#suggestions-discussion

1 messages · Page 128 of 1

crude geode
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wdym that's just jungle armor

ornate kestrel
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No

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The ore

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We CLEARLY don't have enough jungle themed ore

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So we should put a pre hardmode one

crude geode
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wdym jungle spores are an ore

drowsy plank
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chloronite

ornate kestrel
#

Hmmmm

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Yeah

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Chloronite

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That'll do

drowsy plank
#

used to make phytoplankton armor

ornate kestrel
#

Sure

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And weapons ofc

small timber
#

speaking of chlorophyte armor I still prefer if they kept the chlorophyte to shroomite/beetle/spectre direct upgrade because finding shimmer can be very unintuitive and many new player/old return player might not even know it exist

but yeah this is a bit off topic

crude geode
#

anyways love that this might lead to the natural conclusion of all 3 of the auric tesla downgrades being reworked, leading to auric tesla itself being reworked to not be 3 armor sets in a trench coat

novel belfry
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it also feels MORE interesting anyways

ornate kestrel
#

Auric is... Boring to say the least

novel belfry
#

like, these armors feel more interesting by being upgrades to an armor set

drowsy plank
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this is why we need desert perennial to pass voting

north oracle
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desert perennial would be pretty cool

ripe owl
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I.e. we need to stop posting any suggs for the week

ornate kestrel
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Sure

north oracle
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oh i have no intention of making any XD

crude geode
#

same clueless

ornate kestrel
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Oh no

drowsy plank
#

95 is good for how recent it got into voting, but im woried the drunk princess plate sugg might give it some challenges

ornate kestrel
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Oh, it will

ripe owl
drowsy plank
#

hopefully

ripe owl
#

NNOOOOOOoooOOOoooOOoO!

small timber
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the dev that made galaxia/ark line already leave the team so I think a further unique upgrade is unlikely

ashen warren
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i didnt know

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i just stated this because imo biome blade line is much more interesting and fun to use than ark

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and it being used in ark is

small timber
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but yeah in a more practical sense
most of the "special mode" of galaxia is really like, not very useful

ashen warren
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underwhelming to say the least

small timber
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it is unique though

ashen warren
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im made this sug because im doing a melee run and i think its just sad that prolly my fav weapon is used into something not as unique

hollow shell
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AotC was designed with Galaxia's aspects in mind
but, I suppose if the devs are willing and able to match the quality of those weps, they can make a separated version and have the weapon lines not conjoin

ashen warren
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but if possible i think it will be nicer to give seperate versions of each sword

cobalt pewter
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yeah I also hate how the BB line is completely vored by ark by Aotc

ashen warren
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but when are you going to change attunements in scal? or yharon?

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i feel like that was designed in mind with the later arena-like boss fights

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so it doesnt need any changes imo

hollow shell
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You don't need solid ground to change Galaxia attunements afaik

cobalt pewter
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yeah Galaxia attunements are a free cycle

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they already got rid of the biome requirements when it became Galaxia

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since they're less biome effect and more constellations effect that resemble some biome effects

cobalt pewter
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making terminus accessable only post aew sounds stupid

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plus it's no longer a boss

twin cape
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it could be considered as guardian of terminus

twin cape
cobalt pewter
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ok and

ripe owl
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Calamity is not Infernum

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If Infernum does something it doesn't mean Calamity's supposed to do it too

crude geode
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Wdym that’s clearly how it’s supposed to work

swift wharf
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It SHOULD be how it work

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good boss design

cosmic karma
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i could see it being post scal/exo since thats the latest boss that shows up

swift wharf
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i mean if you managed to go down into the abyss and get it

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you deserve it

drowsy plank
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yeah

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p much like

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why

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who cares if you get terminus pre boss

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we need to lock the chest in hell lab bc what if you get murasama early you could throw it out

ripe owl
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You could trash every schematic

golden sonnet
ripe owl
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Nope

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You need to decrypt most of them

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Which already means you can't unlock all the recipes

golden sonnet
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I'm pretty sure just picking them up allows you to craft the schematic

ripe owl
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Oh huh

minor spindle
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Who goes to the depths of the abyss in pre hard mode without knowing what termanis is then throws out termanis like when you find a new item why would you ever throw it out

dense ferry
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Who can get there phm without major Return Potion abuse tbh

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Btw I feel like suggesting those to inflict Chaos State for the lols but

minor spindle
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Amidas buff lets you I do it all the time

dense ferry
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Oh yeah that thing exists

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Still

minor spindle
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Yeah I always get termanis after skeleton

dense ferry
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Getting the Terminus Pre Boss means absolutely jack shit

minor spindle
#

I think it's locked to post skeletron still

dense ferry
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Saying it's "not Lore accurate" or that "it's kinda lame" is not an argument when you directly go out of your way just to go get that thing

minor spindle
#

Yeah

dense ferry
#

I can say it's lame to fight Yharon Pre ML, but that isn't changing the recipe

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Non linearity is something Calamity always had and will always have

golden sonnet
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I know it's been harked on already, but who cares if you get it early. You won't be able to get far at all, and even if you could with bugs or something you get...... A rock.

twin cape
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did i caused this

ripe owl
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That's a regular event in here, don't worry

cobalt pewter
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go take a guess

golden sonnet
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Some posts cause heated debates and insults, this is just a discussion and criticism

dense ferry
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This

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Really isn't heated

minor spindle
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Yeah

dense ferry
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Or insultive

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We are just talking about the sugg

minor spindle
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Yeah I've seen way worse on here

golden sonnet
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Yeah, that's what I was saying "this is just a discussion"

dense ferry
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I can't read

golden sonnet
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The OP asked if they "caused this", so I was just pointing out nothing was really caused, people were just talking

minor spindle
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Yeah

glass arch
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ok no offense about the suggestion but does op know about punctuation

swift wharf
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it's ok some people had worse takes before

bright crag
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With a more effective lock, even

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It's just not as simple to do
Will likely be added in an Abyss rework

dense ferry
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I see

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Wonder how the Shrine will be like tho

bright crag
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We'll see...

ashen warren
ripe owl
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There's more to come, it seems

ashen warren
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or does new aesthetic throw me off

ashen warren
glass arch
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a lot of biomes were touched up with worldgen but there is more than just that thats planned iirc

ornate kestrel
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Soooo

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How come the galaxia suggestion is allowed?

