#suggestions-discussion

1 messages · Page 164 of 1

swift wharf
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and evil 1 is

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pre skeleton

gaunt tiger
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nah

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evil 2 is

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evil 2 = QB

swift wharf
fervent orbit
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cough cough

gaunt tiger
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Dclop = Skeletron

gaunt tiger
novel belfry
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Reduce Revengeance+ Deerclops' health
It's health is literally TWICE of MASTER MODE. Y'know... the difficulty mode whose only change is cranking up the stats of enemies to obnoxiously stupid levels. So why does Deerclops get a health boost this massive?

fervent orbit
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deerclops hasnt been changed by calamity AT ALL

novel belfry
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this is Deathmode, man

swift wharf
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umm

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death doesnt increase health

fervent orbit
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also death doesnt increase hp

swift wharf
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did you change the boss health config or smth

novel belfry
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no

gaunt tiger
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I feel like I'm wasting breath (or like keyboard durability) every time I talk about bosses in here since I don't plan to turn off infernum
I should stop acting like I have a horse in the race lol

novel belfry
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his health is literally 21420

swift wharf
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i mean having "but infernum" as an argument doesnt help

gaunt tiger
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it's a valid point of comparison

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a lot of the time

fervent orbit
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i mean

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thats still not even double

swift wharf
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something is very wrong then because that is indeed twice as much

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almost

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10k off but stil

gaunt tiger
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like that one time when the 1.4 port released

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master rev was fucking awful

swift wharf
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somethign is very wrong

fervent orbit
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80%

gaunt tiger
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submit a bug report

fervent orbit
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thats an 80% increase

novel belfry
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That's like rev WoF's health

swift wharf
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mod conflict moment question mark

gaunt tiger
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hey do you think deus could move to PML

fervent orbit
swift wharf
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why

fervent orbit
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oh wait

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post ml

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why

gaunt tiger
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^

swift wharf
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ik it's post ml where else would it be

fervent orbit
gaunt tiger
swift wharf
gaunt tiger
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hardmode is so fucking messy

swift wharf
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What I meant is

gaunt tiger
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low point of the game is mid hardmode

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there's a lot of bosses and very little world content in hardmode

swift wharf
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The boss is pre ml, and what else would pml mean other than post ml but nayways

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i mean maybe?????

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ravager is becoming post provi iirc

gaunt tiger
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move some bosses out of there, then we get 1 new boss per biome (I think?) in PML

novel belfry
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post... provi?

swift wharf
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unless dev plans changed

novel belfry
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i know they want to put ravager post ml

fervent orbit
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yes

gaunt tiger
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ye ik

novel belfry
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but post provi makes sense, since bloodstone

swift wharf
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yea

gaunt tiger
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deus could become the first boss of the tier, on tier with guardians and dragonfolly

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give you a reason to go visit the biome

swift wharf
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i feel like removing aureus would work just as well but im biased

random talon
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remove Deus

novel belfry
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just move the whole goddamn infection to post-ml

gaunt tiger
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rev+ aureus is fucking awful

random talon
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I didn't find him too awful

fervent orbit
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JUST REMOVE ASTRAL

swift wharf
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void aureus is fucking awful

gaunt tiger
swift wharf
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aurueus should be a miniboss

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even

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why did jardon make only one robot

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to explore the astral

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make him a little guy that you find occasionally in the underground

random talon
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bc the one robot is good?

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idk

hybrid steeple
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air draedon

swift wharf
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clearly the robot did not work

gaunt tiger
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add a little bit more that makes people wanna explore the world, and BOOM
pacing fixed
clueless

random talon
novel belfry
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nah draedon likes big fucking stuff

random talon
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it did

fervent orbit
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probably because he couldnt find a way to stop the astral from infecting his metal

random talon
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but then we happened

swift wharf
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no it didnt the robot got infected

random talon
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ok

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but then we happened

swift wharf
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true

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byeah turning aureus into a miniboss would have no losses fr fr

gaunt tiger
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and moving infection to post moon lord

random talon
swift wharf
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questionable yo

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miniboss music

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bam

random talon
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when has miniboss music ever happened in the history of modded Terraria?

gaunt tiger
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"the dragon garden where friends are grown"™️ will help the pace too

swift wharf
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something something inert astral biome at the start of world creation instead of after wof but xd

random talon
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damn

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ok

fervent orbit
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theres this little mod

swift wharf
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infenrum has miniboss music

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iirc

fervent orbit
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idk if youve heard of it

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its called

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infernum

random talon
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ok

swift wharf
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profaned guardians also have music

gaunt tiger
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pinpinneon is like mozart up in this bitch

swift wharf
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I jest 🃏

fervent orbit
swift wharf
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But I don't know if moving astral infection to post ML would really work

random talon
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it wouldn't

fervent orbit
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NOTHING WORKS WITH ASTRAL BECAUSE IT FUCKING SUCKS

swift wharf
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TRUE

fervent orbit
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just make astral a world sized subworld

swift wharf
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HELL

gaunt tiger
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there's so many small things that could be tweaked to help pacing that wouldn't require a lot of dev work to implement

random talon
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really?

gaunt tiger
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but again, it's never going to be high enough priority to happen

fervent orbit
swift wharf
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i mean astral exists in hardmode to make the game less boss rushy

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(clueles

gaunt tiger
fervent orbit
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i should continue working on uelibloom deletion iirc fr fr

gaunt tiger
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it's a useless biome

random talon
gaunt tiger
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and it bROKE MY MANSION I WILL DIE MAD

fervent orbit
swift wharf
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astral is getting an underground rework which may make it better

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but imho it needs to be remade from the ground up

random talon
swift wharf
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it doesnt feel infectioney

gaunt tiger
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like how ice is always opposite jungle

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it feels like unused potential

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but it works as a proof of concept

