#suggestions-discussion

1 messages · Page 141 of 1

random talon
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some guy posted a crypto scam

golden tulip
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mod in chat
does nothing gigachad

dense ferry
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I timed them out three fucking times 😭

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Probably a Mobile Moment

random talon
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man was not letting up

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he needed to sell that shitcoin

livid coral
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I banned em 🙂

random talon
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nice

unreal saffron
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@half imp that sugg is the best thing i have seen in my life

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Well done

whole tundra
unreal saffron
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Wdym?

whole tundra
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Its not even the bot who reacted to them

unreal saffron
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Oh shit u right

dense ferry
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DISCORD!!!!!!

lucid flare
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it's doing it againbang

unreal saffron
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Again?!?

quiet kernel
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Discord try not become worse every update challenge

lucid flare
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yea it happened to asuggestion of mine a few days back...

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it had 90 stars and reset to 7

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but then it came back smerk

toxic basalt
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Am I able to redo a post similar to one I did before but with additional stuff on it? Since the old post will likely not get passed at this point

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I had the idea to redo the Destroyer Telegraph post and have it simply be "Rework Destroyer" with a list of suggestions

drowsy plank
toxic basalt
drowsy plank
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i think Ozz said balance is mostly for just weapons, but it can't hurt

glass arch
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fab doesnt check balance suggs so iirc ozz said its highly unlikely itd go to the devs

half imp
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yeah

toxic basalt
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Rework/Rebalance Destroyer

At this point it has been debated and accepted that Destroyer is still an absolutely garbage fight to do. Laser spam that, due to the velocity change, now causes them to be unreliable to dodge and still has the issue of randomly flying about from off-screen with no telegraph. Probes that can spawn in mass hordes and also spam lasers, also with no telegraph. Another thing is its flying AI often causes him to fly ahead and cut you off which is really problematic if he isn't the last mech as at point you'll have to either RoD or somehow run away in the other direction.

So here are a list of things I think can finally make Destroyer an actually enjoyable fight:

- Remove the lower velocity/gradual acceleration nerf.
- Lower fire rate increase on Deathmode.
- Limit the amount of probes that can be present to around 8-10.
- Give the probes a form of "blink" telegraph to show when they will fire.
- Tweak his flying AI so he flies at you instead of ahead of you when in his flying phase.```

(This is a more revised version of an older post, since at this point that ain't gonna pass)
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@drowsy plank how does this sound?

drowsy plank
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I would say "Here are some possible changes that could be made to make the fight more enjoyable;" instead of what you have now before the table since it comes off as more suggestive instead of saying it like a definite plan

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@frigid ermine well... that isn't entirely true. demon scythe is a 2% drop.

swift wharf
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@frigid ermine the drop is 14.29% in expert and above

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OOPS

drowsy plank
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nah we said different points

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both are valid

swift wharf
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bladecrest also has a lower drop

drowsy plank
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yeah but bladecrest is guarnteed in brim crag

golden tulip
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i always get a shitton of those when im in hell not even looking for them

frigid ermine
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also bone worms are significantly more rare than other enemies

swift wharf
drowsy plank
frigid ermine
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okay adjusted my post to reflect my reasoning

drowsy plank
swift wharf
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the first part is still wrong, or discord is trolling

frigid ermine
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its 8% base drop chance

swift wharf
frigid ermine
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oh.

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8.33

drowsy plank
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oh yeah you should mention it gets boost to 15% in expert+ since rev is the default

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and rev is higher than expert

swift wharf
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yeah

drowsy plank
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still, not great considering how unique and important the weapon is

swift wharf
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blood moon

drowsy plank
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and im pretty sure bone serpents become even less common in hardmode

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which means you could miss out on the whole line without some kinda tedious grinding

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so having some other method of obtaining one would be nice

swift wharf
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ya

drowsy plank
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making the bone serpent method more of a backup if you lose it

frigid ermine
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yeah, thats why i put the craftable option in there

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but offered alternatives if that method wasnt wanted

golden sonnet
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Tbh, just wait for 1.4.4 and make it shimmerable with the other sword

toxic basalt
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oh right I forgot to add one more thing

drowsy plank
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crafting sucke but i get why since that's how cal handles most of em lol, and yeah im hoping it's something more like roxcalibur

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real

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tbf bladecrest is still kinda rare tho

toxic basalt
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increase the KB resistance of the probes

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that should make them easier to consistently hit

golden sonnet
drowsy plank
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yknow i never got why rox never got a unique structure instead of just spawning Somewhere in the world

frigid ermine
drowsy plank
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yeah i getchu

dense ferry
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My ass I have 5 Bladecrests

drowsy plank
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6% drops but demon spam really do be Just That Bad

frigid ermine
drowsy plank
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lmfao

dense ferry
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Anyways Old Lord Oathsword could be obtained in the Crags

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In some way, kinda like Roxcalibur

drowsy plank
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yeah

swift wharf
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I think having the two swords for free would be kinda ech

drowsy plank
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speaking of rox's current random gen kinda sucks >=0

swift wharf
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shimmer is funnier

drowsy plank
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i kinda wanna ask for it to get a structure tbh

swift wharf
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at @ rox donator

frigid ermine
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thats why i suggested either crafting or higher drop rate or something

swift wharf
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nah the sugg is fine dw

frosty trellis
swift wharf
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me maliciously posting the shimmer idea as soon as the port drops

drowsy plank
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something to add to The List

frosty trellis
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I've gotten so many accidental bladecrests but maybe 2-3 accidentally OLC

bright crag
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I do feel like 15% is alright for such a solid weapon

frigid ermine
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thats

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not very good

dense ferry
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Why Calcium potions?

swift wharf
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wait calciu

bright crag
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Maybe could be 20%, then
Or we could increase the spawn chances

swift wharf
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?

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huh

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!wiki calcium potions

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!wiki calcium potion

red stormBOT
swift wharf
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hello

red stormBOT
wide river
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Close enough

swift wharf
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hold on hold on

red stormBOT
swift wharf
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huh????

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even fandom's potion is doing what it's supposed to

wide river
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Impossible

swift wharf
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a most intriguing conundrum

drowsy plank
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man suggs are fuckin heated rn

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all the tops are like 170+ rn

dense ferry
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Love the cinematic stuff for Bosses

lucid flare
swift wharf
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clarity after the storm

drowsy plank
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yo is that a mfing dm dokuro calamity interludes reference

lucid flare
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it is....

