#suggestions-discussion
1 messages · Page 99 of 1
nah
no not really
(Menacing gives flat damage
)
yea
if it was on anything
minishark powerspike
🧌
THAT would be more broken than AP
(1 flat damage is basically 2 AP)
THEN STOP THREATENING ME WITH EVEN MORE UNBALANCED SHIT
dr pen when it'd affect 5 things idk
DR pen wouldn't be nearly as busted as AP
flat DR pen?
doctor pen
multiplicative DR pen maybe, flat will cause problem
attack speed 
Violent:
melee isn't a real class
does arcane really need something
yes.
more than any other affix
Yes
the thing is so useless
now that i think about it yeah it definitely doesnt help that its a single line reforge
And a potion and station buff*
mana regen is silly
the potion is one of those 3 things
really the two that need this most is like
does crystal ball give mana regen
arcane and quick
yeah
hmm i wish i could think of something not damage related for menacing
maybe projectile speed
Wait, no I'm dumb
It's max Mana, damage and Mana cost reduction
so it's not just flat out better than lucky or violent
inflicts enemies with fearidfk
something something point blank funnies
but it would make some weapons way more usable
Would be completely worthless on half the guns in the game after holy fire starts existing
fast projectile = not so point blank
but it is?
D.Breath has a point blank of 10 blocks ATM
It's weird
I don't know the formula
it's a set length of time iirc
it's time not distance yeah
so more speed = more point blank range
for some ungodly reason
Apparently d.breath is supposed to have a 16 block point blank but it's a 10 block
According to Ozzatron
oh menacing could give knockback
when the mechanic is poorly implemented
i think that'd be the best option
I've tested it, the damage each bullet does increases when closer than 10 blocks
knockback wouldn't make menacing flat out better than the others
Yeah kb would be cool
Would make it good for non-boss purposes as well
Which is fun
yeah
Not everything needs to be boss centric!
but but but but
zrue melee boss balanc,......,.....,
I feel like half the time the knockback on cal weapons is like. randomly thrown on
I feel kb might be a bit too useless since it is largely affected by weapon
If your musketball minishark can knockback herpling then it become an entirely different issue
i mean
we don't want the secondary effect to outclass lucky or violent in combat
DR pen would 100% do that
and make menacing by far the best option in most situations
Violent and Lucky already have better scaling than menacing (naturally) so I think should be fine
I am willing to change menacing but yeah, i dont feel kb fit and want something better/more fitting than dr pen
yeah but it's only minorly better
DR pen is much better than the difference in menacing and lucky
Violent is a lot better but yeah lucky is only minor
(which is why I am willing to change menacing yeah)
violent/lucky/menacing all scale the same actually for the most part
It is just the first idea that make sense so I put it there just so there is no blank in the suggestion
Basically yeah
But since they are not changing gear stats massively that likely will stay the case

if it gets accepted i cant wait for it to not get implemented because itd be really ugly to implement
like how even would you do it.. like
the hook is made out of 4 points ,with one on the player and one on the hook's end, and then 2 other ones inbetween
if the points are aligned its simple to just make the hook shorter of course, you just shrink the distance between the points
but what if youre swinging , how do you "shrink the cord"
:/
yeah the physics on that sounds. awful.
part of the reason why i didnt implement it
other part is because the whole point of the joke is that the hook reeling mechanism is broken so thats why its just stuck extended and you can swing around
lmao fair
Has anyone made a suggestion of the astral infection not spawning on top of unique biomes?
Just about had my snow biome totally overwritten by the meteor.
they try to fix it next patch iirc
Good to know
ok apparently no it is only for corruption
I thought it avoid hallow or something next patch but seems no
snow doesnt get overwritten, and the hallow can just be moved elsewhere
but has the astral infection ever taken over a jungle?
it shouldnt
but if worldgen becomes fucky (as it sometimes does) it has the potential to
Oh huh
it is not
well
it doesn't say it's broken
The wulfrum slingshot trades the ability to reel you back in for advanced rope physics, letting you swing around the hook as you please```
trades the ability to reel you back in
pls make Wulfrum acrobatics be able to reel on

Yes
@tame mountain - Your suggestion has received an updated status!
[Add actual Calamity credits]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@serene tendon - Your suggestion has received an updated status!
[Remove Meld Constructs]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@drowsy plank - Your suggestion has received an updated status!
[Add More Crafts from Ashes of Annihilation]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@steady cloud - Your suggestion has received an updated status!