bright crag
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None of the biomes were reworked entirely

glass arch
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it has reasoning other than it would be cool too

bright crag
#

Yeah
It also isn't specific

drowsy plank
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i guess one could construe it as high effort or specific item if you really wanted to be a hardass about it but it's Fine

ornate kestrel
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I was thinking about it possibly being high effort

grim tusk
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I see no reasoning

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Also BR KS makes sure you cannot just fight terminus

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And this would also fall on removing non-linearity

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@mmaatteesss#2084

drowsy plank
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@twin cape

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huh

twin cape
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?

drowsy plank
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maybe it's just my phone not loading it but that didnt look like a ping...

twin cape
grim tusk
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@ashen warren A Galaxia upgrade would be extremely complicated to add

glass arch
grim tusk
drowsy plank
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hey i mean just use daedalus sandstorm clueless

grim tusk
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Not strong enough

glass arch
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mfw 2.6m hp DS

drowsy plank
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surely it will never just get nerfed

twin cape
grim tusk
twin cape
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i even defeated aew its not that hard for endgame

drowsy plank
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okay u should read. everything else shade said

glass arch
twin cape
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you should have scarlet deil and all of endgame weapons/ armor and yummy yummy accessories

glass arch
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like bullshit you're able to take out a 2.6 MILLION hp desert scourge post skeletron

twin cape
drowsy plank
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your suggestion is pointless

twin cape
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this is second time my suggestion is pointless

glass arch
drowsy plank
glass arch
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the sheer hp of everything is a progression lock in itself

twin cape
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unless if somebody crazy enough to defeat the boss rush pre boss but i dont thinks so

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only time will tell

drowsy plank
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so you see why locking it behind... aew who isnt even an actual boss and they are actively trying to remove incentive to fight from doest make sense right

twin cape
glass arch
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even if you can make it past the 2.6m hp ds theres still the 500k hp eoc to do
and the 1m hp crab and the 1.1m hp eow and yknow you just wont be able to do it

drowsy plank
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it's like talking to a brick wall

drowsy plank
twin cape
drowsy plank
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we just explained why that doesnt matter

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for like the past hour

glass arch
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??? mura already has a progression lock

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you can obtain it preboss but you cant use it until post yharon

twin cape
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jetstream sam can solve that

drowsy plank
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progression lock on use mind you, not obtaining

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that is an easter egg taxevasion

glass arch
twin cape
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no

glass arch
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exactly

twin cape
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what about on marksman bullet

drowsy plank
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what about it??

glass arch
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marksman bullet? you mean it being pretty good with snipers?

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its not unbalanced like it used to be

twin cape
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what about oathblade aiming based on cursor

drowsy plank
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you're just listing shit

twin cape
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i dont know whats the name of that blade dropped from demon

drowsy plank
#

what are you trying to say here

twin cape
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then nvm

drowsy plank
ripe owl
drowsy plank
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ok well anyway very funny how there have been 0 valid suggs this week

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well recently i mean but w/e

ripe owl
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How the hell is that even related to Terminus being not progression locked

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I don't get it

drowsy plank
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i think he was trying to say that was. somehow an easter egg??

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and because marksman has an easter egg henceforth it should not be balanced because murasama also has an easter egg that makes it unbalanced

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or something

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i refuse to believe they are actually 13+ with the reading comprehension they have but it's not my place to talk about this

ripe owl
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Meanwhile Enchanted Sword

twin cape
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so that would make fighting more bearable

drowsy plank
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lol

glass arch
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meanwhile LITERALLY EVERY WEAPON WITH A PROJECTILE:

ripe owl
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Man I love when your interlocutor runs away from the conversation

half imp
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this conversation was ???

glass arch
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i agree

drowsy plank
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this how sugg-disc work simply feelsgreat

ripe owl
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I wonder if the guy would just leave the server in a minute or so

half imp
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got pinged by a dev who said no

continued to argue for the suggestion

drowsy plank
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he had his suggs shot down before for barely even being ideas before so i dont think this will stop him

errant bobcat
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Why was galaxia sugg ❗ed

errant bobcat
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Ahhh ok

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Ty

drowsy plank
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best sword in the game

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lol

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lmao even

errant bobcat
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At least they said almost

small timber
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"best sword in the game" that you have nothing to use it on while the only thing you can use it on for some reason is resistant to it

errant bobcat
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I feel like that would be doable tho

kindred skiff
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Doesn’t it go against rules

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And the reasonin is really weak

drowsy plank
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im just gonna wait until Shade says it's too much work or not
the fact it's completely aesthetic does make it a bit hard to have reasoning for it

small timber
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I will be honest I am unsure if this count as "reference" suggestion (since for obvious reason it is a reference, without being an actual reference suggestion) but yeah

bright crag
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There's also the fact that Galaxia is already pretty close to the endgame

drowsy plank
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they never explicitly mention MGS just an unsheathing animation which couldnt hurt ig

small timber
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tldr is they can always just make galaxia viable for scal and exo yeah

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just like, buffing the non-spinning modes (aka those that are harder to use)

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it is not like pre-Yharon weapon being viable on scal and exo had never been seen before

kindred skiff
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I mean the animation could be as simple as the blade turning from a dull color to its sprite

errant bobcat
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Or just buffing it post yharon for those that still want that playstyle

kindred skiff
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It could be simple but then again it’s kind of iffy

dense ferry
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Honestly I like the idea of giving an animation for unlocking the Murasama

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But yeah this one is way too specific

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Just make a simple unsheathing animation and then a small effect

errant bobcat
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Yea it seems like a cool idea

drowsy plank
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@deep field you think you could make it a little less specific and elaborate?

kindred skiff
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It just needs better reasoning

drowsy plank
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that too

dense ferry
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The Murasama is an iconic weapon and one you get SUPER EARLY ON

dense ferry
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Finally getting to unsheath it is pretty cool

errant bobcat
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Less just, it don’t make sense, and more: would provide a better sense of accomplishment and satisfaction

kindred skiff
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You can also use it super early on

swift wharf
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you could highlight the unlocked murasama

