#suggestions-discussion

1 messages · Page 230 of 1

weak sapphire
#

i can bet 1000 dollars you have never seen anyone that looks like mahoraga

versed fox
#

Kinda reminds me somewhat of dehydrated gannondorf lmao

drowsy plank
#

yeah i mean he does just kinda look like ganon with no eyes
i was trying to find something more specific but there are a ton of things i can think of that look very similar when just looking at this gif

weak sapphire
#

yeah thats just that gif

#

there arent many good ones

drowsy plank
#

lmfao he's just a dude with a biblicaly accurate angel for a head
also mahoraga appearntly are just like naga (snake people) but like. Big

versed fox
#

Or from an anime

#

Pretty sure its from some anime after my google search of just the name

#

At least according to the "Jujutsu Kaisen Fandom Wiki"

drowsy plank
#

oh i mean i know the character is but i looked at wikipedia first because i wanted to see if this guy was actually original in anyway

#

he doesn't seem terribly unique

#

always funny to get SIS and then the source material is just

#

Bland

drowsy plank
#

Specific Item Suggestion

weak sapphire
#

dawg

#

i didnt know those werent allowed

wide river
#

For the future I suggest you read the Suggestions Guidelines in the pins here

#

Tis a very useful resource to help write suggestions

weak sapphire
#

nah i have no other suggestions

drowsy plank
#

i think the funniest part of this is the three people that told you these were against the rules earlier

#

u only noticed when i said it

#

lmao

north oracle
#

cog you're the only real person

drowsy plank
#

#1

weak sapphire
#

are you stupid?

#

yeah

#

that proves nothing

drowsy plank
#

#2

weak sapphire
#

cause thats the one i did "^" too

#

you're dyslexic

drowsy plank
#

oh i thought you still didnt understand

weak sapphire
#

ok

drowsy plank
#

lmfao

wide river
weak sapphire
#

not an insult, jus an obvservation

undone holly
weak sapphire
#

if he was scrolling around to search, and i replied to it, then hed have to be pretty dumb to miss it

undone holly
#

missing something ≠ intelligence though

north oracle
#

why is this still being talked about

drowsy plank
undone holly
#

yeah actually pretty good idea

weak sapphire
#

gotta be pretty dumb if you thought that

drowsy plank
weak sapphire
#

cool?

#

this is like the 3rd time ive talked in this

cold cosmos
#

Jesus what happened here?

weak sapphire
#

i could care less about a warn tbh

weak sapphire
cold cosmos
drowsy plank
#

i treated it with the same discretion as i treat every suggestion, can we please just move on

weak sapphire
#

i was even nice abt it

fervent orbit
#

no, you were correctly informed that your suggestion was invalid, and when cog missed a single message, called him dyslexic

drowsy plank
#

i really dont care that much

weak sapphire
#

^

drowsy plank
#

please stop talking about it

weak sapphire
#

^

drowsy plank
#

rodrick move on

fervent orbit
drowsy plank
#

noob

#

dont

weak sapphire
#

thats why i said "oh im sorry"

cold cosmos
drowsy plank
#

okay that is

#

not what we do here and that is kind of the point of me asking yall to stop

cold cosmos
#

I'm joking

#

Mostly

drowsy plank
#

hard to tell through text

#

and also the kind of people we get in this server sometimes

cold cosmos
drowsy plank
#

and warning for that

cold cosmos
#

Oh come on that one was obviously not serious

drowsy plank
#

I've asked the discussion to move on like 8 times and no one is

cold cosmos
#

Alright

#

Fair enough

drowsy plank
#

anyway i guess to go way back to the topic of the original suggestion
i think that a summon like desert tiger staff that upgrades each time you resummon it could be cool considering most of calamity's multislot summons just take up a set number of slots but asking for it as an SIS with no reason is just Objectively A Bad Suggestion
tying it into another older suggestion i imagine a blood moon summon that's like a clump of floating flesh that became bigger every time you resummoned it could be a really cool take on the idea and solve multiple issues at once even if that implementation is a bit specific, but just asking for it to Be Like Something with no elaboration makes for a really bland idea

crude geode
#

The fact that most multislots in cal are just either summon one of or get stronger is really boring

cold cosmos
#

I honestly think that with Abigail's flower existing we don't need another of that type of upgradable summon

#

Although Abigail getting another buff post-ML would be funny

drowsy plank
#

abby's flower is like... REALLY bad and it also still leaves the post-Moon Lord stage completely barren in terms of summons like this
furthermore, the bigger issue here was not creating more weapons of that specific type, but pointing out how lame it is that unlike in vanilla, whenever a summon takes multiple slots in calamity it just kinda

#

Appears All At Once

#

which ends up making builds inadverntantly less dynamic since you either Use a summon or you Don't

cold cosmos
drowsy plank
#

since it got stuck in Calamity

cold cosmos
#

Oh

drowsy plank
#

i think it's like E tier right now lemme check the kill times

north oracle
#

it's way worse than that cog

cold cosmos
#

Yeah I guess I was thinking in terms of vanilla

fervent orbit
north oracle
#

basically every vanilla preboss summon can't hit rev KS consistently

glass arch
#

even in vanilla its mid no?

fervent orbit
#

REALLY bad

drowsy plank
#

I FORGOT

north oracle
#

and abigail's is by far the worst offender

drowsy plank
#

AHAHAHAHAHAHAHA

cold cosmos
#

No I mean the hardmode version

crude geode
#

Abigail’s is bad no matter where it is

glass arch
#

even worse

north oracle
#

not fast enough for cal, not enough pierce for worms

crude geode
#

Vanilla, Cal, hardmode or pre-hm

#

It simply has too much to compete with

fervent orbit
north oracle
glass arch
cold cosmos
#

Ok

#

Solution

north oracle
#

i should retest that and get it buffed to not be shit

cold cosmos
#

Buff Abigails Flower

drowsy plank
wide river
glass arch
north oracle
wide river
drowsy plank
drowsy plank
crude geode
#

Lawnmower should instakill plantera iirc

sand marlin
#

Lawnmower is viable on ML clueless

wide river
#

TRUE

north oracle
#

there's a critical lack of lawnmower testing smh

wide river
#

Ok but Auric Lawn Mower fr

drowsy plank
#

lawnmower behaves like coldheart but against ONLY plantera

wide river
drowsy plank
#

you should DM it to fabsol it's such a good idea cluelesscluelessclueless

crude geode
wide river
#

So true

drowsy plank
#

anyway we glazed over it a while ago but honestly i wouldnt mind if abigail lost her buff in hardmode bc like

north oracle
#

it's really unneccesary tbh

drowsy plank
#

it's so fuckin weird and i can't imagine how much extra testing you'd need to do to even get her close to viable at that point

north oracle
#

she's not good there anyway

drowsy plank
#

yeah plus there's just like??

#

no reason for it to happen???

