#suggestions-discussion

1 messages · Page 99 of 1

small timber
#

but yeah crit damage will probably be more obscene than AP anyway so never gonna happen

half imp
#

nah

swift wharf
#

no not really

half imp
#

crit dmg should be on menacing

#

so you have to mix

frosty trellis
#

(Menacing gives flat damage XD )

swift wharf
#

yea

half imp
#

if it was on anything

swift wharf
crude geode
#

🧌

half imp
frosty trellis
#

Yeah

#

It was a joke

small timber
#

(1 flat damage is basically 2 AP)

swift wharf
#

my mechanics aren't broken

it's the mod that's not balanced

#

😊

frosty trellis
#

THEN STOP THREATENING ME WITH EVEN MORE UNBALANCED SHIT

half imp
#

what if menacing provided light amounts of DR penetration

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like

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very light

swift wharf
#

just balance the mod

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iirc

frosty trellis
#

DR pen instead of armor pen could be interesting

#

Like, .5% Dr pen per menanacing

swift wharf
#

dr pen when it'd affect 5 things idk

half imp
#

DR pen wouldn't be nearly as busted as AP

small timber
#

flat DR pen?

swift wharf
#

doctor pen

small timber
#

multiplicative DR pen maybe, flat will cause problem

frosty trellis
#

Fair

#

If multiplicative like, 1-2% Dr pen per menacing seems fair

swift wharf
#

attack speed trollage

frosty trellis
#

Violent:

swift wharf
#

melee isn't a real class

half imp
#

menacing could also add like debuff dot

#

a small amount

glass arch
#

does arcane really need something

crude geode
#

yes.

half imp
#

yes

#

most of all yes

crude geode
#

more than any other affix

frosty trellis
#

Yes

crude geode
#

the thing is so useless

frosty trellis
#

Arcane is horrid

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Bc vanilla hardcoded Mana cap

half imp
#

arcane giving mana regen too

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would be cool

frosty trellis
#

After you hit 550 it's worthless

#

OOOOOO

#

MANA REGEN

glass arch
#

now that i think about it yeah it definitely doesnt help that its a single line reforge

crude geode
#

mana regen not just being a thing on 3 items

frosty trellis
#

And a potion and station buff*

glass arch
#

mana regen is silly

crude geode
#

the potion is one of those 3 things

swift wharf
#

arcane should ignore the cap

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tbh

half imp
#

really the two that need this most is like

crude geode
#

does crystal ball give mana regen

half imp
#

arcane and quick

crude geode
#

yeah

half imp
#

arcane and quick are just

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bad

swift wharf
#

ez

half imp
#

hmm i wish i could think of something not damage related for menacing

#

maybe projectile speed

frosty trellis
half imp
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so it's not just flat out better than lucky or violent

swift wharf
#

inflicts enemies with fearidfk

half imp
#

projectile speed would be interesting

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dunno how it'd work

swift wharf
#

something something point blank funnies

half imp
#

but it would make some weapons way more usable

half imp
#

yeah forgot point-blank

frosty trellis
swift wharf
#

fast projectile = not so point blank

frosty trellis
#

No

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It's not like that

half imp
#

but it is?

frosty trellis
#

D.Breath has a point blank of 10 blocks ATM

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It's weird

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I don't know the formula

half imp
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it's a set length of time iirc

swift wharf
#

it's time not distance yeah

half imp
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so more speed = more point blank range

swift wharf
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for some ungodly reason

frosty trellis
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Apparently d.breath is supposed to have a 16 block point blank but it's a 10 block

#

According to Ozzatron

half imp
#

oh menacing could give knockback

swift wharf
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when the mechanic is poorly implemented

half imp
#

i think that'd be the best option

frosty trellis
#

I've tested it, the damage each bullet does increases when closer than 10 blocks

half imp
#

knockback wouldn't make menacing flat out better than the others

frosty trellis
#

Yeah kb would be cool

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Would make it good for non-boss purposes as well

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Which is fun

half imp
#

yeah

frosty trellis
#

Not everything needs to be boss centric!

half imp
#

@small timber what about knockback for menacing

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and what about for silent

swift wharf
crude geode
#

I feel like half the time the knockback on cal weapons is like. randomly thrown on

small timber
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If your musketball minishark can knockback herpling then it become an entirely different issue

half imp
#

i mean

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we don't want the secondary effect to outclass lucky or violent in combat

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DR pen would 100% do that

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and make menacing by far the best option in most situations

small timber
#

Violent and Lucky already have better scaling than menacing (naturally) so I think should be fine

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I am willing to change menacing but yeah, i dont feel kb fit and want something better/more fitting than dr pen

half imp
#

DR pen is much better than the difference in menacing and lucky

small timber
#

Violent is a lot better but yeah lucky is only minor

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(which is why I am willing to change menacing yeah)

half imp
#

violent/lucky/menacing all scale the same actually for the most part

small timber
#

It is just the first idea that make sense so I put it there just so there is no blank in the suggestion

half imp
#

except you get less of violent and lucky from gear

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so they're better

small timber
#

Basically yeah

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But since they are not changing gear stats massively that likely will stay the case

gray nebula
#

if it gets accepted i cant wait for it to not get implemented because itd be really ugly to implement

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like how even would you do it.. like

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the hook is made out of 4 points ,with one on the player and one on the hook's end, and then 2 other ones inbetween

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if the points are aligned its simple to just make the hook shorter of course, you just shrink the distance between the points

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but what if youre swinging , how do you "shrink the cord"

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:/

crude geode
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yeah the physics on that sounds. awful.

gray nebula
#

part of the reason why i didnt implement it

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other part is because the whole point of the joke is that the hook reeling mechanism is broken so thats why its just stuck extended and you can swing around

crude geode
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lmao fair

sudden knot
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Has anyone made a suggestion of the astral infection not spawning on top of unique biomes?

