#suggestions-discussion

1 messages · Page 80 of 1

hollow shell
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Joyful Heart is a better example yeah, that was a fine change

cobalt pewter
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if your name is Xeroc you start the game with Rock

hollow shell
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Okay this looks fine now
Thank you for changing

distant gyro
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isn't one of the patreon item rules that name interactions are forbidden

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the whole thing if you're curious

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well

neat linden
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imagine calamity if devs could get rid of normality relocator

distant gyro
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Ozz brought up Joyful Heart

neat linden
distant gyro
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which its only name effect is to spawn on player name

neat linden
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start items will go in the bag most likely though

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so that doesn't change much

distant gyro
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it had to spawn on starter bag to prevent bugs

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so this really singles out to dev vanities

small timber
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you probably have to specify "no donator" content now

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considering the rules above

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basically instead of "dedicated content item" you probably have to make it "dedicated content item for developers"

distant gyro
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it's not gamebreaking but it's rules

small timber
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it is not ok now since it was discovered that donator/patreon item cannot have name related function

distant gyro
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not exactly sure why either but you'll have to ask Ozz/Fab probably HDfailure

small timber
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probably to prevent exactly that tbh: where the 1000 different names spawn 1000 specific items in their inventory at the start of the game or something

swift wharf
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what tthe FUCK is HBoOHM

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WHO USES HBOOHM

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this is fucked up

distant gyro
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sure

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although the title could be more straightforward

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like "Allow dev vanity to spawn with their respective names"

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alright

serene tendon
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I don't think game-breaking is the reason, you can literally use Murasama Pre-Boss if you name your character Jetstream Sam because "haha funny MGRR referance"

serene tendon
cobalt pewter
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isn't there some kinda limitations in tmod that won't let you add custom torches into favor function

sweet escarp
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Only thing that was mentioned was generally terraria's code isn't flexible enough to include modded entries, but maybe that might change when tmod gets updated

cobalt pewter
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I'm not deep in this matter so maybe a dev can clarify later

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but aside from that I don't see issues with the sugg

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theoretically there are a handful cal torches that could apply here

sweet escarp
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funny thing is the abyss torch is the only torch added by the mod so far

cobalt pewter
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...what

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I am clueless

sweet escarp
cobalt pewter
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real

sweet escarp
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real

swift wharf
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it is indeed the only cal torch

sweet escarp
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but that could change in the future

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like i said it's such a tiny detail it won't affect the gameplay much at all but it's one of those nice things that could be added for consistency

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and for future torches as well if we get them

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and its a pretty harmless feature that won't affect balancing in any way and it can be useful for builders

crude geode
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Not every boss summon gets a trophy

fringe oar
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Why not?

crude geode
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Because that would be a lot of work

swift wharf
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servant of cthulhu trophy

fringe oar
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I'm not saying that all boss servants should get a trophy. I just feel like if the brothers get a trophy, the Sepulcher should get one

swift wharf
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the brothers are actually relevant

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sepulcher is not

versed cape
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Sepulcher trophy would be awesome

fringe oar
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Sepulcher is in the first section of the fight though :/

swift wharf
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so are the hearts

versed cape
swift wharf
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I mean lore wise

fringe oar
versed cape
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No, base calamity

crude geode
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Disagree, Sepulcher 2 is just a DPS check

versed cape
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In what way?

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Its still really hard even if you onehit the hearts with murasama adrenaline

crude geode
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All I remember about the second half of SCal’s fight is just it being hard bc of brimstone moons, not because of sepulcher lol

crude geode
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What makes sepulcher different from the soul seekers or even the brimstone hearts

swift wharf
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sepulcuer barely does anything

crude geode
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^

swift wharf
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worm shaped red moon

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such a dangerous phase that lasts 5 seconds

versed cape
swift wharf
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(very trophy worthy)

crude geode
versed cape
swift wharf
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they aren't

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they really are not

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it's you going left to right killing the hearts

versed cape
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I usually go right to left but it doesn’t make much difference

versed cape
swift wharf
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not trophy worthy

versed cape
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Everything in scal is trophy worthy

swift wharf
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why

versed cape
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Because its scal

swift wharf
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just for the sake of iy

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ofc

frosty trellis
crude geode
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Isn’t that changing next update luckily

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Since sepulcher won’t block pierce

frosty trellis
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It's making it less bad

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Still not fun for a few weapons

crude geode
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You don’t have to use one weapon for the entirety of SCal taxevasion

frosty trellis
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Mainly Oracle, Tyranny's End, Aces High, Burning Sky, Phoenix Flame Barrage, off the top of my head

swift wharf
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anyways if you really want a sepulcher trophy

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ask in cal van

frosty trellis
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Oi

crude geode
frosty trellis
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I d.rage heart skip a lot for SCal bc hearts are pain

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And are just generally inconsistent even with piercing and a behaving sepulture

crude geode
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Fair

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Byeah sepulcher really doesn’t need a trophy

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I’d rather see the brothers’ trophies removed than one dropping from sepulcher or any of the other summons in that fight

frosty trellis
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Fair

fringe oar
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Oh ok

frosty trellis
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Brothers trophy makes sense bc you get past the bullshit part of the fight

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Unless you just adren nuke or having something that annihilates the brothers it's very much bs with the new hellblast spreads

fringe oar
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Quite weird but does the Dragonfolly have a trophy?

frosty trellis
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It should

fringe oar
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Also do any of the sentinels have trophies?

crude geode
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Yes

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To both

fringe oar
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Profaned guardians?

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Not individual ones per guardian

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But just 1 trophy for defeating them all

crude geode
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Just 1 for all

fringe oar
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Haven’t seen it…

swift wharf
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!wiki trophies

red stormBOT
swift wharf
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aew is the only ((former)) boss that does not have a trophy

fringe oar
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Oh yeah

swift wharf
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which is not a boss

fringe oar
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What is not a boss?

swift wharf
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aew

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at least in the next version

frosty trellis
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AEW is no longer a boss as of next update ye

fringe oar
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Idk what aew is

crude geode
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Adult Eidolon Wyrm

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too many acronyms moment

fringe oar
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OH YEAH

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I thought it was getting reworked :/

drowsy plank
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if sepulcher gets a trophy than obviously we need a polter clone trophy. and a ravager head trophy. and a golem head trophy. a desert annoyance trophy. cryogen shield trophy. skeletron hand trophy

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like sepulcher is such a tiny part of the fight

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cataclysm and catastrophy only get trophies because it's a holdover from the fact that calamitas used to just be the calclone fight, and that used to just be "what if twins but THREE eyes?!?!1?!1?!?"

