#suggestions-discussion
1 messages · Page 106 of 1
cryogen jr.
I never stated it had to behave identically to it's enemy version, I just put as an example,
And I thought they should be included to make it feel more complete
should i just axe it
please
make a suggestion to remove cosmic elemental instead
what if, it also summoned chaos elementals that just TP around : )
nobody uses bone sword
so true!!!
actually based
fine ill get rid of it
would be cooler if it was like... enchanted sword from the hallowed, was rarer as an enemy, and always dropped at least one sword
i think that could be neat
there were discussions about reworking it into a "sword elemental" anyway
I think we need less random ass underground enemies
put it in space 
So true
it's "cosmic" after all
ill put YOU in space
please
cognitiveAfflatus was not the imposter.
im hilarious
I really hope someone put in a amogus meme before the donos closed
That way mpg and xpc have to mald over funny amogus weapon/accessory/whatever
If this sugg isn’t an extremely specific amogus sugg I will be disappointed cogni
im sorry it isnt

it is kind of equally dumb but none of my other suggestions for this kind of change have gotten through so far lol
pirate truly is one of the NPCs of all time
this sugg is kind of vague but if i can't get him to sell the pirate invasion items maybe he could at least sell some cal ones. or be used by cal. in literally any capacity
like we have an ocean full of monsters and a literal pirate and all he does is say "oh nice job killing the sea serpent and siren. ok back to doing nothing"
Seems good
Make pirate useful 
Calamity makes angler not a piece of shit by giving good rewards, reworks goblin to be less of scam artist and actually do his job, and removes party girl's OF privilege's by removing the text on sparkle slime balloons. I think this would be a good addition to calamity's list of NPC's made less miserable.
even if pirate wasn't annoying, just forgettable
yeah
old duke is boring, thus we should apply the rule of PEMDAS and use two negatives to create a positive.
that has nothing to do with pemdas
yes it does
I love insane justifications because you don’t have any actual ones
multiply a negative (old duke) by a negative (older duke) and you get a positive (theoretical baby duke)
being too serious is bad for one's self, such is the same for being too silly. man must balance both arts. being a goofy goober, and a massive stinker
And are deliberately ignoring the more major point, that boss suggs aren’t allowed
thats not even pemdas though
yuh huh
joke suggestions are against the rules too
just saying
Excessive memeing is also against the rules, regardless of channel
@drowsy plank this seems to fall under the large scale rework dont partially
But im unsure so I wont ❗ for the moment
Him having more sales does sound very nice though and not large scale
i understand the sentiment, but im purposefully leaving it as open as possible, the real suggestion was mostly just "do something with the pirate related to cal's water biomes" which is vague enough that i dont think it's a major rework
bc god does he need Literally Anything
i can remove the last two lines if that makes it any better
Ye but a third one could be even more boring
Yea sounds good then
next time we should rework Frost Legion to expand on cryogen lore 
wait what is Frost Legion again
write that its the archmages attempt at building a population for his kingdom again, but then oooh spooky stuff, and now theyre evil
the point of having higher graveyard count is because cal makes you die more
thus making you drop more graveyards in the same area
can't you craft the shovel or am I getting qol'd
Wait, donator items can't be made anymore?
they no longer accept donos
you can't ask for donor items anymore
but they still have a backlog
sad, i was going to ask for a comically large spoon to be added into the mod
huh, well that explains why they are still being added
some qol let's make craft the shovel without ecto mist
lets*
fucked up
anyways it would be so awesome if graveyards only counted for placed tombstones
Alternatively, you could have Cal do what all the QoL mods do, and add a toggle for gravestones spawning in the first place
that way the placement requirement can be the same as vanilla
byeah the requirement is good but still scuffed
at that point why not let qol mods do it for ya
bc calamity must absorb every qol mod in existence
with magic storage you only need one grave to use graveyard recipes iirc
@prime quest You should at least address the reason why it was upped in the first place, that is boss arenas quickly getting turned into graveyards
(I'm like 90% sure that was the primary/only reason, anyway)
Make gravestone craftable
I think my funny idea is
I am sure everyone here will love this idea
to make the dropped gravestones not materialize into placeable stones nearby other placed gravestones
this won't affect player placed gravestones
What
yeah my bad English
the dropped gravestones typically will immediately become a placed gravestone as soon as they find 2 flat tiles to stand on
(the dropped gravestone state is where they can just roll around)
if (any gravestones nearby) { turn into an eternal boulder lol, you already have a lot of shit going on and now there's a trip wire; }
Hey I hate to be that guy
But we just implemented an alternative exodium obtainment method as an emergency because it's a progression blocker
We're also looking at planetoid gen to try and stop them from failing to appear
yea
So I can assure you this doesn't need to be suggested, it's a high priority issue that we've already placed a temporary fix for
i assumed it was likely, but in case not i put it anyway
yea, you can ask a mod or whoever to have the suggestion deleted
@hollow shell the exodium recipe suggestion can be deleted, already implemented
in voting
YuH implemented the temporary fix, he can explain what it was
i'm not worried too much about what, just that it was fixed somehow
presumably you were in talks about it before this sugg was posted 24ish hours ago?
yes
it was identified almost immediately after release and yuh pushed the fix to GitHub earlier today
aight
Here lemme just
@half imp - Your suggestion has received an updated status!
[Re-Add Exodium Cluster Recipe, or an alternative method of getting them]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Aaand deleted 
woo
We've had faster
Also @slender remnant That is a Specific Item Suggestion, see the Don'ts Doc in pins
Also, the devs will be adding all the Calamity whips in bulk in a dedicated update some time down the line
there have been times where I've shown up within like 10 minutes to say a suggestion was already implemented
(Are whips not on the Don'ts Doc? I am shocked)
Just add Cal whips to the suggs dont doc as frequently suggested already
(put them there yourself you're an admin now)
They are not there
OH! My bad, I didn't see that!
Yeah lemme do that
also to clarify
I'll put it right at the top cuz it's a very common sugg
I see Cal whips suggs on a bi-daily basis
There are actually no concrete or agreed upon plans to add whips right now, but the devs are sure that whips will be added at some point
First we gotta fix tag dmg after all
start replying with a link to the steam workshop mod that adds calamity whips
Yeah, same deal as when I was a dev still.
We had no whips concepted but just knew we wanted to do it at some point
yes, that is still the state of affairs
sad to see creative ideas go to waste sometimes but its ubderstandable
if they're really THIS highly suggested though, I can try to get them in either with or immediately after the 1.4.4 port
There we go
Theres the Unnofficial Calamity whips (which will become part of Catalyst) mod and its extremely well known and often addressed in the suggs
Yes that's what I'm talking about
Wasn't the whips mod discontinued? Apparently Catalyst absorbed that mod and the flamethrowers one into itself
Tell people to install catalyst then I guess?
It still should work for now
Catalyst hasnt added whips yet as we’re reworking a few
And rebalancing em
Since they were all busted
yeah unofficial calamity whips is kind of
insane
Oh! Are you with the catalysts team? And yeah, I heard as much which is why I wanted to suggest whips here
We're focusing right now on fixing minions before we mix it up further with whips
Apparently I wasn't the first lol
Their lead tester even
funny unbalanced whips
That's super cool!
Belladonna is finally dead :mushrave:
it's probably still best pre-boss summon

