#suggestions-discussion
1 messages · Page 92 of 1
ah that makes more sense
^
Boulder statue cheese be like: 
@small timber - Your suggestion has received an updated status!
[Rework Daedalus Armor Set Bonus (They Feels Outdated)]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@fervent orbit - Your suggestion has received an updated status!
[Astrum Deus should drop Super Healing Potions]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@small timber - Your suggestion has received an updated status!
[Make Post-Moon Lord Melee Armors Have Melee Speed]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
(Something tells me the latter is unfortunately, not going to pass but eh, I digress)
yeah I cant exactly say "well since melee balance havent actually start so this is the only time (probably the last time) melee speed can actually be added to post-ML armor" so yeah
can't exactly just say "balancing havent actually start yet is the main reason of the suggestion" in the suggestion itself
I'm pretty sure there's one already
also yeah what
Tears of Heaven man
water bolt
fire bolt
frigidflash bolt
tears of heaven
It exists
just check recipe browser lmao
god what even
bro is clueless
?
what is confusin' there
Pins issue is less relevant than the "already exists" issue
That's not how you post suggestions
but yeah it's not formatted correctly either
indeed
clueless
ion play mage lol
Ok we get it your a calamity god and you know every item in the game
I literally don't
❓
ghalax on his way to name a weapon that he doesn't know about (he can not because he does not know about it)
I laughed
close enough
did i miss anything
well, anti-materiel is easier to recognise by the barrel, heh
The sulphuric materiel triploon
@tranquil geyser you should probably read the pins
no
this is discord formatting is dumb
this aint no email
its not hard
literally just shift + space with your title at the top
and boom, formatted
thats too dificult
then dont suggest.
then your suggestion will never pass through
ok jacob
You could say a melee weapon dropping from aew, but you can’t suggest the specific item as per the pins
🤓
Which, frankly, melee doesn’t need a super endgame weapon, it already has earth, exo blade, etc, plus some of the better enchantments, need I say more
no shut up bozo
triactis' true palidinian mage-hammer of might my beloved
Honestly why is that name so long
why not
quirky ancient dev item
Fair enough
it has many letters mainly
Wow, thanks
np

Oh, it's you
Because the dev that it was dedicated to wanted it to be.
i mean it makes sense
it's triactis' hammer, it needed to be differentiated from the paladin hammer, the only part that doesn't really fit is mage since even in the old days it was just melee/rogue, not melee/mage or something
oh and it used souls of might
it is the most literal name in the mod
I think the mage part is just saying its magical
fair enough
calamity but every weapon follows this naming scheme
[creator of weapon]'s [true/false depending on whether it is the final upgrade for any given weapon] [adjective describing root weapon] [mage/brute depending on whether the weapon is magical]-[type of weapon] of [crafting material with relevant name]
the suggestion will be hard when they are like, implementing exactly more summon weapons that move erratically
mainly is because more summon weapons are given higher speed (thus moving eratically) to catch up to bosses
which weapon is this i cant tell
I mean, it could have movement speed reduced when not tracking an enemy
zenith
that's what I'm saying
Yea
redigit's true copper mage-sword of wrath is the best sounding one
yeah but wrath potions aren't an ingredient
you can get wrath from star wrath
anyone has guide for equipments like google spreadsheet for best equips per boss
This is not exactly the best channel to ask (off topic), #help-advice-read-pins or #calamity-mod-talk will probably be able to help you more
If you think about it, Zenith is a throwing weapon
you are not wrong
Or the modded channel on the terraria server
jump => rehook => jump => rehook
^
@prime quest ^
Doesn't invalidate the sugg outright but you should at least address that
Earth’s True Guardian Brute Blade Of Galactus

@small timber - Your suggestion has received an updated status!
[Make Post-Moon Lord Melee Armors Have Melee Speed]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@fervent orbit - Your suggestion has received an updated status!
[Astrum Deus should drop Super Healing Potions]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@small timber - Your suggestion has received an updated status!
[Rework Daedalus Armor Set Bonus (They Feels Outdated)]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
watch as it never gets implemented
@fervent orbit - Your suggestion has received an updated status!
[Astrum Deus should drop Super Healing Potions]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message

