#suggestions-discussion

1 messages · Page 111 of 1

wide river
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Ah, ok

grizzled dome
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so I'm tweaking that.

wide river
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Usually it's used in this server as a term for an accessory that does nothing more than boost stats

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But if you interpret it differently, then change it

grizzled dome
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Ahh. I'm coming into this with a different perspective on jargon, I guess.

glass arch
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yeah stat sticks are usually referred to in here as things that have no special effects other than +damage etc

grizzled dome
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But I'll keep "stat stick" here since it's the local lingo.

swift wharf
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except for evasion scarf, melee is also just stat sticks

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mfw

grizzled dome
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I might tweak the thing about guns since the quivers are also uninteresting and subclass only runs shouldn't be mentioned.

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And raw damage is the single least interesting stat, since you can't directly see it in the same way as you see other stats.

swift wharf
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what

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what does that even mena

grizzled dome
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I mean, you can see damage numbers.

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I mean that if your weapon is bigger, that changes the size of its sprite, and it feels different. An increase in minions feels different, since you can see the extra minion. Even an increase in fire rate feels different, because it changes the number of projectiles on screen and makes things more "snappy". I guess damage is the second-least-visible stat, though, since some things affect aggro.

swift wharf
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aggro is a mess in this game

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ignore it

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anyways just because you can see an extra minion doesn't mean it's unique

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same for weapon size

grizzled dome
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I didn't say "unique". I said "interesting".

swift wharf
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woohoo this acc makes your weapon 3x bigger

glass arch
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aggro does nothing unless mp

swift wharf
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same thing

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something unique is something interesting

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aggro does nothing in mp most of the times

glass arch
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yeah but its the only time it can ever have some semblance of a use

swift wharf
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i love when the person with less aggro gets fucked over because theyre hosting

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anyways stats are not unique lmao

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/interesting whatever

grizzled dome
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Extra slots aren't that interesting, but they're much more visible, and it feels cool to have another entire minion. And I agree that stats are uninteresting, but damage is the least interesting.

swift wharf
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thats subjective

wide river
swift wharf
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i could say that fishing power is the least interesting

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yeah thats what something unique would be

wide river
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But not being a straight rip, of course

grizzled dome
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Yeah, that's exactly the sort of thing I want.

swift wharf
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then dont put balance in the mix

grizzled dome
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I didn't.

swift wharf
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you kinda did by mentioning the stat sticks that melee has

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and mage for that matter

grizzled dome
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I didn't in the original post, and I never said which stat sticks were stronger or weaker.

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All I meant is that a bigger weapon kind of changes how you play and how you can play, since it affects how you position yourself. It's not much, but it's something. I was mentioning the emblems just because if I didn't, it wouldn't be fair.

swift wharf
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mm thats fair

grizzled dome
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otherwise I thought someone might say "why are you saying the ranger emblem is just a boring statstick, but not pointing out that the other classes have emblems which are equally boring and which they also tend to use".

swift wharf
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ranger is kinda minging in general

grizzled dome
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how does this look (knowing it's 90% Enchilada's)?

Add a new ranger accessory for early-mid hardmode, ideally with a unique effect

Currently, there are very few ranger accessories for hardmode, and most of them are available shortly after beating the wall of flesh. You're basically stuck using the ranger emblem and a lot of generic accessories for most of hardmode, all the way up to Golem at least, simply due to a lack of specific options. The fact that the class guide suggests continuing to use the Ranger Emblem even after acquiring its direct upgrade (the Deadshoot Brooch) really highlights how few options are available.

Even for the options available, most of them are just relatively uninteresting stat sticks, and/or are exclusive to specific weapon types; if you're focusing on using guns, for instance, the ranger emblem is the only class-specific accessory you gain between Skeletron and Plantera, and after you defeat Plantera you only unlock the deadshot brooch (just a numerical bonus, although arguably the projectile speed qualifies as interesting). Archers get quivers, which technically also provide a projectile speed boost, but still only have numerical effects (except for the molten quiver, but that's strictly inferior to the stalker's quiver, which is a pure stat stick).

As I went through the game, I felt as though I wasn't progressing very much, and had little choice in what I used since I was using generic armor, generic accessories, and a small number of stat stick accessories for a long period of time.
It's a bit longer and more of a mess, but I didn't want to mention that "focusing on guns" thing exclusively because subclass-only runs should not be mentioned.

wide river
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That looks perfect!

buoyant idol
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@lean prairie you need to provide more reasoning than that. Why should that be added?

wide river
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I'm not sure they will

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It's incredibly hard for aesthetic suggestions like this to have reasoning

buoyant idol
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Reasoning: Allows better builds

wide river
buoyant idol
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Yeah, just seems out of place without reasoning.

lean prairie
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i think the reasoning is self explanatory

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vanity accessories are supposed to show on mannequins.

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what other reason is there

wide river
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With that it will become valid

fervent orbit
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you need a reason or its unvalid

lean prairie
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done

wide river
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That should be good

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It's a bit short but should be fine in voting

drowsy plank
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lack of post-ML rogue options and lack of ranger accessories are both definitely issues the team already knows about

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the real issue is like

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coming up with and actually implementing them XD

wide river
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Exactly

glass arch
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true

wide river
drowsy plank
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also no, rusty medallion does not count that thing is still dick and balls there are like 0 sickness debuff ranger weapons so it's not even good as an irradiated applicator

drowsy plank
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same with the ranger thing i think too

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they just

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haven't done it yet lol

wide river
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Still just hoping that the removal suggestions pass

golden sonnet
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Yes, kill all the bloat

wide river
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I don't know why, but today feels rather slow, suggestion wise

glass arch
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its because we had like 7 yesterday

drowsy plank
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^

glass arch
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wait its more like 10 because theres still 6 up there

drowsy plank
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i want to send my progression rework again but i feel like it's going to have a lot of competition atm so im not gonna waste my time

golden sonnet
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Just looked at the diving suit thing, isn't that just a bug?

wide river
wide river
drowsy plank
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hm

wide river
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It's hard to judge these things

drowsy plank
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does celestial shell or aquatic heart's transformations work on dummies?

wide river
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I can check, I've got some free time

drowsy plank
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cause presumably it's working like that and if so that seems more like a technical limitation due to how the suit is implemented