but at least not cultist viable now
it's still best preboss yeah
having a 1:00 cultist prepatch was
And that was just plague armor’s flat dmg
but once you start getting deathstare and stuff its actually a question
Imagine with flat dmg whips (15 sec cultist)
plus belladonna being broken with flat dmg
yeah
with negative defense from majestic guard i got a 40 second cultist with belladonnas
hilarious
its perfectly balanced
It just works
beetle, plague reaper and prismatic armor:
to a lesser extend melee mythril and adamantite armor too (and apparently brimflame armor even without the active):
Brimflame back? Its been ages
Even tho it was always good
But just overshadowed by spectre or chlorophyte
Brimflame has been absurd for awhile
Ik
It's just normally overshadowed by spectre bc the healing hood is.... Overpowered
But no one used it cuz “oh no self damage”
Brimflame with ability although no longer basically being fucking baby demonshade still is strong as hell
(That's exactly how it should be imo)
Really strong but feared by the common man
Idk if without the setbonus it still gives Auric a run for its money on damage anymore
Iirc it got nerfed a lot
.... Brimflame ability is budget demonshade enrage wot
Was
No it kinda is because the 1.3x multiplier does a fuck ton
Especially when combined with rippers
Its more of a 30% boost now, before it was x1.5 mult
m hage
I thought it was a 1.3x multipler?
it also give stats that surpass all the rest of Hardmode armors (and Nebula with only 2 dam booster)
Im surprised I was able to find that meme
and nearly same defense as hydrothermic
Hydro at least has far better survivability due to being spectre 2
Nearly the same defense as hydro? Wtfffffffffffffffffff
god I still fucking hate that so much
the only thing it can remotely lose against is spectre depend on how much they nerfed the set bonus
Same
We will rework it at some point
Will take a while for concepts to show up tho
Esp with other Cal sets being more of a priority atm
Has Ataxia/Hydrothermic set bonus changed a god damn at all since it was added in 1.0
aside from surface-level tweaks
Unless its the summoner bonus, no
The melee one is just more projectiles, ranegd one is more projectiles, mage is spectre 2, summoner is actually original, rogue is one of the crappiest armors of all time and it has always been outclassed by every hardmode armor
21%-89% hp: WHO?
GS rogue is also one that needs changes tbh
Okay actually it was mage exclusive prior to 1.1.7.855, that update gave it all the other class helmets
So all of its other set bonuses at least came from there
But that's still before I even discovered Calamity
salt on the wound is that rogue get this instead on bloodflare
(and why I hate god slayer rogue)
I think I have an idea for GS rework
GS rogue when it gives 30 fucking iframes for no reason
Prob reusing one of the concepts that was binned for venerated locket
not just that, it also have dam and crit on full hp that get inherited into auric
Altho it was like just a concept and nothing got done for it so :xd:
staying at full hp with auric give you 10% more rogue dam and 15% more crit
you have 1 less HP you get 5% crit instead
Well imma go to sleep
no copium empyrean armor rework
:sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad:
FUCK