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Just about had my snow biome totally overwritten by the meteor.

small timber
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they try to fix it next patch iirc

sudden knot
#

Good to know

small timber
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ok apparently no it is only for corruption

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I thought it avoid hallow or something next patch but seems no

blazing kettle
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snow doesnt get overwritten, and the hallow can just be moved elsewhere

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but has the astral infection ever taken over a jungle?

glass arch
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it shouldnt

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but if worldgen becomes fucky (as it sometimes does) it has the potential to

gray nebula
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isnt that in the tooltip

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unsure if that made the final cut

drowsy plank
#

well

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it doesn't say it's broken

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The wulfrum slingshot trades the ability to reel you back in for advanced rope physics, letting you swing around the hook as you please```
crude geode
#

trades the ability to reel you back in

pls make Wulfrum acrobatics be able to reel on

ripe owl
#

Yes

grave zincBOT
#

@tame mountain - Your suggestion has received an updated status!

[Add actual Calamity credits]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@serene tendon - Your suggestion has received an updated status!

[Remove Meld Constructs]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@drowsy plank - Your suggestion has received an updated status!

[Add More Crafts from Ashes of Annihilation]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@steady cloud - Your suggestion has received an updated status!

[Add an item similar to the lunar event monoliths for the Cryogen northern lights effect]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

errant bobcat
#

Also they should make the wulfrum acrobatics pack a actual hook that just scales in game progression so you don’t need to waste an acc slot on it

swift wharf
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it's a

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preboss hook

bright crag
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^

swift wharf
bright crag
#

And you're supposed to use more than one hook throughout progression

swift wharf
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it's supposed to use an slot as well

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why are people like this 😭

bright crag
#

Legendary scaling was removed precisely because people would use it for the whole game

swift wharf
#

If you really like it, you won't care about a slot

half imp
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it would be nice, though, to have an upgrade to it later

bright crag
#

Tru

serene tendon
swift wharf
#

just leave it alone because it is a perfectly fine item

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😊

drowsy plank
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istg people will only leave it alone once it has like

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two effects or something

half imp
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it has two effects

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the swing and the fall damage prevention

drowsy plank
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i mean like

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that it is like two accessories in one

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because rn everyone just says "well why isn't it a hook!"

swift wharf
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just keep shattering their dreams

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ez

frosty trellis
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Honestly, yeah

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Let acro pack be it's own thing

drowsy plank
#

oh of course, but it doesnt make what i said any less true

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acro pack sugg don't when XD

swift wharf
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the don't is that i'll eat the cranium of whoever makes a suggestion about it

crude geode
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You’re willing to eat the craniums of most people who make suggestions

drowsy plank
#

arent we all

half imp
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i just wish there was an acro pack that felt more mobile

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it's always felt a little stiff to me

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idk why

hollow shell
#

Isn't Acid Rain unbelievably common for a while after EoC

half imp
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idk I have ran into this issue multiple times myself

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less so recently because I plan ahead more now

hollow shell
#

aight it's a one-time guaranteed spawn

half imp
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But I've also seen others with the issue

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It's guaranteed to spawn after EoC and AS

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Maybe polter?

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the other thing is just

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torrential tear and caustic tear do not both need to exist

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but that's not the main reason for the suggestion so I left it as an option for a solution

hollow shell
#

I dislike replacing Torrential with Caustic because that'd make trying to spawn normal rain feel kinda hacky and unintentional

half imp
#

not if you change the tooltip to indicate it does both

hollow shell
#

Also the resulting rain would be subject to AR's dissipation rules and not normal weather

half imp
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oh true

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didn't think about that

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still an option but yeah it's not a perfect replacement

drowsy plank
#

...why doesnt that sugg have a formatting flag

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is something wrong with the bot again

half imp
#

rip

drowsy plank
#

ok there we go

#

@cedar grove your sugg needs a title and body like the rest

half imp
#

also like

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Wulfrum cores aren't RNG

drowsy plank
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oh right lmao

cedar grove
#

eh

half imp
#

they're only dropped by empowered enemies

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Which already spawn more often by a wulfrum.. beacon?

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Is that the new name?

drowsy plank
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i guess if you're having a really hard time spawning a amplifier?

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amplifier

cedar grove
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yup but the beacon i used three times didnt drop any cores so welcome to rng

half imp
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Amplifier ahh

drowsy plank
#

do you mean the lure

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lure doesnt spawn amplifier

half imp
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nah I was looking for wulfrum amplifier

drowsy plank
#

no i meant young

half imp
drowsy plank
#

he mentioned a "beacon"

half imp
#

yeah I was talking to them

drowsy plank
#

also wait

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you need cores to use the lure??

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????

cedar grove
#

unfortunatly

drowsy plank
#

if you used it three times you already had enough cores for the armor

half imp
cedar grove
#

tellme about it

half imp
#

when an enemy is empowered, it always drops a core

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If it's not empowered it never does

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No RNG about it

drowsy plank
#

you only need 7 cores to craft all the wulfrum items anyway...

cedar grove
#

so what i just sit there in the bluoe circle with no minion and wait for one to spawn and walk into the circle

half imp
#

Wulfrum Amplifiers only spawn naturally though, not from the Wulfrum Lure

half imp
#

The amplifier makes more spawn

cedar grove
#

hm

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Okay but I would also argue who tf would ever know that

half imp
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emits a field around it that will supercharge nearby Wulfrum Robots and increase their spawn rates by 5.5x. If a player enters this field, it spawns 1 / 2 Wulfrum enemies.

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from the wiki

cedar grove
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N one browses every enemy of the wiki i have 2000 hours i should def know t hat

half imp
cedar grove
#

agreed

frozen hornet
#

It's not that hard to figure out

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The spawn rate gets buffed so much it's impossible not to notice

cedar grove
#

no shit i took me literally zero seconds to figure out once he told me lmao

frozen hornet
#

I'm saying it's not hard to figure out if you're a new player and don't want to use the wiki

cedar grove
#

well actually its impossible to figure out play the game man

drowsy plank
#

what

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it is not impossible to figure out

small timber
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Yeah you throw wulfrum metal scrap or wulfrum battery to recipe browser and the item is there

cedar grove
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several people are typing

drowsy plank
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it's like maybe a bit difficult if you aren't paying close attention

half imp
#

I do think that wulfrum cores could have a tooltip line explaining it better

cedar grove
#

xpc im not sure what ur ever reffering to man

half imp
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like "Only drops from empowered wulfrum enemies"

cedar grove
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well it doesn't only drop from empowered enemies but it raises the drop rate to 100%

small timber
#

Oh I missaw it as wulfrum lure

half imp
#

it's only when empowered

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pretty sure

cedar grove
#

nah

small timber
#

Pretty sure only amplifier drop it naturally but at the same time maplifier is the one empowering so

half imp
#

yeah

cedar grove
#

i mean i get it all the time from random ones and the lure once in a while so yeah but the amplifier tip is nice thx

half imp
#

ok I love the idea but it just

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doesn't seem like a calamity feature