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inventory effects my beloved

drowsy plank
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so true

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it seems our suggestor is. not coming back
well someone else can just suggest it once this one gets flagged for being hyperspecific lmao

bright crag
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Weapons should have defined stats, without getting buffed after x boss

glass arch
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weapon scaling moment

golden sonnet
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Wdym, I love killing a boss for a 1% drop so I never need to get another weapon

wide river
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I was going to make that suggestion regarding Divine Geodes today, but I think I should wait until the next group of suggestions are sent to the devs

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Just to be safe

drowsy plank
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makes sense tbh

golden sonnet
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The odds are good, we might be able to finally kill jungle materials

wide river
proper granite
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i was thinking if polterghast's permanent upgrade item was given to old duke and more of old duke's weapons had post-DoG upgrades like the fetid emesis does, it would feel more rewarding to go for old duke rather than just doing it for the accessory

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cause old duke's drop table and spawn method is weighed like duke fishron but unlike duke fishron its drops dont typically last you multiple phases of progression

solemn dust
#

Some of the OD drops are good for dog

solemn dust
proper granite
# solemn dust Some of the OD drops are good for dog

that's true but i never feel like its ultimately worth it in the end in my playthroughs since you'll need to kill it several times in order to get the weapon drop which is time you couldve spent just fighting DoG in the first place

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and once you kill DoG... well the ranger drop is still relevant cause of its upgrade but i dont think the rest of them are materials

wide river
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Considering most if not all of the rage and adrenaline upgrades are from bosses that are out of the way, it does seem a bit weird that randomly a boss that is in the mainline progression just gives you one

proper granite
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well polterghast is technically an optional boss i think but its like how eater of worlds is optional

wide river
#

Like, half of these are easily skippable

bright crag
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We do have some ideas on how to make OD more relevant

weak field
#

Someone just really wanted to make antidukeron

solemn dust
bright crag
#

Moving the adren upgrade do OD is weird, but at the same time
It kinda sucks that Polter has both a mana and an adren upgrade

wide river
glass arch
wide river
bright crag
#

There were two main suggestions in dev afaik, of which I prefer the former
Making OD "lock" Acid Rain tier 3 and improve that event, or making OD post-DoG, as an optional gear-boost for Yharon

proper granite
#

like the polter perma upgrade

bright crag
#

Not really, unless you're skipping bosses

golden sonnet
#

yeah, providence is in between and a pretty major boss

bright crag
#

Plus Folly's upgrade is for Rage

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Aureus and Ravager being way closer by that logic:

proper granite
#

fair enough

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i do dragonfolly then polterghast but thats because im a sicko who likes pain

wide river
#

Oh yeah, I remembered about the Murasama suggestion.
It's supposedly too specific in how it wants it to be executed

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I also don't think that an animation would work, because I don't think it's ever stated in game that Yharon unlocks the Murasama upon defeat

fervent orbit
#

guh

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i go away for 5 mins and theres been an entire conversation without me

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this always happesn with sugg disc

wide river
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Due to that, it would require the player to either have used the wiki, or just know about the unlock somehow

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There could be something similar to Skeletron's status message regarding the Abyss Chests, I think.

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Where it just says that the Murasama is ready for use but in a vague enough way that it doesn't tell you outright

fervent orbit
#

what if i just

#

suggest that rn

grim tusk
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@deep field suggestion has no reasoning

fervent orbit
#

Make the tooltip for the Murasama clearer

The Murasama is well known for being locked behind Yharon. Despite this, there is nothing in game that tells the player that the Murasama has been unlocked after Yharon's defeat, with the only way of knowing is to already know when it is unlocked or look through the wiki. Because of this, I believe that the tooltip in Murasama should be clearer so the player would know which boss they would need to defeat to unlock the Murasama.

#

any changes before i send?

drowsy plank
#

hm

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feels weird to have a single weapon get a status message tbh

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like

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what about roxcalibur

fervent orbit
#

true

swift wharf
#

make the inv item icon animated

drowsy plank
#

^^^^

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simple as

fervent orbit
#

should i also include roxcalibur into the suggestion too?

drowsy plank
#

i just dont love the idea

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WoF has a ton of status messages too and like

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it's ONE item

golden sonnet
#

lmao, WoF 10th status message when

drowsy plank
#

there has to be a better way to handle that

fervent orbit
#

lo

drowsy plank
#

i liked the inventory animation idea

fervent orbit
#

the inventory animation wont work if you dont know its unlocked in the first place tho

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maybe roxcalibur message only happens if a player has picked it up in pre hm?

proper granite
#

i like the idea of it being very vague something like "you feel strength flowing through your veins!" and then players remember that sword that needed you to prove your strength and make the connection

proper granite
#

for both swords

drowsy plank
#

status message bloat 😭

fervent orbit
#

cog u brought roxcalibur into this convo

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u find a fix

drowsy plank
#

i brought rox into this because i think just making the item shiny in ur chests would be enough

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and like yeah i know it doesnt let u know if u already picked it up but also it's also craftable and we dont need to hold the player's hand 24/7

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an item animation that you can then right click to "activate" the item feels like it'd be enough

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make a "sheathed murasama" and "cursed roxcalibur" or something

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throw a status message on em like the plantera keys

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yknow?

fervent orbit
#

ah yes tooltips. the most read thing on earth

drowsy plank
#

which is why you have the in inventory animation

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if it starts fuckin glowing you might actually read said tooltip bc like wtf no other item does that

fervent orbit
#

whos going to look thru old chests with random shit in it

wide river
#

The Status message that I was thinking of was something like
"A famed swordsman's blade has unsheathed..."
But I can see how something else would be better

drowsy plank
#

they'd assume it's something out in the world

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because that's what we use status messages for

fervent orbit
#

fine

wide river
drowsy plank
#

nope lmao

undone cedar
#

Past few weeks tbh

drowsy plank
#

i mean that aint true we got plenty of good ones in voting right now

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yesterday or the day before idr which was p good for suggs

drowsy plank
#

💥

bright crag
hollow shell
#

wait @grim tusk Why exclam on the Galaxia suggestion?