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it's convincing

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just not finished

swift wharf
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ya

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it feels like evil 3

gaunt tiger
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I maintain that it should be instead of some of the planetoids

swift wharf
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we need astral spread but instead of spreading into tiles it spreads into critters and enemies

hybrid steeple
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i know the reqorks expand past underground but

gaunt tiger
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like a sky biome

fervent orbit
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JUST LET ME MAKE A ROCKET AND FLY UP TO THE ASTRAL PLANET INSTEAD

hybrid steeple
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astral deserves so much better

swift wharf
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i remember a doc about the astral

hybrid steeple
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evil biome syndrome Hage

gaunt tiger
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astral rework coming 2030

glass arch
gaunt tiger
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xeroc 2050

swift wharf
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I need to consult the Archivists

fervent orbit
glass arch
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no my brain is just melting

gaunt tiger
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calamity post xeroc time travel arc 2060

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game finished 2121

swift wharf
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what the fuck where is this from

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WHEN is this from

hybrid steeple
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what in the shit

swift wharf
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2020 jesus

gaunt tiger
fervent orbit
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man im so glad im not from calamity 2020

gaunt tiger
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secrets of the sunken sea sounds promising at least

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hopium

swift wharf
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i found terry's astrum deus lore

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jesus cristo this is

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OLD

gaunt tiger
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jesus in calamity? real?

fervent orbit
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vore lore?

swift wharf
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do not.

random talon
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????

hybrid steeple
fervent orbit
random talon
fervent orbit
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iirc

glass arch
swift wharf
fervent orbit
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who tf is terry

gaunt tiger
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Terry Wulfrum

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the real final boss

sleek turret
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terry n muse i believe

random talon
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Yharim shivered hearing that name

swift wharf
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terry n muse yes

sleek turret
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one of the fargo mods devs

swift wharf
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former cal dev

distant gyro
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real astrum deus lore is in calamity boss thesis

swift wharf
distant gyro
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(no, don't actually look that up it's highly inappropriate)

undone cedar
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🤨

dense ferry
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Now you made me curious

royal tapir
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So silly

swift wharf
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google tells me nothing

royal tapir
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Of course of all people it's Rebecca

swift wharf
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caught lacking

kindred skiff
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You guy don’t kill hive or perforators as your first boss?

stone bloom
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I have before

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Progression did not go as crazy as hoped for

fervent orbit
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have u tried letting go of space

small timber
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carpet effect on auric tesla is a 50/50: either you find it much better than wings' slow fall (which most of the time is actually not as useful as carpet as you can produce the same result with careful tapping with carpet) or completely hinders your movement

eg: having a carpet is much BETTER than no carpet for Scal's bullet hell dodging because it allow you to stay in place

but tldr is just don't run out of flight time with drew's wing/celestial tracer which both have absurd amount

quiet kernel
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Also using infernum as a reasoning

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Yea no

north oracle
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besides, if you die to a blender from the carpet effect, that means you ran out of flight time and you were going to die to it anyway HDfailure

swift wharf
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exclamation jumpscare

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where's nuh uh

ashen warren
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true

stable kiln
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can I replace nuh uh today eciipse

swift wharf
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nuh uh

stone bloom
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vote for my suggestion if you kiss men XD 👍

unreal saffron
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And i have undone my vote

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I just put that there tf

hybrid steeple
stone bloom
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LMAO

cobalt heath
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ME OMW

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done

stone bloom
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Hehe

stone bloom
odd geyser
stone bloom
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The based one

odd geyser
austere cargo
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Have Supreme Witch, Calamitas encounters throughout your play-through
Make Enchantments More Beneficial
So how crazy would it be to have the NPC Calamitas encounters offer weapon enchantments?

hybrid steeple
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there shrimply shouldnt be npc calamitas encounters

stone bloom
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Wouldnt make sense

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I would love to find a calamitas journal or some shit tho

hybrid steeple
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yeah

stone bloom
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Def not an interaction with the witch herself tho

hybrid steeple
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though i think that should be post-scal

stone bloom
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Real indirect exposition infodump thing

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Thats also fair

hybrid steeple
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as a draete equivalent

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her magic notes, essentially

stone bloom
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I was thinking atleast post moon lord

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Or post calclone

hybrid steeple
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while her foreshadowing is more through other people talking about the stuff she did

austere cargo
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post calclone makes the most sense

stone bloom
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Fair

wide river
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(Re: The journal idea)
Maybe certain entries can be unlocked as the game progresses, as a parallel to the schematics

austere cargo
hybrid steeple
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wouldnt fit her

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she shouldnt be encountered until her boss fight

wide river
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I suppose that's true
After all, it's not like Draedon appears randomly as you defeat bosses

fervent orbit
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the only pre scal encounter with scal should be her clone

odd geyser
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To keep the surprise element of her being a lil human

hybrid steeple
austere cargo
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I suppose you could just not tell the player that NPC is calamitas

hybrid steeple
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which fits him

stone bloom
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Why would calamitas just give you enchantments

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It doesnt make sense

wide river
austere cargo
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she already has a hood

stone bloom
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She already has a hooded sprite no?

wide river
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Am I really this dumb

stone bloom
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Unless I imagined it

hybrid steeple
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her being hooded wouldnt work either

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since she's hooded in your first fight anyways

fervent orbit
stone bloom
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Yeah

wide river
austere cargo
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well, from the perspective of a new player, this NPC would be essentially a variant of skeleton merchant, with some extra lore

fervent orbit
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wo-

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i-

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huh

austere cargo
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(assuming the player isn't told this is really Calamitas)

cobalt heath
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I remember a sugg like the calamitas appearance going trough way back

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this has been brought up many times now

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it is surely coming, cus it has been voted so many times and gone trough so many times

austere cargo
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devs gonna do what devs gonna do. if they don't like the idea it won't happen

hybrid steeple
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devplans.png

cobalt heath
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no it got positive

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on dev side

austere cargo
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oh

cobalt heath
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it is work in progress ™️

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so I would not worry about it

hybrid steeple
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like every lore dev doesnt like the idea so

cobalt heath
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it went trough when mrrp was in charge

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so

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plans may change

fervent orbit
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i mean

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theres been an entire lore rewrite

hybrid steeple
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plans very very much did change

cobalt heath
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but is it totally up to lore team?

