#suggestions-discussion
1 messages Ā· Page 223 of 1
shush

didnt i already make this suggestion and get it passed? or am i forgetting
I mean either way, what this suggestion is asking for has been implemented, and evil island dying is 100% in devplans.png
hmmm
looks like my wish wasnt so selfish as i thought it was
just because i didnt want to fight hivemind before eow in my crimson world

okay so just gonna flag it ig since it is already implemented š
is it? 
Guess i cheated in for nothing then
Not yet
yes kill it kill it make it DIE
Dryad selling the Seeds at any time (in a Graveyard) has been implemented but not released
Evil Island deletion hasn't been implemented yet, because we plan on replacing it with something else
ok the one about starting at crag is cool
of course "cool" isn't the determined factor so, eh
at least its better than a gfb suggestion whose reason is just meme
my only issue is that it wouldnt be under the upside-down abyss/sulphur sea
but eh, center brimstone crags would really sell the idea of GFB being the stupid difficult seed, with emphasis on "stupid"
I donāt like making brimstone crags the center tbh I like it being a safe hell biome
Itād also make fighting brimstone elemental a pain if ppl have set up houses and stuff there
Your not supposed to like the seed
It's supposed to suck by design
It SHOULD be a pain in ass to fight the brimstone elemental
?????
Mentally deranged
I havenāt played gfb zenith calamity but I really enjoyed my gfb vanilla playthrough
Itās not supposed to be easy but itās not supposed to be shitty and intentionally unfun either thatās just kinda bad
Yes it is
At least cal's one 
10 HP hive cyst 
sorry but yes gfb is a meme seed
Whatās the point in the seed at all if itās meant to be unplayable tbh
the suggestion did propose that the crags should be the "safest area", so...
GFB is made to be miserable
Masochism

Itās good for like shitty terraria YouTubers and not much else
Gfb is the "stop trying to minmax difficulty setting" difficulty
as a person who had the unfortunate pleasure to go through the whole thing with a class specific* playthrough, i can assure you that its still a legitmately interesting mode
but its also a stupid difficult mode, with emphasis on "stupid"
if that tells you off, then its probably not for you
You likely have to cheese or outright outgear most of the bosses yes
fortunately enough, calamity GFB pretty much encourages this sorta thing
Or play in multiplayer and realise the mod is easy because you just cant die if you dodge semi nicely
by giving the player ample opportunity to outgear the bosses
planetoids have spikes and cobalt/palladium from the get-go, allowing you to get the Metal Monstrosity quickly and Cobalt items too as soon as you get a molten pick/reaver shark
and EoW drops a Light Disc, which can be shimmered into... Hallowed Bars
If you play gfb with a character named Samuel Rodrigues your murasama base damage is locked at 10 damage and all gfb alternative boss drops are disabled
Interesting
Really? That's actually so based
No it is not real, but someone can make it happen
The Sam easter egg was removed
(Also the Murasama is pretty mid design wise, should be remade into a more Omniblade style weapon)
Murasama is an omniblade style weapon
Terragrim styled, omniblade is quite different
Uniqueness of the weapon or interesting design is not everything
Usability is also a large part of it
We already have executioner for the super short range, cant change attack direction TM sword in post yharon
Unfortunately it was not
True
Mandela effect moment
Wait not executioner, I forgot what does the postDOG TM called
The Enforcer
Yeah that one
ive literally never had this issue and also how would that help your problem at all
Bot down?
Latest suggestion in voting has the lock reaction but nothing's come up here about it...
also yeah i did notice that
by giving the most recently pressed key priority it'd make it so you dodge in the direction you intended
since right now if both dodge directions are pressed then it just uses your current velocity to determine the direction
the lock reaction means that
"Separate plans that clash have already been made, or a modified version of a suggestion is to be implemented instead."
I know what it means, but normally:
When the reaction happens, a bot message comes up here telling you that. I don't know about you, but I haven't seen that message
The suggestion in voting also lacks the normal light blue outline that it has when that reaction it placed
yes
also ifthats a problem why would you keep holding the button you wanna stop going in
just stop holding it and dash the other way
there is 0 reason to keep holding a button of a direction you dont wanna go in
as i said in the suggestion it's only for a very brief period as im trying to switch directions
ideally i'd release A and start holding down D on the same frame but that's not how it usually goes
so there's like a few frames as im switching directions where im holding down both, and if i attempt to dodge during that period then i end up dodging the opposite direction i intend to
it's not something that's constantly happening the entire game or anything, but it does happen once or twice per boss attempt and it can really screw over the attempt
i want to flag this but im not sure if it's really breaking a rule
that was my instinct too
like this is objectively just a fucking horrible idea celestial shell was scal viable a couple updates back so this is just wrong but i dont feel like there is an explict reason to flag this beyond "it has really bad reasoning" but like
that's what voting is for, ig
it's like just on that edge of almost having no reasoning at all beyond "it's bad eventually" (which it really isnt) and "it doesn't have an upgrade" which is like.
a nothing reason
Itās not an objectively terrible idea, just a complete and utter balance nightmare and not really necessary
:v
I'm not saying its necesary, its just that I saw that it is untouched
ಠಿā _ā ą² ಿ
So I sugested it
i mean if you'd need to nerf cshell to make room for its upgrade then i dont really see a point and considering cshell is still close in power to egaunt (i forget did its melee speed die yet? i think it did so it still just has solid damage stats at least) the last thing it needs is a more powerful form
I mean, it has some potential for being a mobility one or adding stuff that its not damage or regen
Melee speed died a while ago
okay that's a plus at least
Itās now a slightly better destroyer emblem for melee and worse than destroyer for everything else
lol
also why is it slightly better on melee still?
The night buffs only affect melee
I remember the night buffs affected summoner
they do not
At least on vanilla
I think it always gives minion knockback?
Yeah, it does
that's at all times yeah
I think...
because minion knockback is such a strong perk 

