#suggestions-discussion

1 messages · Page 180 of 1

vagrant spindle
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could probably lower the needed grave amount with this

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cause people will actually want them

ripe owl
#

Yeah

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I can't craft SHIT when I need a grave and have like 5 gravestones CirrusAnger

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I am simply bad at dying

vagrant spindle
#

once it shows up on changelogs ill probably make a sugg about it

crude geode
#

Or just

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Make gravestones craftable.

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Yknow, the actual instance where making something craftable isn’t a crime against god, bc the way it’s currently found is asinine and impossible in something like hardcore

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or you can pull a thorium and make a natural graveyard

ripe owl
#

NPCs drop graves in Hardcore

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But like

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Yeah

sleek turret
#

make gravestones crafteable... at heavy work table and ecto mist 🚎

ripe owl
#

Killing 20 NPCs for a graveyards is super lame

crude geode
#

Get this man orange

sick belfry
#

didn't calamity increase the amount of gravestones needed for echo mist

crude geode
#

Yes that is indeed the discussion point

swift wharf
#

yes

crude geode
sick belfry
#

ah, pain.

ripe owl
crude geode
#

Not you

ripe owl
#

😭

crude geode
#

Byeah I’d be fine with either instead of reverting a change that was made for. very decent reasoning

random pasture
#

Make zombies have a 1% chance to drop Gravestones

ripe owl
#

Rtue

crude geode
#

Eurt

ripe owl
#

Actually it sounds like a good idea

sick belfry
#

only cost 50 stone in a heavy work bench, maybe use like also 10 gold coins for the golden ones

sand marlin
ripe owl
#

Yeah but like

sick belfry
#

because the golden ones are cool and could be used in builds

ripe owl
#

1%

crude geode
#

insert life jelly

sleek turret
#

idea idea idea but you could use blood orbs + stone at a heavy work bench to make gravestones

sick belfry
#

how many 1% chance items does calamity add (or less, pineapple)

sleek turret
#

any gravestone is cool and can be used at builds

sand marlin
#

1- Zombies only spawn at night so you gotta wait for that if you're actively looking to make graveyards
2- You may just not get enough with 1% anyway but if you make it more than that the drop table feels bloated especially later on

sleek turret
#

uhh thank you painting?

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the donor item

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the one that credits devs and testers

sick belfry
#

make any zombie have a 1% chance, make the rares one have like a 5%

#

easy

sand marlin
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Just making surefire way to get graveyard sounds much better than some random drop

crude geode
#

^^^^^^^

swift wharf
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just add a recipe ffs

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make it like evil wood and stone

sand marlin
crude geode
#

It’s ok ik this chat is traumatized

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But like

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This is a valid spot for it

sleek turret
#

ffs make it 10 blood orbs 50 stone @ heavy work bench

random pasture
#

Make skeletron drop 20 gravestones when killed

sick belfry
#

I'd also say same recipe but at like 10 gold for the golden tomestones

sleek turret
#

make gravestones sold by skelly merchant

grave zincBOT
#

@drowsy plank - Your suggestion has received an updated status!

[Give All Boss Spawners with Non-Crafting Obtainment Methods Decrafts or Sell Prices]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

distant gyro
#

not to say shimmer but

#

shimmer

sand marlin
drowsy plank
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oh lmao

sand marlin
#

Wood and stone sounds good

drowsy plank
#

i forgot about this suggestion

distant gyro
swift wharf
#

to get blood orbs you need graveyard but to get graveyard you need blood orbs

crude geode
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Altix one of five people to actually try and clear the 🛠️ backlog

sleek turret
#

where the fuck do you get blood orbs rn in calamity

swift wharf
#

Blood moon

crude geode
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Blood moon

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and now the enemies from graveyard

sand marlin
sick belfry
#

and some of the gravestone biomes mobs can drop a blood tear. To summon said blood moon

crude geode
#

Ye

distant gyro
sleek turret
#

so they changed it?

swift wharf
#

altix carrying the implementation department

sick belfry
#

goated behavior

drowsy plank
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i think gravestones being craftable at a heavy work bench along with bolders would just make sense + some of them are actually pretty cool for builds and not having to commit mass suicide to get them would be cool lmao

stable kiln
#

altix most based dev frfr

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🔥

drowsy plank
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🔥

sleek turret
#

the most based devs are the coqqers...

stable kiln
#

altix IS a coqqer

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a coq leader even

swift wharf
#

make them made out of evil wood and evil stone it would be cool

sleek turret
#

i know

swift wharf
#

source: me

drowsy plank
#

wowie

sleek turret
#

make it different recipes for different grayestones 💀

random pasture
#

True!

vagrant spindle
#

evil eclipse be like: haha im so funny

crude geode
#

When did you get your banner eclipse bc it’s pretty great

crude geode
#

Beautiful

grave zincBOT
#

@drowsy plank - Your suggestion has received an updated status!

[Move Nadir to Auric Tier]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

distant gyro
#

this weapon sucks???

stable kiln
#

wait i didnt know we were going through with this ngl

swift wharf
#

my modded community memes are so true

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do not show them to devs

sleek turret
#

do not show iamadev.mp4

vagrant spindle
#

holy crap lois possible nadir buff

drowsy plank
#

does anyone else find it funny how many of these are mine clueless

swift wharf
#

based suggestor

crude geode
#

Truly mod privilege

swift wharf
#

now where's the post scal miracle matter

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:(

drowsy plank
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lol

vagrant spindle
crude geode
#

So true

drowsy plank
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💥

swift wharf
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lmao

swift wharf
drowsy plank
#

i forgot that after calamity players wanting the game to be a boss rush, the second most common type of fan are ones who dont play the game XD

