#suggestions-discussion

1 messages · Page 81 of 1

sullen swan
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the segments opening up mechanic would be great on ares where it forces you to damage certain segments
not thanatos where it’s “imma wait for him to open up a lot then melt him”

drowsy plank
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i just dont think making any enemy temporarily immune except during phase transitions is a good idea

swift wharf
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I wonder if thanatos is the most last fought emech

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because of that

gray nebula
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amitabha better b the case ..

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just delete wulf fishing pole; i was gonna do it but i forgot

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the whole reasoning for that wulf sugg is just entirely wrong anywya

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like only the blunderbuss does

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and then theres the scfaffold kit

small timber
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wulfrum fishing pole "rework" if you have wulfrum scrap in your inventory you use 1 each catch to increase the pole's fishing power by 10% XD

gray nebula
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the wulfrum reworks just served to add resource sinks to wulfrum scrap which players had too much of

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its just "oh you have too much of this? feel free to dump it into this funny tool

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its not about it being a "gimmick"

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and its almost all, stuff u acn just ignore

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like i wouldnt want to have a drill that needed to be fed wulfrum all the time to get max power

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the blunderbuss is the exception cuz ranger already has ammo (and even then it can use coins as ammo

cobalt pewter
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the janded

drowsy plank
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frankly id be fine with wulf pole getting a boost off of consuming wulfrum or something. early game fishing is so fucking miserable it's not even funny

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it'd be like a big bandaid for the whole mechanic

small timber
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big bandaid: make the trasher - angler - golden fishing rod thing possible in pre-HM

drowsy plank
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it used to be i thought

gray nebula
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just fix it properly tho

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instead of tryign to weirdly tack in a gimmick on a random item

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like do game design; add smth new or more standout etc

cobalt pewter
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true

small timber
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sadly the devs seem to be hesistant to change vanilla things yeah (eventhough there are already several, like chaos state, HM ore rework etc)
the fishing system overall desperately need improvement to make it not "click left click once in a while and make sure you have bait"

though I think at minimum they can just make the line break/bait consumption less bullshit by making the player by default have the effect of those 2 accessories (similar to how base MS/build speed etc improvement works) and just make the fishing accessories have a different useful effect

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currently it is just get the 3 accessorires and stack fishing power or you spend your 50 baits fishing trash

safe oasis
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bait consumption is fine imo

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line snapping is dumb but only because it's pure rng, if it was based on something else i'm fine with it existing

serene tendon
small timber
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@serene tendon well, I have a sad news for you

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you can still try, but yeah it is ultra slim

swift wharf
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he has physical shield III but you cant see it

serene tendon
swift wharf
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it's like a bulletproof vest

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a very good one

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but you still feel the pain

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by very good I mean he will not be one shot by an arrow

serene tendon
# swift wharf but you still feel the pain

An interesting theory, but I'm not quite sure that's how it'd work. And why would he go to the extra effort of making it invisible? Surely that would take a noticeable toll on his mana or whatever he uses to cast his spells?

swift wharf
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it does thats why he is a easy bos

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s

fossil finch
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The real reason is that he is clearly just that durable

swift wharf
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hes an evoland cultist

fossil finch
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the robes are also coated on some +10 strenght and resistance potion

swift wharf
fossil finch
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True

serene tendon
serene tendon
fossil finch
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The potion is clearly endless

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Alternatively it just lasts like 9 hours

serene tendon
fossil finch
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he wouldn't

serene tendon
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I don't think there's much in-between

fossil finch
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He just gets more stats its not an invincibility potion

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There's a lot of in-between plus arguing this is dumb there doesn't need to be a canonical reason for why he resists so much damage. eciipse was just joking with that first comment

serene tendon
fossil finch
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Red was probably not thinking anything he just gave the cultists the stats needed for it to be a reasonable fight at the place he is in

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I do not think there was any time spent why he would have that resistance

swift wharf
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anyways who is gonna make the cultist shield lmao

fossil finch
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A plant is stronger than 3 metal machines that are capable of floating terraria does not spend time making sense

serene tendon
swift wharf
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you know what that is fair

serene tendon
fossil finch
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Copying scals shield would be lame as hell i think

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No matter how big of a plant you are you are not surviving that many explosions

small timber
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Pretty sure god slayer armor recipe use less bar next patch so you no longer need absurd amount of bars

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Since the rest of the stuff use very minimum amount of bars, while at post Yharon for farming auric tier thing you just melt dog

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Yeah, from 55 to 32

swift wharf
serene tendon
frosty trellis
# small timber Yeah, from 55 to 32

Even then with 30-40 drop you can still get unlucky and not get the armor
Also the fact that you just don't get enough to get any weapons or accessory upgrades at that point

serene tendon
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That's what I was saying in my reply

serene tendon
frosty trellis
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Right yeah

drowsy plank
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are terraprisma trails or like

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literally any other particle effect affected in the same way by critter shampoo as what this sugg is asking

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cause like

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if not

hollow shell
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@serene tendon LC human-but-has-a-lot-of-HP "it doesn't make logical sense" argument is very weak and contrived, the kind of nitpicking that comedy internet reviewers would point out and get fake mad over

The reason why SCal has a bubble is to increase the size of her hitbox, so that the resprite from being EoC-sized to NPC-sized didn't also increase the difficulty of the fight.
If you are arguing the same for LC, it should be for the same reason. Hitbox size.

serene tendon
hollow shell
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Yeah the amount of word-space you dedicate to both arguments should be flipped

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Hitbox should be the main argument, and explaining his inhuman HP pool should be the little aside

serene tendon
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@hollow shell How about now?

hollow shell
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much better Thank you

serene tendon
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You're welcome!

hollow shell
worldly basalt
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also for the cosmilite thing, wasn't there some sort of plan to make it minable? or am I remembering it wrong

serene tendon
glass arch
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the more comsilite dropped is a temporary fix thatll probably be reverted when the distortion comes out

drowsy plank
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mfw the cultist sugg already got rejected but we're doing it again anyway BrimFace

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like idk maybe it'll pass now with the shift in the dev pool

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i would like it to, but i dont have high hopes

gray nebula
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im p sure back when i was def it wasi n fabs plans so

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idk why it even got denied

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i mean democrcym;m;m;; binding;; nn;mb;

fossil finch
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Democracy is binding when

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I

hollow shell
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Yeah I remember you and Dom planning the visuals for a Cultist shield

bright crag
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When was it denied...?
And yes, I recall it being in the plans

tardy geyser
crude geode
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that's just when the sugg was put into voting lol

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it doesn't answer when specifically it was denied

tardy geyser
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it would have been up to a week later?

glass arch
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1-2 weeks after

tardy geyser
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ah ok, I dont see why knowing exactly when it was denied matters anyway

drowsy plank
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calamity moment

swift wharf
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a hell naw

small timber
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@little sentinel true melee weapon that sucks is still a true melee weapon

frosty trellis
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True Melee DoG only sucks because Last Mourning and Lion Heart are ass and aren't actually strong enough for that stage
Exos are hard for t.melee literally because of Exo Twins AI
SCal t.melee just relies on swaying since Murasama range