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clarity after the calamity
the interlude theme that plays after you beat yarim

drowsy plank
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honestly it would be a cool name for a song, esp a credits theme

lucid flare
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yea i had that in mind.... it could play if calamari mod switched the credits roll to post-yharim

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or at least a brand new calamity credits

drowsy plank
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ideas for the future i suppose

lucid flare
drowsy plank
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got a sugg to make i asked a donor about earlier

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think it's a pretty long running one that has gotten rejected a couple times but i think now is a good a time as any to send it in

hollow ridge
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Why did my brain see remove in the title of damisters sugg

hybrid steeple
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remove destroyer godglasses

neat linden
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the best way to deal with problems is to remove them XD

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but i do agree that dest needs some changes tbh

golden sonnet
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Unironically agree for most things

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Kill them

half imp
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killing is lame

make them cool

whole tundra
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@jagged bloom That sort of ruins the whole purpose of using it to grind

hollow ridge
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🤨

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The thing is supposed to break

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Wulfrum is a weak material

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That's the point tbh

jagged bloom
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Like it still breaks, but now it just uses the wulfrum scrap to make one to throw.

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a trade off could be that it breaks a bit faster

hollow ridge
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not sure abt that

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Cus like

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How would that work

novel belfry
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i just suddenly realized that excalibur can immediately upgrade to true form, so they both had to be balanced around that

jagged bloom
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when i first saw the turtles, i thought they were infinite

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like you craft an item to use them

hollow ridge
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Also you can just mine lol

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Or use scarab bombs

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Wulfrum utilities are kinda outta the way

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And really really early game

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And flimsy

jagged bloom
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thats the point this could be an early game alternative to scarab bombs

hollow ridge
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Why would you need an alternative

jagged bloom
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at the point youd get it it make sense

hollow ridge
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You have scarab bombs

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I mean I kind of get it

jagged bloom
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wulfrum scrap is used as ammo for the blunderbuss, armor and scaffolding kit

hollow ridge
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Early game mining

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But there are plenty of methods of making mining faster

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And cal decided to make another on top of this

jagged bloom
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yea i just thought itd be kind of a neat way to handle early game mining

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cuz wulfrum is replaced pretty quickly

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i use turtles in landscaping

swift wharf
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it's meant to be replaced

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it's meant to be scrapped

hollow ridge
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^

swift wharf
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this just sounds like laziness

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and there are better options later on

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like onyx drill

hollow ridge
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That isn't even nessarilly later on

jagged bloom
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Wulfrum has a neat setof mechanics that get left behind rather quickly

swift wharf
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that is its entire point

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it's the first set in the mod

novel belfry
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but they're COOL

dense ferry
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The entire theming of Wulfrum is being replaceable by

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Everything

novel belfry
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and they don't really get replaced by cool shit

bright crag
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From what I know about the turtles, they're consistently useful

dense ferry
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Everything HDfailure

jagged bloom
bright crag
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Easier to get than Scarab Bombs, more directed than regular Bombs

jagged bloom
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and easier to use

bright crag
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Onyx Excavator doesn't work vertically

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It's already great

jagged bloom
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and if said turtle veers to far or you throw one accidently

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you just right click

swift wharf
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you could suggest an upgrade for them

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that has nothing to do with wulfrum

bright crag
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^

hollow ridge
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HM ore digging turtle

bright crag
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Or suggest a "cancel" functionality for the existing one

jagged bloom
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good point

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i have an idea for a calamity inspired mod i wanna make

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if i really wanna have infinite digging turtles i can just install dupe frame

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make like one turtle then use the frame

swift wharf
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or journey mode

worldly basalt
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it would be stupid but what if what if hardmode and moon lord made a new set of wulfrum enemies with basically just wulfrum but upgraded

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the stuff is cool 👍 and fun to use

jagged bloom
swift wharf
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no

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nuh uh

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why add new wulfrum cool stuff

when you can just add cool stuff

jagged bloom
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no, no, theyve got a point tbh

worldly basalt
swift wharf
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sticking to tiers is kinda cringe and less unique

jagged bloom
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those mechanics arent exclusive to wulfrum

swift wharf
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EXACTLY

jagged bloom
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its just the material

swift wharf
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🔥 ✍️

worldly basalt
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plastic is cool i want to pollute the environment

jagged bloom
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it wouldnt make a difference if the wufrum turtle were, say, demonite turtles

swift wharf
jagged bloom
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same function different theme

swift wharf
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YES

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demonite vermin that eats blocks > reinforced wulfrum turtle

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indirect upgrades >>>>>>>>>>>

jagged bloom
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yea if i ever get to making my mod itll have similar mechanics to wulfrum but it wont just be "wulfrum but i edited the stats and sprites"

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i just had an idea actually

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dont know if itd work tho

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its a thing you place and you right click it with a specific item and you take control of a small drill like the turtles

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itll be crafted with like 5 different materials

swift wharf
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that can definitely be coded into the game but then you fall into specific item suggestion

jagged bloom
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yeagimme a few hours i might be able to flesh this out

swift wharf
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i mean if you want this to be a suggestion, it can't be too specific

jagged bloom
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yea

swift wharf
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(and doesnt break any of the other suggestion rules for that matter)

jagged bloom
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ok i just had a better idea for the turtles

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instead of being infinite

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when a turtle breaks theres a small chance it drops itself

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like a throwing weapon but for digging

swift wharf
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again, kinda specific

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you can suggest "add more mining tools like wulfrum turtles" but not "add this mining item that does this and this"

jagged bloom
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ok

swift wharf
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how they will work is up to the devs

jagged bloom
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im gonna spend a few hours brainstorming ideas for a mod i wanna make at some point

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ill let you guys know what i come up with if you wanna hear later

swift wharf
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alright

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i am all about cool mining gadgets

jagged bloom
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k ill cya guys in a few hours

novel belfry
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I like the wulfrum theme

drowsy plank
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this one will be funny i think

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also i already asked the donor and was reminded of the old roxcalibur discourse

golden sonnet
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Good suggestion imo

drowsy plank
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but i think it's worth a shot

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yeah

golden sonnet
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Or you could add it to an existing structure or something

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Make it spawn on center planetoids or something

wide river
golden sonnet
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On the top of it like the normal sword shrine planetoids was my thought

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Or replace the sword shrine planetoids with roxcalibur shrine planetoids as enchanted sword is already craftable and dropped by enemies in cal

drowsy plank
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yeah that'd be fine too

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and you know

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has

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a shrine

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lmao

golden sonnet
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That too lmao

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you should add that it could be added to the planetoids in your suggestion, definitely not because I'm biased

cursive sun
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is it ok if i post discord suggestion?

golden sonnet
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Suggestions for changes to the discord should be addressed to the mod mail bot, just send a semi-formal Dm

glass arch
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sugg posting is only for game suggestions

cursive sun
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ok

jagged bloom
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2 and a half pages of ideas for my mod. wow

golden sonnet
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I've seen a couple of people express confusion over not having life regen while wearing omega blue, should I make a suggestion to move the disabled life regen from the chest piece to the set bonus? or is it not worth the suggestion

wide river
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Ignoring the life regen disabling, the chestplate by itself gives 12% increased damage, 8% increased crit chance, and Crush Depth on all attacks. Considering how mixed sets are highly discouraged in the late game, I don't think losing a set bonus is worth those stats.

