#suggestions-discussion

1 messages · Page 228 of 1

ashen warren
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Kinda ironic that we get a prov border & ML drawing sugg, when both were brought up during the prov border’s creation thinkies

pearl geode
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is this suggestions for calamity?

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if yes

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then add the

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ELECTRIC BOOGALOO

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idk what it should be lol

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just hte electric boogaloo

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or the thingymajig

ripe owl
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No joke suggestions pal

pearl geode
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oh wait

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nonono

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im serios

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add the electric boogaloo or a thingymajig to calamity

spark ravine
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I'm like 90% sure I know the answer here, but if someone could confirm: shroomite helmet not affecting ammoless ranged weapons is a bug, not an intentional decision, right?

verbal nexus
#

is the murasama argument finished?

drowsy plank
#

yes dont bring it up again taxevasion

grim tusk
spark ravine
grim tusk
spark ravine
grim tusk
#

It helps

spark ravine
royal tapir
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Yeah that's a known bug

spark ravine
royal tapir
#

Go ahead still

spark ravine
marble cipher
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known but not documented bugs tend to get repeatedly asked about or forgotten and not fixed

hollow shell
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Why are there now two different respawn time configs in posting?

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Did the respawn timer get changed in the most recent update?

fervent orbit
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yes

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from 30 to 15

hollow shell
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Ok that explains it

hollow shell
#

Yeah. Redundant.

gentle chasm
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what about my suggestion

vagrant spindle
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we should normalize cheat sheet for building

glass arch
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cheat sheet is the best qol

drowsy plank
#

i dont disagree that getting dungeon stuff renewably should be both possible and easy (looking at you uncraftable dungeon furniture for whatever fucking reason) but yeah you could just spawn the blocks in lol

keen ore
#

suggestions about returning malice are rejected?

golden sonnet
#

yes, removed content was removed for a reason

keen ore
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then what made malice to be removed lol

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idk to simply put it

golden sonnet
#

that exact example is actually in the pinned document of suggestion guidelines/donts

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this post also goes more in depth to the issues malice had
`Malice originally came about from an idea to make obtaining Legendaries less RNG based
It was meant to allow the player to enrage specific bosses, giving them new phases or attacks, to guarantee the drop.
However, this was watered down to what Malice was on release, being a mode which affected all bosses, and included RIV(Rare Item Variants).

At the time, Malice was received poorly by a lot of players due to the bosses being overtuned to the point of being unfair, while locking items behind them.

  • ...No tester had beaten the Exo Mechs on Malice mode when it released.
  • The explanation was that it was meant to be a "refight" mode, but that was never the real intention.

Malice exclusive drops were eventually removed, as we did not want players to feel obligated to play a poorly balanced difficulty.
Over time, Malice was balanced to be less unfair, but we realized that with the exclusive drops gone, it was not worth the effort.
This is why we deleted Malice, so that dev time and effort may be spent elsewhere, notably Death mode.

  • We acknowledge that some people liked the difficulty as death is not enough of a challenge for them. If you still seek more difficulty, some alternatives to try out would be the Infernum Addon, Master Mode, the boss hp config, or, if you want funny changes, For The Worthy.`
keen ore
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uh-huh
that explains it
thank you for clearing this for me

golden sonnet
keen ore
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at least i know now that its a must to download and read all docs from here kekw

golden sonnet
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Yeah, the pinned document goes over all requirements/guidelines for suggestions, so if you want your suggestion to get through (and to not get pinged by people explaining why your suggestion is against the rules) you should definitely read it

keen ore
drowsy plank
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im pretty sure there is? they might be outdated at this point tho lol

keen ore
#

in mod browser or google searches there is no steam/mod page

glass arch
fervent orbit
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wasnt it also very broken

keen ore
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dunno

royal tapir
keen ore
ornate kestrel
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I never realized how many drops pbg had

drowsy plank
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@thorn spoke wow! you are really bad at reading rules!

thorn spoke
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Why

drowsy plank
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we already had a meme channel once and it was a mistake, which is actually explictly reference in the rules for this channel

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furthermore this is. not a channel for server suggestions

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this is for suggestions for the mod

thorn spoke
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I see

drowsy plank
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you would need to use modmail for server suggestions but also dont because we aren't adding a memes channel

thorn spoke
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Then add a meme channel with rules

drowsy plank
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no

thorn spoke
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Bruh

lucid marsh
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I really want a slime god town pet... Would be funny

drowsy plank
buoyant idol
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Memes are impossible to moderate. If you want memes, there are other servers for that.

golden sonnet
fervent orbit
golden sonnet
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ah, it's a little more waranted then

buoyant idol
drowsy plank
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you can just go to the subreddit if you want bad content XD

fervent orbit
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and also awful opinions

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and factually wrong info

buoyant idol
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Reasons to not add a memes channel:

  1. Memes can border on offensive, not a good look for the server.
  2. Memes may take the form of videos that may take a long time to look for rule breaking content
  3. This server has over 100,000 people and counting, moderators don't have that sort of time to moderate that many people posting questionable content. Adding onto this, it'd likely become an incredibly active channel which would further pressure the moderator team.
  4. Memes may bring up political subjects or invite political memes, best not to bring those sorts of topics into this server regardless of the silent political climate here.
  5. The only thing a Memes channel would bring to the server is a new channel for comedy, which we already have and it's called #1042197406776827914. (Update: https://discord.com/channels/225030931008847874/1178515062030348308)
  6. As stated above, there is a subreddit for this.
  7. Some memes regarding Calamity exist in the pins of channels, which should fulfill that gap.
  8. Every moderator is opposed to it.
drowsy plank
#

number 5 CalWheeze

fervent orbit
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why dont we want to add a dedicated channel for calamity mod developer Memes

wide river
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So ture

buoyant idol
golden sonnet
wide river
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A channel that only Memes can speak in
It would be the memes channel clueless

fervent orbit
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its not wrong tho

sage yacht
austere citrus
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Murasama change has grown on me already

lucid marsh
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yes that's what I was reacting to

novel belfry
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and iirc they only posted egg memes

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as in, memes relating to eggs

wraith hinge
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oh I see why not understandable

grim tusk
fervent orbit
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YOU FOOLS

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YOU NEVER REALISED THAT IN MY SUGGESTION FOR INFECTED ARMOUR PLATING

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THAT I PUT THE "U" FROM THE PROPER VERSION OF THE SPELLING

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MWUAHAHAHAHAHAHAHAHAHA

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BRITAIN WILL INVADE CALAMITY MOD

odd geyser
fervent orbit
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jINEAGVIKNALEKWISDGHBNLIKOASEWDIKLNOHBGNIKOALES

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pattt,,,

odd geyser
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noob when someone sends an emote of someone getting patted

fervent orbit
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:3

hybrid steeple
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pat,,,,,,,,,,,

grim tusk
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And iirc there might be some armour

fervent orbit
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nah

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all spellings of armour in calamity are with the american spelling

novel belfry
timber temple
dense locust
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armer

crude geode
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arm

dense locust
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no die clothing

glass arch
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there is a slightly more personal reason as to why i suggested this but im keeping it out of the reasoning because it doesnt further the suggestion and would actually probably get it flagged or denied XD

wide river
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Is it no Wall of Flesh%

north oracle
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it actually might be

