#suggestions-discussion

1 messages · Page 122 of 1

small timber
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  1. Why should the "main benefit" of crystal assassin comes from equipping a dash accessory (which was the main point of the armor that you save 1 slot)

  2. Specifically a spammable movement benefit that is basically just wingless sandstorm jump-like speed which is either super abusable or downright useless after some nerf (as stated this is a bugged interaction to begin with, so this is like, a speed that will never get balanced around)

And finally

  1. you can just say like, "make the even dash longer" instead of this solution that is kind of convoluted? Or just "buff stats" (boring but yeah)
wide river
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For the third point, I've already made a suggestion regarding that and it didn't make it into the top 20%

small timber
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This is a specific experience but longer dash especially early DO matter

I planned on using counter scarf all the way to scal but found out that the lack of horizontal spacing from shorter dash compare to a long dash especially make the long dash better compare to like counter scarf dodge

The main issue normally is just high ruler straight up have same fash length and valor dont really care about long dash (because nature of ram)

drowsy plank
half imp
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^

small timber
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Just a longer dash is a legit large benefit over like counter scarf dodge

drowsy plank
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i just disagree entirely but that's like.

half imp
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i would add a note to keep the original crystal dash if you don't have another dash equipped

drowsy plank
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why you have the option to just not use another dash with it

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alright

half imp
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but if you equip another then instead boost that distance

small timber
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If what you are suggesting is like "make it become a mobility based armor" then it is fine

half imp
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that's kinda what it is yeah

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it's just a specific way to make it mobility based

small timber
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The fact that it is largely if not entirely based on a bugged interaction that allow you to gain stupid amount of movement speed that likely will cheese out most bosses is just a no for me

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We dont need sandstorm jump incident 2

drowsy plank
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xpc just

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make it a weaker bonus

half imp
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^

drowsy plank
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im not saying to give it a 5x multipler like high ruler, just make it like x2

half imp
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it doesn't need to be large and they didn't specify bonus amount

wide river
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I just want Crystal Assassin to have some sort of use other than freeing up the dash accessory
It doesn't even do its only purpose well at the moment

half imp
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instead of the 50-70% longer range of high ruler something like 25% would be plenty and very notable

drowsy plank
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the point is dash sucke so if it synergizes with other dashes that would give it more of an identity than just "bad multiclass"

half imp
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rn it's dash could even be considered a downside

drowsy plank
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does it override other dashes atm?

half imp
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yes

drowsy plank
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damn

half imp
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it's bad

small timber
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I will put it this way: why not just make it "make dash longer" instead of the whole velocity multiplier which is massively more volatile?

God knows what effect it has on ground in air or whatever compare to just say "your dash is 25% longer"

wide river
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I really feel like Crystal Assassin has the stats of like
A pre-Skeletron post-EoW/Brain at the moment

half imp
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longer dash doesn't fix crystal

drowsy plank
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like crystal assassin doesn't even work as multiclass because mollusk is right there and it doesn't really work as movement because cobalt is right there and crystal doesn't even help the two classes with the least amount of sets rn, being summoner and rogue. it's just another melee/ranger/mage set

half imp
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longer dash on crystal just means it's either broken or trash

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depending on if that dash is long enough to cheese things

drowsy plank
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i think he was saying make any dash longer but

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that was

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kind of the idea?

half imp
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the idea is make any dash longer yea

small timber
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But provided in a different way

half imp
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although that could be specified clearly

small timber
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Currently to me this is like "+% damage" and "give armor pen"

drowsy plank
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okay sure ill remove the mentions of velocity but like. how do you think you would do that xpc...???

half imp
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anyway dash velocity is honestly better than dash distance

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because you can get out of where you are faster

drowsy plank
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fair

wide river
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So dash velocity would make you move faster during dashes, yeah?

half imp
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your dash starts with more speed yeah

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which in turn effects the length and duration

drowsy plank
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yeah your dashes would move faster, but that is also sort of interlinked with going farther because that's how it works, but i guess you could just increase the dash duration? so if you had a top speed for longer it would be the same as just increasing the top speed

half imp
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you get out of where you were faster + more range

small timber
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Imo (just myself if I am making the suggestion) I probably will be focusing on "making it a mobility armor" instead of specifically a "dash armor" but that is just me

And have the "increase dash stats" or even hook stats mentioned as example, can link to ninja armor even

And probably draw comparison to how much damage you actually saved with 1 accessory slot from dash that it is never worthehilr stat wise to use crystal so probably ask for the damage/crit set bonus to be reverted

But yeah at the end my own approach is significantly different due to me just preferring simple/less vatiance changes so cant really be used for reference

half imp
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issue is stuff like that just hasn't passed before

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it's mostly just... trying a new idea to get a crystal one to pass

drowsy plank
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basically

small timber
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Was it not enough voted or get denied

drowsy plank
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not enough votes

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tbh i could prolly include doze's videos, the point is to make it more appealing to people

wide river
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The videos would make it an entire screen's height, I don't think that would be good

drowsy plank
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cause crystal needs buffs, we all know this, the point is previous implementations just haven't garnered enough support to get to the devs

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fair

wide river
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The videos would be good to add in concept, but it drastically lowers the chances of people voting for it

half imp
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yeah don't include my videos

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for the record high ruler has a 1.3034482x velocity multiplier right now

wide river
drowsy plank
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lmao

half imp
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do not ask why that number i do not know

small timber
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If you want to keep it (the suggestion) then just shorten the "rant" part

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Half of it is describing how crystal is really shitty which can be shorten

half imp
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true

drowsy plank
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done

half imp
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you could still note that Cobalt, Palladium, and even Statigel outclass it almost completely

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becuase 20% move speed is like 2mph when using wings at that stage

small timber
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I think probably change the "resulting in ridiculous bonuses" and just instead change to describe what did combining the dashes does

swift wharf
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turn it into a rogue set

small timber
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People dont know what "ridiculous bonus" is (and the context is provided in next paragraph instead of right away, and can be seen as desribing suggested crystal effect instead of also as explanation of what the bonus means)

half imp
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seriously though why did they bring it from 15% dmg and crit to lierally 5% dmg 5% crit

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on assassin

drowsy plank
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big number

small timber
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At the time did HM ore rework got added already?

drowsy plank
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tbh crystal assasin becoming Rogue/Summoner multiclass would be cool but is proly too much work

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idr

half imp
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palladium even out damages it

small timber
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Either that or they overestimated dash length as a benefit

But mostly it is just crystal pieces dont have any damage stats

half imp
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palladium

half imp
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head and chest

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+10% melee speed
and apparently pants do that for ??? reason

small timber
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The intent is that "since you save 1 slot for dash you can get an emblem which is 15, so a 20 nerf sounds reasonable"

Except the part where it had less stats than other armor even without the nerf

half imp
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and the dash is just

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worse

wide river
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So a bit over a year

small timber
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The dash is, servicable

If the armor actually have damage

half imp
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yeah

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but it's often just worse than scarf or ornate

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(give it a scarf effect please )

small timber
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Purely just dash length depend on point of progression is an advantage

If not because of the fact that it is not a long dash

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What is crystal dash length compare to ninja gear, high ruler, evasion scarf, ornate, valor?