So tru
byeah not every accessory needs an upgrade
so yeah i mean i guess there could be room for it but like
why tho
you could just make something actually cool and original instead of being stuck with the world's jankiest combo accessory
I think the big issue is that it just needs reasoning for why it should get an upgrade
Itās fine finishing where it does
also true
I mean, Lycans jump at you, so it can become a dash accesory with buffs instead of a dodge
And there is the moon and sun stones, is there a buff related to those objects?
what
attacks inflict holy flames and nightwither at their corresponding times is all I can think of
Lycans are Thorium
I mean, you asked how you can make upgrades
slimes jump at you too we should slap a dash on royal gelatin 
Werewolves them
werewolves are fighter ai
that is not what we asked we asked why
Yeah, of course, and we forget thats the most emblematic jumpscare of werewolf movies
Cog is asking if there's more reasoning for adding an upgrade
okay i dont watch a lot of werewolf movies so maybe you're right but i object to putting a dash on celesital shell from a moral standpoint, and that still doesn't answer the question of why this thing needs an upgrade
becoming useless after a point doesn't really work because a lot of accessories do that
Read through, thereās plentiful amounts of multiclass post moon lord
and it isnt even true because dest emblem, and henceforth cshell (if it really is just a better melee dest emblem) is entirely endgame viable
Isnt cal trying to move away from big accessory crafting trees? like cshell is already the combo of 4
also true!
I mean, dash accesories have 2 variants
Shield: Mandatory and gives inmunities
Belt: Dodge and damage items/projectiles
It can be interesting/useful to have an offensive dash that makes you stronger but its shorter than the belts
Iād ā it for false and no reasoning
that's not rule breaking
like i said it isn't breaking the rules it's just really bad
voting would sort it out
Added "Useful" on "interesting" here
that's
that's not a reason cshell should get an upgrade you're just creating a problem for it to solve (and one which doesn't even exist because currently bash dashes outclass belts so badly it's barely even funny [also there are multiple types of shield dashes like bonk, bash, etc.])
Bonk, bash, and āget hit bitchā
LOL
I mean, a dash that does not give you inmunity or bash is pretty much a nice exchange in my opinion
No dodge but better stats/just celestial shell stats with extras
calamity already has a default dash like
also you're still focusing too much on celestial shell
You mean the ultra short and realistic like
if you want a third type of dash accessory that should be the suggestion, not to make celestial shell one
the point of a suggestion is to find a problem and come up with a solution to that problem
you're just finding something cool you want to do and trying to come up with a problem to justify why calamity should add it
I was suggesting a upgrade cuz it was untouched
The idea of the dash were just my point on how you can make it into something worthy to choose, there are more ways, not only dashes
My bad

