#suggestions-discussion
1 messages Ā· Page 61 of 1
oh right yeah
when 8 different wood sets
probably just give them more defense depend on how hard the wood is to get then
and then relogic adding another one
I dont think people really use them anyway, I just included them since it is under coverage of the suggestion
holy shit pumpkin armor boost is mega based
but I think cactus is fine
since it's pretty much another wood set
ya
ya
though cactus is weird in that, it is better on master mode?
on expert or normal it feels really weak
wood armors can be ignored ig, but there's a vanilla precedent if they ever wanted to do that
(ash wood armor my beloved)
I think early phm can get away with no major set bonuses
ash wood exists on the part of the world intended to be explored post evils
so it's somewhat an exception
When mustard mode is so garbage that it makes an early game set bonus be around 4x better that whatever you have at that moment
I do think Ninja armor can get innate Tiger Climbing Gear effects on full set
(or just put the effects separately on armor and legs then make the set bonus something else)
Pumpkin giving unlimited Stuffed seems pretty excessive
but Stuffed is a good buff if you wanna rework pumpkin around it
perhaps it's permanent Well Fed but doing something upgrades the food buff temporarily?
permanent well fed will be very useless since (unless you fish), pumpkin is post eye of cthulhu
(and it is an armor set bonus not an accessory, you equip the entire set to get that, not exactly very abusable)
fair, but it's not like early armor sets cal reworked are that game-changing (Stuffed is quite gamechanging to me on infinite)
yeah, most of these are just to "give you something usable even if you didn't mine"
currently it is basically high tier ore armors -> crimson/demonite armor (ore & boss) -> aerialite armor (ore & boss)
pumpkin deserves to be usable
at most pumpkin should give well fed, stuffed is way too good
the buff is mainly just to say make the skip between non-ore armor to crimson/demonite armor easier
I say Stuffed should be accessible in some way with pumpkin, but not all the time
depends, though for the purpose of the suggestion I don't want to make it excessively complicated
pushing meteor away solely from just being a space gun buff is nice
(since well, pumpkin is just one of them)
I don't remember any other armor in vanilla and cal that exist solely to buff a single weapon
the OOA armors
otherwise I can say like "give different food buff depend on the time of day", like morning = stuffed, night = well fed etc etc; but that will make the suggestion even more lengthy than it currently is
Pumpkin Pie gives Plenty Satisfied, so that probably would make sense most thematically.
actually it's 3 weapons since the ooa sentries have 3 variants 𫵠š¤
but yeah
invalidating Pumpkin Pie as an item tho 
sentries aren't real
you could just make pumpkin work like the hardmode ore armors
get the buff on kill
or hit
w/e
it is weird in that... plenty satisfied and well fed are really non-valuable as you can easily get high duration of both of them, which will basically make the armor set bonus pointless
like Palladium set?
yes
meanwhile exquisitely stuffed for some reason is just 10x harder to get where your best source (is) a 4 minute buff from seafood dinner which will get removed next patch anyway
yeah, out of like 10 non-craftable vanilla items that give stuffed 8 or so are hardmode exclusive, and theres not many craftable ones either (golden delight and grape juice plus probably some cal ones)
food system in Terraria being bad isn't my problem
Necro armor seems to be just Bone Glove but ranged
that way highest tier buff would work because it would only be a short duration like 10-30s
which is odd since the acc is already kinda niche-ish?
i have never used bone glove
terraria calamity harvest moon update that rework the whole fishing system and introduce cattle and animal husbandry when
that's fine, it's better than what it is rn. maybe add a synergy to bone glove with it idk
real
Using Bone Glove with Necro armor spawns sans
spawns emode golem
guh
use seafood dinner while you can, fellas
yeah necro I am truly out of idea that is not just stat boost
fair enough
steal necro enchant
currently it is a pure stat stick of +15% damage and +10% crit from armor stat and set bonus combined
checks what gives exquisitely stuffed
sees some hardmode stuff, oh maybe it's just a hardmode buff minus golden delight
borger
borger real
mmyes
borgir
Cactus armor is fine yea
so 14 vanilla items give exquisitely stuffed, and i dont think any cal items give stuffed
true...
piggies also drop bacon which is like free exquisitely stuffed lol
donator moment
(donator NPCs have to be one of the weirdest entry for donos in cal I seen)
so at most it should be 15 seconds of stuffed on hit if that were to be implemented
here comes the meta of piggy farming
wtf merk.....