[Add an item similar to the lunar event monoliths for the Cryogen northern lights effect]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
Also they should make the wulfrum acrobatics pack a actual hook that just scales in game progression so you don’t need to waste an acc slot on it
^

And you're supposed to use more than one hook throughout progression
Legendary scaling was removed precisely because people would use it for the whole game
If you really like it, you won't care about a slot
it would be nice, though, to have an upgrade to it later
Tru
Just make it an actual hook that doesn't scale
i mean like
that it is like two accessories in one
because rn everyone just says "well why isn't it a hook!"
oh of course, but it doesnt make what i said any less true
acro pack sugg don't when 
the don't is that i'll eat the cranium of whoever makes a suggestion about it
You’re willing to eat the craniums of most people who make suggestions
arent we all
i just wish there was an acro pack that felt more mobile
it's always felt a little stiff to me
idk why
Isn't Acid Rain unbelievably common for a while after EoC
idk I have ran into this issue multiple times myself
less so recently because I plan ahead more now
aight it's a one-time guaranteed spawn
But I've also seen others with the issue
It's guaranteed to spawn after EoC and AS
Maybe polter?
the other thing is just
torrential tear and caustic tear do not both need to exist
but that's not the main reason for the suggestion so I left it as an option for a solution
I dislike replacing Torrential with Caustic because that'd make trying to spawn normal rain feel kinda hacky and unintentional
not if you change the tooltip to indicate it does both
Also the resulting rain would be subject to AR's dissipation rules and not normal weather
oh true
didn't think about that
still an option but yeah it's not a perfect replacement
...why doesnt that sugg have a formatting flag
is something wrong with the bot again
rip
oh right lmao
eh
they're only dropped by empowered enemies
Which already spawn more often by a wulfrum.. beacon?
Is that the new name?
yup but the beacon i used three times didnt drop any cores so welcome to rng
Amplifier ahh
nah I was looking for wulfrum amplifier
no i meant young
This
he mentioned a "beacon"
yeah I was talking to them
unfortunatly
if you used it three times you already had enough cores for the armor
So how it works is a type of enemy called wulfrum amplifier empowers other wulfrum enemies near it, that's the blue aura
tellme about it
when an enemy is empowered, it always drops a core
If it's not empowered it never does
No RNG about it
you only need 7 cores to craft all the wulfrum items anyway...
so what i just sit there in the bluoe circle with no minion and wait for one to spawn and walk into the circle
Wulfrum Amplifiers only spawn naturally though, not from the Wulfrum Lure
basically ye
The amplifier makes more spawn
emits a field around it that will supercharge nearby Wulfrum Robots and increase their spawn rates by 5.5x. If a player enters this field, it spawns 1 / 2 Wulfrum enemies.
from the wiki
N one browses every enemy of the wiki i have 2000 hours i should def know t hat
that's a better point, but the better suggestion would be to provide in game documentation of it somehow
agreed
It's not that hard to figure out
The spawn rate gets buffed so much it's impossible not to notice
no shit i took me literally zero seconds to figure out once he told me lmao
I'm saying it's not hard to figure out if you're a new player and don't want to use the wiki
well actually its impossible to figure out play the game man
Yeah you throw wulfrum metal scrap or wulfrum battery to recipe browser and the item is there
several people are typing
it's like maybe a bit difficult if you aren't paying close attention
I do think that wulfrum cores could have a tooltip line explaining it better
xpc im not sure what ur ever reffering to man
like "Only drops from empowered wulfrum enemies"
well it doesn't only drop from empowered enemies but it raises the drop rate to 100%
Oh I missaw it as wulfrum lure
nah
Pretty sure only amplifier drop it naturally but at the same time maplifier is the one empowering so
yeah
i mean i get it all the time from random ones and the lure once in a while so yeah but the amplifier tip is nice thx
ok I love the idea but it just
doesn't seem like a calamity feature
for pinning recipes
yeah it doesnt seem calamity to me
seems like its own addon mod
ik calamity does a bunch of qol stuff but pinning recipes seems like something more specialized
which would be such a good mod to exist too bad I'm not skilled enough to make it
recipe browser can pin recipes I think
yeah
true
yeah recipe browser can
although making the guide more useful and having it built in through that seems cleaner
i mean ig downloading another mod is ez
on its own the idea is great it just seems a step too far into dedicated qol mod to me
yeah cause how you put in an item in the crafting slot and it shows everything you can make with it
the guide being the guide is part of the reason why recipe browser is generally used 
yeah
recipe browser allows pinning recipes by "favoriting" them
Recipe Browser already allows for this, yes.
