#suggestions-discussion
1 messages Β· Page 208 of 1
Criticism != insulting/bashing
What other reason is there to add to a small change
When people are telling stuff to you, they are helping you
^
"Feedback over an invalid suggestion should point to which rule the suggestion is violating, preferably explaining why the rule exists, without insulting the suggester for not reading the rules. There are a lot of rules to follow and it can be difficult for a newbie to understand them all right away, so please try to be as patient and informative as possible." - suggestion etiquette
a couple of people have tried to give you more reasoning you could put into this suggestion
I have posted 3 instances of another reason to add a small change and you have ignored them
isnt the majority of the community pretty fond of the healthbar anyway lol
yeah
its a nifty lil reference among many
yeah
also its very servicable
The majority of the community liking something != the thing is good
at the end of the day design is fully subjective
fair i guess but like
I mean yeah
I hate all of you it's just a ui change to look nicer. "iT wOuLd bE cOoL" isn't my reasoning
theres not really a reason to change it
im fairly sure there are bossbar mods out there
Its that I just want to have more customisation
there is clearly some emotion coming from Atlas. I am not good with emotions I'm gonna dip
I'm not suggesting a mod I'm suggesting adding to this one
ik
@zenith wharf I think your suggestion is good... I've added plenty of suggestions the the community here hated but I thought were really great ideas. Apparently, though, the rules in #suggestions-discussion say no suggestions just because it would be "cool". I dislike that rule.
its not really needed
its just kind of uneccessary extra work for the devs when not many people will actually use it
thats my take at least
I never said my reason was that it would be cool, you keep on thinking that's the only reason
imma head out, the less people criticizing this guy the better they can respond to people
the point of suggestions is to point out and fix problems with the mod. Hence it's important to prove why what you want to change is an issue
thank you octo