Makes me sad, it does
So true
Empyrean the red headed stepchild of the lunar armor (completely deservedly)
empyrean will be very useful with regenator
you can now get free rage and wrath potion
Empyrean the shiny new red coat of paint on a shitty 1980s motor vehicle with the same mechanical problems it always had
Empyrean the
lyrics to Fault Lines by the Mountain Goats
sorry for the weird ass reference but my sheer disappointment in Meld's lack of functional attention can only be expressed through song
doesn't that only happen on taking dmg
My face when another suggestion with specific requests
Why can't people already get that they're not developers nor external art directors and they can't give random ideas out of nowhere just because they think the ideas are cool
If you want whips - just say so, devs are already working on their own
Because people are people
Sadly, yes
It's bc most suggesters have the mind of cmt people and we all know the average iq of people in cmt
It also doesn’t help that some of calamity’s (old) additions are bc “idea cool”, and that still plagues current cal
"room temperature in °C" iq
tbf some of the whip ideas that have popped up have been pretty good
still totally unneeded
If only devs didn't have their own plans 
if only devs weren't fully capable of making the mod on their own
""""""
because people do not have a collective consciousness, and we have new people unfamiliar with our sugg practices constantly flowing in
No matter how sternly you teach someone about how our system works
It won't at all teach that to the person who walks in the door for the first time the next day
Too true
you'd wish they could read the rules at least but people can't read sometimes
a average discord user has tunnel vision for the chat and only the chat
they can come up with in depth whip ideas that could actually fit into the mod, but don't read the suggestion docs
an*
It's easy to blame the suggesters for not reading
But there's only so much new unfamiliar information you can pour on their heads before their eyes glaze over and they just try their best
16 years of learning englich and i still dont know how to use "an"
(it goes before phonetic vowel sounds)
An apple
A banana
cool thank you
maybe in the thing they have to do before joining the server they should have to read something that just says "don't make whip suggestions"
👍 lol
english is weird
we do have a message at the top of sugg chat that says everythign one would need to know
but its at the top of the chat
You really had to do this hadn't you 😭
they don't read that clearly 
None of this matters cuz #suggestions-posting is the filter channel
^^^^
that's a good point
true
Every time someone complains about bad suggestions there I facepalm
You gotta provide cases like those to demonstrate the true usage of "an", such that people don't think it's purely based on a word's written spelling
english is so much fun to learn to speak 
i was also sorta genuinely asking
and even better to learn to write
a / an is far from English's worst offense
Throughout
the entire use of the letter e
buffalo
and inconsistent rules from stealing from other languages
tough
though
thought
through
All different pronunciations of "ough"
they is another offender
bough
me when I see English lessons in my sugg discussion
another one
ough
cough is another
True
im finna take a fight with all of england for making enlgish
Throughout our school trip on a bus, I manage to throw out the window a bubble gum, a couple of pencils, my classmate for being too annoying, and even some of my breakfast
Erase the concept of language through lightning-based mass brain surgery
So true
The joke here is just the similarity of pronunciation for "throughout" and "throw out"

emojus are images that reflect a emotions, hyroglyphs show actions
🚶
The hell is this then
🤦♂️

you felt like walking


Anyway your argument is bad, try again later after thinking about it more
Sorry I have to get all of the cursed references out of my system
Fair
if anyone asks how i feel in hyroglyphs i would just respind in
or 
ok yeah anyway Fuck Daedalus Fuck Reaver Fuck Ataxia and Fuck Meld
1.0-ass unfocused untouched armor set bonuses
my default is just 
Anyway we should get back on suggestion topics before this channel turns into The Off-Topic
this is a good plan
That's actually right
Empyrean is somewhat good
Reaver got a rework not that long ago
Daedalus and Hydrothermic are just Your Typical Hardmode Ore Armor Sets
The 3 generic armor sets in Hm are just a prelude to the 3 generic armor sets post ml

So true!
Empyrean is not "good"
Maybe balance wise but certainly not design wise
Especially when it's placed next to the lunar armors, which have some of the most interesting and distinct set bonuses in all of vanilla
And Empy is just random projectile spam and also stat buffs
...oh, yeah, its effects weren't changed after the rebranding, right?
Yep.
Yeeeeeah
Yeah it got fully resprited but its function wasn't fuckin touched
One of the coolest looking armors in the game
Maybe finally time to bring it up before the 1.4.4 port?
and all it does is just
"hey what if you wore all the ataxia helmets at the same time"
Hydrothermic. That's its old name
I am using the old name pejoratively, because at the time of Meld's designing, it was called Ataxia
@dozez- I mean Hydrothermic Vent
I know, I remember that period
yeah no minion
So, four of the five helmets
I was about to tell you "Try bringing it up" and then I remembered you're not a dev anymore

Reaver got a rework to make the armors less shit but it still has the problem of why does this bar exist
Perennial: Chlorophyte but post-Plantera and doesn't grow
it's an interesting place to put an ore
Perennial: Chlorophyte but we swear it’s not chlorophyte with shittier theming guys we swear
Pinky promise
definitely not just cholorphyte but less useful 
Insert Kuze with his hand wrapped in bandage
New Perennial armor I do enjoy for it bending the definition of class helmet
even if the material itself exists for no other reason than tradition and proverbial inertia
We had some very extensive ideas for Perennial just before the exodus
Dom even programmed a lot of it already
But, it's probably all goin in the trash
It'd be a shitshow if the current devs tried to use old dev work like that
An idea of Perennial being removed is the most logical thing
But then the Life Alloy kicks you on the knee
Life Alloy is a nothing filler material
Make life alloy use chloro

