#suggestions-discussion

1 messages · Page 148 of 1

fervent orbit
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oh ok

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so will sky glaze continue to exist?

bright crag
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Yes

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Feather Knife will be moved to its side

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Both will be resprited

hollow shell
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That could be cool, and easier now that we have debuff categories as part of a system already (albeit outgoing rather than ingoing as you say)

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Like betting Red in roulette rather than Red 8 specifically
You don't gain as much from it but it's a safer bet

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Less annoying to micromanage all the accessories that make you immune to the very specific debuffs inflicted by whatever you are planning on encountering

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Instead just
"Oh this boss inflicts [a fire debuff]
I'll put on my [fire-resistant gear]"

golden sonnet
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Like PPE's in starbound

wide river
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Maybe it could lead to less accessories that give immunity to fire debuffs, as those are in high supply at the moment

drowsy plank
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maybe it could lead to less fire debuffs XD

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everyday i pray for godslayer surge to make it into the game

tired haven
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The weapon in question melting evil2's like butter:

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(also pre-boss we already have a soy version called Icicle Staff)

wide river
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Icicle Staff when it's just pre-hardmode Blizzard Staff

crude geode
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ice weapons when 70% of them are impossible to tell apart

frosty trellis
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Ice weapons when they are unique: wait...

dense locust
ripe owl
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Cool Whip?

dense locust
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cool whip.

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uhhh

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oh right kelvin catalyst

grim tusk
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Hypothermia perhaps?

grim tusk
cobalt pewter
dense locust
grave zincBOT
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@fervent orbit - Your suggestion has received an updated status!

[Improve SCal's arena's aesthetics]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

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@dense ferry - Your suggestion has received an updated status!

[Add a small death animation for the defeat of each Exo Mech during the fight]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

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@small timber - Your suggestion has received an updated status!

[Give Yharon A Short Transition or Animation/Effect For Phase 2 Transition]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

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@carmine dagger - Your suggestion has received an updated status!

[Make Bosses Spawn In More Unique Modes]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@fervent orbit - Your suggestion has received an updated status!

[Rename Victide Armour]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@civic sable - Your suggestion has received an updated status!

[Minor Addition To The Appearance Of Yharon]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

ripe owl
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Giant W

hollow ridge
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Amazing batch

ornate kestrel
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Agreed

north oracle
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Those are some good suggs wtf

swift wharf
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brineguard armor

ripe owl
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The what no- oh

cobalt pewter
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@zenith hazel

hybrid steeple
zenith hazel
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killed

ripe owl
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What happened here

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Another scam/esex server?

cobalt pewter
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bot

ripe owl
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Tsk yeah whatever

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Anyway suggestions

swift wharf
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based death mode suggestion

jade cargo
ripe owl
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The boldest claim ever

jade cargo
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this man experienced hypothermia and says its bad

ripe owl
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Hypothermia is undeniably decent

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Not as good as, let's say, God's Paranoia

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But it's still decent and usable

fervent orbit
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hypothermia gets a 3 minute yharon

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3:12 and 3:22 for spam and stealth respectively

jade cargo
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am i extremly out of context i thought you meant like dying of frostbite

ripe owl
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Although it definitely won't beat Plasma Grenade with its 13k Stealth Strike crits

fervent orbit
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no

ripe owl
fervent orbit
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its a weapon

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plasma grenade gets a 2:55 on yharon with stealth

jade cargo
fervent orbit
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yea cool no one cares

jade cargo
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😦

ripe owl
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We know that but we're still talking about the weapon

jade cargo
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:(.2

ripe owl
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L + irrelevant + no sense

jade cargo
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😦

fervent orbit
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laugh at this user

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he has emoticon to emoji on

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:)

jade cargo
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i have a self drawn epic pfp

fervent orbit
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you dont even spell it right nor is that the correct pokemon

jade cargo
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idc

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i hate lucario i d n f c

fervent orbit
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it isnt even my fav pokemon

jade cargo
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WHY DO YOU HAVE A LUCARIO PFP THEN

fervent orbit
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because they werent released yet

jade cargo
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WHAT POKEMON

fervent orbit
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just find out

jade cargo
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hmmmmm

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i dunno

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lucario?

fervent orbit
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goddamn dense cabbage

jade cargo
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hey im not dense but i am cabbage

swift wharf
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huh

fervent orbit
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huh

errant bobcat
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Huh

halcyon zealot
random pasture
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Moooods

dense locust
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beautiful suggestion
absolutely breathtaking

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(it breaks like 7 different Don'ts lol)

distant gyro
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goes without saying

undone cedar
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epic!

north oracle
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Can this not just get deleted HDfailure

drowsy plank
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i think that is the better idea yes

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clearly the boss suggestion can still be saved clueless

glass arch
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what was the sugg

fervent orbit
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make tyrant boss

glass arch
errant bobcat
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Why is the wulfrum pole flagged btw? Bad reasoning?

kindred skiff
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No reasoning

errant bobcat
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Ah ok

kindred skiff
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There is reasoning but it may as well not be there

dense ferry
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I think I went too hard on this one

frosty trellis
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Counterpoint: if you don't like the debuffs, Transformer Exists

dense ferry
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I shouldn't be forced to use an accessory just to make the fight fair

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And it's not that I don't like them, they last for WAY TOO LONG when the fight is supposed to always keep you moving

frosty trellis
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From my experience with Weaver since it was reworked on both Revengence and Death, the debuff is far and away not the main problem with the fight in terms of fairness

dense ferry
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Well, from mine it definitely is

frosty trellis
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It's always been the lighting with the dashes that has caused a lot of cheap hits

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For me

dense ferry
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I don't think I ever got hit by them like

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Once

frosty trellis
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You do you

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I don't know how you are getting the debuff then if that's the case byeah

glass arch
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solution to weavers issues: remove weaver godoftroll

frosty trellis
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No the solution to weaver is making his dashes less bad and reworking phase 1 to not be a circle simulator

dense ferry
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The electrified is from the head directly

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Which I happen to get hit most of the time because of the frost rain

frosty trellis
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Oh

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That would explain where it's from but that is just an attack I just just go zoom for and go up into an opening if I need too but fair ig

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Frost Rain I don't slow down for bc it generally doesn't do enough to matter all that much and is easily avoidable even if I just keep on running

golden sonnet
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currently you can just say "use tesla potion" and your problem is solved. Tesla potion is confirmed to be getting removed or having extreme changes, but you can't base a suggestion on future changes

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so that kinda discredits most of your reasoning imo

dense ferry
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I mean, again

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I shouldn't be forced to use specific gear to make a Boss fair

frosty trellis
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I mean

glass arch
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electrified is just a painful debuff

frosty trellis
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Suggestions based on future content is by definition a dont already

golden sonnet
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I mean, if you are struggling with a boss you should use better gear, that's how the game works. You don't need potions for anything, but if you complain a boss is too difficult when not using any that's on you

bright crag
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8 seconds of Electrified are indeed quite ugh

golden sonnet
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I agree his electrified is cringe, I just disagree with your reasoning

frosty trellis
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I'll have to fight weaver again late on rev and death in my testing world later but the debuff has never been that much of an issue, at least for me

golden sonnet
dense ferry
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The problem is when I need to get a specific potion that I literally never touched

