#suggestions-discussion
1 messages · Page 220 of 1
So to be consistent, astral should probably not shimmer either
by that do you mean not shimmer into anything
astral should shimmer into meteorite
it's a hardmode version of it
feels like that makes sense
True, true
👍
you can't shimmer anything into astral because it circumvents defeating astrum deus
( @glass arch )
by which you should have a convincing argument why you should be able to do that
that's also why it's
luminite -> scoria
astral -> scoria
rather than luminite -> astral -> scoria
you can already circumvent killing plant, and provi, and evil2 via shimmer
but moon lord is the boss directly after deus meaning astral ore would be obtainable without deus very quickly
following intended progression
aerialite and cobalt have 4 bosses between them
perennial and scoria have 2 (but perennial is mainly useful for life alloys anwyay)
uelibloom and auric have 6
and ml is also a pretty large power spike
add the earth elemental as a material for the "heart of elementals" accessory
no
Does Anybody have the same problem with multiplayer, i cant load in and it says starting server all time, Advice pls
post-yharon upgrade to the prince would be pretty choice, would like another mage option for the mechs/calamitas
SiS and also thorn blossom would be WAY more interesting
Repurposing of old suggestions GO
honestly it should just be a hardmode accessory or make it obtainable in some more normal way preHM yknow
since using the spawning method of a boss you shouldn't be fighting yet to get an accessory is
incredibly convoluted
Yeah I tried something similar and it uhhh didn't go very well
Namely #suggestions-voting message
So I'm trying a different approach and seeing if that does anything different
I also just now realized there was a typo in that old suggestion goddammit 
What weapon was suggested to be upgraded?
is #suggestions-posting for server suggestions as well?
read the message above it
no that would go to mod mail
got it, thanks
i think
(Server suggestions go to modmail, indeed)
IMPORTANT: If you have any suggestions for the Calamity Mod Discord server,
do not post them in the #suggestions-posting channel.
Instead, contact our Staff Mail bot.
yea
take weapon balance suggestions to #1042197406776827914
@solar pewter
Animus and Phoenix Blade don't exist in the mod anymore
also isnt animus an old item?
They were both removed in the 1.4 port
That's why I don't see it anymore
I didn't see any changes so I assumed it was the same
Oops, thanks
why was Animus removed?
Apologies if this is the wrong chat; but is there a reason for Star-Tainted Generator and its upgrades to "lose" the light-emitting feature of the Wulfram battery? I know the upgrades overrides the light-causing effect; but that light from minions made exploration vastly more convenient and fun (at least for me).
cause it fucking sucked and was lame as hell 
It was a dedicated item though
yeah to fabsol...?
It was dedicated to Fabsol, so I assume they were ok with removing it
Fabsol explicitly stated he wanted the thing gone
oh
Azathoth too
casual wiki inaccuracy
@wintry gale have you contacted the donor about this?
oh
no
i dont even know who is
i forgot about this part
yeah
well, who is then
so i can ask it
Looks like you'll need to go contact a "Tobias"
will someone please explain what the exclamation mark on my suggestion means?

its touching shadowspec content, which you cant really do, even if its iridescent excalibur
the point of shadowspec content is to be for dedicated content, which iridescent excalibur is not
but fine
Okay actually that is interesting gray area
and I personally don't think the suggestion was inherently invalid
if anyone found out how can i contact this guy
please ping me
The Shadowspec Bar rule exists because they're dedicated items
In fact the rule doesn't even say you can't touch the tier
It just says you can't ask for new items to use Shadowspec Bars, and that you have to ask dedicatee permission to change dedicated items
The sugg was to make Irid Excal not use Shadowspec Bars, and it is not even a dedicated item. That's just its tier
so its fine?
It'd say so
I think the suggestion is valid for bringing up that point of confusion, that it's seemingly the only Shadowspec Bar item that is not dedicated, making it strange
ok i'm going to put it back
i mean theres also shadowspec dye but yeah thats different
and the cynosure lore item
(though that bit where you say "Changing the recipe would create consistency with other shadowspec items and obey the suggestion rules." is completely meaningless. Of course the devs don't need to obey the suggestion rules, or else they wouldn't be allowed to add bosses or items, lmao)
(I wouldn't bring up the wiki as part of your reasoning either personally)
i was just stating that so that people werent like "were you using the fandom wiki?"
Well yeah, because I don't know why the wiki says it isn't dedicated
Because it isn't
Because it is