that's not a problem that's just how terraria works
i still want an upgrade that puts toolbox and toolbelt into hand of creation but we don't all get what we want
Yeah, still, the sugestion is not a must be tho :)
It is just that I saw it like that, and if the devs wants openings, welp, why not?
Why not opens a large hole since anything can use that
I mean, not all can?
But meh, I mean, just a sugestion, not a recomendation, lets ignore me
Then
i like a celestial shell upgrade, but i can't exactly think up of any reason that isn't "Why does its line end far before the Endgame"
and trying that for the Absorber did get a lot of stars from the community, but the devs weren't as receptive to it (Read: rejected)
the devs dont want openings, the point of this channel is for people to report actual gameplay issues with calamity and help the devs identify and solve them; something not having an upgrade isn't a problem it's just a fact of powercreep in the game
i mean just look at the suggestion rules doc and i felt like that was obvious
like say, idk exodium is really hard to get right now or something so i suggest that moon lord drops exodium alongside luminite or something. that's a problem (exodium is hard to get) and i provide a solution (moon lord can drop it), but overall the main focus should be on the problem
mind you, exodium is actually super duper easy to get, but cog's point still stands
erm yeah but what if the exodium meteorites don't spawn in
(this is a bug and not a good basis for reasoning)
Yeah I was about to ask if they removed the meteors or something
for instance (#suggestions-voting message)
item suggestions are pretty difficult to come up with, mainly because you have to be generally vague about them
you cant try to be too specific
Sadly, this includes anti grav hook that works on enemies
I mean, we moved too far from the sugestion
The thing I want to say is just an idea they can use randomly
I was not saying the shell should become a dash especifically, but say that it can become viable to use it if you add an extra that does not affects stats and all of that, like a debuff to enemies or just an extra thing like a dash or inmunity
yeah they dont want that
Wait when did a dash on the Celestial Shell ever get brought up?
again we're still ignoring that cshell is entirely viable
he used it as an example of something the upgrade could do
but this doesnt explain why it needs an upgrade
I was trying to bring some examples to it, we focused on the dash by random stuff, I mean, the first example was a debuff
Profaned theming could be used for it, merge with blazing core
I said it was not needed, just that it was there
Sorry
you don't need to apologise, the point im trying to make is that this just isn't what we're looking for
You don't need to be sorry, suggestions are hard and good suggestions are even harder
is that not made clear in the rules? because we just did a big rewrite to try and avoid this kind of confusion again
if it isn't clear id like to know what we could change to make that more obvious
It takes experience to know what makes a suggestion good, and this is just a little bit of experience
also true
Idk how my first 2 suggestions got 180 and 210 respectively now that I think of it
I haven't gotten to endgame in a while, is the Void Scarf still lame compared to the Aegis?
Yes
Itās more viable now that Elysian guard is gone
But in general you just want the ram, or counter scarf for the short cool-down dodge on SCal
thanks man
So true
that's a vanilla thing dude lmao
We need a new post DoG rocket thatās just Nuke 1
LOL
Legalize Nuclear Bombs
look im all for more rocket ammos but i know the hell that making them is
sorry
why are we suddenly talking about nukes
Imagine the sheer level of destruction that Scorpio with Nuke II could achieve
cause some dude mentioned nukes
supreme calamitis too hard :(
i stopped looking for 5 seconds
GOD
i need quick and easy solution
that's just fryzahh's chicken cannon rework
TRUE
Jousting lance
so anti matter and regular matter
combine
to make explosion
like
anti dirt
or anti supreme calamitis
i summon regular sc and anti sc
thye combine and they both die
i win
what
you should try this really cool tool called cheat sheet butcher tool 
No wait, heās got a point
i know this is just an elaborate shitpost but anti-matter rockets would be really fucking cool 
why can we not legalize nuclear bombs
That is true
too bad adding new rockets sucks ass bc u need to make new rocket types for every explosive weapon
people die :(
truly a terraria moment
what
why dont we just
put anti matter
in my PC
so everything in terraria is anti matter
ain't they just damage values and explosion radii
look at the vanilla page for rocket launcher and snowman cannon
NAH BRUH
NEW PROJECTILES FOR EACH
oh fr?
y
this is why cele mk2 doesnt work with some types of rocket
that's terrible
ik
water rocket
it doesnt work with that
incredibly
wait so
the abyss
and i cant fight
the scourge thing
because theres no fucking water
im so stupid
you have to make projectiles, for every rocket launcher individually?
just use scorpio instead that one still works with wet rockets
I feel like if you drain the abyss thatās your own problem
correct
WHY
red code!! ! !
understandable
calamity developer should NOT nerf sand dollar
calamity developer should LEAVE sand dollar alone
because calamity pre hardmore is a BREEZE with sand dollar
i can't believe that's actually the reason why
guys whos gonna break the news
im pretty sure sand dollar already got nerfed and there is a very real question on if it will even exist still with the sunken sea rework (there are too many repetitive sunken sea weapons)
ok cog is gonna break the news
oh wait right
wait
its nerfed
WAIT
WAITTTTTT
bro is still on those old ass updates
yeah
lmfao
WAITTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
kill the sunken sea weapons i hate them
Itās been nerfed for a while
FUCKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
its been nerfed for like a month now
IM GOING TO CRYYYYYYYY
maybe 2
š
god forbid we nerf a weapon which entirely invalidates the game 
THIS GAME SUCKS ASS
So true
aren't we off topic here?
calamity players when one singular item gets nerfed
true
but i allow it for the joke
cal players when balance 
Traitorous biofusillade my beloved
i forget about half of the weapons this mod adds
cal players when the difficult game they play becomes difficult
pre nerf*
Ofc
ok serious question will more sub worlds be added
When death mode kills you š¢
those r pretty cool
what are your opinions on depth crusher this is important
but honestly i love how they're gonna keep a free skip to all of hardmode unnerfed purely because the ammo is never worth getting
there are none in the mod as of now 
when onehit one shits you š„
what's that?
Need better sprite, DS destroyer before riptide
The Depth Crusher is a Pre-Hardmode hammer that is dropped by Moray Eels. When swung, it releases aesthetic water droplet particles and inflicts the Riptide debuff upon striking enemies.
o wait must be some addon
theres gonna be at least 2 subworlds though
litttt
infernum
oh that one
You know, if celestial shell is unchanged in calamity, I have this amazing idea on how to change it
Make celestial stone combined at post-golem, give neptune shell a buff (in stats) or something, then add uelibloom bar or something to Celestial Shell combination
Now you cant complain it has no upgrade because it is post-ML
depth crusher's alright
I know practically every weapon in this mod
i never get around to using it though
dc is one of those weapons i hear people constantly forget exist
idk fargos made a compatability mod so
just make sure to use the dlc for fargos
Perrenial ore ranger weapon name
Go
ngl i completely mixed this and valediction up