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for pinning recipes

glass arch
#

yeah it doesnt seem calamity to me

half imp
#

seems like its own addon mod

glass arch
#

ik calamity does a bunch of qol stuff but pinning recipes seems like something more specialized

half imp
#

which would be such a good mod to exist too bad I'm not skilled enough to make it

distant gyro
#

recipe browser can pin recipes I think

glass arch
#

yeah

half prairie
half imp
#

yeah recipe browser can

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although making the guide more useful and having it built in through that seems cleaner

half prairie
#

i mean ig downloading another mod is ez

glass arch
#

on its own the idea is great it just seems a step too far into dedicated qol mod to me

half prairie
#

yeah cause how you put in an item in the crafting slot and it shows everything you can make with it

distant gyro
#

the guide being the guide is part of the reason why recipe browser is generally used HDfailure

half prairie
#

yeah

cobalt pewter
#

recipe browser allows pinning recipes by "favoriting" them

hollow shell
#

Recipe Browser already allows for this, yes.

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And Recipe Browser is like, the most used mod aside from Calamity itself, I think

small timber
#

I just think it would be like, useless for calamity to add it

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how many people who use tmod dont use recipe browser, and if they use recipe browser they already have the option to favourite, and even if they dont know you can favourite with recipe browser chances are they will not go to guide for a favourite option

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I think the most direct/similar mod is boss checklist, calamity doesn't exactly add their own boss checklist dont they; or magic storage: a suggestion to "add better/larger chest" will make more sense if magic storage dont exist (but they exist so)

cobalt pewter
#

the last example is probably just me being contrarian but it's not as mandatory as boss checklist or recipe browser are

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(also I hate magic storage so XD)

small timber
#

I mean, recipe browser is "mandatory" but favouriting recipe is not

frosty trellis
#

Recipe Browser, Ore Excavator and Magic Storage are the "correct" ways to play terraria, don't @ me

cobalt pewter
#

@frosty trellis

cobalt pewter
glass arch
small timber
#

Ore excavator is definitely not needed (ore slime, mining speed), magic storage you can get by without (and tbh the new magic storage "features" make the mod worse)

#

Like magic storage giving weapon dps stat or something that are incredibly inaccurate, or automatically is deluxe version which makes every single slot super small

glass arch
#

ore excavator is mainly for people who are too lazy to mine out the entire vein (like me)

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plus its a bit faster

frosty trellis
#

Ore Excavator is nice for clearing out large open spaces in hell pref WoF since explosives don't work on hellstone yet

grim tusk
#

@hearty yew guide sugg is an ❗ ?

hearty yew
#

what

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I don't understand at all.

brazen pawn
#

can somebody please help me and tell where exactly do i get calamity mod on ive been searching for so long i cant find it

golden tulip
#

the steam workshop

small timber
#

I think shade meant does this count as vanilla alteration + how hard will this be implemented? (I think?)

formal sphinx
#

idk if this has been discussed already but I had an idea for #suggestions-voting message
The suggestion to rename the "stardust" material to avoid confusion with the Stardust Pillar fragment and items.
I'd call it "Astral Ash"

small timber
#

I didnt put any specific naming for it to give freedom for the devs to decide what name they want to switch to

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(+ it have to get enough votes to begin with)

versed cape
#

calamity has a lot of very extensive crafting recipes

swift wharf
#

What's the point of cal adding this, if there is a mod that already does it and better with way more features

eternal escarp
#

or, if you cant bother downloading the most used qol mod
you can use notepad or a literal paper to note down recipes if youre really desperate HDfailure

swift wharf
#

TRUE

cobalt pewter
#

or be a dumb 🤓 and spend your childhood reading Terraria wikis as a hobby

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eventually you'll remember everything

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(totally not something I experienced myself clueless )

distant gyro
grave zincBOT
#

@glass arch - Your suggestion has received an updated status!

[Add an outline to Providence's attacks]

It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

errant bobcat
#

Yes that was very needed tho

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I kept running into them bc I couldn’t see them on the floor and with omnisence pot

golden tulip
#

i just want an outline to her enrage area

errant bobcat
#

Just don’t go too far

half imp
serene tendon
small timber
#

One problem I found with the suggestion is it stated a lot of changes but didnt explain at all why they should be change in this way

frosty trellis
small timber
#

Like why terminal should be 5 tile (and no stating it as personal preference dont help, explain why 5 tiles is better), or light should be white instead of yellowish

frosty trellis
#

Seems

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Quite sissy

swift wharf
#

no reasoning nobitches

small timber
#

Lab screen as a sign I guess is like, acceptable? But the word will be super tiny

And console as a switch have loose connection

But yeah I literally have to guess why these changes should be made

swift wharf
#

I think they mean signs as vanilla signs

glass arch
#

yeah that would make a lot more sense

swift wharf
#

and how can something be perfect but need tweaks..................

half imp
#

5 tiles makes sense as a centerpiece maybe

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idk

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but like

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they need to explain that

drowsy plank
#

...didnt this already pass

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like im pretty sure the sign thing is in the next update, and everything else is just against the rules lmao. like just make a lantern for labs if you wanna change the light color lul

prisma moon
#

but it isnt a bug

drowsy plank
#

sounds like a bug

prisma moon
#

he shoots things down from above you right?

small timber
#

Yeah I remember the sign suggestion was posted, just I never remember if it got enough vote

glass arch
#

thats less of a bug report and more of crabulon being crabulon

small timber
#

It just climb towards you through space and time

prisma moon
#

what?

drowsy plank
#

crabulon phases through blocks

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he shouldnt be able to get stuck in the ceiling