distant gyro
#

status message for just one item feels weird

drowsy plank
#

^^^

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shade said too much work

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fyi

bright crag
#

I think you should ask for a more clear indication from the tooltip

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Instead of status message

distant gyro
#

the thing is like

bright crag
#

Or just a general "Make Murasama's lock condition more clear"

distant gyro
#

murasama is kinda an easter egg enigma in itself

fervent orbit
#

k ill change from status to tooltip

distant gyro
#

despite the community prominence it's basically a meme item

hollow shell
fervent orbit
distant gyro
#

or maybe it's popular specifically because it's A meme item

drowsy plank
#

probably both

wide river
#

Maybe instead of saying "ID and power-level locked
Prove your strength or have the correct user ID to wield this sword"
It should say "Only one that is worthy can wield this blade, perhaps slaying a Dragon may open this..."

fervent orbit
#

as calamity gets bigger, you cant expect everyone to know when it unlocks

wide river
#

Just a thought

swift wharf
#

make it drop from yharon if you're named jetstream sam

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😈

fervent orbit
#

lo

swift wharf
#

(i want it gone from my sight imstuff

drowsy plank
#

i thought referencing Auric Souls would be a cool way to tie in the name giving power and killing Yharon

distant gyro
#

murasama should totally just be preboss ng

drowsy plank
#

LOL

distant gyro
drowsy plank
#

terragrim 3!!1!1

wide river
drowsy plank
#

lol

dense ferry
#

That would give Lore implications for Murasama

dense locust
drowsy plank
#

fair

dense ferry
#

And that's the last thing we want

wide river
drowsy plank
#

it would be funny though

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yeah

dense ferry
#

Yeah

bright crag
fervent orbit
#

remove murasama from dreadon lab. implies lore

hollow shell
fervent orbit
swift wharf
#

i mean the lore isnt that deep

dense ferry
#

Honestly, if that was the case I would just

swift wharf
drowsy plank
#

we could just make murasama a normal not-shoved-into-draedons-shit-for-no-reason weapon too clueless

wide river
dense ferry
#

Ask for some kind of Attunement Integration into Ark of the Cosmos

fervent orbit
#

ok i got a solution to all of murasamas problems

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delete it.

drowsy plank
#

so true

swift wharf
#

make aotc more complex

dense locust
swift wharf
#

😈

dense ferry
#

Not an entire new weapon that would also need a retheming for Ark itself since it's not "of the Cosmos" anymore

wide river
hollow shell
#

I'm irked by the implication that the Ark and Biome lines cannot be touched because nobody on the dev team has the skill or willingness to match its quality

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At least let them try

swift wharf
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aotc's code is id locked

dense ferry
#

I mean

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Let me make the good version

swift wharf
#

fires 3 projectiles from the swing
spawns 3 projectiles from the sky
inflicts on fire frostburn plague ichor cursed flames

wide river
fervent orbit
#

is this better?

bright crag
fervent orbit
#

wair wot

swift wharf
#

my brother in christ
thats 50% of melee weapons

fervent orbit
#

AFUCK

swift wharf
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I wouldn't touch aotc tbh

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I think that it's fine as it is

drowsy plank
#

"wair wot afuck"

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poetry

swift wharf
#

🔥 ✍️

wide river
fervent orbit
drowsy plank
#

yeah 👍

wide river
#

Ye

swift wharf
#

the average player already struggles with using galaxia and aotc

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so like

fervent orbit
swift wharf
#

LMAO

bright crag
#

Though yeah I doubt there's anyone in the team with the skill and knowledge to make an upgrade to fucking Galaxia
Hopefully I'm wrong

crude geode
drowsy plank
#

the average player struggles making them XD

swift wharf
#

bro people strugle with bladecrest

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the weapon with the strongest homing projectile

drowsy plank
#

no shoot up down why??????

swift wharf
#

😭

fervent orbit
#

i dont got any spelling or grammatical errors do i?

drowsy plank
#

nah none that i saw

fervent orbit
#

i trust u

swift wharf
#

reb cooking up a <><><><><><><><><><><><>

fervent orbit
#

that also means ill blame you

drowsy plank
#

thanks!

dense ferry
#

Make the Biome Blade Line more prevalent into the Ark of the Cosmos

The Ark of the Cosmos is one of Calamity's biggest accomplishments and most praised weapon without a doubt. However, as time went on, something became very clear with it, that being the fact that this weapon has almost no Biome Blade representation, the only part being taken from it being Galaxia, which is the throw. In the end, Ark of the Cosmos ends up feeling just like an upgrade to the Ark line, and not a combination of both items.

So, I propose a change for that, to give Ark of the Cosmos this true feeling of "ultimate sword". As we know, the sword being thrown and coming back is inherited from Galaxia, so why not make this part of the weapon alternate with different Attunements also inherited from Galaxia itself, or the past Biome Blade line. Just like Galaxia, it can be switched, and in several ways the special swing of the sword can be made to complement the Ark of the Cosmos swings in several ways.

This all would make for a more complex weapon, sure, but the players would still be able to choose how they use the sword, and in case someone didn't feel skilled enough to work with it, they could very well default to the Ark of the Cosmos we know today. This would open several new ways for using the sword, too, but still leave its rather simple nature intact.

swift wharf
#

Now let's talk about another point

#

Balacing

fervent orbit
#

no we dont do balancing

swift wharf
#

Have fun balancing aotc * 6

dense ferry
#

Not really six

#

Four

swift wharf
#

i know i pulled that number out of my ass

dense ferry
#

And they would still play out very similarly to current Ark

fervent orbit
#

wats one more biome blade?

drowsy plank
#

asstral

dense ferry
#

Only one part would change, that being the throw, which would change based on which Attunement you are using

#

For example, if you use the...