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Or an accessory that I have no fucking idea even exists

glass arch
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the issue with tesla potion is
it obscures a lot

frosty trellis
dense ferry
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My reasoning is that the duration of the debuffs completely fuck the tempo of the fight

glass arch
dense ferry
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And most often than not make you get hit by Weaver's brutally punishing dash

grim tusk
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Are you sure those electrified values are vanilla’s and not Cal’s nerfed ones?

dense ferry
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I did look up on the Wiki and it said 16 damage per second while moving

grim tusk
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Cal wiki right?

dense ferry
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Yeah

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!wiki Electrified

red stormBOT
grim tusk
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Regarless, yea it could get toned down a bit

dense ferry
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My main gripe is the Chilled from the Frost Rain

frosty trellis
dense ferry
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5 seconds is way too much

dense ferry
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And the value might be wrong because I couldn't find the exact number on the Wiki

glass arch
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whispering death, right?

frosty trellis
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Yep

dense ferry
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But it's at least 5 seconds long

frosty trellis
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25% less damage and sets life Regen to 0 for the player

10% less damage from enemies

glass arch
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wait

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huh

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how do you not only reduce damage by 25%, you do that and then reduce it again by 10%

frosty trellis
glass arch
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oh 10% less from enemies

distant gyro
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it gets worse

golden sonnet
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That means the wiki is right

frosty trellis
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So that's -16hp/s

golden sonnet
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^

distant gyro
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it's

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8+32

frosty trellis
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OH

distant gyro
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= 40

glass arch
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its 20

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what the fuck

frosty trellis
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It's -20hp/s

distant gyro
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20 dps

golden sonnet
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oh fuck, ur right

glass arch
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that is

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completely overtuned

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holy shit

distant gyro
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this is the death modifier btw

frosty trellis
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Still less than acid venom

dense ferry
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I love my 160 damage

glass arch
frosty trellis
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It's 30 dot

glass arch
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oh

frosty trellis
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For some reason

distant gyro
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death mode acid venom is +12

frosty trellis
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Acid Venom has needed to die for a long time

distant gyro
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so it's 15 -> 21

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hp/s

golden sonnet
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disregarding the bug, I feel like the real issue is how hard he is to dodge. DoG does the same thing with dealing massive contact damage on top of debuffs, the hits are meant to be punishing and SW + debuffs is far more survivable than DoG is.

distant gyro
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electrified is really just 16 -> 36

wide river
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I made a revised version of a past suggestion of mine, hopefully it does better this time

drowsy plank
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what

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you mean the one you have to hover over in your inventory? @jolly galleon

golden sonnet
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it's just one inventory slot

drowsy plank
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just

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take it out of your vanity slots when you want to use it...,.,..

golden sonnet
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or keep it in your piggy bank

drowsy plank
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also true

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or void bag

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or safe

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or just in a chest somewhere

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hell you dont even need to buy it just go talk to the tinkerer

wide river
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I'm pretty sure all accessories in vanity slots just have the "Accessory is in a vanity slot, no stats will be gained" thing on it, making an exception for this one accessory seems a bit weird

drowsy plank
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yes

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im waiting for them to respond and give a reason but if they dont by like. tomorrow, then im just gonna flag it

golden sonnet
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yeah, all cell phone material info items don't give anything in vanity slots like Enchilada said

drowsy plank
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actually im just gonna flag it now, there's a severe lack of reasoning here

swift wharf
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not wanting to use one slot is really bad reasoning

drowsy plank
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okay so

jolly galleon
drowsy plank
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why can't you just

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take it out of the vanity slot and put it in your inventory

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cell phone parts dont work in vanity slots either

jolly galleon
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But cell phone you activate it?

swift wharf
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pda and below doesn't work in vanity slots

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cellphone is a magic mirror

drowsy plank
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okay same idea

swift wharf
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totally different context

jolly galleon
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Not really

drowsy plank
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pda doesn't work in vanity slot

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pda does basically the exact same thing

jolly galleon
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Whatever just close the suggestion if you don't like it then

drowsy plank
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it's not about not liking it, i need to moderate these and your suggestion severely lacks in reasoning

wide river
swift wharf
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  • do you really need to see your stats that badly
jolly galleon
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I just thought people might agree with it so I posted it

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My idea was that it's an informational item but unlike other informational items you don't equip it as an accessory. I wanted to apply the same logic that regular informational items have compared to normal accessories where you don't have to equip them. Maybe a more adapted change for stat meter would be to display the values without hovering? I understand however that it's probably too much effort for too small of an effect

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Which is why I proposed the alternative of putting it in a vanity slot

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However this would only please the minority of people that use stat meter so I understand that this is the kind of lesser suggestion

golden sonnet
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just like all the other info accessories, there is no reason to ever equip it though

jolly galleon
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Except with other info accessories you don't have to hover over them

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But since showing an overlay instead of hovering sounds like too much of a hassle, I thought equipping it in a vanity slot would be easier to implement and would work as a substitute

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(Plus an overlay would clutter the screen space)

drowsy plank
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you would

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still need to hover over it

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the solution you're proposing doesnt solve the problem you're having

wide river
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I was going to make a suggestion regarding Ambrosial Ampoule, but then I realized that there's been a few in the past that have died in voting

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They might've been decently close to getting within the threshold in the past, but I think if it failed twice already, it's probably for the best to not suggest it a third time
Although: Crystal Assassin armor suggestions

swift wharf
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ambrosial ampoule

wide river
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You know what I'll just make one, give me a second

north oracle
wide river
north oracle
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Yeah

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Basically add Yharim, he should have this much health
It broke like every rule HDfailure

wide river
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Ah, the rare SIS boss suggestion

drowsy plank
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i mean enough crystal assassin suggs got it unnerfed

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ampoule does need help tho fr

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so nbd

grim tusk
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~~Add honey dew back to it, it totally wont become op as shit clueless ~~

small timber
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Are people even certain if ambrosial even is a bad accessory or they just heard people said so?

drowsy plank
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it's fuckin boring, that's for sure

small timber
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Like to put it in a simpler word: what other (purely) defensive accessory at that point is better

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Most accessories in the game is a stat stick

soft quest
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in regards to enchilada's suggestion, the same thing happens with crags pylon, and id even argue crags is much worse, especially prehm

polar pine
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i thought crags doesnt need npcs

crude geode
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The suggestion literally mentions how the crags don’t need npcs

glass arch
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yeah crags npc issue is fixed by
not needing npcs to work

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just went "nah actually i dont want any of that"

wide river
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You still need to move NPCs down there to get it, but after buying it you can just move them back, so nothing is lost

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Same thing could be applied to the Astral Infection

novel belfry
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honestly, i want a different method

solemn bramble
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Suggestion: Delete yharon 👍👍👍👍👍

cold cosmos
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Make yharon not nugget anymore

drowsy plank
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already planned

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just taking a very long time

blazing kettle
# novel belfry

why do i keep finding people using super niche images here and only here specifically

worldly basalt
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I suspect they make them on the fly

novel belfry
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i am just as confused as you are

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||also i want this to be a sticker in this server, it be cool||

undone cedar
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already asked for

crude geode
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Reject man

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Embrace

ripe owl
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Those are two different stickers expressing two different emotions

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You cannot reject one emotion and embrace the other

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That's not how it works

wide river
crude geode
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What

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Sincerity?