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frankly i still have no idea what you're talking about

small timber
drowsy plank
#

you're gonna need footage because this still sounds like a bug lmao

small timber
#

Also yeah the sign suggestion definitely got implemented

swift wharf
drowsy plank
swift wharf
#

my brain missclicked and I forgot half of what I was gonna say

small timber
swift wharf
supple hare
small timber
#

You need to explain why these changes should happen, not just what changes should be happening

swift wharf
#

reasoning > options

small timber
#

Like I can make a suggestion that just say "crabulon should have a supreme calamitas style bullet hell" but what is important is "why"

hollow ridge
#

How much does a sugg need to be voted on to be sent to the dev server again?

small timber
swift wharf
#

it's the top 20% with most votes

hollow ridge
#

Oh

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Ok

swift wharf
#

Anyways I am surprised that the labs still don't have their own light source

hollow ridge
#

By the week does it just mean all suggs from a certain date

swift wharf
#

instead of just using glass lanterns

hollow ridge
#

I feel like it says this somewhere

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I just can't find it

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Oh

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Pins

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Ok

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And doesn't it ping me if my sugg actually makes it somewhere?

swift wharf
#

Yes

supple hare
swift wharf
#

I made two suggestions about it but it didn't get anywhere

supple hare
#

Guys opinion on my suggestion

serene tendon
#

Labs need their own light source anyway, why not say that instead of trying to change a vanilla texture?

supple hare
serene tendon
drowsy plank
# supple hare Guys opinion on my suggestion

it's bad. the sign thing is already implemented in the next update, so that point is useless, and il editing the vanilla glass laterns to have a different light color instead of just asking for a new light source seems like a bad solution. i also dont get why the lab terminal should be 5 wide? and the reasoning you edited on not only is bad formatting, but doesn't make much sense.

serene tendon
drowsy plank
#

^

supple hare
#

Yea

#

Anyways I'm going to show you guys why I would like the terminal to be bigger

serene tendon
supple hare
supple hare
supple hare
serene tendon
# supple hare

Wow. That hurts so much now that I've seen it, maybe include that image in the sugg

#

Keep the 5 wide part in, I'd say

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Because that looks painful

supple hare
#

It is very painful especially since it's either that or the draedon hologram which is 6 or 7 wide and therefore ruled out for this build

serene tendon
#

Looks good!

drowsy plank
#

i could be pedantic about some of the reasonings, but overall this is much better

glass arch
#

SIS moment

#

@vivid kraken read channel rules

blazing kettle
#

ah yes

#

classic summoner whip sugg

vivid kraken
#

What did I do wrong?

glass arch
#

specific item suggestion

vivid kraken
#

Oh

glass arch
#

explicitly banned after a bit too many of them and i think one getting in

blazing kettle
#

which one specifically?

vivid kraken
#

I just had a cool concept for a whip and I wanted to share it

hollow shell
#

Fun idea but yeah this type of suggestion is no longer allowed.

vivid kraken
#

I’ll edit it

glass arch
hollow shell
#

oh boy

hollow shell
#

Seeking Scorcher is technically one but that was a joke

vivid kraken
#

K I changed it to just a whip that fires multiple strikes

blazing kettle
#

its still a

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item suggestion

hollow shell
#

You need to add a reason to the suggestion

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All suggestions need to be solving some sort of problem

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Also

eventually Calamity will have a 'whip update' that adds all the whips they wanna add

It hasn't been done yet due to balancing concerns

vivid kraken
#

And I have added a reason

drowsy plank
hollow shell
#

oh boy

half imp
#

There's also a future item suggestion rule

hollow shell
#

I hate having to shut down people acting in good faith

half imp
#

yeah

#

It's a good idea just not what this channel is for

vivid kraken
#

Where should I put it then?

drowsy plank
#

in a google doc and program it yourself lul

hollow shell
blazing kettle
#

isnt there a melee weapon or a mage weapon thats simular to the sugg?

worldly basalt
#

there's that one melee weapon that has 2

drowsy plank
#

biome blade and shadowflame doll do kinda work like that

#

grovetender's touch specifically is a bunch of whips

blazing kettle
#

chain knife too right

half imp
#

grovetender is one

#

lamentations of the chained is a ton

drowsy plank
#

oh right chain knife exists

vivid kraken
#

I just want the devs to see it. Maybe it’ll give them an idea for the whip update

drowsy plank
#

ok you see the problem with that is

#

they have their own ideas

#

and they'd much rather do those

blazing kettle
#

the devs probably have ideas planned already yeah

lost valley
#

holy shit

half imp
#

I have plenty of ideas I wish the devs would see but they don't fit here sadly

#

like making sentries usable by themselves

blazing kettle
#

give sentries legs

half imp
#

instructions unclear ballista staff now shoots legs instead of bolts

lost valley
#

has 12312 knockback and 0 damage now

blazing kettle
#

the grand return of grand dad

vivid kraken
# blazing kettle give sentries legs

The whole point of sentries is that they stay still and assist u. That’s what a sentry is. They arent supposed to be usable on there own( but that’s my opinion)

drowsy plank
#

grand dad... 2!

blazing kettle
#

8 grand dad

hollow shell
drowsy plank
blazing kettle
vivid kraken
#

Oh

drowsy plank
half imp
#

So true

worldly basalt
#

give the sentries legs then break the legs so they can't walk

lost valley
#

based, just use other mods to do things that cal aint doing

vivid kraken
#

We’ll ima dm fabsol byeeee

drowsy plank
#

please dont dm fab about this

vivid kraken
#

Jk

half imp
drowsy plank
#

ok good

hollow shell
half imp
#

Simply learn c#

drowsy plank
#

based

vivid kraken
#

But I do wish my idea could have been seen by fabsol.

drowsy plank
#

catalyst mod will be real in 5

vivid kraken
#

Bye guys.

grim tusk
#

Yea HPU is the owner of Catalyst and he’s a Cal dev

half imp
#

til

#

based

grim tusk
#

Honestly lots of Catalyst has gotten into Cal dev lately HDfailure

drowsy plank
#

it's because catalyst is good

half imp
#

now I simply must become a Cal dev so I can make calamity cannibalize sentry overhaul

drowsy plank
#

so true!

grim tusk
#

And before you had YuH and me already

grim tusk
blazing kettle
#

tmodloader? you mean calamityloader?

