#suggestions-discussion
1 messages · Page 188 of 1
Ah yes the biome is an enemy.
No-
The void is the bottom layer of the abyss
^
yeah thats a layer of the abyss, not a biome
It's a biome-
layers 2 and 3 are also seperate biomes then
And is more relevant to the lore than calamitas’s brothers
then what is the point
Have you not been reading what I'm posting?
You need more reasoning than “they should get more lore”, because that’s already being added
I thought I made the point clear
Howso
yeah there's already plans to give basically everything more lore
Nobody said this cause nobody tells me shit so how was I supposed to know
even the most basic of enemies
Shut up I'm not talking to you
🥱 dont care
There’s no reason to suggest to add lore items to 2 boss minions when everything is already getting more lore that will help answer those questions
You missed the whole point but mkay whatever
Then you need to express that point in your suggestion
fr
the point of the sugg from the description looks like it would logically be "give cataclysm and catastrophe more lore"
And if that’s not the point, then all the suggestion reads as is “add this because it would be cool”
people tell you shit if you ask
I feel like this is lack of reasoning
There is no valid reasoning in there 
but its literally included in a future plan (lore items arent needed theres other ways to tell lore)
Twins both individually drop a trophy. Anahita and Levi both have individual trophies. The CalClone brothers also have trophies. Hell, the fucking event bosses have trophies. That's not a basis for them to have lore items
mourning wood lore 
dark mage lore ooa isnt canon
just give normal enemies lore items
thorium minibosses type beat enemies that drop lore items would be kinda based tho.,.,.,...,.
heat spirit lore when
…tureue
how about heat spirit removal 
Dedicated content because it's dedicated to Christmas 
Bosses drop lore items, not minions
Sometimes they drop items that provide clarification on the wider world
^ if boss minions had lore items we'd get into the territory of servant of cthulu lore
Oh god
Spiked Slime lore
bee lore
pinky lore 
i sure cant wait for eater of souls lore
endangered animals
Corite lore
true eye of cthulu lore
Fearless Goldfish Warrior lore
Tesla Turret lore
(this does actually exist)
Dev leaks smh
omg this random enemy has lore
@neon tree okay yeah, im gonna flag this for now on the basis of a lack of reasoning. there are plenty of countercases as to why the brothers shouldn't have lore items, even a lot of lore relevant entities and items don't have something like lore items right now, and even bosses like calclone have lore items that don't even really explain things, so i dont see any reason the brothers should have lore items. if you want lore for the brothers, they'll be getting some in the bestiary next update, but you need more reasoning as to why they should have lore items specifically if you still want to go through with this.
Hey wouldn't you like to know what Bestiary is about?
There's no Plantera's hook lore in the bestiary 
plantera spore projectile lore
bobbit worm lore
It eats people
the end
ture...
Such a bestiarying moment in this channel
bobbit worm beastiary entry:
Nom
Eunice aphroditois is a benthic bristle worm of warm marine waters, found in the Atlantic Ocean and the Indo-Pacific. It ranges in length from less than 10 cm (4 in) to 3 m (10 ft). Its iridescent cuticle produces a wide range of colors, from black to purple. This species is an ambush-predator; it hunts by burrowing its whole body in soft sedime...
silly creatures :333
calamity lore leaks omg
It looks so huggable
yharim lore item:
"i cannot write this at the moment as if you are reading this, i am dead."
bestiary needs to have full animal taxonomy with references and stuff.,..,.
wait, lore item lore when?
"My name is Yham Nir Walt, I live in Dragon Aerie, New Jungle 589-
What species is Calamitas?
Lore lore when
woman
reads 50 shades of ashes
Good one
fire book
Hellfire
Donor lore when
Also this
True
donor lore for roxcalibur, roxcalibur for the worthy, as we just carry it front brunt strength
Honestly I think it could be neat to make lore (non-canon of course) for donor stuff
I might try my own hand at it after the bestiary rewrite
the virili lore 
genuinely wondering, why does the terratomere not have the meowmere in the recipe despite its name ending in "mere"?
that sounds like a reason to rename the weapon
Earth blade
Green sword
the string bean :)
rename terratomere to "terra weapon thats way outside of the terra tier"
terrathon
in 1.4.4 shimmer should generate at spawn point in ftw I think imo iirc
50% lava 50% shimmer all around the world, including shimmer ocean
sounds good to me 👍
okay but idk
i guess this is probably worth changing because it should at least be, yknow, playable. but overall ftw is just a meme seed at the end of the day so i wouldnt be suprised if they just ignore this
but that's the only reason im not flagging it
I can understand it being borderline unplayable (like bosses being nearly impossible without dumb strats), but if you have no chance immediately upon spawning, don't you think that's too much?
cal seems to want the meme seeds to be really fuckin dumb and batshit insanely hard BUT winnable
will you go through absolute hell doing it? yeah probably
will you be able to win? yes, its fully possible to win every fight
Does Cal treat ftw like a meme seed?

