#suggestions-discussion

1 messages · Page 144 of 1

drowsy plank
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also this would be the kind of suggestion to go through Mod Mail, not here @bronze badger

cobalt pewter
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benefits of being a patron for the mod is a mad ton already

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hell even a long while ago patrons on $50+ could get a fuckin item (proven to be a terrible plan in the long run because of the Backlog™)

bronze badger
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I don't want to be announced or get benefit I just think it'd be a good idea to help more devs by giving people on discord the willing to go on patreon and subscribe

cobalt pewter
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????

bronze badger
drowsy plank
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read the pins

drowsy plank
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Shield of the High Ruler

bronze badger
cobalt pewter
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Normality Relocator will forever be The Item

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infused with so much capitalism powers not even those who created it can destroy it

drowsy plank
bronze badger
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ah Ok I can DM it

jagged bloom
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i whole-heartedly support raesh's slime god staff idea

golden sonnet
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Allow astral arcanum to be combined with shell phone (it doesn't have enough materials)

drowsy plank
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spittin 😤

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shell phone now crafts with normality relocators and all the critter books too

golden sonnet
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Based

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Put every from inventory item in one slot

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To toggle effects you right click to bring up a menu that covers your entire screen with the different options

drowsy plank
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fr tho it would be cool if arcanum teleported to crags instead of hell since

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well shellphone DOES exist and all

ripe owl
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It's doesn't

drowsy plank
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is going to 💥

lucid flare
glass arch
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hellophone

lucid flare
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they can't talk.

undone cedar
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Isnt there already a suggestion in voting for this?

drowsy plank
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@past viper already passed

past viper
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oh okay

wide river
undone cedar
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Oh yeah

hollow ridge
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"Balancing"

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Hmmm

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I wonder if there's a specific place for this

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@gentle hound this suggestion would likely do better in suggs balancing

glass arch
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tracers are also perfectly viable

hollow ridge
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The thread in this channel

glass arch
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tracers are only bad for like
post polter to yharon

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even then they're still useable for dog

gentle hound
hollow ridge
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Well

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you should have read the message above in posting

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Or the doc

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Or the pins

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¯_(ツ)_/¯

gentle hound
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I did read the doc and the pins
but I guess I missed that

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either way, moving it now

hollow ridge
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👍

gentle hound
drowsy plank
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i guess i could ask rover to add it, it is pinned in here tho

swift wharf
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i mean

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you might as well read all suggestion channel pins

crude geode
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I feel like you could just separate the teleportation function of Astral Arcanum to a separate tool

undone cedar
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I feel like astral arcanum is a very cluttered accessory

crude geode
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Actually

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Just remove the teleport function tbfh

drowsy plank
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splitting arcanum sounds like nothing but good ideas tbh

crude geode
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We already have good teleports for most of the locations

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Dungeon doesn’t really need a teleport, as you can use your mushroom biome pylon to create a pseudo teleport or just make an actual teleport

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and random teleports being free kinda kills the point of chaos fish tbfh

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So I feel like the teleportation effect of astral arcanum is kinda made redundant by vanilla changes

fervent orbit
crude geode
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Also true!

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The teleport function just feels extremely redundant with this point

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and I feel like it can easily be removed

fervent orbit
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so are you going to make it or

gentle hound
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tracers discussion

drowsy plank
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it's very funny how tracers good from good->mid->great lmao

golden sonnet
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I'm already tracer

drowsy plank
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fr why did they give them a cross necklace for free HDfailure

glass arch
fervent orbit
drowsy plank
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💥

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balance sugg is weapon balance and yall still need to make the recipe sugg dont @ me

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also someone should make that arcanum sugg fr

golden sonnet
fervent orbit
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ok sure ill speedrun make it

drowsy plank
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cool

gentle hound
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also if the idea is going wings or boots post-ML, it's not communicated very clearly I think

fervent orbit
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Replace "Any Wings" in Seraph Tracers to Souls of Flight

This is a simple change to replace the Any Wings in Seraph Tracers to Souls of Flight to reduce confusion that they are a direct upgrade to all wings without any downsides. It also makes little to no sense that wings are used in the crafting recipe for them, as Souls of Flight would work just as well in the recipe. It also justifies them not having the unique effects of Boost, Hover and stat boosts being incorporated into the Tracers line.

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idk if this sounds well

drowsy plank
gentle hound
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yeah, I think it was either that or angel wings that were the favored ideas

tired haven
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You could add a part where it also removes ambiguity about wing's potential effects being erased in process of upgrade

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stat buffs, hover, etc.

gentle hound
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I mean if they're still mutually exclusive with wings, you couldn't use wing effects anyway, no?

tired haven
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Yeah

fervent orbit
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like that?

tired haven
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I mean like, if I upgrade demon wings that have damage stats on them, into tracers, then tracers kinda "lose" that effect in process

gentle hound
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ah gotcha

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but if using souls of flight, wouldn't have that issue
what are angel wings' effects btw?

fervent orbit
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i think

tired haven
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honestly that's part of a reason i don't want angel wings because then everyone would want 60 max hp and 2 regen on tracers

gentle hound
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makes sense

drowsy plank
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so souls is better

fervent orbit
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i thought angel gave like 30hp or smthn

gentle hound
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souls works, and since you're not using wings anymore there's no chance of burning something valuable by mistake

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it's just a full upgrade all around

fervent orbit
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k im posting

tired haven
gentle hound
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as far as the question of balance, it seems there's a lot of debate around them being -good- or not
but that might just be a healthy wings vs boots debate and it's better for #1042197406776827914 anyway

golden sonnet
drowsy plank
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they're good

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we're not going back

fervent orbit
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ok but according to the wiki

drowsy plank
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💥

fervent orbit
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nebula wings have 50% horizontal accel bonus, and vortex has 0%

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which is weird

drowsy plank
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that is weird

tired haven
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From what I see ingame, their movement is identical

fervent orbit
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its their accel bonus so its how fast they get to their top speed

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a cook has arrived

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just now i learnt that moon charm has 4% ascent speed

tired haven
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They both have 1.5 accel in their tooltip, and they both increase vertical velocity by 0.15 per frame, as opposed to normal wings like steampunk increasing by 0.1