you reap what you sow
to get terraria's higher tier food buff:
well fed - you chop some tree, randomly combine things that you loot or farmed
plenty satisfied - higher tier cooking, for the more fancy dishes,
exquisitely satisfied - rare enemy drops at a quantity of 1 each or golden critter soup
I love how that went from reasonable to broken the moment 1.4 rolls out
I love terraria updates
be grateful that you are not a terraria modder
ok but like are any other enemies dropping food
yeah
and can calamity slimes actually drop slime staff fr on god
me when i don't know either of those things
(i dont think it does rn)
pretty sure they don't
The Shrimp Po' Boy is a food item dropped by Sharks and Crabs with a 2*1/50 (2%) chance which grants the player the Plenty Satisfied buff when consumed. This lasts for 18 minutes, but can be canceled at any time by right-clicking the iconĀ (), by selecting the icon and canceling it in the equipment menuĀ (), or by double-tapping the buff iconĀ (...
it should though
considering that calamity makes slimestaff craftable
at least crimulan and ebo
i don't think its needed
yeah but flavor
mfw queen slime minions can drop slime staff
plot twist; blight slimes now drop corro/crim slime staff post-slime god
yeah
even qs spawns can drop it
it's not about the viability at the point you get it to drop that late
it's about getting something astronomically low to drop to drop in the first place
I'll think about it
that's why calamity slimes should drop it
they removed soul farming on king slime but you can still do it with queen slime
along with making Fusion Feeders drop Nachos
can u make queen slime drop soul of night if you beat her in the corruption
probably
yeah
just has to be underground
oh u mean directly
i meant like, her minions will drop souls if you kill her in the underground
no
i wonder if you can do that with slime god
honestly why did they even patch out king slime soul farming
who was that hurting
hardmode evil enemies maybe idk
you still gotta kill em for ichor/cursed flames
and deal with them during the fight
it honestly seems more like an old cal change lmao
or fight hive/perfs again
true but
vanilla doesnt have that
at least in vanilla you still had to
you know

go to the underground evil biome
but back to the original sugg, some of the armors on the list could get changes all around yes
why do prehardmode bosses drop hardmode resources, again?
something something grinding
because Terraria?
sorry may I ask what was the original reason this suggestion is denied?
since yesterday some suggestion about how profaned enemy are way too common mentioned this and I wanted to suggest an idea similar to this (but for all profaned enemy including impious immolator and profaned energy), but if it will be denied it will be pointless for me to suggest
Hmmm recent posting
xpcqe falling to the temptations of the SIS
At least you clarified them as examples
Lemme see if I can find anything
Already checked
I don't think there was any major discussion on scorn eaters
Only a handful of people voted anyways
I see that as well yes
I personally wasn't a fan of the idea because there already isn't a ton of profaned enemy variety
it become abit of a SIS yeah, though I feel it is still better if I have some examples in the suggestion
(since otherwise it become "these items bad buff please" without providing any potential solution)
A reason that I can potentially think of is related to that yeah
If you reduce Scorn spawn rates then that means ImpImmos and ProfEnergies are more common
The former is fine but the latter is a huge area denial enemy, we probably don't want more of them
doesn't ninja armor just give a shit ton of movement speed
I think so
i remember it being pretty good as is
yeah 20% MS
and crit chance on pieces
infernal screeching
the ironic thing is, the entire set is worse than 1 moon lord's legs
AP Liteā¢
I ran out of idea ok
me
I'm going to rearrange the beginning and ends of your internal organs
exclusive to uhhh
one of the secret seeds
Don't test me, pizza boy
(and zenith since it's everything)
necro armor literally just being bone glove 2 
especially since you can... use bone glove.... with ranged weapons....
I really ran out of idea ok
me using necro armor with bonƩ glove so i can have twice the bone
but ya ninja gear currently just have its entire set bonus literally being "give 2 anklet of the wind" just feels really bad, eventhough it is ok
just list underperforming/bland vaniller armor and I'll give it da vote
no need to list functions....
but I think something like plat armor is straight up better since ninja armor's set pieces have very bad stats
yeah I am tempted to do it like this since like, many of these ideas or not very good
some of them are fine
Also jump speed/height boost which makes it a great early item
But yeah it's seed specific so LOL
yeah I will only keep/list the fine one as examples
ok I just remembered why I said ninja armor set bonus is not good, even ignoring moon lords legs, sec
a bunch of ore armor just kinda give half the set bonus of ninja armor in 1 piece
and ninja armor's stats on armor pieces themselves are absolutely terrible
puh
(and I do think plat armor's cap on life regen and crit need to be separated/have different scaling, since it is kinda weird that it only give 3% crit)
Well, at least the ore armors are worth making now
yeah they are definitely worth it
(the crimson and demonite armor are also really good now)
....