speedrun
real
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOoo
I am legit shocked that it wasn't rejected
Wow that was.. how the hell did that happen
it was like
we all knew it should happen, but didnt want it to because the rebalancing effort, but didnt object to the sugg because the former
(in the end it was 2v0)
tbh the main reason the suggestion was created was because xyk said he havent balance melee yet before 1.4.4 is out
(I mean you were going to have to rebalanced anything related to melee speed anyways, so just give shit melee speed so you can better balance around it and stuff wont break as easily to one random melee speed accessory giving 15% melee speed)
so I thought that this will be like the only time where armor can actually be given melee speed because they havent actually carry out the balance work
(chances are if the melee speed isnt added after the 1.4.4 patch and xyk start balancing it will never happen again)
Fair
(And then solar armor will be the best melee armor until godslayer since I presume the Dr is going to die very quickly)
cool i got into calamity (real)
Glances at death destroyer yes
and its tiny
Death mode dest is larger than DoG
it's still obscenely big
In width
and you have barely any mobility at that point compared to pre dog
so destroyer feels much bigger than dog is on their respective tiers
plus dog doesnt have as many body lasers
solution: true melee
Solution: Don't make a boss designed around a fucking subclass
and yeah that too
its fine if a subclass is good at a boss but if theres nearly no other options then its a bad boss
because destroyer's laser is completely dependent on segment position
yeah i know its a bad idea its just fun to laugh about rediculous destroyer gets
without its body displaying on maps you are basically dodging lasers blind folded or are forced to keep destroyer on screen and coil it (which of course make probes a big problem)
Yeah
Which is amplified further on death mode and makes him just complete bullshit
(I would know as I've nohit him and he is just not fun)
will the scale down in size in the changelog make it marginally better?
i hope so
Marginal but still not fun due to lack of mobility and lack of being able to get proper positioning reliably
Since the minimap thing with his head displacement might not be fixed
the other one is deus but they probably will never add that one
their original reason to "not add map icon for all worm boss" was not because "it is not needed", but was because "it looks ugly on shorter worm bosses"
but turns out destroyer and deus P1 is pretty long
deus is definitely a lot less positioning relevant iirc
deus is massively positioning relevant (because you have to keep track of both worms and the mine/lasers they fire, which direction they come from etc), just P2 deus is so short that it will run onto the problem above
God I love consistently being pessimistic
DM destroyer can definitely fly below 50%, even above 50% it can cheat enough momentum to stop any trapping strategies, it is obscenely big, to the point where, with on-tier mobility, it's ridiculously difficult to react to just based on it entering the screen. It also gets difficult to tell if you're surrounded. Furthermore, a destroyer head hit in on-tier gear is roughly equivalent to - if not more punishing for some classes - as a DoG head hit in on-tier gear. In fact, as melee, I routinely recover from a DoG head hit slightly undergeared but find it far more difficult to recover from a destroyer head hit in on-tier gear with an ML-tier weapon. The whole rework is honestly pretty badly designed in my opinion, so at least it could be made fairer by the map not straight up lying to you.
It should happen, for consistency at least
And it feels like we're bound to rebalance melee speed anyways
So it's better to have the whole kit
I don't remember voting, though
It's likely that I chose to abstain
so basically melee stay winning
Ye (and needs to be fully rebalanced)
Balance nerds when the game is unbalanced (this is completely new and out of nowhere)

always
I don't exactly agree with removing the sound, but turning it down by like 66% would be nice on the ears
I like the idea of it having a sound just to make it more unique in a sense
But yeah the positioning thing is annoying
^
i personally love the vigilance noise (funny teehee birds) so maybe adding in a "summon noise" scalar as opposed to just nuking it from orbit. but yeah the positioning is very annoying
The positioning definitely agree with
but I really like the sound, although making it quieter and less common would be fine
make yharim himself into a boss very cool character
Planned for 3+ years from now
@sick musk - Your suggestion has received an updated status!
[Prevent lava from generating inside and around the Sunken Sea, and make its water color override the desert's.]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
no more pissen sea 😦

make this armor easier to get by making flixes SPAWN in snow block and bassicl anywhere in the snow
cause how do you find a snow flinx naterualy
i think 1.4.4 fixes that
idk
(yes)
no but that means it will be fixed
wait who actually try to get snow ruffian armor
what else are rogues supposed to get 😭😭
it doesnt need fixing since next update is gonna be for 1.4.4 anyway
early game rogues probably
Well but the way to get it
mainly the snow flinx
yea thats why the suggestion is to make it easier
i literally said this
yeah
i did see that
i was reiterating because boberson didnt seem to get the message
i love the number of "fix this thing 1.4.4 already fixed" suggs we get lmao
im wondering if tmod 1.4.4 and terraria 1.4.5 are gonna end up releasing at the same time at this point lol
There's a possibility.

truly the content train never stops
i really hope they just do terraria 2 after this instead of 1.4.6 or 1.5 lmfao
I think most people do
the number of people who know nothing about programming that want 1.5 is suprising tbh
I would say it’s unsurprising
It’s probably why they want a 1.5, because they think it can realistically happen
yeah
lmao I've just looked at the latest sugg in voting and I legit thought that Vigilance is some new game mechanic for a second there
I'm so disconnected from this game now
LOL
@fleet bobcat - Your suggestion has received an updated status!
[Add in a mini map icon for Cragmire Maw, and Nuclear Terror]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message


Based suggestion implementation
ok but r they part of life analyser or not? i forgor
nice

that emoji activates every bone in my body and sets them all to attack mode
Did we not have enough Pog emotes
There's apparently also an animated version of the fish one for Nitro users
I agree
Animated Pogfish
why did we need 