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So, it's 99.9% wiki inaccuracy

fervent orbit
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i wonder where they got that from then

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also is the jetpack unbuffed?

tired haven
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Aside from universal 24% jump speed buff, I don't think so

fervent orbit
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interesting

tired haven
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It does have that funny 103 mph boost thanks to the universal buff

fervent orbit
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yea ig it does have a boost

tired haven
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That is the only reason its' stats are a bit lower across the board than other post-1mech wings, yea

fervent orbit
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huh

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harpy wings are worse than post 1 mech wings

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same as fin and fairy

tired haven
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Harpy wings are same tier as fin and fairy, so yeah

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Wait, early HM rework

fervent orbit
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yea

tired haven
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classic blunder

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(fairy is locked too though, isn't it)

fervent orbit
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nope

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neither is fin

tired haven
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Well, fin obviously

fervent orbit
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clearly the solution is to buff angel and demon

tired haven
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It is always the answer

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I guess it'd be a good decision to move to balance and track down the wings

fervent orbit
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skyline wings alr have 1.3 seconds

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while angel and demon have 1.6

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(also im not counting leaf due to 1.4.4)

tired haven
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Well, the terrible part of the idea is that demon is putrid scent on top of wings

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and angel wings is similar

fervent orbit
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ok but fairy wings is 60hp and is better wings at the same time

tired haven
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Mhm

fervent orbit
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also frozen wings are just like

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???

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"2% increased melee and ranged damage
and 1% increased melee and ranged critical strike chance
while wearing the Frost Armor"

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like wat is this effect

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literally worse flame wings and bat wings

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but are also wings at the same time

austere cargo
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for the "stacks with downgrades" suggestion, seems like the real issue is a general level of inconsistency

fervent orbit
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oh hey raesh cooked a while ago

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i didnt realise sorry

tired haven
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They are balanced to premech but then were mistakenly moved by anvil

golden sonnet
# austere cargo for the "stacks with downgrades" suggestion, seems like the real issue is a gene...

Well, a lot of things aren't mentioned at all, there is no way to know the ammo and velocity of quivers don't stack unless you check the wiki, and the Ele quiver has no info of this on the wiki either. Same with the true melee stacking, Ele Gauntlet mentions it in wiki but not in game, and there is no way to know if the Fire Gauntlet or Mech glove stack melee dmg with their downgrades either as they don't have their own pages. I know stat meter exists but some stats don't show up on stat meter iirc like velocity, and you shouldn't need to use the stat meter to figure out what effects your accessories are actually giving you

wide river
austere cargo
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is there a reason those stats don't stack?

fervent orbit
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for elemental quiver yes (i think)

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for tmelee dmg on gauntlet prob not

golden sonnet
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Quivers not stacking Vel and Ammo is a vanilla thing, I don't even know if elemental quiver does it too because it doesn't say

tired haven
fervent orbit
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extraupdate is just weird

fervent orbit
austere cargo
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ah, not stacking is actually part of base terraria

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did not know that

tired haven
fervent orbit
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smh just make a new system for velocity

austere cargo
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also for that statis's blessing/curse thing, is curse stacking with the components of blessing intended behavior?

fervent orbit
tired haven
golden sonnet
tired haven
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That is a lot of effort to fix like a dozen items

wide river
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I'm pretty sure making a new system would just make the same problem but again

fervent orbit
tired haven
austere cargo
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so two of those 3 suggestions are actually bugfixes

tired haven
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Balloons not stacking their jump speed

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There are plenty of things that act this way

golden sonnet
tired haven
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Anything that gives you a buff icon also doesn't really stack, yeah

austere cargo
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well sounds like the quiver stuff isn't going to be changed

golden sonnet
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the ammo res should be stackable tbh

austere cargo
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but the other two are mistakes?

fervent orbit
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affliction

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when was it mentioned that gauntlet was a mistake

austere cargo
golden sonnet
fervent orbit
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im saying its probably a limitation of how its implemented

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(i havent checked the code in a while)

fervent orbit
tired haven
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And the worst part is the reasons for not stacking are different every time

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celestial stone case is pure malice

fervent orbit
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dear god i had an idea for a new item

austere cargo
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Summoner stuff doesn't stack for balance reasons I assume

wide river
tired haven
tired haven
wide river
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Let me just see if what I'm talking about is still there, it might've changed since the last time I checked

tired haven
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Obviously there will be some mistakes here and there, wikis just kinda work like that. Community notices them and fixes them

fervent orbit
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balloon isnt mentioned that it cant be stacked in vanilla wiki

fervent orbit
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(unless it can which i never knew)

austere cargo
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I swear there was some table where the wiki said which jump boosters stack

wide river
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Okay, what I was talking about seems to have been clarified since I was last there. Complaint revoked

tired haven
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it also led to a very funny bug back then where stacking balloons in calamity was reducing your jump speed because penalty applied per balloon but bonus was only given once

fervent orbit
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i already found an example for you enchilada

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balloon

austere cargo
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TIL that the step stool actually increases the height of your jump in addition to increasing your starting height

fervent orbit
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yea

golden sonnet
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did the "wording consistency" doc pass?

fervent orbit
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xpcs one?

golden sonnet
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I think so

fervent orbit
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uhh doesnt seem like it

austere cargo
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which was this?

fervent orbit
golden sonnet
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as I just realized all of the quivers say "Greatly increases arrow speed", while deadshot and Ele quiver say "Greatly increases projectile velocity".