fervent orbit
dense ferry
#

!wiki Galaxia

red stormBOT
swift wharf
#

mm fair

fervent orbit
#

asstral

dense ferry
#

If you use Polaris Gaze, for example, it could make so that the more powered up hits you got with Ark, the higher would be the damage of the "special" swing

drowsy plank
#

making it simply change throw styles is simple enough i could see it not being too hard to improve

dense ferry
#

Up to a limit, of course

fervent orbit
wide river
fervent orbit
#

wait i wonder if i can find bb too

drowsy plank
#

ah the old 2:12 on unattuned

#

very funny

fervent orbit
#

unattuned is still very much usable and thats scary

drowsy plank
#

simple make unattuned unusable ultimatesmug

blazing kettle
fervent orbit
blazing kettle
#

all of it

bright crag
#

This is just unnecessarily complex
Adding more of Galaxia to AotC would be overwhelming
It's great as it is
And the attunements get condensed because it's meant to represent your mastery over the weapon
You don't need to separate its power into several attunements anymore, technically you're attuned to the weapon in its entirety

blazing kettle
#

why are the times so wildly different

fervent orbit
#

secondly tbb has always been like this

drowsy plank
#

which is a problem with even broken biome blade

#

it just does So Much Stuff

fervent orbit
wide river
drowsy plank
#

lmao

dense ferry
bright crag
#

Except there's snap, scissor rift, scissor rift with dash, the parry mechanic

dense ferry
#

Well, yes, but all of these are all inherited from the Ark line

bright crag
#

Do keep in mind, some people feel overwhelmed with current

dense ferry
#

Honestly, if that's the problem just

#

Actually one sec

#

I need to see how is Big Rip currently

bright crag
#

The visuals of the attacks are inherited a lot from Galaxia
Afaik the swings are meant to nod at Galaxia's, the cursor spin is straight out of Galaxia

north oracle
#

It’s already relatively complicated compared to most weapons

#

Most melee weapons are point and click at that stage

fervent orbit
#

why does rift even exist again

olive zenith
#

Speaking of... why not make laser swords be able to parry or reflect projectiles? It would be cool.

glass arch
bright crag
#

Pretty cool
And it's decently useful in my experience

fervent orbit
#

i didnt ask if it was useful i asked why

bright crag
wide river
bright crag
#

Second, it's better fit as an exclusive mechanic to some weapons

glass arch
#

this reminds me how good are phasesabers

fervent orbit
#

NO NOT GIANT PLANT BULBS

dense ferry
#

Honestly idk Ark just doesn't feel Galaxia enough to me

wide river
glass arch
golden sonnet
wide river
fervent orbit
glass arch
dense ferry
#

I think I have to go now, battery is dying

#

Bye

wide river
bright crag
#

Bye!

fervent orbit
#

bye stip

wide river
golden sonnet
bright crag
#

Oh, I was saying that to Rebecca

proper granite
bright crag
#

I'm staying HDfailure

wide river
drowsy plank
#

phasesabers are truly one of the true melee options of all time

fervent orbit
drowsy plank
#

they're incredibly Fine and not much else

glass arch
proper granite
#

im talking about both

#

people would use it first for like eow or something then upgrade it and use it for destroyer

drowsy plank
#

both are mid and have no reason to be used over cooler tmelee options that exist

fervent orbit
wide river
#

Phasesabers are just sad in vanilla
They never got buffed after being retiered which led to them being garbage against everything past that point

drowsy plank
#

simply steal SLR's rework for them clueless

glass arch
#

i havent ever used a phaseblade or saber

wide river
#

Ah yes
Arch Demons

bright crag
#

Neither have I

glass arch
#

arch demons, one of the enemies ever

proper granite
bright crag
#

They just need some cool spicy powers

#

Like SLR has been giving them

wide river
fervent orbit
#

phase calamity rework?

drowsy plank
#

phasesaber is preBoss rn if you waste your hell chest meteorite bars on them

bright crag
#

As a true melee option, they're very underwhelming

golden sonnet
glass arch
bright crag
#

Cal be like

fervent orbit
#

thats fine all just make doze do it

bright crag
drowsy plank
#

@half imp

proper granite
fervent orbit
half imp
#

what

drowsy plank
#

oh lol

glass arch
#

arch demons dropped crystal shards which could then be used for phasesabers, and phaseblades have been preboss before 1.4

bright crag
#

Phaseblades are meteor

half imp
#

i didn't do phasesaber

#

or phaseblade

bright crag
#

Phasesabers are HM upgrade

half imp
#

but i could

drowsy plank
#

would be funny

half imp
#

i'd wanna give them a short swing trail and prolly like

#

a parry gimmick

drowsy plank
#

bc lightsaber

#

lol

half imp
#

similar to star wars people hitting back lasers yea

fervent orbit
#

give deflect to phaseblades so they are even more like thr thing theyre referencing

drowsy plank
#

🤯

olive zenith
#

thats what Im talking about

fervent orbit
#

can i become cal dev and show up with a phaseblade rework alr done and then leave

grim tusk
#

@hollow shell alr Galaxia sugg unexclamed you guys (notably Venus) provided better arguments of why it should be valid, just remove the randos’ exclams

drowsy plank
#

give them a shitty single projectile reflect every full minute like the evolution :)

fervent orbit
#

nah just make it escarf 2

hollow shell
#

Thank you Shade 👍

fervent orbit
#

30 second cd

half imp
#

an upgrade to galaxia would be

#

incredibly hard to design

#

mostly bc you want it to be viable on exos and scal

serene tendon
grim tusk
fervent orbit
#

and also tbb was also tested

proper granite
#

phaseblade/saber rework and its just renaming the hardmode upgrade so people can tell which is which

half imp
#

mercurial tides is funny

proper granite
#

i dont think ive ever gotten it right on the first try

half imp
#

simple

#

the upgade is "saber" because it is more like a lightsaber

#

in design

serene tendon
round ravine
#

I have a question regarding the Giant Plantera Bulbs: will the devs make it so that we can't break them in Pre-Hardmode?

drowsy plank
#

renaming phaseblade to flashlight bc they're that pathetic CalWheeze

proper granite
fervent orbit
proper granite
#

like they become green

round ravine
fervent orbit
bright crag
#

And bloom in HM, becoming pink

olive zenith
#

wait a min, but i did break one in pre hard and got pincushioned

golden sonnet
#

Real chill of WoF to just stop the world from going to shit

fervent orbit
#

it doesnt make sense that they bloom when they have alr grown

#

its more like they ripen

drowsy plank
#

flowers bloom, they were just bulbs before

proper granite
olive zenith
#

I guess if you break the tile underneath it breaks as well even not bloomed

drowsy plank
#

that how plant work

fervent orbit
#

the flower is barely bigger than the bulb? ok

#

wait does it get bigger

drowsy plank
#

blooming references the process of a bulb opening

#

a lil? vertically

fervent orbit
#

plantera makes spores anyway

#

its a fungi

olive zenith
#

half the plants make spores...

drowsy plank
#

fucked up

golden sonnet
#

Plants makes spores too

golden sonnet
olive zenith
#

although plants with flowers do notthonk

golden sonnet
fervent orbit
olive zenith
random pendant
#

it would be pretty cool if on a world that already has yharon defeated, if you resummon them, their spawn animation is changed to some sort of fiery wreath from which they are reborn to fit the whole phoenix thing

drowsy plank
#

fighting bosses again isnt canon

#

so there's no real reason to do that

#

i guess it... would look cool, but you'd need stronger reasoning than that

random pendant
#

maybe as its regular spawn animation then?