I don't see how adding anything to Auric Tier would make sense
Make Last Mourning/Lion Heart actually viable fixed the problem with DoG
Post provi you have Holy Collider and Grax, pre is Stellar Striker and Guilded
Pre ml you get like baleful harvester, astral Blade and pike

small timber
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and technically you dont need more than 1 each progression, and you have at least 1 each progression

frosty trellis
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Ye

small timber
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and also DoG have like 95% DR on body, so unless you true melee the head it is bound to deal garbage damage

little sentinel
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yeah

swift wharf
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and this is still a subclass suggestion

frosty trellis
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And even then it's about 5ish minutes in tester gear

small timber
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damage consistency issue

swift wharf
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I like how instead of asking to buff the bad options, people suggest adding more

small timber
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but yeah regardless, you dont need "more" true melee

swift wharf
small timber
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you will just have the same weapon that function just as bad and slap it on the progression

little sentinel
frosty trellis
blazing kettle
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melee? more weapons???

swift wharf
blazing kettle
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are you insane

swift wharf
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it deals melee damage

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it does not deal true melee only damage

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it is a subclass

small timber
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the question is always: why do we need MORE, instead of just BUFF the weak ones

little sentinel
swift wharf
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yeah it's the bow that deals damage

worldly basalt
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true melee is definitely a subclass

frosty trellis
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Literally just make Last Mourning and Lion Heart viable for DoG, give Exo Twins some sort of drunken state so they aren't hell for most players as true melee and it's fine
SCal already has changed AI based on holding a t.melee weapon and Murasama does a ton to her and D.Rage can do a lot as well

little sentinel
small timber
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and also as soon as your suggestion mentioned "true melee only run" it is immediately a subclass suggestion, and there is no room for argument even if you want it not to be

frosty trellis
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How do you create variety with true melee HDfailure

swift wharf
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variety more like

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item bloat

small timber
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true melee is more fleshed out than the average subclass but at the end it is still a subclass

swift wharf
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lmao!

little sentinel
drowsy plank
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im going to explode you with my mind

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no more fucking swords

fossil finch
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more true melee weapons how about

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how about you kys my friend

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)keep yourself safe

small timber
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sadly it is explicitly stated as an example so yeah

half sage
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"As of now, there are some phases of the game where there is only one (or no) true melee weapon that doesn't suck." so then, buff the ones that suck to not suck instead of adding more weapons, causing the sucky ones to remain as bloat items?

drowsy plank
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would like to point out cal adds 50 true melee weapons anyway

little sentinel
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and like a bajillion other weapons

small timber
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also another thing to note is that, in fact, true melee had a lot more weapon

drowsy plank
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which im pretty sure is more than all the summoner weapons that existed in vanilla 1.3 so like

small timber
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but turns out 90% of them just sucks and uninspiring and boring so they are removed

drowsy plank
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wild

frosty trellis
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Yeah

fossil finch
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there is less than 50 summoner weapons in vanilla 1.4 still iirc

swift wharf
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i would like to remove true melee

fossil finch
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so like

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trolled

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TRUER

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BASED

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REAL

small timber
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you dont need "a lot of choice", you just need "choice that matters"

fossil finch
drowsy plank
frosty trellis
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In terms of true melee weapons the only ones that I can think of off the top of my head that actually suck are Comet Quasher, Ferrathorn Claymore, Last Mourning and Lion Heart

blazing kettle
drowsy plank
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🤞

worldly basalt
drowsy plank
worldly basalt
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sword that's actually a gun

little sentinel
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What I'm trying to say is that its very oddly fleshed out for a subclass, and feels like it needs more weapons if its literally going to have it's OWN DAMAGE TYPE when you hover over the weapon

drowsy plank
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wait why the fuck is galileo gladius on the true melee weapon page

fossil finch
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true melee its not its own damage type youre just gaslighting yourself

little sentinel
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i mean it isnt just melee damge

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damage*

fossil finch
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point being true melee sucks we should remove it completely from the game

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infact we should remove melee

drowsy plank
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i mean
in the code it technically is different but also fuck true melee all my homies hate true melee

fossil finch
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bliss

small timber
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yoyo is a subclass as there are yoyos at almost every single point of progression and a specific accessory for the subclass
bow is definitely a subclass, quiver literaly only amplified arrow damage (except elemental quiver), while flamethrowers, rockets etc all have shroomite helmet variant

true melee do not make an exception here just because there are items that have the tag "increase true melee damage"

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no matter how fleshed out it is, at the end it is a subclass, it dont get special treatment

crude geode
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This chat’s evolution from hating projectile melee to hating true melee is an interesting development

fossil finch
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we hate both

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also its because calamity true melee is stupid as hell

frosty trellis
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True Melee in general is boring

small timber
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proj melee = fake ranger/mage, true melee = let me just deal 5x more dps because of my garbage damage uptime and try to balance around it

frosty trellis
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It's just get close and stab things and maybe they will have a hallway decent effect that spawns a projectile anyways

small timber
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so yes, there is a reason to hate both

tldr make more exoblade and arks

frosty trellis
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Pretty kuch

little sentinel
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rn true melee really feels like trash

frosty trellis
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It's not

little sentinel
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other than the perfectly balanced murasama, the whole true melee class or subclass wtver you wanna call it is really trash

drowsy plank
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it isn't lmao

small timber
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I dont even think murasama is that strong

blazing kettle
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perfectly balanced, where have i heard that from

fossil finch
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mf living in 1.4.5 murasama lmfao

small timber
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I think the only thing that murasama do better than other true melee weapon is the fact that it have the range of half the screen so you basically dont have to play true melee

drowsy plank
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mura is def not the poster boy of broken tmelee rn, it's like, good on scal hearts, right? idr what it's used for atm

crude geode
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I love people whose only opinion of weapons comes from YouTubers

little sentinel
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bruh

blazing kettle
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well clearly its OP if gitgudwo says so

crude geode
blazing kettle
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isnt it okay for ares

worldly basalt
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yea

little sentinel
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just from experience, murasama is kinda not balanced

small timber
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and drage is generally just better for hearts, since murasama need 100% crit to 1 shot while drage you just do a runby, AND you can use it on non-melee build

worldly basalt
blazing kettle
little sentinel
worldly basalt
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and for xcal a lot of the time is in the bullet hell phases anyway

small timber
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murasama have trouble hitting exo twins, can hit ares but because it have resistance it just feels really shit, it can hit thanatos but I dont know how it performs

while for scal you literally have to sway your character to have a chance to hit the boss except for mobile, which is a gigantic bandaid

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unless you go super glass cannon with all the offensive buffs and alcohols it just feels really bad, and if you go all the damage buffs and items yes you should be dealing damage

little sentinel
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for thanatos its actually really good

small timber
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that is how it is balanced

worldly basalt
crude geode
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Thanatos balance is fucky wucky

frosty trellis
little sentinel
frosty trellis
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Stellar Contempt when it's viable for Thanatos:

little sentinel
small timber
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duststorm in a bottle when it is viable for thanatos