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In my sugg discussion channel?

wide river
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I know, it doesn't happen very often

golden tulip
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calcium potion is very useful fuck you

crude geode
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It’s great. until you get any kind of double jump.

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or even like a fuckin hook

worthy fiber
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calcium potion is just an excuse to drink bones

cobalt pewter
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papyrus approves

ashen warren
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what just happened

keen zodiac
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snotelek

limber zealot
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@deft yew y nerf everything even further when cal has already nerf almost all the enermy stats to the ground

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  • not to mention all the things u mentioned can be circumvented
small timber
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in my experience I did not really encounter any "overstated enemy" in death mode, the only one is just antlion which is largely nerfed and really only is annoying when it have a gigantic room to charge

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for the debuff: you are already immune (or have option to be immune to) to most debuffs in the game anyway

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the only 2 very noticeable one are electrified (you have transformer), dragonfire (that dragonfolly accessory), and only god slayer inferno is the only one that deal too much damage

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but yeah tldr is despite all that the suggestion is still valid (no rule breaking) so

north oracle
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And the plague which sucks

limber zealot
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i dont think they should be adjusted at all

small timber
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plague is what I feel debuff should be

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but instead we have to make sure debuff is as irrelevant as possible and have nothing else than "we deal a lot of damage" because otherwise people complain about it

random pasture
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Remove all debuffs

ripe owl
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So true

random pasture
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Make all bosses do 3x the damage they do now

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Remove all i frames

glass arch
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based snake sugg

limber zealot
cloud surge
#

Demonic bone ash can also die imo, only used in like 5 items or something (one you suggested to remove, the others I'm sure something else can take it's place in)

drowsy plank
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there's already been discussions about just replacing it with ash wood

wide river
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Demonic Bone Ash actually is used as a better "progression lock" compared to Ancient Bone Dust, because Ancient Bone Dust is used in two items that have Bones in them, and the Calcium Potion, and there's a planned suggestion to remove Calcium Potions in 1.4.4
Demonic Bone Ash is fine to stay, but it is also fine to be removed

drowsy plank
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dba doesnt even prog lock anything that couldn't be done with ash wood anyway

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or even better, those bones from crags

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which are also bones lol

wide river
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Yeah, either of those would be fine to replace it

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It's also not as though Demonic Bone Ash is immune to being removed because it's in dedicated items, because Tenebris was in some dedicated items and it got removed

swift wharf
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bone wood

glass arch
drowsy plank
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thinking about lance dashes again
wish that sugg passed

serene tendon
drowsy plank
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since when what

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do u mean the idea of replacing dba

small timber
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let me know if this is a bug, because I haven't seen it in #1052323733961977947 (at least from ctrl + F search)

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additionally, "you normally kill Anahita first" do not really work as a reasoning, because depend on your weapon especially one that is inaccurate or have AOE damage, killing Leviathan first is far more ideal than Anahita who is much more agile and a small target

and additionally during Phase 2 Anahita only really becoming threatening after her HP drops lower while Leviathan is constantly threatening due to gigantic hitbox and constant mob spawn and meteor shower, which point an even larger target on Leviathan's head to kill it first

north oracle
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this is yet another banger sugg

jolly galleon
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Peak suggestion

unreal saffron
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Peak sugg, i agree. Has this been suggested before?

austere cargo
#

speaking of awkward music transitions, I feel like SCal's are rather jarring. Admittedly I'm not sure if that's a fixable problem

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one thing that comes to mind is finding points in the track where the transition isn't as awkward and having it only transition when it reaches the next one. Although you'd need a lot of transition points since the movements of stained brutal calamity aren't exactly short

hybrid steeple
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TRUE

austere cargo
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could possibly mask the transition with some sort of sound effect, though this could easily not sound any better

hybrid steeple
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did that one that would have made that final big bell hit thing at the end of epiphany be at the beginning of acceptance instead pass?

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i think that would make that transition much better

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it didnt gone

dense ferry
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Honestly the sky turning back from the black hue is better imo

austere cargo
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If you could get the timing right, having epiphany always end with its last few bars would be great

dense ferry
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Would feel really weird if the sky continued to be black after Levi is dead

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Also @small timber think you can also suggest a more seamless transition for the black sky?

austere cargo
#

https://www.youtube.com/watch?v=MT6HTpY_OyE&t=610s this part is what I'm referring to

DOWNLOAD LINK: https://soundcloud.com/dm-dokuro/stained-brutal-calamity-ost-version
Funny Story 0: ... it's only funny when i'm in pain, isn't it?

Please support the voice of Supreme Calamitas, Alice Kensington, or OtherButtons. Their help in this wild adventure has been nothing short of exciting.
OTHERBUTTONS' TWITCH: https://www.twitch.tv/oth...

▶ Play video
hybrid steeple
#

it would be really good imo

austere cargo
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that's not quite as bad as I thought. bullet hells being consistently 15s long gives a fair bit of leeway

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come to think of it, where are the loop points in the in-game version?

hearty obsidian
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the song is split into 5 parts

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or uh

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4

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if you don't get her to the transition threshold (bh3, bh4, and acceptance) before the part ends, it'll loop itself

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idk the timestamps or anything

austere cargo
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yeah that's the part I'm curious about

glass arch
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i can check, the YouTube video has em iirc

hearty obsidian
#

ye

austere cargo
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admittedly while fighting scal I'm not sure I've ever had one of the movements reach its loop point

distant gyro
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no easy solution moment

glass arch
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grief goes to about 3:30 in the song
lament goes from 3:30 to 5:59
epiphany goes from 5:59 to 10:28
acceptance goes from 10:28 to the end (12:29 or so)

austere cargo
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are there any parts not part of a loop, such as transitions or the intro?

glass arch
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...not sure

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i didnt actually listen to the song, just scrolled through it on youtube and watched where the video transitioned to a new part

austere cargo
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also this isn't quite on topic but as long as I'm here, why does the wiki have two healths listed for scal?