holy shit
@severe inlet the wiki can't be taken down without a huge amount of effort and money, so long as the wiki becomes a money-maker for fandom, they won't get rid of it
somebody finally did it
additionally, use the wiki.gg wiki
if you didnt already know, that is
just, ignore the fandom wiki, its purposely a cesspool of despair
a wiki for community content sounds like a bad idea
indeed
@severe inlet
- fandom is garbage
- calamitymod.wiki.gg is the current official wiki, even in-game the mod tells you
oh I didn't read the 2nd point
no.
Fandom is basically becoming the calamity fan ideas wiki at this point
Not exactly much we can do about it
Terminate the Calamity Fandom Wiki
Already tried
Make a separate wiki for community content
We have
@severe inlet
https://calamitymod.wiki.gg/
Terminate the Calamity Fandom Wiki
We would love to kill the Fandom wiki but we can't because the parent company loves money
Yeah, if we could we would have done that from the start
one day the war will be won
one day (when the internet itself is gone)
is this technically implemented now with 422?
hm, well, the sugg is for depth in general while the changelog is specifically corruption pits
hmmm, fair then
The sugg's reasoning uses Corruption chasms as the sole example though
Tho I suppose those aren't the only pits that can generate in the world
Amphibian Boots requiring Frog Gear instead of just Frog Leg is
hmmmm
Amphibian was never really supposed to be an equivalent replacement to Terraspark no?
100% you are right, but lots of people use them instead because of how annoying terraspark is
but since calamity makes terraspark easier to use, amphibian boots could you an edge so that they're not just another throwaway accessory that no one uses anymore
but it's
not another throwaway accessory
and making it need frog gear would make the recipe annoying to craft
and climbing is useless
swimming is whatever
It would in turn be more useful, though
Amphibian is already good as is yeah
a few more effects wouldn't hurt though, would it? since terraspark boots are now so much easier to get, no one will use amphibian boots anymore
I think Hellfire Treads need a bit more instead of whatever they gave to it in cal
I 100% agree with this
though it's definitely more than just fucking vanity
hellfire treads is
too fuckign good
what the fuck
??????????????????????????????
it's literally broken
awesome
preboss accessory melting bosses because of fire debuffs
oh, yeah, for sure! but amphibian boots are just ok running and frog leg jumping. they could use some help imo
I just think the effect they gave is
eh boring, and as you said, broken
I think it could use them tbh
dragon drizzlefish and hellfire treads is obscene
at least 1.4.4 banished it being a noob trap for Terraspark
with daybreak items as well
and then there slime gun and other fire buffing debuffs
etc etc
amphibian boots dont need useless debuffs thank you very much
- recipe bloat......
Amphibian is fine as is ye
it will just make it harder to get amphibian boots and make it still useless
Hellfire Treads is boring
that is the exacy opposite of what you want to do with the item: make it even harder to get for some irrelevant minor effects
fire debuff bonus funeny
it wouldn't be useless though. it would be marginally harder to make, but more useful
sure, broken as shit or whatever, but who cares it's boring 😪
ah yes
climbing
my favorite useful stat
a weapon to surpass celestial treads
tracers whatever
climbing is cool! remember, these would be pre-boss and not used outside of pre-hardmode
you know what will make frog leg immediately semi useful
make it use spectral boots
boom suddenly it is good
climbing is added by a hook, flipper is done by a potion
remember that hooks and balloons and other means to move around exist
not, insert wall climb and swim
you mean Spectre?
you will be hit with a rock
yeah spectre
yeah I know but amphibian boots have been left in the dust because theres no reason to make them in calamity
:)

they are literally
GOOD
Adding flipper and tiger climbing won't add a reason
what do you MEAN
not really... it's just subpar running and some jumping
this man about to drop that fairy boots are mid too
Tiger climbing gear substituted with any hook, flipper substituted with the potion
tf are you talking about fairy boots also suck
tell me that you never used the boots
without telling me that you never use the boots
they can't even be upgraded into anything useful
They're a very good stat stick that merges with your boots
10 defense 4 life regen, obtainable pre-boss?
and then they go absolutely nowhere
if they used the lighting boots, than yeah, but if it's just the spectre boots, no thank you
It's not like every world has 1 pair of boots and only 1 pair of boots
yeah but I don't wanna waist my time
when cal is in 1.4.4 and we have shimmer than I'll use them but for now I just don't want to waist ingredients
ig that's a valid reason
fairy boots is probably the most bullshit broken boots in the game right now until like celestial tracer
that and hellfire treads, though at least hellfire treads is only good on specific weapon instead of just all class
well you see fuck you because anything that isn't terraspark sucks :)))))
how are celestial tracers broken? they're made with auric bars..... they're literally endgame
the entire effectiveness of terraspark boots is literally just spectre boots
can you read
you have spectre boots you basically have terraspark
They aren't saying celestial is broken they're saying fairy holds up until celestial finally out-tiers them
it's just that everything that's not terraspark is permanently stuck in pre-hardmode and never get any better
RedRice's argument is that you can't upgrade the sidegrades to Terraspark and since they don't want to get multiple pairs of boots they're worthless
other boots aside (since that is not related to the suggestion)
literally, frog gear effect will not help amphibian boots
it do nothing other than make the item even harder to get
@hazy sand - Your suggestion has received an updated status!
[Make Astrum Aureus less tanky or more interesting]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
lma
they all get outclassed post mech because of the angel treads. also the water walking is just too damn good to pass up. also, with the seraph tracers, your boots and wings only need one slot and you don't need to use up mulitple valuable slots for good mobility
frog gear is not water physic immunity, it is literally just flipper
moment
Me when the pre-HM accessory gets outclassed in HM
their argument is flawed as FUCK
dude chill
and a wall climb effect that is useless except for exploration (just hook) and like, scal????
and to fix that
you add climbing gear and flippers
????????????????????
how does that even work
swimming is awesome pre-boss
wall climb is completely replaced by a hook, flipper is completely replaced by flipper potion
in what situation do you need wall climbing and flippers at the time you can get a frog gear/amphibian boots
It doesn't really help too much.
Yo! Logic talk in my #suggestions-discussion? That's a branch of philosophy, right?!
and it's not offensive, it's just an extra couple of effects with an extra couple of ingredients. I do not understand why everyone is so angry. this happens every time
me adding stepping stool to warrior emblem (it's viable for post moonlord now)
there is no chance you dont have a hook at that point, and for water you can always use flipper potion, but also arctic diving gear exist which is free in ice lab
you're missing my point
you make the recipe worse
and add useless effects
untrue
do you not see the problem
@rancid gust - Your suggestion has received an updated status!
[Add more ambient entities]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
no YOU don't see the problem
at least don't be an asshole about it
i'm trying but the suggestion is very stupid 😭
What is even happening right now? I just saw the word logic and laughed.
we're literally explaining to you but you're just "well you see but swimming"
if you want to add an effect at least add one that is actually useful, frog gear is good in vanilla because frog leg is good, not because frog gear effect is good
who are you to say? it's not that bad
Ok so amphibian boots is not that good, so we will add swimming and climbing to it to be a sidegrade to terraspark and such
🧐
We already have a sidegrade of Terraspark planned that does not involve Amphibian, sorry.
that's an oversimplification but basically
ooo, planned? now I'm interested
You know the drop from Aureus? That thing that is bad? Yeah, imagine it but good, that's all I can really say.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
at last
a sabaton buff
oh right I forgot amphibian boots can only use sailfish boots
what if you wanted to be a good accessory but god said
cooldown
yea they're p much fishing boots
maed with fishing materials
which makes it even worse since if you can fish up a sailfish boots chances are you done a decent bit of exploration already
Terraspark is out tiered at that point silly
Angel Treads*.
we say terraspark because it is more memorable than angel treads