Yes we could just do that
So is an Auric Bar, so is a Miracle Matter, so is insert anything that's just a combination of multiple materials serving a purpose of compact storing
Life Alloy isn’t even the main ingredient for the thing it should be (elemental weapons). It’s galactica singularity instead.
Life Alloy is just a random ass combination material
i'd honestly be curious what cal would look like if everything that was almost done was brought to completion
So is an Auric Bar, so is a Miracle Matter, so is insert anything that's just a combination of multiple materials serving a purpose of compact storing
Chlorophyte would be perfectly fine replacing Perennial if it's really needed to be kept
while Perennial can just
poof or smth idfk
Auric and Miracle at least have dedicated themed sets to their name
Nothing in the mod is Life Alloy "themed"
LET'S VOTE FOR A LIFE ALLOY ARMOR 
no
Aw come on 
do it
(also Auric and Miracle have legitimate and significant lore presence)
^^^^^
Yharim is literally wearing auric armor
was there even any lore for perrenial itself
bitch ain't coppin no Bar Of Life jays
the core of eleum / sunlight / havoc (it's havoc now right?) are also useless
Pretty much yes. There was a sugg to remove cores and make the Core of Calamity be crafted from Essences and Plasm
i know reaver armor was signifigant in old lore because it was braelors(?) armor before he died
but perrenial just, exists
right
perennial literally has nothing
Yeah I had the idea to rename Essence of Chaos to Havoc, in order to prevent thematic confusion / redundancy with The Hallow
And then it was only implemented after I left the team, just to spite me 
zamn!

(I am joking I know there were other factors involved)
God I love how calamity shoves so much garbage into my favorite part of vanilla (post plantera exploration/combat), from garbage materials like perennial and life shards to boss rush galore
Honestly, if anything
At the very least ravager is getting moved
Calamity needs a restart
Ah, they're still going forward with that? neat
there are a lot of flawed parts of the mod people are starting to see more of now that things are getting overhauled and reworked
I won't be surprised if one day we'll see something like "Calamity: Reloaded"
CALAMITY 2
And the other day we'll see it removed because of the IP 
Infernum changes bosses
Calamity needs changes in everything
"Quantity > Quality" is true for Calamity even when you see a bunch of good things being reworked and what not
What?! It doesn’t change the framework of the game to constantly suck my dick???? Those bastards in sugg posting lied to me 
:wires:
its only true because of its remnants of its old age, they have been working on that for a good while now
That's kinda what I said
implying that playing Infernum isn't already better than sex 🙄
(I have never played Infernum)
virgin
I am an infergin
infernum is better than sex dw... at least winning is
can we start calling them that
I- is that even a real word?
infergin yeah, that's the new word
it is now
No, bullying someone for not doing something is not right from at least a moral point
The soyjak vanilla-cal infergin VS the chad expansion infernumaxxer
The middleman Souls player
yeah but
its funny
Fuck morals
No buts
If I ever play Calamity again (and there is a possibility that I won't),
I will very likely play with Infernum
i have no morals
i shed them when i returned to cmt
it seriously is quite fun
I would've been playing Infernum right now
If not an eternal burn-out
All I'm doing is either playing Minesweeper or writing my mod
And it's not really cool
yeah it's hard for me to play any Terraria anymore, I've exhausted all my life's worth of Terraria-playing reserves
I'll be running on fumes for years to come
sorry it wasn't very cash money of me as an admin to carry on a pretty offtopic conversation this long
I apologize
wew
I will do everything in my power to prevent that
good
pixl oppression