And Recipe Browser is like, the most used mod aside from Calamity itself, I think
I just think it would be like, useless for calamity to add it
how many people who use tmod dont use recipe browser, and if they use recipe browser they already have the option to favourite, and even if they dont know you can favourite with recipe browser chances are they will not go to guide for a favourite option
I think the most direct/similar mod is boss checklist, calamity doesn't exactly add their own boss checklist dont they; or magic storage: a suggestion to "add better/larger chest" will make more sense if magic storage dont exist (but they exist so)
the last example is probably just me being contrarian but it's not as mandatory as boss checklist or recipe browser are
(also I hate magic storage so
)
I mean, recipe browser is "mandatory" but favouriting recipe is not
Recipe Browser, Ore Excavator and Magic Storage are the "correct" ways to play terraria, don't @ me
@frosty trellis
only recipe browser is relevant in that string of nonsense
id slap boss checklist on there too but its just a matter of preference
Ore excavator is definitely not needed (ore slime, mining speed), magic storage you can get by without (and tbh the new magic storage "features" make the mod worse)
Like magic storage giving weapon dps stat or something that are incredibly inaccurate, or automatically is deluxe version which makes every single slot super small
ore excavator is mainly for people who are too lazy to mine out the entire vein (like me)
plus its a bit faster
Ore Excavator is nice for clearing out large open spaces in hell pref WoF since explosives don't work on hellstone yet
@hearty yew guide sugg is an ❗ ?
can somebody please help me and tell where exactly do i get calamity mod on ive been searching for so long i cant find it
the steam workshop
I think shade meant does this count as vanilla alteration + how hard will this be implemented? (I think?)
idk if this has been discussed already but I had an idea for #suggestions-voting message
The suggestion to rename the "stardust" material to avoid confusion with the Stardust Pillar fragment and items.
I'd call it "Astral Ash"
I didnt put any specific naming for it to give freedom for the devs to decide what name they want to switch to
(+ it have to get enough votes to begin with)
its pretty good imo
calamity has a lot of very extensive crafting recipes
What's the point of cal adding this, if there is a mod that already does it and better with way more features
or, if you cant bother downloading the most used qol mod
you can use notepad or a literal paper to note down recipes if youre really desperate 
TRUE
or be a dumb 🤓 and spend your childhood reading Terraria wikis as a hobby
eventually you'll remember everything
(totally not something I experienced myself
)

@glass arch - Your suggestion has received an updated status!
[Add an outline to Providence's attacks]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Fr same here
yes!
Yes that was very needed tho
I kept running into them bc I couldn’t see them on the floor and with omnisence pot
i just want an outline to her enrage area
Just don’t go too far
now do it for every boss
So true
The floor ones were so bad
True
LETSFUCKINGGOOOOOOOOOOOOOOO
One problem I found with the suggestion is it stated a lot of changes but didnt explain at all why they should be change in this way
Thanks for calling me out
Like why terminal should be 5 tile (and no stating it as personal preference dont help, explain why 5 tiles is better), or light should be white instead of yellowish
no reasoning 
Lab screen as a sign I guess is like, acceptable? But the word will be super tiny
And console as a switch have loose connection
But yeah I literally have to guess why these changes should be made
I think they mean signs as vanilla signs
yeah that would make a lot more sense
and how can something be perfect but need tweaks..................
...didnt this already pass
like im pretty sure the sign thing is in the next update, and everything else is just against the rules lmao. like just make a lantern for labs if you wanna change the light color lul
@prisma moon #1052323733961977947
but it isnt a bug
sounds like a bug
he shoots things down from above you right?
Yeah I remember the sign suggestion was posted, just I never remember if it got enough vote
thats less of a bug report and more of crabulon being crabulon
Craublon should fall through blocks to your level
It just climb towards you through space and time
what?
crabulon phases through blocks
he shouldnt be able to get stuck in the ceiling
frankly i still have no idea what you're talking about
you're gonna need footage because this still sounds like a bug lmao
Also yeah the sign suggestion definitely got implemented
@supple hare
my brain missclicked and I forgot half of what I was gonna say
^ also read from here to below
maybe we should put #1052323733961977947 above suggestions
well i added on ig
You need to explain why these changes should happen, not just what changes should be happening
reasoning > options
Like I can make a suggestion that just say "crabulon should have a supreme calamitas style bullet hell" but what is important is "why"
How much does a sugg need to be voted on to be sent to the dev server again?
Top 20% of the week basically
it's the top 20% with most votes
Anyways I am surprised that the labs still don't have their own light source
By the week does it just mean all suggs from a certain date
instead of just using glass lanterns
I feel like it says this somewhere
I just can't find it
Oh
Pins
Ok
And doesn't it ping me if my sugg actually makes it somewhere?
Yes
Me too, hence why they need to either give them lab lights or change the lantern light color
I made two suggestions about it but it didn't get anywhere
Guys opinion on my suggestion
It's cool apart from the glass lantern part.
Labs need their own light source anyway, why not say that instead of trying to change a vanilla texture?