crude geode
#

I just come here to make fun of the illiterate and balance nerds

swift wharf
#

based

vagrant spindle
random pasture
#

I'm just here for the comedy

tired haven
swift wharf
#

modded terraria youtube comments are actually the worst part of this community

crude geode
sleek turret
#

i would post a certain youtube comment image i have saved but it's too risky

drowsy plank
#

actually leave it in it would be funny methinks clueless

swift wharf
#

send

vagrant spindle
#

i saw someone call vcmm shit while praising infernum ost

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all hope is lost

swift wharf
drowsy plank
#

💥

crude geode
sick belfry
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💀

swift wharf
sleek turret
#

no it's not the dokuro comment one is another one from other person

vagrant spindle
swift wharf
#

i do have a few modded terraria youtube comment copypastas

swift wharf
crude geode
#

if(false)
ban

swift wharf
#

if(false) if(0==0)

crude geode
#

if
else

vagrant spindle
#

if
else

return(0)

swift wharf
#

if (target hasbuff mod content buff type astral infection debuff)
target clearbuff mod content buff type astral infection debuff

#

i unironically did a free(NULL) once

crude geode
#

Woah

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cheap labor

swift wharf
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true

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btw the current suggestion sucks just remove feller of the evergreens

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it served its purpose now it must die

random pasture
swift wharf
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it is no longer free damage
say bye bye

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WAIT

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WAIT

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why.

random pasture
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Delete every axe, just make trees affected by gravity and mine the blocks under the tree

swift wharf
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who did this.

cobalt pewter
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lmao?

sleek turret
#

trees are enemies in the code

swift wharf
#

this is the recipe.

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of all time.

cobalt pewter
#

Feller of Evergreens more like

idk garbage I can't find good words

crude geode
#

I think it used to have one (1) more thing in it

vagrant spindle
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farter of everpiss

sleek turret
#

back then it was silver axe

swift wharf
#

it used to have a silver axe

sleek turret
#

yeah silver axe

swift wharf
#

now it's a silver axe

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but with more damage

crude geode
#

Perfect game design

random pasture
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I love redundancy!

swift wharf
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this is no redundancy this is malicious intent

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fuck you

crude geode
#

Really

sleek turret
#

hold on a sec i'm gonna make one of those

cobalt pewter
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calamity will never beat the unique ai allegations

vagrant spindle
drowsy plank
#

feller is getting replaced with that staff of regrowth axe in the port dw about it

swift wharf
#

GOD

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oh ok based

cobalt pewter
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Axe of Regrowth is indeed based

swift wharf
#

what prompted you to make this

vagrant spindle
#

fab did

drowsy plank
#

fab asked yeah

sleek turret
#

fab asked for it

swift wharf
#

ofc

crude geode
#

Fabsol Moment

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Looking at the remove feller sugg in voting that died is really funny

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Cuz it mentions Lucy as reasoning which is just

swift wharf
#

lol. lmao.

crude geode
#

We should remove deerclops

vagrant spindle
#

so true

swift wharf
#

or just make it constant-only tbh

crude geode
#

actually remove every reference in terraria and calamity

vagrant spindle
#

replace deerclops with ancient fuelweaver

swift wharf
#

frog boss

sleek turret
#

30% of calamity items? gone

swift wharf
#

😭

sleek turret
#

Doo Doo Shark Pet? Gone (thankfully)

vagrant spindle
#

actually remove calamity

swift wharf
#

it will free my soul

sick belfry
#

doubt

tired haven
sleek turret
#

wild guess, so you can doubt

sick belfry
#

ancient fuelweaver would be a bad ass boss

sleek turret
#

(you're unavoidably hurt in this one)

random pasture
#

Make every boss during the death animation instantly deal 1 damage to the player to make nohitting impossible

gusty burrow
#

i have changed calamity forever

dense echo
deft yew
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Like Agent Black’s grab, which leaves you almost dead but has an extremely long cooldown and spawns minions that drop health pickups

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Plus she doesn’t use it in the nohit mode

shut pollen
#

idk about the hook one but that wing one is awesome

vagrant spindle
cobalt pewter
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oh wait.

eager bobcat
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Boss-rush must be no-hit to successfully complete.

That way it's actually hard

drowsy plank
tired haven
#

scal nohit that takes you 15 minutes per attempt do be pretty hard

frosty trellis
#

LOL

bright crag
#

Feller of Evergreens is there for a reason HDfailure

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Why else would we put it there?

swift wharf
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placeholder item

bright crag
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Why would we need a placeholder

swift wharf
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i dunno

bright crag
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It already has other items

swift wharf
#

i dunno why that thing still exists

tired haven
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(the great irony of me mentioning future content by saying staff of regrowth is about to turn feller of evergreens obsolete)

swift wharf
#

axe of regrowth my beloved

tired haven
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I love terraria axe progression being axed to approximately 3 axes

bright crag
#

Last I checked, we have plans for Feller of Evergreens

golden sonnet
#

kill feller, make axe of purity require axe of regrowth

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: )

swift wharf
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^

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That easy

bright crag
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(You don't even know what the plans are)

swift wharf
#

Truly the plans ever

wide river
swift wharf
#

For Silver Axe: The Sequel

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Featuring Ryan Gosling as 18 silver bars and Leonardo Di Caprio as 18 wood

golden sonnet
#

you skipped the only other pre HM hammer you get

wide river
glass arch
wide river
#

Vanilla

swift wharf
#

Chris Pratt is the axe

wide river
glass arch
swift wharf
#

TRUE

wide river
swift wharf
#

skill issue for building near trees

glass arch
tired haven
tired haven
glass arch
#

dont worry i do it too

swift wharf
#

real men use dynamite

tired haven
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skynamite or busted

swift wharf
#

very true

glass arch
#

realer men use celebration mk2 w/ mini nuke 2s

swift wharf
#

delete your twrld file

#

free exo mechs arena

tired haven
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there is a legend about people who hold a different wall type and tap for 1 frame to remove the existing one without placing a new one

swift wharf
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GOD

glass arch
#

realest men delete terraria

swift wharf
#

i used the wall to destroy the wall..

