#suggestions-discussion

1 messages · Page 152 of 1

slender goblet
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no.

lavish condor
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playstyle was a bad word for it.

zenith hazel
#

yea? nobody is demanding you to change it?

twin ravine
#

Bro the issue is just you didn’t place the damn power cel factories

ripe owl
#

Picking up factories and placing them is not a playstyle. It's a vital and crucial mechanic

slender goblet
#

that is the definition of bad game design

twin ravine
#

Wait and move on

lavish condor
#

I more meant hinting to the player they should place them early

glass arch
#

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

slender goblet
#

except your playstyle includes

#

the weapons

ornate slate
#

what

#

????

bright crag
#

I think maybe it just needs to be better communicated to the player

lavish condor
#

I think a better solution would be to communicate to the player that they are vital

slender goblet
#

Which forces your playstyle to switch to this

bright crag
#

That would be a better suggestion

gaunt tiger
#

so if it were a broken draedon drone (or something that serves a similar purpose), it would be a pet that you could equip, and at certain points in the game, it would pop up a little dialogue box that could explain a small amount of lore that was relevant to the current situation

eg, first time you walk into the jungle it might say something that hints about the plague stuff

just little lore hints that entice players to dig deeper, and maybe even guide new players towards their next objective

ornate slate
#

Make sure the player knows battery cells are essential

#

That's a better suggestion

twin ravine
lavish condor
#

I might sugg that later

ripe owl
twin ravine
#

You know about exo mechs

#

You know the requirements

slender goblet
glass arch
twin ravine
#

This isn’t a thing about newer players if you’d already known

gaunt tiger
slender goblet
#

PERSPECTIVE

#

OD

#

A

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NEW PLAYER

twin ravine
#

You’re speaking for a demographic that you aren’t part of

lavish condor
#

Having things be missable on a first playthrough isn't necessarily bad

twin ravine
#

You already know about exos

#

You know the requirements

slender goblet
twin ravine
#

It’s your fault you forgot

lavish condor
#

corruption and crimson as examples

slender goblet
#

of think its anoying

glass arch
ripe owl
gaunt tiger
amber moss
#

When I was a new player I explored and found things out on my own

jovial spire
#

Ok what's going on here

slender goblet
bright crag
slender goblet
amber moss
#

The wiki then

bright crag
#

Nope

gaunt tiger
#

hm

slender goblet
# glass arch ...what

the pet would be great, for telling the player what to do. the argument is still about the factories

bright crag
#

Not nearly the entirety of the lore

twin ravine
jovial spire
#

Draedon doesn't even know about Xeroc

twin ravine
#

Idk man

ornate slate
#

okay im gonna make a better suggestion

slender goblet
#

see it from their perspective

glass arch
gaunt tiger
#

xeroc isn't in the logbooks tho

bright crag
#

Though I do have an idea for someone that could provide relatively small lore insights, with a fairly vast knowledge

slender goblet
jovial spire
bright crag
bright crag
slender goblet
#

Ok, you know what? I just say what I mean with the new players a bit clearer

jovial spire
#

I don't know which person you're refering to

slender goblet
#

All new players

jovial spire
#

I can think of at least 3

gaunt tiger
#

the basic idea of "pet that gives out small lore tidbits more often than finding a logbook" I think would be HUGE for the average player

glass arch
slender goblet
#

-You explore
-You find the lan
-power cells? Are they imprtant? maybe

  • might store it for later (the factory)
    -5K
ornate slate
#

ok i made a better suggestion

#

any problems with mine?

slender goblet
slender goblet
ornate slate
#

read suggestion posting

slender goblet
#

in a chest

ripe owl
#

Oh that

#

Well yeah

slender goblet
#

would be good

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but

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now that I think about it

ripe owl
#

But I mean, you can ask about them

#

On Reddit
On Discord
Hell, thr Forums work as well

slender goblet
#

why even is the power source not a part like all th others

ornate slate
#

there should be ingame indication

twin ravine
# slender goblet see it from their perspective

From their perspective if lacking incentive was the main issue the suggestion shouldn’t even be about the 5k decryption cost.
You’re projecting your own issue (of not having enough power cells by endgame) to be what everyone experiences as newer players. Your suggestion was to cut down from 5k and now you’re on about giving players incentive when clearly people were having issues with your suggestion in the first place.

ornate slate
#

just to make absolute sure

slender goblet
lavish condor
#

Don't rely on external resources to communicate things to the player I think

twin ravine
#

Your issue was suggesting the 5k cut in the first place

twin ravine
#

If it was about incentivizing more maybe nobody would be arguing now

ripe owl
slender goblet
#

you don't get any advantage till the endgame

twin ravine
#

You do

#

The weapons are not bad

lavish condor
#

The tooltip says they generate power cells

glass arch
twin ravine
#

I don’t get why you’re so hellbent on them not being important because YOU don’t use them

lavish condor
#

A blind player who wants to find all the content will iprobably experiment

slender goblet
#

playstle choice might not include them

lavish condor
#

If a blind player doesn't explore/experiment enough to find this out, they willi probably miss other bosses too

ornate slate
#

stop using playstyle

slender goblet
twin ravine
slender goblet
twin ravine
#

In this case it’s punishment for negligence

ornate slate
#

playstyle means nothing in this context

twin ravine
#

Complete negligence

ornate slate
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weve told you several times

slender goblet
twin ravine
#

And yet you don’t have any power cell factories sitting around after trying them?

slender goblet
#

but some might

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and that's a fact

twin ravine
slender goblet
#

BUT

ornate slate
#

it isnt???

slender goblet
#

It only needs 5 sec to fix

twin ravine
#

There we go

ornate slate
#

why are you still arguing about it

twin ravine
#

It isn’t a big issue

#

We move on

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Let’s go

lavish condor
#

@ornate slate perhaps you could explain the effects of the reliance of external sources, like the large amount of time you have to wait if you discover them late

slender goblet
bright crag
lavish condor
#

Hey at least this discussion resulted in 2 somewhat better suggs

bright crag
#

That's the issue, not 5k power cells

twin ravine
#

^

bright crag
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And I recommend that you focus on that instead

gaunt tiger
#

vetra, is my suggestion okay

ornate slate
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Because THAT is the issue, not this

slender goblet
ornate slate
#

yes

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its still required nonetheless

slender goblet
#

so tell people about them at the start?