That felt a bit off track halfway through, but go ahead. It's a fine suggestion, in my eyes

golden sonnet
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i looked at the bonuses first yeah to make sure nothing would be too broken, the boots don't give crush depth, but give more bonuses so I didn't feel particularly worried about armor mixing

wide river
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Go ahead, then. It's not like it breaks a rule

ornate kestrel
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I think it'd clear up confusion of people who don't read the chest plates individual stats and just check the set bonus

golden sonnet
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Yeah, I only made the suggestion because I just saw someone ask in #help-advice-read-pins , and have seen it asked before

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but I wasn't sure if it was worth suggesting or just the usual terraria players inability to read

glass arch
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i for one didnt know the regen negation didnt come from the set bonus

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makes sense as to why, i never use omega blue

wide river
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The only thing I'd maybe suggest is mentioning how it's easy to gloss over the individual parts of the bonuses, as the life regen negation is mentioned at the bottom of the chestplate's tooltip at the moment

ornate kestrel
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It's in a spot most wouldn't check

golden sonnet
bright crag
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It'd be cool if Roxcalibur was in a hell version of a sword shrine

wide river
wide river
glass arch
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hold on i gotta check something relating to an old suggestion

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never mind tmod crashed

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ok now tmods back up
that suggestion to make the vamp knives line rogue? technically that was a reversion suggestion

drowsy plank
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yeah we knew that lol

glass arch
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o

drowsy plank
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cause they used to be rogue/melee

glass arch
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never mind anything i just said

drowsy plank
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lol

frosty trellis
bright crag
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¯_(ツ)_/¯

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Let's see what the other devs think

toxic basalt
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@glass arch I posted a more revised version of a Destroyer rebalance suggested

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because the probes aren't the only problem

grave zincBOT
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@vernal moat - Your suggestion has received an updated status!

[Stop profaned enemies from spawning in the brimstone crag]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Move Nadir to Auric Tier]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@glass arch - Your suggestion has received an updated status!

[**Rename Elemental Gauntlet and Elemental Quiver **]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Update the Void Shrine Chest's Contents]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@random talon - Your suggestion has received an updated status!

[Add Auric Bricks or similar]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@ashen warren - Your suggestion has received an updated status!

[Add "Official" to the name of Music Mod]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

hollow ridge
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(i hope they all make it i just like that one alot

austere cargo
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Is there a way to see an armor's set bonus without either crafting and equipping the full set or looking it up on the wiki?

swift wharf
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no iirc

tired haven
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I think recipe browser had something like that in items tab?
Where you would see the full set icon alongside its pieces. Might need to verify that

unreal saffron
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Holy shit its crab bar

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Hi

golden sonnet
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Lmao

random talon
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I didn't know CrabBar was a dev!

tired haven
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(also it took like 30 seconds to load) HDfailure

fossil finch
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Yeah it takes quite a while to do it but it is very useful

golden sonnet
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Marnite doesn't have leggings wtf

drowsy plank
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nope lol

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it's a robe after all

ripe owl
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It's uh

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A toga

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(🤓)

soft quest
ripe owl
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Nope, it doesn't

tired haven
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Huh, just checked again, and it doesn't

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Wack. Wonder what it calculates if it doesn't even track those

glass arch
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it might use the wiki as like a database for set bonus stuff

tired haven
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That sounds like it'd backfire really quickly

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Also no way it'd make sense of forbidden circlet that way ultimatesmug

fossil finch
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Yeah it could be something about calamity's implementation of the reworked setbonuses that doesn't work with it or smt

wide river
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Hmm, that might be a problem
There's two separate suggestions in voting regarding changing Destroyer

toxic basalt
glass arch
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there were 2 evil island suggestions in voting at the same time and nothing broke

toxic basalt
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the only thing I hope now is that this one actually gets somewhere

fervent orbit
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i keep forgetting voting exists

wide river
fervent orbit
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also did alot of people just vote last night or smthn, feels like theres way more votes than the last 2 days

toxic basalt
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I think so? Idk

lunar falcon
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I would love to see some modded whips

wide river
lunar falcon
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Good. Maybe I'll not give up on summoner when it drops 🙏

toxic basalt
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not like summoner is already good

lunar falcon
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eh, doesn't feel enjoyable with just vanilla whips to me

half imp
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you can use other stuff too

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like slime puppet, sentries, right-click targeting, classless weapons

fervent orbit
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BUT MY TERRAGRIM DROP

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HOW DO I GET TERRAGRIM NOW

glass arch
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you dont need it

polar pine
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pretty sure its used for something

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but i forgot

fervent orbit
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some endgame item

hollow ridge
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only
names out 5 weapons

fervent orbit
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except terragrim

hollow ridge
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Waaa

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My minecraft sword

fervent orbit
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shrimply give terragrim a crafting recipe

drowsy plank
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terragrim is used in fuckin uhhhhh

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devil's sunrise

frosty trellis
drowsy plank
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so true :)

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tbh id love to see it reworked but i just have no ide what they'd do with it lmao

frosty trellis
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Idk either as I've played the EBF games and it's not like it has any special animations or anything to base the reference off fo

dense ferry
bright crag
dense ferry
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I prefer the latter

bright crag
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Ehhh

bright crag
dense ferry
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Fishing 🤮

dense ferry
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But in defense of Cosmic Elemental

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I did get a Terragrim from it once

bright crag
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Damn

dense ferry
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Infact, the first Cosmic Elemental I killed on my last pt dropped it HDfailure

bright crag
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I always get Bone Sword
When I get anything at all

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I don't have any particular interest in Cosmic Elemental
It can go imo

dense ferry
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Cei is cooking something with the Bestiary so idk

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I hope it will end up tied to the Distortion 🙏

wide river
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I don't think I've ever gotten any swords from a Cosmic Elemental

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The drop rates are too low to reliably get anything from an already somewhat uncommon enemy, and changing the rates would either lead to nothing changing or getting a sword literally every Elemental

ornate kestrel
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I didn't even know it dropped stuff

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I also forgot it existed

swift wharf
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AUGH reply ping

wide river
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It really feels like a lot of suggestions are just better once 1.4.4 is available
There's probably like a dozen suggestions waiting at this point

bright crag
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A bit too easy imo

glass arch
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if it was a fishing drop it would be at least some motivator to fish

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other than reaver shark (which many people probably dont know is unnerfed in cal) or the fishing weapons

swift wharf
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shimmer beam blade or smth

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or enchanted sword if you want ppl to use it in prehardmode

glass arch
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wait...