I never realized it until recently
but the wording on Plat armor's set bonus is so off
Two lines could be combined into one, yeah
Presumably not done for space reasons?
or maybe clarity? dunno
It was worded a bit different prior to the most recent update
It just didn't occur to me to combine the lines
fair enough
I'll make it worse next update
nice!
put moon lord's legs in sky chests/crates ez
let calamity make changes where in 1.4.4 if you throw the entire ninja armor set into shimmer they combine and transform into moon lord legs
actually kinda silly idea
let cal make resprites of vanilla weapons, but make them only accessible through shimmer
buh
Bloody Machete desperately needs a resprite because jod
That won't play nice with the uncrafting mechanic
true
cant wait to shimmer celestial onion in master mode
Nah you'll virtually never get it
onyo should become a food item when shimmered
bloody machete shimmers into removing it from the game :)
god
shimmer just fucking deletes the item
Eraser de la Binding Of Isaac
if you shimmer the rock it transform into
Is there any plan of rework/overhauling non-removed calamity-exclusive shortswords in the future? they don't feel unique comparing with spears after 1.4 shortsword changes
Shimmer the rock it turns into another Terminus
the cycle continues
yes
that is quite neat actually, though I will imagine it just have no effect
exoshiv will get reworked
just remove shortswords and make lances a thing :cluel
rock-->shimmer-->pebble
Ele shiv is planned for a rework
We have permission from the donor of cosmic shiv to rework it as the community sees fit
Galileo Gladius doesn't need a rework it just needs another buff
Lucetta (or whatever the shortsword that starts with L is) could be cool but not planned to do anything with rn
exo lance be a gurren lagann reference ples
Ah
got it ty
exo flail
Looks at Spine of Thanatos
There's your exo flail
And it's still better than Exoblade 
I woulda looked at Dragon Pow
Oh speaking of dragon pow
there are no real flails in cal atm aside from urchin mace
they need to become 1.4 flails tm
That's even faker of a flail, it uses its own spin method and can't be thrown out on a chain
oh I thought when you said lance you were referring to jousting lance
wtf
sneaky mf
what
@pastel crow Dragon Pow is a wee bit strong on Exos overall (And melts Ares. He didn't even finish his first BLENDER before he died)
kinda weird to see only 1 miracle tier melee weapon exists rn, even with knowing that the shiv will get remade
Um, Exo Gladius got removed so no there is no exo shiv coming
(also I just realised they forgot to nerf the WoF horse)
there will be none?
that ain't horse, that's a ⨠goat āØ
when the melee representation is not unreasonably bloated
but ya tldr the current state of horse mounts is that you actually are not that much faster than running on ground with angel treads which cause jousting lances to become even more useless
The 31 post plant pre golem melee weapons be like:

It'd be difficult cuz you'd have to swap your used items
you can but at the same time momentum capacitor is a completely different deal of broken
no but you need to keep using the item to gain more speed
yeah but momentum
I don't know how well momcap carries your velocity after you stop using it
you'd still be really fast even while swapping
it has inertia
the problem with lances and speed is that unless you inner tube you only have 1 shot if you're moving reasonably fast
you can maintain a bit of the gigafuck velocity from momentum capacitor for a short while
but it'd probably be very hard to control
someone make a wall of dummies go
it is abit hard since super dummy despawn if it is too far
but ya it is a large damage boost from, riding horses
inb4 momentum capacitor gets a post-exo upgrade that lets you teleport anywhere while opening map, no more movespeed boost
Rod of Harmony
I think for the current state of jousting lance is that the lance themselves need to somehow have a charge effect that increase your speed overtime
2!
it's most likely going to be reworked into a slingshot
since horses are gutted to the ground to the point of having speed close to just boots
angel treads = 45mph, unicorn = 49mph, goat = 61mph
make it work like the tinkers slingshot
like falcon blade...
crossing my fingers this one passes considering how many times we've tried to get it through lmao
Would be funny if it literally just changed name
Exact same item
That would be hiliaruos
"OMG OMG ROCK HAS A SHIMMER FOR- oh it's just rock but with a different name"
Lmaooooo
make the caption "The second object Xeroc ever created."