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well, you know what else have (about) 3k base damage and is really good

frosty trellis
small timber
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and that one is REALLY good

frosty trellis
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Helium Flash when 3:08 Exos:

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God how much death would Oblatory Helium Flash cause....

little sentinel
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literally all im trying to say is tmelee really needs some buffs

drowsy plank
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it really doesnt

frosty trellis
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Like, 5 weapons need buffs

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At most

small timber
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no it really don't, if it "needs" buff then it is only specific weapon

frosty trellis
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Carnage, Feralthorn Claymore, Comet Quasher, Lionheart, and Last Mourning

worldly basalt
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it just needs to be better vs dog and yharon probably

small timber
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it have a garbage design of literaly "90% of the fight I am unable to hit the enemy but 10% of the time I deal 10x the dps" but it do, in most case, deal the dps

frosty trellis
blazing kettle
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might not be relevant to thw conversation, but how does dragon rage do on thanatos?

drowsy plank
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drage is tmelee so i think it's relevant

small timber
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you definitely can true melee yharon (it is a minimum average, since I got a 4:00 despite being unexperienced), for DoG it is also because the weapons at that tier just sucks

little sentinel
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i think we can all agree than prehardmode true melee shouldnt even be given true melee buffs

blazing kettle
drowsy plank
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yeye dw

blazing kettle
frosty trellis
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That's with tester gear so only 3 menacing as well

little sentinel
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yeah drage is kinda insane

frosty trellis
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And nothing like Warbanner or HoAD

drowsy plank
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fungal when it's literally just a preHM melee emblem ultimatesmug

frosty trellis
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It's more than that

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The spores don't have a cap and can inherit flask buffs

drowsy plank
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oh i know but that on top of everything else is a comedy funny

frosty trellis
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I'm so glad that thing is going to die

small timber
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I think I will just try murasama on exo and see how it perform, then immediately get a result with helium flash XD

little sentinel
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you only have to use a brain on the exo twins imo

frosty trellis
drowsy plank
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can we just ping rover and get the sugg flagged and call it a day lmao

crude geode
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@hollow shell subclass sugg

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there

drowsy plank
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we did it guys

crude geode
frosty trellis
crude geode
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in other news if this doesn't receive a

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I will cry

drowsy plank
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it would be nice

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kinda make it like DoG instead of just

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idk what you'd call it rn

frosty trellis
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I mean yeah please

drowsy plank
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something alright

little sentinel
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thanatos is already kind of a joke, but it would be nice ngl

frosty trellis
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The fact that some weapons are just quite literally unviable due to the stupid opening mechanic is rly dumb

little sentinel
#

true

crude geode
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it's cool in concept I just wish it's current execution wasn't so scuffed

frosty trellis
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Try using Phoenix Flame Barrage or Seared Pan or Ataraxia on Thanatos

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it's not fun

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Especially Phase 1/5 Thanatos

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Why is he so damned passive!!!!!

little sentinel
frosty trellis
frosty trellis
little sentinel
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yeah

crude geode
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how much does thanatos rng affect killtimes

frosty trellis
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Yes

crude geode
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sounds about right

little sentinel
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too much

frosty trellis
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Phase 5 Thanatos can cause up to about 45 seconds of varience depending on his segments, arena position and if manipulating him actually works

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If I want any somewhat "consistent" times I just run along my arena and go up or down a platform as necessary and just shoot at him (if possible)

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Which isn't always possible with something like Ark or Ataraxia

crude geode
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Fun

little sentinel
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yeah thanatos is both a joke and a pain

frosty trellis
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He is extremely melt prone

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And if you can't melt him he is most of the fight

little sentinel
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yeah

frosty trellis
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If you can melt him he will use 1 T Hanos Beam

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At most

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If even

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Let his head be vulnerable at all times, even if it has DR attached
I need some level of consistency CyrusHands

little sentinel
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facts

frosty trellis
# crude geode Fun

The entire opening mechanic became so much worse since Thanatos a few updates ago got his speed nerfed dramatically, making him extremely passive

crude geode
#

that or any of the 5 other ideas about the damn mechanic in posting

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fuuuuun

crude geode
frosty trellis
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He is passive
Literally just loses to 2 platforms and celestial tracers outside berserk

At least in berserk due to the more consistent openings and T Hanos Beam he is at least somewhat consistent just annoying

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Thanatos also being passive as fuck is part of the reason the current run to the left forever strat works for Mecha Mayhem and you will quite literally never get hit

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By making a sky bridge
Equipping celestial Tracers
And running to the left

crude geode
#

exo mechs try not to have stupid easy cheese challenge

frosty trellis
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Solo Ares is just fallgod
Thanatos and Mecha Mayhem loses to c.tracers
Twins you can manipulate their shots in a really weird way and basically make it so the shots from Artemis always goes up or down and can just stay at the same level as twins forever

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xpc did a vid on that, which was the key strat making Exos in Hell doable

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The twins this is super precise so I think that's more fine than the others

small timber
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I will be honest if I just fight it normally it will take me less try, though that strat is supririsngly useful for surface too

frosty trellis
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It's useful for the surface yes, just it's precise

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And needs a lot of practice to pull off

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There is no skill in 2 platforms and celestial tracers or Fallgodding

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Hell, magic carpet going to the left beats Mecha mayhem

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Magic Carpet try not to be arguably the most overpowered mobility accessory ever challenge

crude geode
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true

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nerf magic carpet

drowsy plank
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what

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@paper jungle you need to format that suggestion correctly

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but also

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what

small timber
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That sounds incredibly childish considering the dog's expressed personality in its lore

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In fact, the line about 'kid' was altered just because it dont fit his lore personality or something

blazing kettle
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this sounds like a actual kid wrote this

crude geode
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Shocked y’all are even acknowledging this

serene tendon
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I don't agree with the removal because yes, someone with DoG's personality is often cringy

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so what

swift wharf
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yawning emoji

drowsy plank
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🥱

swift wharf
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cringe bad can we remove donor weapons

drowsy plank
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so true

drowsy plank
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@short grove good suggestion but you need to format it to have a title and body

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also aureus rework sugg #847569 lmao

cobalt pewter
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tbh

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but alas it's used for inferno fork 3.0

frosty trellis
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LIterally looks at the entire melee class
Excuse me?

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Melee has a ton of cool shit

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Ranger just got some fun stuff recently

hollow shell
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@errant charm That is the most broad suggestion I have ever seen

frosty trellis
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Mage is getting worked on but has a bunch of cool stuff already and the most gamebreaking enchantments

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And rogue is it's own thing entirely

hollow shell
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And yes look at the Ark & Biome Blade lines

drowsy plank
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stop making bad suggestions challenge

errant charm
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I know

drowsy plank
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also a bit disappointed the lighthouse guy never came back

errant charm
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ok I have been corrected

swift wharf
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did they remove other emechs drops or

glass arch
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@prime quest formatting and reasoning

drowsy plank
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im begging people to check the current suggestions before posting

hollow shell
glass arch
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(good point)

hollow shell
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@prime quest
Your suggestion needs to be formatted properly. Main idea must be at the top on a separate line (Shift+Enter), with reasoning/elaboration below.