I don't think it really is one tbh
Maybe that's just me
I believe so
Nearly every discussion I've seen about it in #1042197406776827914 has had devs refer to it as a meme seed, so I would have to assume it is
If it is not, why planetoids are spikes?
Is it both enraged and nightly?
no it is smaller than profaned guardians
Right, I forgot about string of changelog entries, where bosses were just stated to be microscopic

Yeah
a lot of the changes are memey with 0 consideration of balance yes
Okay meme sugg idea
just not to the extent of absolutely unbeatable yet (which will be gfb)
I just don't think that FTW (wtf) is a meme seed in itself
the balance is added later
instantly denied
gfb wont be unbeatable
gfb was unbeatable at one point apparently
In FTW, if boss has lyrics in its theme and it is smol, the lyrics should be sung with speedup used to get that meme voice sounding

was my suggestion that bad lol
like for example exo's ftw changes is straight up bullshit, but you also have like crabulon which barely change other than somewhat more aggressive
stip has confirmed this (i think it was in #1042197406776827914 but i dont remember)
nah we just got offtopic talking about ftw as a whole
i don't mind yharon's dash dealing 4000 damage but having a lava spawn a lot of times is pretty eugh 🤷
i know it's impossible to beat ftw in hardcore, just wanted to see how far i can get until i inevitably die
If a suggestion is truly bad, people here would be talking about it for actual hours unless a moderator deletes it
Usually a couple minutes of discussion with a bit of being offtopic is around normal
just very very very very very very very unlikely
or maybe just make entire themes high-pitched, the smaller the boss is, the higher pitched is its music theme
5 worldgen in a row all had lava spawns

crabulon really just never can win huh
ftw should be just baseline death crabulon and it will be fit as a death mode fight
Now that I think of it, I'm less sire abt this sugg 😭
Cuz the Seraph Tracers inventory sprite has six wings, which is indeed how many wings seraphim have
So, if no sprite changes are foreseeable, I would rename Seraph Tracers to Celestial Tracers, and come up with an entirely new name for Celestial Tracers.
Tho I think this would still be better
Elemental Tracers is the cliche choice
Godslayer Tracers 


she deals contact damage doesnt she
(Ideally, yes)
(Honestly it'd be really eh if it was outright unbeatable)
Don't expect it to be fair, though
ok but can the gfb bosses survive 10 idiots throwing themselves at it
We shall see
make gfb multiply their damage number by number of player currently surviving
10 player = 10x damage
and make respawn time 10 minutes while a boss is alive
you dont respawn for the rest of the fight when boss is alive
I feel like the AEW suggestion should not have made it through
It doesn't even address the fact it's caused by the player enraging it
this
@ rover
wait was
grr i need to scroll up now
cog was there but didnt rlly say anything about the sugg itself
I never did, which is why I'll be fighting bullshit with bullshit

✨ Water Arena's ✨
I hope it's beatable but not nohittable
Just give wall of flesh guaranteed damage or smth
Just give SCal unavoidable damage during every bh
just turn scal into a touhou boss
Make nohitters suffer and entire PT only for the end to be impossible
just give scal 5 more BH each harder than the previous
with the 5th BH being the same difficulty
Brimstone Omniblast
just give scal even bigger spreading brimstone blasts that fire even more darts
oh yeah btw yall i finally fixed my x key
gigablast that ignore blocks that is predictive and homes into you, and explode into more darts with extra darts that curve
just make all blasts ignore blocks
and make all BH projectile have a random projectile speed between 50% to 200% for each individual projectile
and each BH last 30 seconds instead of 15, with the final BH 10 lasting 1 minute
"guys new gfb scal nohit world record, I got past bh1"
also give normal duke predictive dashes just like his grandpa
What's the earliest predictive projectile/enemy?
That's basically malice Fishron
Which was hell to nohit, but possible
well malice is gone except for in boss rush
what makes you think gfb will not have malice + ftw AI by default
Because gfb seems to be a bit more creative than malice
they can also just implement said creative AI on top of malice base difficulty to make gfb
Giving guaranteed damage just cues community into making it an exception
Making it technically avoidable but excrutiatingly rng/difficult/both to achieve is a lot better 
the rot will consume itself in its hatred
It was alright
The one issue was that p4 has no indication
In the prediction part, Calclone was much worse
Post-bh2 Calclone 
Fishron phase 4 transition suggestion attenpt no.N (it never get enough votes because shotgunk is more important)
hoping gunk shot sugg gets denied
who cares if a reference isnt fucking 1:1 or some shit
a reference doesnt have to be in ur face
but its high demand!!!!!
GO RESPRITE YHARIM PLS
What did the user mean by this
I'm expecting great things
Yharim is now wearing banana armor