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why is arkhalis in the same vein as dev vanity sets

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its a fully functional weapon why not make it the shimmer variant of terragrim relogic

swift wharf
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because

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dev item

golden sonnet
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isn't terragrim going to be sold in 1.4.5 or whatever the next vanilla update is

swift wharf
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no clue

glass arch
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no clue

swift wharf
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but give it a decent obtainment method before that

grim tusk
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¯_(ツ)_/¯

swift wharf
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because fuck porting

wide river
glass arch
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probably chippy if i had to guess

swift wharf
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the voices in my head

bright crag
glass arch
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mmm good point i forgot about that

bright crag
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Terragrim was added precisely because Arkhalis was cool and they wanted a weapon of the same functionality to stay as rare shrine drop

bright crag
glass arch
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ye

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25 gold during a blood moon

swift wharf
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the 3 ppl who play that seed are celebrating rn

golden sonnet
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was just looking into it

glass arch
swift wharf
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that is the joke

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byeah just make terragrim the shimmered version of ench blade

bright crag
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That'd just remove the point of being "rare shrine drop" :p

swift wharf
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yes

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that is my point

bright crag
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I don't think it should be as easy to obtain as Enchanted Sword

swift wharf
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and so is the point of shimmer

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making rare drops less rare

bright crag
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Shimmer isn't hard to get...? And making Terragrim a shimmered Enchanted Sword would make them pretty much equal in rarity

swift wharf
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that qualifies as less rare

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  • shimmer is cool
bright crag
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Yeah, just saying that I disagree with putting them on the same level

swift wharf
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no problem,

bright crag
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Out of principle due to how they work and were established, but also because making Terragrim this easy to get also seems hard to balance

swift wharf
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if you want it to be a rare shrine drop, but easy to get, make it a shimmered version of a later sword

golden sonnet
bright crag
#

(That would remove the theme)

swift wharf
#

you got terragrim in prehardmode? neat, it's a good weapon to have

#

you just want it for a later recipe? get it from hardmode

bright crag
golden sonnet
#

It's tiny range just makes it not worth it, it works for worms like EoW and DS, but other weapons are better. Plus with calamity AI it can't stunlock bosses like it can in vanilla

#

If I have time I could try to do some actual tests this weekend to give numbers instead of just "I said so"

bright crag
#

That would be ideal

#

Because while yeah, it has a low range
It seems capable of some serious damage

swift wharf
#

but anyways there are other pre-boss weapons that are just as hard or even easier to get that perform better than terragrim

#

so you'd have to balance either them or terragrim, which is not worth it tbh

bright crag
#

Honestly, if Terragrim is average... what the fuck Re-Logic

fervent orbit
#

just give terragrim the exact same recipe as enchanted sword but with emeralds instead of ruby

#

problem fixed

#

get home safely

#

goodnight

golden sonnet
bright crag
#

Because they do balance more organically than Calamity
Considering, among other things, ease of obtainment
Which is why Shadow Chest loot immediately outclasses Dungeon Chest loot

golden sonnet
#

not that they are reliable source, but terrasteel even made a video about how bad it is in vanilla recently

bright crag
glass arch
#

maybe lock the shimmer to like
post eoc or smth if terragrim is best around post eoc

glass arch
#

isnt a nerf the last thing weaver needs

#

or am i misremembering

halcyon zealot
#

Yeah it doesn't need onr

north oracle
#

I sense a skill issue in suggestions posting

halcyon zealot
#

I do kinda feel that if using the transformer / stem cells it is too easy, but without those it becomes a bit obnoxious

north oracle
#

While he’s right, it gets boring and repetitive

He hasn’t even beaten phase 1 XD

#

Which seems more like not knowing you need to attack the tail tbh

crude geode
#

Hey can we ban the combo of skill and issue in this chat kthxbai

halcyon zealot
#

Electrified debuff damage is so much SAD

north oracle
#

Has anyone ever made a suggestion about making it clearer that you’re meant to attack the tail?

glass arch
#

that would be a good idea

halcyon zealot
#

@frozen spruce try equipping "the transformer" accessory, it changes the whole fight (his electric attacks are not a threat anymore and no more electrified debuff)

hollow shell
#

I'm surprised that suggestion has so many words in it with so little elaboration

glass arch
#

using big words doesnt always make you more photosynthesis

north oracle
#

Yeah
It’s just “this fight is boring and repetitive and I can’t beat it”

hollow shell
#

Osprey what do you find annoying about the fight?

golden sonnet
#

I mean, it is boring and repetetive, I agree with that

north oracle
#

it’s also not that bad with melee

glass arch
#

boring and repetitive is most sentinels imo

crude geode
#

Literally

golden sonnet
north oracle
#

I feel like he should’ve taken to help advice instead of going straight to suggestions honestly

hollow shell
#

ah, yeah

north oracle
#

…yeah

#

@frozen spruce can I suggest you go to #help-advice-read-pins and ask for help beating the fight before asking for it to be changed?

half imp
#

i do agree that weaver needs changes but

#

this aint it

glass arch
#

mans didnt even ask for help

frosty trellis
frosty trellis
half imp
#

there

#

also

#

how was the weaver suggestion before mine not !ed

half imp
frozen spruce
glass arch
halcyon zealot
red stormBOT
golden sonnet
halcyon zealot
glass arch
#