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thank god I had this in my clipboard cuz I didn't wanna type it out

cobalt pewter
hollow shell
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nahhh

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sugg posting is the filter zone already

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None of these improper suggs would reach voting

cobalt pewter
#

true

drowsy plank
#

honestly a channel with only the rules in it that you had to react to before you could access these channels would at least help the issue of like, that one dude that tried to make and SCal exo chair without reading the rules

glass arch
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it would be nice for people to know how to format correctly so even if its a bad sugg it still looks like they know halfway what they're doing

prime quest
#

I'm gonna make my suggestion properly next morning.

hollow shell
#

alright

glass arch
#

👍

crude geode
drowsy plank
solid tree
#

Can we add more "higher aggro to self" accessories? especialy the flesh knuckle line.

hollow shell
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You can suggest something like that yes

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if you provide reasoning for why that would be welcome
and
show that there is indeed a current lack of such accessories

solid tree
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ah sure, i always feel celestial shell and knuckle are lack off some tree

keen zodiac
hollow shell
#

Oh

swift wharf
hollow shell
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@solid tree That's uhh not the kind of suggestion we make here

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See the Don'ts doc in pins

solid tree
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i did, seem i have missed something

hollow shell
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Suggs should not be proposals for new items that you've given a name and crafting recipe to

Suggs should be more about explaining a problem and why that problem needs fixing

solid tree
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ah I see

hollow shell
#

also interesting that you'd want to tank as a summoner considering iirc that class is among the worst in terms of defensive stats

fossil finch
#

When the suggestion is sissy

solid tree
#

so i have no place to share that kind?...

hollow shell
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Yeah there is no official location for you to propose specific item ideas

solid tree
hollow shell
#

However you can still propose that more aggro options get added to the game
As long as you don't get too specific with your own personal execution ideas

#

Basically leaving it up to the devs to come up with the execution side of things

solid tree
hollow shell
hollow shell
#

((We used to allow people to propose Specific Item Suggestions, however... the devs rarely ever implemented them. Suggs of that type easily made up over half of the suggestions ever posted back when they were allowed, and rarely did they actually try to solve a problem or fill a niche, they were just outlets for people to propose their Cool New Item Ideas.
I think like 5 or 6 Specific Item Suggestions ever got implemented, out of the hundreds and hundreds proposed.
So, we banned that type of suggestion.))

solid tree
#

I see, so I just need to say "Can we have more accessory which gain aggro? Because Calamity mod has none of that type."?

hollow shell
#

Yeah
Plus, explaining why more aggro accessories would be welcome.

#

The reason why is the most important part, it's the meat of the suggestion

solid tree
#

"Can we have more things which gain aggro? Because Calamity mod has none of that type. In multiple gameplay, I want bosses charge into me more often, and I want to have more aggro with other classes beside melee."

#

good to go?

hollow shell
#

A bit short, but, it works

Keep in mind that we do have a bot that auto-delivers suggestions, and it requires that you have a title line at the top that's separated from the rest of the suggestion, using a line break (Shift+Enter). You can use your first sentence there as your title line.

#

(and, lil correction: "multiple gameplay" should be "multiplayer gameplay")

#

You may notice that a bunch of suggestions in #suggestions-posting right now have a 🗜️ reaction on them
That means that they don't have a title line, so the bot can't deliver them

solid tree
#

i see

hollow shell
#

realwegud
That is a valid suggestion now.

#

Still pretty short tho. It would be welcome if you were able to add on more to your reason (like why you want to be drawing aggro, like you mentioned earlier with helping out your friends who aren't as good at dodging)

solid tree
#

thank you mod.

hollow shell
#

Thank you for being cooperative and understanding

swift wharf
#

Valid suggestion but this is probably just multiplayer being multiplayer

solid tree
swift wharf
#

no

#

aggro is just fucked like that

drowsy plank
#

also sunken sea already has ultrabright torch so like

#

¯_(ツ)_/¯

prime quest
#

But does ultrabright torches affect luck in the sunken sea?

drowsy plank
#

no

blazing kettle
#

yeah i was gonna say

#

not formatted properly

#

also arent suggestions only for ingame changes?

glass arch
#

yeah only for ingame stuff

rugged belfry
#

Literally the first paragraph in the pinned message

frosty trellis
#

Bold of you to assume people read

rugged belfry
#

Oh yeah, forgot where I was

hollow shell
#

I guess to be fair this isn't a ModMail-worthy thing either?

frail mantle
#

yea it's not really server related

grim tusk
#

@fair bane No specific item suggestions
This one is even worse due to reasoning being more towards underperformance of the weapon on its tier (which could be either how you use it, other weapons at the tier being overpowered or the weapon being underpowered) and a suggestion to improve it should be done on #1042197406776827914 instead

#

@vocal pawn this is not the place for such questions, although the answer is no
(We have T-shirts, mousepads and hoodies though, they should be linked on #mod-announcements )

vocal pawn
#

Damn also sorry

grim tusk
#

@short grove you need reasoning for your suggestion, although weapons not consuming stealth would be inconsistent, as they should consume stealth; any that does not is probably bugged or has some limitation

short grove
#

not all weapons consume stealth

grim tusk
#

@hollow shell

#suggestions-posting message

is this ❗ worthy? You have more experience than I and I have doubts

(Changing Aureus up to not be tanky monstrosity is also planned and on #changelogs )

grim tusk
short grove
#

why would a weapon that isn't a rogue weapon consume stealth

grim tusk
#

@solid tree could you check invisibility potion?

grim tusk
short grove
#

rogue is the only class that cares about stealth

grim tusk
#

An attack would give you away

short grove
#

if the other classes used it i would agree with you

#

but they dont

grim tusk
blazing kettle
#

does a classless weapon benefit from stealth?

short grove
#

it's a classless weapon

worldly basalt
blazing kettle
#

classless weapons usually benefit from stat bonuses

grim tusk
half sage
#

if you could use a non rogue weapon and not break stealth, multiclass rogue would be kinda broken, as you could just use a different class weapon while still building stealth, then pull off a full stealth strike, and switch back to non rogue weapon

blazing kettle
#

huh

frosty trellis
grim tusk
#

Esp with shit like Yanmeis

#

Lunic eye would also be devastating

#

and Rogue doesnt give a fuck about golden gun since it has flasks

grim tusk
frosty trellis
#

LOL

#

Aethesticus with stealth is bad though
Better to use it with summoner and STN :)

grim tusk
#

:sootrue:

frosty trellis
grim tusk
#

@hazy sand #changelogs change 100, enjoy

(You can still leave the sugg tho, I dont see anything wrong with it)

frosty trellis
#

And besides, why stealth when you can traitorous and make a pre polter weapon kill exos in 17 seconds :}

cobalt pewter
short grove
#

ah ok so i tested it

cobalt pewter
#

I wanted to keep that a secret until it's fixed

frosty trellis
short grove
#

some weapons, regardless of which class type they are, dont use up stealth

cobalt pewter
#

THEN DON'T tellboohoo

grim tusk
frosty trellis
short grove
#

like i tested the bee keeper and it didn't use stealth but the katana does

cobalt pewter
#

I've been working my ass off to keep this from calmain's hands

at least on places I am willing to reach

grim tusk
cobalt pewter
#

this is so sad

grim tusk
grim tusk
#

Bee keeper should break stealth

short grove
grim tusk
#

And so should other weapons

short grove
#

oh so that was probably a typo then

cobalt pewter
grim tusk
#

They should consume it

short grove
#

but some of them do

grim tusk
#

And they should not

short grove
#

oh

#

alr so you're saying all weapons should consume stealth

#

regardless of whether or not they benefit from it

grim tusk
#

Yes

short grove
#

eh ok

#

you're the dev

blazing kettle
#

not very stealthy when you use rancor right ib front of the eye if cthulu

grim tusk
#

If the plans to rename it would have gone through, the sugg would have still be invalid