not really
ok anyways
I am half tempted to turn this conversation into an Ace Attorney scene
We're too lazy to do that.
that is true
At least sure I am.
- amphibian boots are NOT obsolete
- from my own experience, they're good until like angel treads
- adding useless effects instead of buffing it directly will NOT make it useful
- adding frog gear to it just makes the recipe worse, if the goal of the entire item is to be easier to craft
do it pussy no balls
1 is objective 2 is subjective teehee
look carefully at 3, thank you
like it's a common thing now
how do people come up with the silliest ways of buffing something instead of y'know
buffing it directly
amphibian boots should use a lavaproof tackle box which will increase its versatility and make it more useful generally
very well.
why are you so rude and offended
it was a harmless suggestion. you have just not liked it
but you had to get all angry
why?
not only it is wrong
subjective
but it also makes no sense
untrue
nono it's objectively wrong
no
Being angry at someone on the internet is kinda pointless
but we also gave you 10 reasons to WHY it makes no sense
i am not mad at it
i mad at you not even reading what we are saying
please stop acting like your opinion is the one true fact, it's giving me second had embarrassment
my point has been proven
Would there be a better way to buff amphibian boots that isn't adding frog gear?
literally no it hasn't
I can come up with another idea, just give me a little time
adding frog gear was just kind of obvious to me
IDK, kinda' difficult when other Frog Leg upgrades do the other stuff that Amphibian could do.
this hurts my soul
That is not just jump and run.
you could just not buff it....
It could, it could.
THEN it would be useful
because it has other stuff
it would have climbing but it would also have ACTUAL BUFFS
one other idea that I don't like as much has to do with vital jelly in the amphibian boots. they're both green, frogs are slimy, the vital jelly is slimy, they both have to do with jumping.... but vital jelly is used in grand gelatin which is much better for different reasons so to me it's a no go
that WILL be useful, but the connection between the two item is like
non existent (other than their colour)
el strech
They're also both related to aquatic creatures (green jellyfish and frogs)
mostly, but yeah I'm not a huge fan of this one. as I said, you need the vital jelly for more important things later
mayb amph could use some fishing stuff
well if you go with that logic a LOT of items will use vital jelly
like, a LOT
Leave amphibians alone
no, add lavaproof tackle box to it
oh imagine feral claws in the amphibian boots 🤣🤣🤣🤣🤣🤣🤣🤣🤣
now that's not a good idea
I'm looking through the wiki to see what connections I could make
it just feels like waisted potential
the entire reasoning for the sugg is that amphibian boots lost their cheap-to-craft utility when terraspark ingredients became craftable, but Cal also makes frog leg craftable, so that got just as easy to make
ok new idea
Newer idea we stop giving calamity weird balance changes and mechanics that don't amount to anything on the long ru
truer
since frog leg is sort of jungle themed now (because you can craft the frog leg with frogs in the jungle) what if it was just directly upgraded by adding perennial or chlorophyte or living shards or something (My original idea was more elegant and simple imo. this is now missing my original point and I am not a fan of this one either)
where's the fun in that