fervent orbit
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considering this affects the lore

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yes it is

cobalt heath
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eh we need to wait and see

drowsy plank
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well who tf else are they gonna get to write it HDfailure

cobalt heath
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if it's just physical appearances?

cobalt heath
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like after kill wof she appears but doesn't say anything, she just observes

drowsy plank
austere cargo
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a pity. having a wandering witch NPC who offers weapon enchantments that later turns out to be a near-final boss seems neat

hybrid steeple
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sure

drowsy plank
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doesnt seem like calamitas

hybrid steeple
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but it doesnt fit calamitas

drowsy plank
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yeah

wide river
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That sounds like something straight out of Elden Ring to me

hybrid steeple
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i mean

fervent orbit
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also how would that work? you get to enchant one item and she leaves? wat if u were mid grinding for a new stronger weapon

cobalt heath
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tbh I would like yharim doing the observing once he comes out

fervent orbit
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and now u wasted an enchant on a subpar weapon

hybrid steeple
#

scals foreshadowing will probably be something out of elden ring anyways HDflr

cobalt heath
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rather than scal

drowsy plank
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travelling merchant 2 clueless

hybrid steeple
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when the malenia is

fervent orbit
cobalt heath
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the brismstone witch getting mentioned in lore texts as you go on

wide river
cobalt heath
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but yeah that does not fit current scal

austere cargo
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she could have a rotating enchantment set, so that subsequent encounters with her are still meaningful

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or just give only one enchantment per encounter

cobalt heath
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yeah I gotta bash the idea scal would not do that

fervent orbit
austere cargo
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that's only an issue if there are finitely many encounters

wide river
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Also I'm not even sure how you'd track the amount of enchantments that have been done

fervent orbit
#

then how will u make the encounters more natural and meaningfull

drowsy plank
#

every body LOVE travelling merchant :)))

hybrid steeple
#

avoid all this balance work by shrimply not implementing encounters and making better foreshadowing

drowsy plank
#

SO true!!!

austere cargo
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have her show up randomly skele merchant style in places she has lore relevance to. Maybe put a lockout timer on her spawns so they're not too frequent

drowsy plank
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this still just makes 0 sense with her character

fervent orbit
#

why would she visit those places then

golden sonnet
#

She kinda hates all the places she has lore relevance to

golden sonnet
#

Regardless, it has already been confirmed SCal won't show up, so no point theorizing on it

wide river
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I know I for one wouldn't return to a place I hate, especially not willingly

cobalt pewter
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but like

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ehhh?

hybrid steeple
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its just that multiple devs have expressed they dont want that to be her foreshadowing

fervent orbit
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"oh yea im just gonna go back to where i was forced to fight for an evil tyrant that indoctrinated me since i was a child at my weakest"

hybrid steeple
#

which means it probably wont

austere cargo
#

hmm, that not liking those areas thing is actually an issue

fervent orbit
hybrid steeple
#

the only way i could see her going back to either ilmeris or azafure is to pay respects to the dead

austere cargo
#

as far as giving out the enchantments, I was figuring it's her way of sabotaging Yharim. memory serves she's not fond of the guy

fervent orbit
#

shes not fond of u until after the fight either

wide river
golden sonnet
drowsy plank
#

she doesn't like you either bro!!!!!!!

golden sonnet
#

Like yes plans change but it was explicitly stated

hybrid steeple
#

mhm

hybrid steeple
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also not fond of you

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"reckless upstart who stole and killed their way to power" and all

wide river
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If Scal was willing to enchant your weapons, then she wouldn't have fought you to begin with

austere cargo
#

pre-moon lord you probably don't register as a threat

drowsy plank
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so

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why would she visit you

austere cargo
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though as for never having seen you before, doesn't she directly address you when you beat calclone

drowsy plank
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no???

fervent orbit
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why would she enchant weapons in the first place

hybrid steeple
#

like theres literally no reason for her to meet you and enchant your weapons for you

wide river
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I think that probably counts as being a threat

hybrid steeple
#

even if you werent a threat

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why would she enchant your weapons

fervent orbit
#

the jump from pre boss to post evil 2 is kinda wild

fervent orbit
wide river
cobalt pewter
#

I feel like calamitas could be a traveling merchant style NPC pre scal that spawns whenever you killed some core bosses to the lore

and just lore drop stuffs or smth

wide river
austere cargo
#

I swear she has a post-boss message when you defeat calclone

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or was that removed

cobalt pewter
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enchantments would be nasty as they are if they're available earlier

hybrid steeple
#

no?

unreal saffron
#

Oh boy we talking about this one again

hybrid steeple
#

i dont think that was ever a thing

hybrid steeple
cobalt pewter
#

who really touches amidias past sunken sea

at least for more than 20 fuckin seconds before their cursor is magnetically pulled into "Help" button

unreal saffron
#

Im siding with octo here, the enchants are a bad idea, keep that post scal, as you have proven yourself worthy of her trust. I still would like the ominous encounter every once in a while, kinda like how in Undertale, if you backtracked at certain points, you would see flowey stalking you. Just a split second encounter, or maybe an ominous warning.

austere cargo
#

there wasn't a message about how you've only defeated a clone?

drowsy plank
#

but she isn't flowey
they aren't even close in personality

wide river
unreal saffron
unreal saffron
stone bloom
austere cargo
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no, I'm dropping the idea

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right now I'm trying to figure out if I was imagining things with that message

hybrid steeple
#

such a waste
184 stars and theres no way its getting implemented gone

stone bloom
#

Yeah fair i just wanted to reply to it since i missed a bit

drowsy plank
#

maybe in like 1.0 xd
or like super early
like the best comparison is the lore item like people were saying

unreal saffron
#

OR we could have a structure(s) around key places that imply she was there. Like the mechanics shed in the tundra, but for Calamitas

wide river
austere cargo
#

so there has never been a status message in orange text appearing when you beat calamitas?

stone bloom
#

I think the best we can get is just lore logs

stone bloom
#

But thats mid fight

austere cargo
#

huh. well good to know

golden sonnet
#

Scal references you killing her clone, but clone doesn't mention anything

drowsy plank
#

even in versions as early as 1.1

stone bloom
#

Maybe the hex codes should be changed to clear that confusion up

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#FFA499 methinks

austere cargo
#

it's odd that draedon's logs never mention her

random talon
stone bloom
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Kinda true

austere cargo
#

oh, wait, she has one mention in the sunken sea log

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archmage and dog get an entire page each though so it's a little odd she gets only one sentence

random talon
#

archmage you say

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could you be referring to the legend that is...