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that was the big barrier

glass arch
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no wof% is always doable because calclone
no ml% is only doable on gfb
cant do both on gfb

north oracle
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adding this would allow removing WoF from the low% route in GFB wouldn't it

glass arch
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actually wait i forgor im pretty sure you can only do no wof% on gfb

north oracle
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kill only some segments of EoW, not the whole boss

glass arch
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yea

north oracle
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in that case i don't like this
We can't have low% requiring a special seed XD

glass arch
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i mean

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could just say that this is lowest%

golden sonnet
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so...

glass arch
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also yeah that

north oracle
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fine

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low% glitchless

golden sonnet
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still uses fishing glitch to skip 1 mech

north oracle
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uh

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no

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iirc

glass arch
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optimal low% being harder is fine tbh

north oracle
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i don't

wide river
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No major exploits category

north oracle
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yeah

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we're going with that

glass arch
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i honestly havent cared about low% in so long

wide river
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Skipping early hardmode isn't that much of an exploit
It's still an exploit, but I don't think it's considered "major"

glass arch
stray warren
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@frank viper bruh

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your suggestion is just... weird

crude geode
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You're gonna need actual reasoning, such as the fact that some of the normal hardmode ores are based off of real ores

stray warren
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^

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besides that you should be less specific

crude geode
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yes

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as it stands it's kind of lacking reasoning

frank viper
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so trim all the fat and add the hardmode ores thing

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sounds good

frank viper
# crude geode yes

alright, changed it to be more appealing, and added the other ore thing

drowsy plank
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this suggestion doesnt make any sense and just feels like all it would do is create confusion; cryonic ore is like magic ice, it's not supposed to be a real metal. not to mention being an original creation, which makes it easier to find when searching for it online. furthermore, at least metals like cobalt were actually used in smithing and alloys, i can't say the same for cryolite. like all this is going to do is create confusion and make an already perfectly serviceable idea worse

marble cipher
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name changes like this do have costs, and just for it matching up to a real life thing isnt worth the cost of making the players learn a new name. Now if it was really close to the ore in another big mod or was discovered it had negative meaning now or in another language those would make it worth the costs

dapper apex
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Also lore wise I'm pretty sure Permafrost created cryonic

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So it's not a real metal

hollow shell
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Or just something you wouldn't star

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(I guess I should be asking @royal tapir )

royal tapir
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All of the suggestion's reasoning either directly contradicts lore or is just generally weak reasoning

marble cipher
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and ive done dev work for a game too and have had this issue come up a few times, its usually not worth the disruption to playerbase

hollow shell
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wish you were around for the Seraph/Celestial Tracers suggestion, then

fervent orbit
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ok but that had actual reasoning

drowsy plank
hollow shell
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He could probably get away with it if he put more emphasis on the ores named after real world materials in Calamity

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Namely Scoria Ore and Infernal Suevite
which were previously Chaotic Ore and Charred Ore respectively, until they got renamed to real-world materials in recent years

drowsy plank
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not getting exclaimed maybe, but it's definetly still just gonna get immediately smacked down in dev so there's almost no point HDfailure

novel belfry
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Although the problem is that cryolite, despite being a real ore, still sounds obviously like a cold substance...

hollow shell
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Indeed that name's a bit redundant though it does sound very Calamity

frail mantle
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Scoria is a real thing?

hollow shell
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Yeah

frail mantle
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Huh

fervent orbit
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its a rock

frail mantle
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News to me

hollow shell
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It's a volcanic rock
Not really an ore by any means but, creative liberties

frail mantle
novel belfry
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i think we need to search for the name of a rocky thing that isn't straight up CRYOLITE

fervent orbit
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whos to say reworked cryonic wont lean more into the ice part of it

hollow shell
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iunno if the devs are still aiming to eventually retheme Cryonic to be crystals and not ice
That was a goal for a long time of the older dev team which never got done

fervent orbit
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so

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i think leaning into the ice part isnt an impossibility

drowsy plank
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prolly going to move far away from the cryonic name entirely before they change it cryolite lmao

novel belfry
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Lustrous Cryolite

wide river
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@unborn delta This would go in #1042197406776827914 btw
(Also I hear it's bugged so that's why it's stupid strong at the moment)

unborn delta
golden sonnet
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It's bugged yeah

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Iframe fuckery

royal tapir
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It's bugged yeah

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Fixed next update

spark ravine
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Allow Shifting Sands to fire a another projectile even if the previous one is active
The Shifting Sands is a post-plantera upgrade to the magic missile that behaves more or less the same as its predecessor. Like the magic missile, letting go of the mouse button while controlling the projectile will have it fly off in whatever direction it happened to be moving in at the time of release. However, the weapon only allows one projectile to be alive at any given time. So if you accidentally let go of the LMB in the middle of a bossfight and it flies off to nowhere, you physically can't use the weapon again until the projectile hits a solid block or despawns. This issue isn't shared by any other weapons of its type, so why should this one?

This good or nah?

mortal rock
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I think thats a balence sug rather than you're avg sug

drowsy plank
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does kinda feel like an oversight, bug, or balance thing

spark ravine
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So, bug report? I guess this counts as an oversight.

drowsy plank
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yeah considering it's inconsistent with the behvior of similar weapons

sand marlin
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Weather Pain

drowsy plank
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what about it...?

spark ravine
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I mean, you can still fire a new projectile with that one, the previous one just despawns

modern rapids
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wish there were more magic missle/flamelash type weapons ngl

drowsy plank
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i have no idea what weather pain has to do with this considering shifting sands is a magic missle upgrade and magic missle does not behave like that

mortal rock
spark ravine
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Also, are back-to-back bug reports frowned upon? I just made a different report like ten minutes ago, so I'll wait on posting this one if you're not supposed to do that.

mortal rock
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I don't think so

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it'll be fine as long it's like actually a bug

golden sonnet
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as long as the issue has not already been reported it's fine

drowsy plank
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yeah? lmao

sand marlin
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I thought it was like weather pain nvm I used this thing like once and I barely remember it

drowsy plank
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lmao

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i feel like weather pain honestly shouldn't have that restriction either it's such a bad weapon lmao

sand marlin
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I don't think that's the issue with weather pain

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The issue is it not lasting long enough to be a support weapon on the side and not dealing enough damage

drowsy plank
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oh i mean prolly not but it certainly isn't helping

sand marlin
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Because obviously if they took that route they wouldn't suddenly revert back to a normal weapon type

novel belfry
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wait, the shifting sands doesnt home into enemies when released like the magic missile post 1.4?

spark ravine
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nope, still like the pre-1.4 magic missile

small bramble
#

wtf does 🗜️ mean again

fervent orbit
#

incorrect formatting

flat cipher
# small bramble wtf does 🗜️ mean again

Incorrect formatting. Your emboldened sentence is your title, correct? If so, go back to it, edit the message, place your cursor just after the emboldened sentence, and hold shit and hit enter to insert a linebreak.

fervent orbit
#

they didnt make a sugg

flat cipher
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I am a derp.

frank viper
drowsy plank
#

@unborn delta you know you could've just deleted the message instead of editing in "sorry wrong place", right...? i did it for you but just for future reference lmfao

unborn delta
proper granite
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momentum capacitor is a lot of fun but it kind of renders minecarts and teleporters and also pylons kind of redundant the moment it becomes available

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im torn about it, its QoL and by post mechs you have mechanical cart and stuff as well but in my runs i just use capacitor and ignore everything else because its so strong

small timber
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the point of pylons is that it is usable pre-HM

the point of teleporters is that it is not limited to purely horizontal movement

the point of minecarts is, uhhh, the minecart track is useful for arena creation (and incredibly annoying when you accidentally pressed R during a fight)

proper granite
#

i dont know man, i guess i just yearn for the Sky Rail™️ like in old 1.3 days

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i know calamity makes redundant a lot of stuff for QoL purposes but in the case of transportation theres so much stuff terraria has in this regard thats made redundant by having mechanical cart speed whenever you want