It's not an Avalon reference anymore
I should add that
The Dedicated Content banner was removed when it was renamed pretty sure
It was changed in the same batch as Orderbringer and Polterplasm
Fab explicitly wanted to remove outright Avalon content
byeah ofc nerf iridescent excal if its being moved elsewhere
its already very good for shadowspec tier
You don't necessarily need to move it
You could make it use both Ashes of Annihilation and Exo Prisms, but not Shadowspec Bars themselves
Just to separate it out from the rest of the group while keeping it in the same tier
that sounds about right
you're assuming they'll ever get to adding yharim
one sec time to preform a dark ritual to trap the dev team in a magic bubble of immortality and obedience, and not letting the rest of time continue until they add yharim
Yeah that suggestion is fine now
good
(imo)
Ok sorry about the wait but I got a response for you:
You could probably suggest that the light is inherited through the upgrades, though I don't see how much purpose it'd have past the Star-Tainted Generator
((I feel the need to mention Demonshade just cuz it is currently SCal themed and not really dedicated content, but we already know that it's not going to stay in Shadowspec tier for long, it'll eventually be moved to just be post-SCal, and post-Exos will get their own armor as well))
they technically have gem spec but thats dedicated so they should still make exo armor
i cannot wait for arsenal armor
armorsenal
a line of armor
probably shoulda reply-pinged
@hot minnow
thats never been seen before
But yeah I imagine the reason is you really don't need stuff emitting light for exploration when you're post-Golem
would be cool
it is dedicated to AstroKnight thou
ever heard of 22?
no
Does that change anything
That had nothing to do with the 22 situation Pusheen
oh wait it didn't?
That's an ancient developer
AstroKnight is like a uhhh
2016 dev
WHAT WAS THE 22 SITUATION
oh
so 2022
About a year ago roughly half the Calamity dev team bailed on Calamity
Roughly 22 devs left hence that situation being called that
oh
I was one of them
wait what do you mean roughly 22? 
about 22
HOW DO WE NOT KNOW THE EXACT NUMBER
lemme explain a bit
The number "22" was already a meme in the community for a few years prior to the dev server trouble, because of a funny haha random association it had with an old crusty Queen Bee sprite
episode 1 of rover explains the meme
how is that associated with old queen bee sprites?
Old Fargo's inside joke
it just kinda is
there was a reason but it barely meant anything
Sometimes things just don't have explanations
Inside jokes especially
The reasoning is how it has no reasoning
The dev exodus wasn't super clean and all-at-once, there was one big purge but others were leaving before the big exodus and there were more that left after the big exodus too
So at different points in the story were were like 20 to maybe 24 devs that left, total?
But
The number was close enough to 22 at any given time that, because the number was already a meme, everyone in the community ran with it
and yeah the original one with the Queen Bee was just, lol random
Like yknow, Markiplier Farquad "E" meme kinda stuff
But then it gained meaning after the Calamity devs jumped ship
.22 auric bullet theorem
everyone here, whenever someone says the letter "s" a multiple of 3 times in their sentence in this server react with 
we are starting our own inside joke
byea
sometimes that is how things start yes
asss 
you can thank me later
okay ANYWAY

This is all irrelevant
fair
I joined the community in 2017 and I had never even seen AstroKnight (who was known as Shadowspec at the time maybe) nor did I know anybody who had seen him either
This dedicated banner used to just say "This item is dedicated to: Shadowspec" but after some wiki people did some digging around, some sleuthing, they came to the conclusion that that name was not accurate to use for him
yeah, found it
(Damn even that was a while ago now
We were still on Gamepedia at the time)
the ancient myths
programming chat would be good maybe 
For this Discord server?
ya
Send any server suggestions you have to @sonic torrent's DMs
why though
did something happen to avalon
We were under the impression that the developer for that mod didn't want references of them in Calamity, last I checked.
Other is that we're trying to cut back on funni references too
I'm not sure why people are saying Fab did it specifically, we were told this and we were like "well we can remove them" and Fab was like "this seems silly but okay if thats the consensus"
because fabsol is mr calamity the single developer 
Clearly everyting is his fault 🙂
yea
Dunno
Same reason Sigil of Calamitas had the Evil Waters in its recipe a while back
(Also I should probably mention specifically saying to replace the Holy Water with 10 Purified Gel might be too specific)
also i prob wouldnt mention the holy flames thing
that sort of thing is egdvkjlmopspio'kzljmbgolpv'
i forgot how to speak
that sort of thing should be reserved for another suggestion
im making points as to why the holy water isnt important because holy flames is barely related to the accessory anyway in multiple ways
My (personal) problem with it is simply the fact that you state a specific amount of Purified Gel to replace it with
Shrimply say Purified Gel rather than 10 Purified Gel and it will be fine imo
regarding the Aquatic Heart suggestion:
-
it already has a vanity function, why does it need to be purely vanity
-
if it being very specifically post-skeletron, why is it a problem? Because it can be treated as simply as "post-Skeletron"
and even if it is "nearly end of the pre-HM", you can still (technically) use it for the rest of the progression: post-skeletron all the way to post-Plant HM
- if the issue is with it being specifically post-skeletron which makes it a really weird accessory, why not change when it gets its full function or when it starts dropping instead of removing its functionality?
as this way players would no longer have to wait until defeating Skeletron in order to use the accessory at its fullest
this sentence make no sense; this sentence make sense if its functionality is made usable straight away, but do not if its functionality is outright removed.
eg: lets say player can get demonshade armor from any treasure bag including king slime and is purely vanity until post-scal+exo, instead of say: change demonshade to a pre-HM armor or make it so it only drop from treasure bag after both scal/draedon is defeated, you make demonshade purely a vanity set thus "you no longer have to wait until defeating Scal+Exo in order to use the armor at its fullest"
but yeah I don't think removing the functionality/make it pure vanity is a good solution; if the issue is confusion on when it is acquired/can be used: just change said acquisition condition
Again, I tried this already, it failed
even if it failed I don't think it really justified just straight up a worse solution
I don't see how it's worse, especially not objectively
like, if the dev suddenly want to make Aquatic Heart purely vanity then fine;
Aquatic Heart is the very few accessory that
- gives a 1 time ADR shield (which is useful for high difficulty/challenge run)
- nullify water physics before Celestial Shell (since Neptune Shell do not give stats)
- Abyss (Arctic) Diving Gear with actual stats
- Underwater movement accessory (which is already rare because all of them give 50 defense instead for some reason)
the biggest problem of aquatic heart is its obtainment imo
yeah the issue with aquatic heart is with its very awkward obtainment/use condition, not really the fact that it have function
honestly, why is it just... dropped from a ghost version of anahita?
you have to kill this boss spawner which rarely spawns and get lucky for it to drop, which is supposed to be balanced around post skeletron
it feels more like an "expert" accessory drop for anahita than yknow
leviathan ambergris? what's that?
/s
I am almost certain expert accessory no longer exist
in current cal at least
they do not
but most bosses do have a guranteed acc drop
theyre just called expert drops due to vanilla
and the aquatic heart certainly feels like one of those guranteed acc drops
if aquatic heart is HM it needs to be buffed significantly
its main functionality works for the fact that they are pre-HM (eventhough late pre-HM)
wait, i just realized that brimstone elemental has NO SUCH guaranteed drops cause Gehenna died
even Gehenna was no longer Expert exclusive before its removal iirc
yeah aquatic heart is just really a pain to obtain
a rare drop from a rare boss spawner enemy
i just call them expert drops because thats what they are in vanilla, and i cant really think of another name for them
it is a drop
boss drop if you want to be more specific
or I guess you can call them "guaranteed drop"?
and besides, since they're called expert accessories in vanilla, i think for consistency sake and to not confuse newcomers, i'll just refer to them as "expert" drops
or maybe like how we refer to the new name of the forbidden platform, i'll just say
the accessories formerly known as expert drops
Byeah
If you think my proposal is less than ideal, suggest your proposal instead after mine is finished in its batch
imo your previous (failed) one is what should be done instead, though as you said the fact that it failed is also the main reason you posted the current version
Just going to try something different
If it performs worse than the last one, then I'll take that as a sign
otherwise the other solution is to make it drop from a different, less awkward entity
but well there is no "normal" siren enemy so
I will agree that the reasoning on the Aquatic Heart sugg is pretty weak
- "no longer have to wait until defeating Skeletron in order to use the accessory at its fullest" (because it would no longer have any kind of "fullest". it remains just as functional pre-Skele as it does with this change. there's gotta be a logic term for this right?)
- "allow for less ambiguity for if this accessory counts as pre-boss or not" (why and when does this matter)
- "a nice touch in the vanity department for players to use without all the extra stats that they may not want" (can already be achieved with the current acc using vanity slots afaik)
I guess for the sake of testing its performance against the other more reasonable Heart sugg you made
then
Sure I guess try it
i prefer if gfb dog kept dropping torches, it kinda implies that dog ate torch god recently
@silent vigil this is incorrect the player kills slime god when it becomes queen slime
get 🐌ed
Also I assume you mean Purified Gel rather than Blighted Gel?
🐌
yeah
oh damn maybe i need to read up on the lore a little bit more
Loud incorrect buzzer noise