#

But now stealth is too engraved

#

And its better than options we considered

#

Not too much focus when you are using other stuff

short grove
#

ya i was just confused since i was playing and noticed some nonrogue weapons didn't use up stealth and other did

grim tusk
#

(Focus was a considered rename)

grim tusk
#

Sadly for some weapons it might be impossible for (such as Murasama)

#

Beekeeper though, that one is very possible

worldly basalt
#

using a non-rogue weapon still prevents stealth from generating I thought

grim tusk
#

It does indeed

worldly basalt
#

so that already makes multiclassing not very good

grim tusk
#

Rogue spam multiclasses great
Rogue stealth multiclasses horribly outside of a few cases

grim tusk
#

Rogue stealth multiclass works with Demonshade (With Nanoblack Reaper and with enrage) and Gemtech; I havent gotten it to work with Omega Blue, Astral or other armors (RIP Sylvan Slasher)

cobalt pewter
#

yeah classless armors should probably work with stealth

#

or

here's a great idea

#

tie stealth mechanic to weapons and only use armors for boosting the value

#

(especially on rogue armors)

frosty trellis
cobalt pewter
grim tusk
frosty trellis
#

Oh so you gave yourself 50 stealth then so it would generate

#

Icic

cobalt pewter
#

give players like

10 stealth when holding a rogue weapon or something

grim tusk
grim tusk
frosty trellis
#

Oh

#

Wait it generates with 10? Huh

#

I swore it didn't but I digress

grim tusk
#

It was too strong

frosty trellis
#

I wasn't aware stealth generated when you had only 10

#

Thought you needed a stealth gen armor to generate stealth in the first place

hollow shell
frosty trellis
grim tusk
#

Remember resting phases have no damage reduction

#

If Aureus rests more he will be more vulnerable

hollow shell
#

Wait so he's getting Old Duke-like exhaustion phases where his defense and DR drop?

frosty trellis
#

That sounds

#

Like a terrible idea

grim tusk
#

But they arent as long as with OD

frosty trellis
#

That would just make Aureus melt prone....

hollow shell
#

That is not clear in the changelog at all

cobalt pewter
hollow shell
#

I don't know how good or bad it'll be for the fight
this is just the first I've heard of this

#

Yeah that doesn't mention anything about his defense stats

grim tusk
#

Oh right, did DR getting reduced got axed during the rework?

drowsy plank
#

pretty sure yes

#

i remember people wondering why

grim tusk
#

Even if it didnt, it will be a sitting duck, more prone to attacks and AoE

#

And post-Plant/Cclone has some AoE demons

drowsy plank
#

i personally never had much of an issue with the guy but the sheer number of complaints we get makes me feel like something needs to be done with this dude

grim tusk
#

I agree

#

And i tried with all classes

#

Ranger and Mage suffer vs Aureus due to no flasks

frosty trellis
#

Yeah that's the thing

#

With DR reduction he becomes a complete cakewalk

#

Without DR reduction it's hell

#

50% Dr post plant is obsurd

#

And 40 defense on top of that

grim tusk
#

And any weapon that is good against Aureus with no DR reduction fucking melts Levi (the sole and balanced exception being Totality Breakers due to those being DoT which doesnt give a damn about DR and does well; it being broken was more of a product of vulnerability when slimed; which we dealt with)

frosty trellis
#

Proximity Mine Launcher moment

drowsy plank
#

frankly i see nothing wrong with Prox Mine doing a lot of damage, i think you just need to cap the number of active mines so you can't shred big bosses

grim tusk
#

Terra ray when it shreds Aureus and then proceeds to obliterate Anahita and Leviathan

drowsy plank
#

lmao

#

it used to have cursed flames dr reduction too right

grim tusk
#

It did not inflict that

drowsy plank
#

ah

#

can never remember what terra weps have cursed flames lol

#

it's more than i expected at least

grim tusk
drowsy plank
#

lmao

grim tusk
#

If I used Brimflame frenzy Levi would have just gotten fucking deleted

cobalt pewter
#

time to axe the boss XD

frosty trellis
#

Smpgh

#

Also Mage goes two offensive + Flower and then Wings/Boots/Asgards

#

It's the setup both Stip and I agreed upon so yeah

fossil finch
#

WHyt are YOU SUING

#

MAGNET FLOWER
WHY

frosty trellis
#

Because Magnet Flower is the best flower atm outside of multiplayer....?

fossil finch
#

how is it
Oh alright calamity makes it stupid

#

can we revert that

#

it has no right to do that i think

frosty trellis
#

Magnet Flower: 12% mana cost down + Auto Mana + Mana star range
Arcane Flower: 12% mana cost down + Auto Mana + less aggro

fossil finch
#

wasnt it 20

#

also automana is cringe

frosty trellis
#

Mana Cloak: 8% mana cost down + auto mana + star cloak effect

frosty trellis
fossil finch
#

why wasnt cloak buffed

frosty trellis
#

Idfk

fossil finch
#

it's just making it worse

frosty trellis
#

Cloak is just bad in general

fossil finch
#

no it is not

#

its bad because calamity buffed the others without buffing it

frosty trellis
#

I mean it's just an on hit effect that does meager damage and Star Veil exists which is just infinitely better

#

Bc it doubles your iframes and iframe stuff is hilariously overpowered rn

fossil finch
#

Sure but magnet wouldn't have an use above it at all if calamity hadn't buffed it because you're already wearing cuffs or emblem

#

It's bad because calamity made it bad arbitrarily by arbitrarily deciding to not buff it

frosty trellis
#

Mana flower upgrades all just need buffs in general to make them less generic and boring

slow lodge
#

and then the rampart of deities

#

good accessory

solid tree
drowsy plank
# slow lodge Deific amulet:

they're good because they're all about mitigating the effects of being hit, like frozen turtle shell or cross necklace

slow lodge
#

yeah

#

but the deific amulet is probably the best

#

of all of them

drowsy plank
#

im saying that bc deific combines a ton of them

slow lodge
#

yeah

#

goes hard yk

#

though im curious

#

do you think its wise to use it when you're a rogue player whos good at dodging meanwhile your friend is a melee whos slightly bad at it (aka what im going through with the rampart which uses the turtle shell shield)

drowsy plank
#

the melee guy should just stack more defense lmao

#

damn this is like the third time someone's asked for Daedalus to jump

#

maybe they just should at this point lol

errant bobcat
frosty trellis
#

That was patched iirc

errant bobcat
#

Noooooooo

drowsy plank
#

lmao

errant bobcat
#

Now I can’t cheese literally any boss

blazing kettle
#

what are daedleus golems

drowsy plank
#

you just aint trying hard enough then

drowsy plank
blazing kettle
#

basically a pirate staff alternative?