!wiki tesla potion

red stormBOT
glass arch
#

reduces the duration of electrified by 50% iirc

half imp
#

yea

frosty trellis
#

The lighting isn't even the thing that makes the fight hard tbh

half imp
#

so true

frosty trellis
#

It's mainly the dashes

#

That

#

Are

half imp
#

the dashes aren't bad at all tbh

frosty trellis
#

Cancer

half imp
#

nah

frosty trellis
#

The dashes are really dumb at times

half imp
#

the only time they're dumb is when he gets out of sync

#

and dashes at the same time as ice rain

frosty trellis
#

Phase 1 needs to be interesting and the dashes need to not be bad

half imp
#

the dashes are mostly fine though but a bit too much of the fight is just dashes

frosty trellis
#

The main thing I have with the dashes is the fact it can dash horizontal WITH more delayed lighting afterwards which feels bullshit

glass arch
#

phase 1 needs to not be ⭕

frozen spruce
half imp
#

here's a tip

#

hit the tail or use holy collider

#

holy collider flames always hit the tail, meaning you can hit the body and kill phase 1

halcyon zealot
frosty trellis
#

Oh yeah Holy Collider MELTS

glass arch
#

in sw p1 you gotta aim for the ass

frosty trellis
#

Or holy Collider if you're melee byeah

glass arch
#

and just circle the thing

frozen spruce
frozen spruce
#

I think the transformer will be the main goal

grim tusk
#

@frozen spruce try to reword the sugg to be less of a rant

minor spindle
#

last time I fought SW as melee I could just pretty much face tank the entire thing using the true biome blade, the healing from that on worms is tremendous

grim tusk
#

And try to be a bit more objective

#

Currently the sugg also has barely any valid reasoning

#

Storm Weaver is also a lot harder (at least for melee) than Ceaseless Void and Signus, as I have defeated Ceaseless Void on the first try, Signus on the second try, and I haven't gotten past Storm Weaver's 1st phase even after like 5 tries. I have already defeated Polterghast, just FYI.”

This paragraph kills your sugg

“Maybe give it less annoying attacks, make its first phase easier, and maybe even get rid of some segments.”

Elaborate on this

grim tusk
minor spindle
#

what's Lucrecia?

minor spindle
#

It may have not existed back then not sure

grim tusk
minor spindle
#

when was the cooldown added?

minor spindle
half imp
#

it is incredibly broken

grim tusk
half imp
#

full invincible vs all worms and a lot of bosses

minor spindle
#

huh guess it does not proc it then

#

that said i have not played melee in like half a year or so

swift wharf
#

unique phase 1 ai

frozen spruce
#

@half imp thanks for giving a better suggestion than mine

digital hatch
#

Give it a flame thrower

#

It won’t make sense but it will be more exciting

golden sonnet
#

Please no.

#

We need to take DoG's away, not give them to more things

polar pine
#

not gonna lie I find ceaseless void significantly harder than storm weaver

#

like the only reason cv might be easier is that you can tank it more easily

golden sonnet
#

I also find it by far the hardest of the sentinels, but it's also the only one that actually feels like a fight

polar pine
#

yeah

#

and honestly I still don't know what's happening in the signus fight because you just annihilate him

grim tusk
#

Yea Singus has been on the rework backburner for a while

glass arch
#

im guessing itll come around whenever the resprite comes?

half imp
#

honestly

#

All sentienels besides CV feel like they should also be longer fights

#

on top of being reworked

#

CV is great though

#

Oh that's why

#

CV has a 3:00 kill time

#

Weaver has 2:15

polar pine
#

question does cv have an indication of how many sets of orbs are left

half imp
#

Signus has 2:00

glass arch
#

sw needs to have the threshold for phase transitioning bumped up imo (like transition sooner)
plus probably a bit more HP added and a couple new attacks

polar pine
#

I feel like to a new player it'd be super annoying because you have no clue how long the fight is

half imp
#

eh

#

you see how much damage you do to him each time energy ends

polar pine
#

true

half imp
#

one can take an educated guess

polar pine
#

yeah fair enough

random pasture
#

CV is a well designed boss, though they dont do very much damage so they end up being pretty easy tbh, SW is harder purely because the electrified debuff is really strong especially on Death mode

#

If you throw on anything to negate electrified SW instantly becomes far easier

golden sonnet
#

I found CV much harder even on master death

random pasture
#

I first tried CV this run, but took several attempts on storm weaver

#

Idk

#

CV just really doesn't do much damage

toxic basalt
kindred skiff
buoyant idol
#

CV is impossible to dodge

kindred skiff
#

Cv annoying as hell

#

Actual hardest calamity boss

buoyant idol
#

I’d say just lock it like it’s vulnerable phases the whole time

toxic basalt
buoyant idol
#

Would make it a little too easy, increase dmg ig, maybe a new attack

toxic basalt
#

also doesn't SW still have somewhat of an attack overlap issue?

random pasture
#

CV is actually not that hard to dodge

toxic basalt
buoyant idol
#

Lies

toxic basalt
#

if it's rev it ain't so bad

buoyant idol
#

Death mode is agony

toxic basalt
#

on death it's a whole different story

buoyant idol
#

I needed post DoG items to win at a point

#

Post OD was still very, very hard

#

Scal was easier

random pasture
#

He acts in a set way every fight with a completely consistent pattern

halcyon zealot
#

Lol

random pasture
#

Ok thats just actually a skill issue

#

I literally first tried it this run on death mode and I am not good at the game.

buoyant idol
#

So you’re a god

#

Or my two brain cells are fighting for 3rd place

halcyon zealot
#

It might be the latter in this case

buoyant idol
#

Seems likely

#

How do you dodge it?

toxic basalt
random pasture
#

Multiple times

toxic basalt
#

ok so that didn't answer what I said earlier

#

I said before that he is a pain to avoid at all

#

by that I mean, not get hit

buoyant idol
#

That’s what I say, doesn’t deal much but hits you so much

toxic basalt
#

If a boss is really inconsistent to avoid, then there's a problem

random pasture
#

But the thing is, CV is not inconsistent. He is hard to dodge but not inconsistent. He always follows a fixed pattern every fight.

toxic basalt
#

Yes yes I know he has 8 different positions

buoyant idol
#

Sure, the energies are constant but the boss isn’t

toxic basalt
#

but he also follows your position no matter what

buoyant idol
#

He needs to hold still more imo

random pasture
#

Because he is fixed to your relative position like ares is

#

If you stand still, he also stands still

#

If you move, he will chase you in whatever position he is in

buoyant idol
#

The problem is that he doesn’t slow very quick, kinda just wobbles and messes you up

toxic basalt
buoyant idol
#

Agreed, that’s why it’s so hard

#

Perhaps somebody could make a suggestion about this? I gtg and on mobile

toxic basalt
#

eh I would but I'm more concerned about Destroyer atm

#

he seriously needs changes so he isn't unenjoyable asf

halcyon zealot
#

I mean every class has a way of deleting the destroyer tho

#

And the rest of his stuff can usually be ran from

north oracle
#

void is one of the most painful bosses to actually nohit, which means he's super inconsistent to avoid hits from

frosty trellis
#

Yeah

#

CV on it's own is kinda a joke

#

Since the dark energies deal no damage

north oracle
#

he's really easy to beat normally

frosty trellis
#

But to nohit is.... Yeah he becomes pure bullshit

bright crag
#

Ehh

#

When nohitting, you have enough damage to counter its relative difficulty

#

You just need to learn the ram patterns for each phase

north oracle
#

you don't have enough dps unless you're going to go way under MNL lol

frosty trellis
#

^^^

#

Even with shit like Nuclear Fury which deletes the dark energies you will get hit by them way more often than not

north oracle
#

even dazzling stabber which melts the fuck out of void (while being right around MNL) they're still inconsistent

small timber
#

I think with forbidden achieve existing they should just say fuck it and make cv static

north oracle
#

isn't that what inf phase 1 is looking like?