thank you rover
(the chances of an among us reference being added to Calamity are nonzero)
but it won't happen through suggs, not on my watch
@versed cape - Your suggestion has received an updated status!
[give Teleportation Potions a small chance to teleport you directly to any shrine]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
i will get among us into terraria at some point.
@surreal drum - Your suggestion has received an updated status!
[Reconsider Pumpkin/Frost Moon and The Eclipse buffs place in the game progression]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@atomic shell - Your suggestion has received an updated status!
[Add a spawn blocker for the Cultists/Lunatic Cultist]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@earnest jewel - Your suggestion has received an updated status!
[Rework the arena boundaries for Supreme Calamitas and how she behaves outside of them.]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
wtf pixl youre breaking the law... ban....,,
Maybe this one will finally get it added to the game
you cannot silence the people
Suggd so many times, no idea why it was never done
tbf
cant you just break their spawning blocks?
we live in hope
That's, not the best solution
especially because which blocks in particular govern their spawning is not clear to the player
and they run the risk of bricking their world if they can't properly repair it
Eidolon Tablet
I say this as someone who has never attempted to modify Cultist spawns via block breaking
i've never tried yeah
Aight yeah true we do have that backup plan
fair enough, yeah
Lul what
Sorry about my original submission, I re-read the descriptions for what submissions were allowed and edited it to be more on-par with what was expected
a rather large issue with that sug is that if you really enjoy using jumps moab is worse than BoB, as horizontal speed is capped when you have flight time
upon RE-rereading the suggestion don'ts, I apologize for apparently being illiterate /lh
True, but can't that be pretty much made irrelevant by dashes and good hooks?
the point is if you want to play with jumps BoB is more effective
and moab directly nerfs its best feature
I suppose, but jumps aren't really FOR horizontal mobility. That's what hooks, dashes and the rod of discord / normality relocator are for
Also, sorry if I'm coming off as hostile because I'm not trying to be
they certainly aren't as good for vertical mobility
nah
just moab doesn't have the same vertical mobility as other preplant wings
and it doesn't allow bundle to shine with horizontal mobility
The thing is, I typically use it in tandem with mounting the slimy saddle right before I jump and de-mounting immediately afterwards. THAT allows for a lot of burst vertical mobility.
true, however it's a very niche use for the item that works just as well as BoB does
using the same method
True, but what I was suggesting is a MOAB with more jumps.
You can't use wings to rocket into space like you can with slimy saddle + BoB.
it doesn't really change the fact that it would need a significant other ability to be viable post plant without slimy saddle abuse
That's true
especially as it doesn't increase damage at all like class wings
anyway this was mostly me ranting about moab being a really bad wing item
an upgrade would be cool but it's hard to make viable
Maybe it could be combined with the concept of a dash item? Give it another niche ability like flying carpet, and then a dash that works in all directions instead of horizontal
True
If bundle of balloons is better, than why not just upgrade bundle of balloons?
As mentioned before, there's two other balloons that aren't included in the original item
hm
you'd need to increase jump height
even just removing the speed cap for MOAB specifically would make it way cooler
Absolutely
It seems like the general consensus of most of the community is that the thing having wings kills it as an item
It definitely seems like MOAB should just be adding Horseshoe, Frog Leg and the other jumps to the original Bundle of Balloons.
adding aero stone, frog gear, and horseshoe into BoB would be a pretty cool upgrade
That would be absolutely fantastic
not sure how viable it would be but it's a good start
vertical speed would need a buff too
if only it was allowed to suggest specific items
I think you're allowed to suggest specific items as long as you're not suggesting how exactly they work? Suggesting a rework for MOAB but replacing Jetpack with some other aerial maneuverability items would probably be fine
Just don't explicitly say "Here's what you should replace the jetpack with".
it would be a bit iffy, just a rework moab to actually be a jump accessory might be better
Fair enough
I've already suggested twice today and the google doc suggests not posting more than that, so unless you're gonna say something I'm going to wait until tomorrow to suggest that
using the reasoning of wings nerfing jumps effectiveness would be good reasoning
Yeah
yeah, post it tomorrow
Sounds good!
good luck
Thanks!

this is the worst suggestion ever
how did it get enough upvotes
"but what if we can get it for FREE"
you know what will be funni
if the devs just mark this as implemeneted and actually did nothing
because teleportation can teleport you into a shrine at a random astronomical chance anyway
they can just say "well it can teleport you onto or near a shrine, just at a very low chance"
"it technically can so fuck off"
on god it should have been flagging in posting
so true
Yes Rav will be eventually shifted, its plans for it remain unchanged. As to how it will function that needs new ideas.
You could've given examples ?
Also most of em already have em
They would've made more when they changed their generation
I am gonna lore nerd now, but the murasama will lose its lore
Since its reference content
Cei said it
I dont remember when
space shrine
spawning point shrine where you get legendary zenith at the start of each world
Yea that
simply make another copy of the weapon 
the suggestion core idea (of portable charge station) aside, which half of draedon arsenal weapons are bad
more often or not I hear them breaking the game, draedon arsenal weapons that are bad are more often an exception rather than the norms
in fact many of them a broken even with the charge mechanic wearing their effectiveness down overtime
Pole warper is really good endgame since Angelic alliance exists, nano gun is quite good, and yea modulator is decent
Wait til this guy finds
Hydraulic Volt crasher, Frequency manipulator (even post-nerfs), Gatling laser, Galvalinzing glaive, Plasma grenades, Wave pounder, Heavy laser rifle, Tracking disk, Taser, Pulse rifle
funny thing is I think there are more than that (which makes it even more of a question: bad draedon weapons who)
Also this is legit the first time I’ve heard matter modulator being considered strong
@slate crater this falls both on SIS and being a #1042197406776827914
what is SIS
Specific Item Suggestion
Considering we are all shackled to society, no one has
a different kind of freedom but yeah
The Anomoly's mother fucking Nanogun:
Star Swallower Containment Unit:
Whatever the post dog melee one was called again;
Froge fell off hard
Phaseslayer is break your wrist or bad dps
Froge relied and abused so bad the plasma weapons doing bonus dmg to defense
Once that was gone, so was it
It's bad DPS even if you break your wrist
It's just bad
Both xpc and I spun that thing like a madman and it just sucks
"... To actually use this weapon I cranked my mouse sensitivity to maximim"
@slender goblet that is a bug, it goes to #1052323733961977947
And yes it is a known bug
Last time I used the word oversight they say that oversight is basically a bug so
dose something else or is broken
look man just read the rules, that doesnt go here
I'll remove it
thanks
And to certain degree yes, it is still a bug, because the bulb is supposed to be "dormant" until wof
but the word "bug" is still used wrongly
ok
Not just as in unbreakable, it is not even blooming
yeah, but they didn't add code that disables it.
So it's not malfunctioning code, what a bug would be
^
The dictionary doesn't care
Not my quote so dont quote me for it
Yeah no, he#s just wrong
It is unreasonable to expect a second channel just to report oversights when #1052330262492631071 already exists
Please just use common sense
No that's not needed
And yes, this one is already known
I just wanted to be correct
i can tell 
tracking disk is reliable but low dps, pulse rifle is honestly just outclassed by AMR, wave pounder is difficult to use, and idk about the others
only thing that really grabbed my attention was tesla cannon and pole warper
also pulse dragon is severely underpowered wtf
gatling laser has good damage but it's innacurate + eats through your mana
Have you tried armor penetration
oh also that lmao many of the draedon weapons are extra-affected by enemy defense for some reason, shit's got negative armor penetration
How good is current HVC by the way
what is hvc
It seems way more like 'Small groups of enemies killer' than 'Worm boss killer' now
hydraulic volt crasher
weapon that used to be ridiculously broken for a long time
calamity does not appreciate worm abuse
but got rebalanced (:D)
thing is i don't know if it got rebalanced rebalanced or barely viable 'balanced'
Pulse Rifle is not outclassed by AMR
Pulse Rifle fucking shreds Exos
Same with Pole Warper
Tesla has always been tesla and has been buffed a few too many times
@halcyon zealot server suggestions dont go to here, it should go to staff mails (check the pins)
i said tesla and pole warper are great if not amazing, and AMR has that funny crit thing that shreds the enemy with more bullets. so ig i should say AMR is inconsistent but is often more powerful than pulse rifle
And no I dont think that will help whatsoever when people dont bother to read the in discord instruction, if they make it a second doc that they have to open it up it will just be even worse
Pulse Rifle is faster killing Yharon than AMR even with good aim unless you do marksman bullshit
Marksman rounds are just broken as shit so i would not take them into consideration 
nvm ur right lol pulse rifle usually better
i mainly want pulse dragon buffed tho
that shit was underwhelming
especially for such a cool concept
Pulse Dragon is fine, just a bit slow on polter
Good for the sentinels though
ahh gotcha, thanks for the info

