#suggestions-discussion

1 messages · Page 159 of 1

bright crag
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Tho tbf
I think Draedon made Yharim's Auric armor quite before he made Exo Prisms

dense ferry
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I'm pretty sure Draedon didn't make his armor, tho?

random talon
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then Draedon pulls up with his Miracle Matter lmao

bright crag
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Miracle Matter is player-made

random talon
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oh

bright crag
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I'm fairly sure he did

dense ferry
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Because Auric is just so fucking good there isn't really anything he could do to improve it past a few incredibly minor things

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Also because yeah he can't really use it

bright crag
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Exo Mechs are supposed to be funished within the timeframe of the game so Exo Prisms must be relatively recent

dense ferry
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Uhum

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Imo he made them like

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A few months before you rolled around and found its uses and refined them

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And being Draedon, of course, he saw you as the perfect opportunity to use Exo Prisms with weapons

bright crag
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Agreed

dense ferry
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Give it stuffing HDfailure

glass arch
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we get friendzoned by a bar of metal

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for the most recent sugg uhh
isnt scal's equivalent to MM exhuming/enchanting

kindred creek
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yeah, but for the most part enchanting tends to downgrade weapons and is not worth it.

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it is also modifying weapons you already have, not giving you new ones,

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i also mentioned exhuming in my suggestion

north oracle
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tbh i'd prefer to suggest to give rogue, melee, and ranger some exhumed weapons

undone cedar
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The exhumes are basically new weapons

grim tusk
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We should add ashes of anhilation crafts (besides furniture) to Frequently Suggested tbh

north oracle
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SCal already has a cool way to get new weapons after beating her

drowsy plank
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this already passed

north oracle
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lmao

drowsy plank
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@kindred creek

north oracle
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good job cog

grim tusk
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I think I have a rough draft of what a rogue ashes craft could be but it involves having to rework a bunch of weapons first but those weapons need other stuff to get reworked first so HDfailure

north oracle
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just rework the whole mod smh clueless

grim tusk
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Theres way more stuff earlier in the backlog anyways so HyperFailure

ripe owl
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Shade's a busy shady man

royal tapir
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🔥✍️

drowsy plank
kindred creek
golden sonnet
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No, it only has the checkmark which means it does not a have a verdict

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You can see that on the suggestion

wide river
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A lot of suggestions are at that point
They've been forwarded to the dev server, but no voting has been done regarding it

kindred creek
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should I delete mine then?

golden sonnet
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I don't think it technically breaks rules as repeat suggestions are only against the rules if there is one currently in voting, but I would personally say just delete it and wait for the devs to give a verdict on the other one

drowsy plank
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yeah there's nothing wrong with it but generally it's suggested to just wait for the other
tho
tbf that one is VERY old at this point

golden sonnet
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Yeah, that's fair

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If it hasn't been voted on yet it probably never will be tbh

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So it might be good as a reminder

kindred creek
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aight, added it back

golden sonnet
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Sorry for the conflicting opinions from me lmao, didn't realize how old it was

small timber
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most of them have way too powerful upside that they had to be nerfed, the rest like tainted are weak because they are straight up bugged

kindred creek
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yeah, as as such go unused

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i don't think iv ever used enchantments asside from when they came out to see what they were

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i have used exhumed items

small timber
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most of them are definitely very powerful (excluding the bugged ones, those can only wait for fix), or most of them just straight up have a downside that do not matter

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the problem with enchantment is less that "they are bad", but more that "you use it against 1 boss"

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assuming you haven't beat exo before scal, otherwise the only time you use enchant is against Boss Rush

errant bobcat
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The distance based ones and the one that turns sword into true melee I know are decent

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On ranger especially the distance ones are good

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Shotguns/voidragon you go bloodthirsty and on sniper you go the long distance one I forget the name of

wide river
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Resentful is the one that increases damage when you're farther away

errant bobcat
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Yes that one

novel belfry
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i remembered that one random suggestion about having calamitas show up before her fight as an npc, to hype her up and other stuff

wide river
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#suggestions-posting message
As a side note, Fairies won't always be detected due to how the Lifeform Analyzer works.
They only have a rarity level of 2, and the Lifeform Analyzer displays whatever rare creature has the highest rarity level. Unfortunately, this is still high enough to make any bound NPCs not show up, as well as enemies such as Gnomes, Martian Probes, and some of the rare post-Plantera Dungeon enemies

atomic shell
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still very annoying imotbh

wide river
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It would be nice to get that changed, yea

frosty trellis
# small timber most of them are definitely very powerful (excluding the bugged ones, those can ...

Bugged ones:

  • Hellbound
  • Tainted
    (Both do not scale with damage so outside of rippers you can do literally nothing to buff their dps)

Actually good enchantments:

  • Oblatory (Even after the nerf it's free damage on a lot of stuff)
  • Resentful (But somewhat limited in use, very good on AEW)
  • Bloodthirsty (Limited in use but less so)
  • Aflame (It's literally free damage with minimal cost)

Enchantments that are good/very good but are generally not super consistent or don't have a large benefit

  • Traitorous (The demon can easily miss the target and with low base damage weapons won't really deal a ton, also really only works with weapon that eat your mana and requires chaos stone)
  • Withering (Extremely hard to use effectively due to the Very Large Downside with the enchantment but has a strong upside if you can make it work)
  • Epheremal (Managing the bar can get annoying and is not good with anything with a fast usetime, and the fight will last longer than the bar drains by far)
  • Persecuted (Portals are stationary, while boss rush/adult eidolon wyrm and exos are very mobilty focused so it's not consistent unless you kill the portal immediately after it spawns and know it is spawning)

Enchantments that do basically nothing:

  • Lecherous: Too bulky and too hard to control for not enough reward and requires you to know the timing of what is considered "too quick"
  • Indiginant: Forcing this on summon weapons makes this really bad because of forced targeting swap on little guys that have over 100k HP and giving very minimal benefit while having an annoying risk involved if you have little in the way of defensive accessories or not the most "meta" player, as it can limit builds
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Like, the main thing I can see here is that there are 4 generally good enchantments that all have good uses and scale well without being overly limited and then everything else is either too high maintenance or overly specific

cobalt pewter
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enchantments are just

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too early imo

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too late*

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FUCK

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me sleepy

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byeah enchantments are far too late in progression, at least with how current cal is

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I am pizza

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now that message looks dumb

golden sonnet
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Lmao

cobalt pewter
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byeah

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what are you gonna even use enchs on

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exos? probably

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yharim? non-existent yet

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boss rush? pff

north oracle
cobalt pewter
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a whole ass system only usable for a fourteenth of bosses in cal

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or less

crisp cobalt
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Is it just me or enchanted starfishes are used up without increasing max mana exactly per items consumed?

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and is it a good idea to post this in suggestion to lower its usetime

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I've done some tests and it appears that the item have its usetime lowered after the initial usage

grave zincBOT
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@hybrid steeple - Your suggestion has received an updated status!

[Remove the biome restrictions on Providence and the Profaned Guardians]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

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@ornate slate - Your suggestion has received an updated status!

[Emphasize Importance of Power Cell Factories]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

ornate slate
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W

grave zincBOT
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@red saddle - Your suggestion has received an updated status!