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aight

wide river
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I still don't know what a sickness debuff is

swift wharf
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poisons

drowsy plank
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google "calamity debuffs"

swift wharf
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so venom, plague, astral blight, etc

wide river
swift wharf
wide river
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Ah, that makes sense

swift wharf
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wait

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irradiated is not a sickness debuff

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?????????????????

wide river
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Why though?

drowsy plank
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it's the amplifier

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if it amplified itself that would be

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weird

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it's like miracle blight where it just doesn't have a category

wide river
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oh

swift wharf
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o lma

drowsy plank
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still dunno why burning blood isn't a sickness debuff

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you might actually be able to use rusty medallion if it was XD

swift wharf
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because um

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:dies:

wide river
drowsy plank
wide river
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Ok it just crashed when I tried to download Calamity

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Time for a bug report

swift wharf
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that is why we should add a poison bullet

wide river
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Or would it be a tmod issue

swift wharf
wide river
wide river
wide river
drowsy plank
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because that's what post-ML needs

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MORE RANGER OPTIONS

wide river
drowsy plank
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im gonna be honest early preHM ranger kinda sucks

wide river
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It really does

half imp
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y'know what ammo we need post yharon

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draconic soul darts

drowsy plank
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LOL

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real

wide river
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Someone get on it

swift wharf
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im gonna be honest ranger sucks

half imp
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not even a new dart weapon

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just the ammo

wide river
wide river
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I think it's just an issue with mannequins

drowsy plank
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yeah

wide river
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Probably a technical difficulty, especially the time based ones

drowsy plank
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so effectively the sugg is pointless XD

wide river
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Watch it get in the top 20%

hollow ridge
blazing kettle
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guns try not to steal ideas from everything else in the game

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someday we will have a gun that shoots a sword

hollow ridge
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A sword that shoots a gun

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On the opposite

golden sonnet
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I mean, we already have tacticians trump card

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Why not gunblade : )

fossil finch
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considering the side thing was an unfixable bug caused by Something Else tm i think this one is actually infact not worth it over just Fixing The Issue (SS leaking water)
most of the cases of this isnt water dissapearing its just it leaking out of the sea because of funny liquid settling and all

golden sonnet
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Also, sunken sea already fills up over time by itself

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Although I guess you can argue it won't be filled when you explore it as it's an early game biome

fossil finch
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also old worlds unsupported anyway or whatves

grim tusk
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@remote stone adress that sunken sea fills up itself overtime

drowsy plank
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@remote stone not to double ping but also older worlds are not a concern for the team and are not actively supported. just gen a new world tbh

glass arch
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if you do this it would be extremely laggy wouldnt it be

drowsy plank
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prolly!

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also wet bombs exist

ashen warren
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I thought of something actually neat, but I forgot

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I don't see why I can't program a new boss for the mod RoverdriveX

glass arch
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because you arent a dev lol

ashen warren
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Neither are you

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But it also saves time for coding for the devs.

glass arch
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not really

ashen warren
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and I could also sprite it

glass arch
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that just becomes an SIS but for a boss

ashen warren
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Make the music

glass arch
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at that point just make it your own mod

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if you've gone that far implement it yourself

ashen warren
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I'm real curious how calamity mod devs do the AI for the bosses

hollow ridge
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Needs more reasoning

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2 lines ain't gonna cut it

glass arch
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@pseudo wadi the devs know, they specifically havent given it true melee abilities for a reason

hollow ridge
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Goofy weapon

undone cedar
ashen warren
pseudo wadi
remote stone
wide river
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Yeah, just like the abyss, the natural walls generate water

grim tusk
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It can even be seen on your screenshot that its trying to fill up

hollow ridge
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But

glass arch
hollow ridge
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It's a melee weapon

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Always was

remote stone
hollow ridge
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Most likely always will be

remote stone
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should i delete the submission..?

grim tusk
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Probably

undone cedar
glass arch
glass arch
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saying "it just doesnt feel right" wont do that

remote stone
fervent orbit
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me when cheat sheet paint tool

fossil finch
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burning sky rework fake

drowsy plank
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ive abandoned plenty of worlds that i was midway through when a new update dropped, it's just how playing terraria is

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gives you a chance to do new stuff anyway

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cal used to try and support backwards compatability but it just isn't worth it, too much effort for no real payoff

hollow shell
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@pseudo wadi Sorry for another ping but I am obligated to send this every time this gets brought up:

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Basically, it's intentional that it's practically a magic weapon dealing melee damage, as a joke HDfailure

pseudo wadi
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Bruh

crude geode
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Too high iq for the cal audience

hollow shell
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Before it had a tiny little true melee swing, which nobody ever hit enemies with because the weapon filled the screen with projectiles already

crude geode
ashen warren
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Summoner weapon dealing Yoyo damage

pseudo wadi
ashen warren
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I've encountered a glitch where your health bar is on your mouse cursor all the time

hollow shell
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A rework was indeed in the works for a while

Dunno what the status of that is now though

ashen warren
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what channel then?

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also, not a bug for the mod

hollow shell
fervent orbit
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me when swordsplosion is just as projectile melee than burning sky yet no one talks about it

drowsy plank
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because it fuckin sucks

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and is rare

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swordsplosion when it no longer has 12 dozen armor piercing and potion effects to let it abuse (it is actually a bad weapon in both design and execution) boohoo

atomic shell
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“melee weapon does what melee weapon isn’t supposed to do” my brother in christ just play true melee it’s an actual subclass

wide river
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Everything else is a ranged or mage hybrid

crude geode
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Class this class that

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Why don’t you get some class

drowsy plank
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implying any class outside of summoner and rogue have any real identity

me when i shoot projectiles ultimatesmug

wide river
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So classy

glass arch
crude geode
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Rogue especially

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I mean

atomic shell
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rogue is mage but not

crude geode
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Have you seen empyrean

drowsy plank
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true but they also have a big projectile and projectiles that move on their own

atomic shell
crude geode
drowsy plank
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spam rogue doesnt exist clueless

glass arch
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what you really need is Extra True Melee, no projectiles on swing or on hit or any projectiles at all its just your fists

drowsy plank
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punch your computer

glass arch
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precisely

wide river
drowsy plank
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lets see ravager recover from that

glass arch
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or even better

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use the ultimate class, cheat sheet butcher

drowsy plank
crude geode
wide river
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I know that TSA has some weapons that can't be spammed, where you have to charge them first

crude geode
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“Fix” when it doesn’t actually do anything beneficial

serene tendon
wide river
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It really wouldn't be a good idea, but it could work

crude geode
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It would also remove funny hybrid rogue

wide river
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Suddenly the glove of recklessness is destroyed

serene tendon
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Shotgun 2.0

glass arch
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@gritty wraith Specific Item Suggestion

gritty wraith
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yo

hollow shell
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It's not an SIS

glass arch
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hmmm

hollow shell
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But it does need proper formatting

gritty wraith
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oh mb

hollow shell
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It's a valid idea

gritty wraith
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i joined the server just to post that tbh