#

remember when vanilla nerfed her (it wasn't because she was a good summon she just worked too well with whips)

north oracle
#

yeah lol

hearty yew
#

that is the definition of a good summon in vanilla balance isn't it

drowsy plank
#

that is true

#

i forget that sometimes

crude geode
#

vanilla summoner try to be normal challenge

north oracle
#

right i'm turning on godmode
i'm not doing a 10 minute KS fight while actually being in danger of death

drowsy plank
#

lmao

north oracle
#

oh hey it looks like she was bugged last time
she's dealing marginally more damage now

drowsy plank
#

good for her

north oracle
#

unlike something like flinx, finch, slime, etc. she doesn't even have good damage on the beginning of the fight lmao

#

even if she maintained her current dps it would be a 5 minute fight

fervent orbit
#

you could just do a snapthorn only test and no one would be able to tell the difference between abigail only and snapthorn only

#

actually

#

there would be a difference

#

snapthorn would get half decent times

north oracle
#

snapthorn only wouldn't have me complaining about how absolutely terribile this weapon is

buoyant idol
#

Wouldn't those times be Z tier?

cold cosmos
#

Is there a reason that the getfixedboi Abyss stretches into the heavens?

worldly sparrow
#

funny

buoyant idol
cold cosmos
#

No

#

Not why it's upside down

#

Why does it go into space

north oracle
#

because it's funny

cold cosmos
#

It has the same lowest point

#

And I don't see the Sulphurous Sea reaching the stars normally

buoyant idol
#

Since it's upside down, space would be the underworld as it is funny and likely in reference to generation issues making it go into the underworld.

cold cosmos
#

Why is it so long

drowsy plank
#

well the crags sort of had to replace the bottom, but i think for the rest, the reason was just

#

it was easier to generate that way?

#

i have to assume

cold cosmos
#

But the crags are already there normally

#

It's just straight up longer in GFB for no discernable reason

drowsy plank
#

well yeah but like. the replace the sky that would normally be above the sulphuric sea
and then there's the middle layer between the crags and the flipped sulph sea consisting of the mushroom biome

cold cosmos
#

Not really

#

SSea starts essentially right above the crags, does it not?

drowsy plank
#

well there is a bit of mushroom

#

frankly i wouldn't mind if there was more space between that mushroom later and the sulph sea

#

we had to dig out a lot of room to fight scourge in there in the server im in

cold cosmos
#

Also tbf the regular abyss doesn't quite hit the underworld either

drowsy plank
#

¯_(ツ)_/¯

cold cosmos
#

Like I get the whole "GFB is meant to be broken and stupid" thing but that's the only part that genuinely annoys me

drowsy plank
#

THAT'S the only thing you take issue with with GFB?? HDfailure

hearty yew
#

hey the man has a point

glass arch
#

unlike the gfb abyss

hearty yew
#

Gfb abyss would stop at the surface, not space

cold cosmos
#

There is no purpose for the abyss to be that way

drowsy plank
#

like i said honestly id rather the extra space be put between crags and sulph rather than abyss being brought down from the sky because frankly it's actually very nice that it does that
makes building a ceiling on GFB worlds a lot easier since you can die if you touch space

cold cosmos
#

I will admit this might be a personal thing since I absolutely hate the abyss with every fiber of my being already

#

And just being able to run into it randomly makes me angery

hearty yew
#

Yeah that sounds like a personal thing. However, I agree that it doesn't make sense

#

A properly "flipped" abyss would be hell up to surface

cold cosmos
#

Thalassophobia is a hell of a thing

hearty yew
#

So I would say it's a valid suggestion, if you wanted to make one

cold cosmos
#

But it's mostly a consistency issue

hearty yew
#

"Make the Don't Dig Up abyss stop at surface level / vanilla sea level"

cold cosmos
#

I'm considering it

novel belfry
#

honestly, I LOVE the reversed GFB abyss

#

it somehow makes the place seem more treacherous, while also allowing for a much easier way to enter the damn place

#

i built my main GFB base on where the void part of the abyss erupts from the surface

oblique otter
#

@harsh juniper

harsh juniper
#

oh fair enough

#

my b

oblique otter
#

No worries

bright crag
# cold cosmos Why does it go into space

If you got through the upper border of the world in gfb and Remix, you die
The idea was to have the bottom of the Abyss reach that area, as if you could lose yourself to hadal oblivion

trail sleet
#

boss idea: 4 big guys
each of them have 1 million health
they do 18584634 damage to you
they will chase you irl
summoned by dropping soap on the floor

novel belfry
#

I had a dream just now where there was this place within the Brimstone Crags called the “Epicenter”
It had that same screen effect as Calclone and Scal, and there was also this big plantera flower in the middle that if broken (or some other mechanism), would summon some even stronger version of the Brimstone Elemental

cold cosmos
#

Ok dev team, you know what to do

bright crag
cold cosmos
#

Also the abyss thing was an intentional decision?

golden sonnet
#

yes

cold cosmos
#

Well I guess that suggestion is off the table then

fervent orbit
#

no, the abyss just turns upside down randomly on the remix and gfb seeds

cold cosmos
#

Not that part

#

Obviously not that part

fervent orbit
#

i think people would notice that the abyss reached space

cold cosmos
#

I just wish it only went to the surface

novel belfry
cold cosmos
novel belfry
#

Time to post this on the fandom wiki

novel belfry
#

Oh my Shin Godzilla

trail sleet
#

underrated movie

hearty yew
#

You are not crazy

#

A better way to summon brimmy + a proper "epicenter" of the eponymous Calamity are both ideas we've had

bright crag
#

Yeah

#

Though Brimmy won't be summoned in the epicenter; she'll be summoned in the bridge going up to the city

novel belfry
#

so you're saying, my brain was onto something

#

oh and when i was talking about a giant plantera flower, i mean a bigger version of this was in the dream

#

and yes, it was still green

#

for some reason

worn crest
#

how about an item that prevents mimics from spawning like the voodoo demon preventing item. been getting assaulted constantly by biome mimics trying to build arenas

drowsy plank
#

that got rejected already i believe

worn crest
#

unfortunate

golden sonnet
#

Don't hit them

worn crest
#

ok lemme change my how class just so i can build thing

worldly sparrow
#

great sugg

north oracle
#

oh my god

errant cradle
#

@unborn plaza Yeah, this is not how you use that channel
If you want to actually make a valid suggestion, read the first post in sugg posts and the Suggestion Guide Document

unborn plaza
#

ok

#

is a design to a pillar but the brown color on the normal pillar is remplazed by gray color and the horns of the pillar is lime with green with the roots is green a terminus on the center of the pillar trapped in roots his ubication is: center of the map just entering on the space the theme is:virtous radiance by:psykomatic

drowsy plank
#

please dont keep reposting it that doesnt make it any more valid

#

if you want to post art you can go post it in calart but it doesnt even seem like you have a design drawn you're just writing out design details for... something?? and not even actual design details just what something that i dont think the cal team currently has plans to add might possibly look like

odd geyser
#

yharin is peaking rn

fresh idol
#

genious suggestion

buoyant idol
#

1997kromer This suggestion is the fire

fresh idol
#

(genius is mispelled intentionally)