[Make an item that prevents the cultists from spawning]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

ornate slate
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Those who remember the great chat war, we won

hollow ridge
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Pretty decent batch

golden tulip
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yes, please, better enchantments

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feels like such a waste of a cool system making half of them not worth it and so late in the game

cobalt heath
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Which one is the big arm

ripe owl
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@frosty kindle scam

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For some reason link bot ignores it

frosty kindle
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👍

ripe owl
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Yippee

hollow shell
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I can see literally only one from 4 months ago

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on a quick search

spare nimbus
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has anyone ever suggested having special projectiles/attacks for each weapon during adrenaline/rage

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itd probably be a horrible amount of work though

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(i havent been on this server since like 2019 please dont rip me to shreds)

golden sonnet
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Gael's does that already and is kinda it's unique thing, doing it for every weapon would be exhausting

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And rogue weapons already have stealth vs spam

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Imagine adrenaline stealth, adrenaline spam, normal stealth, normal spam

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It would just be too much

wide river
glass arch
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yeah the testers would probably die if that happened unfortunately

spare nimbus
undone cedar
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Its way too much work, which would break one of the suggestion rules

spare nimbus
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sorry my bad

glass arch
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s'ok

golden sonnet
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You didn't post it in the channel, so no reason to apologize

undone cedar
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yeah its fine

spare nimbus
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in all honesty i havent played calamity since old duke was added... it was a random thought that occurred when watching a video

drowsy plank
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luxor's exists

ornate slate
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we already established that clueless

wide river
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(I want Luxor's to be reworked so badly)

glass arch
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its one of the more unique accessories

ornate slate
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luxors sily

frosty trellis
golden sonnet
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Gael's is?

frosty trellis
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Yep

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It does

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No damage

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It influences the killtime by such a low amount we might as well forget the mechanic exists

golden sonnet
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Yeah, Gael's itself is really really good, but I noticed the same thing

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The rage effect contributes so little

night jolt
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I don't think removing the boomerangs is the right play

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I think it'd be better to reclassify them as Rouge weapons to fit in with the rest of the boomerangs in the mod would be a better idea if this is really a problem

wide river
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(Changing the class of vanilla weapons is a no)

bright crag
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^

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Plus, both Melee and Rogue have full-fledged Boomerang subclasses
Not like it's just one or two exception weapons

peak mulch
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So u guys consider suggestions about "balancing" weapons

drowsy plank
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no

peak mulch
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Alr

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Oh didnt notice this channel before thanks

astral jungle
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Is anyone willing to share their mod pack with me? I played calamity already and i wanna play it again but with more mods etc. just to spice things up. im new to modded terraria

random pasture
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Ah luxor's gift

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My beloved boss melter

drowsy plank
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all im hearing is "turn it into even more of the world's most generic melee projectile sword"

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mirror blade is only bad rn bc it used to be busted

north oracle
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Yeah, we don’t need to just make another projectile broadsword

It needs a buff, but it was good before the nerf, so the projectile movement clearly didn’t hurt it that much

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(Also it still shreds inf DoG)

rugged belfry
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Does mirror blade go through walls?

frosty trellis
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(Did that managed to get fixed or no?)

stable kiln
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I don't think so, but I believe it'll be alright for the next batch

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I did send the suggestions manually in dev and they were discussed and shit

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I don't remember what the outcome was

drowsy plank
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if you mention it here i can apply the outcomes manually

stable kiln
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sorry I didn't see this until now

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and it's hard to really say that there was a vote because there wasn't one, however

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the schematic and boss rush one were mainly split so I don't wanna say for either because we obviously as I said didn't have a vote, and as for the rock one it definitely passed

ornate slate
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Epic rock win

drowsy plank
stable kiln
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i'll double check, but i think so

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yeah you can do that, ty @drowsy plank

grave zincBOT
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@ornate slate - Your suggestion has received an updated status!

[Make the rock gray rarity]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

drowsy plank
ornate slate
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wait why is the evil island being removed

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i read above

bright crag
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We voted on it, and the majority voted in favor of it

swift wharf
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redundancy

bright crag
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Evil Island is unecessary and, in a way, conflicting with upcoming lore

wide river
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There's also just far better ways to add a way to get the alternate evil's materials

bright crag
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Heck, even considering currently public lore, it's weird

swift wharf
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cant you just

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craft them

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because of ectomist and whatnot

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oh you can

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Terraria Wiki

The Chlorophyte Extractinator is a post-mechanical bosses upgrade to the Extractinator. It is an item that converts Silt, Slush, and Desert Fossils into more valuable items such as ores, coins, and gems, as well as fishing trash into low level bait. The Chlorophyte Extractinator converts items faster, and can produce Hardmode ores; it can also e...

ornate slate
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i was more considering the alternate biome chest item

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vamp knives, scourge

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what will be done with those to make them still available on either kind of world?

swift wharf
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shimmer 😈

ornate slate
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is that a thint

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thing*

bright crag
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The vote

ornate slate
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ah so itll simply just be shimmerable

swift wharf
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i think at this point you there's not a lot of items of the opposite evil that are not obtainable

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other than the obvious chest weapons, what can you not get in the next update

wide river
swift wharf
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i mean

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you can summon perfs and hive

wide river
ornate slate
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just add a shimmer recipe, vanilla made it very simple

swift wharf
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byeah congratulations you have removed all evil biome exclusivity 🙃

ornate slate
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scourge -> vamp knives & vice versa
cursed flames -> ichor & vice versa

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eh vanilla already did it anyways

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not a big deal

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its more of just removing the annoyance of swapping worlds

swift wharf
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it's almost like you were meant to swap worlds if you want to get the other gear

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but that is fucking dead

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cal shot it, vanilla killed it

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exclusivity was a nice concept and may it rest in peace

ornate slate
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rest in pieces hahahaha 420blazedit

swift wharf
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at least crimson vs corruption discussion is DEAD because you can get the gear from both in the same world

ornate slate
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its more of which would you rather see more of

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personally, i think crimson is cooler

distant gyro
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the discussion is what would you like generated on your world

bright crag
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Well, more accurately, what do you want to be part of your pt

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World generation is just one aspect

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If it was only world generation, I wouldn't be picking Corruption BanditHueh

distant gyro
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well like

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anything can be a part of your pt

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including interchangeable corruption items

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common debate topics like "corruption is ass to navigate", "red vs purple" or "the music is a jammer" is what i would consider things generated on your world

drowsy plank
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the only actual exclusive items left are

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funnily enough

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cal's effigies

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lol

dense locust
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lol

drowsy plank
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presumably both evil chests will probably(?) be generated as well

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cause honestly i dont see any reason vanilla shouldnt do that too

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gives a little incentive to using all the graveyard features they added to get the other key anyway lol

tired haven
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(also worldgen since some people just can't handle corruption pit style) ultimatesmug

ornate slate
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crimson hand cave is just better

gaunt tiger
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hey I'm trying to submuit a bug but it keeps saying "error please try again" then locking me out for 15 minutes cos slow mode

drowsy plank
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I LOVE Discord

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@gaunt tiger if you still need help this should probably be a @sonic torrent thing

gaunt tiger
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mod mail it is

ripe owl
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You know, I find it weird that you can't shimmer SotC to get VampKnives and vice versa

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Like it's so "I need it" that it should be in the game yet it's not

drowsy plank
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wouldnt really solve the issue in cal considering both of these have upgrade lines xd
but i get what you mean in vanilla

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@simple wyvern please read the pins. this isn't possible due to tmod limitations right now.