drowsy plank
#

not really?

blazing kettle
#

ah

drowsy plank
#

pirate staff is preMechs, daedalus is postMechs

acoustic forge
#

they should el pepe into calamity mod aprils fools update

errant bobcat
#

Idk why they keep making grounded minions that arent ranged, they never work

blazing kettle
#

i saw the pink rarity abd assumed it was early hardmode

drowsy plank
#

nah it's cryonic

errant bobcat
#

Pirate staff is also really annoying to get

drowsy plank
#

and it shoots pellets, not attack

errant bobcat
#

Pepe

#

So arguably better

grim tusk
blazing kettle
#

who is el pepe though

#

or la ruga

drowsy plank
#

cause it's still pretty random

grim tusk
errant bobcat
#

Me when I’m trying to get coin gun for sevens striker: kills 25 Flying Dutchman: not one of them drops even a single rare drop or a trophy so I can craft one

blazing kettle
drowsy plank
errant bobcat
#

Also Pepe is Pepe

drowsy plank
#

the point is is that weapons typically aren't sold by NPCs until they're mostly irrelevant

errant bobcat
#

Coin gun has highest vanilla DPS

grim tusk
#

@ashen warren expand on your reasoning (E. they cant reach the boss)

drowsy plank
glass arch
#

if coin gun were real it would be the equivalent of hitting someone with a bus every shot

errant bobcat
#

Terrasteel video explains it

glass arch
#

(this is with platinum coins)

errant bobcat
#

Also im still waiting for vanilla to stop favoring melee

blazing kettle
#

melee bad tho...

glass arch
#

vanilla loves melee

errant bobcat
#

Why do any other classes not get zenith weapons or cool 1.4.4 reworks, or a really annoying pillar fight

glass arch
#

around double the weapons of ranged which has the second most weapons

errant bobcat
#

Ranger is cool tho, melee is all the same sword with slightly different visuals

drowsy plank
#

cal does not change coin gun in any capacity so that is definitely wrong esp considering money is free and cal already has an issue with money being too easy to get so coin gun would be easy to use, and yet it's like. mid. at least we still had seven's striker for a while lmfao

#

ranger is just fancy minisharks and bows

errant bobcat
drowsy plank
#

i mean at least a bit yeah

#

it was kind of fucking dumb when it was first implemented lmfao

errant bobcat
#

Noooo what have they done to my cheesy boi

frosty trellis
#

The Sevens Striker is still amazing

errant bobcat
#

Can kill storm weaver in a couple shots after armor is gone

#

With plat coins at least

#

It’s amazing against signus and void as well

#

Signus rematches at least

#

Elemental blaster and dissemator was what I used against signus first go, because the homing was so good for the mines

slow lodge
#

all the best ranger weapons are just minishark/SDMG shit

drowsy plank
#

i mean no

#

all the best are not just minisharks

#

but a LOT of them ARE minisharks

slow lodge
#

yeah

serene tendon
drowsy plank
#

most of the good ranger weapons are actually the weird obscure shit because cal keeps buffing them but no one uses them so nobody ever realizes

slow lodge
#

they made the implementation of sniper rifle and flamethrower mechanics worthwhile

drowsy plank
slow lodge
#

Good

drowsy plank
#

eblizz is still boring but i love the fact that all of the obscure as fuck weapons are the best ones right now

#

sides like
eld melter that thing is dumb in vanilla rn too but that's because 1.4.4 reworks it lol

cobalt pewter
#

yeah flamethrowers in vanilla are cool and good thanks to 1.4.4

slow lodge
#

Good

swift wharf
#

I thought stake launcher was mid wtf

blazing kettle
#

oh yeah wouldnt elf bust become absolutely busted with 1.4.4 buffs and calamities buffs?

swift wharf
#

nah they'll prolly nerf the cal buffs

serene tendon
frosty trellis
# slow lodge all the best ranger weapons are just minishark/SDMG shit

It's minishark until HM
Then it's Stormbow + Seas Searing + APA until post plant
Then it's Elf Melter until post dues
Then it's Astral Bow for ML
Clockwork bow and celebration mk.ii until post provi
Sevens Striker until post polter
Sulfuric Acid Cannon for OD
Halley's Inferno for DoG
Alluvion with Luminite Arrows/Phangasm with Vanquisher Arrows for Yharon
The Anomoly's Nanogun for Exos
Photovis for SCal
Contagion for Endgame

serene tendon
#

in vanilla too

blazing kettle
frosty trellis
#

Minishark + Armor pen is viable for WoF

blazing kettle
#

unless they nerfed that to the ground

frosty trellis
#

But yeah Drizzlefish as well

#

Drizzlefish will be nerfed next update so no debuff shenanigans

blazing kettle
#

damn that sucks

slow lodge
#

Cause i was thinking about those

blazing kettle
#

i'd say voiddragon is useful for AEW

frosty trellis
#

All shadow spec ranger weapons not named Contagion are ass

slow lodge
#

Hm

slow lodge
frosty trellis
#

Soma is like alr but nothing crazy

blazing kettle
#

soma prime is extra bad iirc

#

oh

frosty trellis
#

It's more just, decentish for AEW, Shit in BR

slow lodge
#

Alright

blazing kettle
#

when are they going to get around to refining and balancing endgame?

drowsy plank
#

soma prime got shred so it stopped being bad

#

uh

#

never HDfailure

#

if you mean post bosses and into boss rush

frosty trellis
#

It's not never

#

Just not a concern

#

That can happen in like 8 years

drowsy plank
#

i know but basically never until like. literally everything else for the mod is done

frosty trellis
#

There is an official boss rush testing time of about 15-25 minutes

blazing kettle
#

aye fair, i just wish there was something about as viable as contagion

frosty trellis
#

Yeah well that isn't the case unfortunately

frosty trellis
#

Long after

slow lodge
#

So a while

frosty trellis
#

Like 7-8 years

cobalt pewter
#

as if cal lasts that long

blazing kettle
#

i was referring to shadowspec and boss rush and stuff, since thats the current end of the game

cobalt pewter
drowsy plank
frosty trellis
#

Photovis is hilarious

blazing kettle
#

how so?

frosty trellis
#

Broken for SCal

#

Viable for Jared

grim tusk
#

have people tried it with irradiated though?