#

im voting for yharim suggestion

#

godseeker yharim has the best suggestions

#

(what is the suggestion even tho)

unborn plaza
#

thanks

regal willow
oblique otter
ripe owl
#

Stop this immediately

regal willow
worn coyote
#

I should've probably added the image of the aegis fruit tooltip

#

oops

#

I'll repost it with the image just in case

olive saddle
#

@worn coyote tbh this isnt even a calamity thing, every vanilla item has how much it gives in the tooltip. Yet the shimmer items dont for some odd reason

oblique otter
#

I mean, herbs were given tooltips

#

and they're vanilla stuff

olive saddle
#

Im not saying calamity shouldn't add them im just pointing out how weird it is that most consumable vanilla items tell you exactly what they do besides the shimmer items

oblique otter
#

hmmm true

oblique otter
#

actual good suggestion

royal tapir
#

Could also just
Replace the Pearl Shards with Fallen Stars

oblique otter
#

yeah but that's specific

drowsy plank
#

erang is there for a reason tbh, id rather it just get buffed

#

erang being post DS means one less instagrade

#

if only trimarang had a niche to upgrade at instead of just being an instagrade from erang tho

golden sonnet
#

As stated in the other channel, I feel this is something for #1052323733961977947 as that channel is for exploits too

drowsy plank
sterile halo
#

I guess that makes sense

drowsy plank
#

this is pretty much dependant on someone just making a sprite for it

small timber
#

and also 4 in development suggestion

#

just in development one (aka those that are already accepted), let alone suggested

#

but just what if we can add auric coated wulfrum chair as a suggestion

random talon
#

how to make a calamity suggestion

#
  1. w a l l
drowsy plank
# small timber

@barren veldt something worth considering before sending this suggestion in for the 5th time effectively XD

#

oh whoops forgot to shut off the reply ping

barren veldt
#

didn't know, sorry about that

drowsy plank
#

it's fine

#

wall suggestions have just become a bit of a meme at this point considering how often they're given lmao

slate bramble
#

Is there any way to make the celestial onion work in mastermode if someone wants to?

wide river
#

Maybe
But Calamity's not doing it for the sake of balancing

spark ravine
novel belfry
drowsy plank
#

wingslot is very silly in calamity when most of the time wings are given bonuses or stats powerful enough to justify taking one of the required slots easily

novel belfry
#

exactly

umbral gazelle
#

with wing slot you can either
-have FREE 25% health and healing potion boost from thingy that drop from ravager
-have FREE 19% damage from emblem of your class+menacing
-have FREE stats boost for using the downgrade of post dog class accessory
-etc

novel belfry
#

maybe if i was referring to vanilla terraria, then sure

#

but with calamity... yeah...

crude geode
#

When are we getting dash slot mod

drowsy plank
#

shield slot already exists

crude geode
novel belfry
#

Shield slot?

sand marlin
#

Dash slot should also already be existing as far as I remember

worn coyote
#

i'm waiting a mod that adds a slot for every existing accesory

umbral gazelle
flat cipher
#

I personally don't get how "balance" plays in to "Lets combine two accessories that provide minion slots into a single accessory that provides LESS slots than that of the two previous accessories combined."

modern rapids
#

you also free up an accessory slot

flat cipher
#

That's the point of combining accessories, to free up a slot without said accessories getting nerfed in the process.

worn coyote
#

check the magic quiver line

sand marlin
#

Combine them and then use the downgrade

#

(Papyrus Scarab)

#

(Necromantic Scroll)

flat cipher
#

Like most accessories in calamity.

golden sonnet
#

That is only for statis curse, not blessing

#

It still stacks with papyrus scarab and necromantic scroll

sand marlin
#

Only the minion slots don't stack anyway if I recall on the ones that have that incompat

golden sonnet
#

Correct

sand marlin
#

Summoner already gets a ton of accessories so combining them for a not so overpowered effect and instead only slightly upgraded one works well enough

#

Which is why Scarab and Scroll are actually bloating

flat cipher
sand marlin
#

Scarab and Scroll stack with anything

#

I can see why the phrasing looks weird but I'm pretty sure Raesh means blessing doesn't stack with curse but stacks with scarab and scroll

golden sonnet
#

Blessing does not have the text that it doesn't stack with downgrades

flat cipher
#

see the changelog notes below

golden sonnet
#

And papyrus scarab is not a downgrade for statis curse

#

So papyrus scarab stacks with both blessing and curse

sand marlin
#

Oh I see the text

#

Well, tooltip does not say that indeed

golden sonnet
flat cipher
#

exactly, and pretty much all the summoner minion boosts function this way.

golden sonnet
#

Papyrus scarab does stack with them both, regardless of what the wiki says

#

As again, blessing does not have that text

sand marlin
# golden sonnet Wdym

You meant the tooltip doesn't say "They don't stack" I thought you meant whether or not they technically stacked

golden sonnet
#

It doesn't say it, and they do stack

sand marlin
#

Ye

flat cipher
#

star-tainted generator +2, curse +3, ... 2+3 does not equal +4 of nucelogenesis.

small timber
#

you dont have to worry about it, curse probably will gonna be nerfed to +2 on the great summoner slot rebalance patch™

now 2+2 is equal to 4

flat cipher
#

nah from their math if curse gets nerfed, i'm gonna assume so will nucleogenesis.

fervent orbit
#

nucleogenesis does not cause a major power spike for summoner, unlike statis curse, so i see no reason for it to be nerfed

flat cipher
#

mainly cause generator takes jelly-charged battery (+1), nuclear fuel rod (+1) and starbuster core (+1) and gives you a +2, not a +3.

sand marlin
#

Don't really see the point of arguing for a really minor inconsistency that was made for the sake of balance

flat cipher
#

my point is all of the upgrades does this nerf the number of slots as you upgrade shenanigans, not just the one upgrade.

sand marlin
#

The added effects are too strong when combined into lategame that is why some are usually cleared out or entirely removed from the line at some point and are made into their own usage to balance out combined upgrades being too overpowered. This is the exact case of combinations possibly going overboard which is why the summons slots are not as high as you would think it to be after being combined

#

Imagine combining all of pre hardmode accessories into one and use it for WoF

#

That would not be balanced whatsoever

flat cipher
#

k, sure. like end-game summon weapons themselves don't all have "Can only have one active" or "Takes ___ slots per use" as a counterbalance already. Cool.

random talon
#

Are there ramming accessories in later game that aren't just a part of Asgardian Aegis?

#

If there isn't, that could be a suggestion idea

sand marlin
#

And I don't really see how that plays into this regardless

golden sonnet
random talon
#

calamity try not to nerf summoner into the ground challenge (impossible)

drowsy plank
random talon
#

it is????????

drowsy plank
#

it was

#

im pretty sure it got nerfed? idr

#

it was very goofy

#

this is why summoner needs the nerfs; because of stupid shit like that

royal tapir
#

(It has not been nerfed)

drowsy plank
royal tapir
#

Necrosteocytes is much more of an AI problem

#

And being overcompensated for its horrendous AI by dealing like 3k DPS

drowsy plank
#

lmao yeah
i mean still reworking it to be less problematic AI is technically still a nerf since the potential damage will be lowered, so what i said isn't exactly less true, but i suppose the distinction is important

sand marlin
#

But yeah

#

It's too much

#

Just realized I repeated after CIT trollage

drowsy plank
fervent orbit
#

hey guys

#

did you know that

#

grounded minion ai is horrbile

#

and often are overbuffed to compensate

drowsy plank
#

=0

fervent orbit
#

which then results in people using specialised arenas to just deal maximum damage

drowsy plank
#

wait for real

#

that's crazy

timber temple
#

:O

#

no fucking way noob

frail mantle
novel belfry
#

Kill grounded minions

regal willow
drowsy plank
#

yes

hollow shell
#

Make bosses only drop money on first kill.