dont see why not
Yay
There's a list of items like that recorded somewhere
I believe they're getting detailed descriptions while holding shift
Guh
I dont think I had fairy boots
that one is mostly for wrong information/tooltip that can be misinterpreted
https://docs.google.com/spreadsheets/d/18T4kYEf5srOd-6Hei4m9WnVoNwCN7aEy/edit?usp=sharing&ouid=100257730182736306914&rtpof=true&sd=true you might be referring to this if I am not mistaken
Opening
Terraria Calamity - Wording Inconsistency
Inspecting all accessories and armors in the game to find inconsistency in their wording for basically the same effect
Only armors and accessories (and some potion) since these are the main sources of these type of complicated effect
If I notice...
Yes it's a repost
#suggestions-voting message
it missed the batch so it can be repost yeah
and we all know it will get dunk by like a suggestion that want to rename Megalodon to Omegashark anyway
oh since when did the seraph tracer rename get marked with a 🏁
well I guess we have seraph tracer as the name of the stupidly overpowered post-Yharon boots now
it wasn't very close
Bot is dead 
It took over two and a half years for that one to pass
Again, I don't necessarily think it's a perfect solution, but I do think it's better than the current naming, and should work with potential resprites better.
they can also just rename celestial tracer, literally
instead of swap the name, which the sprite now don't match because the luminite tier seraph tracer is actually 6 winged like a seraph
Only the inventory sprite. The player sprite is four winged
well then just remove the extra wings from the inventory sprite
bet even i, an amateur could do it
x tracers isn't that good in the first place imo
true dat
tracers doesn't really describe the accesory well
like
just rename the entire line
Reduce the amount of coins needed for late game reforging
As of now, some of the later weapons need upwards of 3 platinum per reforge. This amount is absurd, as even with the fastest money making methods (killing bosses and selling loot), this grind can take over half a hour to get the wanted reforge. This doesn't sound bad, but when you take into account the other resource gathering etc which you need to do for late game gear, it becomes extremely painfull. Yes, nothing mandates you to get the best of the best reforges. But even then, you really do want the best possible reforges for maximum dps for bosses.
how can I improve this
cus It sounds really whiny to my ears atm
I cannot remember the last time reforging cost is a problem
you know you can literally just make a suggestion that solve the problem better
like making accessory reforge cycle instead of completely random, or cannot roll the same
referring to this basically
getting the same reforge when you click the reforge button just feels weird (mainly on accessory since weapon stay at highest tier except summoner which can roll ruthless)
it just depend on the approach of less rng = cycle or more rng = just don't roll the same
alright on it
Remove the possibility of getting same reforges while reforging, reset the cycle after getting all of them
As of now, reforging items is heavily rng based. It wastes time, coins and makes the person go insane at times, spending more and more coins to get the wanted reforge.
Thus, I would suggest making reforging less rng based with a new invention, set cycles. This way, you could not roll the same reforge twice before every other reforge has been gotten. This would make reforging way less rng based, and making the player know that they will eventually get what they want. Along side it, I would add some kind off stopper, similar to how some Hypixel Skyblock mods work. This would stop rolling after you get the one you want, as it's extremely easy to miss the reforge
@small timber
yeah seems good, not much to complain about it, short and simple
(though the hypixel one probably can remove, because I don't think the game can determine "the one you want to get")
because you might want warding, or menacing, even violent, the game don't know
I mean then they probably have to implement an additional UI for it, I think just set cycle is good enough
it stops when the texts match
unlike Hypixel there is not much reforge to cycle through, especially when it is on a set cycle
on in another words, this + Silent is literally 7 reforges only
true but as a person who is color blind it is rough seeing it as I cant see the rarity change
and that is counting Arcane, which probably should not be on the cycle
cal currently already roll your reforge to highest tier first
eg: Hard -> spiked -> Armored -> Menacing -> Menacing -> Warding ... and then you can only get highest tier
oh I didnt know that
it is not true random, it is just still random within the highest tier
Ah then
then that's fine
cus it isnt that bad if you miss it
I thought it's like vanilla where it's pure rng
it still is pretty much rng at times
arcane is on the cycle?
no arcane is not
isn't arcane roll 3 always
the assumption was just referring to the suggestion proposing "set cycle", if arcane should be included (it shouldn't)
tbh I seriously think arcane should be buffed even if just as a random buff, just so it is not totally worthless
I think you can give arcane like, 2% mana cost reduction per reforge and it will still be worse than Menacing by a good amount
it probably need to be like 4% mana cost reduction per reforge for it to finally catch up to menacing and only on high mana consuming weapon like aetherflux cannon and yharim's crystal
mage rework moment
what I mean is they dont have to wait for mage rework
everyone know arcane is complete dogshit right now
-> suggest
omg it's the fucking meme again
hold on
I love you eclipse for making this
do you really love the meme if you don't have a dedicated folder just for that meme
(yes that's a real folder I've had for a long time)
at the general su
nd wants every p
this was his response about pinning the quote
ah
yeah no, if a massively influential quote made by one of the former devs ain't pinned, that meme has no chance
you're better off doing what I did
I don't think rover as an admin want's to hate on the average player

admittedly there is a meme in pinned but it's very inside joke-y
I don't even know what it's about
lmao
oh it's just a cog meme
I need more ways to minmax the game
it's one reason I love calamity, everything is possible when making builds
and minmaxing is good
is the folder made so google photos doesn't backup the image and delete it
we need to ask rover to pin the image
nah it's just so that I don't need to sift through my gallery to find the image
but I guess that might've taken effect as well, never realized
Ye
and then this one just get a straight 🏁 slam into its face
oh right bot is still down I think
oh wait no yours is the fairy boots one not the celestial tracer one

Reforging still sucks
Somehow even with the changes, it barely feels different than vanilla reforges
It's fine for weapons, but accessories are so bad
well for accessories you always get the highest possible modifier, so it'll always be the 4% instead of it being something completely random
Nah it's infinitely better than vanilla reforges even for accessories
28 less options are 28 less options
I meant 21
Which, in theory, means that getting the reforge you want is a 20% chance per roll
But I'm convinced something is broken because I have to roll 15-20+ times more often than I dont
sometimes the reforge system is annoying if you want to get a "suboptimal" reforge and the game just refuses to give it to you
this mostly happens with things that want smth like "light" and are instead stuck with "legendary"
you can turn off the reforge rework and then get it
this ain't the case with cal rework on weapons
I think
?
unless you meant the choice between Legendary and Light on some weapons
I thought it'd cycle
pretty sure you can still get light on pickaxes
You can
Why would you want a suboptimal one
(at least in 1.4.4+)
Murderous dragon breath is what I can think of but that's getting patched
hamaxe :)
What?
isn't ruthless actually the best for some weapons if you don't need more crit chance?
ruthless isnt suboptimal
ehh yeah
The Wand
@cobalt heath Just disable remove reforge rng in the config
Your suggestion is also a big scale rework to the already existing remove reforge rng function
I think the suggestion is pretty much is just you cant roll same reforge in a row after getting highest tier
so it is a modification on top of existing reforge, rather than like a different rework
that or to also make is cycle like Menacing -> Lucky -> Warding -> Violent -> Silent -> Quick -> Menacing -> Lucky ... or something like that when reaching highest tier
Murderous is only the best on dbreath because it has a usetime bug
yes i know
What about arcane
the solution is to make each reforge unique 
That won't be hard for the devs at all 