Damn they even stole your suggestion and fixed it
That's bug fixes not suggestions
Thinking about it wouldn't this be a thing someone posts a sprite for then the devs add it? That's how resprites work right?
you can look at the last 4 suggestions i've posted
point out why something is an issue, and what could be done about it
why did i come in to this
Am I the only one here that actually supports 0atlas
cal hp bar looks okay, but it is just a straight up reference. its cooler at this poitn for it to be its own thing
The new one also have a problem now, namely "reference is bad remove please" and ignore the functionality aspect of the healthbar
Honestly quite
πππ¬π₯πΏπππππ€£ππ€π€π¬π§ππ¬
π
You just need a balance for both
To make it more aesthetically pleasing. That's my reason. What's wrong with changing some pixel art
what's wrong with the current pixel art?
i lurk usually but damn there's a lot going on right now
seems pretty uneccessary
There's a difference between that and just "it would be cool"
again its like
mhm, but it's not just a reference
its literally the mgrr health bar with the name and health percentage swapped
if it aint broke dont fix it
time to go back into hiding i guess
Maybe keep it that way until the conversation dies down
Shut up
Frick wrong reply
β
Whoops
even then, theres a lot of suggestions about making stuff that isnt broke fixed changed
oh what were there
It's not broken, I'm trying to make it better
this is like my first messages in this channel lmao
If it's a bad outdated reference make it better
Revengeance Mode is a reference. It has same name but isn't a near carbon copy of another mechanic.
The healthbar is ripped. It is a near carbon copy of mgr's and serves the same function
you can still make stuff better, which is cool and good
You don't have to get aggressive
That's the whole point
Keep that up and I'm escalating to a Warn
As respectfully as possible, you may want to step away from the screen and calm down a bit
Reference (direct copy I know) is not inherently problematic, the problem usually comes when the mods force insert way too many reference
How am I being aggressive and yet I get warned but everyone else can keep doing it and hate me for wanting this small change and it's fine
i mean it's not the worst change i just dont think it would see much use
i think we were mostly just tryin to make your suggestion more valid dude
people do agree with the idea
because most peopel already like the current healthbar
Mattik, it's not worth it
In this case yes it is a direct copy of mgrr, but at the sametime functionality wise it does everything it have to do as a healthbar well
yes, but directly ripped asset in big mod's major ui elements is a problem imo
Ik but you are all doing it in a terrible way
we're trying to get the exclamation removed from your suggestion so it can go to voting
i mean fair actually
but doesnt calmaity have tons of other technically copyright stuff
Let's conclude that your suggestion is good.
Then stop saying what I'm doing wrong and say what can be done about it. Think of a reason and tell me if your trying to help
the design of the healthbar in mgr isnt copyrighted
someone gave you a reason 3 times
After you didn't take it and use it, someone else wrote a suggestion revolving around that reason
yeah yeah
There is vanilla health bar that is activated by default now, and not really "ripped asset" is not entirely true, I am almost certain they build it from scratch to just look alike
I don't think Cal outright rips a lot of things outside of the Boss Bar
Calamity is a free mod = no copyright issues
yeah
fair
there are a few dono items that are practically straight functional rips, but even then thats different... and its donor
The minimap and health/mana bar can be changed so that should be added to calamity mod boss bar too. That's literally in the suggestion
Not really
Several past themes for bosses had to be removed due to copyright issues
And also still: it being a direct copy is not really an inherent problematic aspect to the point that you have to ignore its functionality aspect completely
though a lot of the ror references are functional rips too. even then, different
and the other ones are references like the minos prime sound clip on the ultrakill guns
donor items are donor items
and not major parts of the mods ui
they're like... entirely their own things
when we getting our project moon game references smh
Many mods have way more reference to other culture in even more direct way
Cursed
hence why i said yeah donor item
it would be so funny
donor problemo
hilarious even
This conflict has gotten more heated up than when I asked for a rogue weapon for the nights then terra then elemental then exo line
lmao
lo
i mean
Same thing
was gonna say
Wow so did everyone just drop the subject without even helping
Real
terraria !
just rip a boss bar from a different game!
I tried to help and you ignored me to the point someone else took my idea and made their own suggestion before you acknowledged mine
This whole time you were "trying to help" and yet didn't give me a better reason
i mean like this is a cool thing
the new healthbar can be just as functional as the old one
its just its functionality isnt the point here
I think it's fair to conclude you don't actually want help
Ik u were helping at least
Use Infernum
Just for the hp bar
Yes I can get another mod
nothing against making the suggestion at least
But I'm not talking about getting another flipping mod
like, there are loads of thing you could change in calamity by adding a new mod/making your own
I'm talking about THIS mod
what does infernum hp bar look like again
you can still change it in the base mod though, if it seems worthy
Oh just flipping forget it
i forgor but personally i just dont like it
Almost nobody gave a single reason
you can say fuck here 
Uhhhhhh
I can't describe it off the top of my head, but it has indicators of phase transitions and how many phases there are iirc
i like how it clearly shows subphases
i mean actually
Infernum shows phases, but the actual health is smaller so like
other than that, most of the info is a bit small
that oculd be a interesting thought
make the boss bars in calamity show the phases for functionality
yeah, that's actually useful for some bosses
or sometjhng liek that
cough cough yharon
lol, yeah
Well at least this does something
Yharon having like 8 subphases
Memorization πͺ
ofc cit says that when yharon is being talked about
i know when the phase changes are, roughly
but llike
i'm not memorising his attacks
I just have good memory in general when I feel like it
i dont think a phase notch thing is ever necessary, especially for base cal where theres less phase mischief
All I know is
imagine getting up to yharon
So true
so true
i just got up to old duke and forgot about the game for a year
its not necesasry for infernum either though, so id vote for it here if it was made
either way
new visuals pog
I also feel like I shouldn't have to think of every single atom of every reason when common sense exists
is fancy visuals a thing mods can add to boss healthbars? I'd love to see a brand new healthbar in modern Cal's style
if your reasoning for a suggestion is to "use common sense" you won't get votes because some people don't HAVE common sense
Vergil gif 
Yes I am going to meme on that suggestion until either I forget about it or it gets old
did you just link to a google search
REAL
I have a suspicion this wouldn't pass in dev anyway, since the reasoning, while sufficient to pass suggestion-posting, seems to be little more than "It's an MGRR reference"
help, my infernum is dying, even on the lowest graphical settings!
looks cooler in action methinks
i don't like it much tbh
and also yeah its subjective
Best image I could find
it's too hard to see the hp numbers
I wish infernum healthbar gave the overall health easier
i just use it for infernum if im playing cos of the phase splits
a combination of different aspects of cal's one and inf's one would be fantastic
Images may be subject to copyright. Learn More
it only gives the percent in a funny font
"give some of this type of stealth strike to more weapons. also vergil is here"
that, and it's too small for my liking
True
Ok clearly this is going circle, but tldr:
The main problem I have with the suggestion is that it is trying to dispute the old healthbar completely based off of a "ripped off asset" issue eventhough the copy aspect is not inherently bad
The problem is not "it can be done better", everything can be done better, the problem is the suggestion just want a change entirely because of aesthetic reasoning over a copy issue rather than to evaluate it from all aspect of what a healthbar is supposed to do
You could at the very least, tackle some of the functionality aspect of the current healthbar and why a potential change so that it is not entirely stucked on the old mgrr design can help with improvement (eg: some example shown above like showing subphase), which will not happen if they stick with mgrr entirely
Don't rhhink so
But yeah that is the tldr of my take on it
oh the misery
TSA might if you really want one
The what
Yeah looking up Project Moon on the wiki just brings up Touhou 
Tectonic Subduction Area
same thing
Unfamiliar words
I just realized copying a Google search link reveals too much
Dangdarndamdangdarn
for those who dont know (everyone)
Least insane Project Moon fan
Well there we go ig
Yeah my problem with the suggestion is basically this, CIT sum it up well
The suggestion ended at "mgrr reference bad remove please"
i feel like yall are minimizing the difference between "mgrr reference" and "this is the healthbar from mgrr. in our mod. almost entirely unchanged. as the official modded boss healthbar style"
now iron is going to watch me sleep
How therapeutic
admittedly its not a super big reasoning
like as much as i agree with it wholeheartedly
i hope it passes in dev but i doubt it
if it even gets there
wait
shouldnt there be some sort of system to give things that people like votes
lol
that seems like a good thing
Imo this is my take:
Suggestion is not really saying why a change should happen
Suggestion is about convincing the dev why a change should happen
Therefore it basically need a solid argument of why a change is good and an improvement rather than can be just "imo this is a better solution", because the reasoning will have to be more applicable to more people
Hence why I think the suggestion should tackle functionality not just the reference problem, because it can be as easy as the dev just say "yeah what if we like the mgrr style". Functionality reasoning is more universally understandable for more people and stand as a solid argument
Tackling functionality would be pretty good and add a bit more meat to the sugg
Yes
From reading it over again, the only other reasoning I see is "You see it in every boss fight"
i'm gonna be honest i forgot calamity had a boss health bar thing
tho one could argue it as a separate sugg
tbf it is a directly ripped asset
i dont think many would care super much in there about it being directly ripped if it works
which i mean