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It feels slightly shorter than ninja gear for me (and about same as evasion scarf) but I didnt really checked it

half imp
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ninja is 24.9 blocks
crystal is 25.3 blocks

small timber
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Really, did it have slower dash velocity or something

half imp
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idk

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but crystal is the best till post ml

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Crystal (Pre Nerf)
15% dmg
15% crit
10% melee speed
36 defe

Current Palladium
29/39/32 defense
19% magic dmg / 22% melee dmg / 19% ranged dmg
9% magic crit / 12% melee speed / 9% ranged crit

this is literally just worse than palladium in stats; plus no rapid healing

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it was MAYBE on par before

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even then i'm not convinced

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not to mention cobalt armor

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(keep in mind it's a tier after cobalt and palladium)

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or half a tier

small timber
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If it is ninja gear dash (or even better if same velocity) with slightly worse stat than palladium I definitely will use it

But yeah, it now have like 5 or 0 so

half imp
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I would never bc no ram

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rams are so good

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But I could see it being used

small timber
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Rams are also post-2 mechs

half imp
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true

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scarf is so good too

small timber
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Scarf after awhile I find it unnecessary at start of HM

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Like, you are dodging twins laser that deal like 40 damage with it

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I will rather just get away and not get hit entirely

half imp
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Either way if it has original stats it would be usable but not broken

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The fact that it stats were going into worse than palladium. Anyways, it wasn't Nerf

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Never mind. Text to speech sucks. I'll just wait to say more

small timber
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Meanwhile melee probably just stick to ore armors because they for some reason just have an "additional stats" compare to ranger and mage ore armor

15% melee speed on cobalt

10% crit as an extra stat on set bonus for some reason on mythril (ranger/mage dont have this, melee speed I kind of understand but 10% crit just out of nowhere really is)

20% melee and movement speed in adamantite too (which other 2 is also missing)

half imp
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Basically, it already has worse stats than the tank armor the tier down without the nerf

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To make up for the dash

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losing palladium healing + worse stats in exchange for dash + free accessory slot actually makes some amount of sense

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but losing palladium healing for worse stats, dash, and an accessory slot that won't even make up for the palladium stat deficit

wide river
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No

half imp
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that'd be nice

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at least for stats

wide river
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This kind of issue does seem more fitted to there anyway

drowsy plank
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i mean crystal assassin is also Lame As Hell so it's still a bit sugg worthy but yeah this should be in balance too prolly

wide river
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It's kinda a mix of both suggestion-worthy and balance-worthy

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I guess if this one fails go bring it up there

drowsy plank
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the two other dash armors (three with godslayer) all ALSO do other things it's so weird that it just. Has A Dash.

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and having summoner and rogue functionalities would also help

wide river
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T'would be nice to have something more, I agree.

drowsy plank
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mfw 18th melee/ranged/mage set in early Hardmode

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Mollusk has the same issue kinda but less so

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bc it's so strong

wide river
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I've never tried Mollusk, myself. I've seen it get used, though

drowsy plank
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yeah it has BEEG damage so it easily makes up for having no stealth or slots

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good on spam rogue okay on summoner if you really wanted to

half imp
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Mollusk is fine bc it's viable and unique

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This is not viable and barely unique

half imp
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That's how it does 2 shellfish

random pasture
half imp
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And they're definitely a good monopn

random pasture
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It does trigger events

hollow shell
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Hmmmm wack

wide river
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I'd bring it up with the wiki people, personally

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Since the wiki doesn't say that it can do that

hollow shell
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Damn it even skipped Destroyer's spawn timer??

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That's crazy

random pasture
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This is the most recent update

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2.0.2.2

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Yeah

wide river
hollow shell
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I'll bring it up in the wiki channel yeah

random pasture
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Alright

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Can do

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So in both wiki and bug reports then?

wide river
hollow shell
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Uhh wiki first so we can determine if it's intentional or not

random pasture
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k

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Let me know

hollow shell
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Obligatory question
What other mods do you have installed aside from base Calamity?

random pasture
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Let me check, its mostly QOL

half imp
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Which can spawn events

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I assume the DR is bc of that too

wide river
random pasture
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Boss checklist, Cheat Sheet, Magic Storage, Begone Evil, Fargo Mutant, Vanilla Calamity music, Alch Light, Boss Cursor, Wiki this, and OC Calamity+Music

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So nothing that would obviously change how it works

half imp
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All I know is fabsol said it uses journey code

random pasture
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So it works differently than it used to?

hollow shell
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The source code does indeed mention Journey Mode

random pasture
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Because cosmolight was in 1.3

hollow shell
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in a comment

hollow shell
random pasture
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Interesting

half imp
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yeah it now skips to noon and midnight too

random pasture
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Right

wide river
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Cosmolight used to just be "Flip between morning and dusk" so ye

random pasture
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But I just assumed it was the same code

half imp
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It uses journey code to be better mp compatible

wide river
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Oh wow, that was really recent
It felt longer than that

random pasture
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Got ya

hollow shell
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Wiki page updated 👍

wide river
random pasture
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Cool, glad we got that settled

red marsh
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not yet

wide river
red marsh
wide river
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???

red marsh
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yeha

kindred skiff
hollow shell
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.

final ridge
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im trying to spawn the martian madness event with the remote but it only shows ufos in the background, do I have to find the ufo in space to start it?

golden sonnet
final ridge
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oh sorry

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but thanks

hollow shell
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(very strange causation)

wide river
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Hopefully there aren't enough bugs spawned by this dash hotkey that they have to remove it

hollow shell
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(what code overlap is there between dashing items and world events)

fossil finch
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its something with the calamity dash system new thing

golden sonnet
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Calamity Dash hotkey and multiplayer being wack

golden sonnet
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against exo mechs is very funny as ares limbs take knockback, but like in a weird way, so his arms just kinda teleport all over the screen

grim tusk
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@quaint fossil this sounds like a bug

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But some stuff is intended to use otherworldly stuff

wide river
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It could also be that they're using unofficial vanilla calamity music or whatever it's called

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Because if that's the problem then they can just
turn it off

grim tusk
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That as well

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So its half bug and half its intended. Or just all intended but im unsure

golden sonnet
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otherworld music is known to override all music in the past, It was a known bug in the old doc

grim tusk
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Bug then

golden sonnet
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I believe it was a limitation of tmodloader/vanilla, but it's been so long I can't say it hasn't been changed

quaint fossil
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so does the mod and otherworld music play in their respective times and not cancel each other out anymore?

golden sonnet
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No modded music will play if otherworld themes are enabled.