(How about we do whatever the dev team thinks is a good idea).
its not frog themed
i typed that wrong
Uh
the dev team does have one of the records in modded terraria
the gorbinos quest of dev teams anyways-
it's not jungle themed
it's just made with frogs because qol
^
it sort of is because of the frogs, even if it's just qol
Shame for you.
thats an even bigger stretch
ok now this I am excited for
than jelly
I outright said that I didn't like the jelly idea
im still baffled at the
It's not soon, we have other stuff to do, it's not really our priority.
you're just baffled because you don't like my idea, you're just forcing yourself to not like me now
makes amphibian boots a little more interesting and viable for people who don't want to go through the trouble of making terraspark boots.
proceeds to suggest increasing the recipe of the item
letm e finsish
i mean in the meantime you can use fairy boots 
BARELY harder recipe, still easier than terraspark
obviously
and hellfire treads but that is more gimmicky if you want it to be op
but tbf it makes everything inflict hellfire so it's still very good
byeah at this point there is not much to say
wait they updated climbing gear recipe?
wait, did they?
climbing claw dont have a recipe now, and shoe spike use spike
so it is post-skeletron if you want to craft it instead of finding it normally
oh yeah I knew that
which will make this accessory not just "barely harder recipe"
we already said why it's not really needed so
and flipper also have no crafting recipe and require you to kill specific enemies
or rely on rng
(or water chest lmao)
the shoe spikes are literally just underground loot
and the climbing claws are SURFACE CHEST LOOT
very useful loot btw
and chances are, if you're fishing for the frog leg and sailfish boots, you'll get a flipper from an ocean crate anyway
surface chest loot is a gigantic wormhole in that it can range from giving you stepstool to no aglet
which is exactly the problem: previous you just have to get a sailfish boots, now you have to get an ocean crate that have flipper too
opinion moment
that im start to think that the vital jelly thing would be a better buff
than frog gear
same with climbing gear/shoe spike, if you dont get it you have to fish for it
it just makes the recipe harder for basically irrelevant effect at that point, considering you have enough fishing power to fish up a sailfish boots you probably already done a decent part of exploration and probably are gearing for bosses
yeha
and for bosses no, swimming and wall climb is just not useful at all, unless you dont have a hook which is an unreasonable assumption
fishing is the opitamy of being lazy and getting things without working for them, but taking longer to do so
and this is basing that amphibian boots is bad
if you search for it normally these accessories already outlived their usefulness by the time you got them
YEAH
if you need a flipper to find a flipper, then flipper is already useless because you are done with water exploration
by the time you get them they're not needed
in calamity they are because you just might as well get terraspark. in vanilla, terraspark is WAY harder to get, which makes the amphibian boots more viable. now that terraspark is easy to get, you don't even need to bother getting the amphibia boots
meanwhile hook is a direct upgrade to climbing gear in almost everywhere for exploration
but
they're better movement options than terrapsark
what
you get frog leg and boots
for free
you could always just use boots and leg but it frees a slot
what? how? in what way? terraspark has better running, rocket boot flight, walking on all liquids, lava immunity
and upgrades
tldr, our argument is not "amphabian boots is good and doesn't need buff", it is that, assuming the suggestion is correct, and that "amphibian boots is bad", the effect added by the suggestion do not help it become viable whatsoever
^
because wall climb and flipper effect is just useless, at the point you can get amphibian boots, so it literally just make recipe harder with no payoff
it will be like if terraspark have 5 more 10% movement speed accessory added to its recipe and have the exact same effect
it also just makes sense. amphibians have been known to climb, swim, and jump well. It just makes sense for something called "Amphibian Boots" to have all of these effects, and you just literally can't deny that. it's just real biology
you dont need the speed stuff from boots while swimming
when diving gears exist
ur in water not on land
running is actually SLOWER
then your main reasoning cannot be "do this because the accessory is bad in my eye"
Was too based for memes damn
it will be "for flavour"
the accessory isn't bad, it's just not worth getting in calamity. It could use an edge, and adding frog gear is just the obvious way to do that
not when terraspark is basically free in calamity
its effect is different, it doesn't matter what made its recipe
no it's that it has very little going for it in comparison to terraspark
subjective...
you cannot say hellfire treads and fairy boots is bad just because terraspark is easier to get
or that asgard's valor is bad because counter scarf is free
^
^^^^^^
it has 2 ok effects while terraspark has several
and honey and lava. and yes, it's amazingly usefull
yes i walk on honey all the time
i will excuse lava however because wof
but even then hellbridge
it's great for queen bee. you don't need an arena
TRUE
oh my god
but why would I do these things when I can make a powerful accessory that will be with me throughout the entire playthrough
mentioning potions are kind of a pipebomb
potion shops 
anyways this is when i say that
amphibian boots are a sidegrade
Based? Based on what?
Hold on, I need to get the video.
#shorts
Voicework by @mcguinnsbook
Original image by corrosivecrab
Music - Dapper Cadaver - Valve Studio Orchestra
Don't worry, the vertical video thing is just a one off. I wanted to animate this when I heard it and I was also curious to see how the youtube shorts thing would work. I almost added subtitles to the video but ehh, kinda felt li...
anyways fuck amphibian boots we should be talking about dunerider boots tbh tbh
I love videos because I can just ignore them
buff dunerider boots by making it so worms dont attack you while wearing it
I am incredibly disappointed that that is not exactly the case
Really choosing to be mean, damn.
this sounds like a meme because calam
evilmaxxed too hard sorry
-5000 aggro for worms
IDK, goodmax or something.
Calam should definitely add more worm related stuff
Definitely nobody disagrees with that critical issue (lack of worms)
This link appeared magically so strange
why the fuck would you use terraspark against bosses lmao
besides like exactly wof if you dont feel like making potions to run on lava
fr this sugg is ass and is going to die in voting it would do so much better if you just said to use spectre over sailfish but even then amph boots are already kind of zany when ur using double jumps like Bundle in preHM anyway lmao
like i used frog leg until Empress unironically i dont think the best item in the game needs buffs, let alone bad buffs
well you see but climbing
me when i just... jump over the blocks bc i have fucking frog leg equipped 🤓
what if its too tall...
pickaxes arent real
well you see
wat if its made of lihzarhd brick and youre pre golem?
who is putting towers high enough you cant jump over out of lihzarhd brick in your preHardmode world
that does remind me lihzarhd is actually obtainable preHM in calamity because of the funny rolling guys dropping it and hoiks so you can technically softlock yourself
Yep
save and exit world
yea but then amphibian stuff is useless
@severe inlet holy based
wow its almost like we cant delete it
pretty sure we tried
and like you refuesed to actually look
but yeah without extensive legal action (that isnt gonna be taken because haha money) we cant take it down period
ding dong ditching tm
Suggs typically underestimate everything besides pure dmg
So Amphibian is worse than its vanilla counterpart, which ends up making Terraspark more desirable
@alpine prawn
You also forgot to address Fairy Boots which also give it competition
Imo Fairy are better than Terraspark
Also I do not see at all why making Amphibian boots more expensive make em be able to compete more with those 2
In fact it would worsen the problem
As to now it will be “Why craft Amphibian if they’re both expensive and bad”
Rather than just “Its slightly worse than Terraspark but its far cheaper to compensate”
just use frog leg with bob smh
reminds me
You also dont address why the proposed changes would even help Amphibian boots and just complain of why Terraspark are better than Amphibian
I think this is an ❗
not something I can legit suggest since 1.4.4 isn't here but i hope Hellfire Treads stay with lava waders instead of the vanilla new recipe
loosely related to the concept of boots being better than each other
for sure, it's just nice to not have 4 different boots competing for the running boot
And would also retain the safety aspect against fire blocks
just post the suggestion the second the update drops