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like mounts

proper granite
proper granite
modern rapids
wintry gale
#

kid named teleporter...

wide river
buoyant idol
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Wants it changed twice, where a solution is implemented and swapped out in the next update.

brisk linden
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I want more spears

fervent orbit
#

youre gonna need some more reasoning

sand marlin
#

^

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You're gonna need reasoning that is beneficial to the mod

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And why it's necessary

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Subclass only playthrough is a pretty weak reasoning

brisk linden
#

fair enough

rugged juniper
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But please

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My eyes hurt

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😦

sand marlin
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It's a good sugg tbh

drowsy plank
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it's so good i feel like i already saw something like this pass once before but i can't find it so w/e

brisk linden
#

there it is

fervent orbit
brisk linden
#

now my more spears suggestion has evolved

drowsy plank
brisk linden
#

oh

fervent orbit
#

ya

brisk linden
#

but it also contains the suggestion to maybe make more spears?

fervent orbit
#

attempt not to make your reasoning balance

drowsy plank
#

that's

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no

fervent orbit
brisk linden
#

fair enough

fervent orbit
#

you can break down the issue a bit

brisk linden
#

I don't have topics enabled so I hadn't seen that there was a balance suggestions thingy

#

thats on me

fervent orbit
# fervent orbit you can break down the issue a bit

the main issue is that there are very few spear type weapons
you brought up the ratio of swords to spears
you can mention how swords are usually more bland and harder to work with
then you can propose a solution: rework certain swords that have little chance of being unique to be made into spears

grim tusk
#

@next hedge @unborn verge suggestions do not go in the bugs forum

unborn verge
#

I'm sorry, we didn't know that channel was on.

novel belfry
#

Brimstone’s an older name for sulfur

wide river
unborn verge
#

okey

novel belfry
#

Apparently burning sulfur actually glows blue, which occasionally gets mistaken for blue lava

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Wouldn’t it be interesting if the brimstone crags were colored like

flint notch
#

Stained Brutal Calamity: Lament

wide river
#

While yes, that's a really nice color scheme
I don't think we need another blue biome

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We've got Abyss (blue-black), Sunken Sea (blue-green), Mushrooms (bright blue), and Tundra (blue-white)

grim tusk
#

And brimstone is usually represented as red

grim tusk
novel belfry
#

I was thinking about it after hearing about this

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Calamitas should probably not change to blue, she’s distinctly red magic and that should stick

novel belfry
north oracle
#

and while it's being renamed, it could be reworked to be a more interesting weapon!

glass arch
dense locust
north oracle
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puppet is unbelievably boring

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it's literally just a mage weapon

dense locust
#

there are worse weapons out there

north oracle
#

and not even an interesting mage weapon

glass arch
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yeah no puppet is extremely boring the only thing it has going for it is the glassius style

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and thats because of an exploit from an extra mod

grim tusk
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Tbh it could easily be reworked into a mage weapon imo

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Maybe something like LobCorp cherry blossoms

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But its slime

north oracle
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it's a cool thing to have as an alternative to whips

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a longer ranged option that's less risky

grim tusk
#

But rn its just a mage weapon

north oracle
#

but it could at least be somewhat interesting XD

grim tusk
#

There was a plan for Borealis bomber to fit summoner more

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So it doesnt have this same issue

north oracle
#

cinders are cool
cnidarion is pretty cool
puppet and bomber are boring as fuck

flint notch
#

This helps you how?

dense locust
flint notch
#

Idk I’m not a balance nerd

north oracle
#

caustic croaker is cool

north oracle
flint notch
#

TRUE

#

Brute force your summons into working

wide river
#

Honestly Slime Puppet Staff isn't the only one that probably needs a rename/rework after the resprites
But that can come later I assume

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Also
@glass arch Minor typo: Slime Puppet Staff was resprited in version 2.0.3.007, not 2.1.3.007

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2.1.3.007 isn't even a version yet HDfailure

drowsy plank
#

@sharp furnace reversion, also this feels like something that belongs in #1042197406776827914 more, and also like. yes. that is the point. the original version of defense damage was such a fucking pushover that even the problem it was trying to solve didn't get solved (facetanking) because dedicated tank builds could just hard ignore it, while middle of the road builds took the brunt of the punishment. the point WAS to make it much more penalizing

fervent orbit
#

i love it when old defence damage hurt glass cannons thousands times more than tanks ever did

glass arch
sharp furnace
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But a 3.71 increase is straight up ridiculous, and it continues to stack.

drowsy plank
#

it's not

glass arch
#

its not

drowsy plank
#

it was really just that bad

glass arch
#

old defense damage punished glass cannons and middle of the road builds thousands of times more than it did tank builds, the thing it was designed to nerf

sharp furnace
#

I feel that is refusing to acknowledge that some builds have to risk getting hit and it's punishing those who choose to try to have any sort of risk and reward. If I get hit and get instantly killed by the second hit, even using a weapon which isn't that good but one of my few good options. Than the only good options ever is mage isn't it?

glass arch
#

no

fervent orbit
#

what???

drowsy plank
sharp furnace
#

Okay look I structured that poorly, I'd have to think about it alot more but the idea is that Rover Drive and Sponge are the only way to "Tank" anymore.

glass arch
#

they are absolutely not

sharp furnace
#

I'm saying that maybe 22% would be better.

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3.71 is alot.

glass arch
#

new cotbg is batshit
rampart is still batshit
name a defensive acessory and its probably good

drowsy plank
#

"rover drive and sponge are the only way to tank" i mean if your definition of tank is stand inside of the boss while not moving maybe

fervent orbit
#

have u seen how fast the recovery is? the point is to punish FACEtanking (lets ignore that they literally introduced an accessory to facetank viably)

glass arch
#

take hits

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not to stand still and not die

north oracle
#

you just can't tank by stacking 1000 defense and mitigating everything as effectively anymore

drowsy plank
#

a build that can take a lot of hits??? you still need to move and like. engage with the game. actually try and dodge at least a little bit

glass arch
#

having a tanky build just means you can take more damage, not that you can just stop interacting with the game

fervent orbit
north oracle
#

true

sharp furnace
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Yeah. That's a fun one.

dense locust
#

chalice does not make sense to me

sharp furnace
#

Chalice is straight up bad, no way to fucking see anything on it and I can't easily tell how much Bleed I have to worry about

dense locust
#

the way I understand is "if you drink a potion right after getting hit you essentially take half as much damage"

drowsy plank
#

ds;zg lkdpmvkphjysdklhg

sharp furnace
#

Yeah I know

fervent orbit
#

@frosty trellis

north oracle
#

chailce is incredibly strong lmfao

sharp furnace
#

It's a visual thing.

drowsy plank
flint notch
#

I foresaw an mpg ping.,.,.,

sharp furnace
glass arch
#

chalice let mpg beat yharon WITHOUT MOVING AN INCH

sharp furnace
#

It's not that it's bad.

drowsy plank
#

ah

sharp furnace
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It's "bad"

north oracle
#

but yeah

novel belfry
#

okay how does Chalice's damage drain effect help the player?

glass arch
#

regen builds.

golden sonnet
#

Regen cancels out the DoT

sharp furnace
#

Literally regen builds are the meta now fuck everything else. which isn't much better.

north oracle
#

if you take the damage over 5 seconds, you get 5 seconds of regen before it kills you

fervent orbit
#

just look at how fast ur hp drains?

sharp furnace
drowsy plank
#

delays the damage you take so regen can outpace it, plus i think since it isn't a debuff it doesn't actually reduce your natural life regen or penalize you like you normally would be for taking hits?

frosty trellis
# sharp furnace Chalice is straight up bad, no way to fucking see anything on it and I can't eas...