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and each of the twins dropped a trophy

swift wharf
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you missed aquatic aberration, aureus spawn, brimling, corrupt slime spawn, cosmic guardian, cosmic lantern, cosmiv mine, crab shroom, crimson slime spawn, crimson slime spawn ((spiked)), crown jewel, phantom, polterghast hook, plague homing missile, plague mine, rock pillar, sulphurous sharkron and tooth ball ((old duke))

drowsy plank
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lmao

drowsy plank
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that's a fucking horrible idea

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some of these "enemies" are literally just projectiles

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it would make zero sense

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and vastly devalue the point of trophies

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which are for actual bosses

frail mantle
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i wouldn't say the Brothers even need trophies tbh

drowsy plank
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they have 'em, so i wouldn't want them removed or anything, but yeah, they really do only exist because of carry over old stuff

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if scal came out today, i feel like they probably wouldn't

frail mantle
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yea probably not

swift wharf
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unless the brothers did something more byea

hollow shell
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Cuz of the fact that Sepulcher is a pretty significant event in the fight
Lots of effort into the visual and audio effects,
unique gameplay mechanics with the required killing of separate entities, and his proj-deletion,
Fight opens with it immediately after the intro BH, and it's brought back as the final event in the fight before you're able to take out the last bit of her health

hollow shell
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:( I do disagree with this suggestion

lavish cloak
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WHAT

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i thought you were an oomfie..

hollow shell
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This would make it so there are even more bosses that are summoned with just an item, instead of a more unique spawn method
due to placing their item before their fights

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And I don't like the reasoning of "Yeah the ointments exist... but that requires crafting an item and is therefore bad and a band-aid fix."

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The annoyance that I can see from the ointments is that you must have them be taking up a slot in your inventory in order to work
And that is something potentially worth suggesting about, though I'd have to think more on what the best alternative would be

lavish cloak
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i mean if thats the case i think maybe turning cysts into a something like planteras bulb where you have to mine it instead of kill it

hollow shell
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That is a possibility yeah

lavish cloak
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im just suggesting whats the easiest option to a problem since yknow

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id be cooler if more bosses could be summoned through means other than just using an item but that is something i dont think of calamity for

eternal escarp
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easiest fix isnt always the best fix tbf

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hvm and perfd are one of the few current unique spawn methods and just throwing it out feels like a ech idea imo

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basically repeating what rover said

lavish cloak
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i think just making them not spawn after killing them would be nice, or at least stop spawning when the world enters hardmode

novel belfry
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Maybe just give the Teratoma/Bloody Worm Food a similar effect to the voodoo demon voodoo doll, disabling the spawning of the hive enemies

hollow shell
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The ointments exist.

novel belfry
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oyeah

eternal escarp
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yeah the solution for that does exist

sleek turret
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you could make the evil hardmode biome enemies drop the blood sample/the counterpart material

lavish cloak
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could it be just instead of being on if its in your inventory, its like a useable where you can toggle the effect on and then put it away?

sleek turret
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yeah that'd be much better

eternal escarp
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when 1.4.4 comes around i think itd be easier to do that

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since 1.4.4 has items that do that

lavish cloak
novel belfry
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especially since 1.4.4 does do that, and the next cal update might be 1.4.4.

sleek turret
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and i think there isn't a really important weapon line using the evil boss 2 materials?

eternal escarp
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carnage and nights ray

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thats it pmuch iirc

sleek turret
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oh yeah

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i was going to mention the shivs but that's like

eternal escarp
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lol

sleek turret
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Dead

drowsy plank
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i see we're on another bad streak

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also when are we getting the combined spawnblocker item

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i remember that being something that was proposed and never ended up happening

hollow shell
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I don't recall any sugg about that

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Could be a fine item

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Either just blocking them all at once if you don't mind favoriting and unfavoriting (if you only wanna block some but not others)
Or having an Arcanum-esque UI

drowsy plank
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it wasn't suggested, a dev just mentioned it back when the update was still coming out

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i will simply suggest it later since it seems like it was forgotten about

livid snow
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It should be nice a rework of some elemental weapons and the nuclear Fury..

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In fight or appearance

drowsy plank
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what

versed cape
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@small timber yharon can’t teleport in you

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Its not possible

small timber
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because it will be very lengthy if I explain everything about yharon's teleport in the suggestion

versed cape
crude geode
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Does Yharon still not have a Telegraph for his teleport

ruby plover
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indeed he does not

minor spindle
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the only issue that I have had with yharons teleport is when he teleports above you to spin around and do the fire attack

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like sometimes I get hit but it's never really been a problem

versed cape
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Its so easy to avoid

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Havent been hit by it for hundreds of attempts

versed cape
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Also the moving really fast instead of teleporting suggestion is terrible

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This is what you want every Yharon fight to be like

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Do you really hate calamity players that much?

small timber
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have you not considered for once that they can just disable contact damage during the movement?
they did it for the yharon bullet hell spin prior to it just becoming a fire ball, it is not exactly an impossible technology

the example you posted should be listed as a separate problem that should not happen, because obviously why should it happen when they intentionally disabled contact damage on EoL for the rest of the fight other than specifically the charge

versed cape
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I guess thats a viable solution

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If only calamity devs could properly implement it

hollow shell
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Also wew two teleport suggestions in a row

small timber
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(originally I wanted to post both as one, but ya yharon one dont really fit so I decided to separate into 2)

hollow shell
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Makes sense

grave zincBOT
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@small timber - Your suggestion has received an updated status!

[Rework or Remove Armored Digger]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

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@errant cloud - Your suggestion has received an updated status!

[Add a screen-shaking effect when the astral meteor lands after killing the Wall of Flesh]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@keen leaf - Your suggestion has received an updated status!

[Make it so that the "Be sure to check out the Official Calamity Mod Wiki at calamitymod.wiki.gg" message appears in multiplayer too]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@sweet zenith - Your suggestion has received an updated status!

[Make the cooldown icons movable]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

grave zincBOT
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@small timber - Your suggestion has received an updated status!