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Like MF how much is "greatly" and is it velocity or speed

glass arch
crude geode
fervent orbit
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nearly 2 weeks now

glass arch
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it literally just started doing that for me

fervent orbit
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huh

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strange

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maybe u werent updated

golden sonnet
glass arch
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nah i reopened discord and closed the tab a lot

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like it should have updated

austere cargo
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speed is the more proper term for what is being increased

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also the elemental quiver working with guns is..odd

fervent orbit
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thats a deadshot brooch thing but ok

drowsy plank
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equiver is a fucking anomaly tbh

austere cargo
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trying to come up with something more weapon type neutral

fervent orbit
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a change for equiver is planned

glass arch
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my name change sugg passed so hopefully something happens with that to make it less of an anomaly

novel belfry
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Even without getting items, you can still get good shit?

ripe owl
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You get a """free""" beta every now and then

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Or so I've heard

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man I wish there was a different way to get betas, I really need to move my mod to 1.4.4

wide river
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From what I've heard, Patreon supporters get early viewing of concept art
I don't actually know if that's true, I just inferred it from Lumenos talking in #lore-discussion

glass arch
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memes basically confirmed it in cst a while back when i was talking about the polter concept art

hybrid steeple
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"basically confirmed it"

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you know you can see
on the patreon

glass arch
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see

hybrid steeple
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like the perks are listed

glass arch
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im too lazy to go look

small timber
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old suggestion attempt no.N

north oracle
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Please give him any form of transistion istg, even just going to a teleport, roaring, and starting phase 4 would be so much better

cobalt pewter
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Shadowspec is

whatever endgame is currently in cal

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so it'll be moved further if Yharim is added

ripe owl
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@river path shadowspec is not a Calamitas material, it's a constant endgame material that you can get only by killing both Exo Mechs and Calamitas, which makes your suggestion senseless

cobalt pewter
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Ashes of Annihilation doesn't craft into anything while Exo Prism (for some reason) crafts into Miracle Matter

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both bosses are the mod's endgame right now, so both of their materials are needed for Shadowspec

river path
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fair enough

ripe owl
north oracle
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Also by doing SCal first you get a few exhumed options. It would be nice if there were more of those tho

hybrid steeple
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we should shrimply add ashes of annihilation to miracle matter

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or make it either-or

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because miracle matter isnt tied to draedon anymore

cobalt pewter
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Exo Prism and Ashes being interchangeable in Miracle Matter doesn't sound too bad

north oracle
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The weapons fit much better with draedons aesthetic than scals atm

hybrid steeple
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they dont fit with either

cobalt pewter
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just resprite for the 6th time or smth

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granted the design is leaning more towards plant / tech than anything scal is

hybrid steeple
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theyre something entirely different than either of them and meant to be the player character's own creations, without influence by some other character's theming

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having it just be gated by one of the penultimate bosses would be good imo

bright crag
cobalt pewter
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bleh

hybrid steeple
small timber
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yeah they definitely misunderstood that shadowspec is intended as "post Scal + Draedon"

bright crag
north oracle
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Yeah

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And they’re not even close to anything SCal looks like

small timber
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and also just like usual exhume is completely forgotten from Scal's loots

hybrid steeple
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true

small timber
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which give you some of the most stupidly overpowered weapons in the game

drowsy plank
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i think i should just flag this

drowsy plank
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shadowspec isn't staying there anyway

hybrid steeple
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yeah

cobalt pewter
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I already said it the first time

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It'll yoink itself up when

Yharim

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in 2032

north oracle
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It might be there for a few years but it won’t be there forever

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Istg autocorrect

drowsy plank
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@river path the reason shadowspec isn't a true counterpart to miracle matter is because it. isn't a counterpart to miracle matter. shadowspec will be moved to post-Yharin after he is implemented, so your entire suggestion is on the basis of a misinterpretation, so I've flagged it.

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furthermore, more ashes crafts are in the work anyway, as ive already personally suggested as such and had pass so

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no big issue there

ripe owl
hybrid steeple
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more ashes crafts LETSGO

north oracle
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Now we can move on and not have 5 more people say why the sug is bad

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Right

drowsy plank
ripe owl
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Aight, fair

errant inlet
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There should be an option to toggle the light that glowing projectiles emit

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And i dont mean the projectile sprite

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No

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I mean the ability to illuminate shit

glass arch
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dust limit

errant inlet
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Doesn't do shit

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Its not dust

glass arch
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blindness

errant inlet
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Its like with glowsticks

glass arch
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anyways why

errant inlet
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Imagine turning off the light that a glowstick emits

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Lag

glass arch
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turn down the lighting settings

errant inlet
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Some PCs are too shite to handle light emitting projectiles

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That only makes my framerate worse

glass arch
errant inlet
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Somehow i get the highest fps when using color lighting

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I tried already

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It didn't work

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Its an easy fix right

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Just make an extra graphics option

glass arch
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not really

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because it requires working with terrarias lighting system

errant inlet
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Fair

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But still

glass arch
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not only that its a vanilla thing so im guessing theyd have to IL edit it too

errant inlet
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It plays a key role in how laggy the game is

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I kinda feel like suggesting it just because of how unbearable it makes my game

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The entire fight goin smooth

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Ares does blender beam

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Boom

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Near game freeze

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I've started enraging ares to avoid blender beam cause i can literally nohit that but other bosses aren't so easy to cheese

glass arch
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do you have frameskip on or frameskip on subtle

errant inlet
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On

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Subtle or off makes my game slow mo

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At that point just use cheat engine and slow the game down to make all bosses free

cobalt pewter
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terraria lighting has always been notoriously

terrible for performance

errant inlet
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Figured

cobalt pewter
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there's nothing much to be done about it unless you wanna make a new game

errant inlet
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What about calamity exclusive projectiles

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When creating a projectile, you can decide whether or not it emits light

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Right?

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....right?

cobalt pewter
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(okay I actually don't know)

errant inlet
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Should i post it as a suggestion

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Its such a minor qol thing its unreal

unreal saffron
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W suggestion

small timber
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there is a mod called nycro nohit efficiency that straight up turn off all dust, if you just want improved performance that one is the main choice

dense ferry
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I had a REALLY specific Suggestion as to what I wanted this ambience to be like, but well, would be too SIS-y

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But still, Polter deserves some special treatment

unreal saffron
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Lets hope shade does come in and ratio the post

errant inlet
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Helo

errant inlet
unreal saffron
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Hi

errant inlet
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I even have damage numbers off

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Hell even all particles

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Still preforms like shit

small timber
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then chances are turning light off doesnt even help

errant inlet
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Oh no it will

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Proven by:

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Ares blender beam hypothesis

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His beam consists of multiple lasers that spin around quickly

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All those light updates drop my fps massively

small timber
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are you even sure that have anything to do with light? that is drawcode or something

errant inlet
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The moment the beams are gone?