SO TRUE
LMAO
my internet decided to shit itself when i posted the sugg
like if God himself tried to tell me to not post that shit
but i did it anyway because i'm dumb
i mean
its an accessory literally no one talks about unless they're trying to make the auric tesla armor set and have no idea where to find the damn thing
but on the other hand, having some random otherwise hardmode-exclusive accessory show up as part of the traveling merchant's thing could be a funny thing
at the start i just wanted it to be removed from auric tesla, but not only has this suggestion been made 300 times, but since f-barrier is very niche (and not in a good way) without it, might as well just get rid of the item
its clearly an extremely outdated thing
flying carpet at the very least is useful
you won't just drop down when you run out of flight time
frost is already getting removed isnt it
shrug
only thing i see about it is a suggestion to rework AT
(which is already gonna happen)
i swear i remember some dev talking about killing all the bloat accessories alongside the AT rework
Do what
remove him from bos srush
why remove him from boss rush when they could "just"....give him calamity AI
and he just got added too š
Surely it would be better to ask that it have its AI changed to fit BR, right?
It's harder than just removing him for sure but
it'd be weird to put him in, then take him out, and then prolly put him in again later once he gets new AI anyway
also the thing about DC "constantly falling through platforms and teleporting back up after falling long enough, giving the player a very short window to damage him" thing seems like a problem only to no-hitters
with their world-sized platform arena
Kinda yeah, cuz most players actually will have ground not far down for him to land on
(Kinda no cuz the player still has endgame mobility and it's funny to try and fight a close-range grounded boss with that)
I have to assume Deerclops has some kind of AI alteration and not just health & damage
Maybe I'm wrong but, it'd just be too wacky to have the unmodified PreHM boss in BR
there is no calamity page for DC in the wiki
it just redirects you to the normal terraria wiki
yup
which is sad, i rlly like deerclops
always overshadowed by the other 1.4 bosses like qs or eol
Well it was a recent update so that could be the case even if he was changed
hey wait isnt this a reversion sugg
atleast all 3 got the treatement of not having lore immediately
im still questioning what eol's lore will be
she's a really big bug
so basically she pretty elf thing
the lore is that queen slime is slime god ressurected because the hallow exists and the "first" slimegod fight it had the crimson and corruption as slimes
(false)
sg doesnt ressurect, he flees
yeah
and then absorbed hallow power
eyah that
it is
im pretty sure one of the mods confirmed it once during a talk in #calamity-mod-talk
That's personally not the lore I wanted to happen but it's close I guess
In Calamity? Not at all.
what was the lore
:(
(Also a sidenote as someone who has done the most recent boss rush with just normal gear ripperless and full warding modifiers deerclops just gets deleted and it's AI is not an issue)
I still won't say it in case I ever do succeed in convincing them to make it a reality, in which case it'd be spoilers 

wat if slime god just constantly flees throughout the game
becoming stronger after every few stages
Nice
(a reason to bring back astrageldon as a post ml astral boss)
Proof just in case:
yes
>malice AI
Funny way to refer to BR AI but true
cuz br (malice) ai isnt top priority
Queen Slime, EoL and Exo Mechs don't have Malice AI in BR as well.
anyways, just like i popped in, im gonna pop out
i mean they had malice AI when alice mode was a thing
And then it was deleted for the bosses that weren't in Boss Rush, which are:
Exo Mechs.
yeos
I couldn't tell with QS because it just get's instamelted
But thank god for Exos not having malice AI
I mean, they will.
Fk

Well, he will.
Well hopefully red sun can still carry though Ares
the exo mech (not artemis)
All of them bruh.
Artemis isn't that bad...
Artemis is a champion.
Exos in generally aren't that bad
no the joke is that artemis is named after a woman (artemis)
Hell, Ohio makes things easier because it's so easy to fking punish Artemis during Ohio
Oh right, goddess of love
Okay then, I don't know what this has to do with anything, but thanks I guess.
don't think too hard about it
That's Aphrodite...
LMAOO.
Artemis was a huntress
Says he will
mentions the exo mech (not artemis) because artemis is female
Bruh, he as in Fabsol, you bruh moments.
As in, he will add them.
Fair
ah, i get it
Ayo, for BR Exo Mechs, the Exo Mechs should all start in Berserk phase to be honest.
what if BR exos just started at the 3 mechs phase instead of having draedon making you choose
BR exo mechs already exist?