also it took me like until now to realize youre that nohitter guy lmao
damn he's that nohitter guy
Yes .
damn it's that nohitter guy
it would be so funny
yeah i agree with this sugg
oh it's that nohitter guy?
if that guy who made the terraria on a dancepad thing
would do calamity with it
it would be hilarious
I'm surprised a mod hasn't put the β on it but it's not like it's invalid
Sorbet Cafe, was it?
the sugg is def valid tbh
Valid suggestion
It do be a suggestion
so called free thinkers when the sugg is valid
They could just make a second health bar that has an original design
Give 2 options if that's possible
fair enough
I'm hesitating to bring it up, mostly bc it's more of a personal gripe that's hella subjective and completely invalid for reasoning, but the current healthbar also feels extremely lazy.
sugg free thinking is when i discard all rules and also the idea that the mod must be Serious Mode and just like suggs that add sillyness or stuff to play around to the game π
The current one doesn't have to go, just I would prefer another style
right now I'm just content with using vanilla health bar because it just looks more appealing despite slightly lacking info
Yeah
mgrr bar looks cooler though
I kinda like infernums but also don't
omg it's the nohitter guy
plus I have a texture pack that adds lines to vanilla healthbar per 10%
π
so it already is a big help
@hybrid steeple you gonna bring up functionality to try and really put more into it?
I'm conflicted with infernums health bar
i played infernum like once
nah it looks like 5yo dogshit 
So-called "free thinkers" when the nohitter guy
it's unpolished mess
i Eating you man.
imstuff
a. Reference
b. Reference
Literally me
why tf does this channel still have gif embed perms
the funny
Dont tell the public this but its so people can post funny gifs

so we can post vergil gifs for our suggestions
Actually probably for gameplay related embed purposes
byeah i like this sugg and i'd like to see more unique boss healthbars or idk
Also doesnt get enough gif spam to warrant removal?
yeah that's what I figured, cuz I assume gif embed would also cancel anyone trying to like. showcase anything?
now you've done it
no more gifs 
real
It would
You either can embed everything or nothing pretty much
can the boss bar be a metal pipe
with zero functionality
actuallly thats a great ide afor a mod
now that i think about it
i lack video game culture so like every hp bar i've seen it's just the usual bar or no bar at all
real gangsta make bosses have distinct sprites based on their hp
mfw nitroless

yes
absolutley sickeingin behavior
I eat the poor
also I still think functionality wise this is the best approach except for maybe showing HP percentage or something as an option
Gonna suggest that soon
Ur pfp is literally chiyari tho that mfs homeless
suggests sugg
accepted
π₯ Limbo π₯
something something implication
yeah <3
anyways yeah leaving since we've devolved into spam atp
@hybrid steeple I think this is a case of "if you don't like it don't use it". There are plenty of good bossbar mods out there and you can always use the vanilla one
im going to explode
I don't see how having the bossbar reference another game is any more problematic than having the Murasama in the game
'if you don't like it don't use it' isn't. a great argument in this instance tbfh
this isnt me personally disliking the look of the healthbar its the fact that the healthbar is ripped from metal gear 
bc murasama is a single weapon used for 1% of the game? while the healthbar is in every boss fight?
They're both just references
"don't like it don't use it" people when i tell them that it's still content being added and that we suggest this shit so that it isn't left to rot in the game for years
it would be cool
If Konami cared they'd say something
what.
This isnt about the mgr devs caring
"oh we shouldn't change X because nobody likes it"
if nobody likes it it's because of a reason, right?
The argument applies more to UI than game features
ui are game features
You know what I mean
The argument applies most to weapons.
REAL
anyways i added some more reasoning
remembered cal has some other ui elements for the boss bar to be inconsistent and out of place with 
amazing