ornate slate
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exo mechs are pretty important lol

slender goblet
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and that's why

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I complain

twin ravine
ornate slate
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well, just hint heavily that power cell factories have importance

twin ravine
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It started because of the suggestion

slender goblet
#

I want to beat them, a important part of the game

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cant

ornate slate
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make sure that the player prioritizes picking it up

slender goblet
#

without telling them

ornate slate
#

in game indicators

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lol

slender goblet
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the second last boss is needing this

ornate slate
#

thats not for you to come up with

glass arch
ornate slate
#

the devs will figure it out

twin ravine
# slender goblet straw man

Hey man it all started there, imagine if it was about giving more indicators for draedon stuff being more important

slender goblet
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nothing

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so you think

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Huh, thats all trash

ornate slate
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what

twin ravine
#

Tracking disk, taser

ornate slate
#

💀

twin ravine
#

I cna think of a few

glass arch
#

star swallower containment unit

slender goblet
gaunt tiger
#

those frogs can't do shit

glass arch
#

im not joking that shit is cracked on deerclops

gaunt tiger
#

hm

glass arch
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if you want any proof of it doze has it on his summoner guide for deerclops

gaunt tiger
#

I did that like yesterday, they couldn't hit at all
maybe infernum ai differs

slender goblet
#

fact is, it's bad game design to punish the player with a wait

twin ravine
ornate slate
#

why???

glass arch
slender goblet
#

They are ugly in my wooden base

twin ravine
#

From the perspective of new players theyw ant to try out shit

ornate slate
#

you gotta be trolling at this point

twin ravine
#

So true

slender goblet
twin ravine
#

I think we’ve found it

slender goblet
#

argue otherwise

slender goblet
#

It's just fucking annoying

glass arch
ornate slate
#

we already collectively came to a conclusion but youre still arguing

twin ravine
slender goblet
twin ravine
#

You’ve forgotten about it

slender goblet
ornate slate
#

my conclusion personally is that there needs to be more indicator that power cell factories are very important, and that you are trolling

twin ravine
#

And now you have to make up for it because you forgot

slender goblet
bright crag
slender goblet
glass arch
twin ravine
#

Yeah, because it’s your fault for coming to swift conclusions on game mechanics you don’t have much clue on

slender goblet
#

How without spoiling

drowsy plank
twin ravine
#

“Oh this weapon bad, this must mean the entire arsenals are bad, I should not touch this at all”

glass arch
# glass arch which affects everyone

its just not an issue if you play how the game is intended and place the power cell factories early on and can actually progress while waiting

slender goblet
drowsy plank
#

i love waking up to 1000+ messages from a single suggestion

gaunt tiger
#

morning cog

ripe owl
#

Who doesn't

slender goblet
bright crag
ornate slate
#

ITS NOT A PLAYSTYLE 💀💀

gaunt tiger
#

hey is my suggestion okay, btw?

ornate slate
#

dude come on

#

you are just provoking us now

glass arch
twin ravine
bright crag
glass arch
#

it is not a playstyle to place down 4 fucking tiles at the start of the game

ornate slate
slender goblet
frosty trellis
gaunt tiger
drowsy plank
# gaunt tiger hey is my suggestion okay, btw?

the pet idea is weird but there were already plans to integrate the lore into the game more and kill off lore items so i think it's fine

not to mention draetalk and the hopeful overhaul of NPC dialogue at some point

twin ravine
random talon
#

This whole argument is an unstoppable force meeting an immovable object

slender goblet
#

But it is a time wall if you miss it

glass arch
slender goblet
#

bosses+

glass arch
gaunt tiger
bright crag
#

The Sunken Sea will be reworked
And well, avoiding the Sunken Sea is just... why?

ornate slate
#

how do people not realize theyre just plain wrong

slender goblet
gaunt tiger
#

also the sunken sea lab doesn't spawn sometimes

slender goblet
#

you dont argue for your point

ornate slate
#

we do though

slender goblet
ornate slate
#

a lot

drowsy plank
#

dont you need a power cell factory to make the codebreaker in the first place BirbDisgust

frosty trellis
ornate slate
#

but you arent listening to us

slender goblet
#

ß

#

?

twin ravine
glass arch
slender goblet
ornate slate
frosty trellis
slender goblet
#

it is STILL BAD

glass arch
#

not really

slender goblet
#

because it is

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a time wall

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time wall is bad. Yes or No?

twin ravine
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It’s a passive thing if only you’d, well you know, just set it and forget it

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You don’t have to start waiting for it until yharon

twin ravine
#

Right?

slender goblet
#

yes or no

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ONE

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word

swift wharf
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Hold on

#

Why are time walls bad again?

twin ravine
#

Yeah time walls are bad I agree

slender goblet
#

Exactly

frosty trellis
#

Isn't there a guy who beat SCal, Exos, BR and AEW in under 2:45:00?