Should've made a different channel for this stuff earlier

Chalice of the Blood God made this possible, this thing is broken lmao. Pre chalice this would not have been possible scal bh5 facetank pushed that way to hard and that's a 4th of the time for this

▶ Play video
drowsy plank
# sharp furnace It's "bad"

that's not bad then, that's just something someone should write a suggestion about; add some kind of counter or indicator for how much damage chalice has built up so it's easier to track

frosty trellis
#

Hell chalice is OVERTUNED

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Like, massively overtuned

sharp furnace
#

Chalice is abit silly.

frosty trellis
#

Potions should not halve the dot you take

drowsy plank
#

just a tad

frosty trellis
#

From chalice

sharp furnace
#

The Dot not having a visual besides "Red thing come out of me" when I'm fighting yharon and everything is red is silly.

novel belfry
north oracle
#

sounds about right

flint notch
#

I think something over your hearts could be cool

sharp furnace
#

I really do feel that I'm bad at explaining the problem here. But it's silly? Like for instant I got hit once by Yharon with my friends playing and got -152 in one hit.

frosty trellis
sharp furnace
frosty trellis
#

Not really

#

Removing the potion thing makes it balanced not bad

north oracle
#

with facetank builds no longer being totally broken

sharp furnace
frosty trellis
#

That seems

#

Like

#

Not necessary

#

At all

novel belfry
#

yeah, this patch really was "Fuck Yharon Specifically"
move the murasama to post-DoG so players can destroy Yharon with the red sword of mgrr and also give the most facetanky set of them all

frosty trellis
#

Should the potion thing halving the blood taken get removed it will become a much more balanced accessory and a sidegrade option to how you take damage

glass arch
dense locust
frosty trellis
#

Enforcer is a bug yeah

sharp furnace
flint notch
north oracle
#

murasama isn't even op on yharon XD

frosty trellis
#

Mura is getting a bit of a buff iirc

novel belfry
north oracle
#

god slayer thorns + godmode

glass arch
#

a bug with godslayer armor

frosty trellis
#

Hero's mod godmode bug

dense locust
#

cog is so real for this suggestion

drowsy plank
#

okay no one did it so i did it myself wegud

north oracle
#

you have to not use godmode or not sit on his hitbox for yharon testing

drowsy plank
#

that should help new people who want to use it

dense locust
#

oh right I just remembered I had a suggestion to make

frosty trellis
#

Def damage was changed to prevent facetanking with regular builds
They just kinda made chalice a bit strong lol

sharp furnace
frosty trellis
#

Looking at the def damage sugg

#

Def damage before the change hurt glass and balanced builds WAY more than tank builds, it was almost negligable until like fucking dog for tank builds

drowsy plank
frosty trellis
#

And even post dog it really didn't end up doing much, hence the legendary clips of me facetanking BLENDER and SCal's BH5

sharp furnace
#

Sorry my brain is supa fried, I finished my data structs final and making this argument is making my head spin. I understand what you mean and I get it. Maybe I'm just silly.

drowsy plank
#

blender tank is so fucking silly

sharp furnace
frosty trellis
#

Idk about scal bh5 even with chalice the blood you take from the moons is gonna be ridiculous

rugged juniper
sharp furnace
#

10% of damage taken would hurt anyone but take builds. I think I was mistaken.

#

However now I will simply run Eldritch Soul-

north oracle
sharp furnace
#

I get the vision now.

#

FINE

#

I'LL MAKE THE ALGOTHRIM MYSELF

drowsy plank
#

ESA when it when you hwen

frosty trellis
#

Who tf uses ESA in this day and age has that shit even been reworked?

sharp furnace
glass arch
sharp furnace
#

IT'S THE ONLY WAY TO GET MELEE SPEED LEAVE ME AL-

north oracle
#

just gauntlet stack

frosty trellis
#

Removed

#

That was fixed

sharp furnace
drowsy plank
#

gauntlet stacking being dead AnahitaAwe

sharp furnace
#

Yup

#

Another L for melee- This is a bait

frosty trellis
#

L for melee? It's a balance fix lol

drowsy plank
#

implying anything could stop melee BrimSmug

frosty trellis
#

Gauntlet Stacking was BROKEN

sharp furnace
#

Never did it lol

frosty trellis
#

Melee is never gonna stop yeah

novel belfry
#

yharim's insignia disappearing tho

sharp furnace
#

Never really needed it

frosty trellis
sharp furnace
#

So the changed didn't change much for me.

north oracle
#

Insig disappearing is meaningless

#

It was always mid XD

sharp furnace
novel belfry
#

i mean, at least the replacement is an upgrade to the soaring insignia that calamity nerfed

drowsy plank
#

ascendant insignia my beloved

novel belfry
#

and also Warbanner of the Sun

frosty trellis
#

Ascendant Insig is amazing

north oracle
#

It's probably really really good for movement

sharp furnace
#

I wish I liked it.

frosty trellis
#

A much more interesting movement accessory

north oracle
#

4 seconds of infinite flight

sharp furnace
#

But ya know me I like holding still or something.

drowsy plank
#

oh right did we ever find out if it refreshed your wing time or not

frosty trellis
north oracle
#

Impossible

fervent orbit
north oracle
#

lo

sharp furnace
#

Nah I really understand the damage defense thing now. I still do think it's far too much but I'll put that in my argument.

#

I'mma pull out the calculator.

frosty trellis
#

Wait with ascendant we can probably go from the bottom to the top of a large world with one meter of flight

north oracle
#

Yes

frosty trellis
fervent orbit
#

with drews it gives u like

#

uhhh

#

a lot

#

didnt we do halfway with max stuff?

sharp furnace
# frosty trellis It's fine lol Back when it was 10% it was absolutely meaningless 33% makes it ac...

It's also to make it so it isn't so bad for people who take tons of damage, which means glass cannon is still a glass cannon. I know understand the vision, but I think it needs to be refined since it forces people to confine to one playstyle. Dodge or die. Facetank and die should also be accounted for, but it should be calculated in a way that isn't punishing one group of people more than another if that makes sense.

People do have different playstyles and punishing one and helping another is something that must happen here but it cna be worked on and refined to be good for both sides of the party.