Does it?
uh, they've been in there for a while
well, not BR AI exos,
Fab specified for you to be able to choose.
So no.
We're talkin bout BR-specific AI for them
noted
as in BR AI
Certaintly doesn't feel like it.
you can try this real quick
see if apollo has 12 bolts during zigzag instead of 8
this should be public
john testers
Brooo, I'm too lazy.
what is the current situation on elf melter
I have many variables but it seems a bit too strong on levi
uhhhhh what's a balanced setup for levi and the killtime
De-.
sobbign
For ranger:
Shroomite Armor
Tattered Fairy Wings/Festive wings
Asgard's Valor
Hero's/Frozen Shield
Angel Treds
Deadshot broach
Ranger Emblem
3m3w, all buffs that are avalible at that stage are fair game (That aren't alcohols or spiteful candles)
And kt of 3 minutes
BR list
- apollo takes shorter for attacks
- apollo charge line up is shorter
- apollo charges faster, fires at a higher velocity
- apollo fires 12 plasma instead of 8 during charge
- ares projectiles are shorter
- ares deathray telegraphs are shorter
- ares has 12 blender beams (over 10 death)
- gauss nuke, plasma cannon, tesla cannon are faster and more predictive
- laser cannon telegraphs are shorter, faster lasers
- artemis is even more predictive
- artemis takes shorter for attacks
- artemis charges faster, fires at a higher velocity
- artemis fires 10 lasers per shotgun during shotgun charge (over 8 death)
- artemis fires +3 lasers (over +2 death) during shotgun normal
- 35 thanatos body segments can be open at a time
- thanatos takes 10% more damage while open (over 20% death)
- thanatos doesn't taken more damage while open berserk (over 1.75% death)
- thanatos body/tail lasers are more predictive
- thanatos has smaller slow radius (400 br over 600 death)
- thanatos moves faster
Are those plans or are they in the game now
in-game now
Interesting
sm
hello
Well yeah that makes sense
@frosty trellis is lunic eye allowed
No
Only the weapon you are testing is allowed. No classless weapons of any kind
What in the fuck

@inner anvil get yo ass here mf
Memes doesn't test ranger kek
@drowsy plank
actually what are the dps comparisons between old and new elf melter

What?
That's a shame.
Just a slight note, just because I look like I test only summoner, doesn't mean I don't balance other classes. š
Ah
while terra buster is
Oke
lmao terra flamethrower has like half the base damage
Eld Melter.
Eld melter.
Anyways, that's a shame, back to studying.
Aureus 3 minutes, Golem 2:30
terraria discord claims that elf melter got a 200-300 dps increase
ok
OH WOW
The frostbite debuff probably helps as well
theres also the different iframes, i dont know how that works
Ic
you see this is way funnier because it doesnt inflict frostbite in 1.4.3
does cal buff it
update i forgor to turn on rev on expert but the new kt on levi is 1:40
whats the average kt?
1.4.4 elf melter annihilates
i hate aureus
this thing is prolly gonna hit 2:10
fuck aureus someone else can test it
anyways yea the kt is probs 2:20
@frosty trellis trol
Yeah this thing is dumb op
Balance
Christmas Tree Sword was sub 0;50 golem
this channel really do be balance discussion at times
I mean
It be like that
BRUH
@drowsy plank Add elf melter to the pre golem ranger class setups
This thing is ridiculous
Seriously???
Think since it wouldn't be post any of the post golem bosses same deal
mmm the setup should be mostly the same I think
Yeah
Wait is plague armor for ranger pre or post golem?
Not gokem
post
PBG
https://calamitymod.wiki.gg/wiki/Mod_Calls
Not the correct result? Use !wiki page plaguereaper for a direct link.
!wiki plague reaper armor
It's pre PBG
So use that + tattered fairy/festive wings (better flight time and good defensive/offensive stats depending on which one you use) and then recon scope over emblem
And it should be fine
As in the ArmorSetBonus key? I don't believe so since it can cause inconsistencies
Killtimes:
Kk
LOL
Bruhhhhhhhhhhhhhhhh
mfw chlorophyte extractionator coming soon (it igves a use for extractionator)
Yeah Elf Melter is just melting the competition (I'm not sorry)
It do kinda
@fading bane chill out a bit with your reasoning
Also you know that extractinators are quite common on UG desert
cal players when they have to explore (this is a sin on god)
still canāt find one
tmodloader players when they cant buy it from alchemistnpc
ravager is kinda of getting destroyed
I play calamity to have FUN not to grind 2 hours for a boss drop
uhhh
what drops
because you'd either be lying or have rediculously bad luck to grind for hours for one weapon
when the weapon is unbalanced
duke fishron
took me and my friend 2 hours to get razorblade typhoon
What
The fuck
you donāt āneedā good weapons just makes it easier
theres alternatives ya know?