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lmao

glass arch
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yeah valid idea just needs formatting, and probably a small bit more reasoning too

hollow shell
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Basically just include a line break (shift + enter) to give the suggestion a separated 'title'

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We have a bot that processes all the suggestions and that is required for it

hollow shell
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Perfect, thank you

gritty wraith
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@hollow shell @glass arch hows that look now

hollow shell
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👍

glass arch
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looks great

gritty wraith
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okay i found the rules and i can see the no specific item suggestions

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but i think the reasoning behind it was because the devs didnt want to code and create a whole new item with different rules n shit

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like the ranged weapon example

glass arch
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ye i misidentified it

gritty wraith
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i think this would be quite easy

drowsy plank
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ok now THAT one. feels rule break-y

hollow shell
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Yeah Mud Bomb shouldn't be hard at all
Probably would have been possible even before Dirt Bomb was added
But having Dirt Bomb as a reference will make it way easier

glass arch
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yeah this new one
im not sure what to think of it

drowsy plank
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mud bombs would be cool considering there's no easy way to spread it (1.4.4 solutions)

gritty wraith
hollow shell
drowsy plank
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^

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i like the mud bombs one

gritty wraith
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ty

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here is what i am working on currently and it would be a lot easier to just use mud bombs instead of manually placing it

drowsy plank
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neat

hollow shell
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(Is Xeroc still the entity in charge of the Boss Rush, lore wise?
I know Xeroc got a massive character change in the lore but maybe his end state is the same)

drowsy plank
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no idea tbh

hollow shell
drowsy plank
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oh i know why this one feels weird

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@bronze tendon do you have... any reason why this animation should be added?

hollow shell
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Two suggs in one and no reasoning for the first one, yeah

gritty wraith
ashen warren
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RoverdriveX. How do you do the dash AI part of a boss?

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Because I don't know how to make a boss dash

worldly basalt
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you make it move really fast 👍 hope this helps

ashen warren
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That's basic dashing

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Also, there's more to that

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changing the speed won't make it dash

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you have to make timings for the dash

hollow shell
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Why are you asking me in this channel and also why are you asking me at all?

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Not to be rude but, I am not a programmer

ashen warren
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I'm not offended at all actually

drowsy plank
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not this again

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isnt that a dont? i need to check

hollow shell
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It used to be

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cuz of a technical limitation

drowsy plank
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ohhhh

hollow shell
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But that limitation does not exist anymore, we (Iban?) found a way around it

drowsy plank
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i see

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well i suppose it's worth giving it a shot then

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@frank mauve you need to give your suggestion a title and body section like the rest

worldly basalt
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this probably counts as a Specific Item Suggestion

ripe owl
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@molten herald you cannot suggest specific items. Also your suggestion is not written properly, but even if it were the SIS still applies

molten herald
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Never posed there before, apologies, I should really read ahead of time

ripe owl
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Your should always read

worldly basalt
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neat idea though 👍

molten herald
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Again sorry, not trying to break rules

ripe owl
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Okay yeah, maybe something in the middle because using Victide from Eye to Evil 2 is a bit lame

worldly basalt
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could be a post-calam one like fathom and brimflame

wide river
molten herald
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Where would an appropriate place to put this be?

ripe owl
worldly basalt
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hell, a unique post-polter ranger armor could be neat

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idk if there's a dedicated art channel, especially one for concepts

ripe owl
wide river
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Cal art server is a spot you could go

ripe owl
ripe owl
molten herald
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Oh there’s an art server?

ripe owl
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Yes

molten herald
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Is there anywhere I can find it?

wide river
ripe owl
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...oh

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It's not in there

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Ah for god sakes

wide river
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I can't seem to find a link, sorry

molten herald
drowsy plank
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wait i got this

ripe owl
wide river
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AH

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Jeez that took a while

ripe owl
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Yeah

worldly basalt
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nice

drowsy plank
molten herald
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Cheers

half imp
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I keep meaning to make that crystl crusher suggestion

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it's so annoying

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messes with using shift, with using auto cursor, and a bunch of other stuff

blazing kettle
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why was the huge beam the default anyways?

cobalt pewter
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because originally tmod doesn't support channeled attacks on right click

blazing kettle
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ah

hollow shell
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Yeah

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afaik tMod still doesn't "support" it but we found a workaround to make it work.

ripe owl
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Maybe, as an alternative, make it switch on Right-Click?

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At least after the mod gets ported to 1.4.4

hollow shell
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That would also work

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I believe.

golden sonnet
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its a little frustrating the suggestions compete against each other, because I really want all the items gone, but I also really want all the armor reworked

ripe owl
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True

worldly basalt
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just make a bunch of useless suggestions to increase the amount that can get through, ez

glass arch
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we can repost the suggestions during lulls in the activity if needed

ornate kestrel
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Well the removal ones are valid

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So far

wide river
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Let's just vote for our own suggestions, ez clueless

glass arch
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im still praying for my lacerator suggestion to pass

wide river
#

🙏

wide river
ornate kestrel
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I'm just hoping the most recent 3 get passed

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The first 2 remove item bloat

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And the last fixes a confusing feature that should've been fixed

wide river
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We live in hope

frank mauve
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🤞

drowsy plank
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"subpar" lmao

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do people actually try and use that thing to kill stuff
cause what most people do is abuse it for iframes HDfailure

oblique light
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Actually I did try to beat DoG with it once.

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It's suuuper fun to try, but it's so janky that every time you punch his face it's a coinflip as to whether you'll be hit.

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You can actually go faster than the DoG by hitting its face as he chases you.

frosty trellis
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Well

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Um

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Phos gauntlet isn't supposed to be your main source of damage

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It's a bonk that gives iframes and it's fucking wild

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It's a support weapon not a damage dealer

oblique light
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Well why shouldn't it be able to be a damage dealer?