We need a +2 damage +2 defense reforge
we also need +1 defense +4 dr reforge
One can dream
Hmm
Is the bot down? I haven't seen any notifs in a while from it
@inland saddle bot followed LTG’s advice
I think fairy boots should have the fairy stuff removed tbh
it is further wikigame gaming because in vanilla they lock you out of the terra boot crafting tree, so you don't make them
or just make them required to make terra boots that'd be sick
They're an alternative
A really strong one
I don't think we should add more effects to terraspark
Nah make Terraspark Boots the Auric Tesla of accessories
Just throw random stuff in it until it's so bloated with effects that it's incredibly broken 
Give it the effects of all boots yes
Add Hellfire Treads and Amphibian Boots
This will surely not be an issue for balancing

nah
add hellfire treads and amphibian to the angel treads
also add a miracle matter just so its locked behind exos, which at that tier you wont really need boots
Fargo's Soul Mod be like
@small timber - Your suggestion has received an updated status!
[Make Necklace of Vexation Works When Exactly On 50% HP]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@frosty trellis - Your suggestion has received an updated status!
[Remove Galactica Singularities]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@drowsy plank - Your suggestion has received an updated status!
[Fix Summoner Upgrade Inconsistencies]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
Nice!
cog
I wonder how this one's going
I assume it's just taking a while to vote on, so I'll keep waiting for a result
#suggestions-voting message
im glad that the "Make the Old Duke feel more balanced" sugg got basically nothing
Aye, me too
that mf is meant to be hard
Considering it shouldn't have gotten through to begin with, it's only fitting it was near the bottom of its group
fr
they're so strong as to make the terraspark boots useless
not that anyone would know that without reading the wiki
or nearly useless
fairy boots being in the tracers would be a good compromise since they are almost universally agreed to be worse than wings
Actually
or make the fairy effect its own item
That would be cool, tracers could even spawn their special critters
Their own fairies. Imagine that
please do not buff the treads line more
first of all it's definitely not a wiki item
it's made with both spectral boots and flower boots which the player can very much check in what it's used for
they're a vanilla item that is actively unhelpful to craft because it isn't in the terraspark recipe
is there a updated version of calamity mod 1.4.4?
Hence: Making it too much of a wiki game when base terraria already is
they're not used in terraspark in vanilla either
it's on the way, also wrong channel for this
same with amphibian boots
A: No
B: tMod 1.4.4 is still in beta my guy
and hellfire treads
let me just put it this way: you are suggesting that if an item have a remotely unique effect it should be just inserted into a massive combination item because alternatives are not allowed to exist
like ankh shield should just have laudanum because who would try to use it as a stand alone
hellfire treads should be included into terraspark because who would fish up the lava waders, it is better to just insert it into terraspsark
etc etc
I don't see your point
the fact that they're not in terraspark in vanilla is why you don't make them in vanilla
the fact that they are strong on their own is a REASON to MAKE THEM IN CALAMITY
I dont see your point
you don't make this item in vanilla is such a weird argument
like the mod gives reason to use it??????
but there's no indication that they are a damage accessory
it is, in fact, the reason fairy boots are given that effect in the first place
why would flower boots + spectre boots be a damage item
defense whatever
then that's an issue with flower boots tbh
also if they give you move speed doesn't that just make them strictly better lightning boots
it is being described in the tooltip of the item itself
people can use guide to see the recipe and its effect, or they can use recipe browser
lightning boots is a weird thing to mention considering instant upgrades
that is, in fact, most of the time how you see the effect of a combined item
and it does not make terraspark useless
Problem is that it doesn’t say its stats
hey yall, what's today's #suggestions-discussion argument?
because it doesnt have effects that terraspark does
yes, the problem is that it doesn't say the exact stat it give, which is why that suggestion is posted
it wastes a pair of spectre boots which is cringe
what does that have to do with any of this
not the fact that "fairy boots is not in terraspark boots"
are yall talking about an upgrade to terraspark or smth?
and you find a lot of running boots
I can’t believe we’re arguing over boots in the goddamn calamity mod discord server
it does not waste anything
inserting fairy boots into terraspark boots because "it require wiki and make terraspark boots useless"
it's like saying an alternative nights edge wastes lights bane
...
or for now "waste a pair of spectre boots" somehow
bruh
I think it's unhelpful to have a boot item be a dead end, when famously calamity makes the boots crafting tree very long
for new players, or even returning players
when you get like excessive amount of hermes boots that will be useless past your first pair
wha
ok finally, something i can disagree HEAVILY with
There’s a ton of boots in vanilla that are just deadends
merging everything into one item takes it uniqueness away
that is the POINT
you do not need boots after early hardmode ends
after that your wings are fast enough
not everything needs to become some ultimate fucking accessory
and you'll be spending most of your time in the air
to make standalone item useful because they are not limited by the limitation of being forced into a combination therefore their effect must be incredibly mediocre at best
it would be an interesting opportunity to make terrasparks require slime god gel (I forget the item name)
because they end up being boring mixtures of previous items
Angel Treads
wh
aren't angel treads post mech
then do that without merging it with fairy boots
no we simply don't need a second The Absorber syndrome where it combine like 7 different effects and 6 of them is useless and 1 of them is just a stat boost
^ bundle of horseshoe balloons moment
like
so then why is it ok to do it with fairy boots
we do not need the purple and amber horseshoe balloons in the bundle
stop adding ultimate accs for the love of god
it's just lightning boots but with stats
that would make a for a boring amalgamation
it's literally just lightning boots but with stats
exactly because fairy boots is NOT a combined mega accessory
therefore it can be actually given unique and good effect, because it don't have to be balanced around being combined
if you really want the definitive ultimate accesory just download fargo's souls
oh yeah and while you're at it incorporate that into the tracers line
the current status of "mega combined accessory" is to water down every single effect until only 1/2 effect of all the materials stay relevant
so what is the point of said mega combined accessory
I think you're really underselling how counterintuitive this is, because you know the item exists in this state
then
make the item more knowledgeable????
I think it's absolutely fine to make the tracer line, of all things, give you the marginal stat boosts of fairy boots
and I think you're overreacting in bad faith because of your opinions of the absorber and other mega-acessories
and putting it in spark line forces you to craft two spectre boots
it could be a subsitute item
"any flower boots"
tracers already have wings in them does it really need defense regen and more speed
can't like tracers be it's own line
tracers are worse than wings tho
yes , because they have a boot in them
Remove fairy boots fr
then that is on you
DOWNLOAD FARGO'S SOULS
EXACTLY
get your keyboard out of my throat got dam
chilll
give a final upgrade to all items it will be fun trust me
you know what will happen if fairy boots is combined into tracers?
it will just lose the fairy boots effect, completely
There’s too many vanilla boots that were randomly added in 1.4 that just end up as dead end upgrades to the Hermes+ boots
just like how tracers just don't retain the desert speed
That’s also stupid
maybe adding this effect to fairy boots was cringe in the first place
while we're at it, let's just add the frog gear to these new boots
because turns out the effect is really good when you get every single other boots effect in the game on top of the stat boots fairy boots give
and it should've been "fairy charm" or smth
Or it would make people see fairy boots as just tracer meterial
material*
I mean if there's already an item in the game...
Since the terra boots also have the extra mobility on ice
most normal sugg disc convo
A better solution would give a fairy effect to flower boots instead
because that sandblock mobility is, unsurprisingly, super broken
*imbalanced
bc dunewalkers are a type of boot, while ice skate is its own accessory
that is just what happen to "mega combined accessory", you water down every single unique effect they have because balance
vanilla dumb 
hence why it is better to keep them as "powerful single, non-combined accessory"
terraspark should be a late game item fr
hence fairy boots
pre nerf insignia
download the calamity community remix 