fairy/amphibian/terraspark is already a lot of similar boots
And also still have the fucking x1.5 fire DoT boost be hard to get
Cuz if it was just Spectre + Flame walker it would be quite free (we COULD nerf the DoT mult to x1.25 though)
yeah
i mean... fairy + hellfire could be an upgrade at some point although that sounds insanely broken
Yea it will no longer be as stupid
Me when Polt gets annihilated by Daybreak + fuckton of DoT boost
mfw hellfire treads, cinnamon roll, and slime gun make Daybroken deal 2000 a tick on moon lord/polt
I remember pleading on Infernum Dev to make Argus immune to debuffs on ph2 cuz otherwise he was so easy to melt even when his hp was overtuned
ooh sounds good
maybe make it use tattered fairy or smthn since yes
cuz evil fairy
and ashes of calamity for
f i r e
everything must be balanced around boss fights
living shards and ashes of calamity would make sense
i mean, there's only 3 events left that blazing core can be useful at all in at that stage of the game
most of the content post-ml is bosses
I know it's just a complaint about current calamity balance
ah
Blade of Grass
blazing sun is the only post-ml accessory besides like... abyssal diving suit that isn't really any good on a boss at all
and even abyssal is good for AEW
"erhm aktually abyssal diving suit has adr so it has some use🤓"
i mean... mobility in the abyss
not useful against any bosses but AEW
abyssal when it trivializes minibosses 
blazing core just feels so incredibly niche at best at that point in the game
Me when the basic movement option trivializes on tier minibosses
Blazing Core needs a full on rework
(a problem with the acc, clearly
i would agree with a rework being the best but even just having it not be static for 10 seconds would help a ton
truely
well I guess my idea can go burn in hell, as usual
jesus christ dude it isn't a personal attack, we even gave you ideas on how to improve it, you just refuse to listen
we try to give criticism, if you dont listen to said criticism thats on you
That's not even imo that's just objectively true bc water walking and obi skin pots exist
And fairy boots have better Ms and defensive benefits
(And far easier to make)
So true but imagine taking 2 more acc slots (and later having to craft Terraspark anyways for Angel treads)
Just playin devil’s advocate
Both have their pro’s and cons
I only craft terraspark to make angel treads
(Thankfully getting two pairs of Hermes boots while exploring in a normal pt is reasonable)
Yep
The only downside for fairy boots is that you can't place shit through the fairies
🪦
oh tbf this seems more like a bug anyway
someone should write a bug report for that at some point
I wouldn't say it is a bug
since not being able to place tiles in entities is intended
^^^
but it sucks for this purpose so it goes in sugg
or you could just like make a projectile with a fairy sprite that spawns periodically instead of using actual fairies
Is it impossible to make cal whips?
Impossible? Absolutely not
Are they not happening for over a year because they are hell to balance and the current summons aren't even balanced around current whips? Yep
whips will come out when they're done
read the pins impossible challenge
Discord users read challenge
@quick heart “read the pins challenge”
There’s stuff you need to follow for suggestions
wasnt there compatib8lity in the past?
Also that’s not gonna happen anyway, what you are asking
There were calamity-based enchantments, but those have now been killed
ah okay
epic suggestion
Both modifies bosses significantly, they will never be compatible
Make it so the world dont crash when you create/enter the world maybe, but actual compatibility probably no
make golem not impossible when clashing mods challenge
cal's definition of "compatibility", at worst, is making sure both mods ain't buggy when used together
I'd say Golem is a design clash between the two mods so not sure if that falls under "bug"
Just don't use Souls with Calamity