i get too many of them sometimes
||bladedege railbow?||
Bladedge Railbow? I know it shoots venom arrows
was abyss wyrum jumpscare a intentional feature
bladedge railbow
yes
š
thought so
Excellent
Moar
i feel like i'm one of the few players that like actually takes the time to enjoy the game instead of treating calamity like a boss rush
i love how it's bladedge too instead of blade-edge railbow
Yeh XD
now whats the name of the uelibloom melee weapon
i love my bleghed rainbow
lifehunt scyth
Nettlevine greatbow
melee
Wait
i said MELEE YOU FUCKING
funni darksouls weapon
Verdan-
lifehunt scythe or?
lifehunt yes
now whats the name of the aerialite classless weapon
do you mean aetheticus or
yes
lol
no a lot of them just suck
from a design standpoint idk about viability
ah fuck that's like fucking steam eruption or some shit
now
what is the ranged weapon sold by the archmage after all 3 frost moon minibosses have been defeated
no
pulse bow
oh my god wait i know the bow one
fucking
I JUST WAS USING IT IN GFB
it's not abs zero that's the sword it's like winter's fury or something dumb
Scorched Sun?
nope
wait im stupid nvm
Arctic Bear Paw
chlorophyte arrows
that is a mage weapon
Ranged, my reading comprehension is bad
||eternal blizzard|| (i had to look it up)
That's too similar to the removed cryo bow
what was cryo's bow
it also is post mechs and not post frost moon
has anyone fought la ruga boss at all?
now whats the post-cryo shortsword
considering it doesnt exist, no
Effluvium Bow or something similar
Coldheart Icicle
alright that makes sense
i dont think eblizz and effluv bow are similar at all
looks horrifying tho
š
its hoarfrost bow and it still exists
FUCK
i hate you
ok what was the only ranged dart weapon cal ever had added
Let's remove it
i hope you melt into a fucking puddle you piece of garbage
dart weapons r so good
charged dart blaster
in vanilla
charged dart blaster
that one is easy
Charged Dart Blaster
goo job
goo job more like goobow 
there was one
but it was horribly not unique so it got killed to death
:(
cal developers killing off a weapon because only 0.0000000001% of the community used it
(it was meaningless)
wasnt that like
hells fury or something like that
hell burst
no
yes
vanilla weapon upgrades r cool they should keep them in
Name of the Muramasa shortsword
i like most vanilla weapons
and also it used none of the flamelash parts it was just a firey version of crystal vile
it was very silly and bad
unless im playing rouge for the most part im using vanilla weapons until post moon lord
for the love of god please make shifting sands a flamelash upgrade i beg
Star sputter?
do u mean star cannon ex
sometimes
yes
star sputter still exists and its a deus drop
but the actual system is #suggestions-posting and #suggestions-voting
i still confused super star shooter and star cannon ex
star cannon ex just feels more natural at this point
i associate the name with the vanilla item to the point where i still call it that
does getfixed boi seed work with normal calamity
yes
works with infernum?
no
:( ok
isnt there a patch or is that just for gfb and master
i mean ftw
whatever
too many seeds
just ftw and master
inf completely breaks on gfb
lul
already played it :(
guys i need suggestions on how to sue an unknown person for crashing into my family's car and fleeing the scene
bomb
their house
(in terraria)
(but u dont have to do it in terraria im not suggesting anything but you can do whatever you want but its an idea that you can persue again not suggesting anything violent but it exists in the grand scheme of everything)
ask a lawyer
don't ask on discord
dummy
;)
š
(Yes, a few devs show here regularly)
Calamity development
i fucking hate supreme calamitis screw you guys (i have major skill issue disorder)
Play classic
i have allergies to that
Yeah
Just play with god mode
Fixes all skill issues
Just don't tell anyone
Or else we will all decide you have a really bad skill issue
:c
You really did them dirty
:c
now i feel bad
Just be constructive and rational
i actually like the boss i was jst shit posting bcuz it took so many attempts
bruh now i feel really bad wtf

aight no more shitposting for me
Yeah do not do that
just be mindless, got it
Suggestion: Move Rampart of Deity to Earlier in Progression
Deific Amulet just feels so bad and there are bosses like DOG that are very hard, and Rampart of Deity is too late into the progression to be useful. I think making Rampart of Deity available at like Post-Providence will make it much more useful against projectile heavy boss like Yharon and DOG, and of course the hardest boss in the game: Polterghast
but yeah, Celestial Shell definitely don't need an upgrade if you look at the stats (it practically is still basically a post-Golem Badge of Bravery but better)
so just tier shift it instead