#

Wait its not sickness boohoo

drowsy plank
#

yeah

#

lmfao

errant bobcat
#

Dissemator is cracked

#

And barracuda gun is amazing

grim tusk
errant bobcat
#

Yes, but it’s previous tiers are amazing for their tiers

#

Paired with terra bullets or bloodflare bullets they shred

frosty trellis
grim tusk
#

Ik you play quite aggressively MPG so you could trigger point blank often

frosty trellis
#

Fair

#

I can do another test to or two and see how that goes

grim tusk
#

Theres also acc picks

frosty trellis
#

acc?

grim tusk
#

Accessory

errant bobcat
#

There should be accessories to buff point blank tho, or the ammo box

grim tusk
#

It was tried

errant bobcat
#

Unbalanced?

frosty trellis
#

Let me go login to tMod and see how it goes these days

#

It might be different bc I used to use Amalgam in the offensive slot over Afflction

#

But affliction is a stat stick so that is better there

#

For testing

#

And that was over 100 Yharon fights ago. I've gotten better at him since then

small timber
frosty trellis
#

Oh frick

#

Theres the kt

#

And gear used

grim tusk
#

Perhaps I had skill issue, but still seems like it may need a small buff so point blank is noticeable

frosty trellis
#

I can try without recon scope and play aggressive

small timber
#

point blank is just randomly going rampant no?

frosty trellis
#

Or rather, without recon scope right click

small timber
#

because the increase projectile velocity from deadshoot broach just make weapon do point blank from range further than intended

cobalt pewter
#

there really needs to be

a proper indicator for point blank hits

ashen warren
#

slight screen shake beloved

frosty trellis
#

Dragons Breath creating earthquakes bc it's point blank with GSS is 2484 blocks :)

ashen warren
#

it doesnt stack like that, but that would be funny lol

frosty trellis
#

It still has a ridiculous point blank range

#

That basically makes everything point blank bc of it's stupidly high velocity

ashen warren
#

Oh I see

#

I assumed point blank was done by distance

cobalt pewter
#

it isn't apparently

#

it's based on time

#

the first 12 frames after the shot is fired

#

so velocity indirectly buffs it

ashen warren
#

I wonder why it's like that

crude geode
#

clearly to make velocity buffs stronger

cobalt pewter
#

(ranged) velocity now directly plays part into ranged balance with current implementation of pb at least

small timber
#

so they "simulate" distance by using velocity, but since every ranger weapon have insane velocity end game all of them just have point plank all the time

humble lion
#

I’m upto the point where my boss journal says I should fight the leviathan next any suggestions on what type of gear I should have?

cobalt pewter
#

Rover Drive will be taking its foot off Absorber's recipe next update

#

so while I would love the effect to exist somewhat later in progression

#

the sugg could be generalized to make Rover Drive have more presence later in the game

#

(which is mostly relevant in the title)

#

also the bit about changing its value is not needed, they'll probably rebalance the effect if it'll be inherited later ingame

#

@ashen warren

ashen warren
cobalt pewter
#

you can omit references to Absorber and Sponge in the title

and make a stronger reason that isn't just "it's cool"

#

also you can equip Rover Drive in vanity slot atm if you want the bubble visuals

ashen warren
#

Well the effect itself is good, but i don't think it is good enough to be used in later stages of the game where most accesouries have multiple effects

cobalt pewter
#

you can ramble off on how the Rover Drive mechanics are fun and unique enough to have more presence later in the game.

.....ignoring the fact that any given combination defensive acc in post-DoG is already batshit insane

crude geode
#

Maybe one day the general cal fan will recognize defensive accessories are actually good

frail mantle
#

a man can dream

frosty trellis
#

Nohit for 10 seconds, 50 hp + 10 defense

#

"Balanced"

#

This thing is hilariously overpowered

ashen warren
#

Well are you still using it post wall of flesh?

frosty trellis
ashen warren
#

So you are saying that it is fine as it is?

cobalt pewter
#

and so will you

#

(summoners should honestly unexist)

ashen warren
#

I now just confused what to think :/

#

I like summoners :/

#

I like all classes

cobalt pewter
#

Rover Drive now has a 3-minute cooldown while having any minions or sentries

#

:cluel

ashen warren
#

That is just rude XD

cobalt pewter
#

but aside from one (garbage) class, Rover Drive as it is just needs its defense bonus removed and cooldown slightly tanked

#

maybe bump the extra shield HP a bit to account for the bonus defense removal

#

but otherwise ye

ashen warren
#

All i want is a cool effect to exist in later stages being on par with items on the current stage. I don't care about the values of HP/Shield in detail. Just make it viable later since it kinda feels bad to use a item from the beginning of the game in endgame without any upgrades that is pretty unique and even useful at the start.

I just ❤️ Rover Drive effects concept.

cobalt pewter
#

yeah the effect is fun and unique enough

cobalt pewter
swift wharf
#

segregation

frosty trellis
#

Just going to send me back to my cell already huh?

cobalt pewter
#

yes XD

cobalt pewter
#

@winter anchor Slime Gun and Sparkle Slime Balloons exist for the first 2

swift wharf
#
Calamity Mod Wiki

The Totality Breakers is a craftable Hardmode bomb that hurls explosive flasks. On impact with tiles or enemies, the flasks create shortly lingering explosions and shoot out three explosive tar projectiles that each release lingering flames. The tar projectiles inflict the Oiled and On Fire! debuffs onto enemies.

ashen warren
#

does the weird imbalance of late game class accessories bother anyone else

#

the mainline post-DoG class accessories all follow similar crafting patterns but the mage/ranger items get fucked

#

elemental quiver only provides raw stat boosts, and ethereal talisman is fairly barebones for one of very few late game mage accessories

#

elemental gauntlet adds a lot of playability to true melee weapons, and also incorporates debuffs

glass arch
#

to be fair

ashen warren
#

nucleogenesis is one of the most interesting items in calamity, giving debuffs, immunities, and minion projectiles

glass arch
#

ranged weapons do a lot of silly stuff with ammo and mage weapons already have a lot of debuffs

ashen warren
#

they just feel disappointing as final-tiered upgrades

glass arch
#

not everything needs a cool new effect

ashen warren
#

they’re just lame

glass arch
#

you need the ideas for the effects then you need to code and balance those effects

#

and as i said before the weapons already have cool effects

ashen warren
#

that’s fair, though it’s still an odd choice to have “dud”accessories to make up for it

#

ranged has less of a problem because of the quiver of nihility and dawn spirit origin being very interesting

glass arch
#

aye, but everything having a unique effect isnt necessary

ashen warren
#

that’s true, just feels weird when you’re left with 3 main accessories for the entirety of your play through

#

i’ll throw a spreadsheet together to help explain ig

swift wharf
#

Everything doesnt need to have an unique effect yes

#

But they're late game class accessories

#

You'd expect them to do something cool

serene tendon
#

true

fossil finch
#

"one of the most interesting items in calamity"

debuffs that do nothing
Immunities because idk the same reason dragon scales and funny folly drop have them now
Minion projectiles that also do nothing

cobalt pewter
#

nucleogenesis

#

more like

#

another stst stick

fossil finch
#

yeh its literally just a stat stick like the rest

#

quiver and talisman seem barebones because gauntlet and nucleogenesis are bloated in useless effects that do not mean anything at all

#

then theres rogue who has the gimmick so nanotech and mirror automatically become slightly interesting