small timber
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to test if it is light you need to like, go into water and use asgard's valor and dash once, if it instantly lag your game then yes it is light problem

errant inlet
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Ill be back to debate further, my presence in taking out the trash has been requested

small timber
dense ferry
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I meeeean, you know it but

small timber
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if it instantly lag the game it is light problem

dense ferry
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Just a sec

small timber
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but yeah tldr even if that is the case it is more the job of a "anti-lag" mod

dense ferry
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My idea was to add whispers in the background whenever you enter the dungeon, which would alude to the Polterghast. Once you can spawn it, killing a ghost would make the whispering louder, at some point completely drowning out the music. After killing the last Phantom, everything would go silent and a few seconds later, you would hear a scream, and The Polterghast would spawn.

bright crag
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That sounds awesome

dense ferry
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:D

golden sonnet
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common Rebecca W

drowsy plank
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so true

unreal saffron
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^^^^

bright crag
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I think, in the suggestion, you can mention "whispers and wails" as a potential ambience

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Just not delve deeper than that

dense ferry
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Alrighty

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Put that 👍

bright crag
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You should change to "...maybe something like whispers and wails..."

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It gives a more "suggestion" tone to it

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As it is, it's implied as an essential part of the suggestion rather than just a potential idea

dense ferry
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Yeah I was thinking of that

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Just didn't put in a "maybe" because I already have a "perhaps" and that's redundancy

errant inlet
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Thats a sick sugg

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Also hey dev by the name of vetrasyl

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How doable would my sugg be

unreal saffron
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And now we pray that shade doesn’t strike this down from the heavens

dense ferry
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🙏

unreal saffron
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Also @night jolt that suggestion is the best i have seen in a while

fervent orbit
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better yet

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get rid of the tp

drowsy plank
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i dont mind an item that lets you TP to say, dungeon, jungle temple, vernal path, crags, etc. but it would need to be something else lol

errant inlet
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It should be a seeking mechanism thing

hollow ridge
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@south hollow needs description

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More*

errant inlet
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Tps are a really cheap workaround to finding shit

hollow ridge
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And a title

fervent orbit
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and a reasoning

fervent orbit
hollow ridge
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Also Angel treads are fast enough walking speed

drowsy plank
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im not saying for finding it, you could make it craftable from the items found in those areas

hollow ridge
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Trying to wrap my head around the sugg

fervent orbit
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also fab thought of creating a temple finder

errant inlet
fervent orbit
errant inlet
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(thus my suggestion of a temple seeking mechanism)

errant inlet
drowsy plank
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my idea mostly was to give easy tp to the pre-made cal arenas by putting part of some teleporting item in those areas, and yeah you could, but idk i felt like this could be a neat way to preserve some version of arcanum's functionality

south hollow
errant inlet
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Arcanum?

south hollow
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How do you make the text white like that?

drowsy plank
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this is already planned

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the boots thing

errant inlet
south hollow
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Thanks.

errant inlet
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Blahblah

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**

fervent orbit
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yea look up from: Fabsol#9706 temple#

errant inlet
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like this

fervent orbit
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and scroll under the changelog

errant inlet
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*** or with three asterisks to make it italicized***

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Also wouldn't it be cool if the plagued draedon lab had a chunk of it explode when you beat golem

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Like its pre exploded even when golem isn't dead

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That doesn't make sense

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It'd imply that the plague is already present in the jungle

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Enchilada writing a ny best seller

drowsy plank
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plague minibiome is planned i think

errant inlet
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That makes even less sense wtf

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A plague has befallen a jungle

fervent orbit
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i leanrnt how to delete multiplayer hook ups now i will never accidentially click on it when i meant to click on balance suggestions

errant inlet
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Not a mini biome

atomic shell
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well there’s probably a place where the plague started

fervent orbit
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well the question is if the plague is natural or genetically created

errant inlet
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Genetically

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By draedon i suppose

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Idk maybe the jungle logs say different

wide river
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My thoughts on the Astral Arcanum suggestion, although it's a bit late:
The Jungle teleport is now functionally useless, due to the Jungle pylon existing
The Underworld teleport is also useless, due to the Demon Conch existing
That only leaves the "random" and Dungeon teleport, and "random" is fulfilled by Teleportation Potions
At this point, do we just remove the thing and make some other form of Dungeon teleportation?

errant inlet
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What is the astral Arcanum tho

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I've never heard of that in my life

wide river
#

!wiki Astral Arcanum

red stormBOT
fervent orbit
small timber
#

@south hollow same suggestion was made and passed at some point

#

(with how it is currently going I dont think a new suggestion that ask for the samething will make it happen any sooner)
(just like godslayer jetpack™️)

errant inlet
#

Why the fuck do you have to equip it

#

Ew

fervent orbit
#

ever thought about that

errant inlet
#

Yeah thats a thing

#

Also its solvable by other mods already

#

Alch NPC lite

#

Has temple, dungeon, hell, ocean and other tp potions

fervent orbit
#

ok but thats other mods

wide river
grim tusk
#

We should add alternative to seraph tracers to frequently suggested at this point

drowsy plank
#

Can we just do that now?

errant inlet
#

Why even combine wings and boots

drowsy plank
#

@hollow shell Thoughts on adding tracer alts to frequently suggested?

errant inlet
#

It makes using elysian wings extremely annoying

#

Since you don't have any running speed whatsoever

drowsy plank
#

Can we just stop talking about the damn boots at this point we've beaten it to death harder than Starbound was by its devs

errant inlet
#

Fine ig

golden sonnet
#

Rip Starbound, had so much potential

drowsy plank
#

boot alts are happening already, there is no problem

#

so true

#

anyway saw a funny idea in #calamity-update-talk about moving Evil2 to where Ravager is after Ravager is moved to post-Providence

golden sonnet
#

Honestly yeah

#

Space the evil out

dense locust
#

why not just move evil 2's to preboss godoftroll

drowsy plank
#

that solves nothing

#

yknow what's a real comedy funny actually

lucid flare
#

technically they already are clueless

small timber
#

ah yes yharon post-ML and wof pre-boss

#

the classic

lucid flare
dense locust
small timber
dense locust
drowsy plank
#

we always talk about post-Plantera bloat but with the confirmation that Holiday moons are post-Golem that now puts 3 events and 4 bosses post-Golem, while Plant now just has 2 bosses and 1 "event" (GSS is getting moved eventually anyway)

lucid flare
#

the "possible now, do it later"s of terraria

small timber
#

move martian madness to same tier as pillars

drowsy plank
#

honest martians with deus isn't a bad idea

frosty trellis
dense locust
drowsy plank
#

no it's because we used to actually think moons were post-Plant, even boss checklist did