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I know there was a pull request made with tmodloader, but I'm unsure if it's been resolved or implemented. Ozz also stated at the time "calamity wrote code to handle otherworld music toggle and commented it out for now" so I'm unsure. Either way like Shade said, this should go under #1052323733961977947 so one of the devs can determine if this is a calamity issue or just a limitation of tmod/vanilla

wide river
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This new one's been suggested before, hasn't it?
Isn't it just a matter of tMod not supporting it or something?

golden sonnet
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it was suggested on the 12th of this month, I believe it will be in the next batch of votes

wide river
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Ah, so it was

opal bay
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ah good to know it's already been suggested

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thanks!

drowsy plank
hollow shell
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btw yeah Flak Kraken fucking sucks

Originally it was (ostensibly) meant to be that you were aiming a reticle at your cursor position and the weapon was firing something at a high speed at your cursor, so fast you couldn't see it
sorta like a Mortar Monkey de la Bloons TD

But that eventually got mutated into being that you... "fire" the reticle itself, and the reticle is what deals damage?? We made it spin and wrote the tooltip as "Fires an energy reticle"?

half imp
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make it mortar monkey once again

wide river
golden sonnet
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btw, should I make a separate suggestion about Duke not reducing worm spawns until he is dead, or combine it with the first one.

hollow shell
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It would be way cooler if it had a significantly lower rate of fire (or, rate of damaging enemies), and the gun was given a firing animation synced up with it, to return that illusion
Could even reduce the "just hold the cursor on the enemy"-ism by making it so the reticle increasingly slows down and lags behind the cursor the closer it gets to firing, like it's "locking on",
making it more difficult to land shots with, a weapon you actually have to use your brain for, more like its predecessor Flak Toxicannon

hollow shell
wide river
hollow shell
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Maybe

golden sonnet
hollow shell
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Both of them would be easy as hell to implement, if any programmers happen to be looking

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Literally changing one line, for both

wide river
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Quickly, someone ping Altix
(do not)

golden sonnet
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I just asked if they should be combined because yes lowering the rates after encounter is dumb, but is irrelevant if you can just buy them

hollow shell
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byeah
Either one being implemented will be a win, but both can be implemented too, for a Big Win

wide river
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I just hope that they don't indirectly kill each other in voting

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Because some people might think that they're the same suggestion, and as such not vote for both

golden sonnet
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I could remove the reverse reasoning tbh

wide river
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Eh, I think it'll be fine

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Worst case scenario, both die and you resuggest only one afterwards

wide river
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Isn't the entire purpose of Microbial Clusters being atmospheric?

golden sonnet
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yeah, I like them

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and I am a big advocate for remove 50% of calamity, so that says something

half imp
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yeah it is

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i'd say don't kill them bc they do a ton for atmosphere

wide river
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The only change I think they'll ever get is probably getting the ability to be caught with a bug net
But not much else

half imp
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add microbial cluster in a bottle

hollow shell
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Hm well I'm glad the sugg got deleted because it made me upset

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(not really but like, in principle)

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The mod needs more atmosphere and more flavor

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They do serve a purpose in making the world and mod feel more alive

half imp
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it doesn't bother me unless it's that kinda person who just doubles down on a suggestion that's rule breaking/ignores key facts

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those people who go "just let the devs see it they'll think it's amazing and add it"

wide river
half imp
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so true

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it's like.. mate if they're not doing stuff like my Exalted Oathblade concept after seeing it they're not adding your random whip idea #2248

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not that a whip idea can't be great but... people who tend to make great weapon concepts also tend to be able to read the rules

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or other items

wide river
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Key bit there being "tend to"

half imp
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yea

golden sonnet
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I think enough time has passed to try this again

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I know calamity players hat change, but please I want them gone

wide river
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You've got three suggestions in posting there, fella

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Save the third one for later, or delete one of the bloodworm ones

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I could also suggest one of them, I've still got a spare suggestion for today

golden sonnet
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I know it's in the rules so I guess, but I also don't see a difference between me posting it now or in like 15 hours

hollow shell
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Ahh

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Yes only 2 suggs are allowed in posting from each person

cobalt pewter
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you can thank me for that limitation

hollow shell
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Keeps things reasonable

half imp
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what did you do

hollow shell
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(yeah I think so actually)

wide river
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You'll be able to suggest another one in about...13 hours

golden sonnet
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I'll just post it tomorrow, I will remember because I hate them

hollow shell
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heh

golden sonnet
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lmao

half imp
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simply remove them yourself :)

cobalt pewter
wide river
half imp
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suggestions meta is

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post a ton of bad but rule compliant suggestions

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so more good ones are sent to dev

wide river
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Ok but actually though

hallow cloak
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Do you think a small boss suggestion would be allowed? The rules say that not all suggestions that are difficult to execute are disallowed.

golden sonnet
golden sonnet
hallow cloak
half imp
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yeah bosses are too high effort

wide river
half imp
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i have gotten 1 suggestion implemented

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removal of OOA summoner penalty

wide river
cobalt pewter
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I only remember like

2

half imp
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i have a lot of good suggestions imo but they're not always the most popular

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but considering 75% of them get no mentions here i'll take that as a good sign

cobalt pewter
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one is making Skeletron unable to deal contact damage briefly on spawning (apparently they applied it to Prime too so uh)

another is giving Titan Heart armor kb immunity

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technically my "challenge for riv / legendary" sugg was flagged as implemented too but that's malice so fuck that one

golden sonnet
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I have like 7 suggestions I want done still.
Kill Jungle materials, Kill hive/perf materials, kill Flesh of Infidelity/Crimson ray, kill calcium potion + ancient bone dust, rebalance brimflame so it isn't strictly better spectre, rebalance/remove astral so it isn't a bunch of random effects thrown together and so it doesn't suck for everyone but mage

half imp
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i imagine attaching a video of a forbidden oathblade rework on a "rework the Forbidden Oathblade line to act more like it's components" would be too heavy handed, right?

because i know the video would probably get the suggestion enough votes, but at the same time it kinda

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makes it almost seem like a SIS

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even if i'm not asking for that exact rework

wide river
half imp
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kill hive/perf materials zzz
add matierals for all bosses 👁️

wide river
half imp
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also brimflame isn't strictly better spectre

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lol

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it's better in damage maybe but it's much much worse in survival

half imp
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... actually

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that might be a banger mod idea

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wonder how hard to code that'd be

wide river
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I'm pretty sure some games actually do that

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Not Terraria, of course

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But some

golden sonnet
blazing kettle
small timber
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is there any advantage of spectre offense compare to brimflame?

half imp
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uhh

small timber
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iirc the defense difference is like negligeable

golden sonnet
small timber
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only advantage now is like, being able to use spectre wing

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which is a copium advantage

half imp
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41 defense
30% increased magic damage
25% increased magic critical strike chance
5% increased movement speed
+70 max mana
10% decreased mana usage
brimflame

wide river
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So essentially gacha but with better chances

small timber
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ok yeah 1 defense difference

half imp
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and uh

golden sonnet
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comparison of the 2 offense sets is Spectre in vanilla adds a cap of 400 dps with the ghosts, but calamity makes this a cap of 120 dps with the nerf, which is more than compensated for with brimflames 5% dmg, 8% crit, and 10 mana it has over spectre, while only losing out on 3% movement and 3% mana reduction, and 1 defense.

half imp
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spectre projectiles suck

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yeah i do agree brimflame and spectre mask need rebalancing

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brimflame just doesn't make spectre meaningless due to hood

wide river
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The Spectre projectiles are fine in Vanilla, but Calamity has better stuff
I think even Hydrothermic armor is better in some cases for mages

half imp
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hydrothermic is like

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always better

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as it should be?