Idk if they would add lab furniture because exo furniture exsists
I thought it already had furniture, didn't you say so in the sugg?
it's bad. the sign thing is already implemented in the next update, so that point is useless, and il editing the vanilla glass laterns to have a different light color instead of just asking for a new light source seems like a bad solution. i also dont get why the lab terminal should be 5 wide? and the reasoning you edited on not only is bad formatting, but doesn't make much sense.
Suggestion deletion: imminent
Changing vanilla textures would also really screw up resource packs
^
I really like the switches part
Symmetry reasons?
Very
I'm just gonna delete the rest then
Wow. That hurts so much now that I've seen it, maybe include that image in the sugg
Keep the 5 wide part in, I'd say
Because that looks painful
It is very painful especially since it's either that or the draedon hologram which is 6 or 7 wide and therefore ruled out for this build
Check suggestions
Looks good!
i could be pedantic about some of the reasonings, but overall this is much better
specific item suggestion
Oh
explicitly banned after a bit too many of them and i think one getting in
which one specifically?
I just had a cool concept for a whip and I wanted to share it
Fun idea but yeah this type of suggestion is no longer allowed.
I’ll edit it
im not sure, i just know out of all of them just like one got in
oh boy
Plantation Staff is the prime example but there were a handful of others
Seeking Scorcher is technically one but that was a joke
K I changed it to just a whip that fires multiple strikes
You need to add a reason to the suggestion
All suggestions need to be solving some sort of problem
Also
eventually Calamity will have a 'whip update' that adds all the whips they wanna add
It hasn't been done yet due to balancing concerns
K, but this is a concept for when they do add that update
And I have added a reason

oh boy
There's also a future item suggestion rule
I hate having to shut down people acting in good faith
Where should I put it then?
in a google doc and program it yourself lul
iunno
The subreddit I guess
You can post whatever you want there... the devs don't look at it
isnt there a melee weapon or a mage weapon thats simular to the sugg?
there's that one melee weapon that has 2
biome blade and shadowflame doll do kinda work like that
grovetender's touch specifically is a bunch of whips
chain knife too right
oh right chain knife exists
I just want the devs to see it. Maybe it’ll give them an idea for the whip update
ok you see the problem with that is
they have their own ideas
and they'd much rather do those
the devs probably have ideas planned already yeah
holy shit
I have plenty of ideas I wish the devs would see but they don't fit here sadly
like making sentries usable by themselves
give sentries legs
instructions unclear ballista staff now shoots legs instead of bolts
has 12312 knockback and 0 damage now
the grand return of grand dad
The whole point of sentries is that they stay still and assist u. That’s what a sentry is. They arent supposed to be usable on there own( but that’s my opinion)
grand dad... 2!
8 grand dad
when I left the dev server there were 0 salient whip ideas 
and that's why we dont do specific item suggestions anymore
you kinda missed the whole joke
Oh
just use catalyst mod's whips (since they're cannibalizing calamity whip mod) 
So true
give the sentries legs then break the legs so they can't walk
based, just use other mods to do things that cal aint doing
We’ll ima dm fabsol byeeee
Plantation staff
please dont dm fab about this
Jk
I am literally making my own for sentries for that
ok good
And Catalyst is owned by Calamity devs now (technically), so...
Calamity may cannibalize whip mod too 
Simply learn c#
based
wait what
epic
But I do wish my idea could have been seen by fabsol.
catalyst mod will be real in 5
Bye guys.
Yea HPU is the owner of Catalyst and he’s a Cal dev
Honestly lots of Catalyst has gotten into Cal dev lately 
it's because catalyst is good
now I simply must become a Cal dev so I can make calamity cannibalize sentry overhaul
so true!
And before you had YuH and me already
(Pretty sure wont happen but can serve as inspiration for some whips)
tmodloader? you mean calamityloader?