didn't cal once lock it behind plantera?
Angel Treads
That’s a post mech upgrade that calamity did first
ok ok hear me out
sometimes, an unchanged vanilla item should be the best item for something
So… I don’t think so
Poor Zenith
I think that's a litlle bit of a problem with cal balance
dont even get into that territory man
turns out in this case said vanilla item is a literal cosmetic item therefore it will not be the best in anything
I remember angel treads being post aerospec
cal literally give that item a purpose outside of being cosmetic
fr
oh yeah bc of reasons im pretty sure terraspark are actually faster than fairy, fairy just has some nice stats on top of it with very little loss in speed
we have a balance thread
and it is literally an item you can discovered from exploration in the jungle, and a recipe you can see by checking the guide (which is a literal most important vanilla function) or recipe browser, in the game
don't forget water walking and lava walking and lava charm effect aha
also doesn't having a fairy nearby give you luck
fairy boots are considered on tier with lightning boots btw
I don't really see how luck is really relevant in this context
why will it not be on tier?
crit is a dps gain
the entire terraspark boots is pre-boss
luck doesnt effect damage stats in cal
According to the wiki, it’s better than the lightning boots
oh fr?
yeah
terraspark as a whole is preboss
it is, which is a bit weird
so adding fairy to that would be
maybe terrasparks should require a boss material and include fairy boots
an imbalanced clusterfuck
yeah i thought someone removed that but regardless terra are actually faster someone did the testing
it's like 39 vs 41 so usually fairy are better for boss fights but
alright, we're in retiering territory now
they're about even
luck affecting damage is deliberately removed yes unless it somehow bugged out and is hard to test because rng
retiering is important to discuss sometimes
yeah
kill damage variance iirc
its just that i now have a 3 in a row
i have a bingo card for #suggestions-discussion arguments
I think purified gel is a good way to retier it, even if that’s literally the easiest way
how helpful to discussion
the entire point of damage varience is that it don't matter outside of actually making sure you don't deal a bunch of static same number damage
not every message has to contribute to the discussion
thas what I was saying
terraspark is not broken, nor does lightning boots, it don't need retiering
lightning boots is just spectre but with some movement speed, and terraspsark is lightning with QOL but requires grinding
maybe nerf fairy boots' speed very very slightly, so that they're a tradeoff from lightning
and then have them combine into terraspark after slime god
though i do think boots in general become pretty unneeded after plantera as your wings start getting exponentially faster
making boots better without making their movement better is a good idea
I feel like this is a good place to start looking at ways to do that
I wish there was a flower boot upgrade who did that
and boots that buffed dot dmg
yall lets combine the fairy boots with the terraspark boots, no balance issues whatsoever
eyes. use.
ive used them
ignore the defense and regen aga
10 defense in pre hard mode is nothing to scoff at
add fairy boots to angel treads this surely will have no long term repercussions 
the evilmaxed solution is to kill angel treads to tracers recipe
and put fairy boots into seraph instead
Fuck, thats actually the same as that one accessory that slows you down
oh I love the slow shield
But the fairy boots speeds you up
taht thing is goated
something like that I don't remember
wait noooo, but that's making the tracers line imbalanced
celestial tracers are already almost better than drews wings
something something
fairy boots → seraph
angel treads → smth else
not really
idk
we aint merging them together
fun fact they swapped celestial with seraphs name
that quick?
What are the chances that I look into fandom wiki and find a “Celestial Aegis”
low
celestial tracers are integrated into the verboten one
you know
the soul of eternity equivelant
What if I just made one up
things dead anyways
Fair enough, we’re beating a dead cnidrion here
oh right @drowsy plank (since Rover is not online), what you you think about the reforge suggestion?
Since I think Shade exclaimed it misunderstanding it as asking for a new reforge rework when it is basically an addition on the current system
i personally thought it was fine, just poorly explained
i wouldnt want to remove it without talking to shade tho since they are the dev here
I just found out how OP the terminus actually is. You can despawn all enemies and bosses with no penalty if turned on and off! No drops though and no cancelling other events from what I noticed. Should we add a penalty to the terminus for abusing its despawn mechanic too much?
I know that, but say you're in a tight spot with hundreds of enemies waiting to finish you off. This can be especially overpowered in a hardcore playthrough provided you utilize it correctly during a boss fight. It also could be obtained after the giant clam!
the mod is not balanced around hardcore, and to get Terminus you need to dive abyss tier 4 in the first place and with a hefty delay on activation
and unless you are starting a moon event you can just block yourself in a large house and 90% of enemies can't touch you anyway
and of course cosmolight exist, can even recall, or even logout
I wouldn't say we need to punish the player for using the Terminus, but maybe it could have a small cooldown to not get abused?
it already have like a 5 second activation delay no? I don't see the purpose of putting a small cooldown on it
if it truly cancel and despawn everything you only need to use it once
but yeah tldr: if they want to do it the best approach is just to put a literal boss checklist on it
to show that you literally have to do every single boss in the game before it can be activated