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THE TUBA ARCHMAGE

wide river
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Nah it's clearly the 5-0-0 Wizard Monkey from BTD6 clueless

random talon
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I see

austere cargo
#

also no mention of her in relation to the brimstone crag. pretty sure it's still lore that she blew it up

stone bloom
#

Her and brimmy

hybrid steeple
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and it wasnt intentional

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at least on her part

stone bloom
#

Brimmy is questionable on that part

random talon
#

that moment when you accidentally destroy an entire ecosystem

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¯_(ツ)_/¯

stone bloom
#

Wouldnt be the first time calamitas has done that i guess

unreal saffron
#

Just got an idea: when the profane biome is added, maybe some ruined structures built by yharim and his soldiers for battle/surveillance. Like a tower or something.

austere cargo
#

the lore used to be that calamitas blew it up and brimstone elemental was pissed because of it. now it's that brimstone elemental went crazy and calamitas tried to stop it but fighting fire with fire turns out to be a questionable idea?

hybrid steeple
#

iirc cei has indicated that ilmeris was probably near the end of the war

stone bloom
#

True. Not what i meant

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Though thats good to know

fervent orbit
#

wouldnt be the last

stone bloom
#

Yeah

cobalt pewter
#

fish weapons and tools in terraria have always been kinda bizarre

golden sonnet
#

Either broken or useless

drowsy plank
#

so real and true

unreal saffron
#

Fr

golden sonnet
#

Like, when have you seen someone use swordfish

blazing kettle
fervent orbit
blazing kettle
#

1.4 tmod:

golden sonnet
glass arch
#

"due to vanilla's meddling" is a powerful line

drowsy plank
#

Sparkling Empress and Crystal Serpent

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i will call it vanilla meddling bc it's the same idea as whips destroying cal summoner balance and deerclops just. existing CirrusLoveBlue

wide river
#

Is it actually outclassed by Dark Lance?

drowsy plank
#

Dark Lance has longer range and Cal buffs it's damage to 68 along with 2 seconds of Shadowflame + it gets a short projectile to boost its range even MORE in 1.4.4

blazing kettle
#

whats wrong with deerclops

drowsy plank
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he exists

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anyway

wide river
drowsy plank
#

obsidian swordfish has a base damage of 70 and a crit chance of 24% and while the crit is nice, i dont think it really makes up for its miserable range especially considering it's being rivalled by a pre-Hardmode weapon

hybrid steeple
dense ferry
#

I love you guys

wide river
cobalt pewter
#

there it is, another unreasonable dclops hate

drowsy plank
cobalt pewter
#

the reason dclops is super antagonized is because Fab despises the boss for being a crossover boss

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if dclops is exactly the same but not a dst boss people would rave all over it

blazing kettle
#

old ones army:

drowsy plank
#

i just think he is boring and his drops suck

fervent orbit
cobalt pewter
#

see cal can easily fix them

fervent orbit
#

and we arent hating on cals deerclops

cobalt pewter
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cal doesn't even have a working rev+ dclops

fervent orbit
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because they dont have one

wide river
#

Maybe someday Deerclops will have Rev+ AI

blazing kettle
#

if deerclops drops suck, buff them??

cobalt pewter
#

yeah, all the issues that this particular community really points out about dclops can pretty easily be fixed in cal

#

they do this all the time

blazing kettle
#

exceot odntk buf pew-o-matic that weapon does nto deaerve to be good at all

cobalt pewter
#

literally the only reason these are never fixed is because it's a dst boss

drowsy plank
#

i mean yes that is true but i also think his drops such mechanically a bit tbh

fervent orbit
blazing kettle
#

pew-o-matic deserves to die

fervent orbit
blazing kettle
#

whats the meh one i forgor

drowsy plank
#

tbf plantera drops a tool and a melee weapon so dropping lucy isn't really a good excuse for deer to not drop something that is. yknow. also useable

wide river
blazing kettle
#

riiight

cobalt pewter
#

and with the port around the corner, they literally dropped the rev+ dclops to the 7th circle of hell, left to rot until everything else major is done

drowsy plank
#

weather pain is cool mechanically but sucks major ass in terms of DPS rn even with its armor piercing

swift wharf
#

deerclops drops are overall cool

#

but not worth it

cobalt pewter
#

I'm not the biggest dclops shill (blast is)

#

but seeing dclops getting unreasonable hate left and right is a bit tiring

blazing kettle
#

the boss itself is pretty cool

fervent orbit
#

i literally said why its not unreasonable but ok

cobalt pewter
#

all because the only one that can do rev+ boss AI despises the boss because it's a crossover boss

blazing kettle
#

the drops could be way better though

glass arch
#

i like deerclops only because i play with doze's slug mod and it unlocks a slug

blazing kettle
#

please link me that mod i NEEED it

drowsy plank
#

again i also think deer is conceptually cool even if his current fight is kind of lame atm
but considering basically everything about him rn is lame i will continue to bash him
hopefully he just. starts being good soon tho clueless

wide river
#

I think Deerclops could be improved, for certain
That's not to say that he's bad, but he can be better

blazing kettle
#

tysm

cobalt pewter
#

so real

cobalt pewter
random talon
#

disclose them

cobalt pewter
#

anyways yeah fishe stuff are funny

swift wharf
#

if deerclops was constant locked this never would've happened

fervent orbit
#

disclose them because id like to see whats apparently worse than untelegraphed shadow hands appearing inside ur stomach

wide river
#

How does any conversation of vanilla decisions always reach Deerclops slander

glass arch
#

because its the easiest to slander

drowsy plank
#

it's amazing how i just wanted obsidian swordfish to be moved back in progression and we manage to talk about deer again

#

i also forgot about cal's nerf to it

#

double funny

cobalt pewter
#

ban all Deerclops topic

swift wharf
#

if you move it back to prehm then the nerf is fine no?