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e.g. for normal mode "384,000 / 960,000"

glass arch
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it doesnt for me

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OH for phase 2

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i think thats roughly the HP where she transitions to p2

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yeah divide 384,000 by 960,000 and you get .4 which is 40%

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and she goes into p2 at 40%

austere cargo
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ah, that makes sense

small timber
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the suggestion make sense but I dont think the proposed solution works

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just make it like a literal visual indicator of the area of which once you exit = holy inferno will be applied is much clearer

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(aka: the old idea iban planned)

cobalt pewter
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p sure he posted the visual here at one point

small timber
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@worn pike that one goes to #1052323733961977947 , if people are having problem because of a bug it is better to just fix the bug than to offer a bootleg solution

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because the problem will just continue to exist

worn pike
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IK but that bug has existed for about 2 months now, and I’m saying a temporary solution would be helpful since it’s a soft lock

golden sonnet
#

someone else posted a visual range indicator suggestion but it didn't pass in voting, I just experienced another person being confused at the mechanic in #help-advice-read-pins so I thought changing the death/chat message could accomplish a similar thing without requiring much work or visual clutter

worn pike
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That’s true. I just feel like there should be a native solution since it’s an incredibly important item

golden sonnet
small timber
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the native solution will be to fix the bug yes

though from the post in bug reports it seems that they did attempt to fix the bug just it somehow persist

cobalt pewter
swift wharf
#

you

#

you you

swift wharf
#

you can craft schematics

golden sonnet
#

only after you pick them up once

swift wharf
#

oh sku

small timber
#

can they craft schematics without ever getting one first?

#

yeah

swift wharf
#

that explains the weird recipes clueless

worn pike
swift wharf
#

make a new world

edgy sundial
#

i think there should always be backup recipes for the schematics, even if the bug gets fixed. that way if a bug is introduced down the line, or if some other mod eats worldgen, etc., the solution isn't to just make a whole new world

drowsy plank
#

lab usually only fail to gen when crossmodding

golden sonnet
#

It may be far from optimal, but it's quite common for fanmade mods to exist to fix a calamity bug before the update releases. It happened with the lab turret crash, it currently exists with the WorldSync fix, and also exists with the calamity biome spawners mod. Best option rn is just to make it very well known the issue is still frequent.

cobalt pewter
drowsy plank
#

the problem with designing around bugs is it takes away from time that could just be used to

#

you know

#

fix them

swift wharf
#

especially that the next update is the port itself

edgy sundial
fervent orbit
#

wat last fix attempt

drowsy plank
golden sonnet
#

The exception to this is the sulphur sea world side changer, which only exists because it's cause is nearly impossibly to narrow down, and seems to result from a plethora of other things. It's been reported to be a boss checklist issue, but also happens with steam cloud sometimes, and of course happens with Tedit as expected. With issues like that it makes sense to add a debug item, but for the most part if issues happen the solution will almost always be "Use another mod" to fix it, such as cheat sheet spawning in an item if it doesn't drop/spawn, etc

worn pike
#

The thing is we’ve had a bug like this before that introduced a similar softlock(exodium clusters), and while it was a simple fix, so is introducing like 5 crafting recipes for essential items. On top of it being easy to do, this bug has existed for a decent bit of time, and could be hard to fix, even further, once this glitch is fixed, there is a good chance that another glitch will exist in the future that can cause the same issue. It’s a simple solution to a pretty decently sized issue.

cobalt pewter
#

just make a new world

vanilla thing

drowsy plank
#

exodium clusters are stupid

cobalt pewter
#

it's the best workaround in this context

drowsy plank
#

even better, if your lab doesn't gen, just pop open cheat sheet and spawn the schematic in

#

it'd be the same as giving it a recipe

edgy sundial
fervent orbit
#

technically the best fix is to just add yuhs mod into calamity, and keep them unobtainaible

worn pike
drowsy plank
#

no you dont

cobalt pewter
#

????

#

y'all nuts or what

#

there's already a workaround

small timber
#

exodium cluster is an exceptional case because it can not gen because of a player's in-game action which make it the absolutely worst case scenario

cobalt pewter
#

this convo should never continue

worn pike
#

Yes you do???? Cheating something in is a lot different than getting the items for a recipe

cobalt pewter
swift wharf
#

cheating it in is indeed faster than waiting till your suggestion pass, be voted upon and added into the game

drowsy plank
#

not in a context where cal doesn't want these items to have recipes in the first place

small timber
#

schematics/labs not genning is a bug on world gen which is definitely the place you don't want to have any bugs at all as there is nothing the player can done to cause them not to gen

other than crossmodding at which point it is the player's fault

drowsy plank
#

lol

#

and this bug is caused by crossmodding

worn pike
#

Not always,

drowsy plank
#

very straightforward explanation here

golden sonnet
#

exodium clusters were added to make them a renewable resource, it being bug backup was just a side effect. Schematic recipies are intentionally locked behind finding the lab so the player explores them, making a way to get the schematic without the lab would entirely ruin the intent. This theme can be seen in a variety of calamity choices, You cannot purchase dungeon drops until after golem, as it would incentivize skipping the dungeon, you cannot fish abyss drops until after slime god because it would incentivize skipping the abyss. Making schematics cartable simply doesn't work in the context

golden sonnet
drowsy plank
#

dang

small timber
#

did they readded exodium cluster recipe? I havent really checked

golden sonnet
#

No, they added it as a drop though

wide river
small timber
#

then yeah about the same

drowsy plank
#

i remember it used to be a common cal issue but the new times ive seen sunken not spawning has seemed to mostly be crossmodding but idk

worn pike
halcyon zealot
#

hmm

wide river
golden sonnet
cobalt pewter
#

I still don't understand the pressing need to tell the devs to add workarounds for a bug (that WILL be fixed) when you can do the workaround yourself and not waste everyone's time

drowsy plank
fervent orbit
halcyon zealot
#

wholesome

worn pike
drowsy plank
golden sonnet
cobalt pewter
#

Terraria fishing is objectively a hellspawn so I don't blame anyone not wanting anything to do with it

golden sonnet
#

Calamity makes fishing fine tbh

fervent orbit
#

yknow wat makes fishing better?

#

fargos and angler shop

drowsy plank
#

literally anything

fervent orbit
drowsy plank
#

if cal wants to fix fishing why don't the just make fish drop from bosses, it's how they fix all the other fishing drops anyway HDfailure

fervent orbit
#

make herbs drop from bosses too

worn pike
#

Crate seller and herbalist NPC

fervent orbit
#

just make everything boss orientated

worn pike
cobalt pewter
#

the year is 2040

calamity progresses solely by killing bosses

#

no events, no anything

drowsy plank
#

this is why they should have taken my suggestion of putting all potions in chests/pots

fervent orbit
#

you dont do pumpkin moon, you just fight a boss version of pumpking

golden sonnet
#

We should remove all building blocks and furniture as they are item bloat, as well as vanity items

drowsy plank
#

cause then exploration would let you get potions too instead of just buying/fishing/farming for them

fervent orbit
#

thoughts on cosmic elemental?

wide river
drowsy plank
fervent orbit
#

it is?

drowsy plank
#

check sugg-voting lol

worn pike
fervent orbit
#

scrolling is hard

drowsy plank
#

163

#

which is def in top 20% for next batch

fervent orbit
#

its on 146

undone cedar
#

164

fervent orbit
#

fuck sake

#

client side fuckery again

drowsy plank
#

shrimply a diskillord issue ultimatesmug

fervent orbit
#

huh roxcalibur seems to be untested in tiercord

#

i wonder why

drowsy plank
#

it's simply just too strong

fervent orbit
#

so true

golden sonnet
#

Alright, reworded the Prov sugg to be about a visual indicator, thoughts?

drowsy plank
#

looks fine yeah

fervent orbit
#

also ive seen some people confused with icarus' folly's message with thinking its killing them, anyone else seen people like that?