#

End all be all. I'll try to make a strong case to support my side, but also am now open to the understanding that you should not facetank and do a little emote on a man.

frosty trellis
#

The change makes defense damage actually affect tank builds more rather than glass cannon builds more since it's proportional to what you SHOULD'VE taken rather than just 10% of your defense per hit

#

Which means glass cannon builds take significantly LESS defense damage than tank builds now

#

So it's no longer punishing towards glass playstyles like it was intended

glass arch
#

and its not like you cant facetank
you just have to be a lot more involved with it than sit still and afk

frosty trellis
#

Yeah

sharp furnace
frosty trellis
#

And I can personally attest with A TON of experience that the previous system still let me just sit there and basically do nothing

sharp furnace
#

BUT

#

Agreed.

sharp furnace
#

Also doesn't matter I lag so hard, I lag tank so.

frosty trellis
#

Which just isn't how calamity is designed defense damage is in place for that reason

sharp furnace
#

Lag tanking meta.

sharp furnace
glass arch
#

holy run-on sentence

sharp furnace
#

LEAVE ME ALONE I'M PLAYING CALAMITY GLASS.

north oracle
#

Yeah, defense damage is "stop standing still"

sharp furnace
glass arch
dense locust
#

lmao

#

I can grammar I swear

frosty trellis
#

Defense damage is "don't stand still" basically
You can still tank but facetanking is not suppost to be a thing

dense locust
#

okay there we go

wide river
sharp furnace
# north oracle Yeah, defense damage is "*stop standing still*"

Yeah but I also had a friend that loved the old bloodcore, but just dropped chalice since he really didn't like the changes. Than dropped trying to tank all together since the defense damage was starting to annoy him. He wasn't holding still, he was just playing to the best of his ability and he felt like running it was punishing him.

#

(That being said he dropped chalice since he felt it was "useless." which is uh.)

north oracle
#

The old one was kinda boring and worse than all the other tank accs lol

frosty trellis
#

It only feels punishing if you are actively trying to facetank often

#

Yeah core of the blood god kinda fucking sucked

#

Arguably worse than affliction at times

sharp furnace
#

I kinda liked it tbh.

glass arch
#

cotbg had one (1) thing (afaik) that made it worth
the increased health from potions

dense locust
#

2

dense locust
#

flesh totem effect is still good

frosty trellis
#

Which new blood pact is better at and gives more max hp

#

The flesh totem thing was hotswappable regardless

dense locust
#

fair

north oracle
#

And the increased health from potions was worse than even mediocre sponge use

sharp furnace
#

Sponge is the thing ever now.

dense locust
#

Sponge is.

sharp furnace
#

Anyway I'll work on it tonight. I hope you guys will enjoy me being objectively in the wrong and cringe.

grim tusk
north oracle
#

@astral whale you're going to need some reasoning for that suggestion

wide river
#

Pretty sure it's on Dungeon side for lore reasons + compatibility with Thorium, no?

north oracle
#

Ye

dense locust
#

I was under the impression that aquatic depths was on jungle side to be compatible with calamity, though that could easily be wrong

fervent orbit
#

the only other content mod calamity technically supports

#

iirc

glass arch
#

cal has thorium compat with planter boxes in the big planetoid, no?

wide river
#

Fairly certain yes

drowsy plank
#

yeah

fervent orbit
#

i think so?

#

also has compatibility with gemstone thingies

dense locust
fervent orbit
#

whcih thing?

#

shadow diamonds?

wide river
#

(Magic Storage isn't really a content mod though)

#

(Unless the definition of content mod is "mod that adds content")

dense locust
# fervent orbit shadow diamonds?

might not be a thing now, but at one point it was possible to use cosmilite as a substitute material for the final tier of storage upgrades

wide river
#

Oh yeah that's been removed iirc

errant cradle
#

That sounds like something Magic Storage would implement on their end

dense locust
#

I see

errant cradle
#

Not Cal

wide river
#

It was in 1.3.5.3 but the port got rid of it

dense locust
fervent orbit
#

that explains it, i wasnt part of 1.3 era

errant cradle
#

If it was Cal then that's definitely interesting

#

Never saw it from the few pts I did

wide river
#

I think it was a Magic Storage-side thing

#

Since I saw it on the Magic Storage section of terrariamods.wiki.gg but the Calamity Wiki has no mention of it

errant cradle
#

@astral whale Abyss eating the Dungeon is a bug and isn't intended to happen at the moment. The devs are hopefully working on a fix for it in a later update

wide river
#

That is quite some formatting

errant cradle
#

Gonna assume they're on mobile

#

¯_(ツ)_/¯

#

Byeah Dungeon getting consumed isn't an intended feature, so in reality this suggestion doesn't have much reason to exist

north oracle
#

If that's the only reasoning lmao

fervent orbit
#

also isnt abyss swallowing exclusive to infernum? iirc the 1.4.4 for some reason changed dungeon gen behaviour to be too close to abyss and inf abyss is much more wide

north oracle
#

No

#

It's not at all inf exclusive

errant cradle
#

I think I've seen it happen with Base Cal as well

north oracle
#

Just more common with inf

errant cradle
#

Yeah ^

fervent orbit
#

ive never seen it with base cal

wide river
#

Recent patch removed the dungeon placement code iirc so now it happens more frequently until it's fixed

#

Or something like that

golden sonnet
#

no, they fixed it before the patch came out

#

it should be 100% fixed now

fervent orbit
#

??

#

mixed reports

golden sonnet
#

the message was edited

north oracle
#

Actually yeah

golden sonnet
#

that is why

north oracle
#

It should've been fixed?

fervent orbit
#

oh

errant cradle
#

oh XD

101 - Removed the "New Dungeon" generation and replaced it with several IL edits that fix it. - Done ✅

#

I totally missed that lmao

wide river
#

Ye

#

I misunderstood that line

north oracle
#

I did see that being talked about

fervent orbit
#

wait wat about inf?

golden sonnet
#

inf still has issues

fervent orbit
#

so i was still correct

errant cradle
#

If its still happening on their end then that's for them to figure out

north oracle
#

Inf should now be able to fix it lol

errant cradle
#

No you weren't

#

smh

#

🙄

wide river
#

This is like the equivalent of a reaction

north oracle
#

Small clueless

fervent orbit
#

yall tried attacking me for being wrong when i was right

#

😭

wide river
fervent orbit
#

even a mod dogpiled on me

#

smh

#

calmain has seriously gone downhill

dense locust
north oracle
#

Lmfao

fervent orbit
#

and that makes me unable to have an opinion?

dense locust
#

no

#

please point to the place in my sentance where I said that

north oracle
#

It just makes your opinion invalid iir

fervent orbit
errant cradle
#

(This is off-topic)

wide river
dense locust
#

yes

errant cradle
#

I think I had that happen during a nohit

dense locust
#

that is

#

unlucky

wide river
#

Huh
I don't think I've ever had it happen but maybe that's just my playstyle

dense locust
#

I had it happen to me when I was testing a broken weapon and I was half convinced I just imagined it until I went back to make sure it happened for the sugg

worldly sparrow
#

isnt this planned?

wide river
#

A Demonshade rework is planned yes

#

I don't remember the specifics (or if it's even still the case) but it'll have a couple different helmets

#

Though, I much prefer Demonshade's current state to yet another 5-helmet armor set

golden sonnet
#

I think the rework is only gonna have 2 iirc

wide river
#

(I guess I should do something)

#

@inner cliff You'll need some reasoning as to why this should be implemented. For example, you should be able to answer questions like "Why is this better than the current implementation?", "Why does it need to happen?", and "Does it need to be like this and not another change?"

golden sonnet
#

it's also confirmed to be in plans, so suggesting it will do nothing

golden sonnet
#

that sounds more right

glass arch
#

melee/the dead melee
ranged/rogue
hage/summoner

golden sonnet
#

hage XD

glass arch
#

im not wrong

#

:lo:

inner cliff
#

Hageboohoo

grim tusk
#

:devplans:

olive saddle
#

you can also hit it if you're super lucky but that doesnt mean aynthging

#

probably a technical issue or something unavoidable but who knows.

sharp furnace
#

@drowsy plank Would you even bother with this?