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it is already listed as a suggestion to avoid in the rules

simple wyvern
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Ok sorry

drowsy plank
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it's fine

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please just check the pins next time

simple wyvern
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Are they in this channel

drowsy plank
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yeah

simple wyvern
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Aight

drowsy plank
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tbf it is also
the giant message right at the top of posting too
but you get the idea

stone bloom
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So i have a suggestion though not a very specific one

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Some way of summoning all 3 sentinels at once

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Theres prob issues there but

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Mainly for challenge but also just to be able to farm them more efficiently if theres a drop thats needed from multiple

crude geode
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I don't really remember needing a drop from multiple, but I may be wrong

small timber
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they explicitly removed Draedon's Remote which used to summon all 3 mechanical bosses at once

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I doubt they will now explicitly add a way to summon all 3 sentinels at once

crude geode
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that's a bit of a different case tbfh

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it's way easier to summon the 3 mechanical bosses at once than it is to summon storm weaver in space, and then go to hell to summon signus

wispy river
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i have an idea

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crafting recipe: soul edge, devils devastation, 5 cores of calamity, 3 ascended spirit essence, 5 ashes of annihilation, 10 ashes of calamity, 5 ruinous souls, and 5 exo prisms ITEM NAME: Devil's Edge/Devil-Edge Greatsword/Rebellion/Souls Devastation/Soul-Edge Devastation. Yes its dmc inspired

small timber
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sorry what I mean there was more that draedon's remote is an item meant to reflect the "mechanical mayhem" challenge of fighting 3 mech bosses at once; so as they removed the item that automatically make you do so I doubt they will add an item to "add a challenge of fighting all 3 sentinels at once"

especially that their enrage condition are entirely different especially ceaseless void

as for "farming efficiency" just summon 1 kill 1 quickly, there is nearly close to no reason to summon all 3 at once and kill them even with off-tier weapon because they have drastically different resistance, eg: Ceaseless Void have immune phase, Storm Weaver delete projectiles in Phase 1 and only damaged at tails

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and this one I am not 100% sure about but I thought they are gonna make the 3 sentinels have less connection with each other and with DoG?

for the new lore

small timber
wispy river
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ik

stone bloom
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But fair enough. Bit of a shot in the dark.

stone bloom
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Also yeah i did forget about thay

cobalt heath
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E

last spoke
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Sorry for any spelling mistakes, feel free to ask questions

random talon
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I think your suggestion is pretty cool. It reminds me of how Signus can be seen in the Profaned Temple in Infernum

last spoke
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Thanks, infernum was actually my main inspiration!

hybrid steeple
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when the infernum is outdated lore trollface

last spoke
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Yeah..

dense ferry
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I don't want Cal to be encountered directly

hybrid steeple
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yeah

dense ferry
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I don't think it would fit her

last spoke
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Oh, really?

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Well, then. Shall I delete? 😭

hybrid steeple
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she should have just as good foreshadowing as draedon (or at least close, i dont think its even possible to have as much or more foreshadowing as draedon without literally being yharim)

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but it shouldnt be in-person encounters

last spoke
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Yeah, the foreshadowing was my main concern

dense ferry
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I want Cal to feel like a looming threat, someone that feels almost like a legend, hearing about her from everyone. She is never treated as a person, but as a natural disaster, someone people talk about in fear, quietly, afraid that maybe she could be listening.

random talon
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I think the in-person encounters could work if implemented correctly

dense ferry
swift wharf
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mod of redemption omega dude that talks to you when you kill certain bossess

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i mean it is kinda specific as a suggestion imo

swift wharf
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prob

last spoke
random talon
swift wharf
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ik

last spoke
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I tried to make it as non specific as possible but I could only do so much

swift wharf
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thats not what i meant

hybrid steeple
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when the draedon gets 6 bosses, 6 unique structures, custom furniture sets before his apearance, critters, an entire questline, the logs, the schematics, and a weapon set that stays with you throughout your progression HDflr

random talon
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Yes

swift wharf
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byea the sugg is p much boiled down to "give scal more foreshadowing"

last spoke
random talon
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Exoblade makes Cal look like: calsad

dense ferry
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SCal also has the best Pre-Exo Mechs weapons in the game HDfailure

hybrid steeple
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and by 6 bosses i mean 6 bosses without counting the exo mechs

last spoke
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I just want her to feel like she’s there the whole time, rather then a “she did something awhile ago”

random talon
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it was actually very fun

dense ferry
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I do the same, it's just that saying their drops are good isn't really an argument

glass arch
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pre scal exos and pre exos scal both give unique benefits

random talon
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Wait, we're arguing about this???

last spoke
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😭

swift wharf
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when the item that drops from the alternate boss is good against the other boss

dense ferry
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Byeah, SCal needs more foreshadowing considering how much Draedon gets

gaunt tiger
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what if they weren't on the same tier

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🤔

dense ferry
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But I don't want it to be direct

swift wharf
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i would kill you

hybrid steeple
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imo, it should be something like encountering a natural disaster site at first
you shouldnt even know she's a person at first

swift wharf
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anyways draedon needs less things

dense ferry
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I mean

last spoke
swift wharf
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please cancel the 3 diggers

hybrid steeple
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and then as you discover more about her you realize one person did this

random talon
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Draedon taking all the foreshadowing be like: FallWithinMyCalculations

dense ferry
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Sunken Sea Rework is coming

gaunt tiger
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I really like the infernum touch, of after you kill brimstone elemental

dense ferry
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And so is Crags rework

last spoke
hybrid steeple
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draedon getting 3 new minibosses AND the draete desolage

gaunt tiger
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she plants a rose in the crags

dense ferry
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That's TWO places where we can go all in with Cal

random talon
last spoke
swift wharf
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crags isnt finished

hybrid steeple
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that

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was basically the preview for the actual rework

random talon
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oh

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I see

swift wharf
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i mean we already got a rework it is just a tweak of the rework

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funny semantics not important anyways

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yea give scal more foreshadowing and draedon less thankss

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(we dont need 3 more worms)

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((3 mech worms*))

gaunt tiger
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wow ok fuck me I guess

random talon
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worms

swift wharf
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huh

random talon
swift wharf
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that's from terraria 1.3

gaunt tiger
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I'm having the same problem

dense ferry
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Byeah Cal will essentially get

swift wharf
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oh lo

dense ferry
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Two entire biomes dedicated to her foreshadowing

gaunt tiger
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also I can't submit a bug report, because bug reports is bugged
and nobody replied to my modmail

L me

random talon
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damn

last spoke
dense ferry
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I thought Cog DMed you?