#

unless it's omega nerfed

cobalt pewter
#

I like how Frost Daggerfish doesn't exist even in cal

random talon
#

lmao

swift wharf
#

nor does toxikarp and bladetongue

stone bloom
swift wharf
#

actually fuck

wide river
swift wharf
#

that might be the LEAST used weapon

#

in the mod

cobalt pewter
#

Bladetongue kinda does in vanilla (idk cal)

but Toxicarp is lo

stone bloom
#

I dont fish in cal since that defeats the purpose of mods but

swift wharf
#

huh

random talon
#

Fishing in Calamity is pretty cool

swift wharf
#

invalidating "qol" mods is morally correct

cobalt pewter
#

but I would be impressed if there are 10 people who actually know what Frost Daggerfish is before looking at wiki

stone bloom
#

I know what they are

drowsy plank
random talon
#

I think Fishing should be made more relevant

stone bloom
#

But tbf thats because i know almost every single item before 1.4

swift wharf
#

unlike 80% of this server I actually played vanilla

wide river
cobalt pewter
#

I read the wiki as a hobby when I was in middle school

glass arch
swift wharf
#

we all did

stone bloom
swift wharf
#

a lot of people do yes

stone bloom
#

Thats surprising

wide river
#

For some reason yes

#

I don't know why

swift wharf
#

cal players discovering vanilla features is the funniest shit ever

fervent orbit
cobalt pewter
#

sometimes calamity can reach outside of the targeted audience somehow (usually through the music)

stone bloom
#

Im genuinely surprised

stone bloom
random talon
#

Fun fact: I knew Frost Daggerfish existed years ago

#

😎

cobalt pewter
#

DAMN

fervent orbit
stone bloom
#

The biggest reason i remember the daggerfish is because the angler uses them

random talon
#

I was doing a fishing gear only playthrough

#

which isn't as cool

cobalt pewter
drowsy plank
#

i know daggerfish because it was really fucking annoying to keep fishing them when i wanted to get warmth potions XD

fervent orbit
#

i know daggerfish because theyre actually cool

random talon
#

warmth potions are great against Cryogen

stone bloom
#

I actually didnt think about warmth potions for cryogen

#

Huh

swift wharf
#

Frost barrier clueless

stone bloom
#

Good to know

fervent orbit
#

frost barrier is L

wide river
#

Wake up

swift wharf
#

obligatory kill frost barrier

unreal saffron
small timber
#

several things to note about the suggestion@worn pike :

  1. the developer that made the original wulfrum armor set bonus is no longer in the team (if I didn't get it wrong)
  2. the more you give this "unique set bonus" to more armors, they stop being something unique altogether; it is perfectly fine for an armor to have a completely one-off effect
  3. the armor while good in concept, really only fits very early into the progression; later on to balance it properly not only will it have to be underpowered (as you still have your summons at full power) which will make it get outdated and outclassed very quickly by other summoner armor especially in Hardmode
  4. wulfrum set bonus is great for specifically pre-HM fights; as you progress especially starting Hardmode you have access to things like whips and debuff weapon which all will have to compete with this type of bonus; having any "side weapon options" completely capped by your armor makes it actually more boring
distant gyro
#

i dont think it should manfiest in a form of a gun again

small timber
#

ok sorry I misunderstood the suggestion, if you mean "add an item that have the ability of wulfrum armor-like effect" it literally is just debuff weapons, or whips at that

distant gyro
#

there are various concepts for how to make summons that are interactive and making it something familiar is personally something i want to keep as a rare case

small timber
#

and also isn't wulfrum armor effect basically is just, a ranger gun that don't decrease summoner damage penalty?

distant gyro
#

it is a gun that marks targets on hits

worn pike
# small timber several things to note about the suggestion<@826057531059077120> : 1) the develo...

Ok that’s fair. I just think that it’s too good of a concept to be one off. Also there are a lot of earlygame whips that I feel outclass Wulfrum by quite a bit. Honestly, I didn’t say this cause it’s a bit much to ask, but I feel like Wulfrum armor’s set bonus is good enough to be a whole subclass, so I feel like 1 weapon is fair. It’s a good alternative to whips allowing for more range, and it’s much more interactive than whips because you have to aim more. It might be a bit strong due to the higher range than whips, so that’s another reason I think it should only be one weapon. I don’t think it should be strong persay, I just think it would be nice to have a secondary weapon that can apply a tag from longer range than a whip, while not having tag damage to back it up.

distant gyro
#

you could say an offbrand of whips that is based off a gun instead

small timber
#

wulfrum is inabit of a weird spot

#

it is designed to basically be "super easy to get" (but not really?) which is why its power level is so low even for pre-Boss

worn pike
small timber
#

but making it any stronger easily can make it outclass every other weapon option until like hellstone

distant gyro
#

an offbrand isn't a knockoff either but yknow

worn pike
#

Yea, so I think it could be a ranger weapon that adds a tag, that way it’s fair because it applies the tag at longer range than whips, but the trade off is that it causes the damage penalty

distant gyro
#

it's not like old rusty beacon or something which actually summoned something (although it did not do damage and half its functions did not work, and that's why it was so bad)

bright crag
#

I would rather not mix class functionality like you're suggesting (ranged weapon with tag)

#

It could be a slower alternative to whips, but with better range

#

I do think it can have one weapon
In the larger realm of active summon weapons

dense ferry
#

I had a malicious idea

worn pike
#

Yea. I don’t think Wulfrum armor as a whole is bad, it’s just that people don’t use it because there are argueably better alternatives that are also easier to get, and Wulfrum armor is quickly replaced. I don’t think the item Should be any more than a support item, not dealing high damage but being nice and helpful for newer players and veterans alike who don’t wanna get too close to the boss.