deft yew
#

would unlocking the aim so you can turn it at any time not be a better solution?

gusty burrow
#

both

eager bobcat
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Just combine all hammers and axes

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All hamaxes, all the time

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feller of evergreens and walls

drowsy plank
#

yknow what we need

#

MORE vanilla crafting recipes clueless

wide river
#

(I don't think anyone mentioned that suggestion so I guess I will)
The reasoning appears to be naught more than just "It'd make sense", so that's already not good. It also goes under the assumption that anything even remotely rare needs a crafting recipe, which while not always invalid, isn't necessarily the best solution

tired haven
#

I suppose it's less so "makes sense" and more so "there is already precedent with dps meter and similar items"

#

which still rings the bell of the random drops having a painfully easy to access recipe, but that's a separate topic for discussion

wide river
#

It could do with a bit of an expansion regardless, as I don't think it's got very good reasoning at the moment

small timber
#

since when did they increase the amount of twisting nether and dark plasma dropped by signus and CV

#

previously armored shell use more than other materials was because twisting nether and dark plasma drop at like 1/3 the amount armored shell is dropped

sick belfry
#

most likely updated them (if they did) and forgot to update storm weaver as a result

royal tapir
#

They were all changed to be the same

grave zincBOT
#

@ripe owl - Your suggestion has received an updated status!

[Replace the Feller of Evergreen with the Fiberglass Fishing Pole in the Vernal Pass]

It has been decided that your suggestion can neither be passed nor denied; either the devs have already made plans that conflict with it, or they have decided to implement an altered version.
You can check out your suggestion again here: #suggestions-voting message

distant gyro
#

apparently feller of evergreens is supposed to have LORE??/1?1

swift wharf
#

explains it

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placeholder item moment

small timber
#

wait, it have lore to be placed inside vernal pass ?

ripe owl
dense ferry
#

Yeah

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Feller of Evergreens has LORE!!!!!!!!!!

swift wharf
eager bobcat
#

What's to hate it's just a neat axe

undone holly
swift wharf
#

it's silver axe 2

undone holly
#

I've always thought it has to have something more than just being a stepping stone/slightly more expensive but not different teired version of the tungsten axe

swift wharf
#

it's not interesting whatsoevwr

undone holly
#

exactly

swift wharf
#

the exact problem of it is just being an axe

dense ferry
#

Omw to add Axe of Regrowth functionality into it

swift wharf
#

i wish there was an axe that worked like the axe of regrowth

undone holly
#

it literally is just more expensive, but not in a different teir

dense ferry
#

Seriously tho I do think it would be good to make it a weapon line

eager bobcat
#

Agree

dense ferry
#

While also being an axe

swift wharf
#

it's

#

already one

dense ferry
#

Eclipse, let's be honest to ourselves

#

Who uses the line as a weapon?

swift wharf
#

axe of purity is actually really good

undone holly
#

okay yeah

swift wharf
dense ferry
#

Axe of Purity is part of the line?

swift wharf
#

yeah

deft yew
dense ferry
#

I forgor

undone holly
#

I just made axe of purity to make the infurna cutter or whatever its called

#

it looked cool

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fast attack speed

swift wharf
#

inferna cutter idk

undone holly
#

but never hit anything without Tmelee

dense ferry
#

Anyways yeah what I mean is making it actually cool too

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And not just

swift wharf
#

anyways just buff the items

#

lo

dense ferry
#

Broadsword but it looks like an axe

deft yew
#

Inferna Cutter when it is complete crap unless you get into a hyper-specific distance from the enemy and then it melts

swift wharf
#

i mean it does cut wood

swift wharf
#

axes are swords that cut wood

undone holly
#

its only really useable as slightly different Tmelee in my experience, but doesnt get Tmelee boosts

dense ferry
#

Byeah, ideally

swift wharf
#

but it do be funny to add lore to some slightly more expensive silver axe

#

(it clearly is extremely important)

dense ferry
#

That line will get some love

dense ferry
#

It's just a cool thing to be there

swift wharf
#

felt like it change tm

dense ferry
#

I'm pretty sure that

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What we did was already planned anyways

swift wharf
#

unfortunate

ashen warren
swift wharf
#

There was a suggestion about expanding the line

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Adding more clentaminating tools

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Wait no

#

Different thing

golden sonnet
#

Ah yes, make the entire line unusable in Multiplayer

sick belfry
#

calamity in multiplayer clueless

spark coral
#

Forbidden oathblade and upgrades should have the old lord claymore spin attack

ripe owl
#

Unless that's what plans are clueless

swift wharf
#

i'd just make something different

#

i don't think that feller is worth saving

ripe owl
#

Axe the axe clueless

golden tulip
#

nohit video

dense ferry
#

^

#

Your arguments are Nohit biased and that's very clear, and even then that's a skill issue on your part

oblique geyser
#

@toxic basalt skill issue

#

Kill brothers in a better position next time

dense ferry
#

She always "stores" an attack after going idle, pay attention to what she was doing beforehand and you can know what she will resume to

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And even then, Christ didn't you kill brothers in the worst spot possible

toxic basalt
#

and the problem only gets worse when BH4 rolls around

oblique geyser
#

You can stall for position

#

:wires:

#

Gosh this server needs wires

dense ferry
#

You can quite literally see her there, you knew she would come for your ass after you finished brothers

odd geyser
oblique geyser
#

And you only couldn't dodge it because you killed brothers while being under a fist

toxic basalt
oblique geyser
#

It's not random HDfailure

dense ferry
#

^

ripe owl
#

You got killed by the brother's projectile in that video btw clueless

toxic basalt
#

I know it's not random, but by the end of brothers, I have already forgotten what she last did

ripe owl
#

+1 point to the skill issue

ashen warren
#

nohit + skill issue tbh

dense ferry
#

Also, again, positioning

toxic basalt
#

ok thanks guys for laughing at me

ashen warren
#

i can say with certainty it's that because i malded the same way 4-5 years ago when i did my nohits, and haven't felt that way since

dense ferry
#

You were in the worst spot possible

odd geyser
#

skill issue when I fix it:

dense ferry
#

And you put yourself there

ripe owl
#

Nohitters when they actually have to learn the boss and play the game

toxic basalt
dense ferry
#

(You know this gets funny when four of the five people in this conversation were nohitters)

strange panther
#

try killing the boss next time, i think that should help

dense ferry
#

Byeah, anyways

#

Stop with the shitting, please

drowsy plank
#

unless feller of evergreens is going to be reworked to be indistinguishable from its current form i have 0 idea why we would keep Silver Axe 2

toxic basalt
#

I'm seriously getting sick of making suggestions, only for everyone to just turn around and laugh at me

golden sonnet
strange panther
#

what was your suggestion

dense ferry
#

All there is to say is that the problem wasn't the Boss, we pointed out why what just happened wasn't her fault and just that you put yourself in a bad situation

ripe owl
#

Latest message

oblique geyser
toxic basalt
strange panther
toxic basalt
swift wharf
#

there's a copper axe two?

ripe owl
#

Axe of Regrowth clueless

golden sonnet
swift wharf
#

oh ok the based one

dense ferry
#

It only happens often because you put yourself in said situation so many times

strange panther
#

im gonna be real

#

unbiased opinion

#

i havent played terraria in half a year

#

it looks like askill thing

toxic basalt
dense ferry
#

I have never had SCal cheaply hit me like that exactly because I always position myself far from her while she stays idle

swift wharf
#

I can see the reasoning behind this suggestion but the last one was caused by using the vortex monolith

small timber
#

no by all means it is shit that the only solution is to "just know it will happen"

ripe owl
drowsy plank
#

i mean maybe you could add a laugh to stall from brothers -> normal pattern again but ehhhhhh

strange panther
#

at least with the clip you gave, but also it waa kinda brief

#

i dont rlly have context

oblique geyser
drowsy plank
#

it's not like a new player is gonna know when brothers phase starts and maybe they transition scal in a weird spot and dont have wall piercing like idk it's a thought

toxic basalt
swift wharf
#

But other than that a delay would be indeed be good imo

oblique geyser
#

Your problem is only a problem because of the position

toxic basalt
#

scal just instantly starts attacking the moment the last brother dies

small timber
#

the current solution to remember scals' pattern is by counting how many hellblast she does (who does that) or repeat the cycle so much that you literally phase her at the exact same time each run, which is completely unrealistic to expect of normal player that is not trying to nohit

ripe owl
toxic basalt
#

and this happens in many other different ways

swift wharf
#

The part of the fight feels rushed [for the lack of better word]

strange panther
#

yeah ut youve said it like

dense ferry
strange panther
#

20 times

#

“positon”

#

like ok thanks

toxic basalt
strange panther
#

i dont think they saw

small timber
swift wharf
#

kill brothers [which, in theory are important] -> immediately change back to calamitas

#

bad ai

dense ferry
ripe owl
drowsy plank
#

i do think it is a bit weird she instantly starts attacking it really makes her feel more like an AI that met her attack conditions than a powerful witch methodically trying to break you down

strange panther
strange panther
#

but the clip doesnt seem to really be the point, the lack of delay is

oblique geyser
#

SCal is totally fine as is

swift wharf
#

The boss doesn't feel organic there

strange panther
#

lol

swift wharf
#

For the final boss

#

But Scal is literally never getting a change so XD

oblique geyser
#

The only thing I would change about her is seekers being unable to fire during dashes but even that can be mitigated

dense ferry
ripe owl
swift wharf
#

Kills yoi

oblique geyser
#

Exos aren't a real final boss

swift wharf
drowsy plank
strange panther
#

well isnt scal not supposed to be the final boss

small timber
#

scal right now can randomly fling herself across the map if she phase in/out of mobile after BH ends, fire vertical hellblast because BH ends, burst a gigablast in your face after brothers etc

and this have nothing to do with difficulty or skill issues, this is a problem with shit attack pattern that creates a situation that is completely unreasonable for normal player to keep track with that serve no purpose except for cheapshotting

what I am saying is: if you want to make the fight more difficult, do it by adding BH6, make the arena smaller because it had been proven by hard fact that it is still doable (nohit even), not make it so "remembering position" become mandatory to not get screwed over

cobalt pewter
#

Yharim is the final boss

#

and no, he doesn't exist atm

ripe owl
strange panther
#

sorry that feels like semantics

swift wharf
#

yharim will fall before being released

dense ferry
#

Ok I'm more concerned about

strange panther
#

but yeah being the 2nd to last boss probably

dense ferry
#

How the fuck did you two had the same idea for the laugh?

strange panther
#

also important

swift wharf
#

I didn't

cobalt pewter
#

yharim will be GONE before he can step foot in MY tcaalamity mod

swift wharf
#

Cog mentioned it earlier

dense ferry
#

A

swift wharf
#

And it makes sense

dense ferry
#

Wouldn't add a laugh myself but yeah I understand it

drowsy plank
#

i came up with it and also she uses them a lot when transitioning into other attacks so it just works yeah

ripe owl
#

Calamitas laughed her ass off during the fight and died (Peter death pose)

crude geode
#

Cal’s snap into fighting after brothers is really jarring

drowsy plank
#

if you really wanted you could perhaps even put some new attack there in death mode to make the fight more distinct and guarantee no weird AI shenanigans clueless clueless clueless

dense ferry
#

Byeah I do want to make Cal in general feel more impactful

oblique geyser
#

It's not that hard to know that she will attack right after brothers

crude geode
#

It’s probably workable if you’re a noshitter but like

dense ferry
#

Same for Exo Mechs

swift wharf
#

give death mode attacks in general

#

😭

crude geode
#

It feels out of place

cobalt pewter
oblique geyser
#

You don't need to know what attack she will do

dense ferry
drowsy plank
#

death mode when i

debuffs x2 faster projectiles faster dashes 0 other AI changes

swift wharf
#

reverse appeal to authority

dense ferry
#

Infact I give fuck all if a Boss is unfair only when nohitting

strange panther
#

well yeah, but knowing what attack shes doing and knowing shes doing an attack is two different things

swift wharf
#

death mode is a watered down malice

oblique geyser
#

Because if you're not pinned against a wall by another projectile you can dodge anything

swift wharf
#

i cannot stress this enough

crude geode
#

Yeah

cobalt pewter
swift wharf
#

but don't worry guys the death reworks will exist soon!!!!!!