because otherwise Terminus is actually a spoiler for later bosses anyway considering you technically can get it at post-Polterghast easily or even earlier (ignoring how unlikely it is for you to reach pass Polterghast with that tier of gear)
It's basically Thorium's removed true penguin wand, or Thanos's snapping of his fingers in a way!
If someone is skilled (or stupid) enough to get the Terminus before Polterghast, I'm pretty sure that "spoiling" the rest of the bosses is of no worry
Most bosses would kill the player before they have at least post-Polterghast gear anyway in Boss Rush, so much so that the player likely wouldn't make it past the pre-Hardmode bosses even if they're highly skilled
Amidias's blessing is OP provided you no-hit speedrunning your way to the bottom of the abyss, and not getting spotted by something powerful!
Without Amidias's blessing in pre-hardmode, I could easily run out of air JUST before I reach the shrine on a large world even with proper abyss exploration gear!
me and my friends killed boss rush desert scourge with pre plantera gear but that's besides the point
also that's Desert Scourge of all bosses
I feel like I could beat the King Slime with pre hardmode gear tbh, given enough patience!
What 
What is blud talking about 🗣️
mf using proper grammar on discord
i do not trust people who use proper grammar on discord
Don't worry, they just talk like this (provided you're referring to Speedymatt)
booopitty boop boop
(Not meant in a negative way btw)
but that's besides the point
i dont think terminus needs a lock
you could also leave the game
Running speed =/= movement speed
Also amphibian wouldn't make sense on anything upgraded from rocket boots considering rocket boost is not a convenient movement option without wings which automatically gain flight time by replacing it
I like the idea of combining a lot of things but let's just leave that to Souls 
Sailfish -> Amphibian
Dunerider is easily faster on sand, though useless for running after asphalt
Flurry -> ??? remove this item lmfao it is completely redundant
Hermes -> The og
They are good alternatives... for the most part
Fairy boots in vanilla is just convenience for faster flower effect without having additional boots so it's not really good
flurry can have a bottle jump or something weird in its upgrade path (not vanilla)
but tldr flurry is just a reskin hermes for ice biome, it don't really have to be unique
As long as it doesn't use rocket boots I'd be down for extra jumps
did you guys forget that those boots still have the vanity appearance
not everyone plays mainly for combat
did you also forget that this mod is 90% about combat, be it boss or not, and you can still use combat item as a vanity?
there's a reason vanity slots exist
I find purely vanity accs dumb when the slots exist in the first place
but ig it can be funny every now and then
sure they don't have to give like, moon lord mask or whatever a combat effect; but for like different boots to boost their unique identity? sure why not
one thing I would like a mod do is to unbind vanity and functional slots on 1.4.4 loadouts, so you can separately cycle between vanity accs and functional accs
1.4.4 loadout kind of already does that so yeah
that's what I'm referring to
this tbh
so i can have the same vanity on all my func loadouts
without painstakingly changing each one to their own slot
the concept behind 1.4.4 loadouts is GOOD, don't get me wrong, but there are lots of things it can improve on
i was referring to the remove this item lmfao it is completely redundant
oh ok ya, sorry I misunderstood, I thought you are referring to the part about giving each boots unique effect
and since we're going that route not all combat items have vanity appearance
but yeah the purpose of flurry boots is just a reskin hermes for ice biome, I dont mind it too much
i want to be able to customize my character so i can kill bosses in style
the tldr of item sprite is wait for cal art server submission and thats it
Flurry is the oldest Hermes variant I think?
because there are just many items where if you try to sprite it it will likely become too small or too obscure to have any vanity effect, like Core of the Blood God, Reaper Tooth Necklace, The Community etc
best you can get is like, The Sponge have a shield sprite or something
Sailfish only recently got an additional use thanks to Amphibian Boots, and Dunerider is fairly fresh
at the very least Flurry still serves to do what Hermes can, which is fine enough
Bloody Machete on the other hand
I'm 100% positive Re-Logic just forgot about that weapon entirely
when Bladed Glove of all things got a resprite
Well the vanity they provide isn't really much different from each other
And you can use dyes
If they actually looked cool it'd be another thing
sometimes dye doesn't cut it
it's really personal preference, but you can't outright remove a vanilla feature out of the blue
This still doesn't really matter as their vanity is just unimpressive and if kept like that they are better off gone
Only instances here are flurry and fairy though
They all use the same style of boots and really all the difference is the little color variety they've got
tbf we could say the same thing for a lot of blocks can't we
If you see blocks that are functionally and visually the same, go ahead
Even something as simple as Wood has a different texture
And other wood types have their unique textures among furniture and platforms and walls
The problem here is more that the boots are shaped exactly the same
And feel more like exact copies of each other besides the colors
flurry, like the other ice biome accessories, is just a reskin yeah
except that the others aren't a reskin and I mean ice mirror
Ice Mirror IS a reskin tho 
Maybe I misunderstood that, then?
I worded it strangely
I assume you meant that other biomes don't make so blatant reskins like snow does
ice mirror should have a unique function of froze you for 3 seconds but give you 30% adr and 30 defense after the recall teleport
unique identity guys