#

just wondering

drowsy plank
#

i have

#

people seem to have a very hard time understanding provi tbh

#

which sucks bc she's awesome

fervent orbit
#

the only thing annoying about fighting provi is fighting her in hell with a weapon that cant go thru blocks

drowsy plank
#

i fight her in hell all the time without block piercing weapons
maybe im the weird one that builds big hell arenas for her but like
celebration mk2 is right there

frosty trellis
#

Oh I build tall arenas for provi

#

There is this neat thing called: DCU/Dynamite

drowsy plank
#

tbh cele mk2 with rocket 4s does it faster

#

esp since no hardmode ores in hell

frosty trellis
#

Ah fair right

#

That's just what I normally do lol

#

I also tend to cheat sheet the lava out if I'm getting annoyed at her just bc I'm not sitting there for several hours draining lava with the super lava sponge HDfailure

drowsy plank
#

i just blow up so much of hell the lava isn't an issue

golden sonnet
#

I use luiafk liquid manipulator, and just fucking MS paint the lava away

hardy ivy
drowsy plank
#

no

hardy ivy
#

😦

drowsy plank
#

and we probably aren't going to get one

hardy ivy
#

like how much does it usually take?

#

from experience

drowsy plank
#

because it doesn't do anything for the team to set a deadline they don't know if they're going to reach

#

7

fervent orbit
#

you didnt here this from me but

#

the more times you ask

#

the further the deadline goes

#

🙊

drowsy plank
hardy ivy
#

yeah i really couldn't care less

#

if you don't want to answer just don't

drowsy plank
#

we did answer

#

the answer is nobody fucking knows

#

not even the devs

fervent orbit
#

the answer is we dont know

drowsy plank
#

because localization is something they've literally never had to do before

#

tfw every recent update ends up being the biggest calamity update ever

glass arch
#

you asked for an answer
they gave you one
if you decide its not good enough we dont care

fervent orbit
drowsy plank
#

i meant major updates you dweeb

hardy ivy
#

doesn't seem what I asked to me tbh

glass arch
#

the answer was "we dont know"

fervent orbit
#

there was an answer beforehand you blind bat

glass arch
#

literally just before that

fervent orbit
#

also there are things called jokes

hardy ivy
edgy sundial
#

what is context?

fervent orbit
hardy ivy
#

I commented your answer, if you don't want to answer just don't

glass arch
edgy sundial
#

it was a rhetorical question

drowsy plank
#

okay let's just move on from this

hardy ivy
glass arch
#

we dont know

drowsy plank
#

canopo move on

#

you got your answer

hardy ivy
#

first time they ever port calamity, seems strange

drowsy plank
#

canopo please stop talking about this

hardy ivy
#

since i've been playing it for like 6 years

hardy ivy
glass arch
drowsy plank
#

okay im just gonna warn you

glass arch
#

not first time they port

hardy ivy
#

it's not the same question

#

you answered if there is a specific date, not "how much it usually takes"

drowsy plank
#

we're not discussing this any further, please stop talking about it

fervent orbit
#

we said we dont fucking know now shut up

drowsy plank
#

noob that isn't helping

#

if he keeps talking about it im just going to time him out eventually for refusing to listen to moderation

fervent orbit
#

k

hardy ivy
#

kek

drowsy plank
#

can you not read

hardy ivy
#

it's ok, you seem to not know, I'll search it myself

drowsy plank
#

truly cal players are the most illiterate people on the planet

glass arch
#

the stereotype exists for a reason

drowsy plank
#

lol

fervent orbit
#

wait i think i got it

#

i think he meant "we dont know" as in "we personally dont know" not as "the devs themselves dont know"

drowsy plank
#

prolly

golden sonnet
fervent orbit
#

GOD I HATE THE ENGLISH LANGUAGE

glass arch
#

who doesnt

#

unfortunately i dont know latin so there arent any viable alternatives for me

drowsy plank
#

anyway i still need to see if i can type up a sugg for jousting lance dashes at some point, and i was thinking about asking for a either a new destructible rocket, or making mini nukes able to break hardmode ores because cele mk2 is great at clearing out areas but the dozen or so ores cal and vanilla generate that are immune to explosives make it really annoying to try and clear out a space in the underground, and DCU and even Crystal Crusher are pretty slow at it tbh

fervent orbit
#

just make plague nukes

glass arch
#

dcu got a major buff in 1.4.4 didnt it?

drowsy plank
#

it can break walls now, idk how much faster it is or how much bigger of an area it can clear tho

glass arch
#

i think its about double the size

fervent orbit
#

it breaks 3x faster

drowsy plank
#

hm

fervent orbit
#

(so pretty much instant on most common blocks)

glass arch
#

we should wait until after the port for that one to make sure it doesnt get fixed by vanilla

drowsy plank
#

nothing is truly gonna beat just carpet bombing the area tho tbh tbh

#

fair

#

ill have to try it out sometime

fervent orbit
#

mmm i love collecting 120 shroomite

#

can we nerf the cost of dcu

drowsy plank
#

id use it on my GFB world but ive been hard stuck on duke/pre-mechs for a while 💀

#

not a bad idea tbh

fervent orbit
#

120 shroomite is an outcry

drowsy plank
#

DCU isn't even the endgame mining apparatus it used to be lol

#

120 chloro you mean

fervent orbit
#

3reopfeorikpf

#

yes

drowsy plank
#

since it's 40 chloro 40 spectre 40 shroom

glass arch
#

ill suggest it in a bit

fervent orbit
#

perhaps sprinkle in calamity ores? or would that just be too confusing for players?

drowsy plank
#

unless you wanted to replace some with others, i feel like just nerfing the recipe would be better
unless ur saying to replace the chloro with cal ores

fervent orbit
#

im saying to add them into the recipe

drowsy plank
#

how does that improve DCU LeviKek

fervent orbit
#

it doesnt

#

"This is the only mount that is crafted."

#

HUH

#

IT IS???