#

(though selling a boss's drops is still very profitable)

hollow shell
#

Okay implement a real-time economy based on supply and demand such that selling the same boss's drops over and over reduces their value-

hollow shell
#

No secret that players don't like being nerfed

frail mantle
#

cookie clicker stock market minigame in terraria calamity mod

hollow shell
#

I'm at least proud that a lot of players suggested to revert the multiplayer respawn time change because it made the game too easy

wide river
#

Multiplayer is already a bit unbalanced as is so that respawn timer was uh
Something

wide river
crude geode
#

Make bosses only drop things on their first kill

wide river
#

True!

golden tulip
#

infinite upvote

#

ive been waiting for money to get nerfed for years at this point

glass arch
wide river
#

Oh dangit the bot's down again

glass arch
#

god dammit

#

@inland saddle dunno if you already knew byeah suggbot is down

random pasture
#

Calamity inflation hitting hard

odd geyser
crude geode
#

Nycro desperately trying to get the bot to not randomly commit suicide

fresh idol
#

calamitous bot

ashen warren
#

the curse of all suggestion bots

worldly sparrow
#

you know what i agree

serene vapor
#

It’s a very minor nitpick, but I figured I’d suggest it anyway

olive saddle
#

ive always hated silence as a debuff since it feels like such a middle finger

#

i dont think ranger has any debuffs that affect it

#

melee has weak which is pretty meh, not much changes

#

summoner has nothing. why does mage get the massive middle finger

novel belfry
#

honestly, rework silence

#

not sure what into, but silence really is just a massive middle finger so anything more unique would be nice

frosty trellis
#

Just remove it! We have curse!

#

It doesn't need to exist!

novel belfry
#

BUT SIR! IT'S VANILLA CONTENT!

regal willow
#

remove cursed while we are at it XD

novel belfry
#

IT'S NOT SOME RANDOM OLD CALAMITY BULLSHIT, IT'S VANILLA DEBUFFS

small timber
#

I think to make it fair for all classes, we should make it so silenced stop all weapon (not just mana weapon) from being used (but not prevent other item usage like potion/hook) and weak reduce all damage and weapon fire rate instead of just melee

#

I think it is bad design that some debuffs only have any impact on certain class; this will make it much fairer to all classes, and because it is fairer it can also be introduced to more bosses and create interesting scenario that requires the player to think more about their gear choices

novel belfry
#

anyways, enough about vanilla jank

#

let's talk about calamity jank

#

more specifically, dash boosting accessories

small timber
#

they will be good if the only viable dash option is not a ram

novel belfry
#

personally, i think they're mostly useless, in the sense that you don't really need extra dash distances that much

small timber
#

because their upside is basically irrelevant with ram

#

tldr buff master ninja gear

sand marlin
novel belfry
#

fuck you puts on Armor Polish

small timber
#

Broken Armor should cut your DR in half too, because currently it unfairly punish defense build but do nothing against DR stacking builds

sand marlin
#

DR has scaledown

#

Defense has fixed defense damage

#

A lot of vanilla stuff made obsolete by better methods

small timber
#

I think what we need to do is make ankh shield debuff immunity to be reduce debuff duration in half and make boss debuff relevant

#

I think imo iirc soon™

novel belfry
sand marlin
#

Burning should melt your computer down

novel belfry
#

im still supremely annoyed that this has STILL not yet been properly addressed

sand marlin
#

Oh no it is being addressed quite a bit

regal willow
#

how would they be addressed though

small timber
#

I made an ok master ninja gear suggestion

sand marlin
#

Valor line is already nerfed a bit in terms of raw stats

small timber
#

but just what if we have correctly sprite aligned murasama animation (which probably would had been fixed without a suggestion) instead
(suggestion for visible scal arena is very reasonable so I will not dis it)

novel belfry
#

but even then, rams

regal willow
#

🐏

sand marlin
#

Yes, rams are quite strong, never said it was enough of a nerf

regal willow
#

I would take rams in any situation
except scal maybe

#

and I am noob

novel belfry
#

i'd rather not nerf rams, but rather find a way to buff ninja gear set

sand marlin
#

Not that it needs rams to be nerfed to the ground but moreso make non ram dashing more relevant

small timber
#

even on scal 20 defense with some max HP is not exactly nothing

#

and open option to ram scal herself in emergency

novel belfry
#

infernum DoG isn't vanilla Calamity, but you NEED rams to beat him. just ask me who's currently dying infinite times against him

small timber
#

that one you need to ask infernum devs

sand marlin
#

I don't really see anybody ramming scal though besides probably seekers and the second dash of the dash sequence because it's not exactly reactable for the first one if you're not 100% pattern reading

small timber
sand marlin
#

28 defense and max hp is indeed great though

gaunt needle
#

doesn't scal's shield turn into skull before dashes?

sand marlin
#

Yeah pretty much

gaunt needle
#

which is enough of a telegraph to react

small timber
#

because instead of 20 defense , many max HP and an option to ram; you get a slightly longer dash (which dont do much) and a dodge on 90s

#

which conflicts with:
Eclipse Mirror
The Amalgam

sand marlin
novel belfry
#

yeah she does that

sand marlin
#

So

gaunt needle
#

She condenses her force field into a demonic skull and charges at the player at an incredibly high speed, dealing massive damage. This occurs either 2 or 4 times in a row, depending on the position in the cycle.
At the start of the attack prior to charging, she will become translucent as a warning.

sand marlin
#

Apparently it does have a telegraph

#

And how come I've literally never noticed this since 1.4 death mode

small timber
#

ok looks like valor no longer give max HP, so it is more balanced now

#

making the gap between ram and master ninja gear from like a 11km mariana trench depth to a modest 10km

sand marlin
#

I would literally look at scal and not see a skull whenever the dash already happens and outside the dash I'm focused on going up and down with hellblasts/gigablasts

oblique otter
#

She's invincible, but deals contact damage

small timber
#

you can ram the seekers

sand marlin
small timber
#

I am almost certain you still get iframe for projectiles

#

yes

gaunt needle
#

honestly change all rams to bonks, as rams are just stupidly broken and there is no fixing them

sand marlin
small timber
#

just make rams absurdly annoying to use LOL

oblique otter
sand marlin
small timber
#

you dont need to ram seeker and pass through scal; you just have to get enough iframe for projectiles

oblique otter
small timber
#

I dont think you will be trying to ram seekers to pass through scal, seems incredibly pointless

oblique otter
#

right

#

it's kind of a muscle memory

#

see enemy = ram

novel belfry
#

i'd suggest doing something like AO and making the most powerful dashes of the Ninja Gear line basically teleports, but that just sounds stupidly broken

sand marlin
#

Anyway, even with the ram not really being useful at scal the accessory is superior by stats alone

novel belfry
#

like, as in you tp a short distance

#

or actually, yknow what

small timber
#

the fact is every single calamity boss basically can be fought without ram even on like ftw, it is just people like it a lot