@halcyon zealot server suggestions go to @sonic torrent, not in here
if you wanna delete it's just going to get flagged
oh im blind xpc already pinged
but still you should delete it
gotcha
👍
That was formerly the case, that has not happened since the port
The needs a rework weapon
@prime quest everything’s fine except the any of the 3 torches for sunken sea
You cannot suggest a specific recipe
Besides it doesnt make sense even
Why would an astral torch make a sunken campfire
Furthermore sea prisms are used for ultrabright torches
But Prism Shards (not Sea Prisms) are used to make the three torches
And there are no astral torches
That's a good idea.
Are Astral Torches actually planned, by the way?
Iirc yes
@heavy coral iirc that fragment on map feature is from the Boss Checklist mod, would be worth mentioning that in the sugg
Also is this only a problem on Normal Mode? Or do lore items drop separately from the bag
That doesn't- ok thank you
lol
Do I have to make a sugg brfore I can talk abt it here?
Cus im not sure if itd come under the image thing
you can ask here before posting one
Aight
pov "please add xeroc boss fight"
Not that big tbh
Your sugg will very likely be acceptable as long as you don't suggest one of the explicitly provided examples on that Don't, i.e. new boss new biome new event
It's none of em in a way ig
That Don't is basically meant to be like 6 Don'ts in one that all happen to have the same reason
It's up
blegh
?
let's not add another random ass tier to an event when already have pumpkin, frost, and solar eclipse that need redoing post ml
Need
?
so would a mage weapon that drops from Apollo and Artemis be acceptable?
You don't need to do it
This is likely planned you'd think right?
If every class has one
I mean maybe
but they don't currently have one and I have an idea for one so I'm gonna post it
well actually I'm gonna talk about it here first to get some feedback
if that's okay?
no
this right here is why; that'd be a specific item suggestion
oh
yeah
fun event
so true
if you want a mage drop from them just say you want one and cite consistency (every other class gets drop from exo mechs), but don't be specific about what the weapon should do
D :
ok then
Possibly a you issue?
i swear we just got a sugg about getting exo mage wep too lmao
y(80% of the playerbase)ou issue
yes, the post ml events need redoing desperately
comparing acid rain t3 to them is like comparing a cake to a steaming pile of shit
also the reasoning for this sugg comes down purely to it'd be cool and that's a don't
Also big scale suggestion
Wasn't sure abt that tbh
yeah I'd wager it falls under the grand scale but I'd rather get the judgement of @hollow shell or someone else
We need a small post ml event tbh
id rather get a betsy rework before... t4 ooa 
like this is bottom of the barrel update stuff lmfao
post ml rain
Ahhhh, gray area, my favorite
you can always blast if for "it'd be cool"
(return of original acid rain)
That's what I'm concerned with lookin at the sugg yeah
Not enough objective reason, too much "it'd be cool" "it'd be fun"
I can edit it ig
tbh there's a bigger prob here because the reasoning wouldnt be hard, just cut that part, and change to be;
-consistency with vanilla
-lack of post ML sentry content
-lack of post ML events
but i feel like there are other issues with this, but that's up to rover to decide
LACK OF POST ML EVENTS?!??!!
Does cal care enough about sentries
the reworked ones dont count
Well adding another tier to the event would presumably mean a few new enemies, a boss, and at least four weapons but probably more
that doesn't mean we should add another one now
then we will have... acid raid t3 and that is it
we SHOULD add another even
we have a big event we should add a small event
like rain/sandstorm
frost legion 2 
T2 slime rain