Me when 1.4 port was people spamming “where calamity” 24/7
i thought you (devs) needed to rebalance a lotta shit around whips existing, bc arent they all balanced around not using them
the fact I got a request to make my hydrothermic vent mod not require calamity baffles me
because cal is so big
Yes thats correct
and it's literally a cal projectile
Summoner accessories atm are too cracked
Summonner needs a full rebalance anyway
just steal the sprite 
not just bc of whips
yeah it sounds rather fun 
just add the whips and keep everything as-is, it will go perfectly fine i promise 😄
not just the sprite but the internal code
based
Me when Melee, Summoner and Rogue all need full rebalances
summoner when red finally looked at it too hard and now you have to remake the entire class from the ground up again
if I did make it
mage and ranger chilling due to not having a unique mechanic that breaks them
Melee speed, Accessories & Whips, Stealth & more accessories
Mage has busted as hell enchantments
oh I know
Ranger has some op ammos
Notably Holy fire bullets and Luminite arrows
And changing ammos is 
wait that number wasn't even properly using bloodthirsty
I could get higher
Wait what
well you see, bloodthirsty applies to projectiles already in flight too
Oh that reminds me, I need to ban Final Dawn from Bloodthirsty and Resentful
including traitorous demon
if I was insane I could stack withering too
but stacking adrenaline and withering is uh
incredibly hard
with all the other micro I did
I love traitorous and how everything can affect it :)
pretty sure
Yeah,they literally just, need to think of a name to change it
It unironically will be better off if the suggestion give an exact name than suggest to change it (though it will become specific)
rename vanilla fruits because cal ones came first
rocacaca
jojo reference
Those 2 sound cool
What about Atrium Orange? As in, the (or one of, can't remember rn) chamber(s) of the heart, which the sprite appears to be based off.
i was just spitballing
Huh? Haven't heard that phrase
@steady cloud - Your suggestion has received an updated status!
[Add an item similar to the lunar event monoliths for the Cryogen northern lights effect]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@serene tendon - Your suggestion has received an updated status!
[Remove Meld Constructs]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
here i was thinking it'd go the other way around
@tame mountain - Your suggestion has received an updated status!
[Add actual Calamity credits]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
thing thing stuff ping explanation reason line break etc
laoo
Lol
maybe they're... gonna turn them into blocks??????
also mine is... still in voting i guess
also isnt the renames for the health fruit already in the next update
we prolly dont need another sugg for it
this is already in the next update
oh,ok,i didnt noticed it
yeah if u wanna delete, no dupes is appreciated
i think i will just later write about only blood orange,cause it needs to be renamed too
no... blood orange is... in the second suggestion
i posted two links
one for elderberry, and one for blood orange/dragonfruit
they're all already renamed
👍
@ashen warren already denied
furthermore shrines are getting reworked to be easier to find, and symbiote is getting overhauled too
truly we have not had a single good suggestion this week
that's like what 7 in a row?
yo i remember reading a suggestion exactly like this back in last year october
yes we just talked about this i posted the links
anyways shrines items are meant to be a "hey i found this nice" item
we dont really need to discuss why the sugg is bad, it already passed and was denied anyway lul, sending it again isn't going to change that unless @ashen warren is willing to add something to differentiate it from the last one, they're literally word for word almost identical rn
different timeline where entropic claymore is an axe and tome of fates is a hammer spell book and empyrean armor is neato
impossible
yeah im back on calamity after a few months so i didnt know it was already denied n stuff lol
mb
it's fine, if you wanna delete or rework it, that'd be appreciated, but dupe suggs always suck cause it just takes away chances for something new to pass
critters are cool
but idk if anything that is not a killing machine would survive there
nah absolutely things could
if things are small and hard enough, they could survive just out of the sake of not being appetizing to predators. like i think calval adds abyssal isopods, and that makes total sense
abit late but isnt the point of abyss layer 4 literally that it is a "dead zone" because the water pressure is getting too high?
as in "normal things" will not be able to survive there, which is why everything you encounter are basically monsters
Guys
In the name of needing an arsenal lab light set I created this as a pure joke
you'd have to show it to the art server, that's where they take sprite submissions
There's a what?
How do you get there?
i think there were discussions about this
esp considering that 40 buff slots is going to be coming soon
44*
#suggestions-voting message cooldown one is passed and probably considered pretty recent
(and I think the entire reason it is not implemented yet is just waiting for 1.4.4 since they have to solve it by then anyway)
@indigo hawk already passed
mb i'll delete
👍
''482 - Renamed "Calamitas" (the hardmode boss) to "Calamitas Clone" and adjusted all mentions of her to reflect this change''
This would kind of spoil the fact that this Calamitas is actually a clone.
so does the lore item
that was the point
after the fight you realize
oh crap that was just the clone
but I think it's a good change overall still
#suggestions-voting message speaking of naming I just remembered that I made this suggestion and it is basically forgotten as a potential solution
(imo the best one given the scenario too)
i wonder how cei managed to realistically have an explanation for the eyeball thing

or maybe they have a resprite for it
mate be expecting clone to becan eyeball forever
itd be weirder for the lore to just entirely ignore the fact that shes an eyeball
Whip rebalance is already planned
Whip balancing will likely be happening
but there's a lot of other summoner stuff they have to do first
while this sugg is pointless, it technically isn't breaking any rules so
yeah sure man gl lmfao
I wonder if we should add whips to the frequently suggested dont
Latest sugg also feels like walking the line between future content but since it indirectly states that we have not added whips I suppose it can stay
a lot of flops recently
very
i really think we should, considering nothing productive can be said about them in their current state, so every whip sugg is basically a non-sequiter since it isn't gonna be implemented until calamity actually implements their whip overhaul. at the very least it should be added under the future content dont, if nothing else.
temporary don't
@fluid steppe That critter suggestion is incredibly weak
I know
Also the 4th layer is meant to be sparse
It's supposed to be like a void
hence its OST being titled "void"
Unless you meant "empty" in another way?