It's not a time wall you're just placing them far too late my guy HDfailure

twin ravine
#

Doesn’t make your point any better though

ripe owl
swift wharf
#

Define no reason

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In a game

swift wharf
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Where there are more things to do than killing bosses

slender goblet
#

and I shouldn't be able to miss them

slender goblet
#

thats

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the poin

#

t

bright crag
#

It's a consistent time investment, it seems like a wall because you missed the entire thing for an entire playthrough
(Which is not intended and the actual problem is missing them)

glass arch
drowsy plank
#

skeletron when you have to wait to fight him again HDfailure

ripe owl
small timber
#

why does codebreaker parts never use any battery again

slender goblet
#

exactly,you shouldnt be able to miss them

swift wharf
#

Then waiting is not the issue, the issue is that you missed it

small timber
#

at least the codebreaker base should use some amount of battery

swift wharf
#

Not the waiting part

drowsy plank
#

just go killl yharon again you're gonna need more souls anyway

swift wharf
#

The waiting part is the consequence of missing it

ripe owl
frosty trellis
twin ravine
slender goblet
#

thats

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the

#

point

swift wharf
#

If you JUST fix the time wall you don't fix the issue

twin ravine
#

Also 20 power cell factories takes 1 hour to get the cells ready no?

drowsy plank
#

it is only 1 hour they already proved you can get 8600 cells in just 80 minutes

slender goblet
#

thats the issue

ripe owl
slender goblet
#

thats the problem

glass arch
swift wharf
slender goblet
glass arch
#

you have said this yourself

slender goblet
#

which you could miss

timid kindle
small timber
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this suggestion kind of just got sent into backlog hell huh

swift wharf
#

If you just fix the time wall you remove the point of exploring

slender goblet
swift wharf
#

You do

glass arch
#

the timewall is the symptom not the cause

slender goblet
#

still need the schematics

frosty trellis
#

You do yes

twin ravine
#

You know the time it takes for you to argue your case you’d have enough batteries if you had 20 factories from the 5 labs

#

Crazy right?

slender goblet
swift wharf
#

You remove the consequence of missing it
You remove the idea of exploring

frosty trellis
#

^

slender goblet
#

Ok, yk what

swift wharf
#

Brother you don't treat a disease by just treating the sympton

slender goblet
#

wait for a sec

ripe owl
drowsy plank
#

did you know you can zerg in a lab and capture the critters to get cells faster

slender goblet
drowsy plank
#

this isnt even a problem

random talon
#

exactly

twin ravine
#

No not the hypothetically speaking again

gaunt tiger
hybrid steeple
#

is this still fucking going

swift wharf
#

Would you rather kill the bacteria directly or just take pain medication

drowsy plank
#

we have already covered the problem

swift wharf
#

I love having to explain common sense

random talon
#

what a disaster discussion!

drowsy plank
#

so true

hybrid steeple
swift wharf
#

"Add a way to circumvent a certain bug instead of fixing the bug" moment

hybrid steeple
#

my most recent sugg was suggested before and its in backlog hell

slender goblet
#

so then how about that, youst answer with yes and no to this list

  1. time walls are bad
  2. it is POSSIBLE that you miss the factories
  3. the only incentive a new player has for the factories are weapons
  4. they might not like the weapons and MIGHT ignore it
  5. a time wall hits if you don't engage wit it
glass arch
frosty trellis
#

Sorry but the time wall is:
A: Not that bad (It really doesn't take long)
B: Encourages exploration early to get said factories
C: Is really not a good point because you're supposed to explore and get all the schematics done during certain points of the PT as they are encrypted and provide useful weaponry and such. It's supposed to be something you do as you go and not something you just do once it's time to fight Exos. It removes the uniqueness of the feature and if you do it later that is on you

swift wharf
#

Those are the times you amputate your arm yes

gaunt tiger
#

the only cell this makes me want to interact with
is to lick a 9-volt cell

glass arch
gaunt tiger
#

🔋

hybrid steeple
#

oh also @gaunt tiger that is very much planned, it's just that lore items were a pre-existing system that could be easily added on for the initial new lore reveal

swift wharf
#

oh yeah lore items are DYING

hybrid steeple
#

the lore items will be killed at some point

swift wharf
#

ripe owl
slender goblet
#

and add lore to the one point with the weapons

drowsy plank
#

minecraft has time walls called smelting

glass arch
#

every game has inevitable timewalls

ripe owl
#

Simple at that

swift wharf
#

me when I have to wait for something to get done

ornate slate
#

we already reached a resolution, i put down the suggestion that was what the actual problem is

#

just ignore at this point

ripe owl
slender goblet
slender goblet
frosty trellis
# slender goblet so a time wall is good?

I'm not saying it's good

But it's supposed to be something you do over the course of a pt already

So if you do something late because you couldn't be bothered to do it earlier that's on you. You still take the time and do the thing.

You can just spread it across your pt as intended or suffer the consequences of doing it late and ignoring the feature.

Again, this is literally a you problem

drowsy plank
#

yeah im gonna say yall can get your last words in but im rounding this up it's been going for nearly 3 hours

random talon
slender goblet
#

and the question was

#

isa t ime wall bad

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not something else

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So if you do something late because you couldn't be bothered to do it earlier that's on you.

No

glass arch
ripe owl
#

You have so many possibilities

#

And yet you chose to whine on the internet

slender goblet
ripe owl
frosty trellis
# slender goblet But it CAN hit as a time wall

And that's you're fault if you ignore that aspect of the game until literally the last moment

Again, it's supposed to be progressive and not immediate. That's why there's weapons at every tier to craft with it

You don't want to do the grind early? Suffer the fucking consequences and live with your actions

ripe owl
slender goblet
#

I dont have more

glass arch
#

anyways this is going nowhere, i am actively losing braincells here, goodbye

ripe owl
frosty trellis
#

Yeah I should go as well. I've made my point

ornate slate
random talon
slender goblet
#

"And that's you're fault if you ignore that aspect of the game"
No, the player should never be ABLE to miss something that important

random talon
#

you knew it was important

#

yet you ignored it

ripe owl
zenith hazel
#

and it shouldn't be considering it's very hard to miss?

random talon
#

how is that a mod problem??

ornate slate
#

but FOR NOW you should have to

slender goblet
#

Wow

small timber
#

I dont want to dump more oil into the fire, but I do think in this case this "time wall" is indeed, have nothing to do with "getting rid of exploration"

you need to explore in the first place in order to obtain the schematics, so you are already doing the exploration before you even get to the point where you know you will even need 5000 batteries;

the problem here is 3 fold:

  1. unless you are already faimiliar with calamity content, you do not know the importance of the labs, most people will just assume it is "yet another structure"
  2. codebreaker having no indication of its existence other than "it is on the wiki" and "install recipe browser and remember to throw charging station into it", heck I even frequently have to wiki the further codebreaker parts for a while since it is so unintuitive
  3. currently nothing make charging station/battery factory stand out from everything else, in most case it is basically just a background object to most player; no "you need charging station to get code breaker in the first place" do not work because chances are the player will just miss both codebreaker and charging station together

but yeah tldr: 5000 battery cost and how unintuitive for new player to know its importance in the first place is a problem, and lowering cost etc have nothing to do with "delete exploration from the game"

HOWEVER, I do think lowering the cost is not really a good solution, just like, give battery factory an upgrade that produce battery at a faster rate and/or something discovered from schematics decrypt that help with producing battery will work without ever "getting rid of the purpose of exploration" as exploration is mandatory to get them in the first place

slender goblet
#

cool

drowsy plank
#

@slender goblet Stop discussing this. If you need more cells you can just go back to the lab and catch repair units under a zerg potion and scrap them to get cells proactively while you wait for the charging stations to make more. All of your issues have already been covered by other suggestions and you aren't making any new points. All you're doing at this point is being inflammatory and I'm tempted to just give you a warn if you continue. This isn't going to un-flag youe suggestion because you have made 0 changes to it this entire time.

And to everuone else; don't encourage him.

ornate slate
#

now mikoto youre just gonna have to wait

#

sorry!

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im done bye

slender goblet
drowsy plank
#

you did

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multiple times

slender goblet
#

TELL THAT TO THE PLAYER

slender goblet
#

in game

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not here

drowsy plank
#

shade said it to you

ripe owl
#

In-game you have factories

slender goblet
#

GAME

drowsy plank
#

Mikoto.

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Let me speak

#

And stop being so aggressive

slender goblet
#

not my intention

random talon
#

imma be quiet

ornate slate
#

you know what, i think the best way is to mention in the arsenal labs that draedon made a mechanical trio past the power the mech trio in hardmode, which the player pretty much is guaranteed to know of because modded players will pretty much always know about vanilla progression

slender goblet
#

but how to tell it is my question?

drowsy plank
#

It has been 3 hours so frankly I do not know what your intentions are at this point. The caps don't help either.

The point is Terraria is a wiki game and there are a LOT of issues exactly like this. There aren't easy ways to get the point across, so we make do. Someone already suggested a solution to this AND posted it, which you ignored. There is literally 0 reason to continue talking about this because you are not using the discussions here to improve your suggestion.

slender goblet
#

it is difficult

ripe owl
#

It is not

slender goblet
ripe owl
drowsy plank
#

If we just make the labs more obvious, and with the (presumed) addition of draetalk soon, I think it will be much easier to convey this information across

slender goblet
#

"and there are a LOT of issues exactly like this. "

ripe owl
#

You know that uh, you can just slap a line or a few in one of the Logs/Decrypted Schematics, for example the very first one you're supposed to get?

slender goblet
#

that's why i said it

ripe owl
#

Because nobody have addressed it

drowsy plank
#

Okay there, that's the new suggestion. Now we can move on

ripe owl
#

Hey Uber, you think you can cook up a nice sugg based on your idea?

drowsy plank
#

If you make the edits just ping me and I'll unflag it, but also you could probably just delete the old one and make a new one at this point lmao

ornate slate
ripe owl
#

Uuh, if it's possible to do? If not then it's a new suggestion

#

Or I could do so clueless

bright crag
#

So, what I think we can do is
Add a message to the Schematics highlighting their importance, and their power cell consumption
And add Power Cells to the Codebreaker recipe,,to make sure players have placed a Factory in the very start

ornate slate
#

Yes

drowsy plank
#

Works for me

twin ravine
#

“It’ll be very important later on”

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Devious addition

ripe owl
#

Malicious intention

twin ravine
#

Cataclysmic intentions

ornate slate
slender goblet
#

together with the power consumption stated the problem would be near a fraction of what it is now

ornate slate
#

Just to gauge if the general population likes the idea

slender goblet
#

I still think it is bad game design for the player to be able to run into a time wall

ornate slate
#

If you run into one after this change goes through totally your fault

#

Too bad 👎

ornate slate
#

Will do

slender goblet
glass arch
#

not really

ripe owl
#

If you miss out on an important part of the game

slender goblet
ripe owl
#

And get punished for that

glass arch
#

we went over this already we shall not continue

ripe owl
#

That's a sign for missing out on that part

bright crag
slender goblet
drowsy plank
#

We aren't doing this

ripe owl
#

I'd rather go watch something

#

Or go to sleep

#

Either works for me

drowsy plank
#

lol

ripe owl
#

Bye everyone

ornate slate
#

Done

#

Suggestion should be done now

slender goblet
#

oh also, please add the bugs you can scrap to the chest loot, like at least one

ripe owl
#

They uh

slender goblet
#

and do a "can be scrapped for power cells" in the descriotion

#

if it isnt there already

ripe owl
#

They passively spawn in the labs already

#

Why would they be a chest loot of all things

slender goblet
ripe owl
#

Have you ever seen, like, Grasshoppers in the wooden chests?

slender goblet
ripe owl
ripe owl
slender goblet
#

EVERYONE

slender goblet
ornate slate
#

terraria is about experimentation. if you dont experiment like that you are doing at least 1 thing wrong

ripe owl
#

^^

#

Exactly

drowsy plank
#

yeah i think the proposed solutions are enough

slender goblet
#

I need to experiment with the loot of random ass critters

drowsy plank
#

we dont need to be completely handholdy

drowsy plank
#

i mean how do you think people found duke and empress?

slender goblet
drowsy plank
#

a line to their description would be enough i think

slender goblet
slender goblet
#

if they don't know

ornate slate
#

also, power cell factories in their inactive state could be made a little bit more obvious and identifiable

drowsy plank
#

those aren't problems that is intentional game design

ornate slate
#

i think someone mentioned that before

slender goblet
#

but it would be better at least

drowsy plank
#

yeah but we already have a sugg for that

ornate slate
#

gotcha

drowsy plank
#

i think adding a line to their item desc would be enough

ripe owl
slender goblet
ripe owl
#

How would you find out about that? Experimenting

drowsy plank
#

yes we're getting back into pedantics

ripe owl
slender goblet
ripe owl
#

Search it up

slender goblet
#

dropped*

drowsy plank
#

2-4 at 50%

ornate slate
#

maybe inactive factories have a blinking red light?

slender goblet
slender goblet
#

I would recommend some

ripe owl
#

Also you don't have to necessarily try to kill the repair units, you could be aiming for the enemies outside and it just so happens that a unit stands on the way of the attack so you kill it and it drops the battery

slender goblet
#

glitchy flickering light

ripe owl
slender goblet
#

t

#

500?