REAL

ui elements are anything that gives you like idk information about your stuff really
Playing calamity and suggesting changes are mutually exclusive tbf
No
Big servers scary
wing time for example was a quite obscure stat to be shown (only seen in like, your mind calculating the time and Wing Time Hair Dye)
(To be clear, I'm kidding)
Me suggesting changes to features that I don't experience
it would be so fucked up if adrenaline was a totally audio recognizable mechanic
calamity?
wtf is calamity dude
So delicious!
peakest meal
π
michelin quality food
average cal enjoyer preparing exploration
oh yeah
Rate this restaurant 5 stars on yelp
am i the only one who finds old duke difficult
who let the invisible man cook
β β β β β
optional boss fight i guess meant to be like harder than the other bosses you fight in the almost same tier
the completionist's curse
boss checklist mfers when I show them nonlinearity
i must do what i must do
just be me and fight old duke first and still get stuck on dog 

you know
i played like 3 seconds of touhou 6 thinking
ohh i played bullet heaven 2 on kongregate when i was like 1 year old
im sure this will be fine
spoiler alert it wasnt
If you are trying to make suggestions, make sure you have never played the mod
We want suggestions to be purely based off new player first hand experience because we want to make sure we are catered towards player who had never played the mod before because 90% of playerbase played the mod once and never play it again
Therefore experienced player stop ruining our mod by suggesting stuff like nerf defense just because you are experienced with the bosses, or uhhhh, "remove references" because those references might be one attracting factor for new player coming from a different game
IDK
REAL
#suggestions-discussion residents have a phd in derailing chats
no thats lore discussion
real
bro is spitting π₯
i dont read messages longer than 3 words
Remember that alignment chart a couple months ago?
Me, who has uninstalled almost all social media to increase attention span:
byeah the sugg is good
Agreed
this one
all yuou need to do to icnrease attention span is not be between the ages of 0 and 14
I love how we took 20 minutes to arrive at the same conclusion
easy as that
yeah because y'all derail the convo like 3-5 times
shame that it isn't pinned but whatsapp is
it has. more nuacne though
and we'll do it again

so atleast one has to come up with like an agreement
wait there are pins??????????????
oh my god thas so many letters

i'm in both so i don't care :p
whyy is there no su bways surfers footage
The pins are a collective hallucination made by Discord to get you to click more stuff
this server sucks
subway surfers skibidi toilet ohio bussin rizz skibidi bop bop bop brum burm brum brum dop dop dop hey peter what are you doing crack what the fuck hey at least im not drinking brain ohio
True!
there were never pins in this channel i just make up the sugg without reading the rules and stuff because i use my own "yea this should be fine" sense
This is what the internet feels like today
toriel undertale

What .. . .
they're spitting facts wdym
isnt that like that one youkai that tries to kill you out of sheer rage or smth
idk i dind tplay the game
Wacky channel
this is supposed to be unhinged??????
never enter sugg discussion at 3am
This place is gen-media but memes aren't outright banned
Be silly.
what kinda world do we live in
Allow non-serious stuff to be added to the game.
he yacutlaly
woah someone actually remembered that thing's existence?
lol
jupi old pfp,,,,
i just like that me, jupi, and MPG make up a corner
Erm actually bozo its both
The Plague Hive is a Hardmode accessory. Equipping it grants the following benefits:
alch flask already does the first effect, the only new effect is the bees on hit
which is dumb
All of the wearer's attacks spawn homing plague seekers upon hitting an enemy.
Plague seekers deal 25% damage of the attack that spawned them, capped at 30 damage.
you said it like that wasn't the case with the earlier one
that said, the seeker spawning effect should be moved to the PBG expert mode drop and the rest of the item should be removed
yo is that the accessory that is better than elemental quiver
yes
situationally
in practice it is probably never actually better
but its still very good
again, situationally
you can make it better than elemental quiver
i think the big thing that stops it from ever being better with fast weapons is "up to 3 seekers can exist at a time"
against an enemy with zero defense and dammage reduction it can increase your damage by 45% not counting the debuff
wait can only 3 exist at a time? I didn't notice that
I guess it makes sense
just have to do these 123 easy steps:
- hit the enemy so many times with majestic guard that the boss have 0 defense
feels lame because then you can't optimize for it
turns out when you uncapped everything everything broke so you have to cap everything
yeah sure
like daedalus rogue armor, duststorm, nanotech, whatever
but you could swap the "only 3 at a time" for "seekers last 1.2 seconds max"
rogue prove how stupid on-hit/additional projctile is
that is basically uncapped because the seekers only have to hit once
if you put it 0.5 seconds that is basically uncapped if you play a ranger weapon at point blank range
if you put it 0.1 seconds that is basically uncapped if you sit inside boss hitbox at true melee range
yeah uncapping would be dumb
the seeker spawns from the imapct point but doesn't hit for a few frames minimum
it works like terra bullets
actually it basically is just "turn every weapon into terra bullets"
Professional xd
Huh, it doesnβt? Yeah it definitely should iirc, good find
@lyric depot You know the weapon isn't called Tyrant Yharim's Ultisword anymore, right?
https://calamitymod.wiki.gg/wiki/Blighted_Cleaver
https://calamitymod.wiki.gg/wiki/Defiled_Greatsword
The Blighted Cleaver is a craftable Hardmode broadsword that autoswings. It will shoot out a red blade which homes in on enemies and gradually slows to a stop, similar to the blades created by Pumpking. Upon hitting an enemy with the sword itself, it grants theΒ Tyrant's FuryΒ buffΒ to the player, increasing melee damage by 30% and melee critical h...
The Defiled Greatsword is a craftable post-Moon Lord broadsword that autoswings, and is the final upgrade to the Tainted Blade. On each swing it fires one of three projectiles, chosen at random. Each projectile can pass through walls and hit 5 times before dissipating, and their piercing abilities vary as a result of their different damage-deali...
Doesn't have a direct connection to Yharim anymore
@ashen warren Yep a significant Yharon resprite has been in the works for, uhhh, years actually
It was such a big project that not a lot of spriters felt capable of taking it up and it just kinda stagnated for a long time
(how do I seriously not have the most recent iteration saved
Oh well)
One of the most recent ones, and an older one
in short: it's planned but won't be a thing for a LONG while
I would really like to see that ingame. It fits him so well and it's gonna be absolutely epic. Such a great boss deserves that resprite
indeed
500,000 pixels later
what a deal