#

because they support said gimmick obligatorily

ashen warren
#

so what accessories do you think are well-designed

cobalt pewter
#

yo m

#

there's no truly interesting post-DoG combination accs because of how combination is handled in Terraria: just stack effects and bam

#

but if accessories in general

#

hmm

ashen warren
#

personally outside of the combo accessories i think affliction has a really nice feel in multiplayer and void of extinction feels great to play with for any character

cobalt pewter
#

affliction is literally a stat stick with a support for mp

#

void of extinction is just

......

fossil finch
#

accs that are well designed are like

#

Wulfrum drive

cobalt pewter
#

Rover Drive

#

it was literally mentioned a few scrolls ago

fossil finch
#

failure emoji

cobalt pewter
fossil finch
#

and uh

#

wulfrum hook thing

cobalt pewter
#

Acrobatic thing

fossil finch
#

Is there any other interesting acc out there

#

Idk angelic alliance maybe

ashen warren
#

so

cobalt pewter
#

I would say DSO and Quiver of Nihility

fossil finch
#

anyways well designed accs are, in theory, not just stat sticks

ashen warren
ashen warren
fossil finch
#

And ice flare

#

And the 5 class endgame accs

#

And half of calamity's accs

ashen warren
#

so the interesting thing is that void of extinction has roughly the same base damage/defense boosts of the celestial shell

#

celestial shell is a very effective and dynamic item despite being 90% just stat boosts

#

and void of extinction is thematically very interesting and distinct from anything else up to that point in progression

frail mantle
#

@serene tendon nah

#

the people who want their stat bloat can have it

serene tendon
#

in the config

fossil finch
#

No stat stick is dynamic its a stat stick what do you mean

small timber
#

they dont want to do it, as simple as that

fossil finch
#

Also being thematically different from stuff doesn't do anything if you are boring and useless

small timber
#

master mode is a poor excuse of a difficulty mode where the only thing they do is amplify enemy stat

frail mantle
#

iirc there was an idea floating around of making hovering over master display a message recommending against it in the world generation menu, similar to how (i believe) hovering over the small world option shows a message recommending against it

small timber
#

instead of making rev associated with that they can just make revengeance its own thing instead so why not

cobalt pewter
#

this but master mode

serene tendon
frail mantle
#

nah

serene tendon
#

Cause Calamity isn't built for that either

ashen warren
cobalt pewter
#

because for the most part

stat sticks are boring

frail mantle
#

there's a difference between calamity being balanced around higher mods and lower modes therefore being easier, and calamity being balanced around expert rev and not adjusting itself around master, therefore making master not clash well with rev's balancing

ashen warren
#

i’m suggesting changes to an item you don’t like the design of, really i haven’t said anything about how the items should change

frail mantle
#
  • it'd probably just come off as a weird "lol why are you trying to select the EASY mode??? haha noob go detonate singapore or something lmao"
cobalt pewter
#

accessories are great when they change how you approach something (Raider's Talisman would've been a stat stick if it wasn't for the fact that its stat bonus is tied to a different gameplay loop to known ones before)

small timber
#

I think the only thing that normal mode might need to warn about is just rev and death is not activable on normal (on world creation)

ashen warren
small timber
#

and definitely not "haha noobs you are too bad for this game"

serene tendon
small timber
#

then just give adrenaline and rev to normal and expert

#

problem solve

fathom aspen
#

Iirc there already is a warning informing that calamity does not support small Worlds during world creation, maybe adding another one about normal/master mode?

small timber
#

or can also make it an activable that you can turn off

frail mantle
#

you already get adren and rage in normal with draedon's heart and shattered community

serene tendon
small timber
#

there can be a simple message, like "Revengeance and Death Mode Can Be Activated" and thats it

frail mantle
#

ye

small timber
#

there is no need to mix rev with master or something just because, 'it is missable'?

frail mantle
#

something like

frail mantle
#

Normal Mode: Revengeance and Death Mode unavailable
Expert Mode: Revengeance and Death Mode available
Master Mode: Not Recommended, Revengeance and Death Mode available

serene tendon
frail mantle
#

rage and adrenaline are already explained in the difficulty ui iirc

fossil finch
# ashen warren if you don’t like the item, why don’t you want to see it change in some way? and...

I never said anything about you suggesting changes, i just said you're wrong about the other accs being more interesting than talisman or quiver because they're not: they are just bloated with useless stats and effects
Stat sticks are bad game design because this isn't an rpg, they do not add anything to gameplay at all: it's that simple.
Also I don't have to explain what quality content is just because i expect it as much as no one is entitled to the devs doing what one wants that's ridiculous

ashen warren
serene tendon
fossil finch
#

I don't need to explain what something good is every time i complain something is bad, specially now that i already say why something is bad: stat stick are boring, they add nothing to gameplay, they are not good game design
You also ignore i already gave examples of good accs anyway

#

I know full well why this channel exists I've been here for years
I repeat myself: i never said anything about you requesting changes, i just said you're wrong about talisman and quiver being less than their counterparts for other classes

#

They're all equally bad and lame

ashen warren
#

you think all stat sticks are bad?

fossil finch
#

Yes i do because they are all equally boring
Accs should do more than just give you stats
The communities i pardon because community being a stat stick is hilarious

ashen warren
#

so if you had a choice in the matter vanilla’s class emblems would just disappear

frail mantle
swift wharf
#

community is funny because it's the ultimate stat stick

#

anyways emblems ltg

frail mantle
#

i'd argue that's also a pretty important feature of the mode

fossil finch
#

no i think id make vanilla class emblems do something interesting probably

swift wharf
#

this is truly a

fossil finch
#

lmfao send the original image i want to save it

frail mantle
#

i'd say if people are curious as to what the difference is with the modded difficulties they'll generate a world to check out themselves

fossil finch
#

Every concept has its 2024

frail mantle
#

and hopefully that'll make them notice the glowing difficulty UI

swift wharf
frail mantle
#

which will then tell them what rev and death do

swift wharf
#

bring back rev item

#

so ppl actually fucking read it

#

😭

#

except that then people will go "where is the ui"

small timber
#

:tired: when did this become an actual emote

#

oh ok at least not in this channel

ashen warren
fossil finch
#

are you aware this is just

frail mantle
#

terraria is a good game with a HELL of a lot of stupid shit

fossil finch
#

This is just a power fallacy which is specially funnier when you consider red made terraria as someone with also 0 experience

ashen warren
fossil finch
#

only thing under his belt back then i know of is super mario bros x

#

And that features no game design

small timber
#

the reason stat stick exist is so that those actually interesting accessories can become more interesting

#

stat stick can exist, it is just how it is

fossil finch
#

It doesn't matter, i do not fucking need to make a game to criticise one

small timber
#

whether or not you should add more is a different question

swift wharf
#

multi million dollar indie what the fuck

#

guh????

fossil finch
#

I don't need to build a house to know when one it's poorly built, specially if i live in it

#

A game I've played for thousands of hours that i begged to be gifted is something i can perfectly criticise

swift wharf
#

and idk stat sticks are kinda lame jsut have something that does stuff + some stats lo

fossil finch
#

i don't need to make it again to do so