#

still more than any else

drowsy plank
#

piggy has a lot of health

#

so it seems weird

slender goblet
#

exactly

drowsy plank
#

is what they're saying

glass arch
#

piggy has 2k

ornate slate
#

calval has a bunch of critters that have more than usual health

drowsy plank
#

calval isnt cal main but w/e

ripe owl
ornate slate
#

something i remembered that was semi related

drowsy plank
#

yes that is the point they are making i think

ripe owl
#

As soon as you find out it's passive, you try to think of it as a friendly NPC
It doesn't talk, so the only other option is a critter

ornate slate
#

personally i obliterate every critter i see

ripe owl
#

Based clueless

drowsy plank
#

bunny banners

random talon
#

Finally, the chat has calmed down :D

ornate slate
#

you hover mouse over something at the other side of the lab and see it has more than 5 health

#

so, you naturally assume its an enemy and dont want to find out if it does damage

#

so you attack it

ripe owl
#

Anyway where was I? Oh yes, I was going away

#

Okay byeeeeee

random talon
#

bye

drowsy plank
#

do you

slender goblet
#

no

ornate slate
#

oh yeah also of note, repair units battery drop is 50% so its possible you kill one and you dont think it drops something and ignore it forever

drowsy plank
#

take the batteries out one at a time???

slender goblet
#

sorry

#

like with chest!

drowsy plank
#

oh

slender goblet
#

shift left them into the power stations

#

chargers

#

would be neat

#

don't know if its feasable though

#

seems a bit more complicated i think

drowsy plank
#

well i mean it's still just one slot, but i think the issue is more of a technical problem with how the UIs are implemented but idk guess we can wait for a dev to say

slender goblet
ornate slate
#

Wait a minute

#

Is there something in game that points you going to the arsenal labs asap

#

Because theres always the (unlikely) possibility that you only find your first one late

ornate slate
#

Hmm

glass arch
#

but the planetoid lab is (almost) always right above spawn

ornate slate
#

Perhaps amidias could say something about the sunken sea lab?

slender goblet
drowsy plank
#

arent lab seekers in gold cheets

slender goblet
#

BUT

glass arch
drowsy plank
#

i thought i made a suggestion about that

#

dang

slender goblet
#

the labs in sky and sunken see should really be switched in order

ornate slate
#

Amidias should definitely mention the sunken sea lab, the first one

#

No

slender goblet
#

you are far more likely to find that one

ornate slate
#

maybe if you press guide on amidias for the first time he mentions the sunken sea lab

slender goblet
#

I didn't have this npc till post ml lol

ornate slate
#

or he can also mention it after if you havent gone there yet

slender goblet
#

but still be helpful

ornate slate
#

thats weird

#

after you beat the desert scourge it pretty much sets you up to find him

ornate slate
#

it says stuff ab the sunken sea

slender goblet
#

it is weird to traverse early on

ornate slate
#

and youll eventually find giant clam

slender goblet
#

would never go there early

slender goblet
ornate slate
#

spawns often enough

slender goblet
#

it is weird to traverse early on tho
So you might not stay long enough

#

FINALLY

#

5K cells

ornate slate
#

there you go

glass arch
#

i cant tell if this falls under the resprite dont

#

oh nvm it gone

unreal saffron
#

Yea i saw that too

random talon
#

damn where'd it go?

glass arch
#

deleted

unreal saffron
#

It was just something really short about respriting squirrel staff due to it looking off to the suggestor

random talon
#

the only suggestion that matters in regards to the staff is fixing its AI lmao

#

the thing can't hit anything that isn't 3 inches from it

hybrid steeple
#

yeah this one makes sense

#

not really a point in gating the first stuff behind sunken sea
it just incentivizes you to do them out of order

frosty trellis
#

Yeah

unreal saffron
#

W suggestion

hybrid steeple
#

whenever i play i usually get my stuff and then make a beeline for space so

frosty trellis
#

Yeah exactly

ornate slate
#

or just make sunken sea lab easier to find in the sunken sea

#

the sunken sea has the same shape always right

drowsy plank
#

the shell might help if that one passes

frosty trellis
ornate slate
#

just put it in the center

#

dead center

frosty trellis
#

The shell wouldn't help bc it would still be on the outskirts

frosty trellis
ornate slate
#

oh

frosty trellis
#

It would've caused

#

SO many issues

#

Worldgen is already scuffed and fucked as is

random pasture
#

In general forcing worldgen to place things in very specific spots causes issues

ornate slate
#

idk

#

probably a good suggestion though

#

the one in suggestion posting

swift wharf
#

good suggestion

ornate slate
#

so the space lab is at the exact center of the world?

drowsy plank
#

about

ornate slate
#

ic

swift wharf
#

if you rope up as soon as you spawn you will see it 70% of the time

wide river
#

I can't help but think that this suggestion has been suggested before, but I don't remember when it was

frosty trellis
#

I know it's been discussed before

#

But I don't think it was ever suggested

hybrid steeple
#

theres enough debuff ores

#

at least auric rejection is unique

#

and has some cool map-making uses if anyone is so inclined

wide river
#

#suggestions-posting message
I actually do agree with this, somewhat
Like, if you were to get "rejected" by a Godly essence, would you get flung away at a high speed or would you get disintegrated on the spot?