Alas it'll be a mega bastard to finish
All the animations, all the other poses
top 10 "it'll be awesome when its done, i can feel the sheer pain of working on it though" things
he'll get his love in x years
doesnt matter how much time it takes
if it comes to life some day, im already very happy with it
Damn, I'm in 1.4.3 but mine still says "Yharim's ultisword"
it is the inevitability of being in 1.4.3
1.3 is better 
I can't go to 1.4.4 because most mods aren't even updated yet
i love 1.3 i wish game ran out of memory was real
But I still want to know what you're going to do with Yharims ultisword. Is it a scrapped weapon or is it going to be implemented when the inevitable (most likely forgotten) jungle tyrant boss release
they're already renamed, and iirc they might be reworked eventually tm
yharim's sword will be a different weapon entirely
yharim will have a different thing most likely
yharim should just have clacker balls as weapon
break the edgy mold
yharim joestar
ah yes, from the exo balls enthusiast
you know me

Probably have nanomachines that hardens in response to physical trauma
but honestly yeah, yharim could be fun with an entirely unique weapon that isn't inherently trying to be edgy
but they'll cross the bridge when they get there
i think youre too caught up in the old lore
ultisword line is not connected to yharim anymore, and yharim is not a jungle tyrant anymore
Wait, then what is he then?
well
read the lore 
I have not learned about most of the new lore yet
i cant simply explain it also because i dont know
tl;dr godseeker
read the pinned lore doc in #lore-discussion
I ain't reading all that
ah well there's your problem
Outdated
"Idk the lore"
"read this, it contains all the lore we have."
"nah"

Calamity isn't updating 1.4.3 and 1.4.4 concurrently, they've moved on completely to 1.4.4
yeah you already said that 
Just tell me what he is bro. Is he a seeker or something
I just wanted to post that
His objective was to kill all gods due to learning of the genocide against dragons
thus earning him many titles
Tyrant King Yharim, Godseeker Yharim, etc
That explains it
Yharim wants to kill all the Gods, because Gods are entities that have slain and absorbed the Auric souls of Dragons, and he wants to avenge the deaths of those Dragons
yeah what he said π£οΈ
Aight see ya later
It still is
That guy gives me bad vibes
??
The bob guy
What do you mean by that?
HPU is merely the latest sacrifice to yharon resprite hell
awesome
https://cdn.discordapp.com/attachments/711268703991365642/1149021498980450376/image.png most recent is on the right (wings are not done lol)
(The new general structure of the wings looks much more realistic)
^
i love how i never noticed this
Shhhh don't worry about it
Iβm not really sure how the unfinished one looks unrealistic
your addicted to birds?
marv did you miss the part where he had an entire channel dedicated to birds in ccc
Ngl just remove Yharonβs wings, just make him fly using sheer force of anger
Komodo dragon
just give the entire yharon wing like shiny flame effect so you can't see the details

just blur yharon's sprite with flame so much that you don't have to draw details
something something infernum yharon
oh look its yugioh
Do you play ygo marv? Or just know it
I active pot of pain, it allows me to draw
(no I don't, I just watched yugioh abridged that 1 time)
you aren't Marv that's understandable
i watched uh majority of the shows im not into card games thougj
same thing with digimon lmao
Ah, ok. Was curious as I thought it could be fun to play against each other
I thought "yugioh marv" is a game