ok we wanted razorblade typhoon I know thereās alternatives
this debate is really dumb sorry
no shit you brought up a dumb point
yeah
but uhhh if you really dont like grinding, theres mods to make the game less grindy
i do have those mods
famthowr
Thats just plain ol bad luck, then. Sorry
wow i can tell you will definetly listen to the rules and add a reason why to this suggestion
and you're not like
12
new server member icon opinion discarded
the last thing terraria players want to do is play the game
that's the game dunkass
Yeah
cursed do you have the boss rush copypasta
I think I know where to find it
The year is 2024
QoL mods have removed the need for town NPCs, Arena Building, Regular Enemies, and Grinding. 16 distinct difficulty options exist to be combined as desired.
All worlds are generated with chests that give everything to you, and have innumerable world-sized platforms
The game has been optimized away. Now we may relish in the infinite bliss that is uninterrupted boss rush playthroughs
found it
The Funny
it's a fucking extractinator bro there's already like 5 ways to get it
It also was kinda op for getting money last time I heard it brought up
I love this so much
thank god š
ideal society
go play hollow knight
that game is ass
especially with alchNPC
alchNPC isnt real
true
hollow knight is mid sorry nerds!!!
i dont think you know what a good video game is
yea I do
i use cheat sheet to build big arenas because i can't count
alch npc has no arena builder.,.,.,.,..,
I love contrarianism
wait until cognitive finds out liking games is subjective
and you're subjectively wrong 
yet these contrarian fools canāt even bring themselves to admit that thorium is the better mod to calamity š¤
true!!!
can we go back to why we should buff elf melter
can you properly citisize it and not say its mediocre without any explaination
why is it bad
lmao
idk havenāt played it before
Not the place for this
sorry
there aren't enough elves to melt so imo it should be buffed to compensate
Only reason I would do the same is if the arena is comically large or has hammered platforms
Alluring bait is an accessory acquired by fishing in the sulphur sea biome
just dont judge things by their covers....
average yharon arena
u arenāt my mom u canāt stop me
#suggestions-posting message
Could we get a exclaim on this sugg @dapper coral
an exclaim*
real
hello moderator
Well not true bc I build my Yharon arena by hand LOL
nope elf melter should be buffed
i, on the other hand, don't
This is old melter ye
wacky
elf melter doesnāt melt elfs it needs buffs
Anyways stake launcher sub 1:30 kts in 3
@drowsy plank look at this shit
Have you put it on class setups yet for pre golem and cultists?
vanilla weapons being good? in my calamity mod?
I am going to kill the next person to use an acronym
Dimensional Soul Sartifact
actually no u canāt cuz thatās illegal and u donāt know where I am
Have you seen the bullshittery that is Christmas Tree Sword?
i never played melee
SCal
i was so tempted to put eld melter 
i have not seen christmas tree swords bs either
Elder melder
Idfk it just sub 50 seconds golem for no reason
New weapon
Elder Malder*
True
The Elder Malder
This is truly a calamity buff moment...
This is when I post the 45 second aureus killtime with candy corn launcher
Can we rename Godās bellows to this @ fabsol k thx
so strong it kills old duke (and only old duke) in a minute flat
LOL
PFFFFFFFFFFFFFFFFFFFFFFF
On a related note to that what is the theme of meld
eldritch
black
yeah eldritch too
meldosaurus
meld when i show it the raven paradox
Counterpoint: this is the description of one of the weapons in the āspace eldritch deityā theme

well yeah eldritch beings are destructive 
just dont look at cosmic rainbow
funny how every other lunar event drop is like glowy and mystical & then meld is just the exact opposite
The weapons kinda just feel all over the place and inconsistent
Didn't that just get buffed?