unless it behaves differently and I don't know that it is a reskin
Normalizing recall cheese is certainly unique 
(whether or not the unique is the good this time around is highly doubtful)
there's a magic mirror recipe wtf
a lot of snow stuff are reskins of basic stuff
anyways I think that the intention of vanilla is have "unique" loot for each biome
probably because snow is one of the first biomes in the game
getting a hermes boot in an ice cabin would be pretty weird
Myeah
(and yet there are no dead man chest reskins) 
Make up some random lore like "Hermes boots helped people keep warm with its speedy friction" and slap it in the cabin
calamity giving those holy arrows for no reason be like
deadman's chest should just continuously reuse the explosion trap if you don't disarm it
make it increase cold dot damage
the chest itself should explode it would be funnier
So basically make an infinitely exploding chemical or something
blowing up all its contents
combine flurry boots with hand warmer to obtain flurry boots and hand warmer
dead man's chest should have used gas trap atleast imo (1.4.4)
dying to deadman's chest permanently destroy your heart crystal, reforge all items in inventory to broken, and put you on a 30 minutes debuff that massively cripple your stats and dont dispel on death
unless the idea of it it's like to be able to disarm the chest
since you can't disarm the gas trap
add a lockpicking mechanic
golden lockpick set
50% lockpicking power
guaranteed reward for 50 bandit quests
just steal it from her
she'd steal your kidneys then
ah yes finally, we can give old die an actual effect
like 1% chance to perfectly lock pick a gold chest
and a perfectly picked gold chest give more loot than normally picked gold chest
team blocks except they're different colors
no sprite difference at all aside from colors
same case with moss bricks from 1.4.4 and ancient ore bricks from 1.1 (added variant in 1.4.4)
and also gray bricks and clay bricks
2 is loose, 3 is binding...
Yeah those exist solely to match the theming and they should be more unique in themselves
tbh it's the same as painting with gray paint clay bricks and it'll end in almost the same
Some blocks just don't take paint well for whatever reason
And walls
They just straight up don't change in color at all 
color theory i think unless i'm trippin
which is why deep paint exists in the first place
https://terraria.wiki.gg/images/8/8d/Largescale_color_testing.png here's a big ass sheet of how paint affects certain tiles
mein gott.
imagine all tiles now 
it looks gorgeous and trippy at the same time
yeah it's a beauty
this sheet is also kinda outdated since spikes there are old sprite
…that’s what it does
It creates the brothers, they charge, and they disappear
Yeah but they
you know what i mean bruh
yeah
that’s kinda the point
Exhumed weapon moment
No exumed weapon charges at you and rips you apart though
Sepulcher
Metastasis:
Endogenesis destroys the hearts in seconds
Gruesome eminence and rancor also have strong potential to fuck tou as well
because just summoning a summon that just passively attack the enemy is boring, as we already have at least 100+ weapons that do the same
Eminence, that's the word
the current iteration of cinders of lament is at least much more creative in how it work
There’s just already a creative implementation of a brothers summon weapon, no reason to change it to something less unique
Its not even a viable weapon imo but whatever lol
It’s exceptionally viable
Has a 3 minute solo test
And is top 10 in the game for being broken
what do you mean it is not viable, it is literally one of the best weapon in the game
"The weapon is not viable" is not an opinion but rather a false information
you cant stand the fact that people are allowed to criticize your opinion
so far all you’ve said is “it would be cool” and then said an op weapon isn’t viable
which is literally what suggestion is: you stat your opinion, people might criticize or support it
in this case we are criticizing it because we don't think it is very good
It’s not allowed to criticise opinions though, we have to protect and nuture everyone’s terrible takes
terrible take
its terrible because it would be just like other summon weapons?
Not only that i said imo
it's terrible because it's patently false
Its not even objective
and it can be proven to be false
No, it’s terrible because you said that a top 10 weapon isn’t viable
in my opinion bro
omg
"why cant my unique active summon weapon be dumbed down into another lame one time summon, even though we already have one on tier weapon that is one time"
Well you didn't say that before
This is litterally the first time i said it?
…you know an opinion can still be incorrect, right?
My bad, I clearly cannot read
Just because it’s an opinion doesn’t automatically make you correct
please stop hiding behind the words "in my opinion" and explain why you think Cinders of Lament's current incarnation is not viable
no problem bro
stop talking about cinder os of lament and rework cosmic immaterializer
Ture…
2017 weapon
why are you trying to turn an objective fact into a subjective opinion
Now that’s a boring summon weapon that needs a rework
make it not a solo summon imo
anyways if you can't use smth properly it will be bad xd
Purely because it can hurt you directly without a condition unlike other exhumed and enchanted weapons
I find it impractical
Then again you can easily dodge them
It attacks you only if you stay still
You can dodge it by just simply moving up and down
Or left and right i know
But hear me out
Why do they dash towards the player
instead of the enemy
i guess that makes it way too easy
That wouldn't make sense
Why would an enemy dash into you while you try to attack it
thats not what i meant
But what i meant doesnt make sense either
And its not even my original opinion
There are two questions here
1- why shouldnt the cinders of lament actually use summon slots and summon the brothers to help you
2- why should it
Why shouldn’t it:
-
Because it’s an exhumed weapon and therefore should be unique to the other exhumed weapons. Metastasis already fills the niche of a minion slot summon.
-
Because it’s actually interesting as it is instead of being yet another single use summon weapon
-
Because there’s no active summons between borealis bomber and cinders, so there’s clearly a gap to be filled there
-
Because its so fucking cool and people might like it, this is a game not everything has to have a logical reason
Dormant brimseeker
Slime puppet staff
Why should it:
Because its so fucking cool and people might like it, this is a game not everything has to have a logical reason
Oh, let me add to why shouldn’t it
Gripping argument
Unfortunately saying "cool" doesn't really cut it
dormant brimseekers isnt even that active
the aura lasts for quite a while
and its not like u can redeploy the aura
And if people dont like it thats okay
Well, the devs too y'know
if it has no reason then why r u trying to argue for it
But I'm saying how ur argument is basically non existent
That too
Both of them are before Borealis Bomber
Opinion denied
Im not arguing anything you guys act like i did a crime or smth
This is what I was saying
Is it really not even that cool
You come in here with an idea
an arguement doesnt have to be negative
You must expect criticism