Lmao
ok off topic so uhh, let me just drop this, again
last time it got decent votes but got cuked by sulphurous wall suggestion no.N
surely this time it will not happen again
Surely 
"this is especially worse for revengence mode where it can charge randomly charge" should be fixed (second to last paragraph)
Besides that looks good 
ok yeah fixed that
Looks good
Also, in the last part you say "significantly solve" which in my opinion sounds weird. Just using Solve, or completely solve, or significantly Help would read better
its a weapon you get after wall of flesh by that point the chances of you not at least having a gun are so slim
this is such a small nitpick lmao
Tactical Plague Engine and Cosmic Viper Engine would have to follow the same logic if this is added
Otherwise it creates an inconsistency
Ah yeah
I didnt know about these two
EGYPTIAN GOD CARD
Dragon God Yharon return (Real) (Totally Not Fake) (Totally not a terrible fucking idea)
i mean if ur not playing ranged and you go through the normal preHM bosses (minus deerclops) you could fairly easily avoid getting a gun. if you skip evil1. and also if WoF doesn't drop one. i guess
WoF drops Clockwork Assault Rifle what
the real question is
still CAR is a % chance so it is possible, i guess
what do you really need arms dealer for if you arent playing ranged
...black hawk
Bullets for Black Hawk
yeah
Easy source of bullets to fuel the aforementioned Summon weapons
blawk hawk
But TPE
what does this mean that is literally just what it is called >=U
its called black hawk not blawk hawk
oh lol
Yeah I typo'd by accident
im very tired i was programming for the past 3 hours
anyways yeah by the time you're in hardmode to even have black hawk in the first place its not gonna be that hard to get a gun
also
you dont even need a gun for for him to move in you only need bullets
It's gun/bullets
Either works
and bullets are significantly easier to come by than a gun
You'd need to like
Ignore Shadow Orbs/Crimson Hearts, never break any pots (when in Hardmode), and not take any of the many guns and bullets from misc chests across the game to not trigger the Arms Dealer's spawn condition
destroying a shadow orb Always drops the gun variant of either crimson or corruption first time
and without shadow orbs you can't get a goblin invasion
so no that's not true really
can't you still use the battle standard?
yeah battle standard doesnt need the orbs iirc
tbf who uses that instead of orbs
battle standard is so inconvenient
it takes an eternity to get enough cloth to craft it
people who hate evil1 
fargo reference (eternity)
i dont see a reason to not add this, but i also dont really see much of a reason to add it either
it can't hurt because clearly this guy somehow managed to do it
in what circumstance would you be post wof and not have a gun or bullets
so
ig so
Β―_(γ)_/Β―
This is incredibly unlikely to happen in a normal playthrough, if they actually had this happen. Fucking how.
Can't hurt, but like
Why
makes the top 20% easier
for this dude who managed to skip all the guns
TRUE
Still iffy on it, but I suppose it's not entirely invalid
I feel the current reasoning is weak imo but that's just me
the reasoning is it is possible to get a BHR without getting gun dealer
shrimply
that being a possible annoyance is reason enough
Gunless% got easier
i know exactly how you would actually say this
i dont know how to feel about this
lmao
Acidwood Fence
What did the user mean by this
fences made of acidwood, duh 
Clearly we just make it so that BHR drops with 100 Musket Balls
clue
clueful
balls
Acidwood Fence
true
it takes like 5 minutes
I see one suggestion asking for that, but it was from November of last year, so you could write another one up if you'd like
Though do note that suggestions like that are often backlogged due to tiles needing sprites
And sprites take time to make
Consider: the Smart Phone. Combine every event summoning item, the Cosmolight, the Torrential Tear, and the Shellphone to create it. It lets you access just about everything.
Alas, it would take a while to design a screen filled with apps to click and do things.
But wouldn't it be silly for this legendary, all-powerful hero to summon Draedon by just... dialing his number into the phone?
'Hi, Draedon, I hacked your computer and installed its OS onto my phone. Exo Mechs please?'
"Draedon why wont you respond I sent you 7000 power cells π₯Ί"
exo prisms should count as a single infinite power cell
Counterpoint: It's post exos and the prism isn't compatable with the chargers
I suppose it wouldn't be useful at that point
It not being useful at that point is exactly the reason to add it. Barely alters balance but if you decide to use powered items for any reason it's very helpful.
Albeit expensive.
It's perfect in its uselessness.
?
Why would a feature get added if it serves literally no point to exist
If you've defeated Exos then you have much better equipment than the post-DoG arsenal weapons
Hmm
This reminds me of something
Hmm
Feedback welcome, I don't think this one is very strong
Remove Energy Cores
Energy Cores are a material dropped by Wulfrum enemies, but only when "supercharged" by Wulfrum Amplifiers. They're used to craft 7 of the 16 Wulfrum items, which is almost half of the total amount. Energy Cores are also used to fuel Wulfrum Lures, but the enemies that spawn from that have no drops that other Wulfrum enemies don't already have in their drop pools. They have no other uses besides this, making them entirely useless once you craft maybe one or two items, with three in the case of Summoners. The items that Energy Cores make could easily have their Wulfrum Metal Scrap costs increased to compensate for their removal, so that's not hard to fix at all. In short, Energy Cores are largely just filler items and should be removed.
I never really thought about that tbh
Pretty sure they used to only craft the Wulfrum Armor before the Wulfrum rework
(At least, that's what I remember anyway)
yeah i agree with chaos' sugg
Again, I look at Cynosure and I think that would work well for what the player character is supposed to be by the end.
Terraria itself bowing to the character - I mean, the phone wouldn't even be the source of the powers, it would just be a conduit. The player is just telling the world 'Alright, I want it to rain, be midnight, and be a Blood Moon', and the world is like 'Okay'.
A device to bend reality to your whims, call forth enemies to slaughter at your will.
this is definetly a SiS kinda but
idk i think it conveys the idea enough of reducing inventory clutter by merging common inventory items
but also why would you need to merge event spawners? do people carry those around?
Well, no.
So maybe there'd be two tiers?
The basic EverythingPhone, and then an improved EverythingPhone with an event summoning menu.
The Solar Eclipse and the Moons are rather important in post-Moon Lord so at the very least those could be included.
Maybe a phone with, like, sockets, so you could add functionality by adding items.
Would probably be far too complex though.
well no the moons are dying
Me when metaphor
that's just a leftover of old cal that they scale at DoG tier
Wha
no reason to design around it
Calamity Phone 22 "Bullet" design item
yes the upgraded events are a placeholder until the Distortion is added. much like DoG dropping Cosmolite
the only one sticking around is maybe the solar eclipse upgrade but that is it
realll
^
material bloat reduction 
material bloat when it DIES we KILL IT
I 100% agree with this, energy cores are just another item that clogs your inventory
Thing is it isn't a lock
in their piggy banks yes
now when can we finally convince the devs to kill one of the meld mats
Yeah
His armor is made from it, he should drop it also
maybe hell drop a bit idk
I have no problem with the Distortion providing a more efficient supply
I think pretty much any player will jump at the chance to not have to farm one of the hardest bosses anyway
i use journey mode anyway so it doesnt affect me
still a good change though, having to farm DoG for cosmolite sounds blegh
@wintry gale Why not just remove the bullet usage entirely?
it should use bullets for the unique ammo effects
It's so weird that those weapons do that
it uses the unique bullet effects
it would become like way worse
if you couldnt use special bullets with it
Just buff its damage lol. Ammo is ranger's job, summoner shouldn't steal its one defining mechanic
the sugg is based on a consistency issue rather than an entire item issue
the functionality of the weapon is to be a summoning weapon with the utility of the different ammo types
removing its ability to use unique ammo would completely neuter the line and a damage increase wouldnt do shit to account for it
The neat thing about damage increases it that they can ALWAYS account for stuff like that, you just need to put in the right numbers
summoner is a class amalgam in terms of things that belongs to X class 
yeah just remove the unique and interesting functionality of the weapon and give it a damage increase sounds like a good idea
TRUE
It's not unique it robbed another class
summoner originally was a mage subclass I think?
then it got it's own stuff
here we go again with the