#

this is all changing include balancing next update

tired haven
#

It doesn't help that 2 of 4 post-golem bosses are optional at vanilla level HDfailure

golden sonnet
#

Everyone assumes it's post plant because that's when it's accessable, literally the only thing that makes it post golem is "the devs said so"

lucid flare
#

and the one that calamity adds is also optional...

dense locust
drowsy plank
#

the point im making is trying to shift stuff; aerialite could just be moved to EoW/BoC because they're literally the same bosses, Evils2 could be moved to post-Plant because it's actually lower on the content end now than any other section of Hardmode, Maritans could be moved to post-Cultist with Deus and Betsy, Ravager and GSS get moved to post-ML

golden sonnet
#

^

#

Very true

frosty trellis
cobalt pewter
#

maritans

drowsy plank
#

great sand shark

frosty trellis
dense locust
#

wtf

lucid flare
#

calamity mod and its 7000 acronyms

golden sonnet
#

Is sand shark not getting killed

cobalt pewter
lucid flare
frosty trellis
#

Yeah

dense locust
frosty trellis
#

Moons have always been more post plant than anything

drowsy plank
tired haven
frosty trellis
#

Especially when the Martian Invasion was introduced

small timber
#

because turns out moons are post-Plant, because it is available post-Plant

tired haven
#

Me neither

golden sonnet
#

Wtf

small timber
#

to certain degree it is relogic enforcing the idea of "moons are not post-Plant", if they want to make it actual post-Golem they could had very easily make it so it is mandatory post-Golem (eg: crafting mat restriction)

golden sonnet
#

No way that's true

drowsy plank
#

empress is post-WoF in cal so avaliability really isn't an arguement towards intended progression

cobalt pewter
#

I personally prefer to recognize these on post golem for these anyways because plant just has way too much

small timber
#

yeah something about hellstone being post-Skeletron which is why hellstone stuffs are so strong

cobalt pewter
#

and yes, hell is supposed to be after dungeon

small timber
#

you are not even supposed to explore underworld pre-skelly iirc

#

yeah

cobalt pewter
#

but really, dungeon is an enigma in and of itself

dense locust
golden sonnet
frosty trellis
dense locust
#

spawn at any time in hm

lucid flare
#

yea the lacewings can just show up

cobalt pewter
drowsy plank
#

The butterflies spawn in the Hallow at any time yes

dense locust
cobalt pewter
#

not even Golem will be on par with plant after the moons are officially post golem

golden sonnet
#

Oh, I didn't know cal changed their spawn time, thought it was just making them purchasable

drowsy plank
#

Plant literally just gives you Dungeon and Analevi and Aureus now

golden sonnet
#

Wack

dense locust
#

hm dungeon
jungle temple
the moons
I genuenly cannot think of a single other thing that plant "unlocks"

small timber
#

no golem will be on-par, because golem unlock a shit ton of things

tired haven
dense locust
#

oh right

tired haven
#

Temple 💀

frosty trellis
#

Eclipse upgrade yeah

drowsy plank
#

post-Golem is already more bloated than post-Plant now that it lost moons

dense locust
#

yeah

sinful violet
#

so confused

drowsy plank
#

3 events, 4 bosses, arguably more

dense locust
small timber
#

martian madness
4 optional bosses (basically)
LC
scoria bar

now 2 more events

#

I definitely missed some

lucid flare
#

calamity kinda does that because you can skip every boss in pre-hardmode (except wall of flesh obviously)
while just about half the bosses in vanilla hardmode are mandatory to finish the game (also skeletron)

sinful violet
#

it's less a specific boss and more the entire tier

#

.

#

like besides the broken ones like hive pod who remembers the aureus unlocks and weapon drops

drowsy plank
#

Nebulash is decent, and the flamethrower is cool

#

I guess you mean the enemy drops tho

frosty trellis
#

Without the moons post plant suddenly has a lot less and post golem has way-too-much bc Martians already existed and were balanced around that point in progression

So moons being post golem doesn't make sense when we have another event that's already hard as nails for some people with great drops that are almost always better than the moon drops anyways so like

Just confuses me on why that change is necessary or why moons are post golem

dense locust
glass arch
#

some mages rely on aureus cells pretty heavily

#

iirc

lucid flare
#

aureus is a boss that exists that drops weapons that exist

sinful violet
small timber
#

aureus mostly is adrenaline upgrade, hive pod, borealis bomber, jelly bean (?), and then drunk princess alcohols

drowsy plank
small timber
#

I mean the relevant ones, nebulash is ok I guess

small timber
#

gravity normalizer too

drowsy plank
#

true

frosty trellis
glass arch
#

g normalizers are potions that exist

frosty trellis
#

G normalizer yes those are great

swift wharf
#

If everyone considers moons to be post plant, and the drops are balanced for post plant, why do we need to care about vanilla's progression

sinful violet
#

and then the gun from the

#

astral enemy

#

(?)

#

scythe weapon

tired haven
glass arch
#

i honestly never use g normalizers aside from dog

frosty trellis
swift wharf
#

well the terraria dev said- this isn't vanilla

drowsy plank
small timber
#

no to put it simply they basically used an excuse of it being post-Golem to not nerf the weapon

because very obviously most of moons weapon are way above post-Plant (except the nerf one which tend to be overnerfed)

swift wharf
#

the only hell gear that is balanced for post skeletron is shadow chest gear

small timber
#

I mean vanilla

glass arch
#

what tier is hellstone supposed to be in vanilla

tired haven
sinful violet
#

ish

glass arch
#

oh ok

sinful violet
#

reaver shark exists

swift wharf
#

hellstone is meant to be post skeletron in vanilla

#

reaver shark nerf

lucid flare
swift wharf
#

lol!

