river
#

See you're right, because neither Summoner nor Miracle Matter makes any sense XD

golden sonnet
#

This should already be the case, do you have visibility off on the accessory?

#

The visibility should turn it off

spark ravine
golden sonnet
#

I mean, it might be bugged to not work, or if it doesn't state that in the tooltip that could be an oversight as well, but either way that would go in #1052323733961977947 as it is supposed to be in game already

spark ravine
golden sonnet
#

Calamity is what adds that feature

#

As other similar features like ethereal talismans visibility toggle is properly explained in the tooltip

drowsy plank
#

i think cal likes to avoid using external APIs and tmod plans to add one themselves

spark ravine
golden sonnet
#

It is not supposed to, but could maybe be suggested to be added to them

misty lichen
#

not really a point to it since those items only have that effect + a very minor side effect that is never worth an accessory slot

fervent orbit
#

there isnt really a point to doing that because there would only be the mana reduction left which

spark ravine
fervent orbit
#

just use an accessory with better mana reduction

lavish condor
#

I like the suggestion but that really long run-on sentence makes it kind of hard to read. If you want it to look better in voting I'd restructure it to make it easier to swallow

empty kestrel
#

has anyone suggested being able to shift click items into the charging station?

drowsy plank
#

@harsh vapor you can... already place roxy with rubblemaker wires

harsh vapor
#

wait really

#

i tried everything

#

ahhhh

#

howww

drowsy plank
#

im pretty sure??

empty kestrel
harsh vapor
harsh vapor
drowsy plank
#

ah cool

harsh vapor
#

ight

#

lmao

wide river
harsh vapor
empty kestrel
harsh vapor
empty kestrel
harsh vapor
empty kestrel
harsh vapor
empty kestrel
oblique otter
#

thank you XX DD

novel belfry
drowsy plank
#

the only roxy id talk about is roxy lalonde

south bolt
#

i like the celestial claymore sound

restive wharf
#

can we make discussions for the discord itself

golden sonnet
#

No

#

Server suggestions go to modmail

restive wharf
#

do you mean the staff mail bot

golden sonnet
#

Yes

restive wharf
#

ok

drowsy plank
#

this is fine but also gravestones are craftable in calamity

high nest
#

Fair, but I do feel its just an inconvenient number to have to cram in to make one

novel belfry
#

Or just make it a config

#

It’s the ONE config change that could legit just work

#

Satisfies both crowds of “I want more reasonable graveyards” and I don’t want graveyards forming if I’m bad at bosses”

hollow shell
#

configs generally kinda sus but yeah we've gotten so many suggestions about this

fervent orbit
#

could be a slider, like respawn timer

bright crag
high nest
#

Its nearly triple vanilla

#

Its a lot

#

I understand the intent, but its a lot.

#

If its a multiplayer concession, then even better the config can be between needing the very very high amount or vanilla, but also, thats outside the scope of calamity someone should just make or grab a mod that alters graveyard spawn conditions on its own?

#

like the vanilla 7 is annoying yeah. 20 is just So Many

#

I dunno man

sand marlin
#

Good point

#

It does feel like the fix to common graveyards would fit better on an unrelated QoL mod

#

Nycro's can disable gravestone drops for example

high nest
#

I'm gonna add that to the suggestion, actually

ripe owl
#

Just make a Gravestone biome placeable item clueless

high nest
#

clearly we need craftable Super Tombstones, one for each tombstone type, that count as 3 tombstones to offset the change from vanilla for builders

#

Thats the easiest solution

ripe owl
cold cosmos
#

I want to make so many suggestions about GFB but I know that it's intentionally shitty so I can't

glass arch
#

it depends on the sugg

coral carbon
#

"It has been add to the devs' to-do list"

fervent orbit
#

💀

#

65 results for this

north oracle
#

@ Add

golden sonnet
novel belfry
whole tundra
novel belfry
#

it does look ai generated, but i aint an expert on those sorta things

hollow shell
#

@pure plover

#

They left the server instantly

#

I'll just delete that

misty lichen
#

1 why is it so compressed and 2 what does it even have to do with calamity

modern rapids
#

lmao

misty lichen
#

most likely ai

hollow shell
#

I think it was an AI generated image that was an image-to-image of the Nitro DoG art for the Cruel World album cover