im not going to argue this because if you cant already see why what you said is a bad idea then nothing i can say will change your mind
with the class inconsistency echo chamber so y'all can reforce your own ideas
same
Ranger is already the least distinctive class, it needs to have this to itself
And Summoner is the most unique. Another core mechanic is the last thing it needs, especially not at the expense of a far blander class
It really doesn't. Ranger loses nothing by Summoner having like 3 weapons with a unique functionality in comparison to other summoner weapons.
Its not at the expense of ranger what are you talking about
okay yeah nothing I say will get through to you 
that would be mage
by a longshot
All you've done is say no to my arguments without actually disproving them
bro 
Bows
Guns
Rockets
Weapons with special ammo if you use default ammo(whatever is musket ball or wooden arrow)
craftable special ammos
flamethrowers
and some special ones that im too lazy to search about
summoner having like 3 weapons that use bullets doesn't take anything away from ranger
Fair enough, Mage is worse off. Ranger is second though
bhr's entire identity is being "summoner item that uses ranger ammo"
Me when Blood Runes (They are ammo for a magic weapon)
we're not talking about mage.
taking away that identity makes it just another summon weapon you're gonna ignore because it has nothing interesting going on with it
why are we discussing this considering the fact mewk made an unrelated claim to spacer's sugg and we just took off from that
I was re-evaluating my statement about Ranger being the worst off
That IS related to the debate
the sugg is about consistency regarding how the plague jets and viper use ammo and don't do the arms dealer check for it to spawn
while being related to yes, the items in particular you just came and made a claim based on weapon design
at least tpe has the identity of being formerly the most broken weapon in the mod but thats not gonna be relevant forever
kill time
as simple as that
yes you can make something viable but who cares if its viable when its the summoner equivalent of an ore broadsword
usually people argue with other people they dont know just because of their ego
but rn im just waiting for angler to appear and give me fin wings for some goofy ah fishes
Then we can just remove it. Summoner has a WoF weapon now
finally
yeah i agree with you spacer
ah yes "weapon cant have intrinsic part of its identity removed so we should just remove the weapon instead"
now
back to infernum giant clam suffering 
me don't like weapon me want weapon Dead....
like yes it uses something from another class but
theres like 30 weapons that do that
and a large portion of those are whips
yay
another large portion are fake mage weapons
None of them do it to this extent
yeah
why even complain about this specific case
just look at
meelee
SHIT
DIDNT WORKED
nimbus rod is literally just a summon weapon
Titanium Railgun and Adamantite Particle Accelerator
Fair enough
Sentry, but yes
yeah literally just a sentry with magic damage
borealis bomber and slime puppet staff are mage weapons with summon damage instead
It's vanilla though so sadly we can't do anything about it
And like I said earlier
Ice Barrage is a mage weapon that uses ammo 
just because something borrows something from another class doesnt make it bad weapon design
like someone would do something about anything non vanilla 
i love when i make a claim and it gets passed by everyone without any reply having to extend this discussion even more
(This is certainly not a shill for a certain suggestion
)
wiki setup guide says to use it but
i dont like it
so i used spinal tap for wof 
ayo what u talking about