oblique geyser
#

:clap: bring :clap: malice :clap: SCal :clap: back

dense ferry
#

Seriously fuck off

ripe owl
#

Another one

drowsy plank
#

inshallah

swift wharf
#

death reworks promised since malice removal tm

dense ferry
#

Can you stop acting like we are just throwing ideas and that everything in this fucking game needs to be instantly reworked?

ripe owl
dense ferry
#

For fuck's sake, shut up, we are working

swift wharf
oblique geyser
#

What's the status of my suggestion to revert Boss Rush to Death AI btw?

swift wharf
#

it has been a good while

drowsy plank
#

tbf there is

port

swift wharf
#

but I do understand that with* the lack of the former working force it's hard

dense ferry
#

Yeah, exactly

golden tulip
#

gotta agree with eclipse here and i rarely do cluebed

swift wharf
#

:lolhd:

oblique geyser
#

Bot broke so I don't think it got sent even though it had the star threshold

swift wharf
#

idk why I said whithout there

crude geode
#

Port is my main reason I’m not complaining about plans not being implemented

cobalt pewter
swift wharf
#

the lack of implementors is reall

#

(is that a word)

drowsy plank
#

hey uhhhhhh fuckin uhhhhhhhhhhh
who was it

cobalt pewter
#

probably uhh

crude geode
#

.

dense ferry
#

Eclipse shut the fuck up for fuck's sake

swift wharf
#

bruh

#

i'm not wrong tho

dense ferry
#

You are

cobalt pewter
#

discord drama.gif

strange panther
swift wharf
#

it's like uhhh ozz and uhhh idk who else working on it rn

dense ferry
#

You literally are

strange panther
#

sory

dense ferry
swift wharf
#

surely

cobalt pewter
oblique geyser
#

Where do I suggest an emote addition

cobalt pewter
#

it'll work inshallah

swift wharf
#

mod mail

cobalt pewter
ripe owl
#

l

#

That wasn't supposed to happen

odd geyser
# swift wharf mod mail

this gives me the idea to suggest that brimstone fire emote which is basically 🔥 but brimstone looking

swift wharf
#

alraedy in a cal subserver iirc

drowsy plank
#

port it clueless

ripe owl
swift wharf
#

i have a bot for that actually

toxic basalt
#

this happened at one point during BH4 @dense ferry

drowsy plank
#

???

swift wharf
#

guh

odd geyser
drowsy plank
#

damn bro u sure did get hit
idk what this is trying to prove

crude geode
#

That’s no cal snapping to you

#

That’s just

odd geyser
crude geode
#

SCal

ripe owl
swift wharf
#

like a red fire emoji

toxic basalt
#

sigh

tired haven
#

The funniest part is that minimap is so OP it would have single-handedly saved you HDfailure

crude geode
#

Minimap moment

drowsy plank
#

bro really just typed sigh

odd geyser
golden tulip
#

meister bro if everyone is telling you that it is your fault it probably is
take some time to reflect

dense ferry
#

But ultimately I do think it was avoidable

toxic basalt
#

see?

odd geyser
toxic basalt
#

SEE?

ripe owl
crude geode
#

Minimap when it ruins fucking aesthetics/looks in exchange for slightly better boss fights

strange panther
#

i think if ur a casual player this is fucking balls

golden sonnet
#

^

strange panther
#

but if ur nohiting um idk

#

i dont nohit

ripe owl
#

Let's not forget that casual players would not do nohits

swift wharf
#

this is gon get subjective

golden sonnet
#

I kinda agree the hits are pretty cheap, and adding like .5 second delay would make it much more reasomable

tired haven
golden sonnet
#

true yeah

strange panther
#

well we arent talkijg about this specific clip i think you’re um

toxic basalt
#

also like, yes, I know she was there, but I really couldn't do anything about it because of the brimstone monsters

strange panther
#

whats a metsphor that works

#

idk

tired haven
#

cherry picking?

toxic basalt
#

if I went back down I would of just died to them

strange panther
#

no cause u didnt do it

#

idk

#

the clip is weird

tired haven
#

strawmanning?

drowsy plank
#

i dont get it tbqh you have to keep track of scal during the fight yes but i dont see how this is cheap like you can see her moving on the map the delay would change nothing here plus im pretty sure she has one so like???? i do not get the point of this clip and i do not agree with rebecca how this is cheap this is just a basic aspect of the fight that yes you need to keep track of both her and the bullets especially during her dashes so???

strange panther
#

but the point is the hypothetical delay is what is important

oblique geyser
strange panther
#

not the clip itself

oblique geyser
#

You're supposed to end in the opposite corner from where you started

strange panther
toxic basalt
tired haven
#

All I tried to say is that the delay may not be efficient at what's the immediate problem here (which might be the fact you just get bodied by 2 moons and scal)

toxic basalt
#

just

strange panther
#

oh i dont think i picked thag up sorry crab bar

toxic basalt
#

find some way to stop this shit from happening because I'm tired of it happening

strange panther
#

i misunderstood u

drowsy plank
#

wouldnt it make more sense to add an audio cue for when bullet hells end or something

oblique geyser
#

A delay wouldn't even help there

strange panther
#

idk

toxic basalt
#

the other Idea I had was have her teleport to the center when a BH starts

oblique geyser
#

And might even make it worse

strange panther
stable kiln
#

her teleporting to the center would make this far worse :P

oblique geyser
#

True...