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I guess that the attack speed restriction is to restrict the iframes, then?

small timber
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because weapons are also supposed to be balanced for utility

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as it is so broken on giving iframe already it can't also just deal on-tier damage, you can't get everything

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eg: as Tyranny's End already deal one of the most absurd damage in the game you can't simply just say give it homing because it is hard to aim, hard to aim is its downside

Same with phosphorent gauntlet not dealing a lot of damage

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(and then Final Dawn exist but yeah, one day it will actually be nerfed)

oblique light
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Well I'm not exactly sure how the gauntlet is meant to be used. How does one utilize these i-frames?

small timber
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when you see Yharon is about to charge you switch to it and use it, for the rest of the time when Yharon is away you simply use a different weapon

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same with DoG

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you can even just use it for movement to get away

oblique light
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Why not just use holy dash?

small timber
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it is omnidirectional (instead of left right only) and easier to time

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and you can use it for movement only because the cooldown is short and just get away instead of ramming into yharon like holy dash

oblique light
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Hmm...well, even then, it's not like the gauntlet would be broken if it were buffed damage-wise, right? It's not like that'd make using it as an off-hand would increase its strength or anything(though the attack speed breaking the i-frames would)

small timber
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they can buff its damage yes (it is currently like, "ok/below average" damage wise)

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but yeah definitely not by buffing attack speed, attack speed is already super fast for what it does

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but I think even if they buff it it should still be slightly weaker than average weapon because it have other functions, but yeah

hollow shell
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🤔

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Well I'll exclam it for now cuz it's a balance sugg, should be brought up in the thread above

grave zincBOT
#

@alpine dawn - Your suggestion has received an updated status!

[Add an indicatior showing you how many minion slots you have]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@dusty path - Your suggestion has received an updated status!

[Make bosses not despawn when in their death animation when the player dies]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Move Pearls Shards to Giant Clam and Give Desert Scourge a More Fitting Material]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@sleek anvil - Your suggestion has received an updated status!

[Add Wulfrum Plating Wall and Platform]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@versed cape - Your suggestion has received an updated status!

[Add more bullets and arrows post yharon]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@small timber - Your suggestion has received an updated status!

[Add An Upgrade Line For Hero Shield]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

ripe owl
swift wharf
#

because we need more post ml ammo

drowsy plank
#

ikr

ornate kestrel
#

Nice

small timber
#

I mean, the rest of the underworld do not really have anything else

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the place where crag is at literally is just an empty space otherwise my as well make it prettier

glass arch
#

yeah hell is the opposite of ultrakill's (pretty empty)

golden sonnet
#

Also 100 blocks really isn't much

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Like it would actually be unnoticeable

glass arch
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i could fit 100 blocks in like one screen

swift wharf
#

delete this suggestion right now

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i want it gone

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no reasoning

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no bitches

drowsy plank
#

im sorry is 2/3rds of hell not enough room for you or something???

golden sonnet
#

The ends of hell also have no buildings

drowsy plank
#

also that is def with me drastically overexaggeratting crags size

golden sonnet
#

It's just empty space

drowsy plank
#

yeah

#

@ashen warren what hell farming do you need to do that the other 2/3rds of hell doesn't suffice for? also the crags are so big rn because they're making room for when we get the actual crags rework that's going to add like another 3 sub-biomes to the place so i sincerely doubt this will pass

fervent orbit
#

you cant have lore items for scal and exos they build up for something that doesnt exist yet

wide river
#

I dreamt up a really weird idea the other night while editing some wiki pages
What if the tier 3 acid rain was renamed to something more relevant to Old Duke?

glass arch
#

ehh

wide river
#

10pm ideas are not the best

glass arch
#

i don't see why you would considering no event name changes when it's upgraded

golden sonnet
#

Boomer brinestorm

wide river
#

I was thinking something like, "Army of the Sulphurous Duchy", since the Old Duke is who the player fights at the end

half imp
#

also

#

crags being big is cool

fervent orbit
#

makes it feel like an actual kingdom

half imp
#

more interesting stuff to explore

fervent orbit
#

not some village

wide river
glass arch
#

just what boss its after

#

not a completely new name

wide river
#

Yes, I suppose. I wasn't planning on actually suggesting the name change, as that would be a massive SIS.

fervent orbit
#

AAA

#

MY CODE

glass arch
#

u good?

fervent orbit
#

no

#

i mean

#

yes

wide river
#

What has transpired

fervent orbit
half imp
fervent orbit
#

why isnt hot reload workingREEEEEEEE

#

doze help

#

:c

half imp
#

what are you hot reloading

#

is it something in SetDefaults()

fervent orbit
#

yes

half imp
#

if so you'll need to spawn in a new item or reload the world, as those values are only set on individual item load

#

or item creation

fervent orbit
#

i tried

#

its still not

#

and also i didnt need to spawn a new item when i changed the dmg on it a couple of days ago

half imp
#

odd

#

i always have to spawn a new item

fervent orbit
#

(maybe dmg is unique tho)

#

my sand is now cursed with 5000 use time or smthn

half imp
#

what

fervent orbit
#

yea

wide river
fervent orbit
#

(the item is called "sand" btw)

glass arch
#

i mean it would take you ages to gather a cubic foot of sand

fervent orbit
#

ok but minecraft is faster than 80 seconds

#

and thats a cubic meter

glass arch
#

ok but have you ever tried to collect a cubic foot of sand

fervent orbit
#

no because i dont use feet

wide river
fervent orbit
glass arch
#

ok then have you ever tried collecting 30 cubic centimeters of sand

fervent orbit
#

idk man sounds kinda easy

#

just kinda need a place to hold it in

#

YES ITS BACK TO NORMAL

swift wharf
#

(very valuable)

fervent orbit
#

ok quick reload still doesnt work

#

i just kinda have to reload my mod everytime ig

wide river
glass arch
#

the biggest challenge for that is getting it to even enable in the first place

wide river
#

Truly

glass arch
#

also you forgot nohit defiled and iron heart smh my head

wide river
#

Malice and Death too

#

Simply uninstall tmodloader at that point

glass arch
wide river
#

Oh, do they?