tired haven
#

Volcano after a rework is getting there I guess

glass arch
sinful violet
#

oh right that's

#

vanilla change

frosty trellis
#

Yeah hellstone and shadow chest drops are post skele

#

In vanilla

#

Always have been

sinful violet
#

what makes it post skeletron instead of post evil remind me

glass arch
#

i was just about to say if someone said post skeletron i was gonna kill something

sinful violet
#

i know shadow chests are shadow key locked but

tired haven
glass arch
sinful violet
#

i thought you could break hellstone with nightmare stuff

glass arch
#

you can

lucid flare
#

you can

glass arch
#

and everyone does

frosty trellis
#

Hell, Deerclops is supposed to be post skeletron despite all of his drops dealing 100> DPS

tired haven
#

Dungeon doesn't even give a pickaxe so

swift wharf
#

deerclops isn't real

glass arch
#

but its still intended for post skele

sinful violet
#

hellstone=/=shadow chest "tier" right

frosty trellis
#

^

tired haven
#

still very poor

frosty trellis
swift wharf
#

deerclops is like

#

eye tier

fervent orbit
#

wat is sugg disc arguing discussing about this time

frosty trellis
#

Hellstone = Shadow Chest tier in vanilla

glass arch
#

i have legit never actually done deerclops

dense locust
drowsy plank
#

#1042197406776827914 message

if we can move past arguing where it should be, because we already did that, id just like to address the original idea of shifting stuff around

frosty trellis
fervent orbit
fossil finch
#

we should just remove half the calamity bosses that fixes the prob

sinful violet
fossil finch
#

like just a random arbitrary thanos snap or something

sinful violet
#

is it like some wiki guide or is there something im forgetting

tired haven
#

shadow chest is slightly higher because it requires you to visit both dungeon and underworld
but it's likely not enforced at all

small timber
#

shadowchest tend to be stronger than hellstone yeah, though not super sure about calamity

sinful violet
#

because i always assumed vanilla's intended design was going down for molten stuff pre skeletron and coming back post skeletron for the chests and WoF

small timber
#

most calamity hellstone stuffs are super strong

lucid flare
fossil finch
#

literally nowhere is any set progression and tiering stablished
All you can go off is based on how vanilla devs balance things around which is why the post golem festive moons is a thing now (leinfors said in the forums once that festive moon stuff is balanced for post golem)

small timber
#

I mean vanilla design also includes goblin tinkerer being post-EoC

tired haven
small timber
#

due to purification powder instead of bombs

fossil finch
sinful violet
#

goo

#

d

fossil finch
#

at the same time, skeletron was the final boss for a while before wof was added

small timber
#

when it is actually easier to figure out using bombs than purification powder just because it is so unintuitive

glass arch
#

i never actually knew hellstone was intended post skele

#

but then again ive only ever finished 2 vanilla pts KEKW

sinful violet
#

so the only reason we know what's "intended" is because of a bunch of random comments from devs ?

small timber
#

tldr, yes

swift wharf
#

i mean have you seen the lore

glass arch
#

basically

lucid flare
sinful violet
#

well that sounds about right

sinful violet
tired haven
small timber
#

not "random comment", but rather they stated so

#

why? dont know

sinful violet
#

understandable

tired haven
#

Although take that last one with a bit of salt

sinful violet
#

have a good day

sinful violet
glass arch
#

eow should be a joke but i fucking hate that fight in vanilla because you cant see half the projectiles

fossil finch
undone cedar
#

terraria design (nonexistent) (stuff was just added the game is not designed)

fossil finch
#

there is kinda literally no reason to not believe them

small timber
lucid flare
fossil finch
#

TRUE

#

so real so true citrus quote

sinful violet
#

eow in vanilla projectiles can be tanked so easily that they dont matter at least 💪

small timber
undone cedar
#

😊

fossil finch
#

never been anything TRUER in this channel

lucid flare
#

i se

frosty trellis
# sinful violet out of curiosity where's that established?

To quote the official wiki on the hellstone bar page:
"Hellstone Bars are bars crafted from Hellstone and Obsidian. They are used to craft some of the most powerful equipment available pre-Hardmode, and remain useful, if not necessary, in dealing with the shift in difficulty upon entering Hardmode"

Meaning it's supposed to be strong enough to help manage the brutal early parts of early hardmode as well as being some of the strongest gear for phm

Not explicitly stated, but the point comes across

sinful violet
#

yeah that makes sense

dense locust
tired haven
sinful violet
#

it doesnt really specify when you should go for it though

fossil finch
#

why are we using the wiki its easier to dig up some redigit message in discord going "uhhhhhhhhhhh yes hellstone is post skeletron"

glass arch
sinful violet
drowsy plank
cobalt pewter
tired haven
#

They shifted the ratio of scales you get from the boss to the bag

sinful violet
#

that sounds familiar yeah

tired haven
#

Still not a complete lockdown iirc

fossil finch
#

dont think the wiki should be used for this because while its officially endorsed and has had multiple times dev input not all of it is specifically curated or revised by devs

sinful violet
#

not enough to stop me though :walter

tired haven
#

Yeah

drowsy plank
#

yall can just... disable the mod...

cobalt pewter
lucid flare
glass arch
fossil finch
#

anyways purification powder usage was shown in the very first terraria trailer so skill issue honestly

sinful violet
#

opinion: exos can go i dont want to do zig zag up down simulator again until like the last attacks from ares and thanatos

fossil finch
#

dont think its unintuitive at all specially when npc dialogue REALLY carries you through that one

dense locust
cobalt pewter
#

who even uses purification powder

sinful violet
glass arch
#

people who want the tax collector (why)

drowsy plank
#

i didnt even know you could break orbs with powders considering the demolishonist is always talking about blowing up the world evils lmfao

fossil finch
#

wrong opinion

tired haven
fossil finch
#

like thats just a very shitty opinion

sinful violet
#

no its a true one

undone cedar
#

Bombs my beloved

sinful violet
#

the good opinion is redesign npc dialogue from the ground up

#

dont expect people to exit and enter a UI menu to roll into applicable advice

#

🫵

fossil finch
#

npc dialogue is the only line between terraria beeing a reasonable game and it being fucking pre recipe book minecraft where good fucking luck finding out how things are done

undone cedar
#

Redesign npcs 👍

sinful violet
lucid flare
#

everything that the dryad says is for you to use the purification powder on the ebonstone/crimstone & given that her thing is purifyign the world i thought she just wanted you to. use them in the stone, to clear the world xDDDDD

sinful violet
#

that's not dialogue.......

cobalt pewter
#

redesign terraria 👍

fossil finch
#

thats fine but acting like npc dialogue as is shouldnt be taken into account is a shitty as fuck opinion

drowsy plank
#

npcs are bad but just because they're bad doesnt mean we should make them worse HDfailure

undone cedar
#

Terraria is a very wiki reliant game for new players

fossil finch
#

did you know release terraria did not have guide recipe browser

#

scary times

sinful violet
tired haven
#

Dark souls did it right where you see the repeating line and instantly realize "yeah I exhausted dialogue"
Meanwhile terraria, you might as well use crystal ball vending machine from isaac, it'd give better advice on average

sinful violet
#

flavor/character? fine

#

progression?