#

but instead of nerfing ram to dogshit level I will much rather prefer they just buff master ninja gear to be more on par for a different niche

sand marlin
#

Yeah agree on both

novel belfry
#

since the aegis shields are gonna still be prefered just for their defense boosts

small timber
#

even if they want to nerf ram I will prefer they remove the kb immune and debuff immunity; basically remove ankh shield from recipe and make valor/aegis an ornate shield upgrade

novel belfry
#

why not give damage boosts to the ninja gear line?

small timber
#

instead of gutting the ram by like giving it a 5 sec ram cooldown

novel belfry
#

i know that the statis belts were initially rogue/summoner combo items (for lore reasons that are somehow still relevant today)

sand marlin
small timber
#

because giving offensive stat to a mobility item just so people use it seems incredibly boring

#

it will be like because rtn is not really great we give it 10% DR BAM instant S tier accessory

sand marlin
#

Well I doubt 10% DR would actually impact RTN a lot

#

Considering scaledown

#

It'd be worse than Affliction as a stat stick still

novel belfry
#

affliction is so funny

gaunt needle
#

whatever you do with buffing ninja belts, they still won't have the ability to nullify contact damage

sand marlin
#

Any acc with stats of two or more different categories is pretty much a stat stick anyway

novel belfry
#

it's a support item... in a mod that hasn't had the greatest multiplayer functionality

small timber
#

the thing about rtn with 10% dr is not that it is a slightly worse affliction

#

the fact is you will have a 2nd affliction

sand marlin
#

Well you're not wrong

#

On a balanced build, both would be present pretty easily

small timber
#

for reference 10% DR is as much as the DR The Sponge give when shield is up, or 2x the amount given by The Community (the dedicated all rounder stat stick)

sand marlin
#

I don't remember if shield is ADR or normal DR

small timber
#

should be normal DR

sand marlin
small timber
#

master ninja gear dont have to dodge contact damage

novel belfry
#

Nullifying contact damage and also getting some iframes

small timber
#

it just have to make you dodge better than ram especially for non-contact damage

#

aka mobility/skill based dodging (which is the point of master ninja gear longer dash) instead of "I press A or D 2 times to gain contact damage immunity"

sand marlin
#

What ram does deserve is to only gain IFrames for contact damage and not global

gaunt needle
#

considering most non-contact damage comes from a lot of projectiles, you can't reliably dodge them with a dash

small timber
#

exactly

#

which is what master ninja gear should improve on

#

you can't reliably (some times due to circumstances, due to the nature of horizontal dash) dodge contact damage with a normal dash
therefore ram is the solution to that issue

sand marlin
#

It's not really that you can't reliably dodge them with a dash, no that'd be very underestimating MNG line
It's that the ramming accessory does its own job much better and also interferes with the decision to opt for MNG line often

#

Actually that'd just be very underestimating dashes themselves

gaunt needle
#

i mean that you usually need precise movement to dodge projectiles and not dashes

sand marlin
#

The funny spread attack

#

It is everywhere

small timber
#

with the recent accessory design, they are all designed to solve a certain problem by offering a niche
eg: Purity (line) resolves debuff, Core of the Blood God make regen much better for tanking, Sponge gives a lot of survivability but only if you are not hit too often etc

#

they all give a distinct advantage over other potential choices; ram too: it avoids contact damage fully

master ninja gear issue is that it is only a normal dash (but longer) without a distinct advantage other than "you avoid damage from 1 attack every 90 seconds"

olive saddle
#

FIVE PERCENT CHANCE FOR BROKEN ARMOR FOR 4 MINUTES

small timber
#

yeah that is rng bullshi

#

we should make it 100% chance for broken armor for 4 minutes

olive saddle
#

whoever made that is going to have a 5% chance to have my fucking foot up their ass

small timber
#

that way it is consistent and fair

olive saddle
#

if you're gonna fuck me over at least make it consistent

small timber
#

and it will make laudanum abuse a lot more consistent

gaunt needle
#

laudanum should convert suffocating debuff so abusing it is even more consistent

olive saddle
#

laudanum with debuff stuff is always strange becasue it implies you get hit in the first plac

#

or plan to get debuffed enough taht you'll use it as an accessory

#

though what would you even do with it for a rework if its revengeance exclusive

small timber
#

but can your shitty debuff immunity do this
(I am certain this still works)

gaunt needle
#

relogging removes suffocation? lmao

small timber
#

oh right that is not normal calclone

#

that is malice calclone before malice was removed
with a fledgling wing

olive saddle
#

this is fucking beautiful

random pasture
#

I love completely breaking the game

cold cosmos
#

I don't quite understand

novel belfry
#

Laudanum goated

#

It turns a few debuffs into buffs

#

Some of these are actually really good

#

If you’re going up against gfb ceaseless, you can get a huge stat boost from his constant inflictions of Obstructed

#

50 defense, 50% damage increase, and 25% crit increase

cold cosmos
#

Oh

#

Oh I see now

hollow shell
#

@paper hemlock

paper hemlock
hollow shell
#

all good

olive saddle
#

good sugg

regal willow
#

seconded

crude geode
#

I’m pretty sure most players don’t do pillars more than like. once due to Deus dropping fragments, as well as crates iirc

sand marlin
#

Deus is pretty bad for fragment farming so I don't really see that but... crates? Calamity players actually fish?

#

Funny thing is I don't remember crates dropping fragments even though I fish plenty

#

Not that I'm saying something is off, more that the awareness is practically nonexistent

#

Anyway on either occasion farming pillars still provides a lot more fragments

crude geode
#

Probably confusing it with the other stuff dropped from crates post Deus

sand marlin
#

Oh yeah Astral crates don't even drop fragments, figures

sand marlin
#

I figured what I suggested wasn't as clear as it seemed despite my efforts so ask away if you don't see what it means

hollow shell
#

Doesn't Sigil already skip the wait?

fervent orbit
#

doesnt work during the impending doom iirc

hollow shell
#

I don't think that's what the sugg is asking for

#

Why would you try to spawn a ML during ML's post-pillar spawn sequence

fervent orbit
#

it

#

literally says

#

thats how they want to fix it

vestal bronze
#

what is the latest suggestion

#

like

#

is it celestial sigil makes it so that all future impending dooms are skipped??

fervent orbit
#

no

#

what??