isnt cal
already compatible with fargo's???
like on fargo's side obviously but still???????
Not really
i mean there are cal enchants aren't there
No those have been gutted
And for a good reason
Its an endless task to update the crossmod part of the souls dlc and takes too much effort
Also the balance would still be bad
Stop playing calamity with emode! It’s been a problem since the original masochist mode, and nobody seems to listen. When you enable 2 modded difficulties, the game goes insane and they overlap. With eternity mode and death mode, the changes apply from both, making bosses HUMANLY IMPOSSIBLE! One example is Golem, you LITERALLY CANNOT kill him wi...
The tml being 32 bits and max 4 ram bit is outdated, the rest of the description still applies
Gl with your GPU handling both at once though
What th
crossmodding theme is gman radio
ah yes
crab post-eye
but also you can say this for every optional boss
for example, replace crabulon with brimstone elemental abd the sugg would still be the same
I think this is more a matter of Boss Only Drops A Weapon Set And Therefore Has No Intrinsic Value problem
arent some crab weapons actually kinda good
Doesn't really matter cuz they're just weapon number, like, 6 or 7, out of the available options for each class
(Balance is always changing so their current viability doesn't really mean anything)
What value does killing specifically Crabulon grant to the player, compared to other options they have for obtaining equipment?
crabulon is fought in a glowing mushroom biome (which is an easily fightable arena due to 1.4 world gen change), and glowing mushroom is also one of the major best early game biome (life crystal, golden chest and such)
it have a low amount of HP that even if it will be a grind you can easily kill it with like wooden bow + frostburn arrow (or even a flaregun)
its damage numbers are very very low so you can easily survive even without maxed max HP
and all of its moveset are easily fightable in a relatively enclosed area as long as you understand its moveset
tldr: crabulon is totally justifiable as a "harder version of king slime" and be fought basically as your first boss
personally I feel they just have to make crabulon's summon naturally spawning in glowing mushroom biome (in a similar fashion to Queen Slime with the Gelatin Crystal) to enforce the idea that you are supposed to fight this boss early; and of course in that case Crabulon's weapon and drops are amazing
Decapodita Sprout being grown like Gelatin Crystals sounds good actually
.
a (good) weapon set + rage upgrade + fungal clump is often enough incentive for player to fight a boss especially an early one
the problem was that people tend to fight it like post-EOW or even post-Skeletron so of course its drop will be worthless in comparison
if the player fight crabulon as their 1st/2nd boss the weapons are way more than enough to last you until hellstone tier (and also fungal clump is just really good that early)
.
then you should fight every boss with copper shortsword because weapon viability do not matter
that argument is valid when it providing an overpowered weapon is the only reason of existence (eg: if say atlantis is the only reason to fight leviathan), but in this case it is as simple as a weapon upgrades that you can get early on
unless they are intentionally nerfing crabulon weapon to pre-boss/worse than ore level then it providing weapon sets are a good enough reason for an early boss
sure you can give it more like gears, armors etc, but people will get enough of it in hardmode where you are extremely incentivized to beat boss -> mine ore -> beat boss in hardmode and post-ML
Does early game not have enough shit already, even post boss with desert scourge drops/Amidias sells/sunken sea crafts
Crabulon is a weird spot but I’m just not sure if this is the solution I’d go for
hence the incentive of the suggestion is focus on fighting the boss early
crabulon provide weapons that are good enough to last you to hellstone tier
if you beat the boss you are good until post-eater of world/brain, as simple as that;
the argument of "because this boss drop weapons therefore another boss should not drop weapon" is so applicable to almost every single progression it is absurd
mech/mech alts, post-Plantera (aureus/leviathan,moons,dungeon), entire post-Golem, the entirety of post-moon lord with sentinels, even pre-HM like Queen Bee and Hivemind/perf; all of them fall under "because another boss around the tier give gear therefore this boss should not give gear or should be deleted/moved"; there is no place to "move" crabulon that will not result in the same issue if you see it as an issue
you do not always need a strong incentive of "OMG I must beat this boss to upgrade my gear so that I can beat the next boss" everytime; it will just be tiring to make it semi-mandatory to beat every single boss one by one, optional boss existing is fine
if you like the boss you can fight it, if you dislike it or think it is too hard obtain the gears somewhere else and they will also be viable
even if disregarding the tiering, the thematic tie-in to Decapodita Sprout being grown in Mushroom is very good tbh
ripper upgrade crying in the corner rn
man I love differing opinions
I would agree here tbfh
Disregarding the tiering crabulon needs more identification that it exists (similar to a few other calamity bosses)
So this solution works fine for that
(Astrum Aureus my beloathed)
Astrum Deus received the cool pillar thing and now Aureus is kinda just. use the lame chunk
Imagine if you could actually see it/ the spawns wandering around the biome or even just inactive at the base of the tree so you could actually feel like it’s part of the world
the Astral Chunk should be chucked as a tile somewhere in the altar structure because it'd be funny
I’d prefer to throw the chunk at it’s face to enrage/activate it and start the fight
give it a Crystal Guardian-like spawn where you find it inactive somewhere and you have to hit it so it activates
Yes
uninfected aureus...
calamity if it had an inert kind of astral infection where you would find a defective aureus that at the start of hardmode would just disappear mysteriously
based suggestion
worse case scenario they can make it stackable (like WoF voodoo doll)
but yeah I imagine just make it like semi-rare and with a crafting recipe (similar to queen slime, though tbh for queen slime one it is a bit excessive)
or just make it so it require pickaxe so you cant randomly get it when firing your weapon
but for context: only 1 Abigail's Flower (tile) can spawn within a 100 (?) tile radius
actually lemme check wiki
[[tgc:Abigail's Flower]]
make it a grab bag
So true
This will surely alleviate it being a pain in the neck