[Make Astrum Aureus Slowly Damages Itself Throughout The Fight (in all modes) To Counter Its Ridiculous Defenses]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

ornate kestrel
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Damn, a lot of these have a chance

drowsy plank
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lol aureus get a single change impossible challenge

cobalt pewter
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it'll be the heat death of the universe before oreos got a positive change

swift wharf
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just make aureus less tanky silly

small timber
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basically yeah

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the suggestion was made with the assumption that aureus Dr cant be reduced

fossil finch
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combiner blocker item zzz

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just make them fuckin' ui elements

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terraria 1.4 didn't add the ruler, blockswap and torchgod toggles just for calamity to keep being lame and use inventory favoritables

drowsy plank
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im just going off of what currently exists

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if they want to overhaul the system entirely, that's fine

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but this is quick and easy, and i see no reason not too

distant gyro
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blockers do not seem intuitive as a UI

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terraria 1.4 also added encumbering stone which is a lock and block item

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and not to mention all those god damn guides

half sage
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and the guides to- yea

distant gyro
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when item bloat (relatively harmless) turns into UI bloat (screen clutter)

fossil finch
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This is why we invented the magic of ui that you can hide

small timber
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No one will search in ui for something like this, or a config at that, because it is sinply a place where the player do not expect a spawn blocker item to be at

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So unironically I feel having them as an item is much more intuitive, as the player can actually find them

fossil finch
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do you forget how torch god works

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It gives you a consumable item that gives said ui and toggle

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Do that with the spawn blockers and that is literally it

drowsy plank
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real

drowsy plank
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???

half sage
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the bestiary entry just refers to how each segment can shoot lasers, but in doing so the segment opens and becomes vulnerable, which is how the fight already is

swift wharf
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uh

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um

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if the problem is the bestiary line

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why not just

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change the bestiary line

drowsy plank
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impossible

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please rework the entire fight

slow lodge
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eh true

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ill delete it then

vestal bronze
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to be fair thantanos has the least hp out of the exo mechs and the most potential hitboxes ig

slow lodge
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true

unreal saffron
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got an idea: instead of respriting the relics, change the description into "A glimpse at what would be"

fossil finch
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.... no?

unreal saffron
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ok

drowsy plank
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dont the relics already do that

amber moss
vestal bronze
fossil finch
drowsy plank
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lol

serene tendon
worldly basalt
serene tendon
frosty trellis
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It's literally just kill the things that aren't necessary or cool to make room for stuff that is cool to make a players experience overall more fun with more actually fun and good weapons and less bad and boring to use weapons

inner anvil
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We delete them because they're non needed and a waste of time.

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Lack of identity, filler item.

half sage
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but my item that is functionally identical to a vanilla weapon obtained at the same tier of progression boohoo

frosty trellis
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Flarefrost Blade is a homing melee weapon that doesn't have another counterpart until the next tier in vanilla or calamity
It gets to stay plz I want flarefrost to live

crude geode
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Homing =/= good functionality/originality

frosty trellis
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I just love my flarefrost blade ;-;

ruby plover
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you probably just like it cos its broken as shit lul

drowsy plank
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yes

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me when the projectile homes HDfailure

frosty trellis
ruby plover
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I have an attachment to OSG

small timber
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:desolage:

keen zodiac
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can't you just make spawn blockers work in piggy bank

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having them all enabled or disabled at the same time seems kinda dumb

tardy geyser
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1.4.4 makes stuff favorite-able in void vault so that might be possible?

buoyant lintel
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i got a great suggestion

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remove astrum auresueserueusrseurseureusrusruseruuaurusa

frail mantle
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Nah

blazing kettle
hollow shell
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there are multiple inaccuracies with that statement but yeah Catalyst good mod anyway

blazing kettle
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sarcasm is hard to display in text

drowsy plank
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what

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god why have all the suggs been so bad recently

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@errant bobcat caustic croaker staff exists

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furthermore summoner has like, 5 weapons added by calamity

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oh and rusty beacon prototype

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that exists too and is literally a sulph scale weapon

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like for what purpose does para scept actually need a rework like it's fine lmfao

errant bobcat
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Yes but I specified made with acid wood and sulphuric scales

drowsy plank
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???

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rusty beacon is made with sulph scales

fossil finch
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that's not preboss!!!! That's post eoc!!!! Which makes this funnier

drowsy plank
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true

errant bobcat
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And I feel like more secondary summon weapons should be added like cinders of lament and slime puppet staff

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Wait acid rain is post eoc?!?

drowsy plank
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yes

errant bobcat
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Sry I had no idea

glass arch
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yea

errant bobcat
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I’ll edit the sugg

errant bobcat
drowsy plank
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why

glass arch
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summoner also has other options at that stage lo

drowsy plank
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that's what im saying!!

errant bobcat
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Bc slime puppet and cinders of lament are cool

drowsy plank
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and there it is folks

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that's not valid reasoning for a suggestion lmfao

glass arch
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the classic "it would be cool"

drowsy plank
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it would be so awesome
it would be so cool

glass arch
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me when people dont read the doc

drowsy plank
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there literally is a sulph scale summoning weapon can you please stop acting like there isnt

errant bobcat
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I just feel that it needs more secondary weapons besides classless weapons and whips, that’s my main reasoning, and it feels weird to have 2 magic weapons made from the acidwood+sulph scale combo(not sulph scales on their own)

drowsy plank
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it really

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really doesnt

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sentries already get shafted enough like

errant bobcat
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When water leech could have easily been made a summon weapon

drowsy plank
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why

errant bobcat
drowsy plank
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id like to point out this staff used to be a drop from water leeches before they were removed

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which is the only reason why

glass arch
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yeah

errant bobcat
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Yes I realize that

drowsy plank
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also why does ranger get two sulph crafts then

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if this is actually a problem

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like summoner already gets two weapons from this event so??

errant bobcat
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Ranger doesn’t have 2 weapons, it has a weapon and an accessory

drowsy plank
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two items

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whatever

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frankly the last thing this even needs is ANOTHER summoner weapon

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we already have two sentries that overlap

glass arch
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yeah theres plenty

errant bobcat
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What does need to be added is more flesh to the sentry subclass tho endgame

drowsy plank
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that has nothing to do with what we're talking about rn but fair

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wait

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wait

drowsy plank
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it explodes when it attacks, it just uses sentry slots instead of summon slots

errant bobcat
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What if they made the relic dropped from protector profaned guardian into a sentry weapon

drowsy plank
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which makes it functionally identical to slime puppet staff

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wh

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that is not the issue sentries have late game

glass arch
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the issue they have is the last armor set sentries get is post-golem

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and have 4 accessories total

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which dont stack

drowsy plank
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tbf in the new update stardust gets sentry slots at least so

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it aint AS bad but

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still pretty miserable

errant bobcat
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Yes, maybe rework omega blue armor into a sentry armor, it kind of fits it’s theme, especially with the endo hydra sentry

drowsy plank
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what

novel belfry
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apparently water leeches were removed?

drowsy plank
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yes

novel belfry
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good

drowsy plank
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@errant bobcat wait what are you talking about about every class having an acid wood and sulph scale weapon, where are rogues????

glass arch
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im actively losing braincells

errant bobcat
glass arch
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omega blue is pre-dog

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and is one of 2 multiclass armors

fossil finch
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omega blue couldn't also be less related to any sentry ever

glass arch
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whereas fearmonger is already a summoner armor

drowsy plank
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when we need to turn the only glass cannon late game set into ANOTHER summoner set bc... idk reasons?? 💀

errant bobcat
drowsy plank
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which is made with