small timber
#

just add melee weapon with tag damage to balance out ranger weapon with tag damage

swift wharf
#

do mix class functionality

#

go crazy go stupid

#

we already have the remotes

#

burning sky

worn pike
swift wharf
#

cnidrion(?) but that's epic case of fishing rod weapon

bright crag
#

Cnidarian

#

Which is an active summon weapon

swift wharf
#

yes

#

that

dense ferry
#

Idk I just thought

swift wharf
#

the fishing rod weapon

dense ferry
#

Whips are Melee weapons basically

#

So what if we just don't fucking care and

glass arch
#

class consistency is a myth

swift wharf
#

WWWWW rebecca win coming????

dense ferry
#

Add ranged and magic weapons instead of Whips? HDfailure

swift wharf
#

yes.

dense ferry
#

That in this case would have the same functionality as Whips

swift wharf
#

class consistency is a myth

#

KILL it now

#

we have magic dagger

dense ferry
#

TRUE

swift wharf
#

vanilla ranged throwing magic weapon

#

VANILLA W?????

glass arch
#

ive said it before and ill say it again vanilla has 3 weapons with the same functionality with 3 different classes

swift wharf
#

Terraprisma the sword summon

#

"whips are melee" is not the problem it was always the solution

#

enlightment.

bright crag
#

(As long as you don't stretch it or make the overlap a majority, ir's fine)

glass arch
# swift wharf we have magic dagger

magic dagger throwing knife and vamp knives, same functionality (aside from the lifesteal on vamp knives) but 3 different classes because yes

dense ferry
#

We've reached Nirvana rn

bright crag
#

Making guns as active summon weapons is great

#

Making them the majority and inflict other class damage isn't

dense ferry
#

Whips already do that, so like

worn pike
dense ferry
#

We could...?

#

Would spice things up tbh

bright crag
#

Whips don't really...?

dense ferry
#

We wouldn't be limited to just

distant gyro
#

okay but why do that when

dense ferry
#

Whippy thing

distant gyro
#

you can have a summoner weapon summoning like a navy which has a gun which does the tagging

bright crag
#

I mean
You can do much more stuff than just whippy thing

distant gyro
#

on command or w/e

swift wharf
#

I thought calamity was going to add more non whip active summons already

distant gyro
#

that's the idea

bright crag
#

That's the intention, yes

#

Though rn there aren't concrete plans for any

swift wharf
#

i c

bright crag
#

All things considered, most plans are intentions, ideas, popular ideas or stuff we agree on

worn pike
bright crag
#

The only real, concrete and detailed plans I'm aware of is Aerialite rework

#

Because it has been discussed thoroughly and established

worn pike
bright crag
#

Other things haven't gotten as much discussion, at least not enough for "let's make detailed, specific and permanent plans"

swift wharf
#

I mean like

#

the wulfrum gun and cnidarian and whatnot

#

and auralis ig?

#

there's another one that I can't remember

glass arch
#

slime puppet

bright crag
#

Slime Puppet is the new one, Bomber existed before and has the same functionality as Slime Puppet

glass arch
#

hasnt slime puppet existed since at least 1.5

bright crag
#

Wulfrum Gun and Cnidarian were the start, though the dev that made them is no longer among us

bright crag
#

Bomber is older than that

glass arch
#

yeah bombers from 1.4.3

distant gyro
#

igneous exaltation would be my personal example

#

you can summon the blade but you can also tactically expel it at some point in time for effectively 4x damage on an instant hit

worn pike
#

(That isn’t a whip)

distant gyro
#

the weapon still uses minion slot but more can be done with it other than letting it sit

worn pike
#

Yea

#

Maybe that ship but rclicking will make it shoot the gun at your cursor, maybe with a cool down or smthn, but I still feel like Wulfrum armor’s ability is too good to be relegated to a super earlygame, quickly replaced armor set. That’s why I think the gun works so well, it gives a good concept a place outside of that short window in progression, while also helping the issue of active summoner not having much, while also being an alternative to whips.

drowsy plank
#

make igneous a spear that deals summon damage

#

@worn pike you could probably reword this to just ask for more summon weapons that inflict summon tag that aren't just summons or whips

#

last prism that does summon damage clueless

worn pike
golden tulip
#

wdym "not considered good"

#

by who

#

i think its good

swift wharf
#

btw wulfrum is meant to be outclassed and very early game

wide river
#

Like that person that wanted the Wulfrum Fishing Pole to be better
Except this one is a valid suggestion

golden tulip
#

just because there are better options doesnt mean wulfrum is bad

#

boring ass meta sheeps

frosty trellis
#

^

frosty trellis
#

It's still supposed to be like, day 1/2 shit

#

It's not supposed to be on par with better equipment that you can get after the first two days

#

On regular enemies or bosses

#

It does it's just well for the job it's good at

golden tulip
worn pike
golden tulip
#

what

swift wharf
#

what

golden tulip
#

🐌

swift wharf
#

i love the delay

golden tulip
#

BITCH

swift wharf
#

the delay of nut trying to comprehend that sentence

#

because I had the same delay

golden tulip
swift wharf
#

FUCK

swift wharf
golden tulip
#

i had to reread thrice and say it out loud

worn pike
# golden tulip what

From what I’ve seen, most people consider it bad. I like the concept and how it plays, which is why I think it shouldn’t be an idea solely for a day 1/2 armor set

swift wharf
#

Liking something != Meaning it is good

golden sonnet
swift wharf
golden sonnet
#

Nvm, don't have laptop on me boohoo

swift wharf
#

people say it bad because they're meta [idk if i can say this word]ing

golden tulip
#

saying its not good in the sugg is oddchamp tho

golden sonnet
swift wharf
#

let's go with sheep

golden tulip
#

slave?