Footage of lore mains getting bullied outside of their territory
natural selection
@steep orbit Reasoning is a fairly important component of a suggestion

ok but how do you think to make dog easier 
idk
More importantly
just do it
Why should dog be easier lmao, he’s not that bad

so im helping them

this is incredible
what
Infernum is a different mod
you want to nerf a boss
on a difficulty made to be hard
that isnt even maintained by calamity devs
and havent even fought it?
yeah ig
wow
someone just said he is hard on infernum
I would actually agree that regular DoG is slightly too hard due to its insane speed
i beat dog on death mode
😎
doesnt DoG just avoid you half the time in death mode
Why would you make a suggestion for it on the WRONG SERVER
no he so hard for me
no other server is dead
so no point making it on there
Too bad
when i can make it on here
You can't make it here, because it's for the wrong mod
great suggestion bud. go show your mom and she'll hang it on the fridge

thank you
that was sarcasm
That's like asking the thorium devs to nerf, idk, Providence
ok
thorium didnt make calamity
Just move on lol
no reason to suggest something for infernum in this server
No point discussing this one
peak suggs discussion
base cal devs aren't infernum devs
and Infernum didnt MAKE Dog. they changed the ai slightly.
And calamity didn't make infernum
i havent fought dog yet in infernum
yes they did
Then don't make the suggestion
then why are you making a fuckin suggestion
idk someone had 270 attempts on him
ok i would just drop this now
fight him first then post
and i felt bad
No they literally didn't. It's a different mod made by different people
i am home
this guy is clearly 12 why do you guys keep arguing
There is literally no point arguing about this suggestion
yea thats what im gettin to, everyone scatter
im actually 13
get it right
close enough
how dare you miss age me

strange occurence
no this is just average calcord
0 IQ specimen
OK i remade it
You don't get it. Calamity is incapable of changing infernum
gg
insults are unecessary
…I feel like there might be some misunderstanding here
Infernum is neither made nor managed by anyone in cal development. Aside from that, this breaks a few of the suggestion guidelines
ok ill post it in the infernum discord server
Ok goodbye
This dude when the crushing realization that Calamity devs don't develop Infernum hits
as an infernum person
we arent going to change dog
i cant tell if based...
or cringe...
well there you have it
Hmm yes I wonder why Infernum doesn’t have suggestions
Maybe because they aren’t accepting suggestions from the public anyway?
@errant cradle can we get a quick couple exclaims here
pls
Hm?
This sort of “nerf DoG” spam is one of the contributing factors to suggestions just not being a thing in infcord anymore
Oh I see
lol
you dont even need to exclaim it because the bot wouldnt pick it up anyway
Done 👍

changing/nerfing bosses is barely, if not even, possible
OMG MOD
why
didnt even notice hes warned 
i been warned for 3 weeks
base cal devs don't work on infernum
LMAO
Cal Devs can't change ANYTHING about Infernum. end of story
Infernum and calamity are seperate entities
wait
Be smarter
Wait it out
how long do i wait
That too
Without being bad
forever
1 month
bro u got me my first warn u should be ashamed of urself

this my second warn'
anyway now we move on before this turns into cyclically insulting people again
what is happening

im not, people are bad - they get warned
It ends after 1 month, unless more stuff is done
its ur fault you misbehaved smh
Ye
Stop talking about the warned role already
It's no one's fault except your own lol
Making fun of it isn't gonna help ANYTHING
no i just said something transphobic and then i got warned
I love this server!
Hey wait that game they're playing, I'm pretty sure that's pirated Minecraft