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Huh

gaunt tiger
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nop

random talon
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I got a bug recently where the abandoned snow outpost thing generated in the sky

hybrid steeple
gaunt tiger
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also when I alt f4 out of the game steam thinks tml is still open?

swift wharf
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((we have no fucking clue how to fix it))

random talon
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that's ok

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it was funny lmao

hybrid steeple
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just click the stop button and itll fix it

random talon
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the outpost was just like "fuck this shit I'm out"

dense ferry
gaunt tiger
last spoke
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Well, I have go now, let me know how it goes.

dense ferry
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Considering Clone was created after PBG, if we got for example a Log about it

gaunt tiger
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false witch

hybrid steeple
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infernum ech

swift wharf
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do they know

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do they know

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infernum cal lore is

dense ferry
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Then we would get not only a glimpse of Draedon's true self, but also an indepth explanation of Calamitas powers

swift wharf
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WAY different than the official lore

gaunt tiger
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it's not canon yea

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official lore still has calclone as a clone inside a robot shell

swift wharf
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shoutout to jban for putting his design on infernum fight it healed my soul

gaunt tiger
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it's a really good design

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it got rejected in calart right?

swift wharf
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no

glass arch
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it was never submitted iir

hybrid steeple
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its an iban design

swift wharf
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he didnt want cal to use his design

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after he left the team

gaunt tiger
#

a man who knows what he wants

#

you can respect that

swift wharf
#

all of his future ideas that is

#

would be funny if he took his current stuff trol

glass arch
#

would be BASED as HELL tbh

swift wharf
#

IT WOULD

gaunt tiger
#

he wah?

swift wharf
#

10x funnier if the others did it too

#

ok so basically iban and other 20 devs left the team
iban (and other devs but i will refer to him only) did not want his future designs to be used by cal (see: ravager implementation) so cal cannot use them

gaunt tiger
#

dom and company

#

yeah

swift wharf
#

the kool kids

gaunt tiger
#

I know the story, and don't think it's appropriate to discuss it here shall we say

hybrid steeple
#

?

#

no?

swift wharf
#

explaining it is fine

gaunt tiger
#

¯_(ツ)_/¯

swift wharf
#

putting more wood on the drama isnt

#

if you're not going haha dead mod xd you're fine

dense ferry
#

^

#

Which is infact not dead

#

Not at all

#

Buuuuut damage rework existed

hybrid steeple
#

"dead mod" mfs when from the ashes update

swift wharf
#

now let's see paul allen's point of view in broskies

gaunt tiger
#

how I heard it doesn't reflect well on the calamity mod team, and I wasn't there
so I don't want to speak as if I was

swift wharf
#

1.4.5 finna kill every mod

hybrid steeple
#

every time a mod dev has a cool idea re-logic make another update

dense ferry
#

If TMod doesn't pull a ridiculous code rework it's not gonna be that bad tbh

swift wharf
#

watch as relogic itself pulls out the tile rework

#

no more tmodloader

gaunt tiger
dense ferry
#

Byeah currently things are a bit on hold because of the port

hybrid steeple
#

a bit Clueless

swift wharf
#

play black reliquary instead

gaunt tiger
#

how many "final updates" are we on atm

#

like 5 or 6?

dense ferry
#

I think 11

glass arch
swift wharf
#

,

#

oops

dense ferry
#

Ok 11 is too high HDfailure

gaunt tiger
#

I vividly remember "terraria lives" happening when I was in 9th grade

#

that was the crimson patch

hybrid steeple
#

wasnt like

#

skeletron being added supposed to be the final update

glass arch
#

probably

gaunt tiger
#

hardmode update was meant to be the last one

#

hence "terraria lives"

hybrid steeple
#

re-logic addicted to final updates

glass arch
#

wof, then mechs, then duke, then plant, then golem -> ml etc. etc. etc.

hybrid steeple
#

just one more final update then ill stop i promise

random talon
#

just one more update

dense ferry
#

Byeah that's about it

gaunt tiger
#

mm

whole tundra
gray nebula
#

living in the timeline where people start saying SWC instead of scal...

swift wharf
#

iban appearing everytime someone mentions his name

gray nebula
#

I swear this time it wasn't because of that

#

sugg posting is one of the only channels here I have unmuted cuz it's funny to see suggs (especially the ones that break the rules

glass arch
#

posting is a gem sometimes

atomic shell
hybrid steeple
#

scal when acal through rcal walk in

atomic shell
#

“ruh roh” -rupreme calamitas

ashen warren
#

But scal won't be the final boss ?

dense ferry
#

No

ashen warren
#

So them saying it's possible the final boss is objectively incorrect

glass arch
#

no but yharim isnt coming for ages

ashen warren
#

Does it matter?

glass arch
#

yes

#

yes it does

ashen warren
#

Why

glass arch
#

because until yharim is released scal and exos are the final bosses

#

and should be treated accordingly

ashen warren
#

But that doesn't mean we should build around that

dense ferry
#

We aren't

ashen warren
#

Because they are the final bosses right now, but they shouldn't be

glass arch
#

they wont be
not forever

ashen warren
#

Exactly

glass arch
#

but until then they should be treated as the final bosses because that is currently what they are

hybrid steeple
#

so theres this dont on the document

hollow shell
#

Ok but SCal and Draedon are still considered equivalent bosses and lore figures even if they don't remain the "final" bosses forecer

And as it stands, Draedon has way way more foreshadowing than SCal does

dense ferry
#

^

glass arch
#

yeah that too

#

draedon has probably the most foreshadowing out of any boss

dense ferry
#

Draedon and SCal having little foreshadowing because they aren't the final Bosses is the same as saying Godfrey should have little because he isn't the final Boss

ashen warren
#

I agree with the sugg, but the logic being 'its the final boss even though it's not gonna be forever but it is right now so whatever' is faulty

hybrid steeple
#

the logic is she has 0 foreshadowing and draedon is second only to yharim

#

yknow

#

the actual final boss

ashen warren
#

Well even so, it's still faulty

glass arch
#

how

glass arch
#

the logic isnt solely that they're currently final bosses

#

thats a footnote, if anything

hollow shell
#

The excuse that SCal doesn't have much foreshadowing, because Yharim is coming eventually,
won't get paid off until like 2025 or 2026 when Yharim comes out

Every single person that plays the mod between now and then is just going to see it as weak
and rightfully point out that the boss right next to her has a much more appropriate level of build-up

dense ferry
#

SCal will absolutely get more foreshadowing

ornate slate
#

wall of text, instant Downvote

dense ferry
#

As I mentioned earlier, essentially two entire biomes tied to her

ornate slate
#

i aint reading allat❗

ashen warren
#

Again, I agree with the sugg, but the footnote is faulty

glass arch
#

what

ashen warren
#

You said it was a footnote, so I'm correcting myself

glass arch
#

yeah but that doesnt

#

i dont even know what you're trying to get at

ashen warren
#

It should be removed

#

Is what I'm trying to get at

glass arch
#

why though

#

because until yharim is released they are the final bosses

hybrid steeple
#

when the using upcoming content as reasoning is a dont

glass arch
#

and yharim will not be released for years

swift wharf
#

nitpicking

hollow shell
#

this is a pointless conversation

swift wharf
#

^

hybrid steeple
#

^^

#

it literally does not matter

fervent orbit
#

wat is this sugg

hollow shell
#

This is like atheists and catholics arguing about who's right

ashen warren
#

Wrong

swift wharf
#

potato potato

hollow shell
#

In that no amount of arguing is going to convince either side to change

bright crag
#

I agree with SCal having more foreshadowing, though I'm not convinced that having SCal appear and talk to the player is the best way

glass arch
#

it really isnt

hybrid steeple
#

definitely not

glass arch
#

scal forshadowing would probably be like
seeing her show up every now and then and just seeing her watch you without any real interaction

dense ferry
#

Without a doubt not

#

Again, I don't want her to appear AT ALL

hybrid steeple
#

^^^

dense ferry
#

I want her to be like Gwyn

#

People just talk about her, how she is insane, destructive, powerful, a walking natural disaster

golden sonnet
#

You just see her seekers...... Seeking

ashen warren
#

But designing this foreshadowing around scal being the final boss will fall apart once she stops being the final boss