i just fucking realized prismatic breaker deals ranged/melee type damage and uses a fucking magic weapon in its recipe
space eldritch diety -> sed -> des -> pes -> pez
owned
Iāve been complaining about that for years but also nobody knows what it is so suggs about it will flop and die

And that magic weapon IS A BOW

least weird calamity donor weapon
⨠That's Calamity Folk's āØ
43 -> 55 damage
Itās for the stupid pun
Don't do this
also range and mage having overlap for reasons I hate
mald meter with 200+ base damage:
Carrying on
double class type weapons are weird
you've heard of magic guns, now get ready for
Magic bows (Cosmic Rainbow)
Magic rocket launchers (rainbow party cannon)
Magic swords (Tacticians Trump Card)
wasnāt me
look idc that much about weapon types but cosmic rainbow is also lame as fuck 
Speaking of prismatic breaker
It really is
It's ranger bonuses are completely pointless bc it scales off of melee speed
is that the rainbow gun but 3
imagine having a weapon called cosmic rainbow and it is just
three fucking rainbow guns taped together
???
pearlwood bow .5
Reasons I hate mage cal weapons bc theyāre just BIGGER vanilla weapons
it does melee damage too and is a sword
Prismatic Breaker scales off of melee and ranged damage buffs
primordial earth line jumpscare
Unfortunately it also scales off of melee speed
why cant it cale off of both
it can
dust ā bigger dust ā biggest dust
but the ranger is pointless because
it is a sword
and gets melee speed bonuses
so why would you use it as a ranged weapon
it would just be bad
Did it scale off of melee speed in 1.3?
This is the reason people forget that weapon line
why not?
at the very least the sprite looks cool
About to head out for my volunteer thing
previous weapon but bigger
for helium flash
at least it isnt melee
ah
id take previous weapon but bigger any day over 18 beam swords
looking at you fuckin claymores
At least it isn't another Cosmolite fking ranger weapon
true!!!
There's 20 btw
Iād take better standards
why cant swords be cool and do more than 3 things
Because thatās what subclasses are for, like flails and spears and lances and stuff?
erm actually galaxia does 4
well this mod is like, really old
also that
most of the bad weps are just old weps
i was gonna say ark of the cosmos but can you even consider that a sword
like the devastation line
yes it can switch to a mode where it does a weird looking beam and a differebt we8rd looking beam
also its a pair a scissors lmao
cosmic scissors
scissors for ogres
does that mean stylish scissors arent a sword
yes
ye
Hey Devils Devastation is cool ;-;
And very strong
galaxia has the charge mode and the errr the flamethrower mode and the errr spinning mode and the violence knockoff mode
oh yeah but i consider it part of the devil upgrade line
devastation is still terrible
Galaxia more like Shitlaxia
devastation is the post ML one right
Galaxia is so bad
yes
honestly out of everyone who uses galaxia
ok but
whatever happened to funny rng sword
how many of them use anything other than aries wrath
nobody uses devastation
ME
I've used it
I've tested Galaxia on Yharon
Had xpc test one of the attunements
It's worse than so many other options
True!
I use it cuz of the cool spinning cursor mode
Yeah and it's not good
There are far better options
how powerful was vehemance with exhumed? i remember it was made so it couldnt get it anymore so i wonder how powerful it was to warrant it
what
Exhumed?
It's already like sub 4:30 Exos pre the recent nerf
or uhh the one with the overheat meter
ephemeral
yeah
Cracked at being boring
(Seriously they took away the funny one shot gimmick and now itās kinda just boring cloud)
someone typing in suggestions
You could also just... Download better multiplayer/player spectator/boss spectator if you are worried about respawn cheese
Calamity is Not At All balanced around multiplayer
It's a fucking miracle it works in mp as is
offtopic, but that sprite is perfect for a flame axe kinda weapon with which the blade bits are made with drawcode for morphing funnies
but no, helium flash is just vanilla weapon 3.0
i think id be intresting if they made the murasama have a combo move like another mod called the stars above
If you wanna suggest that then you're gonna need to back it up with reasoning on why it would benefit that item / the mod
it probably won't even get changed
(would probably be hard to justify it getting "combo"s specifically, rather than suggesting something more like "Make Murasama's attacks more complex")
iban said that he wouldn't rework it because every mod has its own murasama (or something like that)
Well, Iban doesn't need to be the one that does it
true...
tbh murasama is fine as an indirect upgrade to terragrim atm
terragrim > arkhalis > murasama
Murasama is fine (and very strong) as is
No
True melee exo twins is only bearable bc of Murasama
Keep it true melee
they dont mean give it projectile, they just mean something extra to not just make it "big sword"
are aureus ufo summons supposed to teleport ever
ooh someone posting
I wouldn't mind some sort of parry mechanic with the murasama
maybe shoot the sheath like the real murasama
wait is it?
oh, ya murasama suggestions are in purgatory land
nobody wants to work on murasama
@pastel crow I don't care about the consequences just release your suggested changes 
lmao
Necessary evil
turning mursama into omniblade v2?