Is it actually being referred to as a whip overhaul
I will cry if so
No lol
Most we’re overhauling is getting rid of flat tag dmg
Cuz its a monstrosity
lol
whip rework/rebalance/whatever
the point is cal still isnt caught up with them
Abit late but does the whip suggestion count as large scale reconsideration + #1042197406776827914 ? I am unsure about it
Since if the suggestion is requesting to balance a specific whip then maybe fine, but it is asking to rebalance all of them at once and in a specific way
It will be like "to balance rocket launcher and their ammo of how mini nuke is always the best, reduce ammo damage differences and then buff each launcher individually to compensate" or the same but for bow
(+ I am unsure of how much "whip does more damage than minion" is true outside of maybe preHM, because with equal investment you probably get way more damage for minion than for whips)
They do not do more damage then minions
period
ever
if they're dealing more DPS than your minions you need to use a better minion
damn there hasn't been an actually good request in a while
mhm
Is it known how powerful avalanche is against worm bosses?, and is it something worth changing or mostly intentional.
Lmao, I figured but wanted to check because it's pretty ridiculous and was going to make a suggestion post about it if it wasn't well known
Oh wack, didn't know that existed because thread, thanks
a nerf is planned but theres a lot of other stuff the devs need to do before they can get to the nerf iirc
the "nerf" seems to just be to ignore it until they just rework it completely going off of what the devs said last time it was brought up (two days ago)
cause i guess its seen as a relic of old calamity
I think ozz was pretty ok with giving a cooldown too? not sure if it will be carry through later though
whip changing can wait until whips have been properly balanced
Melee speed being ech causes lots of weapons to be broken
@frozen veldt
already planned for implementation
istg people dont even try to look to see if their suggestion is a duplicate lmao
oh ok
he’s actually suggesting a second rogue station 
didnt you posted the exact same suggestion at some point and was told that it is approved?
or I misremembered
anyway it is approved (on to-do even)
and what is the use of preHM sentry armor/gear anyway, at that stage what sentry are even available outside of OOA (which already have its own armor set)
I'm fairly sure it was marked before
it's the exact same sugg yes
I did But with no explanation so I just wanted to make a update one sorry if caused any trouble :>
nah it is not trouble, I just remembered that this was posted (though I thought it was a different person)
if it's approved we probably don't? need to pass it again??
it is not just approved, to-do even
so yeah additional suggestion that have to go through 2 weeks of voting probably is unnecessary, if it gonna happen it will happen, if it is not it is not gonna happen because of a suggestion
@mortal rock you can prolly just delete the sugg lmao
There's some pretty dang good ones in prehardmode
Caustic Croaker post EoC
is kinda insane with two sentry slots
ok sorry wrong elaboration, more like "do we need more than OOA sets" for preHM
polyp launcher post DS is good too
yeah for the good one having extra sentry slot earlier than intended will be balance issue too
yea that's the issue with sentry gear
hard to keep it and minions from being broken together
especially next patch have wartable for free +1 sentry permanently, doesn't really help
the balance will have to be like -> 100% power pre-EoW, 50% power post-EoW sentries, and then random pre-EoW ones will become overpowered immediately
(or have all of them be 50% power altogether which will result in sentries being dogshit)
which is why having at least one early accessory/armor is nice, eases the transition
especially bc OOA will give two slots
war table + accessory
for me I just think it is overkill
because you have like 3 sentries weapon but have an entire set for specifically those 3 weapons at that point? or accessories for them etc (accessories is even worse because it have to take into account for once OOA become available)
EOW/BOC is not exactly too late into progression, if someone follow vanilla kill order it will be (optional) King Slime -> Eye of Cthulhu -> Eater of World/Brain of Cthulhu; so like about 2nd/3rd boss into the game even
I don't think the OOA needs a prehardmode set
especially bc it'd be hard to like... Make four of those have good effects
there is a whip armour for 3 whips in prehm

And also something added by vanilla not by calamity as an extra
Vanilla literally can add a preHM armor that give x2 damage output but you die in 1 hit and no one can say a word (other than its community trying to convince them it is a bad idea)
whip armor for the one, maybe two whips that are actually on tier for the class at that point 
when red asks for 1.4.5 ideas im saying this and u cant tell me otherwise
i believe you
ive been staring at this for a few minutes and i cant tell if im illiterate or ur illiterate
there are 3 whips in preHM, two are pre-Boss, one is post-Skele, and Obsidian is post-Evils
so like just cause there's only a handful of sentries doesnt mean sentry armor couldnt work
I support this
It'd be funny
Is it ok to make a sugg asking to remove a dated vanilla item with no purpose, or is that not allowed?