grim tusk
lost valley
#

i thought you (devs) needed to rebalance a lotta shit around whips existing, bc arent they all balanced around not using them

half imp
#

the fact I got a request to make my hydrothermic vent mod not require calamity baffles me

#

because cal is so big

half imp
#

and it's literally a cal projectile

grim tusk
#

Summoner accessories atm are too cracked

half imp
drowsy plank
#

just steal the sprite XD

half imp
#

not just bc of whips

lost valley
#

yeah it sounds rather fun ultimatesmug

worldly basalt
half imp
grim tusk
#

Me when Melee, Summoner and Rogue all need full rebalances

drowsy plank
#

summoner when red finally looked at it too hard and now you have to remake the entire class from the ground up again

half imp
#

if I did make it

half imp
grim tusk
#

Melee speed, Accessories & Whips, Stealth & more accessories

#

Mage has busted as hell enchantments

half imp
#

oh I know

grim tusk
#

Ranger has some op ammos

#

Notably Holy fire bullets and Luminite arrows

#

And changing ammos is XD

half imp
#

wait that number wasn't even properly using bloodthirsty

#

I could get higher

half imp
#

well you see, bloodthirsty applies to projectiles already in flight too

grim tusk
#

Oh that reminds me, I need to ban Final Dawn from Bloodthirsty and Resentful

half imp
#

including traitorous demon

half imp
#

if I was insane I could stack withering too

#

but stacking adrenaline and withering is uh

#

incredibly hard

#

with all the other micro I did

frosty trellis
#

I love traitorous and how everything can affect it :)

drowsy plank
#

isnt this already planned?

#

the renames i mean

glass arch
#

pretty sure

small timber
#

Yeah,they literally just, need to think of a name to change it

#

It unironically will be better off if the suggestion give an exact name than suggest to change it (though it will become specific)

swift wharf
#

rename vanilla fruits because cal ones came first

blazing kettle
#

blood tangerine

#

ancient grapes

swift wharf
#

rocacaca

cobalt pewter
#

jojo reference

serene tendon
serene tendon
# blazing kettle blood tangerine

What about Atrium Orange? As in, the (or one of, can't remember rn) chamber(s) of the heart, which the sprite appears to be based off.

blazing kettle
#

i was just spitballing

serene tendon
grave zincBOT
#

@steady cloud - Your suggestion has received an updated status!

[Add an item similar to the lunar event monoliths for the Cryogen northern lights effect]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@serene tendon - Your suggestion has received an updated status!

[Remove Meld Constructs]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

blazing kettle
#

here i was thinking it'd go the other way around

grave zincBOT
#

@tame mountain - Your suggestion has received an updated status!

[Add actual Calamity credits]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

hollow shell
#

thing thing stuff ping explanation reason line break etc

drowsy plank
#

maybe they're... gonna turn them into blocks??????

#

also mine is... still in voting i guess

swift wharf
#

I hope that they have plans for it otherwise

bright crag
#

👀

#

We do have some ideas for meddling with the Meld set as a whole

drowsy plank
#

also isnt the renames for the health fruit already in the next update

#

we prolly dont need another sugg for it

#

this is already in the next update

drowsy plank
#

yeah if u wanna delete, no dupes is appreciated

fluid steppe
drowsy plank
#

i posted two links

#

one for elderberry, and one for blood orange/dragonfruit

#

they're all already renamed

fluid steppe
#

Ok

#

Then i will just delete the suggestion

drowsy plank
#

👍

#

@ashen warren already denied

#

furthermore shrines are getting reworked to be easier to find, and symbiote is getting overhauled too

#

truly we have not had a single good suggestion this week

#

that's like what 7 in a row?

ashen warren
drowsy plank
#

yes we just talked about this i posted the links

swift wharf
#

anyways shrines items are meant to be a "hey i found this nice" item

drowsy plank
#

we dont really need to discuss why the sugg is bad, it already passed and was denied anyway lul, sending it again isn't going to change that unless @ashen warren is willing to add something to differentiate it from the last one, they're literally word for word almost identical rn

swift wharf
# swift wharf GOOD

different timeline where entropic claymore is an axe and tome of fates is a hammer spell book and empyrean armor is neato

drowsy plank
#

impossible

ashen warren
#

yeah im back on calamity after a few months so i didnt know it was already denied n stuff lol

#

mb

drowsy plank
#

it's fine, if you wanna delete or rework it, that'd be appreciated, but dupe suggs always suck cause it just takes away chances for something new to pass

swift wharf
#

critters are cool

#

but idk if anything that is not a killing machine would survive there

drowsy plank
#

nah absolutely things could

#

if things are small and hard enough, they could survive just out of the sake of not being appetizing to predators. like i think calval adds abyssal isopods, and that makes total sense

small timber
#

abit late but isnt the point of abyss layer 4 literally that it is a "dead zone" because the water pressure is getting too high?

#

as in "normal things" will not be able to survive there, which is why everything you encounter are basically monsters

supple hare
#

Guys

#

In the name of needing an arsenal lab light set I created this as a pure joke

drowsy plank
#

you'd have to show it to the art server, that's where they take sprite submissions

supple hare
#

How do you get there?

drowsy plank
#

i think there were discussions about this

#

esp considering that 40 buff slots is going to be coming soon

half imp
#

yeah

#

This is a real issue rn

frosty trellis
drowsy plank
#

:22:

#

you get the point

small timber
#

(and I think the entire reason it is not implemented yet is just waiting for 1.4.4 since they have to solve it by then anyway)

drowsy plank
#

@indigo hawk already passed

indigo hawk
#

mb i'll delete

drowsy plank
#

👍

prime quest
#

''482 - Renamed "Calamitas" (the hardmode boss) to "Calamitas Clone" and adjusted all mentions of her to reflect this change''
This would kind of spoil the fact that this Calamitas is actually a clone.

glass arch
#

not really

#

considering the boss defeat message literally calls her a clone

swift wharf
#

so does the lore item

half imp
#

that was the point

#

after the fight you realize

#

oh crap that was just the clone

#

but I think it's a good change overall still

small timber
#

#suggestions-voting message speaking of naming I just remembered that I made this suggestion and it is basically forgotten as a potential solution