Or maybe that was a different client
me?
Again
Move on
This is getting weird
what does pirated mean
Yeah
This is highly off topic and not helping the situation
Stolen. Illegally downloaded.
Follow what fryzahh is saying
Ok I'm done
bro i didnt, for lunar client you need to have real minecraft
does this happen often here
kinda
youd be shocked
Specifically this? No
Discussions with this level of brain rot? Yes
k
Why do people act like this sort of thing isn't their fault
anyway im hoping the Holy Water suggestion gets added. it makes more sense overall
i hope mine gets added as well
avoids confusion (for me)

why are you so mean to me
astral ore cannot be broken until astrum deus is defeated
shimmer luminite into astral ore
encage spawn with astral ore
profit
? didnt even say anything
"ʜᴀᴛᴇ. ʟᴇᴛ ᴍᴇ ᴛᴇʟʟ ʏᴏᴜ ʜᴏᴡ ᴍᴜᴄʜ ɪ'ᴠᴇ ᴄᴏᴍᴇ ᴛᴏ ʜᴀᴛᴇ ʏᴏᴜ sɪɴᴄᴇ ɪ ʙᴇɢᴀɴ ᴛᴏ ʟɪᴠᴇ."
thats a quote from a book
why do u hate me tho
its not directed at you?
it's a quote from " I Have no Mouth and I must Scream "
its a book
and was adapted into a game
that book sounds bad
its a good story
Byeeeee
will i get warned if i make a suggestion to turn this chat to into a general chat
You’ll just be told that that’s a terrible idea
so i will not get warned?
Especially considering that #general-talk exists
And yes, misuse of the suggestions channels could end up getting a warm
It would be better if you just didn't make suggestions
pins when suggestion makers just don't read 
just gonna delete the second one it's only gonna lead to people making fun of it which is a waste of time

Ngl this channel has improved my debate and suggesting skills a lot
I will bring this up to my brother, as he is in debate
Prismatic lacewings can be bought from the drunk princess iirc
Correctamundo
anahita and leviathan spawn item is under frequently suggested
@exotic echo - Your suggestion has received an updated status!
[Another Shimmer Transumation]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@lapis canyon - Your suggestion has received an updated status!
[Make Supreme Witch, Calamitas, Seekers and Sepulcher overlap on top of Brimstone Monsters]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@ancient crow - Your suggestion has received an updated status!
[Buff the Suspicious Looking Jelly Bean so it's not outclassed by the vanilla slime mounts]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@drowsy plank - Your suggestion has received an updated status!
[Replace the Holy Water in Statis' Blessing with Purified Gel]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
@exotic echo - Your suggestion has received an updated status!
[Another Shimmer Transumation]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
pog
wait so is blessings removal closer than we thought or?
I already removed it.
wait, blessing as a whole is gone?
yes
Statis' Blessing as a whole is gone.
because it was an instagrade
We planned a lot of stuff for these summoner accessories.
🤨
We broke the foundation of summoner balance, pulled it by the roots, burned it down, and we're starting over.
sounds exhausting, but looking forward to what was done with it all
armstrong minion
It is quite exhausting. Both doing and planning.
Yeah, I can imagine it would be, good luck and thanks for all the work you and the other devs put in 
Appreciated.

it may have been pointless in the long run but at least we got the info!

i am simply too good
Very nice outcomes overall
oh, excellent
can't wait to see it
something tells me that my whip-loving ass is gonna hate this rework...

(Ironically the first effect suggestion was whip related)
You don't need to dread the future of whips, we'll do our best to handle them well
how low are the chances of a suggestion to make whip tags more interesting getting through?
I don't think you need to suggest such thing
well that's good
damage tags are kinda really boring to have on literally every whip
aside from balance being a bit fun with them
how many of the whips even have unqiue effects
...2 im pretty sure