swift wharf
#

it's the better s word

worn pike
golden tulip
#

oh

swift wharf
#

no

#

sl

golden tulip
#

meta sex ?? flushedaway

worn pike
#

Oh he means slu-

swift wharf
#

ya

worn pike
#

Dammit I’m slow

golden tulip
#

cmon

swift wharf
#

now that i think about it an item that acts as a support while triggering the penalty is just a non summon weapon

worn pike
#

I said “not generally considered good” which is different than bad by quite a bit

golden tulip
#

you did not say generally

worn pike
golden tulip
#

now its just semantics

#

you edited it motherfucker dont trick me

golden sonnet
#

👁️👄👁️

worn pike
#

🤷

golden tulip
#

no you didnt i know what you wrote

#

aight whatever doesnt matter anyway

glass arch
cerulean lotus
#

sorryyyyy

gray nebula
#

wait i am late

#

but wulfrum armor doesn't apply tags

#

it retargets minions but besides that it's just like a trishot prosthesis

drowsy plank
#

oh that is what i meant
i kept forgetting minion tag is like

distant gyro
#

tag in the form of targeting

drowsy plank
#

an actual debuff

gray nebula
#

so it'd litterally just be a gun that retargets minions

drowsy plank
#

very annoying terminology 👍

distant gyro
#

rather than tag damage

gray nebula
#

which you can achieve by just right clicking enemies with a summoning item

distant gyro
#

silly terms but i think it makes some amount of sense

#

tag without damage

gray nebula
#

i mean tag without damage kinda not the most necessary thing

#

sug is just flat out asking for a gun that deals minion damage (strange)

drowsy plank
#

i get WHY they called it that but it makes it very annoying to distinguish minion targeting and minion tagging

#

also yeah

#

i mean tbf we do KINDA have summoner mage weapons with puppet and bomber so idc all that much but

#

yeah

gray nebula
#

ok but

#

puppet & bomber.... kinda peepeepoopoo

fervent orbit
#

yknow wat we need? classless weapons being able to rclick target

gray nebula
#

🤐

fervent orbit
gray nebula
#

Wulfrum's set bonus is only just a magic weapon because it's a set bonus gimmick

#

wouldn't work as a standalone thing

fervent orbit
#

no its ranger because its a gun

glass arch
novel belfry
#

I want exo armor to just have a super wulfrum bastion set bonus
but there's class specific transformations, so melee exo armor gets a different weapon from say, summoner exo armor

#

there's my schizo idea

gray nebula
#

also tbh the wiki does distinguish targetting aznd tag

fervent orbit
#

but its simplier to call it one thing obviously

gray nebula
#

i mean given they're entirely unrelated thinfgs i would disagree

#

u can target with no tag

#

and you Could tag with no targetting (altho nothing in the base game does that iirc)

fervent orbit
#

tagging with no targetting sounds stupid

glass arch
#

yeah everything that has tag also targets

fervent orbit
#

but technically possible

gray nebula
#

yea

#

tag damage comes from debuffs

#

minion targetting is a unique variable

#

it'd be weird but technically it could be done

undone cedar
#

I’m kinda surprised that this isn’t considered a SIS?

drowsy plank
#

no i definitely see what you mean

#

i think you could easily write one that is valid but the way this is phrased is a bit weird

undone cedar
#

This does say a specific function and placement imo?

novel belfry
#

its in that weird spot in between

#

its ALMOST a sis, but there's something about it that's different

#

it doesn't go ALL in the SIS route

undone cedar
#

i feel like the wording is so confusing that it could be a SIS but it also might not be

novel belfry
#

maybe make it a little less specific, and it should be perfectly fine

swift wharf
#

this reminded me of a suggestion about wanting a summoner subclass of just transformations

undone cedar
errant bobcat
#

I mean, eh? Most of the transformation summon weapons are endgame, like profaned soul crystal and flamsteed ring

novel belfry
#

more non endgame summon transformations

#

gotta be one of my favorite genders

swift wharf
#

just become a dev

#

ez

worldly sparrow
#

honestly that suggestion about evil-2 progression i can confirm that the time in between is easy

#

especially when you can skip eow for hive mind if you feel like it

golden tulip
#

yea if i had to pick 1 boss to remove it would be evil bosses

#

which would be 2 bossss but shut up

stone bloom
#

(Removed DoG XD 👍)

cerulean lotus
novel belfry
#

REMOVED ASTRRUSNAKG

grim tusk
#

Latest sugg is pretty borderline

#

Passable but uhhh

wide river
#

What is that even supposed to mean
Are you referring to early game? Swords at that point aren't supposed to have mass amounts of range, so it's fine
Anything later has decent range via projectiles. You can also just use other weapons like boomerangs, yoyos, and flails if you want it earlier

cerulean lotus
#

wtf that suggestion

north oracle
#

and it's gone

drowsy plank
#

im not even gonna waste an exclaim on this

wide river
#

Curious suggestion

drowsy plank
#

@ivory galleon no joke suggestions

ivory galleon
#

awh ok

#

big bword 😔

drowsy plank
#

it would help if you actually read the rules in the pins

ivory galleon
#

i will in around 20 minutes

#

10 more minutes

bright crag
#

I wouldn't want to delete evil-2
I like their role in the lore, their fights are great....
The one issue with them is that evil-1 exists

#

And that sucks

#

To be fair their drops are meh but a lot of boss loot is rn

wide river
ivory galleon
#

what is evil 1 and 2

#

omg wait 2 more minutes

#

1

undone holly
#

evil 2 is Hive Mind and Perforators

ivory galleon
#

ohh

#

yeah those kinda suck

#

i mean

undone holly
#

does perforator even mean anything?