sand marlin
vestal bronze
#

does it not already dot aht

fervent orbit
#

n o

sand marlin
vestal bronze
#

isnt it shorter

sand marlin
#

You beat Pillars

#

Impending Doom approaches

vestal bronze
#

ye

#

ohh

#

thenbyou use the sigil to skip

sand marlin
#

Yes

vestal bronze
#

is celestial sigil instant ml rn

sand marlin
#

That's what I'm suggesting

vestal bronze
#

well i mean theres also logging out logging back in getting buffs back then summoning

sand marlin
#

I do believe it is much faster using Celestial Sigil normally outside of Impending Doom whereas in Impending Doom you cannot use it

hollow shell
sand marlin
#

Well I've thought of that and worded it the best I can already, if you have anything better go ahead

#

That issue was brought by the fact that what I'm asking is already very similar to what is present albeit a very little change so it can come off as that but I can't really think of much else

#

I thought the initial scenarios would help realize that you are in the Impending Doom state and not just trying to use Celestial Sigil like normal

hollow shell
#

"Make it so that, if you use Celestial Sigil during the Impending Doom wait that starts after defeating the Pillars, it'll skip the wait and just spawn Moon Lord instantly (without consuming the Sigil)"

How's that?

fervent orbit
#

why would u need to put the without consuming the sigil bit when its alr non consumable due to calamity

hollow shell
#

Oh lol forgot about that yeah exclude that then

fervent orbit
#

dummmmmyyyyyyyy

sand marlin
#

Well I guess explaining what the Impending Doom is makes a difference

#

Let me see...

#

@hollow shell have a look

fervent orbit
#

why dont you just, in the first sentence, say this state of waiting for a minute is called Impending Doom, so that you arent to re explaining it?

sand marlin
#

Hm

hollow shell
#

Why do you mention a scenario where you don't have enough fragments for Sigil?

fervent orbit
#

to give one explanation of why you would need to skip impending doom while having sigil

sand marlin
#

Another redo

glass arch
sand marlin
#

There's quite a lot of stuff you can craft with fragments in cal

fervent orbit
sand marlin
#

Unlike just class weapons in vanilla

#

Hmm I should probably think about Deus in between too but that's not a guarantee for Sigil considering the player can just... craft more weapons to try out

hollow shell
#

you say "if you're missing some fragments for the Celestial Sigil"

How can you skip the Doom with Sigil if you don't have enough fragments to make Sigil

glass arch
#

i think habble means more like

sand marlin
#

You are taking that out of context

glass arch
#

redoing pillars so you can make the sigil

#

and then using the sigil you just crafted to skip the wait

sand marlin
#

I put that sentence before another pillar run, not after

#

So you are doing pillars to get fragments for sigil

#

And then use the same sigil to speed up Impending Doom

fervent orbit
sand marlin
#

Oh yeah noob explains it better

#

I had that assumption about dying to ml but I never put it in

#

I added that in

hollow shell
#

ok yes that makes it clearer thank you

sand marlin
#

It's not a surprise most of the stuff I say are not necessarily on the wrong side after making my own research but that they aren't understood due to my tendency to have assumptions tagged onto those sentences so others may not see it the same

#

Conclusion I suck at suggs but we did good chat

hollow shell
#

I do think that most players probably wouldn't know to try using Sigil during Doom
They'd either expect it to do nothing like it does now, or else they'd expect it to spawn a Moon Lord and then the Doom eventually spawns a second Moon Lord which fights you at the same time (iirc that's how it works if you use a Suspicious Looking Eye after seeing "You feel an evil presence watching you")

#

An addition to Sigil's tooltip would help to inform players about that tho

fervent orbit
#

ye just one line being "Can be used to skip Impending Doom" or smthn

hollow shell
#

assuming they read it and not just skim it cuz they assume they already know what it does

hollow shell
#

mm

sand marlin
#

I'll add a thing about tooltip as well then

#

Should I just put the line straight up or just mention it can be added

#

Like

Furthermore, a similar line such as "Can be used to skip Impending Doom" can be added to Celestial Sigil for awareness.

hollow shell
#

sorry for all the criticisms btw
Just wanna make sure anyone else reading the sugg understands the intended meaning, cuz I personally didn't understand at first

sand marlin
#

No you were right I can't just assume everyone else reads it the same as I do and that assumption alone is bad in the first place

fervent orbit
north oracle
#

You're too fast noob

misty sigil
#

you right

fervent orbit
sand marlin
#

Fastest noob is the deadliest

fervent orbit
#

i am simply four parallel universes ahead of you

odd geyser
north oracle
#

it's an alternate universe omni

odd geyser
#

Fr

inland saddle
#

I’m aware suggbot is offline btw

#

It’ll be back very soon

wide river
#

Thumby

#

I hadn't noticed but good to know

glass arch
#

the inevitable cycle of suggbot

#

ench notices its down, i end up pinging nycro

#

rinse and repeat ad infinitum

novel belfry
#

sugg bot is

#

i mean, Catastrophe hasn't been the same since his death and loss of his mercenary job, eh?

olive saddle
#

catashrophe was a mercenary?

spark ravine
# olive saddle catashrophe was a mercenary?

"The middle child of the three siblings was a skilled swordsman in life, taking up mercenary work to put food on the table. Despite his rather bloody career choice, he did his best to be kind to his sister and keep her out of any danger his occupation could have put his remaining family in. He continues to defend her, even in death."

olive saddle
#

Aw

north oracle
obsidian cliff
#

oops sry I didn't know

hearty yew
#

@pastel crow See the suggestion for ornate shield? Didn't we already do that?

fervent orbit
#

according to the wiki, the only thing that the ornate shield does during a ram is apply frostburn

royal tapir
#

On-hit visual effects were only given to Asgard's Valor, Elysian Aegis, and Asgardian Aegis

#

Ornate Shield had new mid-dash visuals in 2.0.3.5, but nothing for on-hit in 2.0.3.8

drowsy plank
#

utterly baffled by this suggestion

#

i dont think it's against any of the guidelines but i do not think it is very good

#

im just

#

what does that even mean????

north oracle
#

"add traps to labs because draedon"

wide river
flint notch
#

I wouldn’t mind more Draedon mechanism stuff for like a base? But I don’t really understand what the sugg is trying to say?

drowsy plank
#

@stuck venture Okay actually I am gonna flag this; what exactly are you asking for? Are you asking for more traps? More things that interact with wires? I mean I appreciate keeping it vague but I feel like there is so little substance here that there isn't even good enough reasoning to let this pass. If you could specify more what exactly you want and what problem it is trying to solve, that would be greatly appreciated.

stuck venture
#

traps specifically, that would fit best with lore

#

since draedron specifically makes weaponry

drowsy plank
#

okay you still need to specify more on why this is needed

#

it's draedon

#

not daedron

stuck venture
#

fuck

drowsy plank
#

lmao

flint notch
#

I mean Draedon also created androombas so I wouldn’t particularly say he’s super duper big weapon guy but I digress

stuck venture
#

i feel like people who enjoy making traps would enjoy it, and so little mods focus on that stuff

#

sry for not being clear

wide river
#

As for the Burnt Sienna suggestion
If the issue is that its drop chance is so low, why would a crafting recipe be better than just... making it drop more frequently?