I think it's a good suggestion
I did suggest another type of "natural" spawning in the Dev server, a while ago
I'm glad to see it's not only my concern
you know as much as we sort of clowned on the moving Crabulon in progression thing, putting him between Eater/Brain and Perfs/Hive Mind would help it feel a bit more like you actually geared up a bit for them, cause right now I typically just get the spawners for both and fight them kinda boss rush-y cause there's really no reason to waste time getting anything between them
like if you overprep a bit for Eater/Brain you can usually solo the Evil II boss immediately afterwards with no real issue
maybe shove deerclops in there too, who knows
In my first playthru I just completely forgot about crabulon until after slime god, and at that point I could just face tank him and shotgun as ranger
Which, on that note, I like the point blank mechanic I just wish it was better implemented, and I realize that there have been various Suggs on that topic, especially involving the ammo box, which I agree with because it feels quite weak, especially in combination with Fargos mutant mod installed
Maybe using the ammo box could switch the point blank mechanic to a less powerful sniping mechanic and vice versa, similar to bloodthirsty and the other enchantment I forget the name of
point blank isnt even based on range, but ticks, so some guns automatically have 50% dmg boost
Ye it really should be changed
Do high velocity bullets get nerfed for that or no?
its not even high velocity bullets
look at dragons breath with just normal bullets
who cares if it feels weak with fargos installed 
i mean the point is valid due to everything else but why even mention this
@tame mountain reasoning needs to be far stronger than “too easy”
Hello, Shade.
where else can crabulon be moved to
if anything if you want crab to be better wouldnt you want crab to be stronger and not make it
pre boc/eow
prob shouldhve thought of it more
fr i think i might sugg moving crab and deerclops to post Eater/Brain bc of what i mention about the Evil 2 bosses feeling kind of pointless
deerclops to post boc/eow? why tho
cause you already have bee and skele post evils 2
and pre Eater/Brain also has a ton of bosses
and there really is just nothing between them rn
also wouldnt changing an entire boss to a different stage be a bit too much
idk, we've made suggs about rav and gss before
Thats the thing, nowhere reasonable. And the sugg did not provide arguments as to where either.
isnt rav being retiered eventually
yeah
Yes but the sugg had good arguments, reasoning
i read retiered as retired LMAO
ravi is ded so sad
he's an old man give him a moment
well i read retired as retiered so we're both confused now
fair enough
This is just my opinion but I always felt crabulon should be stronger (in stats and move set) and power level is around just pre/post-EoW/Brain
Main reason is because currently the adrenaline/rage upgrade bosses tend to be optional bosses that are stronger than other "mandatory" bosses on their progression (though tbf mostly only HM, dragonfolly is not super strong while polter is basically progression boss due to auric tesla)
So basically they serve as a optional "challenge boss" if you are to do them on tier to obtain ripper upgrades
(That said I always felt post-ML adrenaline upgrade should be on old duke instead of polter because of that but probably not gonna happen anytime soon)
Like Rav made sense since he was connected to bloodstone already
But Crab?
Where do you even put it?
Because post-Skeletron his drops are useless
Ravager deserves death
thats a problem with the items stats, not deerclops himself
if the items are the problem, just buff the items instead
fair
houndius shootius just being ballista
Deerclops do not require high mobility to dodge (aka wings), only some double jump will do; it have a bloated hp bar for vanilla but for calamity really he is just meat so you dont really need strong weapon to fight it
Very true
most of the pre hm bosses dont need high mobility
im just sitting here waiting for cogs suggestion tbh
Deerclops do not even require a single layer of platform
You just fight it on flat ground
Unlike in Vanilla DClops where its post-Skele on Cal it appears to be pre-skele
It is like the max of no mobility required (beside straight up no accessory)
And if it is post-skelly it will also mean you have to use its weapon on slime god and wof which I feel mechanically is a bit clunky
It being preskelly means its weapons can be used on more bosses that fit how the weapon perform more
it kinda already is no?
It also doesnt help that shadow and crimson (on non summoner and rogue) is just better than aerospec now
tbf according to boss prog on the wiki/on boss checklist they aren't, and that's how they're balanced so its still worth discussing
Time to fix wiki after getting confirmation i guess
Honestly the entire progression needs a rework
Isnt boss rush order a better reference?
I'm still convinced that deerclops is post eye
isnt deerclops meant to be post-evil bosses?
p much
progression purgatory
so if eye is pre evil boss
so deerclops is post eye pre evil boss because of boss summon
deerclops is also preBoss because of boss summon if that's all that's required lmao
you can mind crim/demon with gold/plat pick
technically slime god is preBoss bc you can bomb evil stone and blighted gel is Everywhere 
like idk
t1 - eye, ks, ds, crab
t2 - deerclops, eater/brain
t3 - qb, hive/perf
t4 - skeletron, slime god
ez
it's very funny how you can fight literally all of the bosses in preHardmode as soon as you start a world
or just bomb the entire thing and put all the bosses in the same tier because non linearity 