Dark Sun Ring would technically be a Celestial Shell upgrade (however indirect)... if it had any of the stats that made Celestial Shell actually useful
didnt we already get monoliths passed but are just waiting on sprites or something
yes, pretty recently iirc
Indeed
it would make more sense for dark sun ring to be a celestial shell upgrade
yeah that would be a lot better honestly
rampart of deity to earlier?
didn't they just move it post yharon because people said it is too OP or sth
Not just because people said it was too op
Because it was too op
and... it still is, right?
or did they nerf it so that xpc said it should be post provi viable
No lol, he was joking
the hardest boss in the game: polterghast
celestial shell never gets useless ngl
it's EXTREMELY good from when you get it until you beat polterghast, and then it falls off because the debuffs it helps with are not relevant anymore and the stats are overshadowed
but I don't think it needs an upgrade
what it need is to add Uelibloom bar to Celestial Shell combination cost
and make Celestial Stone post-Golem -> Pre-Providence, upgrade into Celestial Shell post-Providence
in this way you can buff the (non-offensive) part of Werewolf form and also give Merfolk form stats/other unique property without the accessory going batshit insane
The yharmy's return

i suggest adding an uber accessory that combines every single possible accessory from both vanilla and calamity
(very balanced)
verboten one
Soul of Eternity
@elder cedar suggestions about future content are prohibited
not a good day for the yharmy
unless someone decide to make an addon where you travel back in time and fight against it

Does that one get outright deleted?
The suggestion?
Suggestions with ā get deleted automatically after 24 hours with the reaction
wait, if you somehow block every single moderator and every developer does that mean you technically cant get the ā since its reaction made by person?
Blocking people doesn't stop them from seeing your messages
but they cant react to it iirc
Gets deleted moment
Noobs final stand

Of course noob would say that
shut up im blocking you rn jk im not actually doing that
Boutta make fun of you for Reimu catgirl pfp again
ok and?
Feel bad or something
lmaoo
that'd be insane if that actually worked somehow (worked as in suggestion would get passed)
yeah sounds about right
whatttttt??? mods have message delete permissions???? noooooooo
youre right, the sugg passes due to their incredible wit and cleverness
i was lying!
Mods can we delete these messages
no you only get to react to them
because you are weak
I'm not a mod
caught in 4k
@native merlin You need to provide better reasoning than that. Why should a station like that be added? What would it accomplish? That's the type of questions you should aim to answer with your suggestion
Also note that we're making Tombstones craftable next update
Me on my way to change my suggestion last minute to add among us with proper reasoning.
(There's also the fact that you can put a single Tombstone into a Magic Storage crafting interface to let it craft Graveyard recipes)
(Most people play with Magic Storage anyway so I'm pretty sure this counter is valid)
i did not know that
I changed it
We're already adding tombstone crafting....
.
And in Hardcore, NPCs drop Tombstones when they die
k
you could probably much more easily just shift the whole line tbh
spectre staff already has its own upgrade anyway
just do like Magnetic Meltdown post-ML, Voltaic Climax is now post-Sentinels instead, and Void Vortex is still post-Yharon
That was a concern of mine
I have another suggestion to get rid of the Spectre Staff from that whole recipe tree, but I thought that'd only enforce the instant upgrades that I'm trying to get rid of here
like why tf is voltaic made with darksun anyway
how so
spectre staff and magnet sphere are the same tier
Those aren't the problem
Magnetic Meltdown -> Voltaic Climax -> Void Vortex line is the problem
yeah this sounds good
My personal solution to the whole thing would be to make Magnetic Meltdown post-Polterghast to serve as a better counterpart to the other 3 Dungeon magic weapon upgrades (all of their upgrades are post-Polterghast except for the Magnet Sphere's upgrade for some reason...), remove Voltaic Climax, and keep Void Vortex the same
me agree
Magnetic Meltdown - Post-Moon Lord
Alula Australis
Magnet Sphere
5 Luminite Bar
5 Galactica Singularities
Voltaic Climax - Post-Polterghast
Magnetic Meltdown
2 Ruinous Souls
3 Armored Shells
Void Vortex - Post-Yharon
Voltaic Climax
5 Auric Bars
5 Darksun Fragments
i have fixed the weapon line
Alula Australis...?
aureus staff
I know that, but why would it be part of this?
replaces spectre staff but still gives it a staff part
not a bad solution tbh
plus it makes a funny shape and MM makes a funny diamond so that's where that comes from since MM doesn't really have any spectre staff aspects beyond the staff part
looks nice
i also think a nerfed MM would still go brazy on Provi so i think it would be a fun change as well
oh also a-doy
the thematic reason is aurora borealis is the magnetosphere interacting with solar wind so it actually has a connection to the whole magnet thing since the weapon fires aurora beams
also aurora australis is also a thing and exists for the same reasons i think
which makes way more sense than fuckin
ghosts
anyways imma suggest to retier barracuda gun brb
Spectre Staff should definitely be taken out of the line in any case
The line inherits absolutely nothing from it and it already has an upgrade through Phantasmal Fury
It's also time for a more controversial one
Resuggesting something from 5 months ago with a rewrite to better fit my standards
maybe add jungle key to the vernal pass then
actually maybe not
you're basically guaranteed to find vernal pass since (i think) it always spawns above the temple
while that's not the case for other shrines
That would still leave the issue of the Hallow Key, which would either be an inconsistency, or require worldgen to be added for the Hallow besides block conversion (which iirc is a bit finicky due to the position not being guaranteed)
Hence the keysmashing
SHUHS
Nothing new there
That was noobish
based biome key sugg
@dim snow - Your suggestion has received an updated status!
[Buff the skyfringe pickaxe's power]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Hell yeah
(Ok I'm gonna be away from Discord for a couple hours so I'll respond to any feedback I may get when I get back)
smh ench ding dong ditching