frail mantle
#

It seemed kinda like it but I didn’t want to assume in case it’s actually wasn’t

#

Oh well

novel belfry
#

i actually downloaded the image before the guy left so

hollow shell
#

heh

novel belfry
#

here it is, for future reference

hollow shell
#

but uh yeah if the guy really did have the patience and talent to create that as dedicated Calamity art,
he wouldn't have presented it like that, demanding in all caps that it be added and then immediately leaving

novel belfry
#

yeah seems a bit sussy baka aint it

grim tusk
#

AI art can go rot

#

except Ogscule it gets to stay

novel belfry
#

ogscule is ai generated?

wide river
#

Ye the original image came from AI iirc

grim tusk
#

Yes back when AI art was comically bad and everyone made fun of it

novel belfry
drowsy plank
#

..."ban"...??

#

you do realize you can also use teleporters right

frail mantle
#

Disable ig

wide river
#

I think Calamity's moving away from anti-cheese measures for the Abyss (see how they removed the restriction on using buckets to make air pockes in the Abyss)

#

I guess this is fine to suggest, but I don't really see a reason why

#

(You can also get to the bottom of the Abyss as early as you get the Sea King, so like there's really not a big issue with getting down there easily)

novel belfry
#

did that guy post a link to an 18+ fnaf server? ??????????

hollow shell
#

typical bot activity

golden sonnet
#

Standard bot L

novel belfry
#

i assumed it was fnaf because for the split second the link was posted, i saw freddy

#

and also the word 18+

#

lets just leave it at that.

hollow shell
#

Anyway I guess this sugg is valid

But I spose it could say more with regards to this strategy being easy i.e. a cheese
And that it can allow you to reap whatever benefits there are in Layer 4?

#

Almost all of (if not actually just 100% all of) the materials and equipment intended for later in the game are simply boss locked, so you wouldn't be able to get them early even if you do kill the enemies down there

drowsy plank
#

yeah

golden sonnet
#

I use potions of return to make grinding sessions for uncommon abyss items less tedious, it doesn't really let you get anything early so I kinda disagree with this

wide river
fervent orbit
wide river
#

Well, there's the Abyss Shell Fossil too, but I really don't think most players would brave the depths of the Abyss for a pet

hollow shell
#

I was gonna say Halibut Cannon too technically, but you'd be hard pressed to consider that "not boss locked"

#

and Eidolic Wail and Soul Edge

#

wait nvm that guy doesn't even spawn in Layer 4 until you kill Polter

fervent orbit
#

what guy?

#

pw?

hollow shell
#

ye

fervent orbit
#

its not locked to polter

hollow shell
fervent orbit
#

oh wait nvm

#

it is

hollow shell
#

I legit don't know

fervent orbit
#

wait no its not

#

"It spawns on its own in the 3rd and 4th layer of the abyss after Polterghast has been defeated, and will spawn at any time if a player is affected with the Chaos State debuff (given by Rod of Discord, Normality Relocator, and similar items) while in any layer of the Abyss. "

#

apparently it can spawn naturally???

hollow shell
#

I was thinking from the perspective of
Theoretical PreHM Abyss-ing, with just Potions Of Return

wide river
golden sonnet
#

I swear natural spawns were removed

#

For big guy

hollow shell
#

lemme check

hollow shell
fervent orbit
#

"In previous versions of the mod, the Primordial Wyrm could spawn at any time in the 3rd and 4th layers of the Abyss before Polterghast had been defeated." its even in the trivia section

misty sigil
#

With the amount of time I've spent in the Abyss with Ultimate Battler on I can guarantee you it doesn't spawn naturally

hollow shell
fervent orbit
#

ya ik i was being dumb

#

cant read

misty lichen
#

like yeah it is in the same vain as regular teleporters but those take a while to set up and most players probably just have return pots in the inventory at any time