because pre-hm/hm all have the 3 types of events
acid rain is the rain/sandstorm type event 
small events that can happen randomly - sandstorm, rain, windy day, etc
medium events that happen during the night or day - blood moon and solar eciipse
and big events that have progression bars - frost moon, pirate invasion blah blah blah
ok but fr @hollow ridge you should get rid of the "cool" reasoning and put this instead at the very least
Yuh
actually that seems really cool i agree
a small event would be nice
yoooo bring back random lightning strikes from death mode that instantly obliterate your soul 
same hat
do that but they look like overhaul's lightning and not cultist lightning
Aew horizon lightning
it would be COOL and show the existence of storm weaver
He just weaves about in PML thunderstorms
It'd be cool if sentinels did something more then just be DoGs guys
they're barely even that
tbfh
insert sugg about making the sentinels actually share attacks with dog
add drastic sunny weather pre-Provi that works like it did in pokemon ruby and then add enemies for it and link it to providence somehow
Make it melt the ice biome into water

Suggesting dog changes is like going up to a blackhole and telling it to stop consuming everything
this isn't about dog it's about the sentinels (but it would probably need dog to inherit from the sentinels instead
)
dog now spawns weaver tornadoes, dark energies, and cosmilamps.
are you happy now
I have a feeling the ooa sugg would have to get approved by makers of dungeon defenders
zad
- OoA being DD2 restricts us like so fucking bad
Heck we will not make any lore for it and other crossover stuff
Other than
“Interlopers from another dimension”
can we just pretend DD2 isnt real like thorium or whatever other mod added more OOA content
We want to do that lmao
i realize now OOA feels like terraria is just constantly running with another mod tacked on
OOA becomes Noxus's Army 
makes sense
i mean he is an "old one"
That's all it needs to be. The lore for crossover content is up to the game in question. Perhaps there could be some Calamity-related explanation for how a portal to another dimension was made though, preferably something other than "Yharim did it lol".
"the portal appeared some day"
"idk how and where it came from"
"just deal with it lol"
- Yharim
or maybe Yharim just doesnt know about dimensional interlopers (besides the Calamity relevant ones ofc like DoG)
lul
Thats gonna be my headcannon as to why they dont have lore items
Although the reality its just this
We only see it for balancing
Other than that
that's what i do in pt's too
friends of mine found an exploit: crafting 1000 golden bullet (all materials can be bought) costs 3g90s altogether; while selling marksman rounds made from these will earn you 10gold, not counting happiness multipliers
PROFIT
truly suggestion discussion worthy
Me when I can spam kill EoC for 3 times that amount a kill:
Can we add money exploits to balance suggestions https://discord.com/channels/225030931008847874/1042197406776827914
well just dk where is better to put it
money exploit -> oversight -> bugs
noone wants to make tracers unviable again
oh ok they finally loaded
Alright ill add it to the post
C.tracers are more than viable without the iframes
It's Elysian Tracers that suck fucking ass
If c.tracers gets it's iframes removed then I'm still using them bc I love the horizontal mobility, especially on Exos
they don't seem it, i honestly like the flight time and vertical more on exos. only reason i'd pick tracers is for iframes
I mean I like being able to rungod Mecha mayhem
I use the fishron mount
And the mobility is super nice for Thanatos after his Ms got buffed
I also like tracers for post Bh4 SCal
Thank you 👍
With bobbit and void sash I can reset my flight time easy enough
Mobility is defense
fair enough, i don't like hooking much in exos and ue vertical momentum a lot to avoid ares and A&A
ig i just play more in the style of wings on that fight anyway
DPS is also defense because the faster the fight ends then the less time you spend getting attacked
the best defense is a good defense
would a config to alter all spider-like enemies to look less like spiders against the sugg posting rules?
is there not a mod/texture pack for that already?
im talking specifically calamities spiders + aereus
i mean it feels a bit of an outside of cal issue, but i dont think it's a bad idea or disallowed lol
oh true
¯_(ツ)_/¯
i'll go ahead and give it a shot
Isn’t Astrum aureus a space crab
how the hell do i title this
"make a config to change spiders for people with arachnophia "?
nuclear terror and astrum aereus can be interpreted as spiders
Besides the draedon lab thing
Astrum aureus is a crab
make the config remove aureus
it is a crab but it can be seen as a spider
🙏
It’s a crab.
crabs are very related to spiders anyways
I don’t see a spider
tarantulas taste vaguely of crab
it turns aureus back into astragelddon :)))
ok but aureus is just a robot anyway so like... idk...
aureus is a cockroach
that's how he feels to fight lmao
the real question is, if aureus is "too spider-like" how do you... make him not spider-like when he is already not a spider
I'm pretty sure they're on opposite sides of the arthropod family tree
as in, crabs are mandibulates, and spiders are chelicerates
but they look quite similar regardless
covergent evolution be like
Wait a second, even SPIDERS are converging on the crab bodyplan?
of course! the crab really is the perfect lifeform!
and some crabs look like spiders (dandy longlegs or whatever they're called)
spider crabs
:(
just dont play calamity
@burnt bough there is an indicator
She slows down drastically before doing her laser attack
Just get better at being close to her 
pre beams telegraphs like what EoL has prolly couldnt hurt