small timber
#

Currently a large part of what makes CV really annoying to deal with is that it "moves as you move", so you dodge an attack only to have the attack move with you and smack you in the face

glass arch
north oracle
#

awesome

small timber
#

Which makes it so you either have to melt the energies or ram is near mandatory to not get hit

bright crag
north oracle
#

the trailers i saw mostly seemed to be phase 1 and summoning, but it would be awesome to be the whole fight

north oracle
bright crag
#

Yeah

#

I think that we should make CV stationary in the Archives
And stationary during the fight

#

Would fit pretty much every aspect of CV

glass arch
#

yeah uh how does a portal move and for old lore how does a black hole move

hybrid steeple
#

when the portal to the distortion moves and is aggressive but only to the terrarian apparently

bright crag
#

You can argue that the seal enveloping it is enchanted

#

Which would make a lot of sense

#

And it'd use the portal's energy to neutralize threats

cobalt pewter
#

CV being stationary would be awesome

glass arch
cobalt pewter
#

just gotta make sure it's not fucked up on custom arenas or an edited archives

bright crag
#

Maybe because Yharim didn't try to attack it

cobalt pewter
#

just give CV an altar actually clueless

#

purely for its position

bright crag
#

If we adjust it to be stationary, could have the fight be started by the player damaging the seal

cobalt pewter
#

what seal

hybrid steeple
#

the casing around the portal

bright crag
#

^

cobalt pewter
#

sure

small timber
#

Make cv only summonable in archieve

Make signus only summonable in brimstone crag

And then somehow make a sky structure

cobalt pewter
#

nah cv shouldn't be limited to archives

bright crag
#

We have an idea for Sigsus already

cobalt pewter
#

just treat it a bit like

#

golem

bright crag
#

I do think CV should be in the Archives, yes

cobalt pewter
#

by native you can only spawn it in archives but at some point you could move it anywhere else in its legal area

bright crag
#

It matches with its lore and gives the fight a controlled environment

small timber
#

Though priority will be make archieve really hard to be destroyed

bright crag
#

Yeah :p

#

Otherwise you have a Viscount situation

frosty trellis
dense locust
#

it's not like signus is particularly necessary

cobalt pewter
#

why signus on crags specifically

frosty trellis
#

Yes Ik about the cosmic worm alternative crafting recipe

frosty trellis
cobalt pewter
#

seems out of place especially since signus' main goal is to fuck provi up

cobalt pewter
#

oh my fucking god what is it this time

hybrid steeple
#

n/a

#

this is why knowing the lore is important HDflr

#

its just kinda.

#

there

#

we dont really know what it wants

frosty trellis
#

You do realize the lore was re-written recently right Pizza?

#

I'm looking at Signus's lore and there is NOTHING that mentions any connection to provi or anything

cobalt pewter
#

yeah I was saying what is it this time

#

is it just fuckin

#

none

frosty trellis
#

More that he is an unfair fighter and that statis struck a deal with him to kill Braelor, whoever the fuck that is

hybrid steeple
#

"this time" as if this isnt the first time lore has changed in actual years

hybrid steeple
#

no
statis struck a deal with it to escape DoG

bright crag
#

^

hybrid steeple
#

he wouldve been thrown into the distortion with braelor if he didnt

bright crag
#

Braelor is Statis' buddy

#

And bf

frosty trellis
bright crag
#

Statis and Braelor were thrown into the Distortion
Statis struck a deal with Signus and got out of there

frosty trellis
#

I must've misread signus's lore item
Bc that's what it seemed like to me

bright crag
#

Braelor is still stranded lol

frosty trellis
#

AH

#

Okay

#

That makes sense

bright crag
#

Signus will be connected to Statis

#

We have plans for both

frosty trellis
#

If statis is so important why does Statis's Ninja Belt suck ass

bright crag
#

Weaver isn't too hard to make a summon for
CV would be in the Archives

serene tendon
#

When will Cal devs realize they don't need to add lore to Terraria?

frosty trellis
#

Idk ask Cei that question

bright crag
#

We don't need to
We want to :p

frosty trellis
#

That as well

#

There is no need

#

Only a want

hybrid steeple
serene tendon
#

A game like Terraria is inherently nonsensical. Trying to make it make sense is a horrible idea in my opinion. But if they DO want to add lore, at least make it present within the game itself, like in Hollow Knight.

hybrid steeple
#

!wiki lore

red stormBOT
hybrid steeple
#

!wiki bestiary

red stormBOT
hybrid steeple
#

shrimple as that

bright crag
#

And a surprising amount of stuff is actually explainable

serene tendon
bright crag
#

If anything, having lore helps figure out our direction and how everything fits into the mod

glass arch
bright crag
#
  • Magic is real in Terraria
#

And we don't make lore for shark weapons :p

#

We rarely make lore for any weapon

glass arch
#

yeah the only ones with really any lore are the exhumable items (and the exhumed ones too) afaik

bright crag
#

Exhumable items have... not lore, more like
Lore-relevant descriptions

#

Victide weapons have lore

serene tendon
#

Terraria is a game that's filled with random stuff the devs made while high at 2 AM. I like the charm that comes from such randomness

bright crag
#

Wulfrum has a bit of worldbuilding

glass arch
#

ah yeah victide

bright crag
#

And Aerialite will have lore

serene tendon
#

Why do you fight a giant plant after a robot trio? Because why not?

hybrid steeple
#

no ones forcing you to care about the lore

bright crag
#

I don't think adding lore compromises much of the randomness
You still have the same set of bosses, except you can choose to learn about why they're there and how they relate to the world

serene tendon
glass arch
#

yeah the lore is there for people who want it
if you dont wanna care about it dont care about it

serene tendon
glass arch
#

thats where you can choose to ignore the lore

#

again you dont have to care about any of it

hybrid steeple
#

when the video game doesnt cater exactly to your want for random disjointed nonsense and includes things for people who like games with story

bright crag
#

Eh
It's an extra layer of randomness

#

And I understand how you prefer that

#

Just that some people would rather have lore and an overarching narrative
Those people are both in the community and the dev team

lucid flare
#

the arms dealter does say that "you don't want to know" how the minishark works

cobalt pewter
#

config sugg :wires:

wide river
#

I don't think it's necessarily asking for a config
It could be like a visibility toggle, although in some cases that's worse than a config

polar pine
#

how much faster are they than angel treads?

wide river
#

4 mph faster

polar pine
#

feels kinda pointless then

wide river
#

It's at the cost of 12% acceleration as well

polar pine
#

oh yeah definitely pointless then

wide river
#

Also, if you have a difficult time progressing with the Seraph Tracers, then don't use the Tracers?
Just have any lunar wings or the Celestial Starboard instead

small timber
#

@long aspen they are making a line that is purely boots, aka angel treads upgrade
instead of "making tracers not wing", that is in fact intended: tracers are meant to be wings + boots

#

soon™️

long aspen
#

awesome

small timber
#

isnt those rockets very glassy?