glass arch
#

yeah

#

hell, malice overrides death

wide river
#

Even so, there would be no enjoyment derived from such a challenge

#

Even Malice by itself is godawful

glass arch
#

at that point just do it irl

fervent orbit
#

you forgot that you can only see one pixel

glass arch
#

oh yeah we forgot clueless mode

wide river
#

Whilst blindfolded and one handed

drowsy plank
#

death mode darkness 2

#

it's a feature!

wide river
#

I've noticed over the years that most (if not all) of the death mode environmental changes got purged

#

Like, this is all that's left

#

Just thorns, spikes, the abyss, and blood moons

swift wharf
#

might as well remove the rest of them

#

😭

wide river
#

The thorn and spike ones seem pointless, it's true

swift wharf
#

those are goofy af

wide river
#

I think the Blood Moon one is funny, though

#

Plus it helps with farming in the later game

swift wharf
#

ya

wide river
#

I'll probs make a suggestion to remove the thorn and spike changes

fervent orbit
#

idk man wooden spikes nearly killing u with just one hit is funni

wide river
#

Yes, but it's like how GFB made crispy honey turn into lava

#

It doesn't actually serve to create much difficulty, it's just annoying

grizzled dome
#

I wonder if it's a side effect of it being so easily toggle-able and only changing the rewards given by bosses? It's almost only a mechanic for boss fights. I like the abyss and blood moon things, though (even though I've mostly just played on Revengance, not Death... but I might start an Expert Death playthrough soon, or maybe even Master Death if I'm feeling spicy).

wide river
grizzled dome
#

I think I might try Master Death Mode and just expect to die a lot. Master Mode stuff seems fun, especially the ways in which it's not all negative (i.e. defense matters more, get an extra accessory slot... that one in particular gives me more room to play with builds, even if the game's still harder on the whole).

glass arch
#

ok but this isnt about master death

#

this is just about death in general

wide river
glass arch
#

its mainly useful early game

wide river
#

Ye

#

It just changes when you get the slot

#

I realize there isn't really much to talk about from my suggestion

drowsy plank
#

i play in death by default

#

it really isnt that bad

#

frankly i hoped they'd eventually reimplement the weather but less shit some day

#

there were talks about that

#

calamity making difficulty changes to the rest of the world are some of my favorite since a ton of mods are mostly boss focused

#

and like the world gen changes are a good first step towards more non-boss content and difficulty

serene tendon
drowsy plank
#

nah i get it bc their old implementation was ass

#

cultist lightning lookin ass HDfailure

serene tendon
wide river
drowsy plank
#

it really wasn't

wide river
#

Sorry, I wasn't referring to the weather

drowsy plank
#

in fact it was removed for being too easy to circumvent and also, again, just looking like shit lol

wide river
#

I was referring to the thorns

drowsy plank
#

i think that's fine

#

gives at least some penalty to them

#

like 90% of us dont just fuckin walk through those things most of the time

swift wharf
#

the only problem is that theyre half assed

drowsy plank
#

thorns when i swing a pickaxe boohoo

serene tendon
drowsy plank
swift wharf
#

like a lot of other features but anyways they could add more of those again

drowsy plank
#

@wide river that's not even true medicated bandage is like super easy to get, and again, you can just. swing your pick to break them really quickly. id focus more on the fact it still barely punishes the player, and id honestly wouldnt mind a lil bit of a rework so thorns actually feel like something worth noticing

crude geode
drowsy plank
#

otherwise yeah just emphasize the pointlessness

crude geode
#

They are simply here to oppress gamers

drowsy plank
#

and everyone loved the shivs, that's why they saw so much usage XD

wide river
drowsy plank
#

no

#

you're literally just wrong

#

bezoar and bandage are craftable prehm

wide river
#

fledgling wings

drowsy plank
#

it's like silk and a health pot lmao

#

wouldnt that be

#

more of a reason the player does have ways to get around them then, anyway??

wide river
#

You make a valid point

#

I'll just delete the suggestion

drowsy plank
#

there are def reasons to kill or rework it, so it's good to at least be accurate lol

#

fair enough

grim tangle
#

What if the astral infection could land in the jungle biome? It's the biggest biome, meaning it would barely be touched while biomes like the snow biome would get less abuse from infection. I think having an infected hive would look really cool, although changing the look of the honey might be a pain. The living mahogany trees would look wicked if they could become monoliths.

half imp
#

they're gonna add that

#

In 1.4.4

#

with astral mud

glass arch
#

ye 1.4.4 is probably gonna have astral be able to land in the jungle

drowsy plank
#

astral plantera godoftroll

glass arch
#

god no

wide river
glass arch
#

if anything itd just be plantera in the astral

#

bc cryo works the same in the astral as it does out of the astral

drowsy plank
#

it'd be funny if they had visual changes like deus in calval's astral blight, but yeah

ashen warren
#

not add

golden sonnet
#

Making a biome slightly smaller has nothing to do with removing bloat.

ashen warren
#

IK

floral yoke
#

The underworld is already so big as is

half imp
#

Adding content is fine

floral yoke
#

Even on Medium size

half imp
#

just as long as it's content that's useful and good

ashen warren
#

What about other mods that take some of the underworld?

floral yoke
#

Don't really know many aside from Infernum, but they usually don't touch the middle of the underworld if i'm not mistaken

oblique light
#

I think the crag is bigger than it needs to be, but I don't see why it'd need to be smaller.

worldly basalt
#

how about make it so prov enemies can't spawn in brimstone

#

unless they did that already but i didn't notice

floral yoke
#

Plus Calamity doesn't really pair well with big content mods

oblique light
#

They didn't.

floral yoke
#

It works but still a little iffy

swift wharf
#

make a biome somewhere else

drowsy plank
#

REAL

#

ok but seriously

#

calamity and thorium be like

swift wharf
#

thorium doesnt have a hell biome checkmate

drowsy plank
#

no i meant like

#

thorium and cal just made sure to use opposite oceans

swift wharf
#

oh yae true

drowsy plank
#

like just do that if you wanna be cal compatible bro

swift wharf
#

calamity is the bigger mod

#

so other mods should fix themselves

#

not cal

drowsy plank
#

so true

swift wharf
#

your mod doesnt work with calamity, simply your problem trollmoderate

drowsy plank
#

LITERALLY

golden sonnet
drowsy plank
#

third ocean

swift wharf
#

we live in a society where you NEED to make your mod work with calamity otherwise john fabsol will summon his 1.5 million subscribers to complain that your mod doesnt work with calamitymodnomusic