dark harvest and firecracker
idk if whip speed is a unique effect
yeah
when 2 whips have the same affect its not really unique anymore is it
its also only 2 whips
If we're referring to the whip speed boost, it's 3
uhmm
dark harvest?
wait no
snap, durendal and uhhhh
Snapthorn, Durendal, Dark Harvest
i thought Dark harvest only gave said dark energies
It does both!
Striking an enemy with Dark Harvest will also grant the Harvest Time buff, which increases attack speed by 35% for 3 seconds. The buff's duration can be refreshed by hitting enemies with the Dark Harvest again, which also reapplies the dark aura effect to damaged enemies.
Dark Harvest is so fucking based ngl
true!
I play with a mod that adds a whip that casually does thousands of dps post-plantera
it's broken as hell and I love it
tho I do wish that mod could add nerfs or a nerf config
dark harvest my beloved
Dark harvest is cool
I like dark harvest
Unfortunately kalei and morning star’s crit tags are so insane you’d never actually use it
shrimply whipstack clueless emoji
It was added when the formatting wasn't correct
^
An edit has since occurred fixing the formatting but it seems the reaction is retained
Either there is some obscure issue or the reaction just hasn't been removed yet
Truly an h moment
didnt something about boss rush shader already pass before
not that I can find, I do feel like it's been suggested before though
Bro
That sugg on voting just has straight misinformation wtf
Aaaaah
I remember this was the first suggestion I ever made
The GFB one?
The Trio Summon Item
The GFB one in voting also has some inconsistencies byeah
this should be exclamed shouldnt it
because of the "i just think it would be cool" part
i guess
is the suggestion I posted getting one of those updates above? I know that it apparently wasn't likely to be implemented but I never got a final answer on it
I figured I'd just get pinged and told it was rejected but I never got one
Put a message link to the Sugg?
Sorry, new to the server and I saw the channel for the first time and decided to post the thing that bugged me the most on my playthroughs, excuse me if it's been posted before!
likely wasnt in the top 20 or so percent
thus never got to dev
it got the 2nd largest number of votes in the last month
it is a bit baffling that it didn't end up in dev at least considering how many votes it got
the only thing I can see going backward that got more votes was the one to make the metal detector not detect deactivated aerilite (which to be fair is a very good suggestion :P)
I think you need to explain more: which part of it is not "positioned properly" thus can be made better?
is it not centered on the character? or do you mean the position when the blade starts swinging?
the suggested comparison happen so fast that I do not really see what difference is there
the suggested is slightly closer to player
my bad
here, current one's center is not correctly positioned
would have suggested more on the weapon, like changing hitbox from rectangle to circular / make i-frames dealt sync with the animation's actual hitrate (already made a sugg on this before)
but that would be too many things in one sugg so 
@bold peak double tapping down is the armor set bonus key in vanilla, and calamity just forgot that for a while
Oh no it doesn't, sorry
I mean that vanilla set bonuses are activated with double tap down or up, and there's a setting to toggle which one it is
Not in the key binds but hidden away in the main menu settings somewhere
yea for some reason wulfrum and desert prowler use double tap s instead of the armour ability button, despite the ability being added after this keybind existing
nope
always been like that
checking the wiki, theres only 4 armour sets that dont the generic arnour set ability keybind: wulfrum, prowler, godslayer and uhh
marnite of all things
godslayer is obvious because it would conflict with other abilities in auric tesla
and marnite is uhhh
idk
marnite probably because it is a building armor so double tapping down twice might be a common button press
wulfrum have a cooldown so also somewhat make sense, same with desert prowler
is there any vanilla armor set with armor ability (double tap down) that have a cooldown? iirc all of them dont have CD
so the cost of "misclicking" is much less
ok but that doesnt explain why marnite uses r instead of armour ability
is r the default mount key? because the wiki only mentions r and not mount key
think it is
I have never been able to activate wulfrum set so I like this sugg that would let me finally make use of the thing I'm supposedly able to use
Idk why it never works nothing I've done fixed it so yeah
chances are you have a mount
Huh
Not Marnite
Wulfrum
I can use every single other armor set active just fine
It is only wulfrum
Yes and no, tried both with/out items
As for the first question, refer to the convo above
Or Ig double taps don't necessarily count as actives but regardless
No, my friends were able to use it in mp as well on a separate occasion
Anyway this is sugg disc no point in continuing it
Binding it to cal actives would be helpful
@lapis canyon good sugg, the bot thinks the video is too large tho (I believe)
may be me not initially shifting+enter🤷♂️
Maybe, not sure lol
usually the bot will fix the formatting error even if you edit it afterwards
should be the file size being too large since iirc it is either below 8mb or like, 25mb? (not sure if it was already fixed)
Now it doesn’t have a reaction so whatever it was it’s fine now
Skyfringe is faster ain't it?
it is but I feel that its a very minor thing to care about as you're going to need molten anyways for hardmode
the pickaxe power discrepancy feels very large for being tiered later
I feel like there's room for the dynamic of an optional faster pick
I would personally (personally) prefer that the speed discrepancy be increased to make Skyfringe seem worth it even if you won't be able to mine higher tier ores with it later
(also saying that Molten can mine the hardmode ores and has 100% pickaxe power is a bit redundant, considering that it having 100% means that it can mine the hardmode ores)
(would be better to state what having 100% means for it, that being, the ability to break Stone and other blocks in 1 hit rather than 2)
Bone pickaxe moment
yeah skyfringe has the same niche as bone atm
not the strongest but definetly faster
Spadefish as well
Bone can't break evil blocks if I recall
Skyfringe would be a good upgrade over that
it doenst
it does not. it is the same pick power as gold/plat
Is that affirmation or rejection my brain is not quite getting it especially with the weird wording
You are correct that Bone Pickaxe cannot mine Crimstone/Ebonstone

The bone pickaxe can't break dungeon bricks if I recall.
This too
During my good old early game times i always had to hang around with two different pickaxes

i think the issue is that it would make sense as an alternative
but they are in different tiers
which just negates that entirely especially when the ability to mine hardmode ores is arguably much more useful than a bit more speed
it just kinda makes no sense when theyre in different spots in progression for it to still be weaker in some way, especially when its the more important thing for pickaxes id argue
Putting emphasis on your "a bit more" speed
Cuz if it mined as fast as Blossom Pickaxe while the alternative was Molten, then obviously Skyfringe would be better and everybody would use it until they need Molten for the Hardmode ores
which gives us the opposite extreme that we can work with to find the good balance where Skyfringe feels appropriately worth it
(This is usually the kind of thought process I have whenever some item is considered not worth it to get over its competitor, or other similar situations)
I get that it adds more variety, but I feel there are already enough tiers in the game with speed vs reach/power on pickaxes, at a point it just gets annoying to have to have even more slots for tools and having to swap between them all
^
i feel like with how molten is widely replaced by aerialite for combat purposes it would make sense that pickaxes can do the same
the thing is, youre going to need molten anyways at the moment, so theres very little reason to craft skyfringe
the only reason atm would be if youre doing a very large amount of excavating and arent using explosives for some reason
otherwise its just not worth the effort as you dont need to mine any new ores for the rest of prehardmode
I've never once crafted Skyfringe ngl
Never came off to me as a tool that I should keep in my arsenal
Pickaxes are very weird in my opinion
If I get one to drop
I use a bone pickaxe for most of prehm
Outside evil to mine dungeon brick and hellstone
Then I use molten to mine the tier 1 hardmode ores