#

also i just realised it doesnt require ancient manipulator despite it being a luminite item

drowsy plank
#

in vanilla yeah

#

lol yeah

#

truly a comedy funny

fervent orbit
#

and the lunar wings dont require souls of flight

glass arch
#

suggested it

drowsy plank
fervent orbit
#

isnt it 600 chlorophyte ore for dcu

glass arch
#

oh yeah i forgot to do dcu's

#

i did the amount of chloro ore for chloro armor XD

fervent orbit
glass arch
#

and it 480 ore in cal

fervent orbit
#

oh yea reduced ore requirement

hybrid steeple
drowsy plank
#

that is a lot of fucking stars goddamn

#

you should just resub now

hybrid steeple
#

yeah

#

ill probably make a more general sugg for making the music transitions better too

wide river
#

I like how approximately 90% of the recent suggestions have been regarding bosses

whole tundra
#

#suggestions-posting message
What if the first time you summon SCal, the unused low beginning notes also play and acceptance plays on 1% till you right click her

hybrid steeple
#

hmmm
i might actually retract this one
idk if i like the idea that much

#

though i did leave it purposefully vague

#

eh

#

yeah no

#

vanished

fervent orbit
#

damn it magically vanished howd that happen

drowsy plank
#

how does making wearing wulfrum armor giving the rod 10% more fishing power fix the problem of wulfrum rod being unoriginal @twin cape

twin cape
#

since wulfrums and wulfrum fishing pole are crafted with same materials

#

plus wulfrum fishing pole is only fishing pole in calamity not to have special effect

drowsy plank
#

yes i am saying

#

how does giving it a +10% in its stats help fix it not having a special effect or make it unique

twin cape
#

should we remove it or keep it underused

drowsy plank
#

ur just giving it a flat stat boosts because ur wearing an armor

twin cape
#

i mean angler set also works

ashen warren
#

/]/].]']'.';'

#

'/'.;'

#

;'.

#

gfbmheplk;ll,

swift wharf
#

?

wide river
#

What did the user mean by this

drowsy plank
#

dude probably dropped his phone or something

twin cape
#

can you talk in general

ashen warren
#

Yes. In fact, I am fine.

ashen warren
fervent orbit
#

man was spitting fire

glass arch
gray nebula
#

remove the fishing pole actually

#

i should do that sugg myself i think

#

reason: i forgot to delete it when i reworked the set

#

there's already other early game fishing rods , wulfrum doesnt need a fishing pole to complete teh set

swift wharf
#

so true

sleek turret
#

i suggested removing it like 2-3 months ago but the sugg get enough stars for it

#

probably because i suggested reworking or adding like ✨ Special ✨ effect to it and it did go to dev voting but wasn't accepted I think

glass arch
hollow gale
#

fair enough

bright crag
#

(I still think it could get an unique, cute useful effect)

fervent orbit
#

hey stip

bright crag
#

Hello

sleek turret
#

imo it's a redundant item that gets outclassed as soon as you beat EoC or even DS so that you can craft a better rod for fishing with higher fishing power than the reinforced or the hypothetical +10% fishing power increase to the wulfrum rod

gray nebula
#

if you want to make a unique useful effect for a fishing thing , might as well just go there

golden sonnet
#

Based iban, kill the rod

glass arch
#

iban taking the classic KILL IT WITH FIRE approach of sugg discussion

golden sonnet
#

(the correct approach for most things)

glass arch
#

wether its right or not doesnt matter, its based as hell

golden sonnet
#

Agreed, good take

small timber
#

I think the DCU suggestion should address the fact that you can decraft old armors with shimmer now (and can decraft dcu for reuse later if they want to too)

Since next patch is 1.4.4

glass arch
#

cant

#

thats using future content as reasoning

#

if it fails i can suggest it after 1.4.4

small timber
#

No I dont mean include it in the suggestion

More like, the suggestion itself should consider that dcu decrafting (will) exist which will fix a lot of the cost issue because you can just dump all your old armors for additional material

#

And luminite can also get shimmer transmute down to chlorophyte

glass arch
#

even so

glass arch
#

ml doesnt drop enough luminite for that

worldly basalt
#

is celebration mk2 better or worse than mining as dcu

fervent orbit
#

better

worldly basalt
#

so yea it needs a buff probably

grim tusk
#

Even snowman cannon rockets IV is

fervent orbit
#

this isnt about buffing it tho

glass arch
#

its getting a buff in 1.4.4 so i decided not to suggest to give it one

fervent orbit
#

its about nerfing its price

grim tusk
#

Best way to nuke an area is mortar rounds p90

glass arch
#

if it needs more of a buff after the 1.4.4 changes to it we can suggest it then

small timber
# glass arch ml doesnt drop enough luminite for that

No moon lord according to wiki drop 90-110 ore per kill, which is about equivalent to 20 bars per kill if you fully transmute all ores, but consideration is that post-ML gear kill them way faster and exodium cluster planetois yield a large amount of luminite too after left over from crafting gear

And DCU is definitely not something you are supposed to obtain on 1 ML kill, it is a one of a kind mining mount that have no replacement with the closest being onyx car key which cant fly

glass arch
#

the issue here isnt how good its supposed to be

#

the issue is it costs way too much for what it does, which is a job done worse than a drop from a boss youd have to kill to get it

small timber
#

So the tldr is celebration is too good at mining?

glass arch
#

tldr is dcu is too bad at mining

#

it already got buffed by vanilla, but its still exorbitantly expensive

worldly basalt
#

its not that bad tbh

golden sonnet
#

Dcu should be expected to be worse in exchange for being a more controllable option, making it usable for around builds

#

Imo

worldly basalt
#

getting 120 bars worth of chloro is annoying but thats the only bad part

small timber
#

Then buff dcu even more while nerf celebration or general rocket launcher explosion radius

golden sonnet
#

I agree it's too expensive, but don't think it's mechanics need a rework

glass arch
worldly basalt
#

oh i didnt read it tbh 🤷

glass arch
#

the issue is not how it functions the issue is its cost effectiveness

#

isnt nights edge like

#

the second best wof melee option

small timber
#

And also a 1.4.4 reworked melee weapon so it definitely will be wof effective

golden sonnet
#

in 1.4.4 Edge is very powerful yes, you can't use future content as reasoning for a suggestion, but that is very strong reasoning against this one

frosty trellis
drowsy plank
#

do not nerf celebration

glass arch
#

nerf the red rocket

drowsy plank
#

dps wise sure but getting rid of a strong tool to clean areas is dumb

glass arch
#

(why does it ignore iframes)

frosty trellis
#

It won't in 1.4.4

wide river
glass arch
#

thank fuck

drowsy plank
#

lol yeah i didnt mean in terms of dps i meant dont nerf rocket launchers ability to destroy tiles

north oracle
#

night's edge is pretty strong yeah, no reason to move to to pre SG again

fervent orbit
#

inst there like 3 post skeletron melee weapons

frosty trellis
#

Oh yeah def no let people blow up their own worlds for all we care

small timber
#

Tldr is with shimmer I dont think 120 bars is a particularly high cost purely due to the transmute, among decrafting old armors + luminite you get from ML + exodium cluster planetoid you already cover most of the cost that you will be spending on DCU

drowsy plank
#

also yeah this is arguably just reversion

fervent orbit
drowsy plank
#

also this just isnt true

#

yeah

small timber
#

And of course that is completely disregarding the fact that you can include mining chlorophyte itself