#

I'm still working on all the other classes

#

Recording this data is pretty hard/annoying.

#

Im basically asking if you'd even bother reading this if you were a dev

drowsy plank
#

it still looks a bit disorganized from my perspective but it is also midnight so im not going to call anything rn bc im exhausted

sharp furnace
drowsy plank
#

thanks

sharp furnace
#

FUCK YEAH MY DATA IS COMING TOGETHER

small timber
#

I dont really get the point that the data is meant to make

#

the intention of the new defense damage is literally to nerf tank build (particularly face tank)

#

so it is meant to be harsher than before; it is not supposed to be "close to the original number"
the question is should it be a 3.71 times multiplier than before, or a 3.01 times multiplier

#

the tldr is previous DD system was basically way too weak to punish tank build properly, while cripples any low defense build

new DD punish both type of build equally

#

and tank build still have 1 massive advantage: the first hit you take is not subject to defense damage (because you haven't take defense damage), so you still mitigated a large part of the damage

the only thing you cant do as a tank is to take a bunch of hit in a row without letting defense regen (which is the point of DD) (unless on some busted synergy like iframe/COTBG etc)

sand marlin
#

The way to go with tank now is not to facetank and to space hits as much as possible which makes sense and actually requires effort to perform

#

A lot of the new variety of tank items synergize with this just as well

#

I must say the BfC was just straight up buffed as now if you play that style you only heal more and no less

#

And it was already kind of broken

small timber
#

if you want an even more tldr:

defense used to be underwhelming in cal due to massively inflated enemy damage number (eg: warding used to stay 4 defense)

cal buffed defense across the board so that tank become much more viable, and implemented defense damage to counteract face tanking, while making tank build in general (aka you are still dodging attacks but can take more hits through defense) much much better

defense damage end up didn't do its job because it was too weak to hurt the defense of tank build enough, while cripples anything with low defense by making them practically have 0

defense damage is buffed (or you can say, player is nerfed); it now hurts tank build more and hurt low defense build less

defense damage is not a "punish mechanic", it is a compensation mechanic for allowing defense to be buffed massively, otherwise we will not be allowed to have any accessory having more than 15 defense at post-yharon level

serene vapor
#

Did I do everything right for my suggestion? There were a lot of rules and I might’ve forgotten one

hollow shell
#

Oh, yeah, this is just an oversight.

#

If true.

serene vapor
#

The wiki said so, if it was fixed then my bad

hollow shell
#

It's possible it was fixed and the wiki has not updated yet

#

Someone will have to check

#

Okay I just checked
The resistance still exists, the wiki is accurate about that and thus this suggestion is valid.

serene vapor
#

Thanks

sharp furnace
# small timber if you want an even more tldr: defense used to be underwhelming in cal due to m...

While I understand, the purpose. The data is to showcase the difference. Both are equally punished to a point that a 4th hit would instantly kill you. I also have someone who ran the numbers. 3.0 is much better than 3.71 it means both could survive a 4th hit.

This change discourages running defense. While I understand that you might disagree, I've had 3 others who play frequently feel this way. I know in practice it's for the better but "punishing" survivability this harshly doesn't feel good.

Melee already had up to 3 good accessories. All their main ones can be used by everyone. You could probably prove me wrong, but my point stands that this would discourage the average player.

People do just hop in expecting to play a cool and interesting mod. I get it. I really get the intent. But I don't want a game state where the only way to get better is tell someone "Dodge better.". Look

I love this mod. I've played it alot. I've done glue eating facetank as a joke. It's not a good play style. Nor did I care for it.

When you become a "Tank". You should be sacrificing damage. But you aren't, because melee has few options to increase damage. There is no encourgement to running anything other than Tank.

I know y'all will disagree. Maybe I've been playing wrong. But look at class setup, tell me you feel there's plenty of choices. Most are left out.

I feel bad even trying to say anything about this tbh. I feel like my opinion is wrong beyond belief. But my friends are starting to feel bad playing.

I don't know, but I know this data helps to understand the core problems.

To let people understand how much the difference really is with real builds.

I wish I had a better argument but I'm more a passionate speaker than a good arguer.

sharp furnace
sand marlin
#

You can always lower difficulty if you have trouble adjusting to higher ones

#

Based on the very same data you gathered I don't think you die to most hits in less than 5 in a row anyway that sounds like it would be from a strong attack which you should naturally not be getting hit by a lot

#

And the game is balanced around expert rev for the most part

sharp furnace
# sand marlin Based on the very same data you gathered I don't think you die to most hits in l...

Calam Clone
Master mode
vs 142 def

brimstone dart base damage = 176
1st hit 176-142=34 dmg, 47.3 DD, def= 94.7 round up?
2nd hit 176-95= 81 dmg, 27 DD, def= 68
3rd hit 176-68= 108 dmg, 22.6 DD, def 45
4th hit 176-45= 131 dmg, 15 DD, def 30
total dmg= 354

vs 94 def
1st hit 176-94= 82 dmg, 31.3 DD, def= 63
2nd hit 176-63= 113 dmg, 21 DD, def=42
3rd hit 176-42= 134 dmg, 14 DD, def=28
4th hit 176-28= 148 dmg, 9.3 DD, def=19
total dmg = 477

sand marlin
#

"Master mode"

sharp furnace
hollow shell
sand marlin
#

I understand the thought process but it's just not what's worked around

#

Plus you are ignoring a lot of other calcs like dr or dodges and health bonuses you might get from certain gear

sharp furnace
#

But to a new player? Someone who got roped in by a friend?

#

I dunno, I think you guys are right but part of me just doesn't want that to scare off players ya know? I think the change is good great.

sand marlin
sharp furnace
hollow shell
#

ok here I'll let you in on the secret
Defense Damage current regenerates way faster than it is intended to, even after this change. It's suppose to not regenerate during i-frames, but right now it does.
Thus is actually really hard for you to take damage multiple times in a row such that you actually do get hit during the peak of your Defense Damage

sharp furnace
hollow shell
#

I imagine a lot of people would notice if they test it extensively yeah

#

The devs are aware of the issue but they're debating among themselves on the best course of action to fix it

sharp furnace
#

Getting hit 3 times in a row is actually hard tbh. Without it regening.

#

As funny as that is against my argument

sand marlin
#

Or you know, you can just roll with it

#

Raw experience is best

sand marlin
#

No matter how they feel

#

It might suck at one point but it won't always stay that way

sharp furnace
#

They had fun before, but recently I dunno they're upset about the changes so it gets me rallyed.

hollow shell
#

I do think your argument about it being too easy to run a tank build while still having great damage, does have merit

Maybe some strong tank accessories should have a trade-off DPS penalty built into them, and vice versa.