#

but it's fine to ask for calamity work to some worldgen, like mor for example

#

this suggestion just sucks tho

#

😊

undone cedar
#

The underworld stretches across the entire map the crag does not do that much

ashen warren
#

NOT REAL SUGGESTION: give me admin so i can destroy er i mean enhance your server.

golden sonnet
#

Mod applications are open, feel free to submit one

undone cedar
#

Wow thank you for telling me its not a real suggestion i wouldnt have known otherwise

orchid briar
#

Feel free to not submit one actually

golden sonnet
ashen warren
ashen warren
#

😐

golden sonnet
#

Smh, how am I suppose to call a bunch of letters clueless

errant bobcat
#

Man don’t know about the letters on keypad

golden sonnet
errant bobcat
#

clueless I am smart

#

Sry

worldly basalt
#

keypad? no thats for numbers. you have to type the leter butotons

errant bobcat
#

Ah yes, let me hook my keyboard up to my rotary phone

ashen warren
#

I've done that

#

the phone runned Terraria at 0.111111111FPS

#

on Windows 10

worldly basalt
ashen warren
#

physical keyboard

#

not virtual LOL

#

I can put windows 10 on my phone

#

Steamdeck basically

worldly basalt
#

yea physical keyboard thats what i'm saying

ashen warren
#

HAHAHA FLIP PHONE

worldly basalt
#

flip phone >>>>> smart phone 😤

ashen warren
#

flip phone ->TORNADO ANGER<-smart phone

scarlet sand
#

my Calamity wont download can someone help?

lost valley
glass arch
#

this might just be because they havent gotten the tile sprites finished yet

magic bolt
#

Lmao just for fun, why not give duststorm in a bottle a tooltip of

"I got a jar of dirt, I got a jar of dirt, and guess what's inside it?"

#

Not rlly dirt but the jar on pirates of the carribean does look like sand inside

glass arch
#

eh thats just a reference for the sake of references

magic bolt
#

Ik

drowsy plank
#

another "this is prolly cause the art server hasnt made one yet"

small timber
#

And time for it to get 250 votes, marked as good and then wait for random amount of time between 2 days and 2 years to be implemented depending on if someone created it in art server

swift wharf
#

title should've stopped at floodtide

oblique geyser
#

Except Floodtide is actually a pretty cool weapon

swift wharf
#

it's literally just a sword that shoots sharks

oblique geyser
#

It does shoot 2 projectiles so it's already more interesting than a lot of other projectile swords HDfailure

#

@dawn trellis other mobs can't drop bones because bones gate stuff post-Skeletron

novel belfry
#

maybe make them drop bones post-Skeletron

glass arch
#

at that point just dont make em drop bones

oblique geyser
#

But then the Bone Dust stuff is pre-Skeletron

glass arch
#

you get plenty of bones from the dungeon

wide river
tardy geyser
#

3 recipes and 2 of them use bones anyway

wide river
#

And Calcium potions are sold by the skeleton merchant

blazing kettle
#

ancient and demonic bone ash are weird

glass arch
wide river
oblique geyser
#

Yes

blazing kettle
#

they exist but they jave little to no recipes

glass arch
oblique geyser
#

Calcium potions are useful

blazing kettle
#

how much more?

glass arch
#

over double (7 total)

wide river
#

Two very useful items

novel belfry
#

their literal only use that doesn't have bones is CALCIUM POTION. Yknow, that one potion that should've been removed among the potion genocide... and yet didn't cause they didn't realize Bundle of Horseshoe Balloons existed

tardy geyser
#

^

glass arch
#

calcium potion would be fine to only be sold by skeleton merchant tbh

tardy geyser
#

I use calcium pots with bob but that will soon be redundant

wide river
blazing kettle
#

defo more useful but you could cut it for something else

glass arch
#

even if they didnt remove the potion entirely just making it be a sold only item would be good

glass arch
#

could just do normal ass ash

blazing kettle
#

yeah

wide river
tardy geyser
#

Ash wood maybe?

blazing kettle
#

gfb exclusive

tardy geyser
#

No? just plant acorns on ash I thought

blazing kettle
#

devils sunrise and zerg pot are the only two recipes thst im having trouble replacing demonic ash with

glass arch
blazing kettle
#

maybe a witherflower (or whatever flower from the evil biome is) for zerg

glass arch
#

deathbloom?

blazing kettle
#

yeah

#

devils sunrise can just do without the ash

wide river
blazing kettle
#

wait thats a donor item?

wide river
#

Yeah

#
Calamity Mod Wiki

The Devil's Sunrise is a craftable post-Moon Lord melee weapon that is a direct upgrade to the Terragrim. While being swung, white blurred slashes will appear in the direction of the mouse, creating an illusion that the sword itself is being swung very quickly. Any enemies that are hit by the slashes will take damage and are inflicted with the B...

blazing kettle
#

huh

cobalt pewter
#

fishing bad

wide river
#

Alternatively, unique obtainment method good

#

Well, "unique"

wide river
cobalt pewter
#

fishing is not fun (even with the "QoL" most mods do) and shouldn't really have any exclusives

blazing kettle
#

fishing is fun

#

especially early game

wide river
small timber
#

how hard will be fishing be?

wide river
small timber
#

chances are if it is not 0.1% drop chance you fish it up in like 5 minutes

wide river
#

I'm pretty sure fishing only gets its bad rep cause of the angler

fervent orbit
#

fishing isnt even

#

hard

#

u just wait with zen and calm pot

small timber
#

yeah it really is like, not hard at that stage

#

it is more that pre-HM and early HM is obnoxious (because those are when fishing is most useful and you have the most thing you do want to fish while having the weakest rod)

cobalt pewter
#

I never said it's hard

I even mentioned QoLs, which crazily speed up fishing because lol (like mutant (does mutant?))

fervent orbit
#

yes mutant

small timber
#

or rather it can take 5 minutes only instead of 10 minutes (which is why I suggested multirod to be earlier)

wide river
cobalt pewter
#

it's just a functionally garbage feature that shouldn't have any exclusives

and it just so happens that the weapon in question is also needed for another weapon

wide river
cobalt pewter
#

it's probably a personal tick of mine but fishing is just outrageously dumb

#

when compared to fishing in other games

fervent orbit
#

holy shit waiting for 5 minutes

#

god forbid we grind for items that take longer

#

every 10% drop:

cobalt pewter
#

it's not relaxing pressing buttons every a few seconds and doing nothing else in-between