#

it’s also just a “fully restore my breath” button

golden sonnet
misty lichen
#

yes

#

getting down early isn’t the concern with them for me

golden sonnet
misty lichen
#

idk for me it just makes the abyss feel a lot less scary when i just have that easy emergency button in the back since before 1.4 i would lose some progress or money from deaths, but i don’t think it’s a notable issue yeah

hollow shell
#

@ashen iron ^

bright crag
hollow shell
#

There is still nothing to do there except die even if you find a strategy to remain there

grim tusk
#

Teleporters to abyss were already a thing since long ago

#

Dont see why this should be banned

grim tusk
bright crag
#

Since you can tp between any point with just the Potions

#

For teleporters to work, you need to actually build the portal infrastructure

#

I'm still a bit skeptical of even portals, but that's because I want the layers to be natural barriers that you can't easily worm your way through

novel belfry
#

yknow im just thinking of making one straight up barrier that physically cannot be passed, between layer 2 and 3

#

make it openable only by some key item or somethin that you obtain from either calclone or anahita

#

i say anahita, on lore basis, but i know why calclone buffs abyss instead (she legit lacks much else to contribute to progress aside from ashes of calamity)

dense locust
#

tbf anihita contributes even less to progress

crude geode
#

and also puts more pressure on bosses

novel belfry
#

isnt there like, several hardmode bosses that lock stuff behind them?

high nest
#

Also like whats even down there bro, like you can go there yeah what for, the good stuff is only around when you should be there

novel belfry
#

Cryogen makes Cryonic Ore, Plantera unlocks a whole lotta shit, and Calamity makes it spawn Perennial Ore

high nest
#

God forbid someone get bossrush early I guess

novel belfry
#

Golem is required to obtain Scoria

#

and Plague stuff too

#

and while a bunch of those stuff can be obtained thanks to Ravager... that's also ravager

#

ya gotta earn those items

high nest
#

You can get to the bottom of the abyss pre-hardmode if you have the patience to instadeath grind for aquatic heart, I have done it i think

novel belfry
#

but then again, temple key is now craftable, and you can obtain a new lunatic cultist spawn item after finding an eidolist in abyss

glass arch
#

scoria is just a pick power lock

novel belfry
#

im pretty sure you have to either beat golem to get picksaw or kill lunatic cultist and either moon lord or astrum deus to get a pickaxe that breaks scoria+

left hawk
#

That does mean that Scoria isn't technically locked behind Golem though as unlike, say, Astral Ore which you literally can't mine without killing Deus, you can progression break and skip Golem and still mine it

glass arch
#

its not a hard lock

#

golem is just the first place you can get a pick that can mine it, not counting ravager shenanigans

drowsy plank
#

honestly i feel like astral ore should just be pick locked too
like i get why it isn't but also. it's dumb. maybe you could make deus drop a drill and the astral pickaxe (as lame as it is) could remain a craft with equivalent stats

novel belfry
#

the laser drill

#

wait, the Laser Drill has a pickaxe power greater than the lunar pickaxes

#

this shit has the highest pickaxe power of any vanilla tool

#

maybe have the lunar pickaxes and above be able to break down astral ore, including laser drill

ripe owl
#

Maybe the real Astral Ore was friends we made along the way...

ashen iron
ashen iron
north oracle
#

you can get terminus post desert scourge with an intended feature in the game

ashen iron
#

In Infernum Calamity you can get Terminus even before Skeletron, because it lies on the gravel

ashen iron
modern rapids
#

amidias' blessing

ashen iron
#

or how in english

north oracle
#

yes amidias's blessing gives you infinite breath in the abyss

ashen iron
#

pressure*

north oracle
#

infinite breath in the abyss
your breath never goes down, no matter where you are

ashen iron
#

On different layers there are new dangers: breath, pressure and mobs

#

mobs - k, understandable, how you go through them

ashen iron
ashen iron
#

Thank you. I knew only about saving from breath loss

hollow shell
#

Anybody who wants to do the crazy "beat boss rush with only preHM gear!!" challenges will just cheat the item in and have a specific setup, they're not going to try it in a legit standard playthrough

frail mantle
#

You could be quirky and give it a ui thing like the pantheons if you haven’t beaten all the bosses yet which shows you which ones you have left

drowsy plank
next stone
#

making a post rn

hybrid steeple
drowsy plank
#

terminus being obtainable so early is just the same as being able to do yharon or empress early

#

like you clearly dont have the gear for it but like sure you can get it

#

it's pretty hard to get to the terminus in preHardmode so if you want to get it early, whatever