Hey at least I'm not going offline
(Ok actually going now will be back soon)
smh conflacting sickness debuffs and potion and mana sickness
something should really be done about that in general
Disease debuffs
you could just say "sickness type debuffs"
but debuff types aren't exactly explained in game so idk
doesn't starlight river have like a definition function? something like that could possibly be done for debuff types?
@drowsy plank - Your suggestion has received an updated status!
[Make the Profaned Guardians Drop Unholy Essense]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
š„
lol nice
fire
@modern rapids - Your suggestion has received an updated status!
[Make night Providence drop more Divine Geodes]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
nice
:perhaps:
Title is kind of shit but uhhhh, I think this works
I'd have to do a little bit of testing but from what I can see, there's nothing particularly wrong about this
Yharimās Insignia got reworked and will no longer be used in Elemental Gauntlet
Elemental Gauntlet will also inflict the new Elemental Mix debuff instead of Hellfire
The rework was there but yeah the Elemental Mix part isn't directly stated
I do still think simplifying the Recipe would be worth it
since it seems just a little bit odd to use luminite post-DoG
I could see Cosmilite + galactica Singularities being a bit of a better simplification if Galactica Singularties are the 'Elemental' part
Galactica Singulairities and Luminite Bars were added to all 5 of the post-DoG class accessories in 1.5, I was not a dev back then so I donāt know the exact reason why
The theming of items with āElementalā in their name has admittedly been up in the air for a while now
huh
it might be time to take a look at them and figure out whats up with them then
because Luminite + Galactica Singularities feels so Pre-DoG
There was a suggestion to rename the Elemental Gauntlet/Quiver that passed a while ago
As for the remainders, it's just the "Elemental" set of post-Moon Lord weapons which admittedly needs a separate looking-at
I remember talking about leaning into the Post-DoG aspect and renaming it the Cosmic Gauntlet like, 10 seconds before I made the suggestion
So thats good to note
will agree with the elemental weapon set needing a look through
I think they lack some kind of identity other than 'oh its multi-colored and has ALL da fragments' or whatever
Y'know actually
Sorry to change the topic back but I just noticed
Every single part of the Elemental Gauntlet line (starting from Mechanical Glove) has differently organized tooltips 
Le
if it's already getting a new debuff anyway, then asking for it to become a cosmic glove so it can inflict god slayer inferno seems a tad repetitive, so shouldn't this be flagged then? this also feels a bit like asking for something the team already knows is pretty boring to be reworked for the sake of it just being boring and not much else, so im unsure. like this feels like the kind of suggestion Ozz wanted to avoid getting since it isn't really helping much, but maybe im just not looking at it the right way and there's some other reason you didn't flag it yourself
If you want to flag it for conflicting plans and reworking for just being boring, then go ahead
cog we have a thing for conflicting future plans that have been revealed
its called š
aight someone remind me to lock when it gets into voting then ig
i will
excuse to harass Cog spotted
everyone always forgets about š fr
i dont need an excuse to harass people i can just do it anyway
Yeah yeah whatever
don't you get permad after one more offense 
AI(EOGJV(OPAWJGKUBV(OAWJUOSBHGJ(OAWSZEBHJG(O)AWJSZEO)BGH(JKAO)PWSJBHGKO)ASWEZBHOGASWZO(PBGHAJK)OPW_{BHGJ
look
i need to be warned first
Same
Anyways who saw the new Ultrakill teaser?
no
no
holy shit noob jumpscare
Ramen jumpscare
Ench jumpscare
Raesh jumpscare
Primalzius Jumpscare
freddy jumpscare
pusheen jumpscare
moderator warning jumpscare if we do not stop


does
would this just fall into the same caveats as the. almost identical eglove sugg
?
the suggestion literally like 3 messages up
I donāt know what youāre referring to
we were talking about how it lacked reasoning, but furthermore, that it conflicts with the fact they just gave it elemental mix, but im not sure
Ahh
Yeah I see what you mean by near identical sugg now
I still think itās a valid suggestion, both of these
The theming just doesnāt fit the placement, neither distortion themed nor unique
can always just put a š if devs feel like it
@wide river - Your suggestion has received an updated status!
[Remove Biome Key drops from bosses and increase their standard drop rates to compensate]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
oh?
no its just better to leave some sort of explanation
Okay.
We're moving it to minibosses / uncommon (Or elite if you like that name) enemies.
ah so like gss
Now delete that explenation, so nobody can know.
This guy knows, gentlemen, this guy knows what he's saying.
you're like that chad meme
tbf the sugg did infact, pass technically