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water bottles

errant bobcat
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Oh yea

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Sry about the fuss, it just seems out of place to me

drowsy plank
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so like even in your own flawed reasoning that summoner needs an acidwood craft that's wrong bc rogue's uses water. so like. rusty beacon prototype works even if it uses bars bc they're scale crafts, not acidwood crafts

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and like i said, caustic croaker already functions as the class's early "mage but deals summoner damage" weapon bc it explodes on contact just like puppet slime

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so you'd constantly need to resummon

errant bobcat
drowsy plank
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that just isnt true

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ive been talking about the summon weapon that uses scales and bars this entire time and you've just been ignoring it or saying it doesnt count for some reason

errant bobcat
fossil finch
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wow its almost like its the sulphuric scale set

errant bobcat
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Yes but rusty beacon for some reason isn’t on there

drowsy plank
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lmao wait why is rusty medallion and rusty beacon not included here lmfao

fossil finch
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Idk they're mainly thought of as chest things

drowsy plank
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fair enough

swift wharf
glass arch
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summoner multiclass

swift wharf
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so multiclass

glass arch
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and focused more towards summoner

swift wharf
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its defo more focused on tankiness

fervent orbit
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its an upgrade of spider, wiki says so

glass arch
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its offensive stats are focused towards summoner

swift wharf
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spooky*

fervent orbit
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oh fathom

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fuck

swift wharf
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fathom swarmer is

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ya

fervent orbit
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(both useless summoner armours start with f)

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its an upgrade of spooky, wiki says so

swift wharf
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this implies that terra disk is a melee weapon

glass arch
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its offensive stats are
11% increased damage
5% increased critical strike chance
30% increased summon damage
10% increased movement speed
+100 max life and +60 max mana
10% decreased mana usage
+2 max minions
The summon damage penalty is reduced from -50% damage to -25% damage.
so while yes, it is a very tanky set its also focused towards using summoner because it reduces the damage penalty and increases various summoner stats

fervent orbit
#

no the wiki says its a rogue boomerang

swift wharf
#

but it uses thorn chakram

glass arch
#

and terra disk also uses rogue weapons

fervent orbit
#

ok but wiki doesnt say its an upgrade of thorn chakram

swift wharf
#

but it is

fervent orbit
#

just says it uses it

glass arch
#

fearmonger armor only uses a summoner set, no other armor sets

swift wharf
#

anyways I am 99% sure fearmonger is supposed to be multiclass and not "summoner" multiclass

#

hence why it got a huge nerf a while ago

glass arch
#

it is a summoner multiclass

dense ferry
#

Yeah no it's summoner multiclass

fervent orbit
#

it is more leaning towards summoner

swift wharf
#

summoner multiclass sounds so fucking redundant

dense ferry
#

It's literally a summoner armor that allows you to use other shit

frosty trellis
fervent orbit
#

and its going to have a 2nd nerf next update

frosty trellis
#

Ye

#

But rn it's hilariously broken

#

Next update it will still be pog just not insanely broken

swift wharf
#

heheha

fervent orbit
#

thats from a rogue player not a summoner

swift wharf
#

frosty trellis
#

Also Fearmonger is....

#

Fearmonger just isn't super good for some classes

swift wharf
#

also I remember fearmonger being not that good for summoner I think

fervent orbit
#

its "speical"

#

fearmonger isnt that good for anything

frosty trellis
#

It's just flat out worse for both mage and summoner in every aspect bc of Silva immunity

drowsy plank
#

fathom swarmer isnt gonna be an upgrade to spider next update so that's a funny

swift wharf
#

I see

#

it looks shit for rogue too

frosty trellis
#

It's bad for rogue if you want to use stealth strikes since no stealth meter
And ranger it's like meh

#

It's a tank armor when frankly your current armor options just have better benefits from an overall standpoint

#

Multiclassing summoner isn't even worthwhile bc it's just losing damage overall by trying that

#

For like meager benefits depending on the class, or just being flat out worse

#

Not to mention with stuff like Rampart, Cotbg and Sponge, you don't have a reason for Fearmonger since you have three fantastic defensive accessories that you can use (+ Aegis) and Rampart alone is enough for all your defensive needs, pushing the tank armor necessity to basically zilch if the defensive options you already have are more than plenty for that stage

#

Tldr: Fearmonger sucks for some classes and bc of Rampart and other fantastic defensive shit, is overkill for literally everything else since they can provide well more than enough for your needs

swift wharf
#

truly

sullen swan
frosty trellis
crude geode
#

You could have said that back when it was a summon only set but now?

sullen swan
#

pair it with bloodflare core

frosty trellis
#

I'm sorry no amount of defensive shit is going to be better than having a fucking half max hp revive

#
  • can't die for 8 seconds
sullen swan
#

and other tank accs
I literally did dual yharon with that

frosty trellis
#

Nothing should be balanced around personal challenges

#

Fighting two Yharons at once should not at all be taken into account for anything

#

Since that's just not something 99.9999999% of the player base will ever do

sullen swan
#

my point is that it’s extremely good for tanking the boss it’s meant to be used against

crude geode
#

You know what else is

#

The 3 other accessories you get at that point

#

that blow the armor out of the water

frosty trellis
#

4*
Asgardian Aegis
Rampart of the Deities
Core of the Blood God
The Sponge

crude geode
#

Ty

frosty trellis
#

Rampart in particular

#

As it alone is enough for all your defensive needs

sullen swan
#

I just find fearmonger to be more tanky than Silva overall (even with tank accs) for bosses in general
sure silva offers a revive but fearmonger has massive life regen that makes it basically invincible provided your not getting chainhit

#

I can definitely see silva being better for mage though

frosty trellis
#

Okay,
But
Like
It is ever necessary?

#

No

#

That's the thing

#

It's not bad in it of itself
It's just bad in the context of: you have so many other tools that do it's job that you can still use your normal armor and be more than fine from a defensive standpoint

sullen swan
#

ight fine you win
I still think fearmonger is better in some cases but I see your point

frosty trellis
#

I think players would rather not spend an extra 2+ minutes on a fight because they lose 45% damage and 3 slots over Silva for the defense when just... you have so much great defensive shit, the revive, and can just go full warding