#

not in the reason of rebirth but in general

#

but alr makes sense

weak field
#

Looks cool usually isn't a good reason

#

Unless it looks really cool or the devs also think it looks cool

novel belfry
#

the fact that the devs decided to get rid of Yharon's "resurrection" despite the fact that he ALREADY still had phoenix themes (the phoenix connection back then was different, but still)

#

is uh

#

A

drowsy plank
#

it's not fun mechanically to think you finally beat a boss just for him to heal back to full

#

for everyone except exactly existing cal fans it probably sucked ass

glass arch
#

apparently fab hated it

novel belfry
#

wonder why

glass arch
#

and i dont blame him the execution of pre 1.5 yharon doesnt seem great

novel belfry
#

i mean

random pasture
#

Well, they first had yharon just bail after hitting the second phase and forcing you to do the eclipse

#

Which sucked.

dense locust
novel belfry
#

honestly, that bail mechanic could've been better... if there was ACTUAL big content between the fights

drowsy plank
#

i guess if he didnt drop a treasure bag too it could've worked

#

otherwise yharon drops had to be good on yharon which is
weird for balancing

random pasture
#

Then when you hit the second phase again he just full heals while invincible and goes to the second phase proper, which doesnt really make sense gameplay wise

dense locust
random pasture
#

You dont have to do the thing you could just fight him instantly after and he actually does the whole fight

#

That is just really strange design

drowsy plank
#

mhm

novel belfry
#

like maybe a good portion of Post-ML, if not immediately after Moon Lord (not tenable since dragonfolly)

drowsy plank
#

plus im pretty sure yharon is going to somehow be involed in the yharim fight i think so
there's your pheonix part

novel belfry
dense locust
random pasture
#

Yeah

random pasture
#

They tried a few different ones but all of them just kinda

#

Didnt work out

novel belfry
#

maybe like what I'm saying, having his two fights spread across Post-ML might've helped with this
perhaps you could fight Yharon almost right after Moon Lord, but you can only get to about half of his health (which would still be about the same rn) before he bails

#

although there is the issue of communicating this to the player

random pasture
#

Yeah but thats also weird considering the existence of bumblebirb

#

Who is meant to be fought right after ML as well

novel belfry
#

I figured Dragonfolly c would be fought beforehand

cobalt pewter
#

do note that HM is already bloated with bosses

#

so pushing folly even earlier would

#

suck

random pasture
#

Fighting mini yharon, then regular yharon, only for him to bail and you move onto providence

cobalt pewter
#

but

random pasture
#

That structure feels kinda janky

cobalt pewter
#

Yharon's 2 phases could be separated if they didn't do it weirdly like last time

#

but I assume they don't want to do that

random pasture
#

Also yeah Post ML does have issues of having too many boss fights without much break

cobalt pewter
#

we should have a tea time with dog before fighting him

random pasture
#

Which this would kinda make worse

cobalt pewter
#

but they did say they plan to bring back Yharon in some capacity in Yharim's fight

novel belfry
#

The problem with Post ML is that there's quite frankly ZERO non-boss content aside from the post-DoG events... except that's literally just a material drop and basic buffs instead of ACTUAL new enemies and stuff

cobalt pewter
#

hence the new titles for him

#

I think for the current Yharin fight, there just needs to be a bigger break between the major phases

#

not to the point of new fights but just give it something cinematic that will make the phase transition as important as the 2 fights were before

#

right now once he hits the hp threshold of phase 2 it just

happened

novel belfry
#

which is I am going to suggest the totally reasonable idea and totally not an absurd hot take of moving astral infection to Post ML

#

yeah like that's ever gonna happen

lapis gyro
#

making astrum aureus harder? no thanks

cobalt pewter
#

since there's 0 tie-ins to major bosses in pml jungle now, time to make plague biome in jungle real

novel belfry
cobalt pewter
novel belfry
#

OH yeah

cobalt pewter
#

first we get rid of uelibloom

#

then we put plague on jungle

#

then we add some lore to justify pml plague

grim tusk
random pasture
#

Wait why remove uelibloom

cobalt pewter
#

ore bloat

#

it's not as bad as perennial but it's still contributing to the whole deal

#

at least the ore

#

the items exist rn just to add more stuff post provi and for auric tesla (guh-er)

#

also the recent changelogs of Tarragon armor losing lore bits might be interesting

#

not sure what's the direction of that one

dense locust
drowsy plank
#

after people brought up killing ueli i still started liking this idea tbh

#

also "kill uelibloom", "kill perennial"; how about we kill life alloy?

random pasture
#

Wait doesnt that mess with life alloy though

drowsy plank
#

truly one of the items of all time

#

fuck life alloy

wide river
cobalt pewter
#

life alloy is zany and wacky

random pasture
#

Its weird for what is clearly made of 3 different ores to only be made of 2 in crafting

#

Which you would have to do if you just move one to post ml

drowsy plank
#

mfw i lock zero items and the items i do lock could literally just be made with my materials and nothing would change

#

not if we just murder life alloy in the process

cobalt pewter
#

life alloy has nothing that really strongly ties to it thematically

wide river
#

I'm pretty sure that Life Alloy exists solely to declutter recipes

cobalt pewter
#

it's just yet another combination material

drowsy plank
#

elemental weapons i guess??? but also. cores of calamity + galatica singularities + luminite

random pasture
#

True but then what, everything made of life alloy would now just be scoria?