not allowed
Active Stone Block
ask red to put actuators on stone
arent those so you can see bolder traps with dangersense
mayb idk
no, they don't glow with dangersense, the boulders do
are we really going to argue about the usefulness of active stone blocks
Even vanilla's dead men's chests use actuators instead, active stone blocks were obviously made before actuators existed, and they have no place in modern Terraria due to actuators being better in every way
with natrual wires
You can use actuators from dead men's chest traps
Why would calamity go through the effort of removing these
Same with wires
😭
cal doesn't remove items from vanilla
you cant even remove items without 💥 the game
That is a fair principle though, and I suspected the answer would be no, just wanted to check if this was an outlier
Really? Like, it's literally impossible?
no idea why it would be it would probably just break worldgen lmao
i don't think you can actually remove items but you can make them unobtainable
this game is like a jenga tower
Lava Slimes dropping lava in expert mode is a very good change
lmao
or "the code sucks" if you wanna say that im being mean
You can't move them without a wire cutter
you don't need to
i mean if you're saying C# is the engine, then yes the devs just suck
im talking about terraria, in it of itself, as an engine
it would take so much work to fix the dilapidated codebase that it'd be easier to just start from scratch at this point lol
It's an issue of "We couldn't make the game future-proof so we're making a new one"
LOL
they can't add more liquids
EXACTLY
yea
there's a reason tmodloader doesn't support liquids natively
engine limitations caused by their own issues
I feel like if you were to rewrite terraria from scratch it wouldn't have that problem
i meant how did the tmod devs make it worse obviously =U
no it was actually the code goblins they ransacked the lighting engine
me when pressing the lightning function keybind crashes the game
Armor for sentries would be nice imo. Not enough support, despite being older than whips.
and being more interesting as active weapons often
i mean yeah the main issue is that it already passed lmao
Why have the spriters not simply pressed the sprite button 
#1042197406776827914 indeed
Also infernum mode
yeah infernum isnt what cal is balanced around
I mean anything in regards to the biome blade line is either dumb overpowered or horrid as shit
does rover still do the ❗ cause
(Mercurial tides
)
this prolly should be
this is a suggestion of all time
if your broken biome blade forest attunement is doing 22k damage something is severely wrong

yeah lmao
22k dps pre hardmode would be funny
bet crossmodding
probably
me when i use a mod that gives me an accessory that give +100% damage and wonder why my weapons are unbalanced
its just
why would you use infernum as an example
when its not part of the base mod
also I find it funny that
22k damage in prehardmode
“almost unfair”
lmfao
either they forgor what biome blade they were using for that measurement or they're measuring it with insanely off tier armor and accessories
there’s no way forest attunement especially would ever reach that kind of dps
forest is like the worst one lmao
galaxia can't even reach that dps
isnt galaxia also pretty bad
TBB isnt even that good
I think
isnt unattuned TBB the best attunement
no
not anymore
Broken biome blade is super broken but iirc only for desert attune
it sucks on all bosses after it besides exo twins, surprisingly enough
Exo twins it actually outperforms AotC on
The other 2 I dont remember anything broken on them yeah (maybe gesture of the drowned on worm but I dont use it)
crossmodding momentum
anwyays isn't the sprite suggestion kind of a don't
because spriting
hmm maybe
also was this person testing DPS on dummies because if so thats even worse than testing on infernum
I said sprite for functionality
That said I am unsure if desert attune causing iframe to be resetted on contact damage (aka you die instantly to contact) is received already, might wannt bug report it again
MELEE SPEED ❗ ❗
please do
And also since it is posted in suggestion, shield of the ocean actually do not work
I meam the "set bonus" it provided
judging the numbers it seems like it
wait how so
watch them be testing on 10 grouped dummies
its always funny seeing suggestions like that
there is no way bbb is doing 22k dmg
also I think that the tracers may get a shoe sprite when they get resprited
this sugg is peak lemao
It doesnt provide the "set bonus" stat with victide armor, I tried both in and out of the water
byea the suggestion is valid but why woulr you use brand of inferno with ocean shield
I mean this one, at least when last time I tried it out
its called pro gamer strats you wouldn't know
And tracers I think already works for wing slot, so yeah probably can just drop the whole shoe slot thing
that is true
right yeah
Why does this item exist again
relics of old cal.....