#

The not getting chain hit argument isn't event that valid as with full warding + bloodflare core, so long as you don't get chain hit you can basically be invincible with Rampart

crude geode
#

Sounds kinda. wack

frosty trellis
#

Fathom Swarmer users needing cheat sheet for the armor to be viable: (it's literally worthless)

crude geode
#

Summoner progression at that tier is just kinda wack in general

#

Spider armor for a third of hardmode until spooky for the last 2/3rds

#

Or is current hydrothermic not blegh for summoners anymore

sullen swan
#

spooky armour exists (its kinda mid though)

frosty trellis
crude geode
#

You high

sullen swan
#

i don’t mean it’s bad

frosty trellis
#

Spooky Armor is post golem stats for no good reason

sullen swan
#

it’s just kinda
underwhelming
no unique set bonus it’s just extra minion

#

same as spider and tiki

crude geode
#

Tiki is useless lol

sullen swan
#

witch doctor when the player buys two things from him and never comes back

#

or 3

frosty trellis
#

Tiki is quite literally useless bc of Spooky

frosty trellis
sullen swan
#

just feed angler to the goofy crocodiles
free rod

frosty trellis
#

Still way less time consuming to kill 800 EoCs and get potions that way

#

Also Imbuing Station

sullen swan
#

that’s one of the two items

frosty trellis
#

Imbuing Station
Tiki helm
Tiki armor
Tiki leggings
Rage pots
Wrath pots

I count 6 clueless

sullen swan
#

the other is leaf wings or vials of venom depending on your class

crude geode
#

I love all of witch doctor’s items being mistakes

sullen swan
frosty trellis
#

Leaf wings are literal dogshit

sullen swan
sullen swan
frosty trellis
sullen swan
#

money buys everything

frosty trellis
sullen swan
#

i forgor that existed

frosty trellis
#

Bc decent flight time and 60 max HP is legit stupid

#

And better wing stats than Soul of Cryogen

sullen swan
#

soul of cryogen kinda just

#

exists

crude geode
#

It really does

frosty trellis
#

Yeah

#

It's actually pretty good but like
Fairy wings

#

Fairy wings Fairy wings Fairy wings

crude geode
#

Also by that point you should have wings of any kind

frosty trellis
#

Yeah

#

Fairy Wings

#

Literally more than viable until post plantera

crude geode
#

Shut up balance nerd

frosty trellis
#

I just use them until I get tattered in my pts

#

Bc the 60 max HP is legit obsurd

crude geode
#

Balance nerds when I show them a life crystal (it’s free max hp! boohoo )

frosty trellis
#

At least those are actually balanced around
Same with the other max HP upgrades

#

Fairy wings are a mistake

crude geode
#

funny wing balance

frosty trellis
#

Wing balance when post plantera: (Literally just use tattered fairy until post ml)

crude geode
#

Honestly find vanilla’s wing balance (outside of one exception known as soaring insignia) to be better than current cal’s

#

If you only use two wings in hardmode

frosty trellis
#

By a long shot

#

Fairy wings are more than fine for all Mechs, Mech alts, Calclone and Plant in fight stats and giving 60 extra max HP is legit stupid

Tattered Fairy wings have the same fight time as Fishron Wings, good wing stats, and give 5% DMG and crit

crude geode
#

Funny

#

Anyways the current sugg is kinda

#

Awful

#

For a variety of reasons

frosty trellis
#

Yeah

crude geode
#

Has anyone pinged rover or someone else

frosty trellis
#

I don't think so

#

@hollow shell rework suggestion that's overly specific and doesn't give proper reasoning

crude geode
#

False reasoning

#

There’s already a acid wood and sulphuric scales weapon

frosty trellis
#

I think they meant made from both materials at the same time

#

Which is a dumb reasoning

drowsy plank
#
  • tiki became a whip set
crude geode
#

Is cal making it so that it’s not just whip range

frosty trellis
crude geode
frosty trellis
frosty trellis
#

Which is just

#

Adding to the non-existent reasoning

hollow shell
#

yeaaahh

frosty trellis
#

And there isn't an argument on that either since pre DS you have the wulfrum armor which is cool + the whips
Post DS you have Cindarion which is just The Funny

#

It's very sis'y and lacks proper reasoning

crude geode
frosty trellis
#

LOL

crude geode
#

I just don't think whip range is gonna justify the loss in stats compared to spooky

crude geode
hollow shell
#

@errant bobcat A few things are questionable about your suggestion

  1. You mention Contaminated Bile's recipe even though it has no relation to your main suggestion. If you intend it as a separate suggestion, it should be in a separate message, because suggestions are voted on and it gets confusing when you have multiple ideas in the same message.

  2. In the intended progression, Desert Scourge comes before EoC and therefore Acid Rain. So adding more summon content to AR wouldn't help for "pre-DS" summoner

#
  1. Summoner doesn't suffer around that point anyway
    Wulfrum Armor is summoner-dedicated, both pre-DS and post-DS has many summon weps in Calamity (plus vanilla Slime Staff, Finch, Abigail, and Flinx, and some others if you bend progression), and all Pre-HM sentries hover around DS and EoC tiers
crude geode
#

tis the one time summoner isn't suffering from a lack of choices

frosty trellis
#

Pretty much

cobalt pewter
frozen hornet
#

Then is martians supposed to be post cultist...

cobalt pewter
#

apparently not

frozen hornet
#

This is so awesome

swift wharf
#

what if fearmonger whip armor...

distant gyro
#

it's a thought that can't happen yet (literally no pml whips)

small timber
#

@stuck aspen boss suggestion is disallowed
especially that your idea is very specific

stuck aspen
#

then were can i post it?

frail mantle
#

Calamity has too many bosses as is

#

The devs would prefer to limit the amount they’re planning on adding to the bare minimum

#

(Yharim)

small timber
#

basically making the existing one better instead of just adding a bunch of new ones yeah

gilded scroll
#

quality over quantity

frail mantle
#

That’s the goal

stuck aspen
#

can i still post my suggestion though?

frail mantle
#

Preferably not

gilded scroll
#

(and theres already a boss between king slime and eye, desert scourge, so it wouldnt even make sense sadly)

#

having two bosses like that would just lead to confusion-

sweet escarp
#

There's already like 43 total bosses (45 if you want to include mechdusas) I think we have enough

errant bobcat
#

I’m pretty sure that they might already be removing lore items in the future, mods/devs correct me if I’m wrong

swift wharf
#

lollmao

serene tendon
# swift wharf lollmao

Perhaps that was because it involved adding new items, contributing to item bloat and all that.

swift wharf
#

or because of balance issues

drowsy plank
#

L

swift wharf
#

Reasonable statement

errant bobcat
#

They could have made an upgrade to it like yharims stims, or profaned rage/wrath

#

Profaned armor potion: you gain a holy protective aura

serene tendon
# swift wharf or because of balance issues

I purposefully left the scaling amount up to the Devs in the sugg. It doesn't have to always (or at any point) be invaluable, it just needs to make a noticeable difference throughout the points in the game.

serene tendon
frail mantle
#

@rich cloak guh

rich cloak
#

can we

frail mantle
#

don't.

rich cloak
#

i just want to appreciate the effort

inner anvil
#

Someone paid for that already.