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it's a whole tier later

wide river
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Dark Artist:

half imp
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hydrothermic is the third best pre-ml armor

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in dmg

small timber
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yeah hydro have lifesteal

half imp
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it's slightly below dark artist in damage but it has better survival

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thanks to defense and lifesteal

small timber
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(post-Golems)

half imp
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hydrothemic may even beat dark artist in damage sometimes

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thanks to the chaos orbs

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it's close

wide river
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Fun fact
Dark Artist has nearly the same raw stats as Spectre Armor in Vanilla

golden sonnet
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brimflame beats all of them if using set bonus

small timber
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it probably is better at single class damage, but at the sametime the point of dark artist is to multiclass so I will not really compare the 2

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depend on how you rate it having access to sentry is 100/10 or 0/10, for trade off for lifesteal on hydro

half imp
half imp
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1.3x multiplicative is stupid as heck

golden sonnet
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Beetle mail lookin ass

small timber
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brimflame only problem is the burn hurts way too much

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other than that yeah

half imp
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that's not a problem bc it balances the insane dmg well

wide river
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ye

small timber
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I will put brimflame's active in the same league as adrenaline

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it is a condition that usually is (not) fulfilled by average players

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is it too strong? yeah
is it a gigantic problem? probably not? for the most part

half imp
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brimflame is more applicable imo than adren to average player

wide river
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It pretty much is a second Adrenaline, yeah

small timber
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(at that adrenaline is WAY stronger even with 30s nohit condition)

half imp
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not a ton

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but

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yeah adren is way stronger

small timber
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doesnt it burn like 200 hp

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I forgot, been long since I looked at it, at in Death Mode it hurt even more

wide river
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It doesn't say on the wiki

small timber
wide river
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All it says it that the life regen is reduced by 42 for 10 seconds

golden sonnet
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yes, regen goes negative

small timber
#

if the damage over time (to the player itself) is on the Brim Frenzy buff itself it should be amplified by death mode

wide river
#

So at max it can do 420 damage, killing any players that don't have life fruit

#

But if you've killed Calamitas you should have life fruit

small timber
#

let me just open the game to test

small timber
half imp
#

i'll check source

small timber
#

so it do hurt a lot, you probably have to nohit a large part of the rest of the fight

wide river
#

That seems
overly complicated

golden sonnet
small timber
#

but yeah, checking if death mode amplify it

half imp
#
  • 42 regen
small timber
#

I will argue the only one that is a "compensation" will be jewel or permafrost concoction, because both heal under the condition that you are taking damage instead of always (like the listed regen sources above)

golden sonnet
half imp
#

brimflame frenzy:
-no mana regen
-mana regen delay set to max
-life regen set to 0 if above 0

  • lose 42 life regen
golden sonnet
#

if you need to regen at the moment you shouldn't be using it

small timber
#

so it do indeed is a considerable downside, because you have to be in a situation where you are unable to use it

golden sonnet
#

More "conditional" than downside, but being conditional is a downside yeah

small timber
#

or a more exaggerated example, will be something like "brimflame frenzy kills you if at the end of your fight, you have half HP left"

golden sonnet
#

yes, brimflame is a considerable downside which it should be, I'm not arguing against that, my gripe is just in offensive spetre vs brimflame

half imp
small timber
#

the fact that brimflame by itself with no set bonus (active) is literally better than spectre + set bonus

half imp
#

according to the decompiled code

#

so -42 to -63 regen

small timber
#

getting it in game too just to be sure

half imp
#

for sure

small timber
#

yeah it works 100%, get amplified

half imp
#

me omw to lose 31.5 hp per second in death

small timber
#

I forgot if FTW also have another debuff amplifier on top

#

it sure feels like it

#

let me see if I have a ftw world ready

golden sonnet
#

combine it with alachol sickness and alachol that reduces life regen

half imp
#

fun fact

wide river
half imp
#

if you had 3 astral arcanums equipped it would cancel the damage from brimflame frenzy

small timber
#

ok no FTW dont have debuff amp

small timber
#

best build in the game just spam brimstone frenzy off cooldown

wide river
small timber
#

and make buff stacks

wide river
#

At that point why play the game

#

Just get Ultimate Potions mod and use the cheat potions

small timber
#

no it is actually a downside, because the damage is from the buff itself
stacking the buff also stacks the DOT damage

#

so you will die in like, 5 second from -200 hp/s degen

half imp
#

not if i

wide river
#

Simply have 2,147,483,647 health clueless

half imp
#

use godmode :)

wide river
#

It's legit just a "I don't feel like playing the game anymore" item

half imp
#

fun fact 2

#

there are 2 (non-scaling) debuffs that deal more dps than brimflame frenzy

#

only 2

#

(more if you count stuff like alchohol sickness that scales)

#

they are tounged (50 dps) and Burning (30 dps)

#

wait i missed one

#

banishing fire does 30

#

and holy inferno does up to 100 dps (i had to dig for that)

wide river
#

Every mention of it I can see says at minimum it does 2000 dps

golden sonnet
#

That's against enemy

#

Doze is talking about player

wide river
#

Oh, that makes a lot more sense

distant gyro
#

it's down on the second note

wide river
#

I wonder how that even got discovered, considering minions don't target other players

distant gyro
#

source code, pvp is impractical HDfailure

undone parrot
#

anyones shield of cuthulu dash not working? cuz min is not and i dont know how to fix dash is kinda important xD

ripe owl
#

How's that related to suggestions

grave zincBOT
#

@small timber - Your suggestion has received an updated status!

[Buff or Rework Bone Wing and Its Bonus]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Combine Mediocre Amidias Accessories]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@quasi wigeon - Your suggestion has received an updated status!

[Make a calamity version of the pillars health bars]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@swift wharf - Your suggestion has received an updated status!

[Change the early-hardmode progression order in Boss Checklist]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@glass arch - Your suggestion has received an updated status!