ivory galleon
#

like if they put it in hardmode and made it harder

#

that would be cool

hybrid steeple
#

something that perforates

ivory galleon
#

but the fact that i usually fight it like right after the first evil

#

is kind of weird

#

wasted potential

#

i also haven’t heard of 1 mod that adds an evil boss in hm

wide river
ivory galleon
#

so…

glass arch
#

yeah hm has no shortage of bosses

ivory galleon
#

hold on i can read the rules now brb

wide river
undone holly
#

I mean like maybe moving it to like post skeletron perhaps? though post skeletron has abyss, dungeon, intended slime god, so it has a decent amount

undone holly
#

qs, mech boss, calamity trio

#

thats 7

#

oh wait

#

I can count

#

very much

wide river
#

It would be Queen Slime, Perforators, Hive Mind, Destroyer, Skeletron Prime, Twins, Aquatic Scourge, Brimstone Elemental, and Cryogen

#

Which is just content overload

undone holly
#

yeah

#

remember back when the three early HM bosses from calamity dropped the mech boss souls too?

wide river
#

Aquatic Scourge with Sight, Cryogen with Might, and Brimstone Elemental with Fright
Not sure why that was the case, but it was

undone holly
#

I mean colors worked

#

thats about it

#

and variety I guess

ivory galleon
#

ok i’m back i read them

bright crag
worldly sparrow
ivory galleon
#

Anyways evil 2 should be moved to post skeletron and make them much harder with cool drops and such

#

and maybe a post ml optional evil boss because that would be Holy Molay

north oracle
#

there's already a boss associated with the evils post skele

ivory galleon
#

who

worldly sparrow
#

slime god is barely

ivory galleon
#

oh

undone holly
north oracle
#

true, but it would be an overlap

worldly sparrow
#

also that does not count as evil 3

ivory galleon
#

dang

#

hmm

bright crag
#

Slime God exists post-Skeletron, and there's no way we can fit two major sets between Skeletron and WoF

worldly sparrow
#

slime god can be summoned outside

#

of evil

undone holly
#

I feel like slime god is just technically an evil based boss

#

not quite evil 3

#

but like it has red and purple

wide river
ivory galleon
#

ok maybe how about optional post mech

north oracle
ivory galleon
#

and make them much harder

#

bcuz

#

😤

wide river
#

We really don't need to move them out of pre-Hardmode

worldly sparrow
#

the issue is that late pre-hm is too cluttered and early hardmode has too many bosses

north oracle
#

preplant is a totally bloated tier already

bright crag
#

And before you ask
Yes, Aerialite and Statigel necessarily tied to Evil-2 and Slime God respectively

north oracle
#

it would be interesting to retier deer and QB to be pre evil 2

bright crag
#

"Move it to a non-clutered place"

Where...? XD

wide river
undone holly
#

plantera literally slows down evil spread

worldly sparrow
north oracle
#

yeah lmao

#

post DoG pre yharon

#

has nothing

wide river
#

The only uncluttered tier is the one that has the least amount of non-linearity

ivory galleon
#

YEAH

#

make very hard evil 2 boss post dog pre that on

wide river
#

And at that point the Evil biomes have faded into irrelevance

ivory galleon
#

yharon

north oracle
#

yeah that's not happening

bright crag
#

While moving Deer and QB to pre-evil-2 would help distance them, it would also bring Aerialite closer to Statigel

worldly sparrow
#

theres literally no way evil 2 bosses could be crammed into post-ml

ivory galleon
#

ok what the flip 🤪🤪

north oracle
#

they'd have to be totally reworked to make them not just awful fights by then

wide river
ivory galleon
#

than we remove them i don’t remember using one evil 2 weapon

undone holly
ivory galleon
#

sometimes i skip them

#

i don’t use angel treads ever

bright crag
#

Unironically the best solution would be nuking evil-1
But we can't do that :p

worldly sparrow
ivory galleon
#

how about they just remake evil 1 in their own style or something

ivory galleon
#

make it color cuz evil 1 is just kinda there

worldly sparrow
bright crag
#

We won't remove vanilla content

undone holly
#

ah

north oracle
#

sadness

wide river
ivory galleon
#

you don’t even need to kill them you can just slightly kill them, they drop their drops anyway lol

#

calamity is like it’s own game in the terraria engine istg

undone holly
#

you do with calamity

wide river
ivory galleon
worldly sparrow
#

another dumb solution is to re-tier queen bee or deerclops and then add a new boss post-evil 2 to keep the distance from statigel but distance from evil 1

ivory galleon
#

ok than nvm

worldly sparrow
#

but thats dumb

bright crag
#

As someone who's written the Aerialite lore, which is adjacent to evil-2 lore
Evil-2 has so much more going for it than evil-1

north oracle
#

yeah lol

ivory galleon
#

when’s the last time you fought deerclops

wide river
north oracle
worldly sparrow
ivory galleon
north oracle
ivory galleon
#

alt clicked it on boss checklist to count it as done

bright crag
#

Evil-1 is "ahhh creepy monster"

Evil-2 is "the twitching remains of vile dead gods, wielding the bulk of the world evil"

worldly sparrow
north oracle
#

XD

undone holly
bright crag
#

Jharim fight

ivory galleon
#

make it a big floating yharim head

worldly sparrow
#

or THE LORDE could be retiered

undone holly
wide river
#

Quality image

undone holly
#

I remember legitimately listening to its theme for fun a while ago

hybrid steeple
#

entirely unrelated to evil 2 discussion #488081
are there any plans for auric rework beyond just like. its a thing that'll happen?

#

the WARDE >>>>

wide river
ivory galleon
wide river
ivory galleon
#

ok

royal tapir
#

How it feels to kill people

bright crag
#

Not much beyond the general agreement that it'll stay a 5-set and will get it's own abilities rather than being a mesh of other armors

ivory galleon
#

is there going to be a yharim fight

hybrid steeple
#

yeah

wide river
worldly sparrow
ivory galleon
#

ok let’s go back to evil 2

bright crag
#

Auric is draconic-themed now so I wonder if we could use that somehow

cerulean lotus
#

werent they considering a new auric sprite

bright crag
worldly sparrow
#

so retier the lorde yes?

#

problem solved

ivory galleon
#

let’s get rid of evil 2

#

and make aurelius

wide river
ivory galleon
#

ariel rite

#

idk how to spell it

#

after evil 1

wide river
#

Aerialite?

ivory galleon
#

yes