tired haven
toxic basalt
oblique geyser
#

The year is 2025 and every attack is now telegraphed due to unfairness complaints

tired haven
#

Oh, I misread. Thought you meant the end of BH

swift wharf
#

telegraphs are cool :(

strange panther
drowsy plank
#

king slime telegraph clueless

swift wharf
#

GUH

oblique geyser
#

...

tired haven
crude geode
#

God I love subjective design opinions

strange panther
#

approacheble isnt the right word

#

like

strange panther
#

excessively approachable

#

?

#

um

toxic basalt
#

I'll probably change my suggestion to the teleport one, if that ends up being somewhat better

drowsy plank
strange panther
#

idk

oblique geyser
#

Fargo boss on steroids level of telegraphs is what's required according to some people

strange panther
#

like obviously the boss should be hard but i dont see how an audio cue or some other indicator a new attack is starting ruins the boss

small timber
# small timber scal right now can randomly fling herself across the map if she phase in/out of ...

^
"just know an attack is coming", "just position yourself right" is the most shitty nohitter argument that I can imagine for Scal

because for a normal player, who is not a nohitter, they are not supposed to know what happen next, chances are they just try to "just dodge the attack" instead of "position yourself specifically so that you don't get hit after this specific attack"

not only is this super unintuitive but also extremely specific, because in normal run the player have even less chance to "set up" on correct positioning and attack pattern cycle due to less consistent DPS output and a general lack of practice with the boss; because turns out if a new player just begin fighting the boss they will not be experienced with it

and no, this is not a "because you are nohitter your opinion is immediately invalid" argument, because this specific case is way worse for normal player than nohitter, because nohitter can actually do all the adjustments above while normal player will just constantly at random point face bullshit undodgeable attack slam into their face

oblique geyser
#

I did not say they need to know which attack it will be

#

Because they're all dodged basically the same way

small timber
#

they need to because how else will they know how to "position correctly" when a phase start or end

ripe owl
strange panther
#

im imagining a dark souls boss without any animations at all so its just particles happening

#

sory

ripe owl
#

And I am talking about a normal defeat here, not a nohit

strange panther
#

i know it really isnt the same thing

deft yew
rich grail
swift wharf
#

you do have to consider that the average player will eventually get used to the fight

oblique geyser
#

You're acting like non nohitters are incapable of learning

ripe owl
rich grail
#

Lo

ripe owl
#

Idk how it is now, maybe it's miles easier

swift wharf
#

but audio/visual cues are epic

toxic basalt
deft yew
#

when you start a bh during a mobile and she stores the momentum and slingshots into you

strange panther
#

yeah but an audio cue makes the learning curve less sharp

drowsy plank
#

sans telegraphs

ripe owl
#

My last SCal was in the very first Draedon update

swift wharf
#

supreme sals

rich grail
crude geode
#

The problem I have with SCal’s behavior is the lock on she can do where she immediately snaps to the left of you after a bullet hell. Though I’m not sure if it still happens.

rich grail
swift wharf
#

when the post Scal gear is good against scal...

oblique geyser
toxic basalt
crude geode
#

Which is gonna vary wildly?

toxic basalt
crude geode
#

Especially for the average player?

rich grail
#

I do them before

swift wharf
#

you can't really use exo box as an argument

ripe owl
rich grail
#

Fair enough

ripe owl
#

The game wasn't balanced around them that much

rich grail
ripe owl
#

You're expected to take some hits at some points

swift wharf
#

it was ages ago

small timber
#

almost all people I saw never learn yharon is supposed to be dodged side ways instead of fall down and drag distance because it is only a pattern that you need to just practice an absurd of time to notice (aka: you only get it just by attempting it)

nearly all of any cal pt I seen by normal player never learn how to "position correctly" because it is not an assumption they will make, because the most immediate solution is to "just dodge it" and treat the occassional cheap shot as "well this is just unlucky"

this has nothing to do with "non nohitters do not learn", it is how specific this thing is to learn without just dumping stupid amount of attempts into it while getting cheapshot constantly

#

like I said, if you want to make the fight harder, add BH6, make arena smaller, not "remember and learn positioning and attack pattern"

toxic basalt
swift wharf
#

outrun the yharon bh imstuff

oblique geyser
#

SCal is also a lot harder to learn if you're nohitting lol

#

It's not too bad to learn a fight when it takes more than 1 hit to die to it

drowsy plank
swift wharf
#

you can even outrun dog lasers so

ripe owl
hollow ridge
#

Also he posted it LOL

#

Uh I don't agree with it

strange panther
hollow ridge
#

It's fine the way it is

#

Probably

crude geode
toxic basalt
crude geode
#

It’s very wack

oblique geyser
hollow ridge
#

Slinging :D

swift wharf
drowsy plank
#

callie going to the moon

strange panther
oblique geyser
#

It's why I practiced most of the post moon lord infernum bosses in godmode to learn the fights before nohitting them

deft yew
#

super calamitas 64

swift wharf
#

flyyyy me to the moon

toxic basalt
#

once the brimstone monsters come out, say good bye to ever considering going the other way

small timber
#

no this suggestion will probably cause more problem, I unironically think your previous suggestion (despite many people opposing it) is better than this one

dense ferry
#

Ok yeah I enjoy this one a lot more

crude geode
#

Lmao

swift wharf
#

the J

oblique geyser
#

Teleporting to the center is probably worse than a delay lo

deft yew
#

scal has a lot of problems with a lot of solutions, none of which are ever remotely happening

#

!