drowsy plank
#

no

#

kill it

#

life alloy would be made of air

#

bc it doesnt exist

random pasture
#

So what your saying is

#

Remove life alloy and nuke everything made of it

wide river
#

Sure, Life Alloy's tacked onto a lot of stuff, but would adding three separate items onto every Life Alloy recipe be better?

cobalt pewter
#

(which makes ase somewhat justifiable)

drowsy plank
#

these items dont even need it to exist

cobalt pewter
#

how about we simplify recipes instead of decluttering them clueless

random pasture
#

So yes things would be made of scoria instead

dense locust
#

sounds about right

north oracle
wide river
cobalt pewter
golden sonnet
#

now that I think about it, maybe scoria, cryonic, and perennial should all just be removed

dense locust
#

the other two

golden sonnet
#

like, none of those armor sets are at a point where they are needed

dense locust
#

really kinda don't

golden sonnet
#

kill them all

wide river
random pasture
#

Ornate shield though

wide river
cobalt pewter
#

Scoria is a pretty good ore conceptually

golden sonnet
#

I have already been over my thoughts on reaver

dense locust
cobalt pewter
#

Perennial is not gonna go to the chopping block anytime soon

drowsy plank
drowsy plank
#

no it doesnt

golden sonnet
dense locust
drowsy plank
#

what does life alloy lock that scoria can't, or that moon lord items cant

#

etc. etc.

dense locust
#

post calclone you're just rexploring the early layers of the abyss

cobalt pewter
#

I'm fuckin tired of this

I'll compile every single recipes with life alloy and see if anny of them needs replacements

dense locust
#

you have zero reason to go deeper post-calclone

wide river
#

Cryonic can die
Solves the "You can kill this boss now but you can't use anything from it until later" issue and gets rid of the godawful Daedalus Armor

golden sonnet
#

Calclone is when you unlock the new diving gear and drops, scoria you just mine like 5 veins then leave

drowsy plank
dense locust
wide river
#

Is adding Scoria to the LIfe Alloy recipes really better?
That will, in most cases, make the theming even weirder, as suddenly the volcanic ore is crafted into a health upgrade

cobalt pewter
#

I'm fuckin listing everything here and you can't stop me

dense locust
#

alternatively, just make cores of calamity require the 3 bars

golden sonnet
random pasture
#

Yo based actually

wide river
drowsy plank
#

and even then the only items it locks are like; resurrection butterfly, advanced display, barracuda gun, clock gat, hyperius bullets (which are problematic anyway), lucrecia (who needs to die), miracle fruit, omniblade, and high ruler (donor 🤮 )

random pasture
#

Well actually hmm

#

Cores are locked behind plant, life alloy is locked behind golem

#

They are not actually the same tier

drowsy plank
#

cores + scoria

#

there

random pasture
#

So getting rid of every core would be an issue

dense locust
random pasture
#

I thought they meant like

wide river
random pasture
#

Every core

#

The small ones

dense locust
#

oh

novel belfry
drowsy plank
#

core of calamity unlocks exactly asgard's valor and deadshot brooch and that is it

drowsy plank
#

both of which have problems anyway as well so

#

i see no issue here

dense locust
#

just make those 2 shits require living shards

drowsy plank
#

ez

novel belfry
#

also Astral Infection got ZERO post-ML content

random pasture
#

True

dense locust
#

I mean, tbf

random pasture
#

Though that might change with the biome rework

dense locust
#

once you kill deus theres not much astral could do to really challenge you

#

we could just move deus to mid-post ml

#

would fix the weird place in progression it has atm, if nothing else

random pasture
#

Which means every astral bar item needs to be retiered

novel belfry
#

Which is also good

random pasture
#

Ehh?

wide river
#

Honestly just shove Astral Bars into the immediate recipes of Life Alloy
Anything after Astral Bars requires Moon Lord or the Cultist to be killed, and anything before can be crafted immediately after getting Scoria

novel belfry
#

means we can rework those items

drowsy plank
#

the astral items do be dogshit mechanically fr fr

novel belfry
#

Deus now in Post-Moonlord? His bar items better be reworked then!

crude geode
#

the astral do be dogshit mechanically

dense locust
random pasture
#

Yeah

cobalt pewter
# cobalt pewter I'm fuckin tired of this I'll compile every single recipes with life alloy and ...

Ark of Elements: nah
Blessed Phoenix Egg: nah, you can replace it with anything else if you really want to
Elemental tier weapons: nah
Exotic Pheromones: not necessarily needs replacements, but it can use Empty Droppers instead
Genisis: nah
TBB: nah
donor stuff: fuck em
Miracle Matter: nah
Barracuda Gun: any post golem materials should do, like Scoria
Clock Gatlingnum: honestly Nanites seem to be better here instead of Life Alloy
Arsenal items: nah
Hyperius Bullets: just remove this bullet laoo
Miracle Fruit: (this will be edited later)
Omniblade: (this will be edited later)
Star-Tainted Generator: (this will be edited later)

#

I wanna confirm what materials are actually post golem

crude geode
#

This chat really vehemently hates donor stuff

dense locust
#

they don't hate the donor items themselves

#

they hate the rules arround them

novel belfry
#

think its cause ya gotta ask the FUCKING donors to change them

random pasture
#

Ah

drowsy plank
#

oh wait right isnt star-tainted dying or something

random pasture
#

Thats fair

novel belfry
#

which is very very annoying for balance freaks like us

drowsy plank
#

some instant upgrade summoner accessory is dying anyway

#

so

cobalt pewter
drowsy plank
#

one of them is

#

idr which

cobalt pewter
#

ah

random pasture
#

Hey some of the items are themselves very based

cobalt pewter
#

well I'll just consider the current state of the mod for now

random pasture
#

But yeah most things that use life alloy can be made scoria

drowsy plank
#

Freedom Star is Based it is a Cave Story reference and Really Good

random pasture
#

It would just be thematically weird to do so

half imp
#

only for mechanical changes

cobalt pewter
#

this is recipes

wide river
#

We're more talking about recipe changes, yea

half imp
#

i don't think donors get a say if a material is completely removed tbh

random pasture
#

For example making the health upgrades take only scoria is weird

half imp
#

maybe if the material still exists sure

cobalt pewter
#

idr the rules around donor stuff

half imp
wide river
#

Actually, now that I think about it, Tenebris got removed last update and a couple of Donor Items used that in their recipes

novel belfry
wide river
#

So it's not like there's no exceptions to not changing Donor recipes

dense locust
glass arch
#

yeah any changes aside from balance needs the donors permission

random pasture
#

Actually speaking of item bloat

dense locust
#

which is a problem when you consider that most people who've had an item added arn't around anymore, left the server, lost intrest in terraria, ect.

glass arch
#

so yeah the donor stuff would need contact with all the donors that got the items

#

iirc if we cant contact em or if they dont care we're free to go

random pasture
#

Is there really a reason for there to be both depth cells and luminyl?