#

NO !!

fossil finch
#

all of the vanilla relevant ones because npc dialogue literally tells you about a bunch of shit

drowsy plank
#

amidias..,.,..

dense locust
glass arch
#

guide would be so awesome

lucid flare
#

the guide should just give me advice without my consent so i actually am forced to learn about how the game works

fossil finch
#

like you cant just ignore that half the quotes you get in early game are about breaking the fucking orbs

cobalt pewter
#

revamp the whole game, fix every single one of its problems, town npcs included

sinful violet
#

as it is it CAN be helpful but the way its designed is Not Good

drowsy plank
#

the guide should give you a manual like ralsei in deltyrune

cobalt pewter
#

the guide should be riding your back while you're starting out

dense ferry
sinful violet
#

the voices in my head

drowsy plank
#

true

sinful violet
#

amidias help menu was another mistake

glass arch
# glass arch guide would be so awesome

but it fuckin sucks because you need to get the material first to see the recipes it unlocks
and if that thing is part of a crafting tree good luck finding its componenets

fossil finch
#

anyways terraria sucks at conveying information we all know that

sinful violet
#

🤝

drowsy plank
#

we should just make a new dialogue system like the stars above this will be incredibly simple clueless

fossil finch
#

take a shot every time a negative terraria review mentions not knowing what to do and quittin in the first half an hour because of being stuck doing nothing interesting and the game is slow

frosty trellis
# sinful violet it doesnt really specify when you should go for it though

I'm looking at all the walkthroughs and stuff on the official wiki and no where does it ever recommend hellstone gear for anything until WoF

QB and Skeletron have stuff like Crimson/Shadow/Jungle/Meteor armor and weapons that aren't from the underworld

Which if the intended progression was hellstone after evil1, doesn't make sense to not recommend hellstone gear at that point

sinful violet
dense ferry
#

We should make every NPC canonically mute so they don't have to talk

cobalt pewter
#

NPCs should be able to parkour through enemies as a bare minimum for survival

swift wharf
#

add patchouli support for terraria

drowsy plank
#

it's amazing how much this convo has spiraled

undone cedar
sinful violet
#

nooo guys you dont get it haha imbibing all these hard liquors until my blood alcohol level is at 70% is just a calamity reference

fossil finch
#

like we are actually impressed terraria managed to be top 1 positive with how fucking awful it is for starter players to do not know anything about it beforehand

undone cedar
#

Mrrp moment

cobalt pewter
#

that's because the community carries the game

sinful violet
#

^

drowsy plank
lucid flare
#

i mean just look at minecraft

swift wharf
#

do you think people play vanilla

lucid flare
#

it doesn't do that either and it's the best sold game like, ever

cobalt pewter
#

if it isn't for the community it's a shit game internally

swift wharf
#

lmao!

sinful violet
#

well people obv do play vanilla

dense locust
#

a lot more than you think

sinful violet
#

i honestly wouldnt be surprised if they were the majority

cobalt pewter
#

there are bajilion more games with better internal design and optimization

fossil finch
#

on the mining sped note love the latest changelogs making changes that just worsen the game experience for no actual reason

undone cedar
#

Vanilla has a large player base

fossil finch
#

we also love fixing problems that do not exist

drowsy plank
#

mining too strong

sinful violet
#

was mining speed being too strong an issue or something

fossil finch
#

vanilla has to be the majority for every game with a prominent modding scene anyway because consoles and phones dont get those

golden sonnet
#

I think like 80% of my hours are on vanilla, and I play modded a good bit

swift wharf
#

most of my hours in vanilla are actually tmod 1.3 hours

golden sonnet
#

Just because I started with vanilla

fossil finch
#

most minecraft players play on bedrock

drowsy plank
dense locust
#

arround 35% of my time is on modded

sinful violet
#

oops!

swift wharf
cobalt pewter
#

vanilla is the majority.

as much as the delusional mod players would believe, outside of cal, modding is a minority of Terraria playerbase

glass arch
#

unironically around 99.9% of my time is on modded

sinful violet
#

i want them to do a poll or something

drowsy plank
#

<- 2k hours on tmod

fossil finch
#

this is with every game with a modding scene

undone cedar
#

Like we are in the modded community

#

So

sinful violet
#

id love to see the info

cobalt pewter
#

it just so happens that cal is carried by DM Dokuro to break through the modding (and terraria) circle

dense ferry
#

And most often than not they aren't as annoying as we are about the mistakes of Vanilla

undone cedar
#

We are surrounded by people who Play Mods

lucid flare
#

can't believe fabsol removed mining speed buffs from ore armors, said that ancient chisel was good enough, then nerfed that too

dense locust
sinful violet
#

what happened with cal's base mining speed buff

dense locust
glass arch
#

still exists

fossil finch
#

we love fixing problems that do not exist!!! we love fixing problems that do not exist!! we love fixing problems that

dense ferry
#

It's still there

sinful violet
#

is that still a th

#

.