hollow ridge
#

And what difference would this change even make

toxic basalt
crude geode
#

God I love differing design opinions

hollow ridge
#

Yeah delay works

swift wharf
#

I mean

oblique geyser
#

If she dashes directly after BH she's always in the center

hollow ridge
#

Cus then you can react

swift wharf
#

maybe she COULD tell that she is going to the middle

oblique geyser
#

And she also doesn't need any change

hollow ridge
#

Even if it did

toxic basalt
swift wharf
#

i have no idea why i made an emphasis on the could

strange panther
hollow ridge
#

This wouldn't really be the way of going abt it

strange panther
#

thats why we discuss them!!!

hollow ridge
#

No need for that lol

small timber
#

tldr is if she always teleport (and still don't have delay), she will just continue to cheapshot except this time it is even less manipulatable and harder to keep track of

oblique geyser
#

This

#

Delay also makes it harder to manipulate her position

hollow ridge
#

Iirc either learn where she is and what attack she's doing

bright crag
oblique geyser
#

You can use map overlay if you're that concerned about her positioning

swift wharf
#

noway

#

and yeah to make the center tp not shit

#

you'd probably have to make it predictable

#

which would be easy to manipulate

bright crag
#

As to the suggestion
I do think it's an entirely avoidable situation, but I don't think a delay in her attacks would do harm

toxic basalt
bright crag
#

A tp seems like a bandaid fix

swift wharf
#

oh trill

hexed hamlet
toxic basalt
#

have you guys seriously been misreading the suggestion?

oblique geyser
#

SCal is all about positioning and starting things in a place you can dodge

hexed hamlet
#

i didnt read the suggestion

hollow ridge
#

Moyai

hexed hamlet
#

its the scal teleport to middle?

toxic basalt
#

yes

swift wharf
#

tri saw the message in devchannel

crude geode
bright crag
#

I have read the suggestion, but I don't see how positioning is a problem

hexed hamlet
#

well

hollow ridge
#

Cheap frags if u don't know what ur doing

hexed hamlet
#

she can be a annoyance when doing the bullet hell

#

as she cover a whole zone

toxic basalt
hexed hamlet
#

?

#

im agreeing with what you are saying

#

in the suggestion

toxic basalt
#

wait

hexed hamlet
#

trully a calamity to see

bright crag
#

If you put her in a bad spot before starting a bh, that's kinda on you though

oblique geyser
#

Exactly

hexed hamlet
#

i said she being in random spots can be a annoyance

strange panther
#

make her invis during BH and then have her appear in middle with some sort of indicator like a red dot before she appears

#

idk

toxic basalt
oblique geyser
#

The fight is all about positioning

bright crag
#

She's never in random spots

hexed hamlet
#

the fight is all about having the exo box

crude geode
rich grail
hexed hamlet
#

draedon gaming powers sweep Scal

oblique geyser
#

:12504:

swift wharf
#

just use demonshade armor

bright crag
hexed hamlet
#

placing it in the middle dont seem to be a hard thing to do and i guess it could help to remove some unfair deaths

toxic basalt
#

because brimstone monsters just limit your space even further

hollow ridge
bright crag
#

That's much more predictable than brothers

cobalt heath
#

did the health bar segments sugg go trough?

hollow ridge
toxic basalt
swift wharf
#

I think that is the point of the moons

small timber
bright crag
#

Then you can simply
Put her in a proper position

small timber
#

but this ancient one did a long time ago so soon™️

bright crag
#

It's not like you don't have the tools to do so

ripe owl
cobalt heath
#

aight

toxic basalt
ripe owl
#

You're making it look like truth

cobalt heath
#

scal could use a revisit in general and the tp is just a band aid for the time being

ripe owl
#

Tbh

toxic basalt
#

wow thanks

deft yew
#

this

cobalt heath
#

her gameplay is very much 2019, outdated I would say

strange panther
#

this witch is quite flawed

deft yew
#

except guess who's NOT getting a revisit

wide river
#

I've noticed conversations always develop to this whenever DaMeister posts a suggestion
I understand that they're very often biased towards nohits, but countering the suggestion with "Skill issue" and "You problem" is incredibly pointless and doesn't contribute to anything
It only makes both parties angrier to each other

swift wharf
#

I was trying to not say that

swift wharf
cobalt heath
#

I would not go fixing the flaws w small improvements here as she defo needs a larger scale redesign as a boss

deft yew
swift wharf
#

a lot of bosses do yeshoney

drowsy plank
#

scal truly is the best 2019 boss but she is still from 2019

toxic basalt
#

because stubborness

swift wharf
#

we know yeshoney

cobalt heath
#

do you?

crude geode
swift wharf
#

truer words have been said yeshoney

hexed hamlet
#

no hit..rs

cobalt heath
#

I dunno I defo could see scal getting a bigger scale rework at some point as the polishing before yharim

deft yew
#

ok look here

swift wharf
hexed hamlet
#

idk if scal has rework plans (i wish exo mayhem had one but i also dont think there is plans for it), but some bosses have

deft yew
#

i am a nohitter and i strongly agree with practically everything that has been said about this

but i also think how it's been presented and how people go back at each other is stupid

hexed hamlet
#

well by the time yharim comes it might get one id

#

idk

#

future ™️

drowsy plank
#

shrimply touch up scal a bit when calclone gets her visual rework clueless

cobalt heath
#

scal does need one tho as rn she is just a dps check

crude geode
#

Which is kinda the problem that one of the pins was trying to address

bright crag
#

SCal is probably the boss that has the least chance of getting reworked from what I see

cobalt heath
#

sadge

wide river
cobalt heath
#

this hurts my heart

swift wharf
#

name calling 😭

bright crag
#

I do think a lot could be gained from it, but at the same time I really like current fight

swift wharf
#

if scal gets atleast a better arena i will be ok

hexed hamlet
#

sadcat only thing i dislike from current scal is the brothers

drowsy plank
crude geode
#

In fact two separate bullet points are dedicated to not being a dickhead

cobalt heath
#

I just dislike dps checks in general

deft yew
#

getting dameister and wyvern in the same room is like pulling the pin out of a grenade

hexed hamlet
#

they have such cool design but still behave like their eyeselfs

swift wharf
#

brothers are indeed a feature

wide river
deft yew
#

can bros please have a dash attack

#

please please please

swift wharf
#

TRUE

strange panther
#

brothers take up space on my screen

swift wharf
#

let the punchy guy punch

cobalt heath
#

brothers rn are just a moment

drowsy plank
deft yew
#

supbros are HURTING to have a physical attack

hexed hamlet
#

maybe when the cal clones brothers get their reworks some touch ups to Scal brothers could be done