#

im sure people will figure out what it is pretty quickly

#

plus im not sure what else you'd put there, or how you'd change terminus obtainment anyway

glass arch
#

theres also exclusive dialogue for doing br before certain bosses

#

or will be if it hasnt been implemented yet

hybrid steeple
#

no

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theres exclusive dialogue for doing br after certain bosses

odd geyser
#

ya

fervent orbit
#

no.

north oracle
#

@cloud ridge you can't make suggestions about future content (yharim)

cloud ridge
#

ah sry

peak mulch
#

When u mine it it summons adult eidolon wyrm

sand marlin
#

Yes

peak mulch
#

Soo how before skeletron?

sand marlin
#

It isn't, they're just wrong

peak mulch
#

Like killing a boss with 5.7mln hp prehardmode

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Sounds pretty

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Imposible

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Unless u use wulfrum armor glitch

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But i think its fixed?

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Idk

sand marlin
#

Either way they're wrong and Infernum is an addon unrelated to cal itself as per suggestions go

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Also Terminus having that very impactful animation should probably be good enough a warning anyway

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It's pretty distinct from most animations in the game

ashen iron
ashen iron
#

Forgot that

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Still

crude geode
#

most things like this have to go through the suggestion channels

ashen iron
#

kill shell and skull

sand marlin
#

You don't really gain anything of immediate effect after obtaining it and are clearly told what it does with the impactful animation showing you this is really not something trivial

#

You can make it a bit harder to obtain Ig but a hardlock would be pretty bad

random talon
#

I should suggest to launch a propaganda campaign to advocate for fishing

ashen iron
#

I don't how others think but I really believe Terminus (in Calamity without Infernum) should be locked behind special chest. Special chest like astral chest in dungeon that is opened after you kill Astrum Areus so this chest opens when you kill SCal, or Exo Mechs and Scal, or Eidolon Wom

random talon
#

I'm making a suggestion about the polish of the Event Horizon's black holes, am I becoming too nitpicky?

#

I'm complaining that the black holes just appear where the star hits without any introductory animation, but it's not very important in the grand scheme of things

spark ravine
random talon
#

eh, might as well post the thing

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done

pearl turtle
#

Shouldn't the abyss kill you immediately once you get there without the Sea King's blessing or anything that protects against it?

small timber
#

lore wise (or thematically) yes, but that will make it super unintuitive for you to just die without a blessing from a random NPC you get from beating a random worm in the sand

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it can give advantage, or you can make it so it is much more difficult to survive the abyss without the blessing; but it should not be forced

sand marlin
restive wharf
#

If you're good enough, you can get terminus post desert scourge

lavish condor
#

with enough potions of return and perseverance you could get it pre boss

restive wharf
#

Huh

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Did you try once?

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Imagine completing boss rush pre boss though

topaz light
#

I know the suggestion was a while ago but doesn't calamity already have an animation on the bar for inf flight time

hollow shell
#

yeah the suggestion is about that animation

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It's even linked as an attachment

topaz light
#

Oh

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I don't see the attachment for some reason

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Oh wait I understand the suggestion now

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I thought it was asking for an animation for some reason

wide river
#

Finally, this one got done after four months of procrastinating on writing it :hdflr:

dense ferry
#

I want to keep the joke but the name can get better

wide river
#

I wonder if there's more precedent to keep it like this or to rename it under the "minimize inappropriate humor" line of reasoning
I could probably just focus it more on the fact that it's a single letter different from the upgrade (though at the same time I feel the reasoning would be a lil weak after that)

topaz light
#

I think the joke is whatever but the name is confusing

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If they were to change the name though then they shouldn't stick to the joke

#

Maybe stick to naming it (something)tasm

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To keep a similar naming scheme as vanilla

wide river
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I'd be fine if it was still apparent that it's an upgrade through name
Just not a single letter of difference

topaz light
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I was going to suggest something like poltertasm but then it sounds like polterplasm

wide river
#

Hmm
I'll suggest this one again at a later date, I have a couple different ones that I've been meaning to resuggest (that are a bit less subjective)

topaz light
#

Maybe cosmatasm?