#

Damn that took me a while to write

swift wharf
hybrid steeple
#

im going to explode

fervent orbit
hollow shell
#

I'm gonna

dense ferry
#

We aren't doing that

glass arch
#

thats now what the foreshadowing is about you fucking

hybrid steeple
#

it
literally doesnt matter

golden sonnet
#

Bosses can have foreshadowing without being the final boss

dense ferry
#

^

hollow shell
#

ok fine hang on

dense ferry
#

Literally look at Godfrey

glass arch
#

the foreshadowing is so draedon isnt the only boss with any foreshadowing aside from fucking yharim

fervent orbit
#

the aquatic scourge build is SO REAL

swift wharf
#

We don't need to discuss if shes the final boss or not, and i'm warning the next one who does that

gray nebula
#

final boss or not

dense ferry
#

Anyways yeah

gray nebula
#

god damn

swift wharf
#

GOODVYE IBAN

gray nebula
#

NOOO

dense ferry
#

LMAOOOO

golden sonnet
fossil finch
#

Scal foreshadowing should be compromised exclusively of every other boss death playing a video of fabsol himself explaining parys of her lore

ashen warren
#

lol

hybrid steeple
#

anyways
i feel like scals foreshadowing should treat her as like
a natural disaster
like you dont even know she's a person at first

ashen warren
#

Anyway don't want to get warned so gonna stop talking

swift wharf
#

add cutscenes of places that scal destroyed

fervent orbit
#

scal is [REDACTED]

hollow shell
#

@last spoke hello can you edit a clarification into your suggestion about how, even though she won't remain the final boss forever (because Yharim is eventually coming),
she is still an important lore figure and seems imbalanced compared to Draedon

dense ferry
#

Isn't that like

#

That one dude named Fatalis? clueless

dense ferry
#

I was gonna ping Omni straight up but I can't find their profile lmao

fervent orbit
swift wharf
#

you reach uhhhhh the place where she killed people and then a cutscene of the people dying plays

#

😈

ashen warren
#

isn't that too violent

gray nebula
#

cutscenes in terraria 📉

ashen warren
#

I'd say just the aftermath

hybrid steeple
#

cutscenes desolage

swift wharf
dense ferry
bright crag
#

Generalizing what type of foreshadow it can be will also help the suggestion since I don't think many people would support specifically SCal interacting with the player pre-fight

glass arch
#

(should i actually ping omni)

dense ferry
#

And when you get there you just see

#

How much she destroyed

hollow ridge
#

Big sugg

#

Me is interested

dense ferry
#

You just look at Azafure and think "Holy shit this Calamitas did this???"

ashen warren
#

Yeah

#

Isn't the destroyed cities gonna be in the full brim crags rework

hybrid steeple
#

yeah
azafure is when i feel like you should find out a person did that

fervent orbit
#

azafure looks fine pre hm

ashen warren
#

So isn't this a future content sugg

dense ferry
#

Yeah, iirc

hybrid steeple
#

though the amount of people who actually knew calamitas (or of her) that youll probably get as npcs before then complicates that gone

hollow shell
#

well kinda not a future sugg, no

bright crag
#

*Looks at the Desert*

You could say Calamitas dislikes real estate

gray nebula
#

I mean ngl without a pre destruction version, idk how hard hitting the crags would be

hollow shell
#

would need some images or descriptions of the prosperous crags before you see the real crags

gray nebula
#

like there's already "ruins" everywhere in hell, average players gonna walk in on da crags and idk if its gonna be as big of a jaw drop "crazy destruction all around" moment

bright crag
#

I do feel like there's some way to visualize pre-destruction Crags
Old maps, drawings in scrolls, paintings, tapestries

dense ferry
#

Draedon Log

hollow shell
#

Draedon- yeah

bright crag
#

Yeah

dense ferry
#

Rover

#

I'm sorry for this

hollow shell
#

Logs or log type items already have illustrations in em

crude geode
#

the discord users here can't read the rules for suggesting you think they'd read in game

glass arch
fervent orbit
crude geode
dense ferry
#

Unlike common belief, people do, infact, read

fervent orbit
#

"common belief" its a stereotype at this point

glass arch
#

theres 3 million cal players i think its safe to say cmt isnt the average

gray nebula
#

I mean I'd say it's safer to say lore talk isn't the average

crude geode
#

^^

gray nebula
#

I don't think it's that wrong to assume a lot of ppl will skip over text

glass arch
#

lore discussion is the gremlins

gray nebula
#

there's a bunch of people who don't read functional tooltips for weapons already

dense ferry
#

Just because people won't read, this doesn't mean we shouldn't write

gray nebula
#

yea

dense ferry
#

It's over

hybrid steeple
#

oh no theyre here

glass arch
#

its joever

odd geyser
#

Jk, Catastrophe will defeat the fat salamander

#

Today

fossil finch
#

Maybe it's better if the crags were more distinguishable ruined big place then, rather than adding a clear pre ruined version for comparison?

odd geyser
#

Lemme turn on my pc so that Catastrophe does that

bright crag
#

I guess the Desert ruins will be more like
High in the UG Desert - "What are these ruins?"
Lower - "These were houses. Who lived here? What happened?"
Sunken Sea - (You see one or two relatively conserved houses, a shrine to the Ilmerian Gods, etc)

Then you find Amidias, and learn what it is all about

gray nebula
#

you see abandoned cabins everywhere thou

bright crag
#

While in the Crags, you have a more direct approach - knowing beforehand and learning more as you go

gray nebula
#

when I go in the ug desert I don't go "woah... crazy cabins... who left those here"

bright crag
fervent orbit
bright crag
#

Their design has to carry that link

gray nebula
#

the fact that there are already a lot of "ruins esque" structures does make it more difficult to get players invested (not that it's impossible