#

hm

undone cedar
sinful violet
#

curious

swift wharf
#

vanilla players aren't real they're all figments of your imagination

glass arch
#

idk i guess they just didnt like 2 items hitting the cap

cobalt pewter
#

damn this chat needs correction 💢

getting supremely derailed

fossil finch
#

good lord we have the fucking
Indie World stream on our phone and we got
Jumpscared by rockstar freddy jumpscare on the security breach for switch showcase

drowsy plank
#

lmao

fossil finch
#

release day switch running security breach

sinful violet
#

alright thats not even terraria design anymore

undone cedar
#

Emtesh true

#

Yeah true

fossil finch
#

its true!

fervent orbit
#

im just lurking here dont mind me

fossil finch
#

anyways terraria design conclusion is that terraria was not designed

swift wharf
#

this is why golem should be removed

glass arch
fossil finch
#

still havent seen a single video essay speaking about terrarias design

#

this is how you know its bad

dense locust
swift wharf
#

people only make essays of good games ender

glass arch
dense ferry
#

This is why people shouldn't play Terraria

fossil finch
#

yeah thats our point

glass arch
swift wharf
#

shestrue

dense ferry
#

Anyways bye I need to school

lucid flare
sinful violet
#

the only fun ive seen veteran terraria plays have with terraria was breaking it over their knees

fossil finch
#

terraria design is also bad because never you're made to look up

fervent orbit
fossil finch
#

no we cant beacuse its still constantly updated

drowsy plank
lucid flare
#

swag

drowsy plank
#

i disagreed with like half his points lmao

undone cedar
#

Ive seen some but uhh

#

They arent good

drowsy plank
#

so true!

glass arch
#

jfl has a terraria design video essay iirc

sinful violet
#

me trying to find out how terraria did it

undone cedar
#

Not naming names tho 😊

fossil finch
#

and because Super Mario Bros for the Nintendo Entertainment System, originally the Famicon, short for Family Console, is a good game and is old as fuck

fervent orbit
swift wharf
#

terraria was just popular

fossil finch
#

the whip video from shy guy mask does not count by the way

swift wharf
#

you see it was in the right place in the right time

sinful violet
swift wharf
#

wait a minute this reminds me of something

drowsy plank
#

terraria did it bc it's a sandbox game

swift wharf
sinful violet
#

honestly true

glass arch
undone cedar
#

Terraria was way more of a sandbox early on

lucid flare
sinful violet
#

probably combination of the standards back then being way different from nowadays and riding the sandbox hype

fossil finch
#

terraria was like one of the first sandboxes they were just starting and it got aht push early

swift wharf
drowsy plank
#

it's like minecraft where the novel fact you could do anything carried the game for like half a decade until they realized they actually needed to design a game

fervent orbit
#

hardmode ruined terrarias sandbox

cobalt pewter
undone cedar
#

Like first release basically is a sandbox

swift wharf
#

incorrect buzzer

cobalt pewter
#

fuck Zyou

#

it's cafvutal

dense locust
#

mincraft but I fight things instead of build things

cobalt pewter
#

factual

fossil finch
#

its also not like mc in that it instantly automatically lost any pull of its sandbox aspect

drowsy plank
#

xd

glass arch
#

minecraft isnt hard necessarily it just gets old fast (for me)

fossil finch
#

it becamse weird 2d game where you flew around and killed things

undone cedar
#

Yeah terraria has become less and less of a sandbox

drowsy plank
#

minecraft touhou........

swift wharf
#

it was new and interesting and it had dragons and space worms and big damage

#

that is why it was succesful

dense locust
fossil finch
#

like we Really Would Not call terraria a sandbox at all

glass arch
sinful violet
#

my exploration....... where did my exploration go.........

dense locust
#

you just have to know where to look

fossil finch
#

its stuck in prehardmod!!!

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thats where its the exploration

#

early prehardmode

fervent orbit
drowsy plank
#

this is why we have cal subworlds clueless

#

surely distortion will fix this

glass arch
fossil finch
#

surely clueless emoji

lucid flare
glass arch
#

it wasnt near any diamonds

undone cedar
#

They should have added subworlds in vanilla ong

drowsy plank
#

terraria 2

fervent orbit
#

oh u meant after the diamonds

glass arch
#

but 2d

fervent orbit
#

yea u were mining on the incorrect y level

lucid flare
sinful violet
#

subworlds are hell because you either have to handsculpt the whole experience, put in basically as much effort as it took to gen the entire overworld, or it'll end up feeling underwhelming as shit

fossil finch
#

want to know something fun after nether was implemented they had to rewrite the entirety of minecraft so itd work with the nether in multiplayer

fervent orbit
#

shouldve known lava spawns at y level 10 and u shouldnt do any stripmining under that

fossil finch
#

alternatively just make good generation we think

drowsy plank
#

terraria 2 is something they're working on, they've made it clear that they want to keep working on terraria as an idea but the engine is holding it back

plus the funny poll

fossil finch
#

like just dont reuse vanilla gen or use the same gen for the entire subworld

glass arch
sinful violet
#

because it's going to be a much smaller space

swift wharf
#

ah yes it's because of "the engine" and not "not trying to optimize and reworking their own code"

dense locust
sinful violet
fossil finch
#

did you know numerical ids are a curse

sinful violet
#

they did stardew valley in like labor of love

swift wharf
#

that's why mc removed them in 1.8

drowsy plank
sinful violet
#

whens the monster hunter crossover

lucid flare
swift wharf
#

there are no bad engines just bad coders

fervent orbit
swift wharf
fossil finch
#

we are very glad capcom paid no attention to the monster hunter thing so we dont have yet another crossover to worry about

glass arch
sinful violet
#

the ultimate finale would be minecraft crossover

drowsy plank
#

me when i built my sandbox touhou game off of my super mario bros fangame

swift wharf
#

literally payday 2

lucid flare
fossil finch
#

mc crossover already happened

fossil finch
#

but in the one timeline where vaema finally finishes and releases a mod minecraft and terraria fuse in like 2096

drowsy plank
fossil finch
#

this is true

#

and sunflowers technically

fossil finch
#

they were added for this motive

#

xd

sinful violet
#

wdym sunflowers

#

what

undone cedar
#

Terraria also got a status message!

swift wharf
#

terraria risk of rain crossover i will literally stop complaining about the game

fossil finch
#

theyd never do that because itd be good

glass arch
lucid flare
#

terraria 2 with twice as many crossovers

drowsy plank
#

terraria just ends up like fortnite and smash where most of it is just other people's stuff

fossil finch
#

anyways smbx and terraria communities obviously overlap because we all share the same pain

#

the curse of red

swift wharf
#

just buy smm2

fossil finch
#

this is important because united we may be able to destroy relogic as a company and prevent this from happening again