[Allow the Frost Legion to drop Essence of Eleum]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

frosty trellis
#

... I don't agree with the soaring upgrade sugg as infinite flight does actually break shit because it basically just is a massive fuck you to wings that way and makes tracers just infinitely better due to better accell and horizontal movement

small timber
#

inb4 it is a shadowspec upgrade

#

I think it should NOT mention when it will be available (because it massively increase the chance it get denied, there is reason it is removed in the first place, and also the exact reason why those bosses have flight time reduction effect) but maybe just me

#

and also if because of "high flight time" therefore "infinite flight doesn't matter" then infinite flight do not have to be added; that is the thing: it DO matter a lot, hence why they removed it

stable kiln
#

saying that soaring insignia is never used is also blatantly wrong :P

#

if you dont use it you might want to change that because its genuinely one of the best accessories you can use from the moment you get it until you beat the game

cobalt pewter
#

random metal bar

frosty trellis
#

Yeah was going to say it's an amazing mobility accessory as 25% flight time and the accel bonus is great

stable kiln
#

and yeah "random metal bar" HDFailure

frozen hornet
#

random metal bar

#

(it has the same power as the soul fragments)

fervent orbit
#

whos gonna tell him

small timber
#

@ashen warren if you look at every single craft that uses yharon soul fragment you will see that they are universally "dragon" or "Yharon" themed

Zenith have nothing to do with yharon

it just have a bunch of sword, or you can say "random metal swords"

therefore it make more sense to be crafted from "random metal bars"

#

for reference this is the current full list of soul fragment crafts

muted osprey
#

this man has NEVER heard of smelting....

#

you smack them together really hard but they only stay together because of the metal or smth idk

small timber
#

auric bar you can explain as somethign like the bar being "infused" into the sword, just like magically fused to gether (which is just a thing because magic)

while yharon soul fragment just from other crafting recipe universally express a specific style that zenith have no resemblance whatsoever

muted osprey
#

no chat i am NOT matthew patrick from the game theory youtube channel

small timber
#

so yes, auric bar probably still fit more than soul fragment just because of theming

muted osprey
#

sword

#

made of metal

#

?????

#

well most of them

#

you're made of snakeoil

#

slurp

#

i think you're tableist

#

wtf.....

#

wdym terraria is 2d minecraft

swift wharf
#

cringe soaring insignia suggestion

#

who let them cook 🗣️🗣️

#

btw exo chair

swift wharf
#

@subtle gazelle read the suggestion pins

drowsy plank
#

wow! these suggestions are all awful! i thought we got over the damn infinite flight nerf too that thing should be on the don'ts istg

#

we already have an item for infinite flight it's called exo chair

#

also just straight up lying about it's viability is also Not Great

#

@kindred creek

#

also we did have an infinite wing flight item once it was yharon lore and it practically completely broke the game so like.

#

this is why it never passed a year ago and nothing has changed to not make it not pass now

#

also not only is your sugg an SiS @subtle gazelle that's. literally just fantasy talisman? yeah that's. it's fantasy talisman that's already in the game

#

oh well, actually it's ace's high, i just forgot it didn't actually inheret those effects from talisman whoops

#

whatever point is we literally already have a weapon that does that

toxic basalt
#

also for that SI suggestion, it really isn't bad, in vanilla it was overpowered and here it's useful for mobility

#

there's like

#

no reason for it to be changed or get an upgrade

#

and yeah, there are other things that give infinite flight

#

one of them is called hooks and platforms/rails

glass arch
#

soaring potion or w/e with true melee

toxic basalt
#

plus a lot of the later HM/PML wings give enough flight time to not worry a whole lot about

#

minus the Seraph and Elysian Tracers

cobalt pewter
#

me when sis

glass arch
#

is this another sis

cobalt pewter
#

yes

glass arch
#

altix ❗ jumpscare

random talon
#

D:

glass arch
#

ok this one is just common sense

random talon
#

it kinda sounds like

#

wait for it

#

(my lawyer has advised me not to finish this joke)

half imp
#

this is a new one i gotta say

swift wharf
#

i wont lie to you chief

#

idk

ripe owl
#

What's the latest one even mean

glass arch
#

it means the person's friend think if a god exists in any context they need to make a cult around it i think

ripe owl
#

Just tell them that DoG already have destroyed every single god there

stable kiln
#

suggestion number 50 about new pml ammo after it got rejected 50 times

glass arch
#

this is completely wrong @bronze tendon

stable kiln
#

also yeah only 1?

#

there is 4 of bullets/arrows

small timber
#

@bronze tendon a recent suggestion of the exact same kind had been denied just recently

#

chances are they are not adding auric ammo/post-yharon ammo anytime soon

glass arch
#

plus the one ammo is completely inaccurate

small timber
#

(and yes, only "1" post-ML ammo is completely false)

stable kiln
#

probably because they are unnecessary as well :P

glass arch
#

because there is in fact 8 different post moon lord ammos, 4 arrows and 4 bullets

small timber
#

for the "god of fantasy" one I dont know what to say

#

for me this is as ridiculous as having a "this world setting is fantasy and is completely fictional" after you start Terraria, a world where Cthulhu monsters exist

weak field
#

Any resemblance to real life is purely coincidental

small timber
#

"terraria have woods, therefore it is not fictional because real life have woods too"

glass arch
#

oh hey snake

#

lao

hollow shell
#

@ashen warren That's,
what

Incredibly weird thing that your friend(s) do specifically
Sounds like you just need to talk to them rather than us implementing anything

#

(assuming that this isn't just a joke suggestion)

fossil finch
#

Most media literate person ever

#

In general i am very sorry for your friend because i am absolutely unable to understand how someone would ever think these things

cobalt pewter
#

kids

fossil finch
#

Like my brain has absolutely zero empathy or understanding here it's just so unreal to me

thin hill
#

ammo suggestion number


ashen warren
#

we live in a goofball society

#

unfortunately

ashen warren
#

im just saying

hollow shell
ashen warren
#

just a small change to fix a small problem

hollow shell
#

Sorry

ashen warren
#

eh its fine

small timber
#

oh right rover, the auric ammo suggestion probably should be exclaimed too

#

recently denied + no reasoning + false reasoning (there is more than 1 post-ML ammo)

half imp
#

yharon soul darts when

hollow shell
#

Yeah fair enough

bright crag
#

I don't quite understand how Insignia would be bad
It's a really powerful mobility accessory
And well, it gives a solid boost even if it's the only movement accessory you're using

#

(And infinite flight breaks a lot of things)

swift wharf
#

slime shoes tinkers construct

stable kiln
thin hill
#

slime airforces

bright crag
#

@golden veldt Your suggestion doesn't have the proper formatting, and it is also a Specific Item Suggestion
(SIS are against the rules)

golden veldt
#

Ok

bright crag
half imp
#

25% flight time is very good

#

the other boosts are a bit more w/e but the flight time is amazing

glass arch
#

ye the flight time just gets better as you progress

glass arch
#

hell, with just SI and elysian wings you get an extra second of flight time

toxic basalt
#

Slime Shoes already exist, they're called Frog Legs

glass arch
#

yeah true

toxic basalt
golden veldt
toxic basalt
#

I'm sorry but there are other things that already negate fall damage, and the bounce feature sounds kinda pointless

#

plus

glass arch
#

the bounce seems more detrimental than anything in most cases

toxic basalt
#

no suggestions for new items

golden veldt
#

I mean sure the lucky horseshoe is obtainable before bosses, it would just be a fun item

toxic basalt
#

Calcium Potions exist

glass arch
golden veldt
#

Dude half the suggestions are asking for new items idk why mine is getting grilled lmfao

#

Exo bullets?