#

I mean idk the lore, I was bringing up the desert houses just as like

hybrid steeple
#

underground cavern lore when (actually though who the fuck decided to be a prepper living in a cave)

fervent orbit
dense ferry
#

It's a matter of making them stand out enough, Biocenter Labs do that

gray nebula
#

there's already a precedent for ruined structures that are kinda Who Cares, No Lore

fervent orbit
dense ferry
#

Wrong

#

Very wrong

gray nebula
#

so ur fighting against the current if ur gonna make more

hybrid steeple
gray nebula
#

(not impossible ofc just Smth to keep in mind, most people likely won't go "what happened... why are the houses ruined..." )

bright crag
gray nebula
#

(terraria's world is pretty dead if u think about it)

hybrid steeple
#

why are these houses that are exactly like the other ruined houses everywhere here specifically,,,,,,

odd geyser
# odd geyser Lemme turn on my pc so that Catastrophe does that

aight Catastrophe will solo Fatalis so that y'all have proof that Calamitas and her bros can defeat the Fat Alice without ignoring its main feat, wish me luck cause I may have pulled a "let me solo her" on Fatalis to help my friend once but I am rusty rn

crude geode
gray nebula
#

just gotta make sure it does it's job good

fervent orbit
#

also grasstoucher hasnt edited the sugg

crude geode
#

tbfh it's also really hard to get people invested in your lore, especially in the type of game terraria/calamity is

gray nebula
#

I think yeah

glass arch
gray nebula
#

I mean in the end I think ruines structures in sunken sea would fit well

#

I guess I was mostly mhhing at stip's description of how the player would react to coming upon them

odd geyser
bright crag
#

Yeah, I understand your concerns :p
It is something we'll need to think about

hybrid steeple
gray nebula
#

like not to sound like a downer, just it's better to approach it from the viewpoint of someone who's less invested, or at least who's not gonna immediately go lore mode at stuff

bright crag
#

Yeah, true

gray nebula
#

ruins work for both cases, but it'd be more a

fervent orbit
#

i didnt get invested in the lore for the first month and im out of the loop

gray nebula
#

"learns about how the sunken sea is the ruins of a civilisation" >"ohh that's what the ruined houses are..."

dense ferry
#

I shrimply try to be like Elden Ring

gray nebula
#

which would be closer to how the common player would see it, I feel

fervent orbit
dense ferry
#

What

fervent orbit
#

lore

dense ferry
#

Oh

#

No I meant for the scenario presentation

cobalt pewter
#

Terraria lore be like

here's some fucks
go beat em up

dense ferry
#

You have to make the initial presentation strong

fervent orbit
#

oh for the desert

dense ferry
#

Because that will make you go "Holy shit that's pretty I want to explore it"

gray nebula
#

calamity intro cutscene the LOATHSOME AURIC SOUL EATER

dense ferry
#

NOOOOOOO

fervent orbit
#

INTRO CUTSCENES THAT THROW LORE INTO MY FACE YAY

#

TOTALLY MY FAVOURITE

bright crag
#

I'll try my best to make Ilmerian architecture compelling, or at least eye-catching
Something anyone could look at and think "hey, this looks different. What's this about?"

hybrid steeple
bright crag
#

About connecting things, earlier
For example, you won't connect Crabulon to the Sunken Sea, because there is no element connecting them
There should be at least something pointing towards "huh... did this crab come from the Sunken Sea?"

Either by incorporating Sunken Sea elements to Crabulon's design, or incorporating a recognizable relative of Crabulon in the Sunken Sea

dense ferry
fervent orbit
#

CRABULON IS ILMERIAN

#

???

crude geode
glass arch
gray nebula
#

crabulon being from the ss has been a thing since a while hasn't it

hybrid steeple
#

yeah

glass arch
#

yeah its been for a while

dense ferry
#

Elden Ring's is "so there is Marika and she had the Elden Ring then some feminists killed a femboy and she exploded the Elden Ring then their- I mean her children tried to get it but then shit went down and now everything is shit. Also there is these people they are cool*"

hybrid steeple
#

its been a thing since after it was rewritten from being the perfect one iirc

fervent orbit
#

the wat

bright crag
#

Yeah
A refugee from the Incineration that fled to the Caverns and died
Was ressurected by funky shrooms

gray nebula
#

eldon ring kinda frontloads u with Lore and buzzwords and it leaves the players confused tbh

#

sry to diss souls storytelling...

random talon
gray nebula
#

discovering stuff on ur own as the game goes is nice tho

#

the start cutscene tho idk if its really the peak

cobalt pewter
#

considering the average Terraria player, it's essentially impossible to make any lore be engaging enough unless you're not making a Terraria mod in the first place

there will always be something wrong, and if nothing else, it's usually because of the player mindset

crude geode
#

what a dismissive ideal

random talon
#

sad

cobalt pewter
#

so tr

random talon
#

it's joever

cobalt pewter
#

I like lore but I am sure the majority of players do Not care about lore

gray nebula
#

intro cutscene in ER mentioning the other tarnished is kinda the weakest part tbh, especially since they're of so little relevance in the end... could have mentioned the shardbearers for something instead

random talon
#

I like the lore

crude geode
#

I'd say there are ways to make things better, instead of just blaming everything on the player mindset

gray nebula
#

gave us the loathsome dung eater at least

random talon
#

of the cal mod I mean

dense ferry
#

Meh, the minority that does is already enough tbh

bright crag
#

Yeah, my personal biggest concerns are losing readers because of either lack of appeal or "mucho texto"

#

Especially the latter since I do write a lot

dense ferry
#

Because oh boy when people care about the Lore, they CARE about the Lore

crude geode
#

It feels kinda bland when every single boss has to have an effect on the world in somewhere, especially ones like Astrum Aureus which is just kind of a. recon drone that got infected.

errant bobcat
#

Yes lore in games is an…interesting subject

crude geode
#

Meanwhile you have big lore hitters like PBG or Astrum Deus which kinda do. nothing in game after their defeat.

fervent orbit
cobalt pewter
#

it's unfortunate that Terraria doesn't allow this kinda thing, but I want some bosses to have their corpse remain for an extended amount of time after death

dense ferry
fervent orbit
#

tho we can remove the astral any time

errant bobcat
#

Either nobody cares at all or they are extremely interested

crude geode
fervent orbit
#

i only have 343 messages in lore discussion

dense ferry
#

And Astrum Deus... You will see

errant bobcat
fervent orbit
#

the debuff alone makes me scared of the plague

hybrid steeple
#

new deus is godglasses

cobalt pewter
#

right now plague post golem is just

hehe metal poison enemies

#

the lack of hints and pointers contribute

fervent orbit
#

pre golem we should be able to see pbg in its cage

errant bobcat
#

Mainly me and dylanguy just talking about the physics of black holes and how they relate to ceaseless void are what most of my messages in #lore-discussion is

cobalt pewter
#

you wouldn't really know about PBG completely blind

crude geode
#

status messages account for half of why we know about changes in the terraria world

cobalt pewter
#

the jungle lab is a start but it barely does anything as is aside from yet another text lore dump

#

(when's jungle schematic is decrypted again)

fervent orbit
#

how are plague enemies created? are they just injected with the plague and "hope they survive it"

bright crag
#

Plague mini biome Plague mini biome Plague mini biome Plague mini biome

dense ferry
#

But no, the Plague is much more methodical than that

#

If it gets something, it will transform it

bright crag
#

Would be cool if Plague enemies had an "infection attack" that they shoot at regular mobs
If the mobs get hit by it x times, they get converted into their Plague counterpart

fervent orbit
#

oh ok

crude geode
#

A few of the post-ml bosses feel like they should have more relevance outside of shrimply adding ores, but stuff like provi or the two final bosses feel like they. don't change a lot.

fervent orbit
#

but wait

crude geode
#

Which I kinda get is bc moon lord sets a horrible example but still

fervent orbit
#

the plague is less of a virus and more like a parasite???