byeah thats nice
less boss focus is goated
i guess mimics prolly get evil keys and frost mimic gets ice key, but idk what jungle enemy is gonna get jungle key. at least we have gss for desert key ig for now
Plaguebringer (enemy), maybe?
too late
you supposed to open biome chests post-plant
Well it's that or freaking Angry Trappers so
what about turtles
Could be a Moth, now I think about it, actually...
Lemme find the plans again
Desert -> Sand Elemental
Frozen -> Ice Golem
Crimson -> Crimson Mimic
Corruption -> Corruption Mimic
Hallowed -> Hallowed Mimic
Jungle -> Uncommon drop from Jungle Temple mobs (this is definitely the one most subject to change)
the solution is clearly to add a temple miniboss on the exact same tier as the actual boss
ā
hey it worked for PBG
did it?
I'll infect YOU with the Plague.......

ice golem crying rn
just move it to moth yeah
they are the rare enemy of the jungle
jungle mimics arent real in normal game

just make them real in normal game smh
jungle -> plantera tentacle
Why not Plantera?
because plantera is a boss
and these are being moved away from bosses
oyeah
Add yharim
eh
it puts more of a focus on plantera which is already unnecessary
plus it feels redundant at that point, why even have the jungle key if you could just say the jungle chest is unlocked after plantera's death (shut up about the astral chest)
moth would be cool
make atlas drop astral key 
lmao
@hot leaf Improper Format + It already is
ban him
nuke him
Just gonna delete that
aw man
@dreamy trellis - Your suggestion has received an updated status!
[Update the Gauntlet Line]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
remembered to do this for once
yay
anyway as CIT mentioned earlier it inflicts elemental mix now so
sugg cannot really pass
The Great Bohldohr
Great Lihzahrd Brick Shark
lorde
TRUE
Wouldnāt it be funny if
Jungle Mimic dropped the Jungle key?
And could spawn in all worlds

make vanilla yo-yos relevant in calamity
they all get immediately powercrept to the point where i canāt think of a single yo-yo besides the terrarian thatās actually good on tier
see this is funny because terrarian is only mediocre on tier, in comparison to several of the op vanilla yoyos
also, #1042197406776827914
which are the op vanilla yoyos would you say
Code 1, Code 2, Valkyrie, Red's throw
there were a couple of others, but i can't find the tests to know for sure
ah, artery and malaise are strong too
Yelets, The Eye of Cthulhu, even damn Kraken
hive five is above average too
there's barely any that are bad
and several that are very good
terrarian is one of the worse vanilla yoyos 
it's a shame that it's like the only one that looks cool to use
Its funny because almost every vanilla yoyo is identical besides number changes
Simply make jungle mimic spawn in regular worlds and give it jungle key
Simply make jungle mimic spawn in regular worlds and give it jungle key
Simply make jungle mimic spawn in regular worlds and give it jungle key
Simply make jungle mimic spawn in regular worlds and give it jungle key
What happened
My discord just died
Wh
Mobile discord sure is an app
Also I'm unfunny because people already joked about jungle mimic so I'm cringe now
throudon what happened
I don't know
My discord lagged and then closed itself
And sent message twice
For some reason
@drowsy plank can u lock the other ele gauntlet sugg
im unsure if that one is entirely invalid
has something about ceaseless void's contact damage been posted before
like it doing contact damage before its dark energies can is kinda stupid
yeah basically that
its talking about retheming ele gauntlet and quiver, which wont be happening evidently
@short warren - Your suggestion has received an updated status!
[Retheme the Elemental Gauntlet and Quiver to be Godslayer themed]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
Close enough š
@golden sonnet - Your suggestion has received an updated status!
[Add a Visual Indicator for Providence's Holy Inferno]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
hell yeah
Now people can rest easy and not suggest it more
Amber has been cooking (literally)