I'm just going to say that both sides seem to be overreacting here
sooo true
So lemme get this straight
Someone asked to add something only because "it would be cool," and now you all are going in a circle for the past 15 minutes
Average day in #suggestions-discussion, unfortunately
Oh I was late
It's a bad suggestion I think move on prolly
Mbmb
Yeah
convincing people that a rule exists in the dont section actually exists is difficult
I think it's because some people don't actually direct suggesters to the pins, they just say "You can't suggest that" and move on
i cant suggest something because i think it would be cool?
yes.
epic rule
.
Here lemme repost a suggestion from like 3 months ago
yeah just discussed it
I should stress that just because something is cool doesn’t mean it’s viable in gameplay or functioning
But also let’s not argue in circles ok
what the fuck even is sanguine flare
I mean sure increase the visibility, but what even is that
Bloodstone magic weapon
!wiki sanguine flare
Guh

Pre dog mage when there's so much shit some of it becomes forgettable
The fucking magic sniper rifle
Lets add a sniper rifle summon guys
i think it would be cool (please dont ban me)
Gun that’s a melee weapon you don’t shoot it you just clock bosses over the head with it
Lmao
Halo style
I got the pleasure of testing it and I had completely forgotten about it 
Lmao
That’s such a forgettable weapon tho
So is viscera
I’m also still gunning for a throwing brick upgrade that’s just a Nokia phone
LMAO
Throwing phone
Waiting for the dev tier brick
Stealth strikes open an omega blackhole and homing supernova stars
Nah it’ll probably be dubious plating and stuff
Draedon weapon?
Maybe? We’ll see
we might actually get a nokia phone les go
I have no idea if we’re legally allowed to call them Nokias in game so
jus name it throwing phone
it took me a whole 30 seconds to find the projectiles in the image
Imagine having a phone that you charge in a power station to se as a weapon, then you just throw it at the enemies and that consumes charge
aikoN
The Unbreakable™️
Does anyone know the information on Calamity 1.4.4?
nein
probably coming out early august
we know absolutely nothing, definitely, about calamity 1.4.4
Not ported yet, the current goal is to be ported by August 1st, but there is no guarantee