#

it tries to be relaxing but it really isn't

#

and it's just fuckin dumb

wide river
small timber
#

I just realise this probably will not even take 5 minute

fervent orbit
#

yea but like

#

sonar

small timber
#

you just have to know the condition and chances are you get it super fast

cobalt pewter
#

if I really need to fish I just use autofish because it actually makes fishing not annoying at least

tawdry sundial
#

Literally how to play a game

fervent orbit
#

you dont even have to waste bait with sonar

cobalt pewter
tawdry sundial
#

Lmao

small timber
#

you can completely disregard bait consumption because post-Plantera Merchant just sell it, and you get a shit ton of bait from angler quest now

cobalt pewter
#

byeah statistically it's not hard

small timber
#

woah you get fishing gear from the angler NPC?

cobalt pewter
#

it's just fundamentally annoying to me that a dumb minigame can potentially have exclusives tied to other things

small timber
#

exclusivity on something that have no fundamental impact on your gameplay nor is mandatory

swift wharf
#

remove floodtide and remove ancient bone dust and if you wanna keep calcium potions just make them use fossils instead

#

zzzzzzzzzzzzzz

small timber
#

it is floodtide that is locked behind fishing not the profaned core

swift wharf
#

goofy ahh sword used in terratomere because relic of old cal issue n3239103

drowsy plank
#

calcium potions post-Skeletron HDhurdur

swift wharf
#

kill calcium potions too because accessories exist

drowsy plank
#

true

cobalt pewter
#

I'm probably just a bit irrationally angry over terraria fishing because it's just objectively so fuckin boring compared to fishing in other games

it's kinda like most terraria aspects actually

#

awesome

cobalt pewter
blazing kettle
#

minecraft isnt any better

cobalt pewter
#

why is there a need for calcium potion when you can just make horseshoe early on

swift wharf
#

minecraft is better because you can kill fish

fervent orbit
#

just put mending on ur rod and done, infinite rod

blazing kettle
#

the fish you cstch cant be killed

swift wharf
#
  • theres actual exploration in the sea
#

imo it is better than terraria

#

🤏

#

but better

blazing kettle
#

theres rarely any interesting sights in the minecraft ocean though

swift wharf
#

idk buddy have you seen a coral reef

blazing kettle
#

when there is though, i gotta admit, is pretty

swift wharf
#

anyways kill boring stuff yes yes

blazing kettle
#

unrelated but have meterials been removed from donor items before?

fervent orbit
#

does exploring the ocean count as fishing

blazing kettle
fervent orbit
#

probably

distant gyro
#

yes

swift wharf
#
Calamity Mod Wiki

The Kelvin Catalyst is a craftable Hardmode boomerang that does rogue damage. It inflicts the Frostbite debuff and multiple boomerangs can be deployed at once, with the boomerang returning to the owner after a set distance and breaking upon contact with a solid block. Upon contact with an enemy, the boomerangs spawn five ice stars each, which do...

distant gyro
#

usually it's with permission

#

sometimes it just undergoes natural transition of the mod (ie. obviously moon energy/ase)

ripe owl
#

Catalyst's recipe was insane before

glass arch
#

yeah catalyst's old recipe was beeg

blazing kettle
#

well i ask because alongside normal bone ash in the most recent sugg, i think demonic bone ash should get removed as well

#

they both dont have many recipes (9 in total) and they can easily be replaced with normal ash or essences/cores

swift wharf
#

it could be replaced with crag materials

glass arch
#

wait did we even bring up the fact that etomer is also a donor item

blazing kettle
#

that too

swift wharf
#

!wiki scorched bone

red stormBOT
blazing kettle
#

etomer?

glass arch
#

ye

swift wharf
#

!wiki the etomer

glass arch
#

!wiki the etomer

blazing kettle
#

oh yeah that

glass arch
#

oh wait its not a donor item its a dev item

blazing kettle
#

why does that have demonic bone ash

swift wharf
#

scorched bone is kinda the perfect item to replace it tbh

#

remote eht.....

halcyon zealot
#

kinda offtopic but I like the 58 to 66 damage buff for Planetary Annihilation, something around a 14% base damage buff

#

it now has a bit better dps than SDMG (with Terra / Holy Fire bullets)

#

not the best dps ranger can get at that tier, but the homing makes up for it

halcyon zealot
#

As for the Blissful Bombardier buff sugg
Base Damage buffs are boring, it doesn't really give the weapon a unique identity/purpose (such as boss killing versus event killing)

half imp
#

it's still not that strong on bosses either iirc

halcyon zealot
#

I tested both weapons against moon lord with the same setups and got a 1:30 time for both weapons
Moon Lord is vulnerable to Holy Fire & has high defense

half imp
#

why on moon lord

halcyon zealot
#

shall I move it there?

half imp
#

Yea probably

halcyon zealot
#

not a bad boss to test it on

drowsy plank
#

also someone should prolly flag the blissful sugg unless @halcyon zealot is willing to delete it since balance suggs are against the rules lol

#

also frankly all "sky" weapons should just work like starfury at this point tbh

halcyon zealot
#

I shall move it to the balance channel then

grizzled dome
#

How should I word a suggestion for "add literally any whip but especially a post-moonlord one"? Because I didn't realize until now that none of those existed.