#

(imo the best one given the scenario too)

drowsy plank
#

it passed too but never got added

#

so sad

golden tulip
swift wharf
#

or maybe they have a resprite for it

blazing kettle
golden tulip
#

itd be weirder for the lore to just entirely ignore the fact that shes an eyeball

half imp
#

Whip rebalance is already planned

hollow ridge
#

Whip balancing will likely be happening

half imp
#

but there's a lot of other summoner stuff they have to do first

drowsy plank
#

while this sugg is pointless, it technically isn't breaking any rules so

#

yeah sure man gl lmfao

grim tusk
#

I wonder if we should add whips to the frequently suggested dont

#

Latest sugg also feels like walking the line between future content but since it indirectly states that we have not added whips I suppose it can stay

blazing kettle
#

a lot of flops recently

drowsy plank
#

very

drowsy plank
# grim tusk I wonder if we should add whips to the frequently suggested dont

i really think we should, considering nothing productive can be said about them in their current state, so every whip sugg is basically a non-sequiter since it isn't gonna be implemented until calamity actually implements their whip overhaul. at the very least it should be added under the future content dont, if nothing else.

swift wharf
#

temporary don't

hollow shell
#

@fluid steppe That critter suggestion is incredibly weak

hollow shell
#

Also the 4th layer is meant to be sparse
It's supposed to be like a void
hence its OST being titled "void"

Unless you meant "empty" in another way?

crude geode
#

I will cry if so

grim tusk
#

Most we’re overhauling is getting rid of flat tag dmg

#

Cuz its a monstrosity

drowsy plank
#

lol

#

whip rework/rebalance/whatever

#

the point is cal still isnt caught up with them

small timber
#

Abit late but does the whip suggestion count as large scale reconsideration + #1042197406776827914 ? I am unsure about it

Since if the suggestion is requesting to balance a specific whip then maybe fine, but it is asking to rebalance all of them at once and in a specific way

#

It will be like "to balance rocket launcher and their ammo of how mini nuke is always the best, reduce ammo damage differences and then buff each launcher individually to compensate" or the same but for bow

(+ I am unsure of how much "whip does more damage than minion" is true outside of maybe preHM, because with equal investment you probably get way more damage for minion than for whips)

grim tusk
#

Oh wait it does

#

@frozen veldt see above

half imp
#

They do not do more damage then minions

#

period

#

ever

#

if they're dealing more DPS than your minions you need to use a better minion

frosty trellis
#

^

#

Even mourning star, a whip designed to be a big damage whip, isn't outdpsing

quasi wigeon
#

damn there hasn't been an actually good request in a while

drowsy plank
#

mhm

golden sonnet
#

Is it known how powerful avalanche is against worm bosses?, and is it something worth changing or mostly intentional.

swift wharf
#

Yes

#

It is known

golden sonnet
#

Lmao, I figured but wanted to check because it's pretty ridiculous and was going to make a suggestion post about it if it wasn't well known

swift wharf
golden sonnet
#

Oh wack, didn't know that existed because thread, thanks

glass arch
#

a nerf is planned but theres a lot of other stuff the devs need to do before they can get to the nerf iirc

drowsy plank
#

the "nerf" seems to just be to ignore it until they just rework it completely going off of what the devs said last time it was brought up (two days ago)

#

cause i guess its seen as a relic of old calamity

small timber
#

I think ozz was pretty ok with giving a cooldown too? not sure if it will be carry through later though

fervent orbit
#

whip changing can wait until whips have been properly balanced

grim tusk
drowsy plank
#

@frozen veldt

#

already planned for implementation

#

istg people dont even try to look to see if their suggestion is a duplicate lmao

frozen veldt
#

oh ok

sullen swan
#

he’s actually suggesting a second rogue station clueless

small timber
#

didnt you posted the exact same suggestion at some point and was told that it is approved?

#

or I misremembered

#

anyway it is approved (on to-do even)

#

and what is the use of preHM sentry armor/gear anyway, at that stage what sentry are even available outside of OOA (which already have its own armor set)

cobalt pewter
#

it's the exact same sugg yes

mortal rock
small timber
mortal rock
#

no it was me

#

wait that one isn't mine

drowsy plank
#

if it's approved we probably don't? need to pass it again??

small timber
#

it is not just approved, to-do even

#

so yeah additional suggestion that have to go through 2 weeks of voting probably is unnecessary, if it gonna happen it will happen, if it is not it is not gonna happen because of a suggestion

drowsy plank
#

@mortal rock you can prolly just delete the sugg lmao

half imp
#

Caustic Croaker post EoC

#

is kinda insane with two sentry slots

small timber
half imp
#

polyp launcher post DS is good too

small timber
#

yeah for the good one having extra sentry slot earlier than intended will be balance issue too

half imp
#

yea that's the issue with sentry gear

#

hard to keep it and minions from being broken together

small timber
#

especially next patch have wartable for free +1 sentry permanently, doesn't really help

#

the balance will have to be like -> 100% power pre-EoW, 50% power post-EoW sentries, and then random pre-EoW ones will become overpowered immediately

(or have all of them be 50% power altogether which will result in sentries being dogshit)

half imp
#

which is why having at least one early accessory/armor is nice, eases the transition

#

especially bc OOA will give two slots

#

war table + accessory

small timber
#

for me I just think it is overkill

#

because you have like 3 sentries weapon but have an entire set for specifically those 3 weapons at that point? or accessories for them etc (accessories is even worse because it have to take into account for once OOA become available)

#

EOW/BOC is not exactly too late into progression, if someone follow vanilla kill order it will be (optional) King Slime -> Eye of Cthulhu -> Eater of World/Brain of Cthulhu; so like about 2nd/3rd boss into the game even

half imp
#

I don't think the OOA needs a prehardmode set

#

especially bc it'd be hard to like... Make four of those have good effects

fervent orbit
small timber
#

And also something added by vanilla not by calamity as an extra

#

Vanilla literally can add a preHM armor that give x2 damage output but you die in 1 hit and no one can say a word (other than its community trying to convince them it is a bad idea)

drowsy plank
fervent orbit
frail mantle
#

i believe you

fervent orbit
drowsy plank
fervent orbit
#

yea 2 whips are used with the armour primarily

#

(unless ur weird)

drowsy plank
#

so like just cause there's only a handful of sentries doesnt mean sentry armor couldnt work

serene tendon
#

It'd be funny

serene tendon
#

Is it ok to make a sugg asking to remove a dated vanilla item with no purpose, or is that not allowed?