glass arch
#

because everything needs a recipe clueless

drowsy plank
stuck venture
#

ok

drowsy plank
errant cradle
drowsy plank
#

nah

#

part of grand guardian now

errant cradle
#

Should kill it tbh

glass arch
#

yeah

drowsy plank
#

i understand where ur coming from but it is nice that the healing orbs of grand guard actually have a source in the line tbh

errant cradle
#

But if they don't have plans for that then changing this suggestion to instead increasing the drop chance would be fine

flint notch
drowsy plank
#

i think a small reworking of obtainment in the sunken sea update would be more than enough to make it good

wide river
drowsy plank
#

maybe cnidrions could drop it! lord knows those things need more of a reason to exist

flint notch
drowsy plank
#

wouldn't "codplicated" work better?

glass arch
#

nah

errant cradle
#

Honestly giving it to Cnidrions might be better?

glass arch
drowsy plank
#

lol

flint notch
#

Shshshshshsh

glass arch
wide river
#

Something more than Amidias' Spark which doesn't make sense as it is

errant cradle
#

The issue lies with why would it drop Burnt Sienna

#

Its such a nothing burger weapon and has no ties to Cnidrion

stuck venture
#

changed it

wide river
fervent orbit
errant cradle
fervent orbit
drowsy plank
#

idk i mean both sienna and spark erupt into projectiles on hit so that's something

errant cradle
#

😁

drowsy plank
#

LOL

fervent orbit
#

but but but

drowsy plank
#

oh my god wait this is on death effect

#

okay im with fryzahh kill it

flint notch
drowsy plank
#

all my homies hate on death effects

wide river
flint notch
#

On deathhhhhhhh

#

Whyyyyy

fervent orbit
#

how can we justify the new effect on grand guardian

glass arch
wide river
#

So true

drowsy plank
#

shove a life crystal in there idfk

errant cradle
glass arch
#

nebula is generally mage

#

and mage is quite well known for lifesteal

fervent orbit
#

shush

wide river
#

Why are we trying to explain away a single effect on a single weapon this is Terraria nothing makes sense

stuck venture
#

i made my suggestion more in depth

drowsy plank
#

here's a better question
where the fuck do the rainbow bolts come from

errant cradle
#

Good question

#

:)** **

glass arch
drowsy plank
#

meowmere is not part of grand guardian!!!!

glass arch
#

grand guardian can be gay too!!!

errant cradle
drowsy plank
#

the rainbow bolts are because the grand part of grand guardian is in refrence to pride month because grand guardian is gay

glass arch
#

indeed

drowsy plank
#

yeah i was gonna say i have no idea why you're mentioning bosses here

#

aren't wires sometimes disabled during boss fights anyway or something?

glass arch
#

nah

errant cradle
#

I don't think so

glass arch
#

they used to be

drowsy plank
#

maybe that was old cal

#

yeah

stuck venture
glass arch
#

but that got killed ages ago

glass arch
stuck venture
errant cradle
drowsy plank
stuck venture
#

well, time to mass produce explosives

errant cradle
#

It'd better for you to focus on the actual design of having more traps in Labs, rather than what the player could do with them outside of Labs

flint notch
#

Random question actually, do hostile “special” turrets generate in the labs?

drowsy plank
#

nah i think it's just lab turrets

flint notch
#

Huh

drowsy plank
#

they do all have player damage values tho

errant cradle
#

Yeah

drowsy plank
#

also jesus christ ice turrets inflict glacial state

errant cradle
#

They just don't spawn naturally oddly enough

#

Calamity should bring back Field Generators ngl clueless

fervent orbit
#

i remember this being discussed in here i think before

flint notch
#

I mean as long as they don’t suck against the player I’m not sure why they don’t generate naturally

fervent orbit
#

the hostile specialised turrets not being used

flint notch
#

Well I wasn’t there! So mood

glass arch
#

like. plague turrets. jesus christ imagine that vs an actual player

drowsy plank
errant cradle
flint notch
#

Surely we must conduct a social experiment and specifically change certain natural lab turrets to the special ones and have random people experience it for the first time

fervent orbit
#

guys what if we made lab turrets but

#

they shoot more

#

and

#

theyre smaller

#

and also had a pickaxe requirement

#

and also had way more damage

flint notch
#

I think I just missed the update where they were added

drowsy plank
#

105 damage on expert is fucking goofy

flint notch
#

Because I only remember seeing them in the trailers

errant cradle
fervent orbit
#

literally existed for 2 updates

errant cradle
#

Now I wanna make a sugg about adding more Lab Traps HDfailure

drowsy plank
#

speaking of should i like. unflag that other one

#

idk how i feel about it

errant cradle
#

Reasoning isn't the best, I can't see it passing personally

#

Idk if you wanna ping them again but it doesn';t really violate any rules anymore

drowsy plank
#

yeah i mean it definetly isnt but that doesnt mean he cant try ig??

errant cradle
#

true

drowsy plank
#

yeah i think he gave up already

errant cradle
#

We'll see how it does when it gets in ig

crystal agate
#

Should I think about armor recommendations for some classes (rogue) (mostly rogue)

fervent orbit
#

what

flint notch
#

This channel is for discussing suggestions for the mod, not exactly sure what you’re trying to say

crystal agate
#

Ah nevermind

drowsy plank
#

then no

#

probably not

#

don't waste your time trying to come up with specifics

#

a bad suggestion would be trying to outline the exact stats of an armor set; a good idea would be suggesting something like more rogue armor options in early Hardmode or something

novel belfry
#
Calamity Mod Wiki

The Calamity Mod adds a plethora of new weapons and equipment for all classes, including its new rogue class, to use throughout the game. Calamity also adds many difficult boss encounters and other situations in which class builds should be optimized to succeed efficiently. This guide will show potential weapon and equipment builds for each of t...

Calamity Mod Wiki

Progression in Terraria is marked by the player gaining access to new weapons, accessories, and armor sets. While weapons are the main determinant of combat effectiveness, armor also plays an important role by mitigating damage taken and passively boosting damage output. Choosing the ideal armor sets to use at each stage of the game is sometimes...

crystal agate
drowsy plank
# crystal agate Yeah, like a mid early hardmode based on a certain theme

nooooooo... cut the "based on a certain theme" part; early hardmode has exactly one rogue armor set and that is an actual issue that needs to be resolved, because every other set gets multiple armor sets while rogue is stuck using this kinda janky weird tank set which is not really conductive to the full rogue playstyle, and that is an actual major gameplay issue

you want to avoid any specifics whatsoever. if cal really wanted to just give rogue ore helmets that would still fix the issue, but stuff like implementation is up to the devs to decide

#

man i almost want to just straight up delete that

spark ravine
#

the suggestion of all time

north oracle
#

lo

odd geyser
#

the suggestion that is so of all time it's straight up illegal

#

the government hates this suggestion

drowsy plank
#

@ionic plinth Geometry Dash never actually asked the Calamity Team about using the designs so even taking this suggestion legitimately that is already an issue considering there is very much not a reciprocation going on here, but furthermore, both Dedicated Items, and Specific Item designs are explicitly against the rules outlined in our rules document;
https://docs.google.com/document/d/1dRB4W_bVX7qj_wAwi-w2E6MTitvIpg0xafeAvKDsLyU/edit

bright crag
#

Draedon would have better traps, true

#

But we do have to consider that the temple is post-Plantera
The labs are preboss

fervent orbit
#

maybe make the labs progressively more dangerous

bright crag
#

Yeah, that could be the case

fervent orbit
#

or

#

more dangerous to explore in the beginning

#

but the same dangerous severity at the intended time of exploration

wide river
#

Make the traps instakill you clueless

#

I do agree though that the Labs need a bit more substance to them
Currently it's just run in, get the schematic, leave
The turrets don't even do much most of the time considering constantly moving can mess with their targeting

fervent orbit
novel belfry
#

Maybe some labs could be locked.