Then just go from there
i mean obviously this isnt vital to balance or anything
just something thats always bugged me as being weirdly shitty
if anything i feel like modded tools should be stronger than vanilla ones
not tiered later and still worse
speaking of tools
why does verstaltite fishing rod exist
it's worse than golden fishing rod which calamity makes extremely easy to get
i feel an alternate version of this could be implemented
you could say that about literally every fishing rod
@wintry gale Boss death animations are included in "Frequently Suggested", so it's not advised to suggest that type of stuff :p
@kindred minnow
from the suggestions don't doc, you can't suggest anything about adding an 8th slot
guess i got too used with suggesting that i forgot to consider this kind of stuff on Don'ts
^
uh oh mb
Pretty much
rift reeler isnt even better fishing power wise
the only part abt it thats better is the multiple lines
theres 4 better ones then as feral double has 2 lines
that one's slightly more arguable since it's quite a bit less than twice as fast but sure that one's pretty good too
but my point was that it makes for a less interesting game if no mods can add anything worse than the golden fishing rod
with luiafk you can get 20 or more lines fairly quickly (completely balanced)
I love "qol" mods
idc as long as you did it (whatever it is) the normal way at least once
then you have nothing to prove
whats the rift reeler?
ah just looked it up
never knew that existed
the quality in question being TIMESAVE BABY LETS GO SHAVE THOSE FRAMES
playing the game for you aka saving like 20 seconds every time you find a ore vein
Yeah out of all the qol mods veinminer is pretty harmless all things considered
There’s way more egregious shit out there
like wingslot 
that's basically an extra accessory slot once you get wings for the first time
I can, using Tmod (lack of steam achievements)
Tmod is an egregious qol mod 
tmod has steam achievements
veinminer just slightly speeds things up ye
personally I haven't used it in a while (because the mod currently associated with it is kinda weird)
shit like luiafk, alchnpc, wingslot are straight broken
Wait those got added
ye
Ok yeah bad example perhaps, but doesn't it increase mining speed and teleport the drops to you?
Teleporting the drops is a config that can be disabled
(I know I keep it off, anyway)
even if it does that's still not "making the game play itself"
I wouldn't know i don't Use it 
I don't use it either because it makes things too easy
Or like, it makes mining speed and bombs not matter
Even more so for that instant hellevator item from fargo
No????
Mining speed and bombs are still very nice
Mining speed for traversing and exploring underground better and bombs that can mine and kill shit while also clearing out large areas with a lot of bombs and dynamite
Maybe I've only watched someone using vein miner with all the OP settings enabled
at least i dont use that vanity accessory mod anymore
it made every vanity slot still give stats
I remember once doing a summoner playthrough with it, and at the very end i didn't bother getting nucleogenesis cause both of its downgrades combined were pretty good alr, plus nucleogenesis doesnt stack with its downgrades
that was like, back in 1.3 tmodloader btw
So I just realized that astral torches can't be used for campfires, is there a reason for that?
no sprites


it would be absolutely stupid if they would make demon heart work in normal mode
Like, normal is already stupidly easy with calamity's accesories and weapons
to simulate the 8th slot experience just install wing slot
problem solved
global warming mitigated
world peace had finally been achieved
calamity is actively working to remove every expert exclusive thing (aside from it's own difficulties)
included in that is demon heart. Normal is meant to be easy
sorry for abandoning this for like 10 hours, but
why didn't you and your team add them?
look, I get that astral monoliths are a limited resource, but by point still stands
what