drowsy plank
#

not allowed

serene tendon
swift wharf
#

ask red to put actuators on stone

drowsy plank
#

arent those so you can see bolder traps with dangersense

swift wharf
#

mayb idk

drowsy plank
#

regardless

#

calamity doesnt remove vanilla items

swift wharf
#

ya

#

and they do have a purpose

serene tendon
swift wharf
#

are we really going to argue about the usefulness of active stone blocks

half imp
#

they're very useful for uhh

#

umm

#

uhh

#

pre-skeletron actuator projects

serene tendon
#

Even vanilla's dead men's chests use actuators instead, active stone blocks were obviously made before actuators existed, and they have no place in modern Terraria due to actuators being better in every way

half imp
#

with natrual wires

serene tendon
half imp
#

not pre skeletron

#

if you wanna move em

#

which i have needed to do before

swift wharf
#

why are we still talking about this

#

go ask in terramain idk

undone cedar
#

Why would calamity go through the effort of removing these

serene tendon
half imp
#

yeah but you can use natrual wires

#

either way

swift wharf
#

😭

half imp
#

cal doesn't remove items from vanilla

swift wharf
#

you cant even remove items without 💥 the game

serene tendon
serene tendon
drowsy plank
#

no idea why it would be it would probably just break worldgen lmao

drowsy plank
#

that is all

half imp
#

i don't think you can actually remove items but you can make them unobtainable

swift wharf
#

this game is like a jenga tower

drowsy plank
#

there's a reason they're making terraria 2

#

and it ain't just for the name

serene tendon
swift wharf
#

its also why they're making payday 3

#

because the engine is fine

#

the devs suck

drowsy plank
#

lmao

swift wharf
#

or "the code sucks" if you wanna say that im being mean

serene tendon
half imp
#

you don't need to

drowsy plank
# swift wharf because the engine is fine

i mean if you're saying C# is the engine, then yes the devs just suck
im talking about terraria, in it of itself, as an engine
it would take so much work to fix the dilapidated codebase that it'd be easier to just start from scratch at this point lol

half imp
#

they are running into legit engine limitations

#

they can't add any more wire colors

swift wharf
#

It's an issue of "We couldn't make the game future-proof so we're making a new one"

drowsy plank
#

LOL

half imp
#

they can't add more liquids

swift wharf
#

EXACTLY

half imp
#

yea

swift wharf
#

the liquid code is

half imp
#

there's a reason tmodloader doesn't support liquids natively

swift wharf
#

engine limitations caused by their own issues

#

I feel like if you were to rewrite terraria from scratch it wouldn't have that problem

grim tusk
#

Terraria lighting engine try to not be ass challenge

#

On Tml it gets worse

drowsy plank
#

how does it get worse on TML

#

lmfao

swift wharf
#

tmod devs

drowsy plank
#

i meant how did the tmod devs make it worse obviously =U

#

no it was actually the code goblins they ransacked the lighting engine

swift wharf
#

me when pressing the lightning function keybind crashes the game

jagged zealot
#

Armor for sentries would be nice imo. Not enough support, despite being older than whips.

half imp
#

and being more interesting as active weapons often

drowsy plank
crude geode
#

Why have the spriters not simply pressed the sprite button thonk

glass arch
#

plus melee moment

hollow shell
glass arch
#

yeah infernum isnt what cal is balanced around

frosty trellis
#

I mean anything in regards to the biome blade line is either dumb overpowered or horrid as shit

glass arch
#

yeah the curse of biome blade

#

broken as shit or absolute shit

drowsy plank
#

does rover still do the ❗ cause

frosty trellis
#

(Mercurial tides pain )

drowsy plank
#

this prolly should be

half imp
#

this is a suggestion of all time

atomic shell
#

if your broken biome blade forest attunement is doing 22k damage something is severely wrong

glass arch
#

yeah lmao

half imp
#

even if that's 22k dps

#

that's not right

glass arch
#

22k dps pre hardmode would be funny

half imp
#

bet crossmodding

atomic shell
#

probably

drowsy plank
#

me when i use a mod that gives me an accessory that give +100% damage and wonder why my weapons are unbalanced

glass arch
#

its just

#

why would you use infernum as an example

#

when its not part of the base mod

atomic shell
#

also I find it funny that

22k damage in prehardmode
“almost unfair”

drowsy plank
#

lmfao

glass arch
#

either they forgor what biome blade they were using for that measurement or they're measuring it with insanely off tier armor and accessories

atomic shell
#

there’s no way forest attunement especially would ever reach that kind of dps

#

forest is like the worst one lmao

half imp
#

galaxia can't even reach that dps

glass arch
#

isnt galaxia also pretty bad

celest tundra
#

TBB isnt even that good

atomic shell
#

I think

glass arch
#

isnt unattuned TBB the best attunement

half imp
#

no

celest tundra
#

not anymore

half imp
#

not after the 400 to 200 dmg nerf

#

rn it's sanguine fury

small timber
#

Broken biome blade is super broken but iirc only for desert attune

half imp
#

Exo twins it actually outperforms AotC on

small timber
#

The other 2 I dont remember anything broken on them yeah (maybe gesture of the drowned on worm but I dont use it)

swift wharf
#

crossmodding momentum

#

anwyays isn't the sprite suggestion kind of a don't

#

because spriting

half imp
#

hmm maybe

drowsy plank
#

it isnt about respriting because of looks

#

if you read the donts

glass arch
#

also was this person testing DPS on dummies because if so thats even worse than testing on infernum

half imp
#

I said sprite for functionality

small timber
#

That said I am unsure if desert attune causing iframe to be resetted on contact damage (aka you die instantly to contact) is received already, might wannt bug report it again

grim tusk
#

MELEE SPEED ❗ ❗

small timber
#

And also since it is posted in suggestion, shield of the ocean actually do not work