#

which is the main way you are supposed to deal with them

lucid flare
#

you can hit them?

royal tapir
#

I mean, it's quite a small target

glass arch
wide river
glass arch
#

thing is though they're super fucking hard to hit and often times they bunch up

#

so you kill one but then theres also 4 others there that are ready to steal your vital organs

small timber
#

I mean when you are running in a single direction they also come from a single direction

#

the only time when I have trouble to deal with them is on master ftw, but I also have like no actual damage to kill them

royal tapir
#

When are you running in a single direction against PBG

small timber
#

when rockets are fired, PBG have a dedicated phase to stand still to just spawn rockets and mines

royal tapir
#

Which leaves them spread out anyways

small timber
#

and a large part of dealing with charges is to just keep moving to identify what direction PBG is charging from

royal tapir
#

You're not really purely moving in one direction

small timber
#

the only phase I didn't really run is plague nuke barrage but that is also down to preference, I just like standing still more for that phase

#

you just have to run in 1 direction enough that the rockets turn to you and chase in one direction

#

which as you stated the rockets have strong homing which help to achieve that, since you only need 1-2 second

royal tapir
#

Even small fluctuations in vertical movement can throw things off considering they still have tiny hitboxes

small timber
#

you need to be using like fault line for it to be a problem

royal tapir
#

I don't think being forced to kill a minion like this just to survive is good design

small timber
#

because once they chasing you you just fire in their general direction and it is done

royal tapir
#

Definitely not true from experience

glass arch
#

the main issue ive had with em is they seem to invalidate any piercing

small timber
#

can you specify what difficulty mode you are using?

#

this is rev and the rockets are like, a joke

#

unless death significantly change it, sec

#

it get faster at later phase but I am also using fault line yoyo bag

#

which is like, bugged and dealing 33% damage I am supposed to be dealing

royal tapir
#

Why does damage matter

glass arch
royal tapir
#

And yes it getting faster in later phases is the biggest issue

glass arch
#

they just dont take enough damage in my experience

#

they clump up and then it takes forever to kill em

royal tapir
#

I still maintain that in their current state they force either using a movement build to outrun them or a weapon with fast firing/homing

dense ferry
#

I never had problem with these missiles

small timber
#

because if you have enough damage you can straight up kill it

north oracle
#

you can just drink a tesla potion and totally invalidate them too, and with a strong enough build that doesn't even seem to matter

royal tapir
#

Tesla Potion is an edge case

frosty trellis
small timber
#

if anything about PBG I want to complain about it is the fact that it still can do charges from suspiciously vertical position

#

for rockets it is definitely something I don't really have a problem with

frosty trellis
#

I mean that's with fishron wings

#

And well

royal tapir
#

And they still kept up

frosty trellis
#

If you need post optional boss gear to reasonably dodge a bosses attacks on the same tier

#

Then like

#

No

#

That IS a big issue

glass arch
#

and a boxed in arena
i tend to fight pbg on the surface for more room which means usually no walls

dense ferry
#

I

frosty trellis
#

I fight him underground so I don't accidentally enrage him

dense ferry
#

Don't see how that's a problem tbh

frosty trellis
#

Bc he enrages outside the jungle

polar pine
#

oh I see

dense ferry
#

Idk I never had a problem with these missiles

glass arch
#

i notice the walls break a good chunk of the missiles

frosty trellis
#

I mean

dense ferry
#

I tend to use Tyrant's Ultisword for PBG tho so idk

royal tapir
#

Well there you go

frosty trellis
#

If the missles are keeping up with fishron wing speed with perfect homing
Then if you have lesser wings bc you haven't fought fishron yet you cannot outrun them in any reasonable capacity or kill them

dense ferry
#

But even then, those thing are just

#

Super frail

frosty trellis
#

I've been hit by their ridiculous speed and being kinda hard to see in the underground jungle multiple times

glass arch
#

sometimes even rams cant reliably hit them

drowsy plank
#

yall been busy christ

frosty trellis
#

Far more than I am willing to admit

frosty trellis
dense ferry
#

Genuinely seems like a skill issue but idk

frosty trellis
#

Rams can Kill Them and then you take the explosion damage

dense ferry
#

I will see when I eventually™️ reach PBG in my pt

bright crag
#

Not super frail
Based on my experience with a more balanced setup, they might need a tiny velocity/HP decrease
I'd be more inclined to the latter

frosty trellis
bright crag
#

I do like the missiles being so precise

royal tapir
glass arch
#

they could have a bit less precision imo

dense ferry
frosty trellis
#

I would like less precision

dense ferry
#

Besides, Boss Rush is completely different from fighting PBG normally

royal tapir
#

But if the minions are forcing a certain playstyle just to be manageable then that's not a skill issue lol

glass arch
#

like they can still be precise
just not this precise

frosty trellis
#

That is just boring

#

That's not a skill issue that's just boring

dense ferry
#

Anyways yeah idk I legit never had an ounce of trouble with these minions

#

And I fought PBG A LOT

frosty trellis
#

Not to mention if they have fishron wing speed then like, they are a bit fast

bright crag
#

Their precision encourages clever movement
Idk, I just like how hard it is to shake the missiles, it has always proven to be an interesting gimmick

royal tapir
#

The subs have jecting with tives

glass arch
#

a lot of times i dont do duke until post pbg and i can tell you for a fact the rockets are pretty damn hard to dodge if you dont have the speed from fishrons

north oracle
#

i don't use fishron wings often, i usually just have tattered fairy
don't often have issues with them tbh

frosty trellis
#

Exactly

#

I've always had problems with PBG

#

People in cmt always got mad at me bc I said PBG is harder than Yharon

The plague misses are a good part of that

#

The plague debuff causing visibility issues after you get hit doesn't help anything

glass arch
#

the minions are pretty much the only part about it i dont like (i really fucking hate it when bosses have minions)