the reasons they haven't been added is because nobody's made the sprites for them
the reason nobody's made sprites for them is that nobody's bothered to make sprites for them
^
damn you really didnt have to emphasize it that much like some kind of modding professional lol
also astral monoliths aren't limited iirc u can plant them like any other tree
Yeah, astral monolith is just wood, it is by no means limited
- the spriters probably have more things to do than astral campfires xDDD
i doubt anyone is particularly excited to make abyss/astral/gloom/prism campfires but y'know
if you want to get the ball rolling the best way is to get a sprite out in art server
does cal art server even accept submissions for new items?
yknow like basic stuff like furniture
yes
yea
that's how wulfrum furniture got in
i think it did since wulfrum furniture got submitted yeahg...
it just hasnt happened for a while
It's not like spriters are busy making other sprites right (
)
cal art technically has a better shot of making a specific suggestion than here
well i'm not a spriter so 
this is funny to me for no goddamn reason
it is
I tried it with mana stars, take a look in game.
cue the rework ideas in asset subs
there's just a minor clause that if you do that your sprite can get rejected out of principle of ideas rather than the quality of the art itself
#459252132068065280 message Try submitting a campfire, even if it’s not that good since my mana stars sparked a wave below them.
cue immat vote
Yeah, I loved the looks but I can see why the idea wasn’t preferable.
Or the elemental blaster one
Which was essentially a rework SiS, but got accepted or at least considered due to being liked enough
also restating this but assets that are to be expected but doesn't exist is to be encouraged
- remaining critter cages
- filling in loose furniture sets
- food platter sprites
- boss monoliths
to name a few
maybe u could put those in calart somewhere... encourage the sleeping artists....
unless it is idk didn't check
idk i dont keep up with art server affairs
also by boss monoliths do you mean the relics?
I think they mean monoliths for the backgrounds
It doesn't want you adding new items based on sprites alone, that's all.
yeah like if an item should normally be part of something like a furniture set and it doesnt exist that'd be fine, but you can't suggest new content, basically
yeah
#assets-needed
I have too much pirate's map in chest and eq so maybe add to calamity do not lifting map when in eq is one?
same with a tear of blood
when use map or tear they dont disaapear so maybe it is good idea
and when crystal from chlorophyte shoot some blocks dont shine
Well their first suggestion is to reduce the drop rate of stuff that Calamity makes non-consumable
or, something along those lines
Would be easier to parse if I knew what "eq" was
yeah for example
or when player get the non consumable item the item doesnt drop
more
oh i dont know thanks
but pirate map maybe cant decraft and i must throw pirate map to thrash
Getting all those spare non consumable items wouldn't be an issue if calamity hadn't removed the ability to decraft them!
You can't
Seems kinda weird to ban it from shimmer when you can just decraft it other ways
But all the other ones, were removed, which SUCKS
I get dozens of gelatin crystals while trying to farm for souls of light. If I could just decraft them, it would be so much less tedious
The only bosses that drop souls of light are somewhat slow and difficult to beat in early hardmode, when you need the souls the most
like i get why they blocked all the vanilla recipes from shimmer but i agree
i wish they'd've just used my extractinator idea tbh
It's more convenient to be able to decraft it on the go rather than having to pack up singular non consumable items and stuff them into your inventory then throw them all in one by one
Sure, but that can be said for any shimmer decraft
By crafting, you can both do it immediately and the uptime is much faster on how fast you can decraft
It's just weird to have multiple methods of the same thing
Not really of the same circumstance
Death mode blood moon in particular tends to just fill up your inventory very quickly and moving around is not easy while it is going on so being able to clear out junk is good with as less limitations as possible
Can't really compare a horde of annoyance keeping you from safely going to shimmer to decraft all these singular bloody tears in your inventory against any other situation as far as I can see
That's true for pretty much any event and selling things. pirates, pumpkin/frost moon, etc. You don't need to deal with inventory the exact moment things are happening, and can always toss out the vanity items or other things that clog it up
grax is dedicated content but not a donor item so not sure about if reworking grax is against rules
Grax is on the table.
alright
Its already been changed from its original form without contacting Grox (idk if Grox was ever involved with it)
Eating that does not sound fun
I was mostly just thinking about some passive ability. It wouldn't ruin the balance of Grax's intended buff that it has for combat, and it really doesn't need to do damage, that's why I had the idea. But in general I get why it wouldn't be done
Kinda weird suggestion though
I was expecting that you wanted the projectiles to stay but not the purity effect
It does indeed lose that utility but
Clentaminator
Well, overall that too. It just does feel out of place thanks to that as well
Axe of purity is infinite use and pre mech so it does have it perks, but if you have money and can kill a single hardmode boss it definitely feels weird in progression
The purification having no cost whatsoever is the one benefit I can imagine someone wanting to keep
cuz while Clent is way more effective, it costs ammo
Maybe the infinite purification powder should be separated out into its own item, and Axe of Purity gets a different effect that aligns more with the combat functions of its upgrades?
i think grax is a one way dedication the same way blah was
where it's specifically dedicated to someone but the person does not have an input
The entire point of the axe of purity feels like it's the purification on an inventory slot you'd likely already have it for, and it being free
I like that and I want it to be kept
Well vanity and spare drops are not useful but spare bloody tear are always good since they are just more blood orbs
- if you're farming for blood orbs in blood moon, it would be counterproductive to throw away the thing you're supposed to be farming
Ok let me rephrase that
Rather, not being able to fit into your inventory the thing you're supposed to be farming because of it being a single amount stack is counterproductive
It's kinda weird that Yharon drops three different pets
I might make a suggestion about this later
Although two of them are dedicated content, aren't they
Yep
Who cares about pet "balance"
one of them is rev exclusive
and yeah that and another are dedicated so
it's not like they're going to be removed
i really don't understand who cares about pet """"bloat"""" they're such harmless items
if you want to address an actual bloat issue why not look at the amount of weapons at DoG tier or something
that's bloat that actually matters and effects gameplay
sulphur vines would not look nearly as cool if they coudl only grow 10 blocks
the others could probably use it though
i think it makes sense for sulph vines at least because they're in water and supposed to be like seaweed and seaweed CAN grow to be long like that
but astral vines dont really make sense lol
yea no i second this
sulph vines look really good in the water
adds to the mostly empty space of the water
i feel like there's something invalid about this suggestion but i cant put my finger on it
rouge
just reforging to silent can get you to the stealth regen limit pretty easily
i just dont see this as necessary
well it doesn't have to boost specifically stealth regen
iirc the shimmered life crystal doesn't boost actual life regen, it decreases the time it takes for your life regen to kick into full gear after you get hit
When they add ANOTHER star cannon to the DoG tier even tho it would be better off at auric tier, and also reject a sugg asking them to move it there
because its a donor item
and donor items cant go to post yharon outside of very specific circumstances
tragic
There should be a new death message that occurs randomly under no specific condition that reads:
“Player checked the wrong wiki”
I feel wings could be added to this suggestion too, or replace "weapons" with "items" in the suggestion @glass arch
As Betsy wings are also very annoying to get and also have a 25% chance
This would absolutely belong in GFB
It's not that they'rebad but I'd rather one of them be like, a mount or a light pet, for a little variety
TRUE
why can't this be one of them 
That’s why i didn’t actually suggest it
well it could nail even harder that you're supposed to check wiki.gg instead of fandom...
we already have the message once you join the world anyway
A joke death message would have minimal effect informing people
I don't think it's necessary to tell people that way
Yeah
It would be pretty funny
There's some suggestion I made that didn't get enough stars that I wanted to repost
But I forget what it was
(most) cal bonuses have a long CD so having a chance to accidentally double click to trigger it doesn't sound ideal
in fact I think more armor should have option to use a button keybind press for armor bonus instead, rather than making more use double tap (or alternatively option to do both)
the only set I can see giving a keybind can be a problem is like, specifically vortex because pressing keybind might mean it is much easier to activate/deactivate; but if they are minmaxed to that point they deserve it
Good point
Maybe just
Make all set bonuses be able to use either a keybind or double tap direction
Didnt even flag it smh
there was a meme sugg / spam
Oh
For #suggestions-voting message
I think it should just be on the surface, like how the Abyss is upside-down.
Stealth regen shimmer item does sound neat but if its put in rn it would be chaotic as hell
Same for a rogue station
what we really need I think is ranger shimmer item
and give it a really cool name, and its effect is just 5% ammo consumption reduction chance
They did ranger dirty...
Ammo box shouldn't have been the class station
Though it's hard to think of anything else that isn't a simple stat increase like damage or crit
Best thing that comes to mind is velocity
projectile max distance
What
you will be surprised how many guns and arrows actually dont hit much further than off screen
Well yes jester arrows are the prime example
soooo velocity?
But they are balanced out by it
velocity iirc is just increase travel time but not the max distance
well, at least that is the case for quiver
isnt max distance usually because of frames?
not sure, I really only tested bow/arrows with quiver/archery potion, and it is a while ago
for guns I am clueless
Calamity also buffs bullet velocity
What if that bullet velocity partially became general ranger velocity and added into ammo box
So bullets have the same velocity but other things benefit a little bit
the main issue with velocity buffs is that they're achieved by doubling the frames or some jank stuff i dont remember the exact details, which is why vanilla keeps it to only arrow because on some weapons this just totally fucks them
Honestly
I don't mind just spreading it instead of adding any more
Like for example take a little bit from brooch instead
Actually no that's a big jump
Hm
Deadshot Brooch's extra velocity boost is attained by giving all ranged projectiles an extra update
so tldr is it is back to the absolutely perfect idea that will have no balance impact while serve as a nice QOL functionality in playthrough
5% ammo consumption chance