hybrid steeple
#

its not godly essence HDflr

#

and yeah you do get disintegrated on the spot if youre a normal guy

sleek turret
#

radiation

hybrid steeple
#

the terrarian is Past the point of being a normal guy

dense ferry
#

Idk I think it's totally harmless

hybrid steeple
#

yeah

#

its not like a debuff would be any less annoying

#

and rejection is at least funny and (again) has some cool uses for some sort of human pinball map

zenith hazel
#

it sure as hell would be less annoying than being bounced back and forth

dense ferry
#

It's a feature that gets a jump on you the first time and just asks for you to actually think of a way of mining it without touching, which as you denoted there are a lot of ways of circumventing

hybrid steeple
#

shrimply dont touch the ore

#

mining isnt a challenge by that point

#

i think adding a bit more into it is good

zenith hazel
dense ferry
#

And cave systems are closed enough that at most you would get flung a few meters and with Endgame movement that's just one second to come back

hybrid steeple
#

to

#

make mining a challenge

zenith hazel
#

ok, why does it need to be?

hybrid steeple
#

or at least a bit of one

dense ferry
#

Not even a challenge

#

Just

#

Make you think for two seconds

hybrid steeple
zenith hazel
#

you’re telling me people will go “omg auric ore is so cool, imma go mine it lets gooo oh no I got bounced back”

hybrid steeple
#

yes

#

that is

zenith hazel
#

instead of “finally let’s just mine this shit and get out”

hybrid steeple
#

the usual thought process?

zenith hazel
#

it’s post ml

#

mining became a trivial problem like 10 bosses ago

hybrid steeple
#

i dont see why adding more exploration time and challenge to a point where exploratory activities are trivial is a bad thing

#

id already like there to be more enemy combat at that stage but

#

at least rejection gives something

dense ferry
#

Yeah, and again, the bouncing isn't something that fucks shit up

#

At most you lose one second because of it

#

And it's not a challenge, but it's something that actually makes you think a bit on how to do it

zenith hazel
#

so does it exist just to waste your time then?

hybrid steeple
#

so do enemies
and grinding
and having to get items from the world instead of just having them in a chest at spawn

dense ferry
#

If that's how you view challenging the player to come up with creative solutions to problems the game throws at you, ueah

zenith hazel
#

just so we’re clear, I only think the bouncing is stupid

zenith hazel
#

the rejection is a neat idea but the punishment sucks ass

#

I’m not gonna sugarcoat it

fervent orbit
#

if you think the bouncing is too harsh, maybe asking to reduce how much it bounces you rather than fucking deleting it

hybrid steeple
#

as rebecca has said

#

the punishment is flinging you backwards in a small enclosed cave when youre at the peak of your movement capabilities

#

like youll be fine

wide river
zenith hazel
dense ferry
#

As much as you do get fucking sent to space in an open space, you are not doing the thing in an open space

dense ferry
#

If you get yourself stuck between two Auric Ore veins honestly what the fuck were you doing?

drowsy plank
#

brimrose

hybrid steeple
#

TRUE

drowsy plank
wide river
hybrid steeple
#

where else would it be?

sleek turret
#

the bouncing mechanic will just make you use the extra range given by the post ml pickaxes making the mechanic pointless after experimenting what the auric ore does in the first place tbh...

wide river
hybrid steeple
#

idk i dont find auric ore spawning in the open air

drowsy plank
#

tesla potion + brimrose + looking at where ur going

dense ferry
sleek turret
#

therefore making the mechanic pointless to some point

wide river
dense ferry
#

But then

#

How are you going to bounce repeatedly and die?

glass arch
#

now im not sure if my knowledge is outdated but im pretty sure blossom pick has more than enough speed to break you out of one of those situations

drowsy plank
#

it'd be nice if like
idk yharim's gift also made u immune to it so you dont get punished for not wearing auric 24/7
but otherwise it's literally fine

dense ferry
#

You can easily tank like, 4 hits from Auric Rejection

fervent orbit
hybrid steeple
fervent orbit
#

it seems theres been a misunderstanding between "small cave" and a stripmine

wide river
drowsy plank
#

like it's very funny getting smacked when wearing. gem tech. demonshade. armors that are stronger than auric

#

not really

hybrid steeple
#

why is this so bad but

drowsy plank
#

auric is an entire armor set you dont switch them out much

hybrid steeple
#

hellstone and meteor and astral arent?

drowsy plank
#

but like. people absolutely wear obsidian skull just to mine meteorite

fervent orbit
glass arch
drowsy plank
#

it'd suck ass if you had to wear meteorite armor just to mine it

hybrid steeple
fervent orbit
glass arch
#

byeah uh you really dont have to think hard about it to not get hit by the rejection

wide river
fervent orbit
#

just place one block ontop the ore

hybrid steeple
fervent orbit
zenith hazel
#

to an unsuspecting player, this could very well happen

dense ferry
#

Use an infinite flight mount
Use the extended range of your Pickaxe
Carefully manueaver your way around the Ore

sleek turret
#

scoria drops some fiery pieces from above and if it hits you get damaged

hybrid steeple
drowsy plank
hybrid steeple
#

yeah

zenith hazel
#

but should they get punished in such a stupid way?

drowsy plank
#

like how wearing molten makes you immune to fire debuffs so you could use that

zenith hazel
#

absolutely not??

dense ferry
#

By dying? Yeah

drowsy plank
#

but having that be the only way is restrictive

wide river
hybrid steeple
#

its not an instakill???