I'd say that all of those are similarly bad
But I guess it's just a matter of how far your class-related suspension of disbelief goes
the class inconsistency echo chamber
class consistency has never existed
the only class consistency that matters is the damage type
(Ok I do agree with you we can probably move on with this point)
there's some particularly bad examples, but some unique summon weapons that use ammo are nowhere near the worst
yeah this is just
at least they're actually unique weapons
Daybreak and Shadowflame Knife moment
We literally have The Burning Sky as a melee weapon so yeah class consistency is not real
honk mimimimi discussion we had like a billion times alredy and we alredy know the output (it's not even barely related with the main sugg's point)
And is an invalid argument
Well too bad because this is going to go on for two more hours before the chat finally lets it go 
no i want that reworked because it's boring and dumb, not because class consistency
slime puppet isnt bad because it doesnt feel like summoner its bad because its boring
yeah i'm just going to jump out because it's so boring to hear the same claims again and again
Go discuss uhhhhhh Bloody Tear sugg
yeah i just agree with it
it shouldn't be hard to implement really
that's like the only thing really, consistency suggs don't really need like too many discussions regarding it tbh
what about we turn black hawk remote into a ranged weapon that uses mana 
I agree with removing energy cores
@fleet flume - Your suggestion has received an updated status!
[Add post-Lunatic Cultist materials to the absorber's recipe]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@glass arch - Your suggestion has received an updated status!
[Remove Flesh of Infidelity]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@wide river - Your suggestion has received an updated status!
[Change the Drill Containment Unit's pickaxe power in some way]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@novel belfry - Your suggestion has received an updated status!
[Give Meld itβs own dye]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

Neat. I forgot about that one, but I'm glad it passed. Still one more step to go.
Let's hope it goes through.
Coolio
it's meldin time
all of these suggestions are pretty understandable (yes i understand that Flesh of Infidelity is another stupid crimson themed nights edge tier item)
7/10 batch
remove flesh is a weird one bc presumably all of the crim variants should die at once
and idk how i feel about the absorber one
but otherwise i am indifferent
@glass arch - Your suggestion has received an updated status!
[Remove Flesh of Infidelity]
It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message
i only suggested for flesh because there were already 2 or 3 suggestions about both
oh hey
somethings happening with it
real
isn't there a reaction for this while it's in voting
a true throwing darts at the devboard moment
yes its π which is the same one that just got put on it
We're gonna tiershift Flesh of Infidelity to post-Rugamarius and make it deal percentage-based melee damage
to stop it from taking a slot from a suggestion which isn't going to just get "conflicts"
BASED
based
based
i just woke up for the third time even though i was already awake once
the fuck...

What exactly is Rugamarius?
This
(True and real)
Unironically though
I'm just getting confirmation on whether I can share the plans - because they're very simple and not mine
Suffice to say, for now, that Flesh of Infidelity will die
Plot twist: Eye of Night is getting removed instead 
Byeah
Jokes aside
Interesting to see there are plans for this
Noooooo flesh of infidelity 
wasnt a drop from a boss dying and flesh moving to its loot pool?
La ruga>
wait this guy is just a living sepulcher
No that's DoG 
(Lore people please don't kill me this is a joke)
So how possible is it for vanilla's summon ais, particularly prehardmode, to get adjusted to make them more useful
post what
i know cal doesn't like to rework or make large changes to vanilla weapons, but most of these are primarily useless
Where in progression will Rugamarius be?
Pre-Scrungle as its summon is dropped by Michael
OH MY GOD

you're not even a dev
I think Flesh was gonna die, ans the boss drop would inherit its AI?
Anyways, I guess there's no point to being secretive now
Stip, is carnage ray being removed too. Please bring up carnage ray
eh, whatever
i'll post it, someone can let me know if it's not going to happen
@bright crag seriously though, sorry for the ping but can you and/or will you share what Rugamarius is though?