#

I meam the "set bonus" it provided

grim tusk
half imp
#

wait how so

swift wharf
#

hug

#

huh

half imp
#

watch them be testing on 10 grouped dummies

glass arch
#

its always funny seeing suggestions like that

swift wharf
#

there is no way bbb is doing 22k dmg

#

also I think that the tracers may get a shoe sprite when they get resprited

cobalt pewter
#

this sugg is peak lemao

small timber
# half imp wait how so

It doesnt provide the "set bonus" stat with victide armor, I tried both in and out of the water

swift wharf
#

byea the suggestion is valid but why woulr you use brand of inferno with ocean shield

small timber
#

I mean this one, at least when last time I tried it out

worldly basalt
swift wharf
#

i see

#

and why do we need to care about a shoe slot mod

small timber
#

And tracers I think already works for wing slot, so yeah probably can just drop the whole shoe slot thing

swift wharf
#

that is true

hollow shell
bright crag
swift wharf
#

relics of old cal.....

small timber
#

It is to give asgard's valor a completely unnecessary underwater effect

swift wharf
#

asgard valor shield bloat yippie

small timber
#

Ornate shield is at least actually useful (as a mini asgard's valor basically) but yeah shield of the ocean is just really useless

#

If it works properly it will actually be decently powerful, but at that point then it will be nerfed

#

(still waiting for asgard's valor to become a pure ornate shield upgrade)

bright crag
#

I might just suggest to delete it

#

I can't think of anything relevant for it to have

small timber
#

Underwater dash maybe but yeah that is a stretch

royal tapir
#

Deep Diver does that anyway smh my head

atomic shell
#

asgards valor taking deep diver would be cool

#

but probably annoying

small timber
#

Deep diver is AS now

#

Nah asgard definitely should not have deep diver, it eill only make asgard even more notoriously overpowered

#

"if you are underwater, give your dash item class emblem damage and about hero shield level of defense"

#

(it is because of stuffs like this that I seriously think abyss enemies need to be buffed)

swift wharf
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asgard valor needs LESS materials

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and the line should stop at elysian aegis but that is just my opinion

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ultimate accessories are zzzzzzzzzzzzzzzzz

golden sonnet
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I really like Asgardian, but agree with less materials

cobalt pewter
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not all things need to be combined

finite smelt
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Remove combines and give us 10-20 accessory slots XD

finite smelt
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Is this not a sign of tomfoolery?

finite smelt
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Do not

serene tendon
finite smelt
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Oh god y'all unironically say stuff like that? HDhurdur

fair ledge
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Ive played Calamity for 3 years and have never made a suggestion, but what about something along the lines of preventing the DoG from disappearing during phase 1 leaving you sitting like a dumbass waiting for him to come back

serene tendon
fair ledge
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Nah not the phase transition lmao

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At some points during phase 1 he'll just fly off

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Music will stop playing

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10 - 15 seconds later he'll come back

serene tendon
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Sounds like you're just moving too far away, it's happened to me before

fair ledge
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Could be, I'll look into it before writing any dumb shit

small timber
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on screen DOG went into a portal yes

serene tendon
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Ore Slimes for example

fair ledge
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Ore Slimes are legendary

serene tendon
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I'm exaggerating of course

fair ledge
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I love putting arbitrary challenges on myself that make Ore Slimes incredibly useful 💪

finite smelt
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Yknow what no
Death to crafting in general

serene tendon
glass arch
glass plover
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I think that The tyrant King Yharin should be added as an endgame boss according to lore tablets

serene tendon
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Coming Soon TM

glass plover
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Ohhhhh Yay

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I have been thinking it should be and that makes me happy

glass arch
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@naive sky next update is planned to be on 1.4.4, sugg is not needed

naive sky
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i did mention that it'd be a temporary patch or something

small timber
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they are not doing patch before 1.4.4

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as in, the next patch will be 1.4.4, there will be no temporary patch

naive sky
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but yea, if it's releasing in like a week or something insignificant, then nevermind

glass arch
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unless its mod compatibility there wont be a patch

small timber
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(trust me there are a lot more things needing temporary patch than critter companionship guide but that didn't happen anyway)

glass arch
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and the compatibility needs to be decided by the devs iirc

drowsy plank
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so can you delete the sugg

naive sky
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honestly i forgot they're already working on porting it, i thought they were still waiting on tmodloader first

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i'm so sorry

drowsy plank
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yeah well there's a dev version of tmod 1.4.4 out rn i believe, but they're just working with temporary changes they can manage on 1.4.3 that will be necessary when 1.4.4 rolls around, so it's fine

minor spindle
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I thought the devs already had a plan for zenith or has that changed?

willow widget
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i would assume its going to get a buff of some sort

small timber
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rebalance zenith is explicitly stated as something that is disallowed for suggestion

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because people will be endlessly arguing which approach is better that leads to no results

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@wheat berry

wheat berry
cobalt pewter
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or at least less things in any given combinations

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at some point certain things are just mandatory due to being a combination

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if you're not using Rampart of Deities you're actively crippling yourself, for example

blazing kettle
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yo when are we getting the ultimate acessory acessory

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intetesting sugg

small timber
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@cobalt otter you need a better reasoning than that I think, there is nothing indicating that the "Devourer of Gods" cannot use fire named "god slayer inferno"

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you can just have both

spark flax
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Add Amours for Sentries

amours?? 😳

swift wharf
drowsy plank
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what type would "dimensional surge" even be?? electric?

small timber
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nobody knows, I think the suggestion's reasoning is just pretty lacking

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the basis of the suggestion is "DoG should not have god slayer inferno", but that is an opinion thing; it is perfectly fine for DoG to apply a debuff like that

swift wharf
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Honestly

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They could make it an electric debuff because of the sheer number of fire debuffs

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like bruh

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Storm Weaver already inflicts electrified

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And unless lore changes that, it'd make sense for dog to inflict a strong version of it

fair ledge
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Yeah would definitely make sense

crude geode
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when all 3 major post ml bosses have similar weapon themings

swift wharf
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AUIGH

crude geode
swift wharf
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anyways

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me when the godslayer dragon flames

crude geode
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Yeah

half imp
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I do think that we need more debuff diversity

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part of the issue we have now is Fire has both the strongest boost gear as well as the most and strongest debuffs

distant gyro
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that's changing slowly

half imp
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awesome

small timber
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electricity debuff amplifier who

half imp
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Wet

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Already exists