It is to give asgard's valor a completely unnecessary underwater effect
asgard valor shield bloat yippie
Ornate shield is at least actually useful (as a mini asgard's valor basically) but yeah shield of the ocean is just really useless
If it works properly it will actually be decently powerful, but at that point then it will be nerfed
(still waiting for asgard's valor to become a pure ornate shield upgrade)
Underwater dash maybe but yeah that is a stretch
Deep Diver does that anyway smh my head
Deep diver is AS now
Nah asgard definitely should not have deep diver, it eill only make asgard even more notoriously overpowered
"if you are underwater, give your dash item class emblem damage and about hero shield level of defense"
(it is because of stuffs like this that I seriously think abyss enemies need to be buffed)
asgard valor needs LESS materials
and the line should stop at elysian aegis but that is just my opinion
ultimate accessories are zzzzzzzzzzzzzzzzz
I really like Asgardian, but agree with less materials
not all things need to be combined
Remove combines and give us 10-20 accessory slots 
please no
For clarification this is a horrendous idea
Do not
People, myself included, often say radical things here, and genuinely believe the game would be better if they would be put in place. I was just giving my 2 cents
Oh god y'all unironically say stuff like that? 
Ive played Calamity for 3 years and have never made a suggestion, but what about something along the lines of preventing the DoG from disappearing during phase 1 leaving you sitting like a dumbass waiting for him to come back
What, you want him to change outfits on camera?!
Nah not the phase transition lmao
At some points during phase 1 he'll just fly off
Music will stop playing
10 - 15 seconds later he'll come back
Sounds like you're just moving too far away, it's happened to me before
Could be, I'll look into it before writing any dumb shit
on screen DOG went into a portal yes
It's usually "death to [feature name here]", and not as radical as what you said, but yeah.
Ore Slimes for example
Ore Slimes are legendary
@swift wharf would hunt you down if he knew where you lived
I'm exaggerating of course
I love putting arbitrary challenges on myself that make Ore Slimes incredibly useful 💪
Death to tinkerer's workshop 
Yknow what no
Death to crafting in general
Calamity has a very strict policy of not removing vanilla items. If they won't remove Active Stone Blocks, they won't remove that
2024 copypasta where
I think that The tyrant King Yharin should be added as an endgame boss according to lore tablets
They'll do it eventually
Coming Soon TM
@naive sky next update is planned to be on 1.4.4, sugg is not needed
i did mention that it'd be a temporary patch or something
they are not doing patch before 1.4.4
as in, the next patch will be 1.4.4, there will be no temporary patch
but yea, if it's releasing in like a week or something insignificant, then nevermind
unless its mod compatibility there wont be a patch
(trust me there are a lot more things needing temporary patch than critter companionship guide but that didn't happen anyway)
and the compatibility needs to be decided by the devs iirc
so can you delete the sugg
honestly i forgot they're already working on porting it, i thought they were still waiting on tmodloader first
i'm so sorry
yeah well there's a dev version of tmod 1.4.4 out rn i believe, but they're just working with temporary changes they can manage on 1.4.3 that will be necessary when 1.4.4 rolls around, so it's fine
I thought the devs already had a plan for zenith or has that changed?
i would assume its going to get a buff of some sort
rebalance zenith is explicitly stated as something that is disallowed for suggestion
because people will be endlessly arguing which approach is better that leads to no results
if you want to "buff zenith" (in damage and so on) then #1042197406776827914 is more appropriate
@wheat berry
alr thx, missed that part
I would love if there are less combinations in general tho
or at least less things in any given combinations
at some point certain things are just mandatory due to being a combination
if you're not using Rampart of Deities you're actively crippling yourself, for example
@cobalt otter you need a better reasoning than that I think, there is nothing indicating that the "Devourer of Gods" cannot use fire named "god slayer inferno"
you can just have both
Add Amours for Sentries
amours?? 😳

what type would "dimensional surge" even be?? electric?
nobody knows, I think the suggestion's reasoning is just pretty lacking
the basis of the suggestion is "DoG should not have god slayer inferno", but that is an opinion thing; it is perfectly fine for DoG to apply a debuff like that
Honestly
They could make it an electric debuff because of the sheer number of fire debuffs
like bruh
Storm Weaver already inflicts electrified
And unless lore changes that, it'd make sense for dog to inflict a strong version of it
Yeah would definitely make sense
when all 3 major post ml bosses have similar weapon themings

Yeah
I do think that we need more debuff diversity
part of the issue we have now is Fire has both the strongest boost gear as well as the most and strongest debuffs
that's changing slowly
awesome
electricity debuff amplifier who