#

Specific

toxic basalt
#

a lot of new item suggestions get grilled

#

and flagged

golden veldt
#

Soaring insignia upgrade

#

Specific

toxic basalt
#

Slime Shoes are specific

glass arch
#

well take a look at almost every other suggestion in there

#

almost all of them are flagged

toxic basalt
#

the suggestions area now is more for suggestions based on potential improvements to existing things that isn't just an entire rework

glass arch
#

and as for the soaring upgrade, its not specific in the fact that it provides reasoning as to why and doesnt say exactly what it does aside from infinite flight

golden veldt
#

But I see we can just give the structure of the item and ideas about it but let calamity come up with the item so basically we do the homework and they put their name on it

#

Gotcha no specifics can’t have that

golden veldt
#

Have a nice day we out

glass arch
#

you give the idea, if the devs think its a good idea they'll see if they can implement it

#

there was a solid like 1 item that was implemented based off a suggestion, and that was plantation staff

drowsy plank
#

all of #calamity-mod-talk worming their way out of the woodwork to give the worst ideas ever

hollow shell
#

yeah this is just Frog Leg

stable kiln
#

lmao

half imp
#

i think

#

it's more like Tinker's Construct minecraft mod slime boots

#

or minecraft slime blocks on shoe

#

land and you bounce off the ground

#

but still not a calamity suggestion imo

hollow shell
#

Automatic bouncing yes
Although that would be, quite annoying

half imp
#

it could be useful depending on how it works

#

how much speed you maintain and whatnot

hollow shell
stable kiln
#

yikes i didnt even see that message

#

but yeah probably best to not continue that i suppose

kindred skiff
#

They joined just to make a stupid suggestion

undone cedar
#

These suggestions are So something

kindred skiff
undone cedar
#

Its awesome im a huge fan

drowsy plank
#

you know, actually, @hollow shell you think insignia/infinite flight suggs could be added to the frequently asked dont after this latest one bombs? we've seen them a lot and they're almost never good, productive, or actually pass lol

versed cape
#

Pls implement the last 5 suggestions and ask their authors for advice on shaping calamity, their ideas are outstanding

undone cedar
#

Truueeee

fervent orbit
#

ITS ALL SIS

toxic basalt
#

wow

half imp
#

ok well

#

maybe i should do a good suggestion then

#

(i'm not gonna bc i want crystal assassin to pass)

wide river
#

I wake up and I see 5 exclaims what the heck happened here

#

And then there's two more that technically don't break the rules but also aren't great

halcyon zealot
#

Lol

grim tusk
#

Better written than the rest but still SIS and reasoning still is poor but not non existent (said reasoning is just complaining about Soaring insignia being nerfed)

#

Also Soaring insignia still is extremely useful

#

Heck even after losing infinite flight it had to be nerfed due to how broken it still was

drowsy plank
#

i think these people just dont actually play the game

wide river
#

It gave +50% flight time for a while, didn't it?

grim tusk
wide river
#

Yharon lore item 2: electric boogaloo

grim tusk
#

But no downside XD

#

(Besides taking an acc slot)

wide river
#

To some people here that is a massive downside

#

I'm referring to the people who think that holding a Demon Conch is a waste of an inventory slot

swift wharf
grim tusk
wide river
#

It's legit happened here before

golden sonnet
#

I mean, shellphone exists in 1.4.4

#

and if that isn't worth a slot idk wtf would be

wide river
#

"Noooo but that wastes an inventory slot!!1!1!1"

halcyon zealot
fervent orbit
#

he really was

halcyon zealot
random talon
#

See this? ->❗

#

This ❗

#

it's all ❗

#

and that made me ❗

toxic basalt
#

the only non ❗ post is the one at the top

random talon
#

hey what does the 🗜️ mean?

golden sonnet
#

it means it does not follow the bots formatting

random talon
#

ok, thank you

boreal coral
#

y’all got any ideas for calamity melee play through

#

i’m post plantera

#

i’m on v 1.3.5.6 though

golden sonnet
boreal coral
#

my fault gng

desert briar
#

What is that post about god's. If anybody thinks a terraria mod is worshipping "false gods", I don't think they should be on the internet

blazing kettle
#

dobt tell them what the moon lord is

desert briar
#

Yeah also don't let them know about the strong lovecraftian deity inspiration with a lot of creatures in the base game

#

Don't tell them what Cthulhu means

wide river
#

@olive gazelle Please make sure to add reasoning to your suggestion

desert briar
#

I definitely understand what the reasoning could be, but it would be better to state it

wide river
#

Also, the Evil Island always has the respective dungeon chest inside of it

desert briar
#

A lot of people like to use Fargo's both evils for the full experience of each evil biome so I can understand why it could be important

blazing kettle
#

yeah this sounds mighty inconvienient to do when the evil island as it is is good enough as is

golden sonnet
#

I think its saying if another mod adds both evils on worldgen the chest should be in the dungeon and not on the island

#

but like, why

blazing kettle
#

fargos both evils:

#

best of both worlds*

olive gazelle
#

Both evils, for the worthy, getfixedboi

hollow ridge
#

@olive gazelle make a defined title to it too prolly

olive gazelle
#

Crimruption

golden sonnet
#

Why though, why does it matter where the chest is

hollow ridge
#

So like Shift enter

#

And bold the text maybe

blazing kettle
#

FTW is supposed to be a hard seed

wide river
olive gazelle
#

It's a vanilla feature, the check isn't a dumb idea

blazing kettle
#

GFB is ftw on steroids

hollow ridge
#

That's why I said maybe

desert briar
#

Well, cal is going to fully support ftw and getfixedboi in future updates

olive gazelle
#

It just makes less redundancy

blazing kettle
#

why doesnt vanilla do it then? huh?

wide river
#

I mean I'm a full advocate for doing something with evil islands, so I'm not complaining if this passes

desert briar
wide river
#

Considering all they are right now is just
big

desert briar
#

Don't be like relogic

#

Do things better

blazing kettle
#

tis because they want owrld variety

#

its not dumb

#

its called good game design

#

giving players options for how they want their workd to be made

wide river
olive gazelle
#

Also, you can just...remove it from the world generation queue
So

#

Would not be hard to implement

desert briar
#

But if calamity is already adding in a bunch of changes if getfixedboi is active, why not also make the shrine gen properly