Hence why before 2.0.3.5, Piranha Gun became busted with it
I'm scrapping velocity then
What else would be a good thing to make ammo box more relevant as a class station other than qol whereas other classes benefit pretty well from them
tbh now that I think about it
they can just move the 8% stealth regen from shadow potion to shimmer
1 less "essential" potion grind
Why shimmer
isnt the suggestion about shimmer rogue stuff
I mean yes
But I don't think rogue should get any shimmer upgrades when none of the classes even have anything along that line
Yeah, the suggestion is saying how there is a shimmer item for health Regen and mana regen so there should be one for stealth Regen
At best that could be the "Rogue Station"
to an extent mage
Ig
but even then mage isnt the only class that uses mana
whereas rogue is the only class that uses stealth
Still there's not really much reason to jump over class stations into shimmer
~~melee gets one from the defense upgrade
~~
consider: rogue facetank shenanigans
just suggest to add 1 for all classes
melee = like, 5% melee size or something
ranger = 5% ammo consumption (totally super useful imagine the ammo you can save throughout the entire game)
rogue = 8% stealth regen or something (moved from shadow potion)
summoner = idk, 5% sentry damage idk
mage = no they dont get one because they already have 1 it is called arcane crystal and we must keep the tradition the mage get absolutely nothing from progression
That melee size coming into clutch with Starlight:
Yes Starlight benefits from melee size since 1.4.4
mage should get one
bc arcane crystal isnt something that only benefits mage
Technically summoner gets very negligible benefit from it
arcane crystal is not mage exclusive is the same argument as arcane flower not being mage exclusive
Meh, mana is never real for summoner, because if it ever is they can spam mana potions with no downside
Mana is not a summoner stat
and at that point it is a balance issue with some summoner weapon using absurd amount of mana on spam to the point of needing it, and the question is "why"
I forgot what it was but I remember asking about why summon weapons had mana in cal and why it wasn't already removed at this point
Was it like
Spam issues
Because now that that's gone, it can work
And you can always chug mana potions so spam issues aren't really limited by mana to begin with
God slayer rogue will fucking die when I get to reworking it
good
yes kill it
NNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
bandit sells tiger climbing gear
@wide river - Your suggestion has received an updated status!
[Merge Corrupt Flask and Crimson Flask into a single item]
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@mystic sandal - Your suggestion has received an updated status!
[Monolith for the DoG backgrounds]
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@visual jackal - Your suggestion has received an updated status!
[Wulfrum Acrobatics Pack should go in the grappling hook slot]
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@buoyant idol - Your suggestion has received an updated status!
[Allow Baby Cannonball Jellyfish to be used by Cannons]
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@onyx osprey - Your suggestion has received an updated status!
[Show off the Devourer of Gods consuming a god for once; after Providence is defeated, as she's dying, have DoG portal in and consume her, and portal back out.]
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that's dumb and it doesnt help my 18 shoes spikes in storage lol
this makes more sense anyway
how in the

ppl going "that sounds cool" and not thinking further at all
ignoring that it'd be a terrible way to "foreshadow" DoG
and just completely take the victory away
seems right at place in infernum 
lmao
what if providence's remains stay where you killed her and you can return later (idk what thr condition would be) and see a huge bite taken out of it
Murder 
It's 100% going to pass lmao
child weaponry...
I wrote that entry and immediately brought it up that it would be funny as fuck if that was possible
We just didn't have the time to code it for the update
This sounds cool until you think about it for 3 seconds and realize that it takes away like all of the satisfaction of beating provi
Huh
Who is this
Anyways imagine beating provi after like 20 attempts and then you just don’t get the kill
Infernum has some really good death animations because they feel like death animations
Like aquatic scourge