drowsy plank
#

they dont instakill you what

dense ferry
#

First of all, this isn't a Boss fight

hybrid steeple
#

^^

north oracle
#

It’s not even close to an instakill

zenith hazel
#

if your argument is “ok they die because of this gimmick”, that’s not a good defense

wide river
#

I never said it was a boss fight, nor did I say that Auric Ore was an instakill

drowsy plank
#

i hooked to auric once and managed to jump back off like you need to be TRYING to die to it

zenith hazel
#

just read what rebecca was saying

dense ferry
#

Yeah

hybrid steeple
#

i

#

i still dont get it

dense ferry
#

Dying to Auric Ore is just insanely hard in the first place

north oracle
#

I’ve not died to it in preboss gear by just not amplifying the electrified damage with moving

zenith hazel
#

please

hybrid steeple
#

like yeah. people die because of things. this too is how video games work

dense ferry
#

And there are so many ways of circumventing the flung

zenith hazel
fervent orbit
#

fire isnt hot because ive never been burnt by fire

zenith hazel
#

do you just have it be there for giggles?

fervent orbit
zenith hazel
#

come on

dense ferry
#

Why wouldn't there be?

zenith hazel
glass arch
#

auric rejection gives you an actual non boss threat

dense ferry
#

Just because Mining is supposed to be a trivial experience?

wide river
drowsy plank
#

i think it makes mining more dynamic and is a cool mechanic for maps because like do yall know of any other trampoline like block

hybrid steeple
#

why is this one specifically absurd anyways

zenith hazel
#

because it’s absolutely unnecessary?

drowsy plank
#

why does meteorite burn you

north oracle
#

All the other ones that try to kill you are unnecessary too

hybrid steeple
glass arch
hybrid steeple
#

there are other ores that do this

zenith hazel
#

dude I

hybrid steeple
#

auric just adds a unique component to it

zenith hazel
#

I’m done

#

I already explained my reasoning

sleek turret
wide river
dense ferry
#

You are telling me

hybrid steeple
dense ferry
#

Hellstone is

#

Easier to mine

#

Ok.

hybrid steeple
#

^^^^

north oracle
#

^^

glass arch
#

the debuff is easier to get around

#

the lava isnt

fervent orbit
north oracle
wide river
dense ferry
#

Hellstone fucking spawning lava

zenith hazel
#

it’s bad design and I’ll leave it at that

drowsy plank
#

did you know you can negate half the effect with a potion
which you can also do with auric

glass arch
#

you can completely remove half of it with a single accessory too

hybrid steeple
wide river
fervent orbit
hybrid steeple
drowsy plank
fervent orbit
#

astral ore literally does 10hp per second

dense ferry
hybrid steeple
#

i still dont see how this is any different than hellstone

zenith hazel
glass arch
hybrid steeple
#

im perfectly serious

drowsy plank
#

if you're shot away from the ore ur shot away from the damage ultimatesmug

zenith hazel
#

I see

hybrid steeple
#

if i want to recover from being launched back i can just

hybrid steeple
#

press the a key

#

if i want to recover from being slow i have to wait

fervent orbit
#

being launched is an advantage over being slowed

drowsy plank
#

how to not die to auric: put your hands back on the keyboard

hybrid steeple
#

^^^^^^^^^^

fervent orbit
#

also you can just hold space

dense ferry
#

You don't even have to do that

wide river
#

This is literally going nowhere. I see no reason to continue to try and persuade the lot of you.
If you're going to insist upon this being fine, then I can't change your opinion. Just know that this is a garbage mechanic to some people.

dense ferry
#

Because you literally

dense ferry
#

Get sent away

hybrid steeple
#

this seems very much like a 2024 argument

fervent orbit
#

or hook onto smthn that isnt next to auric ore

dense ferry
drowsy plank
#

all im hearing is "it is bad and annoying because it is bad and annoying"

dense ferry
#

Sure

north oracle
#

I mean yeah it’s annoying
But I’m not entirely sure why you find it so annoying that it should be removed

dense ferry
#

It's not even annoying

wide river
north oracle
#

(It’s a bit annoying)

glass arch
#

many things in terraria are annoying
this is a special case because ???

dense ferry
#

It's literally just a mechanic that asks for you to think slightly before mining an Ore

fervent orbit
drowsy plank
#

honestly id almost argue that this suggestion is lacking any real reasoning beyond "it is annoying to me"???
like it even addresses how to circumvent it in the suggestion

dense ferry
#

Nah, it can definitely go to voting

hybrid steeple
#

all of these arguments could be applied to literally anything anyways
"oh do you expect players to bring [x potion that negates debuffs] into [boss that inflicts said debuff]?" yes once they know the boss inflicts those debuffs

drowsy plank
#

like yes that is how you deal with it and when you have a bajillion regen and wings and hooks and mounts something like this is reaching the point where this is the only thing that could even really bother you

glass arch
#

like no offense but id say the hot feet debuff from hellstone/meteorite is extremely debilitating and also just as easy to get away from as auric rejection

north oracle
zenith hazel
#

I'm leaving because there's no point in arguing this any further and I'd rather save my sanity for a problem that isn't bad design

drowsy plank
#

i forget does calamity scale DCU mining power with the pick in your inventory

hybrid steeple
#

bad design (mildly inconveniencing me when im not fighting a boss)

zenith hazel
#

you all can disagree however you'd like, I'm not changing my stance

glass arch
#

fair enough

dense ferry
#

Ok

vernal spruce
#

Ok.

serene tendon
#

@zenith hazel
"as using VeinMiner and thus completely eliminating the gimmick of the ore"
That's on you for using a cheat mod. This isn't the first time Veinminer has trivialized something otherwise difficult. Remember the regular and astral meteors?

drowsy plank
#

id say brav already moved on but this is kinda of just an expected result of posting a sugg

#

but i doubt you're going to get a response

glass arch
#

is veinminer really a cheat mod

drowsy plank
#

but it's been pretty beaten to death already

undone cedar
#

Reading up a bit is not hard

serene tendon
undone cedar
#

Anyways, regardless of whether auric rejection is good or not, saying “this is a 2024 argument” is a bad defense for auric rejection

hybrid steeple
#

that
wasnt the only thing i said

#

i did in fact elaborate on all of it

dense ferry
#

Wasn't mine either

glass arch
#

please can we not do this again we all agreed we cant change anyone heres mind

hybrid steeple
#

yeah

dense ferry
#

I'm just gonna shove myself into Lore Disc again bye

hybrid steeple
#

lore ‼️

vernal spruce
#

Lore.