#

However I am not a tester and it's actually been a long time since I played the mod at all so

sharp furnace
sand marlin
#

DPS penalty on a tank item is a really bad idea

#

I'm sorry but like that won't ever really work out for a tank item

sharp furnace
frosty trellis
#

Yeah it's kinda unnecessary

#

It would not matter if chalice of the blood god reduced your damage by 25% it would still not fix the issue that accessory is completely overpowered lmao

sharp furnace
sand marlin
#

Thorium's abyssal shell is not combat viable and Infernum's Brimstone Crescent Staff is only worth it on desparation phases. These are extremely unused items outside of their specific niches of bringing a great benefit whenever you're not in combat

frosty trellis
#

Before devourer even pre chalice days was like a joke besides devourer himself with a proper tank build

#

I'll go open tmod to prove it what boss do you want me to try it on I'll do expert-rev since that's what the mod is balanced around byeah

sand marlin
frosty trellis
#

Yeah

sharp furnace
hollow shell
sand marlin
#

Tank items do trade in damage for using up slots. Not the major kind since those slots are already used but some nonetheless

#

There is also the fact that you could be using mobility instead

frosty trellis
sharp furnace
#

I'd have to blindfold you to play poorly.

frosty trellis
#

I can do rev+ plant but I'll grab a tank build and intentionally get hit a lot

frosty trellis
#

See how a modern tank build fairs

sharp furnace
#

Also wouldn't the fix just give us more options for offensive tools? So we might decide how we want to do stuff?

frosty trellis
#

Again it will be done on expert rev since not only is that what the mod is balanced around but I don't feel like making a new arena in master

sharp furnace
frosty trellis
#

I mean ig

hollow shell
# hollow shell That actually sounds like a good sign to me And kinda runs counter to the argume...

If Chalice of the Blood God reduced your DPS by 99.99%, do you think people would still use it?
Even if they can survive a lot of hits, is it worth it for having the fight take 2 hours?

(if you can Luigi% facetank with Chalice and not even have to worry about the boss's attacks at all, then yeah that's a problem cuz then the 2 hours is just waiting
But if you do still have to kinda avoid getting hit, then they do have to kinda try for 2 hours straight. Hyperbolically speaking.)

sharp furnace
#

But a new person to calamity probably doing Expert since ya know.

sharp furnace
sand marlin
#

And life regen

sharp furnace
#

2 hour fight???

#

Response????

sand marlin
#

Bleeding does immediately take effect but

#

It did its job already

#

So it doesn't matter

#

You have your shit back up

#

Ready for action

hollow shell
#

Is Chalice's OP-ness currently powered by an exploit?

sand marlin
#

That I don't know

sharp furnace
sand marlin
#

I've been avoiding testing it since I'm not particularly fond of it personally

sharp furnace
serene vapor
#

So, I saw something about a balance discussion thread in the guide for suggestions posting

#

Where is it?

hollow shell
sharp furnace
#

Everyone says "OP" but doesn't like using it.

serene vapor
#

Thanks

hollow shell
#

👍

#

This convo may actually be more appropriate for that thread
but I've always been unsure if it's supposed to be for weapons only

sand marlin
sharp furnace
#

I was told to go there to be fair.

sand marlin
#

That doesn't make it less op but it's still one thing

hollow shell
#

Doesn't seem like Chalice is that big a problem then

sand marlin
#

I mean if it really is a need I can go test I guess

#

@frosty trellis what do you think

#

You wanna test chalice on yharon normally or should I

sharp furnace
#

I don't feel like it matters when I could just play better.

#

But that my headspace. Survivability and what not.

frosty trellis
hollow shell
#

(I would like to say that I am glad that conversations like this can be had about an accessory like Chalice
Because Chalice has a really unique effect that is not mimicked by any other thing in the game
Significantly changing how taking damage works as a whole

Glad they devs are willing to take risks with a wacky accessory effect and not just stick to their guns with +X% stats)

frosty trellis
#

I love the effect of it and how you take damage

small timber
#

the thing about this type of effect is other games usually slap a downside on it

frosty trellis
#

I just think the bleed shouldn't be halved by drinking a potion

small timber
#

eg: you take 50% more damage, but is delayed over seconds as a bleed (because it is easier to regen it)

#

chalice instead slap an upside on it

sand marlin
#

Crimson armor

#

Actually nevermind

#

It's different

hollow shell
#

Crimson armor has a downside?-

#

ok

sand marlin
#

It feels similar

sharp furnace
#

Huh

sand marlin
#

You take damage and heal it back in time if you don't take damage

#

IF you take damage again, it's cut off and reset

#

So you don't heal it

sharp furnace
#

Crimson... is just bonus life regen.

small timber
#

they can also fix chalice by like, say, make it only turn 50% of damage taken into bleed (so you still take 50% direct hit in HP)
so that potion heal only negate 25% of damage taken instead of 50%

hollow shell
#

Crimson doesn't heal damage back, it is just life regen, it'll go past the damage you took

#

afaik

sand marlin
#

Oh shit that's gone

#

Wow.

hollow shell
sharp furnace
#

Chalice probably needs a good but more balance.

#

But other than that it's cool.

sand marlin
sharp furnace
#

I just don't like it since I can't fucking see the damn bleed and maybe I just want to kill a man.

sand marlin
#

This was unironically one of the coolest effects an armor can have that early in the game

hollow shell
#

Last resort should be trying to balance the cool unique accessory by making the cool unique effect happen less or be any less significant

sand marlin
#

It was just skill capped so it wasn't used as much

hollow shell
#

Commit to the coolness, find other ways

frail mantle
#

I thought crimson armor always just had high regen

small timber
#

just make it so you take 50% more damage with chalice
clueless

frail mantle
#

Like that was it’s main gimmick

hollow shell
sharp furnace
#

But yeah you thinking good.

tardy geyser
#

Make it so you have a chance to get critically hit 🧌

sand marlin
#

Was it an older cal crimson armor bonus then

crude geode
#

I don’t think so?

frail mantle
#

Yeah can’t remember that

crude geode
#

I think you’re just imagining a bonus

hollow shell
#

Calamity may have done that? But no I don't recall the vanilla one ever doing that

tardy geyser
#

I think the fargos crimson enchantment does something like that?

hollow shell
#

That sounds plausible

sand marlin
sharp furnace
#

Long and short facetanking is silly and if people want to cheat shit out they will regardless if you fix it I guess. More fun??? That's all I ask of calamity???

hollow shell
#

ay look at that

sharp furnace
tardy geyser
sand marlin
sharp furnace
#

"well"

frosty trellis
#

Lmao

#

I didn't move a muscle

#

Just stabbed her with brimlance

hollow shell
frosty trellis
#

Def damage regening through iframes moment

hollow shell
#

Unless you're not planning to put it in suggestions in which case go ahead

small timber
#

if defefense damage completely stop regening during iframe then defense damage % can be tuned down abit yes

sharp furnace
hollow shell
frosty trellis
#

It's getting fixed next update so we'll have to see

sharp furnace
#

I'm not gonna be like IT SHOULD BE 10% AGAIN. Just something abit nicer. 3.71x is kinda insane.

sand marlin
frosty trellis
#

Geniunely should've had rare sandy though I could've just stood still for plant and won

sharp furnace
#

But warranted.

sharp furnace
small timber
#

they can also go the other approach, buff defense damage to 50% and then slap reduce defense damage effect to accessories that no one use, like the ankh shield line

small timber
#

shirley

sharp furnace
#

Also wait yeah I didn't read that part

hollow shell
#

Well no that's not a great option cuz that will make defense damage more punishing for the average player rather than tanks
And the players that intend to tank will use the defense damage reducing accessories, so they're actually being punished less

sand marlin
#

I don't think there needs to be another niche stat in the board when we have dash velocity which is heavily underused it just bloats

small timber
#

it is not a good idea in general because it basically forces -1 accessory slot choice

#

currently you have -2 accessory slot already (wings + dash basically, you can play without them but it is just a massive inconvenience for most part of the game)

crude geode
#

Yep

sand marlin
#

Dash isn't forced

#

It's a pretty broken mechanic but still

#

You have two of
Base dash
Just normal mobility that still substitutes pretty well

sharp furnace
#

Man.

small timber
#

instead of using 2-3 slots for movement to supplement the lack of dash, you can just use dash

#

unless you are talking about outrun build like BOB

frosty trellis
sand marlin
#

Or use one to supplement for the lack of dash, or use a mount. Both do work

hollow shell
small timber
crude geode
#

Rams when most players would rather die than go without it

small timber
#

you either have mounts so nerfed they are useless or have mount so strong why would you not use it because it gives +2 slots

frosty trellis
small timber
#

slime mount is not even that useful (for most people unless you have unreasonable arena size)

#

it is like the goat skull mount etc that are quite stupid

sand marlin
frosty trellis
#

Slime mount is decent it's not broken by any means

crude geode
#

Yeah

hollow shell
sharp furnace
hollow shell
#

Kill people with hammers.
Kill people with hammers.

sharp furnace
#

YEAHHH

sand marlin
#

Decent speed, good turnaround, has infinite flight. Quite strong but you can have much better of a time with normal mobility after like one or two bosses

#

You would only use it to optimize your accessories

#

Because it is just enough mobility

sharp furnace
#

Oops, that was to a friend.