this is my 2nd suggestions about rover drive i hope its ok 
I realize I've posted this at a poor time considering I'm gonna be going to sleep in like 5 minutes :hdflr:
I'll post it again tomorrow morning when I can actually respond to feedback, for now I'll delete it though
So true Suggestion Bot...
bruh
Hi Omega
@pulsar carbon I'll just warn you for that, don't post stuff like that in suggestions posting
š¤
Whats a flavor tooltip btw
A small bit of text in a tooltip that (generally) isn't there to describe its function
So in the case of Solar Fragments, its flavor text is 'The fury of the universe lies within this fragment'
Mainly flavor text serves as a minor touch on an item that usually holds no bearing in its actual use
Sometimes it can be used to give more exposition into an item (take Cosmilite Bars' A chunk of durable and highly resilient cosmic steel)
Perhaps I should suggest that to be more concise in the form of A chunk of highly resilient cosmic steel
oh
thats what i thought lol
basically a tooltip text that basically gives more life to the item and sometimes can give hints about lore
what
no lavafishing is possible in preHM what dude
oh hotline isnt
lavaproof hook
why is a fishing pole called fishing hook
that's so fucking dumb
⨠vanilla choices āØ
Look Golem exists the bar isn't that high
TRUE
also
calamity's brand new angler quest rework allows you to have hotline prehm
i thought you were saying calamity made lavaproof fishing hook preHM when it always was but then i realized u meant the fishing pole
@wide river jeez man you didn't need to go this hard for flavor text 
I will do that eventually, even if this doesn't pass
The minor details are nice
Also felt a bit weird that Meld was just there so I thought I'd throw this out here
Worst-case it doesn't pass, but even then it still helps other suggestions in
Worst case it gets added in the game because I'm doing it
:ah:
I just have to discuss what will be it
If it's already planned should I just remove the suggestion?
It'd just get hit with ye olde "planned for implementation" reaction anyway I assume
Leave it there, I'm busy now
And knowing myself, I will forget it
And it's good to let other Devs know that this is going in so they can come up with their own things
Mmk, then I'll just leave it
This suggestion feels way too much for what is going to be a single line of text but here we are
Meld's defintions:
- (Verb) - blend, or combine
- (Noun) - a thing formed by merging or blending:
[user that does not exist anymore] - Your suggestion has received an updated status!
[Display debuffs above Super Dummy]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
(i literally had this one done 4 months ago, just forgor to push it)
I'm sure [user that does not exist anymore] is very happy
that sugg was OLD
Nearing 3 years old, huh
it was also literally just fucking adding one line lmao

@near topaz
(^ User's still here actually, bot just didn't embed them)
holy shit it's the silksong news guy
š
WHAT
The world is so small huh
@olive saddle ram is a type of dash which lets you gain invincibility frames when you hit an enemy during the dash
BRINGING YOU YOUR MULTI-YEARLY CALAMITY MOD SUGGESTIONS
fuck
oh imma add it to regular dummies too (done)
š„
@turbid gull how does this make the game less wiki reliant?? now you need to go to the CALAMITY wiki to see how we changed the recipe instead of just using the default vanilla one. arguably your change produces the opposite effect of what you intend, and also hay really isn't that hard to get
^
Is assuming that players play with recipe browser not normal
its also dirt cheap already
even with the guide NPC you can see the recipe with a wood block
true but neither of those sources explain how to get hay
i mean if you know what a scythe/sickle is..,.,.,.
but still you'd go to the Vanilla wiki, see it doesnt work in Cal, then you'd have to go to the Cal wiki...
also true!
ig
this is just overcomplicating something and creating a problem where there was none
it's not like terraria tells you the axe cuts trees and the pickaxe mines stone; if you have a basic understanding of what the tool is, it's quite obvious how hay is obtained
(You'd also render an item useless and confuse the people that expect hay to be obtained that way)
dummy is also not integral to game progression
you don't need dummy to play the game
It's in Merchant's shop so it's definitely not that invisible of an item
Also, just by reading the item in the shop you know how to get hay
lol
If you were to say, make it crafted, you would have no idea how to get hay without looking up the recipe or the guide
the obvious solution is we should add dummy to the starter bag 
Which would also require either the wiki, or a different npc
is the mod based around higher level players in terms of game knowledge or whatever? asking for future reference
No, that's a misconception from Calamity versions from way back in early 1.3 versions.
The mod is intended to be friendly to everyone although it is recommended the player first completes a vanilla playthrough (preferably on expert) first so they don't get overwhelmed when they see way too much content as well as to grasp the basics of combat, exploration, construction, management and other things you'd do in base Terraria.
I'm not a dev so I obviously can't speak on design philosophy, but as shade said, in channels such as #help-advice-read-pins the community as a whole heavily encourages completing a vanilla playthrough before doing calamity, and encourages expert, but doesn't expect you to be a pro or anything
yeah its fully possible to do cal without doing expert
i think the modded community of any game encourages you to complete said game first
i was an extremely low experience player when i started cal (never did even classic, i had only done .5x journey) and i was able to do rev
not really
in theory the game is balanced around beta testers who are relatively high skill
however, there had been active effort in making the mod easier to account for player who are to certain degree much less skilled than beta testers (who often are nohitters)
so the tldr is:
if you are not super good at the game, just get the best gears available (wiki or not) and you probably will get pass everything
if you are super good at the game, you don't even have to get proper gear because the gears (even off tier) are generally powerful enough
or you know, regardless of if you are good or bad, just use full warding full defense instead of full menacing + dimensional soul artifact and omega blue armor because "damage make the game easier"
so, knowledge is helpful but not entirely necessary. got it
we usually try to balance around not high skill
@slow sparrow please speak english so we may moderate properly, and don't post memes in this server. again. you have been warned.
bro, where i can post memes? sorry
nowhere in this server
Itās a moderation nightmare to deal with memes