#

Lord do be loring

serene tendon
undone cedar
halcyon zealot
swift wharf
#

brav banger

halcyon zealot
#

perhaps people have been pressured into becoming defensive, consequently turning people obstinate
remember we enjoy the same game, lets acknowledge issues others have before offering feedback

ornate slate
#

idk vein miner isnt very cheaty

#

mining ore is very annoying and tedious

#

especially in big veins like auric

halcyon zealot
#

ah shit minimod incident jail

dense ferry
#

Oh, wait

#

Oh, ok, I get what you were saying

halcyon zealot
#

smilekot 👍

bright crag
#

You know you can just use blocks to avoid physical contact right

#

It's about that - finding ways to circumvent the rejection

#

And I feel like a debuff would be worse
Because it'd either be too weak to be meaningful, or a silent death

sinful violet
#

i think debuff'd also be boring since that's just hellstone rehash

#

at the same time it's annoying in general, and it might be more interesting to have it be a tradeoff

#

efficient but different/dangerous to mine

#

i.e maybe you can't traditionally break the ore with a pickaxe

#

instead when it'd "break" it cracks/glows and a big chunk of the vein explodes

drowsy plank
sinful violet
#

you get time to back off and just collect all the ore that drops afterwards.

#

although in the end

#

im in the make auric not an ore camp anyway clueless

drowsy plank
#

what would it be then lmfao

sinful violet
#

put the trampoline stuff somewhere else if they want to keep that

drowsy plank
#

id be okay if it got moved to like
idk draedon energy field blocks or something

sinful violet
#

doesnt have to be now either

#

save it for the aerie

bright crag
sinful violet
#

when that drops

sinful violet
#

and yeah some sort of Draedon Force Field blocks would be a better alternative if you want to keep a trampoline block

#

People'll more likely to notice the ore has that interaction, just craft it all into auric anyway and not think about it again

#

Having the "trampoline" effect be the main purpose of the tile'll* make it have more relevance.

undone cedar
#

Mrrp is true as always

hollow shell
#

presumably the power cell sugg that has since been deleted

#

Uber's suggestion about making them more clearly important is better than that one was yeah

#

Somehow I did not think about adding batteries to a Codebreaker recipe and that's kinda genius

I always thought about like
making Power Cell Factories shine and glow kinda like Treasure Bags

#

until you pick one up

golden sonnet
#

Or like the sparkle effect some things go off

#

Like the "soft" spelunker visual

viral hill
#

Fix the minimap icon for the Destroyer
Once the boss starts speeding up, the icon lags behind and it's dumb.

grim tusk
cobalt pewter
#

for the last sugg

#

yeah it could be a bit useless

small timber
#

"balance without being too overpowered" 🚸

stable kiln
#

Saros...

small timber
#

@vagrant tundra squirrel squire staff was a summon, and they explicitly reworked it into a sentry

there are 2 main reason with this:

  1. squirrel squire will stay "usable" even after you acquire a new summon as sentry do not occupy minion slot, and there is generally a lack of early sentry in the game
  2. currently (most) summoner weapon are balanced around the fact that you have 2 minion slots, the reason is because if they didn't otherwise you will instantly get 2x damage and nuke every enemy in the game as soon as you get 2 minion slot

HOWEVER, squirrel squire staff get to ignore this condition because you can't get 2 sentry slot immediately until post-EoW/BoC, therefore squirrel squire, being a sentry, get to be full power from the get go

and squirrel squire staff is definitely not a "bad and inconsistent weapon", in fact it is more consistent than most summoner weapon you can find early in the game

stable kiln
#

and yeah I'm flagging that

small timber
#

this still works perfectly

#

even this

#

and this

stable kiln
#

lmao

small timber
#

tldr: I will definitely take squirrel squire 9/10 compare to like, finch staff

ripe owl
#

Done wtf since when are you a Cal dev?

#

Did I miss that much?

vagrant tundra
#

I appreciate the explanation! I'm in no way saying the squirrel squire is bad, but I've has times when the squirrel would be right in front of an enemy and miss somehow do to unlevel ground when flighting an enemy or some other reason. the best way i found to use it especially in the first night is build a box like 10 block above the ground and have the squirrel 5 block above the ground to shoot directly and an enemy. and yes 100% i would take it over a finch staff.

halcyon zealot
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Squirrel accuracy do be a bit silly

halcyon zealot
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Regarding lore sugg in voting
I do wish there was more subtle / implied lore that shows players the lore rather than tells them
Hollow Knight is a fantastic example, most of the lore is inferred from the environment (biomes), enemies, bosses, and more
Not as much is given through text (mostly in collectors edition lore kinda stuff)

glass arch
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the environmental storytelling will come Eventually™️

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not completely positive but i believe theres a bit ingame with mechanics shed and maybe vernal pass

drowsy plank
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this is basically planned yeah

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i almost want to ping dev and just ask if this can be 🔒 tbh? cause like

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yeah stuff like lore items is going to die

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and idr HOW many suggs we've had about foreshadowing with background elements

glass arch
drowsy plank
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real and true

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i love the idea that yharim is just chilling in the aerie like a fucking legend of zelda old man spewing out wisdom until you go to kill him

swift wharf
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i was gonna say "isnt that planned why is it still up""

glass arch
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regarding the shift click batteries thing
cant you already shift click them into your inventory

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i could have sworn i did that literally yesterday

drowsy plank
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hey uh @jovial spire you handle most of the lore stuff right? lore items are gonna die, and lore will be reworked to be less weirdly handled, so you think this is worth 🔒 ing? #suggestions-voting message

jovial spire
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Lore is very actively being worked on yeah

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Only lore items are gonna die but it'll be because when they're removed you'll jsut be hearing it from Yharim himself

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that's the plan for those