blazing kettle
#

if only i could see suggestions before deletion

raw ember
hollow shell
cobalt pewter
#

live man reaction

🐴

tawny mauve
#

h

stable musk
#

astral biome spawn really needs huge changes ngl

frail mantle
#

the astral infection just shouldn't generate upon killing wall

#

limits how cool you can actually make it when you can't really give it funky worldgen to make it really feel alien

hollow shell
#

🤔

serene tendon
#

And if people complain, call it a skill issue

#

@stable musk You know Hallowed Seeds exist, right?

hollow shell
#

Very much not efficient

swift wharf
#

ah yes replant an entire hallow biome with seeds

serene tendon
swift wharf
hollow shell
#

Have to wait for the biome to slowly grow during the tier when you're supposed to be exploring that biome

serene tendon
swift wharf
#

Actually hold onf

serene tendon
#

It doesn't take that long

swift wharf
#

even if the biome spawned before wof

#

isn't there still a chance for hallow to land on it

#

and not spawn as well

hollow shell
#

Yeah ideally it'd be some point in time after WoF, because Astral takes precedence
so that you have some time to do Hallow stuff before you run the risk of destroying it

dense ferry
#

Couldn't you do so one always spawn on one side and the other on the other?

#

I guess not because Vanilla Code haha

glass arch
#

to be fair you dont need to wait for a while if you have enough money, if you can get i think 200 seeds you can make an artificial hallowed pretty easily

swift wharf
#

what if hallowed astral dirt...

serene tendon
hollow shell
#

Or we could add Hallow-Astral hybrid biome which spawn enemies from both
like Corrupt Deserts for example, except it's two infections

dense ferry
#

Or well, the simpler solution, quite literally, make the Steampunker sell Hallowed Solution and that's it, crisis averted

serene tendon
hollow shell
#

The Astral is already programmed to always spawn on the Dungeon side, iirc

And on the non-Dungeon side is the Jungle which is way bigger

glass arch
serene tendon
dense ferry
#

Yeah, you can't say it's not hardcoded, they just changed it for that one

dense ferry
#

Not by modders

hollow shell
dense ferry
#

Relogic could change the hell background insanity, but modders can't for the love of God

serene tendon
hollow shell
#

Okay but all this about modifying the Hallow's spawn side doesn't matter because

dense ferry
#

Yeah, Jungle Moment

glass arch
#

yeah the jungle is the most annoying part

serene tendon
dense ferry
swift wharf
#

I'm pretty sure that you can change hell bgs with enough dark magic

#

I remember someone being able to do it

dense ferry
#

That happened after like, I think three years or some really long time of experimentation

serene tendon
dense ferry
#

Undoing hard coding is a knowledge guarded deep within the anals of the world

dense ferry
swift wharf
#

You could give the player like

hollow shell
#

(it's not as impossible as some make it out to be actually)

serene tendon
swift wharf
#

maybe make the steampunker sell solutions

#

hallowed solutions

hollow shell
#

(just being "hardcoded" is not a restriction anymore and hasn't been for a few years
cuz stuff like Reflection and IL Editing allows it to be possible)

swift wharf
#

you kinda fix scuffed issues with scuffed solutions

dense ferry
#

I should go wash the dishes now

#

Adiós

swift wharf
#

making it easier for the player to fix the issue themselves is a shrimpler solution

drowsy plank
hollow shell
#

Yeah kinda fucked up

frosty trellis
#

According to Red

summer coral
hollow shell
#

which ironically makes them staunchly incompatible and the Jungle serves to "kill" the hallow much more than it kills the evils (or evils kill the jungle) now

hollow shell
summer coral
hollow shell
#

The Jungle takes priority. The hallow generating into it does not convert the mud into dirt.

#

So you just get no hallowed blocks at all aside from a few patches of pearlstone in the jungle

summer coral
hollow shell
#

Yes exactly

summer coral
#

I get it

hollow shell
#

That's the problem

frosty trellis
#

I think there is just a lot of problems with world gen in general atm and not just hallowed/Astral override (as that is fairly rare for me at least)

I think what would be best is if the jungle basically connected to the ocean, then in-between the main spawn forest and jungle the hallowed would span, then between the forest and tundra the infection spawns, then the world evil, dungeon, then Sulf seas to prevent a bunch of incapability but that's just my two thoughts

summer coral
#

So should they make maybe 2 jungle biomes on each side

#

And a temple on one side

swift wharf
#

shrimply add a super solution that converts all tiles into biome tile

frosty trellis
summer coral
#

And add a hollowed jungle which can still work as a jungle but with hallow features

drowsy plank
#

if crimson and corruption just generated lower into the underground/cavern layer from the start we could ditch the whole fucking stupid ass V generation and then just make the hallow generate vertically in one of the like 3 giant swathes of forest that you always get

#

seriously the V generation of world evil is so fucking awful i dunno why the hell this was the decision

hollow shell
#

It's.. distinct at least

drowsy plank
#

it causes so many problems fr

frosty trellis
#

Yeah

hollow shell
#

It does ensure easy access to the Underground hallow/evil which are quite important

drowsy plank
#

you could do it in columns and not only would it make more sense, but you would be able to control where it spawns so much more easily to avoid spawning biomes on top of each other

worthy ocean
#

Could in theory world be “stretched” in spots so that there is a room reserved for it? While this would increase world size calamity is a large mod adding tons of biomes and such means more room needed

frail mantle
#

the mod used to do that to account for planetoids

#

but iirc it caused issues so that was removed

worthy ocean
#

What about increasing high limit, could that work?

#

Allowing more planet thingies

frail mantle
#

that's what the mod used to do yes

swift wharf
#

I think there's enough space to add new biomes

worthy ocean
#

I’m in a large world and somehow I have only like 10 blocks of the actual biome where enemies spawn for 3 different biomes

swift wharf
#

I mean as like

#

most of the world is empty space

#

that's more of a world gen issue

worthy ocean
#

And my sunken sea killed itself

#

Also my astral infection has no beacon thingy

#

Or above ground

#

It’s just underground

#

A bit in hallow a bit in corruption a bit in snow biome a bit in dungeon

drowsy plank
# worthy ocean

are you using other mods or something?? and this is a large world?

worthy ocean
swift wharf
#

I am failing to understand whats wrong with that sunken sea HDflr

drowsy plank
#

wait what

#

i thought that screenshot was like your entire sea

#

this looks fine lmao

#

like yes desert gen fucks with it but this looks about normal

worthy ocean
#

My entire sea has drained

slow lodge
#

kill anahita

#

get the bottomless lava bucket

drowsy plank
#

they generate water over time

cobalt otter
#

What does everyone think about removing the storm saber

#

I think it’s pretty useless and boring

stable musk
sweet escarp
cobalt otter
#

Storm ruler is fine

sweet escarp
#

But considering it's supposed to be related to storm ruler it would be cool if they made it similar to it and more functional

cobalt otter
#

Just remove saber from the recipie

sweet escarp
#

That way the cloud elemental has something useful other than eye of the storm

frosty trellis
sweet escarp
#

Decent vanity tho if you like cloud waifu 💀

frosty trellis
#

Meh

sweet escarp
#

Idk

#

Poor cloud elemental man

ashen warren
#

What is a holy biome

sweet escarp
#

The Hallow

ashen warren
#

k

golden tulip
#

hallow knight

frosty trellis
#

That seems

#

Like a complete balancing nightmare

distant gyro
#

ä

#

wtf

fossil finch
#

testers on their way to balance every weapon for every tier for every boss for every lore item for every