frosty trellis
#

It depends on the boss tbh

bright crag
#

^

frosty trellis
#

Leviathan's minions are fine

dense ferry
#

I guess they can be toned down a bit tbh I wouldn't mind

bright crag
#

Eehhhhh

frosty trellis
#

That isn't the issue with Leviana by any stretch

bright crag
#

I vastly prefer PBG's minions over Leviathan's

#

Aberrations are really annoying

royal tapir
#

On a separate tangent, can I talk about how Plague reduces your damage by 15%

frosty trellis
#

Leviathan's are far more managable than PBG's

north oracle
bright crag
#

And they are also very tanky

dense ferry
#

Anyways I should go write now bye

north oracle
small timber
north oracle
#

i hate those minions

dense ferry
#

But before I leave

frosty trellis
bright crag
#

They really aren't

dense ferry
#

Leviana's minions are fine for the most part, unless they cuck you

royal tapir
dense ferry
#

Most of the time it's just a matter of dodging to the side

wide river
bright crag
#

Well, then we have completely different game experiences :p

small timber
#

but not outrunning the player

north oracle
#

abberations are a huge pain HDfailure

royal tapir
#

Where did I say outrunning

frosty trellis
#

Not outrunning the player With fishron wings

#

Do it

#

Without fishron xpc

small timber
#

and I definitely am not mobility focus build, I use 1 angel treads

small timber
frosty trellis
#

Oh

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Huh

#

Well damn okay

small timber
#

especially in this case you just have to run around long enough to destroy them

royal tapir
#

Hadal Mantle I think did get a vertical speed boost recently

frosty trellis
small timber
#

and it is a tier of wing you are expected to have

glass arch
#

not sure if this has been changed since i last fought levana (earlier today on 1.4.5 xd) but levi seems to spit the cookies at a close distance to the player

royal tapir
#

Having to move at full speed in the air to keep them manageable on god

small timber
#

fishron is straight up better, let alone empress (which have a press W function)

frosty trellis
#

The levi vomit is the part about leviana that's just bullshit

bright crag
small timber
#

if rockets is currently indestructible then yes this speed is a problem
the fact that it is destructible (you kind of is intended to), and it is glassy I think it is fine

frosty trellis
#

It's offscreen dest destroyer lasers but half your fucking screen

small timber
#

especially that this is death mode low HP

bright crag
#

I think the biggest problem is the lack of coordination and synchrony between Levi and Ana
They work in entirely separated patterns

royal tapir
#

I would rather their speed be toned down or precision reduced, it still seems quite overtuned from that video

bright crag
#

Just uncoordinated overlap

frosty trellis
#

Everything is contradictory and overlaps too much

royal tapir
#

I hate comparing the two mods at all
But the coordination is why I love Infernum Levana

frosty trellis
#

I don't remember the fight tbh

small timber
#

you can straight up just destroy them with any weapon that have piercing or aoe, you can ram them, tesla potion also works; I was intentionally let them live for extended period of time for showcase purpose

bright crag
#

That moment when Cal doesn't have a single boss with legitimately solid coordination

glass arch
#

the worst part about levana is the massive damage sponge that is levi imo

cobalt pewter
#

calamity bosses are just

vanilla bosses

and we know how coordinated multiple Terraria bosses are

small timber
#

and I dont even have mobility aside from wings (that everyone has, for PBG in fact you have to kill golem so you definitely have access to it), and angel treads

bright crag
#

Deus has the best coordination imo but that's because it relies on the player
A smart player can make the worms synchronize pretty well

small timber
#

and my weapon was a fault line which is definitely not ideal for clearing rockets

bright crag
#

Guardians are ok

cobalt pewter
#

at least Infernum gives a damn about collaboration fights

frosty trellis
small timber
#

and of course it is death mode low hp

cobalt pewter
frosty trellis
#

^^^^^^^^^^^^^^^^^

glass arch
cobalt pewter
#

why fight bosses that you can barely see unless they charge

glass arch
#

but i can see how you didnt get that because like my glasses im not clear with what i say

frosty trellis
small timber
#

guardians current problem is the "switch side" mechanics feels really forceful

frosty trellis
#

I was using pre-nerf christmas tree sword at the time to try and melt him and was doing pretty well

small timber
#

you are forced to switch side with it or you definitely get contact damaged

#

other attacks of guardian I am fine with

bright crag
#

Leviathan is easier to kill than Anahita in fact

frosty trellis
#

Oh by far

#

But harder to dodge

royal tapir
#

Why does everyone say Guardians is a rungod fight anyway

frosty trellis
#

Especially with both on the field

royal tapir
#

I've like barely had to run at all when fighting them

bright crag
#

I have some gripes with the Guardian fight on principle

cobalt pewter
#

Guardians is a circle fight

north oracle
#

the strategy i instantly go to is rungodding phase 1

cobalt pewter
#

anyone who says rungod are stoobid

frosty trellis
#

Okay Pizza what era are you living in?

north oracle
#

circling phase 2

small timber
#

if there is an easy way to deal with the boss people will always say it is ideal, eg: "fallgod mandatory exo mechs"

north oracle
#

and hoping like hell i don't get fucked in phase 3

cobalt pewter
glass arch
fossil finch
#

Fabled rest phases

north oracle
bright crag
#

And because it gets shred by piercing

fossil finch
#

Leviathan when it sees our tears of heaven

cobalt pewter
#

I haven't touched the mod in ages

frosty trellis
glass arch
#

idk the fights surrounding plant arent my favorite in general
especially not aureus fuck aureus

royal tapir
#

Leviathan when I pull out the Aurora Blazer

cobalt pewter
#

is Aureus still garbage

royal tapir
#

No

frosty trellis
#

No not at all

glass arch
#

the rest phases actually exist and do something now

frosty trellis
#

Aureus is much more interesting and less bs now

glass arch
#

(i still hate it from Bad Experiences™️)

north oracle
#

he's still not terribly fun imo, but he's way less bs and much more entertaining

frosty trellis
#

If leviana wasn't such a bullshit problem with Aureus fixes I would've returned to nohitting by now

royal tapir
#

Why not just
skip it HDfailure

frosty trellis
#

Because I like doing it in a pt

#

Like

#

I was doing my nohit journey as a pt

#

Lol

royal tapir
#

You do you ig

frosty trellis
#

I don't use Elysium at all or any of that crap
I build my own shit in a pt and all

glass arch
#

elysium... how nice it will be to finally use that

#

someday i shall

frosty trellis
glass arch
#

yeah

#

but im also playing through an ungodly amount of 1.3 rn

frosty trellis
#

I don't like pre-built stuff
It always feels off to me
I like building my own stuff bc it fits my playstyle better

glass arch
#

nah

#

its still in there

frosty trellis