dense ferry
bright crag
#

You do know that viruses are parasites right

crude geode
#

sugg bingo moment

dense ferry
#

^^

fervent orbit
crude geode
#

smh my head noob didn't take biology

dense ferry
#

The Plague gets something and warps it into something else entirely, made only to kill and obey

fervent orbit
hybrid steeple
fervent orbit
#

parasites isnt part of wat im supposed to learn in gcse bio

bright crag
#

In general, having a metaphorical "hive" of the Plague around the Jungle lab would be cool
There's this patch of land acting as their hive, Plaguebringers guard it, and in the borders Plague mobs try to convert other mobs

dense ferry
#

New Bestiary has foundation for that :)

fervent orbit
#

the plague minibiome grows the further you get in progression

bright crag
fervent orbit
#

cool

hollow shell
fervent orbit
#

is a being is a thing

hollow shell
#

I personally do, but felt the obligation to bring it up anyway cuz it's funny that science kinda has an "iunno" answer to that HDfailure

crude geode
#

Astral is definitely also a. weird thing that exists but also plans have been surrounding it/it's underground variant for a year so I assume it's known

royal tapir
hybrid steeple
#

i have no clue what the astral rework will be like but astral was my favorite biome before the crags rework so any glowup it gets is great

hollow shell
#

I was tempted to foreshadow the nature of the glow up but then I remembered the plans I know are not the plans that will happen

blazing kettle
#

this should apply for yharim instead imo

hollow shell
#

We had a whole damn convo about that

hybrid steeple
#

iirc that is the plan for yharim in some way
once lore items are killed theyre gonna be moved to talking to yharim directly iirc

blazing kettle
#

ah cool

hollow shell
#

(or rather a convo that pertained to this sugg's relation to Yharim's eventual release)

blazing kettle
#

also isnt the point of scal is that she is supposed to be a """secret""" until you actaully fight her?

hybrid steeple
#

no

#

yharim talks about her multiple times

blazing kettle
#

ah

wide river
#

A few of the lore items mention her, and Calamitas Clone exists

bright crag
#

Calamitas herself is quite secluded, but she's really infamous and there's no effort of hiding her

blazing kettle
#

but when you fight calclone for the first time, isnt her name just calamitas?

hybrid steeple
#

no?

wide river
#

I think that's how it used to be, with the Boss Checklist entry just being "Calamitas"
Now it says "Calamitas Clone", to my knowledge

blazing kettle
#

what the hell am i on?

hybrid steeple
#

it was changed in the from the ashes update

#

because thats some old calamity boss fakeout shit

blazing kettle
#

this is like the third time today i have misremembered something this bad

odd geyser
hollow shell
#

CalClone was always just "Calamitas", it was only changed very recently

hybrid steeple
#

old calamity try not to boss fakeout challenge

blazing kettle
#

old calamity my belothed and my beloved

wide river
#

-Every Calamity boss in old lore

hybrid steeple
#

also every calamity boss in old gameplay HDflr

dense ferry
#

I think a Cal Clone fakeout could work in the current iteration

hybrid steeple
#

hive mind, calclone, yharon to some extent, dog, the very existance of calclone was a fakout in itself

dense ferry
#

But not in the "haha you thought I was weak and this was going to be Retinazer 2? WRONG!"

#

But that the machine would be hiding the Clone itself at first

#

And as the fight progresses it's revealed either by damage on the machine or it being open to get more firepower

blazing kettle
#

"you though i was a fat flying duke fishron but you were wrong! i was actually a fat flying duke fishron bullethell!"

ripe owl
#

I wonder if the Hive Mind thing was due to limitations (it probably was)

bright crag
#

Yeah, we plan on making the Clone reveal in the end of the fight

blazing kettle
#

the hive mind thing?

ripe owl
#

You kill a boss
It respawns in its second phase

#

"The Hive Mind thing"

blazing kettle
#

hive mind used to do that?

ripe owl
#

Good morning

#

Yes it used to

#

And that's like the first boss you encountered with this strange effect

#

So I just decided to name it "The Hive Mind thing" clueless

blazing kettle
#

weird

ripe owl
#

Why is it?

drowsy plank
#

hm that was a lot of messages to read

hollow ridge
#

Scam I would assume

#

.

rugged belfry
#

I mean, to be fair, Terraria also barely mentions the final boss. Maybe the biggest hint would be the theme of Cthulhu, but that still doesnt say much.

hybrid steeple
#

vanilla terraria does this so surely calamity should do this too Clueless

hybrid steeple
#

calamity is not following in the "fuck you if you like story in your games" footsteps of vanilla

odd geyser
#

hyping up a boss, giving them lots of foreshadowing is only good, especially if it was worth it and the boss is great

#

if the fight is really hard but also really great, enough to have the community consistently talking about it, hyping it up for newcomers, it's even better, add the fact that the lore can hype a boss up even more

drowsy plank
#

the closest moon lord gets to foreshadowing is moon lord's legs and eye of cthuhlu and like that's it

#

you know it could be neat if moon lord's legs got moved to sky island drops or something to try and connect the whole fact dragons killed him

fervent orbit
drowsy plank
#

BoC isn't real

fervent orbit
#

so true

drowsy plank
wide river
hybrid steeple
#

plus even if they were linked to the dragons there's much better ways to put moon lord stuff there than the moon lord legs HDflr

bright crag
#

Yes, wouldn't fit upcoming sky lore

unreal star
#

i'm like 99% sure that the treehive is a calamity thing but it could be a fargo's mutant mod thing or smth

#

correct me if i'm wrong

wide river
#

The Big Hive is Calamity, it was added recently

#

It's not Fargo's anyway, they don't change world gen, to my knowledge

unreal star
#

ok good, just making sure

errant bobcat
hybrid steeple
#

nah

#

its all the drunk world seed changes

#

it just markets itself as both world evils which means i got jumpscared by 10 living trees when making a world with it desolage

bright crag
#

You can pick the worldgen changes in the configs

hybrid steeple
#

mhm

last spoke
grim tusk
#

Final dawn and that shit will eventually be balanced, I’ll try to get the former in the port

north oracle
#

oh final dawn balancing will happen

grim tusk
#

Also is there a way to contact the donor for the weapon?

wide river
#

If I've gotten this right, the donor is in this server
Their nickname is "Xedanort", but their username is "Dan Yami", which is who the wiki says that the Final Dawn is dedicated to

grim tusk
#

Good to know, I’ll contact them when Cal actually builds to see if I can make some changes to its functionality (mainly buffing the non W slash in a significant way)

glass arch
#

dan yami sounds familiar, i think ive heard it from fargos soul/mutant mod

cobalt pewter
#

Dan Yami is the lead dev of Shadows of Abaddon

#

(at least last time I checked)

wide river
glass arch
wide river
#

#suggestions-posting message
I take it stuff like the Boss HP slider, Potion Shops, and the Early Hardmode Progression Rework would fall into this category?

fierce sentinel
# wide river https://discord.com/channels/225030931008847874/699359022364491868/1108598445909...

yeah, just like anything that "shouldnt" be changed, neither by accident nor by trolls or similar.

i probably would move the whole General Gameplay Changes category along with the base stat boosts category and the first 4 settings of the expert or master mode changes category to a server config. Maybe also "bosses stop weather" in case that one wouldnt be client side visual only and could possible impact other somewhat important things. not sure about that one

wide river
#

Ah, just leave stuff like UI changes to be clientside, and have the rest be serverside

small timber
#

there was this suggestion but it was out of batch

fierce sentinel
#

oh welp, missed that then, sorry

small timber
#

nono, your suggestion is fine

#

don't delete

small timber
fierce sentinel
#

oh okay lol

small timber
#

basically suggestion have a "14 days voting period", if after 14 days it didn't get enough votes then it can't get send to the developers anymore

tldr is that

#

this particular suggestion is basically past that 14 days, I was just taking it as an example of a similar suggestion

gaunt tiger
#

I swear if I have to rewrite the raunchy dialogue suggestion because it doesn't pass

jagged zealot
#

The one suggest that baffles me that people really want to see is censorship. But the fact nurse's line of "I don't give happy endings" when gore is turned of seems like either the team knew people will be somehow TOO butthurt about that, or someone was unhappy that in their violent videogame had a nurse say not everything is sunshine and rainbows. I get other things, but this censor ship of the nurse line seems dumb imo.