#

gear stagnation is not a bad thing this is terraria not minecraft

#

stuff is allowed to become useless

frosty trellis
#

Also like, the thing is with 1.5 is that that massive stat bloat is gone so you can still use those weapons from the previous tier on the next tier of bosses and not have it take 8 years

distant gyro
#

does everything really need to have a god damn combat purpose

frosty trellis
#

Absolutely not

distant gyro
#

me when someone needs to make draedon's log viable for bosses

frosty trellis
#

Or just rework the bad ones that have potential and kill the rest!!!!!

#

@hollow shell Large Scale sugg

drowsy plank
#

@open meadow better idea, just put the lore tidbits onto the weapons

frosty trellis
#

That would never be implemented because that is literally the definition of a balancing nightmare

drowsy plank
#

as in just the words

#

problem solved

fossil finch
#

better idea

#

do not fucking do that

frosty trellis
#

LOL

drowsy plank
#

lol

fossil finch
#

instead let cei integrate lore or something

frosty trellis
#

True!

fossil finch
#

(What weapons would you even put them in a lot of bosses dont drop them

#

(and i see 0 reason to add to your weapons tooltip the lore of a random boss

frosty trellis
#

(Draedon Arsenal) HDfailure

drowsy plank
#

i mostly just meant make more weapons like the victide set

#

real

frosty trellis
#

Lmao

drowsy plank
#

who cares if everglade spray is just golden shower 2 it has the deep dryad lore on it HDfailure

frosty trellis
orchid briar
#

Dark Souls weapon type lore

half sage
#

calamity players when the lore item is used for lore

frosty trellis
swift wharf
#

jesus cristo what the fuck is this

crude geode
glass arch
#

@stuck galleon ?????

frail mantle
#

strange user

sweet escarp
#

There was a reason the combat functions were removed from the lore items

swift wharf
#

install leveling mod

#

level up

#

congratulations!!!! all weapons are now viable!!!!!!

glass arch
#

@midnight mesa specific item suggestion is a big no-no

midnight mesa
#

But

#

:(

glass arch
#

no

#

read the doc in the pins

midnight mesa
#

Its just an idea i thought about for a while

glass arch
#

still a no

midnight mesa
#

Theres a endgame mount for exos, why not sCal too

#

Fuck

#

I guess wasting time on it was for nothing

drowsy plank
#

yes this is why you should read the rules first

#

lmfao

midnight mesa
#

Look i thought about it for around half an hour in school

#

Not too much

#

But i wasnt able to read teh fucking rules while i was in fucking class

ashen warren
#

SIS detected

drowsy plank
#

ok well you should've read the rules before posting it

midnight mesa
#

Okay i get it dude

#

But i dont know why item suggestions are bad, they arent forced into the mod

drowsy plank
#

because they're never getting in

ashen warren
#

The aforementioned doc has information about this exact question

drowsy plank
#

true!!!

midnight mesa
#

Then why do suggestions exist

frail mantle
#

the mod has a Lot of items already

midnight mesa
#

I realised that a while ago now

drowsy plank
frail mantle
#

item suggestions were allowed before but i think only about a dozen or so were ever actually added

drowsy plank
#

it's still... a bad sugg. but that's how the formatting would work

midnight mesa
drowsy plank
#

it's about giving the devs room to choose their own implementation, and also for actually addressing issues

#

yes!

glass arch
#

balancing is up to the devs

midnight mesa
drowsy plank
#

skill issue

midnight mesa
#

Noone uses them

drowsy plank
#

major skill issue lmao

glass arch
#

scal drops might suck but have you considered enchanting and exhuming

midnight mesa
#

Except when getting the endgame gear, but thats it

midnight mesa
midnight mesa
#

Scal npc

glass arch
#

i have no idea

#

thats why i said might

gilded scroll
glass arch
#

because i have never used them

drowsy plank
#

like i said

gilded scroll
#

SCal drops (besides Condem) are fucking cracked

ashen warren
frosty trellis
#

Violence: Broken
Gael's Greatsword: Literally under MNL with tester gear
Heresy: Actually pretty pog and cool
Condemnation: Underrated
Vehemence: If you can hit, everything dies

drowsy plank
#

it's because what they really want is an SCal mount which is why i said just... ask for an SCal mount

midnight mesa
#

Look all i wanted was a flying mount scal style cus i prefer her colors over gray exos

glass arch
#

then dye it

midnight mesa
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And cua my idea has to craft it

drowsy plank
#

but fr current mounts need to be reevaluated to be good before we consider adding more

gilded scroll
#

we dont need a Exo Chair clone-

midnight mesa
#

Dude its still mechanical even if i dye it

ashen warren
#

If you have no luck here, CalVal's a pretty reliable dumpster fire for suggestions that didn't make it into main

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(of course I'm joking)

frosty trellis
midnight mesa
#

But a exact copy of exo chair would suck cus unique is good

gilded scroll
#

make it a mod yourself OMEGALUL

frosty trellis
#

There is a bit of good mounts

midnight mesa
#

Brimrose is nice

midnight mesa
glass arch
#

then learn

ashen warren
#

Then learn ultimatesmug

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lol

midnight mesa
#

Texturing, trial and error for me but it works kinda

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I am a 14 year old child. I am fucking stupid and i just suggested a fucking mount. Here i am getting bombarded by yall for just trying to make an idea

glass arch
#

not really getting bombarded

ashen warren
#

^

gilded scroll
#

(and this is why reading stuff helps)

frosty trellis
#

Wouldn't say bombarded
Just telling you this isn't how that works and if you want it so bad make it yourself

midnight mesa
#

Suggestions exist to make ideas dont they?

ashen warren
#

(sht I had ping on)

drowsy plank
#

lmao

frosty trellis
midnight mesa
#

Look i didnt know thoughts had rules

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So i didnt bother

ashen warren
#

:/

drowsy plank
#

krosshair how about you read those mf'ing rules and then you'll understand why we keep talking about this

midnight mesa
#

I thought about this shit b4 reading rules for sugegsting cus i didnt know they exist (other than inappropriate shit thats obvious)

ashen warren
#

the more you know

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👍

frail mantle
#

now you know

midnight mesa
#

So ill just stay out of this hellhole of a suggestion tab and just stick to having fun playing the game

ashen warren
#

ok

glass arch
#

ok

drowsy plank
#

lol

midnight mesa
#

Have a nice life

ashen warren
#

You too

midnight mesa
#

👍

ashen warren
#

👍

glass arch
#

👍

gilded vessel
#

Has it ever been discussed buffing the entire ark of the cosmos tree?

drowsy plank
#

why

#

why

serene tendon
gilded vessel
gilded vessel
#

But I found better more reliable alternatives for everything

frosty trellis
#

AotE is more than fine

gilded vessel
#

Apart from true biome blade

frosty trellis
#

AotC is getting buffed

gilded vessel
#

And even then it was still not great

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I think the issue is just small range

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And biome blades insistence on goofy movement

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Though yeah they are pretty fun to use

frosty trellis
# gilded vessel Has it ever been discussed buffing the entire ark of the cosmos tree?