north oracle
frosty trellis
fervent orbit
#

wait

#

ball o fugu

#

shut up

frosty trellis
#

Lmao

north oracle
#

we have an actual rule broken instead of just a dumb suggestion

glass arch
frosty trellis
#

And you forgot the valor yo-yo

fervent orbit
#

2wr0o

#

yea theres more melee weapons post skele than post sg

#

so even worse reassoning

small timber
fervent orbit
#

and we dont need an immediate upgrade

fervent orbit
drowsy plank
#

@kindred creek this is just reversion and also straight up not true, there are plenty of post-Skele pre-SG melee weapons, and half of the point of puri gel is to make mura actually have a niche

small timber
#

Why will they reduce the cost only to discover it is unnecessary and then make the cost higher again in 1.4.4

glass arch
#

using 1.4.4 as a way to debunk current suggestions should be ignored if using 1.4.4 as a way to add reasoning is also ignored

small timber
wide river
#

If it's in the future, then we can't use it as reasoning
Think of it the next update as not existing. Since it doesn't exist, then we could say that the change is valid

small timber
#

Because the next patch will have a way to deal with the crafting cost

fervent orbit
#

honestly

#

forgot valor existed

drowsy plank
#

also decrafting chloro armor is a dumb argument to not make DCU cheaper. what if you just dont make chloro armor. you'd still need 120 chloro bars, and cal is well known for reducing even armor set's bar costs

golden sonnet
frosty trellis
#

Post SG is:
Nights Edge
FA
Geltic Blade
W/e the yo-yo is called

Post skele is:
Muramasa
Dark Lance
Sunfury
Ball o' Fugu
Valor
Cascade
Depth Crusher (Ik it's obtainable pre-boss but it's balanced around post skele and is intended to be obtained then)

(Yeah the reasoning is super weak)

drowsy plank
#

it's just an annoying amount of a single resource, 120 of any bar is usually enough to craft almost an entire tier's worth of items

glass arch
#

^

fervent orbit
#

uhh

sleek turret
#

isn't also chloro armor used for beetle armor or turtle like that

fervent orbit
#

is wiki being slow to load for any of u?

drowsy plank
#

yes

frosty trellis
drowsy plank
#

to the beetle thing

north oracle
fervent orbit
#

huh

small timber
glass arch
drowsy plank
small timber
#

They removed chloro to spectre/beetle/shroomite recipe because shimmer exist

fervent orbit
#

trash it

small timber
#

Then you get luminite from moon lord, or actually mine the ore

glass arch
#

plus its almost always more worth it to make weapons out of the luminite bars than to shimmer it for a lower tier item

frosty trellis
#

(It is not a required mechanic, it's just something useful to do cool things with)
(Something that is done to do cool things with the transmutation should not be balanced around in terms of progression or crafting costs)

worldly basalt
glass arch
#

byeah xpc you are completely ignoring the fact that i could
just not make chloro armor
and not go for any cholophyte
ranged mage and melee are the only classes that really benefit directly from chloro

drowsy plank
# small timber Then you get luminite from moon lord, or actually mine the ore

okay but you have to mine 120 bars worth of an ore which is usually enough to make an entire tier worth of items for a single item, which is the whole problem the sugg is trying to tackle. it wouldnt be as easy to argue if it say, used life alloy or something bc at least it's different but this is just a stupid amount of mats

glass arch
#

so 2/5ths of the classes you use? they dont need chlorophyte

drowsy plank
frosty trellis
#

^^^

#

And brimflame is broken

#

Like

#

It's insane

north oracle
#

^

glass arch
#

so 2/5ths and potentially more of the players dont actually have a reason to go for chloro

frosty trellis
#

Cna just make brimflame and avoid the extra ectoplasm costs for an armor that is well off enough even without the set bonus effect compare to spectre

north oracle
#

ranger can also pretty easily skip chlorophyte, although it's nice for plant

frosty trellis
#

No bc shroomite

#

Needs chloro

north oracle
#

ah

#

dumb crafts

frosty trellis
#

And you aren't skipping shroomite as ranger

north oracle
#

yeah, no

sleek turret
#

ranger also crafts chloro repeater

frosty trellis
#

Melee can if you don't use melee speed weapons which makes Hydro better

sleek turret
#

(funny good weapon)

drowsy plank
#

even then beetle is so good you really wouldnt want to do that just for a mining unit

north oracle
frosty trellis
drowsy plank
#

like just because you already need a lot of chloro doesnt mean it's a bad idea to say you shouldnt have to get even more because you can just scrap everything that uses it

frosty trellis
#

^^^^

drowsy plank
#

it's arguing around the problem instead of addressing it

frosty trellis
#

Yeah

drowsy plank
#

is there even a single other item in the game where that would even be a consideration?

frosty trellis
#

It is very expensive

I generally cheat it in because it's really expensive and I just want to get working on the several-hour-process of making a Providence/Guardians arena in hell

glass arch
#

no other item aside from chloro plate mail and turtle scale mail use more than 20 chloro bars in the recipe

#

and even then they only use 24

drowsy plank
#

and even then cele mk2 not only provides protection, it's faster than DCU too, so if DCU's main draw is precision terraforming, which is something cal already has trouble incentivizing, why make it even harder to do?

#

the only big advantage dcu has over rockets is mining hardmode ores

glass arch
#

it is quite literally 5 times more expensive with just the chloro costs than the most expensive parts of armor

#

that plus the hellstone meteorite and luminite you need is material bloat

drowsy plank
#

im not even saying to cut the amount of mats just the individual number from like 40 to 20 would be enough for me

golden sonnet
#

I agree, 20 is reasonable, still expensive in comparison but does enough to make it not very bad to get

glass arch
#

yeah 60 chloro total is better
its still more than a full set of chloro/turtle armor but at least its not that much more expensive

small timber
#

Ok fuck if I want to argue about something it is definitely not today, tldr imo: dcu is supposed to be the ultimate mining accessory that just get sidelined by launchers; I will much rather it keep the high cost but is buffed than lower their cost but never bother with it since it is 'cost effective' now, I want it to be a worthwhile chase item worth grinding for rather than reduce it to the same as any other option only to ended up having people use ufo mount + celeb mk2 anyway

And generally if you go a 1 time run on chlorophyte mining you can easily get around 200 ores especially between the time of hardmode and moon lord especially if you havent use anything with high cost (eg: chlorophyte armor in this case); the rest as stated luminite can large cover the cost due to luminite planetoid giving a ridiculous amount; tldr I think the cost problem only really exist in pre 1.4.4 only