#

Also with Master proving facetanking is still possible even early than doesn't that just mean nothing was fixed?

frosty trellis
#

Def damage regening through iframes is the big cause of that really

#

Also I was still doing that on expert I don't have dragonlens enabled half the time because there is a lot on the screen and I like less on screen when messing around

sand marlin
#

Are they aware

sharp furnace
#

Rover said that it's being discussed.

sand marlin
#

thumb_yoy that's good enough then

#

Just wait until that's done and it'll be reasonable to test

crude geode
#

the funny thing is that I’m pretty sure iframes were still brought up even before the defense damage changes

sharp furnace
#

The data will be the same. I'm assuming you can't. My data is assuming you can't.

small timber
#

iframes in general is just too good

sharp furnace
#

Just turn them off.

sand marlin
#

I think post moon lord has high enough numbers that you can't regen through IFrames

small timber
#

I do genuinely think with so many new good defense accessories being released they can tune down iframe increase items, or make them have a penalty if you stack them

frosty trellis
#

They don't stack

#

Well until like post dog with armor byeah

small timber
#

some do, no much, like fabsol vodka, tracer etc

frosty trellis
#

But even pre dog with only veil and deific they can be toog ood

hollow shell
frosty trellis
#

Oh right fabs vodka I forgor that existed

hollow shell
#

It didn't seem like they were aware of it prior to that

frosty trellis
#

Wait really

#

Months

small timber
#

to the point that I thought it is actually intentional and the wiki is wrong yes

sand marlin
frosty trellis
#

I've known since 2.0.2 back when tank builds got way more serious and I could give tank builds for basically any tier

sharp furnace
hollow shell
#

Ozza and CIT both questioned your claim until they looked into it and verified it was true

small timber
#

and also in HM you can just have 🌊 build

#

on expert rev nothing can touch you
(at least lev ambergis is gone)

frosty trellis
#

I didn't even pull out the honey and water to make myself invincible

#

But I very easily could've

crude geode
#

Water build moment

frosty trellis
#

I still had wings in my tank build with the 19% plant

small timber
#

I always remember water because of ftw golem moment

frosty trellis
#

Water Build + Rare Sandy + Iframes = Lol lmao

sharp furnace
#

Water build is a funny term lmao.

frosty trellis
#

Well when you have shit like aquatic emblem giving you upwards of 50 defense in water

#

It's quite the thing

crude geode
#

Yeah

sharp furnace
#

Yeah I forgot.

small timber
#

4 horsemen of water build

sharp furnace
#

Your right guys we should buff defense Damage.

#

I think we should explode and die for fun.

#

I'm starting to understand why Defense Damage isn't a problem to y'all

small timber
#

reworking defense into a 1 time damage negation on cooldown

frosty trellis
#

It's just def damage shouldn't regen during iframes

small timber
#

finally calamity can be a nohit mod

frosty trellis
#

And then it'll be better

sharp furnace
#

True.

crude geode
#

Iframe extensions just shouldn’t exist

sharp furnace
#

My numbers assume it doesn't Regen, so it'll probably be needed to tone down then I guess.

crude geode
sharp furnace
sand marlin
#

If it was a single one you can have at a time it'd be perfectly fine

frosty trellis
#

Also something interesting to note: Star Veils iframes are BUGGED and sometimese DONT EVEN WORK FOR NO REASON

I had several instances while standing still fighting plantera and my extra iframes didn't proc and I was getting way more times tah normal

sand marlin
#

Bosses are also balanced around one IFrame extension

#

Which is deific

small timber
#

are you sure it is not because of you took less than 5 (or 1?) damage?

sand marlin
#

Idk if star veil is used

crude geode
frosty trellis
sand marlin
#

Ok yeah star veil is not used for testing

#

It's just deific and rampart

small timber
#

if you take less than 5 (or 1?) damage you have much less iframe

#

iirc

frosty trellis
#

Since when

sand marlin
small timber
#

that or extra iframe from like starveil dont work

frosty trellis
#

I've never had this issue until literally just now

sand marlin
frosty trellis
#

I didn't have this issue in fucking multiplayer on WFB

#

Back in 2.0.2

sand marlin
#

Taking 1 damage will lower IFrame duration and taking damage from traps will not give you IFrames(for other things) in 1.4 anymore

sharp furnace
sand marlin
#

Can only think of those

#

Star veil was broken as hell pre IFrame nerfs

#

It would murder bosses so much faster

#

Both because of star damage and the IFrames(from traps) making you invincible

sharp furnace
#

Insane.

#

Well, either way my tests are gonna try to be without the iframes. I will try to record the data as close to the source as I can. It'll be useful for the dev team. Probably since some jackass did it for them.

sand marlin
#

That was a randomly rude comment without any awareness but ok lol

sharp furnace
sand marlin
#

thumb_yoy as long as you're aware and make up for it

sharp furnace
#

Nah I wouldn't have noticed if you didn't point it out. Thanks for the advise and experience y'all. It helps boarden my views.

I'm not trying to be a negative Nancy and if I come off like that. Well uh, it's because my friends are beat up about abit of the changes. Well, I won't ask for the changes yet. But if I notice that the game is silly maybe.

Also it's okay guys, lag tanking is truly the way.

#

Flamethrowers are cool now tho. My flamethrower friend is having a blast fr.

hollow shell
#
Calamity Mod Wiki

The Stat Meter is an accessory purchased from the Goblin Tinkerer for 5 . It tells the player of their various stats within the tooltip. The stats displayed in the meter's tooltip are as follows:

ashen warren
#

Oh

#

Thanks for telling me lol

hollow shell
#

👍

drowsy plank
#

@serene vapor that is either an oversight (so goes to the bug thread} or a #1042197406776827914 thing, either way it doesn't belong here

serene vapor
#

I asked Roverdrive and he said it was okay

frosty trellis
#

The selection goes to the player with the highest aggro. I can confirm from multiple mp pts for this that the aggro stacked melee player always got it

So it's not random but the person who selects it should regardless especially if one is actually experienced with the moveset and the other is not

drowsy plank
# serene vapor It is?

reading what rover said he just confirms that it's still ingame and on the wiki; there's nothing in what he said that confirms it could not be an oversight (in the idea that it was supposed to be changed when mura was reworked, not that it was listed in changelogs as being removed but wasn't, which is what i assume he was going off of)

serene vapor
#

Okay

ashen warren
#

that sounds completely unintentional