Anyways, it seems not many want the suggestion I wanted to see get upvoted a lot, which is the S.Cal encounters. Draedon really does have a larger presence than s.cal

hybrid steeple
#

people want more scal foreshadowing

#

draedon has 6 bosses, all the labs, the entire arsenal set which follows you through the game

#

what they dont want is for her to just. show up

drowsy plank
#

^

jagged zealot
hybrid steeple
#

thats not the kind of foreshadowing she should have

drowsy plank
#

yeah the idea is good, the sugg is bad

wide river
#

I mean 48 votes in about 5 hours isn't too shabby

hybrid steeple
ornate slate
#

does anything even tell you "kill calamitas/scal"

hybrid steeple
#

nope

ornate slate
#

amidias?

#

yeah

#

so..

hybrid steeple
#

theres literally nothing pointing you to her besides lore items and the. existence of calclone

ornate slate
#

come to think of it is there really anything pointing towards other bosses too

hybrid steeple
#

there should be things pointing you to getting the summons for every boss to drastically reduce how much of a wiki game calamity is

ornate slate
#

like ravager

hybrid steeple
#

but thats
pretty high effort

drowsy plank
#

desert chest desert medallions was a good start

wide river
drowsy plank
#

the way of pointing you towards bosses existing is sort of a hand in hand problem with unoriginal boss spawning methods

hybrid steeple
#

vanilla terraria's logic is just
eeeh theyll get materials theyll find this eventually

#

and calamity definitely needs to break free of that

ornate slate
#

some things like leviathan are fine, can be found through exploration

drowsy plank
#

things like decapodita sprout growing in mushroom biomes just like queen slime's crystal and stuff like that will help

hybrid steeple
#

yep

drowsy plank
#

also vanilla terraria just

#

doesn't have this problem

hybrid steeple
#

thats a good summon method

#

true

drowsy plank
#

bosses have unique spawning methods

ornate slate
#

but astrum aureus? fuckin ravager?

drowsy plank
#

cal just has SIGNIFICANTLY more

ornate slate
#

what else

hybrid steeple
#

but for the few that doesnt

#

that is their logic

jagged zealot
ornate slate
#

actually come to think of it

hybrid steeple
ornate slate
#

crabulon

drowsy plank
#

yes we just talked about this

ornate slate
#

what points you towards crab

wide river
drowsy plank
#

that should be fixed once decapodita sprouts grow naturally

#

rather than just being crafted

ornate slate
#

it's like my recently approved suggestion, about the emphasis on getting power cell chargers

drowsy plank
#

again half of the issue with boss spawners is boss spawning methods being lame

wide river
drowsy plank
#

i think so

ornate slate
#

some things in the mod dont really make themselves obvious at all how to reach them to people who dont get external help

drowsy plank
#

idr exactly but it's the one alt summoning method proposition that i remember

hybrid steeple
#

terraria is a wiki game unfortunately

ornate slate
#

break free

#

its a shit thing to be

hybrid steeple
#

mhm

drowsy plank
#

again, this will all be fixed once cal moves away from boss summoning items being the ONLY way to spawn bosses

#

which is a known issue

jagged zealot
hybrid steeple
#

i would sugg this but it goes hand in hand with making boss summons better and there are probably like 15 approved suggs with that same thing

drowsy plank
#

yes

ornate slate
#

i could probably actually list how vanilla+ calamity hint at their bosses

#

do some research

drowsy plank
#

we've done this before

ornate slate
#

nevermind then

jagged zealot
#

I wish more bosses wander around the world so you would have a reayson to fit them. Most pre-hm vanilla don't have this problem due to how you can randomly encounter them. Some spy on you, some get upset when you hurt their biome or babies, and some you are foreshadowed about

hybrid steeple
#

but also
i dont just mean hinting at the summons really
i mean hinting at the bosses

#

though most of that will presumably come already with biome reworks

swift wharf
#

devplanned

hybrid steeple
#

yep

swift wharf
drowsy plank
#

i mean i can list most of the ways these are already devplanned.jpg

#

lol

swift wharf
#

coming in 2025

drowsy plank
#

real

glass arch
#

something something devplans.png

hybrid steeple
#

when the

swift wharf
#

when the porting is sus

wide river
swift wharf
#

i have devplans.jph

drowsy plank
#

devplans.png vs devplanned.jpg

swift wharf
#

jph yes

jagged zealot
#

I think desert should be a thing just devouring stuff in the desert background, and when you summon him he comes over.

He has presence rather than just spawning out of nowhere, and the player knows about them.

ornate slate
#

like everything tells you toure there

jagged zealot
#

I feel like if more bosses had something like this barong exceptions, it could solve some problems

glass arch
#

yes we know that bosses need better presence out of fights

ornate slate
#

king slime spawns randomly sometimes, eye of cthulhu same thing, you find out about eater and brain and skeletron and queen bee through exploration

hybrid steeple
#

when the plans.jpg is dev

#

and the frequently is suggested

glass arch
hybrid steeple
#

dnc

frosty trellis
#

It's devplans.png

#

That's literally what the devs say HDfailure

drowsy plank
#

im gonna be honest scourge is fine

#

the medallions are in desert chests, people will find him eventually

frosty trellis
#

Which scourge

#

Oh DS

drowsy plank
#

both tbh?

frosty trellis
#

Yeah DS is fine

glass arch
#

both of em are good yeah

drowsy plank
#

AS spawns naturally too, like maybe it could be a bit better but it's still WAY better than a lot of bosses

hybrid steeple
#

its fine for finding the item
but i mean like. the bosses having a presence in the world beyond that

frosty trellis
#

AS I have more mechanical issues with it rather than uniqueness with spawns and shit

ornate slate
#

aqua scourge spawns randomly

hybrid steeple
#

as has enough presence in the world because it naturally spawns passive

ornate slate
#

brimstone elemental??? cri g

#

cryœgen??? criyg

drowsy plank
#

vanilla doesnt really do that beyond eye being in the background occasionally, so i dont think it's really that necessary
i like it for post ML bosses or bosses that are hard to realize they exist, but i dont think DS really needs it + it'd be hard to do. maybe with the sunken sea rework he'll get a bit more but he really doesn't need it. he aint that important

ornate slate
#

he first boss