#

That sounds a little dumb but whatever

dense ferry
#

@wide river you really should just pass these on to me man HDfailure

wide river
#

But that bypasses the system and that's totally not allowed right clueless

dense ferry
#

I mean, if I knew about all of these earlier I'd have changed all of them already

wide river
#

I suppose that's fair

novel belfry
#

or you could just call it Phantasmagoria

drowsy plank
#

i guess this is technically allowed now under the newer rules

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still feels really weird tho considering how long "exo gun" has been a meme

wide river
#

there should be an exo-weapon for it, since there is for almsot every other subclass.
The Melee Boomerangs, Yoyos, Flails, Shortswords, Hammers, Spears, Magic Guns, Sentries, Whips, Daggers, Javelins, and Spiky Balls in question:

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In comparison, Exo Weapons have:
Sword, Bow, Launcher, Flamethrower, Tome, Wand, Summon, Bomb, and Rogue Boomerang
Of the 21 total official subclasses (besides True Melee but who cares), 9 have Exo Weapons, and 12 don't

wispy plume
#

Either way, Guns should since they are one of the most important classes in the game

wispy plume
crude geode
#

Exo gun is such a meme

#

The title of the sugg is so misleading considering the content of the sugg is hyper focused on guns

wispy plume
#

no, it's focused on spears and flails too

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but, I put more emphasis on guns

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since they should have an exo weapon before any of those other subclasses get one

misty lichen
#

no point though the exo mech drops cover those bases

wide river
#

Saying "this should happen, but this should happen first" doesn't really feel necessary imo

drowsy plank
#

i think the real solution here is

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not adding more exo weapons

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the imbalance between exo and scal drops is bad enough already

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there's no reason to make it worse

olive saddle
#

#suggestions-posting message on a slightly less broad spectrum, this weapon feels like it can confuse so many people from its name alone as there's a pillar named after solar stuff and I feel its needlessly confusing 😭 good suggestion

wide river
wide river
#

So it also shares its name with a vanilla projectile
Honestly quite incredible

glass arch
# wispy plume Either way, Guns should since they are one of the most important classes in the ...
Calamity Mod Wiki

The Surge Driver is a post-Moon Lord gun that drops from the Exo Mechs after XS-01 Artemis and XS-03 Apollo have been defeated last. When used with its primary fire (left-click), a laser beam is fired which creates a large glowing explosion on impact with tiles or enemies. The laser beam deals 600% damage while the large explosion deals 300% da...

crude geode
#

So true

wide river
#

Honestly I'd argue Exo Weapons should have less than they do given the overlap with Exo Mech drops

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Overlap in the sense of like
Too much shit

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Though, maybe that's just me having a grudge against Exo stuff HDfailure

spark ravine
#

SCal unlocks 12 weapons (8 dropped + 4 exhumed)
Exos unlock 17 weapons (8 dropped + 9 miracle matter), with one more being added in the future (Artemis/Apollo mage drop)

Don't think Exos needs any more weapons, although adding a one-to-one recreation of the axisdriver or gravitonomy pike would be really funny

wide river
#

Ye, agree
Not to mention Exos giving one of the best defensive items in the game as well as an incredibly powerful movement tool in the form of the Exo Box

glass arch
#

@ashen warren you need to have proper formatting and reasoning for suggestions, check the document in the pins for how to correctly format a suggestion

random talon
#

I love the exo mechs :D

novel belfry
#

i think the potential for exhumed weapons would be neat

glass arch
#

iirc theres gonna be an exhume of braelors axe

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not positive

spark ravine
#

Something along this line is actually getting added in the future? Neat.

royal tapir
#

There are plans for several more exhumes yes

gray sluice
#

where can i find intended kill times for each boss?