Pretty sure a clearer telegraph to that attack has been suggested in the past and Fabsol was against it, because he didn't want the telegraph to be too obvious and the attack too easy to avoid, I think?
it was difficult for me to phrase that in a way that didn't sound reductive or mocking
fabsol didn't want basically
I think it dont need to have like obvious telegraph (which can be what was referring), but just like "providence core start glowing"
Since I think it may be confused as something like ares' blender line kind of telegraph
The telegraph is just for "when the attack will start" which is different from "where the attack will land"
oh right I just noticed: is bot dead?
honestly i just wanna know what mushroom based weapons are
ah
reminds me of nature / water / fire weapons buffs before debuff system was reworked
i feel like the mushroom weapons are as rare as the hive pack stuff so i compared em to that
as for Fungal Symbiote rework in particular
this is my first time seeing it but I hate it already
in terms of how much they effect
it's just so nothing
sure pre rework was bs but this is basically another fodder acc
It is an ok preHM accessory that work on crabulon drop and shroomer, thats about it
the shroomer
yeah so nothing
awesome
The effect is actually useful but shortlived
it's basically just bundles of stat drops
The mushy effect is not bad
at the very least pre rework Fungal Symbiote was rather interesting functionally, even if it's broken as shit
yeah that effect is alright honestly
But I think most of the shrine item rework are supposed to turn them into preHM accessory
it's a interesting sidegrade to just using normal healing potions, notably idk how good it is bc idk the duration of the buff
So that you dont use the same shrine item to postML
I should check the rest of them I think
but yeah I just don't like the rework
at all
Unstable granite core is broken, same for the marble one, trinket of chii is multiplayer
i mean the other reworks were fine bc they were reworked from complete garbage
as for the mushroom weapon classification, are there even any mushroom themed weapons that aren't obviously shroom?
No, only shroomer iirc
Dont work with shroomite stuffs though since it is a bar
9 whole weapons
Marble is broken because they forgot to add cooldown to it
i think it's only 8 bc ones a tool
I guess since none of the shroomite stuff actually show any mushrooms
just the bar is made out of shroom
Marble spawn 10 hp healing orb on anything that you kill
Including those small bees that QB summons and metastasis hearts
i mean it can only go up from those crappy swords
I havent try fishron but I imagine it works
Unstable granite core probably can solo BoC and EoW
unstable core has always been a PHM killer, shits great
No it was an entire game killer
As in you can use it postML on slow weapons
also i dont know how good the mushy buff is bc idk how long you get the buff
wait is it base damage %?
Gladiator's Locket sounds basic but def an improvement over stupid swords, if not broken due to the apparent lack of CD
damn
well if the mushy lasts the same as the weapons then it's prob pretty nice
like 6-15 seconds of being more tanky while having worse potions with a faster cooldown
Oh right gladiator locket also have that hp based effect which I forgot
It works really well with regenator for 10% damage and movement speed while giving healing
Mushy last 60 seconds from the fungal symbiote
You eat a mushroom at the start of the fight then proceed (mushroom only has 30s healing sickness) then if you havent need healing you eat a mushroom from hotbar again, until you need actual healing then you use quick heal for actual healing potion
so that effect is perfectly good, that final effect just feels off
That is how you use it, it is definitely good preHM
Even the shroom effect is ok because you will notice not much thing give 10% damage in preHM, just it only works on specific weapon
ig it's still 10% damage for the crabulon gun
ehh well ig it's all g then
mushroom based weapons just sounds strange
But yeah tldr
It do have use (especially now with how those shrine item are reworked into preHM accessories)
So I think a more appropriate suggestion will be make the accessory stat (in some way, like press shift for more info) for what weapon does it work on
honestly that'd be nice and now that it's easier to find it's nice
well time to just make that suggestion now
suggestion: rename tyrant yharims ultisword to democratic president yharims ultisword
I think for the suggestion you should say if this is something that vanilla piano do
so that it is for consistency rather than adding a new feature
alr lemme correct it then
the tragedy line is unnecessary
but otherwise this sounds more like a bug / oversight than something that should be suggested
idk
vanilla pianos be like
Magical ufo technology ™️
If the calamity pianos were changed to allow placing small things on them, i imagine they would also need to be changed visually as well because otherwise almost anything you put on them would just be floating
Only Statigel, Plague and Acidwood pianos have both a good horizontal surface at the top, and a height that actually lines up with things that you would place on top, but every other calamity pianos are either smaller or have completely different shapes
yeah i noticed many of the pianos just wouldn't look good with the ability to place stuff on top of them
but it should at least be changed for the pianos that'd look fine with it
i agree with that, and of course you wouldn't wanna place things on top of an organ anyway
the calamity piano
it does make sense that at least the three flat pianos should have stuff be placable
god this is conceptually so stupid lmao
plague piano 😭
Yeah definitely
your fingers melt as you'r playing it