Ok I gtg

drowsy plank
#

we could buff dcu while also reducing the recipe yknow

frosty trellis
#

DCU IS getting buffed in 1.4.4

small timber
#

Tldr because cost sets expectation

drowsy plank
#

also it isn't even the ultimate mining thing, because cal adds crystal crusher and we all know that thing was purposefully made to stomp it anyway by being shadowspec tier

small timber
#

And with all things considered I do not think 120 bars is too high of a cost at that point

frosty trellis
drowsy plank
#

lmfao

distant gyro
#

dc cinematic universe continuing to use random metal bars

drowsy plank
#

even if DCU had a reusuable city buster or something i might still use cele mk2 because funny rockets + launcher is both cheaper and faster, but i can also defend myself if im using it to, say, clear a provi arena from scorn eaters

frosty trellis
#

Fair

#

I'll probably try the cele mk.ii method once 1.4.4 comes out for my next pt

drowsy plank
#

i think DCU's whole niche is supposed to be terraforming because (eventually) it auto hammers blocks and breaks walls

#

and it's already so hard to get people to build, but id rather the cost just get halved because DCU isn't for clearing worlds, rockets are, DCU is for builders

#

and if it was cheaper people might actually, yknow, get it

swift wharf
#

i love dcu

#

my onyx excavation key indirect upgrade 🤩

#

excavator(?)

drowsy plank
#

excavator yes

tired haven
#

Still not better than spamming celeb mk2 but yknow

drowsy plank
#

oh yeah i mean we were talking about that earlier and i get why but like

#

They Must Know

bright crag
#

Tbf Celebration Mk2 is really reckless

frosty trellis
#

Not reckless if you're blowing up hell for provi HDfailure

drowsy plank
tired haven
#

I suppose they really wanted to extend the non-existent postML excitement by half an hour of grind

drowsy plank
#

lmfao

blazing kettle
#

@drowsy plank advertising in sugg posting, can you delete it please

north oracle
#

lmao

#

was about to ping yeah

#

actually @errant cradle is online

drowsy plank
#

done

polar pine
#

bro goes to terraria to post Minecraft content

#

😭😭

north oracle
#

ah, nice

blazing kettle
#

cool and epic

kindred skiff
polar pine
#

i like milk

#

💀

kindred skiff
north oracle
#

i don't think anything needs to be said really

worthy lintel
#

@viscid plaza do i need to elaborate why that would die in an english-only server

undone cedar
#

@viscid plaza
Please read the pinned document that gives the suggestion rules
Anyways, this channel is not for server suggestions. If you have server suggestions you send them to mod mail. And anyways its not going to happen because it creates an extra burden for moderators with very little benefit.

worthy lintel
#

it was made by choice so that mods dont have to run with google translate 24/7

north oracle
#

yeah, all the mods are english anyway

worthy lintel
#

non, pas moi taxevasion

north oracle
#

fine

worthy lintel
#

i merely adapt lol

north oracle
#

they speak english HDfailure

#

true

#

you do well

worthy lintel
#

j'en suis flatté

undone cedar
#

Server est pour français

worthy lintel
#

ouchg

#

go grab a dictionnary for the love of god

undone cedar
#

No

worthy lintel
undone cedar
#

Im so evil like that

worthy lintel
#

i surrender

#

too much evil

#

(i am perfectly aware of this)

#

but channels in other languages are almost always a cesspool

#

people exploit the fact very few mods are fluent in their language to shitpost

north oracle
#

either dead chats or absolute chaos

worthy lintel
#

we're set on english because its the de facto universal language

#

matter of fairness

north oracle
#

might not be most spoken but it's most widely spoken

undone cedar
#

English is pretty much the current lingua franca

viscid plaza
worthy lintel
#

I am aware its not an universal language

#

refer to what i posted above

#

If you happen to have a sizeable amount of people to chat with, you'd gain more by making your own Discord server

north oracle
#

true, if there's enough spanish speaking people who play this mod, they can make their own server for it

golden sonnet
#

That would help avoid trolls as well

north oracle
#

tbh if there was enough interest in a seperate cal server, this one would probably link to it

viscid plaza
worthy lintel
#

.

#

Barely anyone of the staff team can speak spanish

#

It would be horrendous to manage

north oracle
#

if it's in this server the mod team here have to moderate it

viscid plaza
north oracle
#

it's needed for them to speak spanish to moderate it

undone cedar
worthy lintel
#

Yes its necessary, else how on Earth will I tell bad stuff is happening

#

Also please move on

#

It won't happen

north oracle
#

without copious amounts of google translate lmao

viscid plaza
#

Uso traductor

worthy lintel
#

That's unfortunate and I understand the struggle, but rules were made for the majority's convenience

#

Nothing personal

viscid plaza
#

Es más, ni siquiera puedo aprender porque aquí donde vivo no es normal que enseñen inglés

ripe owl
#

Oh it's that guy

north oracle
#

oh
he's been here before

ripe owl
#

Yes

viscid plaza
worthy lintel
#

Bud

#

I don't feel like timing out for a reason this mundane

ripe owl
#

He's been timed out before if I recall correctly

worthy lintel
#

Stop the spanish talk or you're out

viscid plaza
undone cedar
#

You will have to use a translator

viscid plaza
#

Yes

golden sonnet
#

I would highly recommend making your own server for Spanish speaking fans of calamity, if it is well enough managed it could even end up being put in #other-discords but as already stated, there is 0 chance a channel will be made here

north oracle
#

yeah, if there's a well managed enough spanish server it can have a link in this one

sleek turret
#

there's an official spanish terraria community server

#

general terraria related with specific mod channel if you really want to talk about mods

viscid plaza
#

¿Y si quiero encontrar gente que juegue al calamity para jugar con ellos?

sleek turret
#

Did you read the message I have said after the one you replied to?

#

there's a channel for that too

dense ferry
north oracle
dense ferry
#

Resisting the urge to snail react

viscid plaza
north oracle
ripe owl
#

Also also please at least use google to speak english

viscid plaza
#

Porque si hablo español en ese puto canal me banean

sleek turret
#

just join the spanish server 🤷

dense ferry
#

If we add a spanish channel then we can't be special only to spanish speakers, specially when there are so many people from all across the world that also play Calamity

ripe owl
dense ferry
#

I am sorry, but we can't just add a channel for each language, that is absolutely unfeasable to moderate

ripe owl
#

I am sorry if this is minimodding

north oracle
sleek turret
#

toki pona terraria server Richter

viscid plaza
dense ferry
#

I won't pwn you for that but yeah that was a bit much, don't worry I can understand them kinda

ripe owl
north oracle
dense ferry
#

Zav, don't provoke them, please

north oracle
#

that's a lot of language

worldly sparrow
#

6.5k channels would be kinda bad

dense ferry
worldly sparrow
#

idk if i want to scroll for 2 whole minutes to find cmt

undone cedar
dense ferry
#

We can't be exclusive to one language

north oracle
# viscid plaza Just spanish

if there's a spanish thread there rapidly becomes an expectation for there to be channels for every other common language too

dense ferry
#

Which is a really big language

cobalt pewter
#

clearly skill issue

viscid plaza
north oracle
#

lmao, not surprised

#

just move on

ripe owl
#

If we get a Spanish channel, Russians will ask for theirs
If we get a Russian channel, everyone will spam political trolling shit and make the channel utterly exhausting to moderateclueless

dense ferry
#

If there is a spanish channel, people will ask for other language channels, and then we got ourselves a big problem