#

It seems like a simple addition

wide river
#

I don't think that the suggestion inherently breaks any rules, so it should be fine

#

Emphasis on should

desert briar
blazing kettle
desert briar
#

It legit just says to add a check IF both evil biomes are active

blazing kettle
#

ah sorry

desert briar
#

That is a conscious choice that the player has to go out of their way to make

blazing kettle
#

minor reading mistake

desert briar
#

The "option to turn it off" is just disabling the mod that adds both evils or not using the seeds that do

blazing kettle
#

yeah this sugg is okay

drowsy plank
#

configs boohoo

blazing kettle
#

might make world gen take longer to make though

desert briar
#

World gen is already forever, who cares

drowsy plank
#

i think this sugg is pointless but it... mostly doesn't break rules so whatever i guess

desert briar
#

Irradiating the sea already takes 15 seconds

drowsy plank
#

thanks for boosting the chances for actually good ones to make it in XD

wide river
#

I mean
It's not really a balance don't, and the alternative is a complete removal which has failed in the past

#

So, I guess it's fine?

blazing kettle
#

its best to have devs decide

wide river
#

Yeah, of course

olive gazelle
drowsy plank
#

you're asking for a config

olive gazelle
#

It's in an advanced world gen mod

#

Well, yes

#

Am I not allowed to or smth?

drowsy plank
#

no it's just highly discouraged

olive gazelle
#

And how is it pointless

#

?

#

How

wide river
#

It's kinda a "It depends" rule

drowsy plank
#

...in the rules

#

in the pins

olive gazelle
#

"Suggest things"
"Not like that"

drowsy plank
#

yeah reads the rules

#

in the pins

#

which i can tell you didn't despite the message at the top of posting telling you to do so before posting

blazing kettle
#

have you not seen the 7 messages above yours with exclaims on them?

wide river
#

Here's the specific rule that says it, if you can't find it

#

This suggestion doesn't violate notes 1 or 2

desert briar
#

I think it's a simple change that can help the people who like the harder seeds or that like fargos best of both worlds, so I think it's cool

drowsy plank
# olive gazelle And how is it pointless

also to answer your question the change is pointless because it still generates both chests no matter what, so there's no conflict really, and if you're using secret seeds it will gen both evil chests in the dungeon anyway, and if you're using external mods... well how the hell is cal supposed to know that? regardless fargo's both evils... already generates both chests in the dungeon. so this is just like, super pointless. the reason the island exists is to give you other evil blocks earlier

#

how does this help

#

this is like the opposite of help you're just removing the evil island because...???

olive gazelle
#

It's removing it IF the there's both evils in the world

drowsy plank
#

yeah why

#

who cares

olive gazelle
#

Me

drowsy plank
#

ok why?

desert briar
#

Because if there's both evils in the world, the evil island has literally 0 point in existing

arctic terrace
#

but removing it just seems redundant

olive gazelle
#

Pointless if there's both evils

golden sonnet
#

just like, mine the island if you dont like it

glass arch
#

yeah just mine it if you dont like it

olive gazelle
#

Y'all seem to be grately misunderstanding

drowsy plank
#

you can just remove it yourself, it's just pointless extra work for cal devs that doesn't really get you anything

blazing kettle
#

grately

drowsy plank
#

also both shrines already generate if you have both generate

olive gazelle
#

But this is going to be a feature of secret seeds

drowsy plank
#

it already is

desert briar
#

God forbid a convenience change is added boohoo

olive gazelle
#

How would Calamity know which island to spawn on For the Worthy, and other seeds

drowsy plank
#

how is this a convenience

#

this is like

#

anti convenience

olive gazelle
blazing kettle
olive gazelle
#

Aight

drowsy plank
#

HOW IS THIS A CONVENIENCE

#

someone just actually explain that to me i want to know

blazing kettle
#

it choses your selected world evil when you are making your world

olive gazelle
glass arch
blazing kettle
#

like if you chose corruption it makes a crimson island

wide river
glass arch
drowsy plank
#

it's just

#

Nothing

blazing kettle
olive gazelle
#

But yes, some seeds spawn both

drowsy plank
#

hence me calling it pointless because literally nothing changes except like. idk you get one evil chest instead of two

olive gazelle
drowsy plank
#

it still picks one

#

internally

blazing kettle
olive gazelle
#

It should be

drowsy plank
#

tell red

desert briar
#

But what's the point of the evil island in that case, no matter what evil it is

drowsy plank
#

lmao

glass arch
drowsy plank
#

what's the point in removing it

blazing kettle
#

well it isnt because of this exact scenario

olive gazelle
#

But...in drunk worlds, both ores spawn

#

And drop

blazing kettle
#

read whst i am saying please

drowsy plank
#

one of them is still dominate and will be the one you get on the first day, which it flips between

#

for world events like what items dryads sells, which biome mimics you get, etc.

desert briar
#

If the point of the evil island Is to obtain blocks from the other evil, but you have both evils, then there's no point in having a giant piece of dirt and rock in the sky, it just doesn't make sense to have it there at that point

#

Its just wasted space

blazing kettle
# blazing kettle read whst i am saying please

go make 2 drunk worlds, one with corruption selected and one with crimson selected, then find your evil island, it will ALWAYS be the opposite of what you chose im when making a world

drowsy plank
#

ok but what is the point in wasting this time to add code to check if there's two and to remove it

#

frankly you could just ask to have evil island removed entirely and id be more on board with it

#

lmao

desert briar
#

I'd be on board with that too

#

I hate evil island, and everybody uses mods that give them ways of obtaining the evil blocks anyway

drowsy plank
#

but this weird like anxious middle ground just feels ridiculous

#

lmao

glass arch
#

yeah the islands dont do a whole lot
and 1.4.4 might make the biome loot swappable via shimmer, dont remember

drowsy plank
#

it does, the only issue is you still only get one evil dungeon chest

olive gazelle
#

So, this is fine according to y'all?

drowsy plank
#

👍

blazing kettle
#

yes

arctic terrace
#

yes

blazing kettle
#

its one tiny little island lmao

olive gazelle
#

Eugh

golden sonnet
#

is that a small world?