#

Like, you need a keycard from another lab to get it.

golden sonnet
bright crag
#

Agreed

worn coyote
#

i agree with burnt sienna suggestion
tomb crawlers spawn 4 times rarer than dune splicers. Farming burnt sienna in endgame is miserable

drowsy plank
#

why not just

#

make dune splicers also drop it 💀

shrewd spoke
#

Whoever made a suggestion about post polter yoyo is the goat

#

Using solar flare (prov drop) until yharon is so cancer

#

(I love dealing barely 30k dps with full dmg build, aiming for dogs head, with 30 pen and adrenaline when thats the base damage of banshee hook/terror blade)

worn coyote
#

yoyos are self-imposed challenge, nobody forces you to use it. it's supposed to be challenging. but yeah i wouldn't mind a post-polter yoyo

olive saddle
#

Post polter yoyo could be silly

shrewd spoke
thick coyote
#

Not all "weapon type" playthroughs have to be hard.

sand marlin
shrewd spoke
#

wdym

#

galactus is like

#

THE only viable weapon post provi

#

for regular melee at least

turbid gull
#

Get a load of this idiot

sand marlin
turbid gull
#

Post-dog weapon……

shrewd spoke
spark ravine
sand marlin
#

Both great weapons

shrewd spoke
#

defiled is so much weaker than galactus tho

#

especially on signus

sand marlin
#

I don't know what you're thinking when you say the star wrath weapon is better than the old TTU

#

Its main strength is the meteor rain and that's certainly not gonna hit consistently on a boss with more than snail speed or a boss with a consistent strategy that can keep it in line with the projectiles

shrewd spoke
#

it being inconsistent doesnt change the fact that it has borderline half defiled's TTK tho

#

give it a shot if you havent

#

youll be surprised trust me

sand marlin
#

On the current tierlist they're about equal in strength

#

And Defiled Greatsword is much easier to use due to that consistency

drowsy plank
#

from the looks of it on tiercord galactus blade does actually have the fastest signus kill rn but also like. stellar is basically the same. even a c tier weapon like lifehunt scythe is only 10 to 20 second behind it. but also defiled is like D tier rn and has like a 2 minute kill

sand marlin
#

Is it just not up to date or something

drowsy plank
#

oh whoops nvm yeah

#

was looking at the wrong test

sand marlin
#

Galactus 1:08 and Defiled 1:13

drowsy plank
#

yeah so there are plenty of options at post provi lmao

fervent orbit
#

it was submitted

sand marlin
#

What does that mean

drowsy plank
#

i was looking at the wrong test lmao

fervent orbit
sand marlin
#

Anyway they have about 5s diff and like Defiled is miles easier to use than Galactus

#

So I don't really see that halved killtime you're talking about(Idk what ttk means I'm just gonna say killtime)

glass arch
#

time to kill

#

i think

sand marlin
#

Oh

shrewd spoke
sand marlin
#

Stellar Contempt is right behind Defiled too, it's not easy to use though but it's fun and is relevant almost the same way for a longer time

spark ravine
#

And looking through the tierlist has given me my monthly reminder that the solstice claymore still exists

sand marlin
#

Holy shit s tier

#

So point is galactus is really not the only meta weapon

shrewd spoke
#

yeah but my point was yoyos being somewhat on par with meta weapons

#

and not having anything post sentinels/polter kinda sucks ass

#

we kinda went off topic

sand marlin
#

It's Solar Flare being too good

shrewd spoke
#

not really no, there were some pretty decent yoyos i would honestly use over meta weapons

sand marlin
#

I think subclass suggs are allowed now so that might pass if given enough reasoning other than just "hey this tier is missing this subclass"

shrewd spoke
#

lemme check my notepad

#

brb

#

oh yeah the fking air spinner

#

for queen bee and skeletron

spark ravine
#

are there any outright useless yoyos left after the whole rebalance a few patches ago? (Other than like, wooden yoyo)

shrewd spoke
#

theres like

#

6 yoyo at the start of hard mode

#

all doing the same dmg

sand marlin
#

Most yoyos were back to being balanced after some nerfs and the yoyo bag being fixed

#

Red's Throw is meta on plant or some shit

shrewd spoke
sand marlin
#

Oh it's calclone not plant

shrewd spoke
#

kraken, pandemic and microwave also goated for their stage respectively

spark ravine
#

ye ik red and valk got hit last patch, for understandable reasons

shrewd spoke
#

imo they arent even worth grinding for

sand marlin
#

I didn't really see anything about those

shrewd spoke
#

shimmerspark melted calclone

#

or at least i think thats what i used

spark ravine
sand marlin
#

Oh, didn't see those huh though that's not last patch

spark ravine
warm abyss
#

I don't know if this is the right place, but we need eutrophic glass walls.

stable kiln
#

you can suggest that

warm abyss
#

where would i do that?

stable kiln
#

in suggestions posting

#

make sure you format it correctly and give reasoning too

drowsy plank
#

...

#

i mean it

#

is formatted correctly and does have

#

Reasoning

warm abyss
#

What do you mean?

drowsy plank
#

like this is just
really weak reasoning

warm abyss
#

I know, I'm not very good at giving good reasons

wide river
warm abyss
#

Oh!

robust kite
#

i think eutrophic glass should be in material group "any glass", why not?

drowsy plank
#

is it not?

spark ravine
drowsy plank
#

yeah that's probably a good change worth making

drowsy plank
warm abyss
#

I'll do that

drowsy plank
#

cool

buoyant idol
sand marlin
#

We're in this weird limbo on things that sound like oversights and actual oversights but in reality you can't really know without asking a dev. Guess it doesn't hurt to put it in bug reports still though

fervent orbit
#

habble you dont have to be so philosphical

#

it literally is called glass

sand marlin
#

Drew's and Tracers are not simply superior to each other they are good alternatives for what they do

#

And uhh I'd say trying out tracers and not liking it and wanting Drew's back would be a good argument to keep drew's out of the recipe but shimmer exists

drowsy plank
#

yeah shimmer is right there

#

this seems like a very bad sugg because it is just ignoring a lot of stuff and also like. silva wings make no sense in the recipe

gentle hound
sand marlin
#

Well uhh tell that to tracers line

#

Because the other two tracers are simply just bad but they still upgrade with the tier's wings

#

So it's kept consistent

gentle hound
gentle hound
#

well technically celestial uses any wings