No
Murasama is in no-mans land as long as it stays a direct MGR reference
I think

If its identity gets separated from that then maybe it can become workable
just rename it to something like "Red Blade Prototype" or something like that
I feel like people would just take mng with your sugg xpc
and then people will suggest to change it since it is no longer a direct reference
I dont have anything else in mind to suggest right now anyway so my as well try
since the alternative is just dodges will stay the current way it is until no one knows for how long
oh you mean master ninja gear
Ye
Being that of the high-range post-Yharon true melee weapon with slightly lower dps than the alternative
we really need to obliterate acronyms from everything
Anyways yeah it feels like 30 seconds isnāt really worth the like. 100 or so damage.
Especially if you donāt even use that extra damage
Dodge should just scale off the damage of the hit
Tbh tbh
not sure how the formula work, but if it is pre-mitigation, scal deals like ~700 damage on average with attacks
over 180 seconds period:
Brain of confusion proc 4 times = 4x125 = 500 mitigation
Master Nina Gear proc 3 times = 3x300 = 900 mitigation
Void Sash will heavily depend on enemy damage and proc 2 times, eg against yharon charge = 2x 700 = 1400; Scal = 2x 650 = 1300 mitigation
but ya it will be abit awkward, since suddenly master ninja gear is better on defensive build while void sash is massively better when you are on full ham damage
(and void sash scales exponentially if you are playing on master mode or higher of course)
wait fuck I just realised I wrote the suggestion based on master mode numbers

oh well, the main thing is just to present the idea anyway, the balancing will be up to testers anyway
I thought of that but was afraid it will overcomplicate dodge effect
So it doesnāt feel like ass dodging low damage hits and having to wait 90 seconds
since sash will be like:
- if damage taken below 125 = 45 seconds cooldown
- damage taken below 300 = 60 seconds
- higher = 90 seconds
but ya, you made a point, I will think of how to add into it
Sounds good
It's not a prototype though?
they changed the lore of murasama?
I'm fairly sure Phaseslayer is the one supposed to be Murasama's prototype?
or did they change the god dang lore again
at some point I thought it was supposed to be exo blade prototype
I donāt remember ever hearing that
but ya if it is just a name change they can rename it to what ever they want anyway
even just name it to like "The Red Blade" will still fit I think, since phaseslayer is directly referrencing phasesabers anyway
or just derive from the origin of the weapon in MGR without being blatantly direct with the name
Murasama (as far as I understood) is a variant of High-Frequency Blade (HF Blade for short)
(I have a looming feeling that I'll be bonked by MGR enthusiasts for spitting this out)
MGR enthusiasts try to avoid this chat you're prolly fine
~~you're not a real MGR enthusiast if you haven't posted something regarding murasama in sugg posting and gotten your ass beat over it š¤ ~~
hmm
actually I did sugg smth about Murasama long while ago no
idk how people reacted though
huh
can a weapon even get broken modifier thru cal's reforging
š¤
as far as I understood the system no longer lets you get bad weapon modifiers
someone managed to get this
they probably turned off cal reforging in config
because otherwise it shouldn't be possible
this is something though
continuation
but ya, broken biome blade on the other hand is definitely possible
but I think the sprite is completely different so there is no need to specifically block it
reforging you can't, can still get bad modifiers from crafting and looting iirc
They should make it so the broken broken biome blade actually becomes broken
When you craft the broken biome blade, if it has the broken prefix, it literally just breaks upon trying to use it
could consider a rename, like shattered biome blade instead for example, but not really necessary
Fathom Swarmer becoming a fishing armor sounds funny
make it summon a minion that scales its damage off fishing power on top of summoner damage
I got this idea from 1.4.4 loadouts where youāre recommended to have your 2nd slot be mining and building and 3rd slot be fishing. When cal is ported to 1.4 we can have reaver headgear set being a pseudo upgrade to mining but fishing still sucks so
And it would be interesting nonetheless
-remove deerclops from br
-lists reasons completely unrelated to br
This is a cool idea
@ashen warren specific item suggestions arenāt allowed
Also this isnāt Fargoās mod
We donāt need an omega ultra gamer accessory that has the effects of every other accessory in the game
Donāt worry about it
fandom wiki moment