#

and like the actual ones too when using the most effective stuff available

frail mantle
#

There aren’t really any killtimes for minmaxxed optimized builds if that’s what you mean

#

Cal balances around fairly neutral loadouts that don’t lean too far into damage or defense

gray sluice
#

that will do too

stable kiln
gray sluice
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❤️

drowsy plank
#

one of the suggestions ever

fervent orbit
drowsy plank
#

is this not true for like
literally any summon that goes offscreen

fervent orbit
#

am i not the only one that has a feeling

drowsy plank
#

no ur the only one that feels things

unborn zinc
#

XD it just kinda suck it just flies off screen man just to kill that one zombie

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and its also one summon that consumes 10 slots

drowsy plank
#

why tho

unborn zinc
#

endogenisis is like that but its understandable since it has a mode that does contact damage while this immaterializer just shoots the up close like its gonna miss it

#

it shoots homing missles

drowsy plank
#

i guess

unborn zinc
#

it shoots homing missles

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why doesnt it utilize that

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the other summons weapons that goes offscreen are ok though since you can summon a lot of them while most of the summon weapons(i think) that consumes a lot of summon slots (like the temporal umbrella, the whole weapons of mirror of kalandra, the ares muscle arms and etc )are mostly stationary.

unborn zinc
#

it also feels like all those summon weapons you made just turns into this one thing that flies off screen always it doesnt look rewarding as a "final" combination of your weapons. While the other miracle matter weapons looks fresh af esp with the photoviscerator flame resprite.

stable kiln
#

cosmic immaterializer has a rework planned

unborn zinc
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OHHH really?

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no teasers yet?

stable kiln
#

nope

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but it is very cool imo

unborn zinc
#

so i should take down the suggestion i guess?

fervent orbit
#

if u dont, its most likely gonna be 🔒 depending on how close the rework is

#

o it got ! by cit

unborn zinc
#

So i should delete it now right? what does being locked does?

stable kiln
#

being locked means it clashes with dev plans

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or is planned

unborn zinc
#

Ohhh ok ok

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im gonna remove it now

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donez

fervent orbit
#

@royal tapir whyd u ❗ anyway?

high nest
#

Y'know I don't think this one I put in got done yet, is it normal for changes to take A While?

stable kiln
#

yes

high nest
#

Fair enough then

stable kiln
#

not for a particular reason, but yeah

high nest
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Wasn't trying to be rude yeah, just checking, appreciate the response actually

stable kiln
#

nah all g lol

hybrid cedar
#

tbf the message does also say that it being voted on like that doesn't guarantee implementation

novel belfry
#

yeah...

high nest
#

also fair, thats kinda what I wasn't sure on, if it was normal to take a while or if it would be considered not active at this point

wide river
#

There have been cases of suggestions from years ago getting implemented, so it's not like they can "time out" (at least, as far as I know)

wide river
#

What specifically causes the issues?
This doesn't really delve into what the problem is, moreso just says the game runs poorly and asks for it to be fixed

wispy plume
hollow shell
#

@ancient spire A suggestion this broad is not very actionable, it doesn't point the devs towards something that needs to be fixed (like a particular boss fight or item).

ancient spire
#

i understand, i just dont know how to phrase it

hollow shell
wide river
#

Yeh

drowsy plank
#

sometimes i wonder if people just want calamity to pry their computer open and shove another 3 sticks of memory in it or something, because if EVERYTHING is making you lag, maybe it's you, not calamity

sharp furnace
#

Would I be insane for asking for a pair of double daggers tree to make it all the way to fucking Supreme?

#

I really like Sahara Slicers

glass arch
#

if the upgrades are spread out decently enough it can be fine i think

#

tho id personally broaden it to just ask for more weapons similar to sahara slicers

sharp furnace
drowsy plank
#

i guess that is technically allowed under the current rules

crude geode
#

The more weapon lines that span the entire game, the more of a headache this mod becomes

#

I’d argue it’s as boring as using halibut cannon for the entire game

wide river
crude geode
#

Indeed

#

Hence why Crystalline is kinda meh in my eyes

#

in terms of a line of equipment

misty lichen
#

im pretty sure no boss drops ever go into weapon lines for non shadowspec items

#

or donor items i guess

crude geode
#

I’m pretty sure that’s wrong

misty lichen
#

eradicator into dynamic i guess but that’s a rejected donor item atp

crude geode
#

Meowthrower

spark ravine
#

Fungicide is technically part of the Tyranny's End line lol

crude geode
#

LMAO

#

Funny

ripe owl
#

#suggestions-posting message to be completely honest right now, most of the more lag inducing problems have been fixed, the only things that, for me personally, create a lot of lag (tested on a potato laptop) are general lag due to mods and worm enemies

high nest
#

magic storage when you have several thousand different items in one network was the culprit for my lag issues