Broken Biome Blade is mostly fine (Except desert attunement is heavily broken)
Biome Blade is very good
True Biome Blade is the 2nd strongest melee weapon for moonlord and is heavily overtuned
Galaxia sucks

Fractured Ark is extremely overpowered still even after the nerf
AotA needs an overhaul bc it's so bad on the bosses it's meant to be fought against due to their AI (Especially death Aureus and Levi)
AotE is great
AotC is meh on SCal, pretty good on Exos and is getting buffed again next update

gilded vessel
#

For how awkward they are to use, I just don’t think they make up for it

frosty trellis
#

I mean

gilded vessel
#

With cosmos I just use pow on mechs

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And then exo on s cal

frosty trellis
#

Not everything needs to be easy to use or straight forward

gilded vessel
#

Yeah

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But they should be worth it

frosty trellis
gilded vessel
#

And Thanatos

frosty trellis
#

Ark solo if you're good with Ark is faster on Exos than Pow

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Thana less so but a little res couldn't hurt

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Ark is better on Exo Twins and Thana than Pow
Pow just melts Ares

#

Not everything has to be super easy to use
The entire ark line is literally skill based to use. Over intended kt without parry and under with parry as it's skill based (At least that is what is intended)

gilded vessel
#

For the biome blades then, if they didn’t have the goofy movement they would be great

frosty trellis
#

Define goofy movement

gilded vessel
#

But I don’t think the benefit off sets the skill

frosty trellis
#

Purity/Swordsmans pride doesn't require any craziness
Jungle is just a whip
Tundra benefits from more close range combat
Laminations of the Chained rewards being at a certain distance and being able to work with that
Arid Grandurr/Sanguine's Fury is hilariously broken if you can stay on top of the enemy
Mercurial Tides yeah that needs a buff

#

And then there is the evil attunements with the dash

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Or rather longer dash soc since the bonk, just in a weapon

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I don't understand the goofy movement when you can just use the purity attunements

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If you don't want to play a specific way

frosty trellis
#

The benefit from FA, AotE and AotC with the parries is enormous if you can get it right

#

AotA is the only bad one in the group and that's more so that it just needs an overhaul and is bad on the bosses it's supposed to be used on virtue of their AI and size

gilded vessel
#

I mean the defensive aspect of partying

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Just dodge

frosty trellis
#

You can dodge and parry at the same time????

gilded vessel
#

And the offensive feels underwhelming

frosty trellis
#

It's not

#

Besides AotA it's anything but underwhelming

gilded vessel
frosty trellis
#

The dps change and kt change is staggering

frosty trellis
gilded vessel
#

I mean I don’t really remember aota

frosty trellis
#

AotA is bad

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So fair enough

gilded vessel
#

I mean I had a blast with cosmos on that on

#

Yharon

frosty trellis
#

AotC is a post Yharon weapon though

gilded vessel
#

I know

frosty trellis
#

Meant to be used for SCal and Exos
Basing anything off of Yharon makes no sense

gilded vessel
#

well it felt like I was an actual match for him

frosty trellis
#

I'm probably just going to get some kts real quick to show the difference between parry and no parry FA, AotE and AotC

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Bc the times are staggering

gilded vessel
#

can you also get some alternative weapons while your at it?

#

like one from each tier

frosty trellis
#

I mean sure

gilded vessel
#

also are we atleast in agreement with goofy movement from biomeblades?

frosty trellis
#

If not using purity or tundra I can see what you mean

gilded vessel
#

I like tundra

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oh nvm I misread that

#

uh ye, many a time have I been yeeted into a boss trying to use grove tender

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maybe there could be a combo move with those

frosty trellis
#

(Would just like to know which you prefer)

grim tusk
#

Is it SIS season or smth?

frosty trellis
#

Fk if I know

hollow shell
#

Yeah
Shadowspec too

orchid briar
gilded vessel
#

sorry about the delay, I just downloaded frost punk and the last hour dissapeared

frosty trellis
# gilded vessel thanks, and just go with any melee of the tier

Okay so with FA it works fine (54 sec no parry and 24 with parry, geltic blade was 40smthin)
Apparenlty bc of the LMB release snap (Gives 2 charges), no parry AotE is worse than with parry AotE and AotC without parry is only slightly worse than with

Thanks for actually making me do that since having a chat in #1042197406776827914 about it right now

gilded vessel
#

well I guess the real question then is ease of use

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since their projectiles are more reliant upon parrying

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especially early on

frosty trellis
#

FA you want to parry no matter what. It's easier and deals a billion more damage
The other two don't bother and just get good with the timing of releasing your LMB on the throw so you get the snap

#

Since the snap gives 2 charges for some reason

gilded vessel
#

Maybe if dashing could go in other directions it could combo better

grave zincBOT
#

@small timber - Your suggestion has received an updated status!

[Make Certain Part of Thanatos Always Vulnerable (even if it takes less damage), eg: the Head]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@sleek turret - Your suggestion has received an updated status!

[Give Wulfrum Drill and Wulfrum Fishing Pole unique gimmicks.]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@glass arch - Your suggestion has received an updated status!

[Add an outline to Providence's attacks]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

still zodiac
drowsy plank
#

ive got a hunch that provi outlines are probably the only one that's going to pass out of this batch

cobalt pewter
#

perhaps

swift wharf
#

give outlines to all boss projectiles t b h

cobalt pewter
#

the thanatos one is def not happening because they're persistent on the current vent system being "intended"

#

which I find bs but whatever, I have no control over bosses

stable kiln
#

i feel like thats entirely his gimmick which i like, so yeah i dont like that sugg either tbh

crude geode
#

It’s his gimmick but it’s implementation is kinda ass

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Actually reading the suggestion explains why

swift wharf
#

i love chipping the boss health by 0.1%

crude geode
#

So great

swift wharf
#

clingclingclingclingcling