#

They both spawn at the same time

dense locust
#

they're slightly different in how you get them

novel belfry
#

two materials in the same place isn't too weird to me honestly

half imp
#

prehardmode jungle:

novel belfry
#

i mean, we have those scrap materials (although they both should be obtained differently now that I think about it)

#

but as long as you slightly differ in how you obtain them

#

i think it be fine

half imp
#

honestly... life alloy can live imo

golden sonnet
#

yee

half imp
#

it's a thematic item

dense locust
#

depth cells are strictly an enemy drop, whereas lumin can be mined from the walls of the abyss similar to crystal shards

glass arch
#

plus lumenyl is used for a lot of different stuff than depth cells

golden sonnet
#

I'm a big person for killing items, and don't find life alloy all that bad

dense locust
drowsy plank
glass arch
#

life alloy is fine... for now

random pasture
#

I guess

dense locust
#

ueli on the other hand could go and I genuenly would not care less

golden sonnet
#

real and true

glass arch
#

later on id say get rid of it but as of now theres no real reason to

random pasture
#

But honestly the only real issue with the whole life alloy thing is more

glass arch
#

ueli is getting changed sometime iirc

drowsy plank
#

divine geodes + normal jungle mats for current uelicrafts ez

random pasture
#

If you were to get rid of ueli and move perennial then uh

dense locust
#

remove the uelicrafts

#

cause fuck em

random pasture
#

Life alloy makes no sense

drowsy plank
#

the uelibloom items have a reason to exist

half imp
#

no we want uelicrafts

#

specifically

#

virid vanguard

#

tarragon armor

dense locust
novel belfry
#

Mix Ueli with Silva ffs
Silva's basically the fucking plant goddess, why does Uelibloom have zero relevance to her?

glass arch
#

ah yes remove almost an entire tier of gear because fuck em

random pasture
#

Also that

half imp
#

tarragon armor 100% deserves to exist

drowsy plank
#

blossom pickaxes is Kinda Of Necessary

random pasture
#

Is an issue with this entire thing

glass arch
#

anyways uelibloom is being changed Eventually™️

wide river
#

The Uelibloom items are fine, just the Uelibloom itself is bad

half imp
#

^

drowsy plank
#

uelibloom more like uelisnooze

#

bc plant ore in jungle

wide river
#

Which is why I'm going to suggest to replace it completely with Divine Geodes after my Perennial suggestion gets a result

dense locust
dense locust
wide river
#

That's the idea, ye

half imp
#

what was the perennial suggestion?

drowsy plank
#

perennial cacti

half imp
#

ah

#

yea

distant gyro
random pasture
#

That would actually make sense

half imp
#

i wasn't sure if you meant a different one

dense locust
distant gyro
#

don't think cacti are perennial

half imp
#

shhh

glass arch
#

removing uelibloom crafts would remove like 40 items and almost all of them are directly post prov

random pasture
#

Hey like

half imp
dense locust
half imp
#

L

drowsy plank
#

NICE

random pasture
#

The flower decal looks like the cactus one

#

So

#

L

novel belfry
#

I KNEW IT

wide river
#

I didn't even think of that

drowsy plank
novel belfry
#

Cacti are THE ultimate perennial plants

wide river
#

Suddenly it become much better

novel belfry
#

they're truly built for it

#

Wait

drowsy plank
half imp
#

perennial, any plant that persists for several years,
yeah that's what i thought it meant

novel belfry
#

i just realized something massive

glass arch
novel belfry
#

Perennial ore cacti

#

you break down the cacti and receiveth Perennial ore

half imp
#

wait

#

nvm that's post provi

novel belfry
#

(and special/normal cacti of course)

dense locust
half imp
#

but it would stop you from making later codebreaker items

random pasture
#

Make ore trees spawn in the underground desert that are giant cacti

drowsy plank
#

very cool ideas and ive always liked the idea of growing perennial but at the very least we can just move it to the desert for now if the sugg works out

random pasture
#

Breaking them drops perennial

novel belfry
#

yep

distant gyro
#

the material of all time

wide river
half imp
#

honestly i would love a perennial retier to either late prehardmode or early hardmode, move to desert (prolly early hardmode)

drowsy plank
#

mfw the hardy sunlight plant ore finally actually gets associated with a hardy plant that likes sunlight ultimatesmug

half imp
#

agree

#

wait hear me out

#

reaver armor is now a cactus armor upgrade

random pasture
#

Yeah but that does mean that you have to make a brand new ore

half imp
#

what

wide river
distant gyro
#

forest
perennial biome
vernal pass
.
.
??
desert

drowsy plank
#

is that what vernal was supposed to be

half imp
distant gyro
#

the line of people's thoughts on where perennial is placing

#

internal and external

half imp
#

oh

drowsy plank
#

i c

dense locust
half imp
#

plantera arena

distant gyro
#

desert is the clear odd one out here clueless

dense locust
#

ah

drowsy plank
#

that's what makes desert perennial so based tho

golden sonnet
#

I think desert perennial is a good idea

drowsy plank
half imp
golden sonnet
#

removes jungle ore #76 and gives a neglected biome content

novel belfry
#

time to introduce the infernum natural desert arena

wide river
half imp
#

that's why i had that move scoria idea a while back

golden sonnet
#

and the pop of color would look good in desert

novel belfry
#

YES

half imp
#

crags are still one-and-done areas basically

novel belfry
#

It will make Desert truly epic

distant gyro
#

but perennial is not jungle and generic underground is neglected

drowsy plank
#

green + yellow + reddish orange is literally what reaver armor already looks like lol

distant gyro
#

kinda

drowsy plank
#

generic underground can explode

distant gyro
#

generic underground is just like