#

or is that already known and On The Docket?

worldly basalt
#

they're working on it

drowsy plank
#

it's called dont post it

#

read the pins impossible challenge 2023

thorn dock
#

Are there plans about reskinning omega blue/ especially the tentacles? Did suggestions about it already pass?

cobalt pewter
#

and it's approved

thorn dock
#

Ah nice^_^ hm its 5months+ old, one can still hope I guess

hollow ridge
#

That'd fit in balance suggs @clear yacht

clear yacht
#

I seee

hollow ridge
wide river
#

I got an idea to give the Archmage more of a use

#

What if we gave him a mana refill feature, similar to the Nurse's healing?

swift wharf
#

i don't see how a mana refill would be any useful

wide river
#

A mid fight refill, if someone's mana regen is really slow and they don't like to use mana flowers

swift wharf
#

mana potions:

#

i would like perma to be more useful

wide river
swift wharf
#

but that's just not worth it

#

I mean there are

#

better ways to make him useful

#

and turning him into a worse mana pot is not one of them

golden sonnet
#

mana also takes like less than 2 seconds to fully regen when still

swift wharf
#

i remember a suggestion about connecting him to mana upgrades but i dont think it got approved

wide river
#

Maybe it could be like how the Party Girl gives cake during a party, where the Archmage gives them to the player after talking to him once conditions are met

wide river
#

I like the idea behind this suggestion

#

Although, making it entirely prevent the player from using mana potions for such a long time would essentially ruin mana flowers

serene tendon
wide river
#

Oh, that'd be a really cool fix!

serene tendon
#

I'll add that, thank you

wide river
#

Yeah, that looks good!

drowsy plank
#

reworking chaos stone again taxevasion

wide river
#

Chaos Stone wasn't mentioned in the suggestion, I don't think

#

If Mana Sickness got reworked, it would still just get replaced with Mana Burn, no?

snow stump
#

look pls

#

my video chanel

wide river
#

I think that message couldn't be in a less relevant channel

snow stump
#

you look?

#

pls look video

#

its my channel

wide river
#

@hollow shell Sorry for the ping but we got a sitch on our hands

frosty trellis
#

So @serene tendon , the problem with your suggestion is that some weapons become literally unusable with Mana flower

Any prism weapons gets completely fucked
Aetherflux Cannon relies heavily on it
Heresy and Rancor also needs it since continuous use

To name a few examples off of my head

frosty trellis
#

Dark Spark takes like a full 20 seconds to build up and drains the shit out of your mana as well

#

Serpentine also needs Mana flower due to the really fast fire rate and needing to keep as many of it's projectiles.on screen as possible to compensate for it's low base damage

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Staff of the Blushie becomes a useless dev tier weapon because it needs Mana flower

wide river
#

The suggestion itself is not inherently breaking a rule, it just might not get implemented exactly as the example gives

blazing kettle
#

now thats a first

frosty trellis
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I just flat out think reworking how Mana sickness works is just a bad idea

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And makes some weapons literally unusable

hollow ridge
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This is not videos posting goofy

blazing kettle
#

i know mans is desperate to have their channel kick off but here is not the place for it

hollow ridge
#

🤦‍♂️

wide river
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They posted it in like four other channels too

hollow ridge
#

Oh

#

We can prolly ping a moderater then?

golden sonnet
#

its spam and self advertising, so breaking multiple rules

wide river
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I pinged rover 10 minutes ago but they're idle

novel belfry
#

Yup

blazing kettle
#

and its a foreign language

#

so that makes 3

hollow ridge
#

I message modmail

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Tbh...

wide river
karmic stone
#

@snow stump Don't do that

snow stump
#

црн икщ

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why bro

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pls like

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i am newbie

blazing kettle
#

because of spam and self advertising

snow stump
#

can you like

karmic stone
#

Move on

snow stump
#

why bro

#

pls

karmic stone
#

Move on

snow stump
#

i am newbie youtube

karmic stone
#

Warned, move on

novel belfry
#

This sounds an awful lot like younger me on discord

drowsy plank
#

also im p sure cal devs have their own mana rework planned anyway so

#

eh

wide river
#

I don't think it breaks any rules, it just likely won't pass

snow stump
#

пгны

#

guys

wide river
snow stump
#

why terratomere

#

is poop

serene tendon
#

A valid concern, but I think it could be solved as simply as that

frosty trellis
#

Okay

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Then another problem

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Chaos Stone

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Tf do you do with it

golden sonnet
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Chaos stone is also planned/in the works to be getting an upgrade line

frosty trellis
#

Yeah

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Because it needs to be a sidegrade to the Mana flower

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Because it's currently rarely worth it ATM

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Except with certain prism and continuous use weapons

serene tendon
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Maybe buff the self-damage a bit, Idk

frosty trellis
#

You act like you actually take that much damage from chaos Stone

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If you aren't in death your natural life Regen from gear and potions and shit is pretty much enough to counteract the debuff

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And even in death it isn't horrible

serene tendon
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Hah, I haven't used Chaos Stone, I always assumed it was significant

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Sounds like we just need to make it significant

frosty trellis
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If you aren't on death it rarely is if at all

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It just doesn't really.... Do a lot

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The dps increase outside of certain weapons is negligible because you are sacrificing something like another emblem or good offensive accessory for it

golden sonnet
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Chaos stone before was just worse astral injection as it took an accessory, unsure now that injection is nerfed

spring otter
#

why did my suggestion get a 🗜️ emoji by a bot

#

?

frosty trellis
#

I think it's more just
Chaos Stone needs it's own line to be useful

And Mana sickness doesn't need to be reworked really since it generally isn't nearly that bad

serene tendon
frosty trellis
serene tendon
serene tendon
frosty trellis
frosty trellis
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It's a terraria mod

#

Mc doesn't matter here at all

spring otter
frosty trellis
#

This isn't related to mc

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It's
A
Mod
For
Terraria

It's focused on that for a reason

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It doesn't need an mc server nor is there any reason for there to be one

frosty trellis
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There is no reason for there to be anything mc related here

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At all

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So go somewhere else if you want something mc related

serene tendon
frosty trellis
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If you changed it yes it would because it would make it just flat out bad

serene tendon
frosty trellis
#

It would be effectively a worthless item instead of a niche one

spring otter
#

hypixel is laggy

serene tendon
swift wharf
#

The suggestions of all time

wide river
atomic shell
#

suggestion quality in general has been declining

wide river
#

It does that whenever big updates roll around

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Also I'm not referring to yours, Mewk

#

Yours is fine

serene tendon
swift wharf
#

I don't think

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I don't think that reworking something because you're reworking a mechanic is a good idea

frosty trellis
swift wharf
#

I feel like mage has more issues

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and mana sickness is not one of them

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and "mana sickness has no connection with potion sickness" is a weak argument ngl

frosty trellis
#

Yeah

swift wharf
#

and the reason why mana sickness reduces damage

#

is so you don't spam potions with no downside

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because what would be the point of mana regen

grim tusk
#

@serene tendon big scale rework + why we should do it? + address chaos stone + manual mana potions + astral injection

serene tendon
grim tusk
#

Reworking how mana pots work affects mage in its entirety