#

idk

#

future ™️

drowsy plank
#

sounds fine to me

crude geode
#

Cal clone brothers WalterDespair

swift wharf
#

infernum sbros 🤩

drowsy plank
#

at least it is on the radar

hexed hamlet
#

infernum bros

swift wharf
#

infer and num

drowsy plank
#

new super infernum bros

cobalt heath
#

Ik fab is pretty happy w scal atm but she needs a better identity

swift wharf
#

:redmario:

#

SHE DOES 😭

cobalt heath
#

and my god redesign the moons

crude geode
#

Can we get off of doom/hopeposting and back to the sugg

deft yew
#

this is the part where infernum inevitably gets brought up and inevitably starts an extremely hot debate that accomplishes nothing!

swift wharf
#

we need more people to work on supreme calamitas

hollow ridge
#

!!

deft yew
drowsy plank
#

sbeve calamity

swift wharf
#

i can get the nobel prize now

bright crag
#

We need more people to work on bosses :p

cobalt heath
#

yeah

swift wharf
#

😭

crude geode
#

You need more people

hexed hamlet
swift wharf
#

stip carrying 😭

deft yew
#

we need Any people to work on bosses

#

it has literally been a solo job for seven years

hexed hamlet
#

was one of the first bullet hell bosses from what i remember besides blushemagic

strange panther
#

things are generally better when you work on them more

hexed hamlet
#

its just that nowadays there is so much bosses like that

deft yew
#

scal's identity in my eyes can be boiled down to

strange panther
#

i will accept my nobel peace prize digitally

oblique geyser
#

SCal Bullet Hells are iconic

bright crag
#

And it's not even a matter of "Fab monopoly" anymore, it seems like an issue of
Nobody is really stepping up to work on boss AI, outside of gfb

deft yew
#

spend the boss fight not fighting the boss

drowsy plank
#

like i said!!! scal is the best boss from 2019!!!!!!

swift wharf
#

blushiemagic thepact

hexed hamlet
#

ahmtaba

cobalt heath
#

though stuff like cryogen, ravager and as need it way more than scal

swift wharf
#

the mod.

strange panther
bright crag
#

I think most Cal bosses have shallow approaches to their identity and themes
Infernum does that much, much better

strange panther
#

sorry

hexed hamlet
#

dark souls released in 1994

cobalt heath
#

demon of hatred still giving me nightmares

strange panther
#

maybe 2nd best is more achievably

hexed hamlet
#

feeling old rn

drowsy plank
#

super mario bros released in 1842

crude geode
#

Aquatic Scourge when every part of it fucking sucks

cobalt heath
#

exept the theme!

hexed hamlet
#

calamity mod released tomorrow

deft yew
#

i love this channel

drowsy plank
#

scourge is one of the bosses ever

hexed hamlet
#

aquatic scourge infernum do be quite interesting tho

swift wharf
#

scourge death animation gladge

strange panther
#

so scal is being bunped to possible 3rd

swift wharf
#

aquatic scourge items too are yeah yeah uhuh

cobalt heath
#

leviathan

drowsy plank
#

me when desert scourge 2

crude geode
#

The items are the worst part

cobalt heath
#

is one of the bosses

bright crag
deft yew
swift wharf
#

he truly was scourged

bright crag
#

I have been guiding weapon design though
Hopefully you'll like what I've cooked

strange panther
strange panther
#

just out of curisoity

swift wharf
#

c#

strange panther
#

col

crude geode
cobalt heath
#

stip you seem to be doing what pixl was doing back in the day

drowsy plank
#

C# but also you have to deal with
Terraria

bright crag
#

What was pixl doing?

swift wharf
#

COOKING

crude geode
#

Yes

swift wharf
#

the mage rework.....

odd geyser
cobalt heath
#

cooking indeed

hexed hamlet
#

sentenced to armor spriter

swift wharf
#

the mana rework....

hexed hamlet
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the worst fate

crude geode
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My poor mana rework…

strange panther
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is terraria an object

bright crag
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Yeah, I'm definitely inheriting that

cobalt heath
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terraria is spaghetti code

strange panther
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this makes sense

bright crag
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I'm proudly the Mage Guy™️

strange panther
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most big games are

drowsy plank
crude geode
hexed hamlet
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the red code curse

swift wharf
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the first step to getting into terraria code is not getting into terraria code

cobalt heath
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my poor mage rework

strange panther
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most games where it receives large content updates tend to not be well made

wide river
# strange panther what does this mean

Terraria is notoriously awful to deal with because it's all spaghetti code
Source: How the entirety of Calamity broke because they made Lava Slimes not drop lava

swift wharf
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payday trol

strange panther
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and infact held together with glitrer glue and popsicle sticks

cobalt heath
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pixl was the clear voice between devs and us I miss her dearly

hexed hamlet
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ror2 beloved

crude geode
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Yeah

swift wharf
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pixl cooked so hard she even leaked out stuff to the future doc people it was so cool

drowsy plank
hexed hamlet
strange panther
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just turn the 1s and 0s correctly, stupid

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shrimple as