drowsy plank
#

that looks like a small world lmao

glass arch
#

you can mine it out if you need to

golden sonnet
#

that looks like a small world

desert briar
olive gazelle
desert briar
#

Damn

#

Maybe that should be a suggestion

olive gazelle
#

I made a small world to allow me to generate faster

golden sonnet
wide river
#

Ok
Calamity doesn't cater to most secret seeds
They don't worry that much about cross-mod things like Fargo's Best of Both Worlds
The config seems near useless with this in consideration

arctic terrace
#

cal doesnt spport small worlds

golden sonnet
#

so yeah, the island will be obtrusive then

drowsy plank
#

lul

olive gazelle
#

That literally has nothing to do with the discussion

desert briar
drowsy plank
#

there is practically no discussion at all lmao

olive gazelle
#

The world size is completely irrelevant lmao

#

Are y'all dense

wide river
drowsy plank
#

i dont get what point you're trying to make with the screenshot then

blazing kettle
desert briar
#

So compared to reworking bosses for it, making a tiny world gen change doesn't seem like that much of a hassle

drowsy plank
#

secret seeds are a joke

olive gazelle
blazing kettle
#

im not saying you have to

#

its just for future refrence

glass arch
desert briar
drowsy plank
#

i mean i find them fun too but like

#

they're still a joke

wide river
drowsy plank
#

i dont mean that in an insulting way

desert briar
#

I regularly play for the worthy for fun

drowsy plank
#

fabsol literally just adds shitpost changes just like red does

glass arch
#

yeah secret seeds are just there for the devs to fuck around with

blazing kettle
#

gfb is literally meant to be reds ultimate terraria funny moment

wide river
#

For the Worthy and Getfixedboi are the only two that will be changed
Ever

olive gazelle
#

Wow, it still looks stupid

glass arch
#

gfb is the ultimate joke seed

drowsy plank
#

it literally looks fine

#

what are you talking about

olive gazelle
#

It it 1 check

blazing kettle
olive gazelle
#

Drunk seed

drowsy plank
#

that's just how seed works

blazing kettle
#

oh

glass arch
#

ye drunk seeds spawn ice and jungle on same side

blazing kettle
#

where the fuck is the abyss

olive gazelle
#

Not generated yet

#

I paused it

glass arch
#

hasnt genned yet

drowsy plank
#

like i said earlier, if you want to remove the island, just ask for it to get removed outright, id prefer that than this wishy washy middle ground

blazing kettle
#

ah

wide river
# olive gazelle It it *1 check*

It doesn't matter how easy it might be: If it won't help that much, then Calamity shouldn't add it
It's like saying that Maid Calamitas should be added because it'd be really easy

olive gazelle
drowsy plank
#

yeah and

desert briar
#

The only real use for evil island I see is if you can't stand looking at boss checklist and seeing hive mind unchecked

olive gazelle
#
  1. No
  2. That's a fucking fetish shit
drowsy plank
#

???????

desert briar
#

What the fuck

arctic terrace
#

what

drowsy plank
olive gazelle
#

How is "Maid SCal" the same as "Toggle Evil Island"

#

Apples to forks

drowsy plank
#

oh that

golden sonnet
#

wtf is happening in this channel

desert briar
#

OH

olive gazelle
#

They have nothing to do with each other

drowsy plank
#

that's so funny

desert briar
#

You were talking about the other one

olive gazelle
#

Fucking Calamity player brain rot jesus

desert briar
drowsy plank
#

we all did

olive gazelle
#

Remind me to never speak in this god forsaken server, y'all got the IQ of a fucking PET bottle

drowsy plank
#

regardless it's still just a nothing change

desert briar
#

No need to resort to insults

drowsy plank
#

okay maybe it's time to go talk to modmail

glass arch
#

im guessing theres a lot of really common qol mods that allow you to swap the biome chest loot

desert briar
#

We're all trying to be civil here

olive gazelle
#

It makes
No sense to have an evil island
For seeds and worlds with both evils

olive gazelle
#

You compared it to a fucking Maid SCal texture

#

Of course I'm mad

arctic terrace
olive gazelle
#

It is 1 fucking line of code

glass arch
#

if they need to you can ask cal to add a shimmer recipe for vamp knives to scourge of the corruptor and vice versa (when shimmer is added of course)

desert briar
#

Is it against the rules to ask for evil island to be removed? I might just make that suggestion

olive gazelle
#

I never asked to REMOVE the island

olive gazelle
#

I said to check if both evils are in the world

wide river
#

It died

glass arch
olive gazelle
#

Reading comprehension

desert briar
#

Yeah, but I want to

glass arch
#

at the least

drowsy plank
#

okay this aint about u we want to remove the island if we do anything with it at all

olive gazelle
#

But why

desert briar
#

I understand what you said, but I wanna make a different suggestion

blazing kettle
#

yo usaid to remove the island if both evils are detected in workd generation

olive gazelle
#

Yes

glass arch
#

if we change anything with the island id rather remove it as a whole

drowsy plank
#

because like you said it's pointless, but it's pointless in any world

worthy lintel
#

yo huh

think y'all can be less heated for a bit

olive gazelle
#

I swear, every time I speak here, people say the dumbest shit...

desert briar
blazing kettle
#

this sounds suoer complicated wheb the island isnt hurting anyone

desert briar
#

It's a dumpster fire, a coding nightmare if you will

olive gazelle
#

How is it complicated

drowsy plank
#

the only person being "dumb" here is you resorting to insulting people because we want to actually discuss it

glass arch
drowsy plank
#

if you'd read the rules you'd understand that's literally just how this channel works lmao

olive gazelle
#

If ebonstone and crimstone = don't gen island, gen both shrines
If not = continue as is

I know it's more complicated than that, but if it's literally two buttons in another mod, I'm more than certain Fabsol can handle it as a config

worthy lintel
#

floating island has been.... controversial over the years

drowsy plank
#

a little HDfailure

worthy lintel
#

barely

olive gazelle
#

I don't mind the evil island, but I do mind it when I have both evils, it feels stupid

worthy lintel
#

hell yea mod notif

blazing kettle
#

bot?

drowsy plank
#

looked like it yeah

#

posting a discord invite

wide river
#

It's def a bot

#

It happened in two other channels

desert briar
#

With the 50 different qol mods that add ways to get other evil items, it just seems unnecessary to have the evil island to begin with

drowsy plank
#

also the vanilla methods of doing so

blazing kettle
#

bots when the other bot tells them no

olive gazelle
#

And a more egregious transgression
The alternate shrine not spawning at all in dual evil worlds

drowsy plank
#

im pretty sure ive seen both shrines in dual evil worlds, personally

blazing kettle
#

you dont need the other shrine though???

desert briar
#

What even is in corruption shrine? I never make corruption

wide river
olive gazelle
blazing kettle
#

oh

drowsy plank
#

the other effiegy

blazing kettle
#

sorry i thought you meant

#

the altar

#

lmao

desert briar
#

Oh right, the stupid effigy's

#

I never use those

drowsy plank
#

i hope the effigies die they both suck

arctic terrace
olive gazelle
drowsy plank
#

the only people that use them are nohitters that spawn in like 999 of them to slap around an arena

#

evil altars

blazing kettle
#

the dekon altar

#

thats used to make the nights edge?

olive gazelle
#

How was any of what I said related to Demon Altars

glass arch
#

the island is able to be really easily bypassed with a graveyard and the dryad
you can ask for cal to add a shimmer recipe to swap the biome chest loot when shimmer is added
as for the shrines, thats a bit more egregious than the island

glass arch
desert briar
olive gazelle